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Jumper

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Jumper
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Jumper is a 2008 film about people who can teleport around the world, and the fanatical group who hunts them. Directed by Doug Liman. Stars Hayden Christensen and Samuel L. Jackson.It's loosely inspired by the novel Jumper by Steven Gould and inspired a Tie-In Novel, also by Gould, Griffin's Story. The movie also inspired a tie-in video game, also titled subtitled Griffin's Story.
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2023-06-26T16:58:44Z
 Jumper
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2023-06-26T16:58:44Z
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Dropped link to InNameOnly: Not a Feature - ITEM
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Dropped link to NebulousEvilOrganization: Not a Feature - UNKNOWN
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DBTropes
 Jumper / int_12c65d9b
type
Abnormal Ammo
 Jumper / int_12c65d9b
comment
Abnormal Ammo: Griffin is a master of using Jumping to hurl large and dangerous objects at his enemies, as Roland finds out the hard way courtesy of a double-decker bus.
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Jumper / int_12c65d9b
 Jumper / int_14d633ed
type
If I Wanted You Dead...
 Jumper / int_14d633ed
comment
If I Wanted You Dead...: At the end David jumps Roland to a small cave in the middle of nowhere. Just before jumping out, he points out that he could easily have left Roland to be eaten by sharks (as Griffin brags of doing to Paladin agents), trying to make the point that Jumpers aren't inherently evil.
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Jumper / int_14d633ed
 Jumper / int_19e22123
type
Ancient Tomb
 Jumper / int_19e22123
comment
London, Tokyo and Griffin's hideout (an Ancient Tomb in an undefined Thirsty Desert); darkest night.
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Jumper / int_19e22123
 Jumper / int_1b60dcba
type
The Bully
 Jumper / int_1b60dcba
comment
The Bully: Mark Kobold, the jerk who inadvertently causes David to discover his teleporting powers in the first place.
 Jumper / int_1b60dcba
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Jumper / int_1b60dcba
 Jumper / int_1b65dfad
type
The Cameo
 Jumper / int_1b65dfad
comment
The Cameo: Kristen Stewart as David's half-sister in the movie's ending.
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Jumper / int_1b65dfad
 Jumper / int_1ca3c244
type
Who Are You?
 Jumper / int_1ca3c244
comment
Who Are You?: Overlapping with What the Hell Are You?, Mark exclaims this word-for-word after witnessing David's jumping abilities, when David confronts Mark for (without knowing or caring what he was doing) spilling to the Paladins who came asking Mark about David.
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Jumper / int_1ca3c244
 Jumper / int_2059a430
type
The Hedonist
 Jumper / int_2059a430
comment
The Hedonist: The adult David viewers first see is a shallow and self-satisfied young man who cares about little other than his own pleasure. The rest of the film largely consists of him (slowly) growing out of this.
 Jumper / int_2059a430
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Jumper / int_2059a430
 Jumper / int_208c4494
type
With Great Power Comes Great Insanity
 Jumper / int_208c4494
comment
With Great Power Comes Great Insanity: Aside from the holy crusade thing, Roland expresses the belief that all Jumpers eventually "go bad", which is why they are targeted. While David is a bank robber, Roland still says this in the context of "you'll get worse" rather than this alone being proof of his point, suggesting that he means it in a more megalomaniacal context. As none of the Jumpers seen fit this definition, this is probably just another self-justification rather than a legitimate concern.
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Jumper / int_208c4494
 Jumper / int_2139c878
type
Church Militant
 Jumper / int_2139c878
comment
Church Militant: The Paladins, though they by far play up the "militant" over the "church".
 Jumper / int_2139c878
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Jumper / int_2139c878
 Jumper / int_23781532
type
Ironic Name
 Jumper / int_23781532
comment
Ironic Name: Roland's name means "famous throughout the land", yet Roland himself is a very anonymous agent (well, as anonymous as you can get when you're Samuel L. Jackson with white hair) who hunts Jumpers from the shadows. Though also subverted, as his name is supposed the resemble the figure of the Frankish Knight Roland — confer the name “Paladins” and Griffin's talk about the struggle going back to the medieval times.
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Jumper / int_23781532
 Jumper / int_2504772e
type
Walking Spoiler
 Jumper / int_2504772e
comment
Walking Spoiler: Sophie, David's half-sister who is played by a young Kristen Stewart and only appears in one scene at the film's end.
 Jumper / int_2504772e
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Jumper / int_2504772e
 Jumper / int_2a44899
type
Plot Armor
 Jumper / int_2a44899
comment
Plot Armor: Griffin and Cox survive, as the movie was intended to be the first in a trilogy.
 Jumper / int_2a44899
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Jumper / int_2a44899
 Jumper / int_2c1f1138
type
He Who Fights Monsters
 Jumper / int_2c1f1138
comment
He Who Fights Monsters: Griffin. A cold and remorseless killer whose parents were murdered by the Paladins, giving him a motive to go to war with them. The only prospects he cares about anymore is saving his own skin and killing Paladins, and will personally slay anyone he feels will get in the way of either. Despite helping David understand his powers, David spends much of the third part of the film preventing him from blowing up the apartment the Paladins are located in to save his love interest. Roland was also going to be revealed as this in early script drafts, as his hatred for Jumpers was going to be revealed to be caused by a Jumper who helped Hitler in World War II. That premise went unused, perhaps because it is such a Dead Horse Trope, though Roland is still implied to be one of these in the final product.
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Jumper / int_2c1f1138
 Jumper / int_326a44a1
type
Create Your Own Villain
 Jumper / int_326a44a1
comment
Create Your Own Villain: Griffin is a damaged and possibly even sociopathic young man who is obsessed with killing Paladins, yet the Paladins have no one to blame but themselves for their deadliest enemy.
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Jumper / int_326a44a1
 Jumper / int_34dcfc96
type
Kick the Dog
 Jumper / int_34dcfc96
comment
Kick the Dog: Roland vs. Griffin. As he approaches him he shouts; "Time to send you home to Mommy!" Roland was the one who killed Griffin's parents. However, this hits his Berserk Button, cuing a teleporting charge of Unstoppable Rage, where Griffin punches Roland through a wall.
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Jumper / int_34dcfc96
 Jumper / int_3aec9e5e
type
Properly Paranoid
 Jumper / int_3aec9e5e
comment
Properly Paranoid: Griffin lives in the middle of a desert, is always looking over his shoulder, and thinks people out to get him are everywhere. The Paladins prove he is entirely correct on all counts.
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Jumper / int_3aec9e5e
 Jumper / int_3b113b7
type
Character Development
 Jumper / int_3b113b7
comment
Character Development: The stated point of David's selfishness. Doug Liman was tired of standard Super Hero philosophy; he wanted to see one develop. In the beginning, he's a timid pre-teen with an abusive father. After his Super Empowering, he's a world-class thief who lives in a penthouse apartment. When the Paladins catch up to him, all he wants to do is "save his own ass". The near-miss fails to educate him, and he goes back to see his girlfriend and take her to Rome on a trip, just to impress her. A few misses later, they nearly kill his father. And when they capture Mille, he sticks his neck out for the first time. Time will tell if he goes further.
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Jumper / int_3b113b7
 Jumper / int_4160410d
type
Damsel in Distress
 Jumper / int_4160410d
comment
Damsel in Distress: Millie's primary utility to the plot.
 Jumper / int_4160410d
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Jumper / int_4160410d
 Jumper / int_450c5a85
type
Alternate Continuity
 Jumper / int_450c5a85
comment
Alternate Continuity: The film and its Tie-In Novel Griffin's Story are this to the original novels: the prologue to the film, up to David robbing the bank, is broadly accurate to the book, but everything after that is original to the film, including Griffin and the Paladin order. In the original book, David was pursued by the NSA instead, then by a Nebulous Evil Organization of business leaders in the sequels.
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Jumper / int_450c5a85
 Jumper / int_4604fd4d
type
Worthy Opponent
 Jumper / int_4604fd4d
comment
Worthy Opponent: Roland seems to see David as this by the film's climax, noting how far he's come from robbing banks.
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Jumper / int_4604fd4d
 Jumper / int_479d4e5a
type
Would Hurt a Child
 Jumper / int_479d4e5a
comment
Would Hurt a Child: The movie and its supplementary material annoyingly waffle on whether or not the Paladins are this. On the one hand, they attacked Griffin and killed his family when he was only 5 years old, and Griffin notes that few Jumpers live into adulthood because of the Paladins. But in the press release it specifically notes that Jumpers become targets of the Paladins when they "make it to adulthood". David's mother abandoning him as a child because her only other choice was to kill him seems to indicate that the idea of Paladins waiting for Jumpers to get to adulthood was one that was phased out, making them this trope in the final product.
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Jumper / int_479d4e5a
 Jumper / int_498a6a21
type
Badass Teacher
 Jumper / int_498a6a21
comment
Badass Teacher: Griffin starts off as a reluctant one of these before becoming the...
 Jumper / int_498a6a21
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Jumper / int_498a6a21
 Jumper / int_4a0e2f8d
type
White Hair, Black Heart
 Jumper / int_4a0e2f8d
comment
White Hair, Black Heart: Roland has (very conspicuously dyed) white hair and is an utterly remorseless murderer.
 Jumper / int_4a0e2f8d
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Jumper / int_4a0e2f8d
 Jumper / int_53528185
type
Piggybacking on Hitler
 Jumper / int_53528185
comment
Roland was also going to be revealed as this in early script drafts, as his hatred for Jumpers was going to be revealed to be caused by a Jumper who helped Hitler in World War II. That premise went unused, perhaps because it is such a Dead Horse Trope, though Roland is still implied to be one of these in the final product.
 Jumper / int_53528185
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Jumper / int_53528185
 Jumper / int_57b80b45
type
Fantastic Racism
 Jumper / int_57b80b45
comment
Fantastic Racism: Paladins feel that all Jumpers are inherently evil and must be destroyed, evoking the standard "normal vs super" take on this trope.
 Jumper / int_57b80b45
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Jumper / int_57b80b45
 Jumper / int_599aa670
type
What the Hell Are You?
 Jumper / int_599aa670
comment
What the Hell Are You?: Mixed in with Who Are You?. Although the latter is Mark's exact words, he's also clearly thinking this after witnessing David's teleportation abilities (and getting arrested for an alleged bank heist for them) when he sees David again.
 Jumper / int_599aa670
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Jumper / int_599aa670
 Jumper / int_5b6e57e
type
Required Secondary Powers
 Jumper / int_5b6e57e
comment
Required Secondary Powers: Jumping not only teleports the person, but all the matter around them, otherwise Telefragging would be a big problem. David's first few teleportations result in damage to his surroundings because he hasn't streamlined the process, resulting in blasts of compressed air cracking the floor every time he Jumps into a building. This is exploited by Griffin in one instance; by closing on Roland with a series of rapid teleportations, he compresses so much air around him that the end result is Roland getting hit with enough force to punch him through a wall.
 Jumper / int_5b6e57e
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Jumper / int_5b6e57e
 Jumper / int_5d6f4033
type
Agonizing Stomach Wound
 Jumper / int_5d6f4033
comment
Roland is introduced telling a Jumper at his mercy that only God should have this power, then shanking the man in the gutnote instead of, say, a relatively painless and quick bullet to the head, establishing his religious extremism and viciousness.
 Jumper / int_5d6f4033
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Jumper / int_5d6f4033
 Jumper / int_603f1a80
type
Pragmatic Adaptation
 Jumper / int_603f1a80
comment
Pragmatic Adaptation: The book spans about one year of David's life as a teleporter, during which he learns the specifics of his power, meets his Love Interest, and reconnects with his Missing Mom. Then, in the space of a week, he runs afoul of a wife-beating cop, is exposed first as a criminal then as a teleporter, and is finally knocked off his feet by a case of pneumonia, thus making him Late to the Tragedy when his mother is killed by terrorists. David has only begun to hunt them down and reconcile with his girlfriend when The Government steps in and things go From Bad to Worse. At this point, David has his Super Hero Origin and can begin to kick ass - after three fourths of the book. The movie manages to adapt just about all of this (swapping terrorists for Church Militants) with room for several Fight Scenes, and even set up a few sequel hooks.
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Jumper / int_603f1a80
 Jumper / int_63cad64b
type
Threatening Shark
 Jumper / int_63cad64b
comment
Threatening Shark: Griffin explains that he knows of a reef with an active school of sharks where he dumps Paladin agents that attack him.
 Jumper / int_63cad64b
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Jumper / int_63cad64b
 Jumper / int_63d861f8
type
Even Evil Has Loved Ones
 Jumper / int_63d861f8
comment
Even Evil Has Loved Ones: In a deleted scene, Roland is introduced by tucking in his young son to bed, telling him about the Paladins in a very sanitized way and encouraging him to "follow in his footsteps" when he gets older.
 Jumper / int_63d861f8
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Jumper / int_63d861f8
 Jumper / int_64070096
type
Cowardly Lion
 Jumper / int_64070096
comment
Cowardly Lion: David at first. He wants no part of fighting the Paladins, and shamelessly abandons (or tries to abandon) Griffin to fight them on his own. But once Millie gets dragged into things he finds his spine and seeks out Griffin in hopes of teaming up against them.
 Jumper / int_64070096
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Jumper / int_64070096
 Jumper / int_658f7193
type
Lack of Empathy
 Jumper / int_658f7193
comment
Lack of Empathy: Roland's sneering promise to send Griffin "home to mommy" reveals he is just as bad as any of the monsters he may or may not have fought.
 Jumper / int_658f7193
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Jumper / int_658f7193
 Jumper / int_66dfe36a
type
Missing Mom
 Jumper / int_66dfe36a
comment
Missing Mom: David's mom is one of the leaders of the Ancient Conspiracy trying to kill Jumpers, and had to leave her family behind.
 Jumper / int_66dfe36a
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Jumper / int_66dfe36a
 Jumper / int_67e9f779
type
Teleport Spam
 Jumper / int_67e9f779
comment
Teleport Spam: Primary method of Jumping combat, obviously.
 Jumper / int_67e9f779
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Jumper / int_67e9f779
 Jumper / int_6d7026fa
type
Punny Name
 Jumper / int_6d7026fa
comment
Punny Name: It's probably not a coincidence that The Bully Mark Kobold shares a name with the aggressive and xenophobic yet very weak goblinoids from Dungeons & Dragons.
 Jumper / int_6d7026fa
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Jumper / int_6d7026fa
 Jumper / int_6feaf27b
type
Scarily Competent Tracker
 Jumper / int_6feaf27b
comment
Scarily Competent Tracker: If you're a Jumper, Roland will find you, even if he has to crisscross the world to do it.
 Jumper / int_6feaf27b
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Jumper / int_6feaf27b
 Jumper / int_723be11b
type
Villain Has a Point
 Jumper / int_723be11b
comment
Villain Has a Point: Despite the Paladins having religious motivations for hunting Jumpers, they are very correct in believing that Jumpers can be highly dangerous. For example, David, the protagonist, uses his powers to steal whatever he wants and also uses his powers for petty reasons such as teleporting a former bully into a sealed bank vault. It's not until Millie's life is threatened that David is motivated to do anything heroic. Griffin is a zig-zagging case; he learned to Jump as a teenager, but was relatively harmless until the Paladins killed his parents - after which he dedicates his life to killing Paladins with no consideration for collateral damage, not any different from the Paladins' efforts to exterminate Jumpers.
 Jumper / int_723be11b
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Jumper / int_723be11b
 Jumper / int_798c54a4
type
Randomly Gifted
 Jumper / int_798c54a4
comment
Randomly Gifted: Jumpers are born randomly, which is why the Paladins can't just track down bloodlines and have to instead look for unusual reports — though they usually kill all of a Jumper's family as well, both to draw the Jumper out and just to be sure. David's mother is revealed in the end to be a Paladin, who was horrified to find out that her own son was a teleporter, so she left him at the age of 5, knowing that he'll be killed otherwise. Slightly different in the novels, where the ability can be obtained by simply being teleported enough times.
 Jumper / int_798c54a4
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 Jumper / int_7febc23b
type
Establishing Character Moment
 Jumper / int_7febc23b
comment
Establishing Character Moment: Roland is introduced telling a Jumper at his mercy that only God should have this power, then shanking the man in the gutnote instead of, say, a relatively painless and quick bullet to the head, establishing his religious extremism and viciousness. As mentioned above, one of the first things we see adult David do after jumping all around the world is shrug at a news report of a flood he could very easily do something about, establishing his moral apathy and lack of concern for others.
 Jumper / int_7febc23b
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Jumper / int_7febc23b
 Jumper / int_868409c
type
Broken Pedestal
 Jumper / int_868409c
comment
Broken Pedestal: Griffin becomes one of these to David after he decides to blow up Millie's apartment because the Paladins are all inside — despite Millie still being inside too.
 Jumper / int_868409c
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Jumper / int_868409c
 Jumper / int_874201dc
type
Inside Job
 Jumper / int_874201dc
comment
Inside Job: Referenced but averted. David cleans out a bank vault with his teleportation power. Later, somebody theorizes in his hearing that the robbery must've been an inside job since there wasn't any sign of forced entry.
 Jumper / int_874201dc
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 Jumper / int_8829dfa0
type
What the Hell Is That Accent?
 Jumper / int_8829dfa0
comment
What the Hell Is That Accent?: Griffin can't seem to decide if he's English, Irish or Scottish.
 Jumper / int_8829dfa0
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Jumper / int_8829dfa0
 Jumper / int_8878f3be
type
Badass Army
 Jumper / int_8878f3be
comment
Badass Army: The Paladins are an army of Badass Normals whom have proven formidable to be able to hunt Jumpers since the Medieval Times. Note this is before they had the technology to follow Jumpers through their jump points or electrocute them to nullify their powers. The fact they are a group of religious fanatics and can appear anywhere in the world through sheer expediency and coordination makes them even more dangerous.
 Jumper / int_8878f3be
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Jumper / int_8878f3be
 Jumper / int_8b37da56
type
The Omnipresent
 Jumper / int_8b37da56
comment
The Omni Present: The Paladins reference this, claiming that the reason they hunt the jumpers is because "Only God should have this power—to be in all places, at all times." Note that the jumpers aren't actually an example (being pretty standard teleportation with mass limits), the Paladins are just over-reacting fanatics.
 Jumper / int_8b37da56
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 Jumper / int_8e5c862
type
Ancient Conspiracy
 Jumper / int_8e5c862
comment
Ancient Conspiracy: An entire one revolving around killing teleporters and inventing technology to stop them.
 Jumper / int_8e5c862
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Jumper / int_8e5c862
 Jumper / int_8f0dc93c
type
Dangerous Forbidden Technique
 Jumper / int_8f0dc93c
comment
Dangerous Forbidden Technique: Jumpers can easily move themselves and another person, but greater masses are more difficult. Griffin is able to jump cars and a double decker bus at one point, but only when they're moving and it's implied he's using their momentum to take some of the strain off. Griffin relates a tale of a Jumper who tried to teleport an entire building; he managed to shake it a little before the strain killed him. In the climax, David manages to jump a sizable portion of Millie's apartment twice without killing himself, but it takes a lot out of him.
 Jumper / int_8f0dc93c
featureApplicability
1.0
 Jumper / int_8f0dc93c
featureConfidence
1.0
 Jumper
hasFeature
Jumper / int_8f0dc93c
 Jumper / int_90c018ac
type
Justified Trope
 Jumper / int_90c018ac
comment
Justified when you think of how Unfettered the Paladins are. See the I'm Not a Hero, I'm... below for elaboration.
 Jumper / int_90c018ac
featureApplicability
1.0
 Jumper / int_90c018ac
featureConfidence
1.0
 Jumper
hasFeature
Jumper / int_90c018ac
 Jumper / int_9b3c14cb
type
Van Helsing Hate Crimes
 Jumper / int_9b3c14cb
comment
Van Helsing Hate Crimes: The Paladins are a sort of Van Helsing Ku Klux Klan. Indeed one gets the feeling they do what they do more out of jealousy that they don't have the power rather than a holy crusade. In the videogame interpretation of Jumper: Griffin's Story, Griffin mockingly lampshades the jealousy aspect while fighting Roland.
 Jumper / int_9b3c14cb
featureApplicability
1.0
 Jumper / int_9b3c14cb
featureConfidence
1.0
 Jumper
hasFeature
Jumper / int_9b3c14cb
 Jumper / int_a70223
type
Karma Houdini
 Jumper / int_a70223
comment
Karma Houdini: David's Mom. She abandoned Jake and his father, and so far as shown in the movie didn't send any money to help out despite living in a nice house. Yes, she didn't kill David when he was young, and gave him a "head start" at the end of the movie, but evidently has not given the same courtesy to other jumpers over the years.
 Jumper / int_a70223
featureApplicability
1.0
 Jumper / int_a70223
featureConfidence
1.0
 Jumper
hasFeature
Jumper / int_a70223
 Jumper / int_a91078ea
type
Adaptational Jerkass
 Jumper / int_a91078ea
comment
Adaptational Jerkass: Done deliberately by Doug Liman due to wanting a protagonist who learns and grows, but it must be said that the David Rice of the movie is rather more amoral and self-centered than the David "Davy" Rice of the books. The best example of this is a scene shortly after we are introduced to adult David, when he is lounging in his apartments and flips the channels to find a news report of a flood. Seeing the location, David could easily jump there and save people, but he just shrugs and changes the channel. By contrast, the Davy of the books is so moral that he kidnaps a terrorist, but instead of killing him he dumps him in a hole and gives him food and water until he learns the error of his ways.
 Jumper / int_a91078ea
featureApplicability
1.0
 Jumper / int_a91078ea
featureConfidence
1.0
 Jumper
hasFeature
Jumper / int_a91078ea
 Jumper / int_ac3ccb12
type
The Unapologetic
 Jumper / int_ac3ccb12
comment
The Unapologetic: Roland has no regrets for any of the ordinary humans he kills for being between him and a Jumper, and even goes so far as to use Griffin's dead mother (who he himself murdered) to taunt him with.
 Jumper / int_ac3ccb12
featureApplicability
1.0
 Jumper / int_ac3ccb12
featureConfidence
1.0
 Jumper
hasFeature
Jumper / int_ac3ccb12
 Jumper / int_acf33d00
type
Nice Job Fixing It, Villain
 Jumper / int_acf33d00
comment
Nice Job Fixing It, Villain: Had the Paladins not been intent on hunting all of David's friends and family down, he probably would have just run away from them forever. But threatening his lover Millie and then nearly killing his father gives him a will to fight them in earnest.
 Jumper / int_acf33d00
featureApplicability
1.0
 Jumper / int_acf33d00
featureConfidence
1.0
 Jumper
hasFeature
Jumper / int_acf33d00
 Jumper / int_b11ac9f5
type
Abusive Parents
 Jumper / int_b11ac9f5
comment
Abusive Parents: David's father is an alcoholic drunk while his mother is a member of the Ancient Conspiracy tasked with killing all Jumpers, including him. Granted, the former is an alcoholic because of said mother leaving them.
 Jumper / int_b11ac9f5
featureApplicability
1.0
 Jumper / int_b11ac9f5
featureConfidence
1.0
 Jumper
hasFeature
Jumper / int_b11ac9f5
 Jumper / int_b17f6a27
type
I Did What I Had to Do
 Jumper / int_b17f6a27
comment
I Did What I Had to Do: When David reproaches his mother for abandoning him when he was a kid at the end of the film, she responds by saying this trope word-for-word.
 Jumper / int_b17f6a27
featureApplicability
1.0
 Jumper / int_b17f6a27
featureConfidence
1.0
 Jumper
hasFeature
Jumper / int_b17f6a27
 Jumper / int_b252f072
type
Megaton Punch
 Jumper / int_b252f072
comment
Megaton Punch: Jumpers can do this by teleporting in front of themselves multiple times as they charge an opponent. Griffin uses it to great effect during his fight with Roland.
 Jumper / int_b252f072
featureApplicability
1.0
 Jumper / int_b252f072
featureConfidence
1.0
 Jumper
hasFeature
Jumper / int_b252f072
 Jumper / int_b6e1d40b
type
Acceptable Breaks from Reality
 Jumper / int_b6e1d40b
comment
One of the Acceptable Breaks from Reality is the fact that the surface of the earth is revolving at a different rate at each lattitude, meaning you would have to compensate for speed.
 Jumper / int_b6e1d40b
featureApplicability
1.0
 Jumper / int_b6e1d40b
featureConfidence
1.0
 Jumper
hasFeature
Jumper / int_b6e1d40b
 Jumper / int_ba0791de
type
First Girl Wins
 Jumper / int_ba0791de
comment
First Girl Wins: Millie and David don't have a lot of established chemistry (only some backstory), but he ends up choosing her and she's single and ready.
 Jumper / int_ba0791de
featureApplicability
1.0
 Jumper / int_ba0791de
featureConfidence
1.0
 Jumper
hasFeature
Jumper / int_ba0791de
 Jumper / int_ba33bad5
type
I'm Not a Hero, I'm...
 Jumper / int_ba33bad5
comment
I'm Not a Hero, I'm...: Griffin spits this at David as he walks off to what Griffin believes to be certain death; in his experience, Jumpers don't have the power to save anyone, as while the Paladins are ready, willing and able to kill entire families as collateral damage in killing Jumpers, all Jumpers can do is Jump away. The best Griffin's ever accomplished is escaping with his life after killing his enemies, and he's been Forced to Watch everyone he's ever cared for die at the hands of the Paladins.
 Jumper / int_ba33bad5
featureApplicability
1.0
 Jumper / int_ba33bad5
featureConfidence
1.0
 Jumper
hasFeature
Jumper / int_ba33bad5
 Jumper / int_bbfaa837
type
Knight Templar
 Jumper / int_bbfaa837
comment
Knight Templar: Roland Cox, and indeed all the Paladins, are literally this, as Griffin reveals when he tells David that their organization goes back to medieval times.
 Jumper / int_bbfaa837
featureApplicability
1.0
 Jumper / int_bbfaa837
featureConfidence
1.0
 Jumper
hasFeature
Jumper / int_bbfaa837
 Jumper / int_bce16d24
type
Why Don't You Just Shoot Him?
 Jumper / int_bce16d24
comment
Why Don't You Just Shoot Him?: A justified aversion during Roland's first encounter with David. He could have easily killed the unsuspecting Jumper when he first shows up in his penthouse, but Roland wants to find out how David evaded detection for eight whole years and if somebody else is shielding him from the Paladins. Unknown to both, it's been David's own mother.
 Jumper / int_bce16d24
featureApplicability
-1.0
 Jumper / int_bce16d24
featureConfidence
1.0
 Jumper
hasFeature
Jumper / int_bce16d24
 Jumper / int_beb9a361
type
Anti-Hero
 Jumper / int_beb9a361
comment
Anti-Hero: David. He is by no means a bad person, but ended up stealing a good deal of money as a child which led to his mildly hedonistic lifestyle. He doesn't do anything heroic until the 3rd arc though.
 Jumper / int_beb9a361
featureApplicability
1.0
 Jumper / int_beb9a361
featureConfidence
1.0
 Jumper
hasFeature
Jumper / int_beb9a361
 Jumper / int_c09dbbbb
type
Weaksauce Weakness
 Jumper / int_c09dbbbb
comment
Weaksauce Weakness: Being zapped with electricity scrambles a Jumper's ability to teleport.
 Jumper / int_c09dbbbb
featureApplicability
1.0
 Jumper / int_c09dbbbb
featureConfidence
1.0
 Jumper
hasFeature
Jumper / int_c09dbbbb
 Jumper / int_c0d598fe
type
Evil Gloating
 Jumper / int_c0d598fe
comment
Evil Gloating: Roland indulges in this during his first meeting with David, believing that the young Jumper has had help in staying under the radar and wanting to interrogate him rather than kill him outright.
 Jumper / int_c0d598fe
featureApplicability
1.0
 Jumper / int_c0d598fe
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1.0
 Jumper
hasFeature
Jumper / int_c0d598fe
 Jumper / int_c145f69b
type
Subverted Trope
 Jumper / int_c145f69b
comment
Though also subverted, as his name is supposed the resemble the figure of the Frankish Knight Roland — confer the name “Paladins” and Griffin's talk about the struggle going back to the medieval times.
 Jumper / int_c145f69b
featureApplicability
-0.3
 Jumper / int_c145f69b
featureConfidence
1.0
 Jumper
hasFeature
Jumper / int_c145f69b
 Jumper / int_c2d978fe
type
Car Fu
 Jumper / int_c2d978fe
comment
Car Fu: Griffin jumps an entire double-decker bus at Roland, who only narrowly avoids getting crushed.
 Jumper / int_c2d978fe
featureApplicability
1.0
 Jumper / int_c2d978fe
featureConfidence
1.0
 Jumper
hasFeature
Jumper / int_c2d978fe
 Jumper / int_c2e2a445
type
Jade-Colored Glasses
 Jumper / int_c2e2a445
comment
Jade-Colored Glasses: Having been on the run for most of his life, Griffin is rather less enamored with his jumping ability than David, rolling his eyes at the latter's hedonist use of his power — though this notably does not stop him from stealing a Mercedes after he agrees to the "team-up" with David.
 Jumper / int_c2e2a445
featureApplicability
1.0
 Jumper / int_c2e2a445
featureConfidence
1.0
 Jumper
hasFeature
Jumper / int_c2e2a445
 Jumper / int_c75df49a
type
Shout-Out
 Jumper / int_c75df49a
comment
Shout-Out: While trying to convince Griffin to team up with him against the Paladins, David references the "Marvel Team-Up" series, in which multiple Marvel heroes (usually Spider-Man and some B-list character) team up against a single threat.
 Jumper / int_c75df49a
featureApplicability
1.0
 Jumper / int_c75df49a
featureConfidence
1.0
 Jumper
hasFeature
Jumper / int_c75df49a
 Jumper / int_d1ceb951
type
Holier Than Thou
 Jumper / int_d1ceb951
comment
Holier Than Thou: Roland considers himself morally superior to any Jumper, despite committing acts much worse than even the worst Jumper we see.
 Jumper / int_d1ceb951
featureApplicability
1.0
 Jumper / int_d1ceb951
featureConfidence
1.0
 Jumper
hasFeature
Jumper / int_d1ceb951
 Jumper / int_d2e98fd5
type
Die or Fly
 Jumper / int_d2e98fd5
comment
Die or Fly: David's first jump is out of pure instinct after he falls into a frozen lake and nearly drowns.
 Jumper / int_d2e98fd5
featureApplicability
1.0
 Jumper / int_d2e98fd5
featureConfidence
1.0
 Jumper
hasFeature
Jumper / int_d2e98fd5
 Jumper / int_d581ba71
type
Comes Great Responsibility
 Jumper / int_d581ba71
comment
Comes Great Responsibility: Defied. Neither David nor his pal seem to care about using their teleportation powers to help "muggles". Justified when you think of how Unfettered the Paladins are. See the I'm Not a Hero, I'm... below for elaboration.
 Jumper / int_d581ba71
featureApplicability
1.0
 Jumper / int_d581ba71
featureConfidence
1.0
 Jumper
hasFeature
Jumper / int_d581ba71
 Jumper / int_d99a228f
type
Unusually Uninteresting Sight
 Jumper / int_d99a228f
comment
Unusually Uninteresting Sight: During the jumper duel, nobody notices the two men that appear out of nowhere and are wrestling in the street.
 Jumper / int_d99a228f
featureApplicability
1.0
 Jumper / int_d99a228f
featureConfidence
1.0
 Jumper
hasFeature
Jumper / int_d99a228f
 Jumper / int_daba19f1
type
Portal Cut
 Jumper / int_daba19f1
comment
Portal Cut: Zig-zagged. The Grappling-Hook Pistol works against the Jumpers because they can't simply teleport away. Once it's secured, the wire teleports with them. David ends up embedding one in a door when he tries to jump with one attached. The fact that they're electrified might have something to do with it. On the other hand, Jumpers definitely can jump out with only part of an object, as David demonstrates near the end when he jumps most of Mille's apartment, cutting a huge chunk out of the building.
 Jumper / int_daba19f1
featureApplicability
1.0
 Jumper / int_daba19f1
featureConfidence
1.0
 Jumper
hasFeature
Jumper / int_daba19f1
 Jumper / int_dfa40c1b
type
Didn't See That Coming
 Jumper / int_dfa40c1b
comment
Didn't See That Coming: Said verbatim by Griffin after Millie is kidnapped.
 Jumper / int_dfa40c1b
featureApplicability
1.0
 Jumper / int_dfa40c1b
featureConfidence
1.0
 Jumper
hasFeature
Jumper / int_dfa40c1b
 Jumper / int_e567510d
type
Determinator
 Jumper / int_e567510d
comment
Determinator: Griffin has been hunted by Paladins since he was 5 years old, but he's still going strong.
 Jumper / int_e567510d
featureApplicability
1.0
 Jumper / int_e567510d
featureConfidence
1.0
 Jumper
hasFeature
Jumper / int_e567510d
 Jumper / int_e59735eb
type
ArchEnemies
 Jumper / int_e59735eb
comment
Arch-Enemies: Griffin and Roland. The latter killed the former's family when he was just 5, and the former now spends most of his time plotting the violent murder of the latter.
 Jumper / int_e59735eb
featureApplicability
1.0
 Jumper / int_e59735eb
featureConfidence
1.0
 Jumper
hasFeature
Jumper / int_e59735eb
 Jumper / int_e6a901a3
type
Meaningful Rename
 Jumper / int_e6a901a3
comment
Meaningful Rename: A meta example — David Rice in the books is usually referred to by the nickname "Davy", while the less moral and more self-centered movie David is never called by any sort of diminutive, not even by his love interest Millie.
 Jumper / int_e6a901a3
featureApplicability
1.0
 Jumper / int_e6a901a3
featureConfidence
1.0
 Jumper
hasFeature
Jumper / int_e6a901a3
 Jumper / int_e9f517e1
type
Artistic License – Geography
 Jumper / int_e9f517e1
comment
Artistic License – Geography: The Coincidental Broadcast in Ann Arbor, Michigan somehow shows NY1 on their TV sets, despite Ann Arbor being far from New York City. This was a result of film technique: Doug Liman shot the film on-location in various exotic settings, and all the scenes for a particular location were shot at the same time, regardless of plot progression. This results in some glaring inconsistencies in time of day, as David and Griffin will Jump between them instantly. London, Tokyo and Griffin's hideout (an Ancient Tomb in an undefined Thirsty Desert); darkest night. The Great Pyramid, the Sphinx, New York, Ann Arbor; broad daylight. Rome; early morning. An extremely justified case here, as the director was able to get limited permission to shoot inside the Coliseum.
 Jumper / int_e9f517e1
featureApplicability
1.0
 Jumper / int_e9f517e1
featureConfidence
1.0
 Jumper
hasFeature
Jumper / int_e9f517e1
 Jumper / int_eb4ee9eb
type
Guns Are Worthless
 Jumper / int_eb4ee9eb
comment
Guns Are Worthless: The Paladins use hybrid Grappling-Hook Pistol/stun guns because when a conventional bullet hits the "Jump Scar" left in the wake of a teleport, it spins off in a random direction. It's All There in the Manual.
 Jumper / int_eb4ee9eb
featureApplicability
1.0
 Jumper / int_eb4ee9eb
featureConfidence
1.0
 Jumper
hasFeature
Jumper / int_eb4ee9eb
 Jumper / int_eff83d77
type
Mundane Utility
 Jumper / int_eff83d77
comment
Mundane Utility: David uses Jumping to travel the world and make moving faster. Taken to an extreme where he would rather Jump to his television remote literally a few inches away from him on the couch rather than physically move to it. When David tries to exit his apartment without teleporting, his muscle memory is so bad that he can't turn the doorknob. Roland comments that he Jumps so much it's probably been a while since he actually used a door.
 Jumper / int_eff83d77
featureApplicability
1.0
 Jumper / int_eff83d77
featureConfidence
1.0
 Jumper
hasFeature
Jumper / int_eff83d77
 Jumper / int_f2bf7993
type
Psycho Electro
 Jumper / int_f2bf7993
comment
Psycho Electro: The Paladins predominantly fight with electroshock-based weapons, as they are one of the few ways to slow a Jumper down.
 Jumper / int_f2bf7993
featureApplicability
1.0
 Jumper / int_f2bf7993
featureConfidence
1.0
 Jumper
hasFeature
Jumper / int_f2bf7993
 Jumper / int_f4045892
type
Fighting Across Time and Space
 Jumper / int_f4045892
comment
Fighting Across Time and Space: Towards the film's climax, Griffin plans to bomb David's apartment and kill Roland. David objects to this since his love interest Millie is in there. This results in a fight/chase sequence in which the two teleport to various locations across the world for possession of the detonator. It ends with David trapping Griffin with power lines in Chechnya.
 Jumper / int_f4045892
featureApplicability
1.0
 Jumper / int_f4045892
featureConfidence
1.0
 Jumper
hasFeature
Jumper / int_f4045892
 Jumper / int_fc225bec
type
Artistic License – Physics
 Jumper / int_fc225bec
comment
Artistic License – Physics: It's one of the Acceptable Breaks from Reality with most teleportation stories that the center of the Earth is down, and teleporting to another location won't leave you at an angle to the ground - for example teleporting to the exact opposite side of the earth you won't end up upside down One of the Acceptable Breaks from Reality is the fact that the surface of the earth is revolving at a different rate at each lattitude, meaning you would have to compensate for speed.
 Jumper / int_fc225bec
featureApplicability
1.0
 Jumper / int_fc225bec
featureConfidence
1.0
 Jumper
hasFeature
Jumper / int_fc225bec
 Jumper / int_fc7c4f92
type
Canon Immigrant
 Jumper / int_fc7c4f92
comment
Canon Immigrant: Griffin, who wasn't in the novels, but did get a book based on the film.
 Jumper / int_fc7c4f92
featureApplicability
1.0
 Jumper / int_fc7c4f92
featureConfidence
1.0
 Jumper
hasFeature
Jumper / int_fc7c4f92
 Jumper / int_name
type
ItemName
 Jumper / int_name
comment
 Jumper / int_name
featureApplicability
1.0
 Jumper / int_name
featureConfidence
1.0
 Jumper
hasFeature
Jumper / int_name
 Jumper / int_name
itemName
Jumper

The following is a list of statements referring to the current page from other pages.

 Jumper
hasFeature
Agonizing Stomach Wound / int_8a568555
 Jumper
hasFeature
Allergic to Routine / int_8a568555
 Jumper
hasFeature
Ancient Conspiracy / int_8a568555
 Jumper
hasFeature
And Your Little Dog, Too! / int_8a568555
 Jumper
hasFeature
Cape Busters / int_8a568555
 Jumper
hasFeature
Car Fu / int_8a568555
 Jumper
hasFeature
City of Weirdos / int_8a568555
 Jumper
hasFeature
Coat Full of Contraband / int_8a568555
 Jumper
hasFeature
Crater Power / int_8a568555
 Jumper
hasFeature
Danger — Thin Ice / int_8a568555
 Jumper
hasFeature
Dangerous Forbidden Technique / int_8a568555
 Jumper
hasFeature
Die or Fly / int_8a568555
 Jumper
hasFeature
Dualvertisement / int_8a568555
 Jumper
hasFeature
Fighting Across Time and Space / int_8a568555
 Jumper
hasFeature
Flashy Teleportation / int_8a568555
 Jumper
hasFeature
Hacker Cave / int_8a568555
 Jumper
hasFeature
Hero's First Rescue / int_8a568555
 Jumper
hasFeature
I'm Not a Hero, I'm... / int_8a568555
 Jumper
hasFeature
Inertia Is a Cruel Mistress / int_8a568555
 Jumper
seeAlso
Jumper
 Jumper
hasFeature
Kukris Are Kool / int_8a568555
 Jumper
hasFeature
Mercy Lead / int_8a568555
 Jumper
hasFeature
Muggle Power / int_8a568555
 Jumper
hasFeature
Nebulous Evil Organisation / int_8a568555
 Jumper
hasFeature
Not Wearing Tights / int_8a568555
 Jumper
hasFeature
Obliviously Superpowered / int_8a568555
 Jumper
hasFeature
Personal Gain Hurts / int_8a568555
 Jumper
hasFeature
Power Nullifier / int_8a568555
 Jumper
hasFeature
Protagonist-Centered Morality / int_8a568555
 Jumper
hasFeature
Randomly Gifted / int_8a568555
 Jumper
hasFeature
Scarily Competent Tracker / int_8a568555
 Jumper
hasFeature
Screw the Rules, I Have Supernatural Powers! / int_8a568555
 Jumper
hasFeature
Seamless Scenery / int_8a568555
 Jumper
hasFeature
Sexy Soaked Shirt / int_8a568555
 Jumper
hasFeature
Shifting Situation Duel / int_8a568555
 Jumper
hasFeature
Shock Stick / int_8a568555
 Jumper
hasFeature
Taser Tag Weakness / int_8a568555
 Jumper
hasFeature
Teleport Spam / int_8a568555
 Jumper
hasFeature
Teleportation / int_8a568555
 Jumper
hasFeature
Teleportation Sickness / int_8a568555
 Jumper
hasFeature
Teleporter's Visualization Clause / int_8a568555
 Jumper
hasFeature
The Air Not There / int_8a568555
 Jumper
hasFeature
The Chosen Many / int_8a568555
 Jumper
hasFeature
The Omnipresent / int_8a568555
 Jumper
hasFeature
Thinking Up Portals / int_8a568555
 Jumper
hasFeature
Threatening Shark / int_8a568555
 Jumper
hasFeature
Vacation, Dear Boy / int_8a568555
 Jumper
hasFeature
Van Helsing Hate Crimes / int_8a568555
 Jumper
hasFeature
Villain Teleportation / int_8a568555
 Jumper
hasFeature
Weaponized Teleportation / int_8a568555
 Jumper
hasFeature
What the Hell Are You? / int_8a568555
 Jumper
hasFeature
Who Are You? / int_8a568555
 Jumper
hasFeature
With Great Power Comes Great Perks / int_8a568555