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Ghost in the Shell: Stand Alone Complex

 Ghost in the Shell: Stand Alone Complex
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex
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GhostInTheShellStandAloneComplex
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Ghost in the Shell: Stand Alone Complex is a TV anime series and adaptation of Masamune Shirow's Ghost in the Shell manga. It tells the story of Public Security Section 9, a covert counter-terrorist task force working for the Japanese government in a Post-Cyberpunk future. Led by Major Motoko Kusanagi (a no-nonsense female cyborg), Section 9 specializes in the rising threat of cybercrime facilitated by the ubiquity of cybernetic bodies/implants in the future.Stand Alone Complex features digital cel animation produced in full widescreen and a soundtrack by Yoko Kanno. Although the plot leans action-heavy and contains loads of political intrigue, it also features a strong focus on philosophical discussions of dehumanization through technology and synthetic life.The world of Stand Alone Complex differs from the worlds of the two Ghost in the Shell feature films and the original manga: The feature films and the manga focus on Motoko Kusanagi and her evolution into something beyond human after her encounter with the Puppetmaster. Stand-Alone Complex, though, is more of a Police Procedural: it doesn't have the Puppetmaster show up in any form and Section 9 (including Kusanagi) exists as a fully functional team throughout.Stand Alone Complex has two twenty-six episode seasons, Ghost in the Shell: Stand Alone Complex and Ghost in the Shell: S.A.C: 2nd GIG. Fans often abbreviate both seasons (for obvious reasons) as "GITS:SAC" (pronounced "Git-Sack" by the uncouth) and "2nd Gig". Like The X-Files and many other Speculative Fiction TV series, Stand Alone Complex features episodes dedicated to an ongoing Story Arc alternating with self-contained episodes which follow a single case and focus on character development or worldbuilding. The series identifies these various episodes by two letter code in their titles as being "Stand Alone" or "Complex" in season 1 and "Individual", "Dividual", or "Dual" in 2nd Gig. The first season's "Complex" story arc focuses on the Laughing Man incident, a highly publicized kidnapping by a master hacker who can hack cyberbrains in real time, and a government coverup that led to the original event. The second season's "Individual" story arc focuses on a terrorist cell known as the Individual Eleven, led by the mysterious Hideo Kuze, as well as a "Dual" story arc that focuses on Section 9's conflict with Kazundo Gouda's Cabinet Intelligence Service. GITS:SAC and 2nd Gig are available on disc either as full series, or as single discs edited down to focus on the main story. The edited versions last about two and a half hours each.The 2006 Made-for-TV Movie, Ghost in the Shell: Stand Alone Complex - Solid State Society, takes place two years after the end of 2nd Gig; the story follows Section 9 as it struggles to deal with both Motoko's departure and a volatile refugee situation triggered by the actions of an entity known as the Puppeteer.As noted above, the Ghost in the Shell franchise has four separate but equally legitimate continuities: 1) the original manga, 2) Mamoru Oshii's films (which themselves recreate and compress specific parts of the manga), 3) Stand Alone Complex and 4) Ghost in the Shell: Arise, a Continuity Reboot and an origin story for Section 9. None of the individual continuities have any direct relation to one another aside from variants on the setting and characters, although both movies and Stand Alone Complex make references to/offer recreations of specific scenes from the manga.In 2011, Kodansha Comics released a Stand Alone Complex manga written by Yu Kinutani. Volume One is a shot-for-shot manga interpretation of the first episode, and Volume Two is a retelling of the second episode, "TESTATION". Volume Three is a retelling of the 7th episode: "IDOLATOR". Volume Four covers episode 14: "¥€$", and Volume Five is "NOT EQUAL".Game developer Nexon had developed an online First-Person Shooter based on the series. Ghost in the Shell: Stand Alone Complex: First Assault Online launched in December 2015, and was available through Nexon's website and Steam, but came to a close on December 6th, 2017.You can watch the series on Hulu (only in the U.S.) and on Adult Swim. Due to providing funding for the series, [adult swim] holds permanent broadcasting rights. It is part of Toonami's "Regular Rotation" of shows they permanently own the airing rights to.The series has also made an appearance in various Japanese Pachislot gaming machines, usually seen in pachinko parlors in cities. Tie-in games were made based on the SAC universe, one for the Playstation 2 and the Playstation Portable.Ghost in the Shell: SAC_2045, the third and fourth seasons that take place after Solid State Society, can be found on Netflix.
 Ghost in the Shell: Stand Alone Complex
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Memento MacGuffin
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Memento Macguffin: The Major's watch and Batou's exercise weights, as discussed in "BARRAGE".
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Strictly Professional Relationship
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Strictly Professional Relationship: Batou and Kusanagi, although Everyone Can See It. The other members of Section 9 rib him for it in "STAND ALONE COMPLEX" (specifically, his overreaction to her apparently dying in the previous episode).
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Arc Symbol
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Arc Symbol: the Laughing Man logo.
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Computerized Judicial System
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Computerized Judicial System: In "TRIAL", Togusa gets put on trial for using his weapon while off-duty. During his trial, the judge is aided with an odd number of computer A.I.s to help her make decisions and move the trial along.
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Creator Cameo
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Creator Cameo: Kenji Kamiyama's name appears on the rim of the cybernetic eye in the first episode of the first series. In Second Gig, he is seen on a security camera system driving a car.
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No Celebrities Were Harmed
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No Celebrities Were Harmed: Eka Tokura (a girl kidnapped by a terrorist group who becomes a member of it) is clearly based on the infamous case of Patty Hearst. There is even a shot of her holding a gun which is similar to a famous photo of Hearst.
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Gatling Good
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The Tachikomas have miniguns which can spray ridiculous amounts of dakka at targets.
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Abnormal Ammo
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Fem has one that shoots rolls of coins in a deadly shotgun-like blast.
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Escort Distraction
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Escort Distraction: In the episode "Jungle Cruise", Section 9 is trying to break into the CIA's online archives regarding an American Imperial Navy op in South America during World War III known as "Project Sunset". The problem is that a CIA liaison officer was present in their net dive room, so the Major gets him out of the room by informing him that Niihama Prefectural Police were able to find evidence of a murder and they need to watch it. This gives Ishikawa enough time to break into the CIA archives and determine if Project Sunset is connected to Batou's time as a JGSDF Ranger.
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 Ghost in the Shell: Stand Alone Complex / int_1439161f
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Heroic BSoD
 Ghost in the Shell: Stand Alone Complex / int_1439161f
comment
Heroic BSoD: Togusa almost snaps from being out of the loop for three months at the end of the first season. Luckily Batou stops him before he can do anything rash. Motoko suffers one after coming into contact with Kuze's consciousness and makes a rash decision that gets one of the rookie members killed. She's able to snap out of it soon enough though.
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Expendable Clone
 Ghost in the Shell: Stand Alone Complex / int_145babc0
comment
Expendable Clone: It's possible, though very, very illegal and expensive, to copy a person wholesale, right down to the essence of what could be called their soul. The "illegal" part mostly comes from the fact that "ghost dubbing", as it's called, requires the subject to be so thoroughly analyzed that it's taken apart, a process few individuals can survive more than a few times. With all that said, however, it is possible to create lots of copies of the same guy, and one episode deals with a South American revolutionary leader who seemingly has an endless supply of body-doubles...
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Cel Shading
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Cel Shading: The lighting technology applied to 3D models in the animation such as the Tachikomas gave them a 2D appearance without making them look too obvious.
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Does This Remind You of Anything?
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comment
Does This Remind You of Anything?: In "¥€$", watch when the Major gets knocked into a pile of garbage by the criminal's android. Although it's only on screen for a second, an enormous cannon can be seen unfolding from the android's crotch. TESTATION has Kago's parents against doctors attempting to treat his health by using cyberization due to their religious beliefs. Jehovah's Witness anyone?
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Predatory Big Pharma
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comment
Predatory Big Pharma: In the main plot of the first season, the investigation of the Laughing Man incident uncovers a massive conspiracy by the Serano Genomics corporation. To start, Serano is suppressing all knowledge of the Murai vaccine (a cure for the otherwise uncurable disease cyberbrain sclerosis) so they can instead sell costly, long-term nanomachine-based treatments. Worse, some of these nanomachines are actually experimental espionage and military applications, not treatments for cyberbrain sclerosis at all. Serano is, of course, bribing enough politicians to let them get away with using the Japanese public as guinea pigs, and hires assassins to kill anyone who gets too close to the truth.
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Ripped from the Headlines
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Ripped from the Headlines: The episode about kidnappings by the Northern Territories Mafia which is being denied by a prominent politician probably takes from the story of kidnappings by North Korea that were being denied by a prominent politician.
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Your Head A-Splode
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comment
Your Head Asplode: Boy, does it ever. The animation crew seems to have a liking for these; there's a head that explodes in some form or fashion in the first/last episodes of both anime seasons. Up to and including the Major herself. This is a Justified Trope, as living in a world where you can have your brain put in a cyborg body, only a devastating head-shot is a confirmed kill. (The Major escaped this fate by sending a remote controlled body in her stead).
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"Well Done, Son" Guy
 Ghost in the Shell: Stand Alone Complex / int_1779f10e
comment
"Well Done, Son" Guy: Takeshi Kago from "TESTATION" was always physically frail. Prosthetics could have given him a healthy life, but his family's religion forbade cybernetic enhancements. He went against his family's wishes and upgraded to a cyberbrain right before his body finally failed. He had his best friend plant his cyberbrain into an experimental Spider Tank and broke out of the research facility and right up to his parent's house. It took a combination of anti-tank glue ammo and Motoko to hack into and fry his cyberbrain to finally stop it. While Section 9 assumed that he wanted revenge for his family, Motoko thinks she felt his final message, a simple question for acknowledgement. A song called "Beauty Within Us" plays during the episode, with lyrics contextually relating to the singer hating his mother for not accepting who he was.
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Death Means Humanity
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Death Means Humanity: Played with and discussed with the Tachikomas. Throughout the series, they discuss amongst themselves whether or not they have "ghosts". In one conversation, three Tachikomas note how lucky a recently disassembled Tachikoma was because through death it could find out the answer to their question. At the end of season 1, some of the Tachikomas decide to sacrifice themselves in order to protect Batou, indicating that they'd developed an emotional attachment that supersedes their AI programs and may have developed ghosts of their own. At the end of 2nd Gig, the Tachikomas feel no regret for sacrificing the satellite that contains their artificial intelligence in order to prevent a nuclear strike. Fortunately, they are eventually restored.
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Title Drop
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Title Drop: In "TESTATION," when arriving on the scene with six Tachikomas, the Major introduces themselves as the Mobile Armored Riot Police, which is the name of the franchise in Japanese. The phrase "Stand Alone Complex" is coined and used a few times in the first season, and early on in the second. It is meant to mean a situation where multiple individuals act in a similar way such that it appears there was some sort of coordination between them, referring to the Laughing Man's many impersonators who in turn further his original plans and an early theory on the Individual Eleven until the truth behind the manifesto is discovered. Some of the individual titles in the first season like "JUNGLE CRUISE" and "INTERCEPTER" are also heard. The final episode of Season 1's English subtitle is "STAND ALONE COMPLEX"
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Dressing as the Enemy
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A member of the British SWAT team in "ANGELS' SHARE". See Dressing as the Enemy.
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Defeat Means Friendship
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Defeat Means Friendship: While "Friendship" can be debated given the personalities involved, in Saito's flashback in "POKER FACE", the Major's first words to him after their duel are:
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Crucial Cross
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Crucial Cross: In the final episode 2nd Gig, Motoko and Kuze find themselves trapped under some rubble after a missile barrage. Desperate to dig her out by any means, Batou grabs a cross-shaped I-beam to start bashing away at the concrete and lift it apart, shouting her name into the sky in despair.
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Say My Name
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Say My Name: Batou, after the Major is shot in the head: "MOTOKOOOOOOO!". When she gets better, the other Section 9 operatives mock him for it. Batou, again, during the climax of the second season, while he's trying to dig up the Major from under a pile of rubble. During the climax of the PS2 game, the Major is fighting hand-to-hand with another cyborg who has a body identical to hers. Batou comes across the battle, and has to figure out which one of them is the real Major. He calls her name to get their attention, then shoots the one who turns to look at him. At the beginning of "ERASER", the Major does it when she and Aramaki burst into the operating room to see Togusa, who's been shot.
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David Versus Goliath
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David Versus Goliath: In the Stand Alone Complex manga's Tachikomatic Days bonus chapter, the Tachikomas are sent to a construction site to earn more experience and learn. They decide to challenge a gigantic Power Loader commonly found in strip mining pits in protest to doing menial labor. The boss shows up in a smaller version commonly found in construction sites, and proceeds to instantly beat them all. Played for laughs of course.
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The Movie
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The second season's first and last episodes involve Major Kusanagi shooting a villain in the head, causing it to explode rather violently. This is also a callback to the prologue in the manga and The Movie.
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Miraculous Malfunction
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Miraculous Malfunction: The Tachikomas become sapient partially due to the natural oil that Batou gave to his "personal" Tachikoma.
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Ãœbermensch
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comment
Ãœbermensch: Hideo Kuze, with his plan of trying to emigrate his followers onto the web to create a new society, and his charisma. Gouda probably falls under the last man type.
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Smuggling with Dolls
 Ghost in the Shell: Stand Alone Complex / int_1e989916
comment
Smuggling with Dolls: "RED DATA" features Motoko unintentionally getting involved with a kid in Taiwan who shows her that he's making toy animal figurines out of pressure-molded cocaine. As long as they paint the figurines correctly, they can pass off for the official toys.
 Ghost in the Shell: Stand Alone Complex / int_1e989916
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_1e989916
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_1e989916
 Ghost in the Shell: Stand Alone Complex / int_1ee9819e
type
Scary Shiny Glasses
 Ghost in the Shell: Stand Alone Complex / int_1ee9819e
comment
Scary Shiny Glasses: Sano has them for a few scenes. She starts off innocent enough (though they first do the shine pretty much as soon as she walks in the room), but then they turn scary when she reveals what her intentions are with Motoko.
 Ghost in the Shell: Stand Alone Complex / int_1ee9819e
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_1ee9819e
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_1ee9819e
 Ghost in the Shell: Stand Alone Complex / int_1eed8e76
type
The Juggernaut
 Ghost in the Shell: Stand Alone Complex / int_1eed8e76
comment
The Juggernaut: There are two downplayed examples. The runaway HAW-206 multiped tank in "Testation". Due to the sensitive situation it put Section 9 in, they had to pick their battles with it. Unlike the Tachikomas, this machine was designed for warfare instead of law enforcement, and as such there is very little that can be done to stop it. It's armor is impervious to the weapons used by the Tachikomas, and it has the ability to hack satellites Saito uses to aid in his aim, keeping him from destroying it from a distance. He almost blew its leg off at its joint, but it dodged at the last second. It's only stopped when prototype anti-multiped adhesive weaponry is used to immobilize it and Motoko shorts circuits the cyber-brain installed into it. The Jigabachi helicopters in the second season prove themselves to be too heavily armored for any of Section 9's own weaponry to have any effect on them. However, destroying one was never their intention, as doing so would've added fuel to the fire with the rising tension surrounding the refugee district.
 Ghost in the Shell: Stand Alone Complex / int_1eed8e76
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_1eed8e76
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_1eed8e76
 Ghost in the Shell: Stand Alone Complex / int_1f137e42
type
Artificial Limbs
 Ghost in the Shell: Stand Alone Complex / int_1f137e42
comment
Artificial Limbs: Everything from a single arm and artificial eye (like Saito) to full-body prostheses (like the Major and Batou). Also, nearly everyone has their brain cyberized.
 Ghost in the Shell: Stand Alone Complex / int_1f137e42
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_1f137e42
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_1f137e42
 Ghost in the Shell: Stand Alone Complex / int_1f88a426
type
Psycho Ex-Girlfriend
 Ghost in the Shell: Stand Alone Complex / int_1f88a426
comment
Psycho Ex-Girlfriend: Kaori Kawashima, a woman who held a vendetta against Pazu just because he slept with her twice despite saying that he never sleeps with the same woman twice. She fell in love with him and wanted to become him after that. Fuse their love together into one being and all that. She was not able to kill Pazu in her fight against him. The real Pazu won in the end.
 Ghost in the Shell: Stand Alone Complex / int_1f88a426
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1.0
 Ghost in the Shell: Stand Alone Complex / int_1f88a426
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_1f88a426
 Ghost in the Shell: Stand Alone Complex / int_1fc325dd
type
Do Not Adjust Your Set
 Ghost in the Shell: Stand Alone Complex / int_1fc325dd
comment
Do Not Adjust Your Set: When the Laughing Man hacks an official's cyberbrain as Daido's giving a speech on live TV.
 Ghost in the Shell: Stand Alone Complex / int_1fc325dd
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1.0
 Ghost in the Shell: Stand Alone Complex / int_1fc325dd
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_1fc325dd
 Ghost in the Shell: Stand Alone Complex / int_1fdaf8ff
type
Ominous Latin Chanting
 Ghost in the Shell: Stand Alone Complex / int_1fdaf8ff
comment
Ominous Latin Chanting: "Torukia", featured in the Mexican Standoff between the Major and Saito at the climax of "POKER FACE".
 Ghost in the Shell: Stand Alone Complex / int_1fdaf8ff
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_1fdaf8ff
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_1fdaf8ff
 Ghost in the Shell: Stand Alone Complex / int_1fffdf05
type
Advantage Ball
 Ghost in the Shell: Stand Alone Complex / int_1fffdf05
comment
Advantage Ball: Section 9 usually holds it with their combined skills and information gathering/manipulation. It's only when they are outnumbered that they lose it.
 Ghost in the Shell: Stand Alone Complex / int_1fffdf05
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_1fffdf05
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_1fffdf05
 Ghost in the Shell: Stand Alone Complex / int_204340fc
type
Vomiting Cop
 Ghost in the Shell: Stand Alone Complex / int_204340fc
comment
Vomiting Cop: Togusa is so disgusted by the recording of Marco Amoretti torturing and flaying a woman that he has to leave his car and throw up over the side of a bridge.
 Ghost in the Shell: Stand Alone Complex / int_204340fc
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1.0
 Ghost in the Shell: Stand Alone Complex / int_204340fc
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_204340fc
 Ghost in the Shell: Stand Alone Complex / int_20598ec4
type
Cyberpunk with a Chance of Rain
 Ghost in the Shell: Stand Alone Complex / int_20598ec4
comment
Cyberpunk with a Chance of Rain: A couple of scenes, but otherwise subverted.
 Ghost in the Shell: Stand Alone Complex / int_20598ec4
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 Ghost in the Shell: Stand Alone Complex / int_20598ec4
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_20598ec4
 Ghost in the Shell: Stand Alone Complex / int_20751e73
type
Somebody Set Up Us the Bomb
 Ghost in the Shell: Stand Alone Complex / int_20751e73
comment
Somebody Set Up Us the Bomb: The second season reveals that Borma specializes in bomb analysis and defusing. His talents are called in later into the season when an entire city is evacuated when a supposed nuclear bomb is discovered in a skyscraper. Cruzkowa seemingly lets Togusa pull off one of her arms. It turns out to be rigged to explode.
 Ghost in the Shell: Stand Alone Complex / int_20751e73
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1.0
 Ghost in the Shell: Stand Alone Complex / int_20751e73
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_20751e73
 Ghost in the Shell: Stand Alone Complex / int_20a3a758
type
Two Shots from Behind the Bar
 Ghost in the Shell: Stand Alone Complex / int_20a3a758
comment
Two Shots from Behind the Bar: "¥€$" begins with Section 9 infiltrating a bar where some mafioso are conducting illegal business. After the team takes out the combat cyborg, the bartender attempts a last ditch effort with a shotgun from behind the bar. Batou shoots the gun out of his hands before he can fire, commenting that the intel was correct with that little popgun being all the establishment had.
 Ghost in the Shell: Stand Alone Complex / int_20a3a758
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1.0
 Ghost in the Shell: Stand Alone Complex / int_20a3a758
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_20a3a758
 Ghost in the Shell: Stand Alone Complex / int_21f3aa44
type
Good Is Not Nice
 Ghost in the Shell: Stand Alone Complex / int_21f3aa44
comment
Good Is Not Nice: Not at all. The methods used by the heroes are really not much different than those of the villains. Their aims are.
 Ghost in the Shell: Stand Alone Complex / int_21f3aa44
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_21f3aa44
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_21f3aa44
 Ghost in the Shell: Stand Alone Complex / int_225d8ff9
type
Ambiguously Human
 Ghost in the Shell: Stand Alone Complex / int_225d8ff9
comment
Ambiguously Human: Some of the cyborgs are closer to robots than full-body replacement shells.
 Ghost in the Shell: Stand Alone Complex / int_225d8ff9
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_225d8ff9
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_225d8ff9
 Ghost in the Shell: Stand Alone Complex / int_22854489
type
Coins for the Dead
 Ghost in the Shell: Stand Alone Complex / int_22854489
comment
Coins for the Dead: In one episode, after it is discovered that a mathematician died months ago but his programs continued making money without him, Togusa offers the man's body two coins as a gesture of respect. He is secretly rewarded when the money-making program invests stocks into Serano Genomics for him.
 Ghost in the Shell: Stand Alone Complex / int_22854489
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1.0
 Ghost in the Shell: Stand Alone Complex / int_22854489
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_22854489
 Ghost in the Shell: Stand Alone Complex / int_22cf536c
type
Chekhov's Gun
 Ghost in the Shell: Stand Alone Complex / int_22cf536c
comment
Chekhov's Gun: Batou gives his favorite Tachikoma some natural lubricant in Episode 2, which allows it to self-activate in Episode 12, thus sparking a chain of events that eventually leads to all of the Tachikoma being disbanded... and developing individual ghosts.
 Ghost in the Shell: Stand Alone Complex / int_22cf536c
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1.0
 Ghost in the Shell: Stand Alone Complex / int_22cf536c
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_22cf536c
 Ghost in the Shell: Stand Alone Complex / int_23015b1f
type
Magnificent Bastard
 Ghost in the Shell: Stand Alone Complex / int_23015b1f
comment
Magnificent Bastard: In-universe, Kuze. So much so that he breaks away from Gohda's attempts to use him as an Unwitting Pawn.
 Ghost in the Shell: Stand Alone Complex / int_23015b1f
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1.0
 Ghost in the Shell: Stand Alone Complex / int_23015b1f
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_23015b1f
 Ghost in the Shell: Stand Alone Complex / int_2310dacb
type
Dead Man Writing
 Ghost in the Shell: Stand Alone Complex / int_2310dacb
comment
Dead Man Writing: The clues Yamaguchi leaves to Togusa in the Interceptor case.
 Ghost in the Shell: Stand Alone Complex / int_2310dacb
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1.0
 Ghost in the Shell: Stand Alone Complex / int_2310dacb
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 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_2310dacb
 Ghost in the Shell: Stand Alone Complex / int_2344d3d6
type
Post-Cyberpunk
 Ghost in the Shell: Stand Alone Complex / int_2344d3d6
comment
Post-Cyberpunk: This series has a significantly more positive view of 21st century Japan than previous outings of the franchise. Life can still be difficult and there's still a lot of political and corporate corruption, but Japan is portrayed as a lot less of a technologically advanced Crapsack World and with a lot more people in high places committed to doing right by people, up to and including the second season's Prime Minister. Motoko is also closer to her characterization in the original manga, introspective but also more fun-loving and more engaged with her team.
 Ghost in the Shell: Stand Alone Complex / int_2344d3d6
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1.0
 Ghost in the Shell: Stand Alone Complex / int_2344d3d6
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_2344d3d6
 Ghost in the Shell: Stand Alone Complex / int_23473ae7
type
Adaptation Expansion
 Ghost in the Shell: Stand Alone Complex / int_23473ae7
comment
Adaptation Expansion: An inversion occurs in which the manga expands upon the anime episodes. The few volumes of the manga are faithful retellings of the episode each volume represents, but pad out the story a bit more by creating new scenes. For example, in "TESTATION", certain scenes are extended to give more backstory to Takeshi Kago and his parents. "NOT EQUAL" gives out more details on how Eka Tokura's daughter seized control of the New World Brigade. "¥€$" expands on the backstory of Fem and provides a Freudian Excuse as her motive for wanting to kill Yokose.
 Ghost in the Shell: Stand Alone Complex / int_23473ae7
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1.0
 Ghost in the Shell: Stand Alone Complex / int_23473ae7
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_23473ae7
 Ghost in the Shell: Stand Alone Complex / int_237404cc
type
Ironic Echo
 Ghost in the Shell: Stand Alone Complex / int_237404cc
comment
Ironic Echo: In a flashback episode, Ishikawa sarcastically calls Batou a "rookie", just like Batou and the others are always referring to Togusa.
 Ghost in the Shell: Stand Alone Complex / int_237404cc
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1.0
 Ghost in the Shell: Stand Alone Complex / int_237404cc
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_237404cc
 Ghost in the Shell: Stand Alone Complex / int_2462a9ba
type
Multi-Armed and Dangerous
 Ghost in the Shell: Stand Alone Complex / int_2462a9ba
comment
Multi-Armed and Dangerous: The armed suits used by the Narcotics Suppression Squad and later the Umibozu have two sets of arms; one large pair used to manipulate weapons and large/heavy objects, and the pilot's own smaller arms for more precision interactions.
 Ghost in the Shell: Stand Alone Complex / int_2462a9ba
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1.0
 Ghost in the Shell: Stand Alone Complex / int_2462a9ba
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_2462a9ba
 Ghost in the Shell: Stand Alone Complex / int_25524784
type
No-Holds-Barred Beatdown
 Ghost in the Shell: Stand Alone Complex / int_25524784
comment
No-Holds-Barred Beatdown: The Major absolutely flips out on Gayle. Considering that he blew off her arm, tried to crush her head in, and nearly killed Togusa, it's hardly surprising.
 Ghost in the Shell: Stand Alone Complex / int_25524784
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1.0
 Ghost in the Shell: Stand Alone Complex / int_25524784
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_25524784
 Ghost in the Shell: Stand Alone Complex / int_2745f935
type
Gas Mask Mooks
 Ghost in the Shell: Stand Alone Complex / int_2745f935
comment
Gas Mask Mooks: The SWAT team that occasionally helps out Section 9. And by help, read "form a shield wall and look scary". The DEA hit squad that storms the Sunflower Society's offices in "RE-VIEW" also have them.
 Ghost in the Shell: Stand Alone Complex / int_2745f935
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1.0
 Ghost in the Shell: Stand Alone Complex / int_2745f935
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_2745f935
 Ghost in the Shell: Stand Alone Complex / int_280a5103
type
Rogue Drone
 Ghost in the Shell: Stand Alone Complex / int_280a5103
comment
Rogue Drone: Subverted. The HAW-206 tank that escapes in the second episode is no rogue, but a scientist who uploaded himself into it so he could, after his natural body had died, either kill his parents in revenge or show them how much better his new body is. It's ultimately left ambiguous if the latter was his true motivation or not.
 Ghost in the Shell: Stand Alone Complex / int_280a5103
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 Ghost in the Shell: Stand Alone Complex / int_280a5103
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_280a5103
 Ghost in the Shell: Stand Alone Complex / int_288685dd
type
World War Whatever
 Ghost in the Shell: Stand Alone Complex / int_288685dd
comment
World War Whatever: Non-Nuclear World War IV.
 Ghost in the Shell: Stand Alone Complex / int_288685dd
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1.0
 Ghost in the Shell: Stand Alone Complex / int_288685dd
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_288685dd
 Ghost in the Shell: Stand Alone Complex / int_28d73447
type
Regional Redecoration
 Ghost in the Shell: Stand Alone Complex / int_28d73447
comment
Regional Redecoration: The world is still scarred with craters from World War III as well as a meteor storm that hit much of the northern hemisphere. A map in the final episode of the series shows that Beijing is now the Inner Sea of China.
 Ghost in the Shell: Stand Alone Complex / int_28d73447
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1.0
 Ghost in the Shell: Stand Alone Complex / int_28d73447
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_28d73447
 Ghost in the Shell: Stand Alone Complex / int_294ed981
type
Bilingual Bonus
 Ghost in the Shell: Stand Alone Complex / int_294ed981
comment
Bilingual Bonus: One for Japanese viewers. A lot of Japanese people don't speak English, so the foreshadowing about the Laughing Man's identity comes under here. The Laughing Man's logo features the quote "I thought what I'd do was, I'd pretend I was one of those deaf-mutes" from The Catcher in the Rye. He's been hiding out as a deaf-mute at a facility that treats patients with a form of cybernetic autism. For non-Japanese viewers, it would have to be the episode "CHAT! CHAT! CHAT!" There's an individual chat room for each of the people speaking, and the whole time the rooms are being updated (the break is lampshaded with a deletion of the cache on the server). In some posts, it would look unconventional to see a few posts as Shift-JIS art and some Squeeing in another post. In fact, there are also viewers on those chatrooms who are quite attentive. Another case: Each episode has a Japanese title and an English title. They don't often mean the same thing.
 Ghost in the Shell: Stand Alone Complex / int_294ed981
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1.0
 Ghost in the Shell: Stand Alone Complex / int_294ed981
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_294ed981
 Ghost in the Shell: Stand Alone Complex / int_29c480a3
type
Good News, Bad News
 Ghost in the Shell: Stand Alone Complex / int_29c480a3
comment
Good News, Bad News: The Major delivers some to Aramaki when he's in the hospital at the end of "SCANDAL". One is about the case, the other is about his brother.
 Ghost in the Shell: Stand Alone Complex / int_29c480a3
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 Ghost in the Shell: Stand Alone Complex / int_29c480a3
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_29c480a3
 Ghost in the Shell: Stand Alone Complex / int_2a02e5c9
type
Guile Hero
 Ghost in the Shell: Stand Alone Complex / int_2a02e5c9
comment
Guile Hero: Aramaki. Without his skill at politicking, Section 9 would not be able to operate. Especially evident at the end of the first season. The Major, Batou and Saitou also have elements of this, using mind games to gain the advantage in a fight.
 Ghost in the Shell: Stand Alone Complex / int_2a02e5c9
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1.0
 Ghost in the Shell: Stand Alone Complex / int_2a02e5c9
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_2a02e5c9
 Ghost in the Shell: Stand Alone Complex / int_2a090d00
type
Lampshade Hanging
 Ghost in the Shell: Stand Alone Complex / int_2a090d00
comment
For non-Japanese viewers, it would have to be the episode "CHAT! CHAT! CHAT!" There's an individual chat room for each of the people speaking, and the whole time the rooms are being updated (the break is lampshaded with a deletion of the cache on the server). In some posts, it would look unconventional to see a few posts as Shift-JIS art and some Squeeing in another post. In fact, there are also viewers on those chatrooms who are quite attentive.
 Ghost in the Shell: Stand Alone Complex / int_2a090d00
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1.0
 Ghost in the Shell: Stand Alone Complex / int_2a090d00
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_2a090d00
 Ghost in the Shell: Stand Alone Complex / int_2a3006e5
type
State Sec
 Ghost in the Shell: Stand Alone Complex / int_2a3006e5
comment
State Sec: Public Security Section Nine. Well armed with military equipment and staffed with ex-military operatives, they conducted intelligence ops and law enforcement. Operating with great autonomy and great leeway, they only answer to the Prime Minister or the Minister of Home Affairs. They are also one of the few heroic examples of this trope.
 Ghost in the Shell: Stand Alone Complex / int_2a3006e5
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_2a3006e5
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_2a3006e5
 Ghost in the Shell: Stand Alone Complex / int_2b5ea43c
type
Bland-Name Product
 Ghost in the Shell: Stand Alone Complex / int_2b5ea43c
comment
Bland-Name Product: All over the place. Batou has a couple of packages that come in "ConEx"-branded boxes. In "¥€$", the guard Robot Dog units are manufactured by "Tonda". In "EQUINOX", the CEO of Serano Genomics and the Laughing Man or the Major impersonating him meet in "Starchild Coffee". The ninth episode of "2nd Gig" features an advertisement for "Tucky Strike".
 Ghost in the Shell: Stand Alone Complex / int_2b5ea43c
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_2b5ea43c
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_2b5ea43c
 Ghost in the Shell: Stand Alone Complex / int_2b706ca
type
More Dakka
 Ghost in the Shell: Stand Alone Complex / int_2b706ca
comment
More Dakka: Batou loves this trope. It's his job as a the heavy arms specialist. Some of the gunfights can go in this direction, especially if Powered Armor or gunships are involved. The Tachikomas have miniguns which can spray ridiculous amounts of dakka at targets.
 Ghost in the Shell: Stand Alone Complex / int_2b706ca
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_2b706ca
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_2b706ca
 Ghost in the Shell: Stand Alone Complex / int_2b7ec38e
type
The Scrappy
 Ghost in the Shell: Stand Alone Complex / int_2b7ec38e
comment
Various androids and programs show their fair share of faults, including the sniper assisting program that tried to compensate Saito's own natural skills, but the Uchikomas count in particular. Enough to become an in-universe Scrappy.
 Ghost in the Shell: Stand Alone Complex / int_2b7ec38e
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1.0
 Ghost in the Shell: Stand Alone Complex / int_2b7ec38e
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_2b7ec38e
 Ghost in the Shell: Stand Alone Complex / int_2be271c7
type
Hollywood Hacking
 Ghost in the Shell: Stand Alone Complex / int_2be271c7
comment
Hollywood Hacking: Skilled hackers like Ishikawa are able to whip up cyber-vaccines in a matter of minutes. Notably, the Laughing Man is said to be able to hack into computer networks and replace other people's faces with his logo in real time.
 Ghost in the Shell: Stand Alone Complex / int_2be271c7
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_2be271c7
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_2be271c7
 Ghost in the Shell: Stand Alone Complex / int_2c1f1138
type
He Who Fights Monsters
 Ghost in the Shell: Stand Alone Complex / int_2c1f1138
comment
He Who Fights Monsters: Episode 10 revolves around this and until the last minute it seems Batou will fall prey to this.
 Ghost in the Shell: Stand Alone Complex / int_2c1f1138
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1.0
 Ghost in the Shell: Stand Alone Complex / int_2c1f1138
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_2c1f1138
 Ghost in the Shell: Stand Alone Complex / int_2cc736e4
type
Bondage Is Bad
 Ghost in the Shell: Stand Alone Complex / int_2cc736e4
comment
Bondage Is Bad: Marco Amoretti's MO is to tie up his female victims before skinning them alive.
 Ghost in the Shell: Stand Alone Complex / int_2cc736e4
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1.0
 Ghost in the Shell: Stand Alone Complex / int_2cc736e4
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_2cc736e4
 Ghost in the Shell: Stand Alone Complex / int_2cd8db8c
type
FantasticSlur
 Ghost in the Shell: Stand Alone Complex / int_2cd8db8c
comment
Fantastic Slur: One of the Tachikomas mentions that "cyborg" is considered a slur by some people.
 Ghost in the Shell: Stand Alone Complex / int_2cd8db8c
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_2cd8db8c
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_2cd8db8c
 Ghost in the Shell: Stand Alone Complex / int_2d4d16d9
type
I Know You Know I Know
 Ghost in the Shell: Stand Alone Complex / int_2d4d16d9
comment
I Know You Know I Know: When Batou is tailing Zaitsev, both begin to suspect the other of being up to something suspicious. They both are - Batou is under orders to investigate him for espionage. In the episode "POKER FACE", Saito thinks that the Major doesn't have control software installed for mid-range aiming, based on her shooting. It turns out that was deliberately being inefficient to mislead him, allowing her to blind him with a sort-of Scope Snipe.
 Ghost in the Shell: Stand Alone Complex / int_2d4d16d9
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1.0
 Ghost in the Shell: Stand Alone Complex / int_2d4d16d9
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_2d4d16d9
 Ghost in the Shell: Stand Alone Complex / int_2d50bb66
type
Perp Sweating
 Ghost in the Shell: Stand Alone Complex / int_2d50bb66
comment
Perp Sweating: Attempted with the Laughing Man suspects, but it doesn't work because they're either fanatically devoted to his cause or have Laser-Guided Amnesia.
 Ghost in the Shell: Stand Alone Complex / int_2d50bb66
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1.0
 Ghost in the Shell: Stand Alone Complex / int_2d50bb66
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_2d50bb66
 Ghost in the Shell: Stand Alone Complex / int_2d6f00e4
type
Psycho for Hire
 Ghost in the Shell: Stand Alone Complex / int_2d6f00e4
comment
Psycho for Hire: Gayle. In the raid on the Sunflower Society, he casually kills his own men to make it look like his squad was acting in self-defense.
 Ghost in the Shell: Stand Alone Complex / int_2d6f00e4
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_2d6f00e4
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_2d6f00e4
 Ghost in the Shell: Stand Alone Complex / int_2dddd99d
type
False Flag Operation
 Ghost in the Shell: Stand Alone Complex / int_2dddd99d
comment
False Flag Operation: Aramaki has considered the threat to Superintendent-General Daido in a press conference live on TV a false flag op launched by the rank and file of the Metropolitan Police Department. Turns out that it eventually leads to a faction in the government under Yakushima.
 Ghost in the Shell: Stand Alone Complex / int_2dddd99d
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1.0
 Ghost in the Shell: Stand Alone Complex / int_2dddd99d
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_2dddd99d
 Ghost in the Shell: Stand Alone Complex / int_2e6a41e0
type
Gratuitous English
 Ghost in the Shell: Stand Alone Complex / int_2e6a41e0
comment
Gratuitous English: Dramatic reveal moments are made somewhat narmful by Japanese voice actors saying things like "Stando Arone Conpureksu". In the Major's conversation with the Laughing Man at the end of the first season, where he replies to her questions with the English "yes" and "no", because its his native language (see Bilingual Bonus, above).
 Ghost in the Shell: Stand Alone Complex / int_2e6a41e0
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1.0
 Ghost in the Shell: Stand Alone Complex / int_2e6a41e0
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_2e6a41e0
 Ghost in the Shell: Stand Alone Complex / int_2f36d97
type
Older Than They Look
 Ghost in the Shell: Stand Alone Complex / int_2f36d97
comment
Older Than They Look: The Russian spy Cruzkowa is over 70 years old, but looks to be in her mid-20's because of her fully prosthetic body.
 Ghost in the Shell: Stand Alone Complex / int_2f36d97
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_2f36d97
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_2f36d97
 Ghost in the Shell: Stand Alone Complex / int_2f50c5bf
type
Theme Music Power-Up
 Ghost in the Shell: Stand Alone Complex / int_2f50c5bf
comment
Theme Music Power-Up: In the first season, if "Run Rabbit Junk" is playing, Section Nine is either doing something awesome, or is about to. This is lampshaded in the Tachikomatic Days omake to the 2nd Gig episode "NUCLEAR POWER", which features the Tachikoma superhero Tachikoman, who's theme song is, needless to say, "Run Rabbit Junk." When the Major regains control of her body and overpowers Sano in "SCANDAL" (with a little help from the Laughing Man), "Flashback Memory Stick", a remix of "Inner Universe" plays.
 Ghost in the Shell: Stand Alone Complex / int_2f50c5bf
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1.0
 Ghost in the Shell: Stand Alone Complex / int_2f50c5bf
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_2f50c5bf
 Ghost in the Shell: Stand Alone Complex / int_30982a39
type
Shipped in Shackles
 Ghost in the Shell: Stand Alone Complex / int_30982a39
comment
Shipped in Shackles: Cruzkowa's hostages in "CAPTIVATED".
 Ghost in the Shell: Stand Alone Complex / int_30982a39
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1.0
 Ghost in the Shell: Stand Alone Complex / int_30982a39
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_30982a39
 Ghost in the Shell: Stand Alone Complex / int_30ef2781
type
The City Narrows
 Ghost in the Shell: Stand Alone Complex / int_30ef2781
comment
The City Narrows: The abandoned docks by the port.
 Ghost in the Shell: Stand Alone Complex / int_30ef2781
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_30ef2781
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_30ef2781
 Ghost in the Shell: Stand Alone Complex / int_31083edb
type
Logic Bomb
 Ghost in the Shell: Stand Alone Complex / int_31083edb
comment
Logic Bomb: In order to get their hands on a new device that Section 9 had tested, the Tachikomas use a variant of the liar's paradox on an Operator android who was guarding the device, which paralizes her in the attempt to work it out. They then point out that as more advanced A.I.s, they know that there isn't an answer.
 Ghost in the Shell: Stand Alone Complex / int_31083edb
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1.0
 Ghost in the Shell: Stand Alone Complex / int_31083edb
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_31083edb
 Ghost in the Shell: Stand Alone Complex / int_3114c1e5
type
Ramming Always Works
 Ghost in the Shell: Stand Alone Complex / int_3114c1e5
comment
Ramming Always Works: In "BARRAGE", the Tachikomas try to take out the Armed Suit threatening Batou by slamming into it with their bodies. It works when the one with an explosive shell does it.
 Ghost in the Shell: Stand Alone Complex / int_3114c1e5
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1.0
 Ghost in the Shell: Stand Alone Complex / int_3114c1e5
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_3114c1e5
 Ghost in the Shell: Stand Alone Complex / int_315a122
type
Hospital Hottie
 Ghost in the Shell: Stand Alone Complex / int_315a122
comment
Hospital Hottie: Sano from "SCANDAL" tries to be this, but it soon becomes apparent that she's really A Wolf in Sheep's Clothing.
 Ghost in the Shell: Stand Alone Complex / int_315a122
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1.0
 Ghost in the Shell: Stand Alone Complex / int_315a122
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_315a122
 Ghost in the Shell: Stand Alone Complex / int_31655611
type
Impeded Communication
 Ghost in the Shell: Stand Alone Complex / int_31655611
comment
Impeded Communication: In "MARTIAL LAW", Section 9 steals a military helicopter to sneak into Dejima just as the Self Defense Forces impose a complete communications blackout. Chief Aramaki tries to convey a message just as it happens, but the last part of it gets cut off.
 Ghost in the Shell: Stand Alone Complex / int_31655611
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1.0
 Ghost in the Shell: Stand Alone Complex / int_31655611
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_31655611
 Ghost in the Shell: Stand Alone Complex / int_316e9da2
type
Memetic Mutation
 Ghost in the Shell: Stand Alone Complex / int_316e9da2
comment
Memetic Mutation: The Laughing Man's very existence is a central and clear demonstration of this - both in-universe and out.
 Ghost in the Shell: Stand Alone Complex / int_316e9da2
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1.0
 Ghost in the Shell: Stand Alone Complex / int_316e9da2
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 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_316e9da2
 Ghost in the Shell: Stand Alone Complex / int_317a7dbd
type
Advance Notice Crime
 Ghost in the Shell: Stand Alone Complex / int_317a7dbd
comment
Advance Notice Crime: "CASH EYE" begins with Motoko breaking into the corporate office of a CEO for the purpose of leaving a Calling Card. When Section 9 is brought in to investigate and provide security, Chief Aramaki interprets this as her message that her Cash Eye thief persona was going to return and break into the CEO's vault.
 Ghost in the Shell: Stand Alone Complex / int_317a7dbd
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1.0
 Ghost in the Shell: Stand Alone Complex / int_317a7dbd
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_317a7dbd
 Ghost in the Shell: Stand Alone Complex / int_31f7c194
type
Super Window Jump
 Ghost in the Shell: Stand Alone Complex / int_31f7c194
comment
Super Window Jump: Batou bursts through the window of a hotel room to rescue Imakurusu from the DEA. He gets assassinated at the end of the episode though.
 Ghost in the Shell: Stand Alone Complex / int_31f7c194
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1.0
 Ghost in the Shell: Stand Alone Complex / int_31f7c194
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_31f7c194
 Ghost in the Shell: Stand Alone Complex / int_322d19f4
type
Abandoned Warehouse
 Ghost in the Shell: Stand Alone Complex / int_322d19f4
comment
Abandoned Warehouse: A chase scene is set in one in the eighth episode.
 Ghost in the Shell: Stand Alone Complex / int_322d19f4
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_322d19f4
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 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_322d19f4
 Ghost in the Shell: Stand Alone Complex / int_329a19a0
type
Hollywood Healing
 Ghost in the Shell: Stand Alone Complex / int_329a19a0
comment
Hollywood Healing: Togusa gets mortally wounded in "REVIEW", but is well enough to drive just a few episodes later. This is possibly justified by better medical technology in the future, but he's still not a cyborg who can simply swap bodies like the Major can (and does).
 Ghost in the Shell: Stand Alone Complex / int_329a19a0
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_329a19a0
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_329a19a0
 Ghost in the Shell: Stand Alone Complex / int_33a2f32f
type
Do Androids Dream?
 Ghost in the Shell: Stand Alone Complex / int_33a2f32f
comment
Do Androids Dream?: A main general theme of the GITS franchise. Not only do the Tachikomas do this, but the humans themselves do as well, though in the opposite fashion: at what point does a human stop being a human, if there is such a point?
 Ghost in the Shell: Stand Alone Complex / int_33a2f32f
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_33a2f32f
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_33a2f32f
 Ghost in the Shell: Stand Alone Complex / int_33affa42
type
Government Agency of Fiction
 Ghost in the Shell: Stand Alone Complex / int_33affa42
comment
Government Agency of Fiction: Several, most notably Section 9 itself. The other Sections all have their own territories and obligations, and many take on the roles equivalent to many real life agencies. Section 1 deals with criminal investigations within the territory of Japan. Think FBI. Section 2 is controlled by the Ministry of Health and Welfare. They police any and all matters regarding any illegal testing or experimentation of new biomedical technology or drugs. They would be the ones in charge of the Laughing Man incident if not for the fact that they're backed up by the use of micro-machine technology and therefore can't get involved. (Have to let a neutral, unbiased 3rd party take care of that.) Section 3 deals with drug-related crimes. Trafficking, smuggling, etc. Basically equivalent of the Drug Enforcement Agency. Section 4, seen at the end of 2nd Gig, is a squad of Rangers from the Japan Ground Self Defense Force. Think Green Berets or Navy SEALs. Section 6 deals with intelligence gathering on international crime and terrorism. They have the authority to carry out hits on members of other Sections if they find sufficient evidence to support a crime linked to that person. Think CIA. Section 9 is a cyber-warfare counter-terrorism unit. The blurring of technology and humanity usually means that some form of cyber technology (no matter how small) will be involved in almost any crime committed within Japan.
 Ghost in the Shell: Stand Alone Complex / int_33affa42
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1.0
 Ghost in the Shell: Stand Alone Complex / int_33affa42
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_33affa42
 Ghost in the Shell: Stand Alone Complex / int_33b4e7f
type
Helmets Are Hardly Heroic
 Ghost in the Shell: Stand Alone Complex / int_33b4e7f
comment
Helmets Are Hardly Heroic: In Saito's flashback in "POKER FACE" initially Kusanagi, Batou and Ishikawa are all wearing the white UN Peacekeeper helmets until he starts sniping them, at which point they remove them. It's justified because the stark white of the helmets is actually endangering them by making them easier to see, the former two are full-body cyborgs, and they find out firsthand that the helmets might as well be tissue paper when faced with a high-velocity round when Saito takes out several of their helmeted comrades.
 Ghost in the Shell: Stand Alone Complex / int_33b4e7f
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1.0
 Ghost in the Shell: Stand Alone Complex / int_33b4e7f
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_33b4e7f
 Ghost in the Shell: Stand Alone Complex / int_33cadb12
type
Compilation Movie
 Ghost in the Shell: Stand Alone Complex / int_33cadb12
comment
Compilation Movie: The Laughing Man and Individual Eleven cover the main story arcs of the first and second seasons, respectively.
 Ghost in the Shell: Stand Alone Complex / int_33cadb12
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1.0
 Ghost in the Shell: Stand Alone Complex / int_33cadb12
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_33cadb12
 Ghost in the Shell: Stand Alone Complex / int_33cddf79
type
Penny Shaving
 Ghost in the Shell: Stand Alone Complex / int_33cddf79
comment
Penny Shaving: In season 2, Kuze raises money for his revolution by stealing sub-yen amounts from a large number of bank accounts.
 Ghost in the Shell: Stand Alone Complex / int_33cddf79
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1.0
 Ghost in the Shell: Stand Alone Complex / int_33cddf79
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_33cddf79
 Ghost in the Shell: Stand Alone Complex / int_33fd5904
type
Demolitions Expert
 Ghost in the Shell: Stand Alone Complex / int_33fd5904
comment
Demolitions Expert: 2nd Gig gives Borma a little bit of character development by revealing that analyzing and disarming explosives are his specialty.
 Ghost in the Shell: Stand Alone Complex / int_33fd5904
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1.0
 Ghost in the Shell: Stand Alone Complex / int_33fd5904
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_33fd5904
 Ghost in the Shell: Stand Alone Complex / int_3403abfc
type
Mugged for Disguise
 Ghost in the Shell: Stand Alone Complex / int_3403abfc
comment
Mugged for Disguise: A member of the British SWAT team in "ANGELS' SHARE". See Dressing as the Enemy. In "¥€$", an assassin murders two bank couriers, using the clothes of the female courier to infiltrate the Big Fancy House of a wealthy recluse. In "LOST HERITAGE", the teenage assassin ties up a schoolboy and steals his uniform as part of his plan to kill a visiting Chinese politician.
 Ghost in the Shell: Stand Alone Complex / int_3403abfc
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1.0
 Ghost in the Shell: Stand Alone Complex / int_3403abfc
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_3403abfc
 Ghost in the Shell: Stand Alone Complex / int_353f2b06
type
"Die Hard" on an X
 Ghost in the Shell: Stand Alone Complex / int_353f2b06
comment
"Die Hard" on an X: Die Hard in a... wine bank. Interestingly played in that it was a double hostage situation, with the ex-mob bank robbers holding Aramaki and his friend, and the mob-bribed police ready to swoop in and kill them all. Aramaki plays the John McClane role hilariously as he starts ordering the would-be hostage-takers around so that they can all get out alive.
 Ghost in the Shell: Stand Alone Complex / int_353f2b06
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 Ghost in the Shell: Stand Alone Complex / int_353f2b06
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_353f2b06
 Ghost in the Shell: Stand Alone Complex / int_35934e0e
type
Staged Populist Uprising
 Ghost in the Shell: Stand Alone Complex / int_35934e0e
comment
Staged Populist Uprising: 2nd Gig revolves around Gouda's plan to use Kuze to incite a revolution among the refugees.
 Ghost in the Shell: Stand Alone Complex / int_35934e0e
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1.0
 Ghost in the Shell: Stand Alone Complex / int_35934e0e
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_35934e0e
 Ghost in the Shell: Stand Alone Complex / int_35ba90ab
type
Recruiting the Criminal
 Ghost in the Shell: Stand Alone Complex / int_35ba90ab
comment
Recruiting the Criminal: Motoko and Aramaki try, albeit unsuccessfully, to recruit The Laughing Man in the finale of Season 1.
 Ghost in the Shell: Stand Alone Complex / int_35ba90ab
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1.0
 Ghost in the Shell: Stand Alone Complex / int_35ba90ab
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_35ba90ab
 Ghost in the Shell: Stand Alone Complex / int_36471c17
type
Dead Unicorn Trope
 Ghost in the Shell: Stand Alone Complex / int_36471c17
comment
The Laughing Man returned to public knowledge when Superintendent-General Daido tried to cover up the conspiracy about the use of interceptors. Section 9 was able to accurately plan that Daido would be attacked by someone under the influence of a virus, but 47 random citizens showed up to all try and kill Daido themselves. It would later be revealed that all 47 people had no connections to each other and did not plan the assault ahead of time, but were all radicalized on the spot because of the return of the Laughing Man and the cultural phenomenon he had become after the initial Laughing Man incident from six years prior. Section 9 would dub this phenomenon a "Stand Alone Complex", which they defined copycat activities which mimic a supposed original that doesn't exist.
 Ghost in the Shell: Stand Alone Complex / int_36471c17
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1.0
 Ghost in the Shell: Stand Alone Complex / int_36471c17
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_36471c17
 Ghost in the Shell: Stand Alone Complex / int_3687d605
type
Rapid Aging
 Ghost in the Shell: Stand Alone Complex / int_3687d605
comment
Rapid Aging: Eka Tokura. In the anime, it's implied to be caused by the stress of her long captivity, although it's never really explained how it happened. In the manga, being raped over and over again after being abducted caused her body to rapidly age.
 Ghost in the Shell: Stand Alone Complex / int_3687d605
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1.0
 Ghost in the Shell: Stand Alone Complex / int_3687d605
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_3687d605
 Ghost in the Shell: Stand Alone Complex / int_36c73fcf
type
It Always Rains at Funerals
 Ghost in the Shell: Stand Alone Complex / int_36c73fcf
comment
It Always Rains at Funerals: Yamaguchi's funeral in the episode "INTERCEPTOR". When Aramaki visits Tsujisaki's grave in "LOST HERITAGE", it's also raining.
 Ghost in the Shell: Stand Alone Complex / int_36c73fcf
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1.0
 Ghost in the Shell: Stand Alone Complex / int_36c73fcf
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_36c73fcf
 Ghost in the Shell: Stand Alone Complex / int_375e2c89
type
Cloning Body Parts
 Ghost in the Shell: Stand Alone Complex / int_375e2c89
comment
Cloning Body Parts: A company in the first season grows cloned organs in genetically engineered pigs for its clients as a combined insurance policy (since you can have the organs implanted in you if there's an accident) and investment (since you can opt to sell your unused cloned organs). This was borrowed from the second manga volume.
 Ghost in the Shell: Stand Alone Complex / int_375e2c89
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 Ghost in the Shell: Stand Alone Complex / int_375e2c89
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_375e2c89
 Ghost in the Shell: Stand Alone Complex / int_38291355
type
Does Not Know His Own Strength
 Ghost in the Shell: Stand Alone Complex / int_38291355
comment
Does Not Know His Own Strength: The Major had difficulty controlling her prosthetics when she first became a cyborg. The opening sequence of the first season show her crushing a doll due to being unable to control her hand properly. Incidentally, full-prosthetic cyborgs have a theoretically limitless amount of strength (all comes down to technology,) so there are laws put in place preventing citizens from using their bodies to jump around as a faster form of transportation in order to cut down on property damage. There are many instances in the series where Motoko, Batou, or the Tachikomas survive free-falls from heights that would easily kill them, but they land with very minimal (if any) damage to themselves or the surroundings.
 Ghost in the Shell: Stand Alone Complex / int_38291355
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 Ghost in the Shell: Stand Alone Complex / int_38291355
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_38291355
 Ghost in the Shell: Stand Alone Complex / int_38d02d44
type
Batman Gambit
 Ghost in the Shell: Stand Alone Complex / int_38d02d44
comment
Batman Gambit: The Chief's plan at the end of Season 1, definitely. He was counting on his team surviving the purge and still trusting him afterwards.
 Ghost in the Shell: Stand Alone Complex / int_38d02d44
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1.0
 Ghost in the Shell: Stand Alone Complex / int_38d02d44
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_38d02d44
 Ghost in the Shell: Stand Alone Complex / int_397c85c2
type
Our Clones Are Different
 Ghost in the Shell: Stand Alone Complex / int_397c85c2
comment
Our Clones Are Different: The ethics of cloning is brought up with a highly illegal process known as "Ghost Dubbing". A "ghost" is a person's soul converted into digital data thanks to the cyberization process. Due to mass-production of full-prosthetic bodies, it's possible to build clones (even incubate biological clones and replace with prosthetics as needed) and copy & paste the original inhabitant's soul into the clone bodies, but this kills the original in the process. In the episode "Idolator", Section 9 investigates the repeated appearances of Marcello Jarti, an infamous South American revolutionary who's wanted in numerous countries for drug trafficking. Section 9 is curious why it's always the same person who shows up every time, despite a track record of each one being arrested or killed. Each time a new one shows up, a professional determines that it is indeed the real Marcello Jarti. By the end of the episode, it's revealed that he's been building dozens of clones of himself for countless years, and each one has a perfect copy of his soul, memories, personality, and ideologies up to the point of release, at which point they become individuals with whatever path they take in life.
 Ghost in the Shell: Stand Alone Complex / int_397c85c2
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 Ghost in the Shell: Stand Alone Complex / int_397c85c2
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Ghost in the Shell: Stand Alone Complex / int_397c85c2
 Ghost in the Shell: Stand Alone Complex / int_39cee4cc
type
Team Power Walk
 Ghost in the Shell: Stand Alone Complex / int_39cee4cc
comment
Team Power Walk: The "Rise" opening from 2nd Gig finishes with Section 9 walking side by side towards the camera, before it zooms in on Motoko's red eye and fades out.
 Ghost in the Shell: Stand Alone Complex / int_39cee4cc
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Ghost in the Shell: Stand Alone Complex / int_39cee4cc
 Ghost in the Shell: Stand Alone Complex / int_39ed1c8a
type
Conspiracy Theorist
 Ghost in the Shell: Stand Alone Complex / int_39ed1c8a
comment
Conspiracy Theorist: Episode 9 revolves a group of them who gather in a chatroom to discuss the Laughing Man.
 Ghost in the Shell: Stand Alone Complex / int_39ed1c8a
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1.0
 Ghost in the Shell: Stand Alone Complex / int_39ed1c8a
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Ghost in the Shell: Stand Alone Complex / int_39ed1c8a
 Ghost in the Shell: Stand Alone Complex / int_3aec9e5e
type
Properly Paranoid
 Ghost in the Shell: Stand Alone Complex / int_3aec9e5e
comment
In the 2nd Gig episode "CHAIN REACTION", Motoko visits one of her hacker friends while investigating a lead into the stolen plutonium. While Gohda's goons already managed to fry his cyberbrain before she got there, he was was Properly Paranoid enough that she was surprised to find that all the data he had stored on "Yellow cake uranium" had been saved to a massive storage unit comprised of hundreds of floppy discs. She muses on just how ridiculous the concept was, but in this case, the outdated format was crucial to saving the data from being stolen.
 Ghost in the Shell: Stand Alone Complex / int_3aec9e5e
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1.0
 Ghost in the Shell: Stand Alone Complex / int_3aec9e5e
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Ghost in the Shell: Stand Alone Complex / int_3aec9e5e
 Ghost in the Shell: Stand Alone Complex / int_3bd958f2
type
Cast from Money
 Ghost in the Shell: Stand Alone Complex / int_3bd958f2
comment
Cast from Money: A cyborg assasin uses coins for her shotgun-style Arm Cannon. She does this because she hates rich people and capitalism and loves the Irony of killing them with money.
 Ghost in the Shell: Stand Alone Complex / int_3bd958f2
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 Ghost in the Shell: Stand Alone Complex / int_3bd958f2
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Ghost in the Shell: Stand Alone Complex / int_3bd958f2
 Ghost in the Shell: Stand Alone Complex / int_3c078184
type
Visible Invisibility
 Ghost in the Shell: Stand Alone Complex / int_3c078184
comment
Visible Invisibility: Transitions between total invisibility and translucent distortion invisibility. There's at least one instance where the Major seems able to see a cloaked mech suit even when it is using its optical camouflage, and the narc squad in the same episode is explicitly stated as using cloaking technology that isn't perfect, so it seems that both types are viable. The protagonists usually don't employ their invisibility for long periods of time, presumably because it drains the batteries quickly.
 Ghost in the Shell: Stand Alone Complex / int_3c078184
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 Ghost in the Shell: Stand Alone Complex / int_3c078184
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Ghost in the Shell: Stand Alone Complex / int_3c078184
 Ghost in the Shell: Stand Alone Complex / int_3c0a4666
type
Noodle Incident
 Ghost in the Shell: Stand Alone Complex / int_3c0a4666
comment
Noodle Incident: At various points in the series, the novels, and the Playstation 2 video game, the Nemuro Landing Operation is mentioned. The game mentions it the most, but it's never explained what this operation was, beyond an amphibious landing at Nemuro, Hokkaido. It is mentioned that Motoko, Batou, and the Umibozu were all involved in it though. The PSP game goes into the most detail, but still doesn't explain exactly what it is.
 Ghost in the Shell: Stand Alone Complex / int_3c0a4666
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Ghost in the Shell: Stand Alone Complex / int_3c0a4666
 Ghost in the Shell: Stand Alone Complex / int_3c5ae1a1
type
Schizo Tech
 Ghost in the Shell: Stand Alone Complex / int_3c5ae1a1
comment
Schizo Tech: Sort of. Despite all the futuristic technology, anachronisms like floppy disks, CD-R disks and 2G cell phones still appear (although those were the standard at the time the show was created, and Japan as a nation tends to keep lower-tech stuff around anyway). Floppy disks in particular are used as a plot point as an outdated storage unit that modern hackers wouldn't be able to obtain without physically stealing the disk readers themselves.
 Ghost in the Shell: Stand Alone Complex / int_3c5ae1a1
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 Ghost in the Shell: Stand Alone Complex / int_3c5ae1a1
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Ghost in the Shell: Stand Alone Complex / int_3c5ae1a1
 Ghost in the Shell: Stand Alone Complex / int_3cf10fcf
type
*Click* Hello
 Ghost in the Shell: Stand Alone Complex / int_3cf10fcf
comment
*Click* Hello: CAPTIVATED has Batou doing this to Cruzkowa immediately after she and Motoko engage in a Mexican Standoff with each other. the man who kills Nanao sneaks up behind him and does this.
 Ghost in the Shell: Stand Alone Complex / int_3cf10fcf
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 Ghost in the Shell: Stand Alone Complex / int_3cf10fcf
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Ghost in the Shell: Stand Alone Complex / int_3cf10fcf
 Ghost in the Shell: Stand Alone Complex / int_3d1f2cae
type
Barrier-Busting Blow
 Ghost in the Shell: Stand Alone Complex / int_3d1f2cae
comment
Barrier-Busting Blow: Several.
 Ghost in the Shell: Stand Alone Complex / int_3d1f2cae
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1.0
 Ghost in the Shell: Stand Alone Complex / int_3d1f2cae
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Ghost in the Shell: Stand Alone Complex / int_3d1f2cae
 Ghost in the Shell: Stand Alone Complex / int_3d59c9a0
type
Powered Armor
 Ghost in the Shell: Stand Alone Complex / int_3d59c9a0
comment
Some of the gunfights can go in this direction, especially if Powered Armor or gunships are involved.
 Ghost in the Shell: Stand Alone Complex / int_3d59c9a0
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 Ghost in the Shell: Stand Alone Complex / int_3d59c9a0
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_3d59c9a0
 Ghost in the Shell: Stand Alone Complex / int_3ec7c277
type
Every Car Is a Pinto
 Ghost in the Shell: Stand Alone Complex / int_3ec7c277
comment
Every Car Is a Pinto: Some cars blow up extremely easily, such as Yamaguchi's in the crash where he dies.
 Ghost in the Shell: Stand Alone Complex / int_3ec7c277
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1.0
 Ghost in the Shell: Stand Alone Complex / int_3ec7c277
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_3ec7c277
 Ghost in the Shell: Stand Alone Complex / int_3f0b2f50
type
Make It Look Like an Accident
 Ghost in the Shell: Stand Alone Complex / int_3f0b2f50
comment
Make It Look Like an Accident: Section 9 stages a car accident to take care of the district attorney and his client after it looks like the client is going to get away with killing his girlfriend and the attorney threatened to expose Section 9 themselves.
 Ghost in the Shell: Stand Alone Complex / int_3f0b2f50
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 Ghost in the Shell: Stand Alone Complex / int_3f0b2f50
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Ghost in the Shell: Stand Alone Complex / int_3f0b2f50
 Ghost in the Shell: Stand Alone Complex / int_400c4f6f
type
Anti-Interference Lock Up
 Ghost in the Shell: Stand Alone Complex / int_400c4f6f
comment
Anti-Interference Lock Up: In a non-villainous example, Aramaki arranges for Togusa to get sidelined in a jail cell for the majority of the last arc as Section 9 is falsely demolished. This is because Togusa is both a family man and the member of the team with the least cybernetic upgrades and stood a real chance of getting killed in the ensuing purge. Of course this nearly backfired when Togusa, freed from jail after the faked deaths of his friends, decided to avenge them by taking down those he believed are responsible. Fortunately Togusa is not quite as alone as he thought himself to be...
 Ghost in the Shell: Stand Alone Complex / int_400c4f6f
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 Ghost in the Shell: Stand Alone Complex / int_400c4f6f
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Ghost in the Shell: Stand Alone Complex / int_400c4f6f
 Ghost in the Shell: Stand Alone Complex / int_402140eb
type
Why Am I Ticking?
 Ghost in the Shell: Stand Alone Complex / int_402140eb
comment
Why Am I Ticking?: A security guard at the wine bank in "ANGELS' SHARE" has a bomb strapped to him while he's unconscious which is discovered by the police when they break in. Thankfully it's not real, just a fake made using the old analog clock to buy them some time.
 Ghost in the Shell: Stand Alone Complex / int_402140eb
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 Ghost in the Shell: Stand Alone Complex / int_402140eb
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Ghost in the Shell: Stand Alone Complex / int_402140eb
 Ghost in the Shell: Stand Alone Complex / int_403c6dbf
type
Neural Implanting
 Ghost in the Shell: Stand Alone Complex / int_403c6dbf
comment
Neural Implanting: At one point in "POKER FACE", Saito theorizes that Motoko was downloading fire-control software for the gun in the middle of the shoot-out.
 Ghost in the Shell: Stand Alone Complex / int_403c6dbf
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 Ghost in the Shell: Stand Alone Complex / int_403c6dbf
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Ghost in the Shell: Stand Alone Complex / int_403c6dbf
 Ghost in the Shell: Stand Alone Complex / int_40ba8b95
type
Memetics in Fiction
 Ghost in the Shell: Stand Alone Complex / int_40ba8b95
comment
Memetics in Fiction: One of the core concepts behind the series is the use of memetics to influence a society that has integrated with technology to the point that people can be hacked and controlled by others if they're not careful. Kenji Kamiyama was ahead of the curve when the series first aired in 2002, as modern internet memes, meme culture, and influence wouldn't begin to take hold until a few years later. The Laughing Man returned to public knowledge when Superintendent-General Daido tried to cover up the conspiracy about the use of interceptors. Section 9 was able to accurately plan that Daido would be attacked by someone under the influence of a virus, but 47 random citizens showed up to all try and kill Daido themselves. It would later be revealed that all 47 people had no connections to each other and did not plan the assault ahead of time, but were all radicalized on the spot because of the return of the Laughing Man and the cultural phenomenon he had become after the initial Laughing Man incident from six years prior. Section 9 would dub this phenomenon a "Stand Alone Complex", which they defined copycat activities which mimic a supposed original that doesn't exist. Nanao Ei's virus was a fabricated ploy to immediately distract the public from the initial corruption charges, and it would have worked if not for Section 9's intervention. The initial Laughing Man incident became such a cultural phenomenon that the initial message of trying to uncover a government conspiracy in front of a live broadcast ended up being remembered by the public more for the spectacle it created than from the message it was presenting. The Major actually has to dig through TV broadcasts to find an original recording of how the incident played out, as it had spread around the net so much that people began to only remember what they wanted to remember about it, specifically the Laughing Man logo itself, which had since been plastered over the weather charts and other parts of the broadcast in reairings. It's like the concept of Gossip Evolution, where the original message is lost and corrupted by each individuals own specific interpretation of what they were told. The second season delves into the concept of using multiple Stand Alone Complexes to persuade and influence public opinion on certain subjects, such as the intentional spreading of misinformation (what would be dubbed as "Fake News" in the real world) and memetics to convince an entire population to show hostility against minority groups.
 Ghost in the Shell: Stand Alone Complex / int_40ba8b95
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 Ghost in the Shell: Stand Alone Complex / int_40ba8b95
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Ghost in the Shell: Stand Alone Complex / int_40ba8b95
 Ghost in the Shell: Stand Alone Complex / int_40cc0c7e
type
Bittersweet Ending
 Ghost in the Shell: Stand Alone Complex / int_40cc0c7e
comment
Bittersweet Ending: In the first season, Secretary-General Yakushima is arrested and brought to justice for his crimes, and Section 9 was able to reunite and continue their work, but we see that some never-explained event happened to Serano prior to being able to testify in court regarding the scandal, and the Tachikomas are all gone. They do come back though. In the second season, the refugee island of Dejima is spared from being nuked, and Gouda eventually gets his comeuppance, but Kuze is murdered in the process, and the Tachikomas have (again) sacrificed themselves to stop the worst-case scenario from happening. Though, in this case, Section 9 tried using Uchikomas instead, since they were suppose to be a superior model. They were less than pleased with how they performed.
 Ghost in the Shell: Stand Alone Complex / int_40cc0c7e
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Ghost in the Shell: Stand Alone Complex / int_40cc0c7e
 Ghost in the Shell: Stand Alone Complex / int_41dd77d
type
Zerg Rush
 Ghost in the Shell: Stand Alone Complex / int_41dd77d
comment
Zerg Rush: The main tactic of the New World Brigade after Section 9 raids their scrubber plant hideout. It's effective to the point of driving them to a corner until Ishikawa arrives with backup.
 Ghost in the Shell: Stand Alone Complex / int_41dd77d
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Ghost in the Shell: Stand Alone Complex / int_41dd77d
 Ghost in the Shell: Stand Alone Complex / int_420c50b7
type
A.I. Is a Crapshoot
 Ghost in the Shell: Stand Alone Complex / int_420c50b7
comment
A.I. Is a Crapshoot: Various androids and programs show their fair share of faults, including the sniper assisting program that tried to compensate Saito's own natural skills, but the Uchikomas count in particular. Enough to become an in-universe Scrappy. Subverted with the Tachikomas, though. Motoko gets frightened by the pace of their AIs' development about two thirds of the way through the first series and orders them decommissioned, but after Section 9 goes on the run, three surviving Tachikomas make a Heroic Sacrifice to save Batou and she realizes she made a mistake: the Tachkomas had instead developed into Benevolent A.I. with the capacity for self-sacrifice. She has them recommissioned in 2nd Gig's premiere and even adjusts their synchronization process so they can retain individuality.
 Ghost in the Shell: Stand Alone Complex / int_420c50b7
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Ghost in the Shell: Stand Alone Complex / int_420c50b7
 Ghost in the Shell: Stand Alone Complex / int_42215dce
type
Ambiguous Ending
 Ghost in the Shell: Stand Alone Complex / int_42215dce
comment
Ambiguous Ending: In the first season finale, the final shot of Earnest Serano is of him opening his car door. As he pulls the handle, it makes an odd noise and we see his surprised face. What happens to him after that is never revealed, though the implication an implication is that he was assassinated, possibly through a car-bomb.
 Ghost in the Shell: Stand Alone Complex / int_42215dce
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Ghost in the Shell: Stand Alone Complex / int_42215dce
 Ghost in the Shell: Stand Alone Complex / int_42cfbfc6
type
2D Visuals, 3D Effects
 Ghost in the Shell: Stand Alone Complex / int_42cfbfc6
comment
2D Visuals, 3D Effects: Most vehicles throughout the series are rendered as 3D models, including the Tachikomas. Production I.G. was a very early adopter of Cel Shading, incorporating what was a new form of lighting technology that gives them a cel-shaded look that makes them appear 2D. The Tachikomas in particular look great, but certain vehicles and military helicopters still like fairly obvious that they're 3D.
 Ghost in the Shell: Stand Alone Complex / int_42cfbfc6
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Ghost in the Shell: Stand Alone Complex / int_42cfbfc6
 Ghost in the Shell: Stand Alone Complex / int_4364fe24
type
Ethereal Choir
 Ghost in the Shell: Stand Alone Complex / int_4364fe24
comment
Ethereal Choir: In the soundtrack, although not as much as the movie had (eg. the song "Stamina Rose").
 Ghost in the Shell: Stand Alone Complex / int_4364fe24
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 Ghost in the Shell: Stand Alone Complex / int_4364fe24
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Ghost in the Shell: Stand Alone Complex / int_4364fe24
 Ghost in the Shell: Stand Alone Complex / int_43b154c9
type
Not Even Bothering with the Accent
 Ghost in the Shell: Stand Alone Complex / int_43b154c9
comment
Not Even Bothering with the Accent: In the English dub of "Angel's Share", all of the British characters have American accents.
 Ghost in the Shell: Stand Alone Complex / int_43b154c9
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 Ghost in the Shell: Stand Alone Complex / int_43b154c9
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Ghost in the Shell: Stand Alone Complex / int_43b154c9
 Ghost in the Shell: Stand Alone Complex / int_441f6899
type
The Numbered Things
 Ghost in the Shell: Stand Alone Complex / int_441f6899
comment
The Numbered Things: The Individual Eleven, a random group of 11 Japanese citizens infected by a virus who carried out various acts of crime and terrorism in the hopes of riling up the refugees, who were being treated as second class citizens just because they had nowhere else to go after the last war.
 Ghost in the Shell: Stand Alone Complex / int_441f6899
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Ghost in the Shell: Stand Alone Complex / int_441f6899
 Ghost in the Shell: Stand Alone Complex / int_4482e1ef
type
Divided States of America
 Ghost in the Shell: Stand Alone Complex / int_4482e1ef
comment
Divided States of America: The United States has been split up into the United States of America, the Russo-American Alliance, and Imperial Americana. The 50 states are almost evenly divided up between the three, though Imperial Americana takes up the largest portion of the country. They also play a major part of the storyline in 2nd Gig. The United States of America now consists of the states of Washington, Montana, Idaho, Wyoming, North Dakota, South Dakota, Minnesota, Iowa, Utah, New Mexico, and Wisconsin. The Russo-American Alliance— formed from a peaceful resolution of the Cold War in 1988— consists of: Alaska, Hawaii, Oregon, California, Nevada, Arizona, Illinois, Indiana, New York, Pennsylvania, Michigan, Ohio, and the entire New England region. In Cold War-era publications, this was called the Ameri-Soviet Union. The American Empire (Imperial Americana) makes up the largest part of the country, consisting of: Nebraska, Texas, Missouri, Kansas, Oklahoma, Arkansaw, Louisiana, Alabama, Mississippi, Tennessee, Kentucky, Virginia, West Virginia, Georgia, North and South Carolina, Florida, and the District of Columbia.
 Ghost in the Shell: Stand Alone Complex / int_4482e1ef
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Ghost in the Shell: Stand Alone Complex / int_4482e1ef
 Ghost in the Shell: Stand Alone Complex / int_44a7bea2
type
Found the Killer, Lost the Murderer
 Ghost in the Shell: Stand Alone Complex / int_44a7bea2
comment
Found the Killer, Lost the Murderer: The anime had this happen repeatedly during the Laughing Man case.
 Ghost in the Shell: Stand Alone Complex / int_44a7bea2
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 Ghost in the Shell: Stand Alone Complex / int_44a7bea2
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_44a7bea2
 Ghost in the Shell: Stand Alone Complex / int_44bed14c
type
Hostage Situation
 Ghost in the Shell: Stand Alone Complex / int_44bed14c
comment
Hostage Situation: "ANGELS' SHARE" is an entire episode about this trope as well as a subversion in that it's more about Aramaki cooperating with his captors in order to get them all out safely. 2nd Gig's premiere has a hostage crisis blow up at the Chinese embassy, which Aramaki uses as leverage to get the new prime minister to sign off on reauthorizing Section 9. She tells him she'll retroactively authorize it if the unit can free the hostages without any dying. They breach and kill most of the hostage takers, with the Major shooting the last one off a hostage while falling past a window.
 Ghost in the Shell: Stand Alone Complex / int_44bed14c
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 Ghost in the Shell: Stand Alone Complex / int_44bed14c
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_44bed14c
 Ghost in the Shell: Stand Alone Complex / int_44d0f3ac
type
Mental Picture Projector
 Ghost in the Shell: Stand Alone Complex / int_44d0f3ac
comment
Mental Picture Projector: All you have to do to see inside someone's cyberbrain is to hook it up to a monitor. Ishikawa monitors Motoko's progress as she brain dives into the derelict movie director's cyberbrain.
 Ghost in the Shell: Stand Alone Complex / int_44d0f3ac
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Ghost in the Shell: Stand Alone Complex / int_44d0f3ac
 Ghost in the Shell: Stand Alone Complex / int_45cd286c
type
Corrupt Politician
 Ghost in the Shell: Stand Alone Complex / int_45cd286c
comment
Corrupt Politician: The Yakushima administration in the first season. The Laughing Man's whole goal was to expose them as the perpetrators of the corporate sabotage that fueled his hatred in the first place. Kanzaki from the episode "CAPTIVATED" is more dishonest than corrupt, but he later makes a Heel–Face Turn near the end of the episode once he realizes what he's gotten himself into. Many of the cabinet leaders in 2nd Gig intended to use Prime Minister Kayabuki as a scapegoat while they steered the country in the direction they wanted to take it. Her being a woman is one of the reasons why they did it in the first place.
 Ghost in the Shell: Stand Alone Complex / int_45cd286c
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 Ghost in the Shell: Stand Alone Complex / int_45cd286c
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Ghost in the Shell: Stand Alone Complex / int_45cd286c
 Ghost in the Shell: Stand Alone Complex / int_46029d2b
type
Slow Electricity
 Ghost in the Shell: Stand Alone Complex / int_46029d2b
comment
Slow Electricity: At the end of the "EMBARRASSMENT", the crew of a Coast Guard ship sees the lights of Nagasaki going out in sections after the city's power is cut.
 Ghost in the Shell: Stand Alone Complex / int_46029d2b
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Ghost in the Shell: Stand Alone Complex / int_46029d2b
 Ghost in the Shell: Stand Alone Complex / int_4612ec70
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No Transhumanism Allowed
 Ghost in the Shell: Stand Alone Complex / int_4612ec70
comment
No Transhumanism Allowed: The Human Liberation Front is one of several groups opposed to cyberization.
 Ghost in the Shell: Stand Alone Complex / int_4612ec70
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 Ghost in the Shell: Stand Alone Complex / int_4612ec70
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_4612ec70
 Ghost in the Shell: Stand Alone Complex / int_477be1ba
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Seriously Scruffy
 Ghost in the Shell: Stand Alone Complex / int_477be1ba
comment
Seriously Scruffy: Usually shows up when the team are burning the midnight oil (along with many empty or half empty boxes of pizza and cigarette stubs). Mainly Ishikawa (and whoever ends up helping him), since he does most of the research related work. Togusa also falls into this when he's investigating the death of a former colleague in "Interceptor".
 Ghost in the Shell: Stand Alone Complex / int_477be1ba
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_477be1ba
featureConfidence
1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_477be1ba
 Ghost in the Shell: Stand Alone Complex / int_47e0dd3b
type
Cool People Rebel Against Authority
 Ghost in the Shell: Stand Alone Complex / int_47e0dd3b
comment
Cool People Rebel Against Authority: "CHAT! CHAT! CHAT!" actually discussed this trope, citing it as the very reason why the Laughing Man is so popular. In 2nd Gig, the Individual Eleven assassinate a popular cyber-rapper named Densetsu, who's music inspired many youths to fight against the system. His death inconveniences Kuze later on, when one of his followers threatens to blow both of them up because of it.
 Ghost in the Shell: Stand Alone Complex / int_47e0dd3b
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_47e0dd3b
featureConfidence
1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_47e0dd3b
 Ghost in the Shell: Stand Alone Complex / int_4814d132
type
Big Fancy House
 Ghost in the Shell: Stand Alone Complex / int_4814d132
comment
In "¥€$", an assassin murders two bank couriers, using the clothes of the female courier to infiltrate the Big Fancy House of a wealthy recluse.
 Ghost in the Shell: Stand Alone Complex / int_4814d132
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_4814d132
featureConfidence
1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_4814d132
 Ghost in the Shell: Stand Alone Complex / int_49f20c6a
type
Gory Discretion Shot
 Ghost in the Shell: Stand Alone Complex / int_49f20c6a
comment
Gory Discretion Shot: When Nanao is killed by a gunshot to the head. Only a few specks of blood can be seen onscreen.
 Ghost in the Shell: Stand Alone Complex / int_49f20c6a
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_49f20c6a
featureConfidence
1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_49f20c6a
 Ghost in the Shell: Stand Alone Complex / int_4b1ca7d2
type
Genre Roulette
 Ghost in the Shell: Stand Alone Complex / int_4b1ca7d2
comment
Genre Roulette: The Tachikomatic Days short from episode 16 goes from a Star Wars parody to ... a romance series?
 Ghost in the Shell: Stand Alone Complex / int_4b1ca7d2
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_4b1ca7d2
featureConfidence
1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_4b1ca7d2
 Ghost in the Shell: Stand Alone Complex / int_4c70bdae
type
Terrorists Without a Cause
 Ghost in the Shell: Stand Alone Complex / int_4c70bdae
comment
Terrorists Without a Cause: The Individual Eleven's ideology makes absolutely no sense. Picking up on this is what allows Kuze to escape the group's programming in time.
 Ghost in the Shell: Stand Alone Complex / int_4c70bdae
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_4c70bdae
featureConfidence
1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_4c70bdae
 Ghost in the Shell: Stand Alone Complex / int_4d28eee2
type
Roofhopping
 Ghost in the Shell: Stand Alone Complex / int_4d28eee2
comment
Roofhopping: Section 9 does it from time to time (check out the opening credits).
 Ghost in the Shell: Stand Alone Complex / int_4d28eee2
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_4d28eee2
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_4d28eee2
 Ghost in the Shell: Stand Alone Complex / int_4d45aa06
type
Banana Republic
 Ghost in the Shell: Stand Alone Complex / int_4d45aa06
comment
Banana Republic: Marcello Jarti hails from the People's Democracy of Jenoma in South America.
 Ghost in the Shell: Stand Alone Complex / int_4d45aa06
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_4d45aa06
featureConfidence
1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_4d45aa06
 Ghost in the Shell: Stand Alone Complex / int_4e6e9b64
type
A Child Shall Lead Them
 Ghost in the Shell: Stand Alone Complex / int_4e6e9b64
comment
A Child Shall Lead Them: In "Not Equal", Eka Tokura, a girl who was kidnapped by a terrorist group called the New World Brigade, reappears as the leader of the group 16 years later. Except she's not really Eka, she's her daughter. The real Eka? The old woman no one noticed.
 Ghost in the Shell: Stand Alone Complex / int_4e6e9b64
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_4e6e9b64
featureConfidence
1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_4e6e9b64
 Ghost in the Shell: Stand Alone Complex / int_4e7017f1
type
Wig, Dress, Accent
 Ghost in the Shell: Stand Alone Complex / int_4e7017f1
comment
Wig, Dress, Accent: The three surviving narcs go undercover to take down Section 9 this way; two pose as friendly hobos and the third poses as a body-swapping doctor. They don't put too much effort into their disguises than wigs and different dress, but that's enough to fool the squad.
 Ghost in the Shell: Stand Alone Complex / int_4e7017f1
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_4e7017f1
featureConfidence
1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_4e7017f1
 Ghost in the Shell: Stand Alone Complex / int_4e7c4536
type
Wham Line
 Ghost in the Shell: Stand Alone Complex / int_4e7c4536
comment
Wham Line: In "NOT EQUAL", the Major and Togusa realized that something was wrong after they rescued Eka Tokura in Okinawa. When the Major asks Kuze if he can fold origami cranes left handed, revealing to him that she was the little girl who became his childhood friend after they both survived a plane crash. Doubles as an Armor-Piercing Question in "THIS SIDE OF JUSTICE" and "ENDLESS∞GIG".
 Ghost in the Shell: Stand Alone Complex / int_4e7c4536
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_4e7c4536
featureConfidence
1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_4e7c4536
 Ghost in the Shell: Stand Alone Complex / int_4fdd0d29
type
Place Worse Than Death
 Ghost in the Shell: Stand Alone Complex / int_4fdd0d29
comment
Place Worse Than Death: Batou mentions that Berlin, Germany has the "dubious honor" of getting bombed out in all four world wars, though it always rebuilds.
 Ghost in the Shell: Stand Alone Complex / int_4fdd0d29
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_4fdd0d29
featureConfidence
1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_4fdd0d29
 Ghost in the Shell: Stand Alone Complex / int_508d91a2
type
Pre-Mortem One-Liner
 Ghost in the Shell: Stand Alone Complex / int_508d91a2
comment
Pre-Mortem One-Liner: The Major likes to announce her presence after sneaking up on people with thermoptic camouflage. Before blowing their heads off.
 Ghost in the Shell: Stand Alone Complex / int_508d91a2
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_508d91a2
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_508d91a2
 Ghost in the Shell: Stand Alone Complex / int_50c3f978
type
Dressed in Layers
 Ghost in the Shell: Stand Alone Complex / int_50c3f978
comment
Dressed in Layers: A mysterious inversion happens in "CASH EYE". Motoko attends Chairman Katakura's party dressed in just a sexy evening gown. After she puts Katakura to sleep so she can continue the mission, she slips out of the dress to reveal a Spy Catsuit that leaves nothing exposed.
 Ghost in the Shell: Stand Alone Complex / int_50c3f978
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_50c3f978
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_50c3f978
 Ghost in the Shell: Stand Alone Complex / int_519c2e3a
type
Trashcan Bonfire
 Ghost in the Shell: Stand Alone Complex / int_519c2e3a
comment
Trashcan Bonfire: Used as a meeting place by Zaitsev in Ag2O.
 Ghost in the Shell: Stand Alone Complex / int_519c2e3a
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_519c2e3a
featureConfidence
1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_519c2e3a
 Ghost in the Shell: Stand Alone Complex / int_51c28ba3
type
Non-Action Big Bad
 Ghost in the Shell: Stand Alone Complex / int_51c28ba3
comment
Non-Action Big Bad: Most of the leaders of the different groups Section 9 goes after are corrupt politicians or otherwise not trained fighters- they have people to carry out such tasks for them. Kuze is one of the major exceptions.
 Ghost in the Shell: Stand Alone Complex / int_51c28ba3
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_51c28ba3
featureConfidence
1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_51c28ba3
 Ghost in the Shell: Stand Alone Complex / int_51c5ea2c
type
Sniper Duel
 Ghost in the Shell: Stand Alone Complex / int_51c5ea2c
comment
Sniper Duel: In "POKER FACE", Saito reveals some of his Backstory, which involved him getting in a satellite-assisted Sniper Duel with the Major in Mexico in the aftermath of World War IV. Kusanagi shot out his left eye, then recruited him into her unit exchange for sparing his life.
 Ghost in the Shell: Stand Alone Complex / int_51c5ea2c
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_51c5ea2c
featureConfidence
1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_51c5ea2c
 Ghost in the Shell: Stand Alone Complex / int_524f94d3
type
Rape as Backstory
 Ghost in the Shell: Stand Alone Complex / int_524f94d3
comment
Rape as Backstory: In the manga version of "NOT EQUAL", it's stated that Eka Tokura was raped numerous times by the members of the New World Brigade. This is what caused her Rapid Aging, but it also drove her to put her child through a Training from Hell to turn her into the perfect soldier.
 Ghost in the Shell: Stand Alone Complex / int_524f94d3
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_524f94d3
featureConfidence
1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_524f94d3
 Ghost in the Shell: Stand Alone Complex / int_52ae74d
type
Undercover Cop Reveal
 Ghost in the Shell: Stand Alone Complex / int_52ae74d
comment
Undercover Cop Reveal: At the end of "EQUINOX", we discover that the Laughing Man who met with Serano in the coffee shop was Motoko Kusanagi in disguise.
 Ghost in the Shell: Stand Alone Complex / int_52ae74d
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_52ae74d
featureConfidence
1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_52ae74d
 Ghost in the Shell: Stand Alone Complex / int_531a1f38
type
Book Snap
 Ghost in the Shell: Stand Alone Complex / int_531a1f38
comment
Book Snap: In the episode "IDOLATOR", a bystander reading a book does this after he spots plain clothes officers approaching a suite where a Yakuza is having a meeting with Jarti (a revolutionary who Section 9 are following more subtly). He's a combat android they'd left as a guard, the shootout he starts up alerts the meeting.
 Ghost in the Shell: Stand Alone Complex / int_531a1f38
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_531a1f38
featureConfidence
1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_531a1f38
 Ghost in the Shell: Stand Alone Complex / int_53224e46
type
Bookends
 Ghost in the Shell: Stand Alone Complex / int_53224e46
comment
Bookends: The first season begins and ends with Major standing on a rooftop, and Batou appearing in a helicopter rising past it. The second season's first and last episodes involve Major Kusanagi shooting a villain in the head, causing it to explode rather violently. This is also a callback to the prologue in the manga and The Movie. Both the end of the first episode of the first season and the end of the last episode of the second series deal with stopping the defection of a high ranking official to another country. Season 1, Episode 7;
 Ghost in the Shell: Stand Alone Complex / int_53224e46
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_53224e46
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_53224e46
 Ghost in the Shell: Stand Alone Complex / int_533bc7ae
type
Cybernetics Eat Your Soul
 Ghost in the Shell: Stand Alone Complex / int_533bc7ae
comment
Cybernetics Eat Your Soul: Discussed, although the general consensus is that they don't and cyborgs are just as human as anyone else. Certain religions and factions, such as the Human Liberation Front, believe this completely, which is why they refuse to even let themselves be cyberized. There are some major religions that have changed their views in favor of cyberization, and benefited from it as well.
 Ghost in the Shell: Stand Alone Complex / int_533bc7ae
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_533bc7ae
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_533bc7ae
 Ghost in the Shell: Stand Alone Complex / int_5358a6f3
type
They're Called "Personal Issues" for a Reason
 Ghost in the Shell: Stand Alone Complex / int_5358a6f3
comment
They're Called "Personal Issues" for a Reason: The reason why Paz doesn't want the teams help to clear his name in "MAKE UP".
 Ghost in the Shell: Stand Alone Complex / int_5358a6f3
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_5358a6f3
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_5358a6f3
 Ghost in the Shell: Stand Alone Complex / int_53f261f
type
Masquerading As the Unseen
 Ghost in the Shell: Stand Alone Complex / int_53f261f
comment
Masquerading As the Unseen: When the Laughing Man first appeared in public he arranged for his face to be effectively invisible so no one knows what he looks like. In the episode "EQUINOX" the Laughing Man (with his face mostly covered) meets with Ernest Serano and they talk about the conspiracy. At the end of the episode it's revealed that the Laughing Man is actually Major Kusanagi in disguise in order to trick Serano into revealing information.
 Ghost in the Shell: Stand Alone Complex / int_53f261f
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_53f261f
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_53f261f
 Ghost in the Shell: Stand Alone Complex / int_53fe2316
type
Bridge Bunnies
 Ghost in the Shell: Stand Alone Complex / int_53fe2316
comment
Bridge Bunnies: Section 9 employs numerous Operator androids to cover various tasks around headquarters.
 Ghost in the Shell: Stand Alone Complex / int_53fe2316
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_53fe2316
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_53fe2316
 Ghost in the Shell: Stand Alone Complex / int_5439b0e
type
Swords to Plowshares
 Ghost in the Shell: Stand Alone Complex / int_5439b0e
comment
Swords to Plowshares: Some Tachikoma are repurposed into civilian roles after Section 9 is "disbanded". One works in a care home, and another is used in high altitude construction sites, etc. The one in the care home is "gifted" an explosive shell from a Shell-Shocked Veteran and sets off to rescue Bateau in the finale.
 Ghost in the Shell: Stand Alone Complex / int_5439b0e
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_5439b0e
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_5439b0e
 Ghost in the Shell: Stand Alone Complex / int_548bd053
type
Guns Akimbo
 Ghost in the Shell: Stand Alone Complex / int_548bd053
comment
Guns Akimbo: The Major wields twin pistols when fighting Gayle in "ERASER".
 Ghost in the Shell: Stand Alone Complex / int_548bd053
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_548bd053
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_548bd053
 Ghost in the Shell: Stand Alone Complex / int_5541da8c
type
Lotus-Eater Machine
 Ghost in the Shell: Stand Alone Complex / int_5541da8c
comment
In "ESCAPE FROM", Motoko goes into a Lotus-Eater Machine and sees a movie so beautiful that people never want to leave. We, however, only ever get to see her watching it.
 Ghost in the Shell: Stand Alone Complex / int_5541da8c
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_5541da8c
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_5541da8c
 Ghost in the Shell: Stand Alone Complex / int_56a6d9d5
type
One-Way Visor
 Ghost in the Shell: Stand Alone Complex / int_56a6d9d5
comment
One-Way Visor: Motoko uses one in "CASH EYE".
 Ghost in the Shell: Stand Alone Complex / int_56a6d9d5
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_56a6d9d5
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_56a6d9d5
 Ghost in the Shell: Stand Alone Complex / int_56c55ed8
type
I Am Not Left-Handed
 Ghost in the Shell: Stand Alone Complex / int_56c55ed8
comment
I Am Not Left-Handed: In Ag2O, Batou goes undercover against a former champion hand-to-hand fighter, whom he lets hit him in the face when taking advantage of the "prosthetic blind spot" when they spar. At the end of the episode, they fight again and this time Batou performs a Punch Catch, revealing that he'd simply let himself get hit the first time.
 Ghost in the Shell: Stand Alone Complex / int_56c55ed8
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_56c55ed8
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_56c55ed8
 Ghost in the Shell: Stand Alone Complex / int_57490170
type
Legally Ousted Leader
 Ghost in the Shell: Stand Alone Complex / int_57490170
comment
Legally Ousted Leader: Subverted. At the end of 2nd Gig, due to Gohda pulling the strings to bring the refugee situation in Dejima to a violent conflict with the JSDF army, Prime Minister Kayabuki finds herself being threatened by her primarily-right wing cabinet members and their Pro-American Empire stance. They tell her that they intended to make her take the full blame before they remove her from office with a vote of no confidence, stating that she was weaker than they first assumed because she asked the United Nations to step in and help with the investigation of the stolen plutonium relating to the refugee conflict, which in turn ruined the Cabinet's plans. It was thanks to Section 9's help that not only was a nuclear disaster averted, but the cabinet backed down after realizing that removing her from office in the aftermath would've started another political scandal.
 Ghost in the Shell: Stand Alone Complex / int_57490170
featureApplicability
-0.3
 Ghost in the Shell: Stand Alone Complex / int_57490170
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_57490170
 Ghost in the Shell: Stand Alone Complex / int_5989e3b6
type
Enemy Mine
 Ghost in the Shell: Stand Alone Complex / int_5989e3b6
comment
"ANGELS' SHARE" is an entire episode about this trope as well as a subversion in that it's more about Aramaki cooperating with his captors in order to get them all out safely.
 Ghost in the Shell: Stand Alone Complex / int_5989e3b6
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_5989e3b6
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_5989e3b6
 Ghost in the Shell: Stand Alone Complex / int_599aa670
type
What the Hell Are You?
 Ghost in the Shell: Stand Alone Complex / int_599aa670
comment
What the Hell Are You?: Motoko asks this of the Puppeteer. She doesn't like the answer.
 Ghost in the Shell: Stand Alone Complex / int_599aa670
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_599aa670
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_599aa670
 Ghost in the Shell: Stand Alone Complex / int_59ddd555
type
Psycho Lesbian
 Ghost in the Shell: Stand Alone Complex / int_59ddd555
comment
Psycho Lesbian: Sano, the Narcotics squad member, has elements of this. She is blatantly flirtatious towards the Major while trying to kill her during her body-swap operation.
 Ghost in the Shell: Stand Alone Complex / int_59ddd555
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_59ddd555
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_59ddd555
 Ghost in the Shell: Stand Alone Complex / int_5a3b8032
type
The Un-Reveal
 Ghost in the Shell: Stand Alone Complex / int_5a3b8032
comment
The Unreveal: In "ESCAPE FROM", Motoko goes into a Lotus-Eater Machine and sees a movie so beautiful that people never want to leave. We, however, only ever get to see her watching it. It's never revealed what happened with the car door at the end of "STAND ALONE COMPLEX".
 Ghost in the Shell: Stand Alone Complex / int_5a3b8032
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_5a3b8032
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_5a3b8032
 Ghost in the Shell: Stand Alone Complex / int_5a4aa505
type
Government Conspiracy
 Ghost in the Shell: Stand Alone Complex / int_5a4aa505
comment
Government Conspiracy: Part of the Cyberpunk theme of the series.
 Ghost in the Shell: Stand Alone Complex / int_5a4aa505
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_5a4aa505
featureConfidence
1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_5a4aa505
 Ghost in the Shell: Stand Alone Complex / int_5a8f3057
type
Hand Signals
 Ghost in the Shell: Stand Alone Complex / int_5a8f3057
comment
Hand Signals: Multiple examples in both series. One notable examples is Motoko and Batou using this when they infiltrate a youth reform facility for fear of having their comms intercepted/destroyed/hacked after losing contact with Togusa.
 Ghost in the Shell: Stand Alone Complex / int_5a8f3057
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_5a8f3057
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_5a8f3057
 Ghost in the Shell: Stand Alone Complex / int_5aa8d3d8
type
Friendly Enemy
 Ghost in the Shell: Stand Alone Complex / int_5aa8d3d8
comment
Friendly Enemy: Zaitsev becomes friends with Batou, unaware the whole time that Batou is tailing him on suspicion of espionage.
 Ghost in the Shell: Stand Alone Complex / int_5aa8d3d8
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_5aa8d3d8
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_5aa8d3d8
 Ghost in the Shell: Stand Alone Complex / int_5abe161f
type
Flawless Token
 Ghost in the Shell: Stand Alone Complex / int_5abe161f
comment
Flawless Token: The team are all specialists who are world-class in their field. Except for Motoko Kusanagi, the only female, who is usually better than anybody at everything. If she's not better, she'll just change the rules of engagement.
 Ghost in the Shell: Stand Alone Complex / int_5abe161f
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1.0
 Ghost in the Shell: Stand Alone Complex / int_5abe161f
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_5abe161f
 Ghost in the Shell: Stand Alone Complex / int_5af55436
type
Forced to Watch
 Ghost in the Shell: Stand Alone Complex / int_5af55436
comment
Forced to Watch: Serial killer Marco Amoretti links with his victims' brains so they can view themselves being tortured and murdered from his perspective. The SST team who plugged into Eka Tokuro's brain were apparently horrified by what they saw.
 Ghost in the Shell: Stand Alone Complex / int_5af55436
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 Ghost in the Shell: Stand Alone Complex / int_5af55436
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_5af55436
 Ghost in the Shell: Stand Alone Complex / int_5b19cc1b
type
Air-Vent Passageway
 Ghost in the Shell: Stand Alone Complex / int_5b19cc1b
comment
Air-Vent Passageway Like the opening of season 1, the opening of season 2 is all about showing off the awesome skills of Section 9 while providing a reason for the unit's reactivation. The regular SWAT unit attempts an assault on the Chinese embassy through the air vents, but spectacularly fails with one officer dead and another being added to the terrorists' hostages. Seeing these poor results, his superiors immediately give Aramaki the green light to send in his team and get the job done. When Batou is snooping around in Zaitsev's office, he hides in the ducts when Zaitsev returns unexpectedly. 2nd Gig episode "AMBIVALENCE". Major Kusanagi physically breaks into the Cabinet Intelligence Agency's building to cyberhack into its Hecatoncheir server. After the Big Bad Gohda discovers the breach and alerts security, she escapes the building by entering the air system via a opening in the ceiling.
 Ghost in the Shell: Stand Alone Complex / int_5b19cc1b
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1.0
 Ghost in the Shell: Stand Alone Complex / int_5b19cc1b
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_5b19cc1b
 Ghost in the Shell: Stand Alone Complex / int_5b3e927f
type
All-Natural Snake Oil
 Ghost in the Shell: Stand Alone Complex / int_5b3e927f
comment
An earlier one is done in "RE-VIEW" where The initial plot of the Laughing Man was trying to expose a cover-up of a legitimate vaccination cure for Cyberbrain Scloerosis to sell a All-Natural Snake Oil micromachine cure which didn't work. This is made worse by the revelation the government held "trials" which allowed officials and corporate executives to take the vaccine instead.
 Ghost in the Shell: Stand Alone Complex / int_5b3e927f
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 Ghost in the Shell: Stand Alone Complex / int_5b3e927f
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_5b3e927f
 Ghost in the Shell: Stand Alone Complex / int_5b84f2a
type
Transhuman
 Ghost in the Shell: Stand Alone Complex / int_5b84f2a
comment
Transhuman: One of the key themes of the franchise itself, just about everyone in the series has an artificial body to some extent.
 Ghost in the Shell: Stand Alone Complex / int_5b84f2a
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1.0
 Ghost in the Shell: Stand Alone Complex / int_5b84f2a
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Ghost in the Shell: Stand Alone Complex / int_5b84f2a
 Ghost in the Shell: Stand Alone Complex / int_5bf2ddd3
type
Frustrated Overhead Scribble
 Ghost in the Shell: Stand Alone Complex / int_5bf2ddd3
comment
Frustrated Overhead Scribble: The manga adaptation of the first episode shows a scribble over Motoko's head when Batou jokes about the Geishas demanding a pay raise before the infiltration of the geisha house.
 Ghost in the Shell: Stand Alone Complex / int_5bf2ddd3
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 Ghost in the Shell: Stand Alone Complex / int_5bf2ddd3
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Ghost in the Shell: Stand Alone Complex / int_5bf2ddd3
 Ghost in the Shell: Stand Alone Complex / int_5c5d0032
type
Eyepatch of Power
 Ghost in the Shell: Stand Alone Complex / int_5c5d0032
comment
Eyepatch of Power: Saito has his Hawkeye program hidden behind his eyepatch. Cruzkowa provides a rare female example, but hers doesn't particularly do anything.
 Ghost in the Shell: Stand Alone Complex / int_5c5d0032
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 Ghost in the Shell: Stand Alone Complex / int_5c5d0032
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Ghost in the Shell: Stand Alone Complex / int_5c5d0032
 Ghost in the Shell: Stand Alone Complex / int_5db59a03
type
Brown Note
 Ghost in the Shell: Stand Alone Complex / int_5db59a03
comment
Brown Note: Several interesting takes on this in regards to the Individual 11 virus which turns people into fanatical terrorists, though it only works on people with a tendency towards fanaticism in the first place. Other people get far less dramatic reactions: a journalist from the Sunflower Society from the first season assumes more radical views and later becomes suicidal, while a professor of sociology just becomes convinced that he's studying a text that does not in fact exist.
 Ghost in the Shell: Stand Alone Complex / int_5db59a03
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Ghost in the Shell: Stand Alone Complex / int_5db59a03
 Ghost in the Shell: Stand Alone Complex / int_5e332314
type
Ninja Maid
 Ghost in the Shell: Stand Alone Complex / int_5e332314
comment
Ninja Maid: The android maids at the mansion in "¥€$" also serve as security. They have hidden weapons built into their arms and are programmed to respond to threats.
 Ghost in the Shell: Stand Alone Complex / int_5e332314
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Ghost in the Shell: Stand Alone Complex / int_5e332314
 Ghost in the Shell: Stand Alone Complex / int_5e3c35bd
type
Badass Bureaucrat
 Ghost in the Shell: Stand Alone Complex / int_5e3c35bd
comment
Badass Bureaucrat: Despite Section 9's small size, Aramaki is the king of the Japanese intelligence, military and police old boy's club.
 Ghost in the Shell: Stand Alone Complex / int_5e3c35bd
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1.0
 Ghost in the Shell: Stand Alone Complex / int_5e3c35bd
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_5e3c35bd
 Ghost in the Shell: Stand Alone Complex / int_5ec9de7d
type
Distress Ball
 Ghost in the Shell: Stand Alone Complex / int_5ec9de7d
comment
Distress Ball: Despite an overwhelming amount of experience and knowledge about political and domestic affairs, Aramaki falls victim to this when he hears his brother was arrested under (falsified) drug trafficking charges. Justified in that he was previously shown to be upset over his dedication to keeping his personal and professional actions separate, to the point of refusing to help the daughter of his former best friend. His guilt over this contributes to his resolve cracking and decision to personally investigate his brother, according to the dialog at the end.
 Ghost in the Shell: Stand Alone Complex / int_5ec9de7d
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 Ghost in the Shell: Stand Alone Complex / int_5ec9de7d
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Ghost in the Shell: Stand Alone Complex / int_5ec9de7d
 Ghost in the Shell: Stand Alone Complex / int_5f3c9391
type
Impersonation Gambit
 Ghost in the Shell: Stand Alone Complex / int_5f3c9391
comment
Impersonation Gambit: In "EQUINOX", the Major, pretending to be the Laughing Man kidnaps the CEO of Serano Genomics in order to get some incriminating dirt on Yakushima's role in the cyberbrain sclerosis affair.
 Ghost in the Shell: Stand Alone Complex / int_5f3c9391
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 Ghost in the Shell: Stand Alone Complex / int_5f3c9391
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_5f3c9391
 Ghost in the Shell: Stand Alone Complex / int_5f52cfcf
type
Intrepid Reporter
 Ghost in the Shell: Stand Alone Complex / int_5f52cfcf
comment
Aramaki gets bothered by an Intrepid Reporter in his car in episode 23, although he does get a photo of his long-lost brother from him.
 Ghost in the Shell: Stand Alone Complex / int_5f52cfcf
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Ghost in the Shell: Stand Alone Complex / int_5f52cfcf
 Ghost in the Shell: Stand Alone Complex / int_5f930b19
type
Named After Somebody Famous
 Ghost in the Shell: Stand Alone Complex / int_5f930b19
comment
Named After Somebody Famous: Section 9 is named after real-life German counter-terrorism unit GSG9 (Border Guard, Unit 9). It's likely that Prime Minister Kayabuki's surname is a reference to Margaret Thatcher - the kanji used translates as 'reed thatch'. A suspect in one case is named Marshall McLaclan, which evokes the name of famous media theorist Marshall McLuhan, both of whom are Canadian.
 Ghost in the Shell: Stand Alone Complex / int_5f930b19
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 Ghost in the Shell: Stand Alone Complex / int_5f930b19
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Ghost in the Shell: Stand Alone Complex / int_5f930b19
 Ghost in the Shell: Stand Alone Complex / int_603f1a80
type
Pragmatic Adaptation
 Ghost in the Shell: Stand Alone Complex / int_603f1a80
comment
Pragmatic Adaptation: The manga alters some of the scenes and expands upon them. In Volume 3, which covers the 7th episode "IDOLATOR", the well recognized scene where Motoko fights off two female android bodyguards is altered with Marcelo Jarti pulling out a grenade, pulling the pin and leaving the room, forcing Motoko to jump back out of the building and have Batou's Tachikoma catch her with a wire. Later on when the team starts searching for Jarti in the warehouse, Batou's encounter with Kanekichi Gondo in the men's bathroom plays out differently. Togusa also ends up saving Motoko by shooting one of the Jarti clones in the head just as he gets Motoko in a sleeper hold. "¥€$" plays out differently from the episode as well, specifically by having Fem get the jump on Motoko, resulting in a drawn out fight between them after Motoko's left arm gets nicked by one of Fem's shotgun coins. The fight doesn't end until Batou finally steps in and grabs Fem, just before she's about to drive a spike through Motoko's eye. Fem is also given an extensive backstory to justify her desire to assassinate Yokose Kanemoto. "NOT EQUAL" explains what happened to Eka Tokura after she was abducted, and uses Rape as Backstory to explain how her Rapid Aging happened. It also Hand Waves the fact of how her daughter looks almost exactly like her by chalking it up to pure luck with genetics. She doesn't know which of the numerous men could be her father.
 Ghost in the Shell: Stand Alone Complex / int_603f1a80
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 Ghost in the Shell: Stand Alone Complex / int_603f1a80
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Ghost in the Shell: Stand Alone Complex / int_603f1a80
 Ghost in the Shell: Stand Alone Complex / int_60492b98
type
Have You Told Anyone Else?
 Ghost in the Shell: Stand Alone Complex / int_60492b98
comment
Have You Told Anyone Else?: Aramaki presents the prime minister with evidence of the cyberbrain-sclerosis cure scandal that indicts a lot of people in power, including the vice-minister. The PM asks how many other people know. You can guess what happens next.
 Ghost in the Shell: Stand Alone Complex / int_60492b98
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 Ghost in the Shell: Stand Alone Complex / int_60492b98
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_60492b98
 Ghost in the Shell: Stand Alone Complex / int_607a4594
type
Scope Snipe
 Ghost in the Shell: Stand Alone Complex / int_607a4594
comment
Scope Snipe: The Major does this to Saito in a flashback in "POKER FACE". Unlike most of the examples of this trope, he survives. He also predicted this would happen to him when he ran through the scenario in his head.
 Ghost in the Shell: Stand Alone Complex / int_607a4594
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 Ghost in the Shell: Stand Alone Complex / int_607a4594
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_607a4594
 Ghost in the Shell: Stand Alone Complex / int_60d0e36f
type
Hates Rich People
 Ghost in the Shell: Stand Alone Complex / int_60d0e36f
comment
Hates Rich People: Fem is a communist assassin who loathes rich people and capitalism so much that she ironically kills them with a shotgun that fires coins. The manga version justifies her motives with a backstory of her father being betrayed by a business partner, who took his entire company and drove her family into bankruptcy, and her mother taking her own life due to poverty.
 Ghost in the Shell: Stand Alone Complex / int_60d0e36f
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 Ghost in the Shell: Stand Alone Complex / int_60d0e36f
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_60d0e36f
 Ghost in the Shell: Stand Alone Complex / int_60fa92ac
type
Names to Run Away from Really Fast
 Ghost in the Shell: Stand Alone Complex / int_60fa92ac
comment
Names to Run Away from Really Fast: The Umibozu, a JMSDF special forces squad named after a deadly Japanese Sea Spirit. They live up to their name in spades at the end of Stand Alone Complex, especially when they were infamous for retaking Nemuro from invading armies. Kusanagi is the name of a legendary sword made by a God from Japanese Mythology.
 Ghost in the Shell: Stand Alone Complex / int_60fa92ac
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Ghost in the Shell: Stand Alone Complex / int_60fa92ac
 Ghost in the Shell: Stand Alone Complex / int_61459062
type
Perception Filter
 Ghost in the Shell: Stand Alone Complex / int_61459062
comment
Perception Filter: The Laughing Man's signature move is hacking people's eyes so they see a laughing face logo surrounded by a scrolling J.D. Salinger quote instead of his face. When he wants to be seen at all that is.
 Ghost in the Shell: Stand Alone Complex / int_61459062
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Ghost in the Shell: Stand Alone Complex / int_61459062
 Ghost in the Shell: Stand Alone Complex / int_617f0563
type
Heel–Face Turn
 Ghost in the Shell: Stand Alone Complex / int_617f0563
comment
Kanzaki from the episode "CAPTIVATED" is more dishonest than corrupt, but he later makes a Heel–Face Turn near the end of the episode once he realizes what he's gotten himself into.
 Ghost in the Shell: Stand Alone Complex / int_617f0563
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 Ghost in the Shell: Stand Alone Complex / int_617f0563
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Ghost in the Shell: Stand Alone Complex / int_617f0563
 Ghost in the Shell: Stand Alone Complex / int_62259825
type
Nintendo Hard
 Ghost in the Shell: Stand Alone Complex / int_62259825
comment
Nintendo Hard: The Stand Alone Complex video game is subject to this. Particularly because, like the anime, it assumes that Viewers Are Geniuses and subjects the player to some serious Trial-and-Error Gameplay (such as the first level, where the only real way to gauge if a distance is short enough to not get sniped is to attempt it), a control scheme comparable to Halo with no in-game learning curve (the tutorial is off of the main menu, and the first level assumes you've completely memorized and mastered every single aspect), frequent checkpoints but very infrequent save points, and all while other characters will talk at the bottom of the screen about very important things in the level and plot that won't be repeated if you happened to miss it because you were busy trying not to die. It doesn't help that the dialogue itself assumes not only once again that Viewers Are Geniuses, but that their full attention is dedicated to listening. It should also be noted that many of the Play Station 2 game's conventions of gameplay and interface were lifted almost directly from Oni, a game published several years before. However, Oni itself was inspired almost entirely by Ghost in the Shell, bringing the inspiration full-circle.
 Ghost in the Shell: Stand Alone Complex / int_62259825
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Ghost in the Shell: Stand Alone Complex / int_62259825
 Ghost in the Shell: Stand Alone Complex / int_6267a414
type
Stamp of Rejection
 Ghost in the Shell: Stand Alone Complex / int_6267a414
comment
Stamp of Rejection: Implied; Dr. Hisashi Imakurusu oversaw a panel that reviewed the Murai vaccine as a treatment for Cyberbrain Sclerosis. Despite the vaccine's efficacy (and the lack of any alternative treatment), due to Murai's inability to offer an explanation of why it worked and Imakurusu's jealousy due to his own failed work at treating Cyberbrain Sclerosis, Imakurusu and his panel had a stamp custom-made that read "Approval Denied" to reject the vaccine. Ironically, by the time of the series Imakarusu had himself developed Cyberbrain Sclerosis and kept himself alive using the vaccine he personally oversaw the rejection of. While the stamp itself is never seen, the existence of such a custom-made stamp is used to suggest the truth of personal motive for rejecting the vaccine.
 Ghost in the Shell: Stand Alone Complex / int_6267a414
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 Ghost in the Shell: Stand Alone Complex / int_6267a414
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_6267a414
 Ghost in the Shell: Stand Alone Complex / int_627264e0
type
Death Glare
 Ghost in the Shell: Stand Alone Complex / int_627264e0
comment
Death Glare: The Major can do little else while Strapped to an Operating Table with her speech center immobilized. Aramaki gives a particularly epic one to the wine bank robber in Angel's Share while tied up and with a gun to his forehead. It's enough to get the robber to back down.
 Ghost in the Shell: Stand Alone Complex / int_627264e0
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 Ghost in the Shell: Stand Alone Complex / int_627264e0
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_627264e0
 Ghost in the Shell: Stand Alone Complex / int_62f9d08e
type
Freeze-Frame Bonus
 Ghost in the Shell: Stand Alone Complex / int_62f9d08e
comment
Freeze-Frame Bonus: Each episode's title card includes a multi-paragraph description of the opening scene which doesn't appear onscreen long enough to read in full.
 Ghost in the Shell: Stand Alone Complex / int_62f9d08e
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 Ghost in the Shell: Stand Alone Complex / int_62f9d08e
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Ghost in the Shell: Stand Alone Complex / int_62f9d08e
 Ghost in the Shell: Stand Alone Complex / int_62f9ee25
type
Nanomachines
 Ghost in the Shell: Stand Alone Complex / int_62f9ee25
comment
Nanomachines: It's mentioned that nanotechnology is used for medical purposes in the world of the show. They're an ineffective treatment for cyberbrain sclerosis, though.
 Ghost in the Shell: Stand Alone Complex / int_62f9ee25
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 Ghost in the Shell: Stand Alone Complex / int_62f9ee25
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Ghost in the Shell: Stand Alone Complex / int_62f9ee25
 Ghost in the Shell: Stand Alone Complex / int_62fd5552
type
Bavarian Fire Drill
 Ghost in the Shell: Stand Alone Complex / int_62fd5552
comment
Bavarian Fire Drill: Section 9 pretends to be from the sanitation department and a maintenance crew ... in the same episode.
 Ghost in the Shell: Stand Alone Complex / int_62fd5552
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Ghost in the Shell: Stand Alone Complex / int_62fd5552
 Ghost in the Shell: Stand Alone Complex / int_6393ad11
type
Nuclear Nullifier
 Ghost in the Shell: Stand Alone Complex / int_6393ad11
comment
Nuclear Nullifier: Japan has developed micromachines that can clean up nuclear fallout. This technology put Japan back onto the world stage in the aftermath of World War 3 and Non-Nuclear World War 4, but also lead to Kazundo Ghoda's inferiority complex because the Japanese government wouldn't credit him as the creator of the technology for being the director of the committee of engineers and scientists who ultimately developed it.
 Ghost in the Shell: Stand Alone Complex / int_6393ad11
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 Ghost in the Shell: Stand Alone Complex / int_6393ad11
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Ghost in the Shell: Stand Alone Complex / int_6393ad11
 Ghost in the Shell: Stand Alone Complex / int_63d861f8
type
Even Evil Has Loved Ones
 Ghost in the Shell: Stand Alone Complex / int_63d861f8
comment
Even Evil Has Loved Ones: Batou and the Major are able to capture the Western Terrorists Angel Feathers in Berlin after Batou inadvertently discovers Angel Feathers' daughter and catches him at their meeting place.
 Ghost in the Shell: Stand Alone Complex / int_63d861f8
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Ghost in the Shell: Stand Alone Complex / int_63d861f8
 Ghost in the Shell: Stand Alone Complex / int_63f492d1
type
Bluff the Eavesdropper
 Ghost in the Shell: Stand Alone Complex / int_63f492d1
comment
Bluff the Eavesdropper: At one point, the Major realizes that the Tachikomas are observing her meeting with Batou. She and Batou proceed to hold two conversations simultaneously: they speak audibly to mislead the Tachikomas, while using their neural implants to message each other wirelessly and say what they really mean.
 Ghost in the Shell: Stand Alone Complex / int_63f492d1
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Ghost in the Shell: Stand Alone Complex / int_63f492d1
 Ghost in the Shell: Stand Alone Complex / int_6400a34
type
Arm Cannon
 Ghost in the Shell: Stand Alone Complex / int_6400a34
comment
Arm Cannon: Fem has one that shoots rolls of coins in a deadly shotgun-like blast. Cruzkowa has a hidden gatling gun in her arm, as well as multiple blades. This leads to a pun when Section 9 finally arrests her:
 Ghost in the Shell: Stand Alone Complex / int_6400a34
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Ghost in the Shell: Stand Alone Complex / int_6400a34
 Ghost in the Shell: Stand Alone Complex / int_641cf81d
type
Viewers Are Geniuses
 Ghost in the Shell: Stand Alone Complex / int_641cf81d
comment
Viewers Are Geniuses: Tons of philosophy and literary references tossed about. And they rarely repeat themselves. They won't spell out many things (like the locked car door at the end of the first season, which has been interpreted as a cyber-brain hack, a bomb, and simply indicating that the guy's car was broken into) as they assume the audience memorized everything in the Complex episodes beforehand. In-universe, this is justified by widespread cybernetics. How deep and cool could you sound if you had high-speed internet in your head? They even Lampshade it:
 Ghost in the Shell: Stand Alone Complex / int_641cf81d
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Ghost in the Shell: Stand Alone Complex / int_641cf81d
 Ghost in the Shell: Stand Alone Complex / int_6439de78
type
Heroic Sacrifice
 Ghost in the Shell: Stand Alone Complex / int_6439de78
comment
Heroic Sacrifice: The Tachikomas, twice. In the penultimate episode of season one, a trio of decommissioned Tachikomas missing most of their armament break out of where they've been sent to rescue Batou from the GSDA, sacrificing themselves to destroy a mecha. In the series finale, the other Tachikomas deorbit the satellite that houses their server and use it to intercept a short-range ballistic missile launched against the refugee district in Nagasaki.
 Ghost in the Shell: Stand Alone Complex / int_6439de78
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Ghost in the Shell: Stand Alone Complex / int_6439de78
 Ghost in the Shell: Stand Alone Complex / int_6454966e
type
World War III
 Ghost in the Shell: Stand Alone Complex / int_6454966e
comment
World War III: According to a series co-writer World War III erupted in 1996, and Non-Nuclear World War IV erupted in 2020. It's never made totally clear which countries fought which, though it can be discerned from context that the USA fought China during WWIII. Batou once monologues about how Berlin was destroyed in both wars.
 Ghost in the Shell: Stand Alone Complex / int_6454966e
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 Ghost in the Shell: Stand Alone Complex / int_6454966e
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Ghost in the Shell: Stand Alone Complex / int_6454966e
 Ghost in the Shell: Stand Alone Complex / int_6563a3f2
type
Cyberspace
 Ghost in the Shell: Stand Alone Complex / int_6563a3f2
comment
Cyberspace: Specifically of The Metaverse variety (see the episode where Major Kusanagi visits a chat room, for an example), though not the central theme.
 Ghost in the Shell: Stand Alone Complex / int_6563a3f2
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1.0
 Ghost in the Shell: Stand Alone Complex / int_6563a3f2
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_6563a3f2
 Ghost in the Shell: Stand Alone Complex / int_65acf9db
type
He Knows Too Much
 Ghost in the Shell: Stand Alone Complex / int_65acf9db
comment
He Knows Too Much: Whenever Section 9 discovers the identity of a potential key witness who is not already in custody, they'll inevitably arrive at a police cordon around the murder scene or find that they can't contact the person after the first meeting.
 Ghost in the Shell: Stand Alone Complex / int_65acf9db
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1.0
 Ghost in the Shell: Stand Alone Complex / int_65acf9db
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_65acf9db
 Ghost in the Shell: Stand Alone Complex / int_65d658f
type
Putting the Band Back Together
 Ghost in the Shell: Stand Alone Complex / int_65d658f
comment
Putting the Band Back Together: The first half of the season 1 finale.
 Ghost in the Shell: Stand Alone Complex / int_65d658f
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1.0
 Ghost in the Shell: Stand Alone Complex / int_65d658f
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_65d658f
 Ghost in the Shell: Stand Alone Complex / int_6682d6e4
type
Dying Moment of Awesome
 Ghost in the Shell: Stand Alone Complex / int_6682d6e4
comment
Dying Moment of Awesome: The Tachikomas using the satellite holding their memories as an interceptor missile to stop a nuclear strike.
 Ghost in the Shell: Stand Alone Complex / int_6682d6e4
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_6682d6e4
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_6682d6e4
 Ghost in the Shell: Stand Alone Complex / int_66c29032
type
No Such Agency
 Ghost in the Shell: Stand Alone Complex / int_66c29032
comment
No Such Agency: Officially, Public Security Section 9 doesn't exist... publicly anyway. Localized police forces and other military units know of them, but they're not suppose to talk about them (not that S9 ever gets involved in such a way that they would need to). As mentioned in other tropes on the page, loopholes in the system allows them to exist off the record. When S9's identity did go public near the end of the first season, Aramaki had to make sure that they were "officially" wiped from existence, even though he was fighting against military forces who were literally trying to wipe them from existence.
 Ghost in the Shell: Stand Alone Complex / int_66c29032
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1.0
 Ghost in the Shell: Stand Alone Complex / int_66c29032
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_66c29032
 Ghost in the Shell: Stand Alone Complex / int_66f69cd4
type
Invisibility Cloak
 Ghost in the Shell: Stand Alone Complex / int_66f69cd4
comment
Invisibility Cloak: Thermoptic camouflage.
 Ghost in the Shell: Stand Alone Complex / int_66f69cd4
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_66f69cd4
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_66f69cd4
 Ghost in the Shell: Stand Alone Complex / int_67101c52
type
Rooftop Confrontation
 Ghost in the Shell: Stand Alone Complex / int_67101c52
comment
Rooftop Confrontation: The Individual Eleven practice a ritualized Mutual Kill on top of a rooftop; it ends with a sword-fight when one of them changes his mind. All of this is aired live by a news helicopter.
 Ghost in the Shell: Stand Alone Complex / int_67101c52
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1.0
 Ghost in the Shell: Stand Alone Complex / int_67101c52
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_67101c52
 Ghost in the Shell: Stand Alone Complex / int_673b2da6
type
Instant A.I.: Just Add Water!
 Ghost in the Shell: Stand Alone Complex / int_673b2da6
comment
Instant A.I.: Just Add Water!: Numerous examples, such as the Jeri from the third episode, or even the Tachikomas.
 Ghost in the Shell: Stand Alone Complex / int_673b2da6
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 Ghost in the Shell: Stand Alone Complex / int_673b2da6
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_673b2da6
 Ghost in the Shell: Stand Alone Complex / int_6779fb0b
type
Shoot the Hostage Taker
 Ghost in the Shell: Stand Alone Complex / int_6779fb0b
comment
2nd Gig's premiere has a hostage crisis blow up at the Chinese embassy, which Aramaki uses as leverage to get the new prime minister to sign off on reauthorizing Section 9. She tells him she'll retroactively authorize it if the unit can free the hostages without any dying. They breach and kill most of the hostage takers, with the Major shooting the last one off a hostage while falling past a window.
 Ghost in the Shell: Stand Alone Complex / int_6779fb0b
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1.0
 Ghost in the Shell: Stand Alone Complex / int_6779fb0b
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_6779fb0b
 Ghost in the Shell: Stand Alone Complex / int_683176a1
type
Wedding Ring Defense
 Ghost in the Shell: Stand Alone Complex / int_683176a1
comment
Wedding Ring Defense: Chief Aramaki assumes the friend he meets in London is married, she's actually using this trope to keep men at bay.
 Ghost in the Shell: Stand Alone Complex / int_683176a1
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1.0
 Ghost in the Shell: Stand Alone Complex / int_683176a1
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_683176a1
 Ghost in the Shell: Stand Alone Complex / int_687f9874
type
Prefers the Illusion
 Ghost in the Shell: Stand Alone Complex / int_687f9874
comment
Prefers the Illusion: In "ESCAPE FROM", Section 9 acquires an computer programmed with a simulation created by a Mad Artist. The simulation is just a movie theater playing the artist's final film on a constant loop. Everyone who enters the simulation becomes so engrossed with the film that they don't want to leave—the audience never sees any of the film, but it's apparently just that good. Even the normally-stoic Major Kusanagi is moved to tears by the film, but ultimately has enough willpower to stop watching and shut the simulation down.
 Ghost in the Shell: Stand Alone Complex / int_687f9874
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1.0
 Ghost in the Shell: Stand Alone Complex / int_687f9874
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_687f9874
 Ghost in the Shell: Stand Alone Complex / int_6b1013ef
type
Paranormal Episode
 Ghost in the Shell: Stand Alone Complex / int_6b1013ef
comment
Paranormal Episode: There are no fantasy aspects except for the 2nd Gig episode "AFFECTION". Major Kusunagi finds herself cut off from outside contact and seemingly alone in an empty city. She finds The Little Shop That Wasn't There Yesterday: a store that somehow has stored memories and cyberbodies from her own past. The owner who tells her a story very similar to what happened to her when she was a child.
 Ghost in the Shell: Stand Alone Complex / int_6b1013ef
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1.0
 Ghost in the Shell: Stand Alone Complex / int_6b1013ef
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_6b1013ef
 Ghost in the Shell: Stand Alone Complex / int_6b2b3b59
type
The Reveal
 Ghost in the Shell: Stand Alone Complex / int_6b2b3b59
comment
The Reveal: At the end of "EQUINOX", the Laughing Man is shown to be Major Kusanagi in disguise. Not the real one, though. An earlier one is done in "RE-VIEW" where The initial plot of the Laughing Man was trying to expose a cover-up of a legitimate vaccination cure for Cyberbrain Scloerosis to sell a All-Natural Snake Oil micromachine cure which didn't work. This is made worse by the revelation the government held "trials" which allowed officials and corporate executives to take the vaccine instead.
 Ghost in the Shell: Stand Alone Complex / int_6b2b3b59
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1.0
 Ghost in the Shell: Stand Alone Complex / int_6b2b3b59
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_6b2b3b59
 Ghost in the Shell: Stand Alone Complex / int_6b5a92dc
type
Uncanny Valley
 Ghost in the Shell: Stand Alone Complex / int_6b5a92dc
comment
Uncanny Valley: The tachikomas invoked a discussion about this in "MACHINES DÉSIRANTES". When they learn that a computing device designed to assist Saito in sniping was not going to be put into use, they begin to address the issues of robotic A.I.s and androids looking and acting human, noting that the Operator androids seem to blend in just fine because they were designed to carry out simple tasks, but didn't have A.I.s that could question their own programming. The conversation drifts towards the genetic structure in humans and their offspring, which itself eventually leads to the them questioning the concept of death, and what would happen if they were to be scrapped. One tachikoma seems to think that the Major doesn't care too much for them, and think that by acting more "robotic", specifically speaking in monotone voices, she might be more comfortable in accepting them. It was too hard of an act for them to continue pulling off after she left the room.
 Ghost in the Shell: Stand Alone Complex / int_6b5a92dc
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 Ghost in the Shell: Stand Alone Complex / int_6b5a92dc
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_6b5a92dc
 Ghost in the Shell: Stand Alone Complex / int_6b723294
type
Techno Babble
 Ghost in the Shell: Stand Alone Complex / int_6b723294
comment
Techno Babble: Par for the course with the franchise, but it's not as bad as the movies. It does use much more use of philisophical babble instead though.
 Ghost in the Shell: Stand Alone Complex / int_6b723294
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 Ghost in the Shell: Stand Alone Complex / int_6b723294
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_6b723294
 Ghost in the Shell: Stand Alone Complex / int_6b983bf7
type
Unstoppable Rage
 Ghost in the Shell: Stand Alone Complex / int_6b983bf7
comment
Unstoppable Rage: The Major, usually quite level-headed, totally flips out on Gayle after he blows her arm off. It's not often that you see a mech pilot begging for mercy from someone on foot.
 Ghost in the Shell: Stand Alone Complex / int_6b983bf7
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1.0
 Ghost in the Shell: Stand Alone Complex / int_6b983bf7
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_6b983bf7
 Ghost in the Shell: Stand Alone Complex / int_6bda9a30
type
Meaningful Name
 Ghost in the Shell: Stand Alone Complex / int_6bda9a30
comment
Meaningful Name: Proto is a prototype bioroid.
 Ghost in the Shell: Stand Alone Complex / int_6bda9a30
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1.0
 Ghost in the Shell: Stand Alone Complex / int_6bda9a30
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_6bda9a30
 Ghost in the Shell: Stand Alone Complex / int_6c62b1a8
type
Covered in Gunge
 Ghost in the Shell: Stand Alone Complex / int_6c62b1a8
comment
Covered in Gunge: The Major, of all people, wound up getting hit with this trope after a combat android threw her out a window and into a pile of garbage. She wasn't hurt, but she was very unhappy. Batou thought it was hilarious.
 Ghost in the Shell: Stand Alone Complex / int_6c62b1a8
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1.0
 Ghost in the Shell: Stand Alone Complex / int_6c62b1a8
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_6c62b1a8
 Ghost in the Shell: Stand Alone Complex / int_6d28a6fd
type
Hollywood Police Driving Academy
 Ghost in the Shell: Stand Alone Complex / int_6d28a6fd
comment
Hollywood Police Driving Academy: The Car Chase in "ANNIHILATION" shows the police being terrible drivers in general, including crashing into other cars, although they catch up with Togusa and Aramaki eventually.
 Ghost in the Shell: Stand Alone Complex / int_6d28a6fd
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1.0
 Ghost in the Shell: Stand Alone Complex / int_6d28a6fd
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_6d28a6fd
 Ghost in the Shell: Stand Alone Complex / int_6d332aea
type
Driven to Suicide
 Ghost in the Shell: Stand Alone Complex / int_6d332aea
comment
Driven to Suicide: Bureau Chief Nimi attempts to commit "cyberbrain suicide" over the scandal over cyberbrain sclerosis coming to light. He does enough damage to his speech and memory centers to make his testimony legally inadmissible.
 Ghost in the Shell: Stand Alone Complex / int_6d332aea
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1.0
 Ghost in the Shell: Stand Alone Complex / int_6d332aea
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_6d332aea
 Ghost in the Shell: Stand Alone Complex / int_6eb4e408
type
Artistic License – Military
 Ghost in the Shell: Stand Alone Complex / int_6eb4e408
comment
Artistic License – Military: Motoko is called "Shosa", which is the Japanese version of major....in the Imperial Japanese army. In the Japanese Self-defense force, it would be "Sansa".
 Ghost in the Shell: Stand Alone Complex / int_6eb4e408
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 Ghost in the Shell: Stand Alone Complex / int_6eb4e408
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_6eb4e408
 Ghost in the Shell: Stand Alone Complex / int_6efdfe5c
type
Money Mauling
 Ghost in the Shell: Stand Alone Complex / int_6efdfe5c
comment
Money Mauling: The communist assassin Fem prefers to get the job done with the shotgun built into her arm that is specifically designed to fire rolls of coins.
 Ghost in the Shell: Stand Alone Complex / int_6efdfe5c
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1.0
 Ghost in the Shell: Stand Alone Complex / int_6efdfe5c
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_6efdfe5c
 Ghost in the Shell: Stand Alone Complex / int_6f619fab
type
Let's Split Up, Gang!
 Ghost in the Shell: Stand Alone Complex / int_6f619fab
comment
Let's Split Up, Gang!: Kusanagi's plan for evacuating Section 9 headquarters and sending the team into hiding.
 Ghost in the Shell: Stand Alone Complex / int_6f619fab
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1.0
 Ghost in the Shell: Stand Alone Complex / int_6f619fab
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_6f619fab
 Ghost in the Shell: Stand Alone Complex / int_6f7bffad
type
Cool Code of Source
 Ghost in the Shell: Stand Alone Complex / int_6f7bffad
comment
Cool Code of Source: When Ishikawa is hacking, lines of code tend to scroll down the screen far faster than any human could possibly read them. As a cyborg, it's likely he has no problem, though.
 Ghost in the Shell: Stand Alone Complex / int_6f7bffad
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1.0
 Ghost in the Shell: Stand Alone Complex / int_6f7bffad
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_6f7bffad
 Ghost in the Shell: Stand Alone Complex / int_714667be
type
Murderer P.O.V.
 Ghost in the Shell: Stand Alone Complex / int_714667be
comment
Serial killer Marco Amoretti links with his victims' brains so they can view themselves being tortured and murdered from his perspective.
 Ghost in the Shell: Stand Alone Complex / int_714667be
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1.0
 Ghost in the Shell: Stand Alone Complex / int_714667be
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_714667be
 Ghost in the Shell: Stand Alone Complex / int_71fcf44
type
The Metaverse
 Ghost in the Shell: Stand Alone Complex / int_71fcf44
comment
The Metaverse: Diving into the Net is essentially like Real Life, with fully navigable 3D environments and life-size Digital Avatars of people.
 Ghost in the Shell: Stand Alone Complex / int_71fcf44
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1.0
 Ghost in the Shell: Stand Alone Complex / int_71fcf44
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_71fcf44
 Ghost in the Shell: Stand Alone Complex / int_7282d48a
type
Cranial Processing Unit
 Ghost in the Shell: Stand Alone Complex / int_7282d48a
comment
Cranial Processing Unit: Braincases, which allows robots to be killed instantly with headshots (as seen in the first episode).
 Ghost in the Shell: Stand Alone Complex / int_7282d48a
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_7282d48a
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_7282d48a
 Ghost in the Shell: Stand Alone Complex / int_7286e96d
type
Idiot Ball
 Ghost in the Shell: Stand Alone Complex / int_7286e96d
comment
Idiot Ball: On a meta level, Motoko herself in "CAPTIVATED" when she arrests Cruzkova. In the real world, anyone with military or police training would tell you that 11 feet is the bare minimum distance you need to hold a gun up to someone, giving you enough time and distance to react if someone were to try and pull a fast one like Cruzkova did with her hidden knife. It would be safe enough to apprehend her only after Batou showed up as backup. Although it made for a more intense scene, Motoko needlessly put herself in harm's way. An offscreen moment for Gouda in 2nd Gig that gets him into a lot of trouble down the line. When manufacturing your own terrorist group, it's generally a good idea to give them something remotely resembling a coherent ideology. The refugee sniper who fired the first shot. Although this was thanks to the JMSDF's jamming stopping Kuze from keeping a lid on them, it ended up lighting the powder keg between the refugees and the armed forces.
 Ghost in the Shell: Stand Alone Complex / int_7286e96d
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1.0
 Ghost in the Shell: Stand Alone Complex / int_7286e96d
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_7286e96d
 Ghost in the Shell: Stand Alone Complex / int_7301ae04
type
Serial Killer
 Ghost in the Shell: Stand Alone Complex / int_7301ae04
comment
Serial Killer: Marco Amoretti from "JUNGLE CRUISE".
 Ghost in the Shell: Stand Alone Complex / int_7301ae04
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 Ghost in the Shell: Stand Alone Complex / int_7301ae04
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_7301ae04
 Ghost in the Shell: Stand Alone Complex / int_73194909
type
Would Not Shoot a Good Guy
 Ghost in the Shell: Stand Alone Complex / int_73194909
comment
Would Not Shoot a Good Guy: Yes, they would. Whether or not the guys gunning for them are "good" is debatable, since they're Black Ops types who specialize in erasing people, but they are definitely working for their government and Section 9 doesn't hesitate to defend themselves lethally against them. What the Hell, Hero?: Batou straight up executes one of them, even after hacking the guy's eyes so that he thinks that Batou is dead.
 Ghost in the Shell: Stand Alone Complex / int_73194909
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 Ghost in the Shell: Stand Alone Complex / int_73194909
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_73194909
 Ghost in the Shell: Stand Alone Complex / int_73328e84
type
Suicide by Cop
 Ghost in the Shell: Stand Alone Complex / int_73328e84
comment
Suicide by Cop: How the Americans plan to bump off Marco Amoretti: by setting up Batou to murder him.
 Ghost in the Shell: Stand Alone Complex / int_73328e84
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1.0
 Ghost in the Shell: Stand Alone Complex / int_73328e84
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_73328e84
 Ghost in the Shell: Stand Alone Complex / int_7332c94f
type
Suicide by Sea
 Ghost in the Shell: Stand Alone Complex / int_7332c94f
comment
Suicide by Sea: The opening of the third episode features one of the "Jeri" androids which have began committing suicide doing so by walking into a pool (and short circuiting instead of drowning, but it's played out the same way).
 Ghost in the Shell: Stand Alone Complex / int_7332c94f
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 Ghost in the Shell: Stand Alone Complex / int_7332c94f
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_7332c94f
 Ghost in the Shell: Stand Alone Complex / int_733e007a
type
Unwitting Pawn
 Ghost in the Shell: Stand Alone Complex / int_733e007a
comment
Unwitting Pawn: Kuze to Gouda, and Gouda to Kuze.
 Ghost in the Shell: Stand Alone Complex / int_733e007a
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1.0
 Ghost in the Shell: Stand Alone Complex / int_733e007a
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_733e007a
 Ghost in the Shell: Stand Alone Complex / int_7360806f
type
In-Series Nickname
 Ghost in the Shell: Stand Alone Complex / int_7360806f
comment
In-Series Nickname: The other members of S-9 have been known to call Motoko as "Queen Kong" and "Major She-Ape" when she's not around to hear it. The Tachikomas simply refer to her as "God".
 Ghost in the Shell: Stand Alone Complex / int_7360806f
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 Ghost in the Shell: Stand Alone Complex / int_7360806f
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_7360806f
 Ghost in the Shell: Stand Alone Complex / int_74149c93
type
Epic Rocking
 Ghost in the Shell: Stand Alone Complex / int_74149c93
comment
Epic Rocking: The full version of the 2nd Gig theme "Rise" runs for a good six minutes.
 Ghost in the Shell: Stand Alone Complex / int_74149c93
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1.0
 Ghost in the Shell: Stand Alone Complex / int_74149c93
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_74149c93
 Ghost in the Shell: Stand Alone Complex / int_7464705c
type
Arc Words
 Ghost in the Shell: Stand Alone Complex / int_7464705c
comment
Arc Words: "I thought what I'd do was I'd pretend I was one of those deaf-mutes", most obviously in the Laughing Man's logo. "Reset the world" in "NIGHT CRUISE".
 Ghost in the Shell: Stand Alone Complex / int_7464705c
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1.0
 Ghost in the Shell: Stand Alone Complex / int_7464705c
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_7464705c
 Ghost in the Shell: Stand Alone Complex / int_769ad308
type
Hidden Weapons
 Ghost in the Shell: Stand Alone Complex / int_769ad308
comment
Hidden Weapons: Fem has a shotgun inside her left arm. Cruzkowa has blades hidden in her cybernetic arms which she uses as melee weapons.
 Ghost in the Shell: Stand Alone Complex / int_769ad308
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_769ad308
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_769ad308
 Ghost in the Shell: Stand Alone Complex / int_76c42cce
type
Pronouncing My Name for You
 Ghost in the Shell: Stand Alone Complex / int_76c42cce
comment
Pronouncing My Name for You: Kazundo Gouda gives Chief Aramaki his business card when they first meet. The chief misreads the kanji and mispronounces his name as "Hitori", to which Gouda tells him is a pretty common mistake, but most people remember his name once they associate it with his quite memorable face.
 Ghost in the Shell: Stand Alone Complex / int_76c42cce
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1.0
 Ghost in the Shell: Stand Alone Complex / int_76c42cce
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_76c42cce
 Ghost in the Shell: Stand Alone Complex / int_77cdb390
type
Man in the Machine
 Ghost in the Shell: Stand Alone Complex / int_77cdb390
comment
Man in the Machine: Takeshi Kago, the recently deceased scientist from the second episode who transfers his ghost into a Spider Tank. Marcelo Jarti turns out to be an unconscious man on life support who directs his body doubles to do his bidding from an iron lung.
 Ghost in the Shell: Stand Alone Complex / int_77cdb390
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1.0
 Ghost in the Shell: Stand Alone Complex / int_77cdb390
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_77cdb390
 Ghost in the Shell: Stand Alone Complex / int_77e140ee
type
Super Cop
 Ghost in the Shell: Stand Alone Complex / int_77e140ee
comment
Super Cop: All of Section 9, but especially Motoko and Batou.
 Ghost in the Shell: Stand Alone Complex / int_77e140ee
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_77e140ee
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_77e140ee
 Ghost in the Shell: Stand Alone Complex / int_786d6cf6
type
You Wouldn't Shoot Me
 Ghost in the Shell: Stand Alone Complex / int_786d6cf6
comment
You Wouldn't Shoot Me: Nanao believes this of his assassin. Unfortunately for him, it's untrue. Serano also says this to the Laughing Man when he holds him at gunpoint. Aramaki isn't fazed at all when he's captured and held hostage, even though he's threatened with a gun to his forehead multiple times. There's a third-person variant in 2nd Gig, when the CIA agent doesn't believe that the Prime Minister would really tell Section 9 to shoot Gouda to prevent him from defecting.
 Ghost in the Shell: Stand Alone Complex / int_786d6cf6
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1.0
 Ghost in the Shell: Stand Alone Complex / int_786d6cf6
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_786d6cf6
 Ghost in the Shell: Stand Alone Complex / int_789d50eb
type
Multilingual Song
 Ghost in the Shell: Stand Alone Complex / int_789d50eb
comment
Multilingual Song: The series features more songs than any other soundtrack that Yoko Kanno has worked on that feature at least two languages. "Inner Universe" combines Russian, English, and Latin. "Rise" switches between Russian and English. "Velveteen" switches between English and Italian. "Player" is mostly sung in Russian, but features a full rap verse in English.
 Ghost in the Shell: Stand Alone Complex / int_789d50eb
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1.0
 Ghost in the Shell: Stand Alone Complex / int_789d50eb
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_789d50eb
 Ghost in the Shell: Stand Alone Complex / int_78ea4397
type
V-Formation Team Shot
 Ghost in the Shell: Stand Alone Complex / int_78ea4397
comment
V-Formation Team Shot: The opening for 2nd Gig subverts this by puting a unique spin on it. It shows Section 9 against a white background with Motoko in the center and the other members on either side, but everyone is lined up and spaced apart instead of standing in a proper V formation. Pixiv even has a special tag for artworks that parody the 2nd Gig opening called "攻殻立�" (Strike).
 Ghost in the Shell: Stand Alone Complex / int_78ea4397
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1.0
 Ghost in the Shell: Stand Alone Complex / int_78ea4397
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_78ea4397
 Ghost in the Shell: Stand Alone Complex / int_78f26d1c
type
A Wild Rapper Appears!
 Ghost in the Shell: Stand Alone Complex / int_78f26d1c
comment
"Player" is mostly sung in Russian, but features a full rap verse in English.
 Ghost in the Shell: Stand Alone Complex / int_78f26d1c
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_78f26d1c
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_78f26d1c
 Ghost in the Shell: Stand Alone Complex / int_7913833c
type
Balkanize Me
 Ghost in the Shell: Stand Alone Complex / int_7913833c
comment
Balkanize Me: As in other works by Shirow, there are three different countries occupying what was the United States: a vastly reduced United States of America, the Russo-American Alliance (or Ameri-Soviet Union in stories written before the end of the Cold War), and the American Empire. Out of these, the American Empire has the most geopolitical sway, at least within Japan, and their actions in trying to incorporate Mexico and other Latin American nations has stained their reputation on the global stage.
 Ghost in the Shell: Stand Alone Complex / int_7913833c
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1.0
 Ghost in the Shell: Stand Alone Complex / int_7913833c
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_7913833c
 Ghost in the Shell: Stand Alone Complex / int_7a143509
type
Shell-Shocked Veteran
 Ghost in the Shell: Stand Alone Complex / int_7a143509
comment
Shell-Shocked Veteran: According to head script writer Dai Sato, Marco Amoretti from "JUNGLE CRUISE" and Gino from "NIGHT CRUISE" both suffer from Post Traumatic Stress Disorder, and it shows. Marco is convinced that he's still fighting his war, unable to let go of what he experienced and adapt to reality, and Gino lets himself get lost to his own delusions of grandeur in order to forget all he's gone through and cope with how disgusting reality has become.
 Ghost in the Shell: Stand Alone Complex / int_7a143509
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1.0
 Ghost in the Shell: Stand Alone Complex / int_7a143509
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_7a143509
 Ghost in the Shell: Stand Alone Complex / int_7a265daa
type
Eagleland
 Ghost in the Shell: Stand Alone Complex / int_7a265daa
comment
Eagleland: The American Empire was established in other Masamune Shirow works to specifically be Type 2, leaving the United States of America and Russo-American Alliance as Type 1. They are the main the cause of trouble for Section 9 in the series, either manipulating them for their own ends, or by being racist, incompetent military leaders who are trying to find a way to stabilize their own economy through foreign affairs.
 Ghost in the Shell: Stand Alone Complex / int_7a265daa
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1.0
 Ghost in the Shell: Stand Alone Complex / int_7a265daa
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_7a265daa
 Ghost in the Shell: Stand Alone Complex / int_7a5cf630
type
Smells of Death
 Ghost in the Shell: Stand Alone Complex / int_7a5cf630
comment
Smells of Death: In "CHAIN REACTION", Saito and Batou chase after a Russian cyborg named Koil. When they finally capture him, Saito notes that he can smell rotting flesh, figuring that Koil must've been dead for some time but was being remotely animated through someone hacking his body.
 Ghost in the Shell: Stand Alone Complex / int_7a5cf630
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1.0
 Ghost in the Shell: Stand Alone Complex / int_7a5cf630
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_7a5cf630
 Ghost in the Shell: Stand Alone Complex / int_7a82c3d2
type
All Love Is Unrequited
 Ghost in the Shell: Stand Alone Complex / int_7a82c3d2
comment
All Love Is Unrequited: The Major doesn't seem to reciprocate Batou's fairly obvious feelings for her, at least, not in any fairly obvious ways. If she doesn't want you to see it, you won't... unless you look very carefully at how she treats Batou compared to everyone else. They are definitely closer with each other than with the others, at the very least on a platonic level.
 Ghost in the Shell: Stand Alone Complex / int_7a82c3d2
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1.0
 Ghost in the Shell: Stand Alone Complex / int_7a82c3d2
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_7a82c3d2
 Ghost in the Shell: Stand Alone Complex / int_7abba202
type
The Faceless
 Ghost in the Shell: Stand Alone Complex / int_7abba202
comment
The Faceless: The Laughing Man superimposes his logo over his own face and that of people he controls.
 Ghost in the Shell: Stand Alone Complex / int_7abba202
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1.0
 Ghost in the Shell: Stand Alone Complex / int_7abba202
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_7abba202
 Ghost in the Shell: Stand Alone Complex / int_7b6e47a5
type
Armor-Piercing Question
 Ghost in the Shell: Stand Alone Complex / int_7b6e47a5
comment
When the Major asks Kuze if he can fold origami cranes left handed, revealing to him that she was the little girl who became his childhood friend after they both survived a plane crash. Doubles as an Armor-Piercing Question in "THIS SIDE OF JUSTICE" and "ENDLESS∞GIG".
 Ghost in the Shell: Stand Alone Complex / int_7b6e47a5
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1.0
 Ghost in the Shell: Stand Alone Complex / int_7b6e47a5
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_7b6e47a5
 Ghost in the Shell: Stand Alone Complex / int_7b8f5f07
type
Charm Person
 Ghost in the Shell: Stand Alone Complex / int_7b8f5f07
comment
The main arc of the first season is about a terrorist called The Laughing Man who's able to manipulate data to the point he can literally edit himself out of people's sight by hacking their cyberbrains. The main twist being that no such terrorist actually exists; the entire movement was caused by people imitating the idea of such a terrorist. The nearest thing to an actual Laughing Man was just a very skilled hacker who only wanted to expose a medical malpractice scandal and created the general idea in the process (but the "motive" of the movement took on a life of its own).
 Ghost in the Shell: Stand Alone Complex / int_7b8f5f07
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1.0
 Ghost in the Shell: Stand Alone Complex / int_7b8f5f07
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_7b8f5f07
 Ghost in the Shell: Stand Alone Complex / int_7d7c8e54
type
Being Watched
 Ghost in the Shell: Stand Alone Complex / int_7d7c8e54
comment
Being Watched: The Major and Batou can intuit when they are being spied on.
 Ghost in the Shell: Stand Alone Complex / int_7d7c8e54
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1.0
 Ghost in the Shell: Stand Alone Complex / int_7d7c8e54
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_7d7c8e54
 Ghost in the Shell: Stand Alone Complex / int_7dbfa45b
type
Spy Speak
 Ghost in the Shell: Stand Alone Complex / int_7dbfa45b
comment
Spy Speak: Zaitsev talks to his handlers this way (eg. using "brewing coffee" as code for "sending data").
 Ghost in the Shell: Stand Alone Complex / int_7dbfa45b
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1.0
 Ghost in the Shell: Stand Alone Complex / int_7dbfa45b
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_7dbfa45b
 Ghost in the Shell: Stand Alone Complex / int_7ef9fa03
type
Expanded Universe
 Ghost in the Shell: Stand Alone Complex / int_7ef9fa03
comment
Expanded Universe: The light novels, Playstation 2, and PSP video games are all written by the storywriters for the series itself, and are considered Stand Alone Episodes.
 Ghost in the Shell: Stand Alone Complex / int_7ef9fa03
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1.0
 Ghost in the Shell: Stand Alone Complex / int_7ef9fa03
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_7ef9fa03
 Ghost in the Shell: Stand Alone Complex / int_8019c193
type
Fantastic Terrorists
 Ghost in the Shell: Stand Alone Complex / int_8019c193
comment
Fantastic Terrorists: There's a few examples, alongside many more mundane terrorists. The main arc of the first season is about a terrorist called The Laughing Man who's able to manipulate data to the point he can literally edit himself out of people's sight by hacking their cyberbrains. The main twist being that no such terrorist actually exists; the entire movement was caused by people imitating the idea of such a terrorist. The nearest thing to an actual Laughing Man was just a very skilled hacker who only wanted to expose a medical malpractice scandal and created the general idea in the process (but the "motive" of the movement took on a life of its own). The Human Liberation Front is a terrorist organisation consisting of anti-cyborg extremists (who're noted to be pretty dangerous in a fight despite their lack of any cyberware). The second season's Individual Eleven arc seems to be a fairly mundane plot involving attempts to fight for the rights of refugees. Until it turns out their movement was initially faked by infecting people with a virus in an attempt to create an artificial Stand Alone Complex.
 Ghost in the Shell: Stand Alone Complex / int_8019c193
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1.0
 Ghost in the Shell: Stand Alone Complex / int_8019c193
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_8019c193
 Ghost in the Shell: Stand Alone Complex / int_816e89fe
type
Informal Eulogy
 Ghost in the Shell: Stand Alone Complex / int_816e89fe
comment
Informal Eulogy: Batou does a visual version where he places a lit cigarette in a bottle and prays over it like a stick of incense for the Individual Eleven as part of his attempt to break Gouda by talking to him.
 Ghost in the Shell: Stand Alone Complex / int_816e89fe
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 Ghost in the Shell: Stand Alone Complex / int_816e89fe
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_816e89fe
 Ghost in the Shell: Stand Alone Complex / int_817a04a2
type
Amalgamated Individual
 Ghost in the Shell: Stand Alone Complex / int_817a04a2
comment
Amalgamated Individual: The Laughing Man turns out to be such a case, with only the first cyber-crime being committed by the original hacker and the others by copy-cats, a case of the titular Stand Alone Complex.
 Ghost in the Shell: Stand Alone Complex / int_817a04a2
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 Ghost in the Shell: Stand Alone Complex / int_817a04a2
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_817a04a2
 Ghost in the Shell: Stand Alone Complex / int_823769b7
type
Night-Vision Goggles
 Ghost in the Shell: Stand Alone Complex / int_823769b7
comment
Night-Vision Goggles: Batou can do this with his Electronic Eyes.
 Ghost in the Shell: Stand Alone Complex / int_823769b7
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 Ghost in the Shell: Stand Alone Complex / int_823769b7
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_823769b7
 Ghost in the Shell: Stand Alone Complex / int_82fd1461
type
Plug 'n' Play Prosthetics
 Ghost in the Shell: Stand Alone Complex / int_82fd1461
comment
Plug 'n' Play Prosthetics: During Section 9's investigation into Kuze's location, Motoko looks for a prosthetic user that she can temporarily hack into, and finds a police woman who is complaining to her coworker that you shouldn't override the control software in your body just because you got a new body part. She was having difficulty adjusting to a new arm because it came with software that was conflicting with other software programs her cyberbrain was already using. Batou ends up losing a fight against Kuze. Kuze takes a metal pole and jams it into Batou's shoulder, pinning him to the ground, and ultimately allowing him to escape. A later scene shows Batou fidgeting with his left arm. He comments that even though it started working as soon as he had it replaced, it takes a few days to get used to it.
 Ghost in the Shell: Stand Alone Complex / int_82fd1461
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1.0
 Ghost in the Shell: Stand Alone Complex / int_82fd1461
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_82fd1461
 Ghost in the Shell: Stand Alone Complex / int_8344209e
type
BFG
 Ghost in the Shell: Stand Alone Complex / int_8344209e
comment
BFG: A number of weapons. Saito usually gets the armor-piercing anti-tank sniper rifles, Batou is fond of heavy machine guns and rocket launchers (when available) and one episode has Ishikawa armed with a Big Frigging Glue Gun.
 Ghost in the Shell: Stand Alone Complex / int_8344209e
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1.0
 Ghost in the Shell: Stand Alone Complex / int_8344209e
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_8344209e
 Ghost in the Shell: Stand Alone Complex / int_83f0971b
type
Mexican Standoff
 Ghost in the Shell: Stand Alone Complex / int_83f0971b
comment
Mexican Standoff: Multiple times, such as the climax of "CAPTIVATED".
 Ghost in the Shell: Stand Alone Complex / int_83f0971b
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1.0
 Ghost in the Shell: Stand Alone Complex / int_83f0971b
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_83f0971b
 Ghost in the Shell: Stand Alone Complex / int_847a5361
type
Human Traffic Jam
 Ghost in the Shell: Stand Alone Complex / int_847a5361
comment
Human Traffic Jam: Happens to the Tachikomas in episode "Ag2O" when the one in front stops to speak to Batou.
 Ghost in the Shell: Stand Alone Complex / int_847a5361
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1.0
 Ghost in the Shell: Stand Alone Complex / int_847a5361
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_847a5361
 Ghost in the Shell: Stand Alone Complex / int_868409c
type
Broken Pedestal
 Ghost in the Shell: Stand Alone Complex / int_868409c
comment
Broken Pedestal: Batou looked up to Zaitsev as an idol. It seriously angered him to find out he was a spy.
 Ghost in the Shell: Stand Alone Complex / int_868409c
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1.0
 Ghost in the Shell: Stand Alone Complex / int_868409c
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_868409c
 Ghost in the Shell: Stand Alone Complex / int_875615dd
type
Truth in Television
 Ghost in the Shell: Stand Alone Complex / int_875615dd
comment
Truth in Television: These exist, but use a shotgun to deploy.
 Ghost in the Shell: Stand Alone Complex / int_875615dd
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 Ghost in the Shell: Stand Alone Complex / int_875615dd
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_875615dd
 Ghost in the Shell: Stand Alone Complex / int_87629455
type
No Communities Were Harmed
 Ghost in the Shell: Stand Alone Complex / int_87629455
comment
No Communities Were Harmed: Niihama is visually based on Hong Kong, although viewers may mistake it for Tokyo as well.
 Ghost in the Shell: Stand Alone Complex / int_87629455
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 Ghost in the Shell: Stand Alone Complex / int_87629455
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_87629455
 Ghost in the Shell: Stand Alone Complex / int_8767b1f3
type
Black-and-Gray Morality
 Ghost in the Shell: Stand Alone Complex / int_8767b1f3
comment
Black-and-Gray Morality: Crosses over with Good Is Not Nice. Section Nine may be the good guys, but they regularly hack private databases, engage in blackmail, are familiar with torture, kill people, and generally break the laws that would have applied if they weren't above them. It's referenced repeatedly that the only reason they get away with these actions is though Aramaki's brilliant diplomacy.
 Ghost in the Shell: Stand Alone Complex / int_8767b1f3
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 Ghost in the Shell: Stand Alone Complex / int_8767b1f3
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_8767b1f3
 Ghost in the Shell: Stand Alone Complex / int_87bb6874
type
Villain with Good Publicity
 Ghost in the Shell: Stand Alone Complex / int_87bb6874
comment
Villain with Good Publicity: The Laughing Man, who has become a Memetic Mutation in-universe. His popularity, or at least his widespread social influence, is reflected when him merely making a threat against the Police Chief's life leads dozens of others, with no other prompting, to try murdering him. The South American revolutionary hero detailed in an earlier first-season episode might also qualify, though we only have Section 9's word to go on.
 Ghost in the Shell: Stand Alone Complex / int_87bb6874
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 Ghost in the Shell: Stand Alone Complex / int_87bb6874
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_87bb6874
 Ghost in the Shell: Stand Alone Complex / int_87e661e8
type
Absurdly Spacious Sewer
 Ghost in the Shell: Stand Alone Complex / int_87e661e8
comment
Absurdly-Spacious Sewer: Section 9 hunts down Marco in the sewers beneath Niihama. In "ANNIHILATION", they use the sewers beneath headquarters to escape from the Umibozu, but their commander anticipates their move and orders his troops to seal them off.
 Ghost in the Shell: Stand Alone Complex / int_87e661e8
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1.0
 Ghost in the Shell: Stand Alone Complex / int_87e661e8
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_87e661e8
 Ghost in the Shell: Stand Alone Complex / int_8879db82
type
Badass Crew
 Ghost in the Shell: Stand Alone Complex / int_8879db82
comment
Badass Crew: All of Section 9, to the point that the page quote could have been written about them, but the Major deserves extra points in this regard as their leader.
 Ghost in the Shell: Stand Alone Complex / int_8879db82
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1.0
 Ghost in the Shell: Stand Alone Complex / int_8879db82
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_8879db82
 Ghost in the Shell: Stand Alone Complex / int_89937faf
type
Watching the Sunset
 Ghost in the Shell: Stand Alone Complex / int_89937faf
comment
Watching the Sunset: The Major does it quite a bit.
 Ghost in the Shell: Stand Alone Complex / int_89937faf
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1.0
 Ghost in the Shell: Stand Alone Complex / int_89937faf
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_89937faf
 Ghost in the Shell: Stand Alone Complex / int_89a401a5
type
Decoy Convoy
 Ghost in the Shell: Stand Alone Complex / int_89a401a5
comment
Decoy Convoy: In Pu239, Ghoda tasks Section 9 with escorting a case of plutonium through a refugee zone, acting as security in case the refugees try to get their hands on it. At the end of the episode, Ghoda reveals that there was no plutonium inside the case, and the Japanese Self-Defense Army relocated the actual plutonium without incident.
 Ghost in the Shell: Stand Alone Complex / int_89a401a5
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1.0
 Ghost in the Shell: Stand Alone Complex / int_89a401a5
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_89a401a5
 Ghost in the Shell: Stand Alone Complex / int_89b8822f
type
Go Mad from the Revelation
 Ghost in the Shell: Stand Alone Complex / int_89b8822f
comment
Go Mad from the Revelation: The team that plugged into Eka Turkuro's brain are so traumatized by their findings that Batou has literally grab ahold of one to get him to talk about it.
 Ghost in the Shell: Stand Alone Complex / int_89b8822f
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1.0
 Ghost in the Shell: Stand Alone Complex / int_89b8822f
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_89b8822f
 Ghost in the Shell: Stand Alone Complex / int_89f50aaa
type
Restraining Bolt
 Ghost in the Shell: Stand Alone Complex / int_89f50aaa
comment
Restraining Bolt: The Northern Territories mafia uses electronic Slave Collars on their abductees.
 Ghost in the Shell: Stand Alone Complex / int_89f50aaa
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1.0
 Ghost in the Shell: Stand Alone Complex / int_89f50aaa
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_89f50aaa
 Ghost in the Shell: Stand Alone Complex / int_8a295a46
type
Cool Car
 Ghost in the Shell: Stand Alone Complex / int_8a295a46
comment
Cool Car: The animators must have a fetish for Lamborghini's as it's not uncommon to see Murcielagos (their top of the line model when the series was made) driving around town in both SAC and 2nd Gig. Also, during ¥€$, Batou stumbles upon a garage filled mostly with Lamborghini Countaches. Many of the cars featured puttering about in Stand Alone Complex are actual concept cars from the 2001 Tokyo Motor Show. Honda's Dualnote hybrid sports car concept, then one of the firm's proposals for a replacement for their NSX supercar, makes quite a few appearances. The then-new Mazda RX-8 also shows up a few times. Batou drives a Lancia Stratos, a very rare 1970s racing coupe.
 Ghost in the Shell: Stand Alone Complex / int_8a295a46
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1.0
 Ghost in the Shell: Stand Alone Complex / int_8a295a46
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_8a295a46
 Ghost in the Shell: Stand Alone Complex / int_8b606a51
type
There Is No Kill Like Overkill
 Ghost in the Shell: Stand Alone Complex / int_8b606a51
comment
There Is No Kill Like Overkill: Justified in that due to prosthetics, people can sometimes withstand a lot of firepower. Averted in several cases where someone was able to cause a final act of killing because they weren't shot enough to kill them. This is played up in TRIAL where Togusa is accused of having used excessive force in stopping a case of domestic abuse he stumbled upon while off-duty and using his handgun on the cyborg criminal.
 Ghost in the Shell: Stand Alone Complex / int_8b606a51
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-1.0
 Ghost in the Shell: Stand Alone Complex / int_8b606a51
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_8b606a51
 Ghost in the Shell: Stand Alone Complex / int_8bb79fdf
type
Designated Girl Fight
 Ghost in the Shell: Stand Alone Complex / int_8bb79fdf
comment
Designated Girl Fight: Rarely for the series. The Major enters a hotel room in pursuit of Marcelo Jarti and has to fight his two android Bodyguard Babes, whom he left behind to delay her while he escapes.
 Ghost in the Shell: Stand Alone Complex / int_8bb79fdf
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_8bb79fdf
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_8bb79fdf
 Ghost in the Shell: Stand Alone Complex / int_8ca89acb
type
I Need to Go Iron My Dog
 Ghost in the Shell: Stand Alone Complex / int_8ca89acb
comment
I Need to Go Iron My Dog: The Tachicomas attempt this in 2nd Gig. When they discover that they're going to be going up against anti-tank attack helicopters, they try to claim that they need to return to base because they have stomachaches. Batou isn't fooled or amused.
 Ghost in the Shell: Stand Alone Complex / int_8ca89acb
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_8ca89acb
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_8ca89acb
 Ghost in the Shell: Stand Alone Complex / int_8db4988a
type
Unusual User Interface
 Ghost in the Shell: Stand Alone Complex / int_8db4988a
comment
In-universe, this is justified by widespread cybernetics. How deep and cool could you sound if you had high-speed internet in your head? They even Lampshade it:
 Ghost in the Shell: Stand Alone Complex / int_8db4988a
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_8db4988a
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_8db4988a
 Ghost in the Shell: Stand Alone Complex / int_8e76ea52
type
Fish-Eye Lens
 Ghost in the Shell: Stand Alone Complex / int_8e76ea52
comment
Fish-Eye Lens: Used in episode 2 at various points, specifically when showing Motoko or Batou from the camera view from inside their Tachikomas. It doesn't show up again anywhere else in the series.
 Ghost in the Shell: Stand Alone Complex / int_8e76ea52
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_8e76ea52
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_8e76ea52
 Ghost in the Shell: Stand Alone Complex / int_8ef99dbb
type
Pin-Pulling Teeth
 Ghost in the Shell: Stand Alone Complex / int_8ef99dbb
comment
Pin-Pulling Teeth: Batou does this a couple of times during the shootout in Kusanagi's mansion, though as a full-body cyborg his teeth are probably a lot tougher than those of an ordinary person. He also does it in "NOT EQUAL" when fighting the Human Liberation Front.
 Ghost in the Shell: Stand Alone Complex / int_8ef99dbb
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_8ef99dbb
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_8ef99dbb
 Ghost in the Shell: Stand Alone Complex / int_8f5247eb
type
Arrow Cam
 Ghost in the Shell: Stand Alone Complex / int_8f5247eb
comment
Arrow Cam: Used when Saito is sniping a target, such as when he's shooting at the rogue Spider Tank in the second episode.
 Ghost in the Shell: Stand Alone Complex / int_8f5247eb
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_8f5247eb
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_8f5247eb
 Ghost in the Shell: Stand Alone Complex / int_8f6a683
type
Beat the Curse Out of Him
 Ghost in the Shell: Stand Alone Complex / int_8f6a683
comment
Beat the Curse Out of Him: Or in Borma's case, getting the curse beat out of him just before it can take over his mind. In "SELECON", Borma is going through some essay files while doing research on the Individual Eleven with Ishikawa and Aramaki. He tries to move all the essays into a folder, but moving the last one on the list in with the others triggered a nasty virus that almost shut down his brain. Ishikawa had to step in and knock him out with a solid right hook.
 Ghost in the Shell: Stand Alone Complex / int_8f6a683
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1.0
 Ghost in the Shell: Stand Alone Complex / int_8f6a683
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_8f6a683
 Ghost in the Shell: Stand Alone Complex / int_8fe962f3
type
Battle Discretion Shot
 Ghost in the Shell: Stand Alone Complex / int_8fe962f3
comment
Battle Discretion Shot: In "ANNIHILATION", a group of Umibozu mooks sneak up on Borma right after he says goodbye to Paz. We only hear the ensuing fight.
 Ghost in the Shell: Stand Alone Complex / int_8fe962f3
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_8fe962f3
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_8fe962f3
 Ghost in the Shell: Stand Alone Complex / int_9075ac17
type
Just a Machine
 Ghost in the Shell: Stand Alone Complex / int_9075ac17
comment
Just a Machine: Motoko thinks this about the Tachikomas, who manage to literally evolve out of this trope. All of Section 9 thinks this about the Uchikomas... who do not.
 Ghost in the Shell: Stand Alone Complex / int_9075ac17
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_9075ac17
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_9075ac17
 Ghost in the Shell: Stand Alone Complex / int_90a1fbd4
type
Split-Personality Takeover
 Ghost in the Shell: Stand Alone Complex / int_90a1fbd4
comment
Split-Personality Takeover: Colonel Tsujisaki uploaded his ghost into his son Yu's brain when he died. When his sister notices he is Not Himself, it's because their father is taking over Yu's body and forcing him to kill the Chinese minister.
 Ghost in the Shell: Stand Alone Complex / int_90a1fbd4
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_90a1fbd4
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_90a1fbd4
 Ghost in the Shell: Stand Alone Complex / int_90ed43d4
type
Brain Transplant
 Ghost in the Shell: Stand Alone Complex / int_90ed43d4
comment
Brain Transplant: Seemingly trivial once you have a cyberbrain, in the first episode an MP tried to swap out with a waitress gynoid in a men's bathroom.
 Ghost in the Shell: Stand Alone Complex / int_90ed43d4
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_90ed43d4
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_90ed43d4
 Ghost in the Shell: Stand Alone Complex / int_916c72b3
type
Rule of Symbolism
 Ghost in the Shell: Stand Alone Complex / int_916c72b3
comment
Rule of Symbolism: The final episode of 2nd Gig is filled with many references to Christianity. Kuze asks Motoko if she ever found anyone she could open up to. She says that she has. Cue Batou bearing a large metal cross over his shoulder as he tries to rescue her, a reference to Jesus. The Major gives Kuze an apple, which he eats before he dies. A reference to Adam and Eve. Kuze's superstructure is analogous to Heaven, where people will be able to retain their ghosts (souls) and individualities without a physical body.
 Ghost in the Shell: Stand Alone Complex / int_916c72b3
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_916c72b3
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_916c72b3
 Ghost in the Shell: Stand Alone Complex / int_91797370
type
Phantom Limb Pain
 Ghost in the Shell: Stand Alone Complex / int_91797370
comment
Phantom Limb Pain: "Idolator" begins with an investigator monitoring the appearance of Marcello Jarti and identifying key character tics to confirm if he's the real person or an impersonator. Jarti's unconscious habit of scratching at his prosthetic arm is identified as a symptom of Phantom Limb Syndrome.
 Ghost in the Shell: Stand Alone Complex / int_91797370
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1.0
 Ghost in the Shell: Stand Alone Complex / int_91797370
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_91797370
 Ghost in the Shell: Stand Alone Complex / int_919eaa09
type
Black-Tie Infiltration
 Ghost in the Shell: Stand Alone Complex / int_919eaa09
comment
Black-Tie Infiltration: In one episode a teenage assassin tries targets a dignitary who's attending a ceremony at some war graves where his countrymen are buried. At first he appears to be planning to use a rifle to snipe him but at the last minute they find that he's stolen the uniform of one of the students who are presenting the target with bouquets and he's planning a suicidal assassination using a knife (with a bomb for backup). In "CASH EYE", the team do one of these layered in another. Their host thinks they're undercover to prevent his money being stolen by a mysterious Classy Cat-Burglar, but they're actually staging the theft (with Motoko playing the thief) in order to gain access to his safe and check it for laundered money.
 Ghost in the Shell: Stand Alone Complex / int_919eaa09
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1.0
 Ghost in the Shell: Stand Alone Complex / int_919eaa09
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_919eaa09
 Ghost in the Shell: Stand Alone Complex / int_93168fb1
type
It's Quiet… Too Quiet
 Ghost in the Shell: Stand Alone Complex / int_93168fb1
comment
It's Quiet… Too Quiet: When the team are storming the terrorist cell's hideout in "ESCAPE FROM".
 Ghost in the Shell: Stand Alone Complex / int_93168fb1
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1.0
 Ghost in the Shell: Stand Alone Complex / int_93168fb1
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_93168fb1
 Ghost in the Shell: Stand Alone Complex / int_937fc70c
type
Chalk Outline
 Ghost in the Shell: Stand Alone Complex / int_937fc70c
comment
Chalk Outline: These show up in a few episodes, such as "JUNGLE CRUISE" and "MAKE-UP"
 Ghost in the Shell: Stand Alone Complex / int_937fc70c
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1.0
 Ghost in the Shell: Stand Alone Complex / int_937fc70c
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_937fc70c
 Ghost in the Shell: Stand Alone Complex / int_94e4b975
type
Vomit Indiscretion Shot
 Ghost in the Shell: Stand Alone Complex / int_94e4b975
comment
Vomit Indiscretion Shot: "NIGHT CRUISE" shows Gino throwing up on screen. In a later episode, a soldier suffering from PTSD is seen throwing up after seeing nasty stuff during combat.
 Ghost in the Shell: Stand Alone Complex / int_94e4b975
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_94e4b975
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_94e4b975
 Ghost in the Shell: Stand Alone Complex / int_94e7d8f
type
Shoot Him, He Has a Wallet!
 Ghost in the Shell: Stand Alone Complex / int_94e7d8f
comment
Shoot Him, He Has a Wallet!: In PU 239, Gouda spends most of the episode provoking the paranoia of a soldier that Section 9 is working with, then when they're stopped on the road shouts that a nearby refugee is carrying a pistol, causing the soldier to immediately open fire and resulting in all the refugees being gunned down. The refugee was just carrying a small piece of bent pipe. Gouda knew this and was deliberately trying to provoke an incident in order to antagonize both sides for the terrorist organization his virus had created.
 Ghost in the Shell: Stand Alone Complex / int_94e7d8f
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_94e7d8f
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_94e7d8f
 Ghost in the Shell: Stand Alone Complex / int_9578bb87
type
Canis Latinicus
 Ghost in the Shell: Stand Alone Complex / int_9578bb87
comment
Canis Latinicus: The refrain "nalyubuites', aeria gloris" from the theme song "Inner Universe". While nalyubuites' is correct Russian (meaning "watch in awe"), aeria gloris (Heaven's glory) is not grammatical in Latin.
 Ghost in the Shell: Stand Alone Complex / int_9578bb87
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_9578bb87
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_9578bb87
 Ghost in the Shell: Stand Alone Complex / int_95dd3f2a
type
Strike Me Down with All of Your Hatred!
 Ghost in the Shell: Stand Alone Complex / int_95dd3f2a
comment
Strike Me Down with All of Your Hatred!: Marco Amoretti dares Batou to kill him when he's finally cornered. He almost does, but refuses because he's a cop and has a sense of honour.
 Ghost in the Shell: Stand Alone Complex / int_95dd3f2a
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1.0
 Ghost in the Shell: Stand Alone Complex / int_95dd3f2a
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_95dd3f2a
 Ghost in the Shell: Stand Alone Complex / int_96a33f11
type
Riddle for the Ages
 Ghost in the Shell: Stand Alone Complex / int_96a33f11
comment
Riddle for the Ages: A small yet at the same time large one posed at the end of MAKE UP. A woman Paz slept with in the past became obsessed with him to the point of creating a perfect physical replica of his body and apparently his ghost. They get into a knife fight, both sustain identical wounds, and one ends up with a knife in the eye. At the end the Major casually mentions it is possible the real Paz was killed and the imposter decided to take over his life. The episode ends with Batou saying "Maybe."
 Ghost in the Shell: Stand Alone Complex / int_96a33f11
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1.0
 Ghost in the Shell: Stand Alone Complex / int_96a33f11
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_96a33f11
 Ghost in the Shell: Stand Alone Complex / int_96e01893
type
Bodyguard Babes
 Ghost in the Shell: Stand Alone Complex / int_96e01893
comment
Bodyguard Babes: Marcello Jarti has two female android bodyguards protecting him. They don't last very long against Motoko.
 Ghost in the Shell: Stand Alone Complex / int_96e01893
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1.0
 Ghost in the Shell: Stand Alone Complex / int_96e01893
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_96e01893
 Ghost in the Shell: Stand Alone Complex / int_970c790a
type
Big Bad
 Ghost in the Shell: Stand Alone Complex / int_970c790a
comment
2nd Gig episode "AMBIVALENCE". Major Kusanagi physically breaks into the Cabinet Intelligence Agency's building to cyberhack into its Hecatoncheir server. After the Big Bad Gohda discovers the breach and alerts security, she escapes the building by entering the air system via a opening in the ceiling.
 Ghost in the Shell: Stand Alone Complex / int_970c790a
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1.0
 Ghost in the Shell: Stand Alone Complex / int_970c790a
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_970c790a
 Ghost in the Shell: Stand Alone Complex / int_97346240
type
We Will Not Use Photoshop in the Future
 Ghost in the Shell: Stand Alone Complex / int_97346240
comment
We Will Not Use Photoshop in the Future: Averted when the Tachikomas point out that because it's so easy to falsify data and memories, that not even live broadcasting over television or the net can be taken as the truth. The Laughing Man is such an expert hacker that he does this in real time by hacking into the cyberbrains of anyone who witnesses anything he does and makes them see the infamous logo or otherwise erases himself out of the viewer's eyesight, such as what he did to Batou. Batou himself does almost exactly the same thing afterwards; hacking a mech pilot's eyes to show his (Batou's) decapitated body where the pilot was expecting it to be. In the future, Adobe is clearly the world's most powerful corporation.
 Ghost in the Shell: Stand Alone Complex / int_97346240
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-1.0
 Ghost in the Shell: Stand Alone Complex / int_97346240
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_97346240
 Ghost in the Shell: Stand Alone Complex / int_97b88de9
type
Arrested for Heroism
 Ghost in the Shell: Stand Alone Complex / int_97b88de9
comment
Arrested for Heroism: The first season climaxes with Section 9 trying to avoid this. Played straight when Togusa is arrested for using his gun while technically being off-duty when he tried to save a distressed civilian.
 Ghost in the Shell: Stand Alone Complex / int_97b88de9
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1.0
 Ghost in the Shell: Stand Alone Complex / int_97b88de9
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_97b88de9
 Ghost in the Shell: Stand Alone Complex / int_97d63115
type
Matrix Raining Code
 Ghost in the Shell: Stand Alone Complex / int_97d63115
comment
Matrix Raining Code: Subtle usage from time to time.
 Ghost in the Shell: Stand Alone Complex / int_97d63115
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_97d63115
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_97d63115
 Ghost in the Shell: Stand Alone Complex / int_9843be73
type
As You Know
 Ghost in the Shell: Stand Alone Complex / int_9843be73
comment
As You Know: Frequently when Section 9 are discussing details of a case with Aramaki.
 Ghost in the Shell: Stand Alone Complex / int_9843be73
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 Ghost in the Shell: Stand Alone Complex / int_9843be73
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Ghost in the Shell: Stand Alone Complex / int_9843be73
 Ghost in the Shell: Stand Alone Complex / int_9981590a
type
Anti-Escapism Aesop
 Ghost in the Shell: Stand Alone Complex / int_9981590a
comment
Anti-Escapism Aesop: in episode "Runaway Tachikoma", Motoko ends up brain diving into a cyberbrain that a Tachikoma found. Inside the cyberbrain was a whole audience of people who were watching a movie, along with the director who created it. The movie was so good, that the people willingly chose to stay there, as they never get bored of it. Motoko sees the movie for herself and admits that it is a good movie, but harmful, as it is not real and therefore not meaningful.
 Ghost in the Shell: Stand Alone Complex / int_9981590a
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1.0
 Ghost in the Shell: Stand Alone Complex / int_9981590a
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_9981590a
 Ghost in the Shell: Stand Alone Complex / int_9b06e314
type
Greater-Scope Villain
 Ghost in the Shell: Stand Alone Complex / int_9b06e314
comment
Greater-Scope Villain: Downplayed, but still present. The American Empire in 2nd Gig. They establish their existence in "JUNGLE CRUISE" with the CIA operatives who are chasing after Marco Amoretti, but various news reports in 2nd Gig tell of their aggressive foreign policies and pressuring of Japan into signing a treaty that would almost entirely benefit them. They're also the ones who launched the nuclear missile at Dejima, though Gouda managed to trick them into thinking the refugees presented a legitimate threat to them.
 Ghost in the Shell: Stand Alone Complex / int_9b06e314
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1.0
 Ghost in the Shell: Stand Alone Complex / int_9b06e314
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_9b06e314
 Ghost in the Shell: Stand Alone Complex / int_9b0f37de
type
Contemplate Our Navels
 Ghost in the Shell: Stand Alone Complex / int_9b0f37de
comment
Contemplate Our Navels: In-universe: The Tachikomas' tendency to do this makes Motoko worry about their efficiency as fighting machines and that they might become too intelligent. Batou has a rather lengthy inquisitive conversation with Gouda when the two meet up at the site of the Individual Eleven's (minus Kuze) cluster suicide. They ping-pong a discussion about dreams of power; what would drive a person to such extremes, and how they could possibly succeed with their wild-eyed intentions. They agree it's all factored on desire, knowledge, and an "X factor," pure luck. However, Batou was actually prodding at Gouda to see if he could get him to admit to following any of these dogmatic ideals himself- since Section 9 correctly suspects Gouda is quietly brewing ominous plans in secrecy. But, he's effectively caught on, kept all his bases covered, and behaved so passively and resigned thus far, he's shown not a shred of nervousness at any given time, which would help give him away as "guilty." By the time they finish speaking, you could cut the tension in the air with a knife. In the end, Batou manages to insult Gouda's pride just enough that Gouda reveals something that only the creator of the Individual 11 virus could know, and he challenges Section 9 to try and stop his plan.
 Ghost in the Shell: Stand Alone Complex / int_9b0f37de
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1.0
 Ghost in the Shell: Stand Alone Complex / int_9b0f37de
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_9b0f37de
 Ghost in the Shell: Stand Alone Complex / int_9c1d1e31
type
Black Box
 Ghost in the Shell: Stand Alone Complex / int_9c1d1e31
comment
Black Box: Cyberbrains. It's never shown what they look like on the inside, only the outer casing. The interior is implied to be organic, though.
 Ghost in the Shell: Stand Alone Complex / int_9c1d1e31
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_9c1d1e31
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_9c1d1e31
 Ghost in the Shell: Stand Alone Complex / int_9c47b23b
type
Dirty Communists
 Ghost in the Shell: Stand Alone Complex / int_9c47b23b
comment
Dirty Communists: Fem, the radical leftist villain from "¥€$", starts the episode by quoting the Communist's Manifesto. Nanao has joined some leftist terrorists when he was in university.
 Ghost in the Shell: Stand Alone Complex / int_9c47b23b
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_9c47b23b
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_9c47b23b
 Ghost in the Shell: Stand Alone Complex / int_9c6da41b
type
Spot the Imposter
 Ghost in the Shell: Stand Alone Complex / int_9c6da41b
comment
Spot the Imposter: A duel between two Pazus. It's never made clear, but close examination, showing "ripped flesh" and no blood, reveals that the real Pazu won. The real Pazu is rarely ever seen without a cigarette. The imposter didn't smoke. In the Playstation 2 game, Motoko yells at Batou early on in the game because she hates it when he calls her by her name (instead of Major) while they're on duty as members of Section 9. At the end of the game, while Motoko is engaged in melee combat with a Criminal Doppelgänger of herself, Batou figures out which one is the real Motoko when the fake responds to him calling out her name, and shoots her accordingly. He knew the real Motoko isn't that easily distracted.
 Ghost in the Shell: Stand Alone Complex / int_9c6da41b
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 Ghost in the Shell: Stand Alone Complex / int_9c6da41b
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_9c6da41b
 Ghost in the Shell: Stand Alone Complex / int_9c8701b5
type
A Day in the Limelight
 Ghost in the Shell: Stand Alone Complex / int_9c8701b5
comment
A Day in the Limelight: Several episodes focus heavily on Tachikomas. Pazu and Saito each get one in 2nd Gig. Batou and Togusa both get a few over the series, although they are the Deuteragonist and Titagonist characters of the series, so it is to be expected that a few episodes focus on them alone. Notably in the first season, Batou has one in the second to last episode, and Togusa has one in the last episode.
 Ghost in the Shell: Stand Alone Complex / int_9c8701b5
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1.0
 Ghost in the Shell: Stand Alone Complex / int_9c8701b5
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 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_9c8701b5
 Ghost in the Shell: Stand Alone Complex / int_9c9e4682
type
Blush Sticker
 Ghost in the Shell: Stand Alone Complex / int_9c9e4682
comment
Blush Sticker: A Tachikoma, in one of the closing omake animations.
 Ghost in the Shell: Stand Alone Complex / int_9c9e4682
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_9c9e4682
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_9c9e4682
 Ghost in the Shell: Stand Alone Complex / int_9d12bbc1
type
Foreshadowing
 Ghost in the Shell: Stand Alone Complex / int_9d12bbc1
comment
Foreshadowing: Listen closely to the conversation between Aramaki and Gouda in episode four of 2nd Gig. That seemingly unimportant line: "...And of course, the occasional manipulation of public opinion" during Gouda's description of CIS duties becomes very important later on. During the last episode of 2nd Gig; blink and you'll miss it when the Tachikomas transfer themselves off their satellite, setting up their return in Solid State Society.
 Ghost in the Shell: Stand Alone Complex / int_9d12bbc1
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_9d12bbc1
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_9d12bbc1
 Ghost in the Shell: Stand Alone Complex / int_9dab0a6e
type
Continuity Nod
 Ghost in the Shell: Stand Alone Complex / int_9dab0a6e
comment
Continuity Nod: In the 3rd volume of the Stand Alone Complex manga, Section 9 is watching a news report discussing famous South American war hero Marcello Jarti supposedly returning to Japan. The scrolling news ticker at the bottom of the screen mentions that Kenbishi Industries' stock jumped significantly after the debut of their latest tank, a nod to the second episode, "TESTATION". Aramaki's missing brother, Yosuke, from season 1 makes cameo appearance in 2nd Gig so Kuze has someone to explain his plans to.
 Ghost in the Shell: Stand Alone Complex / int_9dab0a6e
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_9dab0a6e
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_9dab0a6e
 Ghost in the Shell: Stand Alone Complex / int_9dadfaee
type
Fetish
 Ghost in the Shell: Stand Alone Complex / int_9dadfaee
comment
Fetish: In-canon In "CASH EYE", the leader of a bank corporation admits he has a fetish for having sex with women who have fully-prosthetic bodies. He'd rather do it while said bodies are running, but the women inside are inactive. The first episode of the first season has an elderly minister who likes swapping his brain into that of a sexy geisha whenever he gets drunk. Unfortunately this sets him up as a prime candidate for a Grand Theft Me when his brain's exposed.
 Ghost in the Shell: Stand Alone Complex / int_9dadfaee
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_9dadfaee
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 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_9dadfaee
 Ghost in the Shell: Stand Alone Complex / int_9dd2329c
type
Camera Abuse
 Ghost in the Shell: Stand Alone Complex / int_9dd2329c
comment
Camera Abuse: Particularly noticeable during the bombardment of Dejima towards the end of 2nd Gig.
 Ghost in the Shell: Stand Alone Complex / int_9dd2329c
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_9dd2329c
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 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_9dd2329c
 Ghost in the Shell: Stand Alone Complex / int_9edbda07
type
Elite Mooks
 Ghost in the Shell: Stand Alone Complex / int_9edbda07
comment
Elite Mooks: The Umibozu, an "unofficial" military squadron, assault Section 9 HQ in "ANNIHILATION" with over six Armed Suits. They go in all guns blazing. Armed Suit users in general tend to fall into this category, as Section 9 always has trouble dealing with them. They severely injure the Major and later Batou, both of whom would have died without the last second interventions of Saito and the Tachikomas, respectively.
 Ghost in the Shell: Stand Alone Complex / int_9edbda07
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1.0
 Ghost in the Shell: Stand Alone Complex / int_9edbda07
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_9edbda07
 Ghost in the Shell: Stand Alone Complex / int_a0a838fe
type
Bait-and-Switch Gunshot
 Ghost in the Shell: Stand Alone Complex / int_a0a838fe
comment
Bait-and-Switch Gunshot: Subverted twice, where-in both cases the victim reacted like they were actually shot before the reveal. At the end of "Jungle Cruise", Marco excitedly begs Batou to shoot him just as Togusa rounds the corner and yells for Batou to stop, but Batou unleashes into the wall next to Marco's head. During "Night Cruise", a pimp holds a gun to Gino's head and yells "BANG!"
 Ghost in the Shell: Stand Alone Complex / int_a0a838fe
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-0.3
 Ghost in the Shell: Stand Alone Complex / int_a0a838fe
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_a0a838fe
 Ghost in the Shell: Stand Alone Complex / int_a11f8240
type
Bad Cop/Incompetent Cop
 Ghost in the Shell: Stand Alone Complex / int_a11f8240
comment
Bad Cop/Incompetent Cop: The British police.
 Ghost in the Shell: Stand Alone Complex / int_a11f8240
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_a11f8240
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_a11f8240
 Ghost in the Shell: Stand Alone Complex / int_a16f3cbd
type
Infrared X-Ray Camera
 Ghost in the Shell: Stand Alone Complex / int_a16f3cbd
comment
Infrared Xray Camera: Section 9 uses something like this to spy on suspects through walls, eg. when Batou is staking out Nanao's apartment.
 Ghost in the Shell: Stand Alone Complex / int_a16f3cbd
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_a16f3cbd
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_a16f3cbd
 Ghost in the Shell: Stand Alone Complex / int_a19a70f8
type
Evil Luddite
 Ghost in the Shell: Stand Alone Complex / int_a19a70f8
comment
Evil Luddite: Most of all of humanity has embraced technological integration. Even a basic cyberization implant to the base of the neck can be affordable to low-income citizens, and having instant access to the internet has changed how society functions on a fundamental level. A terrorist organization known as the Human Liberation Front believes that humans should remain 100% biological, using the fears of Cybernetics Eat Your Soul as their core philosophy.
 Ghost in the Shell: Stand Alone Complex / int_a19a70f8
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_a19a70f8
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_a19a70f8
 Ghost in the Shell: Stand Alone Complex / int_a1a1491e
type
Homage
 Ghost in the Shell: Stand Alone Complex / int_a1a1491e
comment
Homage: The opening titles for 2nd Gig homage The Matrix, with Section 9 looking badass in trenchcoats, a green tint on some shots, and a scene of Motoko and Kuze that happens nowhere in the actual show styled after Neo's meeting with the Architect.note  This is an homage coming full-circle, as The Matrix was pitched as a live-action Ghost in the Shell and owed much of its style to the original movie.
 Ghost in the Shell: Stand Alone Complex / int_a1a1491e
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_a1a1491e
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_a1a1491e
 Ghost in the Shell: Stand Alone Complex / int_a2b38d3b
type
Eye Scream
 Ghost in the Shell: Stand Alone Complex / int_a2b38d3b
comment
Eye Scream: If Saito's flashback in episode 14 of 2nd Gig is to be believed, he lost his left eye when Motoko sniped over his nose just as he was retreating back behind a wall for cover. The one who died in the knife fight at the end of "MAKE UP".
 Ghost in the Shell: Stand Alone Complex / int_a2b38d3b
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_a2b38d3b
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_a2b38d3b
 Ghost in the Shell: Stand Alone Complex / int_a2c7a31
type
Internal Reformist
 Ghost in the Shell: Stand Alone Complex / int_a2c7a31
comment
Internal Reformist: As mentioned on the page, Section 9 is Type 2 with a healthy dose of Type 1 thrown in. They are a police force who for the most part believe in doing what is right for the future of the country in order to maintain peace and order. This means exposing the very corruption within the government that allows them to exist if need be.
 Ghost in the Shell: Stand Alone Complex / int_a2c7a31
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_a2c7a31
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 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_a2c7a31
 Ghost in the Shell: Stand Alone Complex / int_a2f0fea0
type
Robo Cam
 Ghost in the Shell: Stand Alone Complex / int_a2f0fea0
comment
Robo Cam: Batou's vision through his cybereyes. Also, the Tachikomas.
 Ghost in the Shell: Stand Alone Complex / int_a2f0fea0
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_a2f0fea0
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_a2f0fea0
 Ghost in the Shell: Stand Alone Complex / int_a3eea2ea
type
Cop Killer
 Ghost in the Shell: Stand Alone Complex / int_a3eea2ea
comment
Cop Killer: A plainclothes officer named Yamaguchi working the Laughing Man case is killed in what appears to be a car accident. Until Section 9 learns that the accident was engineered by the bad guys in the first season in order to prevent another investigation of the case.
 Ghost in the Shell: Stand Alone Complex / int_a3eea2ea
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_a3eea2ea
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_a3eea2ea
 Ghost in the Shell: Stand Alone Complex / int_a3f6dba3
type
Action Duo
 Ghost in the Shell: Stand Alone Complex / int_a3f6dba3
comment
Action Duo: Batou and Togusa to a certain extent.
 Ghost in the Shell: Stand Alone Complex / int_a3f6dba3
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_a3f6dba3
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_a3f6dba3
 Ghost in the Shell: Stand Alone Complex / int_a4c37cbe
type
Mood Whiplash
 Ghost in the Shell: Stand Alone Complex / int_a4c37cbe
comment
Mood Whiplash: The rather cheerful "Tachikomatic Days" omake sometimes cause this. For example, the episode "BARRAGE" ends with Section 9 disbanded and most of the main characters arrested. This is followed by a tongue-in-cheek segment describing "The Life Cycle Of The Tachikoma".
 Ghost in the Shell: Stand Alone Complex / int_a4c37cbe
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_a4c37cbe
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_a4c37cbe
 Ghost in the Shell: Stand Alone Complex / int_a51933bd
type
Icon of Rebellion
 Ghost in the Shell: Stand Alone Complex / int_a51933bd
comment
Icon of Rebellion: The Laughing Man's symbol.
 Ghost in the Shell: Stand Alone Complex / int_a51933bd
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_a51933bd
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_a51933bd
 Ghost in the Shell: Stand Alone Complex / int_a679184b
type
Due to the Dead
 Ghost in the Shell: Stand Alone Complex / int_a679184b
comment
Due to the Dead: Aramaki tells Togusa to put some flowers on Yamaguchi's grave in gratitude for discovering the Laughing Man's return.
 Ghost in the Shell: Stand Alone Complex / int_a679184b
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_a679184b
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_a679184b
 Ghost in the Shell: Stand Alone Complex / int_a67b8999
type
Extreme Graphical Representation
 Ghost in the Shell: Stand Alone Complex / int_a67b8999
comment
Extreme Graphical Representation: Cyberspace is full of flashy lights and colors as well as being fully 3D. It resembles an elaborate VR simulation more than present-day Internet browsing.
 Ghost in the Shell: Stand Alone Complex / int_a67b8999
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_a67b8999
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 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_a67b8999
 Ghost in the Shell: Stand Alone Complex / int_a754fa9a
type
Instant Death Bullet
 Ghost in the Shell: Stand Alone Complex / int_a754fa9a
comment
Instant Death Bullet: Every now and then someone gets killed instantly when getting shot. Mostly mooks that S9 ends up fighting against or anyone who gets shot in the head.
 Ghost in the Shell: Stand Alone Complex / int_a754fa9a
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_a754fa9a
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 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_a754fa9a
 Ghost in the Shell: Stand Alone Complex / int_a7ae597a
type
No New Fashions in the Future
 Ghost in the Shell: Stand Alone Complex / int_a7ae597a
comment
No New Fashions in the Future: Unless there is a sudden trend for going pantless underneath a leather jacket.
 Ghost in the Shell: Stand Alone Complex / int_a7ae597a
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_a7ae597a
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_a7ae597a
 Ghost in the Shell: Stand Alone Complex / int_a8a04f6f
type
And I Must Scream
 Ghost in the Shell: Stand Alone Complex / int_a8a04f6f
comment
And I Must Scream: In the episode "MAKE UP", the villain took a woman's brain out of her cybernetic body, and dumped it in the trash. Apparently, she was quite alive at the time, but without a body, it's not like she can call for help. This happens to the Major when she's Strapped to an Operating Table and finds out too late that the doctor is an assassin. She starts by immobilizing the Major's body, then her voice, then shuts down the vision of her eyes.
 Ghost in the Shell: Stand Alone Complex / int_a8a04f6f
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_a8a04f6f
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_a8a04f6f
 Ghost in the Shell: Stand Alone Complex / int_a8beff71
type
Kazoos Mean Silliness
 Ghost in the Shell: Stand Alone Complex / int_a8beff71
comment
Kazoos Mean Silliness: Zig-Zagged with Big Bad Kazundo Gohda's themesong "Go da Da", which incorporates kazoos to deliberately sound cacophonic. At first it seems like an aversion, since they sound surprisingly metallic and menacing, but as the series progresses, it becomes clear that he's a Smug Snake with an inferiority complex, and he's often humiliated despite his plans coming to fruition. This leads the song to sound rather fitting for his character. Ultimately, everything he's worked for is undone by a simple order from the prime minister, and he's shot dead with a smirk on his face trying to call Section 9's bluff.
 Ghost in the Shell: Stand Alone Complex / int_a8beff71
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-1.0
 Ghost in the Shell: Stand Alone Complex / int_a8beff71
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_a8beff71
 Ghost in the Shell: Stand Alone Complex / int_a939a527
type
Red Eyes, Take Warning
 Ghost in the Shell: Stand Alone Complex / int_a939a527
comment
Red Eyes, Take Warning: The security cyborg from "PORTRAITZ" who nearly throttles Togusa. Subverted by the Major: her prosthetic body has red eyes because she chose its basic details like hair and eye color when she received her first prosthetic body as a child and children are naturally attracted to bright colors.
 Ghost in the Shell: Stand Alone Complex / int_a939a527
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-0.3
 Ghost in the Shell: Stand Alone Complex / int_a939a527
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 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_a939a527
 Ghost in the Shell: Stand Alone Complex / int_aa07ca54
type
Obfuscating Disability
 Ghost in the Shell: Stand Alone Complex / int_aa07ca54
comment
Obfuscating Disability: the Laughing Man went into hiding by hacking the computers of a mental hospital for children and youths and creating a fake identity of being a patient suffering from severe mental disabilities and being almost unresponsive to other people. Which is particularly ironic as his Calling Card was an image that included the quote from The Catcher in the Rye: "I thought what I'd do was, I'd pretend I was one of those deaf-mutes." The context of the quote is more telling still; it's taken from a passage where the narrator decides in a flight of fancy that he'd run away and live a life of seclusion, far from the falseness and ugliness of society.
 Ghost in the Shell: Stand Alone Complex / int_aa07ca54
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_aa07ca54
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 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_aa07ca54
 Ghost in the Shell: Stand Alone Complex / int_aa8db5e2
type
Mega City
 Ghost in the Shell: Stand Alone Complex / int_aa8db5e2
comment
Mega City: Niihama.
 Ghost in the Shell: Stand Alone Complex / int_aa8db5e2
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_aa8db5e2
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_aa8db5e2
 Ghost in the Shell: Stand Alone Complex / int_aa8dcc21
type
MegaCorp
 Ghost in the Shell: Stand Alone Complex / int_aa8dcc21
comment
MegaCorp: Serano Genomics is the most prominent.
 Ghost in the Shell: Stand Alone Complex / int_aa8dcc21
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_aa8dcc21
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 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_aa8dcc21
 Ghost in the Shell: Stand Alone Complex / int_aa938aad
type
Remote Body
 Ghost in the Shell: Stand Alone Complex / int_aa938aad
comment
Remote Body: Major Kusanagi (and presumably other characters) can remotely control robot bodies. At the end of the first season she uses this ability to avoid being killed.
 Ghost in the Shell: Stand Alone Complex / int_aa938aad
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_aa938aad
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_aa938aad
 Ghost in the Shell: Stand Alone Complex / int_abc28948
type
Straw Misogynist
 Ghost in the Shell: Stand Alone Complex / int_abc28948
comment
Many of the cabinet leaders in 2nd Gig intended to use Prime Minister Kayabuki as a scapegoat while they steered the country in the direction they wanted to take it. Her being a woman is one of the reasons why they did it in the first place.
 Ghost in the Shell: Stand Alone Complex / int_abc28948
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1.0
 Ghost in the Shell: Stand Alone Complex / int_abc28948
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_abc28948
 Ghost in the Shell: Stand Alone Complex / int_ac0827be
type
Private Eye Monologue
 Ghost in the Shell: Stand Alone Complex / int_ac0827be
comment
Private Eye Monologue: Motoko delivers one at times, as do some of the other members of Section 9.
 Ghost in the Shell: Stand Alone Complex / int_ac0827be
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1.0
 Ghost in the Shell: Stand Alone Complex / int_ac0827be
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_ac0827be
 Ghost in the Shell: Stand Alone Complex / int_ac09dc0f
type
Alas, Poor Villain
 Ghost in the Shell: Stand Alone Complex / int_ac09dc0f
comment
Alas, Poor Villain: The runaway HAW-206 tank from "TESTATION" is played for empathy because it has the brain of its recently deceased designer controlling it inside.
 Ghost in the Shell: Stand Alone Complex / int_ac09dc0f
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1.0
 Ghost in the Shell: Stand Alone Complex / int_ac09dc0f
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_ac09dc0f
 Ghost in the Shell: Stand Alone Complex / int_acecb17d
type
Chekhov's Skill
 Ghost in the Shell: Stand Alone Complex / int_acecb17d
comment
Chekhov's Skill: The punch that Zaitsev uses to knock out Batou when they spar for the first time. At the end of the episode, Batou challenges Zaitsev to a fight when arresting him and says he'll let him go if he can punch him out again. Subverted in that Batou blocks it - he let Zaitsev win the first time.
 Ghost in the Shell: Stand Alone Complex / int_acecb17d
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-0.3
 Ghost in the Shell: Stand Alone Complex / int_acecb17d
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_acecb17d
 Ghost in the Shell: Stand Alone Complex / int_ad1db87c
type
Oh, Crap!
 Ghost in the Shell: Stand Alone Complex / int_ad1db87c
comment
Oh, Crap!: When Ishikawa finally decodes the faces of the last three members of the narc squad, he realizes they're the two friendly-looking "hobos" talking to the chief in the refugee district. Another one from the viewer when it's revealed the third is the doctor performing the body-swap on the Major.
 Ghost in the Shell: Stand Alone Complex / int_ad1db87c
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_ad1db87c
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 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_ad1db87c
 Ghost in the Shell: Stand Alone Complex / int_ad5283e1
type
Robot Girl
 Ghost in the Shell: Stand Alone Complex / int_ad5283e1
comment
Robot Girl: The various female cyborgs and androids, such as the Operators at Section 9 or the maids in "¥€$".
 Ghost in the Shell: Stand Alone Complex / int_ad5283e1
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_ad5283e1
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_ad5283e1
 Ghost in the Shell: Stand Alone Complex / int_ad52d927
type
Robot Hair
 Ghost in the Shell: Stand Alone Complex / int_ad52d927
comment
Robot Hair: The Operator androids in all have synthetic hair to help them closer resemble humans. People who opt to switch over to prosthetic bodies also have bio-synthetic hair, even though they're now cyborgs instead of being complete robots. In the later category, The Major is unusual for selecting an unnatural colour for her hair.
 Ghost in the Shell: Stand Alone Complex / int_ad52d927
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_ad52d927
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_ad52d927
 Ghost in the Shell: Stand Alone Complex / int_ad551ef4
type
Robot Maid
 Ghost in the Shell: Stand Alone Complex / int_ad551ef4
comment
Robot Maid: In "¥€$", android maids patrol the mansion of Kanemoto Yokose, serving as both service and security. They continue to carry out their programming of keeping the mansion tidy, completely unaware that their owner has long since passed away in his own bed.
 Ghost in the Shell: Stand Alone Complex / int_ad551ef4
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_ad551ef4
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_ad551ef4
 Ghost in the Shell: Stand Alone Complex / int_ae050352
type
Conveniently Timed Attack from Behind
 Ghost in the Shell: Stand Alone Complex / int_ae050352
comment
Conveniently Timed Attack from Behind: Batou rescues Motoko a few times this way, such as her Mexican Standoff with Cruzkova. She saves Vice-Minister Jin from Tsujisaki Yu's assassination attempt this way as well.
 Ghost in the Shell: Stand Alone Complex / int_ae050352
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1.0
 Ghost in the Shell: Stand Alone Complex / int_ae050352
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_ae050352
 Ghost in the Shell: Stand Alone Complex / int_af6d65f
type
Through the Ceiling, Stealthily
 Ghost in the Shell: Stand Alone Complex / int_af6d65f
comment
Through the Ceiling, Stealthily: In 2nd GIG: In the episode "Cash Eye": A hacker and thief called "Cash Eye" slips a female "android" from the roof, through a ventilation shaft that passes through the ceiling, into a millionaire's residence to deceive the security system. The "android" leaves a Calling Card and makes a dramatic escape. Consequently, Public Section 9 is involved to protect a safe during an upcoming secret sex party which many influential guests attend. The "android" in fact turns out to have been cyborg Major Motoko Kusanagi of Section 9, in a ploy to expose corruption in the upper strata.
 Ghost in the Shell: Stand Alone Complex / int_af6d65f
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1.0
 Ghost in the Shell: Stand Alone Complex / int_af6d65f
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_af6d65f
 Ghost in the Shell: Stand Alone Complex / int_b0cbdcb1
type
Black Helicopter
 Ghost in the Shell: Stand Alone Complex / int_b0cbdcb1
comment
Black Helicopter: The Umibozu use them.
 Ghost in the Shell: Stand Alone Complex / int_b0cbdcb1
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_b0cbdcb1
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_b0cbdcb1
 Ghost in the Shell: Stand Alone Complex / int_b117e1fb
type
You Owe Me
 Ghost in the Shell: Stand Alone Complex / int_b117e1fb
comment
You Owe Me: In "CAPTIVATED", Section 9 rescues the kidnapped daughter of a corrupt politician, and Aramaki says it doesn't do them any harm to have him owe Section 9 a favor. Sure enough the politician provides help when Aramaki gets in political trouble towards the end of the season.
 Ghost in the Shell: Stand Alone Complex / int_b117e1fb
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1.0
 Ghost in the Shell: Stand Alone Complex / int_b117e1fb
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_b117e1fb
 Ghost in the Shell: Stand Alone Complex / int_b14ce563
type
Pinned to the Wall
 Ghost in the Shell: Stand Alone Complex / int_b14ce563
comment
Pinned to the Wall: Towards the end of the second season, Kuze defeats Batou by driving a large metal pipe through his leg and into the concrete (they're both full body cyborgs, so this isn't fatal; it just holds him in place). The former claims Batou's combat knife as a trophy before leaving.
 Ghost in the Shell: Stand Alone Complex / int_b14ce563
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_b14ce563
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_b14ce563
 Ghost in the Shell: Stand Alone Complex / int_b1a7cd14
type
Tap on the Head
 Ghost in the Shell: Stand Alone Complex / int_b1a7cd14
comment
Tap on the Head: Whenever people are knocked out, they seem to recover with no ill effects. Justified in that a titanium brain case provides much more trauma protection than a skull would. A straight example happens to Togusa in "PORTRAITZ". He gets hit hard enough upside the head with a guitar to draw blood, but he's shown without any bandages in the next scene.
 Ghost in the Shell: Stand Alone Complex / int_b1a7cd14
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1.0
 Ghost in the Shell: Stand Alone Complex / int_b1a7cd14
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_b1a7cd14
 Ghost in the Shell: Stand Alone Complex / int_b1b3de42
type
Foreign Language Theme
 Ghost in the Shell: Stand Alone Complex / int_b1b3de42
comment
Foreign Language Theme: Opening themes "inner universe" (SAC), "rise" (2nd Gig), and "player" (SSS), and ending theme "date of rebirth" (SSS) are in Russian (with some English and Latin thrown in). Opening themes "GET9" (SAC terrestrial TV) and "CHRisTmas in the SiLenT ForeSt" (2nd Gig terrestrial) and ending themes "lithium flower" (SAC), "i do" (SAC terrestrial), "living inside the shell" (2nd GIG), and "From the Rooftops ~ Somewhere in the Silence (Sniper's Theme)" (2nd Gig terrestrial)note The ED credits address it as "snyper" are in English.
 Ghost in the Shell: Stand Alone Complex / int_b1b3de42
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1.0
 Ghost in the Shell: Stand Alone Complex / int_b1b3de42
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_b1b3de42
 Ghost in the Shell: Stand Alone Complex / int_b1b562c9
type
Sapient Tank
 Ghost in the Shell: Stand Alone Complex / int_b1b562c9
comment
Sapient Tank: Tachikoma tankettes.
 Ghost in the Shell: Stand Alone Complex / int_b1b562c9
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_b1b562c9
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Ghost in the Shell: Stand Alone Complex / int_b1b562c9
 Ghost in the Shell: Stand Alone Complex / int_b1c2112
type
Tracking Device
 Ghost in the Shell: Stand Alone Complex / int_b1c2112
comment
There's also the Tracking Device that Togusa fires out of his revolver, doubling as a Trick Bullet in this case. Truth in Television: These exist, but use a shotgun to deploy.
 Ghost in the Shell: Stand Alone Complex / int_b1c2112
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1.0
 Ghost in the Shell: Stand Alone Complex / int_b1c2112
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_b1c2112
 Ghost in the Shell: Stand Alone Complex / int_b1dde8fd
type
Loophole Abuse
 Ghost in the Shell: Stand Alone Complex / int_b1dde8fd
comment
Loophole Abuse: Takeshi Kago resents his parents for forcing their religion on him for his entire life. He will die young and can't get a cyborg body that would greatly extend his life expectency because their religion prohibits it. He decides that once he's dead, their religion no longer applies to him, and he convinces a coworker to stick his brain into the new tank he was working on before his brain functions stop.
 Ghost in the Shell: Stand Alone Complex / int_b1dde8fd
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_b1dde8fd
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_b1dde8fd
 Ghost in the Shell: Stand Alone Complex / int_b1f4c5bb
type
Enhance Button
 Ghost in the Shell: Stand Alone Complex / int_b1f4c5bb
comment
Enhance Button: Used in "INTERCEPTORS" as part of a Shout-Out to Blade Runner; the terminology used by the voice-activated photo-enhancement program is even identical, with Togusa saying lines like "Enhance 32 to 50" while studying a set of photos a friend from the police force died trying to get to him. Best part: the enhancing does almost bupkis for the investigation. Togusa's "Eureka!" Moment comes after hours of pointless enhancing when he comes to a picture of a mirror that doesn't reflect a camera. This is when he realizes that the pictures were taken with the (minimally-enhanced) subject's eyes. Someone lo-jacked the subject with Nanomachines!. The only time it helps is when he zooms in on a woman's eye to see a reflection of the person she's looking at to confirm the previous hypothesis
 Ghost in the Shell: Stand Alone Complex / int_b1f4c5bb
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1.0
 Ghost in the Shell: Stand Alone Complex / int_b1f4c5bb
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_b1f4c5bb
 Ghost in the Shell: Stand Alone Complex / int_b26cc887
type
Just Between You and Me
 Ghost in the Shell: Stand Alone Complex / int_b26cc887
comment
Just Between You and Me: Nanao delivers a Motive Rant to his killer right before he dies.
 Ghost in the Shell: Stand Alone Complex / int_b26cc887
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1.0
 Ghost in the Shell: Stand Alone Complex / int_b26cc887
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_b26cc887
 Ghost in the Shell: Stand Alone Complex / int_b2cdd776
type
Bottomless Magazines
 Ghost in the Shell: Stand Alone Complex / int_b2cdd776
comment
Bottomless Magazines: Rarely for the show, played straight in one episode when a deranged mook sprays a hallway with gunfire, pinning down Togusa until he can return fire.
 Ghost in the Shell: Stand Alone Complex / int_b2cdd776
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1.0
 Ghost in the Shell: Stand Alone Complex / int_b2cdd776
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_b2cdd776
 Ghost in the Shell: Stand Alone Complex / int_b3deb1c6
type
Sexbot
 Ghost in the Shell: Stand Alone Complex / int_b3deb1c6
comment
Sexbot: The 2nd Gig episode "CASH EYE" has a bunch of corrupt politicians holding a party to show off their sexbots, which the Major infiltrates by posing as her own boss' sexbot.
 Ghost in the Shell: Stand Alone Complex / int_b3deb1c6
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1.0
 Ghost in the Shell: Stand Alone Complex / int_b3deb1c6
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_b3deb1c6
 Ghost in the Shell: Stand Alone Complex / int_b3eecaae
type
Colony Drop
 Ghost in the Shell: Stand Alone Complex / int_b3eecaae
comment
Colony Drop: A rare positive example at the climax of 2nd Gig: The Tachikomas deorbit the satellite housing their server to intercept a submarine-launched ballistic missile aimed at Dejima, Taking the Bullet for everyone there.
 Ghost in the Shell: Stand Alone Complex / int_b3eecaae
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1.0
 Ghost in the Shell: Stand Alone Complex / int_b3eecaae
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_b3eecaae
 Ghost in the Shell: Stand Alone Complex / int_b402fa9f
type
Tropical Epilogue
 Ghost in the Shell: Stand Alone Complex / int_b402fa9f
comment
Tropical Epilogue: "CASH EYE" ends with Motoko and the gang lounging on a beach basking in the sun and reflecting on their successfully completed caper. Then Aramaki walks in, turns off the hologram, and orders them to get back to work.
 Ghost in the Shell: Stand Alone Complex / int_b402fa9f
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1.0
 Ghost in the Shell: Stand Alone Complex / int_b402fa9f
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_b402fa9f
 Ghost in the Shell: Stand Alone Complex / int_b408c009
type
City of Adventure
 Ghost in the Shell: Stand Alone Complex / int_b408c009
comment
City of Adventure: Niihama is where most of the series takes place.
 Ghost in the Shell: Stand Alone Complex / int_b408c009
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1.0
 Ghost in the Shell: Stand Alone Complex / int_b408c009
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_b408c009
 Ghost in the Shell: Stand Alone Complex / int_b479b298
type
Spy Cam
 Ghost in the Shell: Stand Alone Complex / int_b479b298
comment
Spy Cam: The first season involved Interceptors: hardware modifications that turn a cyborg's own eyes into somebody else's spy camera.
 Ghost in the Shell: Stand Alone Complex / int_b479b298
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1.0
 Ghost in the Shell: Stand Alone Complex / int_b479b298
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_b479b298
 Ghost in the Shell: Stand Alone Complex / int_b4eff8a8
type
Epic Fail
 Ghost in the Shell: Stand Alone Complex / int_b4eff8a8
comment
Epic Fail: The credits sequence for the second season of Tachikomatic Days plays out like a scene from Dig Dug, with a Tachikoma using the air pump to inflate a Jamison-type robot. The Tachikoma somehow manages to inflate itself instead.
 Ghost in the Shell: Stand Alone Complex / int_b4eff8a8
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1.0
 Ghost in the Shell: Stand Alone Complex / int_b4eff8a8
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_b4eff8a8
 Ghost in the Shell: Stand Alone Complex / int_b58b4e3c
type
Too Dumb to Live
 Ghost in the Shell: Stand Alone Complex / int_b58b4e3c
comment
Too Dumb to Live: Imakurusu. He's repeatedly told to avoid contacting the DEA but does so anyway. This not only get him killed, it almost gets the Major and Batou killed by the narc squad as well.
 Ghost in the Shell: Stand Alone Complex / int_b58b4e3c
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1.0
 Ghost in the Shell: Stand Alone Complex / int_b58b4e3c
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_b58b4e3c
 Ghost in the Shell: Stand Alone Complex / int_b59d1d5
type
Passive Rescue
 Ghost in the Shell: Stand Alone Complex / int_b59d1d5
comment
Passive Rescue: The Laughing Man gives the Major one near the end of the first season by giving her control of her body again.
 Ghost in the Shell: Stand Alone Complex / int_b59d1d5
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 Ghost in the Shell: Stand Alone Complex / int_b59d1d5
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_b59d1d5
 Ghost in the Shell: Stand Alone Complex / int_b628db4c
type
"Hey, You!" Haymaker
 Ghost in the Shell: Stand Alone Complex / int_b628db4c
comment
"Hey, You!" Haymaker: Batou delivers one to the Giant Mook android in "¥€$".
 Ghost in the Shell: Stand Alone Complex / int_b628db4c
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1.0
 Ghost in the Shell: Stand Alone Complex / int_b628db4c
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_b628db4c
 Ghost in the Shell: Stand Alone Complex / int_b690b676
type
Fictional Disability
 Ghost in the Shell: Stand Alone Complex / int_b690b676
comment
Fictional Disability: Cyberbrain Sclerosis is a disease that may result when a person's cyberbrain casing doesn't fully integrate the human brain inside it, causing parts to harden, and leading to dementia-like symptoms. It can ultimately be fatal. Togusa mentions in a report that it's basically the new incurable disease of the 21st century, just the same has Tuberculosis, AIDS, and cancer proved to be in the 19th and 20th centuries. A solid part of the first season's plot involves uncovering a conspiracy of a viable cure being suppressed by the government for financial manipulation. Cyberbrain Closed Shell Syndrome is something akin to severe online addiction, in which cyberbrain users simply refuse to interact with meatspace unless they're forced to. This means that Togusa's investigation into a facility that treats patients in "PORTRAITZ" has the added wrinkle that the entire grounds are blocked off to help limit the patients' access.
 Ghost in the Shell: Stand Alone Complex / int_b690b676
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1.0
 Ghost in the Shell: Stand Alone Complex / int_b690b676
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_b690b676
 Ghost in the Shell: Stand Alone Complex / int_b707726f
type
Hypocritical Humor
 Ghost in the Shell: Stand Alone Complex / int_b707726f
comment
Hypocritical Humor: When the Major arrives at a party posing as a sexbot, her team is leering at her Sexy Backless Outfit Navel-Deep Neckline dress but then get indignant when one of the guests feels her up.
 Ghost in the Shell: Stand Alone Complex / int_b707726f
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1.0
 Ghost in the Shell: Stand Alone Complex / int_b707726f
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_b707726f
 Ghost in the Shell: Stand Alone Complex / int_b7248073
type
My Country, Right or Wrong
 Ghost in the Shell: Stand Alone Complex / int_b7248073
comment
My Country, Right or Wrong: Section 9's purpose for existence is to protect the country from terrorism and uphold the law. This means that if need be, they will uproot the government's own administration if they are found guilty of committing a form of terrorism against the people of Japan.
 Ghost in the Shell: Stand Alone Complex / int_b7248073
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1.0
 Ghost in the Shell: Stand Alone Complex / int_b7248073
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_b7248073
 Ghost in the Shell: Stand Alone Complex / int_b7920c43
type
Lost in Translation
 Ghost in the Shell: Stand Alone Complex / int_b7920c43
comment
Lost in Translation: When the Tachikomas realize they may have to fight against the Jigabachi helicopters in Natural Enemy, they try to make up an excuse that they have stomach aches so they can back out. The reference here makes more sense in Japanese, as it's made more obvious how the spider-like Tachikomas would be fighting against the wasp-like Jigabachis. Various species of wasps and hornets have been known to prey on spiders, especially the infamous Japanese Giant Hornet.
 Ghost in the Shell: Stand Alone Complex / int_b7920c43
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1.0
 Ghost in the Shell: Stand Alone Complex / int_b7920c43
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_b7920c43
 Ghost in the Shell: Stand Alone Complex / int_b8dbe475
type
Blood from the Mouth
 Ghost in the Shell: Stand Alone Complex / int_b8dbe475
comment
Blood from the Mouth: Frequently when people are killed. Togusa has some rather prominently in the first season after taking a beating from a hugely strong combat cyborg.
 Ghost in the Shell: Stand Alone Complex / int_b8dbe475
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1.0
 Ghost in the Shell: Stand Alone Complex / int_b8dbe475
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_b8dbe475
 Ghost in the Shell: Stand Alone Complex / int_b8f5a02
type
Non-Standard Character Design
 Ghost in the Shell: Stand Alone Complex / int_b8f5a02
comment
Nonstandard Character Design: Koil Krasnov and the unnamed informant in "FABRICATE FOG" stand out compared to everyone else. Koil Krasnov is a gigantic guy with a noticeably longer right arm, weirdly short legs, an exaggerated square jaw, and red eyeliner. The informant is extremely short and has a huge forehead, dot-shaped eyebrows, Hot Blooded Sideburns, and blue shadows under his eyes. They both look almost exactly as they appeared from the original manga.
 Ghost in the Shell: Stand Alone Complex / int_b8f5a02
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 Ghost in the Shell: Stand Alone Complex / int_b8f5a02
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_b8f5a02
 Ghost in the Shell: Stand Alone Complex / int_b905e88c
type
People Jars
 Ghost in the Shell: Stand Alone Complex / int_b905e88c
comment
People Jars: Motoko and Batou discover a cache of replacement bodies that Marcelo has stored in a warehouse.
 Ghost in the Shell: Stand Alone Complex / int_b905e88c
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 Ghost in the Shell: Stand Alone Complex / int_b905e88c
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_b905e88c
 Ghost in the Shell: Stand Alone Complex / int_b9f472b
type
Storming the Castle
 Ghost in the Shell: Stand Alone Complex / int_b9f472b
comment
Storming the Castle: Multiple examples, such as the raid on the restaurant in the series opening.
 Ghost in the Shell: Stand Alone Complex / int_b9f472b
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1.0
 Ghost in the Shell: Stand Alone Complex / int_b9f472b
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_b9f472b
 Ghost in the Shell: Stand Alone Complex / int_bb44af57
type
Robot Dog
 Ghost in the Shell: Stand Alone Complex / int_bb44af57
comment
In "¥€$", the guard Robot Dog units are manufactured by "Tonda".
 Ghost in the Shell: Stand Alone Complex / int_bb44af57
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1.0
 Ghost in the Shell: Stand Alone Complex / int_bb44af57
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_bb44af57
 Ghost in the Shell: Stand Alone Complex / int_bbca7a41
type
Mirror Match
 Ghost in the Shell: Stand Alone Complex / int_bbca7a41
comment
During the climax of the PS2 game, the Major is fighting hand-to-hand with another cyborg who has a body identical to hers. Batou comes across the battle, and has to figure out which one of them is the real Major. He calls her name to get their attention, then shoots the one who turns to look at him.
 Ghost in the Shell: Stand Alone Complex / int_bbca7a41
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1.0
 Ghost in the Shell: Stand Alone Complex / int_bbca7a41
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_bbca7a41
 Ghost in the Shell: Stand Alone Complex / int_bc3b029b
type
Impairment Shot
 Ghost in the Shell: Stand Alone Complex / int_bc3b029b
comment
Impairment Shot: When Aramaki is drugged in "SCANDAL" and Batou links with his brain, his vision becomes blurred and staggering.
 Ghost in the Shell: Stand Alone Complex / int_bc3b029b
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1.0
 Ghost in the Shell: Stand Alone Complex / int_bc3b029b
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_bc3b029b
 Ghost in the Shell: Stand Alone Complex / int_bc452029
type
Strapped to an Operating Table
 Ghost in the Shell: Stand Alone Complex / int_bc452029
comment
The Major can do little else while Strapped to an Operating Table with her speech center immobilized.
 Ghost in the Shell: Stand Alone Complex / int_bc452029
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1.0
 Ghost in the Shell: Stand Alone Complex / int_bc452029
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_bc452029
 Ghost in the Shell: Stand Alone Complex / int_bc8271df
type
In a Single Bound
 Ghost in the Shell: Stand Alone Complex / int_bc8271df
comment
In a Single Bound: Cyborgs can jump much higher than unaugmented humans and Section 9 uses this to their advantage, such as when Batou jumps on the roof of a garage to avoid a pack of robotic guard dogs. There are laws in place to prevent property damage (such as Motoko's landing impact in the first opening) but despite that, jumping from location to location would sometimes be a more effective means of travel.
 Ghost in the Shell: Stand Alone Complex / int_bc8271df
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1.0
 Ghost in the Shell: Stand Alone Complex / int_bc8271df
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_bc8271df
 Ghost in the Shell: Stand Alone Complex / int_bcc5c9a5
type
Replaced the Theme Tune
 Ghost in the Shell: Stand Alone Complex / int_bcc5c9a5
comment
Replaced the Theme Tune: When Stand Alone Complex and 2nd Gig were rebroadcast on Japanese terrestrial television, the theme songs and opening sequences were completely changed. "GET9" replaced "inner universe", "i do" replaced "lithium flower", "CHRisTmas in the SiLent ForeSt" replaced "rise", and "snyper" replaced "living inside the shell".
 Ghost in the Shell: Stand Alone Complex / int_bcc5c9a5
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1.0
 Ghost in the Shell: Stand Alone Complex / int_bcc5c9a5
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_bcc5c9a5
 Ghost in the Shell: Stand Alone Complex / int_bcd27e37
type
Improbable Aiming Skills
 Ghost in the Shell: Stand Alone Complex / int_bcd27e37
comment
Improbable Aiming Skills: Justified, since people can download specialized aiming software to make them crack shots.
 Ghost in the Shell: Stand Alone Complex / int_bcd27e37
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_bcd27e37
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_bcd27e37
 Ghost in the Shell: Stand Alone Complex / int_bce16d24
type
Why Don't You Just Shoot Him?
 Ghost in the Shell: Stand Alone Complex / int_bce16d24
comment
Why Don't You Just Shoot Him?: Averted. The Major gibs Gouda in the last episode, but they needed government approval first.
 Ghost in the Shell: Stand Alone Complex / int_bce16d24
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-1.0
 Ghost in the Shell: Stand Alone Complex / int_bce16d24
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_bce16d24
 Ghost in the Shell: Stand Alone Complex / int_bda018c5
type
Money to Burn
 Ghost in the Shell: Stand Alone Complex / int_bda018c5
comment
Money to Burn: In ¥€$, the assassin buys rolls of coins to use as shotgun ammunition to take out the richest man in the world with, as she is trying to make a point about capitalism. Too bad he died a few months ago, survived by his money-making program.
 Ghost in the Shell: Stand Alone Complex / int_bda018c5
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_bda018c5
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_bda018c5
 Ghost in the Shell: Stand Alone Complex / int_bda2a088
type
Did They or Didn't They?
 Ghost in the Shell: Stand Alone Complex / int_bda2a088
comment
Did They or Didn't They?: The Major may or may not have slept with Batou during episode 25 of the first season. It's another shot you might miss if you look away, as the two of them (wearing their undershirts and having had the prerequisite discussion of mnemonic devices as related to personal identity) walk off together with Batou's arm around the Major's waist.
 Ghost in the Shell: Stand Alone Complex / int_bda2a088
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_bda2a088
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_bda2a088
 Ghost in the Shell: Stand Alone Complex / int_be8416ea
type
Shrouded in Myth
 Ghost in the Shell: Stand Alone Complex / int_be8416ea
comment
Shrouded in Myth: Just who or what The Laughing Man is gets discussed to some good length in "CHAT! CHAT! CHAT!". If only those people knew that the real Laughing Man was there in the chatroom discussing it with them. To the general public, Section 9 is this. In the second episode, a SWAT officer remarks to one of his colleagues that he didn't even think that Section 9 actually existed after meeting the Major.
 Ghost in the Shell: Stand Alone Complex / int_be8416ea
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_be8416ea
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_be8416ea
 Ghost in the Shell: Stand Alone Complex / int_beb9a361
type
Anti-Hero
 Ghost in the Shell: Stand Alone Complex / int_beb9a361
comment
Anti-Hero: Section 9 is very dedicated in their mission to protect the population and fight injustice. However, doing their job according to the law seems to be an even lesser priority to them than for most of their enemies.
 Ghost in the Shell: Stand Alone Complex / int_beb9a361
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_beb9a361
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_beb9a361
 Ghost in the Shell: Stand Alone Complex / int_bf996668
type
Sliding Scale of Continuity
 Ghost in the Shell: Stand Alone Complex / int_bf996668
comment
Sliding Scale of Continuity: The first season falls in as a Type 4: Arc-based Episodic continuity- which explicitly identifies each episode as either "Stand Alone" (episodic) or "Complex" (part of the series arc). The episodic ones rarely contain any reference to other episodes. 2nd Gig takes a Type 3 approach- Subtle Continuity. Episodes are split up into Individual, Dividual, and Dual types. While many of the Individual and Dividual episodes may seem like Stand Alone episodes, every episode focuses on at least some minor detail that plays a larger part later on as the entire story builds up. Individual episodes focus on the story in regards to the rising tensions with the refugees in the country and the Individual Eleven. Dual episodes focus on the government's (and more specifically, Gouda's) involvement in the story. Dividual episodes focus more on the members of Section 9 and how they get involved in the whole story.
 Ghost in the Shell: Stand Alone Complex / int_bf996668
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1.0
 Ghost in the Shell: Stand Alone Complex / int_bf996668
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_bf996668
 Ghost in the Shell: Stand Alone Complex / int_c108e7a4
type
Save Sat
 Ghost in the Shell: Stand Alone Complex / int_c108e7a4
comment
Save Sat: In the final episode, the Tachikomas ram the satellite containing their A.I.s into a nuclear missile to save the lives of Section 9 as well as 40,000 refugees and soldiers, all while singing a happy children's song that celebrates the importance of life, showing that they understood the concept of death, and weren't afraid to die for a good cause.
 Ghost in the Shell: Stand Alone Complex / int_c108e7a4
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1.0
 Ghost in the Shell: Stand Alone Complex / int_c108e7a4
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_c108e7a4
 Ghost in the Shell: Stand Alone Complex / int_c13c9e38
type
Tomato Surprise
 Ghost in the Shell: Stand Alone Complex / int_c13c9e38
comment
Tomato Surprise: Played for humor in "CHAT! CHAT! CHAT!" It's an In-Universe recap of the infamous Laughing Man incident that started it all, and also advances the plot. It consists largely of Motoko, as her avatar, discussing the case in an online chatroom that consists of fully 3D environments with user characters, spectators, and is more like a cyberspace talk-show than IRC. The ending reveals that Motoko, in reality, has been driving a car for the duration of the episode, much to Batou's horror when he realizes, as he's been sitting in the passenger seat of said car.
 Ghost in the Shell: Stand Alone Complex / int_c13c9e38
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1.0
 Ghost in the Shell: Stand Alone Complex / int_c13c9e38
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_c13c9e38
 Ghost in the Shell: Stand Alone Complex / int_c2a13a4f
type
Jailed One After Another
 Ghost in the Shell: Stand Alone Complex / int_c2a13a4f
comment
Jailed One After Another: At the climax of the first season, Section 9's investigation of the Laughing Man case unintentionally reveals their existence to the public's eye, and they are blamed as the culprits of the Laughing Man incident. This forces Section 9 to disband and go into hiding, but they are eventually tracked down one by one and taken into custody (except for the Major, but that's because she's dead.). In Togusa's case, it was a contingency plan to keep him safe if the worst were to happen.
 Ghost in the Shell: Stand Alone Complex / int_c2a13a4f
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1.0
 Ghost in the Shell: Stand Alone Complex / int_c2a13a4f
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_c2a13a4f
 Ghost in the Shell: Stand Alone Complex / int_c2ecf3b8
type
Show Some Leg
 Ghost in the Shell: Stand Alone Complex / int_c2ecf3b8
comment
Show Some Leg: Not used often, which is surprising given the Major's Stripperiffic outfit (she prefers to hack her way past the guards). An exception occurs in London when the Major (dressed in a trenchcoat, but with nothing underneath) lures a police Special Weapons officer into an alley so she can knock him out and steal his uniform. In 2nd Gig, Aramaki brings the Major along to infiltrate a meeting of Corrupt Corporate Executive-types showing off their sexbots. The team are eager to see what the Major will be wearing, and she doesn't disappoint with her Sexy Backless Outfit Navel-Deep Neckline dress.
 Ghost in the Shell: Stand Alone Complex / int_c2ecf3b8
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1.0
 Ghost in the Shell: Stand Alone Complex / int_c2ecf3b8
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_c2ecf3b8
 Ghost in the Shell: Stand Alone Complex / int_c2f7db18
type
Alien Blood
 Ghost in the Shell: Stand Alone Complex / int_c2f7db18
comment
Alien Blood: Most of the androids have white "blood" inside them, which is presumably some kind of coolant fluid. Some cyborgs have transparent fluid, and the Tachikomas bleed oil.
 Ghost in the Shell: Stand Alone Complex / int_c2f7db18
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1.0
 Ghost in the Shell: Stand Alone Complex / int_c2f7db18
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_c2f7db18
 Ghost in the Shell: Stand Alone Complex / int_c3448a6f
type
Informed Attribute
 Ghost in the Shell: Stand Alone Complex / int_c3448a6f
comment
Informed Attribute: It's said multiple times that the Major uses a generic prosthetic body, but no one else is ever shown using that model. There are two times where it appears that there are other characters using it, but both are ultimately revealed to still be the Major.
 Ghost in the Shell: Stand Alone Complex / int_c3448a6f
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1.0
 Ghost in the Shell: Stand Alone Complex / int_c3448a6f
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_c3448a6f
 Ghost in the Shell: Stand Alone Complex / int_c3585f4a
type
Boom, Headshot!
 Ghost in the Shell: Stand Alone Complex / int_c3585f4a
comment
Boom, Headshot!: This is standard operating procedure when fighting cyborgs, as aiming for the center of mass is not a guaranteed kill - only destroying the brain case is.
 Ghost in the Shell: Stand Alone Complex / int_c3585f4a
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 Ghost in the Shell: Stand Alone Complex / int_c3585f4a
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_c3585f4a
 Ghost in the Shell: Stand Alone Complex / int_c387cc18
type
Omake
 Ghost in the Shell: Stand Alone Complex / int_c387cc18
comment
Omake: "Tachikomatic Days"
 Ghost in the Shell: Stand Alone Complex / int_c387cc18
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 Ghost in the Shell: Stand Alone Complex / int_c387cc18
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_c387cc18
 Ghost in the Shell: Stand Alone Complex / int_c48a0fe6
type
Actually, That's My Assistant
 Ghost in the Shell: Stand Alone Complex / int_c48a0fe6
comment
Actually, That's My Assistant: While visiting the facilities of Meditech, Kusanagi and Togusa are greeted by a human and a clanky robot who introduce themselves as Prof. Iwasaki and his assistant. In fact Iwasaki has downloaded himself in the robot, while the other is his android helper.
 Ghost in the Shell: Stand Alone Complex / int_c48a0fe6
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1.0
 Ghost in the Shell: Stand Alone Complex / int_c48a0fe6
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 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_c48a0fe6
 Ghost in the Shell: Stand Alone Complex / int_c4a5ca4
type
Anime Accent Absence
 Ghost in the Shell: Stand Alone Complex / int_c4a5ca4
comment
Anime Accent Absence: Justified. Given the use of cybernetics, it isn't hard to imagine downloading a language or vocal processors. The dub attempts to give a British soldier a proper accent in "Poker Face", and in the first season, there's a British secretary woman who doesn't seem to know how to properly pronounce "Aramaki". Played straight in "Angel's Share", where almost none of the ostensibly British characters have British accents. "Captivated" prominently features a Russian character who has no accent whatsoever. Thoroughly averted by the CEO character in the Jameson-type body, who has an extremely strong Texan accent in the dub. Kusanagi even comments on "That lame Texan accent" although they should be technically speaking Japanese, not English.note The Kansai dialect of the Japanese language literally cannot be translated into English. The closest that dubs can mimic it is with Texan or Southern accents, so the series justifies the use of saying "Texan accent" to give viewers some sense of familiarity.
 Ghost in the Shell: Stand Alone Complex / int_c4a5ca4
featureApplicability
-1.0
 Ghost in the Shell: Stand Alone Complex / int_c4a5ca4
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_c4a5ca4
 Ghost in the Shell: Stand Alone Complex / int_c4d4d3cc
type
Digital Avatar
 Ghost in the Shell: Stand Alone Complex / int_c4d4d3cc
comment
Digital Avatar: See Cyberspace example above. Called attention to by the Tachikomas in one episode. While they use full avatars, most of the team use a generic "labeled triangle in circle" to identify themselves. Togusa makes a comment that suggests that avatars have some semblance of weight on the net, and would slow down their investigations.
 Ghost in the Shell: Stand Alone Complex / int_c4d4d3cc
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1.0
 Ghost in the Shell: Stand Alone Complex / int_c4d4d3cc
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_c4d4d3cc
 Ghost in the Shell: Stand Alone Complex / int_c4db0699
type
Intentional Engrish for Funny
 Ghost in the Shell: Stand Alone Complex / int_c4db0699
comment
Intentional Engrish for Funny: The ending theme of the first season ("Lithium Flower") sounds like a "Blind Idiot" Translation, but it was written by an American, Tim Jensen.
 Ghost in the Shell: Stand Alone Complex / int_c4db0699
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_c4db0699
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_c4db0699
 Ghost in the Shell: Stand Alone Complex / int_c547cd6d
type
Bulletproof Vest
 Ghost in the Shell: Stand Alone Complex / int_c547cd6d
comment
Bulletproof Vest: Not that they really need it, given that most of Section Nine are cyborgs of some sort, but they prefer to wear body armor and combat bodysuits when they're expecting trouble.
 Ghost in the Shell: Stand Alone Complex / int_c547cd6d
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1.0
 Ghost in the Shell: Stand Alone Complex / int_c547cd6d
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_c547cd6d
 Ghost in the Shell: Stand Alone Complex / int_c5594984
type
Tokyo Is the Center of the Universe
 Ghost in the Shell: Stand Alone Complex / int_c5594984
comment
Tokyo Is the Center of the Universe: Averted in that Niihama isn't Tokyo, but the trope is played straight otherwise. Most of the series takes place in Niihama. Togusa has to investigate a case in the ruins of what remains of Tokyo in the second season.
 Ghost in the Shell: Stand Alone Complex / int_c5594984
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-1.0
 Ghost in the Shell: Stand Alone Complex / int_c5594984
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_c5594984
 Ghost in the Shell: Stand Alone Complex / int_c6102eb0
type
Grand Theft Me
 Ghost in the Shell: Stand Alone Complex / int_c6102eb0
comment
Grand Theft Me: The first episode involves a government official with a fetish for swapping out his brain into a sexy female robot body, and this leaves him open for attack by a spy who swaps his own brain into the official's body. Fortunately they were able to recover the real minister's braincase.
 Ghost in the Shell: Stand Alone Complex / int_c6102eb0
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1.0
 Ghost in the Shell: Stand Alone Complex / int_c6102eb0
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_c6102eb0
 Ghost in the Shell: Stand Alone Complex / int_c660bc15
type
Fan Disservice
 Ghost in the Shell: Stand Alone Complex / int_c660bc15
comment
Fan Disservice: In one episode where we're introduced to a Hospital Hottie doctor via a Male Gaze close-up of her high-heels and bouncing breasts, who then proceeds to carry out an intimate examination of the Major's body whilst making overt Les Yay comments. Things quickly turn here when we realise she's a corrupt narcotics officer out to kill the Major once she's been immobilized.
 Ghost in the Shell: Stand Alone Complex / int_c660bc15
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1.0
 Ghost in the Shell: Stand Alone Complex / int_c660bc15
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_c660bc15
 Ghost in the Shell: Stand Alone Complex / int_c6655b23
type
Fallen Hero
 Ghost in the Shell: Stand Alone Complex / int_c6655b23
comment
Fallen Hero: Zaitsev is a former boxer and Paralympics silver-medalist who had more than enough skill and fortitude to take the gold. Because he threw that fight, he had lost his way and resorted to spying on the country just to make some cash. Batou is understandably a little more than pissed off when he finds his idol had sunk so low.
 Ghost in the Shell: Stand Alone Complex / int_c6655b23
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1.0
 Ghost in the Shell: Stand Alone Complex / int_c6655b23
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_c6655b23
 Ghost in the Shell: Stand Alone Complex / int_c6dccfb7
type
Musical Spoiler
 Ghost in the Shell: Stand Alone Complex / int_c6dccfb7
comment
Musical Spoiler: In the episode "TRIAL", the instrumental intro of I Can't be Cool is played over a speech by Togusa. I Can't be Cool is usually played when The Major is hacking. Later in the episode it's revealed that she hacked Togusa's brain to deliver that speech.
 Ghost in the Shell: Stand Alone Complex / int_c6dccfb7
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1.0
 Ghost in the Shell: Stand Alone Complex / int_c6dccfb7
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_c6dccfb7
 Ghost in the Shell: Stand Alone Complex / int_c87660d5
type
Get a Hold of Yourself, Man!
 Ghost in the Shell: Stand Alone Complex / int_c87660d5
comment
Get A Hold Of Yourself Man: Used at various points, but the most notable example by Batou to Motoko when she experiences a Heroic BSoD from getting too close to Kuze's consciousness.
 Ghost in the Shell: Stand Alone Complex / int_c87660d5
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1.0
 Ghost in the Shell: Stand Alone Complex / int_c87660d5
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_c87660d5
 Ghost in the Shell: Stand Alone Complex / int_c895f927
type
Criminal Mind Games
 Ghost in the Shell: Stand Alone Complex / int_c895f927
comment
Criminal Mind Games: The Laughing Man seems to enjoy toying with authority figures a lot as they struggle to figure out his true identity.
 Ghost in the Shell: Stand Alone Complex / int_c895f927
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1.0
 Ghost in the Shell: Stand Alone Complex / int_c895f927
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_c895f927
 Ghost in the Shell: Stand Alone Complex / int_c89824f7
type
Cyberpunk Is Techno
 Ghost in the Shell: Stand Alone Complex / int_c89824f7
comment
Cyber Punk Is Techno: Played straight and subverted with the soundtrack, which also includes Jazz, Punk Rock, Folk, Easy Listening, Hip-Hop, and Funk, among other genres.
 Ghost in the Shell: Stand Alone Complex / int_c89824f7
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 Ghost in the Shell: Stand Alone Complex / int_c89824f7
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_c89824f7
 Ghost in the Shell: Stand Alone Complex / int_c8b7a847
type
Bring News Back
 Ghost in the Shell: Stand Alone Complex / int_c8b7a847
comment
Bring News Back: Togusa and the head of the Sunflower Society argue over which of them should leave with the file containing the list of cyberbrain sclerosis victims when the offices are stormed by corrupt NSS officers.
 Ghost in the Shell: Stand Alone Complex / int_c8b7a847
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 Ghost in the Shell: Stand Alone Complex / int_c8b7a847
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_c8b7a847
 Ghost in the Shell: Stand Alone Complex / int_c8d3911c
type
The Darkness Before Death
 Ghost in the Shell: Stand Alone Complex / int_c8d3911c
comment
The Darkness Before Death: In the final episode of 2nd Gig, Hideo Kuze is taken into custody by the government, thrown into the back of a van, and unceremoniously injected with nanomachines that will shut down his body and brain functions. As his vision begins to go blurry, he comments that he's going on ahead, implying that he achieved his ultimate goal of successfully uploading his consciousness onto the net.
 Ghost in the Shell: Stand Alone Complex / int_c8d3911c
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1.0
 Ghost in the Shell: Stand Alone Complex / int_c8d3911c
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_c8d3911c
 Ghost in the Shell: Stand Alone Complex / int_c90bcc4d
type
Piecemeal Funds Transfer
 Ghost in the Shell: Stand Alone Complex / int_c90bcc4d
comment
Piecemeal Funds Transfer: Kuze funds his terrorist campaign by using a computer program that siphons fractional values off electronic transactions and deposits them into various shell accounts he owns. As he explains it, nobody notices the differences when there sums that go missing are less than a yen each.
 Ghost in the Shell: Stand Alone Complex / int_c90bcc4d
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1.0
 Ghost in the Shell: Stand Alone Complex / int_c90bcc4d
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_c90bcc4d
 Ghost in the Shell: Stand Alone Complex / int_c9588dd8
type
Asians Eat Pets
 Ghost in the Shell: Stand Alone Complex / int_c9588dd8
comment
Asians Eat Pets: In the episode "Runaway Tachikoma - ESCAPE FROM", the Tachikoma comes across a girl named Miki, who is searching for her dog Rocky. Tachikoma decides to help her search for her dog, and the two explore Niihama together. Miki gets hungry and wants to get a meat kabob from a vendor, but Tachikoma says she should probably reconsider after reading the sign that the vendor was cooking dog meat.
 Ghost in the Shell: Stand Alone Complex / int_c9588dd8
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 Ghost in the Shell: Stand Alone Complex / int_c9588dd8
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_c9588dd8
 Ghost in the Shell: Stand Alone Complex / int_ca6da3b9
type
Stop Hitting Yourself
 Ghost in the Shell: Stand Alone Complex / int_ca6da3b9
comment
Stop Hitting Yourself: Motoko once hacks Batou's body to make him punch himself out when he teases her that male cyborg bodies are physically superior to female ones.
 Ghost in the Shell: Stand Alone Complex / int_ca6da3b9
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_ca6da3b9
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_ca6da3b9
 Ghost in the Shell: Stand Alone Complex / int_ca7e95f6
type
Citywide Evacuation
 Ghost in the Shell: Stand Alone Complex / int_ca7e95f6
comment
Citywide Evacuation: In "Abandoned City: REVERSAL PROCESS", the entire city of Fukuoka is evacuated after a nuclear device is discovered. While Borma handles the defusing process, Batou takes some time to have a lengthy chat with Ghoda on the rooftop of the building the bomb is located in.
 Ghost in the Shell: Stand Alone Complex / int_ca7e95f6
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1.0
 Ghost in the Shell: Stand Alone Complex / int_ca7e95f6
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_ca7e95f6
 Ghost in the Shell: Stand Alone Complex / int_ca7f68c4
type
Power Fist
 Ghost in the Shell: Stand Alone Complex / int_ca7f68c4
comment
Power Fist: Both the Major and Togusa use a concealed weapon called a Stun Glove. It's a taser designed to send 10,000 volts of electricity into cyborgs to shut them down.
 Ghost in the Shell: Stand Alone Complex / int_ca7f68c4
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_ca7f68c4
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_ca7f68c4
 Ghost in the Shell: Stand Alone Complex / int_caf89e54
type
Taking You with Me
 Ghost in the Shell: Stand Alone Complex / int_caf89e54
comment
Taking You with Me: The Tachikomas who blow themselves up to stop an armed suit from killing Batou.
 Ghost in the Shell: Stand Alone Complex / int_caf89e54
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_caf89e54
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_caf89e54
 Ghost in the Shell: Stand Alone Complex / int_cb70651c
type
Maybe Magic, Maybe Mundane
 Ghost in the Shell: Stand Alone Complex / int_cb70651c
comment
Maybe Magic, Maybe Mundane: In "AFFECTION", Motoko is mysteriously hacked by an unknown presence. She concludes that it is a hacking, but is drawn to a mysterious shop. The shopkeeper inside collects various objects that all have "psychic imprints" filled with sentimental stories and memories. The core of the series remains focused around the integration and interactions of humanity with technology, so this stands out as a supernatural element that just isn't explained.
 Ghost in the Shell: Stand Alone Complex / int_cb70651c
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_cb70651c
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_cb70651c
 Ghost in the Shell: Stand Alone Complex / int_ce6555f0
type
Lighter and Softer
 Ghost in the Shell: Stand Alone Complex / int_ce6555f0
comment
Lighter and Softer: The Stand Alone Complex series, while still fairly dark, is noticeably less grim than the manga and the movies. Usually. The lighthearted "Tachikomatic Days" shorts at the end of each episode are much lighter in tone than the rest of the series and indeed the rest of the franchise. They're meant as humour to lighten the mood of the viewers after watching the episode.
 Ghost in the Shell: Stand Alone Complex / int_ce6555f0
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_ce6555f0
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_ce6555f0
 Ghost in the Shell: Stand Alone Complex / int_ce6652e5
type
Classy Cat-Burglar
 Ghost in the Shell: Stand Alone Complex / int_ce6652e5
comment
In "CASH EYE", the team do one of these layered in another. Their host thinks they're undercover to prevent his money being stolen by a mysterious Classy Cat-Burglar, but they're actually staging the theft (with Motoko playing the thief) in order to gain access to his safe and check it for laundered money.
 Ghost in the Shell: Stand Alone Complex / int_ce6652e5
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_ce6652e5
featureConfidence
1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_ce6652e5
 Ghost in the Shell: Stand Alone Complex / int_ce6a1069
type
Wax On, Wax Off
 Ghost in the Shell: Stand Alone Complex / int_ce6a1069
comment
Wax On, Wax Off: The Tachikomas in the Stand Alone Complex manga are sent to a construction site to earn more experience points by observing and learning more about the environment. They get tasked with shoveling dirt, which they protest because they're far more advanced and capable of doing more advanced tasks. They decide to challenge a power loader to prove they're worthy of stronger tasks, but all become overconfident and are easily beaten by the site foreman. They go back to shoveling dirt with a new appreciation for the task they're doing.
 Ghost in the Shell: Stand Alone Complex / int_ce6a1069
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_ce6a1069
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_ce6a1069
 Ghost in the Shell: Stand Alone Complex / int_cf4294df
type
War Memorial
 Ghost in the Shell: Stand Alone Complex / int_cf4294df
comment
War Memorial: Section 9 is assigned to stop an assassination attempt on a foreign vice-minister who is paying his respects to the Kagoshima War Dead Memorial from Non-Nuclear World War IV.
 Ghost in the Shell: Stand Alone Complex / int_cf4294df
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_cf4294df
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_cf4294df
 Ghost in the Shell: Stand Alone Complex / int_d001c42c
type
Anti-Villain
 Ghost in the Shell: Stand Alone Complex / int_d001c42c
comment
Anti-Villain: The Laughing Man in the first season, and Kuze in 2nd Gig. Both arguably become Anti-Heroes by the end of the series, with the secret Man Behind the Man in both seasons being the real bad guys. Several among the "villains of the week".
 Ghost in the Shell: Stand Alone Complex / int_d001c42c
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_d001c42c
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_d001c42c
 Ghost in the Shell: Stand Alone Complex / int_d01cffbc
type
Badass Longcoat
 Ghost in the Shell: Stand Alone Complex / int_d01cffbc
comment
Badass Longcoat: The commander of the Umibozu also wears a trenchcoat which is left open at all times.
 Ghost in the Shell: Stand Alone Complex / int_d01cffbc
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_d01cffbc
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_d01cffbc
 Ghost in the Shell: Stand Alone Complex / int_d026cad8
type
Sigil Spam
 Ghost in the Shell: Stand Alone Complex / int_d026cad8
comment
Sigil Spam: The Laughing Man's logo, which he plasters all over the place.
 Ghost in the Shell: Stand Alone Complex / int_d026cad8
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_d026cad8
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_d026cad8
 Ghost in the Shell: Stand Alone Complex / int_d028ca10
type
Deliberately Monochrome
 Ghost in the Shell: Stand Alone Complex / int_d028ca10
comment
Deliberately Monochrome: A few scenes, such as the training exercise from episode 15.
 Ghost in the Shell: Stand Alone Complex / int_d028ca10
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_d028ca10
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_d028ca10
 Ghost in the Shell: Stand Alone Complex / int_d028e0da
type
An Arm and a Leg
 Ghost in the Shell: Stand Alone Complex / int_d028e0da
comment
An Arm and a Leg: Cruzkowa loses her cybernetic arm when fighting Togusa. It contains a bomb. The Major loses her left arm when fighting Gayle.
 Ghost in the Shell: Stand Alone Complex / int_d028e0da
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_d028e0da
featureConfidence
1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_d028e0da
 Ghost in the Shell: Stand Alone Complex / int_d0b95b85
type
Used Future
 Ghost in the Shell: Stand Alone Complex / int_d0b95b85
comment
Used Future: The world is recovering from two world wars. Society in Japan seems fairly normal, though it has its fair share of problems relating to the rest of the world. Not every machine or building is in pristine condition. In fact, the Refugee Districts are buildings built upon other buildings, just adding on more and more on top of the decay.
 Ghost in the Shell: Stand Alone Complex / int_d0b95b85
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_d0b95b85
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_d0b95b85
 Ghost in the Shell: Stand Alone Complex / int_d129e13e
type
"Eureka!" Moment
 Ghost in the Shell: Stand Alone Complex / int_d129e13e
comment
Best part: the enhancing does almost bupkis for the investigation. Togusa's "Eureka!" Moment comes after hours of pointless enhancing when he comes to a picture of a mirror that doesn't reflect a camera. This is when he realizes that the pictures were taken with the (minimally-enhanced) subject's eyes. Someone lo-jacked the subject with Nanomachines!. The only time it helps is when he zooms in on a woman's eye to see a reflection of the person she's looking at to confirm the previous hypothesis
 Ghost in the Shell: Stand Alone Complex / int_d129e13e
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_d129e13e
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_d129e13e
 Ghost in the Shell: Stand Alone Complex / int_d137b509
type
Competence Porn
 Ghost in the Shell: Stand Alone Complex / int_d137b509
comment
Competence Porn: Section 9 is at their best in this show, as where they are depicted a cautious and talented team of counter-terrorists who often out-think, out-hack, and out-politic the antagonists. Even at their most dire, the members always make sure they put up a fight to the last.
 Ghost in the Shell: Stand Alone Complex / int_d137b509
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_d137b509
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_d137b509
 Ghost in the Shell: Stand Alone Complex / int_d1d1f420
type
Connected All Along
 Ghost in the Shell: Stand Alone Complex / int_d1d1f420
comment
Connected All Along: Although it's hinted part way through 2nd Gig, the big twist of the season is that Kuze and Motoko are survivors of the same plane crash incident in their childhoods, with Kuze having been Motoko's first crush as well as inspired by her to gain a prosthetic body in the first place.
 Ghost in the Shell: Stand Alone Complex / int_d1d1f420
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_d1d1f420
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_d1d1f420
 Ghost in the Shell: Stand Alone Complex / int_d1d670cc
type
Cut the Juice
 Ghost in the Shell: Stand Alone Complex / int_d1d670cc
comment
Cut the Juice: Ishikawa's emergency anti-hacking measure is an electrical main and a fire axe in the computer room, which he uses to foil a hacking attempt that he can't stop electronically.
 Ghost in the Shell: Stand Alone Complex / int_d1d670cc
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_d1d670cc
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_d1d670cc
 Ghost in the Shell: Stand Alone Complex / int_d1db8053
type
Spider-Man Send-Up
 Ghost in the Shell: Stand Alone Complex / int_d1db8053
comment
Spider-Man Send-Up: One of the Tachikomatic Days shorts shows off a new superhero named "Tachiko-Man", a red and blue Tachikoma who s wings around while singing a parody of the "Spider-Man" theme song. Since the Tachikomas are adorable Spider Tanks who can swing around by using guide wires that shoot out like webfluid, the joke just takes it to its logical conclusion.
 Ghost in the Shell: Stand Alone Complex / int_d1db8053
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_d1db8053
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_d1db8053
 Ghost in the Shell: Stand Alone Complex / int_d21f3d5d
type
Justified Criminal
 Ghost in the Shell: Stand Alone Complex / int_d21f3d5d
comment
Justified Criminal: In the manga, Fem is portrayed as this, having a good reason to go after and kill Yokose Kanemoto. Her father was a successful businessman, and Kanemoto managed to gain his trust when she was seven years old. Only shortly after that, Kanemoto sabotaged the corporation and set things in motion to completely take over the company and run it into the ground. After paying off the employees, Fem's father was gruesomely killed. Fem and her mother were forced to live on the streets in poverty, but her mother couldn't handle it and hung herself soon after. Fem was taken to an orphanage where she spent the rest of her life learning to become an assassin just to get her revenge.
 Ghost in the Shell: Stand Alone Complex / int_d21f3d5d
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_d21f3d5d
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_d21f3d5d
 Ghost in the Shell: Stand Alone Complex / int_d2aa7d09
type
Littlest Cancer Patient
 Ghost in the Shell: Stand Alone Complex / int_d2aa7d09
comment
Littlest Cancer Patient: The girl from "MISSING HEARTS" who recently had a heart transplant.
 Ghost in the Shell: Stand Alone Complex / int_d2aa7d09
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_d2aa7d09
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_d2aa7d09
 Ghost in the Shell: Stand Alone Complex / int_d37c028d
type
WorldHalfEmpty
 Ghost in the Shell: Stand Alone Complex / int_d37c028d
comment
World Half Empty: The political atmosphere in Japan is fairly nasty, between season 1's corporate corruption and season 2's refugee crisis. Other places in the world aren't faring much better. It's not a Crapsack World by a long shot, but the heroes don't always win.
 Ghost in the Shell: Stand Alone Complex / int_d37c028d
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_d37c028d
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_d37c028d
 Ghost in the Shell: Stand Alone Complex / int_d39e327f
type
What the Hell, Hero?
 Ghost in the Shell: Stand Alone Complex / int_d39e327f
comment
What the Hell, Hero?: Batou straight up executes one of them, even after hacking the guy's eyes so that he thinks that Batou is dead.
 Ghost in the Shell: Stand Alone Complex / int_d39e327f
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_d39e327f
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_d39e327f
 Ghost in the Shell: Stand Alone Complex / int_d5a66b3c
type
Noisy Guns
 Ghost in the Shell: Stand Alone Complex / int_d5a66b3c
comment
Noisy Guns: Averted for the majority of the series, but played straight in some episodes of the second season.
 Ghost in the Shell: Stand Alone Complex / int_d5a66b3c
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-1.0
 Ghost in the Shell: Stand Alone Complex / int_d5a66b3c
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_d5a66b3c
 Ghost in the Shell: Stand Alone Complex / int_d5b3df2d
type
Dark Action Girl
 Ghost in the Shell: Stand Alone Complex / int_d5b3df2d
comment
Dark Action Girl: Fem from ("¥€$") and Cruzkowa from ("CAPTIVATED") both qualify. They're one shot villains, but are trained to hold their own.
 Ghost in the Shell: Stand Alone Complex / int_d5b3df2d
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_d5b3df2d
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_d5b3df2d
 Ghost in the Shell: Stand Alone Complex / int_d7b34c31
type
Everyone Calls Him "Barkeep"
 Ghost in the Shell: Stand Alone Complex / int_d7b34c31
comment
Everyone Calls Him "Barkeep": Major Kusanagi is almost always simply referred to as "The Major" Of course, she doesn't introduce herself as just "The Major" to people, and close friends are exempt. In fact, she hates it when anyone calls her by her name while she's on duty.
 Ghost in the Shell: Stand Alone Complex / int_d7b34c31
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_d7b34c31
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_d7b34c31
 Ghost in the Shell: Stand Alone Complex / int_d7e68c39
type
Bulletproof Human Shield
 Ghost in the Shell: Stand Alone Complex / int_d7e68c39
comment
Bulletproof Human Shield: The terrorists from "NOT EQUAL" use their dead as shields during a firefight.
 Ghost in the Shell: Stand Alone Complex / int_d7e68c39
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_d7e68c39
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_d7e68c39
 Ghost in the Shell: Stand Alone Complex / int_d7f21602
type
Holding Out for a Hero
 Ghost in the Shell: Stand Alone Complex / int_d7f21602
comment
Holding Out for a Hero: Lampshaded by Gouda, who sets out to create such a hero as part of his plan.
 Ghost in the Shell: Stand Alone Complex / int_d7f21602
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_d7f21602
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_d7f21602
 Ghost in the Shell: Stand Alone Complex / int_da1211b4
type
Security Cling
 Ghost in the Shell: Stand Alone Complex / int_da1211b4
comment
Security Cling: Done wordlessly between Kuze and The Major in the last episode, as they embrace in the face of a nuclear strike.
 Ghost in the Shell: Stand Alone Complex / int_da1211b4
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1.0
 Ghost in the Shell: Stand Alone Complex / int_da1211b4
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_da1211b4
 Ghost in the Shell: Stand Alone Complex / int_da15842d
type
Brain/Computer Interface
 Ghost in the Shell: Stand Alone Complex / int_da15842d
comment
Brain/Computer Interface: Most cyborgs have jacks in their necks which can be used to plug into computers or even another person's brain.
 Ghost in the Shell: Stand Alone Complex / int_da15842d
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_da15842d
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_da15842d
 Ghost in the Shell: Stand Alone Complex / int_da1c8191
type
Writers Cannot Do Math
 Ghost in the Shell: Stand Alone Complex / int_da1c8191
comment
Writers Cannot Do Math: Kuze explains that he gathered the money for funding an immigrant uprising by hacking into banks and stealing fractions of yen from a huge number of accounts, which would not be noticed in normal day-to-day business. He says this adds up to tens of thousands of yen every day. Then the very next thing he says is that the dummy account where all this is transferred currently holds over ten billion yen. Let's say he gains an average of fifty thousand yen per day like this. Accumulating ten billion would then require two hundred thousand days, or roughly 547 years.
 Ghost in the Shell: Stand Alone Complex / int_da1c8191
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1.0
 Ghost in the Shell: Stand Alone Complex / int_da1c8191
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_da1c8191
 Ghost in the Shell: Stand Alone Complex / int_da7ede9c
type
Firing One-Handed
 Ghost in the Shell: Stand Alone Complex / int_da7ede9c
comment
Firing One-Handed: Togusa does it with an assault rifle in "NOT EQUAL", although it isn't shown that he hits anything either. In "RE-VIEW", Gayle (the head of the DEA squad that storms the Sunflower Society's offices) also does it, although in this case it's a hint that he's a full-body cyborg, and Togusa is no match for him. In "ERASER", Kusanagi fires Saito's anti-tank rifle at Gayle one-handed, in revenge for him almost crushing her skull beneath the foot of his Powered Armor. Of course, two-handed wasn't exactly an option at the time; she only had the one arm left from the battle.
 Ghost in the Shell: Stand Alone Complex / int_da7ede9c
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1.0
 Ghost in the Shell: Stand Alone Complex / int_da7ede9c
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_da7ede9c
 Ghost in the Shell: Stand Alone Complex / int_daa710c8
type
Try Not to Die
 Ghost in the Shell: Stand Alone Complex / int_daa710c8
comment
Try Not to Die: Aramaki says this to the Section 9 crew in season 1 after finding out that Section 9 is to be shut down by force.
 Ghost in the Shell: Stand Alone Complex / int_daa710c8
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1.0
 Ghost in the Shell: Stand Alone Complex / int_daa710c8
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_daa710c8
 Ghost in the Shell: Stand Alone Complex / int_dab2f3ee
type
Good Smoking, Evil Smoking
 Ghost in the Shell: Stand Alone Complex / int_dab2f3ee
comment
Good Smoking, Evil Smoking: Whenever Section 9 smokes, it's of the Smoking Is Cool variety (eg. Ishikawa really shouldn't be smoking while working on his computer; Batou doesn't need to smoke because he's a cyborg, etc.).
 Ghost in the Shell: Stand Alone Complex / int_dab2f3ee
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_dab2f3ee
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_dab2f3ee
 Ghost in the Shell: Stand Alone Complex / int_dae5c997
type
Action Girl
 Ghost in the Shell: Stand Alone Complex / int_dae5c997
comment
Action Girl: Motoko is one of the most badass female characters in all of anime.
 Ghost in the Shell: Stand Alone Complex / int_dae5c997
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_dae5c997
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_dae5c997
 Ghost in the Shell: Stand Alone Complex / int_db6230b7
type
Lightning Bruiser
 Ghost in the Shell: Stand Alone Complex / int_db6230b7
comment
Lightning Bruiser: The Jigabachi assault helicopters. Like real world attack helicopters, they are big, fast, armed to the teeth, and are well armored.
 Ghost in the Shell: Stand Alone Complex / int_db6230b7
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_db6230b7
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_db6230b7
 Ghost in the Shell: Stand Alone Complex / int_db88b941
type
Malevolent Masked Men
 Ghost in the Shell: Stand Alone Complex / int_db88b941
comment
Malevolent Masked Men: The Umibozu.
 Ghost in the Shell: Stand Alone Complex / int_db88b941
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_db88b941
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_db88b941
 Ghost in the Shell: Stand Alone Complex / int_db8a9d51
type
Sliding Scale of Robot Intelligence
 Ghost in the Shell: Stand Alone Complex / int_db8a9d51
comment
Sliding Scale of Robot Intelligence: The Tachikoma are Human-level. The humanoid Operators superficially appear to be Human-level, but malfunction and shut down when presented with a logical paradox by the Tachikoma.
 Ghost in the Shell: Stand Alone Complex / int_db8a9d51
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_db8a9d51
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_db8a9d51
 Ghost in the Shell: Stand Alone Complex / int_dbca2c99
type
Red Herring
 Ghost in the Shell: Stand Alone Complex / int_dbca2c99
comment
Red Herring: In "LOST HERITAGE", the members of Section 9 are operating on the assumption that the assassin they are looking for is going to use a sniper rifle to try and assassinate a foreign politician. Then Togusa finds a half-naked schoolboy Bound and Gagged in a bathroom stall, and Batou realizes that the sniper plot was just a ruse. In reality, the assassin's plan was to steal a teenager's uniform so he could get close enough to the politician to stab him to death.
 Ghost in the Shell: Stand Alone Complex / int_dbca2c99
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_dbca2c99
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_dbca2c99
 Ghost in the Shell: Stand Alone Complex / int_dc579c91
type
Contrived Coincidence
 Ghost in the Shell: Stand Alone Complex / int_dc579c91
comment
Contrived Coincidence: Discussed by the Tachikomas in episode 51, "THIS SIDE OF JUSTICE". They discover that an American Empire submarine is preparing to fire a nuke high into the stratosphere so that nobody can trace it back to them. One Tachikoma suggests sending visual news feeds to everyone, but another dismisses the idea, saying that nobody would believe an unknown source just showing up out of nowhere.
 Ghost in the Shell: Stand Alone Complex / int_dc579c91
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_dc579c91
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_dc579c91
 Ghost in the Shell: Stand Alone Complex / int_dc7d219
type
Quality over Quantity
 Ghost in the Shell: Stand Alone Complex / int_dc7d219
comment
Quality over Quantity: A dilemma that Section 9 has to deal with. The Big Bad of the second season points out that no matter how good the members of Section 9 are, they would still lose if they were out-numbered. Batou later has to decide whether he should decrease the difficulty for new recruits to join S9, knowing that doing so would reduce the overall quality and potential each member has. Ultimately, in Ghost in the Shell: Stand Alone Complex - Solid State Society, Section 9 has expanded its ranks.
 Ghost in the Shell: Stand Alone Complex / int_dc7d219
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1.0
 Ghost in the Shell: Stand Alone Complex / int_dc7d219
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_dc7d219
 Ghost in the Shell: Stand Alone Complex / int_dcab4435
type
Magic Floppy Disk
 Ghost in the Shell: Stand Alone Complex / int_dcab4435
comment
Magic Floppy Disk The wine thieves in "ANGEL'S SHARE" eject a floppy disc out of the computer terminal after Aramaki tells them to follow his instructions if they want to survive. In the 2nd Gig episode "CHAIN REACTION", Motoko visits one of her hacker friends while investigating a lead into the stolen plutonium. While Gohda's goons already managed to fry his cyberbrain before she got there, he was was Properly Paranoid enough that she was surprised to find that all the data he had stored on "Yellow cake uranium" had been saved to a massive storage unit comprised of hundreds of floppy discs. She muses on just how ridiculous the concept was, but in this case, the outdated format was crucial to saving the data from being stolen.
 Ghost in the Shell: Stand Alone Complex / int_dcab4435
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1.0
 Ghost in the Shell: Stand Alone Complex / int_dcab4435
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_dcab4435
 Ghost in the Shell: Stand Alone Complex / int_dd12e1d2
type
Punch Catch
 Ghost in the Shell: Stand Alone Complex / int_dd12e1d2
comment
Punch Catch: When Batou is ordered to investigate Zaitsev, a former silver-medalist boxer and his idol, he starts off by sparring against him in a match. He intentionally lets Zaitsev knock him out with a move known as the prosthetic blind spot. When he later discovers that Zaitsev is a spy, he confronts him and challenges him to another boxing match to settle things once and for all. Zaitsev confidently tries to use the prosthetic blind spot on Batou, but his punch is caught in Batou's hand. Batou counters with a right hook and knocks Zaitsev out.
 Ghost in the Shell: Stand Alone Complex / int_dd12e1d2
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1.0
 Ghost in the Shell: Stand Alone Complex / int_dd12e1d2
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_dd12e1d2
 Ghost in the Shell: Stand Alone Complex / int_ddc59925
type
Augmented Reality
 Ghost in the Shell: Stand Alone Complex / int_ddc59925
comment
Augmented Reality: Cyberized people can see windows open up in their electronic field of vision.
 Ghost in the Shell: Stand Alone Complex / int_ddc59925
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_ddc59925
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_ddc59925
 Ghost in the Shell: Stand Alone Complex / int_de1e6c89
type
Heart Drive
 Ghost in the Shell: Stand Alone Complex / int_de1e6c89
comment
Heart Drive: Anyone with a cyberized brain has the capability of transferring it over into a new body as long as it remains safe and undamaged. They're usually built extra-sturdy for this possibility.
 Ghost in the Shell: Stand Alone Complex / int_de1e6c89
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_de1e6c89
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_de1e6c89
 Ghost in the Shell: Stand Alone Complex / int_de9047ac
type
Gambit Pileup
 Ghost in the Shell: Stand Alone Complex / int_de9047ac
comment
Gambit Pileup: The end of 2nd Gig sees Gouda's, Kuze's, and Section 9's plans all collide together.
 Ghost in the Shell: Stand Alone Complex / int_de9047ac
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_de9047ac
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_de9047ac
 Ghost in the Shell: Stand Alone Complex / int_dee56696
type
Innocuously Important Episode
 Ghost in the Shell: Stand Alone Complex / int_dee56696
comment
Innocuously Important Episode: The heartbreaking episode "AFFECTION" in 2ng Gig seems to be just a standalone episode made to shed some light on The Major's tragic past. Turns out it explains a lot of Kuze's past too, and shows how he and The Major met when they were much younger. This does not become explicitly apparent until the end of the season.
 Ghost in the Shell: Stand Alone Complex / int_dee56696
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1.0
 Ghost in the Shell: Stand Alone Complex / int_dee56696
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_dee56696
 Ghost in the Shell: Stand Alone Complex / int_dfb71617
type
Male Gaze
 Ghost in the Shell: Stand Alone Complex / int_dfb71617
comment
Male Gaze: The Major sometimes gets shown from interesting angles, starting with a gratuitous ass shot as she's climbing out of a Tachikoma to attack the Spider Tank in the second episode. This is Played for Laughs in a 2nd Gig episode where a street kid is enthusing about the Major's body - the camera angle makes it look like he's staring at her breasts, when he's referring to her cybernetic modifications.
 Ghost in the Shell: Stand Alone Complex / int_dfb71617
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1.0
 Ghost in the Shell: Stand Alone Complex / int_dfb71617
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_dfb71617
 Ghost in the Shell: Stand Alone Complex / int_dfc14858
type
Machine Blood
 Ghost in the Shell: Stand Alone Complex / int_dfc14858
comment
Machine Blood: Androids have white "blood" circulating through their systems. It's never explicitly identified other than being some kind of lubricant. The first episode has Section 9 gunning down malfunctioning geisha robots, with white blood splattering all around the area when their heads get blown off. In "CASH EYE", Chairman Katakura mistakes the Major for an android, claiming to be able to smell her white blood from across the room while explaining his eccentricities.
 Ghost in the Shell: Stand Alone Complex / int_dfc14858
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1.0
 Ghost in the Shell: Stand Alone Complex / int_dfc14858
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_dfc14858
 Ghost in the Shell: Stand Alone Complex / int_e0443d9a
type
Criminal Doppelgänger
 Ghost in the Shell: Stand Alone Complex / int_e0443d9a
comment
In the Playstation 2 game, Motoko yells at Batou early on in the game because she hates it when he calls her by her name (instead of Major) while they're on duty as members of Section 9. At the end of the game, while Motoko is engaged in melee combat with a Criminal Doppelgänger of herself, Batou figures out which one is the real Motoko when the fake responds to him calling out her name, and shoots her accordingly. He knew the real Motoko isn't that easily distracted.
 Ghost in the Shell: Stand Alone Complex / int_e0443d9a
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1.0
 Ghost in the Shell: Stand Alone Complex / int_e0443d9a
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_e0443d9a
 Ghost in the Shell: Stand Alone Complex / int_e08f3fed
type
Chair Reveal
 Ghost in the Shell: Stand Alone Complex / int_e08f3fed
comment
Chair Reveal: When Batou and Togusa burst into what they think is Nanao's apartment, they discover he's not there and his chair is occupied by a sex doll.
 Ghost in the Shell: Stand Alone Complex / int_e08f3fed
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1.0
 Ghost in the Shell: Stand Alone Complex / int_e08f3fed
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_e08f3fed
 Ghost in the Shell: Stand Alone Complex / int_e11b003d
type
Translation Convention
 Ghost in the Shell: Stand Alone Complex / int_e11b003d
comment
Translation Convention: The Tachikomas talking to each other. Lampshaded in one of the Tachikomatic Days Omakes.
 Ghost in the Shell: Stand Alone Complex / int_e11b003d
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1.0
 Ghost in the Shell: Stand Alone Complex / int_e11b003d
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_e11b003d
 Ghost in the Shell: Stand Alone Complex / int_e16fb8ca
type
Hero Killer
 Ghost in the Shell: Stand Alone Complex / int_e16fb8ca
comment
Hero Killer: The Umibozu. They don't actually kill any members of Section 9 ( except the Major, and even then she had no intention of actually dying), but when they go after them it's the first time Section 9 is so thoroughly defeated.
 Ghost in the Shell: Stand Alone Complex / int_e16fb8ca
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 Ghost in the Shell: Stand Alone Complex / int_e16fb8ca
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_e16fb8ca
 Ghost in the Shell: Stand Alone Complex / int_e18675e6
type
Word Salad Lyrics
 Ghost in the Shell: Stand Alone Complex / int_e18675e6
comment
Word Salad Lyrics: Many songs in the soundtrack combine multiple languages, such as English, Russian, and Latin in "Inner Universe" or Italian and English in "Velveteen".
 Ghost in the Shell: Stand Alone Complex / int_e18675e6
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1.0
 Ghost in the Shell: Stand Alone Complex / int_e18675e6
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_e18675e6
 Ghost in the Shell: Stand Alone Complex / int_e294a0be
type
Our Souls Are Different
 Ghost in the Shell: Stand Alone Complex / int_e294a0be
comment
Our Souls Are Different: "Ghosts", the sum of a person's consciousness, are referred to constantly. They are explicitly stated to be impossible to reproduce. Whether machines can have them or not is a topic of debate in-universe.
 Ghost in the Shell: Stand Alone Complex / int_e294a0be
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1.0
 Ghost in the Shell: Stand Alone Complex / int_e294a0be
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_e294a0be
 Ghost in the Shell: Stand Alone Complex / int_e30df7fc
type
Oddly Overtrained Security
 Ghost in the Shell: Stand Alone Complex / int_e30df7fc
comment
Oddly Overtrained Security: An episode has Togusa go undercover to investigate a facility for youths suffering from "cyberbrain addiction". The first sign something's up is the presence of an 8 foot tall cyborg covered in solid metal armor.
 Ghost in the Shell: Stand Alone Complex / int_e30df7fc
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1.0
 Ghost in the Shell: Stand Alone Complex / int_e30df7fc
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_e30df7fc
 Ghost in the Shell: Stand Alone Complex / int_e3cee2e7
type
Empathic Environment
 Ghost in the Shell: Stand Alone Complex / int_e3cee2e7
comment
Empathic Environment: Mentioned by the Major after the Laughing Man returns and the sunset tints everything the same colour.
 Ghost in the Shell: Stand Alone Complex / int_e3cee2e7
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1.0
 Ghost in the Shell: Stand Alone Complex / int_e3cee2e7
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_e3cee2e7
 Ghost in the Shell: Stand Alone Complex / int_e40f6792
type
Design Student's Orgasm
 Ghost in the Shell: Stand Alone Complex / int_e40f6792
comment
Design Student's Orgasm: Some depictions of cyberspace, such as the beginning of the first season finale when the Major exists online in an incorporeal state. See Extreme Graphical Representation.
 Ghost in the Shell: Stand Alone Complex / int_e40f6792
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1.0
 Ghost in the Shell: Stand Alone Complex / int_e40f6792
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_e40f6792
 Ghost in the Shell: Stand Alone Complex / int_e41cf31d
type
Extreme Mêlée Revenge
 Ghost in the Shell: Stand Alone Complex / int_e41cf31d
comment
Extreme Mêlée Revenge: The Armed Suit who fights Batou in "BARRAGE" taunts him by tossing his body around like a rag doll, in revenge for his comrades that he killed.
 Ghost in the Shell: Stand Alone Complex / int_e41cf31d
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1.0
 Ghost in the Shell: Stand Alone Complex / int_e41cf31d
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_e41cf31d
 Ghost in the Shell: Stand Alone Complex / int_e42a0ef8
type
AveMachina
 Ghost in the Shell: Stand Alone Complex / int_e42a0ef8
comment
Ave Machina: One CEO willingly uploads his consciousness into a robot because he loves technology so much. His wife and child aren't so amused.
 Ghost in the Shell: Stand Alone Complex / int_e42a0ef8
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1.0
 Ghost in the Shell: Stand Alone Complex / int_e42a0ef8
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_e42a0ef8
 Ghost in the Shell: Stand Alone Complex / int_e542d80a
type
Gonk
 Ghost in the Shell: Stand Alone Complex / int_e542d80a
comment
Gonk: The Minister of the Interior.
 Ghost in the Shell: Stand Alone Complex / int_e542d80a
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1.0
 Ghost in the Shell: Stand Alone Complex / int_e542d80a
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_e542d80a
 Ghost in the Shell: Stand Alone Complex / int_e542d889
type
Gorn
 Ghost in the Shell: Stand Alone Complex / int_e542d889
comment
Gorn: The scene where the Major blows off Gouda's head at close range, as well as Marco Amoretti's murders in the episode "JUNGLE CRUISE".
 Ghost in the Shell: Stand Alone Complex / int_e542d889
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1.0
 Ghost in the Shell: Stand Alone Complex / int_e542d889
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_e542d889
 Ghost in the Shell: Stand Alone Complex / int_e563bf09
type
Insistent Terminology
 Ghost in the Shell: Stand Alone Complex / int_e563bf09
comment
Insistent Terminology: Whenever World War IV is referred to, the person referring to it will always - even in internal narration - go out of their way to refer to it as "World War IV, the unofficial Second Vietnam War", or "Non-Nuclear World War IV".
 Ghost in the Shell: Stand Alone Complex / int_e563bf09
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1.0
 Ghost in the Shell: Stand Alone Complex / int_e563bf09
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_e563bf09
 Ghost in the Shell: Stand Alone Complex / int_e71ad328
type
Plot Tailored to the Party
 Ghost in the Shell: Stand Alone Complex / int_e71ad328
comment
Plot Tailored to the Party: Nobody's ever totally useless, but some episodes manage to make use of everyone of note in Section 9. In "TESTATION", for example: The Major and Batou follow an out of control automated tank on the freeway, supported by Tachikomas; Togusa uses his police skills to politely interview, then interrogate, the person most likely to have sabotaged the tank; Aramaki puts the pressure upon the tank's production company's corporate heads to get them to cough up its secret weaknesses; Saito tries snipes the tank with a mounted anti-tank rifle, but is foiled by its defenses, and Ishikawa gets to deliver the coup de grâce with a corporate-supplied glue-bazooka. (Pazu and Borma are still third-stringers, unfortunately, but they get their fair share of action as well.)
 Ghost in the Shell: Stand Alone Complex / int_e71ad328
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 Ghost in the Shell: Stand Alone Complex / int_e71ad328
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_e71ad328
 Ghost in the Shell: Stand Alone Complex / int_e743ffa9
type
Good Old Ways
 Ghost in the Shell: Stand Alone Complex / int_e743ffa9
comment
Good Old Ways: Inverted in the Season 1 finale. It's Aramaki who's calling old-fashioned paper books obsolete, and the young Laughing Man who's defending them.
 Ghost in the Shell: Stand Alone Complex / int_e743ffa9
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 Ghost in the Shell: Stand Alone Complex / int_e743ffa9
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_e743ffa9
 Ghost in the Shell: Stand Alone Complex / int_e7c671f3
type
Mildly Military
 Ghost in the Shell: Stand Alone Complex / int_e7c671f3
comment
Mildly Military: Although it appears this way on the surface, it's subverted. Section Nine are True Companions, and will joke around sometimes, but there is a definite pecking order. The Major can and will pull rank whenever she feels her natural leadership abilities aren't enough. And nobody argues with Aramaki. And on the rare occasion this trope is played straight, it's justified in that Section Nine is a small black ops team and gets a lot more leeway than the regular military.
 Ghost in the Shell: Stand Alone Complex / int_e7c671f3
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 Ghost in the Shell: Stand Alone Complex / int_e7c671f3
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_e7c671f3
 Ghost in the Shell: Stand Alone Complex / int_e9604359
type
Monster of the Week
 Ghost in the Shell: Stand Alone Complex / int_e9604359
comment
Several among the "villains of the week".
 Ghost in the Shell: Stand Alone Complex / int_e9604359
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1.0
 Ghost in the Shell: Stand Alone Complex / int_e9604359
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_e9604359
 Ghost in the Shell: Stand Alone Complex / int_e9db9908
type
Younger Than They Look
 Ghost in the Shell: Stand Alone Complex / int_e9db9908
comment
Younger Than They Look: An old woman found in "NOT EQUAL" - she's a young girl who was kidnapped 16 years ago, and has been rapidly aged by her experiences as a hostage. Togusa is visibly shocked to learn she's younger than he is.
 Ghost in the Shell: Stand Alone Complex / int_e9db9908
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 Ghost in the Shell: Stand Alone Complex / int_e9db9908
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_e9db9908
 Ghost in the Shell: Stand Alone Complex / int_ea7e3be8
type
Dramatic Gun Cock
 Ghost in the Shell: Stand Alone Complex / int_ea7e3be8
comment
Dramatic Gun Cock: It seems to be a rule that nobody can load a weapon in this show (or even point it at someone else) without noisily chambering a round. Done over the the top in "JUNGLE CRUISE" with Batou breaching a door in the sewers. He scans the (empty) area pointing his gun at walls and his every move is accompanied by a reloading sound.
 Ghost in the Shell: Stand Alone Complex / int_ea7e3be8
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 Ghost in the Shell: Stand Alone Complex / int_ea7e3be8
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_ea7e3be8
 Ghost in the Shell: Stand Alone Complex / int_ea92aeb0
type
Concealment Equals Cover
 Ghost in the Shell: Stand Alone Complex / int_ea92aeb0
comment
Concealment Equals Cover: In "CAPTIVATED", Batou dodges gunfire by ducking behind an I-beam. Averted in "RE-VIEW" when Togusa hides behind a desk to evade a group of gunmen and gets hit anyway by a stray bullet. Averted whenever one of the Tachikomas is equipped with a minigun, which tends to obliterate whatever happens to be in the line of fire unless it's extremely durable (like thick steel plating).
 Ghost in the Shell: Stand Alone Complex / int_ea92aeb0
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 Ghost in the Shell: Stand Alone Complex / int_ea92aeb0
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_ea92aeb0
 Ghost in the Shell: Stand Alone Complex / int_eaf5a1ac
type
Groin Attack
 Ghost in the Shell: Stand Alone Complex / int_eaf5a1ac
comment
Groin Attack: During the shootout in Kusanagi's mansion, Batou gets his crotch stomped on by a pissed-off mook in Powered Armor. Even though Batou's a full-body cyborg he doesn't find it a pleasant experience. However, the mook wasn't so much stomping on his groin, but rather the entire midsection of Batou's body. Motoko escapes from one mook who has her in a headlock this way.
 Ghost in the Shell: Stand Alone Complex / int_eaf5a1ac
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 Ghost in the Shell: Stand Alone Complex / int_eaf5a1ac
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_eaf5a1ac
 Ghost in the Shell: Stand Alone Complex / int_ebee7b3a
type
Parking Garage
 Ghost in the Shell: Stand Alone Complex / int_ebee7b3a
comment
Parking Garage: Part of the shootout in episode 6 takes place in one. Aramaki gets bothered by an Intrepid Reporter in his car in episode 23, although he does get a photo of his long-lost brother from him.
 Ghost in the Shell: Stand Alone Complex / int_ebee7b3a
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 Ghost in the Shell: Stand Alone Complex / int_ebee7b3a
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_ebee7b3a
 Ghost in the Shell: Stand Alone Complex / int_ec800a8b
type
Kabuki Theatre
 Ghost in the Shell: Stand Alone Complex / int_ec800a8b
comment
Kabuki Theatre: In the second season, Kabuki theatre becomes a minor plot point. The Anti-Villain is able to realize he's being brainwashed/manipulated when none of his co-conspirators understand his comparison of revolutions to Kabuki plays (because the manifesto they thought they were following, and he thought he got that from, doesn't exist).
 Ghost in the Shell: Stand Alone Complex / int_ec800a8b
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1.0
 Ghost in the Shell: Stand Alone Complex / int_ec800a8b
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_ec800a8b
 Ghost in the Shell: Stand Alone Complex / int_ecafe646
type
Information Wants to Be Free
 Ghost in the Shell: Stand Alone Complex / int_ecafe646
comment
Information Wants to Be Free: The micro-machine industry muzzled the discovery of the cure for cyberbrain sclerosis. Laughing Man wants to expose them.
 Ghost in the Shell: Stand Alone Complex / int_ecafe646
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1.0
 Ghost in the Shell: Stand Alone Complex / int_ecafe646
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_ecafe646
 Ghost in the Shell: Stand Alone Complex / int_ed508250
type
Showing Up Chauvinists
 Ghost in the Shell: Stand Alone Complex / int_ed508250
comment
Showing Up Chauvinists: Batou suggests that the Major (the only female member in Section 9) should switch out her female chassis to a male body instead, reasoning that she'll be physically stronger and that the others would respect her authority more. Motoko asserts her position as the leader by smiling at Batou, hacking his cyberbrain and making him punch himself out. She tells Batou that as long as she has no problem literally make others do what she wants, her current body suits her just fine.
 Ghost in the Shell: Stand Alone Complex / int_ed508250
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1.0
 Ghost in the Shell: Stand Alone Complex / int_ed508250
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_ed508250
 Ghost in the Shell: Stand Alone Complex / int_ee2984f9
type
Over-the-Shoulder Murder Shot
 Ghost in the Shell: Stand Alone Complex / int_ee2984f9
comment
Over-the-Shoulder Murder Shot: This occurs in episode where Batou recognizes the tactics of a serial killer from a CIA black op during a war. During the flash back they come upon a whole village brutally flayed alive and left to die. The killer in the flash back demonstrates this trope as Batou reaches out to touch him.
 Ghost in the Shell: Stand Alone Complex / int_ee2984f9
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1.0
 Ghost in the Shell: Stand Alone Complex / int_ee2984f9
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_ee2984f9
 Ghost in the Shell: Stand Alone Complex / int_eeb4a5eb
type
Anti-Climax
 Ghost in the Shell: Stand Alone Complex / int_eeb4a5eb
comment
Anti-Climax: The first season ends this way. The Major is dead and the remainder of Section 9 is being held in prison for high treason, except for Togusa, who plans on assassinating Yakushima all by himself...until he's stopped by Batou, who reveals that the Major and Section 9 are just fine, and then they find the original Laughing Man. They ask him to join them, and he turns down their offer. Then the Major stands on top of a tall building before jumping off. End season.
 Ghost in the Shell: Stand Alone Complex / int_eeb4a5eb
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_eeb4a5eb
featureConfidence
1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_eeb4a5eb
 Ghost in the Shell: Stand Alone Complex / int_eee721fd
type
Wall Jump
 Ghost in the Shell: Stand Alone Complex / int_eee721fd
comment
Wall Jump: The Major does this while she's doing a training exercise with some rookies at the start of "AFFECTION", who have been tasked to track her down. She dashes out of the window of a women's bathroom and jumps out, jumping off the building across the street, then rebounding off the building she emerged from to land upon the rooftop of the first building.
 Ghost in the Shell: Stand Alone Complex / int_eee721fd
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_eee721fd
featureConfidence
1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_eee721fd
 Ghost in the Shell: Stand Alone Complex / int_eff83d77
type
Mundane Utility
 Ghost in the Shell: Stand Alone Complex / int_eff83d77
comment
Mundane Utility: It's well-established that thermoptic camouflage is foiled by water, so the Major deals with the cloaked Umibozu troops by turning on the fire sprinklers.
 Ghost in the Shell: Stand Alone Complex / int_eff83d77
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_eff83d77
featureConfidence
1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_eff83d77
 Ghost in the Shell: Stand Alone Complex / int_f2bb1fb4
type
Let Off by the Detective
 Ghost in the Shell: Stand Alone Complex / int_f2bb1fb4
comment
Let Off by the Detective: The medical students in "MISSING HEARTS" had good intentions when stealing organs, but Motoko scared them straight and told them that getting involved with the yakuza and black markets would be throwing away the prosperity they already have..
 Ghost in the Shell: Stand Alone Complex / int_f2bb1fb4
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_f2bb1fb4
featureConfidence
1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_f2bb1fb4
 Ghost in the Shell: Stand Alone Complex / int_f2d8e3c2
type
Evil Plan
 Ghost in the Shell: Stand Alone Complex / int_f2d8e3c2
comment
Evil Plan: Gouda in the second season. He's the one controlling Kuze.
 Ghost in the Shell: Stand Alone Complex / int_f2d8e3c2
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_f2d8e3c2
featureConfidence
1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_f2d8e3c2
 Ghost in the Shell: Stand Alone Complex / int_f32d85ab
type
20 Minutes into the Future
 Ghost in the Shell: Stand Alone Complex / int_f32d85ab
comment
20 Minutes into the Future: The series takes place between 2029 and 2032, but technology is not that far out of reach of modern science to invent. In fact, this series has served as inspiration for modern science to go out and make such futuristic technologies.
 Ghost in the Shell: Stand Alone Complex / int_f32d85ab
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_f32d85ab
featureConfidence
1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_f32d85ab
 Ghost in the Shell: Stand Alone Complex / int_f3b5d559
type
SWAT Team
 Ghost in the Shell: Stand Alone Complex / int_f3b5d559
comment
SWAT Team: Several appear, mostly Riot and SWAT cops from Niihama PD, with Section Nine occasionally called in to resolve situations they can't handle. There's also the Narcotics Suppression Squad, a SWAT Team made up of Dirty Cops run by the Ministry of Health, and at one point Batou and Saito rescue a Coast Guard SST operator.
 Ghost in the Shell: Stand Alone Complex / int_f3b5d559
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_f3b5d559
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_f3b5d559
 Ghost in the Shell: Stand Alone Complex / int_f42f96fa
type
Would Hit a Girl
 Ghost in the Shell: Stand Alone Complex / int_f42f96fa
comment
Would Hit a Girl: In general, people are not afraid to hit Motoko. Not that it does them any good, but they try.
 Ghost in the Shell: Stand Alone Complex / int_f42f96fa
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_f42f96fa
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_f42f96fa
 Ghost in the Shell: Stand Alone Complex / int_f43ac6fa
type
The Internet Is an Ocean
 Ghost in the Shell: Stand Alone Complex / int_f43ac6fa
comment
The Internet Is an Ocean: "Net Diving" is a routine function that members of Section 9 perform in order to find information. The net itself is usually depicted as an empty void filled with information nodules, but Motoko's Chroma avatar's clothing floats around as if being dragged by water when she dives into network rooms. The first season's ending themesong "Lithium Flower" contextually refers to how amazing Motoko is at "surfing", a reference to her being a Super-Class-A hacker and her skill at net diving.
 Ghost in the Shell: Stand Alone Complex / int_f43ac6fa
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_f43ac6fa
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_f43ac6fa
 Ghost in the Shell: Stand Alone Complex / int_f471abbb
type
Chain-Link Fence
 Ghost in the Shell: Stand Alone Complex / int_f471abbb
comment
Chain-Link Fence: Big, heavy Tachikoma climbs over a flimsy chain link fence at the top of a high-rise building.
 Ghost in the Shell: Stand Alone Complex / int_f471abbb
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_f471abbb
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_f471abbb
 Ghost in the Shell: Stand Alone Complex / int_f4fd424c
type
All Your Base Are Belong to Us
 Ghost in the Shell: Stand Alone Complex / int_f4fd424c
comment
All Your Base Are Belong to Us: In "ANNIHILATION", the Umibozu storm Section 9 headquarters.
 Ghost in the Shell: Stand Alone Complex / int_f4fd424c
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_f4fd424c
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_f4fd424c
 Ghost in the Shell: Stand Alone Complex / int_f516f938
type
Never Found the Body
 Ghost in the Shell: Stand Alone Complex / int_f516f938
comment
Never Found the Body: Double Subverted. Section 9 takes extra care to leave fake corpses to be found, but the commander of the Umibozu isn't fooled since the fakes have blank cyberbrains which is revealed with just a cursory check.
 Ghost in the Shell: Stand Alone Complex / int_f516f938
featureApplicability
-0.3
 Ghost in the Shell: Stand Alone Complex / int_f516f938
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_f516f938
 Ghost in the Shell: Stand Alone Complex / int_f5dc896c
type
Fire Alarm Distraction
 Ghost in the Shell: Stand Alone Complex / int_f5dc896c
comment
Fire Alarm Distraction: It's well-established that thermoptic camouflage is foiled by water. So how does the Major deal with the cloaked Umibozu troops? She turns on the fire sprinklers.
 Ghost in the Shell: Stand Alone Complex / int_f5dc896c
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_f5dc896c
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_f5dc896c
 Ghost in the Shell: Stand Alone Complex / int_f6370d13
type
Organ Theft
 Ghost in the Shell: Stand Alone Complex / int_f6370d13
comment
Organ Theft: Several episodes revolve around it, such as the medical students from episode 8.
 Ghost in the Shell: Stand Alone Complex / int_f6370d13
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_f6370d13
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_f6370d13
 Ghost in the Shell: Stand Alone Complex / int_f6919c77
type
Voices Are Mental
 Ghost in the Shell: Stand Alone Complex / int_f6919c77
comment
Voices Are Mental: The cyber-telepathic "voices" of the characters sound just like their speaking voices with an electronic reverb added.
 Ghost in the Shell: Stand Alone Complex / int_f6919c77
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_f6919c77
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_f6919c77
 Ghost in the Shell: Stand Alone Complex / int_f699e000
type
Computers Speak Binary
 Ghost in the Shell: Stand Alone Complex / int_f699e000
comment
Computers Speak Binary: Scrolling binary code is shown at times when password cracking is in progress.
 Ghost in the Shell: Stand Alone Complex / int_f699e000
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_f699e000
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_f699e000
 Ghost in the Shell: Stand Alone Complex / int_f6db5b1e
type
RidiculouslyHumanRobot
 Ghost in the Shell: Stand Alone Complex / int_f6db5b1e
comment
Ridiculously Human Robot: Well, cyborgs, anyway. A full-body cyborg can look just like any human and even has skin and all the senses a human would have. This trope is inverted with the Jameson-type cyborgs; they're literally just a small box with four little legs and a single telescoping arm on top; they're technically human but their bodies are as inhuman as you get.
 Ghost in the Shell: Stand Alone Complex / int_f6db5b1e
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_f6db5b1e
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_f6db5b1e
 Ghost in the Shell: Stand Alone Complex / int_f722f635
type
Great Offscreen War
 Ghost in the Shell: Stand Alone Complex / int_f722f635
comment
Great Offscreen War: World War III and IV, AKA the Second Vietnam War, but also a covert operation in Central America that Batou served in as part of a conflict between America and Japan.
 Ghost in the Shell: Stand Alone Complex / int_f722f635
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_f722f635
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_f722f635
 Ghost in the Shell: Stand Alone Complex / int_f774026
type
Projectile Webbing
 Ghost in the Shell: Stand Alone Complex / int_f774026
comment
Projectile Webbing: The Tachikomas, while not capable of producing actual silk, have an ability reminiscent of this in the form of web-like guidewires that they can shoot from their pods to swing around as a form of mobility. As shown in episode 2 "TESTATION", they can attach the wires to other moving objects such as the HAW-206 tank in an effort to slow it down with their own body weight.
 Ghost in the Shell: Stand Alone Complex / int_f774026
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_f774026
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_f774026
 Ghost in the Shell: Stand Alone Complex / int_f7e877a3
type
Camera Spoofing
 Ghost in the Shell: Stand Alone Complex / int_f7e877a3
comment
Camera Spoofing: Taken to extremes, including hacking people's eyes.
 Ghost in the Shell: Stand Alone Complex / int_f7e877a3
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_f7e877a3
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_f7e877a3
 Ghost in the Shell: Stand Alone Complex / int_f82da1de
type
Blade Reflection
 Ghost in the Shell: Stand Alone Complex / int_f82da1de
comment
Blade Reflection: In Kuze's introductory scene, he slowly draws out his katana in front of him, reflecting his eyes in the blade as he pulls it away from the hilt to the tip. In "SELECON", Batou's combat knife provides a perfect mirror reflection of his face while he's commenting on taking an alternative option for bringing Kuze into custody: by bringing back his head.
 Ghost in the Shell: Stand Alone Complex / int_f82da1de
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_f82da1de
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_f82da1de
 Ghost in the Shell: Stand Alone Complex / int_f863bb6d
type
Battle Trophy
 Ghost in the Shell: Stand Alone Complex / int_f863bb6d
comment
Battle Trophy: In the second season, Kuze keeps Batou's knife after beating him in a fight. He reclaims it in the final episode, when Kuze surrenders.
 Ghost in the Shell: Stand Alone Complex / int_f863bb6d
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_f863bb6d
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_f863bb6d
 Ghost in the Shell: Stand Alone Complex / int_f95027af
type
Spy Satellites
 Ghost in the Shell: Stand Alone Complex / int_f95027af
comment
Spy Satellites: An entire network of them over Japan, which Ishikawa and Borma hack into in one episode. Yes, all of them.
 Ghost in the Shell: Stand Alone Complex / int_f95027af
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_f95027af
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_f95027af
 Ghost in the Shell: Stand Alone Complex / int_f97b5d33
type
Shoo Out the Clowns
 Ghost in the Shell: Stand Alone Complex / int_f97b5d33
comment
Shoo Out the Clowns: In the first season, the Major decides to send the Tachikomas to the lab for analysis just as the truth behind the Laughing Man case starts to become apparent.
 Ghost in the Shell: Stand Alone Complex / int_f97b5d33
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_f97b5d33
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_f97b5d33
 Ghost in the Shell: Stand Alone Complex / int_f9876f7e
type
Faking the Dead
 Ghost in the Shell: Stand Alone Complex / int_f9876f7e
comment
Faking the Dead: Part of Section 9's plan while evacuating their headquarters is to leave several prosthetic bodies laying around in the hopes that they'll be confused with those of the actual members. It doesn't work because the commander chasing them has the bodies checked to see if they've ever been used, which Section 9 anticipates but still figures will buy them some time.
 Ghost in the Shell: Stand Alone Complex / int_f9876f7e
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_f9876f7e
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_f9876f7e
 Ghost in the Shell: Stand Alone Complex / int_f9bc2937
type
Laser Sight
 Ghost in the Shell: Stand Alone Complex / int_f9bc2937
comment
Laser Sight: Used to the hilt - and often. There's even a scene where a runaway tank produces its own lasers to baffle other laser targeting systems.
 Ghost in the Shell: Stand Alone Complex / int_f9bc2937
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_f9bc2937
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_f9bc2937
 Ghost in the Shell: Stand Alone Complex / int_fac2280d
type
Conspicuous in the Crowd
 Ghost in the Shell: Stand Alone Complex / int_fac2280d
comment
Conspicuous in the Crowd: Near the end of the first season, Ishikawa can be seen walking away while a crowd of people are running from his pachinko parlour, which he just bombed to ambush the soldiers who were hunting him. Played with in that this makes him stand out and get captured.
 Ghost in the Shell: Stand Alone Complex / int_fac2280d
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_fac2280d
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_fac2280d
 Ghost in the Shell: Stand Alone Complex / int_fb01ee16
type
Cyberpunk
 Ghost in the Shell: Stand Alone Complex / int_fb01ee16
comment
Cyberpunk / Post-Cyberpunk: Ghost in the Shell has been classified by some commentators as Neo-Cyberpunk or Post-Cyberpunk rather than classic 1980s Cyberpunk, in that the protagonists of GITS work for the government and hunt down terrorists instead of being urban guerrillas and streetpunks fighting against governments and mega-corps. Most noticeably, while GITS shows a global community still suffering from the aftereffects of a third and fourth World War, the society in those nations that we get to see has not utterly collapsed and segregated into corporate wage-slaves living in gated communities ("arcologies") on the one hand and the rest of the population living in dismal slums outside the system. The Japan of GITS, while being something of a police state with government and intelligence service controlling the propaganda permeating the media, still has an urban middle class, nature resorts and traditional society. Even the poor and the refugees in their ghetto are not "invisible" and "falling through the cracks" (except in a social sense). Instead, cyberbrain interconnectedness is widespread and surveillance by public cameras, spy satellites and the Net is all-pervasive.
 Ghost in the Shell: Stand Alone Complex / int_fb01ee16
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_fb01ee16
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_fb01ee16
 Ghost in the Shell: Stand Alone Complex / int_fb378c33
type
Oktoberfest
 Ghost in the Shell: Stand Alone Complex / int_fb378c33
comment
Oktoberfest: One episode takes place in Berlin. While the episode mostly manages to stay clear of this trope, the street on which Batou is waiting in the front of a shop would fit much better into an old and traditional Bavarian village and looks nothing like downtown Berlin. Even the neighborhood and home that Theresa lives in looks like it was built during the post-war rebuilding period in the mid-20th century.
 Ghost in the Shell: Stand Alone Complex / int_fb378c33
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1.0
 Ghost in the Shell: Stand Alone Complex / int_fb378c33
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_fb378c33
 Ghost in the Shell: Stand Alone Complex / int_fb3c0a6
type
Firing in the Air a Lot
 Ghost in the Shell: Stand Alone Complex / int_fb3c0a6
comment
Firing in the Air a Lot: Batou empties the clip of his assault rifle into the air out of anger after realizing the Laughing Man hacked his eyes and walked away right in front of him at the end of "ERASER". A rare instance of Reckless Gun Usage from him.
 Ghost in the Shell: Stand Alone Complex / int_fb3c0a6
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_fb3c0a6
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_fb3c0a6
 Ghost in the Shell: Stand Alone Complex / int_fb6b207f
type
You Killed My Father
 Ghost in the Shell: Stand Alone Complex / int_fb6b207f
comment
You Killed My Father: Yu's motive for assassinating the Vice-Minister of China is that he's responsible for his mother's death. And that of his wife, since he and his father share the same cyberbrain.
 Ghost in the Shell: Stand Alone Complex / int_fb6b207f
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_fb6b207f
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_fb6b207f
 Ghost in the Shell: Stand Alone Complex / int_fb794269
type
Electronic Telepathy
 Ghost in the Shell: Stand Alone Complex / int_fb794269
comment
Electronic Telepathy: Section 9 can use their cyberbrains to communicate silently.
 Ghost in the Shell: Stand Alone Complex / int_fb794269
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_fb794269
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_fb794269
 Ghost in the Shell: Stand Alone Complex / int_fc1ee7d5
type
Deadly Doctor
 Ghost in the Shell: Stand Alone Complex / int_fc1ee7d5
comment
Deadly Doctor: Sano in the episode "SCANDAL".
 Ghost in the Shell: Stand Alone Complex / int_fc1ee7d5
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_fc1ee7d5
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_fc1ee7d5
 Ghost in the Shell: Stand Alone Complex / int_fc52510
type
Brain Uploading
 Ghost in the Shell: Stand Alone Complex / int_fc52510
comment
Takeshi Kago, the recently deceased scientist from the second episode who transfers his ghost into a Spider Tank.
 Ghost in the Shell: Stand Alone Complex / int_fc52510
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_fc52510
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_fc52510
 Ghost in the Shell: Stand Alone Complex / int_fc92cb1d
type
Everyone's Baby Sister
 Ghost in the Shell: Stand Alone Complex / int_fc92cb1d
comment
Everyone's Baby Sister: Togusa for Section 9. Partly because he's the team's only non-Cyborg member and partly because he has a family. This can be seen best in the episode "TRIAL", where trying to drag Togusa's name through the mud leads a Domestic Abuser and his lawyer to suffer an unfortunate car accident.
 Ghost in the Shell: Stand Alone Complex / int_fc92cb1d
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_fc92cb1d
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_fc92cb1d
 Ghost in the Shell: Stand Alone Complex / int_fcbcc221
type
Robot Buddy
 Ghost in the Shell: Stand Alone Complex / int_fcbcc221
comment
Robot Buddy: The Tachikomas, cute and bubbly killer robots.
 Ghost in the Shell: Stand Alone Complex / int_fcbcc221
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_fcbcc221
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_fcbcc221
 Ghost in the Shell: Stand Alone Complex / int_fcf6bca9
type
Robosexual
 Ghost in the Shell: Stand Alone Complex / int_fcf6bca9
comment
Robosexual: Humans who prefer to have sex with robots are not unusual in the series at all (eg. the minister from the first episode who has a fetish for swapping bodies with robot geishas).
 Ghost in the Shell: Stand Alone Complex / int_fcf6bca9
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_fcf6bca9
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_fcf6bca9
 Ghost in the Shell: Stand Alone Complex / int_fd5f23a7
type
Skyward Scream
 Ghost in the Shell: Stand Alone Complex / int_fd5f23a7
comment
Skyward Scream: Batou, at the end of "BARRAGE"; he's mocked for it by Ishikawa in the finale.
 Ghost in the Shell: Stand Alone Complex / int_fd5f23a7
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_fd5f23a7
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_fd5f23a7
 Ghost in the Shell: Stand Alone Complex / int_fd807d08
type
New Neo City
 Ghost in the Shell: Stand Alone Complex / int_fd807d08
comment
New Neo City: Niihama. Its name loosely translates to "new port".
 Ghost in the Shell: Stand Alone Complex / int_fd807d08
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_fd807d08
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_fd807d08
 Ghost in the Shell: Stand Alone Complex / int_fe0330fb
type
Brick Joke
 Ghost in the Shell: Stand Alone Complex / int_fe0330fb
comment
Brick Joke: In the first episode, we learn that Japan's Minister of Foreign Affairs likes to swap his brain into robot geishas when he's out having a good time, which causes him to be kidnapped via his brain being put in a box while his body is stolen. Much later in the beginning of 2nd Gig, Section 9 sees him at the party for "people of particular tastes" they're staking out, and comment that he hasn't changed much. We also get a closeup of him while the Tachikomas discuss whether the partygoers should be called "perverts" or "eccentric."
 Ghost in the Shell: Stand Alone Complex / int_fe0330fb
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_fe0330fb
featureConfidence
1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_fe0330fb
 Ghost in the Shell: Stand Alone Complex / int_fe4b5262
type
Throw-Away Guns
 Ghost in the Shell: Stand Alone Complex / int_fe4b5262
comment
Throwaway Guns: Batou seems to do this a lot, such as in "ANNIHILATION" when he exhausts all the ammo in his minigun and simply abandons it. Motoko does this with her pistol when Gayle chases her in his armed suit in "ERASER". No point in hanging onto an empty pistol if the bullets don't even affect it.
 Ghost in the Shell: Stand Alone Complex / int_fe4b5262
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_fe4b5262
featureConfidence
1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_fe4b5262
 Ghost in the Shell: Stand Alone Complex / int_fed93e1b
type
Dark and Troubled Past
 Ghost in the Shell: Stand Alone Complex / int_fed93e1b
comment
Dark and Troubled Past: In 'Jungle Cruise' we can get a little insight in Batou's background. It is not pretty.
 Ghost in the Shell: Stand Alone Complex / int_fed93e1b
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_fed93e1b
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_fed93e1b
 Ghost in the Shell: Stand Alone Complex / int_ff0f3915
type
Memory Jar
 Ghost in the Shell: Stand Alone Complex / int_ff0f3915
comment
Memory Jar: In the episode "AFFECTION", Motoko seemingly gets hacked and finds her way to a curio shop where the store owner holds onto items full of memories from the customers who left them in her care. The psychic imprints that each object gives off allows her to tell the full story behind it. Motoko is soon reminded about the story of her and Kuze's past, and the tragic plane crash that brought them together when they were both just six years old.
 Ghost in the Shell: Stand Alone Complex / int_ff0f3915
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_ff0f3915
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_ff0f3915
 Ghost in the Shell: Stand Alone Complex / int_ff5a74c8
type
Talking Is a Free Action
 Ghost in the Shell: Stand Alone Complex / int_ff5a74c8
comment
Talking Is a Free Action: Exploited in "¥€$". Fem thinks that she's all alone in the bedroom of the man she had been hired to kill, and decides to monologue out loud about the problems of capitalism before she kills him. Motoko takes this time to sneak up and arrest her.
 Ghost in the Shell: Stand Alone Complex / int_ff5a74c8
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_ff5a74c8
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_ff5a74c8
 Ghost in the Shell: Stand Alone Complex / int_ff8afd14
type
Spider Tank
 Ghost in the Shell: Stand Alone Complex / int_ff8afd14
comment
Spider Tank: The Tachikomas, all other tanks shown in the series, though they're closer to "Crab Tanks" since they have arms that can grasp things. One model resembles a scorpion.
 Ghost in the Shell: Stand Alone Complex / int_ff8afd14
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_ff8afd14
featureConfidence
1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_ff8afd14
 Ghost in the Shell: Stand Alone Complex / int_ffad4e9f
type
Shown Their Work
 Ghost in the Shell: Stand Alone Complex / int_ffad4e9f
comment
Shown Their Work: All the time. When the series is inaccurate with regard to physics or technology, it's more a matter of Rule of Cool.
 Ghost in the Shell: Stand Alone Complex / int_ffad4e9f
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_ffad4e9f
featureConfidence
1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ghost in the Shell: Stand Alone Complex / int_ffad4e9f
 Ghost in the Shell: Stand Alone Complex / int_ffd816e7
type
Everything Trying to Kill You
 Ghost in the Shell: Stand Alone Complex / int_ffd816e7
comment
Everything Trying to Kill You: The Laughing Man: the real one, rather than the many impersonators that cropped up over the years - gets fed up with the latest police corruption scandal and gives a dire (if vague) warning to the police commissioner to come clean during his next speech, or else. Because of the sensationalism of the literal Memetic Mutation of the Laughing Man, people from all walks of life come out to try assassinating the commissioner, each claiming to be the real Laughing Man. The police conspirators even had their own fake set up but were totally unprepared for sheer numbers who showed up to take a shot at the commissioner. The kicker is that apparently the real Laughing Man didn't even do a thing other than issue a threat; the imitators did all the work without even being mind-controlled. The episode ultimately takes it to the point of an Overly Long Gag when a decrepit old man walks up to a random beat cop outside and asks him with a completely straight face if this is where the police commissioner is supposed to be assassinated.
 Ghost in the Shell: Stand Alone Complex / int_ffd816e7
featureApplicability
1.0
 Ghost in the Shell: Stand Alone Complex / int_ffd816e7
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1.0
 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_ffd816e7
 Ghost in the Shell: Stand Alone Complex / int_name
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ItemName
 Ghost in the Shell: Stand Alone Complex / int_name
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 Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex / int_name
 Ghost in the Shell: Stand Alone Complex / int_name
itemName
Ghost in the Shell: Stand Alone Complex

The following is a list of statements referring to the current page from other pages.

 GhostInTheShellStandaloneComplex
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Ghost in the Shell: Stand Alone Complex
 GhostIntheShellStandAloneComplex
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Ghost in the Shell: Stand Alone Complex
 GhostintheShellStandAloneComplex
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Ghost in the Shell: Stand Alone Complex
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Ghost in the Shell: Stand Alone Complex
 Showa & Vampire / Fan Fic
seeAlso
Ghost in the Shell: Stand Alone Complex
 Ghost in the Shell: Stand Alone Complex
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Rule of Cool / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
A Mind Is a Terrible Thing to Read / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Action Dress Rip / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
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Action-Hogging Opening / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
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Actually a Doombot / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Actually, That's My Assistant / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
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Adaptational Ugliness / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Advance Notice Crime / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
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Alien Blood / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
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All Your Base Are Belong to Us / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Alternate Character Reading / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Aluminum Christmas Trees / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Amalgamated Individual / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ambiguous Clone Ending / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Amoral Attorney / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ancient Keeper / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Angry Guard Dog / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Animals Hate Him / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Animation Age Ghetto / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Anime Accent Absence / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
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Anthology Series / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
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Anti-Air / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Anti-Interference Lock Up / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Apathetic Citizens / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
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Apocalypse Not / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Appeal to Force / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Arc Symbol / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
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Arm Cannon / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Arrested for Heroism / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Artificial Human / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Artificial Zombie / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Artistic License – Military / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
As Long as It Sounds Foreign / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Asians Eat Pets / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Assassination Attempt / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Assimilation Plot / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Attack! Attack... Retreat! Retreat! / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Autobots, Rock Out! / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Awesome Personnel Carrier / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
BFG / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Backed by the Pentagon / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Badass in a Nice Suit / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Bait-and-Switch Gunshot / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Barbie Doll Anatomy / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Bathroom Break-Out / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Batman Cold Open / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Battle Trophy / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Benevolent A.I. / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Beta Test Baddie / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Better on DVD / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Beware My Stinger Tail / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Bio-Augmentation / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Black Helicopter / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Black-Tie Infiltration / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Blood-Splattered Innocents / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Blood-Stained Glass Windows / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Blush Sticker / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Bodyguard Babes / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Book Snap / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Boom, Headshot! / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Bottle Episode / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Bottomless Magazines / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Brain in a Jar / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Brain Transplant / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Brain Uploading / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Bringing in the Expert / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Budget-Busting Element / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Building Swing / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Bullet Time / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Bulletproof Human Shield / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Buzzing the Deck / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Cacophony Cover-Up / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Calling Card / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Camera Abuse / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Camera Spoofing / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Camping a Crapper / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Canary in a Coal Mine / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Cast from Money / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Caught on Tape / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Caught Up in a Robbery / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Cel Shading / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Cell Phones Are Useless / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Chain-Link Fence / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Chainsaw-Grip BFG / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Chair Reveal / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Chalk Outline / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Cheerful Child / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Chewbacca Defense / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Citywide Evacuation / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Classy Cat-Burglar / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
*Click* Hello / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Clipboard of Authority / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Cloning Gambit / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Close to Home / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Coincidental Broadcast / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Coins for the Dead / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Collective Identity / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Compensating for Something / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Computerized Judicial System / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Concealment Equals Cover / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Conspicuous CG / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Conspicuous in the Crowd / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Conspicuously Public Assassination / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Conspiracy Thriller / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Contemplate Our Navels / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Contemplative Boss / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Content Warnings / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Cop Killer / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Corrupt Politician / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Courtroom Episode / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Covered in Gunge / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Cranial Processing Unit / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Creator Cameo / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Creator-Preferred Adaptation / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Creepy Crossdresser / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Creepy Physical / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Crucial Cross / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Curiosity Is a Crapshoot / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Cut Song / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Cut the Juice / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Cute Machines / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Cyberpunk / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Cybernetics Eat Your Soul / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Cyberspace / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Day in the Life / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Dead All Along / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Dead Unicorn Trope / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Deadly Closing Credits / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Death Is Such an Odd Thing / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Death Means Humanity / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Deceased Fall-Guy Gambit / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Decoy Convoy / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Decoy Getaway / int_ccfe6c84
 Ghost in the Shell: Stand Alone Complex
hasFeature
Delivery Guy Infiltration / int_ccfe6c84
 Ghost in the Shell: Stand Alone Complex
hasFeature
Diabolical Mastermind / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Did They or Didn't They? / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
"Die Hard" on an X / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Digitized Hacker / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Diplomatic Impunity / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Dismembering the Body / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Divided States of America / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Do Androids Dream? / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Do You Want to Copulate? / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Doom Doors / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Double Tap / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Dramatic High Perching / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Dream Sue / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Dress Hits Floor / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Dressed in Layers / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Drill Sergeant Nasty / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Driving Question / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Droste Image / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Drunk on Milk / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Eating Machine / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Eating Optional / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Eiffel Tower Effect / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
El Cid Ploy / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Elite Army / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Empty Elevator / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Enemy Without / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Enhance Button / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Enigmatic Minion / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Enslaved Tongue / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Episode Title Card / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Escort Distraction / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
"Eureka!" Moment / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Every Scar Has a Story / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Everyone's Baby Sister / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Everything's Louder with Bagpipes / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Evil Luddite / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Evil States of America / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Exposition Beam / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Eyepatch of Power / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Eyes Are Unbreakable / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Face-Revealing Turn / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Facial Composite Failure / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Fade to White / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Fake Arm Disarm / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Fake Food / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Fake Memories / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Fakin' MacGuffin / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Fall Guy / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Fallen-on-Hard-Times Job / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Fanservice Pack / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Fantastic Terrorists / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Far-East Asian Terrorists / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Fearless Fool / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Fictional Counterpart / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Filming for Easy Dub / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Finale Credits / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Finger-Forced Smile / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Fire Alarm Distraction / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Firing in the Air a Lot / int_ccfe6c84
 Ghost in the Shell: Stand Alone Complex
hasFeature
Firing One-Handed / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Fish-Eye Lens / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Flashback Effects / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Flawless Token / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Flaying Alive / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Foreign Language Theme / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Forgotten Friend, New Foe / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Found the Killer, Lost the Murderer / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Four Lines, All Waiting / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Freedom from Choice / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
From Camouflage to Criminal / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Frozen Face / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Future Copter / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Future Food Is Artificial / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Gag Censor / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Gatling Good / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
"Get Out of Jail Free" Card / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Glamour Failure / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Gonk / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Great Offscreen War / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Grew Beyond Their Programming / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Guns Akimbo / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Hack Your Enemy / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Hacker Cave / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Hakuna Matata / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Hand Signals / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Hates Rich People / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Have You Told Anyone Else? / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Hazmat Suit / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
He Knows Too Much / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Helmets Are Hardly Heroic / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Hidden Supplies / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Hilarity Sues / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Hollywood Hacking / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Homage / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Hospital Hottie / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Hostage Situation / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Human Traffic Jam / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
I Am Legion / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
I Am Not a Gun / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
I Am Spartacus / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
I Know You Know I Know / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
I Know You're Watching Me / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
I Let You Win / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
I Surrender, Suckers / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
I Think You Broke Him / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
I Was Never Here / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Icon of Rebellion / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
I'd Tell You, but Then I'd Have to Kill You / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
I'm Crying, but I Don't Know Why / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
I'm Dying, Please Take My MacGuffin / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Impeded Communication / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Indecipherable Lyrics / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Indifferent Beauty / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Indulgent Fantasy Segue / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Informal Eulogy / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Information Wants to Be Free / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Informed Equipment / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Inherent in the System / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Insistent Terminology / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Instant A.I.: Just Add Water! / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Institutional Allegiance Concealment / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Intentional Engrish for Funny / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
International Coproduction / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Invisibility / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ironic Nursery Tune / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
It's Always Spring / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Jack the Ripoff / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Jailed One After Another / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Janitor Impersonation Infiltration / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Just a Machine / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Just Between You and Me / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Kabuki Theatre / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Keeping the Handicap / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Kid-Appeal Character / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
King of the Homeless / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Knife Fight / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Knights and Knaves / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Kukris Are Kool / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Land Mine Goes "Click!" / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Laser Hallway / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Laser Sight / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Last Breath Bullet / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Lawful Evil / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Legally Ousted Leader / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Liar's Paradox / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Lima Syndrome / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Literal Transformative Experience / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Logic Bomb / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Lonely Piano Piece / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Losing a Shoe in the Struggle / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Losing Your Head / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Lotus-Eater Machine / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Lowered Recruiting Standards / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Magic Floppy Disk / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Magical Security Cam / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Make It Look Like an Accident / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Man in the Machine / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Married to the Job / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Masquerading As the Unseen / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Mechanical Muscles / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Memetics in Fiction / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Memory Jar / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Men Are the Expendable Gender / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Mind Virus / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Miraculous Malfunction / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Mission Control / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Moe Greene Special / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Money Mauling / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Money to Throw Away / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Monster of the Week / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Mrs. Robinson / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Mugged for Disguise / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Multi-Armed and Dangerous / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Multi-Track Drifting / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Multilingual Song / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Multiple Gunshot Death / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Musical Spoiler / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
My Eyes Are Up Here / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Myopic Architecture / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Never Mess with Granny / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
New Season, New Name / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Nightmare Fuel Coloring Book / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ninja Maid / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Nipple and Dimed / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
No Biological Sex / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
No Full Name Given / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
No Such Agency / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Non-Action Big Bad / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Nondescript, Nasty, Nutritious / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Not Worth Killing / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Nuclear Nullifier / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Nuclear Option / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Obfuscating Disability / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Oddly Overtrained Security / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Off on a Technicality / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Offscreen Karma / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Oktoberfest / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
On the Next / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
One-Handed Shotgun Pump / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
One of Our Own / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
One-Way Visor / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
One-Woman Wail / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Only Electric Sheep Are Cheap / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
"Open!" Says Me / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Organ Theft / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Origins Episode / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Our Clones Are Different / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Our Hero Is Dead / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Overt Rendezvous / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Overworked Sleep / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Passive Rescue / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Penny Shaving / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
People Puppets / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Phallic Weapon / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Phantom Limb Pain / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Phantom Thief / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Physical Scars, Psychological Scars / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Pick Your Human Half / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Piecemeal Funds Transfer / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Pin-Pulling Teeth / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Pinned Down / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Pinned to the Wall / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Place Worse Than Death / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Placeholder Titles / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Playing Both Sides / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Plug 'n' Play Prosthetics / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Plug 'n' Play Technology / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Police Brutality Gambit / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Post-Cyberpunk / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Power Fantasy / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Pre-Mortem One-Liner / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Predatory Big Pharma / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Prefers the Illusion / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Projectile Webbing / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Pronouncing My Name for You / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Psmith Psyndrome / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Psychic-Assisted Suicide / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Psycho Ex-Girlfriend / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Psycho for Hire / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Punch Catch / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Pure Is Not Good / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Quality over Quantity / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ranger / int_5cd360c4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Rapid Aging / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Rapid-Fire Typing / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Reading Lips / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Recruiting the Criminal / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Recursive Adaptation / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Regional Redecoration / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Relationship Chart / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Released to Elsewhere / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Remonstrating with a Gun / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Remote Body / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Remote yet Vulnerable / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Resistance Is Futile / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Restrained Revenge / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Retractable Weapon / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Revolvers Are for Amateurs / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Revolvers Are Just Better / int_d6c9c0a4
 RichardEpcar
seeAlso
Ghost in the Shell: Stand Alone Complex
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ridiculously Average Guy / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ripped from the Headlines / int_d6c9c0a4
 RobertAxelrod
seeAlso
Ghost in the Shell: Stand Alone Complex
 Ghost in the Shell: Stand Alone Complex
hasFeature
Robo Speak / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Robot and A.I. Works / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Robot Buddy / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Robot Dog / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Robot Hair / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Robot Maid / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Rocket Punch / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Rogue Soldier / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Rollerblade Good / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Rooftop Confrontation / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
SWAT Team / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Sanity Slippage Song / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Save Sat / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Scare 'Em Straight / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Scary Scorpions / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Scenery Censor / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Scope Snipe / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
See the Invisible / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Self-Destruct Mechanism / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Send in the Clones / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Sequel Episode / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Sergeant Rock / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Series Mascot / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Seriously Scruffy / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Sexbot / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Shameless Fanservice Girl / int_d6c9c0a4
 ShirowMasamune
seeAlso
Ghost in the Shell: Stand Alone Complex
 Ghost in the Shell: Stand Alone Complex
hasFeature
Shoot Him, He Has a Wallet! / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Shoot Out the Lock / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Shoot the Bullet / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Show Some Leg / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Showing Up Chauvinists / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Shrines and Temples / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Shrouded in Myth / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Sickbed Slaying / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Single Tear / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Sitting on the Roof / int_ccfe6c84
 Ghost in the Shell: Stand Alone Complex
hasFeature
Skyward Scream / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Sleeps in the Nude / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Sliding Scale of Continuity / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Sliding Scale of Plot Versus Characters / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Sliding Scale of Robot Intelligence / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Slow Electricity / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Smells of Death / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Smuggling with Dolls / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Sniper Duel / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Sniping the Cockpit / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Snot Bubble / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Snow Means Death / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Snowy Screen of Death / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
So Proud of You / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Soft Glass / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Speech-Centric Work / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Spies In a Van / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Spot the Imposter / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Spy Cam / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Staged Populist Uprising / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Stamp of Rejection / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Standalone Episode / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Standard Sci-Fi Army / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Starts Stealthily, Ends Loudly / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Starts with a Suicide / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Static Stun Gun / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Sticky Situation / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Still Wearing the Old Colors / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Stop Hitting Yourself / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Strictly Professional Relationship / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Stun Guns / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Subordinate Excuse / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Suggestive Collision / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Suicide Attack / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Suicide by Sea / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Super-Intelligence / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Super-Powered Robot Meter Maids / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Super Window Jump / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Surprise Vehicle / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Surprisingly Good Foreign Language / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Sweet Tooth / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Swiss-Cheese Security / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Symbolic Blood / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Take It to the Bridge / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Talking Is a Free Action / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Tears from a Stone / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Techno Wizard / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
That Mysterious Thing / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
The Adjectival Man / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
The Backwards Я / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
The Bad Guys Are Cops / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
The Bartender / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
The Call Put Me on Hold / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
The Cavalry / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
The Darkness Before Death / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
The Generic Guy / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
The Hashshashin / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
The Idiot from Osaka / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
The Internet Is an Ocean / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
The Last DJ / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
The Little Shop That Wasn't There Yesterday / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
The Metaverse / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
The Nondescript / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
The Numbered Things / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
The One with a Personal Life / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
The Paralyzer / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
The Perfect Crime / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
The Singularity / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
The So-Called Coward / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
The Summation / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
The Triads and the Tongs / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
There Is Only One Bed / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
They're Called "Personal Issues" for a Reason / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Third Line, Some Waiting / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
This Is as Far as I Go / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
This Is Not a Drill / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
This Looks Like a Job for Aquaman / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
1000 Origami Cranes / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Through the Ceiling, Stealthily / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Through the Eyes of Madness / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Throw-Away Country / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Title Confusion / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Title Montage / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Title Theme Drop / int_d6c9c0a4
 TohruOokawa
seeAlso
Ghost in the Shell: Stand Alone Complex
 Ghost in the Shell: Stand Alone Complex
hasFeature
Tongue-Tied / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Translation Train Wreck / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Trash Landing / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Tropical Epilogue / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Trust Password / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Try Not to Die / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
2D Visuals, 3D Effects / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Two-Faced / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Two Shots from Behind the Bar / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Ãœbermensch / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Uncanny Valley / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Undercover as Lovers / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Underdressed for the Occasion / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Unexpected Virgin / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Unintentionally Notorious Crime / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Unknown Character / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Unusual Weapon Mounting / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
V-Formation Team Shot / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Vanity License Plate / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Vertical Kidnapping / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Video Phone / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Viewers Are Geniuses / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Villain with Good Publicity / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Virgin Power / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Virginity Makes You Stupid / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Visible Invisibility / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Vomiting Cop / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Walking Transplant / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Wall Jump / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
War Memorial / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
We Can Rebuild Him / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
We Will Not Use Photoshop in the Future / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Wedding Ring Defense / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Wetware CPU / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
What Do You Mean, It's Not Political? / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
What the Hell Are You? / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
White Mask of Doom / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Whole-Plot Reference / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Why Are You Not My Son? / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Withholding the Cure / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Word of Dante / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Word Salad Lyrics / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Word Salad Title / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Working Out Their Emotions / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
World War III / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Xenofiction / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Yodel Land / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
You Keep Telling Yourself That / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
You Wouldn't Shoot Me / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Your Terrorists Are Our Freedom Fighters / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Zip Me Up / int_d6c9c0a4
 ×××HOLiC (Manga)
seeAlso
Ghost in the Shell: Stand Alone Complex
 Hogwarts Hocus (Roleplay)
seeAlso
Ghost in the Shell: Stand Alone Complex
 Ghost in the Shell: Stand Alone Complex
hasFeature
Paranormal Episode / int_d6c9c0a4
 Ghost in the Shell: Stand Alone Complex
hasFeature
Trashcan Bonfire / int_d6c9c0a4