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We're Alive (Audio Play)

 We're Alive (Audio Play)
type
TVTItem
 We're Alive (Audio Play)
label
We're Alive (Audio Play)
 We're Alive (Audio Play)
page
WereAlive
 We're Alive (Audio Play)
comment
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_3'); })When a tiny riot in Los Angeles turns out to be not so tiny after all, US Army reserve Lieutenant Angel Tunudo is told to call his subordinates to arms, but only two of them - Sergeant Michael Cross and Specialist Saul Tink - show up to greet him at the reserve base. After working out that the riot is actually the start of a Zombie Apocalypse, the three men decide they have to take matters into their own hands. They rescue a handful of other people and set up camp in the apartment building where Angel's girlfriend used to live, but even with things going well at first it isn't long before the situation takes a realistic turn for the worse.And that's not even the half of it.A Web Original audio drama created by KC Wayland and available here. Each chapter is released for download over the Internet in 3 parts every 4 weeks. (The only exceptions so far have been the Season Finales. "The War" was 4 parts long, while "The Harder They Fall," "Scorched Earth" and "The Ink Runs Dry," were released as single, hour-long episodes.) Aside from the official site, there is a forum, a Facebook page and a wiki.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_2'); })
 We're Alive (Audio Play)
fetched
2019-07-26T10:15:38Z
 We're Alive (Audio Play)
parsed
2020-06-23T23:01:04Z
 We're Alive (Audio Play)
processingComment
Dropped link to Airplane: Not a Feature - ITEM
 We're Alive (Audio Play)
processingComment
Dropped link to AvertedTrope: Not a Feature - IGNORE
 We're Alive (Audio Play)
processingComment
Dropped link to BleedEmAndWeep: Not a Feature - ITEM
 We're Alive (Audio Play)
processingComment
Dropped link to GrandFinale: Not a Feature - ITEM
 We're Alive (Audio Play)
processingComment
Dropped link to TheShawshankRedemption: Not a Feature - ITEM
 We're Alive (Audio Play)
isPartOf
DBTropes
 We're Alive (Audio Play) / int_1237828f
type
AnyoneCanDie
 We're Alive (Audio Play) / int_1237828f
comment
Anyone Can Die: Established in the first chapter when the Commander and Cindy both fall victim to the attack. Very firmly ingrained during the Second Battle of the Tower. Also during the First Battle of The Tower, when Tommy is Zombified and turns on the crew.
 We're Alive (Audio Play) / int_1237828f
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1.0
 We're Alive (Audio Play) / int_1237828f
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1.0
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We're Alive (Audio Play) / int_1237828f
 We're Alive (Audio Play) / int_128e4ba8
type
Gatling Good
 We're Alive (Audio Play) / int_128e4ba8
comment
Gatling Good: The only way to actually kill a Little One or Behemoth with any certainty seems to be the M134 Minigun.
 We're Alive (Audio Play) / int_128e4ba8
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We're Alive (Audio Play) / int_128e4ba8
 We're Alive (Audio Play) / int_12a22bd8
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Katanas Are Just Better
 We're Alive (Audio Play) / int_12a22bd8
comment
Katanas Are Just Better: CJ's weapon of choice.
 We're Alive (Audio Play) / int_12a22bd8
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 We're Alive (Audio Play) / int_12a22bd8
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We're Alive (Audio Play) / int_12a22bd8
 We're Alive (Audio Play) / int_13646b1b
type
My Friends... and Zoidberg
 We're Alive (Audio Play) / int_13646b1b
comment
My Friends... and Zoidberg: Michael chastises a bunch of rebellious Tower dwellers by saying "I just sent two of my friends out there to help you people, and I'll not have you throw it back in their faces!" Angel brings it up a bit later:
 We're Alive (Audio Play) / int_13646b1b
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 We're Alive (Audio Play) / int_1522d74
type
Technically-Living Zombie
 We're Alive (Audio Play) / int_1522d74
comment
Technically Living Zombie: The zombies have demonstrated a need to breath, eat, and sleep. They can be killed by gunshot wounds to the chest rather than requiring a headshot, and they can even bleed out from amputated limbs.
 We're Alive (Audio Play) / int_1522d74
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 We're Alive (Audio Play) / int_1869b4b1
type
UnreliableNarrator
 We're Alive (Audio Play) / int_1869b4b1
comment
Unreliable Narrator: Mostly averted so far, but the story is being told from the journals of the characters which makes the story susceptible to this.
 We're Alive (Audio Play) / int_1869b4b1
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 We're Alive (Audio Play) / int_18d15922
type
Title Drop
 We're Alive (Audio Play) / int_18d15922
comment
Title Drop: Early in season 1, Pegs makes a sign to announce that there are survivors in the Tower which says... you guessed it: "We're Alive".
 We're Alive (Audio Play) / int_18d15922
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 We're Alive (Audio Play) / int_18d15922
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We're Alive (Audio Play) / int_18d15922
 We're Alive (Audio Play) / int_1b68ff00
type
The Chick
 We're Alive (Audio Play) / int_1b68ff00
comment
The Chick: Pegs.
 We're Alive (Audio Play) / int_1b68ff00
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We're Alive (Audio Play) / int_1b68ff00
 We're Alive (Audio Play) / int_1cc2ea8d
type
Villain Ball
 We're Alive (Audio Play) / int_1cc2ea8d
comment
Villain Ball: Marcus again. You know, if you value someone's capacity for loyalty so much, you probably shouldn't tell them they can't go help the person they're loyal to.
 We're Alive (Audio Play) / int_1cc2ea8d
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1.0
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 We're Alive (Audio Play) / int_1d9a2764
type
Reality Ensues
 We're Alive (Audio Play) / int_1d9a2764
comment
Reality Ensues: In Chapter 13, Burt, Angel and Riley try to use filled gas canisters as improvised explosives to fend off the zombies while they try to start up a fire truck. Unfortunately when they toss the canisters out into the crowd and shoot them...nothing happens. Happens again in Chapter 24 when Burt tries to shoot the tanker truck bomb the Mallers are driving toward the building and again it doesn't work. Finally there's Angel, who was left on the roof of the Tower, when it collapsed, but was pulled out by Scratch. Unfortunately the fall left him with injuries so bad he would probably be paralyzed, his hands were torn to shreds from trying to repel down the broken zip-line without gloves, and he was covered in burns from landing on the burning remains of the Tower's fuel truck. The doctor flat out said that he was dying and that it was amazing he even survived at all. Then Scratch executes him when he refuses to tell her where the others have gone.
 We're Alive (Audio Play) / int_1d9a2764
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We're Alive (Audio Play) / int_1d9a2764
 We're Alive (Audio Play) / int_1e8f4221
type
Fingore
 We're Alive (Audio Play) / int_1e8f4221
comment
Fingore: Scratch cutting off Burt's finger.
 We're Alive (Audio Play) / int_1e8f4221
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 We're Alive (Audio Play) / int_225d4412
type
PlayedStraight
 We're Alive (Audio Play) / int_225d4412
comment
The first truly straight example of this has been Datu in season 4.
 We're Alive (Audio Play) / int_225d4412
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 We're Alive (Audio Play) / int_22cf536c
type
Chekhov's Gun
 We're Alive (Audio Play) / int_22cf536c
comment
Chekhov's Gun: Remember what Kalani said about the zombies somehow crossing all the islands of Hawaii without boats or anything? Yep. They can swim. When Bricks takes away Scratch's knife she says she always has a spare. Durai later takes away Scratch's knife and gun while publicly accusing her of betrayal only for her to bring out that spare and stab him in the chest with it.
 We're Alive (Audio Play) / int_22cf536c
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 We're Alive (Audio Play) / int_22f6000b
type
Everybody's Dead, Dave
 We're Alive (Audio Play) / int_22f6000b
comment
Everybody's Dead, Dave: After the Second Battle of the Tower, those on the helicopter, ( Michael, Pegs, Riley, Kelly, Datu, Tanya, and Hope) thought they were the only ones left alive after the Tower collapsed.
 We're Alive (Audio Play) / int_22f6000b
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We're Alive (Audio Play) / int_22f6000b
 We're Alive (Audio Play) / int_241ca0d8
type
Back for the Dead
 We're Alive (Audio Play) / int_241ca0d8
comment
Back for the Dead: Angel
 We're Alive (Audio Play) / int_241ca0d8
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 We're Alive (Audio Play) / int_244e413
type
Bolivian Army Cliffhanger
 We're Alive (Audio Play) / int_244e413
comment
Bolivian Army Cliffhanger: Both the Season 1 finale: "The War" and the Season 2 Finale: "The Harder They Fall".
 We're Alive (Audio Play) / int_244e413
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1.0
 We're Alive (Audio Play) / int_244e413
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 We're Alive (Audio Play) / int_2493b31d
type
Fire-Forged Friends
 We're Alive (Audio Play) / int_2493b31d
comment
Fire-Forged Friends: Many, many examples. It would be easier to list the combinations of people who haven't become this.
 We're Alive (Audio Play) / int_2493b31d
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1.0
 We're Alive (Audio Play) / int_2493b31d
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 We're Alive (Audio Play) / int_28766e5d
type
The Straight and Arrow Path
 We're Alive (Audio Play) / int_28766e5d
comment
The Straight and Arrow Path: Riley was once a pro archer and prefers to use a bow over a gun, which works out in many situations since its quiet and the zombies are attracted to loud sounds.
 We're Alive (Audio Play) / int_28766e5d
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 We're Alive (Audio Play) / int_28766e5d
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We're Alive (Audio Play) / int_28766e5d
 We're Alive (Audio Play) / int_295087bf
type
Non-Indicative Name
 We're Alive (Audio Play) / int_295087bf
comment
Non-Indicative Name: The Little Ones are still called Little Ones after they get much bigger.
 We're Alive (Audio Play) / int_295087bf
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1.0
 We're Alive (Audio Play) / int_295087bf
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 We're Alive (Audio Play)
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We're Alive (Audio Play) / int_295087bf
 We're Alive (Audio Play) / int_2985eda0
type
Prisoner Exchange
 We're Alive (Audio Play) / int_2985eda0
comment
Prisoner Exchange: Saul tries to set one of these up in Chapter 24, by offering to kidnap and hand Pegs over to the Mallers in exchange for the captured Lizzy. But both sides end up trying to screw each other over. The Tower folk use Riley as a decoy and plan to ambush the Mallers to get Lizzy back, while the Mallers use a decoy of their own, who they promptly shoot to cause confusion, to allow Scratch and company to pull an end around and attack the Tower while its best fighters are away.
 We're Alive (Audio Play) / int_2985eda0
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1.0
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 We're Alive (Audio Play) / int_2e10c4ab
type
Missing Floor
 We're Alive (Audio Play) / int_2e10c4ab
comment
Missing Floor: The Tower has no thirteenth floor, instead going directly from 12 to 14.
 We're Alive (Audio Play) / int_2e10c4ab
featureApplicability
1.0
 We're Alive (Audio Play) / int_2e10c4ab
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 We're Alive (Audio Play)
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 We're Alive (Audio Play) / int_315dfcb0
type
Bow and Sword in Accord
 We're Alive (Audio Play) / int_315dfcb0
comment
Bow and Sword, in Accord: Subverted. Riley's weapon of choice is a bow and arrow, and CJ whips out a katana to fight Scratch.
 We're Alive (Audio Play) / int_315dfcb0
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-0.3
 We're Alive (Audio Play) / int_315dfcb0
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 We're Alive (Audio Play)
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We're Alive (Audio Play) / int_315dfcb0
 We're Alive (Audio Play) / int_324385bb
type
We Have to Get the Bullet Out!
 We're Alive (Audio Play) / int_324385bb
comment
We Have to Get the Bullet Out: Done on Saul in chapter 14 despite the lack of adequate tools, antiseptics or morphine. Plus the only one with the medical knowledge to perform the operation is Saul himself.
 We're Alive (Audio Play) / int_324385bb
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1.0
 We're Alive (Audio Play) / int_324385bb
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 We're Alive (Audio Play)
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We're Alive (Audio Play) / int_324385bb
 We're Alive (Audio Play) / int_3318a1cb
type
Distant Finale
 We're Alive (Audio Play) / int_3318a1cb
comment
Distant Finale: "The Ink Runs Dry" ends 14 years after the climax of the show and reveals the the entire series has been a tale told by Michael and Pegs to Saul and Lizzy's son, Nicolas
 We're Alive (Audio Play) / int_3318a1cb
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 We're Alive (Audio Play) / int_3318a1cb
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 We're Alive (Audio Play)
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 We're Alive (Audio Play) / int_347fef9a
type
The Coconut Effect
 We're Alive (Audio Play) / int_347fef9a
comment
The Coconut Effect: The silenced pistol has the standard Hollywood Silencer sound that listeners have come to expect rather than sounding like an actual silenced pistol.
 We're Alive (Audio Play) / int_347fef9a
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1.0
 We're Alive (Audio Play) / int_347fef9a
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 We're Alive (Audio Play)
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We're Alive (Audio Play) / int_347fef9a
 We're Alive (Audio Play) / int_35ae6a23
type
Lethal Chef
 We're Alive (Audio Play) / int_35ae6a23
comment
Lethal Chef: Pegs.
 We're Alive (Audio Play) / int_35ae6a23
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 We're Alive (Audio Play) / int_35ae6a23
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 We're Alive (Audio Play) / int_3a2db192
type
The End of the Beginning
 We're Alive (Audio Play) / int_3a2db192
comment
The End of the Beginning: "The Ink Runs Dry" shows that 15 years after the outbreak, society is starting to rebuild while still dealing with the zombie threat. But the threat is still out there and Ink may have even left one or two surprises behind for the survivors to deal with. All this is explained as Nicolas takes his first steps into the world by choosing to become a guardian.
 We're Alive (Audio Play) / int_3a2db192
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 We're Alive (Audio Play) / int_3a2db192
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 We're Alive (Audio Play) / int_3bebfcc0
type
Living Lie Detector
 We're Alive (Audio Play) / int_3bebfcc0
comment
Living Lie Detector: Kelly is able to do this from her background as a lawyer. She's able to detect when one of the Colony members is lying, allowing her to save Pegs and Michael in time to escape Gatekeeper's coup. She is less able to get a read on Pippin though, because his face was so badly swollen from the beating the Mallers gave him that she couldn't read him facial tics.
 We're Alive (Audio Play) / int_3bebfcc0
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 We're Alive (Audio Play) / int_3bebfcc0
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 We're Alive (Audio Play) / int_3c598f56
type
Conflict Ball
 We're Alive (Audio Play) / int_3c598f56
comment
Conflict Ball: Kelly owns this throughout Season 1, occasionally letting Burt borrow it, but eventually dropkicks it into low orbit.
 We're Alive (Audio Play) / int_3c598f56
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1.0
 We're Alive (Audio Play) / int_3c598f56
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 We're Alive (Audio Play) / int_3e01fd7
type
Arrow Catch
 We're Alive (Audio Play) / int_3e01fd7
comment
Arrow Catch: Ink does this when Riley tries to shoot him with her bow in the hospital in Chapter 23.
 We're Alive (Audio Play) / int_3e01fd7
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 We're Alive (Audio Play) / int_3e01fd7
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 We're Alive (Audio Play) / int_424c9a9b
type
Cold-Blooded Torture
 We're Alive (Audio Play) / int_424c9a9b
comment
Cold-Blooded Torture: Scratch keeps Burt locked up for months, starves him half to death, and finally resorts to destroying Shirley in front of him and then cutting off his trigger finger.
 We're Alive (Audio Play) / int_424c9a9b
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 We're Alive (Audio Play) / int_424c9a9b
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 We're Alive (Audio Play) / int_42d7e070
type
Face-Revealing Turn
 We're Alive (Audio Play) / int_42d7e070
comment
Face-Revealing Turn: How we're properly introduced to Ink in Chapter 11.
 We're Alive (Audio Play) / int_42d7e070
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 We're Alive (Audio Play) / int_4733b5a5
type
Saying Too Much
 We're Alive (Audio Play) / int_4733b5a5
comment
Saying Too Much: Tardust has this problem in chapter 46 when he demonstrates a little too much knowledge about Lizzy, leading Riley to deduce that he was the one who tried to rape her in the furniture store. This doesn't end well for Tardust.
 We're Alive (Audio Play) / int_4733b5a5
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 We're Alive (Audio Play) / int_47fea76b
type
Butt-Monkey
 We're Alive (Audio Play) / int_47fea76b
comment
Butt-Monkey: Angel has some elements of this.
 We're Alive (Audio Play) / int_47fea76b
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 We're Alive (Audio Play) / int_48081842
type
The Stinger
 We're Alive (Audio Play) / int_48081842
comment
The Stinger: After the credits for the Season 2 finale, there is a final part which reveals that Angel and Burt were still alive but but had fallen into the hands of the Mallers.
 We're Alive (Audio Play) / int_48081842
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 We're Alive (Audio Play) / int_4cbc7f95
type
Blasting It Out of Their Hands
 We're Alive (Audio Play) / int_4cbc7f95
comment
Blasting It Out of Their Hands: Used by Burt to disarm Bill in chapter 4.
 We're Alive (Audio Play) / int_4cbc7f95
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1.0
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 We're Alive (Audio Play) / int_4e2d95e
type
Thanks for the Mammary
 We're Alive (Audio Play) / int_4e2d95e
comment
Thanks for the Mammary: Burt cops an accidental feel on Riley while trying to put a shoulder holster on her in chapter 24.
 We're Alive (Audio Play) / int_4e2d95e
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 We're Alive (Audio Play) / int_4f84cdef
type
SmugSnake
 We're Alive (Audio Play) / int_4f84cdef
comment
Smug Snake: Marcus, as much as we got to see of him.
 We're Alive (Audio Play) / int_4f84cdef
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 We're Alive (Audio Play) / int_50f66629
type
Crazy-Prepared
 We're Alive (Audio Play) / int_50f66629
comment
Crazy-Prepared: Burt has a vault full of various weapons and ammo including claymore mines. He also had an RPG with ten grenades in his smaller safe that was stolen by the Mallers. Apparently ol' Burt "thought that whole Y2K thing was some kind of take-over." There's also CJ who has a whole apartment building filled with weapons, ammo, how-to books and various plans she's designed. She also keeps a network of safe houses and gardens for her to live on. It should be noted that while she did have others with her at first, she has since then been keeping all of this stuff maintained by herself for several months.
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 We're Alive (Audio Play) / int_524f94d3
type
Rape as Backstory
 We're Alive (Audio Play) / int_524f94d3
comment
Rape as Backstory: Scratch
 We're Alive (Audio Play) / int_524f94d3
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 We're Alive (Audio Play) / int_525df529
type
Not Using the "Z" Word
 We're Alive (Audio Play) / int_525df529
comment
Not Using the "Z" Word: Subverted. Although not all the time, the Z word is used from time to time. They just prefer to call the zombies "them".
 We're Alive (Audio Play) / int_525df529
featureApplicability
-0.3
 We're Alive (Audio Play) / int_525df529
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_525df529
 We're Alive (Audio Play) / int_52cd5b94
type
Elite Zombie
 We're Alive (Audio Play) / int_52cd5b94
comment
Elite Zombie: "runners," "jumpers," "smart ones," "behemoths," and "little ones" on top of the regular "biters."
 We're Alive (Audio Play) / int_52cd5b94
featureApplicability
1.0
 We're Alive (Audio Play) / int_52cd5b94
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_52cd5b94
 We're Alive (Audio Play) / int_53c9fc92
type
Flashback
 We're Alive (Audio Play) / int_53c9fc92
comment
Flashback: The entire story is being told to Saul and Lizzy's now 14 year old son, Nicolas using the journals of people who lived out the pandemic in the Tower and Colony. Chapter 27 tells Kalani's story from his journals going back to his arrival in L.A. from Hawaii.
 We're Alive (Audio Play) / int_53c9fc92
featureApplicability
1.0
 We're Alive (Audio Play) / int_53c9fc92
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_53c9fc92
 We're Alive (Audio Play) / int_55172a70
type
Zombie Gait
 We're Alive (Audio Play) / int_55172a70
comment
Zombie Gait: Inverted, generally. Most, if not all, of the zombies are significantly faster and stronger than the average human, and some of them are smart enough to play tricks on us. Loud noises seem to be the primary method of attracting them, so at least you can avoid them to an extent by keeping quiet.
 We're Alive (Audio Play) / int_55172a70
featureApplicability
1.0
 We're Alive (Audio Play) / int_55172a70
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_55172a70
 We're Alive (Audio Play) / int_56240281
type
Country Matters
 We're Alive (Audio Play) / int_56240281
comment
Country Matters: While the series as a whole is pretty cuss-heavy, this word is almost completely avoided. (One notable aversion is from Burt to Scratch when they first meet.)
 We're Alive (Audio Play) / int_56240281
featureApplicability
-1.0
 We're Alive (Audio Play) / int_56240281
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_56240281
 We're Alive (Audio Play) / int_56f9e23e
type
Gas-Cylinder Rocket
 We're Alive (Audio Play) / int_56f9e23e
comment
Gas Cylinder Rocket: In 40-2, Victor shoots at a scuba tank that a little one was tangled up in. The tank goes flying across the street and gives the Little One a nasty case of road rash.
 We're Alive (Audio Play) / int_56f9e23e
featureApplicability
1.0
 We're Alive (Audio Play) / int_56f9e23e
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_56f9e23e
 We're Alive (Audio Play) / int_5a7b4065
type
Bedsheet Ladder
 We're Alive (Audio Play) / int_5a7b4065
comment
Bedsheet Ladder: Used by Angel, Burt, Kalani, and Riley in Chapter 23. It broke while Kalani was climbing down, leaving Angel and Burt stranded
 We're Alive (Audio Play) / int_5a7b4065
featureApplicability
1.0
 We're Alive (Audio Play) / int_5a7b4065
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_5a7b4065
 We're Alive (Audio Play) / int_5ac34441
type
Call a Rabbit a "Smeerp"
 We're Alive (Audio Play) / int_5ac34441
comment
Call a Rabbit a "Smeerp": The crew calls the zombies "Flesh-biters" or occasionally just "Them," but they know that they are zombies and simply choose not to call them that.
 We're Alive (Audio Play) / int_5ac34441
featureApplicability
1.0
 We're Alive (Audio Play) / int_5ac34441
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_5ac34441
 We're Alive (Audio Play) / int_5c0fc07b
type
Nightmare Sequence
 We're Alive (Audio Play) / int_5c0fc07b
comment
Nightmare Sequence: The first two minutes of "Desperate Times".
 We're Alive (Audio Play) / int_5c0fc07b
featureApplicability
1.0
 We're Alive (Audio Play) / int_5c0fc07b
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_5c0fc07b
 We're Alive (Audio Play) / int_5c3c800f
type
The Immune
 We're Alive (Audio Play) / int_5c3c800f
comment
The Immune: People started to speculate that Saul and Tanya might be immune after some close calls. But when it's revealed that they can both breath the Haze from Ground Zero, their immunity became a real possibility. Saul's immunity was pretty much confirmed late in Season 4 when he was bit directly on the neck by a zombie and didn't turn. note  This even helped Saul defeat Ink in the Grand Finale. Ink couldn't understand that biting Saul wasn't going to turn him, giving Saul enough time to reach the CJ's Katana
 We're Alive (Audio Play) / int_5c3c800f
featureApplicability
1.0
 We're Alive (Audio Play) / int_5c3c800f
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_5c3c800f
 We're Alive (Audio Play) / int_60414102
type
Zombie Apocalypse
 We're Alive (Audio Play) / int_60414102
comment
Zombie Apocalypse
 We're Alive (Audio Play) / int_60414102
featureApplicability
1.0
 We're Alive (Audio Play) / int_60414102
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_60414102
 We're Alive (Audio Play) / int_60fa92ac
type
NamesToRunAwayFromReallyFast
 We're Alive (Audio Play) / int_60fa92ac
comment
Names to Run Away from Really Fast: The Mallers. They live in a mall, but their spoken name is a homophone for "maulers."
 We're Alive (Audio Play) / int_60fa92ac
featureApplicability
1.0
 We're Alive (Audio Play) / int_60fa92ac
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_60fa92ac
 We're Alive (Audio Play) / int_61066d95
type
Fictional Counterpart
 We're Alive (Audio Play) / int_61066d95
comment
Fictional Counterpart: Saul and Victor discuss watching DVDs of the TV show "Found," and their frustration that they'll never know how it ends.note The Zombie Apocalypse happened in May, 2009 so they never found how the show ended. Saul claims "They'd probably just screw it up, anyway"
 We're Alive (Audio Play) / int_61066d95
featureApplicability
1.0
 We're Alive (Audio Play) / int_61066d95
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_61066d95
 We're Alive (Audio Play) / int_617f0563
type
Heel–Face Turn
 We're Alive (Audio Play) / int_617f0563
comment
Heel–Face Turn: Kelly starts out as a difficult, selfish and obnoxious person, but gradually becomes more helpful and heroic as she gains Character Development.
 We're Alive (Audio Play) / int_617f0563
featureApplicability
1.0
 We're Alive (Audio Play) / int_617f0563
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_617f0563
 We're Alive (Audio Play) / int_6366f900
type
Old Soldier
 We're Alive (Audio Play) / int_6366f900
comment
Old Soldier: Burt is a Retired Badass Gunnery Sergeant from the USMC.
 We're Alive (Audio Play) / int_6366f900
featureApplicability
1.0
 We're Alive (Audio Play) / int_6366f900
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_6366f900
 We're Alive (Audio Play) / int_63b3597
type
Shoot the Fuel Tank
 We're Alive (Audio Play) / int_63b3597
comment
Shoot the Fuel Tank: Subverted, twice. First when Burt Angel and Riley try to use gas canisters as bombs to hold of the zombies in Chapter 13 and they fail to explode when shot. And again in Chapter 24 when Burt tries to shoot the Mallers' fuel truck bomb before it reaches the Tower and it fails to explode.note  It takes Kalani's Heroic Sacrifice, flying his helicopter into the tanker, to get it to explode.
 We're Alive (Audio Play) / int_63b3597
featureApplicability
-0.3
 We're Alive (Audio Play) / int_63b3597
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_63b3597
 We're Alive (Audio Play) / int_6439de78
type
Heroic Sacrifice
 We're Alive (Audio Play) / int_6439de78
comment
Heroic Sacrifice: Kalani — see Action Bomb above. And in the Grand Finale, Saul
 We're Alive (Audio Play) / int_6439de78
featureApplicability
1.0
 We're Alive (Audio Play) / int_6439de78
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_6439de78
 We're Alive (Audio Play) / int_67d0342c
type
Breaking the Fellowship
 We're Alive (Audio Play) / int_67d0342c
comment
Breaking the Fellowship: Began when Burt kicked Lizzy out of the Tower in Chapter 19. But the group really began to fracture when Saul, Victor, and Burt got left behind in Chapter 24. And then Pegs, Kelly, Datu and Hope got Put on a Bus to Boulder in Chapter 29.
 We're Alive (Audio Play) / int_67d0342c
featureApplicability
1.0
 We're Alive (Audio Play) / int_67d0342c
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_67d0342c
 We're Alive (Audio Play) / int_67d722d8
type
A Storm Is Coming
 We're Alive (Audio Play) / int_67d722d8
comment
A Storm Is Coming: In Chapter 40, as Victor and Tanya prepare to make a trip into Ground Zero, the sounds of thunder and rising winds can be heard faintly in the background. Victor notes this by saying "Those are some nasty looking clouds, you sure you want to do this?"
 We're Alive (Audio Play) / int_67d722d8
featureApplicability
1.0
 We're Alive (Audio Play) / int_67d722d8
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_67d722d8
 We're Alive (Audio Play) / int_67e53056
type
Gun Porn
 We're Alive (Audio Play) / int_67e53056
comment
Gun Porn
 We're Alive (Audio Play) / int_67e53056
featureApplicability
1.0
 We're Alive (Audio Play) / int_67e53056
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_67e53056
 We're Alive (Audio Play) / int_6a42ef
type
Cynicism Catalyst
 We're Alive (Audio Play) / int_6a42ef
comment
Cynicism Catalyst: Todd's death at the hands of the zombies is Lizzy's main reason for wanting to kill every zombie she sees. After Samantha's Death, Datu spends a lot of time being generally depressed and hopeless. During The War and its aftermath he is completely convinced that everyone is going to die and begins leading some of the other Tower members in prayer rather than trying to help fend off the Mallers/zombies/fire. It isn't until Michael, Pegs and Kelly return from the Colony with Samantha's daughter, Hope, that he really gets better.
 We're Alive (Audio Play) / int_6a42ef
featureApplicability
1.0
 We're Alive (Audio Play) / int_6a42ef
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_6a42ef
 We're Alive (Audio Play) / int_6bda9a30
type
Meaningful Name
 We're Alive (Audio Play) / int_6bda9a30
comment
Meaningful Name: Hope.
 We're Alive (Audio Play) / int_6bda9a30
featureApplicability
1.0
 We're Alive (Audio Play) / int_6bda9a30
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_6bda9a30
 We're Alive (Audio Play) / int_7464705c
type
Arc Words
 We're Alive (Audio Play) / int_7464705c
comment
Arc Words: "That was then...This is now..." Heard at the start of each season opener and at the beginning of several other episodes. Always spoken by Michael.
 We're Alive (Audio Play) / int_7464705c
featureApplicability
1.0
 We're Alive (Audio Play) / int_7464705c
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_7464705c
 We're Alive (Audio Play) / int_754df088
type
Put on a Bus
 We're Alive (Audio Play) / int_754df088
comment
Put on a Bus: Pegs, Kelly, Datu and Hope were all sent to a safe zone in Boulder, CO.
 We're Alive (Audio Play) / int_754df088
featureApplicability
1.0
 We're Alive (Audio Play) / int_754df088
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_754df088
 We're Alive (Audio Play) / int_7a97b7f4
type
Morning Sickness
 We're Alive (Audio Play) / int_7a97b7f4
comment
Morning Sickness: Lizzy in chapters 20 and 21.
 We're Alive (Audio Play) / int_7a97b7f4
featureApplicability
1.0
 We're Alive (Audio Play) / int_7a97b7f4
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_7a97b7f4
 We're Alive (Audio Play) / int_7b233b45
type
No Zombie Cannibals
 We're Alive (Audio Play) / int_7b233b45
comment
No Zombie Cannibals: A confirmed aversion, which could be why the other zombies pick up their fallen brethren and take them back to the Arena.
 We're Alive (Audio Play) / int_7b233b45
featureApplicability
-1.0
 We're Alive (Audio Play) / int_7b233b45
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_7b233b45
 We're Alive (Audio Play) / int_7d152a2d
type
Agent Mulder
 We're Alive (Audio Play) / int_7d152a2d
comment
Agent Mulder: Saul is the first to guess that he and his friends are actually dealing with zombies.
 We're Alive (Audio Play) / int_7d152a2d
featureApplicability
1.0
 We're Alive (Audio Play) / int_7d152a2d
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_7d152a2d
 We're Alive (Audio Play) / int_7d53bc0b
type
Hollywood Silencer
 We're Alive (Audio Play) / int_7d53bc0b
comment
Hollywood Silencer: See The Coconut Effect above.
 We're Alive (Audio Play) / int_7d53bc0b
featureApplicability
1.0
 We're Alive (Audio Play) / int_7d53bc0b
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_7d53bc0b
 We're Alive (Audio Play) / int_7dbfa45b
type
Spy Speak
 We're Alive (Audio Play) / int_7dbfa45b
comment
Spy Speak: Soldiers from Ft. Irwin use code phrases to identify themselves over radio or sat phone communications. These phrases are ad libbed but require a certain combination of pre-arranged words within them. For example: Earlier in the series survivors from The Tower used bird-themed callsigns for people and places to disguise their communications over CB radio.
 We're Alive (Audio Play) / int_7dbfa45b
featureApplicability
1.0
 We're Alive (Audio Play) / int_7dbfa45b
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_7dbfa45b
 We're Alive (Audio Play) / int_82ffd2c7
type
Finding Judas
 We're Alive (Audio Play) / int_82ffd2c7
comment
Finding Judas: Turns out the only reason Kalani became The Mole was because the Mallers were holding his daughter hostage.
 We're Alive (Audio Play) / int_82ffd2c7
featureApplicability
1.0
 We're Alive (Audio Play) / int_82ffd2c7
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_82ffd2c7
 We're Alive (Audio Play) / int_8658cd14
type
Agent Scully
 We're Alive (Audio Play) / int_8658cd14
comment
Saul himself becomes Agent Scully temporarily in "Lady And The Tink" when Lizzy tries to explain how the zombies could set up a trap.
 We're Alive (Audio Play) / int_8658cd14
featureApplicability
1.0
 We're Alive (Audio Play) / int_8658cd14
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_8658cd14
 We're Alive (Audio Play) / int_8ba9512b
type
Our Zombies Are Different
 We're Alive (Audio Play) / int_8ba9512b
comment
Our Zombies Are Different: Most are a merger of Technically Living Zombies and Plague Zombies. However, the Behemoths and "Little Ones", are more like Artificial Zombies.
 We're Alive (Audio Play) / int_8ba9512b
featureApplicability
1.0
 We're Alive (Audio Play) / int_8ba9512b
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_8ba9512b
 We're Alive (Audio Play) / int_8c52888c
type
What a Drag
 We're Alive (Audio Play) / int_8c52888c
comment
What a Drag: Riley and Burt coax information on Scratch's whereabouts out of Tardust by forcing him to run along behind their vehicle until he falls. They then threaten to just keep going and drag him if he doesn't talk.
 We're Alive (Audio Play) / int_8c52888c
featureApplicability
1.0
 We're Alive (Audio Play) / int_8c52888c
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_8c52888c
 We're Alive (Audio Play) / int_8c8bd091
type
Fetus Terrible
 We're Alive (Audio Play) / int_8c8bd091
comment
Fetus Terrible: The "Little Ones" were created by injecting infected pregnant women with growth hormones, creating babies that quickly grew into massive killing machines in a matter of months.
 We're Alive (Audio Play) / int_8c8bd091
featureApplicability
1.0
 We're Alive (Audio Play) / int_8c8bd091
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_8c8bd091
 We're Alive (Audio Play) / int_90e2b7b4
type
Theme Twin Naming
 We're Alive (Audio Play) / int_90e2b7b4
comment
Theme Twin Naming: Subverted — Latch and Scratch are nicknames for the twin Mallers. We find out later that Latch's real name is John, but Scratch has yet to reveal her real name to anyone.
 We're Alive (Audio Play) / int_90e2b7b4
featureApplicability
-0.3
 We're Alive (Audio Play) / int_90e2b7b4
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_90e2b7b4
 We're Alive (Audio Play) / int_91e894b4
type
Apocalypse How
 We're Alive (Audio Play) / int_91e894b4
comment
Apocalypse How: Societal Disruption (with the possibility of Societal Collapse or Species Extinction) on a Planetary scale.
 We're Alive (Audio Play) / int_91e894b4
featureApplicability
1.0
 We're Alive (Audio Play) / int_91e894b4
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_91e894b4
 We're Alive (Audio Play) / int_92679f89
type
Significant Green-Eyed Redhead
 We're Alive (Audio Play) / int_92679f89
comment
Significant Green Eyed Red Head: Samantha
 We're Alive (Audio Play) / int_92679f89
featureApplicability
1.0
 We're Alive (Audio Play) / int_92679f89
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_92679f89
 We're Alive (Audio Play) / int_927b2f11
type
The Bus Came Back
 We're Alive (Audio Play) / int_927b2f11
comment
The Bus Came Back: Datu and Hope get out of Boulder and make it to Irwin in chapter 34. Pegs and Kelly return in Chapter 36.
 We're Alive (Audio Play) / int_927b2f11
featureApplicability
1.0
 We're Alive (Audio Play) / int_927b2f11
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_927b2f11
 We're Alive (Audio Play) / int_94b78deb
type
Every Helicopter Is a Huey
 We're Alive (Audio Play) / int_94b78deb
comment
Every Helicopter Is a Huey: One of the two helicopters found by the survivors in Season 2 is a Bell 412, with the other being a Coast Guard Pelican (Sikorsky HH3). The helicopters used by Fort Irwin in Season 3 were Blackhawks, however.
 We're Alive (Audio Play) / int_94b78deb
featureApplicability
1.0
 We're Alive (Audio Play) / int_94b78deb
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_94b78deb
 We're Alive (Audio Play) / int_96976adb
type
Deadly Closing Credits
 We're Alive (Audio Play) / int_96976adb
comment
Deadly Closing Credits: Chapter 35-1 Scratch stabs CJ, just before the episode ends.
 We're Alive (Audio Play) / int_96976adb
featureApplicability
1.0
 We're Alive (Audio Play) / int_96976adb
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_96976adb
 We're Alive (Audio Play) / int_993cf18f
type
Not So Different
 We're Alive (Audio Play) / int_993cf18f
comment
Not So Different: Riley's arc in Season 4 showed that her desire for revenge against Scratch caused her to veer dangerously close the the Moral Event Horizon, which would make her just like Scratch. Tardust and Scratch both describe this trope word for word when comparing Riley to her nemesis.
 We're Alive (Audio Play) / int_993cf18f
featureApplicability
1.0
 We're Alive (Audio Play) / int_993cf18f
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_993cf18f
 We're Alive (Audio Play) / int_9bcd82c0
type
Took a Level in Badass
 We're Alive (Audio Play) / int_9bcd82c0
comment
Took a Level in Badass: Once she got behind the controls of the helicopter Pegs became much more confident, even telling both Datu and Michael to shut up at different points.
 We're Alive (Audio Play) / int_9bcd82c0
featureApplicability
1.0
 We're Alive (Audio Play) / int_9bcd82c0
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_9bcd82c0
 We're Alive (Audio Play) / int_9e630d58
type
Exploring the Evil Lair
 We're Alive (Audio Play) / int_9e630d58
comment
Exploring the Evil Lair: Riley and Kalani end up doing this by accident when they find Ink's Torture Cellar in chapter 23.
 We're Alive (Audio Play) / int_9e630d58
featureApplicability
1.0
 We're Alive (Audio Play) / int_9e630d58
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_9e630d58
 We're Alive (Audio Play) / int_a08b0736
type
Nuclear Option
 We're Alive (Audio Play) / int_a08b0736
comment
Nuclear Option: Bye, bye Boulder
 We're Alive (Audio Play) / int_a08b0736
featureApplicability
1.0
 We're Alive (Audio Play) / int_a08b0736
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_a08b0736
 We're Alive (Audio Play) / int_a679184b
type
Due to the Dead
 We're Alive (Audio Play) / int_a679184b
comment
Due to the Dead: "Out Of The Ashes" ends with a funeral for all Tower-dwellers and allies thereof who have died because of the First Battle of the Tower, complete with Angel listing off every single name:
 We're Alive (Audio Play) / int_a679184b
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We're Alive (Audio Play) / int_a679184b
 We're Alive (Audio Play) / int_a7850fbf
type
Only Known by Their Nickname
 We're Alive (Audio Play) / int_a7850fbf
comment
Only Known by Their Nickname: The Mallers seem to be fond of this: Latch, Scratch, Bricks, Puck, etc. The Colony also has Gatekeeper who names himself after whatever his job is.
 We're Alive (Audio Play) / int_a7850fbf
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 We're Alive (Audio Play) / int_a7850fbf
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 We're Alive (Audio Play)
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We're Alive (Audio Play) / int_a7850fbf
 We're Alive (Audio Play) / int_a7b324e
type
Handicapped Badass
 We're Alive (Audio Play) / int_a7b324e
comment
Handicapped Badass: Michael becomes a minor example of this after he breaks his arm fighting one of the behemoths. Burt starts to suffer from trembling in his hands in season 2. He later reveals that he started suffering from these shakes when his wife died, but they went away when the outbreak started.
 We're Alive (Audio Play) / int_a7b324e
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 We're Alive (Audio Play) / int_a7b324e
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We're Alive (Audio Play) / int_a7b324e
 We're Alive (Audio Play) / int_a7cd0d71
type
My Fist Forgives You
 We're Alive (Audio Play) / int_a7cd0d71
comment
My Fist Forgives You: Chapter 13, After putting out the fire and clearing out the zombies threatening the Tower, Angel calls Burt out for his earlier attempts to run off. Burt responds by giving Angel a "free shot." After Angel lays Burt out, all is forgiven. (Though Michael can be heard shouting "Hit him again!" from an overlooking window.)
 We're Alive (Audio Play) / int_a7cd0d71
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We're Alive (Audio Play) / int_a7cd0d71
 We're Alive (Audio Play) / int_a82bea24
type
BlueOniRedOni
 We're Alive (Audio Play) / int_a82bea24
comment
Blue Oni, Red Oni: Latch and Scratch, respectively.
 We're Alive (Audio Play) / int_a82bea24
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 We're Alive (Audio Play) / int_a82bea24
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We're Alive (Audio Play) / int_a82bea24
 We're Alive (Audio Play) / int_aaf19fae
type
Doesn't Like Guns
 We're Alive (Audio Play) / int_aaf19fae
comment
Doesn't Like Guns: Pegs, though only at first — she slowly grows to tolerate them, and will even use them ever since she saved Michael's life during the First Battle of the Tower. And while she is more willing to use a gun when necessary afterwards, she still prefers not to use a gun.
 We're Alive (Audio Play) / int_aaf19fae
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 We're Alive (Audio Play) / int_aaf19fae
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 We're Alive (Audio Play)
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We're Alive (Audio Play) / int_aaf19fae
 We're Alive (Audio Play) / int_ac5364fe
type
Chekhov's Hobby
 We're Alive (Audio Play) / int_ac5364fe
comment
Chekhov's Hobby: Riley mentions in "It Begins" that she is extremely skilled with a bow and arrows. However, she can't put this to use until she finds a hunting bow in a sports shop at the end of "Where Do You Go When You Sleep?".
 We're Alive (Audio Play) / int_ac5364fe
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 We're Alive (Audio Play) / int_ac5364fe
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 We're Alive (Audio Play)
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We're Alive (Audio Play) / int_ac5364fe
 We're Alive (Audio Play) / int_acecb17d
type
Chekhov's Skill
 We're Alive (Audio Play) / int_acecb17d
comment
Chekhov's Skill: Tower-dwellers successfully attract a group of zombies to a particular spot in "Blood, Sweat And Fears" by dropping bottles of human sweat from the top of a nearby building. This knowledge and the remaining bottles prove essential in attracting a Zerg Rush of zombies to decimate the Mallers at the end of the first season.
 We're Alive (Audio Play) / int_acecb17d
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 We're Alive (Audio Play) / int_acecb17d
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 We're Alive (Audio Play)
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We're Alive (Audio Play) / int_acecb17d
 We're Alive (Audio Play) / int_ae3d6438
type
Deadpan Snarker
 We're Alive (Audio Play) / int_ae3d6438
comment
Deadpan Snarker: Samantha
 We're Alive (Audio Play) / int_ae3d6438
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1.0
 We're Alive (Audio Play) / int_ae3d6438
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 We're Alive (Audio Play)
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We're Alive (Audio Play) / int_ae3d6438
 We're Alive (Audio Play) / int_b1dde8fd
type
Loophole Abuse
 We're Alive (Audio Play) / int_b1dde8fd
comment
Loophole Abuse: In chapter 8, Kelly falls asleep on guard duty and doesn't notice Latch and Scratch approaching the building. When Michael threatens to kick her out of the Tower she points out that there's no rule against sleeping on guard duty. note There was a rule that said everyone has to "pull guard duty" but it apparently didn't say anything about staying awake. Michael fixes this with an Obvious Rule Patch.
 We're Alive (Audio Play) / int_b1dde8fd
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 We're Alive (Audio Play) / int_b1dde8fd
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 We're Alive (Audio Play)
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We're Alive (Audio Play) / int_b1dde8fd
 We're Alive (Audio Play) / int_b333f02e
type
Achilles in His Tent
 We're Alive (Audio Play) / int_b333f02e
comment
Achilles in His Tent: Michael spent the first part of season 2 sulking in his room after Burt took over as leader of The Tower. He comes out of it by volunteering to find medical help for Saul and by the time he gets back from The Colony he's ready to take back command.
 We're Alive (Audio Play) / int_b333f02e
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 We're Alive (Audio Play) / int_b333f02e
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 We're Alive (Audio Play)
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We're Alive (Audio Play) / int_b333f02e
 We're Alive (Audio Play) / int_b731fa6e
type
I Cannot Self-Terminate
 We're Alive (Audio Play) / int_b731fa6e
comment
I Cannot Self-Terminate: After being bitten, Datu begs Michael to kill him before turning, because suicide would be "unforgivable."
 We're Alive (Audio Play) / int_b731fa6e
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1.0
 We're Alive (Audio Play) / int_b731fa6e
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 We're Alive (Audio Play)
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We're Alive (Audio Play) / int_b731fa6e
 We're Alive (Audio Play) / int_bd0230fb
type
Ambiguously Bi
 We're Alive (Audio Play) / int_bd0230fb
comment
Ambiguously Bi: Riley, per the ambiguous nature of her relationship with Angel, as well as an unusually touching conversation with Burt on the subject of Lizzy in which it's implied Riley had an unrequited crush on her.
 We're Alive (Audio Play) / int_bd0230fb
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 We're Alive (Audio Play) / int_bd0230fb
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 We're Alive (Audio Play)
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We're Alive (Audio Play) / int_bd0230fb
 We're Alive (Audio Play) / int_c145f69b
type
Subverted Trope
 We're Alive (Audio Play) / int_c145f69b
comment
Subverted with Saul who was chained up for much of season 2 out of fear of this but then got better. Again Subverted with Saul's mother, Tanya, who is locked up through most of season 3 after a bite mark is found on her wrist, but she never showed any symptoms, even 5 months later.
 We're Alive (Audio Play) / int_c145f69b
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 We're Alive (Audio Play) / int_c145f69b
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 We're Alive (Audio Play)
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We're Alive (Audio Play) / int_c145f69b
 We're Alive (Audio Play) / int_c14ca4e0
type
Zombie Infectee
 We're Alive (Audio Play) / int_c14ca4e0
comment
Zombie Infectee: Averted for most people as those infected usually turn rapidly. Tanya mentions that she has seen examples of people turning slowly over the course of days or weeks. Some of the survivors from Boulder began turning at the checkpoints to enter Irwin. Subverted with Saul who was chained up for much of season 2 out of fear of this but then got better. Again Subverted with Saul's mother, Tanya, who is locked up through most of season 3 after a bite mark is found on her wrist, but she never showed any symptoms, even 5 months later. The first truly straight example of this has been Datu in season 4.
 We're Alive (Audio Play) / int_c14ca4e0
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 We're Alive (Audio Play) / int_c14ca4e0
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 We're Alive (Audio Play)
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We're Alive (Audio Play) / int_c14ca4e0
 We're Alive (Audio Play) / int_c2eaf8fe
type
Diary
 We're Alive (Audio Play) / int_c2eaf8fe
comment
Diary: The main Framing Device of the story, which is being told through the journal entries of the characters.
 We're Alive (Audio Play) / int_c2eaf8fe
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 We're Alive (Audio Play) / int_c2eaf8fe
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 We're Alive (Audio Play)
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We're Alive (Audio Play) / int_c2eaf8fe
 We're Alive (Audio Play) / int_c3585f4a
type
Boom, Headshot!
 We're Alive (Audio Play) / int_c3585f4a
comment
Boom, Headshot!: The easiest known way to actually kill a zombie.
 We're Alive (Audio Play) / int_c3585f4a
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 We're Alive (Audio Play) / int_c3585f4a
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 We're Alive (Audio Play)
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We're Alive (Audio Play) / int_c3585f4a
 We're Alive (Audio Play) / int_c558da6a
type
Gunship Rescue
 We're Alive (Audio Play) / int_c558da6a
comment
In Chapter 36, The Colony appears to be on the brink of collapse when Michael and crew show up with the helicopter to cut down zombies with an M134.
 We're Alive (Audio Play) / int_c558da6a
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1.0
 We're Alive (Audio Play) / int_c558da6a
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 We're Alive (Audio Play)
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We're Alive (Audio Play) / int_c558da6a
 We're Alive (Audio Play) / int_c6695a49
type
Mêlée à Trois
 We're Alive (Audio Play) / int_c6695a49
comment
Mêlée à Trois: By the end of the first season, it's the Tower versus the zombies versus the Mallers. The Colony was was positioned to become yet another faction, before the Mallers took it over.
 We're Alive (Audio Play) / int_c6695a49
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 We're Alive (Audio Play) / int_c6695a49
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We're Alive (Audio Play) / int_c6695a49
 We're Alive (Audio Play) / int_c75df49a
type
Shout-Out
 We're Alive (Audio Play) / int_c75df49a
comment
Shout-Out: Burt can't resist the urge to quote The Road Warrior in "The Remains Of Eastern Bay": In 21-3, "Mark of the Beast" Burt does it again, this time quoting Airplane!. Scratch chastises another Maller who kept her waiting by threatening to "...feed your ass to the sisters!" This is an explicit reference to the film The Shawshank Redemption. Word of God said so.
 We're Alive (Audio Play) / int_c75df49a
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 We're Alive (Audio Play) / int_c75df49a
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 We're Alive (Audio Play)
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We're Alive (Audio Play) / int_c75df49a
 We're Alive (Audio Play) / int_c83751cb
type
Description Cut
 We're Alive (Audio Play) / int_c83751cb
comment
Description Cut: From Chapter 3: Another one in Chapter 34.
 We're Alive (Audio Play) / int_c83751cb
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We're Alive (Audio Play) / int_c83751cb
 We're Alive (Audio Play) / int_ca7ec334
type
Two Lines, No Waiting
 We're Alive (Audio Play) / int_ca7ec334
comment
Two Lines, No Waiting: Mostly, separate storylines are confined into their own chapters, or even multi-chapter story arcs. But occasionally multiple storylines will appear in the same chapter or even the same episode. For instance chapter 18 features Michael, Pegs and Kelly's journey to The Colony, which is cut with Angel and Kalani going to the Army Reserve base to secure MREs.
 We're Alive (Audio Play) / int_ca7ec334
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We're Alive (Audio Play) / int_ca7ec334
 We're Alive (Audio Play) / int_ca967579
type
Torture Cellar
 We're Alive (Audio Play) / int_ca967579
comment
Torture Cellar: Ink apparently had one in the basement of the hospital. Riley and Kalani found it while exploring the hospital in chapter 23.
 We're Alive (Audio Play) / int_ca967579
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 We're Alive (Audio Play)
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We're Alive (Audio Play) / int_ca967579
 We're Alive (Audio Play) / int_cc4b45f6
type
Word of God
 We're Alive (Audio Play) / int_cc4b45f6
comment
Word of God said so.
 We're Alive (Audio Play) / int_cc4b45f6
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 We're Alive (Audio Play) / int_cc4b45f6
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 We're Alive (Audio Play)
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We're Alive (Audio Play) / int_cc4b45f6
 We're Alive (Audio Play) / int_ceec4df5
type
Roaring Rampage of Revenge
 We're Alive (Audio Play) / int_ceec4df5
comment
Roaring Rampage of Revenge: Scratch after Pegs kills Latch, and Riley after Scratch kills Angel
 We're Alive (Audio Play) / int_ceec4df5
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 We're Alive (Audio Play) / int_ceec4df5
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 We're Alive (Audio Play)
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We're Alive (Audio Play) / int_ceec4df5
 We're Alive (Audio Play) / int_d026cad8
type
Sigil Spam
 We're Alive (Audio Play) / int_d026cad8
comment
Sigil Spam: In the epilogue, the survivors have adopted the symbol Ink used to control the zombies as the symbol of their new society. It's on the flag, armbands, and pretty much anywhere else they can put it. This is Justified since the symbol is some sort of instinctive stop sign for the infected, preventing them from attacking people and places marked with it.
 We're Alive (Audio Play) / int_d026cad8
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 We're Alive (Audio Play) / int_d026cad8
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 We're Alive (Audio Play)
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We're Alive (Audio Play) / int_d026cad8
 We're Alive (Audio Play) / int_d29a6629
type
Death by Childbirth
 We're Alive (Audio Play) / int_d29a6629
comment
Death by Childbirth: Lizzy
 We're Alive (Audio Play) / int_d29a6629
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 We're Alive (Audio Play) / int_d29a6629
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 We're Alive (Audio Play)
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 We're Alive (Audio Play) / int_d2bff11f
type
Loads and Loads of Characters
 We're Alive (Audio Play) / int_d2bff11f
comment
Loads and Loads of Characters
 We're Alive (Audio Play) / int_d2bff11f
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 We're Alive (Audio Play) / int_d2bff11f
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 We're Alive (Audio Play)
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We're Alive (Audio Play) / int_d2bff11f
 We're Alive (Audio Play) / int_d3da7dd6
type
Now I Lay Me Down to Sleep
 We're Alive (Audio Play) / int_d3da7dd6
comment
Now I Lay Me Down to Sleep: Burt mentions this when he, Saul and Angel are camping out on the roof of his store for the night.
 We're Alive (Audio Play) / int_d3da7dd6
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 We're Alive (Audio Play) / int_d3da7dd6
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 We're Alive (Audio Play)
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We're Alive (Audio Play) / int_d3da7dd6
 We're Alive (Audio Play) / int_d45bdfee
type
Locked in a Freezer
 We're Alive (Audio Play) / int_d45bdfee
comment
Locked in a Freezer: Angel and Riley in chapter 10. Although it's more like "trapped in a freezer by flesh eating zombies." And without electricity there's not so much danger from freezing, but there is the overwhelming, stomach-turning, stench of rotting meat.
 We're Alive (Audio Play) / int_d45bdfee
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 We're Alive (Audio Play) / int_d45bdfee
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 We're Alive (Audio Play)
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We're Alive (Audio Play) / int_d45bdfee
 We're Alive (Audio Play) / int_dae3999d
type
Action Bomb
 We're Alive (Audio Play) / int_dae3999d
comment
Action Bomb: During the Second Battle of the Tower, Kalani saves the Tower from the tanker truck bomb being sent in by the Mallers. By flying his helicopter directly into said tanker.
 We're Alive (Audio Play) / int_dae3999d
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 We're Alive (Audio Play) / int_dae3999d
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 We're Alive (Audio Play)
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We're Alive (Audio Play) / int_dae3999d
 We're Alive (Audio Play) / int_dcbe8a6e
type
Chekhov's Gunman
 We're Alive (Audio Play) / int_dcbe8a6e
comment
Chekhov's Gunman: The zombie that attacks Saul, Lizzy and Burt in the first part of "Lady and the Tink" turns out to be one of the smarter zombies that the survivors are especially scared of. It successfully breaks into the Tower at the beginning of "R&R", killing 1 person and threatening the lives of several others. Then in "Mark Of The Beast", it attacks the Mallers the same way it attacked Saul and company.
 We're Alive (Audio Play) / int_dcbe8a6e
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 We're Alive (Audio Play) / int_dcbe8a6e
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We're Alive (Audio Play) / int_dcbe8a6e
 We're Alive (Audio Play) / int_e34400ab
type
Ambiguously Gay
 We're Alive (Audio Play) / int_e34400ab
comment
Ambiguously Gay: Victor. He never seems to reciprocate Kelly's affection toward him, doesn't show interest in any other female character, is often implied to have been involved with a male former colonist (though this may be friendly ribbing between soldiers), and says "I love you" verbatim to Saul in the finale.
 We're Alive (Audio Play) / int_e34400ab
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 We're Alive (Audio Play) / int_e34400ab
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We're Alive (Audio Play) / int_e34400ab
 We're Alive (Audio Play) / int_e567510d
type
Determinator
 We're Alive (Audio Play) / int_e567510d
comment
Determinator: Angel.
 We're Alive (Audio Play) / int_e567510d
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 We're Alive (Audio Play) / int_e567510d
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 We're Alive (Audio Play)
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We're Alive (Audio Play) / int_e567510d
 We're Alive (Audio Play) / int_e70127
type
The Mole
 We're Alive (Audio Play) / int_e70127
comment
The Mole: It turns out that Kalani used the CB radio behind everyone's back, telling the Mallers about the Tower and its weaknesses. This same Mole then later killed Pippin, who was also a Maller spy.
 We're Alive (Audio Play) / int_e70127
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 We're Alive (Audio Play) / int_e70127
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We're Alive (Audio Play) / int_e70127
 We're Alive (Audio Play) / int_e83f211c
type
O.O.C. Is Serious Business
 We're Alive (Audio Play) / int_e83f211c
comment
O.O.C. Is Serious Business: When Burt and Angel are trapped in the hospital in chapter 23, Burt yells for Riley and Kalani to leave them and run for the helicopter on the roof of the hospital by saying "Get to the chopper!" Angel asks if that was a quote from Predator. When Burt says "What?...Oh, no, it was just a coincidence." Angel goes into Oh, Crap! mode.
 We're Alive (Audio Play) / int_e83f211c
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 We're Alive (Audio Play) / int_e83f211c
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 We're Alive (Audio Play)
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We're Alive (Audio Play) / int_e83f211c
 We're Alive (Audio Play) / int_eb81c601
type
Big Damn Heroes
 We're Alive (Audio Play) / int_eb81c601
comment
Big Damn Heroes: Used a few times. When Angel, Riley and Datu are escaping from The Arena, they appear to be trapped, when Michael, Burt, and Saul show up with the Hummer to bail them out. In Chapter 36, The Colony appears to be on the brink of collapse when Michael and crew show up with the helicopter to cut down zombies with an M134. Skittles even gets his own Big Damn Hero moment when he saves Angel and Kalani from the behemoth at the Army Reserve base.
 We're Alive (Audio Play) / int_eb81c601
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 We're Alive (Audio Play) / int_eb81c601
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 We're Alive (Audio Play)
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We're Alive (Audio Play) / int_eb81c601
 We're Alive (Audio Play) / int_eb8e12d6
type
Rules Lawyer
 We're Alive (Audio Play) / int_eb8e12d6
comment
Rules Lawyer: Kelly (See Loophole Abuse above.) She is a lawyer after all.
 We're Alive (Audio Play) / int_eb8e12d6
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1.0
 We're Alive (Audio Play) / int_eb8e12d6
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 We're Alive (Audio Play)
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We're Alive (Audio Play) / int_eb8e12d6
 We're Alive (Audio Play) / int_ec2d62b9
type
Cult Colony
 We're Alive (Audio Play) / int_ec2d62b9
comment
Cult Colony: Seems to be the case with the appropriately named Colony, though not everyone's buying into it.
 We're Alive (Audio Play) / int_ec2d62b9
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 We're Alive (Audio Play) / int_ec2d62b9
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 We're Alive (Audio Play)
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We're Alive (Audio Play) / int_ec2d62b9
 We're Alive (Audio Play) / int_ed353b39
type
Geeky Analogy
 We're Alive (Audio Play) / int_ed353b39
comment
Geeky Analogy: When discussing the possibility that Lewis might be The Mole, Angel says that he is unlikely to have killed Pippin because he was on the top floor of the Tower filling the generator at the time.
 We're Alive (Audio Play) / int_ed353b39
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 We're Alive (Audio Play) / int_ed353b39
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 We're Alive (Audio Play)
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We're Alive (Audio Play) / int_ed353b39
 We're Alive (Audio Play) / int_eedee4d
type
The Starscream
 We're Alive (Audio Play) / int_eedee4d
comment
The Starscream: Scratch. She may have started out as a Dragon with an Agenda, but after Durai publicly accuses her of betraying "The Family" by killing Angel she reacts by killing Durai. Gatekeeper was this for Marcus. He staged a coup to take control of The Colony in Chapter 19.
 We're Alive (Audio Play) / int_eedee4d
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 We're Alive (Audio Play) / int_eedee4d
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 We're Alive (Audio Play)
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We're Alive (Audio Play) / int_eedee4d
 We're Alive (Audio Play) / int_f1492605
type
Redemption Equals Death
 We're Alive (Audio Play) / int_f1492605
comment
Redemption Equals Death: Bill.
 We're Alive (Audio Play) / int_f1492605
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1.0
 We're Alive (Audio Play) / int_f1492605
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 We're Alive (Audio Play)
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We're Alive (Audio Play) / int_f1492605
 We're Alive (Audio Play) / int_f85354eb
type
Attempted Rape
 We're Alive (Audio Play) / int_f85354eb
comment
Attempted Rape: After taking Lizzy captive, Tardust tries to rape her only to be stopped by a very pissed off Scratch.
 We're Alive (Audio Play) / int_f85354eb
featureApplicability
1.0
 We're Alive (Audio Play) / int_f85354eb
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_f85354eb
 We're Alive (Audio Play) / int_f8f71b5f
type
Buried Alive
 We're Alive (Audio Play) / int_f8f71b5f
comment
Buried Alive: The ultimate fate of Scratch
 We're Alive (Audio Play) / int_f8f71b5f
featureApplicability
1.0
 We're Alive (Audio Play) / int_f8f71b5f
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_f8f71b5f
 We're Alive (Audio Play) / int_f97b5d33
type
Shoo Out the Clowns
 We're Alive (Audio Play) / int_f97b5d33
comment
Shoo Out the Clowns: The soldiers from Ft. Irwin: Puck, Robbins, Muldoon and Carl are attacked by Behemoths in Chapter 42. Robbins, Muldoon and Carl are killed, while Puck remains hospitalized though much of the rest of the series.
 We're Alive (Audio Play) / int_f97b5d33
featureApplicability
1.0
 We're Alive (Audio Play) / int_f97b5d33
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_f97b5d33
 We're Alive (Audio Play) / int_faf5732b
type
I Call It "Vera"
 We're Alive (Audio Play) / int_faf5732b
comment
I Call It "Vera": Burt names his favorite pistol Shirley, after his deceased wife.
 We're Alive (Audio Play) / int_faf5732b
featureApplicability
1.0
 We're Alive (Audio Play) / int_faf5732b
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_faf5732b
 We're Alive (Audio Play) / int_fb6b207f
type
You Killed My Father
 We're Alive (Audio Play) / int_fb6b207f
comment
You Killed My Father: Scratch's reaction after the death of Latch
 We're Alive (Audio Play) / int_fb6b207f
featureApplicability
1.0
 We're Alive (Audio Play) / int_fb6b207f
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_fb6b207f
 We're Alive (Audio Play) / int_fb9e2ffd
type
Team Pet
 We're Alive (Audio Play) / int_fb9e2ffd
comment
Team Pets: Mr. Whiskers and Lady.
 We're Alive (Audio Play) / int_fb9e2ffd
featureApplicability
1.0
 We're Alive (Audio Play) / int_fb9e2ffd
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_fb9e2ffd
 We're Alive (Audio Play) / int_feaf12e8
type
Survivor Guilt
 We're Alive (Audio Play) / int_feaf12e8
comment
Survivor Guilt: Datu finds it really hard to forgive himself for letting Samantha get taken.
 We're Alive (Audio Play) / int_feaf12e8
featureApplicability
1.0
 We're Alive (Audio Play) / int_feaf12e8
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_feaf12e8
 We're Alive (Audio Play) / int_name
type
ItemName
 We're Alive (Audio Play) / int_name
comment
 We're Alive (Audio Play) / int_name
featureApplicability
1.0
 We're Alive (Audio Play) / int_name
featureConfidence
1.0
 We're Alive (Audio Play)
hasFeature
We're Alive (Audio Play) / int_name
 We're Alive (Audio Play) / int_name
itemName
We're Alive (Audio Play)

The following is a list of statements referring to the current page from other pages.

 WereAlive
sameAs
We're Alive (Audio Play)
 We're Alive (Audio Play)
hasFeature
A Storm Is Coming / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Achilles in His Tent / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Action Bomb / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
All Your Base Are Belong to Us / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Arrow Catch / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Artificial Zombie / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Attempted Rape / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Back for the Dead / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Bedsheet Ladder / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Blasting It Out of Their Hands / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Bolivian Army Cliffhanger / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Boom, Headshot! / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Breaking the Fellowship / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Cold-Blooded Torture / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Contest Winner Cameo / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Cult Colony / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Cynicism Catalyst / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Deadly Closing Credits / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Death by Childbirth / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Description Cut / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Due to the Dead / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Elite Zombie / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Everybody's Dead, Dave / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Everyone Calls Him "Barkeep" / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Exploring the Evil Lair / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Face-Revealing Turn / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Fan Nickname / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Fetus Terrible / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Fictional Counterpart / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Finding Judas / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Fingore / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Gas-Cylinder Rocket / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Gatling Good / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Geeky Analogy / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Gunship Rescue / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Hollywood Silencer / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
I Call It "Vera" / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
I Cannot Self-Terminate / int_4e5019d6
 We're Alive (Audio Play)
hasFeature
Katanas Are Just Better / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Living Lie Detector / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Locked in a Freezer / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Mauve Shirt / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Meaningful Name / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Milestone Celebration / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Missing Floor / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Morning Sickness / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
My Fist Forgives You / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
My Friends... and Zoidberg / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Nightmare Sequence / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
No Zombie Cannibals / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Not Using the "Z" Word / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Now I Lay Me Down to Sleep / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Nuclear Option / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
O.O.C. Is Serious Business / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Prisoner Exchange / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Put on a Bus / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Rape as Backstory / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Red Oni, Blue Oni / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Red Shirt / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Retired Badass / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Roaring Rampage of Revenge / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Rules Lawyer / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Saying Too Much / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Shoo Out the Clowns / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Shoot the Fuel Tank / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Significant Green-Eyed Redhead / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Spy Speak / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Technically-Living Zombie / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Thanks for the Mammary / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
That's What She Said / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
The Bus Came Back / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
The Dead Have Names / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
The Immune / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
The Starscream / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
The Stinger / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
The Straight and Arrow Path / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
13 Is Unlucky / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Two Lines, No Waiting / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
We Have to Get the Bullet Out! / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Web Originals of the 2000s / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
What a Drag / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Whole Episode Flashback / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
You Killed My Father / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Zombie Apocalypse / int_1296e5f6
 We're Alive (Audio Play)
hasFeature
Needs More Love / Sugar Wiki / int_1296e5f6