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Screamers

 Screamers
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TVTItem
 Screamers
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Screamers
 Screamers
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Screamers
 Screamers
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Screamers is a 1995 Sci-Fi Horror film based off of the Philip K. Dick story "Second Variety".The film is set on the planet Sirius 6B in the year 2078. Sirius 6B was the source of Berynium, a mineral that solved the energy crisis on Earth, but which produced radioactive waste as a byproduct, contaminating the planet and leading to a war between the New Economic Block, and their former employees The Alliance. While on Earth there was a tense peace between the NEB and Alliance, on Sirius 6B, the war went nuclear. Eventually, the Alliance introduced "screamers", a series of subterranean killing machines, which replicate themselves ad infinitum in an automated factory. The war eventually ruined the planet, leaving only a handful of Alliance and NEB strongholds intact. As it turns out, Earth had long since abandoned Sirius 6B, with the soldiers fighting for control of a ruined planet.As Colonel Hendricksson (Peter Weller), the Alliance's leader on Sirius 6B, heads out to discuss a peace treaty with the NEB General, it is revealed that the screamers have changed; building newer models. They can pass for human, and soon, no one is safe.A direct-to-video sequel, Screamers: The Hunting, was released in 2009.Not to be confused with the obnoxious Jump Scare Shock Sites you see floating around the internet as Schmuck Bait.
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2023-11-17T16:14:41Z
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2023-11-17T16:14:41Z
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Dropped link to RoboticReveal: Not a Feature - ITEM
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Dropped link to ShaggyDogStory: Not a Feature - ITEM
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DBTropes
 Screamers / int_141a6acb
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Madness Mantra
 Screamers / int_141a6acb
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Madness Mantra: Becker quotes from Shakespeare a lot. He quotes from Henry VI while crushing Joe to death. Chuck does the same while trying to kill Hendricksen. Ross, who is only slightly less visibly loopy than Becker, keeps telling people again and again to "get off my back". Becker kills him while accusing him of being one of the humanoid Screamers because of this repetition.
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Screamers / int_141a6acb
 Screamers / int_1994ba0b
type
Gone Horribly Right
 Screamers / int_1994ba0b
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Gone Horribly Right: The Screamers were made to kill humans. And they're just getting better and better at it.
 Screamers / int_1994ba0b
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Screamers / int_1994ba0b
 Screamers / int_1b590025
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Dead All Along
 Screamers / int_1b590025
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Dead All Along: The protagonists receive a VR communique from Secretary Green back on Earth, who advises them not to accept the peace offering from the NEB forces because it might jeopardize peace negotiations on Earth. Then Ace, the Sole Survivor of a disguised troop transport sending forces to Triton, reveals that Secretary Green was arrested and executed by the Alliance two years ago. Chuck has been killed and his face transplanted onto a Type V Screamer. Given that he mocks Hendricksson with things he said at the start of the movie, this apparently happened a while back. He also brags of killing the NEB general who sent the peace treaty offer, so for all we know the whole thing may have been a ruse to get Hendricksson out of the bunker so Screamer Chuck could subvert the defenses.
 Screamers / int_1b590025
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Screamers / int_1b590025
 Screamers / int_1ba09c9d
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Human Resources
 Screamers / int_1ba09c9d
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Human Resources: The Screamers drag bodies underground to their factories (and presumably to study them for the later human models).
 Screamers / int_1ba09c9d
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Screamers / int_1ba09c9d
 Screamers / int_1c398324
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Death from Above
 Screamers / int_1c398324
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Death from Above: The New Economic Block's response to the workers refusing to mine berynium.
 Screamers / int_1c398324
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Screamers / int_1c398324
 Screamers / int_1c512c6c
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The Swarm
 Screamers / int_1c512c6c
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The Swarm: The NEB soldier in the opening scene destroys the first two Screamers, but others show up en masse and quickly take him down. Once a David unit has infiltrated a bunker, others soon follow to finish off everyone there.
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Screamers / int_1c512c6c
 Screamers / int_1ce428b5
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Cold Equation
 Screamers / int_1ce428b5
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Cold Equation: There's an escape rocket for the Alliance commander, but only seating and life support for one. Hendricksson insists that Jessica must go, but she refuses. Then a second Jessica appears and he realises why she's refusing.
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Screamers / int_1ce428b5
 Screamers / int_1e1aa82a
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Diabolus ex Machina
 Screamers / int_1e1aa82a
comment
Diabolus ex Machina: Mostly everyone dies. And the teddy bear is a screamer. Though if one is familiar with the short story in the scene where "David" screamers pour out of the bunker, the teddy bears moved by themselves but got blown to bits before they could get to the main protagonists, the twist does not come as a surprise. And the ending of the short story is even darker.
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Screamers / int_1e1aa82a
 Screamers / int_1e5c343a
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Anti-Radiation Drug
 Screamers / int_1e5c343a
comment
Anti-Radiation Drug: Administered via cigarette, hence, why Everybody Smokes.
 Screamers / int_1e5c343a
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Screamers / int_1e5c343a
 Screamers / int_23473ae7
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Adaptation Expansion
 Screamers / int_23473ae7
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Adaptation Expansion: a lot more scenes and characters are added.
 Screamers / int_23473ae7
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Screamers / int_23473ae7
 Screamers / int_2ab79021
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Emerging from the Shadows
 Screamers / int_2ab79021
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Emerging from the Shadows: Just as he's about to use the escape rocket to get off the planet, Colonel Hendricksson is knocked down and his weapon taken by one of the human Screamers, who then steps out of the dark to reveal he's Hendricksson's Number Two, who should have been killed by the Screamers when they swarmed the Alliance base. Turns out the real Number Two was killed and replaced by the Screamer before the events of the movie even started.
 Screamers / int_2ab79021
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Screamers / int_2ab79021
 Screamers / int_2c77fae3
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Darkness Equals Death
 Screamers / int_2c77fae3
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Darkness Equals Death: After Romo blows up a reptile Screamer in the command center, the lights suddenly go out and...
 Screamers / int_2c77fae3
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Screamers / int_2c77fae3
 Screamers / int_334e48a1
type
After the End
 Screamers / int_334e48a1
comment
After the End: At the start of the story, civilization on Sirius 6B has been reduced to irradiated ruins infested with Killer Robots, with the only thing left being the two opposing bases of the NEB and the Alliance. And on Earth, the leadership of both factions have written off Sirius 6B to fight over a new planet.
 Screamers / int_334e48a1
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Screamers / int_334e48a1
 Screamers / int_368c1306
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The Men First
 Screamers / int_368c1306
comment
The Men First: When the lights go out, Hendricksson orders the others out of the command centre, leaving himself vulnerable when he stays behind to examine the database on the Screamers. He likely only survives because Jessica and Ace went back for him. Later when he offers to cut himself to prove to Jessica that he's not a Screamer, she stops him saying she really doesn't need proof. Later when he sees the escape rocket has only room for one, he insists that Jessica go instead of himself.
 Screamers / int_368c1306
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Screamers / int_368c1306
 Screamers / int_381855db
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Five-Second Foreshadowing
 Screamers / int_381855db
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Five-Second Foreshadowing: As the sniper scans the two approaching soldiers and David, all three show as ARMED even though David is not carrying a weapon. Also counts as foreshadowing — not only is David a weapon, he's carrying his teddy bear which is also a weapon. A wounded Becker cries "Help me, help me!" just like the Type II he discussed earlier. Joe realises what's going to happen a moment before Becker crushes the life out of him.
 Screamers / int_381855db
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Screamers / int_381855db
 Screamers / int_3c689563
type
Interesting Situation Duel
 Screamers / int_3c689563
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Interesting Situation Duel: Hendricksson fights a human Screamer on a claw-crane suspended over a launch pit protected by lethal laser grid.
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Screamers / int_3c689563
 Screamers / int_3c728b77
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Flare Gun
 Screamers / int_3c728b77
comment
Having lost his weapon, Hendricksson retrieves a Flare Gun from the escape rocket's cockpit and shoots the killer robot in the chest, but to little effect. Fortunately at that moment the rocket fires up its pre-launch burn, which provides a much more effective means to Kill It with Fire.
 Screamers / int_3c728b77
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Screamers / int_3c728b77
 Screamers / int_40cc0c7e
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Bittersweet Ending
 Screamers / int_40cc0c7e
comment
In "Second Variety", it's a Bittersweet Ending; the "claws", having evolved enough that They Look Like Us Now, manage to smuggle one of their number onto a space transport so they can wipe out what's left of humanity - the catch is that part of what made them convincing was that they were capable of killing other claws, which leaves the protagonist grimly satisfied; humanity is finished, but the "claws" will kill themselves off in the same manner, as they are no different. This is subverted in the sequel: the survivors on the Moon figure out what's happening and are able to detect and eliminate the infiltrators, then resettle Earth once the "claws" have wiped themselves out.
 Screamers / int_40cc0c7e
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Screamers / int_40cc0c7e
 Screamers / int_413e6726
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Deliberately Cute Child
 Screamers / int_413e6726
comment
Deliberately Cute Child: The Type III is designed to play on a soldier's sympathy, so he'll take it into a sealed bunker.
 Screamers / int_413e6726
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Screamers / int_413e6726
 Screamers / int_420c50b7
type
A.I. Is a Crapshoot
 Screamers / int_420c50b7
comment
A.I. Is a Crapshoot: The Screamers were designed to kill humans in the first place, but they weren't supposed to attack Alliance troops, or to develop new forms that resembled humans.
 Screamers / int_420c50b7
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Screamers / int_420c50b7
 Screamers / int_44606d14
type
Becoming the Mask
 Screamers / int_44606d14
comment
Becoming the Mask: Jessica is a screamer, but she defends Hendricksson from another Jessica, to allow him to escape to Earth.
 Screamers / int_44606d14
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Screamers / int_44606d14
 Screamers / int_45398e01
type
Psycho Knife Nut
 Screamers / int_45398e01
comment
Psycho Knife Nut: Becker, who also uses it as a throwing weapon to kill a suspected Screamer.
 Screamers / int_45398e01
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Screamers / int_45398e01
 Screamers / int_4830326a
type
Give Me a Sword
 Screamers / int_4830326a
comment
Give Me a Sword: Or in this case, a nuclear-tipped rifle grenade.
 Screamers / int_4830326a
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 Screamers / int_4830326a
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Screamers / int_4830326a
 Screamers / int_4e34d653
type
See You in Hell
 Screamers / int_4e34d653
comment
See You in Hell: Via Shakespeare quote. "Down, down to hell; and say I sent you."
 Screamers / int_4e34d653
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 Screamers / int_4e34d653
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 Screamers
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Screamers / int_4e34d653
 Screamers / int_53b22e1f
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Tattoo as Character Type
 Screamers / int_53b22e1f
comment
Tattoo as Character Type: Becker has the teardrop tattoo.
 Screamers / int_53b22e1f
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Screamers / int_53b22e1f
 Screamers / int_567e7c4d
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Wounded Gazelle Gambit
 Screamers / int_567e7c4d
comment
Wounded Gazelle Gambit: The Type II Screamer pretends to be a wounded soldier.
 Screamers / int_567e7c4d
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Screamers / int_567e7c4d
 Screamers / int_596f675a
type
Smoking Is Cool
 Screamers / int_596f675a
comment
Smoking Is Cool: The film made smoking a plot point: the drug that helped counter the radiation of the planet was administered via cigarette, presumably so the actors didn't have to go around in Hazmat Suit and breathing masks.
 Screamers / int_596f675a
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Screamers / int_596f675a
 Screamers / int_5a36f8bc
type
Not His Sled
 Screamers / int_5a36f8bc
comment
Not His Sled: The film, which was based on "Second Variety" by Dick, retains the original surprise ending that the woman the hero met and bonded with is one of the robot decoys, but changes it so she has broken her programming and isn't out to kill humans. It further departs from the original ending by having her "dying" and putting the hero safely on the shuttle to Earth in a happy Hollywood ending...until it reveals that the teddy bear the hero kept as a souvenir is another deadly robot decoy. The direct-to-video sequel briefly mentions the first film's protagonist choosing to destroy his ship rather than allow the teddy bear to get to Earth, although it's difficult to imagine a single killer robot being able to wipe out the human race without the means to make more of itself.
 Screamers / int_5a36f8bc
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Screamers / int_5a36f8bc
 Screamers / int_5a40d6a
type
Adaptation Distillation
 Screamers / int_5a40d6a
comment
Adaptation Distillation: The original short story takes place on a post-apocalyptic earth with an escalated cold war being the backstory. The movie replaces this with a colony world run by Corrupt Corporate Executives in a fight with a militant union. The story itself is largely unchanged. Even the endings have similarities; In "Second Variety", it's a Bittersweet Ending; the "claws", having evolved enough that They Look Like Us Now, manage to smuggle one of their number onto a space transport so they can wipe out what's left of humanity - the catch is that part of what made them convincing was that they were capable of killing other claws, which leaves the protagonist grimly satisfied; humanity is finished, but the "claws" will kill themselves off in the same manner, as they are no different. This is subverted in the sequel: the survivors on the Moon figure out what's happening and are able to detect and eliminate the infiltrators, then resettle Earth once the "claws" have wiped themselves out. In Screamers, it's Zig-Zagged. The Type V screamers have evolved so that they can "smile, cry, bleed, fuck" - which enables the a Type V-Jessica to come within moments of hijacking the space transport to Earth. However, Jessica has become human enough to not want to kill humans anymore, and sacrifices herself to save Hendrickson from one of her duplicates. Averted in that it turns out the teddy bears carried by Type III's are also screamers, and Hendricksson not only brought one onto the transport but took his Tab off...
 Screamers / int_5a40d6a
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Screamers / int_5a40d6a
 Screamers / int_5c1d5030
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Grew Beyond Their Programming
 Screamers / int_5c1d5030
comment
Grew Beyond Their Programming: Not the Screamers in general, as they are programmed to Kill All Humans; they just got smart enough to see past the Tags and get into the bunkers. Judging from the Shakespeare he quotes, Becker accepts he was created as a killer and thinks there's little meaning in anything else. Jessica with her Black Market stash and attractive looks is just a more advanced means of getting into a bunker like the Davids. She does in fact get into a restricted area (the escape rocket that only the Alliance commander can access) but refuses to go to Earth for fear her original programming will reassert itself.
 Screamers / int_5c1d5030
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Screamers / int_5c1d5030
 Screamers / int_5d4359fe
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No Blood for Phlebotinum
 Screamers / int_5d4359fe
comment
No Blood for Phlebotinum: The original story took place in World War III. The film's Back Story adapts the capitalist/communist conflict by having a Mega-Corp called N.E.B fighting a worker/scientist Alliance over berynium, which has solved the energy crisis back on Earth but produces large amounts of radiation when mined. The idea of an industrial dispute writ large is at least original, though it bears little relevance to anything that happens in the movie.
 Screamers / int_5d4359fe
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Screamers / int_5d4359fe
 Screamers / int_5dcaeeb7
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SomethingTheyWouldNeverSay
 Screamers / int_5dcaeeb7
comment
Something They Would Never Say: When Hendricksson returns to base, he calls Chuck and tells him to come outside. A voice claiming to be Chuck refuses, telling Hendricksson to come inside. Hendricksson then asks to speak to Don Giovanni (the opera music he was playing earlier). When the same voice claiming to be "Don Giovanni" answers, everyone runs like hell.
 Screamers / int_5dcaeeb7
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Screamers / int_5dcaeeb7
 Screamers / int_5e7c0ab7
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Kleptomaniac Hero
 Screamers / int_5e7c0ab7
comment
Kleptomaniac Hero: Jefferson shows so much glee at finding the nuclear mini-missile that Hendricksson guesses correctly on the climactic battle that he took it with him even after being ordered not to.
 Screamers / int_5e7c0ab7
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Screamers / int_5e7c0ab7
 Screamers / int_5fc516bf
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Mechanical Lifeforms
 Screamers / int_5fc516bf
comment
Mechanical Lifeforms: During their journey to the NEB base, the protagonists are attacked despite their tags by a more advanced Screamer, a reptile-like creature with legs and a tail.
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Screamers / int_5fc516bf
 Screamers / int_63557923
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Death World
 Screamers / int_63557923
comment
Death World: The colony world Sirius 6B has become a wasteland due to an apocalyptic war between two different factions who've worn each other down to a few isolated and undersupplied forces holed up in bunkers. Near the end they release armies of self-evolving killer robots which kill indiscriminately, making the entire planet pretty much uninhabitable. Even venturing outside the few remaining bunkers is viewed as a Suicide Mission.
 Screamers / int_63557923
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Screamers / int_63557923
 Screamers / int_646a37e0
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FlarePistol
 Screamers / int_646a37e0
comment
Averted when the two Jessica's are fighting each other. Hendricksson loads a Flare Pistol, but can't tell who's who. The evil Jessica than fatally injures the good one and turns on Hendricksson.
 Screamers / int_646a37e0
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Screamers / int_646a37e0
 Screamers / int_66f69cd4
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Invisibility Cloak
 Screamers / int_66f69cd4
comment
Invisibility Cloak: The "tabs" Alliance members wear makes them invisible to screamers. Until the screamers start updating themselves...
 Screamers / int_66f69cd4
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Screamers / int_66f69cd4
 Screamers / int_6ea3206
type
Numbered Homeworld
 Screamers / int_6ea3206
comment
Numbered Homeworld: The film is set on a planet called Sirius 6B. There's mention of Triton IV.
 Screamers / int_6ea3206
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Screamers / int_6ea3206
 Screamers / int_71105dfc
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Everybody Smokes
 Screamers / int_71105dfc
comment
Everybody Smokes: Anti-radiation medication is delivered via red-colored cigarettes. Thus, lots of people smoke.
 Screamers / int_71105dfc
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Screamers / int_71105dfc
 Screamers / int_725a80b2
type
Mistaken for an Imposter
 Screamers / int_725a80b2
comment
Mistaken for an Imposter: One character argues that another one is a screamer, and then tosses a knife through his chest. It then turns out Becker was the real imposter, invoking this trope.
 Screamers / int_725a80b2
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Screamers / int_725a80b2
 Screamers / int_72856b70
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Godzilla Threshold
 Screamers / int_72856b70
comment
Ace is overjoyed to find a plutonium mini-missile, but Hendricksson orders him to leave it behind. When they're being swarmed by David units, Hendricksson orders him to use it, knowing full well Ace had brought it with him anyway.
 Screamers / int_72856b70
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Screamers / int_72856b70
 Screamers / int_7286e96d
type
Idiot Ball
 Screamers / int_7286e96d
comment
Idiot Ball: Private Jefferson doesn't hear his Tag warning of an approaching Screamer because he's watching a virtual reality music video projected into his sunglasses and headphones. This is put down to a dumbass New Meat mistake, but we saw Jefferson earlier walking along with Hendricksson with the headphones playing music; why didn't Hendricksson take them off him then and there, if he's walking through a war zone?
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Screamers / int_7286e96d
 Screamers / int_74828aea
type
Killer Rabbit
 Screamers / int_74828aea
comment
Killer Rabbit: The child screamer. And possibly the teddy bear.
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Screamers / int_74828aea
 Screamers / int_79574c48
type
CrackingUp
 Screamers / int_79574c48
comment
Cracking Up: Becker cracks his neck. Later when Chuck is revealed as a robot too, he does the same neck crack.
 Screamers / int_79574c48
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Screamers / int_79574c48
 Screamers / int_7d32da92
type
Lost in Transmission
 Screamers / int_7d32da92
comment
Lost in Transmission: Played straight.
 Screamers / int_7d32da92
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hasFeature
Screamers / int_7d32da92
 Screamers / int_7eccbb3d
type
Shower Scene
 Screamers / int_7eccbb3d
comment
Shower Scene: Downplayed when Jessica strips off her top to wash from a hand basin. Given that everyone's rugged up in combat gear, it's more than enough; Hendricksson just gives a quiet, "Good lord, you're beautiful" at the sight.
 Screamers / int_7eccbb3d
featureApplicability
1.0
 Screamers / int_7eccbb3d
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_7eccbb3d
 Screamers / int_8134db87
type
Mechanical Evolution
 Screamers / int_8134db87
comment
Mechanical Evolution: Just as in the original Second Variety. The Screamers were designed as self-evolving killer robots, and newer generations even take on human appearance. Eventually the Type V generation (Jessica) has both a mostly human biology and experiences human emotions, and saves Hendricksen from one of her evil counterparts.
 Screamers / int_8134db87
featureApplicability
1.0
 Screamers / int_8134db87
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_8134db87
 Screamers / int_85bfd195
type
They Look Like Us Now
 Screamers / int_85bfd195
comment
They Look Like Us Now: In the original, there were Type IIs and IVs, which pretended to be wounded soldiers, and Type IIIs, which mimicked orphaned children. And Jessica. The sequel adds even more variety.
 Screamers / int_85bfd195
featureApplicability
1.0
 Screamers / int_85bfd195
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_85bfd195
 Screamers / int_8b1a664
type
Kill All Humans
 Screamers / int_8b1a664
comment
Once a David unit has infiltrated a bunker, others soon follow to finish off everyone there.
 Screamers / int_8b1a664
featureApplicability
1.0
 Screamers / int_8b1a664
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_8b1a664
 Screamers / int_8b7e2c1a
type
BBC Quarry
 Screamers / int_8b7e2c1a
comment
BBC Quarry: Albeit in Canada. There's also the requisite Abandoned Warehouses and refineries you find in any low budget sci-fi production.
 Screamers / int_8b7e2c1a
featureApplicability
1.0
 Screamers / int_8b7e2c1a
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_8b7e2c1a
 Screamers / int_8bb79fdf
type
Designated Girl Fight
 Screamers / int_8bb79fdf
comment
Designated Girl Fight: Between two of the same woman no less.
 Screamers / int_8bb79fdf
featureApplicability
1.0
 Screamers / int_8bb79fdf
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_8bb79fdf
 Screamers / int_90e8aa77
type
War Was Beginning
 Screamers / int_90e8aa77
comment
War Was Beginning: With Opening Scroll (or rather War Has Been Going On For Ten Years).
 Screamers / int_90e8aa77
featureApplicability
1.0
 Screamers / int_90e8aa77
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_90e8aa77
 Screamers / int_91697559
type
Half the Man He Used to Be
 Screamers / int_91697559
comment
Half the Man He Used to Be: Becker, after getting shot by Hendricksson.
 Screamers / int_91697559
featureApplicability
1.0
 Screamers / int_91697559
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_91697559
 Screamers / int_986dad9a
type
Killer Robot
 Screamers / int_986dad9a
comment
Killer Robot: The screamers were designed to be the perfect soldier. They proved to be a little too perfect.
 Screamers / int_986dad9a
featureApplicability
1.0
 Screamers / int_986dad9a
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_986dad9a
 Screamers / int_98e87f7
type
Sinister Silhouettes
 Screamers / int_98e87f7
comment
Sinister Silhouettes: When the Davids are stalking Hendricksson through the darkened command post.
 Screamers / int_98e87f7
featureApplicability
1.0
 Screamers / int_98e87f7
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_98e87f7
 Screamers / int_997392ec
type
Killer Teddy Bear
 Screamers / int_997392ec
comment
Killer Teddy Bear: Killer robots looking like little boys, carrying killer robot teddy bears.
 Screamers / int_997392ec
featureApplicability
1.0
 Screamers / int_997392ec
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_997392ec
 Screamers / int_99a12edd
type
Cyborg
 Screamers / int_99a12edd
comment
Cyborg: Type V's. Jessica turns out to be one of the last models, designed to have both biological and mechanical components. It's to the point that she's as empathetic as a human being and saves the hero from another copy of her line.
 Screamers / int_99a12edd
featureApplicability
1.0
 Screamers / int_99a12edd
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_99a12edd
 Screamers / int_9c1f758a
type
Kill It with Fire
 Screamers / int_9c1f758a
comment
Kill It with Fire When being swarmed by the David Screamers, the protagonists use flamethrowers. Even that's not enough and they have to Nuke 'em. Having lost his weapon, Hendricksson retrieves a Flare Gun from the escape rocket's cockpit and shoots the killer robot in the chest, but to little effect. Fortunately at that moment the rocket fires up its pre-launch burn, which provides a much more effective means to Kill It with Fire.
 Screamers / int_9c1f758a
featureApplicability
1.0
 Screamers / int_9c1f758a
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_9c1f758a
 Screamers / int_9c6da41b
type
Spot the Imposter
 Screamers / int_9c6da41b
comment
Spot the Imposter: Becker accuses Ross of being a Type II — he repeats things implying a limited vocabulary like the Davids, he doesn't drink from the Scotch bottle, and his twitchy behavior is creepy. The two men draw on each other, but Becker's thrown knife is faster. Then Hendricksson removes the knife and finds it covered in blood. Oops! Averted when the two Jessica's are fighting each other. Hendricksson loads a Flare Pistol, but can't tell who's who. The evil Jessica than fatally injures the good one and turns on Hendricksson.
 Screamers / int_9c6da41b
featureApplicability
-1.0
 Screamers / int_9c6da41b
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_9c6da41b
 Screamers / int_9e0c3153
type
Punctuated! For! Emphasis!
 Screamers / int_9e0c3153
comment
Punctuated! For! Emphasis!
 Screamers / int_9e0c3153
featureApplicability
1.0
 Screamers / int_9e0c3153
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_9e0c3153
 Screamers / int_9e74f33
type
Flock of Wolves
 Screamers / int_9e74f33
comment
Flock of Wolves: It turns out the N.E.B. camp has been infiltrated by Ridiculously Human Robots. How bad is it? There are only three soldiers left: a female captain and two male privates. Only one of the privates is an actual human, both the captain and the other private are robots. Ironically, he's the first to get killed under suspicion of being an "infiltrator"—after being accused of such by one of the actual robots!.
 Screamers / int_9e74f33
featureApplicability
1.0
 Screamers / int_9e74f33
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_9e74f33
 Screamers / int_9e86e227
type
The End... Or Is It?
 Screamers / int_9e86e227
comment
The End... Or Is It?: The last survivor escapes the planet after a number of horrifying revelations (and gruesome deaths), yanks off his Tab and falls asleep, safe at last... turns out, the teddy bear he kept as a souvenir is also a Screamer.
 Screamers / int_9e86e227
featureApplicability
1.0
 Screamers / int_9e86e227
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_9e86e227
 Screamers / int_a08b0736
type
Nuclear Option
 Screamers / int_a08b0736
comment
Nuclear Option In the Back Story, Sirius 6B has become a Death World thanks to the NEB trying to bomb the workers into submission with nuclear weaponry, though apparently there's still a Space Cold War going on back on Earth. When resources are discovered on another planet, a crashed spacecraft disguised as a civilian freighter is revealed to be shipping a nuclear weapons factory there. Ace is overjoyed to find a plutonium mini-missile, but Hendricksson orders him to leave it behind. When they're being swarmed by David units, Hendricksson orders him to use it, knowing full well Ace had brought it with him anyway.
 Screamers / int_a08b0736
featureApplicability
1.0
 Screamers / int_a08b0736
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_a08b0736
 Screamers / int_a6b14ee1
type
Hollywood Tactics
 Screamers / int_a6b14ee1
comment
Hollywood Tactics: Averted when the Davids swarm out of the Alliance bunker; the protagonists retreat with one group firing and the others retreating, then vice versa.
 Screamers / int_a6b14ee1
featureApplicability
-1.0
 Screamers / int_a6b14ee1
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_a6b14ee1
 Screamers / int_a6c02661
type
Toxic Phlebotinum
 Screamers / int_a6c02661
comment
Toxic Phlebotinum: The process of mining 'Berynium' releases hazardous radiation, which is the root of the conflict between the Alliance and N.E.B. This has no plot significance beyond the movie's prologue and general setting.
 Screamers / int_a6c02661
featureApplicability
1.0
 Screamers / int_a6c02661
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_a6c02661
 Screamers / int_a8a9d045
type
Super-Scream
 Screamers / int_a8a9d045
comment
Super-Scream: Hendricksson is about to shoot evil Jessica when she emits an ear-piercing scream, forcing him to drop his weapon to cover his ears. Fortunately she's roasted by the pre-launch burn.
 Screamers / int_a8a9d045
featureApplicability
1.0
 Screamers / int_a8a9d045
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_a8a9d045
 Screamers / int_aa30e350
type
Sole Survivor
 Screamers / int_aa30e350
comment
The protagonists receive a VR communique from Secretary Green back on Earth, who advises them not to accept the peace offering from the NEB forces because it might jeopardize peace negotiations on Earth. Then Ace, the Sole Survivor of a disguised troop transport sending forces to Triton, reveals that Secretary Green was arrested and executed by the Alliance two years ago.
 Screamers / int_aa30e350
featureApplicability
1.0
 Screamers / int_aa30e350
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_aa30e350
 Screamers / int_b01abe4f
type
Catchphrase
 Screamers / int_b01abe4f
comment
Catchphrase: Type III's repeat a single phrase because "they can't think of anything better to say." This gets one character killed — he repeatedly asks people to "get off my back", apparently as a Madness Mantra, and Becker (one of the true Screamer infiltrators) kills him alleging (well, up until the poor guy is fully dead and bleeding all over, thus proving he's human, which gets Becker the riot act) that this repetition is proof that he's actually a robot.
 Screamers / int_b01abe4f
featureApplicability
1.0
 Screamers / int_b01abe4f
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_b01abe4f
 Screamers / int_bb30b9e9
type
Danger Takes a Backseat
 Screamers / int_bb30b9e9
comment
Danger Takes a Backseat: The film ends with a shot of a teddy bear in the back of the one-man spacecraft used by the protagonist to escape the planet. The teddy bear is the type previously seen carried by the Creepy Child Killer Robot. Just before the movie ends we see Hendricksson rip off his Tab in disgust and fling it away, landing next to the teddy bear, which starts to move of its own accord.
 Screamers / int_bb30b9e9
featureApplicability
1.0
 Screamers / int_bb30b9e9
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_bb30b9e9
 Screamers / int_bb44f503
type
Robot War
 Screamers / int_bb44f503
comment
Robot War: For years the war between the New Economic Block and the Alliance has been fought by self-evolving robotic soldiers. The few survivors are holed up in their bunkers because the entire planet has become a death zone.
 Screamers / int_bb44f503
featureApplicability
1.0
 Screamers / int_bb44f503
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_bb44f503
 Screamers / int_bf609406
type
New Meat
 Screamers / int_bf609406
comment
New Meat: "Ace" Jefferson hits all the points — blindly idealistic, skilled with weapons in training but Too Dumb to Live in practice, and knows nothing about the local situation (in fairness he was going to another planet) so has to have everything explained to him and therefore the audience.
 Screamers / int_bf609406
featureApplicability
1.0
 Screamers / int_bf609406
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_bf609406
 Screamers / int_c0d6d1a
type
Loud of War
 Screamers / int_c0d6d1a
comment
Loud of War: The Screamers are called this because of the ear-splitting scream they emit while attacking. You can either cover your ears or fire your weapon at them, but it's difficult to do both.
 Screamers / int_c0d6d1a
featureApplicability
1.0
 Screamers / int_c0d6d1a
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_c0d6d1a
 Screamers / int_c3db1619
type
ZigZagged
 Screamers / int_c3db1619
comment
In Screamers, it's Zig-Zagged. The Type V screamers have evolved so that they can "smile, cry, bleed, fuck" - which enables the a Type V-Jessica to come within moments of hijacking the space transport to Earth. However, Jessica has become human enough to not want to kill humans anymore, and sacrifices herself to save Hendrickson from one of her duplicates. Averted in that it turns out the teddy bears carried by Type III's are also screamers, and Hendricksson not only brought one onto the transport but took his Tab off...
 Screamers / int_c3db1619
featureApplicability
-1.0
 Screamers / int_c3db1619
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_c3db1619
 Screamers / int_c446f93c
type
Artistic License – Nuclear Physics
 Screamers / int_c446f93c
comment
Artistic License – Nuclear Physics: This little gem - "Cubic tons of radiation."
 Screamers / int_c446f93c
featureApplicability
1.0
 Screamers / int_c446f93c
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_c446f93c
 Screamers / int_c5a1fb94
type
Hologram Projection Imperfection
 Screamers / int_c5a1fb94
comment
Hologram Projection Imperfection: The protagonists have to report a cease fire proposed by the enemy forces. A pair of doors slide open and their superior walks through and starts talking to them — all appears normal until he suddenly starts to fizz and sputter and the protagonists complain about the unreliability of holographic projection from Earth. The scene hints at The Reveal that the Projected Man is actually dead.
 Screamers / int_c5a1fb94
featureApplicability
1.0
 Screamers / int_c5a1fb94
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_c5a1fb94
 Screamers / int_c76ab3f5
type
Cow Tools
 Screamers / int_c76ab3f5
comment
Cow Tools: The NEB command centre has the requisite thing with lights that go back and forth. Until the Big Blackout, that is.
 Screamers / int_c76ab3f5
featureApplicability
1.0
 Screamers / int_c76ab3f5
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_c76ab3f5
 Screamers / int_ccab244d
type
Kinetic Weapons Are Just Better
 Screamers / int_ccab244d
comment
Kinetic Weapons Are Just Better: The Alliance use the typical post-Aliens rifle/flamethrower combination. The N.E.B. soldiers prefer a multi-shot Grenade Launcher to deal with the Screamers.
 Screamers / int_ccab244d
featureApplicability
1.0
 Screamers / int_ccab244d
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_ccab244d
 Screamers / int_ccffaa84
type
Kill Me Now, or Forever Stay Your Hand
 Screamers / int_ccffaa84
comment
Kill Me Now, or Forever Stay Your Hand: After Becker kills Ross, Jessica suggests he might be a Screamer. Becker urges her to fire and be on the safe side. Jessica doesn't fire.
 Screamers / int_ccffaa84
featureApplicability
1.0
 Screamers / int_ccffaa84
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_ccffaa84
 Screamers / int_cdd835ce
type
Dude, Not Funny!
 Screamers / int_cdd835ce
comment
Dude, Not Funny!: Hendricksson's reaction to Ace saying, "Can I come with you?" Given that the two of them have been battling killer robot children who always say "Can I come with you?", Ace's joke borders on Too Dumb to Live.
 Screamers / int_cdd835ce
featureApplicability
1.0
 Screamers / int_cdd835ce
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_cdd835ce
 Screamers / int_cf48c17
type
Nightmare Face
 Screamers / int_cf48c17
comment
Nightmare Face: Before attacking, the Type IIIs, which resemble young boys, open their mouths to reveal several nested rows of mechanical razor-sharp teeth.
 Screamers / int_cf48c17
featureApplicability
1.0
 Screamers / int_cf48c17
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_cf48c17
 Screamers / int_d028e0da
type
An Arm and a Leg
 Screamers / int_d028e0da
comment
An Arm and a Leg: The enemy soldier sent to deliver the truce gets his hand severed, still holding the canister with the peace offering. The next Screamer slices his foot off, leaving him on the ground and vulnerable to the rest. Even the hardened soldiers watching from the bunker are squicked out.
 Screamers / int_d028e0da
featureApplicability
1.0
 Screamers / int_d028e0da
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_d028e0da
 Screamers / int_d39e327f
type
What the Hell, Hero?
 Screamers / int_d39e327f
comment
What the Hell, Hero?: Jefferson has his own shocked reaction when he discovers there are automated factories churning out the Screamers, and no-one up top knows anything that goes on down there since (as Hendricksson put it) the last man to do so flicked the switch and ran like hell.
 Screamers / int_d39e327f
featureApplicability
1.0
 Screamers / int_d39e327f
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_d39e327f
 Screamers / int_dda12cb3
type
Cat Scare
 Screamers / int_dda12cb3
comment
Cat Scare: There's speculation that the message cylinder is a bomb, so Chuck jumps when the cylinder shoots out the NEB truce offering. Hendricksson finds that funny, only to get a nasty shock later on when he picks up a rock and it turns out to be an insect. Then later a rat drops on his shoulder while he's fleeing the David units in the darkened command centre.
 Screamers / int_dda12cb3
featureApplicability
1.0
 Screamers / int_dda12cb3
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_dda12cb3
 Screamers / int_ddcc22c3
type
Archaic Weapon for an Advanced Age
 Screamers / int_ddcc22c3
comment
Archaic Weapon for an Advanced Age: The Autonomous Mobile Sword (aka Screamer) kills with an automated buzzsaw rather than guns or explosives. Even the human models seem to prefer hand-to-hand methods for killing.
 Screamers / int_ddcc22c3
featureApplicability
1.0
 Screamers / int_ddcc22c3
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_ddcc22c3
 Screamers / int_dddc0035
type
Wormsign
 Screamers / int_dddc0035
comment
Wormsign: The first model of Screamers are a type of subterranean killing machines.
 Screamers / int_dddc0035
featureApplicability
1.0
 Screamers / int_dddc0035
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_dddc0035
 Screamers / int_e3613529
type
Protective Charm
 Screamers / int_e3613529
comment
Protective Charm: The "tabs" worn by Alliance soldiers. Notably, as they operate by cancelling out the sound of the wearer's heartbeat, they only work on the basic and Type-I screamers; the humanoid screamers can identify a human target just fine, tab or no. Hendricksson is implied to doom himself in the end by yanking off his tab in disgust once he leaves the planet; without it, the teddy bear screamer in the shuttle with him identifies him as a target and starts moving...
 Screamers / int_e3613529
featureApplicability
1.0
 Screamers / int_e3613529
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_e3613529
 Screamers / int_e460b44e
type
The Radio Dies First
 Screamers / int_e460b44e
comment
The Radio Dies First: The further Hendricksson gets from his base, the worse the communications get, so he's unable to pass on the warning about the human-looking screamers. Then he finds a working communication terminal at the NEB command post and tries to send a message back, only for Ross to blow it up while shooting a Screamer. Ironically the man he's trying to warn is a Screamer himself.
 Screamers / int_e460b44e
featureApplicability
1.0
 Screamers / int_e460b44e
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_e460b44e
 Screamers / int_e4900915
type
Ridiculously Human Robots
 Screamers / int_e4900915
comment
Ridiculously Human Robots: The latest model of "Swords". One of them falls in love with the hero and fights so that he can escape the planet.
 Screamers / int_e4900915
featureApplicability
1.0
 Screamers / int_e4900915
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_e4900915
 Screamers / int_e542d889
type
Gorn
 Screamers / int_e542d889
comment
Gorn: There's a very large amount of blood and gore in The Hunting.
 Screamers / int_e542d889
featureApplicability
1.0
 Screamers / int_e542d889
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_e542d889
 Screamers / int_e7117c09
type
Backstory
 Screamers / int_e7117c09
comment
In the Back Story, Sirius 6B has become a Death World thanks to the NEB trying to bomb the workers into submission with nuclear weaponry, though apparently there's still a Space Cold War going on back on Earth. When resources are discovered on another planet, a crashed spacecraft disguised as a civilian freighter is revealed to be shipping a nuclear weapons factory there.
 Screamers / int_e7117c09
featureApplicability
1.0
 Screamers / int_e7117c09
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_e7117c09
 Screamers / int_e73f6217
type
Feet-First Introduction
 Screamers / int_e73f6217
comment
Feet-First Introduction: The NEB soldier approaching the Alliance base. He doesn't keep his feet for long.
 Screamers / int_e73f6217
featureApplicability
1.0
 Screamers / int_e73f6217
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_e73f6217
 Screamers / int_e7b93a46
type
Interrupted Declaration of Love
 Screamers / int_e7b93a46
comment
Interrupted Declaration of Love:Jessica's Dying Confession Of Love to Hendricksson.
 Screamers / int_e7b93a46
featureApplicability
1.0
 Screamers / int_e7b93a46
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_e7b93a46
 Screamers / int_e7fe3ece
type
Ominous Walk
 Screamers / int_e7fe3ece
comment
Ominous Walk: The Davids do this en masse. Becker after the Robotic Reveal, though it's uncertain as the extent to which he's genuinely damaged; it gives Hendricksson enough time to grab a gun anyway.
 Screamers / int_e7fe3ece
featureApplicability
1.0
 Screamers / int_e7fe3ece
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_e7fe3ece
 Screamers / int_ec590d4
type
Recursive Creators
 Screamers / int_ec590d4
comment
Recursive Creators: The Screamers started building new generations of models themselves after they were originally created by human soldiers.
 Screamers / int_ec590d4
featureApplicability
1.0
 Screamers / int_ec590d4
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_ec590d4
 Screamers / int_ece27800
type
Kill and Replace
 Screamers / int_ece27800
comment
Kill and Replace: Hendricksson finds himself fighting his friend Chuck, actually a Screamer who killed the original and removed his face. He did the same to Marshall Cooper and says he's going to do the same to Hendricksson. 'Chuck' repeats a conversation they had earlier, so apparently we never saw the real one.
 Screamers / int_ece27800
featureApplicability
1.0
 Screamers / int_ece27800
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_ece27800
 Screamers / int_f0001923
type
Fire-Breathing Weapon
 Screamers / int_f0001923
comment
When being swarmed by the David Screamers, the protagonists use flamethrowers. Even that's not enough and they have to Nuke 'em.
 Screamers / int_f0001923
featureApplicability
1.0
 Screamers / int_f0001923
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_f0001923
 Screamers / int_f2667f5f
type
Impostor-Exposing Test
 Screamers / int_f2667f5f
comment
Impostor-Exposing Test: Hendricksson cuts Jessica to ensure she's not one of the increasingly advanced killer robots. Turns out the latest models can bleed too.
 Screamers / int_f2667f5f
featureApplicability
1.0
 Screamers / int_f2667f5f
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_f2667f5f
 Screamers / int_f3d5d15f
type
Creepy Child
 Screamers / int_f3d5d15f
comment
Creepy Child: The "Can I come with you?" boy (called David) who turns out to be a Killer Robot, after this fact is revealed.
 Screamers / int_f3d5d15f
featureApplicability
1.0
 Screamers / int_f3d5d15f
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_f3d5d15f
 Screamers / int_f844f993
type
Détournement
 Screamers / int_f844f993
comment
Détournement: On entering the NEB command bunker, there's a giant travel poster urging tourists to Rediscover Paradise on Sirius 6B, long after it's become a Crapsack World.
 Screamers / int_f844f993
featureApplicability
1.0
 Screamers / int_f844f993
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_f844f993
 Screamers / int_fa1e53b
type
Glad He's On Our Side
 Screamers / int_fa1e53b
comment
Glad He's On Our Side: In reference to the first generation of Screamers, which hunt targets by burrowing under the ground until near their target, then bursting out to slice them up with high-speed cutting blades.
 Screamers / int_fa1e53b
featureApplicability
1.0
 Screamers / int_fa1e53b
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_fa1e53b
 Screamers / int_fbb54ba6
type
Forever War
 Screamers / int_fbb54ba6
comment
Forever War: The war has been going on for ten years. When the N.E.B forces on Sirius 6B send a peace offering, the Alliance soldiers are told by Secretary Green not to acknowledge it as this could upset crucial peace negotiations with the N.E.B on Earth, as a safe form of berynium has just been discovered on Triton IV. Then it turns out the message from Secretary Green was faked and a new battlefront is being opened up on Triton IV as well. The Alliance is keeping them supplied because it can't just abandon Sirius 6B for propaganda reasons, but can't allow the troops to return home either.
 Screamers / int_fbb54ba6
featureApplicability
1.0
 Screamers / int_fbb54ba6
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_fbb54ba6
 Screamers / int_fcf6bca9
type
Robosexual
 Screamers / int_fcf6bca9
comment
Robosexual: Hendricksson realizes that Jessica is also a Killer Robot when an identical Jessica shows up. Earlier he'd tested Jessica by cutting her hand and the copy appears to know this, taunting Hendricksson by saying: "We can smile, we can cry, we can bleed, we can fuck." This was also shown in the original story where her counterpart was a Camp Follower for the Soviet army.
 Screamers / int_fcf6bca9
featureApplicability
1.0
 Screamers / int_fcf6bca9
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_fcf6bca9
 Screamers / int_name
type
ItemName
 Screamers / int_name
comment
 Screamers / int_name
featureApplicability
1.0
 Screamers / int_name
featureConfidence
1.0
 Screamers
hasFeature
Screamers / int_name
 Screamers / int_name
itemName
Screamers

The following is a list of statements referring to the current page from other pages.

 Screamers
hasFeature
Anti-Radiation Drug / int_68997cdd
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hasFeature
Astonishingly Appropriate Interruption / int_68997cdd
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hasFeature
Canadian Movies / int_68997cdd
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hasFeature
Danger Takes a Backseat / int_68997cdd
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hasFeature
Darkness Equals Death / int_68997cdd
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hasFeature
Death World / int_68997cdd
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hasFeature
Deliberately Cute Child / int_68997cdd
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hasFeature
During the War / int_68997cdd
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hasFeature
Electronic Speech Impediment / int_68997cdd
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hasFeature
Elevator Escape / int_68997cdd
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hasFeature
Emerging from the Shadows / int_68997cdd
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hasFeature
Empathy Doll Shot / int_68997cdd
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hasFeature
Everybody Smokes / int_68997cdd
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hasFeature
Fantastic Radiation Shielding / int_68997cdd
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hasFeature
Feet-First Introduction / int_68997cdd
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hasFeature
Films of 1995–1999 / int_68997cdd
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hasFeature
Flare Gun / int_68997cdd
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hasFeature
Flock of Wolves / int_68997cdd
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hasFeature
Forever War / int_68997cdd
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hasFeature
Forged Message / int_68997cdd
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hasFeature
Get Out! / int_68997cdd
 Screamers
hasFeature
Give Me a Sword / int_68997cdd
 Screamers
hasFeature
Glad He's On Our Side / int_68997cdd
 Screamers
hasFeature
Heads or Tails? / int_68997cdd
 Screamers
hasFeature
Hologram Projection Imperfection / int_68997cdd
 Screamers
hasFeature
Human Resources / int_68997cdd
 Screamers
hasFeature
I'll Kill You! / int_68997cdd
 Screamers
hasFeature
Impostor-Exposing Test / int_68997cdd
 Screamers
hasFeature
Kill and Replace / int_68997cdd
 Screamers
hasFeature
Killer Teddy Bear / int_68997cdd
 Screamers
hasFeature
Laser Hallway / int_68997cdd
 Screamers
hasFeature
Licking the Blade / int_68997cdd
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hasFeature
Lost in Transmission / int_68997cdd
 Screamers
hasFeature
Loud of War / int_68997cdd
 Screamers
hasFeature
Mechanical Evolution / int_68997cdd
 Screamers
hasFeature
Not His Sled / int_68997cdd
 Screamers
hasFeature
Numbered Homeworld / int_68997cdd
 Screamers
hasFeature
Out-of-Character Alert / int_68997cdd
 Screamers
hasFeature
Peek-a-Boo Corpse / int_68997cdd
 Screamers
hasFeature
Reduced to Ratburgers / int_68997cdd
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hasFeature
Robosexual / int_68997cdd
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hasFeature
Robot and A.I. Works / int_68997cdd
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hasFeature
Robot War / int_68997cdd
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hasFeature
Sci-Fi Horror / int_68997cdd
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seeAlso
Screamers
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hasFeature
Shoulders-Up Nudity / int_68997cdd
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hasFeature
Shower Scene / int_68997cdd
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hasFeature
"Shut Up!" Gunshot / int_68997cdd
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hasFeature
Slow Doors / int_68997cdd
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hasFeature
Smoking Is Cool / int_68997cdd
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hasFeature
Surveillance Station Slacker / int_68997cdd
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hasFeature
Teeth Flying / int_68997cdd
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hasFeature
They Look Like Us Now / int_68997cdd
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hasFeature
Toplessness from the Back / int_68997cdd
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hasFeature
Weaponized Exhaust / int_68997cdd
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hasFeature
Wetware Body / int_68997cdd
 Screamers
hasFeature
Wormsign / int_68997cdd