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Cube

 Cube
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TVTItem
 Cube
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Cube
 Cube
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Cube
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Cube is a Canadian science fiction/horror film series, consisting of Cube (1997), Cube 2: Hypercube (2002), and Cube Zero (2004). The first movie is directed by Vincenzo Natali, the second by Andrzej Sekula, and the third by Ernie Barbarash.The three movies are each based on the same premise; there is a gigantic, mechanical, cube-shaped structure (the purpose and origin of which are almost completely unknown) that is made up of lots of smaller cube-shaped rooms. Each of these rooms has 6 doors, one on each wall and one on the ceiling and one on the floor, which lead into adjacent, identical rooms, only differing by color. Some of these rooms are safe, while other rooms are equipped with booby traps that instantly kill those who enter them.In each case, a group of strangers wakes up in this mysterious structure, with no knowledge of how they got there or why they are there. In order to escape from the prison, however, they must band together and use their combined skills and talents to avoid the traps and navigate out of the maze, while also trying to solve the mystery of what the cube is and why they are in it. However, the pressure of being in the cube usually drives one or more of the characters insane, and they start killing the others.Cube Zero was slightly different from the original two movies, in that it also dealt with some people on the outside of the cube whose job it was to control the cube and oversee those within. It also attempted to answer some of the questions of the series.Lionsgate is currently working to reboot the series.Not to be confused with The Cube. A Japanese remake of the first film was released in October 2021.
 Cube
fetched
2024-04-10T16:16:51Z
 Cube
parsed
2024-04-10T16:16:51Z
 Cube
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Dropped link to DisabilitySuperpower: Not a Feature - IGNORE
 Cube
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Dropped link to NineteenEightyFour: Not a Feature - ITEM
 Cube
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Dropped link to TheManWithTheGoldenGun: Not a Feature - ITEM
 Cube
isPartOf
DBTropes
 Cube / int_118a2d16
type
Hanlon's Razor
 Cube / int_118a2d16
comment
Hanlon's Razor: The doctor's assumption that the Cube is part of some maniacal government plot is immediately shot down by the revelation that it's just a senseless project on which no bureaucrat had the cojones to pull the plug. Once the truth sinks in, she admits that's actually worse.
 Cube / int_118a2d16
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1.0
 Cube / int_118a2d16
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Cube / int_118a2d16
 Cube / int_1206d299
type
Can't Kill You, Still Need You
 Cube / int_1206d299
comment
Can't Kill You, Still Need You: When it's revealed that Worth designed the outer shell, Quentin tries to kill him in a rage, but Leaven and Holloway both convince him that would be completely insane because he's literally the only one who knows anything about the place they're stuck in.
 Cube / int_1206d299
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Cube / int_1206d299
 Cube / int_1237828f
type
Anyone Can Die
 Cube / int_1237828f
comment
Anyone Can Die: It's rare for anyone to survive the cubes, and they don't tend to have much of a lifespan even if they do. The survival rate in the series' entries is, successively, 1:0:2.
 Cube / int_1237828f
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 Cube / int_1237828f
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Cube / int_1237828f
 Cube / int_13eea985
type
Arbitrary Skepticism
 Cube / int_13eea985
comment
Arbitrary Skepticism: Holloway and Quentin both during their discussion of each other's pet theories on the origins of the Cube. She believes that the military-industrial complex created the place, but he points out that for the most part, government organizations are just composed of people like him, whose goals in life are to "buy big boats," not conspire. Quentin's theory is that the structure is a rich psychopath's entertainment, and the two argue over this.
 Cube / int_13eea985
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Cube / int_13eea985
 Cube / int_15756c9d
type
Where It All Began
 Cube / int_15756c9d
comment
Where It All Began: In a cruel twist of fate, the test subjects learn that the exit room is the very room they started out in, making their trek through the titular deathtrap dungeon a pointless waste of time and human life (although they wouldn't have found Kazan if they had stayed put, but then again, he might have gone off wandering on his own before everyone else woke up).
 Cube / int_15756c9d
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Cube / int_15756c9d
 Cube / int_16dad7a7
type
It May Help You on Your Quest
 Cube / int_16dad7a7
comment
It May Help You on Your Quest: Those imprisoned in the Cube have their memories wiped on How We Got Here, yet are often left personal items that help them (Leaven's reading glasses in Cube, so she can read the numbers on the rooms) or hinder them (Simon's knife in Cube 2: Hypercube, which makes him a threat to the others) or simply taunt them (Simon has a photo of the woman he was hired to find who has also been dumped in there, and a colonel is left with an empty Handcuffed Briefcase whose only use is to help him commit suicide). Unlike per usual for this trope, this is neither a Contrived Coincidence or an attempt to help them succeed.
 Cube / int_16dad7a7
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Cube / int_16dad7a7
 Cube / int_1e1aa82a
type
Diabolus ex Machina
 Cube / int_1e1aa82a
comment
Diabolus ex Machina: The chances of Quentin being in the room right next to the bridge room where the other characters are is about 20,000 to 1, considering that the rooms move around.
 Cube / int_1e1aa82a
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1.0
 Cube / int_1e1aa82a
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Cube / int_1e1aa82a
 Cube / int_1e584efa
type
Cruel and Unusual Death
 Cube / int_1e584efa
comment
Cruel and Unusual Death: Alderson (who serves no real purpose in the film other than serving as a Decoy Protagonist) enters an orange-lit room from an adjacent one. When he takes a few steps a loud sound is heard, and for a while he just stands erect. He then collapses into a loose pile of bloody chunks that fall to the floor. It is only then that the audience sees a razor-wire trellis silently folding up and realizes how he has been killed.
 Cube / int_1e584efa
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1.0
 Cube / int_1e584efa
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Cube / int_1e584efa
 Cube / int_1fe36347
type
Take My Hand!
 Cube / int_1fe36347
comment
After Holloway almost falls to her death climbing outside of the Cube, Quentin lunges out and grabs the clothing she'd been using as a rope. He pulls the rope back up and grabs Holloway's hand; both of them are relieved. Quentin's expression then hardens. Holloway's turns to fear. He lets go.
 Cube / int_1fe36347
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1.0
 Cube / int_1fe36347
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Cube / int_1fe36347
 Cube / int_20860a0e
type
Punch-Clock Villain
 Cube / int_20860a0e
comment
Punch-Clock Villain: Although there are no direct examples, it's implied that the builders of the Cube were of this nature.
 Cube / int_20860a0e
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1.0
 Cube / int_20860a0e
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 Cube
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Cube / int_20860a0e
 Cube / int_21889507
type
A House Divided
 Cube / int_21889507
comment
A House Divided: Recurring plot point. In the original the booby traps only kill two of the seven characters. In the second it's the guy with the knife who goes on a killing spree, while the third has one character wirelessly "reactivated" as a supersoldier.
 Cube / int_21889507
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 Cube / int_21889507
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Cube / int_21889507
 Cube / int_23a06c52
type
TheUnReveal
 Cube / int_23a06c52
comment
The Un-Reveal: The movie ends just as the lone survivor has found the exit and manages to escape. To twist the knife further, he's so severely mentally disabled that he would be unable to tell anyone what he discovered.
 Cube / int_23a06c52
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1.0
 Cube / int_23a06c52
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 Cube
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Cube / int_23a06c52
 Cube / int_251bce7c
type
Cardboard Prison
 Cube / int_251bce7c
comment
Cardboard Prison: There is a character nicknamed The Wren who has escaped from seven different prisons. Sadly, he's not so lucky in the Cube.
 Cube / int_251bce7c
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1.0
 Cube / int_251bce7c
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Cube / int_251bce7c
 Cube / int_25524784
type
No-Holds-Barred Beatdown
 Cube / int_25524784
comment
No-Holds-Barred Beatdown: Quentin literally gives Worth "the boot" by beating him with it.
 Cube / int_25524784
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1.0
 Cube / int_25524784
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 Cube
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Cube / int_25524784
 Cube / int_28a1d0b
type
Sunk Cost Fallacy
 Cube / int_28a1d0b
comment
Sunk Cost Fallacy: Worth postulates that the Cube's designers don't even have an end-goal in mind with what they're hoping to get out of putting people in it. They just figured that since they had already put so much money into building it, they might as well use it merely to justify the expense.
 Cube / int_28a1d0b
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 Cube / int_28a1d0b
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Cube / int_28a1d0b
 Cube / int_2ad2a2c8
type
Diagonal Cut
 Cube / int_2ad2a2c8
comment
Diagonal Cut: The first trap seen seems to do nothing except go "schinggg" — until the hapless victim collapses into a pile of meat dice.
 Cube / int_2ad2a2c8
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1.0
 Cube / int_2ad2a2c8
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Cube / int_2ad2a2c8
 Cube / int_2d4fa515
type
Ax-Crazy
 Cube / int_2d4fa515
comment
Ax-Crazy: Quentin once he shows his true colors.
 Cube / int_2d4fa515
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1.0
 Cube / int_2d4fa515
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 Cube
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Cube / int_2d4fa515
 Cube / int_3036294e
type
Scary Black Man
 Cube / int_3036294e
comment
Scary Black Man: Quentin — a police officer — starts out as the apparent hero and leader of the victimized group. However, the stress of the situation erodes his sanity, and he ends up becoming the film's biggest threat besides the dangerous Cube itself.
 Cube / int_3036294e
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 Cube / int_3036294e
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 Cube
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Cube / int_3036294e
 Cube / int_3133d1d7
type
Hollywood Acid
 Cube / int_3133d1d7
comment
Hollywood Acid: One of the characters meets his end when a trap splashes incredibly corrosive acid in his face. Death occurs within seconds.
 Cube / int_3133d1d7
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1.0
 Cube / int_3133d1d7
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 Cube
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Cube / int_3133d1d7
 Cube / int_3273ebb9
type
Cut-and-Paste Environments
 Cube / int_3273ebb9
comment
Cut and Paste Environments: All of the rooms look the exact same minus the colors; justified because it's a maze. The set of the first movie actually is the same room over and over, with differently colored lights. (They didn't even have the budget to use six different colors like they wanted to, so it gets somewhat repetitive. Luckily, that repetitiveness actually adds to the film's oppressive mood.)
 Cube / int_3273ebb9
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1.0
 Cube / int_3273ebb9
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1.0
 Cube
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Cube / int_3273ebb9
 Cube / int_349a9dbc
type
It Was with You All Along
 Cube / int_349a9dbc
comment
It Was With You All A Long: The prisoners/subjects of the deathtrap-filled Cube start out in an unremarkable cubical room which happens to be the room one door away from the exit (after some shuffling), at the very end.
 Cube / int_349a9dbc
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1.0
 Cube / int_349a9dbc
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 Cube
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Cube / int_349a9dbc
 Cube / int_34dcfc96
type
Kick the Dog
 Cube / int_34dcfc96
comment
Kick the Dog: Quentin trying to rape Leaven after Holloway's death.
 Cube / int_34dcfc96
featureApplicability
1.0
 Cube / int_34dcfc96
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1.0
 Cube
hasFeature
Cube / int_34dcfc96
 Cube / int_381855db
type
Five-Second Foreshadowing
 Cube / int_381855db
comment
Five-Second Foreshadowing: As the characters stand at the exit of the Cube, moments before Quentin reappears and stabs Leaven, the sound of one of the doors opening can faintly be heard.
 Cube / int_381855db
featureApplicability
1.0
 Cube / int_381855db
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1.0
 Cube
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Cube / int_381855db
 Cube / int_382a6399
type
The Hero Dies
 Cube / int_382a6399
comment
The Hero Dies: Worth and Leaven are stabbed by Quentin.
 Cube / int_382a6399
featureApplicability
1.0
 Cube / int_382a6399
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1.0
 Cube
hasFeature
Cube / int_382a6399
 Cube / int_39ed1c8a
type
Conspiracy Theorist
 Cube / int_39ed1c8a
comment
Conspiracy Theorist: Holloway believes that the Cube was constructed by an evil government while she mocks Quentin for his own idea that it's some rich psycho's entertainment. She turns out be only half-right when Worth (who worked on the Cube) explains that the Cube is a public project with no bureaucratic oversight.
 Cube / int_39ed1c8a
featureApplicability
1.0
 Cube / int_39ed1c8a
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1.0
 Cube
hasFeature
Cube / int_39ed1c8a
 Cube / int_3b4bd0b4
type
Killer Cop
 Cube / int_3b4bd0b4
comment
Killer Cop: What Quentin is revealed to be, as he introduces himself as a beat cop in life, but becomes a murderer when he's had enough.
 Cube / int_3b4bd0b4
featureApplicability
1.0
 Cube / int_3b4bd0b4
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1.0
 Cube
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Cube / int_3b4bd0b4
 Cube / int_3d4d3dc9
type
Humans Are Bastards
 Cube / int_3d4d3dc9
comment
Humans Are Bastards: The film repeatedly rams this point home while intertwining it with Humans Are Morons as the entire reason why the Cube exists in the first place. The Cube is apparently the result of a bureaucratic mix-up with separate agencies all working on different parts of the structure and putting people in it without knowing about each other's existence, then being too dumb to actually just get rid of the Cube. Everyone is part of and upholds a broken system run by incompetent and uncaring stooges and are so content to go about their own lives that they never question it. The revelation essentially destroys Holloway's Conspiracy Theorist mindset and puts Quentin through Sanity Slippage. Both end up chewed out by Leaven and Worth for their ignorance.
 Cube / int_3d4d3dc9
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1.0
 Cube / int_3d4d3dc9
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1.0
 Cube
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Cube / int_3d4d3dc9
 Cube / int_3e463af8
type
Prison Escape Artist
 Cube / int_3e463af8
comment
Prison Escape Artist: Rennes is a French escape artist known for getting out of prisons. Subverted when he triggers a fatal booby trap shortly after he's introduced. There'll be no easy way out of the Cube, folks.
 Cube / int_3e463af8
featureApplicability
-0.3
 Cube / int_3e463af8
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1.0
 Cube
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Cube / int_3e463af8
 Cube / int_46cd696
type
Eye Open
 Cube / int_46cd696
comment
Eye Open: The film opens with a tight close-up of a man's eye when he wakes up to find himself in the Cube.
 Cube / int_46cd696
featureApplicability
1.0
 Cube / int_46cd696
featureConfidence
1.0
 Cube
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Cube / int_46cd696
 Cube / int_4783acfa
type
Bait the Dog
 Cube / int_4783acfa
comment
Bait the Dog: Quentin at first appears to be a noble cop who will lead the prisoners out of the Cube. It turns out he's actually a vicious psychopath with homicidal tendencies who cares only for himself. Inverted with Worth who, though seeming like someone who doesn't care about anyone but himself and believes there is no way out of the Cube, over time shows himself to be a kindhearted man who eventually starts to genuinely care about the group and proves himself in the end to be more of a hero than Quentin.
 Cube / int_4783acfa
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1.0
 Cube / int_4783acfa
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 Cube
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Cube / int_4783acfa
 Cube / int_47fea76b
type
Butt-Monkey
 Cube / int_47fea76b
comment
Butt-Monkey: Worth is basically Quentin's punching bag who he regularly beats and throws into rooms.
 Cube / int_47fea76b
featureApplicability
1.0
 Cube / int_47fea76b
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 Cube
hasFeature
Cube / int_47fea76b
 Cube / int_498ddf27
type
Psycho Party Member
 Cube / int_498ddf27
comment
Psycho Party Member: Quentin.
 Cube / int_498ddf27
featureApplicability
1.0
 Cube / int_498ddf27
featureConfidence
1.0
 Cube
hasFeature
Cube / int_498ddf27
 Cube / int_4ae690ca
type
Laughing Mad
 Cube / int_4ae690ca
comment
Laughing Mad: Worth, briefly, upon rediscovering Rennes's dead body.
 Cube / int_4ae690ca
featureApplicability
1.0
 Cube / int_4ae690ca
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1.0
 Cube
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Cube / int_4ae690ca
 Cube / int_4e3d253b
type
Downer Ending
 Cube / int_4e3d253b
comment
Downer Ending: Characters are repeatedly set up as heroes in an escape for their lives from a mechanical maze, but they all end up dying by the traps or being killed by another character, except for the lone survivor: the mentally disabled character. He would be the only person who could sound the alarm or summon help, but would not be able to communicate the situation, assuming he understood it at all.
 Cube / int_4e3d253b
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1.0
 Cube / int_4e3d253b
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 Cube
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Cube / int_4e3d253b
 Cube / int_4e7f703c
type
Wham Shot
 Cube / int_4e7f703c
comment
Wham Shot: After Holloway almost falls to her death climbing outside of the Cube, Quentin lunges out and grabs the clothing she'd been using as a rope. He pulls the rope back up and grabs Holloway's hand; both of them are relieved. Quentin's expression then hardens. Holloway's turns to fear. He lets go. Immediately after Leaven remarks "I can live with that," her face suddenly explodes into shocked pain as we hear a stabbing noise. She then rises up...because, as we soon see, she has been impaled on a sharp object being held by Quentin.
 Cube / int_4e7f703c
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 Cube / int_4e7f703c
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 Cube
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Cube / int_4e7f703c
 Cube / int_4f52ac6a
type
World Limited to the Plot
 Cube / int_4f52ac6a
comment
World Limited to the Plot: Deliberately invoked in the series. The inconsistent internal logic from movie to movie is designed to eliminate the possibility of a wider world beyond the Cube.
 Cube / int_4f52ac6a
featureApplicability
1.0
 Cube / int_4f52ac6a
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Cube / int_4f52ac6a
 Cube / int_5029c444
type
Audible Sharpness
 Cube / int_5029c444
comment
Audible Sharpness: The Razor Wire trap gives a sharp "whoosh" as the victim is diced.
 Cube / int_5029c444
featureApplicability
1.0
 Cube / int_5029c444
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1.0
 Cube
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Cube / int_5029c444
 Cube / int_514cba56
type
Sinister Geometry
 Cube / int_514cba56
comment
Sinister Geometry: The protagonists are trapped in a grid of cubic rooms filled with deathtraps.
 Cube / int_514cba56
featureApplicability
1.0
 Cube / int_514cba56
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1.0
 Cube
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Cube / int_514cba56
 Cube / int_53c5f30e
type
Happy Ending Override
 Cube / int_53c5f30e
comment
Happy Ending Override: Cube ended with the Sole Survivor escaping the labyrinthine Death Course and walking into a white void before a Fade to White, leaving his ultimate fate unknown. In Cube Zero, this happens to a different character... who is then chained up, asked if he believes in God, and incinerated when he says no.
 Cube / int_53c5f30e
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1.0
 Cube / int_53c5f30e
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 Cube
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Cube / int_53c5f30e
 Cube / int_549a92e7
type
Minimalism
 Cube / int_549a92e7
comment
Minimalism: There is only one set throughout the entire first film; after all scenes set in cubes of a given color were shot, the panels were replaced with a different color and another set of scenes were shot. The sequel didn't even bother with that; every room of the cube was identical, and the final set was green-screened. The third was atypical simply because it had any sets besides the cube.
 Cube / int_549a92e7
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Cube / int_549a92e7
 Cube / int_54bb502b
type
Nobody Poops
 Cube / int_54bb502b
comment
Nobody Poops: Averted, as at least one character takes a leak in a corner.
 Cube / int_54bb502b
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-1.0
 Cube / int_54bb502b
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 Cube
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Cube / int_54bb502b
 Cube / int_590eb583
type
Domestic Abuse
 Cube / int_590eb583
comment
Domestic Abuse: It's implied that Quentin's wife left him because of his violent temper, and that he was also abusive to his children.
 Cube / int_590eb583
featureApplicability
1.0
 Cube / int_590eb583
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1.0
 Cube
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Cube / int_590eb583
 Cube / int_5a4aa505
type
Government Conspiracy
 Cube / int_5a4aa505
comment
Government Conspiracy: Subverted. The protagonists at first speculate that the government is responsible for the mysterious cubical death maze and putting innocent people in there. A character who is revealed to have worked on it explains that there is no grand master plan behind it and it sort of grew by itself without any oversight.
 Cube / int_5a4aa505
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-0.3
 Cube / int_5a4aa505
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 Cube
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Cube / int_5a4aa505
 Cube / int_5da3f522
type
Big Brother Is Watching
 Cube / int_5da3f522
comment
Big Brother Is Watching: Discussed and actively defied by Worth. He reveals that he worked on the construction of the Cube, but when the other characters question who is ultimately responsible and secretly controlling and watching their lives, his theory (also very likely) is that the Cube no longer has a purpose or an owner, and is nothing more than somebody's forgotten project, being used simply because it is there, and nobody wants to admit how pointless it is. He caps it off with "Big Brother is NOT watching you."
 Cube / int_5da3f522
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1.0
 Cube / int_5da3f522
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 Cube
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Cube / int_5da3f522
 Cube / int_6126185e
type
You Wake Up in a Room
 Cube / int_6126185e
comment
You Wake Up in a Room: Or a cube, in this case. The characters all awaken, totally stumped as to where they are and how they got there.
 Cube / int_6126185e
featureApplicability
1.0
 Cube / int_6126185e
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1.0
 Cube
hasFeature
Cube / int_6126185e
 Cube / int_61ef56f5
type
Inventional Wisdom
 Cube / int_61ef56f5
comment
Inventional Wisdom: Worth believes that the only reason they were put into the Cube was because it had been built, rather than to admit that building it was pointless.
 Cube / int_61ef56f5
featureApplicability
1.0
 Cube / int_61ef56f5
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1.0
 Cube
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Cube / int_61ef56f5
 Cube / int_62434fe2
type
Sanity Slippage
 Cube / int_62434fe2
comment
Sanity Slippage: Happens to everyone to some extent, but special mention goes to Quentin in the first film who goes from the calmest and most rational to a mass-murdering lunatic.
 Cube / int_62434fe2
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1.0
 Cube / int_62434fe2
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1.0
 Cube
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Cube / int_62434fe2
 Cube / int_67fedd35
type
Bizarrchitecture
 Cube / int_67fedd35
comment
Bizarrchitecture: The film is set in a building made up of a three-dimensional moving matrix of cube-shaped cells, most equipped with various booby traps that will kill the prisoners inside.
 Cube / int_67fedd35
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1.0
 Cube / int_67fedd35
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1.0
 Cube
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Cube / int_67fedd35
 Cube / int_6bd689ca
type
Meaningful Echo
 Cube / int_6bd689ca
comment
Meaningful Echo: Partway through the movie, Quentin says, "Trust me on this. It's my job to read people like an x-ray." This is later echoed as, "Try and see what I see. How my mind works. The flash when I look into someone's head like a fucking x-ray!" turning a previously innocuous line into proof of just how crazed and delusional he really is.
 Cube / int_6bd689ca
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1.0
 Cube / int_6bd689ca
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1.0
 Cube
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Cube / int_6bd689ca
 Cube / int_6bda9a30
type
Meaningful Name
 Cube / int_6bda9a30
comment
Meaningful Name: The characters themselves reflect the prisons they are named after in their personality traits. Kazan (the autistic man) is a disorganized prison. Rennes (the "mentor") pioneered many of today's prison policies. Quentin (the policeman who eventually goes Ax-Crazy) is known for brutality. Holloway is a women's prison. Alderson (who is killed before even so much as seeing another human being within the Cube) is a prison where isolation is a common punishment. Leavenworth runs on a rigid set of rules (Leaven's mathematics), and the new prison is corporately owned and built (Worth, hired as an architect).
 Cube / int_6bda9a30
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1.0
 Cube / int_6bda9a30
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Cube / int_6bda9a30
 Cube / int_6e8b95dc
type
The Teaser
 Cube / int_6e8b95dc
comment
The Teaser: The opening scene depicts the gruesome death of an unrelated character, setting the mood for the movie.
 Cube / int_6e8b95dc
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1.0
 Cube / int_6e8b95dc
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1.0
 Cube
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Cube / int_6e8b95dc
 Cube / int_7286e96d
type
Idiot Ball
 Cube / int_7286e96d
comment
Idiot Ball: Holloway continuing to insult and argue with Quentin after the point where it becomes blatantly obvious that he's become a violent psychopath. Generally speaking, going out of your way to mock such a man is fairly counter-intuitive to your own survival, which she unfortunately finds out to her cost.
 Cube / int_7286e96d
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1.0
 Cube / int_7286e96d
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1.0
 Cube
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Cube / int_7286e96d
 Cube / int_72c04e0d
type
Door to Before
 Cube / int_72c04e0d
comment
Door to Before: A rare movie version of this; justified because the rooms move around.
 Cube / int_72c04e0d
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1.0
 Cube / int_72c04e0d
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1.0
 Cube
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Cube / int_72c04e0d
 Cube / int_7462b84d
type
Dead-End Room
 Cube / int_7462b84d
comment
Dead-End Room: The titular Cube is a gigantic series of these. Some are booby-trapped while others are safe, with almost no way of knowing either way until it's too late. Escape is made all the more difficult because the rooms move.
 Cube / int_7462b84d
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1.0
 Cube / int_7462b84d
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 Cube
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Cube / int_7462b84d
 Cube / int_7eaf99d
type
Malevolent Architecture
 Cube / int_7eaf99d
comment
Malevolent Architecture: Also the whole point of the series.
 Cube / int_7eaf99d
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1.0
 Cube / int_7eaf99d
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1.0
 Cube
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Cube / int_7eaf99d
 Cube / int_80874b5d
type
Mechanical Abomination
 Cube / int_80874b5d
comment
Mechanical Abomination: The Cube sometimes feel less like a maze or building, and more like an inscrutably unknowable thing that seemingly random people find themselves trapped within. While the cube is implied to be man-made, there seems to be no real purpose behind it and it just exists as a giant prison full of deathtraps.
 Cube / int_80874b5d
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 Cube / int_80874b5d
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Cube / int_80874b5d
 Cube / int_80eb641c
type
Straw Nihilist
 Cube / int_80eb641c
comment
Straw Nihilist: Worth, which he lampshades. He ends up helping the others, though.
 Cube / int_80eb641c
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1.0
 Cube / int_80eb641c
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1.0
 Cube
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Cube / int_80eb641c
 Cube / int_8163e2bb
type
Dramatic Drop
 Cube / int_8163e2bb
comment
Dramatic Drop: Quentin drops the boot when he finds Rennes's body despite travelling lots of rooms away from where he died.
 Cube / int_8163e2bb
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1.0
 Cube / int_8163e2bb
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1.0
 Cube
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Cube / int_8163e2bb
 Cube / int_83308c12
type
Spikes of Doom
 Cube / int_83308c12
comment
Spikes of Doom: There's a room where sound-activated spikes move out of the walls in every which direction.
 Cube / int_83308c12
featureApplicability
1.0
 Cube / int_83308c12
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1.0
 Cube
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Cube / int_83308c12
 Cube / int_8ad2077d
type
The Government
 Cube / int_8ad2077d
comment
The Government: At the end, one character declares that the eponymous deathtrap was built by the government, but no one in the government really knows why; it just sort of organically grew out of too much red tape and "boundless human stupidity."
 Cube / int_8ad2077d
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1.0
 Cube / int_8ad2077d
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1.0
 Cube
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Cube / int_8ad2077d
 Cube / int_8e3b5b4d
type
Minimalist Cast
 Cube / int_8e3b5b4d
comment
Minimalist Cast: Only seven people. One of them appears only in the first scene and doesn't interact with the rest.
 Cube / int_8e3b5b4d
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1.0
 Cube / int_8e3b5b4d
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 Cube
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Cube / int_8e3b5b4d
 Cube / int_8ed5c6e4
type
Asshole Victim
 Cube / int_8ed5c6e4
comment
Asshole Victim: Quentin. From letting Holloway fall to her death, to actively killing Leaven and stabbing Worth, he was the only one who deserved to be in the Cube in the first place, and he definitely deserved getting crushed between the walls.
 Cube / int_8ed5c6e4
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1.0
 Cube / int_8ed5c6e4
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 Cube
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Cube / int_8ed5c6e4
 Cube / int_8fe6b348
type
Sir Swears-a-Lot
 Cube / int_8fe6b348
comment
Sir Swearsalot: Quentin. While the amount of profanity in the movie as a whole isn't particularly remarkable, the fact that about 90% of comes out of his mouth alone certainly is, especially when he nearly gets killed.
 Cube / int_8fe6b348
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1.0
 Cube / int_8fe6b348
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Cube / int_8fe6b348
 Cube / int_916c72b3
type
Rule of Symbolism
 Cube / int_916c72b3
comment
Rule of Symbolism: The mentally handicapped Kazan is the only person to make it out of the Cube alive. The meek shall inherit the Earth, anyone?
 Cube / int_916c72b3
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1.0
 Cube / int_916c72b3
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1.0
 Cube
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Cube / int_916c72b3
 Cube / int_931fecec
type
Enclosed Space
 Cube / int_931fecec
comment
Enclosed Space: The individual cubical rooms, which are no more than 15 feet in diameter on the inside.
 Cube / int_931fecec
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1.0
 Cube / int_931fecec
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 Cube
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Cube / int_931fecec
 Cube / int_970c790a
type
Big Bad
 Cube / int_970c790a
comment
Big Bad: Quentin, who snaps and starts trying to kill all the protagonists when they defy him. Whomever is behind the Cube is never seen.
 Cube / int_970c790a
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1.0
 Cube / int_970c790a
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Cube / int_970c790a
 Cube / int_97914ed
type
Idiot Savant
 Cube / int_97914ed
comment
Idiot Savant: Kazan, a severely mentally handicapped man who, to the rest of the people trapped in the Cube, is a nuisance at first, constantly banging his head against the walls, making loud, annoying whining noises, and babbling about gumdrops. Later on it's discovered that he can easily find the prime factors of huge numbers in his head, and he ends up as both their savior and the only survivor.
 Cube / int_97914ed
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1.0
 Cube / int_97914ed
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 Cube
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Cube / int_97914ed
 Cube / int_9ae5a580
type
Razor Floss
 Cube / int_9ae5a580
comment
Razor Floss: Grids of such wire are used to kill off the first character we see. Many traps in the movie are like this.
 Cube / int_9ae5a580
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1.0
 Cube / int_9ae5a580
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Cube / int_9ae5a580
 Cube / int_9d12bbc1
type
Foreshadowing
 Cube / int_9d12bbc1
comment
Foreshadowing: Quentin's introduction is his hand covered in blood that may not be his own. Later we see him give Holloway a Death Glare that at first could be chalked up to annoyance...right up until he slaps her.
 Cube / int_9d12bbc1
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1.0
 Cube / int_9d12bbc1
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 Cube
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Cube / int_9d12bbc1
 Cube / int_9f7c2eb7
type
Location Theme Naming
 Cube / int_9f7c2eb7
comment
Location Theme Naming: All the characters are named after prisons. Quentin is named after San Quentin State Prison in California, Holloway after the Holloway Prison in London, Kazan after the prison in Kazan, Tatarstan, Russia. Rennes is named after a prison in Rennes, Britanny, France, Alderson after the prison in Alderson, West Virginia, and Leaven and Worth after the prison in Leavenworth, Kansas.
 Cube / int_9f7c2eb7
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1.0
 Cube / int_9f7c2eb7
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 Cube
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Cube / int_9f7c2eb7
 Cube / int_a0edf122
type
Good with Numbers
 Cube / int_a0edf122
comment
Good with Numbers: Leaven, and Kazan even more so.
 Cube / int_a0edf122
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1.0
 Cube / int_a0edf122
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 Cube
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Cube / int_a0edf122
 Cube / int_a3a6fdb2
type
Room 101
 Cube / int_a3a6fdb2
comment
Room 101: While never specifically revealed, there is some speculation that the Cube is one of these. Even if you manage to live through the deadly deathtraps of death, the massive psychological horror experienced within might make you wish you hadn't.
 Cube / int_a3a6fdb2
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1.0
 Cube / int_a3a6fdb2
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 Cube
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Cube / int_a3a6fdb2
 Cube / int_a3d86f4a
type
Delayed Causality
 Cube / int_a3d86f4a
comment
Delayed Causality: The Clean Cut in the opening scene is followed by the character standing still for a few moments before the body parts fall apart.
 Cube / int_a3d86f4a
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1.0
 Cube / int_a3d86f4a
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Cube / int_a3d86f4a
 Cube / int_a8c1433e
type
Dead Star Walking
 Cube / int_a8c1433e
comment
Dead Star Walking: The guy billed as the star of the movie and pictured on the poster gets diced five minutes in.
 Cube / int_a8c1433e
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1.0
 Cube / int_a8c1433e
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 Cube
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Cube / int_a8c1433e
 Cube / int_aa30e350
type
Sole Survivor
 Cube / int_aa30e350
comment
Sole Survivor: Kazan is the only one out of seven people to escape the Cube alive, only to disappear in a white void right before the credits roll.
 Cube / int_aa30e350
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1.0
 Cube / int_aa30e350
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 Cube
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Cube / int_aa30e350
 Cube / int_ab686f50
type
You All Meet in a Cell
 Cube / int_ab686f50
comment
You All Meet in a Cell: The series has characters meeting after being mysteriously imprisoned for no known reason in a shifting death trap.
 Cube / int_ab686f50
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1.0
 Cube / int_ab686f50
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Cube / int_ab686f50
 Cube / int_ab6e01e
type
Clean Cut
 Cube / int_ab6e01e
comment
Clean Cut: In The Teaser, a character is in one room when something happens. The character freezes in shock, and seconds later falls apart in neatly diced cubes. The something turns out to be a moving grid made of razor wire.
 Cube / int_ab6e01e
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1.0
 Cube / int_ab6e01e
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Cube / int_ab6e01e
 Cube / int_ad4c74ed
type
Final Girl
 Cube / int_ad4c74ed
comment
Final Girl: Used one way or another in every movie: Cube features a cute, innocent girl in the cast of prisoners, but it's the mentally disabled boy who survives, apparently by being even more innocent. Cube 2: Hypercube appears to play it straight, with a wholesome blonde surviving to the end but not much further — she's revealed to be a government operative who, after her de-briefing, is executed to keep the secrets secure. Cube Zero plays it straight with Raines.
 Cube / int_ad4c74ed
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 Cube / int_ad4c74ed
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Cube / int_ad4c74ed
 Cube / int_ae3d6438
type
Deadpan Snarker
 Cube / int_ae3d6438
comment
Deadpan Snarker: Worth. Also, Leaven sometimes.
 Cube / int_ae3d6438
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1.0
 Cube / int_ae3d6438
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 Cube
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Cube / int_ae3d6438
 Cube / int_b661954a
type
Sealed Room in the Middle of Nowhere
 Cube / int_b661954a
comment
Sealed Room in the Middle of Nowhere: The mazes featured in the series, doubly so the Hypercube, which is implied to be non-Euclidean space folded into a single room.
 Cube / int_b661954a
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1.0
 Cube / int_b661954a
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 Cube
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Cube / int_b661954a
 Cube / int_b869b5b1
type
Color Motif
 Cube / int_b869b5b1
comment
Color Motif: Played with. The room color has nothing to do with whether there is a trap or not. On a meta level, however, the colors sometimes signify what happens within them: White represents discovery. Any time the characters make some kind of discovery, it's within a white room. Red represents death or distress. Kazan is disturbed by red rooms, and often characters will confront one another and fight in red rooms.
 Cube / int_b869b5b1
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 Cube / int_b869b5b1
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Cube / int_b869b5b1
 Cube / int_b8dbe475
type
Blood from the Mouth
 Cube / int_b8dbe475
comment
Blood from the Mouth: Worth near the end due to his injuries.
 Cube / int_b8dbe475
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1.0
 Cube / int_b8dbe475
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 Cube
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Cube / int_b8dbe475
 Cube / int_bef696dd
type
Mind Screw
 Cube / int_bef696dd
comment
Mind Screw: The film intentionally offers no real explanations to what the Cube is and why the characters have been placed in it. It just developed by itself, with one architect behind it saying, "Because it's here. You either use it, or admit it's pointless," which in and of itself is pretty mind-screwy.
 Cube / int_bef696dd
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 Cube / int_bef696dd
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Cube / int_bef696dd
 Cube / int_c145f69b
type
Subverted Trope
 Cube / int_c145f69b
comment
Cube 2: Hypercube appears to play it straight, with a wholesome blonde surviving to the end but not much further — she's revealed to be a government operative who, after her de-briefing, is executed to keep the secrets secure.
 Cube / int_c145f69b
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1.0
 Cube / int_c145f69b
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 Cube
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Cube / int_c145f69b
 Cube / int_c1fffb62
type
Industrialized Evil
 Cube / int_c1fffb62
comment
Industrialized Evil: The focus of the series is on a network of giant, mechanical Cubical mazes built up of thousands of smaller cubes, some of which are boobytrapped. It's inferred that they're some way of testing human behavior under stressful conditions, punishing dissidents of the regime and/or testing chemicals and other weapons, with one captive deciding that they have no purpose but were simply the product of a senseless, secretive bureaucracy gone mad.
 Cube / int_c1fffb62
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 Cube / int_c1fffb62
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Cube / int_c1fffb62
 Cube / int_c2cedc1c
type
Big "NO!"
 Cube / int_c2cedc1c
comment
Big "NO!": Holloway, as she falls to her death. Worth, when Quentin murders Leaven.
 Cube / int_c2cedc1c
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1.0
 Cube / int_c2cedc1c
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Cube / int_c2cedc1c
 Cube / int_c39dd4d
type
Fade to White
 Cube / int_c39dd4d
comment
Fade to White: At the end, when Kazan exits the Cube and enters the white void beyond.
 Cube / int_c39dd4d
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1.0
 Cube / int_c39dd4d
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Cube / int_c39dd4d
 Cube / int_c4240537
type
Moral Event Horizon
 Cube / int_c4240537
comment
Moral Event Horizon: Quentin crosses it in-universe when he allows Holloway to drop to her death, then goes even further along when he tries to abandon Worth and Kazan, tries to rape Leaven, and violently beats Worth with a boot. It is after this that Leaven refuses to go anywhere near him.
 Cube / int_c4240537
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 Cube / int_c4240537
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Cube / int_c4240537
 Cube / int_c691d3f4
type
Offscreen Teleportation
 Cube / int_c691d3f4
comment
Offscreen Teleportation: Quentin, now insane, gets pulled down into a cube room and left by the other survivors, who have to use the composite of their knowledge and mathematical prowess to figure out how The Cube works and avoid the traps. They manage to get to the exit, but then he shows up, kills Leaven, and mortally wounds Worth. How he managed to get there without their aid to avoid trapped rooms and to figure out the final pieces of The Cube's puzzle is unknown. Even if he did somehow get there by sheer blind luck, Leaven and Worth also don't notice him opening the door, which is quite loud and clunky. That in itself leans on Breaking the Fourth Wall. The door opening sound effect is played before Quentin reappears. Be honest, viewer: did you hear it?
 Cube / int_c691d3f4
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 Cube / int_c691d3f4
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Cube / int_c691d3f4
 Cube / int_c75df49a
type
Shout-Out
 Cube / int_c75df49a
comment
Shout-Out: Quentin believes that the Cube is just some rich weirdo's funhouse, like Scaramanga's. As Worth is explaining to the group that the Cube isn't part of some evil scheme or government conspiracy, he tells them, "Big Brother isn't watching you."
 Cube / int_c75df49a
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 Cube / int_c75df49a
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Cube / int_c75df49a
 Cube / int_c8f98eb5
type
Ontological Mystery
 Cube / int_c8f98eb5
comment
Ontological Mystery: Aside from being a basic survival story this is the major plot point of the movies, particularly the first one, although the sequels adhere to this progressively less and less.
 Cube / int_c8f98eb5
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1.0
 Cube / int_c8f98eb5
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Cube / int_c8f98eb5
 Cube / int_c93a6560
type
Impaled with Extreme Prejudice
 Cube / int_c93a6560
comment
Impaled with Extreme Prejudice: How Quentin kills Leaven.
 Cube / int_c93a6560
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1.0
 Cube / int_c93a6560
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 Cube
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Cube / int_c93a6560
 Cube / int_c95d04f2
type
It Can Think
 Cube / int_c95d04f2
comment
It Can Think: Applied to a structure instead of a monster, but it still fits the purposes of the trope. The protagonists openly wonder if the Cube is actually watching them and calculating.
 Cube / int_c95d04f2
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1.0
 Cube / int_c95d04f2
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 Cube
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Cube / int_c95d04f2
 Cube / int_d0f0a80d
type
One-Word Title
 Cube / int_d0f0a80d
comment
One-Word Title: Cube.
 Cube / int_d0f0a80d
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1.0
 Cube / int_d0f0a80d
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1.0
 Cube
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Cube / int_d0f0a80d
 Cube / int_d45bdfee
type
Locked in a Freezer
 Cube / int_d45bdfee
comment
Locked in a Freezer: Obviously, nearly the entire Cube is a trap. There's also the added bonus of having a limited time frame to escape (before you simply starve to death or die of dehydration, that is).
 Cube / int_d45bdfee
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1.0
 Cube / int_d45bdfee
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 Cube
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Cube / int_d45bdfee
 Cube / int_d4bcc4c5
type
I Can Live With That
 Cube / int_d4bcc4c5
comment
I Can Live With That: Upon reaching the exit:
 Cube / int_d4bcc4c5
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1.0
 Cube / int_d4bcc4c5
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 Cube
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Cube / int_d4bcc4c5
 Cube / int_d833090a
type
Right Hand Versus Left Hand
 Cube / int_d833090a
comment
Right Hand Versus Left Hand: Discussed. It's eventually revealed that the giant death maze in which the protagonists find themselves trapped has been—bizarrely—built and used without a genuine purpose. One of the architects who worked on the project concluded that there wasn't a malevolent master plan behind it, it was just the result of a bureaucratic mix-up with separate agencies all working on different parts of the structure and putting people in it without knowing about each other's existence. Whether or not he's right is ultimately left up in the air.
 Cube / int_d833090a
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1.0
 Cube / int_d833090a
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1.0
 Cube
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Cube / int_d833090a
 Cube / int_d848560f
type
Unusual Euphemism
 Cube / int_d848560f
comment
Unusual Euphemism: Averted, as most characters will drop F-bombs when adequately frustrated, but as for Holloway...
 Cube / int_d848560f
featureApplicability
-1.0
 Cube / int_d848560f
featureConfidence
1.0
 Cube
hasFeature
Cube / int_d848560f
 Cube / int_da1c8191
type
Writers Cannot Do Math
 Cube / int_da1c8191
comment
Writers Cannot Do Math: Factoring a 3-digit number into its prime factors is not actually that difficult to do mentally; it just takes a minute, and some are easily memorized (e.g. the powers of 2). Leaven, the team mathematician, also takes much longer than she should in working out if a number is prime or not, given it ends in a 5, and then factors a more difficult composite number relatively quickly. The worst case would have to be when she has to stop and think if 372 (an even number) is prime. Possibly justified, since the stress and energy spent clearly exhausts her as well as the others.
 Cube / int_da1c8191
featureApplicability
1.0
 Cube / int_da1c8191
featureConfidence
1.0
 Cube
hasFeature
Cube / int_da1c8191
 Cube / int_daba19f1
type
Portal Cut
 Cube / int_daba19f1
comment
Portal Cut: Non-magical variation. Quentin dies when he's trapped halfway into one room and halfway into another, right as they start to move...
 Cube / int_daba19f1
featureApplicability
1.0
 Cube / int_daba19f1
featureConfidence
1.0
 Cube
hasFeature
Cube / int_daba19f1
 Cube / int_dc579c91
type
Contrived Coincidence
 Cube / int_dc579c91
comment
Contrived Coincidence: The characters all end up meeting each other very quickly despite the enormous size of the maze. Regardless of whether this was intended by the people who put them in or if it's simply the writer's choice, it's this trope. The ending suggests they were just all dumped into one room from the entrance.
 Cube / int_dc579c91
featureApplicability
1.0
 Cube / int_dc579c91
featureConfidence
1.0
 Cube
hasFeature
Cube / int_dc579c91
 Cube / int_dcbe8a6e
type
Chekhov's Gunman
 Cube / int_dcbe8a6e
comment
Chekhov's Gunman: The film includes a seemingly detrimental character, Kazan, who turns out to be an idiot savant and critical to solving the formula needed to escape. Rennes seems like another pointless addition to the team who dies incredibly quickly. After he’s long dead, the group stumbles on his corpse, which is how they’re able to figure out the Cube moves on its own and they’ve been moving in pointless circles.
 Cube / int_dcbe8a6e
featureApplicability
1.0
 Cube / int_dcbe8a6e
featureConfidence
1.0
 Cube
hasFeature
Cube / int_dcbe8a6e
 Cube / int_df410b77
type
Decoy Protagonist
 Cube / int_df410b77
comment
Decoy Protagonist: Alderson. Most of the other characters also fit this trope at one point or another, as one of the selling points of the movie is that the viewer's perception of the characters is meant to change as the movie progresses.
 Cube / int_df410b77
featureApplicability
1.0
 Cube / int_df410b77
featureConfidence
1.0
 Cube
hasFeature
Cube / int_df410b77
 Cube / int_e1fa333c
type
Hannibal Lecture
 Cube / int_e1fa333c
comment
Hannibal Lecture: Quentin and Holloway let fly at each other when things get particularly tense. This costs Holloway's life later, when Quentin suspects from her (apparently accurate) "The Reason You Suck" Speech that she's a spy and kills her.
 Cube / int_e1fa333c
featureApplicability
1.0
 Cube / int_e1fa333c
featureConfidence
1.0
 Cube
hasFeature
Cube / int_e1fa333c
 Cube / int_e2a6ebc1
type
Closed Circle
 Cube / int_e2a6ebc1
comment
Closed Circle: The eponymous contraptions of the series are these. The protagonists are doomed to roam around a maze of cuboid rooms until they can figure out its particular structure and escape.
 Cube / int_e2a6ebc1
featureApplicability
1.0
 Cube / int_e2a6ebc1
featureConfidence
1.0
 Cube
hasFeature
Cube / int_e2a6ebc1
 Cube / int_e53a34aa
type
Death Course
 Cube / int_e53a34aa
comment
Death Course: The Cube again.
 Cube / int_e53a34aa
featureApplicability
1.0
 Cube / int_e53a34aa
featureConfidence
1.0
 Cube
hasFeature
Cube / int_e53a34aa
 Cube / int_e542d889
type
Gorn
 Cube / int_e542d889
comment
Gorn: Many of the traps have extremely gory results.
 Cube / int_e542d889
featureApplicability
1.0
 Cube / int_e542d889
featureConfidence
1.0
 Cube
hasFeature
Cube / int_e542d889
 Cube / int_e68b72
type
The Load
 Cube / int_e68b72
comment
The Load: Kazan starts out this way. He's an autistic man who is somehow able to survive in the Cube long enough to meet the other characters, especially given his knack for springing traps. Near the end it's discovered that he has a very useful skill, as he can perform the arithmetic required for navigating the cube extremely fast.
 Cube / int_e68b72
featureApplicability
1.0
 Cube / int_e68b72
featureConfidence
1.0
 Cube
hasFeature
Cube / int_e68b72
 Cube / int_e6ce4b
type
The Maze
 Cube / int_e6ce4b
comment
The Maze: The series entirely revolves around a mysterious cubical labyrinth filled with death traps that the protagonists must escape from.
 Cube / int_e6ce4b
featureApplicability
1.0
 Cube / int_e6ce4b
featureConfidence
1.0
 Cube
hasFeature
Cube / int_e6ce4b
 Cube / int_e7bffa82
type
Sarcastic Devotee
 Cube / int_e7bffa82
comment
Sarcastic Devotee: A good part of the film is spent establishing Worth as a villainous character — and he is indeed eventually revealed to have some relation to their predicament — but in the end, he proves to be more heroic than de facto The Captain Quentin.
 Cube / int_e7bffa82
featureApplicability
1.0
 Cube / int_e7bffa82
featureConfidence
1.0
 Cube
hasFeature
Cube / int_e7bffa82
 Cube / int_e7e558
type
The Oner
 Cube / int_e7e558
comment
The Oner: After Quentin kills Holloway, there's a near two-minute-long single take of everyone's reactions to it.
 Cube / int_e7e558
featureApplicability
1.0
 Cube / int_e7e558
featureConfidence
1.0
 Cube
hasFeature
Cube / int_e7e558
 Cube / int_e7f5713a
type
Ominous Cube
 Cube / int_e7f5713a
comment
Ominous Cube: The eponymous Cube is a Big Labyrinthine Building made up of a bunch of smaller cube-shaped rooms. The entire building is one colossal Death Trap, which the protagonists are expected to navigate and escape.
 Cube / int_e7f5713a
featureApplicability
1.0
 Cube / int_e7f5713a
featureConfidence
1.0
 Cube
hasFeature
Cube / int_e7f5713a
 Cube / int_ea8de006
type
Traitor Shot
 Cube / int_ea8de006
comment
Traitor Shot: In the beginning, Worth gets a fairly extreme and suspicion-raising closeup. About halfway through the movie, he confesses that he helped design the Cube in which the characters are trapped.
 Cube / int_ea8de006
featureApplicability
1.0
 Cube / int_ea8de006
featureConfidence
1.0
 Cube
hasFeature
Cube / int_ea8de006
 Cube / int_ed3a5a30
type
Big Labyrinthine Building
 Cube / int_ed3a5a30
comment
Big Labyrinthine Building: The Cube has to be traversed to find the exit before the prisoners die. The first one has 17,576 rooms in total and the hypercube over 60 million or just one, depending on how you look at it, both filled with boobytrapped rooms.
 Cube / int_ed3a5a30
featureApplicability
1.0
 Cube / int_ed3a5a30
featureConfidence
1.0
 Cube
hasFeature
Cube / int_ed3a5a30
 Cube / int_ed68bcc9
type
Dwindling Party
 Cube / int_ed68bcc9
comment
Dwindling Party: Reduced one by one.
 Cube / int_ed68bcc9
featureApplicability
1.0
 Cube / int_ed68bcc9
featureConfidence
1.0
 Cube
hasFeature
Cube / int_ed68bcc9
 Cube / int_ee1c6326
type
Mobile Maze
 Cube / int_ee1c6326
comment
Mobile Maze: The Cube is a highly malicious, non-sentient (we hope) one. Near the end, the characters discover to their horror that all the rumbling machinery they've been hearing are rooms shifting around and they've been jumping from multiple locations the whole time. The Cube is only escapable when a specific room reaches the outer edge before the entire thing locks and the room makes its next days-long journey through the maze. It's actually the very room they started out in.
 Cube / int_ee1c6326
featureApplicability
1.0
 Cube / int_ee1c6326
featureConfidence
1.0
 Cube
hasFeature
Cube / int_ee1c6326
 Cube / int_f97df10b
type
The World's Expert (on Getting Killed)
 Cube / int_f97df10b
comment
The World's Expert (on Getting Killed): The group of people trapped in the death maze are quickly joined by Rennes aka "The Wren," a notorious escape artist who has gotten out of six- seven- different prisons around the world. He introduces the idea of checking trapped rooms by throwing their boots in, advises the others to focus only on getting out lest they turn on each other, and promises to get them all out of there if they can keep up. He dies minutes after being introduced due to a molecular-chemical sensor he doesn't notice.
 Cube / int_f97df10b
featureApplicability
1.0
 Cube / int_f97df10b
featureConfidence
1.0
 Cube
hasFeature
Cube / int_f97df10b
 Cube / int_f9ab4501
type
R-Rated Opening
 Cube / int_f9ab4501
comment
R-Rated Opening: The dispatching of the initial prisoner is...graphic.
 Cube / int_f9ab4501
featureApplicability
1.0
 Cube / int_f9ab4501
featureConfidence
1.0
 Cube
hasFeature
Cube / int_f9ab4501
 Cube / int_fb3456e
type
Last Words
 Cube / int_fb3456e
comment
Immediately after Leaven remarks "I can live with that," her face suddenly explodes into shocked pain as we hear a stabbing noise. She then rises up...because, as we soon see, she has been impaled on a sharp object being held by Quentin.
 Cube / int_fb3456e
featureApplicability
1.0
 Cube / int_fb3456e
featureConfidence
1.0
 Cube
hasFeature
Cube / int_fb3456e
 Cube / int_fe64d5a1
type
Evil Is Petty
 Cube / int_fe64d5a1
comment
Evil Is Petty: Quentin starts to hate Holloway because she laughs at his theory of the Cube being constructed purely for some random, rich asshole's pleasure.
 Cube / int_fe64d5a1
featureApplicability
1.0
 Cube / int_fe64d5a1
featureConfidence
1.0
 Cube
hasFeature
Cube / int_fe64d5a1
 Cube / int_ffd816e7
type
Everything Trying to Kill You
 Cube / int_ffd816e7
comment
Everything Trying to Kill You: A good 95% of the rooms and at least one of your fellow prisoners.
 Cube / int_ffd816e7
featureApplicability
1.0
 Cube / int_ffd816e7
featureConfidence
1.0
 Cube
hasFeature
Cube / int_ffd816e7
 Cube / int_name
type
ItemName
 Cube / int_name
comment
 Cube / int_name
featureApplicability
1.0
 Cube / int_name
featureConfidence
1.0
 Cube
hasFeature
Cube / int_name
 Cube / int_name
itemName
Cube

The following is a list of statements referring to the current page from other pages.

 Cube
hasFeature
A House Divided / int_b36952af
 Cube
hasFeature
Audible Sharpness / int_b36952af
 Cube
hasFeature
Autism in Media / int_b36952af
 Cube
hasFeature
B-Movie / int_b36952af
 Cube
hasFeature
Bait the Dog / int_b36952af
 Cube
hasFeature
Big Bad Slippage / int_b36952af
 Cube
hasFeature
Big Brother Is Employing You / int_b36952af
 Cube
hasFeature
Big Brother Is Watching / int_b36952af
 Cube
hasFeature
Big Labyrinthine Building / int_b36952af
 Cube
hasFeature
Bizarrchitecture / int_b36952af
 Cube
hasFeature
Bottle Episode / int_b36952af
 Cube
hasFeature
Bury Your Disabled / int_b36952af
 Cube
hasFeature
Canadian Movies / int_b36952af
 Cube
hasFeature
Capitalism Is Bad / int_b36952af
 Cube
hasFeature
Cardboard Prison / int_b36952af
 Cube
hasFeature
Clean Cut / int_b36952af
 Cube
hasFeature
Dead-End Room / int_b36952af
 Cube
hasFeature
Death Course / int_b36952af
 Cube
hasFeature
Delayed Causality / int_b36952af
 Cube
hasFeature
Designated Point Man / int_b36952af
 Cube
hasFeature
Diagonal Cut / int_b36952af
 Cube
hasFeature
Dwindling Party / int_b36952af
 Cube
hasFeature
Empty Room Until the Trap / int_b36952af
 Cube
hasFeature
Enclosed Space / int_b36952af
 Cube
hasFeature
Eye Open / int_b36952af
 Cube
hasFeature
Fade to White / int_b36952af
 Cube
hasFeature
Films of 1995–1999 / int_b36952af
 Cube
hasFeature
Good with Numbers / int_b36952af
 Cube
hasFeature
Government Conspiracy / int_b36952af
 Cube
hasFeature
Hanlon's Razor / int_b36952af
 Cube
hasFeature
Hollywood Acid / int_b36952af
 Cube
hasFeature
Hollywood Autism / int_b36952af
 Cube
hasFeature
I Can Live With That / int_b36952af
 Cube
hasFeature
Idiot Savant / int_b36952af
 Cube
hasFeature
Improbable Infant Survival / int_b36952af
 Cube
hasFeature
Industrialized Evil / int_b36952af
 Cube
hasFeature
Inherent in the System / int_b36952af
 Cube
hasFeature
Inventional Wisdom / int_b36952af
 Cube
hasFeature
It May Help You on Your Quest / int_b36952af
 Cube
hasFeature
It Was with You All Along / int_b36952af
 Cube
hasFeature
Laser Hallway / int_b36952af
 Cube
hasFeature
Literally Shattered Lives / int_b36952af
 Cube
hasFeature
Location Theme Naming / int_b36952af
 Cube
hasFeature
Malevolent Architecture / int_b36952af
 Cube
hasFeature
Minimalism / int_b36952af
 Cube
hasFeature
Minimalist Cast / int_b36952af
 Cube
hasFeature
Mobile Maze / int_b36952af
 Cube
hasFeature
Ominous Cube / int_b36952af
 Cube
hasFeature
Ontological Mystery / int_b36952af
 Cube
hasFeature
Out of the Ghetto / int_b36952af
 Cube
hasFeature
Prison Escape Artist / int_b36952af
 Cube
hasFeature
Psycho Party Member / int_b36952af
 Cube
hasFeature
Razor Floss / int_b36952af
 Cube
hasFeature
Right Hand Versus Left Hand / int_b36952af
 Cube
hasFeature
Room 101 / int_b36952af
 Cube
hasFeature
Rube Goldberg Hates Your Guts / int_b36952af
 Cube
hasFeature
Sarcastic Devotee / int_b36952af
 Cube
hasFeature
Sci-Fi Horror / int_b36952af
 Cube
hasFeature
Sinister Geometry / int_b36952af
 Cube
hasFeature
Sole Survivor / int_b36952af
 Cube
hasFeature
Spikes of Doom / int_b36952af
 Cube
hasFeature
Splatter Horror / int_b36952af
 Cube
hasFeature
Straw Nihilist / int_b36952af
 Cube
hasFeature
Surreal Horror / int_b36952af
 Cube
hasFeature
Take My Hand! / int_b36952af
 TheCube
seeAlso
Cube
 Cube
hasFeature
The Danza / int_b36952af
 Cube
hasFeature
The Government / int_b36952af
 Cube
hasFeature
The Maze / int_b36952af
 Cube
hasFeature
The Rain Man / int_b36952af
 Cube
hasFeature
The World's Expert (on Getting Killed) / int_b36952af
 Cube
hasFeature
Thriller / int_b36952af
 Cube
hasFeature
Traitor Shot / int_b36952af
 Cube
hasFeature
Unseen Evil / int_b36952af
 Cube
hasFeature
Unwitting Test Subject / int_b36952af
 Cube
hasFeature
Where It All Began / int_b36952af
 Cube
hasFeature
White Void Room / int_b36952af
 Cube
hasFeature
World Limited to the Plot / int_b36952af
 Cube
hasFeature
You All Meet in a Cell / int_b36952af
 Cube
hasFeature
You Wake Up in a Room / int_b36952af