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Cowboy Bebop
- 2918 statements
- 575 feature instances
- 816 referencing feature instances
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Immodestly billed as "the work which becomes [a] new genre itself", Cowboy Bebop (originally broadcast between April 1998 and March 1999 in Japan) is a Space Western/Film Noir anime series consisting of 26 episodes (and one movie). The series was created and produced by Sunrise and directed by Shinichiro Watanabe.In the Used Future of the 2070s, humanity has spread across the Solar System using "Hyperspace Gates" after a horrific accident devastated Earth — and wherever humanity goes, so goes its criminal element. To compensate for the increase in jurisdiction, The Space Police re-instate the bounty system of the Wild West: if a bounty hunter catches a bounty alive and delivers them to the cops, the cops pay out whatever the bounty is worth.The series focuses on the misadventures of a ragtag group of five struggling to make a living as bounty hunters in the space-age frontier: Jet Black, a former police officer and owner of the spaceship Bebop; his partner Spike Spiegel, a martial artist on the run from a bloody past; Femme Fatale and Con Artist Faye Valentine, who is both more and somehow less than she appears; teen genius hacker girl Edward Wong Hau Pepelu "Ed" Tivrusky IV; and Ein, a genetically-engineered Welsh Corgi "data dog". The Bebop's crew faces dangerous criminals, occasional starvation, their own Dark and Troubled Pasts, and a particularly disgusting refrigerator over the course of the series. Searching for high payout bounties or stumbling across criminal conspiracies, their adventures span any given planet or moon and the culture that has developed from it.As the title suggests, Bebop frequently evokes both Westerns and Film Noir, though the single biggest influence on the look and feel of the series comes from '80s and early '90s Heroic Bloodshed action movies directed by John Woo (e.g. A Better Tomorrow and The Killer). Lupin III also serves as a visible influence, as the main trio comes off like a futuristic version of Lupin, Jigen, and Fujiko. However, underneath the sci-fi and action flick surface lies an overall plotline influenced mainly by the Yakuza genre.Further stylistic trademarks of Bebop include the thematic choice to give everything a rich backstory yet explain almost nothing in full, as the show's stories concern themselves mostly with the events of the present and, in many cases, only imply histories as a result. A primary aspect of the show's essence is its music, composed by Yoko Kanno and her backing band the Seatbelts, creating a soundtrack generally rooted in jazz but defying categorization in taking from many other genres. The soundtrack exists not as a mere afterthought, but as the backbone to nearly everything else about the series; numerous scenes eschew dialogue entirely and rely on music to carry the experience, and Kanno and her band even improvised some tracks to finished footage at the moment of recording.[adult swim] chose Bebop as the first anime to air on the block; the show debuted on the same night of the network's premiere in August 2001. Bebop aired regularly on the network for well over a decade after its American TV debut, which made it one of the network's longest-running shows. Toonami still has the rights to air the show, but if you cannot watch it on TV, you will have little trouble finding it elsewhere: Bandai released the show on DVD several times (including a remastered "Remix" version), Funimation later rescued the license so it could re-release the show on DVD, Blu-ray, and digital video, and the series is also available in its entirety on [adult swim]'s website (albeit in censored form).Check the series franchise page for more info about other media in the series.Watanabe later created a spiritual successor in Samurai Champloo, then parodied his own work in Space☆Dandy. His 2019 series Carole & Tuesday is set in the same universe as Bebop, though it has no connections besides the shared setting."Bang..." | |
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Cowboy Bebop / int_10e86d8e | type |
Memento MacGuffin | |
Cowboy Bebop / int_10e86d8e | comment |
Memento Macguffin: Jet's pocket watch in "Ganymede Elegy". At the end, he throws it in the water to show that he's finally over Elisa. The music box from "Jupiter Jazz". The Betamax cassette tape from "Speak Like a Child" serves as one for Faye, though it hasn't been "kept" like a traditional memento, instead forwarded from address to address for decades until it finally reaches her. | |
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Comic-Book Fantasy Casting | |
Cowboy Bebop / int_11bc87bc | comment |
Comic-Book Fantasy Casting: Throughout the series, with various one-off characters being based on various celebrities, actors, athletes, or otherwise. | |
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The Man in Front of the Man | |
Cowboy Bebop / int_11c70cd6 | comment |
The Man in Front of the Man: In "Sympathy for the Devil", the Bebop crew tries to track down an old bounty head called Zebra, who seems to be masquerading as a paralyzed man living with a young boy. Only after searching the memories of one of Zebra's dying friends do the crew find that Zebra is really disabled and is in the clutches of the boy, who, due to a freak hyperspace gateway incident, doesn't age and is much older than he looks. | |
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One Bullet Left | |
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One Bullet Left: Fad purposely only loads one bullet in his revolver before saving Jet from Udai Taxim. This is because he plans to commit suicide by tricking Jet into shooting him. | |
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No Celebrities Were Harmed | |
Cowboy Bebop / int_1282bf4f | comment |
No Celebrities Were Harmed: "Yuri Kellerman", the crazy Conspiracy Theorist from "Jamming with Edward", is clearly a play on the self-proclaimed "psychic" (read: con-man) Uri Geller. The Teddy Bear Bomber is clearly an expy of Ted Kaczynski, a.k.a. the Unabomber, although he's portrayed as more of a Well-Intentioned Extremist (and also a Technical Pacifist). The bounty head in "Heavy Metal Queen" bears more than a passing resemblance to Woody Allen. To drive the point home, the family restaurant where Faye finds him is named Woody's. | |
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Gatling Good | |
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Gatling Good: Faye’s Redtail and several other ships have rotary guns as either main armament or turrets. | |
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Katanas Are Just Better | |
Cowboy Bebop / int_12a22bd8 | comment |
Katanas Are Just Better: They're Vicious' preferred weapons, for one. | |
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Cowboy Bebop / int_132d93f1 | type |
Human Shield | |
Cowboy Bebop / int_132d93f1 | comment |
Human Shield: Attempted by a mook in Spike's first showdown with Vicious. He holds Faye in front of him and holds a gun to her head, threatening to shoot if Spike doesn't surrender. Spike, ever the Combat Pragmatist, simply shoots the mook in the head. Then later, another of Vicious' mooks, actually does die protecting him this way in "Jupiter Jazz (Part II)". | |
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Super-Reflexes | |
Cowboy Bebop / int_134ca130 | comment |
Super-Reflexes: This is one of the effects of the Psycho Serum Bloody Eye, with both Asimov Solensan and Vicious being notable users. One scene of the former using it even has him stare down a bullet as it comes within centimeters of his face before dodging and then killing the shooter. | |
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Cowboy Bebop / int_137b63cb | type |
Space Trucker | |
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Space Trucker: "Heavy Metal Queen" focuses on searching for one. | |
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Card-Carrying Villain | |
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Card-Carrying Villain: In the immortal words of Udai Taxim: | |
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Gaia's Lament | |
Cowboy Bebop / int_13a6b7ef | comment |
Gaia's Lament: Between the constant meteorites raining down on it and the legacy of humanity's less-than-stellar stewardship, Earth has clearly seen better days. | |
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One Last Smoke | |
Cowboy Bebop / int_13d6db18 | comment |
One Last Smoke: Spike has one in "Wild Horses" when he thinks his ship is about to crash. It doesn't. Fad has one before he dies in "Black Dog Serenade". | |
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Trailers Always Spoil | |
Cowboy Bebop / int_143939c1 | comment |
Trailers Always Spoil: Not the preview trailers for the series, but the DVD episode selection screen for the last episode shows Julia's full death scene. One common trailer does show Wen holding a gun and getting shot in the head which probably made the real villain of the episode obvious. | |
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Stars Are Souls | |
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Stars Are Souls: Inverted. Everyone has a representative star, and it goes out when they die. | |
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Boisterous Bruiser | |
Cowboy Bebop / int_153299b4 | comment |
Boisterous Bruiser: Besides Jet, Ed's father certainly qualifies. | |
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Right Behind Me | |
Cowboy Bebop / int_170128e9 | comment |
Right Behind Me: Spike does this to Faye more than once. | |
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Four-Philosophy Ensemble | |
Cowboy Bebop / int_1759ff85 | comment |
Four-Philosophy Ensemble: Faye is the Cynic, Spike is the Optimist, Jet is the Realist, Ed is Apathetic, Ein is the Conflicted, being a dog with loyalties to everyone. | |
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A Good Way to Die | |
Cowboy Bebop / int_1950b76f | comment |
A Good Way to Die: Invoked by Gren when he wants to die on his way to Titan in "Jupiter Jazz, Part II". | |
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Melting-Pot Nomenclature | |
Cowboy Bebop / int_1997076f | comment |
Melting-Pot Nomenclature: Not uncommon, as the evacuation of Earth resulted in a cultural and racial melting pot. Taken to its natural conclusion, you get a character like Faye (which could also be Fei) Valentine (implied but never confirmed not to be her real last name), who claims to be Roma but is later revealed to be from Singapore before the gate disaster, or someone with the name Spike Spiegel who grew up working for the Red Dragon Syndicate, with most of their leadership having Chinese names. Others include Gren, whose full name is Grencia Mars Elijah Guo Eckener, or Whitney Hagas Matsumoto; and Ed's full name, even if she did make it up, is Edward Wong Hau Pepelu Tivrusky IV (and even her real name, Françoise Appledelhi, is a mix of French and Turkish). | |
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Always Someone Better | |
Cowboy Bebop / int_19d1c1ae | comment |
Always Someone Better: When Spike gets in a hand to hand fight, he nearly always wipes the floor with his opponent while making it look like he's barely even trying. That is, until he meets Ed's father, who handily beats the tar out of him with the same appearance of not even making an effort. | |
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Never Trust a Trailer | |
Cowboy Bebop / int_19ebe383 | comment |
Never Trust a Trailer: A meta example in the trailer for "My Funny Valentine". | |
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World of Badass | |
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The series is full of them, really, considering it's a World of Badass. | |
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Soft Glass | |
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Soft Glass: Cowboy Andy bursts through a plate-glass window on his horse and both are unscathed. | |
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Abandoned Mine | |
Cowboy Bebop / int_1bc0ca82 | comment |
Abandoned Mine: In "Heavy Metal Queen," Decker uses the abandoned Linus Mines as a hideout from Victoria. | |
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End of an Age | |
Cowboy Bebop / int_1bc2e445 | comment |
End of an Age: The show gives the sense that the day of the short-lived Wild West IN SPACE! has already peaked, and the frontier era brought about by rapid colonization of the solar system is coming to a close. In keeping with the meta sensibilities of the series, this goes hand-in-hand with the show's various nods to late-period Westerns like The Wild Bunch and Ride the High Country, not to mention the window of time when those movies were made, i.e. The '70s: after the fall of Hollywood's old studio system, before the rise of the current blockbuster era. | |
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The Movie | |
Cowboy Bebop / int_1bf94a24 | comment |
"Ballad of Fallen Angels" and "The Real Folk Blues" deal specifically with Spike's past on Mars, betraying his best friend and leaving behind the love of his life. "Knocking On Heaven's Door" takes a more surreal approach to this, as a microcosm of the series with Vincent serving as a Composite Character/Foil to both Spike and Vicious. Episodes that end with a physical showdown like "Pierrot Le Fou" or the much lighter "Cowboy Funk" also tend to focus more heavily on Spike. | |
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The Purge | |
Cowboy Bebop / int_1c263b9f | comment |
The Purge: After Vicious makes his play for power in the Red Dragon in Episode 25, the Red Dragon sends assassins to deal with everyone connected to Vicious — including the crew of the Bebop. | |
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Those Two Guys | |
Cowboy Bebop / int_1c79ae8c | comment |
Those Three Guys: Antonio, Carlos, and Jobim, who inexplicably show up in every other episode, from Earth to Mars to an abandoned space junkheap full of space hobos, always either ranting about the old days or vaguely mentioning something plot-relevant. They even get a minor part in The Movie. | |
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Scannable Man | |
Cowboy Bebop / int_1d9ec554 | comment |
Scannable Man: During his introductory episode, Whitney Hagas Matsumoto mentions to Faye that they're fairly standard among the citizens who live on that moon. Except he's lying, and he's a former prisoner and wanted man himself. In the following session, we see that all the escaped prisoners have similar tattoos — on the side of their necks, rather than the back. Presumably different prison systems have different protocol for it. | |
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I Surrender, Suckers | |
Cowboy Bebop / int_1dd14f5a | comment |
I Surrender, Suckers: Vicious pretends to be led willingly to his execution. It's his plan to gain control of the Red Dragon Syndicate; he planted his own men among the crowd. | |
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Cowboy Bebop | hasFeature |
Cowboy Bebop / int_1dd14f5a | |
Cowboy Bebop / int_1e4a1e0e | type |
I Owe You My Life | |
Cowboy Bebop / int_1e4a1e0e | comment |
I Owe You My Life: Spike says this to Shin when he helps him and Julia escape from Vicious' men in the finale. Julia to Faye as well after saving her from Syndicate hitmen. | |
Cowboy Bebop / int_1e4a1e0e | featureApplicability |
1.0 | |
Cowboy Bebop / int_1e4a1e0e | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_1e4a1e0e | |
Cowboy Bebop / int_1e580ede | type |
Fan of the Past | |
Cowboy Bebop / int_1e580ede | comment |
Fan of the Past: Doohan likes to maintain older models of starships. He also has in his possession the space shuttle Columbia. | |
Cowboy Bebop / int_1e580ede | featureApplicability |
1.0 | |
Cowboy Bebop / int_1e580ede | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_1e580ede | |
Cowboy Bebop / int_1eb49c19 | type |
Stripperiffic | |
Cowboy Bebop / int_1eb49c19 | comment |
Stripperiffic: Faye's standard outfit, done deliberately, the better to con marks and corner bounties while they're busy being Distracted by the Sexy. The shortest of shorts, a tight-fitting, midriff-baring, sleeveless yellow top with Spy Catsuit-esque wide lapels and a plunging neckline, a coquettish '50s-style headband, and thigh-high stockings. She even wears it under her winter coat on the frozen moon of Callisto. | |
Cowboy Bebop / int_1eb49c19 | featureApplicability |
1.0 | |
Cowboy Bebop / int_1eb49c19 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_1eb49c19 | |
Cowboy Bebop / int_1ee9819e | type |
Scary Shiny Glasses | |
Cowboy Bebop / int_1ee9819e | comment |
Scary Shiny Glasses: Udai has them. | |
Cowboy Bebop / int_1ee9819e | featureApplicability |
1.0 | |
Cowboy Bebop / int_1ee9819e | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_1ee9819e | |
Cowboy Bebop / int_1f19f198 | type |
Back-to-Back Badasses | |
Cowboy Bebop / int_1f19f198 | comment |
Vicious rarely smiles, but given his personality, it can't be anything but this when he does. In his first appearance, the only time he comes close to smiling is when he and Spike are in back to back in a fight for their lives in a flashback. | |
Cowboy Bebop / int_1f19f198 | featureApplicability |
1.0 | |
Cowboy Bebop / int_1f19f198 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_1f19f198 | |
Cowboy Bebop / int_1fc325dd | type |
Do Not Adjust Your Set | |
Cowboy Bebop / int_1fc325dd | comment |
Do Not Adjust Your Set: "Mom" ("Twinkle" Maria Murdoch) does this to all of Ganymede in "Gateway Shuffle". | |
Cowboy Bebop / int_1fc325dd | featureApplicability |
1.0 | |
Cowboy Bebop / int_1fc325dd | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_1fc325dd | |
Cowboy Bebop / int_1ff05ec7 | type |
Pillow Pregnancy | |
Cowboy Bebop / int_1ff05ec7 | comment |
Pillow Pregnancy: In the first episode, a woman smuggles drugs in a fake belly. | |
Cowboy Bebop / int_1ff05ec7 | featureApplicability |
1.0 | |
Cowboy Bebop / int_1ff05ec7 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_1ff05ec7 | |
Cowboy Bebop / int_20c11a5c | type |
Second Episode Introduction | |
Cowboy Bebop / int_20c11a5c | comment |
Second Episode Introduction: Less than half of the main cast are introduced in the pilot. Ein (the dog) gets introduced in the second episode, Faye in the third, and Ed in the ninth. | |
Cowboy Bebop / int_20c11a5c | featureApplicability |
1.0 | |
Cowboy Bebop / int_20c11a5c | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_20c11a5c | |
Cowboy Bebop / int_21a1776a | type |
Great Way to Go | |
Cowboy Bebop / int_21a1776a | comment |
Great Way to Go: Played for Drama, interestingly enough. | |
Cowboy Bebop / int_21a1776a | featureApplicability |
1.0 | |
Cowboy Bebop / int_21a1776a | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_21a1776a | |
Cowboy Bebop / int_21af4dc3 | type |
Heroic Dog | |
Cowboy Bebop / int_21af4dc3 | comment |
Heroic Dog: Ein, somewhat. He manages to get a Moment of Awesome at least. | |
Cowboy Bebop / int_21af4dc3 | featureApplicability |
1.0 | |
Cowboy Bebop / int_21af4dc3 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_21af4dc3 | |
Cowboy Bebop / int_21d70919 | type |
Crapsack World | |
Cowboy Bebop / int_21d70919 | comment |
Crapsack World: There are a fair share of them, but most can only be gathered by what little we actually see of them. Despite their qualities, life continues on without (or perhaps despite) any major hindrances. Earth survived a lunar apocalypse and is still bombarded by meteor showers, yet people have no problem living with a certain degree of satisfaction in the ruins of society. Callisto is cold, industrial, and mainly devoid of any female population. It's mostly a blue-collar, hardscrabble town. Ganymede seems pretty normal for a settlement that lives on a floating city on an ocean. Venus is pretty normal despite the helium and the occasional case of Venus Sickness. Tijuana in the Asteroid Belt is a bit on the rural side. Io is largely under development, consisting of small settlements and wide open plains and deserts. Titan seems to be a Single-Biome Planet, consisting almost entirely of desert with no discernible settlements. Tharsis City on Mars seems to have become the main thriving center for humanity, with no major social or technological problems. Despite the presence of the Syndicate, the Bebop calls it home. Many of the episodes of the series takes place within. | |
Cowboy Bebop / int_21d70919 | featureApplicability |
1.0 | |
Cowboy Bebop / int_21d70919 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_21d70919 | |
Cowboy Bebop / int_222dc873 | type |
Black Comedy | |
Cowboy Bebop / int_222dc873 | comment |
Black Comedy: After massacring several people in a restaurant, one of the Space Warriors leaves behind a hologram playing their propaganda message to the room full of corpses. | |
Cowboy Bebop / int_222dc873 | featureApplicability |
1.0 | |
Cowboy Bebop / int_222dc873 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_222dc873 | |
Cowboy Bebop / int_225527db | type |
Cult Soundtrack | |
Cowboy Bebop / int_225527db | comment |
Cult Soundtrack: This is not the end of you hearing about the soundtrack. You will find in trope descriptions, you will find it in fan sigs, you will find it in little shrines in people's bathrooms. | |
Cowboy Bebop / int_225527db | featureApplicability |
1.0 | |
Cowboy Bebop / int_225527db | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_225527db | |
Cowboy Bebop / int_225b682 | type |
Throw-Away Guns | |
Cowboy Bebop / int_225b682 | comment |
Throw-Away Guns: There are a few notable cases where Spike loses his pistol, is either unable to or simply does not make any effort to retrieve it, and yet has it back before the episode's out. | |
Cowboy Bebop / int_225b682 | featureApplicability |
1.0 | |
Cowboy Bebop / int_225b682 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_225b682 | |
Cowboy Bebop / int_22cf536c | type |
Chekhov's Gun | |
Cowboy Bebop / int_22cf536c | comment |
Chekhov's Gun: The music box from "Jupiter Jazz". | |
Cowboy Bebop / int_22cf536c | featureApplicability |
1.0 | |
Cowboy Bebop / int_22cf536c | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_22cf536c | |
Cowboy Bebop / int_22d2b473 | type |
Share Phrase | |
Cowboy Bebop / int_22d2b473 | comment |
Share Phrase: None in the anime or Shooting Star manga, but the original three-volume manga gives us the shared catchphrase of "DOWAAAAA~!", an Unusual Euphemism for "What the fuck!?" | |
Cowboy Bebop / int_22d2b473 | featureApplicability |
1.0 | |
Cowboy Bebop / int_22d2b473 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_22d2b473 | |
Cowboy Bebop / int_22f6000b | type |
Everybody's Dead, Dave | |
Cowboy Bebop / int_22f6000b | comment |
Everybody's Dead, Dave: Ed, Breaking the Fourth Wall in the Post-Episode Trailer following the space horror episode "Toys in the Attic", in an especially triumphant example of Trailers Always Lie: | |
Cowboy Bebop / int_22f6000b | featureApplicability |
1.0 | |
Cowboy Bebop / int_22f6000b | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_22f6000b | |
Cowboy Bebop / int_234fa9ba | type |
May–December Romance | |
Cowboy Bebop / int_234fa9ba | comment |
May–December Romance: The rest of the crew teases Jet about his strange relationship with Meifa, who is at least half his age. | |
Cowboy Bebop / int_234fa9ba | featureApplicability |
1.0 | |
Cowboy Bebop / int_234fa9ba | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_234fa9ba | |
Cowboy Bebop / int_246330ec | type |
Noir Episode | |
Cowboy Bebop / int_246330ec | comment |
Noir Episode: Not an entire episode, but most flashbacks involving Jet are like this. The series finale "The Real Folk Blues" might count as well. | |
Cowboy Bebop / int_246330ec | featureApplicability |
1.0 | |
Cowboy Bebop / int_246330ec | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_246330ec | |
Cowboy Bebop / int_2473b050 | type |
Fast-Roping | |
Cowboy Bebop / int_2473b050 | comment |
Fast-Roping: Spike and Jet do it when exploring an elevator shaft on Earth. | |
Cowboy Bebop / int_2473b050 | featureApplicability |
1.0 | |
Cowboy Bebop / int_2473b050 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_2473b050 | |
Cowboy Bebop / int_24afe720 | type |
Just Testing You | |
Cowboy Bebop / int_24afe720 | comment |
Just Testing You: In "Stray Dog Strut": | |
Cowboy Bebop / int_24afe720 | featureApplicability |
1.0 | |
Cowboy Bebop / int_24afe720 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_24afe720 | |
Cowboy Bebop / int_2534ee67 | type |
In Medias Res | |
Cowboy Bebop / int_2534ee67 | comment |
In Medias Res: The film is reportedly set between episodes 22 and 23 of the series, and seems to be aimed at "people who want more Cowboy Bebop," and not at "people who want to see what this Cowboy Bebop is all about." The plot isn't hard to follow, but we get very little backstory for the world and the characters. | |
Cowboy Bebop / int_2534ee67 | featureApplicability |
1.0 | |
Cowboy Bebop / int_2534ee67 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_2534ee67 | |
Cowboy Bebop / int_25524784 | type |
No-Holds-Barred Beatdown | |
Cowboy Bebop / int_25524784 | comment |
No-Holds-Barred Beatdown: Spike's first encounter with Pierrot - but Spike is the one taking the beatdown. Every other time, Spike's the one administering to his hapless foes. | |
Cowboy Bebop / int_25524784 | featureApplicability |
1.0 | |
Cowboy Bebop / int_25524784 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_25524784 | |
Cowboy Bebop / int_259d5879 | type |
Anachronism Stew | |
Cowboy Bebop / int_259d5879 | comment |
Anachronism Stew: Old school dogfights IN SPACE? 20th-century handguns alongside cities on Mars? Why not? And then there's the soundtrack... | |
Cowboy Bebop / int_259d5879 | featureApplicability |
1.0 | |
Cowboy Bebop / int_259d5879 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_259d5879 | |
Cowboy Bebop / int_260926c3 | type |
Failure Is the Only Option | |
Cowboy Bebop / int_260926c3 | comment |
Failure Is the Only Option: The crew will never catch "the big bounty" and solve their money troubles. They can only hope to get a few of the small ones. In the case of Chessmaster Hex, they do manage to put themselves in a situation where they could have become rich. They decide to give up any monetary award so that the by-then senile old man will be left alone and Ed can finish her game. When Ed finally takes up bounty hunting, if completely by accident, she not only wrecks the other bounty hunter (and vigilante wanting revenge), but she's also convinced by the shroom grower that the mushrooms are worth much more than his own bounty (that, or she was just hungry. It's Ed.) The shrooms turn out to have been fake, anyway. For a change of pace, in "Cowboy Funk", Spike and Andy end up too distracted fighting each other, leaving Faye to successfully handing target Teddy Bomber over to the police, earning 3 million woolongs. | |
Cowboy Bebop / int_260926c3 | featureApplicability |
1.0 | |
Cowboy Bebop / int_260926c3 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_260926c3 | |
Cowboy Bebop / int_2612a967 | type |
It Has Been an Honor | |
Cowboy Bebop / int_2612a967 | comment |
It Has Been an Honor: When Spike faces the possibility of his ship burning up in "Wild Horses", he calmly lights a cigarette and tells Jet about his secret whiskey while calling him "buddy." | |
Cowboy Bebop / int_2612a967 | featureApplicability |
1.0 | |
Cowboy Bebop / int_2612a967 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_2612a967 | |
Cowboy Bebop / int_265b9e84 | type |
Senior Sleep-Cycle | |
Cowboy Bebop / int_265b9e84 | comment |
Senior Sleep-Cycle: Jet tries to interrogate one of Dr. Londes' old colleagues about his whereabouts. He promptly falls asleep, leaving Jet with no useful information. | |
Cowboy Bebop / int_265b9e84 | featureApplicability |
1.0 | |
Cowboy Bebop / int_265b9e84 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_265b9e84 | |
Cowboy Bebop / int_26c22470 | type |
Put Down Your Gun and Step Away | |
Cowboy Bebop / int_26c22470 | comment |
Put Down Your Gun and Step Away: Subverted in "Ballad of Fallen Angels" and the movie. | |
Cowboy Bebop / int_26c22470 | featureApplicability |
-0.3 | |
Cowboy Bebop / int_26c22470 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_26c22470 | |
Cowboy Bebop / int_26d48b37 | type |
Earth That Used to Be Better | |
Cowboy Bebop / int_26d48b37 | comment |
Earth That Used to Be Better: The human population of Earth hasn't totally died off, but the surface has become a blasted wasteland from constant meteorite showers, most of the population has gone underground, and the rest of the solar system has stopped caring. | |
Cowboy Bebop / int_26d48b37 | featureApplicability |
1.0 | |
Cowboy Bebop / int_26d48b37 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_26d48b37 | |
Cowboy Bebop / int_26eb6287 | type |
Funny Background Event | |
Cowboy Bebop / int_26eb6287 | comment |
Funny Background Event: In "Heavy Metal Queen", when Jet tells Spike that the ship isn't fixed yet, you can see Ein trying to walk in zero gravity (wiggly corgi legs!). In "Cowboy Funk", while the group discusses Spike's dislike of Andy there is a brief shot of Ein wearing a purple wig on his head that Jet uses as part of a disguise in the following scene. | |
Cowboy Bebop / int_26eb6287 | featureApplicability |
1.0 | |
Cowboy Bebop / int_26eb6287 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_26eb6287 | |
Cowboy Bebop / int_26f41623 | type |
Kill Sat | |
Cowboy Bebop / int_26f41623 | comment |
Kill Sat: In "Jamming with Edward". | |
Cowboy Bebop / int_26f41623 | featureApplicability |
1.0 | |
Cowboy Bebop / int_26f41623 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_26f41623 | |
Cowboy Bebop / int_2745f935 | type |
Gas Mask Mooks | |
Cowboy Bebop / int_2745f935 | comment |
Gas Mask Mooks: Spike (and also Faye) get chased by a group of them in "Jupiter Jazz". | |
Cowboy Bebop / int_2745f935 | featureApplicability |
1.0 | |
Cowboy Bebop / int_2745f935 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_2745f935 | |
Cowboy Bebop / int_2854b56d | type |
Uncertain Doom | |
Cowboy Bebop / int_2854b56d | comment |
Uncertain Doom: The ending has Spike, grievously wounded, collapsing in front of what remains of Vicious's gang. The director said that whether he lives or dies is entirely up to the viewer. | |
Cowboy Bebop / int_2854b56d | featureApplicability |
1.0 | |
Cowboy Bebop / int_2854b56d | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_2854b56d | |
Cowboy Bebop / int_28cd01ca | type |
Disappeared Dad | |
Cowboy Bebop / int_28cd01ca | comment |
Disappeared Dad: Meifa's father. Jet suggests that Daddy Had a Good Reason for Abandoning You. (It turns out he does). | |
Cowboy Bebop / int_28cd01ca | featureApplicability |
1.0 | |
Cowboy Bebop / int_28cd01ca | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_28cd01ca | |
Cowboy Bebop / int_28f852ea | type |
Wholesome Crossdresser | |
Cowboy Bebop / int_28f852ea | comment |
Wholesome Crossdresser: Julius and friends on Callisto, as well as Gren briefly during the two-parter's finale. | |
Cowboy Bebop / int_28f852ea | featureApplicability |
1.0 | |
Cowboy Bebop / int_28f852ea | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_28f852ea | |
Cowboy Bebop / int_2941069e | type |
Law of Inverse Recoil | |
Cowboy Bebop / int_2941069e | comment |
Law of Inverse Recoil: Inverted: in one episode, Spike uses his handgun for high-speed maneuvering in zero-gravity. | |
Cowboy Bebop / int_2941069e | featureApplicability |
1.0 | |
Cowboy Bebop / int_2941069e | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_2941069e | |
Cowboy Bebop / int_294ed981 | type |
Bilingual Bonus | |
Cowboy Bebop / int_294ed981 | comment |
La Fin ("the end", the bar owned by Jet's ex-girlfriend Elisa in "Ganymede Elegy". | |
Cowboy Bebop / int_294ed981 | featureApplicability |
1.0 | |
Cowboy Bebop / int_294ed981 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_294ed981 | |
Cowboy Bebop / int_297ab1b9 | type |
Parental Abandonment | |
Cowboy Bebop / int_297ab1b9 | comment |
Parental Abandonment: Edward's father. Twice. | |
Cowboy Bebop / int_297ab1b9 | featureApplicability |
1.0 | |
Cowboy Bebop / int_297ab1b9 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_297ab1b9 | |
Cowboy Bebop / int_2a090d00 | type |
Lampshade Hanging | |
Cowboy Bebop / int_2a090d00 | comment |
Syndicate mobsters almost never hit anywhere near the heroes. Gets a Lampshade Hanging in "Boogie Woogie Feng Shui" when one Mook misses with a prepared shot from a sniper rifle, and his partner remarks "What are you aiming at?". | |
Cowboy Bebop / int_2a090d00 | featureApplicability |
1.0 | |
Cowboy Bebop / int_2a090d00 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_2a090d00 | |
Cowboy Bebop / int_2a195285 | type |
Revolvers Are Just Better | |
Cowboy Bebop / int_2a195285 | comment |
Jet's old partner Fad favors his trusty revolver. | |
Cowboy Bebop / int_2a195285 | featureApplicability |
1.0 | |
Cowboy Bebop / int_2a195285 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_2a195285 | |
Cowboy Bebop / int_2b5ea43c | type |
Bland-Name Product | |
Cowboy Bebop / int_2b5ea43c | comment |
Bland-Name Product: All over the place, eg. "Boofeater's Gin". | |
Cowboy Bebop / int_2b5ea43c | featureApplicability |
1.0 | |
Cowboy Bebop / int_2b5ea43c | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_2b5ea43c | |
Cowboy Bebop / int_2b706ca | type |
More Dakka | |
Cowboy Bebop / int_2b706ca | comment |
Faye also seems to have a thing for automatic weapons: she's introduced pulling a submachine gun out of a paper bag, and her tiny ship is armed with dual gatling guns. | |
Cowboy Bebop / int_2b706ca | featureApplicability |
1.0 | |
Cowboy Bebop / int_2b706ca | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_2b706ca | |
Cowboy Bebop / int_2be271c7 | type |
Hollywood Hacking | |
Cowboy Bebop / int_2be271c7 | comment |
Hollywood Hacking: Apparently Ed can hack into literally anything, including satellites, from her PC. The decoders in "Bohemian Rhapsody" crack into the hyperspace gates in a matter of seconds. You'd think such important infrastructure would be more secure. Justified: The decoders were (unknowingly) working for the guy who helped build them and therefore knew just how to crack them. | |
Cowboy Bebop / int_2be271c7 | featureApplicability |
1.0 | |
Cowboy Bebop / int_2be271c7 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_2be271c7 | |
Cowboy Bebop / int_2cb9b1a9 | type |
Cool, but Inefficient | |
Cowboy Bebop / int_2cb9b1a9 | comment |
Cool, but Inefficient: Subverted with Vicious's katana. Not only does it look badass, but he regularly wields it against enemies armed with guns, and is still a force to be reckoned with! | |
Cowboy Bebop / int_2cb9b1a9 | featureApplicability |
-0.3 | |
Cowboy Bebop / int_2cb9b1a9 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_2cb9b1a9 | |
Cowboy Bebop / int_2ccdff6c | type |
Mortal Wound Reveal | |
Cowboy Bebop / int_2ccdff6c | comment |
Mortal Wound Reveal: When Spike and Julia are on the run from the Syndicate, he contacts Annie and discovers she's been shot right before he arrived and is dying. | |
Cowboy Bebop / int_2ccdff6c | featureApplicability |
1.0 | |
Cowboy Bebop / int_2ccdff6c | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_2ccdff6c | |
Cowboy Bebop / int_2cd22076 | type |
Fantastic Drug | |
Cowboy Bebop / int_2cd22076 | comment |
Fantastic Drug: Red Eye is a drug within the universe, often sold by crime syindicates. Asimov from "Asteroid Blues" has stolen a large supply of Bloody Eye, a "purer" form of Red Eye, from his employers. We see him use it by spraying it into his eyes, and see the effects, as the Bloody Eye heightens the user's strength and senses, and greatly enhances reaction time, effectively letting them act in slow motion. | |
Cowboy Bebop / int_2cd22076 | featureApplicability |
1.0 | |
Cowboy Bebop / int_2cd22076 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_2cd22076 | |
Cowboy Bebop / int_2d364c81 | type |
Tomboy and Girly Girl | |
Cowboy Bebop / int_2d364c81 | comment |
Tomboy and Girly Girl: Faye Valentine (Girly Girl) and Edward (Tomboy), Faye is considered a tomboy but compared to Ed she's a Tomboy with a Girly Streak. | |
Cowboy Bebop / int_2d364c81 | featureApplicability |
1.0 | |
Cowboy Bebop / int_2d364c81 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_2d364c81 | |
Cowboy Bebop / int_2d409194 | type |
Unsettling Gender-Reveal | |
Cowboy Bebop / int_2d409194 | comment |
Unsettling Gender-Reveal: Inverted and played with. In "Jupiter Jazz Part I", Gren, a bishonen-looking (apparent) man rescues Faye from some thugs. When he goes to shower, Faye hears a phone call that makes her suspicious. She goes into the bathroom and whips aside the curtain to reveal that "he" possesses flaring hips and a pair of breasts. She looks down and freaks. Turns out he's male, but experimental medication threw his hormones severely out of whack. | |
Cowboy Bebop / int_2d409194 | featureApplicability |
1.0 | |
Cowboy Bebop / int_2d409194 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_2d409194 | |
Cowboy Bebop / int_2d93999b | type |
Pastimes Prove Personality | |
Cowboy Bebop / int_2d93999b | comment |
Pastimes Prove Personality: Jet is a bonsai gardener (requires a lot of focus and patience) while Faye is a compulsive gambler (since she's reckless and motivated by greed). Ed is a hacker (being a Child Prodigy) and Spike's only hobbies seem to be pool and sleeping (he has nothing to live for and believes himself in a dream). | |
Cowboy Bebop / int_2d93999b | featureApplicability |
1.0 | |
Cowboy Bebop / int_2d93999b | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_2d93999b | |
Cowboy Bebop / int_2dff6b95 | type |
Two Guys and a Girl | |
Cowboy Bebop / int_2dff6b95 | comment |
Two Guys and a Girl: Spike, Jet and Faye fit this before Ed signs on and teams up with Ein. See also Balance, Speed, Strength Trio, Beauty, Brains, and Brawn, Chromatic Arrangement, and Freudian Trio. | |
Cowboy Bebop / int_2dff6b95 | featureApplicability |
1.0 | |
Cowboy Bebop / int_2dff6b95 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_2dff6b95 | |
Cowboy Bebop / int_2ea2942b | type |
Conspicuously Light Patch | |
Cowboy Bebop / int_2ea2942b | comment |
Conspicuously Light Patch: Shows up occasionally. | |
Cowboy Bebop / int_2ea2942b | featureApplicability |
1.0 | |
Cowboy Bebop / int_2ea2942b | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_2ea2942b | |
Cowboy Bebop / int_2ef833e7 | type |
Burial in Space | |
Cowboy Bebop / int_2ef833e7 | comment |
Burial in Space: Gren in "Jupiter Jazz, Part II". | |
Cowboy Bebop / int_2ef833e7 | featureApplicability |
1.0 | |
Cowboy Bebop / int_2ef833e7 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_2ef833e7 | |
Cowboy Bebop / int_2f36d97 | type |
Older Than They Look | |
Cowboy Bebop / int_2f36d97 | comment |
Older Than They Look: Faye, thanks to being a Human Popsicle, as well as Wen from "Sympathy for the Devil". | |
Cowboy Bebop / int_2f36d97 | featureApplicability |
1.0 | |
Cowboy Bebop / int_2f36d97 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_2f36d97 | |
Cowboy Bebop / int_2f94135c | type |
Thou Shalt Not Kill | |
Cowboy Bebop / int_2f94135c | comment |
Thou Shalt Not Kill: A completely pragmatic, loosely-applied version. Bounty hunters only get rewarded if they bring their targets in alive, so the Bebop crew tries to avoid lethal force on the job. When they're fighting someone who isn't a bounty, they have no such compunction. | |
Cowboy Bebop / int_2f94135c | featureApplicability |
1.0 | |
Cowboy Bebop / int_2f94135c | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_2f94135c | |
Cowboy Bebop / int_3036294e | type |
Scary Black Man | |
Cowboy Bebop / int_3036294e | comment |
Scary Black Man: Played with. Abdul Hakim fits the trope to a tee: deep-voiced, extremely strong, gigantic, and violent (although before his Magic Plastic Surgery he was a dark-skinned blonde, so make of that what you will). Udai Taxim is a sociopathic mob enforcer and fairly chilling, but not necessarily because he's black. He wears glasses, and is notably thin and slightly built, much smaller than Jet and about even with most of his fellow jailbreakees — all of whom badly underestimate him, since despite the difference in size, Taxim can still hold off Jet, mechanical arm and all. And then it turns out that he didn't carry quite as much of the blame for Jet's predicament as Jet always thought, since Fad had sold him out before they even arrived on the scene. | |
Cowboy Bebop / int_3036294e | featureApplicability |
1.0 | |
Cowboy Bebop / int_3036294e | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_3036294e | |
Cowboy Bebop / int_305bcbb9 | type |
Space Pirates | |
Cowboy Bebop / int_305bcbb9 | comment |
Three Space Pirates named George, Harman, and Ruth, after a famous baseball player better known as "Babe." | |
Cowboy Bebop / int_305bcbb9 | featureApplicability |
1.0 | |
Cowboy Bebop / int_305bcbb9 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_305bcbb9 | |
Cowboy Bebop / int_30ef2781 | type |
The City Narrows | |
Cowboy Bebop / int_30ef2781 | comment |
The City Narrows: The area around the port on Mars. | |
Cowboy Bebop / int_30ef2781 | featureApplicability |
1.0 | |
Cowboy Bebop / int_30ef2781 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_30ef2781 | |
Cowboy Bebop / int_31033037 | type |
Elevator Failure | |
Cowboy Bebop / int_31033037 | comment |
Elevator Failure: A plummeting elevator almost kills Spike and Jet when exploring the ruins of old Tokyo. Inverted in another episode where an elevator is sabotaged to go up to the roof, where a bomb was planted. | |
Cowboy Bebop / int_31033037 | featureApplicability |
1.0 | |
Cowboy Bebop / int_31033037 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_31033037 | |
Cowboy Bebop / int_311bcac6 | type |
Beard of Sorrow | |
Cowboy Bebop / int_311bcac6 | comment |
Beard of Sorrow: Vincent Volaju, the main antagonist of Knockin' on Heaven's Door, used to be clean shaven and have short hair, judging by the picture taken when he was still in the military. However, after the events that lead to his Sanity Slippage, he grew a beard and apparently stopped cutting, or even combing, his hair. | |
Cowboy Bebop / int_311bcac6 | featureApplicability |
1.0 | |
Cowboy Bebop / int_311bcac6 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_311bcac6 | |
Cowboy Bebop / int_31a4e7b2 | type |
Memory Trigger | |
Cowboy Bebop / int_31a4e7b2 | comment |
Memory Trigger: The Ax-Crazy Pierrot le Fou's Troubled Backstory Flashback starts with a zoom in on his eye since the trigger for his traumatic memories involves seeing anyone with heterochromatic eyes, causing him to involuntarily Flash Back to the similar-looking cat present during the painful experiments that empowered him and drove him mad. | |
Cowboy Bebop / int_31a4e7b2 | featureApplicability |
1.0 | |
Cowboy Bebop / int_31a4e7b2 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_31a4e7b2 | |
Cowboy Bebop / int_31add7fe | type |
Out of the Inferno | |
Cowboy Bebop / int_31add7fe | comment |
Out of the Inferno: Wen and Pierrot both do this. | |
Cowboy Bebop / int_31add7fe | featureApplicability |
1.0 | |
Cowboy Bebop / int_31add7fe | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_31add7fe | |
Cowboy Bebop / int_322d19f4 | type |
Abandoned Warehouse | |
Cowboy Bebop / int_322d19f4 | comment |
"Sympathy for the Devil" has another one in an Abandoned Warehouse. | |
Cowboy Bebop / int_322d19f4 | featureApplicability |
1.0 | |
Cowboy Bebop / int_322d19f4 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_322d19f4 | |
Cowboy Bebop / int_32976084 | type |
Destination Defenestration | |
Cowboy Bebop / int_32976084 | comment |
Destination Defenestration: Happens to Spike in "Ballad of Fallen Angels." | |
Cowboy Bebop / int_32976084 | featureApplicability |
1.0 | |
Cowboy Bebop / int_32976084 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_32976084 | |
Cowboy Bebop / int_329a19a0 | type |
Hollywood Healing | |
Cowboy Bebop / int_329a19a0 | comment |
Hollywood Healing: Mostly for Spike. It's not uncommon for him to be bandaged from head to toe in one episode and without a scratch in the next. Somewhat justified in that it is the future and replacement body parts are available, alongside other advanced medical technology, and it isn't clear whether Spike is a normal human. Of course, given the episodic nature of the series, there is no confirmation of just how much time passes between any episodes. Days, weeks, months... That's a lot of time to heal. | |
Cowboy Bebop / int_329a19a0 | featureApplicability |
1.0 | |
Cowboy Bebop / int_329a19a0 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_329a19a0 | |
Cowboy Bebop / int_334b7f3a | type |
Cryptic Background Reference | |
Cowboy Bebop / int_334b7f3a | comment |
Cryptic Background Reference: The show uses surprisingly little Exposition or As You Know to let the audience in on the details of the setting and backstories of the characters. Flashbacks also tend to be vague and undefined, a collection of images and moments rather than its own subplot. Reportedly the movie Knockin' on Heaven's Door was supposed to be a prequel about Spike's time in the Syndicate, but decided leaving it abstract was better. | |
Cowboy Bebop / int_334b7f3a | featureApplicability |
1.0 | |
Cowboy Bebop / int_334b7f3a | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_334b7f3a | |
Cowboy Bebop / int_334e48a1 | type |
After the End | |
Cowboy Bebop / int_334e48a1 | comment |
After the End: The "Gate Disaster" destroyed a chunk of the moon and directly or indirectly killed 4.7 billion humans. The scattered fragments of the moon subject Earth to constant random meteorite impacts forcing the surviving population to live underground. Mars is the center of human society now. | |
Cowboy Bebop / int_334e48a1 | featureApplicability |
1.0 | |
Cowboy Bebop / int_334e48a1 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_334e48a1 | |
Cowboy Bebop / int_337a0f4 | type |
TrailersAlwaysLie | |
Cowboy Bebop / int_337a0f4 | comment |
Trailers Always Lie: Played for Laughs in the previews. As the series goes on, the narration for the next-episode previews becomes increasingly surreal and often says nothing about the actual plot of the episode in question, in keeping with the dream-logic sensibilities of the show's writing. | |
Cowboy Bebop / int_337a0f4 | featureApplicability |
1.0 | |
Cowboy Bebop / int_337a0f4 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_337a0f4 | |
Cowboy Bebop / int_33af2adb | type |
Bulk Buy Only | |
Cowboy Bebop / int_33af2adb | comment |
Bulk Buy Only: It's feast or famine aboard the Bebop. In one episode, Ed supplies the crew with a bottomless bag of mushrooms, which were supposed to be psychedelic mushrooms worth a fortune to the right buyer but turn out to be ordinary shiitakes. Runs in the family, it turns out: as a Call-Back in her farewell episode, Ed's father pays the bounty Ed herself posted with eggs. In both cases, the crew ends up eating the same thing prepared multiple ways for days on end, ending up well and truly sick of them in the process. | |
Cowboy Bebop / int_33af2adb | featureApplicability |
1.0 | |
Cowboy Bebop / int_33af2adb | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_33af2adb | |
Cowboy Bebop / int_33f6c897 | type |
Stoners Are Funny | |
Cowboy Bebop / int_33f6c897 | comment |
Stoners Are Funny: The hippies from the squatters' colony in "Bohemian Rhapsody". | |
Cowboy Bebop / int_33f6c897 | featureApplicability |
1.0 | |
Cowboy Bebop / int_33f6c897 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_33f6c897 | |
Cowboy Bebop / int_34717080 | type |
Aerosol Spray Backfire | |
Cowboy Bebop / int_34717080 | comment |
Aerosol Spray Backfire: In "Mushroom Samba", Ed tracks down a bounty who pulled a hit and run on the Bebop's ship. When she confronts him, she tries to subdue him with stinky gas only for the gas to spread a little further then she was anticipating, causing not only her target to cough, but her as well. | |
Cowboy Bebop / int_34717080 | featureApplicability |
1.0 | |
Cowboy Bebop / int_34717080 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_34717080 | |
Cowboy Bebop / int_34e3784f | type |
Please, Don't Leave Me | |
Cowboy Bebop / int_34e3784f | comment |
Please, Don't Leave Me: Faye, and, more often, Jet usually end up giving speeches to this effect to Spike every time he goes off to his possible death at the hands of Vicious and the syndicate. | |
Cowboy Bebop / int_34e3784f | featureApplicability |
1.0 | |
Cowboy Bebop / int_34e3784f | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_34e3784f | |
Cowboy Bebop / int_3517000d | type |
Mad Scientist | |
Cowboy Bebop / int_3517000d | comment |
Mad Scientist: Edward has a very slight touch of this. | |
Cowboy Bebop / int_3517000d | featureApplicability |
1.0 | |
Cowboy Bebop / int_3517000d | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_3517000d | |
Cowboy Bebop / int_3687d605 | type |
Rapid Aging | |
Cowboy Bebop / int_3687d605 | comment |
Rapid Aging: Wen in "Sympathy for the Devil". | |
Cowboy Bebop / int_3687d605 | featureApplicability |
1.0 | |
Cowboy Bebop / int_3687d605 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_3687d605 | |
Cowboy Bebop / int_36e63b81 | type |
Rule of Cool | |
Cowboy Bebop / int_36e63b81 | comment |
Rule of Cool: The controls on Spike's Swordfish and Fay's Redtail are inspired by motorcycles and the weapons pods on Fay's ship combine visual elements of revolvers and pump action shotguns — all immediately recognizable cultural references denoting "coolness". | |
Cowboy Bebop / int_36e63b81 | featureApplicability |
1.0 | |
Cowboy Bebop / int_36e63b81 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_36e63b81 | |
Cowboy Bebop / int_375e2c89 | type |
Cloning Body Parts | |
Cowboy Bebop / int_375e2c89 | comment |
Cloning Body Parts: Jet is occasionally asked why he opted for a cybernetic arm instead of a cloned one. | |
Cowboy Bebop / int_375e2c89 | featureApplicability |
1.0 | |
Cowboy Bebop / int_375e2c89 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_375e2c89 | |
Cowboy Bebop / int_37c95f05 | type |
Asleep for Days | |
Cowboy Bebop / int_37c95f05 | comment |
Asleep for Days: Spike after being beaten up by Vicious in "Ballad of Fallen Angels". | |
Cowboy Bebop / int_37c95f05 | featureApplicability |
1.0 | |
Cowboy Bebop / int_37c95f05 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_37c95f05 | |
Cowboy Bebop / int_38b48685 | type |
Born in the Wrong Century | |
Cowboy Bebop / int_38b48685 | comment |
Born in the Wrong Century: Jet thinks Udai Taxim was. | |
Cowboy Bebop / int_38b48685 | featureApplicability |
1.0 | |
Cowboy Bebop / int_38b48685 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_38b48685 | |
Cowboy Bebop / int_393ec3f9 | type |
Zeerust | |
Cowboy Bebop / int_393ec3f9 | comment |
Zeerust: In-universe example. Faye mistakes a thermometer for a cell phone because it looks like it has an antenna. When was the last time you saw a phone with an antenna? And the rest of the technology in the show, which is as a whole (intentionally) clunky and boxy. | |
Cowboy Bebop / int_393ec3f9 | featureApplicability |
1.0 | |
Cowboy Bebop / int_393ec3f9 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_393ec3f9 | |
Cowboy Bebop / int_396e1c2a | type |
Face Death with Dignity | |
Cowboy Bebop / int_396e1c2a | comment |
Face Death with Dignity: A less serious example in "Wild Horses", where it seems that Spike and his Swordfish will be unwillingly burning up in Earth's atmosphere in short time; Spike coolly lights a stoge and tells Jet to help himself to his secret whiskey behind the fridge. A dramatic example in "Jupiter Jazz, Part II" when Gren asks Spike to put him in his ship and send him off to the planet he once fought on before he dies. | |
Cowboy Bebop / int_396e1c2a | featureApplicability |
1.0 | |
Cowboy Bebop / int_396e1c2a | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_396e1c2a | |
Cowboy Bebop / int_397569de | type |
Time Marches On | |
Cowboy Bebop / int_397569de | comment |
Time Marches On: When "Speak Like a Child" was made in 1998, videotapes and tape recorders were commonplace, and part of the humor was about Spike and Jet being completely unfamiliar with how these devices work. As these devices are becoming relics of the past, some of the jokes will lack some of the punch with future viewers, such as Spike and Jet trekking into the ruins of Earth to find a tape player, only to learn that it's the wrong format for the tape they wanted to watch. | |
Cowboy Bebop / int_397569de | featureApplicability |
1.0 | |
Cowboy Bebop / int_397569de | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_397569de | |
Cowboy Bebop / int_39ed1c8a | type |
Conspiracy Theorist | |
Cowboy Bebop / int_39ed1c8a | comment |
"Yuri Kellerman", the crazy Conspiracy Theorist from "Jamming with Edward", is clearly a play on the self-proclaimed "psychic" (read: con-man) Uri Geller. | |
Cowboy Bebop / int_39ed1c8a | featureApplicability |
1.0 | |
Cowboy Bebop / int_39ed1c8a | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_39ed1c8a | |
Cowboy Bebop / int_3aaa9cd0 | type |
All Deserts Have Cacti | |
Cowboy Bebop / int_3aaa9cd0 | comment |
All Deserts Have Cacti: Io in the Mushroom Samba episode. Could be considered a Justified Trope since all the planets are terraformed and therefore not natural anyway. | |
Cowboy Bebop / int_3aaa9cd0 | featureApplicability |
1.0 | |
Cowboy Bebop / int_3aaa9cd0 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_3aaa9cd0 | |
Cowboy Bebop / int_3ac583f4 | type |
SlidingScaleOfIdealismVsCynicism | |
Cowboy Bebop / int_3ac583f4 | comment |
Sliding Scale of Idealism vs. Cynicism: Around the middle of the scale. It's not the happiest of settings but it does still have its idealistic elements. | |
Cowboy Bebop / int_3ac583f4 | featureApplicability |
1.0 | |
Cowboy Bebop / int_3ac583f4 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_3ac583f4 | |
Cowboy Bebop / int_3ae6199a | type |
Psychopathic Manchild | |
Cowboy Bebop / int_3ae6199a | comment |
Tongpu has one of these so madly twisted you can hear his teeth grinding. | |
Cowboy Bebop / int_3ae6199a | featureApplicability |
1.0 | |
Cowboy Bebop / int_3ae6199a | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_3ae6199a | |
Cowboy Bebop / int_3b570d13 | type |
Eyes Are Unbreakable | |
Cowboy Bebop / int_3b570d13 | comment |
Eyes Are Unbreakable: Jet has a big scar that goes right through his right eye, though the eyeball itself is perfectly fine. He does have a piece of metal bolted to his face next to the eye though. Averted with Spike, who reveals in the final episode that he lost one of his eyes years ago and uses an artificial one now. If you look at him after the reveal, you can see his eyes are different shades of brown. | |
Cowboy Bebop / int_3b570d13 | featureApplicability |
-1.0 | |
Cowboy Bebop / int_3b570d13 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_3b570d13 | |
Cowboy Bebop / int_3b789458 | type |
Recurring Extra | |
Cowboy Bebop / int_3b789458 | comment |
Recurring Extra: Antonio, Carlos, and Jobim, a.k.a. the three old men. | |
Cowboy Bebop / int_3b789458 | featureApplicability |
1.0 | |
Cowboy Bebop / int_3b789458 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_3b789458 | |
Cowboy Bebop / int_3c5ae1a1 | type |
Schizo Tech | |
Cowboy Bebop / int_3c5ae1a1 | comment |
Schizo Tech: Characters who own starships capable of traveling faster than light through hyperspace gates will call each other on computers and phones that seem to come straight out of the early 90s. In planetary colonies, space-capable personal aircraft share parking lots with internal-combustion cars. Characters don augmented-reality goggles while they shoot small arms that exist today. Ship-mounted beam weapons do exist, but they are rare and seldom-used even then, with most ship-to-ship firefights happening with autocannons and missiles. | |
Cowboy Bebop / int_3c5ae1a1 | featureApplicability |
1.0 | |
Cowboy Bebop / int_3c5ae1a1 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_3c5ae1a1 | |
Cowboy Bebop / int_3cec8223 | type |
Electronic Eyes | |
Cowboy Bebop / int_3cec8223 | comment |
Electronic Eyes: Spike's right eye is artificial, as shown in a flashback in "Sympathy for the Devil." It functions practically identically to a natural eye, with no nifty technological tricks. The only sign of its falseness is the fact that it's a slightly different shade of brown than his real eye. | |
Cowboy Bebop / int_3cec8223 | featureApplicability |
1.0 | |
Cowboy Bebop / int_3cec8223 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_3cec8223 | |
Cowboy Bebop / int_3cf10fcf | type |
*Click* Hello | |
Cowboy Bebop / int_3cf10fcf | comment |
*Click* Hello: "Gateway Shuffle". Spike does it to the leader of the Space Warriors terrorist group. Faye gives one to Spike before he heads off to confront Vicious. | |
Cowboy Bebop / int_3cf10fcf | featureApplicability |
1.0 | |
Cowboy Bebop / int_3cf10fcf | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_3cf10fcf | |
Cowboy Bebop / int_3d1f2cae | type |
Barrier-Busting Blow | |
Cowboy Bebop / int_3d1f2cae | comment |
Barrier-Busting Blow: All over the place. | |
Cowboy Bebop / int_3d1f2cae | featureApplicability |
1.0 | |
Cowboy Bebop / int_3d1f2cae | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_3d1f2cae | |
Cowboy Bebop / int_3d4d3dc9 | type |
Humans Are Bastards | |
Cowboy Bebop / int_3d4d3dc9 | comment |
Faye says, basically, that Humans Are Bastards and the only way to get ahead is to scam other people before they can scam you. It's eat or be eaten, everyone's out for themselves first, and there's nothing else to be learned. Of course, she's also the first to break down and beg for pity when it's her own neck on the line. | |
Cowboy Bebop / int_3d4d3dc9 | featureApplicability |
1.0 | |
Cowboy Bebop / int_3d4d3dc9 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_3d4d3dc9 | |
Cowboy Bebop / int_3d699462 | type |
Curb-Stomp Battle | |
Cowboy Bebop / int_3d699462 | comment |
Curb-Stomp Battle: The series is full of them, really, considering it's a World of Badass. Ed's dad hands both Spike and Jet (who was armed) their blue-clad behinds. This is possibly the only fight in the series where friggin' Spike is completely outclassed by a perfectly ordinary human. One wonders how different the ending would have been if Vicious had managed to run into Spike just a few seconds before the fight with Ed's dad started... Yeah, he's that badass. Abdul Hakim beats up a group of mooks pretty easily. | |
Cowboy Bebop / int_3d699462 | featureApplicability |
1.0 | |
Cowboy Bebop / int_3d699462 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_3d699462 | |
Cowboy Bebop / int_3d7ff013 | type |
How Dare You Die on Me! | |
Cowboy Bebop / int_3d7ff013 | comment |
How Dare You Die on Me!: Spike says this to Rocco before leaving to get help after he's shot. He dies anyway. | |
Cowboy Bebop / int_3d7ff013 | featureApplicability |
1.0 | |
Cowboy Bebop / int_3d7ff013 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_3d7ff013 | |
Cowboy Bebop / int_3e152bdf | type |
Surprise Checkmate | |
Cowboy Bebop / int_3e152bdf | comment |
Surprise Checkmate: Edward in "Bohemian Rhapsody". | |
Cowboy Bebop / int_3e152bdf | featureApplicability |
1.0 | |
Cowboy Bebop / int_3e152bdf | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_3e152bdf | |
Cowboy Bebop / int_3f11ef74 | type |
Parental Substitute | |
Cowboy Bebop / int_3f11ef74 | comment |
Parental Substitute: The rest of the Bebop crew for Edward, and also Jet for Meifa, briefly. | |
Cowboy Bebop / int_3f11ef74 | featureApplicability |
1.0 | |
Cowboy Bebop / int_3f11ef74 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_3f11ef74 | |
Cowboy Bebop / int_3f4ec001 | type |
DestructiveSavior | |
Cowboy Bebop / int_3f4ec001 | comment |
Destructive Savior: Spike's penchant for destruction during the pursuit of a bounty head racks up serious bills, which is one of the reasons why the Bebop crew live in Perpetual Poverty. | |
Cowboy Bebop / int_3f4ec001 | featureApplicability |
1.0 | |
Cowboy Bebop / int_3f4ec001 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_3f4ec001 | |
Cowboy Bebop / int_40cbee83 | type |
Wretched Hive | |
Cowboy Bebop / int_40cbee83 | comment |
Wretched Hive: Callisto, a moon of Jupiter, is so run down that most of the male citizens can go months without seeing a woman. The Asteroids also seem to comprise a lot of the leftovers of human society. | |
Cowboy Bebop / int_40cbee83 | featureApplicability |
1.0 | |
Cowboy Bebop / int_40cbee83 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_40cbee83 | |
Cowboy Bebop / int_40cc0c7e | type |
Bittersweet Ending | |
Cowboy Bebop / int_40cc0c7e | comment |
"Blue", the final track heard in the series, features this at the start and near the end. The juxtaposition of the choir along with the same long shot panning up to the stars that came with Gren's death in "Jazz" only adds to the controversy over whether or not the series ends on Spike's death. | |
Cowboy Bebop / int_40cc0c7e | featureApplicability |
1.0 | |
Cowboy Bebop / int_40cc0c7e | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_40cc0c7e | |
Cowboy Bebop / int_4127eb1 | type |
Shut Up, Hannibal! | |
Cowboy Bebop / int_4127eb1 | comment |
Shut Up, Hannibal!: Spike delivers one to Dr. Londes and fires his gun at the monitor he's appearing on. Subverted in that it doesn't work, but luckily, Ed is working on disabling the signal. | |
Cowboy Bebop / int_4127eb1 | featureApplicability |
-0.3 | |
Cowboy Bebop / int_4127eb1 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_4127eb1 | |
Cowboy Bebop / int_415b3315 | type |
Stylistic Suck | |
Cowboy Bebop / int_415b3315 | comment |
Stylistic Suck: The preview for "Mushroom Samba" has the Three Old Men doing the preview, except they don't know what the episode is about and spend the whole recording bickering, to the point where they don't even manage to get in the title. | |
Cowboy Bebop / int_415b3315 | featureApplicability |
1.0 | |
Cowboy Bebop / int_415b3315 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_415b3315 | |
Cowboy Bebop / int_421ae215 | type |
Mysterious Past | |
Cowboy Bebop / int_421ae215 | comment |
Mysterious Past: All four crew members. Five if you include the dog, and you should. Spike gets the most attention. Ed gets the least. And the pasts of many of the characters remain ambiguous even once the series has concluded. With careful review and some logic, you can piece together some things, but you'll never know the whole story. | |
Cowboy Bebop / int_421ae215 | featureApplicability |
1.0 | |
Cowboy Bebop / int_421ae215 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_421ae215 | |
Cowboy Bebop / int_42cfbfc6 | type |
2D Visuals, 3D Effects | |
Cowboy Bebop / int_42cfbfc6 | comment |
2D Visuals, 3D Effects: Hyperspace gates are rendered in 3D during the occasional close-up shots they receive in the series. The sunstone device (Luo-Pan) from "Boogie Woogie Feng Shui" is rendered in 3D once it "activates." The space-warehouse in "Wild Horses" is rendered in 3D in some shots. In "Pierrot Le Fou," many scenes of Mad Pierrot (including his creepy origin and balloonish flying) contain CG for an uncanny effect, demonstrating that Pierrot does not conform to the laws of reality. | |
Cowboy Bebop / int_42cfbfc6 | featureApplicability |
1.0 | |
Cowboy Bebop / int_42cfbfc6 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_42cfbfc6 | |
Cowboy Bebop / int_437e70f5 | type |
What a Piece of Junk | |
Cowboy Bebop / int_437e70f5 | comment |
What a Piece of Junk: The general reaction to the Bebop. | |
Cowboy Bebop / int_437e70f5 | featureApplicability |
1.0 | |
Cowboy Bebop / int_437e70f5 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_437e70f5 | |
Cowboy Bebop / int_43880337 | type |
Face, Nod, Action | |
Cowboy Bebop / int_43880337 | comment |
Face, Nod, Action: In "Boogie Woogie Feng Shui", the two gunmen pursuing Jet and the girl do this just before they enter the bar. | |
Cowboy Bebop / int_43880337 | featureApplicability |
1.0 | |
Cowboy Bebop / int_43880337 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_43880337 | |
Cowboy Bebop / int_44655826 | type |
Darkened Building Shootout | |
Cowboy Bebop / int_44655826 | comment |
Darkened Building Shootout: "Ballad of Fallen Angels" has one in a Creepy Cathedral. "Sympathy for the Devil" has another one in an Abandoned Warehouse. | |
Cowboy Bebop / int_44655826 | featureApplicability |
1.0 | |
Cowboy Bebop / int_44655826 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_44655826 | |
Cowboy Bebop / int_44fc28e8 | type |
Honor Before Reason | |
Cowboy Bebop / int_44fc28e8 | comment |
Honor Before Reason: They can protest their own mercenary ways as much as they'd like, but Spike and Jet are heroes; they often let several bounties and other lucrative opportunities get away to do the right thing. A good example is Spike, a self-proclaimed dog-hater, saving Ein and giving up the bounty (and taking on the dog as a member of the crew afterwards) — making it a literal case of petting the dog. | |
Cowboy Bebop / int_44fc28e8 | featureApplicability |
1.0 | |
Cowboy Bebop / int_44fc28e8 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_44fc28e8 | |
Cowboy Bebop / int_450c5a85 | type |
Alternate Continuity | |
Cowboy Bebop / int_450c5a85 | comment |
Alternate Continuity: Shooting Star, the first manga Spin-Off. When Cain Kuga started the comic, only the first episode or two of the anime had been completed (not yet aired), so that and the main character bios were all she had to go on. She ended up going in a completely different direction from the anime. | |
Cowboy Bebop / int_450c5a85 | featureApplicability |
1.0 | |
Cowboy Bebop / int_450c5a85 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_450c5a85 | |
Cowboy Bebop / int_45398e01 | type |
Psycho Knife Nut | |
Cowboy Bebop / int_45398e01 | comment |
Udai Taxim and Vincent Volaju like their knives. | |
Cowboy Bebop / int_45398e01 | featureApplicability |
1.0 | |
Cowboy Bebop / int_45398e01 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_45398e01 | |
Cowboy Bebop / int_457655dd | type |
Human Popsicle | |
Cowboy Bebop / int_457655dd | comment |
"Speak Like A Child", a comedic example. Jet actually says as much as much in the preview for the previous episode. The tape is worthless to everyone but its intended recipient, all Spike and Jet's efforts to get a Betamax player come to nothing because they accidentally grab a VHS player, and the episode's main problem eventually resolves itself without intervention from the cast (a proper Betamax player is sent to the Bebop in the same way the tape was). However, because of who the package's recipient is and what its contents are, the ending is very somber. | |
Cowboy Bebop / int_457655dd | featureApplicability |
1.0 | |
Cowboy Bebop / int_457655dd | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_457655dd | |
Cowboy Bebop / int_4631e81f | type |
Badass in Distress | |
Cowboy Bebop / int_4631e81f | comment |
Badass in Distress: Faye is a tough and capable fighter but her impulsiveness tends to mean she bites off more than she can chew, occasionally resulting in her capture and necessitating a rescue. | |
Cowboy Bebop / int_4631e81f | featureApplicability |
1.0 | |
Cowboy Bebop / int_4631e81f | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_4631e81f | |
Cowboy Bebop / int_4755314a | type |
Magical Native American | |
Cowboy Bebop / int_4755314a | comment |
Magical Native American: Laughing Bull. | |
Cowboy Bebop / int_4755314a | featureApplicability |
1.0 | |
Cowboy Bebop / int_4755314a | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_4755314a | |
Cowboy Bebop / int_4781adbb | type |
Jerk with a Heart of Gold | |
Cowboy Bebop / int_4781adbb | comment |
Jerk with a Heart of Gold: Spike and Jet. Don't let that exterior fool you — they put Honor Before Reason several times. Faye too, though she shows it less often. Really, with the exclusion of Ein (a hyper-intelligent dog) and Ed (who is just weird), everyone on the Bebop puts on a massive show about only being interested in money and yet all of them tend to do the right thing in the end. | |
Cowboy Bebop / int_4781adbb | featureApplicability |
1.0 | |
Cowboy Bebop / int_4781adbb | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_4781adbb | |
Cowboy Bebop / int_485e1515 | type |
A Twinkle in the Sky | |
Cowboy Bebop / int_485e1515 | comment |
A Twinkle in the Sky: In episode 3 "Honky Tonk Women" and episode 19 "Wild Horses" | |
Cowboy Bebop / int_485e1515 | featureApplicability |
1.0 | |
Cowboy Bebop / int_485e1515 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_485e1515 | |
Cowboy Bebop / int_48f282a3 | type |
Alternate Aesop Interpretation | |
Cowboy Bebop / int_48f282a3 | comment |
Alternate Aesop Interpretation: Played with In-Universe in "Toys In The Attic." Each member of the crew monologues a different lesson to the same story, although they all end up being Spoof Aesops in one way or another: Jet believes it's divine justice — for what exactly, he's not entirely clear, but if something bad happens to you, then surely you must have done something to deserve it. Faye says, basically, that Humans Are Bastards and the only way to get ahead is to scam other people before they can scam you. It's eat or be eaten, everyone's out for themselves first, and there's nothing else to be learned. Of course, she's also the first to break down and beg for pity when it's her own neck on the line. Ed keeps it simple and ironic ("If you see a stranger, follow him!"), which doesn't seem relevant but has certainly worked out for her, up to and including stopping the "mystery space creature" once and for all by eating it in her sleep. Spike's lesson, Played for Comedy, is the most applicable to their current situation, and by extension, completely useless elsewhere. Although you could certainly make a case for this simply being an extension of Spike's philosophy, seen elsewhere in the series, that you have to take things for what they are and react in the moment ("Be like water"), as opposed to trying to fit everything into a preconceived set of beliefs about how the world is supposed to work. | |
Cowboy Bebop / int_48f282a3 | featureApplicability |
1.0 | |
Cowboy Bebop / int_48f282a3 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_48f282a3 | |
Cowboy Bebop / int_48f94fc1 | type |
The Elevator from Ipanema | |
Cowboy Bebop / int_48f94fc1 | comment |
Also, the three old men—Antonio, Carlos, and Jobim—are named after Antonio Carlos "Tom" Jobim, the guy who wrote Girl From Ipanema. | |
Cowboy Bebop / int_48f94fc1 | featureApplicability |
1.0 | |
Cowboy Bebop / int_48f94fc1 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_48f94fc1 | |
Cowboy Bebop / int_49bde8a | type |
Traintop Battle | |
Cowboy Bebop / int_49bde8a | comment |
Traintop Battle: An incredibly goofy example caps off Ed's big day in "Mushroom Samba", where a drug dealer spends several minutes running away from a small girl and her even smaller dog. | |
Cowboy Bebop / int_49bde8a | featureApplicability |
1.0 | |
Cowboy Bebop / int_49bde8a | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_49bde8a | |
Cowboy Bebop / int_49f20c6a | type |
Gory Discretion Shot | |
Cowboy Bebop / int_49f20c6a | comment |
Gory Discretion Shot: Vicious killing a mob leader with his sword is shown from the back. There's also the "tears of crimson" scene. With Vicious too, of course. | |
Cowboy Bebop / int_49f20c6a | featureApplicability |
1.0 | |
Cowboy Bebop / int_49f20c6a | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_49f20c6a | |
Cowboy Bebop / int_49fb5ccb | type |
Combat Pragmatist | |
Cowboy Bebop / int_49fb5ccb | comment |
Combat Pragmatist: A lot of the characters exhibit this. Jet stops a bullet with his metal arm and then proceeds to headbutt his assailant into submission. In the movie Spike uses a mop to subdue an opponent. Appledelhi throws a few eggs at Jet and Spike, aiming for their faces and to clog the barrels of their guns. | |
Cowboy Bebop / int_49fb5ccb | featureApplicability |
1.0 | |
Cowboy Bebop / int_49fb5ccb | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_49fb5ccb | |
Cowboy Bebop / int_4a3e547f | type |
Leaning on the Fourth Wall | |
Cowboy Bebop / int_4a3e547f | comment |
Leaning on the Fourth Wall: In "Cowboy Funk", rival bounty hunter Andy has a highly noticeable western-themed Leitmotif that precedes his every arrival. By the halfway point of the episode, Andy's encounters with Spike has traumatized and infuriated Spike to the point that he interrupts the villain during an encounter because someone whistling in the background sounded like the Leitmotif starting up. | |
Cowboy Bebop / int_4a3e547f | featureApplicability |
1.0 | |
Cowboy Bebop / int_4a3e547f | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_4a3e547f | |
Cowboy Bebop / int_4a8c4e5f | type |
Big "WHAT?!" | |
Cowboy Bebop / int_4a8c4e5f | comment |
Big "WHAT?!": Judy cuts loose with one of these when she learns, on air, that Big Shot has been cancelled. | |
Cowboy Bebop / int_4a8c4e5f | featureApplicability |
1.0 | |
Cowboy Bebop / int_4a8c4e5f | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_4a8c4e5f | |
Cowboy Bebop / int_4ab9c868 | type |
Pretty Little Headshots | |
Cowboy Bebop / int_4ab9c868 | comment |
Pretty Little Headshots: When Spike confronts Wen at the end of "Sympathy for the Devil", he shoots him right into the center of his forehead with a bullet that will cause him to start aging again. The bullet wound is simply a small bloodless hole. The bullet alone should've been enough to kill him. | |
Cowboy Bebop / int_4ab9c868 | featureApplicability |
1.0 | |
Cowboy Bebop / int_4ab9c868 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_4ab9c868 | |
Cowboy Bebop / int_4ae0068a | type |
Credit Chip | |
Cowboy Bebop / int_4ae0068a | comment |
Credit Chip: People use debit/credit cards rather than cash, and also carry around a double-ended reader for interpersonal transactions. | |
Cowboy Bebop / int_4ae0068a | featureApplicability |
1.0 | |
Cowboy Bebop / int_4ae0068a | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_4ae0068a | |
Cowboy Bebop / int_4b1ca7d2 | type |
Genre Roulette | |
Cowboy Bebop / int_4b1ca7d2 | comment |
Genre Roulette | |
Cowboy Bebop / int_4b1ca7d2 | featureApplicability |
1.0 | |
Cowboy Bebop / int_4b1ca7d2 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_4b1ca7d2 | |
Cowboy Bebop / int_4c8b3832 | type |
Screamer Trailer | |
Cowboy Bebop / int_4c8b3832 | comment |
Screamer Trailer: Twice: Parodied in the preview for horror parody "Toys in the Attic" is played entirely deadpan with an over-the-top narrator reading copy as if it's for a horror movie from The '50s, as the characters scream in terror/agony in the background. Played horrifyingly straight in the preview for "Pierrot Le Fou", which is just Mad Pierrot laughing maniacally over dead silence. It works very well, especially coming after the relatively light episode that was "Wild Horses." | |
Cowboy Bebop / int_4c8b3832 | featureApplicability |
1.0 | |
Cowboy Bebop / int_4c8b3832 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_4c8b3832 | |
Cowboy Bebop / int_4cbc7f95 | type |
Blasting It Out of Their Hands | |
Cowboy Bebop / int_4cbc7f95 | comment |
Blasting It Out of Their Hands: During a gunfight in "Sympathy for the Devil", Wen shoots Spike's gun out of his hands. Spike retrieves the gun, then shoots Wen's gun out of his hands. In "Waltz for Venus", Faye does it to the denizens of the Bad Guy Bar she finds herself in. Tongpu does it to Spike in their last confrontation. | |
Cowboy Bebop / int_4cbc7f95 | featureApplicability |
1.0 | |
Cowboy Bebop / int_4cbc7f95 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_4cbc7f95 | |
Cowboy Bebop / int_4cefd8a6 | type |
Long Song, Short Scene | |
Cowboy Bebop / int_4cefd8a6 | comment |
Long Song, Short Scene: Many soundtrack pieces are used only once and not for a long enough stretch of time. A select handful of songs (most of what little music you hear in "Toys in the Attic" for example) were never given official CD releases, due to just being too short to count. | |
Cowboy Bebop / int_4cefd8a6 | featureApplicability |
1.0 | |
Cowboy Bebop / int_4cefd8a6 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_4cefd8a6 | |
Cowboy Bebop / int_4d0fea06 | type |
Lonely Together | |
Cowboy Bebop / int_4d0fea06 | comment |
Lonely Together: Basically the reason these guys stay together, though none of them will ever admit it. | |
Cowboy Bebop / int_4d0fea06 | featureApplicability |
1.0 | |
Cowboy Bebop / int_4d0fea06 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_4d0fea06 | |
Cowboy Bebop / int_4d451cc6 | type |
Old Media Are Evil | |
Cowboy Bebop / int_4d451cc6 | comment |
Old Media Are Evil: Scratch delivers a rant about the evils of television to Spike, despite appearing on a TV set, on a TV series at the time. | |
Cowboy Bebop / int_4d451cc6 | featureApplicability |
1.0 | |
Cowboy Bebop / int_4d451cc6 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_4d451cc6 | |
Cowboy Bebop / int_4e3d253b | type |
Downer Ending | |
Cowboy Bebop / int_4e3d253b | comment |
Could also count as a Downer Ending, or even No Ending, for both Jet and Faye. Do they continue traveling together? Do they (most likely) go their separate ways? Again, if Spike really is dead, then the latter means Jet loses his best friend, Faye loses her new ones, and they both end up more alone than ever. At least if what's left of the crew never sees each other again. Then again, if you believe Spike is alive, and "Real Folk Blues" is just another episode where he makes it out by the skin of his teeth, like in "Ballad of Fallen Angels", this could all be an aversion. A lot is left up in the air, and up to interpretation. | |
Cowboy Bebop / int_4e3d253b | featureApplicability |
-1.0 | |
Cowboy Bebop / int_4e3d253b | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_4e3d253b | |
Cowboy Bebop / int_4fed5677 | type |
Spontaneous Skeet Shooting | |
Cowboy Bebop / int_4fed5677 | comment |
Spontaneous Skeet Shooting: Played with at the end of "Sympathy For The Devil", after Spike kills Wen, he takes the harmonica he played with, blows a note then throws it into the air, making a gun motion with his hand and sprouting "Bang". | |
Cowboy Bebop / int_4fed5677 | featureApplicability |
1.0 | |
Cowboy Bebop / int_4fed5677 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_4fed5677 | |
Cowboy Bebop / int_5049f19d | type |
Do Well, But Not Perfect | |
Cowboy Bebop / int_5049f19d | comment |
Do Well, But Not Perfect: Jet's advice to Spike when they visit a casino. | |
Cowboy Bebop / int_5049f19d | featureApplicability |
1.0 | |
Cowboy Bebop / int_5049f19d | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_5049f19d | |
Cowboy Bebop / int_504a1991 | type |
Body Horror | |
Cowboy Bebop / int_504a1991 | comment |
Body Horror: When Spike shoots Wen in "Sympathy for the Devil" and he undergoes Rapid Aging, then dies. Also the eco-terrorists turning into apes. | |
Cowboy Bebop / int_504a1991 | featureApplicability |
1.0 | |
Cowboy Bebop / int_504a1991 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_504a1991 | |
Cowboy Bebop / int_50f66629 | type |
Crazy-Prepared | |
Cowboy Bebop / int_50f66629 | comment |
Crazy-Prepared: Just look at all the gear Spike packs for hunting a blob of goo in "Toys in the Attic" for no other reason than Rule of Funny. He even brings a rapier! (Which may have been a barbecue fork.) | |
Cowboy Bebop / int_50f66629 | featureApplicability |
1.0 | |
Cowboy Bebop / int_50f66629 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_50f66629 | |
Cowboy Bebop / int_510e5a9 | type |
Sassy Black Woman | |
Cowboy Bebop / int_510e5a9 | comment |
Sassy Black Woman: Coffee from "Mushroom Samba". | |
Cowboy Bebop / int_510e5a9 | featureApplicability |
1.0 | |
Cowboy Bebop / int_510e5a9 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_510e5a9 | |
Cowboy Bebop / int_51300dbf | type |
Fat Bastard | |
Cowboy Bebop / int_51300dbf | comment |
Meanwhile, when Whitney Hagas Matsumoto reappears in Faye's life, he's gained about a hundred pounds. He says he had it surgically implanted as part of a disguise — whether or not to trust him is left up to the viewer. | |
Cowboy Bebop / int_51300dbf | featureApplicability |
1.0 | |
Cowboy Bebop / int_51300dbf | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_51300dbf | |
Cowboy Bebop / int_515189ab | type |
Single-Biome Planet | |
Cowboy Bebop / int_515189ab | comment |
Titan seems to be a Single-Biome Planet, consisting almost entirely of desert with no discernible settlements. | |
Cowboy Bebop / int_515189ab | featureApplicability |
1.0 | |
Cowboy Bebop / int_515189ab | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_515189ab | |
Cowboy Bebop / int_51beab21 | type |
Good Old Fisticuffs | |
Cowboy Bebop / int_51beab21 | comment |
Good Old Fisticuffs: Despite not possessing Spike's knowledge of martial arts, Jet is able to stand up to better trained opponents thanks to his size, resourcefulness, robotic arm, and police training. Spike also ends up having uncharacteristic trouble subduing Andy in hand-to-hand combat, who doesn't appear to have any martial arts training at all... which may be exactly the reason why. | |
Cowboy Bebop / int_51beab21 | featureApplicability |
1.0 | |
Cowboy Bebop / int_51beab21 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_51beab21 | |
Cowboy Bebop / int_52488c54 | type |
Drowning My Sorrows | |
Cowboy Bebop / int_52488c54 | comment |
Drowning My Sorrows: Subverted. Jet asks a bartender to leave the bottle... before smashing a gangster over the head with it. | |
Cowboy Bebop / int_52488c54 | featureApplicability |
-0.3 | |
Cowboy Bebop / int_52488c54 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_52488c54 | |
Cowboy Bebop / int_5313c266 | type |
Bookends | |
Cowboy Bebop / int_5313c266 | comment |
Bartenders tend to get headshot before all hell breaks loose (see Book Ends above). | |
Cowboy Bebop / int_5313c266 | featureApplicability |
1.0 | |
Cowboy Bebop / int_5313c266 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_5313c266 | |
Cowboy Bebop / int_548bd053 | type |
Guns Akimbo | |
Cowboy Bebop / int_548bd053 | comment |
Guns Akimbo: Spike does this from time to time. | |
Cowboy Bebop / int_548bd053 | featureApplicability |
1.0 | |
Cowboy Bebop / int_548bd053 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_548bd053 | |
Cowboy Bebop / int_54bb502b | type |
Nobody Poops | |
Cowboy Bebop / int_54bb502b | comment |
Nobody Poops: Averted. Spike is seen at least once coming out of the bathroom, and Faye spends part of "Mushroom Samba" there after eating spoiled rations. | |
Cowboy Bebop / int_54bb502b | featureApplicability |
-1.0 | |
Cowboy Bebop / int_54bb502b | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_54bb502b | |
Cowboy Bebop / int_54cbd0cb | type |
This Is Unforgivable! | |
Cowboy Bebop / int_54cbd0cb | comment |
This Is Unforgivable!: Spike to Cowboy Andy during their rooftop confrontation in episode 22 "Cowboy Funk". | |
Cowboy Bebop / int_54cbd0cb | featureApplicability |
1.0 | |
Cowboy Bebop / int_54cbd0cb | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_54cbd0cb | |
Cowboy Bebop / int_5527dc0c | type |
Plot Coupon | |
Cowboy Bebop / int_5527dc0c | comment |
Plot Coupon: The videotape from "Speak Like a Child", among other examples. | |
Cowboy Bebop / int_5527dc0c | featureApplicability |
1.0 | |
Cowboy Bebop / int_5527dc0c | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_5527dc0c | |
Cowboy Bebop / int_5558641 | type |
Gratuitous Japanese | |
Cowboy Bebop / int_5558641 | comment |
Gratuitous Japanese: Strangely, for a show translated from Japanese, Ed uses some in "Jupiter Jazz" when she's tracking Julia on the computer. | |
Cowboy Bebop / int_5558641 | featureApplicability |
1.0 | |
Cowboy Bebop / int_5558641 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_5558641 | |
Cowboy Bebop / int_561fc6cf | type |
Insecurity Camera | |
Cowboy Bebop / int_561fc6cf | comment |
Insecurity Camera: In "Black Dog Serenade", Jet notices he's being watched by a camera and promptly shoots it. | |
Cowboy Bebop / int_561fc6cf | featureApplicability |
1.0 | |
Cowboy Bebop / int_561fc6cf | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_561fc6cf | |
Cowboy Bebop / int_564d4e71 | type |
Tired of Running | |
Cowboy Bebop / int_564d4e71 | comment |
Tired of Running: Many of the bounty heads go out this way, sacrificing their own lives to ensure their actions don't cause any more harm to others. Katrina Solensan in the very first session, for example, kills Asimov herself when she finally comes to believe that there's no happy ending waiting for the two of them after what they've done. This is one interpretation of the series finale: rather than forgetting the past, it's about, as Jet says in the final preview, facing up to it, meeting your fate — whether to accept it, or, perhaps, to fight it. | |
Cowboy Bebop / int_564d4e71 | featureApplicability |
1.0 | |
Cowboy Bebop / int_564d4e71 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_564d4e71 | |
Cowboy Bebop / int_5717e34 | type |
Sincerity Mode | |
Cowboy Bebop / int_5717e34 | comment |
Sincerity Mode: Spike is flabbergasted when Faye bumps into him and apologizes like she really means it. The reason is that she's on her way to find the answers to her questions about her past life. | |
Cowboy Bebop / int_5717e34 | featureApplicability |
1.0 | |
Cowboy Bebop / int_5717e34 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_5717e34 | |
Cowboy Bebop / int_581f6468 | type |
Hero of Another Story | |
Cowboy Bebop / int_581f6468 | comment |
Parodied with Coffee and Shaft in "Mushroom Samba", who don't quite realize they're in a comic relief episode. | |
Cowboy Bebop / int_581f6468 | featureApplicability |
1.0 | |
Cowboy Bebop / int_581f6468 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_581f6468 | |
Cowboy Bebop / int_5860c090 | type |
Sitcom Arch-Nemesis | |
Cowboy Bebop / int_5860c090 | comment |
Sitcom Arch-Nemesis: Andy and Spike. They dislike each other intensely because, for all they deny it, they're a lot alike. | |
Cowboy Bebop / int_5860c090 | featureApplicability |
1.0 | |
Cowboy Bebop / int_5860c090 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_5860c090 | |
Cowboy Bebop / int_58626d87 | type |
Genius Ditz | |
Cowboy Bebop / int_58626d87 | comment |
Genius Ditz: Ed is the best hacker. Period. She is also dexterous, good at chess, and completely and utterly out of her gourd. It’s telling she’s closest to the crew member who happens to be a super-genius, non-verbal dog with an esoteric sense of humour. | |
Cowboy Bebop / int_58626d87 | featureApplicability |
1.0 | |
Cowboy Bebop / int_58626d87 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_58626d87 | |
Cowboy Bebop / int_588d766f | type |
BlackAndGreyMorality | |
Cowboy Bebop / int_588d766f | comment |
Black-and-Grey Morality: The villains and the Bebop respectively. | |
Cowboy Bebop / int_588d766f | featureApplicability |
1.0 | |
Cowboy Bebop / int_588d766f | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_588d766f | |
Cowboy Bebop / int_58cb5c33 | type |
Escaped Animal Rampage | |
Cowboy Bebop / int_58cb5c33 | comment |
Escaped Animal Rampage: "Stray Dog Strut", has the protagonists hired to hunt down a dog escaped from a lab, or more specifically, the criminal who tried to steal it. Meanwhile, the lab workers try to recapture the dog with a giant dog whistle, which results in a riot of stray dogs running through the streets. The protagonists end up with the dog, never knowing it's been genetically engineered to be fantastically intelligent and is worth a fortune. | |
Cowboy Bebop / int_58cb5c33 | featureApplicability |
1.0 | |
Cowboy Bebop / int_58cb5c33 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_58cb5c33 | |
Cowboy Bebop / int_58e117b4 | type |
Pirate Parrot | |
Cowboy Bebop / int_58e117b4 | comment |
Pirate Parrot: Vicious's cormorant. | |
Cowboy Bebop / int_58e117b4 | featureApplicability |
1.0 | |
Cowboy Bebop / int_58e117b4 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_58e117b4 | |
Cowboy Bebop / int_59275ef7 | type |
Chromatic Arrangement | |
Cowboy Bebop / int_59275ef7 | comment |
Chromatic Arrangement: Going by clothes, Spike's suit is blue, Jet's shirt is pinkish red, and Faye's whole ensemble is yellow. Going by hair, Spike's is green, Faye's is Purple, and Ed's is bright red. | |
Cowboy Bebop / int_59275ef7 | featureApplicability |
1.0 | |
Cowboy Bebop / int_59275ef7 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_59275ef7 | |
Cowboy Bebop / int_596f675a | type |
Smoking Is Cool | |
Cowboy Bebop / int_596f675a | comment |
Smoking Is Cool: Spike, Jet, and Faye, the heroes of the show, all smoke. | |
Cowboy Bebop / int_596f675a | featureApplicability |
1.0 | |
Cowboy Bebop / int_596f675a | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_596f675a | |
Cowboy Bebop / int_597025e2 | type |
Smoking Is Edgy | |
Cowboy Bebop / int_597025e2 | comment |
Smoking Is Edgy: The main adult cast of the Bebop, and indeed the setting as a whole, are all chain smokers with varying levels of cynicism. They're an Anti-Hero Team all with their own unique Dark and Troubled Past and have given up on life in one way or another, living in Perpetual Poverty in the outskirts of society. Only Cheerful Child Ed and (genius) Precious Puppy Ein don't partake in smoking. | |
Cowboy Bebop / int_597025e2 | featureApplicability |
1.0 | |
Cowboy Bebop / int_597025e2 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_597025e2 | |
Cowboy Bebop / int_5979acea | type |
Fragile Speedster | |
Cowboy Bebop / int_5979acea | comment |
Fragile Speedster: There's a quick reference late in the series to Spike's Swordfish having once been a racing craft before he used it. This comes in handy during the movie where Spike is able to drag three military-grade fighters into a protracted chase across a pretty large distance instead of dog-fighting them outright, while using the environment to get them off his back. It's still rendered an un-flyable mess after getting hit a few times. Also doubles as a Glass Cannon with the giant screw-off plasma cannon mounted in front that can take out just about anything in one shot. | |
Cowboy Bebop / int_5979acea | featureApplicability |
1.0 | |
Cowboy Bebop / int_5979acea | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_5979acea | |
Cowboy Bebop / int_5989e3b6 | type |
Enemy Mine | |
Cowboy Bebop / int_5989e3b6 | comment |
Enemy Mine: Shin turns against Vicious to help Spike. | |
Cowboy Bebop / int_5989e3b6 | featureApplicability |
1.0 | |
Cowboy Bebop / int_5989e3b6 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_5989e3b6 | |
Cowboy Bebop / int_5bdf025f | type |
Instant Sedation | |
Cowboy Bebop / int_5bdf025f | comment |
Instant Sedation: When Spike confronts Vicious and is shot with a tranquilizer dart. He's also blown backwards, so it looks like he really did get shot. | |
Cowboy Bebop / int_5bdf025f | featureApplicability |
1.0 | |
Cowboy Bebop / int_5bdf025f | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_5bdf025f | |
Cowboy Bebop / int_5c613245 | type |
Thrown Out the Airlock | |
Cowboy Bebop / int_5c613245 | comment |
Thrown Out the Airlock: Spike does this to the contaminated refrigerator in "Toys in the Attic". Spike does this to himself in "Heavy Metal Queen". It's the only way his plan would work, trust us. He threatens to throw Faye out the airlock for annoying him in one episode. | |
Cowboy Bebop / int_5c613245 | featureApplicability |
1.0 | |
Cowboy Bebop / int_5c613245 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_5c613245 | |
Cowboy Bebop / int_5ce7dbb9 | type |
Central Theme | |
Cowboy Bebop / int_5ce7dbb9 | comment |
Central Theme: Mortality, and coming to terms with it. | |
Cowboy Bebop / int_5ce7dbb9 | featureApplicability |
1.0 | |
Cowboy Bebop / int_5ce7dbb9 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_5ce7dbb9 | |
Cowboy Bebop / int_5d1eca88 | type |
Awesome McCoolname | |
Cowboy Bebop / int_5d1eca88 | comment |
Awesome McCoolname: In Faye's case, the doctor honestly thought it would be cool to name her after his favorite love song, but her first name later was revealed to actually be Faye. | |
Cowboy Bebop / int_5d1eca88 | featureApplicability |
1.0 | |
Cowboy Bebop / int_5d1eca88 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_5d1eca88 | |
Cowboy Bebop / int_5ecabcc0 | type |
One Drink Will Kill the Baby | |
Cowboy Bebop / int_5ecabcc0 | comment |
Katerina (Asimov's heavily pregnant wife) orders a bloody mary at the bar, prompting stares from the three men playing poker there. While 'bloody mary' later proves to be a euphemism for drugs, it's the first hint that she isn't actually pregnant. | |
Cowboy Bebop / int_5ecabcc0 | featureApplicability |
1.0 | |
Cowboy Bebop / int_5ecabcc0 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_5ecabcc0 | |
Cowboy Bebop / int_5f146203 | type |
Dissonant Serenity | |
Cowboy Bebop / int_5f146203 | comment |
Dissonant Serenity: Space Land, a Disneyland-esque park which the Mad Pierrot chooses for his extremely one-sided duel to the death with Spike. Done beautifully in "Ballad of Fallen Angels", as Spike is hurled out of a church window just after having dropped a grenade at Vicious's feet. He remembers his past with Julia over the lilting strains of "Green Bird". "Ganymede Elegy" has the folksy acoustic guitar song "Elm" play during the climactic chase scene. | |
Cowboy Bebop / int_5f146203 | featureApplicability |
1.0 | |
Cowboy Bebop / int_5f146203 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_5f146203 | |
Cowboy Bebop / int_5f4097ba | type |
Not Distracted by the Sexy | |
Cowboy Bebop / int_5f4097ba | comment |
Not Distracted by the Sexy: Faye's Stripperific yellow outfit draws astoundingly little attention at times; no one seems to treat her any differently than any other attractive woman even when she's wearing two-thirds less clothing than everyone else around. On the other hand, she does get a lot of reactions whenever she walks into a Bad Guy Bar, so... | |
Cowboy Bebop / int_5f4097ba | featureApplicability |
1.0 | |
Cowboy Bebop / int_5f4097ba | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_5f4097ba | |
Cowboy Bebop / int_5fcedca | type |
Big Eater | |
Cowboy Bebop / int_5fcedca | comment |
Big Eater: Ed, and also Faye (especially when she wakes up from being in stasis for 50 years). | |
Cowboy Bebop / int_5fcedca | featureApplicability |
1.0 | |
Cowboy Bebop / int_5fcedca | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_5fcedca | |
Cowboy Bebop / int_60f992e8 | type |
Florence Nightingale Effect | |
Cowboy Bebop / int_60f992e8 | comment |
Florence Nightingale Effect: How Julia and Spike fell in love. Whitney and Faye play with this, first off in that Whitney is legal counsel, not a nurse, then subverted entirely when it's revealed Whitney and the doctor/nurse team that brought Faye out of Cold Sleep were all con artists trying to convince Faye to pay them Cold Sleep fees. It's this trope enough, though, because Whitney admitted to falling in love with her. | |
Cowboy Bebop / int_60f992e8 | featureApplicability |
-0.3 | |
Cowboy Bebop / int_60f992e8 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_60f992e8 | |
Cowboy Bebop / int_60fa92ac | type |
Names to Run Away from Really Fast | |
Cowboy Bebop / int_60fa92ac | comment |
Names to Run Away from Really Fast: There are several examples that are played straight, i.e. Vincent Volaju, but a humorous take on this trope occurs in "Cowboy Funk", where the name and very presence of one-shot character Andy strikes fear into the most hardened criminals and bounty hunters, like Spike and the Teddy Bomber. | |
Cowboy Bebop / int_60fa92ac | featureApplicability |
1.0 | |
Cowboy Bebop / int_60fa92ac | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_60fa92ac | |
Cowboy Bebop / int_619985d7 | type |
Sacrificial Lion | |
Cowboy Bebop / int_619985d7 | comment |
Sacrificial Lion: Lin's brother, Shin. He turns against Vicious to help Spike, but dies. | |
Cowboy Bebop / int_619985d7 | featureApplicability |
1.0 | |
Cowboy Bebop / int_619985d7 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_619985d7 | |
Cowboy Bebop / int_61e43473 | type |
Dramatic Space Drifting | |
Cowboy Bebop / int_61e43473 | comment |
Dramatic Space Drifting: When the Bebop runs out of or fuel, which happens a few times over the course of the series, they will just drift to their destination. | |
Cowboy Bebop / int_61e43473 | featureApplicability |
1.0 | |
Cowboy Bebop / int_61e43473 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_61e43473 | |
Cowboy Bebop / int_62011b2f | type |
Centrifugal Gravity | |
Cowboy Bebop / int_62011b2f | comment |
Centrifugal Gravity: The Bebop has a section that spins to produce gravity. | |
Cowboy Bebop / int_62011b2f | featureApplicability |
1.0 | |
Cowboy Bebop / int_62011b2f | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_62011b2f | |
Cowboy Bebop / int_6289c429 | type |
Oven Logic | |
Cowboy Bebop / int_6289c429 | comment |
Oven Logic: Spike uses a variant in "Toys in the Attic", where he's shown trying to cook kebabs with some sort of flamethrower-like tool and ends up charring them into worthless muck. | |
Cowboy Bebop / int_6289c429 | featureApplicability |
1.0 | |
Cowboy Bebop / int_6289c429 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_6289c429 | |
Cowboy Bebop / int_62907b90 | type |
Bottle Episode | |
Cowboy Bebop / int_62907b90 | comment |
Bottle Episode: "Toys in the Attic" takes place entirely aboard the Bebop. | |
Cowboy Bebop / int_62907b90 | featureApplicability |
1.0 | |
Cowboy Bebop / int_62907b90 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_62907b90 | |
Cowboy Bebop / int_62f9d08e | type |
Freeze-Frame Bonus | |
Cowboy Bebop / int_62f9d08e | comment |
Freeze-Frame Bonus: The title sequence has several factoids about the Bebop musical movement. Said factoids are often repeated during eyecatches for various episodes. | |
Cowboy Bebop / int_62f9d08e | featureApplicability |
1.0 | |
Cowboy Bebop / int_62f9d08e | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_62f9d08e | |
Cowboy Bebop / int_63389b0b | type |
Kids Are Cruel | |
Cowboy Bebop / int_63389b0b | comment |
Kids Are Cruel: In "Pierrot Le Fou," the villain is a super-powered killer whose mind has regressed into a child-like state. Jet comments that "There's nothing as pure and cruel as a child." | |
Cowboy Bebop / int_63389b0b | featureApplicability |
1.0 | |
Cowboy Bebop / int_63389b0b | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_63389b0b | |
Cowboy Bebop / int_643060dc | type |
Fleeting Passionate Hobbies | |
Cowboy Bebop / int_643060dc | comment |
Fleeting Passionate Hobbies: The ending of "Cowboy Funk" shows that Andy has given up his devotion to being a Cowboy Cop... to become a Samurai Cowboy. | |
Cowboy Bebop / int_643060dc | featureApplicability |
1.0 | |
Cowboy Bebop / int_643060dc | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_643060dc | |
Cowboy Bebop / int_64536542 | type |
[Verb] This! | |
Cowboy Bebop / int_64536542 | comment |
[Verb] This!: In "Mushroom Samba", Shaft says "eat this!" when he pulls out a grenade launcher which he fires at Domino. | |
Cowboy Bebop / int_64536542 | featureApplicability |
1.0 | |
Cowboy Bebop / int_64536542 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_64536542 | |
Cowboy Bebop / int_65332328 | type |
Mind-Control Eyes | |
Cowboy Bebop / int_65332328 | comment |
Mind-Control Eyes: During the crew's Mushroom Samba. | |
Cowboy Bebop / int_65332328 | featureApplicability |
1.0 | |
Cowboy Bebop / int_65332328 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_65332328 | |
Cowboy Bebop / int_6552b710 | type |
The Syndicate | |
Cowboy Bebop / int_6552b710 | comment |
The Syndicate: The Red Dragon are a legitimate business on Mars as well as a vicious crime syndicate. | |
Cowboy Bebop / int_6552b710 | featureApplicability |
1.0 | |
Cowboy Bebop / int_6552b710 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_6552b710 | |
Cowboy Bebop / int_659ef759 | type |
Implacable Man | |
Cowboy Bebop / int_659ef759 | comment |
Implacable Man: Ed's father. He stands there unflinchingly when she drives the ship right up to him. 'Mad Pierrot' Tongpu, who is completely unstoppable regardless of fire, bullets or obstacles but not kittens. | |
Cowboy Bebop / int_659ef759 | featureApplicability |
1.0 | |
Cowboy Bebop / int_659ef759 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_659ef759 | |
Cowboy Bebop / int_65acf9db | type |
He Knows Too Much | |
Cowboy Bebop / int_65acf9db | comment |
He Knows Too Much: Played with: Anyone who Tongpu meets becomes his newest target, and he does not stop hunting them until they are dead. | |
Cowboy Bebop / int_65acf9db | featureApplicability |
1.0 | |
Cowboy Bebop / int_65acf9db | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_65acf9db | |
Cowboy Bebop / int_65bc92fc | type |
Four-Temperament Ensemble | |
Cowboy Bebop / int_65bc92fc | comment |
Four-Temperament Ensemble: Spike is the Phlegmatic, Faye is the Choleric, Jet is the Melancholic, Ed is the Sanguine, Ein is the Supine. | |
Cowboy Bebop / int_65bc92fc | featureApplicability |
1.0 | |
Cowboy Bebop / int_65bc92fc | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_65bc92fc | |
Cowboy Bebop / int_661a66d8 | type |
Animal Wrongs Group | |
Cowboy Bebop / int_661a66d8 | comment |
Happens to the Space Warriors in "Gateway Shuffle" when the vial containing their biological weapon smashes, complete with an Oh, Crap! look from "Mom" (their leader). | |
Cowboy Bebop / int_661a66d8 | featureApplicability |
1.0 | |
Cowboy Bebop / int_661a66d8 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_661a66d8 | |
Cowboy Bebop / int_665d24fb | type |
Did You Die? | |
Cowboy Bebop / int_665d24fb | comment |
Did You Die?: Faye asks Ed if she's dead when she receives an electric shock from her computer which knocks her on her back. | |
Cowboy Bebop / int_665d24fb | featureApplicability |
1.0 | |
Cowboy Bebop / int_665d24fb | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_665d24fb | |
Cowboy Bebop / int_66c725b6 | type |
Inconsistent Spelling | |
Cowboy Bebop / int_66c725b6 | comment |
Inconsistent Spelling: Ed's name is spelled Edward Wang Hwe Pepel Cybulski 4th in the background text in the opening (as opposed to Edward Wong Hau Pepelu Tivrusky the 4th). | |
Cowboy Bebop / int_66c725b6 | featureApplicability |
1.0 | |
Cowboy Bebop / int_66c725b6 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_66c725b6 | |
Cowboy Bebop / int_67101c52 | type |
Rooftop Confrontation | |
Cowboy Bebop / int_67101c52 | comment |
Rooftop Confrontation: Watanabe seems to be fond of this trope, as it happens several times: Between Spike and Vicious. Between Spike and Andy after a Climbing Climax. Also between Gren and Vicious. | |
Cowboy Bebop / int_67101c52 | featureApplicability |
1.0 | |
Cowboy Bebop / int_67101c52 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_67101c52 | |
Cowboy Bebop / int_6779fb0b | type |
Shoot the Hostage Taker | |
Cowboy Bebop / int_6779fb0b | comment |
Shoot the Hostage Taker: Faye gets used as a Human Shield by syndicate goon who orders Spike to drop his gun. Spike responds by shooting the goon in the head before he could finish his sentence. Spike does this again in the movie, though this time he doesn't kill the man, he simply wings him in the shoulder, and he crashes and breaks a freezer open, with the ensuing beer cans falling out of the freezer he just slammed into from the impact of the bullet clonking him on the head and knockin him out cold. No pun intended. | |
Cowboy Bebop / int_6779fb0b | featureApplicability |
1.0 | |
Cowboy Bebop / int_6779fb0b | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_6779fb0b | |
Cowboy Bebop / int_67e53056 | type |
Gun Porn | |
Cowboy Bebop / int_67e53056 | comment |
Gun Porn: Despite the science fiction setting, the series features beautifully drawn close ups of real life firearms such as Spike’s Jericho 941 and Jet’s Walther P99. | |
Cowboy Bebop / int_67e53056 | featureApplicability |
1.0 | |
Cowboy Bebop / int_67e53056 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_67e53056 | |
Cowboy Bebop / int_67e84a8e | type |
Wild Mass Guessing | |
Cowboy Bebop / int_67e84a8e | comment |
Wild Mass Guessing: Many people believe that episode 11, "Toys in the Attic", was All Just a Dream because episode 12 immediately begins with Spike vaulting awake due to the insufferable humidity on the ship. There's no actual evidence or further mention to support it. During the episode preview for episode 12, Edward lampshaded that everyone had died except her in that episode, but then Faye quickly subverts it by protesting. | |
Cowboy Bebop / int_67e84a8e | featureApplicability |
1.0 | |
Cowboy Bebop / int_67e84a8e | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_67e84a8e | |
Cowboy Bebop / int_68068108 | type |
Evil Laugh | |
Cowboy Bebop / int_68068108 | comment |
Played horrifyingly straight in the preview for "Pierrot Le Fou", which is just Mad Pierrot laughing maniacally over dead silence. It works very well, especially coming after the relatively light episode that was "Wild Horses." | |
Cowboy Bebop / int_68068108 | featureApplicability |
1.0 | |
Cowboy Bebop / int_68068108 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_68068108 | |
Cowboy Bebop / int_692c48c4 | type |
Navel-Deep Neckline | |
Cowboy Bebop / int_692c48c4 | comment |
Navel-Deep Neckline Judy from Big Shot only wears an open blue jacket as a top, leaving her cleavage and stomach exposed. Despite it being unbuttoned, it somehow manages to always cover just enough. Faye's dress in ''Ballad of Fallen Angels" has a plunging neckline that reaches her navel and just barely covers her breasts with a halter-style top. | |
Cowboy Bebop / int_692c48c4 | featureApplicability |
1.0 | |
Cowboy Bebop / int_692c48c4 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_692c48c4 | |
Cowboy Bebop / int_6941e30b | type |
Room Full of Crazy | |
Cowboy Bebop / int_6941e30b | comment |
Room Full of Crazy: Space Land from "Pierrot Le Fou". | |
Cowboy Bebop / int_6941e30b | featureApplicability |
1.0 | |
Cowboy Bebop / int_6941e30b | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_6941e30b | |
Cowboy Bebop / int_69681e01 | type |
Big Brother Instinct | |
Cowboy Bebop / int_69681e01 | comment |
Big Brother Instinct: Rocco towards his blind sister Stella, in "Waltz for Venus". Jet also claims this is his reason for helping Meifa, in "Boogie-Woogie Feng Shui". | |
Cowboy Bebop / int_69681e01 | featureApplicability |
1.0 | |
Cowboy Bebop / int_69681e01 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_69681e01 | |
Cowboy Bebop / int_6a2ae11f | type |
Improbable Weapon User | |
Cowboy Bebop / int_6a2ae11f | comment |
Improbable Weapon User: Ed. Water pistols full of "stink bug gas". Ed's dad, who takes out Jet with an egg. | |
Cowboy Bebop / int_6a2ae11f | featureApplicability |
1.0 | |
Cowboy Bebop / int_6a2ae11f | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_6a2ae11f | |
Cowboy Bebop / int_6b2b3b59 | type |
The Reveal | |
Cowboy Bebop / int_6b2b3b59 | comment |
The Reveal: One or more for each character's history. | |
Cowboy Bebop / int_6b2b3b59 | featureApplicability |
1.0 | |
Cowboy Bebop / int_6b2b3b59 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_6b2b3b59 | |
Cowboy Bebop / int_6bf93fc7 | type |
FanService | |
Cowboy Bebop / int_6bf93fc7 | comment |
Fanservice: Faye is fanservice incarnate. Though it's implied she does this on purpose, to distract men. Judy from Big Shot seems to be an intentional example for the sake of the show's ratings. | |
Cowboy Bebop / int_6bf93fc7 | featureApplicability |
1.0 | |
Cowboy Bebop / int_6bf93fc7 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_6bf93fc7 | |
Cowboy Bebop / int_6c46615c | type |
Talking through Technique | |
Cowboy Bebop / int_6c46615c | comment |
Talking through Technique: Subverted in "Bohemian Rhapsody". The crew thinks that the chess pieces they found on apprehended thieves might hold some secret message, but they were merely a signal from the mastermind to his former employers that it was he who was pulling the jobs. He had a reputation as a chess lover. | |
Cowboy Bebop / int_6c46615c | featureApplicability |
-0.3 | |
Cowboy Bebop / int_6c46615c | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_6c46615c | |
Cowboy Bebop / int_6d56cebf | type |
Chess Motifs | |
Cowboy Bebop / int_6d56cebf | comment |
Chess Motifs: "Bohemian Rhapsody" is full of them. | |
Cowboy Bebop / int_6d56cebf | featureApplicability |
1.0 | |
Cowboy Bebop / int_6d56cebf | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_6d56cebf | |
Cowboy Bebop / int_6d57a234 | type |
Lemony Narrator | |
Cowboy Bebop / int_6d57a234 | comment |
Lemony Narrator: All the characters get in on this in the fourth wall-shredding next-episode previews, the frequently stonefaced Jet in particular. Jet basically says that nobody but "musty old guys" are going to want to bother to watch "Black Dog Serenade", which focuses on his past and finally explains how he lost the arm. He also says that "Speak Like A Child" basically has no plot which, of course, is the point but "at first glance, it's interesting." Made funnier if you've ever seen the English dub of Outlaw Star, since Beau Billingslea also did the voiceovers for that series. Ed narrates the preview for "Jupiter Jazz (Part I)" as if the whole rest of the crew died from their injuries in "Toys in the Attic", saying she's the lead of a new series, until Spike and Faye burst in to protest that "there really is a next episode!" The preview for "Wild Horses" has Ein bark the preview, with Spike pretending to understand him until, to Spike's disbelief, Ein actually speaks the title at the end The Three Old Men do the preview for "Mushroom Samba", but don't actually know anything about the episode and just bicker with each other before running out of time. Cowboy Andy ("Just call me Musashi!") does a mock preview for "Brain Scratch", over Spike's heated protests. Inverted with the preview for "Hard Luck Woman", which features a lot of typically Ed-centric goofy comic relief scenes, while Ed hums an oddly bittersweet little ditty over top of them. Because it's Ed's last episode before she and Ein leave the Bebop for good, and Faye's B-plot in the episode ends with her wandering through the ruins of her past life, only to find there's nothing left. Played for Drama in the preview for "The Real Folk Blues (Part II)," where Spike is trying to be his usual casual self, but Faye is repeating a kind of monotone Survival Mantra in the background, while Jet is rambling morosely to himself about how knowing Spike helped him, and neither of them seem to be able to hear Spike talking — which just adds further fuel to the fire over whether or not the final episode ends with Spike's death. | |
Cowboy Bebop / int_6d57a234 | featureApplicability |
1.0 | |
Cowboy Bebop / int_6d57a234 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_6d57a234 | |
Cowboy Bebop / int_6e951615 | type |
Great Offscreen War | |
Cowboy Bebop / int_6e951615 | comment |
Great Off Screen War: Vicious, Gren, and Vincent were involved in the war on Titan. While brief glimpses of the war are shown, the war is never explained. Spike's past involvements in the Red Dragon Syndicate, his partnership and friendship with Vicious, and how he came to meet Julia is also told in this manner - brief glimpses (silent stills, mostly) are shown, but nothing is ever really explained in words. | |
Cowboy Bebop / int_6e951615 | featureApplicability |
1.0 | |
Cowboy Bebop / int_6e951615 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_6e951615 | |
Cowboy Bebop / int_6eb1268c | type |
Extreme Omnivore | |
Cowboy Bebop / int_6eb1268c | comment |
Extreme Omnivore: It seems sometimes that Ed will eat literally anything, included spoiled food. Spoiled food that is independently mobile. | |
Cowboy Bebop / int_6eb1268c | featureApplicability |
1.0 | |
Cowboy Bebop / int_6eb1268c | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_6eb1268c | |
Cowboy Bebop / int_6ec4232f | type |
Casting Gag | |
Cowboy Bebop / int_6ec4232f | comment |
Casting Gag: In the Japanese version, Gren is voiced by Kenyuu Horiuchi. This isn't the first time he has voiced an intersex character. | |
Cowboy Bebop / int_6ec4232f | featureApplicability |
1.0 | |
Cowboy Bebop / int_6ec4232f | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_6ec4232f | |
Cowboy Bebop / int_6ecdf53d | type |
Blaxploitation | |
Cowboy Bebop / int_6ecdf53d | comment |
Blaxploitation: The Mushroom Samba episode leans heavily on paying homage to the genre. | |
Cowboy Bebop / int_6ecdf53d | featureApplicability |
1.0 | |
Cowboy Bebop / int_6ecdf53d | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_6ecdf53d | |
Cowboy Bebop / int_6f0fd7b8 | type |
Everyone Loves Blondes | |
Cowboy Bebop / int_6f0fd7b8 | comment |
Everyone Loves Blondes: Spike for Julia. | |
Cowboy Bebop / int_6f0fd7b8 | featureApplicability |
1.0 | |
Cowboy Bebop / int_6f0fd7b8 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_6f0fd7b8 | |
Cowboy Bebop / int_6fed1be4 | type |
Raw Eggs Make You Stronger | |
Cowboy Bebop / int_6fed1be4 | comment |
Raw Eggs Make You Stronger: Ed's father does this. | |
Cowboy Bebop / int_6fed1be4 | featureApplicability |
1.0 | |
Cowboy Bebop / int_6fed1be4 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_6fed1be4 | |
Cowboy Bebop / int_7064ec04 | type |
Cassette Futurism | |
Cowboy Bebop / int_7064ec04 | comment |
Cassette Futurism: It has a very 1970s aesthetic, including computer files that look like long-playing records. This is completely appropriate since the show IS set in the '70s — the 2070s. The show as a whole revolves around early 70's nostalgia, taking the biggest cultural hallmarks of the era and modernizing them to fit a retrofuturist setting. | |
Cowboy Bebop / int_7064ec04 | featureApplicability |
1.0 | |
Cowboy Bebop / int_7064ec04 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_7064ec04 | |
Cowboy Bebop / int_71105dfc | type |
Everybody Smokes | |
Cowboy Bebop / int_71105dfc | comment |
Everybody Smokes: Especially Spike. A Running Gag has him lighting up and then being told there's no smoking permitted. At one point, Jet tries to declare the ship a No Smoking Zone out of consideration for an underage guest, causing Spike and Faye to stare at him in horror. | |
Cowboy Bebop / int_71105dfc | featureApplicability |
1.0 | |
Cowboy Bebop / int_71105dfc | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_71105dfc | |
Cowboy Bebop / int_716d9138 | type |
Bar Brawl | |
Cowboy Bebop / int_716d9138 | comment |
An unsuspecting bartender gets shot in the head. Each shot signals the beginning of a Bar Brawl. | |
Cowboy Bebop / int_716d9138 | featureApplicability |
1.0 | |
Cowboy Bebop / int_716d9138 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_716d9138 | |
Cowboy Bebop / int_722b3319 | type |
Camp Gay | |
Cowboy Bebop / int_722b3319 | comment |
Camp Gay: Julius and the other sex workers that Spike runs into on Callisto, as well as another such person Ed briefly runs into in the movie. Also, the couple in the seedy hotel Faye storms while picking info in "Waltz for Venus". | |
Cowboy Bebop / int_722b3319 | featureApplicability |
1.0 | |
Cowboy Bebop / int_722b3319 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_722b3319 | |
Cowboy Bebop / int_73328e84 | type |
Suicide by Cop | |
Cowboy Bebop / int_73328e84 | comment |
Suicide by Cop: Fad baits Jet into shooting him in self-defense... but leaves his gun empty, out of repentance. See One Bullet Left. | |
Cowboy Bebop / int_73328e84 | featureApplicability |
1.0 | |
Cowboy Bebop / int_73328e84 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_73328e84 | |
Cowboy Bebop / int_73ff2cc5 | type |
Just Eat Him | |
Cowboy Bebop / int_73ff2cc5 | comment |
Just Eat Him: The only proven way to kill the Blob Monster in "Toys in the Attic", although it happened by pure coincidence. | |
Cowboy Bebop / int_73ff2cc5 | featureApplicability |
1.0 | |
Cowboy Bebop / int_73ff2cc5 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_73ff2cc5 | |
Cowboy Bebop / int_74150406 | type |
Depleted Phlebotinum Shells | |
Cowboy Bebop / int_74150406 | comment |
Depleted Phlebotinum Shells: Wen from "Sympathy For The Devil" is defeated by a bullet crafted out of a special gemstone. | |
Cowboy Bebop / int_74150406 | featureApplicability |
1.0 | |
Cowboy Bebop / int_74150406 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_74150406 | |
Cowboy Bebop / int_7451e686 | type |
It Came from the Fridge | |
Cowboy Bebop / int_7451e686 | comment |
It Came from the Fridge: The "mystery space creature" from "Toys In The Attic" turns out to be a Ganymede rock lobster, or something that spawned from one, after being left in an unpowered fridge in the Bebop's cargo hold for a whole year. | |
Cowboy Bebop / int_7451e686 | featureApplicability |
1.0 | |
Cowboy Bebop / int_7451e686 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_7451e686 | |
Cowboy Bebop / int_7453bc5b | type |
Spared by the Adaptation | |
Cowboy Bebop / int_7453bc5b | comment |
Spared by the Adaptation: Spike in the spinoff manga Shooting Star, in a sense; Spike's fate in the original series is ambiguous already, and Shooting Star was cancelled before it had an opportunity to kill him. | |
Cowboy Bebop / int_7453bc5b | featureApplicability |
1.0 | |
Cowboy Bebop / int_7453bc5b | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_7453bc5b | |
Cowboy Bebop / int_7464705c | type |
Arc Words | |
Cowboy Bebop / int_7464705c | comment |
Arc Words: Dreams. "He lived his life as though it were a dream..." and "It's all a dream." | |
Cowboy Bebop / int_7464705c | featureApplicability |
1.0 | |
Cowboy Bebop / int_7464705c | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_7464705c | |
Cowboy Bebop / int_749ce315 | type |
Ring World Planet | |
Cowboy Bebop / int_749ce315 | comment |
Ringworld Planet: Most stations are ring-shaped. | |
Cowboy Bebop / int_749ce315 | featureApplicability |
1.0 | |
Cowboy Bebop / int_749ce315 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_749ce315 | |
Cowboy Bebop / int_74b49e17 | type |
Price on Their Head | |
Cowboy Bebop / int_74b49e17 | comment |
Price on Their Head: Every one of the fugitives that Jet and Spike are chasing has this as an incentive for the heroes to catch them. It rarely works out. | |
Cowboy Bebop / int_74b49e17 | featureApplicability |
1.0 | |
Cowboy Bebop / int_74b49e17 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_74b49e17 | |
Cowboy Bebop / int_74ee1c2d | type |
Out-of-Genre Experience | |
Cowboy Bebop / int_74ee1c2d | comment |
Out-of-Genre Experience: As promised by the famously boastful tagline "The work which becomes a new genre itself", the show is really good at this, seamlessly switching between Space Western to Film Noir to romance, comedy, and even occasional steps into outright horror throughout the different sessions. | |
Cowboy Bebop / int_74ee1c2d | featureApplicability |
1.0 | |
Cowboy Bebop / int_74ee1c2d | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_74ee1c2d | |
Cowboy Bebop / int_758cbe0c | type |
Prison Ship | |
Cowboy Bebop / int_758cbe0c | comment |
Prison Ship: In "Black Dog Serenade", group of convicts including Jet's old nemesis from his detective days, Udai Taxim, hijack a prison transport headed for Ganymede. | |
Cowboy Bebop / int_758cbe0c | featureApplicability |
1.0 | |
Cowboy Bebop / int_758cbe0c | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_758cbe0c | |
Cowboy Bebop / int_75e2bf23 | type |
Chiaroscuro | |
Cowboy Bebop / int_75e2bf23 | comment |
Chiaroscuro: Used all over the place, e.g. some shots of Spike playing pool. | |
Cowboy Bebop / int_75e2bf23 | featureApplicability |
1.0 | |
Cowboy Bebop / int_75e2bf23 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_75e2bf23 | |
Cowboy Bebop / int_77c719f5 | type |
Heroic Bloodshed | |
Cowboy Bebop / int_77c719f5 | comment |
Heroic Bloodshed: Any episode featuring Spike, Vicious, and the Red Dragon Syndicate. | |
Cowboy Bebop / int_77c719f5 | featureApplicability |
1.0 | |
Cowboy Bebop / int_77c719f5 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_77c719f5 | |
Cowboy Bebop / int_79a0e313 | type |
Bolivian Army Ending | |
Cowboy Bebop / int_79a0e313 | comment |
Bolivian Army Ending: The final scene is Spike staggering on the stairs, then pointing his finger like a gun to the remaining Red Dragon members and saying, "Bang", before collapsing. Spike's final fate is unknown. | |
Cowboy Bebop / int_79a0e313 | featureApplicability |
1.0 | |
Cowboy Bebop / int_79a0e313 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_79a0e313 | |
Cowboy Bebop / int_7a5cf630 | type |
Smells of Death | |
Cowboy Bebop / int_7a5cf630 | comment |
Smells of Death: The lyrics for "Rain" paints a strong picture of a man engaged in a massive fire fight — even more appropriate for when the song plays at a point where Spike finds himself in a shootout with many syndicate thugs. One of the lines alludes to the smell of the dead bodies. | |
Cowboy Bebop / int_7a5cf630 | featureApplicability |
1.0 | |
Cowboy Bebop / int_7a5cf630 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_7a5cf630 | |
Cowboy Bebop / int_7bd44eb9 | type |
Smart People Play Chess | |
Cowboy Bebop / int_7bd44eb9 | comment |
Smart People Play Chess: Ed and Hex have a week-long chess match in "Bohemian Rhapsody". Hex wins. | |
Cowboy Bebop / int_7bd44eb9 | featureApplicability |
1.0 | |
Cowboy Bebop / int_7bd44eb9 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_7bd44eb9 | |
Cowboy Bebop / int_7d34f23a | type |
Reckless Gun Usage | |
Cowboy Bebop / int_7d34f23a | comment |
Reckless Gun Usage: Faye shoots the wall in frustration when Spike leaves the crew to confront Vicious on his own. | |
Cowboy Bebop / int_7d34f23a | featureApplicability |
1.0 | |
Cowboy Bebop / int_7d34f23a | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_7d34f23a | |
Cowboy Bebop / int_7d6cda49 | type |
I Can't Hear You | |
Cowboy Bebop / int_7d6cda49 | comment |
I Can't Hear You: VT's choice of music in "Heavy Metal Queen" leads to a lot of this, including in the post-credits preview from the previous episode. | |
Cowboy Bebop / int_7d6cda49 | featureApplicability |
1.0 | |
Cowboy Bebop / int_7d6cda49 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_7d6cda49 | |
Cowboy Bebop / int_7f36ee6d | type |
Afro Asskicker | |
Cowboy Bebop / int_7f36ee6d | comment |
Afro Asskicker: Many of the black characters, thanks to the show's aesthetic (and fashion sense) being anchored in The '70s. Abdul Hakim, who kicks out a metal bathroom door hard enough to dent it. Parodied with Coffee and Shaft in "Mushroom Samba", who don't quite realize they're in a comic relief episode. Spike himself, of course. For a given definition of afro. | |
Cowboy Bebop / int_7f36ee6d | featureApplicability |
1.0 | |
Cowboy Bebop / int_7f36ee6d | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_7f36ee6d | |
Cowboy Bebop / int_8019c193 | type |
Fantastic Terrorists | |
Cowboy Bebop / int_8019c193 | comment |
Fantastic Terrorists: The Space Warriors are basically the ALF IN SPACE, but their primary goal is to protect the Ganymede sea rat. When the government pushes legislation to limit the harvesting of the sea rat, she retaliates because she said "prohibit", not "limit" and unleashes their ultimate weapon: a virus that turns people into monkeys. | |
Cowboy Bebop / int_8019c193 | featureApplicability |
1.0 | |
Cowboy Bebop / int_8019c193 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_8019c193 | |
Cowboy Bebop / int_80a247a9 | type |
Breather Episode | |
Cowboy Bebop / int_80a247a9 | comment |
Breather Episode: "Cowboy Funk" is the last light-hearted episode before the unsettling "Brain Scratch", the melancholy "Hard Luck Woman", and the series finale, "The Real Folk Blues". | |
Cowboy Bebop / int_80a247a9 | featureApplicability |
1.0 | |
Cowboy Bebop / int_80a247a9 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_80a247a9 | |
Cowboy Bebop / int_81414673 | type |
AM/FM Characterization | |
Cowboy Bebop / int_81414673 | comment |
AM/FM Characterization: In the episode "Heavy Metal Queen," Spike gets into the ship belonging to space trucker VT. He is quickly assaulted by the heavy metal on the radio, specifically, "LIVE in Baghdad." Later, in the film Knockin' on Heaven's Door, while in her ship, Faye cycles through several radio stations, eventually settling on the one playing the pop song "(Cosmic Dare) Pretty With A Pistol." | |
Cowboy Bebop / int_81414673 | featureApplicability |
1.0 | |
Cowboy Bebop / int_81414673 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_81414673 | |
Cowboy Bebop / int_816c63d4 | type |
Dramatic Wind | |
Cowboy Bebop / int_816c63d4 | comment |
Dramatic Wind: When Faye finds her old house and discovers there's nothing left but ruins. | |
Cowboy Bebop / int_816c63d4 | featureApplicability |
1.0 | |
Cowboy Bebop / int_816c63d4 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_816c63d4 | |
Cowboy Bebop / int_82bb14c3 | type |
FTL Test Blunder | |
Cowboy Bebop / int_82bb14c3 | comment |
FTL Test Blunder: The first experimental Astral Gate note (which isn't strictly speaking FTL but has the same function in the story) had a bit of an...incident. Which blew up the moon, caused a huge mess on Earth and drove humanity to rapidly colonize the rest of the system. | |
Cowboy Bebop / int_82bb14c3 | featureApplicability |
1.0 | |
Cowboy Bebop / int_82bb14c3 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_82bb14c3 | |
Cowboy Bebop / int_830b0ac9 | type |
Final Battle | |
Cowboy Bebop / int_830b0ac9 | comment |
Spike's Final Battle with Vicious after Julia is killed. | |
Cowboy Bebop / int_830b0ac9 | featureApplicability |
1.0 | |
Cowboy Bebop / int_830b0ac9 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_830b0ac9 | |
Cowboy Bebop / int_83856158 | type |
Worthless Yellow Rocks | |
Cowboy Bebop / int_83856158 | comment |
Worthless Yellow Rocks: Several times the crew end up in possession of something that has immense value as a MacGuffin, but only to a handful of people and they are either arrested by the end, more likely to kill them than give them a fair exchange price or the crew is not privy to its exact value. This includes Ein, a "data dog" (never explained what that means, only that Ein does appear unusually intelligent) and a poker chip with valuable computer information, which they use as a normal chip at the end of the episode. | |
Cowboy Bebop / int_83856158 | featureApplicability |
1.0 | |
Cowboy Bebop / int_83856158 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_83856158 | |
Cowboy Bebop / int_83f0971b | type |
Mexican Standoff | |
Cowboy Bebop / int_83f0971b | comment |
Mexican Standoff: "Ballad of Fallen Angels" features one between Spike and Vicious. Subverted; it lasts about two seconds. | |
Cowboy Bebop / int_83f0971b | featureApplicability |
-0.3 | |
Cowboy Bebop / int_83f0971b | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_83f0971b | |
Cowboy Bebop / int_8404a0f3 | type |
Amnesiac Dissonance | |
Cowboy Bebop / int_8404a0f3 | comment |
Faye gets three episodes detailing her forgotten past, each more tear-jerking than the last: "My Funny Valentine", "Speak Like A Child", and "Hard Luck Woman" (despite sharing the latter with Ed). "Jupiter Jazz" (both parts) is also very much her and Gren's story, more so than the rest of the main cast, despite the presence of Vicious. In each of the aforementioned episodes other than "Hard Luck Woman", and also in her introduction in "Honky Tonk Women", Faye ends up running away from the Bebop and by extension, closeness to others, her looming past, responsibility, etc. | |
Cowboy Bebop / int_8404a0f3 | featureApplicability |
1.0 | |
Cowboy Bebop / int_8404a0f3 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_8404a0f3 | |
Cowboy Bebop / int_8409a385 | type |
Exactly What It Says on the Tin | |
Cowboy Bebop / int_8409a385 | comment |
Exactly What It Says on the Tin: The show itself. It's a western with jazz freneticism. Cowboy Bebop. | |
Cowboy Bebop / int_8409a385 | featureApplicability |
1.0 | |
Cowboy Bebop / int_8409a385 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_8409a385 | |
Cowboy Bebop / int_84266af9 | type |
Reflectionless Useless Eyes | |
Cowboy Bebop / int_84266af9 | comment |
Reflectionless Useless Eyes: The only detail in Stella's blind eyes is a black-to-gray gradient. | |
Cowboy Bebop / int_84266af9 | featureApplicability |
1.0 | |
Cowboy Bebop / int_84266af9 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_84266af9 | |
Cowboy Bebop / int_85debad9 | type |
Plucky Girl | |
Cowboy Bebop / int_85debad9 | comment |
Plucky Girl: Meifa in "Boogie Woogie Feng Shui." | |
Cowboy Bebop / int_85debad9 | featureApplicability |
1.0 | |
Cowboy Bebop / int_85debad9 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_85debad9 | |
Cowboy Bebop / int_85f0963f | type |
Psycho Serum | |
Cowboy Bebop / int_85f0963f | comment |
Psycho Serum: Bloody Eye. | |
Cowboy Bebop / int_85f0963f | featureApplicability |
1.0 | |
Cowboy Bebop / int_85f0963f | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_85f0963f | |
Cowboy Bebop / int_863fa679 | type |
What Happened to the Mouse? | |
Cowboy Bebop / int_863fa679 | comment |
What Happened to the Mouse?: The ending of the series leaves quite a few things unresolved, such as the ultimate fate of Jet and Faye and Spike. In addition, MPU was never heard from again after "Jamming with Edward". | |
Cowboy Bebop / int_863fa679 | featureApplicability |
1.0 | |
Cowboy Bebop / int_863fa679 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_863fa679 | |
Cowboy Bebop / int_86b21114 | type |
Badass Boast | |
Cowboy Bebop / int_86b21114 | comment |
Badass Boast: Too many to list. Mad Pierrot gets a bone-chilling one in his self-titled episode. | |
Cowboy Bebop / int_86b21114 | featureApplicability |
1.0 | |
Cowboy Bebop / int_86b21114 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_86b21114 | |
Cowboy Bebop / int_878d235d | type |
Couldn't Find a Lighter | |
Cowboy Bebop / int_878d235d | comment |
Couldn't Find a Lighter: After a running fight with Blob Monster running amok on the Bebop, Spike arms himself to the teeth, including a flamethrower. He thought he'd try it out to light up his cigarette. It incinerated the cigarette completely. | |
Cowboy Bebop / int_878d235d | featureApplicability |
1.0 | |
Cowboy Bebop / int_878d235d | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_878d235d | |
Cowboy Bebop / int_8797239c | type |
Bait-and-Switch | |
Cowboy Bebop / int_8797239c | comment |
Bait-and-Switch: In The Real Folk Blues, Spike tells a story to Jet about a cat that lived a million lives and died a million times, until it fell in love, and when the cat's love died, the cat died to but didn't come back. While it seems like an obvious parallel for Spike's life, he then says that he hates that story, because he hates cats. Of course, it actually is Foreshadowing. The events of Bohemian Rhapsody appear at first watch to be the first hints at a deeper secret to the Bebop universe and a possible role of the Gates in Earth's destruction that has been covered up by the corporation responsible. Despite learning the truth about these events, Jet strikes a deal with the Gate Corporation to keep quiet about the defects, and the plot point never returns after the end of the episode. | |
Cowboy Bebop / int_8797239c | featureApplicability |
1.0 | |
Cowboy Bebop / int_8797239c | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_8797239c | |
Cowboy Bebop / int_884df77f | type |
Instant Waking Skills | |
Cowboy Bebop / int_884df77f | comment |
Instant Waking Skills: Averted. In a half-asleep state of mind, Ed reveals something to Faye that she must know more about. She forcefully shocks Edward awake by forcing air into her lungs and disrupts her natural breathing, but in the next scene, we see Edward is still trying to wake up and adjust. | |
Cowboy Bebop / int_884df77f | featureApplicability |
-1.0 | |
Cowboy Bebop / int_884df77f | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_884df77f | |
Cowboy Bebop / int_884e513b | type |
Medium Awareness | |
Cowboy Bebop / int_884e513b | comment |
Medium Awareness: In 'Cowboy Funk', Spike jumps when he hears someone walking by whistling, a reference to the echoey, sourceless whistling that precedes Andy's every appearance. Overlaps with Left the Background Music On. | |
Cowboy Bebop / int_884e513b | featureApplicability |
1.0 | |
Cowboy Bebop / int_884e513b | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_884e513b | |
Cowboy Bebop / int_8879db82 | type |
Badass Crew | |
Cowboy Bebop / int_8879db82 | comment |
Badass Crew: The crew of the Bebop, of course. Yes, all of them. That does include the dog. | |
Cowboy Bebop / int_8879db82 | featureApplicability |
1.0 | |
Cowboy Bebop / int_8879db82 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_8879db82 | |
Cowboy Bebop / int_89937faf | type |
Watching the Sunset | |
Cowboy Bebop / int_89937faf | comment |
Watching the Sunset: Jet seems prone to doing this. | |
Cowboy Bebop / int_89937faf | featureApplicability |
1.0 | |
Cowboy Bebop / int_89937faf | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_89937faf | |
Cowboy Bebop / int_89baee12 | type |
Space Opera | |
Cowboy Bebop / int_89baee12 | comment |
Space Opera: Defied in one of the mid-episode intertitle cards. The show claims not to be a "Space Opera" but instead a "Space Jazz", owing to its frenetic pace, modern sensibility and slightly anarchic tone. Also it's called "Bebop" and has a jazz soundtrack. | |
Cowboy Bebop / int_89baee12 | featureApplicability |
1.0 | |
Cowboy Bebop / int_89baee12 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_89baee12 | |
Cowboy Bebop / int_8a7e27b5 | type |
Stab the Scorpion | |
Cowboy Bebop / int_8a7e27b5 | comment |
Stab the Scorpion: Vicious stabs a scorpion in a flashback to when he and Gren fought together in the war on Titan. Vicious still has no qualms about setting Gren up to take the fall for his crimes after the war, however. | |
Cowboy Bebop / int_8a7e27b5 | featureApplicability |
1.0 | |
Cowboy Bebop / int_8a7e27b5 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_8a7e27b5 | |
Cowboy Bebop / int_8ad0bc24 | type |
Something Blues | |
Cowboy Bebop / int_8ad0bc24 | comment |
Something Blues: The ending theme, as above. Also, bookending the series are two of these, the first episode titled "Asteroid Blues", then the two-parter finale is again titled "The Real Folk Blues". | |
Cowboy Bebop / int_8ad0bc24 | featureApplicability |
1.0 | |
Cowboy Bebop / int_8ad0bc24 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_8ad0bc24 | |
Cowboy Bebop / int_8af25294 | type |
Bullet Time | |
Cowboy Bebop / int_8af25294 | comment |
Bullet Time: The combat drug Bloody Eye allows the user to perceive the world in slow motion and react accordingly. Spike easily counters this in an Establishing Character Moment for himself and the series, quickly realizing that this isn't much help if you can't anticipate your opponent's moves, and it relies entirely on being able to see them... so he wears a poncho and sombrero and tosses up tables and furniture, all to keep Asimov distracted: | |
Cowboy Bebop / int_8af25294 | featureApplicability |
1.0 | |
Cowboy Bebop / int_8af25294 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_8af25294 | |
Cowboy Bebop / int_8af7b342 | type |
Sibling Yin-Yang | |
Cowboy Bebop / int_8af7b342 | comment |
Sibling Yin-Yang: Lin and Shin. | |
Cowboy Bebop / int_8af7b342 | featureApplicability |
1.0 | |
Cowboy Bebop / int_8af7b342 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_8af7b342 | |
Cowboy Bebop / int_8b93a168 | type |
Macross Missile Massacre | |
Cowboy Bebop / int_8b93a168 | comment |
Macross Missile Massacre: Happens a few times. Faye suffers one during her debut episode, and takes advantage of it by sending one of the missiles back to her attacker. Played with in "Gateway Shuffle," the villains launch a biological weapon at Ganymede. Just before Spike can line up a shot on the weapon, it splits into three, and he misses one. Faye, who is still in a position to take a shot at the last missile, does so only for the missile to split into dozens of projectiles before her eyes. | |
Cowboy Bebop / int_8b93a168 | featureApplicability |
1.0 | |
Cowboy Bebop / int_8b93a168 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_8b93a168 | |
Cowboy Bebop / int_8bb8fb46 | type |
Trenchcoat Warfare | |
Cowboy Bebop / int_8bb8fb46 | comment |
Trenchcoat Warfare: When Spike storms the Red Dragon Syndicate's headquarters in the last episode, he enters through the lobby and pulls grenades and handguns out of his Badass Longcoat. | |
Cowboy Bebop / int_8bb8fb46 | featureApplicability |
1.0 | |
Cowboy Bebop / int_8bb8fb46 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_8bb8fb46 | |
Cowboy Bebop / int_8cb4ea46 | type |
By-the-Book Cop | |
Cowboy Bebop / int_8cb4ea46 | comment |
Jet's former partner Fad is an example, being a counterpoint to Jet's By-the-Book Cop nature. He's also a former mole for the Syndicate. | |
Cowboy Bebop / int_8cb4ea46 | featureApplicability |
1.0 | |
Cowboy Bebop / int_8cb4ea46 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_8cb4ea46 | |
Cowboy Bebop / int_8cb844c6 | type |
Mr. Exposition | |
Cowboy Bebop / int_8cb844c6 | comment |
Mr. Exposition: Jet is an ex-cop and usually does the necessary research for the team's jobs, so he often fills this role.note Funnily enough the same voice actor in the dub (who makes no attempt to change his tone) provides all the exposition in another space western-styled show. | |
Cowboy Bebop / int_8cb844c6 | featureApplicability |
1.0 | |
Cowboy Bebop / int_8cb844c6 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_8cb844c6 | |
Cowboy Bebop / int_8e4a0f15 | type |
Dumb Blonde | |
Cowboy Bebop / int_8e4a0f15 | comment |
Of the Dumb Blonde waitress in "Heavy Metal Queen". | |
Cowboy Bebop / int_8e4a0f15 | featureApplicability |
1.0 | |
Cowboy Bebop / int_8e4a0f15 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_8e4a0f15 | |
Cowboy Bebop / int_8ef99dbb | type |
Pin-Pulling Teeth | |
Cowboy Bebop / int_8ef99dbb | comment |
Pin-Pulling Teeth: Spike, while fighting Vicious' men in "Ballad of Fallen Angels". He does it again when storming the Dragons' headquarters in "The Real Folk Blues, Pt. 2". | |
Cowboy Bebop / int_8ef99dbb | featureApplicability |
1.0 | |
Cowboy Bebop / int_8ef99dbb | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_8ef99dbb | |
Cowboy Bebop / int_8f24ddfd | type |
Mineral MacGuffin | |
Cowboy Bebop / int_8f24ddfd | comment |
Mineral Macguffin: The ring Spike uses to defeat Wen. The sunstone from "Boogie Woogie Feng Shui" also counts. | |
Cowboy Bebop / int_8f24ddfd | featureApplicability |
1.0 | |
Cowboy Bebop / int_8f24ddfd | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_8f24ddfd | |
Cowboy Bebop / int_8f27123b | type |
Non-Dubbed Grunts | |
Cowboy Bebop / int_8f27123b | comment |
Non-Dubbed Grunts: Kōichi Yamadera's voice as Ein is kept in all languages. | |
Cowboy Bebop / int_8f27123b | featureApplicability |
1.0 | |
Cowboy Bebop / int_8f27123b | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_8f27123b | |
Cowboy Bebop / int_8f900ccd | type |
Overly Long Name | |
Cowboy Bebop / int_8f900ccd | comment |
Overly Long Name: Edward Wong Hau Pepelu Tivrusky IV (Edward made that up, you know,) and Grencia Mars Elijah Guo Eckener, aka Gren. | |
Cowboy Bebop / int_8f900ccd | featureApplicability |
1.0 | |
Cowboy Bebop / int_8f900ccd | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_8f900ccd | |
Cowboy Bebop / int_902f19e | type |
Hacked by a Pirate | |
Cowboy Bebop / int_902f19e | comment |
Hacked by a Pirate: Radical Edward tends to do this. Although Ed's more into smiley faces and other silliness. On the villainous side of the coin, the pirates George, Herman and Ruth in "Wild Horses" hack into people's ships by physically linking and uploading a computer virus to shut down their systems using a series of harpoon guns. | |
Cowboy Bebop / int_902f19e | featureApplicability |
1.0 | |
Cowboy Bebop / int_902f19e | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_902f19e | |
Cowboy Bebop / int_90c018ac | type |
Justified Trope | |
Cowboy Bebop / int_90c018ac | comment |
The decoders in "Bohemian Rhapsody" crack into the hyperspace gates in a matter of seconds. You'd think such important infrastructure would be more secure. Justified: The decoders were (unknowingly) working for the guy who helped build them and therefore knew just how to crack them. | |
Cowboy Bebop / int_90c018ac | featureApplicability |
1.0 | |
Cowboy Bebop / int_90c018ac | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_90c018ac | |
Cowboy Bebop / int_90d2c6d6 | type |
Blood-Stained Glass Windows | |
Cowboy Bebop / int_90d2c6d6 | comment |
Bloodstained Glass Windows: Featured in "Ballad of Fallen Angels". | |
Cowboy Bebop / int_90d2c6d6 | featureApplicability |
1.0 | |
Cowboy Bebop / int_90d2c6d6 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_90d2c6d6 | |
Cowboy Bebop / int_912b24c4 | type |
Art Shift | |
Cowboy Bebop / int_912b24c4 | comment |
Art Shift: The episodes "Pierrot le Fou" and "Brain Scratch" were colored and shot digitally, while the rest of the series was done through traditional means. | |
Cowboy Bebop / int_912b24c4 | featureApplicability |
1.0 | |
Cowboy Bebop / int_912b24c4 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_912b24c4 | |
Cowboy Bebop / int_914f06af | type |
Cranial Eruption | |
Cowboy Bebop / int_914f06af | comment |
Cranial Eruption: What may possibly be the most comedic and out-of-character scene compared to the rest of the series, the three bounty hunters that Spike beats up at the bar in "Heavy Metal Queen" are covered in these all over their faces. | |
Cowboy Bebop / int_914f06af | featureApplicability |
1.0 | |
Cowboy Bebop / int_914f06af | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_914f06af | |
Cowboy Bebop / int_91e3910c | type |
Ruins of the Modern Age | |
Cowboy Bebop / int_91e3910c | comment |
Ruins of the Modern Age: Old Tokyo. | |
Cowboy Bebop / int_91e3910c | featureApplicability |
1.0 | |
Cowboy Bebop / int_91e3910c | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_91e3910c | |
Cowboy Bebop / int_91e894b4 | type |
Apocalypse How | |
Cowboy Bebop / int_91e894b4 | comment |
Apocalypse How: The Earth went through a Class 1 one some 50 years prior to the events of the series. A warp gate accident tore a hole on the Moon and wiped out most of the population on Earth with the resulting explosion and falling debris. The surface remains mostly uninhabitable due to constant rock showers, but bustling communities of people still exist underground, and they enjoy a semi-normal lifestyle thanks to human civilization already taking hold in other planets by the time of the cataclysm. | |
Cowboy Bebop / int_91e894b4 | featureApplicability |
1.0 | |
Cowboy Bebop / int_91e894b4 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_91e894b4 | |
Cowboy Bebop / int_92dfffae | type |
Retraux | |
Cowboy Bebop / int_92dfffae | comment |
Retraux: The show is a living embodiment of the 70's nostalgia that permeated the 90's. Everything, from the character and prop designs to the storytelling, is inspired by 1970's-era cultural elements, both from Japan and the US— the storytelling itself is heavily influenced by movies from the New Hollywood era of American filmmaking, to the point where its finale seems like a less ambiguous take on that of Taxi Driver. The music is another big example, being a mix of 70's-inspired rock, funk, jazz, and blues, often in combination with one another, courtesy of Yoko Kanno and the Seatbelts. The opening titles, intertitles, and ending sequence take further influence from the 70's jazz and film scenes, and a lot of how the opening is structured is influenced by 70's anime openings. This is taken to an even further extent with the show's home media releases, which style themselves on common tropes used in 60's and 70's jazz album design, with a stark image underneath large text on the front and a smaller picture surrounded by an Info Dump of text on the back. The 2001 Perfect Sessions DVD Boxed Set even designs the discs to resemble 7" records. | |
Cowboy Bebop / int_92dfffae | featureApplicability |
1.0 | |
Cowboy Bebop / int_92dfffae | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_92dfffae | |
Cowboy Bebop / int_93350bf1 | type |
Continuous Decompression | |
Cowboy Bebop / int_93350bf1 | comment |
Continuous Decompression: When V.T. opens the cab of her truck to rescue Spike, the air rushes out for at least thirty seconds and yet there's still air left when he gets in. Of course, he also survives being spaced that long without air, so don't expect a high degree of realism here. Spike does this again when he has to throw the old fridge out of the airlock in "Toys in the Attic"; he nearly gets sucked out, but again is just fine. | |
Cowboy Bebop / int_93350bf1 | featureApplicability |
1.0 | |
Cowboy Bebop / int_93350bf1 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_93350bf1 | |
Cowboy Bebop / int_93dc4e37 | type |
Villain of Another Story | |
Cowboy Bebop / int_93dc4e37 | comment |
Villain of Another Story: The Van of the Red Dragon syndicate are the overlords of one of the worst crime syndicates in the solar system, but they never directly threaten the main characters and frankly seem apathetic to their existence for nearly the entire series. Only after Vicious makes his move to assassinate and oust them do they send agents after Spike in a belated effort to tie up loose ends. | |
Cowboy Bebop / int_93dc4e37 | featureApplicability |
1.0 | |
Cowboy Bebop / int_93dc4e37 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_93dc4e37 | |
Cowboy Bebop / int_94a6783b | type |
Ignored Enemy | |
Cowboy Bebop / int_94a6783b | comment |
Ignored Enemy: Teddy Bomber. | |
Cowboy Bebop / int_94a6783b | featureApplicability |
1.0 | |
Cowboy Bebop / int_94a6783b | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_94a6783b | |
Cowboy Bebop / int_951a2326 | type |
Musical Theme Naming | |
Cowboy Bebop / int_951a2326 | comment |
Musical Theme Naming: Several episodes are named after music genres, such as "Asteroid Blues", "Jupiter Jazz", "Heavy Metal Queen", "Mushroom Samba" and others. | |
Cowboy Bebop / int_951a2326 | featureApplicability |
1.0 | |
Cowboy Bebop / int_951a2326 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_951a2326 | |
Cowboy Bebop / int_957e5fc2 | type |
Villainous Breakdown | |
Cowboy Bebop / int_957e5fc2 | comment |
Villainous Breakdown: Tongpu has one when Spike finally defeats him. Dr. Londes has one as well when he realizes he's failed to convert Spike to his cult. | |
Cowboy Bebop / int_957e5fc2 | featureApplicability |
1.0 | |
Cowboy Bebop / int_957e5fc2 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_957e5fc2 | |
Cowboy Bebop / int_962ffef6 | type |
ISO-Standard Urban Groceries | |
Cowboy Bebop / int_962ffef6 | comment |
ISO-Standard Urban Groceries: Spike carries a bag of them when he runs into Andy on his horse, and there is the inevitable "groceries spilling all over the place" scene. | |
Cowboy Bebop / int_962ffef6 | featureApplicability |
1.0 | |
Cowboy Bebop / int_962ffef6 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_962ffef6 | |
Cowboy Bebop / int_96a2363c | type |
Bathos | |
Cowboy Bebop / int_96a2363c | comment |
"Green Bird" in Session 5, "Ballad of Fallen Angels", after Spike is blown out of a stained-glass window following a brutal fight with Vicious, seeing his life flash before his eyes as he falls. Offset by a comedic counterpoint when Spike wakes up as a Bandage Mummy, being nursed back to health and sung to — but by Faye, rather than Julia. Spike tells her she sings off-key, Faye hits him with a pillow hard enough to fill the room with a cloud of feathers, then storms off in a huff. End episode. | |
Cowboy Bebop / int_96a2363c | featureApplicability |
1.0 | |
Cowboy Bebop / int_96a2363c | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_96a2363c | |
Cowboy Bebop / int_96a33f11 | type |
Riddle for the Ages | |
Cowboy Bebop / int_96a33f11 | comment |
Riddle for the Ages: In the final episode, does Spike die at the end or does he just pass out because he's worn out and wounded after the fight? Either answer completely changes the meaning of the ending. Watanabe actually encourages people to speculate about it, though he personally prefers the idea that Spike simply passes out. | |
Cowboy Bebop / int_96a33f11 | featureApplicability |
1.0 | |
Cowboy Bebop / int_96a33f11 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_96a33f11 | |
Cowboy Bebop / int_96fbeaf | type |
There Are No Therapists | |
Cowboy Bebop / int_96fbeaf | comment |
There Are No Therapists: The poor crew. A ex-gangster whose former-best-friend-now-sworn-enemy is out to kill him, an ex-cop whose past still creeps up on him, a compulsive gambler and con artist who doesn't know her own past or real name, and Ed (whose father just sort of forgot her somewhere, though she doesn't mind)... somebody please pass this crew some anti-depressants. At least Ein's probably well-adjusted, despite being an escaped science experiment with a genius-level intellect. But then, he is a dog. | |
Cowboy Bebop / int_96fbeaf | featureApplicability |
1.0 | |
Cowboy Bebop / int_96fbeaf | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_96fbeaf | |
Cowboy Bebop / int_970c790a | type |
Big Bad | |
Cowboy Bebop / int_970c790a | comment |
Big Bad: Vicious in the series. | |
Cowboy Bebop / int_970c790a | featureApplicability |
1.0 | |
Cowboy Bebop / int_970c790a | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_970c790a | |
Cowboy Bebop / int_97d63115 | type |
Matrix Raining Code | |
Cowboy Bebop / int_97d63115 | comment |
Matrix Raining Code: Shows up sometimes on computers, notably when Ed disconnects Scratch from the network. | |
Cowboy Bebop / int_97d63115 | featureApplicability |
1.0 | |
Cowboy Bebop / int_97d63115 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_97d63115 | |
Cowboy Bebop / int_97e1ca8c | type |
Almost Lethal Weapons | |
Cowboy Bebop / int_97e1ca8c | comment |
Almost Lethal Weapons: The show takes after Heroic Bloodshed movies, so this one's fairly common. | |
Cowboy Bebop / int_97e1ca8c | featureApplicability |
1.0 | |
Cowboy Bebop / int_97e1ca8c | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_97e1ca8c | |
Cowboy Bebop / int_984ef9ef | type |
"Not So Different" Remark | |
Cowboy Bebop / int_984ef9ef | comment |
"Not So Different" Remark: Vicious tries this on Spike while lecturing him. It doesn't work, coming from Vicious — but if anyone else makes the same comparison... | |
Cowboy Bebop / int_984ef9ef | featureApplicability |
1.0 | |
Cowboy Bebop / int_984ef9ef | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_984ef9ef | |
Cowboy Bebop / int_992aa05b | type |
Space Friction | |
Cowboy Bebop / int_992aa05b | comment |
Space Friction: Only during dogfights. When low on fuel, the crew makes the lack of friction work to their advantage. | |
Cowboy Bebop / int_992aa05b | featureApplicability |
1.0 | |
Cowboy Bebop / int_992aa05b | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_992aa05b | |
Cowboy Bebop / int_9ab240e4 | type |
Rapid-Fire Typing | |
Cowboy Bebop / int_9ab240e4 | comment |
Rapid-Fire Typing: Ed can do this with her feet. | |
Cowboy Bebop / int_9ab240e4 | featureApplicability |
1.0 | |
Cowboy Bebop / int_9ab240e4 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_9ab240e4 | |
Cowboy Bebop / int_9b178667 | type |
Broke Episode | |
Cowboy Bebop / int_9b178667 | comment |
Broke Show: The crew very, very rarely bring in a successful bounty. When they do, it's off-screen, negated somehow, or the funds are eaten up to repair all the shit Spike broke chasing down the criminal. As a result, a majority of the show's plots begin with the crew trying to get enough money to eat more than just table scraps. | |
Cowboy Bebop / int_9b178667 | featureApplicability |
1.0 | |
Cowboy Bebop / int_9b178667 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_9b178667 | |
Cowboy Bebop / int_9b54d536 | type |
Evil Counterpart | |
Cowboy Bebop / int_9b54d536 | comment |
Evil Counterpart: Vicious and Vincent in particular, but many other bounty heads all over the place as well. Many of the one-off bounty heads resemble the main cast strongly, dress like them, or at the very least have similar character traits. Helps fuel Everyone Is Jesus in Purgatory. | |
Cowboy Bebop / int_9b54d536 | featureApplicability |
1.0 | |
Cowboy Bebop / int_9b54d536 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_9b54d536 | |
Cowboy Bebop / int_9b73b497 | type |
The Only One Allowed to Defeat You | |
Cowboy Bebop / int_9b73b497 | comment |
The Only One Allowed to Defeat You: Vicious believes himself to be this to Spike. | |
Cowboy Bebop / int_9b73b497 | featureApplicability |
1.0 | |
Cowboy Bebop / int_9b73b497 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_9b73b497 | |
Cowboy Bebop / int_9b7de69c | type |
False Friend | |
Cowboy Bebop / int_9b7de69c | comment |
False Friend: Faye is notorious for abandoning the Bebop on a whim, only to return later when she needs money or help. Surprisingly played with Jet (when Spike goes after Julia), who is willing to let the latter die on grounds of They're Called "Personal Issues" for a Reason. It seems like an argument they already had a long time ago. | |
Cowboy Bebop / int_9b7de69c | featureApplicability |
1.0 | |
Cowboy Bebop / int_9b7de69c | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_9b7de69c | |
Cowboy Bebop / int_9bea8bd1 | type |
Space Western | |
Cowboy Bebop / int_9bea8bd1 | comment |
Space Western: They even use the term "cowboy" as slang for the various bounty hunters. | |
Cowboy Bebop / int_9bea8bd1 | featureApplicability |
1.0 | |
Cowboy Bebop / int_9bea8bd1 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_9bea8bd1 | |
Cowboy Bebop / int_9bfb2f41 | type |
Dead Guy on Display | |
Cowboy Bebop / int_9bfb2f41 | comment |
Dead Guy on Display: Vicious puts Mao's body on display at the opera he was going to attend to make a statement about Mao and to lure Spike out of hiding. | |
Cowboy Bebop / int_9bfb2f41 | featureApplicability |
1.0 | |
Cowboy Bebop / int_9bfb2f41 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_9bfb2f41 | |
Cowboy Bebop / int_9c1f758a | type |
Kill It with Fire | |
Cowboy Bebop / int_9c1f758a | comment |
Kill It with Fire: Spike tries to do this in the episode "Toys in the Attic" against the blob monster. | |
Cowboy Bebop / int_9c1f758a | featureApplicability |
1.0 | |
Cowboy Bebop / int_9c1f758a | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_9c1f758a | |
Cowboy Bebop / int_9c9e4682 | type |
Blush Sticker | |
Cowboy Bebop / int_9c9e4682 | comment |
Blush Sticker: Ed has these permanently, and is the current page image for the trope. | |
Cowboy Bebop / int_9c9e4682 | featureApplicability |
1.0 | |
Cowboy Bebop / int_9c9e4682 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_9c9e4682 | |
Cowboy Bebop / int_9ca12273 | type |
Handy Feet | |
Cowboy Bebop / int_9ca12273 | comment |
Handy Feet (Skilled Feet): Ed can type with her toes. | |
Cowboy Bebop / int_9ca12273 | featureApplicability |
1.0 | |
Cowboy Bebop / int_9ca12273 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_9ca12273 | |
Cowboy Bebop / int_9ce6492a | type |
Taking the Bullet | |
Cowboy Bebop / int_9ce6492a | comment |
Taking the Bullet: Lin dies to protect Vicious. | |
Cowboy Bebop / int_9ce6492a | featureApplicability |
1.0 | |
Cowboy Bebop / int_9ce6492a | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_9ce6492a | |
Cowboy Bebop / int_9d12bbc1 | type |
Foreshadowing | |
Cowboy Bebop / int_9d12bbc1 | comment |
Foreshadowing: In "Asteroid Blues", Laughing Bull tells Spike he'll be "targeted by a woman, and then… death". Spike mentions he's been "killed once before" by a woman, but he doesn't elaborate. We later learn that he's talking about the incident that led him to his current lot in life; he was "killed" in the sense that he had to leave his old life behind under bad circumstances, and a woman played a large part in whatever happened. Later still, the same woman turns out to be a major factor in his actual, non-metaphorical death, too. Katerina (Asimov's heavily pregnant wife) orders a bloody mary at the bar, prompting stares from the three men playing poker there. While 'bloody mary' later proves to be a euphemism for drugs, it's the first hint that she isn't actually pregnant. In "Gateway Shuffle," Faye panics when she sees the translucent rockets on the other side of hyperspace still coming at them. Spike and Jet laugh at her, and Jet asks her if she didn't pay attention in high-school physics class, because general hyperspace knowledge is apparently common. This gets paid off when we learn that Faye was in suspended animation for about fifty years. She wasn't daydreaming in physics class, rather, those advances in science hadn't been made when she was in high-school. "Jupiter Jazz" shows us that Vicious is dissatisfied with the leadership of the Red Dragon, setting up his coup later on. In "Brain Scratch," it's heavily foreshadowed that Londes doesn't exist well before the characters learn of it. | |
Cowboy Bebop / int_9d12bbc1 | featureApplicability |
1.0 | |
Cowboy Bebop / int_9d12bbc1 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_9d12bbc1 | |
Cowboy Bebop / int_9d7f3df9 | type |
Hypnosis-Proof Dogs | |
Cowboy Bebop / int_9d7f3df9 | comment |
Hypnosis-Proof Dogs: Invoked when the Bebop crew plug their corgi Ein into a cult's website which would hypnotise any human trying to search it. Unbeknownst to them, Ein is actually a hyperintelligent "data dog", and manages to hack the site almost instantly to furnish the cult leader's location. | |
Cowboy Bebop / int_9d7f3df9 | featureApplicability |
1.0 | |
Cowboy Bebop / int_9d7f3df9 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_9d7f3df9 | |
Cowboy Bebop / int_9dd2cbc2 | type |
CloudCuckooLander | |
Cowboy Bebop / int_9dd2cbc2 | comment |
Cloud Cuckoo Lander: Edward Wong Hau Pepulu Tivrusky IV gave herself that name, and that's just the tip of the iceberg. | |
Cowboy Bebop / int_9dd2cbc2 | featureApplicability |
1.0 | |
Cowboy Bebop / int_9dd2cbc2 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_9dd2cbc2 | |
Cowboy Bebop / int_9dfd7154 | type |
Fridge Logic | |
Cowboy Bebop / int_9dfd7154 | comment |
Fridge Logic: Used in-universe in the episode preview pertaining to "Jamming with Edward". In the original dialogue, it's more a case of Lost in Translation as Spike is unfamiliar with the concept of generational suffixes. | |
Cowboy Bebop / int_9dfd7154 | featureApplicability |
1.0 | |
Cowboy Bebop / int_9dfd7154 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_9dfd7154 | |
Cowboy Bebop / int_9e09fbd7 | type |
New-Age Retro Hippie | |
Cowboy Bebop / int_9e09fbd7 | comment |
New-Age Retro Hippie: A space colony of pot-smoking hippies appears in "Bohemian Rhapsody". Jet disguises himself as one in "Cowboy Funk". | |
Cowboy Bebop / int_9e09fbd7 | featureApplicability |
1.0 | |
Cowboy Bebop / int_9e09fbd7 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_9e09fbd7 | |
Cowboy Bebop / int_9f85b457 | type |
What Are Records? | |
Cowboy Bebop / int_9f85b457 | comment |
What Are Records?: In "Speak Like a Child," Spike and Jet find a Betamax tape addressed to Faye and don't have a clue what it is at first. They spend a good deal of time looking for a suitable videocassette player, only to find out that a Betamax tape won't play in a VHS VCR. | |
Cowboy Bebop / int_9f85b457 | featureApplicability |
1.0 | |
Cowboy Bebop / int_9f85b457 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_9f85b457 | |
Cowboy Bebop / int_9fbe06a5 | type |
Badass in a Nice Suit | |
Cowboy Bebop / int_9fbe06a5 | comment |
Badass in a Nice Suit: Vicious. Spike too, in a different way. | |
Cowboy Bebop / int_9fbe06a5 | featureApplicability |
1.0 | |
Cowboy Bebop / int_9fbe06a5 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_9fbe06a5 | |
Cowboy Bebop / int_a0db7803 | type |
It's Personal | |
Cowboy Bebop / int_a0db7803 | comment |
It's Personal: Spike's Final Battle with Vicious after Julia is killed. He gets some help from Shin, who feels this way about his brother dying because of Vicious. | |
Cowboy Bebop / int_a0db7803 | featureApplicability |
1.0 | |
Cowboy Bebop / int_a0db7803 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_a0db7803 | |
Cowboy Bebop / int_a16f3cbd | type |
Infrared X-Ray Camera | |
Cowboy Bebop / int_a16f3cbd | comment |
Infrared Xray Camera: Spike has a portable infrared device aboard the Bebop that comes in handy in one episode. | |
Cowboy Bebop / int_a16f3cbd | featureApplicability |
1.0 | |
Cowboy Bebop / int_a16f3cbd | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_a16f3cbd | |
Cowboy Bebop / int_a19cce82 | type |
Merchandise-Driven | |
Cowboy Bebop / int_a19cce82 | comment |
Merchandise-Driven: This show came about because Bandai Entertainment wanted a franchise that would sell toy spaceships to rival Star Wars. They pulled the plug when they thought the adult content would be considered inappropriate by parents and boring to children. Luckily their parent company Bandai Visual had faith in the show. | |
Cowboy Bebop / int_a19cce82 | featureApplicability |
1.0 | |
Cowboy Bebop / int_a19cce82 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_a19cce82 | |
Cowboy Bebop / int_a1a1491e | type |
Homage | |
Cowboy Bebop / int_a1a1491e | comment |
Homage: The series is famous for it. | |
Cowboy Bebop / int_a1a1491e | featureApplicability |
1.0 | |
Cowboy Bebop / int_a1a1491e | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_a1a1491e | |
Cowboy Bebop / int_a2b38d3b | type |
Eye Scream | |
Cowboy Bebop / int_a2b38d3b | comment |
Eye Scream: "You will shed tears of scarlet." In the first episode, we follow a criminal attempting to smuggle a massive amount of "Bloody Eye", a drug that's applied, well, ocularly. At the end of the episode, the bounty attempts to take more Bloody Eye directly from the vial, without the applicator that usually sprays the drug into the eye. He can only do this by crushing the vial and its shards blind him. | |
Cowboy Bebop / int_a2b38d3b | featureApplicability |
1.0 | |
Cowboy Bebop / int_a2b38d3b | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_a2b38d3b | |
Cowboy Bebop / int_a38088cf | type |
Space Is Cold | |
Cowboy Bebop / int_a38088cf | comment |
Space Is Cold: A very rare aversion. Spike exposes himself to direct space a few times in the show and seems none the worse for wear, not counting the lack of air. In "Mushroom Samba", though, when Faye gets on his nerves he irritatedly tells her that he'll expose her to absolute zero. | |
Cowboy Bebop / int_a38088cf | featureApplicability |
-1.0 | |
Cowboy Bebop / int_a38088cf | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_a38088cf | |
Cowboy Bebop / int_a3f1531b | type |
Standard Snippet | |
Cowboy Bebop / int_a3f1531b | comment |
Standard Snippet: The Blue Danube Waltz plays in "Toys In The Attic" over a montage of the incapacitated Bebop crew drifting in zero gravity, in a direct homage to 2001: A Space Odyssey. | |
Cowboy Bebop / int_a3f1531b | featureApplicability |
1.0 | |
Cowboy Bebop / int_a3f1531b | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_a3f1531b | |
Cowboy Bebop / int_a46825fa | type |
Glass Eye | |
Cowboy Bebop / int_a46825fa | comment |
Glass Eye: Spike's right eye is an artificial replacement, and is of a lighter shade of brown. | |
Cowboy Bebop / int_a46825fa | featureApplicability |
1.0 | |
Cowboy Bebop / int_a46825fa | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_a46825fa | |
Cowboy Bebop / int_a4916876 | type |
Blown Across the Room | |
Cowboy Bebop / int_a4916876 | comment |
Blown Across the Room: Generally averted, but does happen occasionally. | |
Cowboy Bebop / int_a4916876 | featureApplicability |
-1.0 | |
Cowboy Bebop / int_a4916876 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_a4916876 | |
Cowboy Bebop / int_a4c37cbe | type |
Mood Whiplash | |
Cowboy Bebop / int_a4c37cbe | comment |
Mood Whiplash: Both subverted and played straight for effect. Part of what makes the series work so well is its control over mood and tone, shifting easily between hot-blooded action to heartrending sorrow to goofy comedy with remarkable grace, often many times over the course of a single episode. | |
Cowboy Bebop / int_a4c37cbe | featureApplicability |
-0.3 | |
Cowboy Bebop / int_a4c37cbe | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_a4c37cbe | |
Cowboy Bebop / int_a4e9a09e | type |
Dude, Where's My Reward? | |
Cowboy Bebop / int_a4e9a09e | comment |
Dude, Where's My Reward?: The crew almost never gets paid on any of the jobs that happen onscreen. For that matter, they willingly pass up some of their biggest scores out of the goodness of their hearts. | |
Cowboy Bebop / int_a4e9a09e | featureApplicability |
1.0 | |
Cowboy Bebop / int_a4e9a09e | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_a4e9a09e | |
Cowboy Bebop / int_a51fecb4 | type |
Did You Actually Believe...? | |
Cowboy Bebop / int_a51fecb4 | comment |
Did You Actually Believe...?: Vicious says this to Julia when he's hunting down Spike. | |
Cowboy Bebop / int_a51fecb4 | featureApplicability |
1.0 | |
Cowboy Bebop / int_a51fecb4 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_a51fecb4 | |
Cowboy Bebop / int_a567f7f2 | type |
I Want My Jet Pack | |
Cowboy Bebop / int_a567f7f2 | comment |
I Want My Jetpack: The extremely heavy terraforming of the solar system to the point of somewhere like Io resembling the American Southwest by the 2070s, the huge, sprawling colonies on some of the aforementioned terraformed planets/moons and the first part of a Portal Network being completed in 2021. | |
Cowboy Bebop / int_a567f7f2 | featureApplicability |
1.0 | |
Cowboy Bebop / int_a567f7f2 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_a567f7f2 | |
Cowboy Bebop / int_a6049c20 | type |
Disturbed Doves | |
Cowboy Bebop / int_a6049c20 | comment |
Disturbed Doves: A flock of these go flying when Julia is killed. Another flock takes off when Spike apparently dies. | |
Cowboy Bebop / int_a6049c20 | featureApplicability |
1.0 | |
Cowboy Bebop / int_a6049c20 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_a6049c20 | |
Cowboy Bebop / int_a67b8999 | type |
Extreme Graphical Representation | |
Cowboy Bebop / int_a67b8999 | comment |
Extreme Graphical Representation: Frequently whenever computers are used, but Ed's hacking in "Jamming with Edward" takes it to a whole new level. | |
Cowboy Bebop / int_a67b8999 | featureApplicability |
1.0 | |
Cowboy Bebop / int_a67b8999 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_a67b8999 | |
Cowboy Bebop / int_a6bd0685 | type |
Died in Your Arms Tonight | |
Cowboy Bebop / int_a6bd0685 | comment |
Died in Your Arms Tonight: After finally being reunited, it's not long before this happens with Julia and Spike. | |
Cowboy Bebop / int_a6bd0685 | featureApplicability |
1.0 | |
Cowboy Bebop / int_a6bd0685 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_a6bd0685 | |
Cowboy Bebop / int_a7850fbf | type |
Only Known by Their Nickname | |
Cowboy Bebop / int_a7850fbf | comment |
Only Known by Their Nickname: Ed's real name is unknown- although it may be Françoise- and V.T. from "Heavy Metal Queen" is really named Victoria Terpsichore. | |
Cowboy Bebop / int_a7850fbf | featureApplicability |
1.0 | |
Cowboy Bebop / int_a7850fbf | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_a7850fbf | |
Cowboy Bebop / int_a796d2a6 | type |
Imperial Stormtrooper Marksmanship Academy | |
Cowboy Bebop / int_a796d2a6 | comment |
From the same episode, a nameless mook involved in Vicious's coup manages to shoot off the shackles holding Vicious to the wall of his cell, in the middle of a smoke-filled room during a firefight, without even scratching Vicious himself. The series would have been a lot shorter if that guy had been around in any of the other firefights between Spike and the Red Dragon... | |
Cowboy Bebop / int_a796d2a6 | featureApplicability |
1.0 | |
Cowboy Bebop / int_a796d2a6 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_a796d2a6 | |
Cowboy Bebop / int_a7aa2277 | type |
Lab Pet | |
Cowboy Bebop / int_a7aa2277 | comment |
Lab Pet: Ein is a former lab animal called a "data dog", a Welsh Corgi which somehow has had its intelligence enhanced. It is stolen from the laboratory, and eventually ends up as the Bebop pet and mascot, and friend to Ed. | |
Cowboy Bebop / int_a7aa2277 | featureApplicability |
1.0 | |
Cowboy Bebop / int_a7aa2277 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_a7aa2277 | |
Cowboy Bebop / int_a7aef9ff | type |
Obfuscating Stupidity | |
Cowboy Bebop / int_a7aef9ff | comment |
Obfuscating Stupidity: In her last appearance, the female co-host Judy of the bounty-hunter show is revealed to be an example of this. | |
Cowboy Bebop / int_a7aef9ff | featureApplicability |
1.0 | |
Cowboy Bebop / int_a7aef9ff | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_a7aef9ff | |
Cowboy Bebop / int_a8357dc2 | type |
No Woman's Land | |
Cowboy Bebop / int_a8357dc2 | comment |
No Woman's Land: In a not-entirely-uncommon Western plot, the town on Callisto where most of "Jupiter Jazz" takes place is a collapsing company town with no women living there. Then Faye arrives... | |
Cowboy Bebop / int_a8357dc2 | featureApplicability |
1.0 | |
Cowboy Bebop / int_a8357dc2 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_a8357dc2 | |
Cowboy Bebop / int_a8a04f6f | type |
And I Must Scream | |
Cowboy Bebop / int_a8a04f6f | comment |
And I Must Scream: In the episode "Brain Scratch", the cult leader 'villain' turns out to be a young hacker who got brain damage from a mishap with a mind/machine interface, leaving him a functioning mind with a vegetative body. His only connection to the outside world is through cyberspace, and at the end of the episode Jet pulls that connection to keep him from harming anyone else and leaves him trapped in his own body. | |
Cowboy Bebop / int_a8a04f6f | featureApplicability |
1.0 | |
Cowboy Bebop / int_a8a04f6f | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_a8a04f6f | |
Cowboy Bebop / int_a8a4b41e | type |
Not So Stoic | |
Cowboy Bebop / int_a8a4b41e | comment |
Not So Stoic: Despite the fact that Spike's emotions are either bored, eager (for a fight), or annoyed, when he fights against Tongpu, he is very clearly afraid. | |
Cowboy Bebop / int_a8a4b41e | featureApplicability |
1.0 | |
Cowboy Bebop / int_a8a4b41e | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_a8a4b41e | |
Cowboy Bebop / int_a939a527 | type |
Red Eyes, Take Warning | |
Cowboy Bebop / int_a939a527 | comment |
Red Eyes, Take Warning: Tongpu in "Pierrot le Fou". Anyone taking the Bloody Eye drug in "Asteroid Blues". Vicious' pet bird has red eyes as well. | |
Cowboy Bebop / int_a939a527 | featureApplicability |
1.0 | |
Cowboy Bebop / int_a939a527 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_a939a527 | |
Cowboy Bebop / int_a9c7258a | type |
Absent Aliens | |
Cowboy Bebop / int_a9c7258a | comment |
Absent Aliens: There was passing reference to life on Ganymede, but nothing intelligent, and it may have only been there after terraforming. | |
Cowboy Bebop / int_a9c7258a | featureApplicability |
1.0 | |
Cowboy Bebop / int_a9c7258a | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_a9c7258a | |
Cowboy Bebop / int_aa245ded | type |
Mob War | |
Cowboy Bebop / int_aa245ded | comment |
Mob War: "Ballad of Fallen Angels" starts out with two captains from rival syndicates trying to work out a truce to avoid this. Vicious has other plans, since he'd love nothing better than all-out war. | |
Cowboy Bebop / int_aa245ded | featureApplicability |
1.0 | |
Cowboy Bebop / int_aa245ded | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_aa245ded | |
Cowboy Bebop / int_abad35b4 | type |
Soundtrack Dissonance | |
Cowboy Bebop / int_abad35b4 | comment |
Soundtrack Dissonance: Intentionally employed with the cheery Space Warriors jingle playing over a scene of dead and wounded diners. Sometimes, you don't even need visuals. Also, the fight between Spike and Pierrot in a theme park. The merry fanfare gets more distorted and horrifying the more you and Spike realize he's completely outmatched and about to die. Beautifully employed here when Vicious throws Spike out of a church window. | |
Cowboy Bebop / int_abad35b4 | featureApplicability |
1.0 | |
Cowboy Bebop / int_abad35b4 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_abad35b4 | |
Cowboy Bebop / int_abc28948 | type |
Straw Misogynist | |
Cowboy Bebop / int_abc28948 | comment |
Straw Misogynist: Crops up throughout the series, but with enough self-awareness (and enough strong female characters) to show the flaws at work behind those kinds of assumptions. Jet can't even quite bring himself to believe there's any fundamental difference between human beings of either gender, even as he's saying it: | |
Cowboy Bebop / int_abc28948 | featureApplicability |
1.0 | |
Cowboy Bebop / int_abc28948 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_abc28948 | |
Cowboy Bebop / int_abd29ad8 | type |
No-Sell | |
Cowboy Bebop / int_abd29ad8 | comment |
No-Sell: Spike can't so much as knock Ed's dad off-balance. | |
Cowboy Bebop / int_abd29ad8 | featureApplicability |
1.0 | |
Cowboy Bebop / int_abd29ad8 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_abd29ad8 | |
Cowboy Bebop / int_ac0827be | type |
Private Eye Monologue | |
Cowboy Bebop / int_ac0827be | comment |
Private Eye Monologue: Jet, being a former detective, supplies one occasionally, such as at the beginning of "Boogie Woogie Feng Shui". | |
Cowboy Bebop / int_ac0827be | featureApplicability |
1.0 | |
Cowboy Bebop / int_ac0827be | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_ac0827be | |
Cowboy Bebop / int_ac09dc0f | type |
Alas, Poor Villain | |
Cowboy Bebop / int_ac09dc0f | comment |
Alas, Poor Villain: Teddy Bomber in Cowboy Funk is really trying hard to make a statement with his bombs. But no matter how hard he tries, he gets ignored or shushed. And then punched in the face. By Spike, then Jet, then Faye. | |
Cowboy Bebop / int_ac09dc0f | featureApplicability |
1.0 | |
Cowboy Bebop / int_ac09dc0f | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_ac09dc0f | |
Cowboy Bebop / int_ac4ac8e5 | type |
Idiosyncratic Episode Naming | |
Cowboy Bebop / int_ac4ac8e5 | comment |
Idiosyncratic Episode Naming: The episodes are called "Sessions". See Titled After the Song below for further info. | |
Cowboy Bebop / int_ac4ac8e5 | featureApplicability |
1.0 | |
Cowboy Bebop / int_ac4ac8e5 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_ac4ac8e5 | |
Cowboy Bebop / int_ac7cbf8d | type |
Myth Arc | |
Cowboy Bebop / int_ac7cbf8d | comment |
Myth Arc: Spike's search for his lost love Julia. | |
Cowboy Bebop / int_ac7cbf8d | featureApplicability |
1.0 | |
Cowboy Bebop / int_ac7cbf8d | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_ac7cbf8d | |
Cowboy Bebop / int_acecb17d | type |
Chekhov's Skill | |
Cowboy Bebop / int_acecb17d | comment |
Chekhov's Skill: Spike teaches Rocco to do a judo-like throw near the beginning of the episode he appears in. At the end, he does it to one of the villains and beams with approval and then gets shot and dies. Ed shows that she can remotely steer ships via satellite when she wrecks the police cruiser. Guess how she directs the Bebop to come back for her at the end of the episode? A minor one from "Honky Tonk Woman", where Spike demonstrates his ability to swallow and regurgitate objects at will with a cigarette which later comes in useful for preventing Faye from getting her hands on the poker chip. | |
Cowboy Bebop / int_acecb17d | featureApplicability |
1.0 | |
Cowboy Bebop / int_acecb17d | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_acecb17d | |
Cowboy Bebop / int_ad641426 | type |
Trademark Favorite Food | |
Cowboy Bebop / int_ad641426 | comment |
Trademark Favorite Food: Ed's father really likes eggs. | |
Cowboy Bebop / int_ad641426 | featureApplicability |
1.0 | |
Cowboy Bebop / int_ad641426 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_ad641426 | |
Cowboy Bebop / int_ad8d3c2e | type |
Mechanical Muscles | |
Cowboy Bebop / int_ad8d3c2e | comment |
Mechanical Muscles: Jet's prosthetic arm looks a bit bulkier than his regular one, and the joints in particular◊ look like pretty muscular. | |
Cowboy Bebop / int_ad8d3c2e | featureApplicability |
1.0 | |
Cowboy Bebop / int_ad8d3c2e | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_ad8d3c2e | |
Cowboy Bebop / int_ad97c3a0 | type |
Samurai Cowboy | |
Cowboy Bebop / int_ad97c3a0 | comment |
Samurai Cowboy: Cowboy Andy - call him Musashi! | |
Cowboy Bebop / int_ad97c3a0 | featureApplicability |
1.0 | |
Cowboy Bebop / int_ad97c3a0 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_ad97c3a0 | |
Cowboy Bebop / int_adf58b7a | type |
Knockout Gas | |
Cowboy Bebop / int_adf58b7a | comment |
Knockout Gas: Comes in convenient aerosol cans in the future, apparently. Hakim Abdul uses a can to knock out Ein (although it only works for a few seconds), while Faye later uses a lipstick-sized container to take down a hijacker in "Waltz For Venus." | |
Cowboy Bebop / int_adf58b7a | featureApplicability |
1.0 | |
Cowboy Bebop / int_adf58b7a | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_adf58b7a | |
Cowboy Bebop / int_ae050352 | type |
Conveniently Timed Attack from Behind | |
Cowboy Bebop / int_ae050352 | comment |
Conveniently Timed Attack from Behind: Gren rescuing Faye in "Jupiter Jazz". Fad rescues Jet from Udai Taxim this way. | |
Cowboy Bebop / int_ae050352 | featureApplicability |
1.0 | |
Cowboy Bebop / int_ae050352 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_ae050352 | |
Cowboy Bebop / int_ae3d6438 | type |
Deadpan Snarker | |
Cowboy Bebop / int_ae3d6438 | comment |
Deadpan Snarker: Spike. Not that Jet and Faye don't engage in snarking every now and then, but Spike easily outdoes them. | |
Cowboy Bebop / int_ae3d6438 | featureApplicability |
1.0 | |
Cowboy Bebop / int_ae3d6438 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_ae3d6438 | |
Cowboy Bebop / int_aea164f3 | type |
Playing with Syringes | |
Cowboy Bebop / int_aea164f3 | comment |
Playing with Syringes: "Pierrot Le Fou" is about a result of this running afoul of Spike. | |
Cowboy Bebop / int_aea164f3 | featureApplicability |
1.0 | |
Cowboy Bebop / int_aea164f3 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_aea164f3 | |
Cowboy Bebop / int_aff29d6f | type |
Beauty, Brains and Brawn | |
Cowboy Bebop / int_aff29d6f | comment |
Beauty, Brains, and Brawn: Faye is the Beauty, and despite his hulking appearance, Jet is the Brains, while as the best fighter, the lanky Spike is the Brawn. | |
Cowboy Bebop / int_aff29d6f | featureApplicability |
1.0 | |
Cowboy Bebop / int_aff29d6f | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_aff29d6f | |
Cowboy Bebop / int_b032e4ed | type |
Ms. Fanservice | |
Cowboy Bebop / int_b032e4ed | comment |
Ms. Fanservice: Faye, Judy from the Show Within a Show, Big Shot, and Julia. | |
Cowboy Bebop / int_b032e4ed | featureApplicability |
1.0 | |
Cowboy Bebop / int_b032e4ed | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_b032e4ed | |
Cowboy Bebop / int_b034d333 | type |
Film Noir | |
Cowboy Bebop / int_b034d333 | comment |
Film Noir: Plays a major influence on the series and applies to most of the more serious episodes, especially the finale. | |
Cowboy Bebop / int_b034d333 | featureApplicability |
1.0 | |
Cowboy Bebop / int_b034d333 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_b034d333 | |
Cowboy Bebop / int_b06c38a1 | type |
Our Product Sucks | |
Cowboy Bebop / int_b06c38a1 | comment |
Our Product Sucks: Many of the previews, usually courtesy of Jet, who gets to let out more of his wackier side instead of needing to be The Reliable One. | |
Cowboy Bebop / int_b06c38a1 | featureApplicability |
1.0 | |
Cowboy Bebop / int_b06c38a1 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_b06c38a1 | |
Cowboy Bebop / int_b149d59f | type |
Off Bridge, onto Vehicle | |
Cowboy Bebop / int_b149d59f | comment |
Off Bridge, onto Vehicle: All the time. It's an action series, after all. Twice in "Stray Dog Strut": the first time, in an extremely straight example has Ein and Spike jump off a bridge onto a fishing barge — only for Ein to jump off the barge and knock both him and Spike into the water, leaving Hakim behind. Then, during the climax of the episode, jumps out of a moving car, off a raised highway over water, forcing Spike to divert course to catch him on top of his ship. In "Boogie Woogie Feng Shui", Jet and Meifa jump off the top of a stone wall and land on a passing bus to avoid the two pursuing gunmen. | |
Cowboy Bebop / int_b149d59f | featureApplicability |
1.0 | |
Cowboy Bebop / int_b149d59f | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_b149d59f | |
Cowboy Bebop / int_b1f4c5bb | type |
Enhance Button | |
Cowboy Bebop / int_b1f4c5bb | comment |
Used extensively for tracking down bounties. They can zoom in, compare facial features to a database to bring up info on a bounty, and enable infra-red vision. | |
Cowboy Bebop / int_b1f4c5bb | featureApplicability |
1.0 | |
Cowboy Bebop / int_b1f4c5bb | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_b1f4c5bb | |
Cowboy Bebop / int_b2463ea1 | type |
Intellectual Animal | |
Cowboy Bebop / int_b2463ea1 | comment |
Intellectual Animal: Spike is afforded the opportunity to save Ein by the latter carefully executing his escape from Hakim's car by searching for and utilizing the car door button and jumping out of it. | |
Cowboy Bebop / int_b2463ea1 | featureApplicability |
1.0 | |
Cowboy Bebop / int_b2463ea1 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_b2463ea1 | |
Cowboy Bebop / int_b27ce121 | type |
Quivering Eyes | |
Cowboy Bebop / int_b27ce121 | comment |
Quivering Eyes | |
Cowboy Bebop / int_b27ce121 | featureApplicability |
1.0 | |
Cowboy Bebop / int_b27ce121 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_b27ce121 | |
Cowboy Bebop / int_b2c737e8 | type |
Klingon Promotion | |
Cowboy Bebop / int_b2c737e8 | comment |
Klingon Promotion: In "The Real Folk Blues (Part I)," Vicious kills the leadership of the Red Dragon and takes their place. | |
Cowboy Bebop / int_b2c737e8 | featureApplicability |
1.0 | |
Cowboy Bebop / int_b2c737e8 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_b2c737e8 | |
Cowboy Bebop / int_b2cdd776 | type |
Bottomless Magazines | |
Cowboy Bebop / int_b2cdd776 | comment |
Bottomless Magazines: Vicious' mooks wield automatic weapons which keep firing after they're dead. Averted in that Spike is shown reloading his pistol quite a few times. Mad Pierrot's cane gun in "Pierrot Le Fou" can be fired as rapidly as he feels like, despite it having no conceivable place to store any ammo besides the one round in the chamber. | |
Cowboy Bebop / int_b2cdd776 | featureApplicability |
-1.0 | |
Cowboy Bebop / int_b2cdd776 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_b2cdd776 | |
Cowboy Bebop / int_b2cf12 | type |
Celebratory Body Tossing | |
Cowboy Bebop / int_b2cf12 | comment |
Celebratory Body Tossing: While on Earth, Radical Edward manages to find her father. When the two reunite, he proceeds to toss her about in the air in celebration. | |
Cowboy Bebop / int_b2cf12 | featureApplicability |
1.0 | |
Cowboy Bebop / int_b2cf12 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_b2cf12 | |
Cowboy Bebop / int_b434558 | type |
Video Phone | |
Cowboy Bebop / int_b434558 | comment |
Video Phone: The in-universe equivalent to the cell phone uses video feeds on both ends of a call. | |
Cowboy Bebop / int_b434558 | featureApplicability |
1.0 | |
Cowboy Bebop / int_b434558 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_b434558 | |
Cowboy Bebop / int_b4ed2f29 | type |
The Man Behind the Curtain | |
Cowboy Bebop / int_b4ed2f29 | comment |
The Man Behind the Curtain: Dr. Londes, the antagonist of "Brain Scratch" and cult mastermind, turns out to be a young boy in a coma. | |
Cowboy Bebop / int_b4ed2f29 | featureApplicability |
1.0 | |
Cowboy Bebop / int_b4ed2f29 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_b4ed2f29 | |
Cowboy Bebop / int_b53077b3 | type |
Take That! | |
Cowboy Bebop / int_b53077b3 | comment |
Take That!: During its original airing in Japan, a number of episodes were deemed un-airable due to recent school violence. It was questionable whether the series would extend beyond episode 13. In response to this, an episode entitled "Session 13.5: Mish-Mash Blues" was made featuring scenes from the unairable episodes with the voice actors discussing the show. Many people don't know that Cowboy Bebop actually has a Japanese Hip-Hop song called "Recover the Sky of Day," which reflects the somber situation of society at the time, among its list of ED songs. Cold, macho Callisto is an obvious dig at North Korea. | |
Cowboy Bebop / int_b53077b3 | featureApplicability |
1.0 | |
Cowboy Bebop / int_b53077b3 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_b53077b3 | |
Cowboy Bebop / int_b53c113f | type |
TerroristWithoutACause | |
Cowboy Bebop / int_b53c113f | comment |
Terrorist Without A Cause: Subverted with Teddy Bomber; he does have a cause, but nobody cares what it is and he keeps getting interrupted before he can finish telling anybody. | |
Cowboy Bebop / int_b53c113f | featureApplicability |
-0.3 | |
Cowboy Bebop / int_b53c113f | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_b53c113f | |
Cowboy Bebop / int_b58b4e3c | type |
Too Dumb to Live | |
Cowboy Bebop / int_b58b4e3c | comment |
One of Udai's criminals tries to flee the scene through the airlock... and promptly spaces himself. | |
Cowboy Bebop / int_b58b4e3c | featureApplicability |
1.0 | |
Cowboy Bebop / int_b58b4e3c | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_b58b4e3c | |
Cowboy Bebop / int_b5e63cc4 | type |
Shadow Archetype | |
Cowboy Bebop / int_b5e63cc4 | comment |
Shadow Archetype: It's heavily implied that Vicious is what Spike would've turned into without Julia's influence (and vice-versa). Vincent, the main antagonist of Knockin' on Heaven's Door, is convinced that he living in a dream, a world-view eerily similar to Spike's. | |
Cowboy Bebop / int_b5e63cc4 | featureApplicability |
1.0 | |
Cowboy Bebop / int_b5e63cc4 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_b5e63cc4 | |
Cowboy Bebop / int_b628db4c | type |
"Hey, You!" Haymaker | |
Cowboy Bebop / int_b628db4c | comment |
"Hey, You!" Haymaker: Used by Faye to catch the Teddybear Bomber. Spike gives one to a criminal at the beginning of "Bohemian Rhapsody". | |
Cowboy Bebop / int_b628db4c | featureApplicability |
1.0 | |
Cowboy Bebop / int_b628db4c | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_b628db4c | |
Cowboy Bebop / int_b707726f | type |
Hypocritical Humor | |
Cowboy Bebop / int_b707726f | comment |
Hypocritical Humor: When Faye eats Ein's food, the only thing left in the fridge. The pirates from "Wild Horses" jokingly compare themselves to Robin Hood-like social reformers for stealing ships from other people. | |
Cowboy Bebop / int_b707726f | featureApplicability |
1.0 | |
Cowboy Bebop / int_b707726f | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_b707726f | |
Cowboy Bebop / int_b739f0d2 | type |
Finger Gun | |
Cowboy Bebop / int_b739f0d2 | comment |
Finger Gun: Used by Spike in "Sympathy for the Devil" as well as the last episode. | |
Cowboy Bebop / int_b739f0d2 | featureApplicability |
1.0 | |
Cowboy Bebop / int_b739f0d2 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_b739f0d2 | |
Cowboy Bebop / int_b77eb3b2 | type |
Revenge by Proxy | |
Cowboy Bebop / int_b77eb3b2 | comment |
Revenge by Proxy: Vicious tries to get back at Spike by targeting Julia. | |
Cowboy Bebop / int_b77eb3b2 | featureApplicability |
1.0 | |
Cowboy Bebop / int_b77eb3b2 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_b77eb3b2 | |
Cowboy Bebop / int_b7920c43 | type |
Lost in Translation | |
Cowboy Bebop / int_b7920c43 | comment |
In the original dialogue, it's more a case of Lost in Translation as Spike is unfamiliar with the concept of generational suffixes. | |
Cowboy Bebop / int_b7920c43 | featureApplicability |
1.0 | |
Cowboy Bebop / int_b7920c43 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_b7920c43 | |
Cowboy Bebop / int_b7c53a22 | type |
Blood Knight | |
Cowboy Bebop / int_b7c53a22 | comment |
A Blood Knight who refuses to leave his war behind, Vicious wields a katana... and a lot of strategically-placed high explosives. | |
Cowboy Bebop / int_b7c53a22 | featureApplicability |
1.0 | |
Cowboy Bebop / int_b7c53a22 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_b7c53a22 | |
Cowboy Bebop / int_b8dbe475 | type |
Blood from the Mouth | |
Cowboy Bebop / int_b8dbe475 | comment |
Blood from the Mouth: In "Jupiter Jazz (Part II)", when Spike finds the dying Gren after the latter's ship crashes, shot down by Vicious. Also, in the penultimate episode when Vicious brutally murders each of the elders of the Red Dragon syndicate. | |
Cowboy Bebop / int_b8dbe475 | featureApplicability |
1.0 | |
Cowboy Bebop / int_b8dbe475 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_b8dbe475 | |
Cowboy Bebop / int_b905e88c | type |
People Jars | |
Cowboy Bebop / int_b905e88c | comment |
People Jars: Faye when she's cryogenically frozen. | |
Cowboy Bebop / int_b905e88c | featureApplicability |
1.0 | |
Cowboy Bebop / int_b905e88c | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_b905e88c | |
Cowboy Bebop / int_b9a9d078 | type |
The Noseless | |
Cowboy Bebop / int_b9a9d078 | comment |
The Noseless: Ed, when not shown in profile. | |
Cowboy Bebop / int_b9a9d078 | featureApplicability |
1.0 | |
Cowboy Bebop / int_b9a9d078 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_b9a9d078 | |
Cowboy Bebop / int_b9d334b2 | type |
Aerith and Bob | |
Cowboy Bebop / int_b9d334b2 | comment |
Aerith and Bob: Most of the names are real, but in some cases it can be hard to tell, sometimes because of the translation/transliteration difficulties: Grencia, for example, or Rhint. Udai is a not-uncommon Muslim name which can be Arabic or Sanskrit, but Taksim is a square in Turkey; the word means "division" or "distribution". | |
Cowboy Bebop / int_b9d334b2 | featureApplicability |
1.0 | |
Cowboy Bebop / int_b9d334b2 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_b9d334b2 | |
Cowboy Bebop / int_b9f472b | type |
Storming the Castle | |
Cowboy Bebop / int_b9f472b | comment |
Storming the Castle: Spike's one-man assault on the Red Dragon in the Grand Finale. | |
Cowboy Bebop / int_b9f472b | featureApplicability |
1.0 | |
Cowboy Bebop / int_b9f472b | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_b9f472b | |
Cowboy Bebop / int_ba236071 | type |
It Makes Sense in Context | |
Cowboy Bebop / int_ba236071 | comment |
Spike does this to himself in "Heavy Metal Queen". It's the only way his plan would work, trust us. | |
Cowboy Bebop / int_ba236071 | featureApplicability |
1.0 | |
Cowboy Bebop / int_ba236071 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_ba236071 | |
Cowboy Bebop / int_babc974 | type |
Sadistic Choice | |
Cowboy Bebop / int_babc974 | comment |
Sadistic Choice: Vicious gives one to Julia - kill Spike or they both die. | |
Cowboy Bebop / int_babc974 | featureApplicability |
1.0 | |
Cowboy Bebop / int_babc974 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_babc974 | |
Cowboy Bebop / int_bb03c099 | type |
Cool Gate | |
Cowboy Bebop / int_bb03c099 | comment |
Cool Gate: The hyperspace gates. | |
Cowboy Bebop / int_bb03c099 | featureApplicability |
1.0 | |
Cowboy Bebop / int_bb03c099 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_bb03c099 | |
Cowboy Bebop / int_bb18e3c9 | type |
Detonation Moon | |
Cowboy Bebop / int_bb18e3c9 | comment |
Detonation Moon: Earth's Moon was blown to pieces by the Astral Gate accident in 2021, causing a series of disasters, tidal waves, and meteor impacts that are still ongoing to the present day, prompting the mass evacuation of Earth and the rapid colonization of the Solar System. Which, incidentally, explains the low-population Retro Universe future of the series. | |
Cowboy Bebop / int_bb18e3c9 | featureApplicability |
1.0 | |
Cowboy Bebop / int_bb18e3c9 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_bb18e3c9 | |
Cowboy Bebop / int_bb40e7e0 | type |
Failed Future Forecast | |
Cowboy Bebop / int_bb40e7e0 | comment |
Failed Future Forecast: In the show's timeline, the first astral gates were built in 2021. | |
Cowboy Bebop / int_bb40e7e0 | featureApplicability |
1.0 | |
Cowboy Bebop / int_bb40e7e0 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_bb40e7e0 | |
Cowboy Bebop / int_bbb3a5a0 | type |
Splash of Color | |
Cowboy Bebop / int_bbb3a5a0 | comment |
Splash of Color: In some of the Deliberately Monochrome scenes, eg. the rose that represents Julia. | |
Cowboy Bebop / int_bbb3a5a0 | featureApplicability |
1.0 | |
Cowboy Bebop / int_bbb3a5a0 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_bbb3a5a0 | |
Cowboy Bebop / int_bc74ef27 | type |
Berserk Button | |
Cowboy Bebop / int_bc74ef27 | comment |
Spike acts laid-back, and never seems to take personal offense to people trying to kill him. He's not even coldly methodical, he's just an easy-going cowboy. Right up until you piss him off. | |
Cowboy Bebop / int_bc74ef27 | featureApplicability |
1.0 | |
Cowboy Bebop / int_bc74ef27 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_bc74ef27 | |
Cowboy Bebop / int_bcd27e37 | type |
Improbable Aiming Skills | |
Cowboy Bebop / int_bcd27e37 | comment |
Improbable Aiming Skills: Faye is a good enough shot to blow out the tires of a mobster's car. Twice. From the same episode, a nameless mook involved in Vicious's coup manages to shoot off the shackles holding Vicious to the wall of his cell, in the middle of a smoke-filled room during a firefight, without even scratching Vicious himself. The series would have been a lot shorter if that guy had been around in any of the other firefights between Spike and the Red Dragon... | |
Cowboy Bebop / int_bcd27e37 | featureApplicability |
1.0 | |
Cowboy Bebop / int_bcd27e37 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_bcd27e37 | |
Cowboy Bebop / int_bcdfbe4a | type |
Chef of Iron | |
Cowboy Bebop / int_bcdfbe4a | comment |
Chef of Iron: Jet can always be counted on to whip up something to eat (when there's food to cook), even if he only has one or two ingredients to work with. This contrasts well with Spike's cooking skills, which consist of blowtorching the food into carbonized lumps. | |
Cowboy Bebop / int_bcdfbe4a | featureApplicability |
1.0 | |
Cowboy Bebop / int_bcdfbe4a | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_bcdfbe4a | |
Cowboy Bebop / int_bcf1bb32 | type |
Ominous Multiple Screens | |
Cowboy Bebop / int_bcf1bb32 | comment |
Ominous Multiple Screens: Londes appears in this form when Spike confronts him. | |
Cowboy Bebop / int_bcf1bb32 | featureApplicability |
1.0 | |
Cowboy Bebop / int_bcf1bb32 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_bcf1bb32 | |
Cowboy Bebop / int_bcfc7495 | type |
Cowboy Episode | |
Cowboy Bebop / int_bcfc7495 | comment |
Cowboy Episode: It's the name of the show and heavily informs the tone and aesthetic, but the most direct and prominent cases are in episodes like "Mushroom Samba" and "Cowboy Funk", both parody episodes. | |
Cowboy Bebop / int_bcfc7495 | featureApplicability |
1.0 | |
Cowboy Bebop / int_bcfc7495 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_bcfc7495 | |
Cowboy Bebop / int_bd4264a3 | type |
Slasher Smile | |
Cowboy Bebop / int_bd4264a3 | comment |
Slasher Smile: Vicious rarely smiles, but given his personality, it can't be anything but this when he does. In his first appearance, the only time he comes close to smiling is when he and Spike are in back to back in a fight for their lives in a flashback. Pirate/hacker George from "Wild Horses" gets in a couple of good ones when he takes over the Bebop with his computer virus. Tongpu has one of these so madly twisted you can hear his teeth grinding. | |
Cowboy Bebop / int_bd4264a3 | featureApplicability |
1.0 | |
Cowboy Bebop / int_bd4264a3 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_bd4264a3 | |
Cowboy Bebop / int_bd7d0416 | type |
Beleaguered Bureaucrat | |
Cowboy Bebop / int_bd7d0416 | comment |
Beleaguered Bureaucrat: When government officials are portrayed positively, they will probably be this. | |
Cowboy Bebop / int_bd7d0416 | featureApplicability |
1.0 | |
Cowboy Bebop / int_bd7d0416 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_bd7d0416 | |
Cowboy Bebop / int_bd842706 | type |
Hologram | |
Cowboy Bebop / int_bd842706 | comment |
Hologram: "Pierrot Le Fou". The flying cherub that appears to Spike in Space Land. | |
Cowboy Bebop / int_bd842706 | featureApplicability |
1.0 | |
Cowboy Bebop / int_bd842706 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_bd842706 | |
Cowboy Bebop / int_bdddc73e | type |
Yakuza | |
Cowboy Bebop / int_bdddc73e | comment |
Yakuza: Spike typifies the classic "noble yakuza" protagonist, while Vicious is an equally classic example of the "nihilist yakuza" villain. | |
Cowboy Bebop / int_bdddc73e | featureApplicability |
1.0 | |
Cowboy Bebop / int_bdddc73e | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_bdddc73e | |
Cowboy Bebop / int_be6b0200 | type |
Sexophone | |
Cowboy Bebop / int_be6b0200 | comment |
Sexophone: Appears in "Jupiter Jazz" when Faye is at Gren's apartment. | |
Cowboy Bebop / int_be6b0200 | featureApplicability |
1.0 | |
Cowboy Bebop / int_be6b0200 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_be6b0200 | |
Cowboy Bebop / int_be8416ea | type |
Shrouded in Myth | |
Cowboy Bebop / int_be8416ea | comment |
Shrouded in Myth: Ed is purported to be a "seven-foot-tall ex-basketball pro, Hindu guru, drag queen alien" before the crew actually meets her in "Jammin' with Edward". | |
Cowboy Bebop / int_be8416ea | featureApplicability |
1.0 | |
Cowboy Bebop / int_be8416ea | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_be8416ea | |
Cowboy Bebop / int_beb9a361 | type |
Anti-Hero | |
Cowboy Bebop / int_beb9a361 | comment |
Anti-Hero: Most main characters are Pragmatic Heroes, with moments of Nominal Herodom on a bad day. The exception is more heroic Jet, who is a Knight in Sour Armor. | |
Cowboy Bebop / int_beb9a361 | featureApplicability |
1.0 | |
Cowboy Bebop / int_beb9a361 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_beb9a361 | |
Cowboy Bebop / int_bf7473fb | type |
Executive Suite Fight | |
Cowboy Bebop / int_bf7473fb | comment |
Executive Suite Fight: The climactic battle in the last episode takes place in the Red Dragon Syndicate's headquarters in an office tower on Mars. | |
Cowboy Bebop / int_bf7473fb | featureApplicability |
1.0 | |
Cowboy Bebop / int_bf7473fb | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_bf7473fb | |
Cowboy Bebop / int_c02a3bf2 | type |
Imperiled in Pregnancy | |
Cowboy Bebop / int_c02a3bf2 | comment |
Imperiled in Pregnancy: "Asteroid Blues" features a supposedly heavily pregnant woman on the run with a man wanted for drug smuggling, with the police in hot pursuit. The belly turns out to be a huge bundle of Bloody Eye vials. | |
Cowboy Bebop / int_c02a3bf2 | featureApplicability |
1.0 | |
Cowboy Bebop / int_c02a3bf2 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_c02a3bf2 | |
Cowboy Bebop / int_c09dbbbb | type |
Weaksauce Weakness | |
Cowboy Bebop / int_c09dbbbb | comment |
Weaksauce Weakness: Tongpu is a psychotic, unstoppable, bulletproof Psychopathic Manchild. He has exactly two weaknesses, both psychological: A pathological fear of cats due to the experiments that he was subjected to, and feeling pain, induced in this case by Spike hurling a knife (a projectile too slow to be stopped by Pierrot's experimental shield) into his thigh. | |
Cowboy Bebop / int_c09dbbbb | featureApplicability |
1.0 | |
Cowboy Bebop / int_c09dbbbb | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_c09dbbbb | |
Cowboy Bebop / int_c0e3994b | type |
Double Standard: Abuse, Female on Male | |
Cowboy Bebop / int_c0e3994b | comment |
Double Standard: Abuse, Female on Male: When Big Shot is cancelled, Judy shouts at Punch and gives him a Dope Slap. It's Played for Laughs, of course. | |
Cowboy Bebop / int_c0e3994b | featureApplicability |
1.0 | |
Cowboy Bebop / int_c0e3994b | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_c0e3994b | |
Cowboy Bebop / int_c12f0c4 | type |
Outrun the Fireball | |
Cowboy Bebop / int_c12f0c4 | comment |
Outrun the Fireball: IN SPACE!, no less. | |
Cowboy Bebop / int_c12f0c4 | featureApplicability |
1.0 | |
Cowboy Bebop / int_c12f0c4 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_c12f0c4 | |
Cowboy Bebop / int_c145f69b | type |
Subverted Trope | |
Cowboy Bebop / int_c145f69b | comment |
Udai Taxim is a sociopathic mob enforcer and fairly chilling, but not necessarily because he's black. He wears glasses, and is notably thin and slightly built, much smaller than Jet and about even with most of his fellow jailbreakees — all of whom badly underestimate him, since despite the difference in size, Taxim can still hold off Jet, mechanical arm and all. And then it turns out that he didn't carry quite as much of the blame for Jet's predicament as Jet always thought, since Fad had sold him out before they even arrived on the scene. | |
Cowboy Bebop / int_c145f69b | featureApplicability |
1.0 | |
Cowboy Bebop / int_c145f69b | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_c145f69b | |
Cowboy Bebop / int_c15f1f71 | type |
Keeping the Handicap | |
Cowboy Bebop / int_c15f1f71 | comment |
Keeping the Handicap: In "Black Dog Serenade", Faye questions why Jet doesn't get an organic arm replacement since, in the future of the series, organs can be cultivated and easily replace missing limbs. However Jet opts for the artificial one, largely as a reminder of the day he lost his real arm via a trap the mob and his partner, Fad, who was on their dime, lured him into and not to get too careless as he did in the past. | |
Cowboy Bebop / int_c15f1f71 | featureApplicability |
1.0 | |
Cowboy Bebop / int_c15f1f71 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_c15f1f71 | |
Cowboy Bebop / int_c1967d3e | type |
Retro Universe | |
Cowboy Bebop / int_c1967d3e | comment |
Retro Universe: Set in 2070s, but the clothing, hair-styles, music and general mood come straight from the 1970s. | |
Cowboy Bebop / int_c1967d3e | featureApplicability |
1.0 | |
Cowboy Bebop / int_c1967d3e | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_c1967d3e | |
Cowboy Bebop / int_c2393191 | type |
Show Within a Show | |
Cowboy Bebop / int_c2393191 | comment |
Show Within a Show: Big Shot gives info on fugitives in a rather silly manner, which mostly just informs the audience, as the crew already knows most of what is said and even some more. | |
Cowboy Bebop / int_c2393191 | featureApplicability |
1.0 | |
Cowboy Bebop / int_c2393191 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_c2393191 | |
Cowboy Bebop / int_c26fae5e | type |
Casual Interplanetary Travel | |
Cowboy Bebop / int_c26fae5e | comment |
Casual Interplanetary Travel: The constantly broke protagonists are nevertheless able to afford to operate an interplanetary fishing(!?) ship. This is facilitated by hyperspace, however. They do run out of fuel and food at points. | |
Cowboy Bebop / int_c26fae5e | featureApplicability |
1.0 | |
Cowboy Bebop / int_c26fae5e | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_c26fae5e | |
Cowboy Bebop / int_c2c80ef | type |
Neck Lift | |
Cowboy Bebop / int_c2c80ef | comment |
Neck Lift: Jet does it to Faye when he gets angry about Spike leaving. | |
Cowboy Bebop / int_c2c80ef | featureApplicability |
1.0 | |
Cowboy Bebop / int_c2c80ef | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_c2c80ef | |
Cowboy Bebop / int_c2fc1ae | type |
Neck Snap | |
Cowboy Bebop / int_c2fc1ae | comment |
Neck Snap: In "Boogie Woogie Feng Shui", Jet snaps the neck of a syndicate goon after interrogating him. | |
Cowboy Bebop / int_c2fc1ae | featureApplicability |
1.0 | |
Cowboy Bebop / int_c2fc1ae | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_c2fc1ae | |
Cowboy Bebop / int_c313d43a | type |
True Companions | |
Cowboy Bebop / int_c313d43a | comment |
True Companions: Faye describes the crew to be this close as early as episode 5. It probably isn't really the case until episode 13. | |
Cowboy Bebop / int_c313d43a | featureApplicability |
1.0 | |
Cowboy Bebop / int_c313d43a | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_c313d43a | |
Cowboy Bebop / int_c3585f4a | type |
Boom, Headshot! | |
Cowboy Bebop / int_c3585f4a | comment |
Boom, Headshot!: How Udai dies, right before he's about to kill Jet. Several Dragons die this way in the fight at Vicious' execution. Bartenders tend to get headshot before all hell breaks loose (see Book Ends above). | |
Cowboy Bebop / int_c3585f4a | featureApplicability |
1.0 | |
Cowboy Bebop / int_c3585f4a | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_c3585f4a | |
Cowboy Bebop / int_c36cba70 | type |
Mooks | |
Cowboy Bebop / int_c36cba70 | comment |
Abdul Hakim beats up a group of mooks pretty easily. | |
Cowboy Bebop / int_c36cba70 | featureApplicability |
1.0 | |
Cowboy Bebop / int_c36cba70 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_c36cba70 | |
Cowboy Bebop / int_c38afac1 | type |
Otaku | |
Cowboy Bebop / int_c38afac1 | comment |
Otaku: Spike and Jet enlist the services of an old-school video otaku in an attempt to watch an old tape. He goes into fits of ecstasy upon seeing that it's Betamax, and nearly has a heart attack when Spike tries to fix an issue by kicking the player and destroying it entirely. In the original Adult Swim airing of "Jamming With Edward", Faye mentions that the hacker was probably a "chubby otaku". Every airing afterwards, it was changed to something along the lines of "Nerdy, pasty little geek with a bad skin disorder." note As of the 9/19/10 airing, the line's been changed back to the original "chubby otaku". | |
Cowboy Bebop / int_c38afac1 | featureApplicability |
1.0 | |
Cowboy Bebop / int_c38afac1 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_c38afac1 | |
Cowboy Bebop / int_c4e14ea2 | type |
Unorthodox Holstering | |
Cowboy Bebop / int_c4e14ea2 | comment |
Unorthodox Holstering: Jet's old partner Fad has a particularly cool version. | |
Cowboy Bebop / int_c4e14ea2 | featureApplicability |
1.0 | |
Cowboy Bebop / int_c4e14ea2 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_c4e14ea2 | |
Cowboy Bebop / int_c52ac939 | type |
Helium Speech | |
Cowboy Bebop / int_c52ac939 | comment |
Helium Speech: In "Waltz For Venus". | |
Cowboy Bebop / int_c52ac939 | featureApplicability |
1.0 | |
Cowboy Bebop / int_c52ac939 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_c52ac939 | |
Cowboy Bebop / int_c558da6a | type |
Gunship Rescue | |
Cowboy Bebop / int_c558da6a | comment |
Added to the dub, where Faye claims to be "delicate" in "Sympathy for the Devil". In "Waltz for Venus", she arrives to bail out Spike and fires all over the place at the villains. | |
Cowboy Bebop / int_c558da6a | featureApplicability |
1.0 | |
Cowboy Bebop / int_c558da6a | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_c558da6a | |
Cowboy Bebop / int_c5d25ab4 | type |
One Cast Member per Cover | |
Cowboy Bebop / int_c5d25ab4 | comment |
One Cast Member per Cover: The initial DVD releases had each "Session" with a different monochromatic character on each cover. Session 1 had a red Spike, Session 2 an orange Faye, Session 3 a yellow Ed, Session 4 a green Jet. Sessions 5 and 6, having run out of individual human crew members, had a purple Ed holding the dog Ein and a blue collage of the entire crew respectively. | |
Cowboy Bebop / int_c5d25ab4 | featureApplicability |
1.0 | |
Cowboy Bebop / int_c5d25ab4 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_c5d25ab4 | |
Cowboy Bebop / int_c69902e7 | type |
Church of Happyology | |
Cowboy Bebop / int_c69902e7 | comment |
Church of Happyology: Scratch, the Heaven's Gate-inspired cult in "Brain Scratch". Londes himself is an Expy of the HG's founder, Marshal Herff Applewhite.◊ | |
Cowboy Bebop / int_c69902e7 | featureApplicability |
1.0 | |
Cowboy Bebop / int_c69902e7 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_c69902e7 | |
Cowboy Bebop / int_c75df49a | type |
Shout-Out | |
Cowboy Bebop / int_c75df49a | comment |
Shout-Out: see the subpage. | |
Cowboy Bebop / int_c75df49a | featureApplicability |
1.0 | |
Cowboy Bebop / int_c75df49a | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_c75df49a | |
Cowboy Bebop / int_c7b5445c | type |
Cool Starship | |
Cowboy Bebop / int_c7b5445c | comment |
Cool Starship: The Bebop, an old fishing ship that Jet modified and brought out of retirement for bounty-hunting. It lands in water, meaning that it doubles as a Cool Boat. | |
Cowboy Bebop / int_c7b5445c | featureApplicability |
1.0 | |
Cowboy Bebop / int_c7b5445c | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_c7b5445c | |
Cowboy Bebop / int_c868a42a | type |
Freudian Excuse | |
Cowboy Bebop / int_c868a42a | comment |
Freudian Excuse: For Pierrot from Episode 20 and Vincent from The Movie. Both are the result of Playing with Syringes, and both have been driven mad as a result. | |
Cowboy Bebop / int_c868a42a | featureApplicability |
1.0 | |
Cowboy Bebop / int_c868a42a | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_c868a42a | |
Cowboy Bebop / int_c91408cb | type |
Everything Sounds Sexier in French | |
Cowboy Bebop / int_c91408cb | comment |
Everything Sounds Sexier in French: La Fin ("the end", the bar owned by Jet's ex-girlfriend Elisa in "Ganymede Elegy". Spike visits a pool hall with a French name in one episode. | |
Cowboy Bebop / int_c91408cb | featureApplicability |
1.0 | |
Cowboy Bebop / int_c91408cb | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_c91408cb | |
Cowboy Bebop / int_c9597a03 | type |
Self-Deprecation | |
Cowboy Bebop / int_c9597a03 | comment |
Self-Deprecation: The episodes' trailers often contain this. | |
Cowboy Bebop / int_c9597a03 | featureApplicability |
1.0 | |
Cowboy Bebop / int_c9597a03 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_c9597a03 | |
Cowboy Bebop / int_c978ad0b | type |
Magic Skirt | |
Cowboy Bebop / int_c978ad0b | comment |
Magic Skirt: Ed's shirt. Most apparent when she's hanging upside down at one point with her arms over her head, and her shirt hangs in the air just above her navel. | |
Cowboy Bebop / int_c978ad0b | featureApplicability |
1.0 | |
Cowboy Bebop / int_c978ad0b | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_c978ad0b | |
Cowboy Bebop / int_ca2b7f65 | type |
Attentive Shade Lowering | |
Cowboy Bebop / int_ca2b7f65 | comment |
Attentive Shade Lowering: In "Honky Tonk Woman", Faye lowers her glasses while complimenting those of a smoke shop owner. | |
Cowboy Bebop / int_ca2b7f65 | featureApplicability |
1.0 | |
Cowboy Bebop / int_ca2b7f65 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_ca2b7f65 | |
Cowboy Bebop / int_ca87e3ec | type |
No Name Given | |
Cowboy Bebop / int_ca87e3ec | comment |
No Name Given: V.T. We don't find out her full name until the end of the episode (as well as why she hates bounty hunters, despite being Spike's friend). | |
Cowboy Bebop / int_ca87e3ec | featureApplicability |
1.0 | |
Cowboy Bebop / int_ca87e3ec | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_ca87e3ec | |
Cowboy Bebop / int_cb87452d | type |
Reverse Polarity | |
Cowboy Bebop / int_cb87452d | comment |
Reverse Polarity: Faye does it to a missile in "Honky Tonk Women". | |
Cowboy Bebop / int_cb87452d | featureApplicability |
1.0 | |
Cowboy Bebop / int_cb87452d | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_cb87452d | |
Cowboy Bebop / int_cd2b8aa3 | type |
Space Is Noisy | |
Cowboy Bebop / int_cd2b8aa3 | comment |
Space Is Noisy: The whole of the show chooses to go for fun rather than realism by reproducing all sounds in space, including guns, energy weapons, engines, collisions, and explosions. | |
Cowboy Bebop / int_cd2b8aa3 | featureApplicability |
1.0 | |
Cowboy Bebop / int_cd2b8aa3 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_cd2b8aa3 | |
Cowboy Bebop / int_cd336741 | type |
"Wanted!" Poster | |
Cowboy Bebop / int_cd336741 | comment |
"Wanted!" Poster: Criminals with bounties on their heads are often advertised on the TV show Big Shot. In order to get the Woolongs, they must be taken alive. Otherwise, the bounty is cancelled. | |
Cowboy Bebop / int_cd336741 | featureApplicability |
1.0 | |
Cowboy Bebop / int_cd336741 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_cd336741 | |
Cowboy Bebop / int_cd682fe1 | type |
Dodge the Bullet | |
Cowboy Bebop / int_cd682fe1 | comment |
Dodge the Bullet: Asimov Solensen is shown easily dodging bullets while under the effects of the Bloody Eye drug in "Asteroid Blues." | |
Cowboy Bebop / int_cd682fe1 | featureApplicability |
1.0 | |
Cowboy Bebop / int_cd682fe1 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_cd682fe1 | |
Cowboy Bebop / int_ce4f133d | type |
Gun Twirling | |
Cowboy Bebop / int_ce4f133d | comment |
Gun Twirling: Spike is known to do this from time to time (although not so much as to be an affectation or real habit). | |
Cowboy Bebop / int_ce4f133d | featureApplicability |
1.0 | |
Cowboy Bebop / int_ce4f133d | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_ce4f133d | |
Cowboy Bebop / int_ceec4df5 | type |
Roaring Rampage of Revenge | |
Cowboy Bebop / int_ceec4df5 | comment |
Roaring Rampage of Revenge: Once again, Tongpu. Spike goes on one after Julia is killed. | |
Cowboy Bebop / int_ceec4df5 | featureApplicability |
1.0 | |
Cowboy Bebop / int_ceec4df5 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_ceec4df5 | |
Cowboy Bebop / int_cfe25df6 | type |
Lord Error-Prone | |
Cowboy Bebop / int_cfe25df6 | comment |
Lord Error-Prone: Andy, who's also a partial spoof of the Evil Counterpart as well. | |
Cowboy Bebop / int_cfe25df6 | featureApplicability |
1.0 | |
Cowboy Bebop / int_cfe25df6 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_cfe25df6 | |
Cowboy Bebop / int_d01cffbc | type |
Badass Longcoat | |
Cowboy Bebop / int_d01cffbc | comment |
Badass Longcoat: Vicious is almost always seen wearing one of these. Spike wears one from time to time as well, most often when he ends up meeting Vicious again. Andy from "Cowboy Funk" wears a very nice duster. | |
Cowboy Bebop / int_d01cffbc | featureApplicability |
1.0 | |
Cowboy Bebop / int_d01cffbc | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_d01cffbc | |
Cowboy Bebop / int_d028ca10 | type |
Deliberately Monochrome | |
Cowboy Bebop / int_d028ca10 | comment |
Deliberately Monochrome: Many flashback scenes are like this, including those of Spike and Jet, as well as the opening of "Pierrot Le Fou". | |
Cowboy Bebop / int_d028ca10 | featureApplicability |
1.0 | |
Cowboy Bebop / int_d028ca10 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_d028ca10 | |
Cowboy Bebop / int_d0b95b85 | type |
Used Future | |
Cowboy Bebop / int_d0b95b85 | comment |
Used Future: To the point of being the current trope image. The Bebop and the smaller ships used by its crew are the example that appears on-screen most often, but in a gritty show full of old mines, spaceship wrecks, space trucks and remote colonies this trope is present in almost all episodes. | |
Cowboy Bebop / int_d0b95b85 | featureApplicability |
1.0 | |
Cowboy Bebop / int_d0b95b85 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_d0b95b85 | |
Cowboy Bebop / int_d17eaa9f | type |
Postmodernism | |
Cowboy Bebop / int_d17eaa9f | comment |
Postmodernism: To the point where it's mentioned by name in the trope description. With its self-awareness, themes of disillusionment and powerlessness, and mix of genres and allusions to jazz, noir, late-period westerns, and existentialist art and literature in general, the series wears its postmodern influences on its sleeve. | |
Cowboy Bebop / int_d17eaa9f | featureApplicability |
1.0 | |
Cowboy Bebop / int_d17eaa9f | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_d17eaa9f | |
Cowboy Bebop / int_d1affec1 | type |
That Came Out Wrong | |
Cowboy Bebop / int_d1affec1 | comment |
That Came Out Wrong: Jet tells Meifa he's not old enough to be her father, but he is old enough to be her boyfriend... or older brother... | |
Cowboy Bebop / int_d1affec1 | featureApplicability |
1.0 | |
Cowboy Bebop / int_d1affec1 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_d1affec1 | |
Cowboy Bebop / int_d1cedb73 | type |
Slap-Slap-Kiss | |
Cowboy Bebop / int_d1cedb73 | comment |
Slap-Slap-Kiss: Subverted; Faye and Spike bicker constantly, but it never gets past a proto-UST stage. | |
Cowboy Bebop / int_d1cedb73 | featureApplicability |
-0.3 | |
Cowboy Bebop / int_d1cedb73 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_d1cedb73 | |
Cowboy Bebop / int_d1da2c36 | type |
Played for Drama | |
Cowboy Bebop / int_d1da2c36 | comment |
Played for Drama in the preview for "The Real Folk Blues (Part II)," where Spike is trying to be his usual casual self, but Faye is repeating a kind of monotone Survival Mantra in the background, while Jet is rambling morosely to himself about how knowing Spike helped him, and neither of them seem to be able to hear Spike talking — which just adds further fuel to the fire over whether or not the final episode ends with Spike's death. | |
Cowboy Bebop / int_d1da2c36 | featureApplicability |
1.0 | |
Cowboy Bebop / int_d1da2c36 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_d1da2c36 | |
Cowboy Bebop / int_d1e7f24a | type |
Big "SHUT UP!" | |
Cowboy Bebop / int_d1e7f24a | comment |
Big "SHUT UP!": Both Spike and Faye give one to Andy. Later in the same episode, Spike and Andy give one simultaneously to their bounty target The Teddybear Bomber. | |
Cowboy Bebop / int_d1e7f24a | featureApplicability |
1.0 | |
Cowboy Bebop / int_d1e7f24a | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_d1e7f24a | |
Cowboy Bebop / int_d3a96fd2 | type |
Come with Me If You Want to Live | |
Cowboy Bebop / int_d3a96fd2 | comment |
Come with Me If You Want to Live: Meifa does this to Jet when they get shot at by gangsters in the cemetery. | |
Cowboy Bebop / int_d3a96fd2 | featureApplicability |
1.0 | |
Cowboy Bebop / int_d3a96fd2 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_d3a96fd2 | |
Cowboy Bebop / int_d46ddfa2 | type |
CloudCuckooLander | |
Cowboy Bebop / int_d46ddfa2 | comment |
When Ed finally takes up bounty hunting, if completely by accident, she not only wrecks the other bounty hunter (and vigilante wanting revenge), but she's also convinced by the shroom grower that the mushrooms are worth much more than his own bounty (that, or she was just hungry. It's Ed.) The shrooms turn out to have been fake, anyway. | |
Cowboy Bebop / int_d46ddfa2 | featureApplicability |
1.0 | |
Cowboy Bebop / int_d46ddfa2 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_d46ddfa2 | |
Cowboy Bebop / int_d498390f | type |
Fruit Cart | |
Cowboy Bebop / int_d498390f | comment |
Fruit Cart: In the very first episode. Spike chases a fugitive through a marketplace and knocks over a game of Go that's in progress. | |
Cowboy Bebop / int_d498390f | featureApplicability |
1.0 | |
Cowboy Bebop / int_d498390f | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_d498390f | |
Cowboy Bebop / int_d54f84cb | type |
Dream Within a Dream | |
Cowboy Bebop / int_d54f84cb | comment |
Dream Within a Dream: Within a dream, within a dream... Dreams, memory, and the past are all intricately wrapped together in the narrative of the series. Part of the reason Spike spends so much time asleep is because he's lost the ability to tell when he's asleep or when he's dreaming — as well as whether he's alive in the moment, whether these things are happening to him now, or if he's simply remembering the past. This turns out to be something he shares with Julia, as well as Vincent in The Movie. | |
Cowboy Bebop / int_d54f84cb | featureApplicability |
1.0 | |
Cowboy Bebop / int_d54f84cb | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_d54f84cb | |
Cowboy Bebop / int_d5a08429 | type |
No-Paper Future | |
Cowboy Bebop / int_d5a08429 | comment |
No-Paper Future: Lampshaded in "Bohemian Rhapsody" when the Gate Corporations's boss suspects some people are using paper for their complaints just to harass them. | |
Cowboy Bebop / int_d5a08429 | featureApplicability |
1.0 | |
Cowboy Bebop / int_d5a08429 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_d5a08429 | |
Cowboy Bebop / int_d62dd556 | type |
The Chessmaster | |
Cowboy Bebop / int_d62dd556 | comment |
The Chessmaster: The appropriately-named Chessmaster Hex. Set an untraceable revenge plan into motion designed to take revenge against the corrupt Gate Corporation 50 years before the show's present. Also an actual accomplished master of the game of chess. By the time his plan completed itself, he was too senile to really appreciate it. | |
Cowboy Bebop / int_d62dd556 | featureApplicability |
1.0 | |
Cowboy Bebop / int_d62dd556 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_d62dd556 | |
Cowboy Bebop / int_d73ecb18 | type |
Gun Struggle | |
Cowboy Bebop / int_d73ecb18 | comment |
Gun Struggle: Spike and Vicious fight for each other's weapons in their last battle. | |
Cowboy Bebop / int_d73ecb18 | featureApplicability |
1.0 | |
Cowboy Bebop / int_d73ecb18 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_d73ecb18 | |
Cowboy Bebop / int_d948b07 | type |
Terrain Sculpting | |
Cowboy Bebop / int_d948b07 | comment |
Terrain Sculpting: The recreation of the Nazca Lines (and, thanks to Ed, a giant smiley), by the MPU satellite. | |
Cowboy Bebop / int_d948b07 | featureApplicability |
1.0 | |
Cowboy Bebop / int_d948b07 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_d948b07 | |
Cowboy Bebop / int_d959d421 | type |
Rotating Protagonist | |
Cowboy Bebop / int_d959d421 | comment |
Rotating Protagonist: The series begins and ends on Spike and he's pretty much the face of the show, but it's an Ensemble Cast at its core, with each main cast member other than Ein getting spotlight episodes dealing with their inability to let go of the past — or in Ed's case, her remarkable ability to do just that. The early dynamic of Spike as The Hero and Jet and Faye as his sidekicks quickly falls by the wayside, with some episodes barely hardly featuring Spike at all. "Ballad of Fallen Angels" and "The Real Folk Blues" deal specifically with Spike's past on Mars, betraying his best friend and leaving behind the love of his life. "Knocking On Heaven's Door" takes a more surreal approach to this, as a microcosm of the series with Vincent serving as a Composite Character/Foil to both Spike and Vicious. Episodes that end with a physical showdown like "Pierrot Le Fou" or the much lighter "Cowboy Funk" also tend to focus more heavily on Spike. Faye gets three episodes detailing her forgotten past, each more tear-jerking than the last: "My Funny Valentine", "Speak Like A Child", and "Hard Luck Woman" (despite sharing the latter with Ed). "Jupiter Jazz" (both parts) is also very much her and Gren's story, more so than the rest of the main cast, despite the presence of Vicious. In each of the aforementioned episodes other than "Hard Luck Woman", and also in her introduction in "Honky Tonk Women", Faye ends up running away from the Bebop and by extension, closeness to others, her looming past, responsibility, etc. Jet doesn't get his first spotlight episode until after Ed joins the crew, starting with a return trip to his home satellite in "Ganymede Elegy", later followed by his past as a cop in "Black Dog Serenade" and "Boogie Woogie Feng Shui" in the back half of the season. Jet-centric episodes tend to be melancholy noir-ish detective stories. Ed episodes "Jamming With Edward" (her introduction), "Mushroom Samba", and "Hard Luck Woman" are, like most of her screentime, almost pure comic relief. Even Chessmaster Hex of "Bohemian Rhapsody" is a more lighthearted episode villain than most of the others. "Toys In The Attic" makes a particular point of rotating through each protagonist in turn, giving each one a chance to narrate their worldview... all while being hunted by a Blob Monster that might or might not be an alien in an episode that is ambiguously implied to be All Just a Dream. | |
Cowboy Bebop / int_d959d421 | featureApplicability |
1.0 | |
Cowboy Bebop / int_d959d421 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_d959d421 | |
Cowboy Bebop / int_da1c8191 | type |
Writers Cannot Do Math | |
Cowboy Bebop / int_da1c8191 | comment |
Writers Cannot Do Math: More than likely a case of the artists/writers not being overly familiar with the imperial system, but Abdul Hakim's mugshot says he's 6'2", and for this to be true, everyone else would have to be in the 4-5 foot range. Hakim's head nearly touches the ceiling in many shots, he has to duck to get through doors, he towers over the noticeably lanky Spike, etc. | |
Cowboy Bebop / int_da1c8191 | featureApplicability |
1.0 | |
Cowboy Bebop / int_da1c8191 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_da1c8191 | |
Cowboy Bebop / int_db39ccfd | type |
Battle Couple | |
Cowboy Bebop / int_db39ccfd | comment |
Battle Couple: Spike and Julia, in one episode. | |
Cowboy Bebop / int_db39ccfd | featureApplicability |
1.0 | |
Cowboy Bebop / int_db39ccfd | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_db39ccfd | |
Cowboy Bebop / int_db6230b7 | type |
Lightning Bruiser | |
Cowboy Bebop / int_db6230b7 | comment |
Lightning Bruiser: Spike is very light on his feet and kicks all kinds of ass. The few times he's outmatched, it takes a lot to bring him down. | |
Cowboy Bebop / int_db6230b7 | featureApplicability |
1.0 | |
Cowboy Bebop / int_db6230b7 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_db6230b7 | |
Cowboy Bebop / int_dbbba507 | type |
Handguns | |
Cowboy Bebop / int_dbbba507 | comment |
Handguns: Spike, by preference, to the point where he'll go Guns Akimbo rather than switch to more powerful weapons. | |
Cowboy Bebop / int_dbbba507 | featureApplicability |
1.0 | |
Cowboy Bebop / int_dbbba507 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_dbbba507 | |
Cowboy Bebop / int_dc9b1fe9 | type |
Cue the Sun | |
Cowboy Bebop / int_dc9b1fe9 | comment |
Cue the Sun: At the end of the finale. | |
Cowboy Bebop / int_dc9b1fe9 | featureApplicability |
1.0 | |
Cowboy Bebop / int_dc9b1fe9 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_dc9b1fe9 | |
Cowboy Bebop / int_dce1e955 | type |
Balance, Speed, Strength Trio | |
Cowboy Bebop / int_dce1e955 | comment |
Balance, Speed, Strength Trio: Spike has a balance of speed and strength and certainly takes the most physical punishment of the crew, Faye is agile and quick on the draw but not quite as tough, and Jet is heavily muscled, has a metal arm, and favors heavier guns than the others, though he's also a thinker and planner, unlike the rest of Bebop. | |
Cowboy Bebop / int_dce1e955 | featureApplicability |
1.0 | |
Cowboy Bebop / int_dce1e955 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_dce1e955 | |
Cowboy Bebop / int_dd6f0fc4 | type |
Shonen Hair | |
Cowboy Bebop / int_dd6f0fc4 | comment |
Shonen Hair: Spike and Ed. | |
Cowboy Bebop / int_dd6f0fc4 | featureApplicability |
1.0 | |
Cowboy Bebop / int_dd6f0fc4 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_dd6f0fc4 | |
Cowboy Bebop / int_dded28f2 | type |
Playful Hacker | |
Cowboy Bebop / int_dded28f2 | comment |
Playful Hacker: Ed is generally like this, but that doesn't mean she won't cause harm. She remotely took over an empty police vehicle for a joy ride, and crashed it by accident. | |
Cowboy Bebop / int_dded28f2 | featureApplicability |
1.0 | |
Cowboy Bebop / int_dded28f2 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_dded28f2 | |
Cowboy Bebop / int_de0406f6 | type |
Soup of Poverty | |
Cowboy Bebop / int_de0406f6 | comment |
Soup of Poverty: In one episode, the crew has so little money that all they have to eat is self-cooking instant ramen. | |
Cowboy Bebop / int_de0406f6 | featureApplicability |
1.0 | |
Cowboy Bebop / int_de0406f6 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_de0406f6 | |
Cowboy Bebop / int_debc6687 | type |
Solemn Ending Theme | |
Cowboy Bebop / int_debc6687 | comment |
Solemn Ending Theme: "The Real Folk Blues" as the answer to the intro theme "TANK!" | |
Cowboy Bebop / int_debc6687 | featureApplicability |
1.0 | |
Cowboy Bebop / int_debc6687 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_debc6687 | |
Cowboy Bebop / int_df41acb | type |
Casual Danger Dialogue | |
Cowboy Bebop / int_df41acb | comment |
Casual Danger Dialogue: Spike is fond of this. In the bar shootout at the beginning of "The Real Folk Blues", he stops to take a sip of a martini and comments "definitely too much vermouth". | |
Cowboy Bebop / int_df41acb | featureApplicability |
1.0 | |
Cowboy Bebop / int_df41acb | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_df41acb | |
Cowboy Bebop / int_df60d405 | type |
Culture Chop Suey | |
Cowboy Bebop / int_df60d405 | comment |
Culture Chop Suey: The Cowboy Bebop universe seems to be a mishmash of Eastern and Western cultures, (not unlike Firefly, another later Space Western sci-fi series) with multiple languages and ethnicities. It's implied this is a result of the rapid, mishmash evacuation of Earth. | |
Cowboy Bebop / int_df60d405 | featureApplicability |
1.0 | |
Cowboy Bebop / int_df60d405 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_df60d405 | |
Cowboy Bebop / int_dfa71e43 | type |
Ineffectual Sympathetic Villain | |
Cowboy Bebop / int_dfa71e43 | comment |
Ineffectual Sympathetic Villain: Rhint in "Ganymede Elegy". | |
Cowboy Bebop / int_dfa71e43 | featureApplicability |
1.0 | |
Cowboy Bebop / int_dfa71e43 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_dfa71e43 | |
Cowboy Bebop / int_dfb71617 | type |
Male Gaze | |
Cowboy Bebop / int_dfb71617 | comment |
Male Gaze: Whenever Faye is onscreen, pretty much, with extra emphasis on her long legs. | |
Cowboy Bebop / int_dfb71617 | featureApplicability |
1.0 | |
Cowboy Bebop / int_dfb71617 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_dfb71617 | |
Cowboy Bebop / int_dfbb1685 | type |
"Pan Up to the Sky" Ending | |
Cowboy Bebop / int_dfbb1685 | comment |
"Pan Up to the Sky" Ending: One of the most epic examples ever - a Flyaway Shot from the ground up, cut to a pan up into the clouds, through the atmosphere and above it, passing several satellites and settling at last on a starfield, all animated as one shot. So nice they used it twice, in fact — once for Gren's death in "Jupiter Jazz", and again for Spike's could-be death in "The Real Folk Blues." | |
Cowboy Bebop / int_dfbb1685 | featureApplicability |
1.0 | |
Cowboy Bebop / int_dfbb1685 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_dfbb1685 | |
Cowboy Bebop / int_dfe57573 | type |
Historical In-Joke | |
Cowboy Bebop / int_dfe57573 | comment |
Historical In-Joke: The space shuttle Columbia in "Wild Horses". | |
Cowboy Bebop / int_dfe57573 | featureApplicability |
1.0 | |
Cowboy Bebop / int_dfe57573 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_dfe57573 | |
Cowboy Bebop / int_e0443d9a | type |
Criminal Doppelgänger | |
Cowboy Bebop / int_e0443d9a | comment |
Criminal Doppelgänger: In Faye's first appearance, she mistakes Spike for the guy who was supposed to help her smuggle a computer chip hidden in a gambling chip during a game of blackjack. The screen was fuzzy so she couldn't see the details but he had the same fluffy hair and snazzy blue suit and, by sheer power of coincidence, even performed half the code phrase before walking off with the completely normal chip. | |
Cowboy Bebop / int_e0443d9a | featureApplicability |
1.0 | |
Cowboy Bebop / int_e0443d9a | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_e0443d9a | |
Cowboy Bebop / int_e069fae8 | type |
Bad Guy Bar | |
Cowboy Bebop / int_e069fae8 | comment |
In "Waltz for Venus", Faye does it to the denizens of the Bad Guy Bar she finds herself in. | |
Cowboy Bebop / int_e069fae8 | featureApplicability |
1.0 | |
Cowboy Bebop / int_e069fae8 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_e069fae8 | |
Cowboy Bebop / int_e0c3f8bf | type |
Punch-Clock Hero | |
Cowboy Bebop / int_e0c3f8bf | comment |
Punch-Clock Hero: Supposedly, though just how much they're really this and how much they just insist they are is up for debate. Sometimes getting their bounty means doing the right thing for the situation surrounding it... sometimes. | |
Cowboy Bebop / int_e0c3f8bf | featureApplicability |
1.0 | |
Cowboy Bebop / int_e0c3f8bf | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_e0c3f8bf | |
Cowboy Bebop / int_e11b003d | type |
Translation Convention | |
Cowboy Bebop / int_e11b003d | comment |
Translation Convention: The Bebop-verse can be seen as highly multilingual, though the language preferred by the protagonists is most likely Chinese. The evidence: The Bebop can frequently be seen anchoring in a Martian Chinatown. In one scene, 'No Smoking' signs can be seen in various languages. Out of all those, Jet picks the one in Chinese to point his finger on. Faye is from Singapore. Jet can be seen reading and writing e-mails in Chinese. Spike used to work for the Triads. The universal currency is the Chinese-sounding "Woolong". | |
Cowboy Bebop / int_e11b003d | featureApplicability |
1.0 | |
Cowboy Bebop / int_e11b003d | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_e11b003d | |
Cowboy Bebop / int_e154ff08 | type |
Jack Bauer Interrogation Technique | |
Cowboy Bebop / int_e154ff08 | comment |
Jack Bauer Interrogation Technique: Jet gets information out some hit-men chasing Asimov by grabbing one in a chokehold with his artificial arm and holding the jagged end of a broken beer bottle disturbingly close to the hit-man's eye. | |
Cowboy Bebop / int_e154ff08 | featureApplicability |
1.0 | |
Cowboy Bebop / int_e154ff08 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_e154ff08 | |
Cowboy Bebop / int_e18675e6 | type |
Word Salad Lyrics | |
Cowboy Bebop / int_e18675e6 | comment |
Word Salad Lyrics: "Ask DNA" at times. "Live In Baghdad" from the episode "Heavy Metal Queen" has lyrics that sound like they were written by Homsar. | |
Cowboy Bebop / int_e18675e6 | featureApplicability |
1.0 | |
Cowboy Bebop / int_e18675e6 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_e18675e6 | |
Cowboy Bebop / int_e206977a | type |
In Space, Everyone Can See Your Face | |
Cowboy Bebop / int_e206977a | comment |
In Space, Everyone Can See Your Face: Spike and Faye don space-suits with clear face-plates in a scene or two. | |
Cowboy Bebop / int_e206977a | featureApplicability |
1.0 | |
Cowboy Bebop / int_e206977a | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_e206977a | |
Cowboy Bebop / int_e303d198 | type |
Whole-Plot Reference | |
Cowboy Bebop / int_e303d198 | comment |
Whole-Plot Reference: "Toys in the Attic" is basically a Lighter and Softer spoof of Alien, right down to the flamethrowers and Thrown Out the Airlock scene. | |
Cowboy Bebop / int_e303d198 | featureApplicability |
1.0 | |
Cowboy Bebop / int_e303d198 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_e303d198 | |
Cowboy Bebop / int_e30f7a0b | type |
Childhood Home Rediscovery | |
Cowboy Bebop / int_e30f7a0b | comment |
Childhood Home Rediscovery: In Cowboy Bebop, Faye Valentine suffers from amnesia for most of the series. Thanks to a few breadcrumbs that lead her back to Singapore on Earth, her memories come flooding back. When she runs up to the top of the hill where her childhood house was, she finds there's nothing left but the foundation. She takes a stick and draws a line in the dirt to outline her bedroom and bed before laying down to look up at the sky. | |
Cowboy Bebop / int_e30f7a0b | featureApplicability |
1.0 | |
Cowboy Bebop / int_e30f7a0b | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_e30f7a0b | |
Cowboy Bebop / int_e3697447 | type |
Finishing Stomp | |
Cowboy Bebop / int_e3697447 | comment |
Finishing Stomp: Tongpu's fate when a giant animatronic cartoon dog turns him into paste. | |
Cowboy Bebop / int_e3697447 | featureApplicability |
1.0 | |
Cowboy Bebop / int_e3697447 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_e3697447 | |
Cowboy Bebop / int_e3d2f2 | type |
The Fool | |
Cowboy Bebop / int_e3d2f2 | comment |
Ed keeps it simple and ironic ("If you see a stranger, follow him!"), which doesn't seem relevant but has certainly worked out for her, up to and including stopping the "mystery space creature" once and for all by eating it in her sleep. | |
Cowboy Bebop / int_e3d2f2 | featureApplicability |
1.0 | |
Cowboy Bebop / int_e3d2f2 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_e3d2f2 | |
Cowboy Bebop / int_e42a0ef8 | type |
AveMachina | |
Cowboy Bebop / int_e42a0ef8 | comment |
Ave Machina: The philosophy of Scratch, who think humans can Ascend to a Higher Plane of Existence through Brain Uploading. | |
Cowboy Bebop / int_e42a0ef8 | featureApplicability |
1.0 | |
Cowboy Bebop / int_e42a0ef8 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_e42a0ef8 | |
Cowboy Bebop / int_e44a1a70 | type |
Bounty Hunter | |
Cowboy Bebop / int_e44a1a70 | comment |
Bounty Hunter: The premise of the show in general. They seek out reported criminals to make money. Targets must be brought in alive or else the bounty is cancelled. | |
Cowboy Bebop / int_e44a1a70 | featureApplicability |
1.0 | |
Cowboy Bebop / int_e44a1a70 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_e44a1a70 | |
Cowboy Bebop / int_e5421161 | type |
Expy | |
Cowboy Bebop / int_e5421161 | comment |
The Teddy Bear Bomber is clearly an expy of Ted Kaczynski, a.k.a. the Unabomber, although he's portrayed as more of a Well-Intentioned Extremist (and also a Technical Pacifist). | |
Cowboy Bebop / int_e5421161 | featureApplicability |
1.0 | |
Cowboy Bebop / int_e5421161 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_e5421161 | |
Cowboy Bebop / int_e5448c9 | type |
Pimped-Out Dress | |
Cowboy Bebop / int_e5448c9 | comment |
Pimped-Out Dress: Faye wears one to the masquerade ball in "Cowboy Funk" which also features ridiculous amounts of cleavage. | |
Cowboy Bebop / int_e5448c9 | featureApplicability |
1.0 | |
Cowboy Bebop / int_e5448c9 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_e5448c9 | |
Cowboy Bebop / int_e563bf09 | type |
Insistent Terminology | |
Cowboy Bebop / int_e563bf09 | comment |
Insistent Terminology: Ed calls Faye "Faye-Faye" in one episode, even though Faye tells her not to. | |
Cowboy Bebop / int_e563bf09 | featureApplicability |
1.0 | |
Cowboy Bebop / int_e563bf09 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_e563bf09 | |
Cowboy Bebop / int_e596f27b | type |
Star-Crossed Lovers | |
Cowboy Bebop / int_e596f27b | comment |
The first episode is about a pair of Star-Crossed Lovers, Asimov and Katerina, who want to leave their violent past behind them and run away from it all to live in peace. The last episode is about a pair of Star-Crossed Lovers, Spike and Julia, who want to leave their violent past behind them and run away from it all to live in peace. Things don't go well for either couple. | |
Cowboy Bebop / int_e596f27b | featureApplicability |
1.0 | |
Cowboy Bebop / int_e596f27b | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_e596f27b | |
Cowboy Bebop / int_e5d8460d | type |
Unexplained Recovery | |
Cowboy Bebop / int_e5d8460d | comment |
Unexplained Recovery: Vicious' and Spike's unexplained full recovery from eating a grenade and falling out of a window from a third story height in a flurry of broken glass, respectively, in "Ballad Of Fallen Angels". | |
Cowboy Bebop / int_e5d8460d | featureApplicability |
1.0 | |
Cowboy Bebop / int_e5d8460d | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_e5d8460d | |
Cowboy Bebop / int_e60aad64 | type |
Spare a Messenger | |
Cowboy Bebop / int_e60aad64 | comment |
Spare a Messenger: Toyed with. Pierrot le Fou leaves very few survivors to tell the tale of his attacks, only to eventually hunt them down and kill them anyway. | |
Cowboy Bebop / int_e60aad64 | featureApplicability |
1.0 | |
Cowboy Bebop / int_e60aad64 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_e60aad64 | |
Cowboy Bebop / int_e6291d05 | type |
Percussive Maintenance | |
Cowboy Bebop / int_e6291d05 | comment |
Percussive Maintenance: Spike is fond of it. Subverted when he kicks a malfunctioning Betamax player, which just breaks it entirely. | |
Cowboy Bebop / int_e6291d05 | featureApplicability |
-0.3 | |
Cowboy Bebop / int_e6291d05 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_e6291d05 | |
Cowboy Bebop / int_e63228a7 | type |
InfoDump | |
Cowboy Bebop / int_e63228a7 | comment |
This is taken to an even further extent with the show's home media releases, which style themselves on common tropes used in 60's and 70's jazz album design, with a stark image underneath large text on the front and a smaller picture surrounded by an Info Dump of text on the back. The 2001 Perfect Sessions DVD Boxed Set even designs the discs to resemble 7" records. | |
Cowboy Bebop / int_e63228a7 | featureApplicability |
1.0 | |
Cowboy Bebop / int_e63228a7 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_e63228a7 | |
Cowboy Bebop / int_e75d1aee | type |
Friendly Local Chinatown | |
Cowboy Bebop / int_e75d1aee | comment |
Friendly Local Chinatown: The equivalent shown on Mars is Moroccan. Episodes set elsewhere on Mars may give this impression, but its population is 50% Chinese. | |
Cowboy Bebop / int_e75d1aee | featureApplicability |
1.0 | |
Cowboy Bebop / int_e75d1aee | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_e75d1aee | |
Cowboy Bebop / int_e83f211c | type |
O.O.C. Is Serious Business | |
Cowboy Bebop / int_e83f211c | comment |
O.O.C. Is Serious Business: Spike is flabbergasted when Faye bumps into him and apologizes like she really means it. The reason is that she's on her way to find the answers to her questions about her past life. | |
Cowboy Bebop / int_e83f211c | featureApplicability |
1.0 | |
Cowboy Bebop / int_e83f211c | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_e83f211c | |
Cowboy Bebop / int_e8760868 | type |
Space Whale Aesop | |
Cowboy Bebop / int_e8760868 | comment |
Space Whale Aesop: Spike's lesson from "Toys In The Attic": "Don't leave things in the fridge." Because you never know when your old leftovers might coalesce into a Blob Monster and start picking off the crew of your starship one by one. | |
Cowboy Bebop / int_e8760868 | featureApplicability |
1.0 | |
Cowboy Bebop / int_e8760868 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_e8760868 | |
Cowboy Bebop / int_e8cae797 | type |
Freudian Trio | |
Cowboy Bebop / int_e8cae797 | comment |
Freudian Trio: With Jet as the Superego, Spike as the Ego, and Faye as the Id. | |
Cowboy Bebop / int_e8cae797 | featureApplicability |
1.0 | |
Cowboy Bebop / int_e8cae797 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_e8cae797 | |
Cowboy Bebop / int_e8df4605 | type |
In-System FTL | |
Cowboy Bebop / int_e8df4605 | comment |
In-System FTL: The gates are used for rapid travel between planets, but only within the Solar System. | |
Cowboy Bebop / int_e8df4605 | featureApplicability |
1.0 | |
Cowboy Bebop / int_e8df4605 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_e8df4605 | |
Cowboy Bebop / int_e9db9908 | type |
Younger Than They Look | |
Cowboy Bebop / int_e9db9908 | comment |
Younger Than They Look: Jet is often told he doesn't look thirty-six. | |
Cowboy Bebop / int_e9db9908 | featureApplicability |
1.0 | |
Cowboy Bebop / int_e9db9908 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_e9db9908 | |
Cowboy Bebop / int_ea7e3be8 | type |
Dramatic Gun Cock | |
Cowboy Bebop / int_ea7e3be8 | comment |
Dramatic Gun Cock: All over the place (the series has Noisy Guns in general). | |
Cowboy Bebop / int_ea7e3be8 | featureApplicability |
1.0 | |
Cowboy Bebop / int_ea7e3be8 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_ea7e3be8 | |
Cowboy Bebop / int_ea85d6ea | type |
All Just a Dream | |
Cowboy Bebop / int_ea85d6ea | comment |
Spike dreams he's walking up a staircase that never ends. He receives some sage advice from a frog, which he of course ignores and keeps walking. Back in the real world, he's simply standing in place, lifting his legs up and down but not actually moving... until he wakes up on the roof of the Bebop. Probably not conducive to escaping his whole All Just a Dream mindset. | |
Cowboy Bebop / int_ea85d6ea | featureApplicability |
1.0 | |
Cowboy Bebop / int_ea85d6ea | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_ea85d6ea | |
Cowboy Bebop / int_eadeb4d6 | type |
Climbing Climax | |
Cowboy Bebop / int_eadeb4d6 | comment |
Between Spike and Andy after a Climbing Climax. | |
Cowboy Bebop / int_eadeb4d6 | featureApplicability |
1.0 | |
Cowboy Bebop / int_eadeb4d6 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_eadeb4d6 | |
Cowboy Bebop / int_eb251937 | type |
Dirty Cop | |
Cowboy Bebop / int_eb251937 | comment |
Dirty Cop: Three reasons why Bounty Hunters are necessary in this universe: 1) many of the ISSP members are totally corrupt 2) many of them are totally gutless 3) justifiably they don't have nearly enough manpower to police the whole solar system. Jet's former partner Fad is an example, being a counterpoint to Jet's By-the-Book Cop nature. He's also a former mole for the Syndicate. | |
Cowboy Bebop / int_eb251937 | featureApplicability |
1.0 | |
Cowboy Bebop / int_eb251937 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_eb251937 | |
Cowboy Bebop / int_ebbf48c0 | type |
Silent Credits | |
Cowboy Bebop / int_ebbf48c0 | comment |
Silent Credits: The beginning of the last episode does not include "Tank!". | |
Cowboy Bebop / int_ebbf48c0 | featureApplicability |
1.0 | |
Cowboy Bebop / int_ebbf48c0 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_ebbf48c0 | |
Cowboy Bebop / int_ed68bcc9 | type |
Dwindling Party | |
Cowboy Bebop / int_ed68bcc9 | comment |
Dwindling Party: In "Toys in the Attic", when each member of the crew gets bitten by the blob monster in turn until only Spike is left, and even he gets bitten on his arm. And then Ed eats it in her sleep. | |
Cowboy Bebop / int_ed68bcc9 | featureApplicability |
1.0 | |
Cowboy Bebop / int_ed68bcc9 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_ed68bcc9 | |
Cowboy Bebop / int_ee19d278 | type |
Blob Monster | |
Cowboy Bebop / int_ee19d278 | comment |
"Toys In The Attic" makes a particular point of rotating through each protagonist in turn, giving each one a chance to narrate their worldview... all while being hunted by a Blob Monster that might or might not be an alien in an episode that is ambiguously implied to be All Just a Dream. | |
Cowboy Bebop / int_ee19d278 | featureApplicability |
1.0 | |
Cowboy Bebop / int_ee19d278 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_ee19d278 | |
Cowboy Bebop / int_ee2a3bfc | type |
Prefers Going Barefoot | |
Cowboy Bebop / int_ee2a3bfc | comment |
Prefers Going Barefoot: Ed is never seen wearing them, and apparently hadn't for a significant time prior to her appearance as she has proven herself skilled at typing with her toes. The anime goes even further to demonstrate exactly how uncomfortable Edward is with footwear. She at one point decided to wear socks outside, but was completely unable to keep her footing and immediately discarded them. | |
Cowboy Bebop / int_ee2a3bfc | featureApplicability |
1.0 | |
Cowboy Bebop / int_ee2a3bfc | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_ee2a3bfc | |
Cowboy Bebop / int_ee4286cd | type |
Leave Him to Me! | |
Cowboy Bebop / int_ee4286cd | comment |
Leave Him to Me!: Udai decides to take on Jet one on one. He almost succeeds, too. | |
Cowboy Bebop / int_ee4286cd | featureApplicability |
1.0 | |
Cowboy Bebop / int_ee4286cd | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_ee4286cd | |
Cowboy Bebop / int_ee7a60e9 | type |
One-Steve Limit | |
Cowboy Bebop / int_ee7a60e9 | comment |
One-Steve Limit: Discussed. In "Jupiter Jazz," when the name Julia shows up on a signal coming from Callisto, Spike immediately takes off, assuming it's related to the Julia from his past. Jet, however, tries to point out that it's a common name and there's no reason to believe it's affiliated with who he thinks it is. As it turns out, it does pertain to her, but only due to her previous association with Gren and Vicious. | |
Cowboy Bebop / int_ee7a60e9 | featureApplicability |
1.0 | |
Cowboy Bebop / int_ee7a60e9 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_ee7a60e9 | |
Cowboy Bebop / int_efe63dcf | type |
Creepy Cathedral | |
Cowboy Bebop / int_efe63dcf | comment |
"Ballad of Fallen Angels" has one in a Creepy Cathedral. | |
Cowboy Bebop / int_efe63dcf | featureApplicability |
1.0 | |
Cowboy Bebop / int_efe63dcf | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_efe63dcf | |
Cowboy Bebop / int_f005bd1c | type |
Friend on the Force | |
Cowboy Bebop / int_f005bd1c | comment |
Friend on the Force: Jet has a few, befitting his status as an ex-cop. | |
Cowboy Bebop / int_f005bd1c | featureApplicability |
1.0 | |
Cowboy Bebop / int_f005bd1c | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_f005bd1c | |
Cowboy Bebop / int_f01a1b71 | type |
Insignificant Little Blue Planet | |
Cowboy Bebop / int_f01a1b71 | comment |
Insignificant Little Blue Planet: To quote Jet, "Nothing good comes from the Earth." | |
Cowboy Bebop / int_f01a1b71 | featureApplicability |
1.0 | |
Cowboy Bebop / int_f01a1b71 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_f01a1b71 | |
Cowboy Bebop / int_f1176f36 | type |
Second-Person Attack | |
Cowboy Bebop / int_f1176f36 | comment |
Second-Person Attack: Combined with a "Hey, You!" Haymaker from Faye in "Cowboy Funk", in one of the most iconic clips of the series. | |
Cowboy Bebop / int_f1176f36 | featureApplicability |
1.0 | |
Cowboy Bebop / int_f1176f36 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_f1176f36 | |
Cowboy Bebop / int_f1716087 | type |
Goggles Do Something Unusual | |
Cowboy Bebop / int_f1716087 | comment |
Goggles Do Something Unusual: Used extensively for tracking down bounties. They can zoom in, compare facial features to a database to bring up info on a bounty, and enable infra-red vision. There are also Ed's computer display goggles. | |
Cowboy Bebop / int_f1716087 | featureApplicability |
1.0 | |
Cowboy Bebop / int_f1716087 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_f1716087 | |
Cowboy Bebop / int_f19e8a55 | type |
Bad "Bad Acting" | |
Cowboy Bebop / int_f19e8a55 | comment |
Bad "Bad Acting": The 20th century television show that the VCR collector is watching in "Speak Like a Child". | |
Cowboy Bebop / int_f19e8a55 | featureApplicability |
1.0 | |
Cowboy Bebop / int_f19e8a55 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_f19e8a55 | |
Cowboy Bebop / int_f226207f | type |
Conveniently Close Planet | |
Cowboy Bebop / int_f226207f | comment |
Conveniently Close Planet: The reason for Moon debris falling to the Earth. | |
Cowboy Bebop / int_f226207f | featureApplicability |
1.0 | |
Cowboy Bebop / int_f226207f | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_f226207f | |
Cowboy Bebop / int_f247d841 | type |
Intoxication Ensues | |
Cowboy Bebop / int_f247d841 | comment |
Intoxication Ensues: The hallucinogenic mushrooms from "Mushroom Samba". | |
Cowboy Bebop / int_f247d841 | featureApplicability |
1.0 | |
Cowboy Bebop / int_f247d841 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_f247d841 | |
Cowboy Bebop / int_f33316f1 | type |
Crazy People Play Chess | |
Cowboy Bebop / int_f33316f1 | comment |
Crazy People Play Chess: Episode 14 involves Ed going up against a lunatic chess master over the Internet. Turns out, he's just senile. | |
Cowboy Bebop / int_f33316f1 | featureApplicability |
1.0 | |
Cowboy Bebop / int_f33316f1 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_f33316f1 | |
Cowboy Bebop / int_f3d5d15f | type |
Creepy Child | |
Cowboy Bebop / int_f3d5d15f | comment |
Creepy Child: Wen, the harmonica-playing kid from "Sympathy for the Devil" who is also Really 700 Years Old. Carries a Slasher Smile and a big pistol. | |
Cowboy Bebop / int_f3d5d15f | featureApplicability |
1.0 | |
Cowboy Bebop / int_f3d5d15f | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_f3d5d15f | |
Cowboy Bebop / int_f3fd818b | type |
Dark Reprise | |
Cowboy Bebop / int_f3fd818b | comment |
Dark Reprise: "See You Space Cowboy", the lower and even sadder version of the ending credits theme ("The Real Folk Blues", which wasn't exactly happy to begin with...) that plays near the end. | |
Cowboy Bebop / int_f3fd818b | featureApplicability |
1.0 | |
Cowboy Bebop / int_f3fd818b | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_f3fd818b | |
Cowboy Bebop / int_f4bec3d | type |
Magic Plastic Surgery | |
Cowboy Bebop / int_f4bec3d | comment |
Abdul Hakim fits the trope to a tee: deep-voiced, extremely strong, gigantic, and violent (although before his Magic Plastic Surgery he was a dark-skinned blonde, so make of that what you will). | |
Cowboy Bebop / int_f4bec3d | featureApplicability |
1.0 | |
Cowboy Bebop / int_f4bec3d | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_f4bec3d | |
Cowboy Bebop / int_f52ae5d8 | type |
Enemy Civil War | |
Cowboy Bebop / int_f52ae5d8 | comment |
Enemy Civil War: The Dragons have an inter-factional war in the last episode led by Vicious against the old guard. | |
Cowboy Bebop / int_f52ae5d8 | featureApplicability |
1.0 | |
Cowboy Bebop / int_f52ae5d8 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_f52ae5d8 | |
Cowboy Bebop / int_f64a9cf7 | type |
Earn Your Happy Ending | |
Cowboy Bebop / int_f64a9cf7 | comment |
The whole series ends on either this or an Earn Your Happy Ending, depending on whether or not you think that Spike died after the final battle. | |
Cowboy Bebop / int_f64a9cf7 | featureApplicability |
1.0 | |
Cowboy Bebop / int_f64a9cf7 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_f64a9cf7 | |
Cowboy Bebop / int_f6507695 | type |
Everything Is Online | |
Cowboy Bebop / int_f6507695 | comment |
Apparently Ed can hack into literally anything, including satellites, from her PC. | |
Cowboy Bebop / int_f6507695 | featureApplicability |
1.0 | |
Cowboy Bebop / int_f6507695 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_f6507695 | |
Cowboy Bebop / int_f7602ddc | type |
Handy Cuffs | |
Cowboy Bebop / int_f7602ddc | comment |
Handy Cuffs: In "Pierrot le Fou", while Tongpu is being taken along a passageway by two guards his hands are cuffed in front to him. He takes advantage of this to eliminate the guards and escape. | |
Cowboy Bebop / int_f7602ddc | featureApplicability |
1.0 | |
Cowboy Bebop / int_f7602ddc | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_f7602ddc | |
Cowboy Bebop / int_f7a1c539 | type |
Three Plus Two | |
Cowboy Bebop / int_f7a1c539 | comment |
Three Plus Two: Ein and Ed are mostly comic relief characters with comparatively little dramatic character development next to the main trio. | |
Cowboy Bebop / int_f7a1c539 | featureApplicability |
1.0 | |
Cowboy Bebop / int_f7a1c539 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_f7a1c539 | |
Cowboy Bebop / int_f7bbd5b0 | type |
I Will Find You | |
Cowboy Bebop / int_f7bbd5b0 | comment |
I Will Find You: Spike towards Julia. | |
Cowboy Bebop / int_f7bbd5b0 | featureApplicability |
1.0 | |
Cowboy Bebop / int_f7bbd5b0 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_f7bbd5b0 | |
Cowboy Bebop / int_f7d4f121 | type |
Mushroom Samba | |
Cowboy Bebop / int_f7d4f121 | comment |
Mushroom Samba: The episode is the Trope Namer. Ed, assigned to search up some food for the starving, stranded crew, stumbles onto a bounty who smuggles mushrooms. After seeing the effect they have on Ein (he hops around like a wind-up toy), she tests them out on the rest of the crew, each of whom has their own reactions, all very much in character, and, if you're paying attention, symbolic of their character arcs: Faye hallucinates shrinking down to tiny size, a torrent of water falling down on her and filling up the bathroom, and fish swirling all around her as she tries desperately to swim. She's trapped in a world she doesn't understand, full of people she can't relate to, trying to fight the current. She wakes up on the floor, having eaten a bunch of toilet paper. Jet has what seems to be a very invigorating conversation with his bonsai trees where he realizes he's actually much happier than he thinks he is except he keeps forgetting who he is and what he's saying — he keeps getting in his own way when it comes to what he wants. He wakes up having applied/eaten a bunch of lipstick. Spike dreams he's walking up a staircase that never ends. He receives some sage advice from a frog, which he of course ignores and keeps walking. Back in the real world, he's simply standing in place, lifting his legs up and down but not actually moving... until he wakes up on the roof of the Bebop. Probably not conducive to escaping his whole All Just a Dream mindset. | |
Cowboy Bebop / int_f7d4f121 | featureApplicability |
1.0 | |
Cowboy Bebop / int_f7d4f121 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_f7d4f121 | |
Cowboy Bebop / int_f85354eb | type |
Attempted Rape | |
Cowboy Bebop / int_f85354eb | comment |
Attempted Rape: Of the Dumb Blonde waitress in "Heavy Metal Queen". Also of Faye in "Jupiter Jazz Pt. 1"; in this case, she intentionally provokes it so she can work out some frustration through beating the crap out of her pursuers. | |
Cowboy Bebop / int_f85354eb | featureApplicability |
1.0 | |
Cowboy Bebop / int_f85354eb | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_f85354eb | |
Cowboy Bebop / int_f87470d1 | type |
Dying Truce | |
Cowboy Bebop / int_f87470d1 | comment |
Dying Truce: After Spike kills Vicious, he is mortally wounded himself. The Mooks don't bother shooting him. They just watch him slowly walk down the stairs and then fall to the ground. | |
Cowboy Bebop / int_f87470d1 | featureApplicability |
1.0 | |
Cowboy Bebop / int_f87470d1 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Cowboy Bebop / int_f87470d1 | |
Cowboy Bebop / int_f8e010ce | type |
Evil Cannot Comprehend Good | |
Cowboy Bebop / int_f8e010ce | comment |
Evil Cannot Comprehend Good: While Vicious threatens to impale Spike through the shoulder with his katana, Spike prepares to shoot Vicious in his shoulder: | |
Cowboy Bebop / int_f8e010ce | featureApplicability |
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Cowboy Bebop / int_f9671119 | type |
Death Equals Redemption | |
Cowboy Bebop / int_f9671119 | comment |
Death Equals Redemption: Jet seems to forgive Fad for betraying him (and causing him to lose his arm along the way) after his death. He even places his revolver in his hand so it looks like he went down fighting. | |
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Cowboy Bebop / int_f97b5d33 | type |
Shoo Out the Clowns | |
Cowboy Bebop / int_f97b5d33 | comment |
Shoo Out the Clowns: Ed and Ein spend pretty much all of "Jupiter Jazz" back on the ship, and are seldom seen in the more harrowing episodes, such as "Pierrot Le Fou". Space horror parody episode "Toys in the Attic" reverses this, with Ed being the second-to-last character featured and the only one unaffected by the monster because she fell asleep. In episode 23, "Brain Scratch", the body of Jobim, one of the Three Old Men, is laying in the rubble by the television tower. Happens gradually in the build-up to the final two episodes — Ed and Ein leave the ship after one final set of wacky antics with Ed's father and the only moment of semi-seriousness for Ed in the whole series, then we come across the male host of Big Shot (which has just been canceled) having a nice moment with his mother. After that point, shit goes down. | |
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Cowboy Bebop / int_f9876f7e | type |
Faking the Dead | |
Cowboy Bebop / int_f9876f7e | comment |
Faking the Dead: Whitney does this to Faye in "My Funny Valentine". | |
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Cowboy Bebop / int_fa2f60f1 | type |
Vehicle Title | |
Cowboy Bebop / int_fa2f60f1 | comment |
Vehicle Title: The show is named after the Bebop, an old interplanetary fishing trawler. | |
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Cowboy Bebop / int_fab3235a | type |
Easy Evangelism | |
Cowboy Bebop / int_fab3235a | comment |
Easy Evangelism: Apparently, Scratch, with how close they come to brainwashing Jet. Only Ein seems to be immune to their indoctrination efforts, possibly because he is a dog. | |
Cowboy Bebop / int_fab3235a | featureApplicability |
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Cowboy Bebop / int_fab3235a | |
Cowboy Bebop / int_faf36236 | type |
Cyberpunk | |
Cowboy Bebop / int_faf36236 | comment |
Cyberpunk: Not as pronounced as other series, but there are elements of this. Technology has improved enough to allow for inter-planetary travel, but it's not as if life and society in general has sunken to a level where the technology is casually abused and taken for granted. | |
Cowboy Bebop / int_faf36236 | featureApplicability |
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Cowboy Bebop | hasFeature |
Cowboy Bebop / int_faf36236 | |
Cowboy Bebop / int_fb5ab090 | type |
Loan Shark | |
Cowboy Bebop / int_fb5ab090 | comment |
Loan Shark: The reason Elisa has to close her bar in "Ganymede Elegy". Faye has to deal with loan sharks of her own. | |
Cowboy Bebop / int_fb5ab090 | featureApplicability |
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Cowboy Bebop / int_fb5ab090 | |
Cowboy Bebop / int_fb914165 | type |
I Was Just Passing Through | |
Cowboy Bebop / int_fb914165 | comment |
I Was Just Passing Through: Spike saving Faye from Vicious in episode 5 (he probably meant it, but he still shot the man holding her hostage first instead of Vicious). Jet goes chasing after Faye in episode 12 "for the money in the safe she emptied" (she later reveals it only had 20,000 woolongs in it, about a tenth of what the crew makes on the small fries they do catch). Faye completes the circle by doing this with Spike in episode 18. | |
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Team Pet | |
Cowboy Bebop / int_fb9e2ffd | comment |
The preview for "Wild Horses" has Ein bark the preview, with Spike pretending to understand him until, to Spike's disbelief, Ein actually speaks the title at the end | |
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Cowboy Bebop / int_fbec97c9 | type |
Dog Food Diet | |
Cowboy Bebop / int_fbec97c9 | comment |
Dog Food Diet: When Faye finds that only canned dog food is left in the fridge she scarfs it down right in front of a hungry Ein. | |
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Cowboy Bebop / int_fc148c2c | type |
Weapon Specialization | |
Cowboy Bebop / int_fc148c2c | comment |
Weapon Specialization: The show likes its guns. Spike is seen using a variety of weapons across the series, but his one constant (other than his Jeet Kune Do skills) is his customized Jericho 941. Jet and Faye, similarly, are almost exclusively armed with their one gun each (respectively a P99 and a Glock 30). Faye also seems to have a thing for automatic weapons: she's introduced pulling a submachine gun out of a paper bag, and her tiny ship is armed with dual gatling guns. Jet's old partner Fad favors his trusty revolver. Udai Taxim and Vincent Volaju like their knives. A Blood Knight who refuses to leave his war behind, Vicious wields a katana... and a lot of strategically-placed high explosives. | |
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Cowboy Bebop / int_fc148c2c | |
Cowboy Bebop / int_fc151e9d | type |
Department of Redundancy Department | |
Cowboy Bebop / int_fc151e9d | comment |
Department of Redundancy Department: Spike refers to a ship as an "old ancient relic". Ed's father mentions that his goal is "peaceful peace". | |
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Cowboy Bebop / int_fc52510 | type |
Brain Uploading | |
Cowboy Bebop / int_fc52510 | comment |
Brain Uploading: The goal of the cult group Scratch. More specifically, the goal of its members, but not its leader, Londes. As opposed to its members, Londes seems to resent his current state and in turn manipulates his followers into either suicide or catatonic states out of spite. | |
Cowboy Bebop / int_fc52510 | featureApplicability |
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Cowboy Bebop | hasFeature |
Cowboy Bebop / int_fc52510 | |
Cowboy Bebop / int_fccd06b6 | type |
Beware the Nice Ones | |
Cowboy Bebop / int_fccd06b6 | comment |
Beware the Nice Ones: Never underestimate Ed, no matter how flighty she may seem. Spike acts laid-back, and never seems to take personal offense to people trying to kill him. He's not even coldly methodical, he's just an easy-going cowboy. Right up until you piss him off. | |
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Cowboy Bebop / int_fccd06b6 | |
Cowboy Bebop / int_fcdf597b | type |
Titled After the Song | |
Cowboy Bebop / int_fcdf597b | comment |
Titled After the Song: "Stray Dog Strut": "Stray Cat Strut" by the Stray Cats "Honky Tonk Women" by The Rolling Stones "Ballad of Fallen Angels": "Fallen Angels" by Aerosmith "Sympathy For The Devil" by The Rolling Stones "Jamming With Edward": Not a song, but rather an album featuring 3 members of The Rolling Stones (singer Mick Jagger, bassist Bill Wyman and drummer Charlie Watts), plus Ry Cooder and Nicky Hopkinsnote The "Edward" to which the title refers comes from a song Hopkins composed for psychedelic band Quicksilver Messenger Service, called "Edward, the Mad Shirt Grinder" "Toys in the Attic" by Aerosmith "Bohemian Rhapsody" by Queen "My Funny Valentine" by Rogers and Hart (also where Faye's surname was picked from) "Black Dog Serenade": "Black Dog Blues" by pre-World War II blues artist Blind Blake. "Speak Like A Child" by Herbie Hancock "Wild Horses" by The Rolling Stones "Pierrot Le Fou": Named after a post-modernist French film from 1964 of the same name. "Hard Luck Woman" by KISS "The Real Folk Blues" by Muddy Waters (the lyrics of the ending song, also called "The Real Folk Blues", references this.) "Knocking on Heaven's Door" by Bob Dylan (copyright problems prevented this from being used as the title of the movie when it was released stateside) "You're Gonna Carry That Weight": a reference to the second-last song on the Abbey Road album by The Beatles. | |
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Cowboy Bebop / int_fcdf597b | |
Cowboy Bebop / int_fceabba8 | type |
Silent Whisper | |
Cowboy Bebop / int_fceabba8 | comment |
Silent Whisper: In "The Real Folk Blues, Part 1" Julia whispers something at Spike. We never find out what she said until the end of the next episode. | |
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Cowboy Bebop / int_fd4f8299 | type |
Well-Intentioned Extremist | |
Cowboy Bebop / int_fd4f8299 | comment |
Well-Intentioned Extremist: Both Teddy Bomber and The Space Warriors, the latter of which are the remaining radicalized members of an ecological protest movement killing people over an endangered rat. | |
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Cowboy Bebop / int_fd4f8299 | |
Cowboy Bebop / int_fd94c4ac | type |
Theme Naming | |
Cowboy Bebop / int_fd94c4ac | comment |
Theme Naming: Not as noticeable as others, but: Spike - 5 letters; Faye - 4 letters; Jet - 3; Ed - 2; and the dog Ein (Eins being the German word for one). It even denotes how important they are plotwise. Ed and Ein are mostly just comic relief characters who leave the crew before the finale even begins. Jet is important in plenty of dramatic episodes, but his plotline is basically over before the show starts, most of his episodes involve resolution with various people he's known and in the finale he's put out of commission pretty early in the story. Faye has the second biggest plot line involving learning her past and she gets to fight off Triad members with Julia. And Spike is the main character with the finale being all about him. Also, the three old men—Antonio, Carlos, and Jobim—are named after Antonio Carlos "Tom" Jobim, the guy who wrote Girl From Ipanema. Three Space Pirates named George, Harman, and Ruth, after a famous baseball player better known as "Babe." There's also Punch and Judy, the hosts of the bounty showcase program "Big Shot", who get their names from a famous puppet duo. There's a trio of bounty heads that show up briefly in one episode named Huey, Dewey, and Louie, undoubtedly a reference to the Disney characters. The main characters' spaceships are the Swordfish, the Redtail, and the Hammerhead; all named after marine life. The Bebop is a remodeled fishing ship, Spike fights like water, and Spike's favorite food appears to be lobster. The episodes are usually titled after songs or otherwise reference music. See Titled After the Song below for detailed explanations. | |
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Cowboy Bebop / int_fdad3753 | type |
When Things Spin, Science Happens | |
Cowboy Bebop / int_fdad3753 | comment |
When Things Spin, Science Happens: The Bebop (and other ships) has a rotating section which, in a case of Shown Their Work, is probably a gravity generator of some kind. | |
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Cowboy Bebop / int_fdad3753 | |
Cowboy Bebop / int_fdaf37f0 | type |
Captain's Log | |
Cowboy Bebop / int_fdaf37f0 | comment |
Captain's Log: Usually delivered by Jet. | |
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Cowboy Bebop / int_fdaf37f0 | |
Cowboy Bebop / int_fdbb6993 | type |
Ridiculous Future Inflation | |
Cowboy Bebop / int_fdbb6993 | comment |
Ridiculous Future Inflation: From a western standpoint, the money sums mentioned in the series seem ridiculously inflated (including Jet not being particularly angry after Faye makes off with 20,000 woolongs from the Bebop's safe in "Jupiter Jazz", or Spike repeatedly calling a two and a half million bounty in the very first episode a "small fry" who's not worth his time). However, the same sums probably seem more reasonable to Japanese viewers, since the Woolong's value was patterned on the Yen, making it uncertain if this can be considered an example of the trope. | |
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Cowboy Bebop / int_fdeed2aa | type |
Old-School Dogfight | |
Cowboy Bebop / int_fdeed2aa | comment |
Old-School Dogfight: Any dogfight involving Swordfish and Red Tail. | |
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Cowboy Bebop / int_fe0330fb | type |
Brick Joke | |
Cowboy Bebop / int_fe0330fb | comment |
Brick Joke: In "Cowboy Funk", Faye and Jet fail to believe Spike's recounting of his run-in with Andy, saying the "cowboy character is completely unbelievable" but "if it were a samurai, then it might work". After being bested by Spike, Andy ditches his cowboy persona and becomes a samurai. Added to the dub, where Faye claims to be "delicate" in "Sympathy for the Devil". In "Waltz for Venus", she arrives to bail out Spike and fires all over the place at the villains. In "Heavy Metal Queen", Faye has to remove some high explosives from a wrecked ship. When told to be delicate with it, she replies "I'm not the delicate type". In the beginning scene of "Toys in the Attic", Spike takes a bite of a kebab and makes a face because it tastes awful. When he's suiting up to find the blob-monster pest, he spears a piece of meat on his sword and takes a bite out of it... and makes a face again. Two episodes after Big Shot is cancelled, Faye is in an airport and sees a familiar-looking black man talking to his mother. He's obviously Punch's actor, except he's dressed differently and no longer talking in a hokey fake accent. It's easy to miss unless you're paying close attention, though he does audibly allude to Judy's actress calling her manager, which she threatened to do when she learned the show got axed. | |
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Cowboy Bebop / int_ff7f34c5 | type |
Pet the Dog | |
Cowboy Bebop / int_ff7f34c5 | comment |
Pet the Dog: Faye, who is presented as far less heroic than Jet and Spike, has a tendency to do this later on in the series. | |
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Cowboy Bebop / int_ff7f34c5 | |
Cowboy Bebop / int_ffad4e9f | type |
Shown Their Work | |
Cowboy Bebop / int_ffad4e9f | comment |
Shown Their Work: The firearms in the show are strikingly detailed and accurate, including accurate and consistent serial numbers and trade dress. Spike's Jericho 941 R even has the detail of an aftermarket guide rod, a common alteration of the gun according to IMFDB. | |
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Cowboy Bebop / int_ffb1df90 | type |
Perpetual Poverty | |
Cowboy Bebop / int_ffb1df90 | comment |
Perpetual Poverty: Either circumstances conspire to prevent capture of the bounty or there's so much collateral damage that, after all is said and done, they break even. It would be easier to name the episodes in which the crew does have money in which they don't. Hence the title of Yoko Kanno's slow acoustic guitar theme Forever Broke, played when the crew of the Bebop find themselves deep in the red and, more often than not, starving. | |
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