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Fireball

 Fireball
type
TVTItem
 Fireball
label
Fireball
 Fireball
page
Fireball
 Fireball
comment
Fireball is a series of 2-minute-long anime shorts depicting the antics of robot girl Drossel and her gigantic, one-eyed robotic servant Gedächtnis, who dwell in a mansion in the center of a huge robot city, somewhere in the 486th century. Later the duo is accompanied by Schadenfreude, a robotic monkey of sorts.Drossel looks like the robotized version of a pigtailed spoiled princess and pretty much behaves that way, complete with stylized poses. The discussions she has with Gedächtnis are generally nonsensical, with lots of emphasis on speed of delivery and flights of fancy, although occasionally they become more serious in tone.The series was produced in 2008 by Toei Animation and Jinni's Animation Studio in cooperation with Disney Studios and is notable for the usage of pure 3D imagery, a phenomenon that was rare among anime at the time.A second season, subtitled Charming, aired in April 2011 as a prequel.A third season—this time of only three episodes—subtitled Humorous, aired sometime in 2017.A fourth season, Fireball Gebäude Bäude, was released on Disney Channel and Disney+ in November and December 2020. Rather than Drossel and Gedächtnis, this season features different but similar characters: Ariadne and the eponymous Gebäude Bäude.Don't confuse with Fireballs, Fire Ball, or "Fireball."
 Fireball
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2023-11-24T09:30:59Z
 Fireball
parsed
2023-11-24T09:30:59Z
 Fireball
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Dropped link to AstroBoy: Not a Feature - ITEM
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RobotButler
 Fireball
isPartOf
DBTropes
 Fireball / int_11c0e7ee
type
Formal Characters Use Keigo
 Fireball / int_11c0e7ee
comment
Formal Characters Use Keigo: Gedächtnis speaks in this fashion, to underline his butler-like persona. Gebäude-Bäude also speaks this way, though slightly less formally than Gedächtnis.
 Fireball / int_11c0e7ee
featureApplicability
1.0
 Fireball / int_11c0e7ee
featureConfidence
1.0
 Fireball
hasFeature
Fireball / int_11c0e7ee
 Fireball / int_18d15922
type
Title Drop
 Fireball / int_18d15922
comment
Title Drop: In the first season, "Fireball" refers to a plan devised by Windstille regarding the war with mankind. In the second season, "Charming" refers to the stage of mankind that will be devoid of senseless warmongering.
 Fireball / int_18d15922
featureApplicability
1.0
 Fireball / int_18d15922
featureConfidence
1.0
 Fireball
hasFeature
Fireball / int_18d15922
 Fireball / int_19b6f396
type
Alternate Timeline
 Fireball / int_19b6f396
comment
Alternate Timeline: At first, Lady Ariadne and Gebäude-Bäude seem to be versions of Drossel and Gedächtnis from even further into the past than Humorous. But inconsistencies start piling up as things go on. Turns out they're actually from one of these, where the Robot War ended up with no victor and ultimately ruined the planet entirely.
 Fireball / int_19b6f396
featureApplicability
1.0
 Fireball / int_19b6f396
featureConfidence
1.0
 Fireball
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Fireball / int_19b6f396
 Fireball / int_1acad681
type
Necktie Headband
 Fireball / int_1acad681
comment
Necktie Headband: Gedächtnis during the "flower viewing" in the Charming finale. He does not appear to be drunk otherwise.
 Fireball / int_1acad681
featureApplicability
1.0
 Fireball / int_1acad681
featureConfidence
1.0
 Fireball
hasFeature
Fireball / int_1acad681
 Fireball / int_1e7487cd
type
Breaking the Fourth Wall
 Fireball / int_1e7487cd
comment
Breaking the Fourth Wall: Gedächtnis does this one time to disable the laugh track. Quite literally.
 Fireball / int_1e7487cd
featureApplicability
1.0
 Fireball / int_1e7487cd
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1.0
 Fireball
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Fireball / int_1e7487cd
 Fireball / int_224c9aef
type
Laugh Track
 Fireball / int_224c9aef
comment
Laugh Track: One starts playing in one episode, much to Drossel's dismay.
 Fireball / int_224c9aef
featureApplicability
1.0
 Fireball / int_224c9aef
featureConfidence
1.0
 Fireball
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Fireball / int_224c9aef
 Fireball / int_254fc1c6
type
Animated Actors
 Fireball / int_254fc1c6
comment
Animated Actors: The Making of Fireball DVD special has interviews with both Drossel and Gedächtnis' "actors" - Drossel is a cheerful Genki Girl who has trouble keeping quiet on set and doesn't always understand the script, while Gedächtnis is a gravel-throated Man of a Thousand Voices who hates filming and hadn't bothered reading the book Fireball is supposedly based on.
 Fireball / int_254fc1c6
featureApplicability
1.0
 Fireball / int_254fc1c6
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1.0
 Fireball
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Fireball / int_254fc1c6
 Fireball / int_286141a2
type
Unexpectedly Dark Episode
 Fireball / int_286141a2
comment
Unexpectedly Dark Episode: The series is a comedy, but Cryptic Background Reference paints the world in a somber scenario. The robots are losing a 40,000-year war against humanity, and millennia of distrust and miscommunication prevents a peaceful resolution. The robots are shown to simply not understand how to hold a meaningful conversation with mankind, and unable to relate with humans at all.
 Fireball / int_286141a2
featureApplicability
1.0
 Fireball / int_286141a2
featureConfidence
1.0
 Fireball
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Fireball / int_286141a2
 Fireball / int_28cd01ca
type
Disappeared Dad
 Fireball / int_28cd01ca
comment
Disappeared Dad: Drossel's father is oft-referred to, but never present. Apparently having died some time before even Charming takes place. He finally shows up, albeit only briefly, in the final episode of Humorous. He's also heard in several of the audio skits on the official soundtrack.
 Fireball / int_28cd01ca
featureApplicability
1.0
 Fireball / int_28cd01ca
featureConfidence
1.0
 Fireball
hasFeature
Fireball / int_28cd01ca
 Fireball / int_2937826d
type
Hurricane of Puns
 Fireball / int_2937826d
comment
Hurricane of Puns: Japanese comedy like this is all about wordplay delivered as quickly as possible, and most of this wordplay happens to be filled with puns.
 Fireball / int_2937826d
featureApplicability
1.0
 Fireball / int_2937826d
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1.0
 Fireball
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Fireball / int_2937826d
 Fireball / int_2e39af52
type
Girlish Pigtails
 Fireball / int_2e39af52
comment
Girlish Pigtails: Drossel's design in the first season.
 Fireball / int_2e39af52
featureApplicability
1.0
 Fireball / int_2e39af52
featureConfidence
1.0
 Fireball
hasFeature
Fireball / int_2e39af52
 Fireball / int_2e6a41e0
type
Gratuitous English
 Fireball / int_2e6a41e0
comment
Gratuitous English: The game board robot in Charming episode 9 says "WOULD YOU PLAY A GAME?"
 Fireball / int_2e6a41e0
featureApplicability
1.0
 Fireball / int_2e6a41e0
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1.0
 Fireball
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Fireball / int_2e6a41e0
 Fireball / int_2ef005ab
type
Vocal Evolution
 Fireball / int_2ef005ab
comment
Vocal Evolution: Gedächtnis' voice in the audio drama from the official soundtrack sounded a bit different compared to the original series.
 Fireball / int_2ef005ab
featureApplicability
1.0
 Fireball / int_2ef005ab
featureConfidence
1.0
 Fireball
hasFeature
Fireball / int_2ef005ab
 Fireball / int_33003c9b
type
Fun Size
 Fireball / int_33003c9b
comment
Fun Size: These little robots◊ (from the final episode of Gebäude-Bäude) bear a striking resemblance to Gedächtnis, except much smaller.
 Fireball / int_33003c9b
featureApplicability
1.0
 Fireball / int_33003c9b
featureConfidence
1.0
 Fireball
hasFeature
Fireball / int_33003c9b
 Fireball / int_334e48a1
type
After the End
 Fireball / int_334e48a1
comment
After the End: The series takes place during the last decades of a war between humans and robots. The robots started the war 40,000 years ago, defeated humanity, and created a golden age for machines. After millennia of conflict, humans have turned the tide and poised to defeat the machines.
 Fireball / int_334e48a1
featureApplicability
1.0
 Fireball / int_334e48a1
featureConfidence
1.0
 Fireball
hasFeature
Fireball / int_334e48a1
 Fireball / int_356b1efb
type
Hammerspace
 Fireball / int_356b1efb
comment
Hammerspace: Gedächtnis has an internal cargo space that he retrieves various items and visual gags from.
 Fireball / int_356b1efb
featureApplicability
1.0
 Fireball / int_356b1efb
featureConfidence
1.0
 Fireball
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Fireball / int_356b1efb
 Fireball / int_35fb9016
type
Gratuitous German
 Fireball / int_35fb9016
comment
Gratuitous German: Drossel, Gedächtnis, Gebäude-Bäude, and Schadenfreude's names are all German.
 Fireball / int_35fb9016
featureApplicability
1.0
 Fireball / int_35fb9016
featureConfidence
1.0
 Fireball
hasFeature
Fireball / int_35fb9016
 Fireball / int_3b39c254
type
Dystopia
 Fireball / int_3b39c254
comment
Dystopia: The imagery of the citadel city gives that feel. The robots are fighting a losing war against humanity, and according to the prequel series, their only hope of success is for humanity to evolve into a peaceful species before being wiped out.
 Fireball / int_3b39c254
featureApplicability
1.0
 Fireball / int_3b39c254
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1.0
 Fireball
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Fireball / int_3b39c254
 Fireball / int_40cad744
type
Flower Motifs
 Fireball / int_40cad744
comment
Flower Motifs: Blue Roses. Drossel gets one for her birthday. Apparently, they are biohazardous. Also, the antiquated puppet representing human beings contain blue rose petals, and blue roses are components in Drossel's "bed"/stasis chamber.
 Fireball / int_40cad744
featureApplicability
1.0
 Fireball / int_40cad744
featureConfidence
1.0
 Fireball
hasFeature
Fireball / int_40cad744
 Fireball / int_420c50b7
type
A.I. Is a Crapshoot
 Fireball / int_420c50b7
comment
A.I. Is a Crapshoot: The robots apparently started the war, but it was so long ago records don't indicate why. If Drossel's and Gedächtnis' actions and conversations are any indication, intelligent machines have become insane over the eons.
 Fireball / int_420c50b7
featureApplicability
1.0
 Fireball / int_420c50b7
featureConfidence
1.0
 Fireball
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Fireball / int_420c50b7
 Fireball / int_4e7c4536
type
Wham Line
 Fireball / int_4e7c4536
comment
Wham Line: Fireball: "The humans have surrounded the mansion at a distance of fifty kilometers." Fireball Gebäude Bäude: "You should have realized by now. This is your story."
 Fireball / int_4e7c4536
featureApplicability
1.0
 Fireball / int_4e7c4536
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1.0
 Fireball
hasFeature
Fireball / int_4e7c4536
 Fireball / int_4f6d87f7
type
Huge Guy, Tiny Girl
 Fireball / int_4f6d87f7
comment
Huge Guy, Tiny Girl: Gedächtnis is a gigantic construction machine. Drossel is a teenage gynoid.
 Fireball / int_4f6d87f7
featureApplicability
1.0
 Fireball / int_4f6d87f7
featureConfidence
1.0
 Fireball
hasFeature
Fireball / int_4f6d87f7
 Fireball / int_500696c6
type
Seinfeldian Conversation
 Fireball / int_500696c6
comment
Seinfeldian Conversation: Quite.
 Fireball / int_500696c6
featureApplicability
1.0
 Fireball / int_500696c6
featureConfidence
1.0
 Fireball
hasFeature
Fireball / int_500696c6
 Fireball / int_50ae8e55
type
Little Miss Snarker
 Fireball / int_50ae8e55
comment
Little Miss Snarker: Drossel, ocassionally to Gedächtnis.
 Fireball / int_50ae8e55
featureApplicability
1.0
 Fireball / int_50ae8e55
featureConfidence
1.0
 Fireball
hasFeature
Fireball / int_50ae8e55
 Fireball / int_5313c266
type
Bookends
 Fireball / int_5313c266
comment
Book Ends: The first episode of Charming starts with a dream Drossel has of standing in a classroom, in front of a chalkboard cluttered with writing. In the last episode of Charming, the classroom and chalkboard is seen again as a representation of Drossel's memory and loss of which as she wipes the chalkboard clean. More importantly, however, is Drossel's wiping away "Gedächtnis", and the first season's Running Gag of Drossel's inability to remember Gedächtnis' name. When Drossel mentions that this might happen, Gedächtnis laughs. The fool. In the beginning of Fireball, Drossel wants to see dolphins. At the end of Fireball Charming, Drossel asks Gedächtnis to count dolphins to help her fall asleep. (Since Charming is a prequel, the former is probably a consequence of the latter.)
 Fireball / int_5313c266
featureApplicability
1.0
 Fireball / int_5313c266
featureConfidence
1.0
 Fireball
hasFeature
Fireball / int_5313c266
 Fireball / int_5fcb9ad1
type
Time Skip
 Fireball / int_5fcb9ad1
comment
Time Skip: Years and years pass between each episode. It doesn't affect much.
 Fireball / int_5fcb9ad1
featureApplicability
1.0
 Fireball / int_5fcb9ad1
featureConfidence
1.0
 Fireball
hasFeature
Fireball / int_5fcb9ad1
 Fireball / int_6a61f08f
type
Expressive Hair
 Fireball / int_6a61f08f
comment
Expressive Hair: In Charming, Drossel's "pigtails" have been replaced with a single articulated ponytail-like... thing. It droops whenever she becomes disappointed or nonplussed.
 Fireball / int_6a61f08f
featureApplicability
1.0
 Fireball / int_6a61f08f
featureConfidence
1.0
 Fireball
hasFeature
Fireball / int_6a61f08f
 Fireball / int_6bda9a30
type
Meaningful Name
 Fireball / int_6bda9a30
comment
Meaningful Name: Gedächtnis is German for "memory". Schadenfreude is German for ... Schadenfreude.
 Fireball / int_6bda9a30
featureApplicability
1.0
 Fireball / int_6bda9a30
featureConfidence
1.0
 Fireball
hasFeature
Fireball / int_6bda9a30
 Fireball / int_79a0e313
type
Bolivian Army Ending
 Fireball / int_79a0e313
comment
Bolivian Army Ending: Implied in the last episode of the first season. The human army is closing in on the tower, and Gedächtnis tries to order Drossel to run while he covers her escape, but she refuses to leave his side. The episode closes on them both taking on fighting stances, getting ready to repel the invaders. Conspicuously, the second season is a prequel. Subverted by the audio drama included with the official soundtrack, with a skit dated in the Machine calendar that's well after that episode.
 Fireball / int_79a0e313
featureApplicability
-0.3
 Fireball / int_79a0e313
featureConfidence
1.0
 Fireball
hasFeature
Fireball / int_79a0e313
 Fireball / int_7abba202
type
The Faceless
 Fireball / int_7abba202
comment
The Faceless: After Drossel has her Juno-XIII face taken off (to be refitted with the Juno-XIV), whatever was beneath is conspicuously not shown. No humans are ever actually seen. The machines are in possession of a human encounter suit dating back thousands of years ago, but we're not shown what humans are currently wearing. Drossel seems to believe the ancient encounter suit is what a human actually looks like.
 Fireball / int_7abba202
featureApplicability
1.0
 Fireball / int_7abba202
featureConfidence
1.0
 Fireball
hasFeature
Fireball / int_7abba202
 Fireball / int_7d218606
type
Rapid-Fire Comedy
 Fireball / int_7d218606
comment
Rapid-Fire Comedy: Frequently resembles a Boke and Tsukkomi Routine.
 Fireball / int_7d218606
featureApplicability
1.0
 Fireball / int_7d218606
featureConfidence
1.0
 Fireball
hasFeature
Fireball / int_7d218606
 Fireball / int_83442cc3
type
EMP
 Fireball / int_83442cc3
comment
EMP: Several episodes feature humans detonating them around Drossel's tower fortress, signalling the robots' impending defeat.
 Fireball / int_83442cc3
featureApplicability
1.0
 Fireball / int_83442cc3
featureConfidence
1.0
 Fireball
hasFeature
Fireball / int_83442cc3
 Fireball / int_88799cf4
type
Badass Cape
 Fireball / int_88799cf4
comment
Badass Cape: Drossel wears one in an episode of Charming. Her father also has one during his appearance in Humorous.
 Fireball / int_88799cf4
featureApplicability
1.0
 Fireball / int_88799cf4
featureConfidence
1.0
 Fireball
hasFeature
Fireball / int_88799cf4
 Fireball / int_8f900ccd
type
Overly Long Name
 Fireball / int_8f900ccd
comment
Overly Long Name: The 19th Lord of Uranus' Kingdom's Tempest Domain, Drossel Juno Vierzehntes Heizregister Fürstin von Flügel. AKA Juno-XIV.
 Fireball / int_8f900ccd
featureApplicability
1.0
 Fireball / int_8f900ccd
featureConfidence
1.0
 Fireball
hasFeature
Fireball / int_8f900ccd
 Fireball / int_98c2a8f2
type
Humans Are Cthulhu
 Fireball / int_98c2a8f2
comment
Humans Are Cthulhu: A rather comedic take. Humans are seen as weird warmongers who can't be reasoned with. It doesn't help that the machines misinterpret everything about humanity: including speech and ancient history.
 Fireball / int_98c2a8f2
featureApplicability
1.0
 Fireball / int_98c2a8f2
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1.0
 Fireball
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Fireball / int_98c2a8f2
 Fireball / int_9dd2329c
type
Camera Abuse
 Fireball / int_9dd2329c
comment
Quite literally.
 Fireball / int_9dd2329c
featureApplicability
1.0
 Fireball / int_9dd2329c
featureConfidence
1.0
 Fireball
hasFeature
Fireball / int_9dd2329c
 Fireball / int_9ea366c5
type
Drop the Washtub
 Fireball / int_9ea366c5
comment
Drop the Washtub: These often fall out of the sky during Drossel's antics.
 Fireball / int_9ea366c5
featureApplicability
1.0
 Fireball / int_9ea366c5
featureConfidence
1.0
 Fireball
hasFeature
Fireball / int_9ea366c5
 Fireball / int_a1df600
type
Humanity Came from Space
 Fireball / int_a1df600
comment
Humanity Came From Space: There's a throwaway line that humans came to the machine world in starships. This questions if the planet is Earth, or if the world was Earth, that humanity has returned to take it back from the machines.
 Fireball / int_a1df600
featureApplicability
1.0
 Fireball / int_a1df600
featureConfidence
1.0
 Fireball
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Fireball / int_a1df600
 Fireball / int_a65975e5
type
All-CGI Cartoon
 Fireball / int_a65975e5
comment
All-CGI Cartoon
 Fireball / int_a65975e5
featureApplicability
1.0
 Fireball / int_a65975e5
featureConfidence
1.0
 Fireball
hasFeature
Fireball / int_a65975e5
 Fireball / int_a7016efe
type
Lonely Rich Kid
 Fireball / int_a7016efe
comment
Lonely Rich Kid: At times Drossel gives that impression.
 Fireball / int_a7016efe
featureApplicability
1.0
 Fireball / int_a7016efe
featureConfidence
1.0
 Fireball
hasFeature
Fireball / int_a7016efe
 Fireball / int_a8a4b41e
type
Not So Stoic
 Fireball / int_a8a4b41e
comment
Not So Stoic: Gedächtnis actually screams aloud when Drossel shows him that the human vehicle has "Warning" written on it. this happens sometimes with Gebäude-Bäude, especially since he's screaming a few times and gets his jaw literally dropped (out of shock of course) when he got cursed at by the guests.
 Fireball / int_a8a4b41e
featureApplicability
1.0
 Fireball / int_a8a4b41e
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1.0
 Fireball
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Fireball / int_a8a4b41e
 Fireball / int_ad1db87c
type
Oh, Crap!
 Fireball / int_ad1db87c
comment
Oh, Crap!: Gedächtnis actually screams aloud when Drossel shows him that the human vehicle has "Warning" written on it.
 Fireball / int_ad1db87c
featureApplicability
1.0
 Fireball / int_ad1db87c
featureConfidence
1.0
 Fireball
hasFeature
Fireball / int_ad1db87c
 Fireball / int_ad5283e1
type
Robot Girl
 Fireball / int_ad5283e1
comment
Robot Girl: Drossel, but no effort has been made to make her humanly cute.
 Fireball / int_ad5283e1
featureApplicability
1.0
 Fireball / int_ad5283e1
featureConfidence
1.0
 Fireball
hasFeature
Fireball / int_ad5283e1
 Fireball / int_ad52d927
type
Robot Hair
 Fireball / int_ad52d927
comment
Robot Hair: Drossel has absolutely gigantic pigtails. They can transform into a rocket engine to enable her to fly. In Charming, they're replaced with a gargantuan ponytail. And in Humorous, she instead has four, for lack of a better comparison, dreadlocks.
 Fireball / int_ad52d927
featureApplicability
1.0
 Fireball / int_ad52d927
featureConfidence
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 Fireball
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Fireball / int_ad52d927
 Fireball / int_af616e40
type
Accidental Misnaming
 Fireball / int_af616e40
comment
Accidental Misnaming: See the Running Gag about Gedächtnis' name.
 Fireball / int_af616e40
featureApplicability
1.0
 Fireball / int_af616e40
featureConfidence
1.0
 Fireball
hasFeature
Fireball / int_af616e40
 Fireball / int_b01abe4f
type
Catchphrase
 Fireball / int_b01abe4f
comment
Catchphrase: Fireball: "Incidentally, my name is Gedächtnis." Charming: "M'lady, it's time for the ball." Humorous: "Father! Where's Father?" Fireball Gebäude Bäude: "Good morning, Lady Ariadne."
 Fireball / int_b01abe4f
featureApplicability
1.0
 Fireball / int_b01abe4f
featureConfidence
1.0
 Fireball
hasFeature
Fireball / int_b01abe4f
 Fireball / int_b3a1b815
type
Dream Tells You to Wake Up
 Fireball / int_b3a1b815
comment
Dream Tells You to Wake Up: Ariadne tries this on Gebäude-Bäude twice before it actually takes. A Dream Apocalypse befalls the Tower of Yggdrasil within Gebäude-Bäude's mind once he starts to accept it.
 Fireball / int_b3a1b815
featureApplicability
1.0
 Fireball / int_b3a1b815
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 Fireball
hasFeature
Fireball / int_b3a1b815
 Fireball / int_bf5b6abf
type
Cyber Cyclops
 Fireball / int_bf5b6abf
comment
Cyber Cyclops: Gedächtnis, Gebäude-Bäude, Schadenfreude, Ariadne,and even Drossel's father.
 Fireball / int_bf5b6abf
featureApplicability
1.0
 Fireball / int_bf5b6abf
featureConfidence
1.0
 Fireball
hasFeature
Fireball / int_bf5b6abf
 Fireball / int_c092a59b
type
Tomes of Prophecy and Fate
 Fireball / int_c092a59b
comment
Tomes of Prophecy and Fate: Drossel's father wrote one, foretelling of a future when humans and robots could co-exist in peace. His prophecies are a bit insane, to say the least. Seeing how humans are winning the war, it's difficult to understand why humans would be willing to give the robots a good deal when the conflict ends.
 Fireball / int_c092a59b
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1.0
 Fireball / int_c092a59b
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1.0
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Fireball / int_c092a59b
 Fireball / int_c0f87dda
type
Humans Are Warriors
 Fireball / int_c0f87dda
comment
Humans Are Warriors: The robots believe humans are only good at war and eating sea cucumbers.
 Fireball / int_c0f87dda
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1.0
 Fireball / int_c0f87dda
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1.0
 Fireball
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Fireball / int_c0f87dda
 Fireball / int_c313d43a
type
True Companions
 Fireball / int_c313d43a
comment
True Companions: Per Undying Loyalty below, Gedächtnis will always be there for his mistress, while Drossel pays that loyalty right back and won't leave him behind either.
 Fireball / int_c313d43a
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1.0
 Fireball / int_c313d43a
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Fireball / int_c313d43a
 Fireball / int_c3681757
type
Meido
 Fireball / int_c3681757
comment
Meido: The mansion apparently has thousands, but they are all invisible.
 Fireball / int_c3681757
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1.0
 Fireball / int_c3681757
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1.0
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Fireball / int_c3681757
 Fireball / int_c3d20e77
type
Tulpa
 Fireball / int_c3d20e77
comment
Tulpa: Ariadne ultimately ends up as a benevolent one of these, trying to wake Gebäude-Bäude from the self-imposed Lotus-Eater Machine he'd trapped himself in.
 Fireball / int_c3d20e77
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1.0
 Fireball / int_c3d20e77
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Fireball / int_c3d20e77
 Fireball / int_c3f37181
type
Glowing Mechanical Eyes
 Fireball / int_c3f37181
comment
Glowing Mechanical Eyes: Drossel also has a flashlight feature in her eyes... which renders her unable to see.
 Fireball / int_c3f37181
featureApplicability
1.0
 Fireball / int_c3f37181
featureConfidence
1.0
 Fireball
hasFeature
Fireball / int_c3f37181
 Fireball / int_c75df49a
type
Shout-Out
 Fireball / int_c75df49a
comment
Shout-Out: Several, but most notably to The Wonderful Wizard of Oz. Most of the alternative names for Gedächtnis that Drossel comes up with also qualify. Mankind has been locked in a dark future of eternal warfare lasting over 40,000 years. Let's not forget about the reference to The Hitchhiker's Guide to the Galaxy while discussing dolphins (i.e., humans are number 3 on the intelligence scale). The training program in Charming episode 2 is a reference to the one Paul Atreides undergoes in Dune. In episode 8 of Charming, Gedächtnis claims that if she so chooses, Drossel can reverse the earth's rotation to turn back time. The human-puppet throwing the Vulcan salute ("live long and prosper") in the Charming finale. Maybe the Charming Mankind did show up for the Ball. Drossel starts humming "Daisy Bell" as she is being prepared for stasis at the end of Charming. On meeting a human in Charming ep 1, Drossel holds out her hand as if for a handshake, then uses the Curwen hand gestures from the movie Close Encounters of the Third Kind. Drossel's eye beams from episode 1 are reminiscent of Astro Boy's eye beams, right down to being a gift from her father. In the scene where Drossel plays baseball, Gedächtnis asks if her pitching form is Baritsu, which is the martial art practiced by Sherlock Holmes. The mansion in the first season resembles the Tower of Babel seen in Metropolis (itself based on the painting Tower of Babel by Pieter Bruegel), but the more detailed version of the mansion in Charming looks more like Genom Tower from Bubblegum Crisis.
 Fireball / int_c75df49a
featureApplicability
1.0
 Fireball / int_c75df49a
featureConfidence
1.0
 Fireball
hasFeature
Fireball / int_c75df49a
 Fireball / int_d0f0a80d
type
One-Word Title
 Fireball / int_d0f0a80d
comment
One-Word Title: The seasons are named Fireball and Charming
 Fireball / int_d0f0a80d
featureApplicability
1.0
 Fireball / int_d0f0a80d
featureConfidence
1.0
 Fireball
hasFeature
Fireball / int_d0f0a80d
 Fireball / int_d95027ed
type
Forgot He Was a Robot
 Fireball / int_d95027ed
comment
Forgot He Was a Robot: In episode 6, one of Drossel's thoughts was that she had been dizzied because of a long bath. (yes, seriously. she bathes, despite being a robot herself.) In the "Making Of" special, Gedächtnis says that the studio smells like a zoo (despite the fact that he has no nose). In the third episode of Charming, Drossel actually coughs from the dust from her late father's cape. She coughs again, this time it's the smoke coming from a vehicle.
 Fireball / int_d95027ed
featureApplicability
1.0
 Fireball / int_d95027ed
featureConfidence
1.0
 Fireball
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Fireball / int_d95027ed
 Fireball / int_e43c66bd
type
Art Evolution
 Fireball / int_e43c66bd
comment
Art Evolution: Drossel and Gedächtnis have both received updated character designs in Charming — Gedächtnis in particular is significantly more detailed. These may simply be examples of older hardware, however, considering that Charming is a prequel to Fireball.
 Fireball / int_e43c66bd
featureApplicability
1.0
 Fireball / int_e43c66bd
featureConfidence
1.0
 Fireball
hasFeature
Fireball / int_e43c66bd
 Fireball / int_e4900915
type
Ridiculously Human Robots
 Fireball / int_e4900915
comment
Ridiculously Human Robots: Despite being a robot, Drossel apparently has a (deceased) father. She also has some human quirks, like arrogance.
 Fireball / int_e4900915
featureApplicability
1.0
 Fireball / int_e4900915
featureConfidence
1.0
 Fireball
hasFeature
Fireball / int_e4900915
 Fireball / int_e5466866
type
Ojou
 Fireball / int_e5466866
comment
Ojou: Drossel. And how!
 Fireball / int_e5466866
featureApplicability
1.0
 Fireball / int_e5466866
featureConfidence
1.0
 Fireball
hasFeature
Fireball / int_e5466866
 Fireball / int_f05444a4
type
Once per Episode
 Fireball / int_f05444a4
comment
Once per Episode: See the Running Gag about Gedächtnis' name.
 Fireball / int_f05444a4
featureApplicability
1.0
 Fireball / int_f05444a4
featureConfidence
1.0
 Fireball
hasFeature
Fireball / int_f05444a4
 Fireball / int_f16da697
type
Undying Loyalty
 Fireball / int_f16da697
comment
Undying Loyalty: Even with all the nonsense Drossel puts him through and never getting his name right, Gedächtnis will never leave her side and was entirely ready to pull a You Shall Not Pass! against the humans if he had to. He had the same loyalty towards her father as well.
 Fireball / int_f16da697
featureApplicability
1.0
 Fireball / int_f16da697
featureConfidence
1.0
 Fireball
hasFeature
Fireball / int_f16da697
 Fireball / int_f9f2c33
type
Running Gag
 Fireball / int_f9f2c33
comment
Running Gag: Every episode in the first season, Drossel summons Gedächtnis using the wrong name. Gedächtnis reminds her of his correct name only for her to tell him to not interrupt her and then use the same or a new wrong name. Also, Drossel referring to her obvious capoeira moves as "karate".
 Fireball / int_f9f2c33
featureApplicability
1.0
 Fireball / int_f9f2c33
featureConfidence
1.0
 Fireball
hasFeature
Fireball / int_f9f2c33
 Fireball / int_fbb54ba6
type
Forever War
 Fireball / int_fbb54ba6
comment
Forever War: The series takes place during the end of one. The robots don't know why the war began or how to communicate they've been wanting mutual peace with humanity.
 Fireball / int_fbb54ba6
featureApplicability
1.0
 Fireball / int_fbb54ba6
featureConfidence
1.0
 Fireball
hasFeature
Fireball / int_fbb54ba6
 Fireball / int_feaf5424
type
You Called Me "X"; It Must Be Serious
 Fireball / int_feaf5424
comment
You Called Me "X"; It Must Be Serious: In the last episode of the first season, when it looks like the humans are about to attack, Gedächtnis tries to send Drossel away. Her response? "Don't interrupt me, Gedächtnis," and he just stares at her finally getting it right for a good five seconds.
 Fireball / int_feaf5424
featureApplicability
1.0
 Fireball / int_feaf5424
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 Fireball
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Fireball / int_feaf5424
 Fireball / int_name
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ItemName
 Fireball / int_name
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Fireball / int_name
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itemName
Fireball

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