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Douwe Dabbert / Comicbook

 Douwe Dabbert / Comicbook
type
TVTItem
 Douwe Dabbert / Comicbook
label
Douwe Dabbert / Comicbook
 Douwe Dabbert / Comicbook
page
DouweDabbert
 Douwe Dabbert / Comicbook
comment
Dutch comic series which was originally serialised in the Donald Duck magazine. It was written by Thom Roep and drawn by Piet Wijn. It ran from 1975 until 2001.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Douwe Dabbert is an old drifter who walks the earth. He owns a magical knapsack, which provides him with everything he needs in emergencies. Amazingly, while this is often used to get him out of sticky situations, it almost never becomes a Deus ex Machina; Douwe has to use his wits to bring the adventure to an end. Originally, his adventures took place in medieval kingdoms which never existed, but later the story moved to seventeenth century Holland, a period known as Holland's golden age. The writers also found ways to send Douwe to the Caribbean, Africa, Russia, Japan, North America, the Middle East and the arctic.Most of Douwe's adventures are stand-alone. However, there are few recurring characters. Douwe has faced the villainous Ludo Lafhart and his henchman Knudde three times and the evil witch Wredulia two times. He has also befriended a family of wizards, who appear in seven of his stories.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })The comics have been published in Dutch, Danish (as "Gammelpot") and German ("Timpe Tampert"). Indonesian kids born in the eighties would also be familiar with him as "Pak Janggut" ("Mr./Old Man Beard"), although it's really only that particular generation that would be familiar with him. For some reason, despite his popularity in that time, there are no reprints of any of the albums. A few issues have been translated into Spanish and one album was even published in Saudi Arabia, but for some reason there is no English version.A complete list of albums can be found below the tropes.
 Douwe Dabbert / Comicbook
fetched
2020-03-07T13:18:49Z
 Douwe Dabbert / Comicbook
parsed
2020-06-24T00:03:06Z
 Douwe Dabbert / Comicbook
processingComment
Dropped link to AnAesop: Not a Feature - IGNORE
 Douwe Dabbert / Comicbook
isPartOf
DBTropes
 Douwe Dabbert / Comicbook / int_17501df2
type
Cool Old Guy
 Douwe Dabbert / Comicbook / int_17501df2
comment
Cool Old Guy: Douwe.
 Douwe Dabbert / Comicbook / int_17501df2
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 Douwe Dabbert / Comicbook / int_17501df2
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Douwe Dabbert / Comicbook / int_17501df2
 Douwe Dabbert / Comicbook / int_181c8a41
type
Speak Now or Forever Hold Your Peace
 Douwe Dabbert / Comicbook / int_181c8a41
comment
Speak Now or Forever Hold Your Peace: Used straight in Florijn the Loafer.
 Douwe Dabbert / Comicbook / int_181c8a41
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Douwe Dabbert / Comicbook / int_181c8a41
 Douwe Dabbert / Comicbook / int_185ea595
type
The Trickster
 Douwe Dabbert / Comicbook / int_185ea595
comment
The Trickster: Florijn.
 Douwe Dabbert / Comicbook / int_185ea595
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Douwe Dabbert / Comicbook / int_185ea595
 Douwe Dabbert / Comicbook / int_1b65dfad
type
The Cameo
 Douwe Dabbert / Comicbook / int_1b65dfad
comment
The Cameo: Paulus the Woodgnome in The Deceit of Balthasar, Remi and Vitalin from Sans Famille in Back to the Hidden Animal Kingdom. (Artist Piet Wijn has created a comic book version of Sans Famille.)
 Douwe Dabbert / Comicbook / int_1b65dfad
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Douwe Dabbert / Comicbook / int_1b65dfad
 Douwe Dabbert / Comicbook / int_1f14978d
type
Talking Animal
 Douwe Dabbert / Comicbook / int_1f14978d
comment
Talking Animal: the hidden animal kingdom is full of them.
 Douwe Dabbert / Comicbook / int_1f14978d
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 Douwe Dabbert / Comicbook / int_26b2747
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Alliterative Title
 Douwe Dabbert / Comicbook / int_26b2747
comment
Alliterative Title: Douwe Dabbert.
 Douwe Dabbert / Comicbook / int_26b2747
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 Douwe Dabbert / Comicbook / int_27a58d30
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Carnivore Confusion
 Douwe Dabbert / Comicbook / int_27a58d30
comment
Carnivore Confusion: The wolves in the animal kingdom are vegetarians until they accidentally eat meat. The innkeeper, a chicken, who was cooked by the villains.
 Douwe Dabbert / Comicbook / int_27a58d30
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Walking the Earth
 Douwe Dabbert / Comicbook / int_29292e6d
comment
Walking the Earth: Douwe.
 Douwe Dabbert / Comicbook / int_29292e6d
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 Douwe Dabbert / Comicbook / int_2b1d7c0a
type
The Drifter
 Douwe Dabbert / Comicbook / int_2b1d7c0a
comment
The Drifter: Douwe.
 Douwe Dabbert / Comicbook / int_2b1d7c0a
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 Douwe Dabbert / Comicbook / int_356b1efb
type
Hammerspace
 Douwe Dabbert / Comicbook / int_356b1efb
comment
Hammerspace: Probably the place everything that Douwe stuffs into the knapsack goes to.
 Douwe Dabbert / Comicbook / int_356b1efb
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Douwe Dabbert / Comicbook / int_356b1efb
 Douwe Dabbert / Comicbook / int_3ac8baf
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StoryWithinAStory
 Douwe Dabbert / Comicbook / int_3ac8baf
comment
De kast met duizend deuren (1993) The Closet with a Thousand Doors), with a short Story Within a Story
 Douwe Dabbert / Comicbook / int_3ac8baf
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 Douwe Dabbert / Comicbook / int_3bc22d58
type
Art Initiates Life
 Douwe Dabbert / Comicbook / int_3bc22d58
comment
Art Initiates Life: The living paintings of long-dead wizards, also in The Black Kimono the painting of a dragon on the black kimono, which comes to life at night.
 Douwe Dabbert / Comicbook / int_3bc22d58
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 Douwe Dabbert / Comicbook / int_3eb0f889
type
PunBasedTitle
 Douwe Dabbert / Comicbook / int_3eb0f889
comment
Pun-Based Title: "Een strenge vorst", the penultimate story. The Dutch word "vorst" can refer to both a ruler or to frost, and the story concerns a snowman coming to life and styling himself "King Winter".
 Douwe Dabbert / Comicbook / int_3eb0f889
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Douwe Dabbert / Comicbook / int_3eb0f889
 Douwe Dabbert / Comicbook / int_3ebc57ac
type
Going Native
 Douwe Dabbert / Comicbook / int_3ebc57ac
comment
Going Native: During their time in Japan and America respectively, Pief and Kijfje adapt to their new surrounding exceptionally well. Kijfje even to the point that she managed to become chieftain of the indian tribe she was staying with.
 Douwe Dabbert / Comicbook / int_3ebc57ac
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Douwe Dabbert / Comicbook / int_3ebc57ac
 Douwe Dabbert / Comicbook / int_3fca462c
type
Deus ex Machina
 Douwe Dabbert / Comicbook / int_3fca462c
comment
Deus ex Machina: Surprisingly, often averted. Douwe has to use his wits to bring the adventure to an end, even when his knapsack provides him with the items to do it. On occasion, there was nothing in his knapsack when he reached into it, indicating that there were no items he would need at that point.
 Douwe Dabbert / Comicbook / int_3fca462c
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 Douwe Dabbert / Comicbook / int_3fe695da
type
Witch Species
 Douwe Dabbert / Comicbook / int_3fe695da
comment
Witch Species: Wizards are often treated as a separate species of humanity.
 Douwe Dabbert / Comicbook / int_3fe695da
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Douwe Dabbert / Comicbook / int_3fe695da
 Douwe Dabbert / Comicbook / int_42008602
type
Story Arc
 Douwe Dabbert / Comicbook / int_42008602
comment
Story Arc: There are two four album story arcs in the series: The first one consists of the albums "The Gate to the East", "The Passage to the North", "The Road to the West" and "The Sea to the South". It gets interrupted however by the unrelated album "The Monster of the Fog Lake". The second one consists of the albums "The Closet with a Thousand Doors", "The Ship of Ice", "The Black Kimono" and "The Masked Chieftain".
 Douwe Dabbert / Comicbook / int_42008602
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Douwe Dabbert / Comicbook / int_42008602
 Douwe Dabbert / Comicbook / int_421ae215
type
Mysterious Past
 Douwe Dabbert / Comicbook / int_421ae215
comment
Mysterious Past: When we first meet Douwe, he is already an old man, and the only thing we learn about his past is that he got his knapsack from his grandfather. After nearly thirty years of adventures, all we ever learned were the names of his grandparents.
 Douwe Dabbert / Comicbook / int_421ae215
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 Douwe Dabbert / Comicbook / int_42846e90
type
Elemental Powers
 Douwe Dabbert / Comicbook / int_42846e90
comment
Elemental Powers: There are four objects that hold the powers the four classical elements, hidden away at the corners of the world. Also: the titular The Witches of the Day Before Yesterday all control the elements fire and wind. Thus; using a combination of the elements water and earth is an effective way to fight them.
 Douwe Dabbert / Comicbook / int_42846e90
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Douwe Dabbert / Comicbook / int_42846e90
 Douwe Dabbert / Comicbook / int_46344656
type
Not the Nessie
 Douwe Dabbert / Comicbook / int_46344656
comment
Not the Nessie: In The Monster of the Fog Lake, Ludo Lafhart has constructed a fake lake monster, which he uses to scare local villagers into paying him tributes. There is a real monster, which he keeps locked up. The real monster is revealed to be very kind.
 Douwe Dabbert / Comicbook / int_46344656
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Douwe Dabbert / Comicbook / int_46344656
 Douwe Dabbert / Comicbook / int_485eb589
type
Sealed Evil in a Can
 Douwe Dabbert / Comicbook / int_485eb589
comment
Sealed Evil in a Can: The teasers.
 Douwe Dabbert / Comicbook / int_485eb589
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Douwe Dabbert / Comicbook / int_485eb589
 Douwe Dabbert / Comicbook / int_4dc35c7
type
Snowlems
 Douwe Dabbert / Comicbook / int_4dc35c7
comment
Snowlems: A living snowman appears in the final album.
 Douwe Dabbert / Comicbook / int_4dc35c7
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Douwe Dabbert / Comicbook / int_4dc35c7
 Douwe Dabbert / Comicbook / int_5313c266
type
Bookends
 Douwe Dabbert / Comicbook / int_5313c266
comment
Book-Ends: This happens unintentionally. The final story returns to the characters from the first story, who had not been seen since. This was not planned to be the final story; however, Piet Wijn was forced to stop drawing the comics because he developed arthritis. (Indeed, he couldn't even finish the final story by himself - Dick Matena had to lend a hand.) To drive the point home, on the very last page Douwe and his travelling companion have a conversation in which they paraphrase the blurb that is on the back of every album, followed by Douwe going to sleep and saying "Farewell."
 Douwe Dabbert / Comicbook / int_5313c266
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Douwe Dabbert / Comicbook / int_5313c266
 Douwe Dabbert / Comicbook / int_55ab1be5
type
Royal Brat
 Douwe Dabbert / Comicbook / int_55ab1be5
comment
Royal Brat: Princess Pauline is introduced as one, but goes through a lot of Character Development thanks to Douwe's teachings and her experiences on the road.
 Douwe Dabbert / Comicbook / int_55ab1be5
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Douwe Dabbert / Comicbook / int_55ab1be5
 Douwe Dabbert / Comicbook / int_5c5ac0e2
type
Really 700 Years Old
 Douwe Dabbert / Comicbook / int_5c5ac0e2
comment
Really 700 Years Old: virtually all the wizards in the comics, but most notably with Kief, Domoli and Kijfje. In his first appearance, Pief, a wizard boy who looks and behaves just like a ten-year-old boy, is revealed to be, well, seven hundred years old.
 Douwe Dabbert / Comicbook / int_5c5ac0e2
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Douwe Dabbert / Comicbook / int_5c5ac0e2
 Douwe Dabbert / Comicbook / int_5e4fa749
type
Crossdresser
 Douwe Dabbert / Comicbook / int_5e4fa749
comment
Crossdresser: Domoli, unintentionally. When visiting Japan, Domoli and Douwe are given Kimono's to wear because their regular clothes are being washed, but Domoli is accidentally given a women's kimono. Not knowing the difference between the two, he puts it on anyway. Fortunately for him, Pief quickly points out the mistake.
 Douwe Dabbert / Comicbook / int_5e4fa749
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 Douwe Dabbert / Comicbook / int_5fcedca
type
Big Eater
 Douwe Dabbert / Comicbook / int_5fcedca
comment
Big Eater: Domoli.
 Douwe Dabbert / Comicbook / int_5fcedca
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Douwe Dabbert / Comicbook / int_5fcedca
 Douwe Dabbert / Comicbook / int_605cf3f
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Something Only They Would Say
 Douwe Dabbert / Comicbook / int_605cf3f
comment
Something Only They Would Say: Douwe, Domoli and Pief discovers the masked Indian chieftain from the album of the same name is actually Kijfje, because the chieftain uses an Unusual Euphemism that the wizards use frequently, but real Indians would not use.
 Douwe Dabbert / Comicbook / int_605cf3f
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Douwe Dabbert / Comicbook / int_605cf3f
 Douwe Dabbert / Comicbook / int_66dfe36a
type
Missing Mom
 Douwe Dabbert / Comicbook / int_66dfe36a
comment
Missing Mom: Pief, Domoli and Kijfje's mothers are never seen or mentioned. Neither are those of Princess Pauline and Princess Liselotte.
 Douwe Dabbert / Comicbook / int_66dfe36a
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Douwe Dabbert / Comicbook / int_66dfe36a
 Douwe Dabbert / Comicbook / int_6bda9a30
type
Meaningful Name
 Douwe Dabbert / Comicbook / int_6bda9a30
comment
Meaningful Name: Several, but Kijfje stands out for being a rather graceful Dutch pun: the word "kijf" is medieval Dutch for "strife".
 Douwe Dabbert / Comicbook / int_6bda9a30
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Douwe Dabbert / Comicbook / int_6bda9a30
 Douwe Dabbert / Comicbook / int_6bf93fc7
type
FanService
 Douwe Dabbert / Comicbook / int_6bf93fc7
comment
Fanservice: The bathing scene in "the Black Kimono". Believe it or not, but the published version - already way more explicit than most kids' comics can get away with - is actually toned down from the original version. The collectors' edition of the comics includes the original black and white drawing, with a woman's exposed rear clearly visible. The published version sticks a bunch of flowers in front of her buttocks.
 Douwe Dabbert / Comicbook / int_6bf93fc7
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 Douwe Dabbert / Comicbook / int_6cdc784f
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You No Take Candle
 Douwe Dabbert / Comicbook / int_6cdc784f
comment
You No Take Candle: The Indian wizard Gele Slijptand (Yellow Fang) talks like this in "The Closet with a Thousand Doors", but his speech has somehow become normal when we see him again in "The Masked Chieftain". There are ten years between the two meetings though, so maybe he learned to speak proper Dutch during that time.
 Douwe Dabbert / Comicbook / int_6cdc784f
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 Douwe Dabbert / Comicbook / int_6d7026fa
type
Punny Name
 Douwe Dabbert / Comicbook / int_6d7026fa
comment
Punny Name: Quite a few, and often quite blatant too. Domoli's is occasionally lampshaded. One story takes place in a village called Koeterwaal. Koeterwaal doesn't actually exist; it's a play on the Dutch expression "to speak Koeterwaals", which means "to speak gibberish".
 Douwe Dabbert / Comicbook / int_6d7026fa
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Douwe Dabbert / Comicbook / int_6d7026fa
 Douwe Dabbert / Comicbook / int_6ef9d3fe
type
Christmas Episode
 Douwe Dabbert / Comicbook / int_6ef9d3fe
comment
Christmas Episode
 Douwe Dabbert / Comicbook / int_6ef9d3fe
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 Douwe Dabbert / Comicbook / int_71642c70
type
Viewers Are Goldfish
 Douwe Dabbert / Comicbook / int_71642c70
comment
Viewers Are Goldfish: At least once per album, Douwe reminds the reader that his knapsack is magical, and always contains whatever he needs. This can be justified if it's done because Douwe explains the nature of his knapsack in-universe to another character who doesn't know this yet, but he also frequently brings it up when he is either all alone or if the only other characters present are already aware of this fact. Then again, the stories were published over a 26-year period and intended for children, so any of the stories might be the first a particular reader encountered.
 Douwe Dabbert / Comicbook / int_71642c70
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 Douwe Dabbert / Comicbook / int_76dc4f31
type
"Arabian Nights" Days
 Douwe Dabbert / Comicbook / int_76dc4f31
comment
"Arabian Nights" Days: In the story "The Gate to the East", Douwe ends up in an unnamed, stereotypical middle-eastern country. Shortly after this, the series becomes more firmly rooted in the real world - just two albums later, Douwe is travelling with the historical East India Trading Company.
 Douwe Dabbert / Comicbook / int_76dc4f31
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 Douwe Dabbert / Comicbook / int_7abd339f
type
Black-and-White Morality
 Douwe Dabbert / Comicbook / int_7abd339f
comment
Black and White Morality: If a given story has a villain, that villain will be evil.
 Douwe Dabbert / Comicbook / int_7abd339f
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 Douwe Dabbert / Comicbook / int_7e676cdf
type
Engagement Challenge
 Douwe Dabbert / Comicbook / int_7e676cdf
comment
Engagement Challenge: In the storybook segment of The Ship of Ice. The challenge is to bring the princess a flying ship.
 Douwe Dabbert / Comicbook / int_7e676cdf
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Douwe Dabbert / Comicbook / int_7e676cdf
 Douwe Dabbert / Comicbook / int_7e74d66f
type
Politically Correct History
 Douwe Dabbert / Comicbook / int_7e74d66f
comment
Politically Correct History: Averted. The Dutch traders in South Africa are explicitly shown participating in the slave trade.
 Douwe Dabbert / Comicbook / int_7e74d66f
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 Douwe Dabbert / Comicbook
hasFeature
Douwe Dabbert / Comicbook / int_7e74d66f
 Douwe Dabbert / Comicbook / int_7fb11a9a
type
DumbDodoBird
 Douwe Dabbert / Comicbook / int_7fb11a9a
comment
Dumb Dodo Bird: A dodo accompanies Douwe on two of his adventures, although it is far from dumb.
 Douwe Dabbert / Comicbook / int_7fb11a9a
featureApplicability
1.0
 Douwe Dabbert / Comicbook / int_7fb11a9a
featureConfidence
1.0
 Douwe Dabbert / Comicbook
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Douwe Dabbert / Comicbook / int_7fb11a9a
 Douwe Dabbert / Comicbook / int_7ffca8c4
type
Immortality Begins at Twenty
 Douwe Dabbert / Comicbook / int_7ffca8c4
comment
Immortality Begins at 20: Averted with the wizards. While they are not truly immortal, they can live for centuries or even millennia because they age much slower than ordinary humans. However, this process also slows down the time they need to grow up and mature; Pief, Domoli and Kijfje are all several centuries old already but still look and act like children/teenagers.
 Douwe Dabbert / Comicbook / int_7ffca8c4
featureApplicability
-1.0
 Douwe Dabbert / Comicbook / int_7ffca8c4
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1.0
 Douwe Dabbert / Comicbook
hasFeature
Douwe Dabbert / Comicbook / int_7ffca8c4
 Douwe Dabbert / Comicbook / int_83b89a9c
type
Elemental Rock-Paper-Scissors
 Douwe Dabbert / Comicbook / int_83b89a9c
comment
Also: the titular The Witches of the Day Before Yesterday all control the elements fire and wind. Thus; using a combination of the elements water and earth is an effective way to fight them.
 Douwe Dabbert / Comicbook / int_83b89a9c
featureApplicability
1.0
 Douwe Dabbert / Comicbook / int_83b89a9c
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1.0
 Douwe Dabbert / Comicbook
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Douwe Dabbert / Comicbook / int_83b89a9c
 Douwe Dabbert / Comicbook / int_8618825d
type
Portal Network
 Douwe Dabbert / Comicbook / int_8618825d
comment
Portal Network: The aforementioned magical closets.
 Douwe Dabbert / Comicbook / int_8618825d
featureApplicability
1.0
 Douwe Dabbert / Comicbook / int_8618825d
featureConfidence
1.0
 Douwe Dabbert / Comicbook
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Douwe Dabbert / Comicbook / int_8618825d
 Douwe Dabbert / Comicbook / int_890d778
type
Wizards Live Longer
 Douwe Dabbert / Comicbook / int_890d778
comment
Wizards Live Longer: Much longer. Even 700-year-old wizards can still be teenagers at most.
 Douwe Dabbert / Comicbook / int_890d778
featureApplicability
1.0
 Douwe Dabbert / Comicbook / int_890d778
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1.0
 Douwe Dabbert / Comicbook
hasFeature
Douwe Dabbert / Comicbook / int_890d778
 Douwe Dabbert / Comicbook / int_8a298b91
type
Cool Pet
 Douwe Dabbert / Comicbook / int_8a298b91
comment
Cool Pet: Douwe is accompanied by a dodo on two of his adventures... which he first encountered in the arctic. Domoli mentions having owned an extraterrestrial elephant at some point in his life.
 Douwe Dabbert / Comicbook / int_8a298b91
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1.0
 Douwe Dabbert / Comicbook / int_8a298b91
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1.0
 Douwe Dabbert / Comicbook
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Douwe Dabbert / Comicbook / int_8a298b91
 Douwe Dabbert / Comicbook / int_8c681acc
type
Third-Person Person
 Douwe Dabbert / Comicbook / int_8c681acc
comment
Third-Person Person: Nama talks like this.
 Douwe Dabbert / Comicbook / int_8c681acc
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1.0
 Douwe Dabbert / Comicbook / int_8c681acc
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1.0
 Douwe Dabbert / Comicbook
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Douwe Dabbert / Comicbook / int_8c681acc
 Douwe Dabbert / Comicbook / int_8f746311
type
Cargo Cult
 Douwe Dabbert / Comicbook / int_8f746311
comment
Cargo Cult: The African natives are quite impressed with Douwe's knapsack...
 Douwe Dabbert / Comicbook / int_8f746311
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1.0
 Douwe Dabbert / Comicbook / int_8f746311
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1.0
 Douwe Dabbert / Comicbook
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Douwe Dabbert / Comicbook / int_8f746311
 Douwe Dabbert / Comicbook / int_8ff8d545
type
Kissing Cousins
 Douwe Dabbert / Comicbook / int_8ff8d545
comment
Kissing Cousins: Justus attempts to force his cousin countess Gwendoline to marry him, to become count.
 Douwe Dabbert / Comicbook / int_8ff8d545
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1.0
 Douwe Dabbert / Comicbook / int_8ff8d545
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1.0
 Douwe Dabbert / Comicbook
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Douwe Dabbert / Comicbook / int_8ff8d545
 Douwe Dabbert / Comicbook / int_95a2cbd4
type
Exposition Fairy
 Douwe Dabbert / Comicbook / int_95a2cbd4
comment
Exposition Fairy: When they travel to Japan, Douwe and Domoli receive a wijsneus (literally a "wisenose", although "smartypants" would get the meaning across better) to explain Japanese culture to them and translate Japanese to Dutch. It takes the shape of a small, flying, crystalline creature. Later in the album we find out that Pief had also been given one when he first came to Japan.
 Douwe Dabbert / Comicbook / int_95a2cbd4
featureApplicability
1.0
 Douwe Dabbert / Comicbook / int_95a2cbd4
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1.0
 Douwe Dabbert / Comicbook
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Douwe Dabbert / Comicbook / int_95a2cbd4
 Douwe Dabbert / Comicbook / int_9bf3470e
type
Santa Claus
 Douwe Dabbert / Comicbook / int_9bf3470e
comment
Santa Claus: Appears in the Christmas story.
 Douwe Dabbert / Comicbook / int_9bf3470e
featureApplicability
1.0
 Douwe Dabbert / Comicbook / int_9bf3470e
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1.0
 Douwe Dabbert / Comicbook
hasFeature
Douwe Dabbert / Comicbook / int_9bf3470e
 Douwe Dabbert / Comicbook / int_9d6427ec
type
Time Travel
 Douwe Dabbert / Comicbook / int_9d6427ec
comment
Time Travel: The wizards' stay-over arc. After their children have been away for just one night, the two adult wizards already miss them so much they want them to come back. But because it was arranged they would stay away for 10 years and they don't want to insult their fellow wizards that took the children in, they simply fast-forward time 10 years.
 Douwe Dabbert / Comicbook / int_9d6427ec
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1.0
 Douwe Dabbert / Comicbook / int_9d6427ec
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1.0
 Douwe Dabbert / Comicbook
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Douwe Dabbert / Comicbook / int_9d6427ec
 Douwe Dabbert / Comicbook / int_9e86e227
type
The End... Or Is It?
 Douwe Dabbert / Comicbook / int_9e86e227
comment
The End... Or Is It?: The Last Teaser: after all the trouble Douwe and the wizard kids go through to catch the last teaser, three newborn teasers can be seen hatching from eggs as Douwe walks off.
 Douwe Dabbert / Comicbook / int_9e86e227
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1.0
 Douwe Dabbert / Comicbook / int_9e86e227
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1.0
 Douwe Dabbert / Comicbook
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Douwe Dabbert / Comicbook / int_9e86e227
 Douwe Dabbert / Comicbook / int_a1b141f4
type
My God, What Have I Done?
 Douwe Dabbert / Comicbook / int_a1b141f4
comment
My God, What Have I Done?: The first reaction from the wolves in the hidden animal kingdom when they learn they ate another animal. They get over it rather quickly however, until the very end of the story.
 Douwe Dabbert / Comicbook / int_a1b141f4
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1.0
 Douwe Dabbert / Comicbook / int_a1b141f4
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1.0
 Douwe Dabbert / Comicbook
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Douwe Dabbert / Comicbook / int_a1b141f4
 Douwe Dabbert / Comicbook / int_a20ff0b5
type
Bindle Stick
 Douwe Dabbert / Comicbook / int_a20ff0b5
comment
Bindle Stick
 Douwe Dabbert / Comicbook / int_a20ff0b5
featureApplicability
1.0
 Douwe Dabbert / Comicbook / int_a20ff0b5
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1.0
 Douwe Dabbert / Comicbook
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Douwe Dabbert / Comicbook / int_a20ff0b5
 Douwe Dabbert / Comicbook / int_a3c0d670
type
Evil Chancellor
 Douwe Dabbert / Comicbook / int_a3c0d670
comment
Evil Chancellor: The Big Bad of the Story Within a Story of Het schip van ijs is the Tsar's chancellor.
 Douwe Dabbert / Comicbook / int_a3c0d670
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1.0
 Douwe Dabbert / Comicbook / int_a3c0d670
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 Douwe Dabbert / Comicbook
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Douwe Dabbert / Comicbook / int_a3c0d670
 Douwe Dabbert / Comicbook / int_a58e5ad7
type
Naked People Are Funny
 Douwe Dabbert / Comicbook / int_a58e5ad7
comment
Naked People Are Funny: Lady Cecilia (or rather, her portrait) inflicts a magical revenge on the robbers who tried to rob Douwe...
 Douwe Dabbert / Comicbook / int_a58e5ad7
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1.0
 Douwe Dabbert / Comicbook / int_a58e5ad7
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1.0
 Douwe Dabbert / Comicbook
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Douwe Dabbert / Comicbook / int_a58e5ad7
 Douwe Dabbert / Comicbook / int_a65288e2
type
Ascended Extra
 Douwe Dabbert / Comicbook / int_a65288e2
comment
Ascended Extra: Douwe himself, believe it or not! The Spoiled Princess was originally supposed to be a one-off adventure with princess Pauline as the main character. However, Douwe was introduced as Pauline's teacher and the rest is history.
 Douwe Dabbert / Comicbook / int_a65288e2
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1.0
 Douwe Dabbert / Comicbook / int_a65288e2
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1.0
 Douwe Dabbert / Comicbook
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Douwe Dabbert / Comicbook / int_a65288e2
 Douwe Dabbert / Comicbook / int_af81576b
type
Thinking Out Loud
 Douwe Dabbert / Comicbook / int_af81576b
comment
Thinking Out Loud: Douwe does this frequently, considering the fact he mostly travels alone.
 Douwe Dabbert / Comicbook / int_af81576b
featureApplicability
1.0
 Douwe Dabbert / Comicbook / int_af81576b
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 Douwe Dabbert / Comicbook
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Douwe Dabbert / Comicbook / int_af81576b
 Douwe Dabbert / Comicbook / int_b8a362d4
type
Miniature Senior Citizens
 Douwe Dabbert / Comicbook / int_b8a362d4
comment
Miniature Senior Citizens: Douwe certainly qualifies.
 Douwe Dabbert / Comicbook / int_b8a362d4
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1.0
 Douwe Dabbert / Comicbook / int_b8a362d4
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 Douwe Dabbert / Comicbook
hasFeature
Douwe Dabbert / Comicbook / int_b8a362d4
 Douwe Dabbert / Comicbook / int_bb03c099
type
Cool Gate
 Douwe Dabbert / Comicbook / int_bb03c099
comment
Cool Gate: The wizards travel via magical closets. Also, the gates to the four quarters of the compass in the cave underneath Wredulia's house.
 Douwe Dabbert / Comicbook / int_bb03c099
featureApplicability
1.0
 Douwe Dabbert / Comicbook / int_bb03c099
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1.0
 Douwe Dabbert / Comicbook
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Douwe Dabbert / Comicbook / int_bb03c099
 Douwe Dabbert / Comicbook / int_bb094e0a
type
Cool Ship
 Douwe Dabbert / Comicbook / int_bb094e0a
comment
Cool Ship: The ship of ice. Literally.
 Douwe Dabbert / Comicbook / int_bb094e0a
featureApplicability
1.0
 Douwe Dabbert / Comicbook / int_bb094e0a
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 Douwe Dabbert / Comicbook
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Douwe Dabbert / Comicbook / int_bb094e0a
 Douwe Dabbert / Comicbook / int_c3743565
type
Time Dissonance
 Douwe Dabbert / Comicbook / int_c3743565
comment
Time Dissonance: Because wizards live so long, they have a different perspective of time than regular humans. In a story arc that spends four albums, the two adult wizards send their children away for a stay over with other wizards for "a mere 10 years", and after leaving his host family in Japan, Pief mentions he will ask his love interest to come and stay over at his house in "a hundred years or so".
 Douwe Dabbert / Comicbook / int_c3743565
featureApplicability
1.0
 Douwe Dabbert / Comicbook / int_c3743565
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1.0
 Douwe Dabbert / Comicbook
hasFeature
Douwe Dabbert / Comicbook / int_c3743565
 Douwe Dabbert / Comicbook / int_c5249b29
type
Nice Guy
 Douwe Dabbert / Comicbook / int_c5249b29
comment
Nice Guy: Douwe is always friendly and polite, and he treats everyone he meets as equals, be they great kings, powerful wizards or humble peasants. However, as he frequently demonstrates, Good Is Not Soft, and he doesn't take kindly to bullies or people who abuse their power or status.
 Douwe Dabbert / Comicbook / int_c5249b29
featureApplicability
1.0
 Douwe Dabbert / Comicbook / int_c5249b29
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1.0
 Douwe Dabbert / Comicbook
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Douwe Dabbert / Comicbook / int_c5249b29
 Douwe Dabbert / Comicbook / int_c55c31e2
type
NonStandardCharacterDesign
 Douwe Dabbert / Comicbook / int_c55c31e2
comment
Non-Standard Character Design: Douwe stands out compared to other characters. Notably, he has only four fingers on each hand.
 Douwe Dabbert / Comicbook / int_c55c31e2
featureApplicability
1.0
 Douwe Dabbert / Comicbook / int_c55c31e2
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1.0
 Douwe Dabbert / Comicbook
hasFeature
Douwe Dabbert / Comicbook / int_c55c31e2
 Douwe Dabbert / Comicbook / int_c75df49a
type
Shout-Out
 Douwe Dabbert / Comicbook / int_c75df49a
comment
Shout-Out: In the story Het bedrog van Balthasar Douwe says goodbye to Paulus de Boskabouter'' and warns him for Eucalypta the witch.
 Douwe Dabbert / Comicbook / int_c75df49a
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1.0
 Douwe Dabbert / Comicbook / int_c75df49a
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1.0
 Douwe Dabbert / Comicbook
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Douwe Dabbert / Comicbook / int_c75df49a
 Douwe Dabbert / Comicbook / int_ca85e684
type
Power Trio
 Douwe Dabbert / Comicbook / int_ca85e684
comment
Power Trio: The Witches of the Day Before Yesterday
 Douwe Dabbert / Comicbook / int_ca85e684
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1.0
 Douwe Dabbert / Comicbook / int_ca85e684
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 Douwe Dabbert / Comicbook
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Douwe Dabbert / Comicbook / int_ca85e684
 Douwe Dabbert / Comicbook / int_d08049db
type
Taken for Granite
 Douwe Dabbert / Comicbook / int_d08049db
comment
Taken for Granite: One of the wizards' more often used powers.
 Douwe Dabbert / Comicbook / int_d08049db
featureApplicability
1.0
 Douwe Dabbert / Comicbook / int_d08049db
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1.0
 Douwe Dabbert / Comicbook
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Douwe Dabbert / Comicbook / int_d08049db
 Douwe Dabbert / Comicbook / int_d54aed6f
type
Hypno Ray
 Douwe Dabbert / Comicbook / int_d54aed6f
comment
Hypno Ray: Bombasto's eyes.
 Douwe Dabbert / Comicbook / int_d54aed6f
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1.0
 Douwe Dabbert / Comicbook / int_d54aed6f
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 Douwe Dabbert / Comicbook
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Douwe Dabbert / Comicbook / int_d54aed6f
 Douwe Dabbert / Comicbook / int_d848560f
type
UnusualEuphemism
 Douwe Dabbert / Comicbook / int_d848560f
comment
Unusual Euphemism: Used by the wizards: Alle vleerpsen in het zuur! ("Pickled vleerpses!" - And no, we never find out what a vleerps is.)
 Douwe Dabbert / Comicbook / int_d848560f
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 Douwe Dabbert / Comicbook / int_d848560f
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 Douwe Dabbert / Comicbook
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Douwe Dabbert / Comicbook / int_d848560f
 Douwe Dabbert / Comicbook / int_db27d520
type
Amazing Technicolor Wildlife
 Douwe Dabbert / Comicbook / int_db27d520
comment
Amazing Technicolor Wildlife: While no one is completely sure what dodos looked like, they are generally described as brown or gray, so there's really no excuse for the dodo accompanying Douwe to be bright pink.
 Douwe Dabbert / Comicbook / int_db27d520
featureApplicability
1.0
 Douwe Dabbert / Comicbook / int_db27d520
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1.0
 Douwe Dabbert / Comicbook
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Douwe Dabbert / Comicbook / int_db27d520
 Douwe Dabbert / Comicbook / int_dc791d50
type
Words Can Break My Bones
 Douwe Dabbert / Comicbook / int_dc791d50
comment
Words Can Break My Bones: The witches of the day before yesterday. They constantly tell everyone "we zijn niet van gisteren" (we were not born yesterday). Douwe eventually figures out that to defeat them, he has to agree with this, but then tell them that they are "from the day before yesterday" instead.
 Douwe Dabbert / Comicbook / int_dc791d50
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1.0
 Douwe Dabbert / Comicbook / int_dc791d50
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 Douwe Dabbert / Comicbook
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Douwe Dabbert / Comicbook / int_dc791d50
 Douwe Dabbert / Comicbook / int_dd3d1f69
type
Wicked Witch
 Douwe Dabbert / Comicbook / int_dd3d1f69
comment
Wicked Witch: Wredulia.
 Douwe Dabbert / Comicbook / int_dd3d1f69
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1.0
 Douwe Dabbert / Comicbook / int_dd3d1f69
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Douwe Dabbert / Comicbook / int_dd3d1f69
 Douwe Dabbert / Comicbook / int_dfe120e5
type
Functional Magic
 Douwe Dabbert / Comicbook / int_dfe120e5
comment
Functional Magic
 Douwe Dabbert / Comicbook / int_dfe120e5
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1.0
 Douwe Dabbert / Comicbook / int_dfe120e5
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1.0
 Douwe Dabbert / Comicbook
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Douwe Dabbert / Comicbook / int_dfe120e5
 Douwe Dabbert / Comicbook / int_e070ebe6
type
Manchurian Agent
 Douwe Dabbert / Comicbook / int_e070ebe6
comment
Manchurian Agent: The school teacher in Bombasto with the Evil Eye.
 Douwe Dabbert / Comicbook / int_e070ebe6
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1.0
 Douwe Dabbert / Comicbook / int_e070ebe6
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Douwe Dabbert / Comicbook / int_e070ebe6
 Douwe Dabbert / Comicbook / int_e195807e
type
Childhood Marriage Promise
 Douwe Dabbert / Comicbook / int_e195807e
comment
Childhood Marriage Promise: Gwendoline and Roderick.
 Douwe Dabbert / Comicbook / int_e195807e
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 Douwe Dabbert / Comicbook / int_e195807e
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 Douwe Dabbert / Comicbook
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Douwe Dabbert / Comicbook / int_e195807e
 Douwe Dabbert / Comicbook / int_e303d198
type
Whole-Plot Reference
 Douwe Dabbert / Comicbook / int_e303d198
comment
Whole Plot Reference: The Story Within a Story from "Het schip van ijs" is a retelling of the Russian folktale The Fool of the World and the Flying Ship.
 Douwe Dabbert / Comicbook / int_e303d198
featureApplicability
1.0
 Douwe Dabbert / Comicbook / int_e303d198
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 Douwe Dabbert / Comicbook
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Douwe Dabbert / Comicbook / int_e303d198
 Douwe Dabbert / Comicbook / int_e3226029
type
Bag of Holding
 Douwe Dabbert / Comicbook / int_e3226029
comment
Bag of Holding: Douwe's knapsack can hold everything, no matter how large.
 Douwe Dabbert / Comicbook / int_e3226029
featureApplicability
1.0
 Douwe Dabbert / Comicbook / int_e3226029
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1.0
 Douwe Dabbert / Comicbook
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Douwe Dabbert / Comicbook / int_e3226029
 Douwe Dabbert / Comicbook / int_e43c66bd
type
Art Evolution
 Douwe Dabbert / Comicbook / int_e43c66bd
comment
Art Evolution: Compare the first and last appearances of the dodo and you'll notice that it becomes significantly more cartoony.
 Douwe Dabbert / Comicbook / int_e43c66bd
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1.0
 Douwe Dabbert / Comicbook / int_e43c66bd
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1.0
 Douwe Dabbert / Comicbook
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Douwe Dabbert / Comicbook / int_e43c66bd
 Douwe Dabbert / Comicbook / int_e563bf09
type
Insistent Terminology
 Douwe Dabbert / Comicbook / int_e563bf09
comment
Insistent Terminology: Pief and his family repeatedly tell Douwe that they don't tover (the normal Dutch verb associated with performing magic), they flif.
 Douwe Dabbert / Comicbook / int_e563bf09
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1.0
 Douwe Dabbert / Comicbook / int_e563bf09
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 Douwe Dabbert / Comicbook
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Douwe Dabbert / Comicbook / int_e563bf09
 Douwe Dabbert / Comicbook / int_eafe9e0e
type
Gone Swimming, Clothes Stolen
 Douwe Dabbert / Comicbook / int_eafe9e0e
comment
Gone Swimming, Clothes Stolen: Happens to Douwe in "On the Trail of Evil Things". Fortunately, the thieves leave his knapsack behind (thinking it to be empty), which conjures up a new set of clothes for Douwe.
 Douwe Dabbert / Comicbook / int_eafe9e0e
featureApplicability
1.0
 Douwe Dabbert / Comicbook / int_eafe9e0e
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1.0
 Douwe Dabbert / Comicbook
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Douwe Dabbert / Comicbook / int_eafe9e0e
 Douwe Dabbert / Comicbook / int_eb76a524
type
Earth Drift
 Douwe Dabbert / Comicbook / int_eb76a524
comment
Earth Drift: inverted. The earlier albums were set in medieval, fictional countries, but later the setting was updated to the seventeenth century and Douwe began visiting more and more real life locations.
 Douwe Dabbert / Comicbook / int_eb76a524
featureApplicability
1.0
 Douwe Dabbert / Comicbook / int_eb76a524
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1.0
 Douwe Dabbert / Comicbook
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Douwe Dabbert / Comicbook / int_eb76a524
 Douwe Dabbert / Comicbook / int_eb99df21
type
Funny Animal
 Douwe Dabbert / Comicbook / int_eb99df21
comment
Funny Animal: The titular animal kingdom is populated by these.
 Douwe Dabbert / Comicbook / int_eb99df21
featureApplicability
1.0
 Douwe Dabbert / Comicbook / int_eb99df21
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1.0
 Douwe Dabbert / Comicbook
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Douwe Dabbert / Comicbook / int_eb99df21
 Douwe Dabbert / Comicbook / int_f0fe7e80
type
But Now I Must Go
 Douwe Dabbert / Comicbook / int_f0fe7e80
comment
But Now I Must Go: Douwe never stays long in the places he visits. The trope is mostly played straight at the end of "The Masked Chieftain", when Douwe says goodbye to the wizard family he has been helping during the past four albums and returns to his live as a drifter.
 Douwe Dabbert / Comicbook / int_f0fe7e80
featureApplicability
1.0
 Douwe Dabbert / Comicbook / int_f0fe7e80
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1.0
 Douwe Dabbert / Comicbook
hasFeature
Douwe Dabbert / Comicbook / int_f0fe7e80
 Douwe Dabbert / Comicbook / int_f3a4e951
type
Tipis and Totem Poles
 Douwe Dabbert / Comicbook / int_f3a4e951
comment
Tipis and Totem Poles: This is actually adressed in "The Masked Chieftain": when Douwe, Pief and Domoli visit the tipi-inhabiting tribe of plains indians where Kijfje is staying, they discover that they have a totem pole. Yellow Fang points out that usually only northern tribes have totem poles, but that Kijfje felt that the tribe needed to have one.
 Douwe Dabbert / Comicbook / int_f3a4e951
featureApplicability
1.0
 Douwe Dabbert / Comicbook / int_f3a4e951
featureConfidence
1.0
 Douwe Dabbert / Comicbook
hasFeature
Douwe Dabbert / Comicbook / int_f3a4e951
 Douwe Dabbert / Comicbook / int_f6861370
type
Living Drawing
 Douwe Dabbert / Comicbook / int_f6861370
comment
Living Drawing: The story "De dame in de lijst" (the lady in the frame) features several living paintings of long-dead wizards, including the titular lady. She can leave her portrait for short amounds of time, and can still use magic. At the end of the story, she makes a living portrait of Douwe since she grew fond of his company. This way, "Douwe" can stay with her while the real Douwe continues his travels.
 Douwe Dabbert / Comicbook / int_f6861370
featureApplicability
1.0
 Douwe Dabbert / Comicbook / int_f6861370
featureConfidence
1.0
 Douwe Dabbert / Comicbook
hasFeature
Douwe Dabbert / Comicbook / int_f6861370
 Douwe Dabbert / Comicbook / int_f6bf66a2
type
Storybook Episode
 Douwe Dabbert / Comicbook / int_f6bf66a2
comment
Storybook Episode: Douwe and Domoli enter a living book in The Ship of Ice, although they do not actually take part in the story.
 Douwe Dabbert / Comicbook / int_f6bf66a2
featureApplicability
1.0
 Douwe Dabbert / Comicbook / int_f6bf66a2
featureConfidence
1.0
 Douwe Dabbert / Comicbook
hasFeature
Douwe Dabbert / Comicbook / int_f6bf66a2
 Douwe Dabbert / Comicbook / int_f8f3711c
type
Shapeshifting
 Douwe Dabbert / Comicbook / int_f8f3711c
comment
Shapeshifting: The teasers, again.
 Douwe Dabbert / Comicbook / int_f8f3711c
featureApplicability
1.0
 Douwe Dabbert / Comicbook / int_f8f3711c
featureConfidence
1.0
 Douwe Dabbert / Comicbook
hasFeature
Douwe Dabbert / Comicbook / int_f8f3711c
 Douwe Dabbert / Comicbook / int_feb72f62
type
Literal Genie
 Douwe Dabbert / Comicbook / int_feb72f62
comment
Literal Genie: Completely averted, the knapsack always gives Douwe exactly what he needs, whether he knows it or not. Deus ex Machina is averted in that latter case because he has to figure out what he has to do with the item he's been given. For instance; when Douwe asked his knapsack to give him something to defeat a dragon in The Black Kimono, it gave him a needle and thread. At first Douwe thought he had to tie up the dragon with the thread, which failed horribly. It was only after discovering that the dragon was actually a painting on a kimono that came to live at night, that Douwe realised how the needle and thread really had to be used; to stitch the dragon to the kimono during the day so it could never come to live again. However, there is one subtle wording trick to it: The knapsack will always contain something that helps Douwe, even when it's in someone else's possession. When Princess Pauline had it, it gave her items that helped her free Douwe, and when a villain attempts to take something out, it will be either empty or produce a nasty surprise. And when Douwe hits someone with it, it apparently contains a huge chunk of lead, as he once bashed a pirate twice as large as himself straight through the ship's deck with it.
 Douwe Dabbert / Comicbook / int_feb72f62
featureApplicability
-1.0
 Douwe Dabbert / Comicbook / int_feb72f62
featureConfidence
1.0
 Douwe Dabbert / Comicbook
hasFeature
Douwe Dabbert / Comicbook / int_feb72f62
 Douwe Dabbert / Comicbook / int_name
type
ItemName
 Douwe Dabbert / Comicbook / int_name
comment
 Douwe Dabbert / Comicbook / int_name
featureApplicability
1.0
 Douwe Dabbert / Comicbook / int_name
featureConfidence
1.0
 Douwe Dabbert / Comicbook
hasFeature
Douwe Dabbert / Comicbook / int_name
 Douwe Dabbert / Comicbook / int_name
itemName
Douwe Dabbert / Comicbook

The following is a list of statements referring to the current page from other pages.

 DouweDabbert
sameAs
Douwe Dabbert / Comicbook
 Douwe Dabbert (Comic Strip)
seeAlso
Douwe Dabbert / Comicbook
 Douwe Dabbert / Comicbook
hasFeature
Alliterative Title / int_a764e64e
 Douwe Dabbert / Comicbook
hasFeature
Amazing Technicolor Wildlife / int_a764e64e
 Douwe Dabbert / Comicbook
hasFeature
"Arabian Nights" Days / int_9229262e
 Douwe Dabbert / Comicbook
hasFeature
Art Initiates Life / int_9229262e
 Douwe Dabbert / Comicbook
hasFeature
Bag of Holding / int_9229262e
 Douwe Dabbert / Comicbook
hasFeature
Bindle Stick / int_9229262e
 Douwe Dabbert / Comicbook
hasFeature
Character Title / int_9229262e
 Douwe Dabbert / Comicbook
hasFeature
Childhood Marriage Promise / int_9229262e
 Douwe Dabbert / Comicbook
hasFeature
Chores Without Powers / int_9229262e
 Douwe Dabbert / Comicbook
hasFeature
Comic Books of the 1970s / int_9229262e
 Douwe Dabbert / Comicbook
hasFeature
Comic Books of the 1980s / int_9229262e
 Douwe Dabbert / Comicbook
hasFeature
Cool Old Guy / int_9229262e
 Douwe Dabbert / Comicbook
hasFeature
Defeat Means Menial Labor / int_9229262e
 Douwe Dabbert
seeAlso
Douwe Dabbert / Comicbook
 Douwe Dabbert / Comicbook
hasFeature
Elemental Powers / int_9229262e
 Douwe Dabbert / Comicbook
hasFeature
Hypnotism Reversal / int_9229262e
 Douwe Dabbert / Comicbook
hasFeature
Kissing Cousins / int_9229262e
 Douwe Dabbert / Comicbook
hasFeature
Literal Genie / int_9229262e
 Douwe Dabbert / Comicbook
hasFeature
Living Drawing / int_9229262e
 Douwe Dabbert / Comicbook
hasFeature
Miniature Senior Citizens / int_9229262e
 Douwe Dabbert / Comicbook
hasFeature
Portal Book / int_9229262e
 Douwe Dabbert / Comicbook
hasFeature
Protagonist Title / int_9229262e
 Douwe Dabbert / Comicbook
hasFeature
Ride the Rainbow / int_9229262e
 Douwe Dabbert / Comicbook
hasFeature
Taken for Granite / int_9229262e
 Douwe Dabbert / Comicbook
hasFeature
The '70s / int_9229262e
 Douwe Dabbert / Comicbook
hasFeature
The '90s / int_9229262e
 Douwe Dabbert / Comicbook
hasFeature
The Drifter / int_9229262e
 Douwe Dabbert / Comicbook
hasFeature
Time Dissonance / int_a764e64e
 Douwe Dabbert / Comicbook
hasFeature
Tipis and Totem Poles / int_9229262e
 Douwe Dabbert / Comicbook
hasFeature
Unplanned Crossdressing / int_9229262e
 Douwe Dabbert / Comicbook
hasFeature
Walking the Earth / int_9229262e
 Douwe Dabbert / Comicbook
hasFeature
Wicked Witch / int_9229262e
 Douwe Dabbert / Comicbook
hasFeature
Wizards Live Longer / int_9229262e
 Douwe Dabbert / Comicbook
hasFeature
Words Can Break My Bones / int_9229262e