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The Matrix Revolutions

 The Matrix Revolutions
type
TVTItem
 The Matrix Revolutions
label
The Matrix Revolutions
 The Matrix Revolutions
page
TheMatrixRevolutions
 The Matrix Revolutions
comment
All spoilers for The Matrix and The Matrix Reloaded will be left unmarked. You Have Been Warned!
 The Matrix Revolutions
fetched
2023-09-06T18:29:15Z
 The Matrix Revolutions
parsed
2023-09-06T18:29:15Z
 The Matrix Revolutions
processingComment
Dropped link to CallBack: Not a Feature - ITEM
 The Matrix Revolutions
processingComment
Dropped link to DisabilitySuperpower: Not a Feature - IGNORE
 The Matrix Revolutions
processingComment
Dropped link to GrandFinale: Not a Feature - ITEM
 The Matrix Revolutions
processingComment
Dropped link to WhateverHappenedToTheMouse: Not a Feature - UNKNOWN
 The Matrix Revolutions
processingUnknown
WhateverHappenedToTheMouse
 The Matrix Revolutions
isPartOf
DBTropes
 The Matrix Revolutions / int_1237828f
type
Anyone Can Die
 The Matrix Revolutions / int_1237828f
comment
Anyone Can Die: A few named characters get killed off in this film, such as Captain Mifune, Trinity, and Neo.
 The Matrix Revolutions / int_1237828f
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1.0
 The Matrix Revolutions / int_1237828f
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 The Matrix Revolutions
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The Matrix Revolutions / int_1237828f
 The Matrix Revolutions / int_13a6b7ef
type
Gaia's Lament
 The Matrix Revolutions / int_13a6b7ef
comment
Gaia's Lament: Subverted at the end, as the Machine City appears hideous by human aesthetic standards, but is teeming with (mechanical) life. After all, the Machines weren't the ones who destroyed the Earth...
 The Matrix Revolutions / int_13a6b7ef
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 The Matrix Revolutions / int_13a6b7ef
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The Matrix Revolutions / int_13a6b7ef
 The Matrix Revolutions / int_13d7a65e
type
The Artifact
 The Matrix Revolutions / int_13d7a65e
comment
The Artifact: Morpheus' arc was over the in the previous film and as a result, does very little except assist Niobe.
 The Matrix Revolutions / int_13d7a65e
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1.0
 The Matrix Revolutions / int_13d7a65e
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The Matrix Revolutions / int_13d7a65e
 The Matrix Revolutions / int_13e3985d
type
Crucified Hero Shot
 The Matrix Revolutions / int_13e3985d
comment
Crucified Hero Shot: Neo, of course, when he is overwritten by Smith and the machines delete Smith through his body.
 The Matrix Revolutions / int_13e3985d
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1.0
 The Matrix Revolutions / int_13e3985d
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 The Matrix Revolutions
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The Matrix Revolutions / int_13e3985d
 The Matrix Revolutions / int_1439161f
type
Heroic BSoD
 The Matrix Revolutions / int_1439161f
comment
Heroic BSoD: Downplayed, but Morpheus is more or less in one for much of the film. While he's obviously not catatonic and is functional, he's also a shell of his former self. His drive and confidence have been seriously damaged by the revelations of Reloaded and the truth behind the Prophecy of the One.
 The Matrix Revolutions / int_1439161f
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 The Matrix Revolutions / int_1439161f
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 The Matrix Revolutions
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The Matrix Revolutions / int_1439161f
 The Matrix Revolutions / int_17ce80aa
type
All There in the Manual
 The Matrix Revolutions / int_17ce80aa
comment
All There in the Manual: Similarly to Reloaded, some narrative elments of the film make more sense after playing Enter the Matrix (specifically Niobe's meeting with the Oracle, why the Mjolnir has lost communication with the Logos and Niobe, the in-universe explanation for the Oracle's recasting, and the Trainman's first appearance). Access to The Animatrix (specifically "The Second Renaissance") also benefits the narrative (such as the concept of the Machine City 01 being established there).
 The Matrix Revolutions / int_17ce80aa
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 The Matrix Revolutions / int_17ce80aa
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 The Matrix Revolutions
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The Matrix Revolutions / int_17ce80aa
 The Matrix Revolutions / int_19ba91b5
type
Home Field Advantage
 The Matrix Revolutions / int_19ba91b5
comment
Home Field Advantage: The Trainman is much more powerful than normal in the underground subway area he controls, even more powerful than the One.
 The Matrix Revolutions / int_19ba91b5
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1.0
 The Matrix Revolutions / int_19ba91b5
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 The Matrix Revolutions
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The Matrix Revolutions / int_19ba91b5
 The Matrix Revolutions / int_1bd153de
type
Shouting Shooter
 The Matrix Revolutions / int_1bd153de
comment
Shouting Shooter: Mifune, during the dock battle and as he gets overwhelmed with sentinels.
 The Matrix Revolutions / int_1bd153de
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1.0
 The Matrix Revolutions / int_1bd153de
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The Matrix Revolutions / int_1bd153de
 The Matrix Revolutions / int_1c8e73ef
type
Shooting the Swarm
 The Matrix Revolutions / int_1c8e73ef
comment
Shooting the Swarm: During the battle of Zion, the mechas led by Mifune all concentrate fire on the hole the Machines just opened in the city's celling with the giant drill. While the first swarms of Sentinels get utterly shredded, more and more of them manage to get through the barrage fire and the mechas have to reload, leading to the defenders being rapidly overwhelmed. Mifune keeps shooting (and shouting) at the swarms through and through no matter how hopeless the situation is, until they eventually kill him.
 The Matrix Revolutions / int_1c8e73ef
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 The Matrix Revolutions / int_1c8e73ef
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The Matrix Revolutions / int_1c8e73ef
 The Matrix Revolutions / int_1f19f198
type
Back-to-Back Badasses
 The Matrix Revolutions / int_1f19f198
comment
Back-to-Back Badasses: A version of this occurs with Seraph, Trinity, and Morpheus going through the Merovingian's club toward his table, back to back, all three with a gun in each hand. They didn't actually do any fighting, but no one tried to stop them. This also happens with fighting, in the "reality" of the movie, during the battle at the docking bay. After many Sentinels managed to break through the barrage of machine gun fire, the APU users were forced to stop their barrage fire and defend themselves in all directions, with three of them going back to back on each other covering 120° in front of them (covering 360° this way). The scene also involved a dramatic camera movement showing them from above being surrounded by enemies.
 The Matrix Revolutions / int_1f19f198
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The Matrix Revolutions / int_1f19f198
 The Matrix Revolutions / int_1f963842
type
Bloodier and Gorier
 The Matrix Revolutions / int_1f963842
comment
Bloodier and Gorier: The violence is a lot more brutal in this one since they also show the horrors of war in it as well.
 The Matrix Revolutions / int_1f963842
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1.0
 The Matrix Revolutions / int_1f963842
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 The Matrix Revolutions
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The Matrix Revolutions / int_1f963842
 The Matrix Revolutions / int_21e5b9c7
type
Failed a Spot Check
 The Matrix Revolutions / int_21e5b9c7
comment
Failed a Spot Check: While everyone agrees something's off with "Bane", Morpheus (and then later Trinity and Neo initially) don't notice that his vocal cadences are a dead ringer for Agent Smith's. Justified, as they're distracted by the countdown to the siege of Zion (and also the very idea of an Agent making the jump into the Real World by assimilating someone's self-image is an idea that nobody in the Resistance could've anticipated. This is the fatal mistake Smith makes in the climax. He didn't realize that Neo was jacked into the Matrix and broadcasting directly from the Machine City rather than from a Zion ship as might be expected. So when he assimilates Neo, Smith unwittingly gives the Machines (or more precisely, the Source) a direct means of purging him and his corruption from the system.
 The Matrix Revolutions / int_21e5b9c7
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The Matrix Revolutions / int_21e5b9c7
 The Matrix Revolutions / int_242b7b18
type
First Time in the Sun
 The Matrix Revolutions / int_242b7b18
comment
First Time in the Sun: Trinity gets a nice eyeful of sunshine shortly before she dies.
 The Matrix Revolutions / int_242b7b18
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The Matrix Revolutions / int_242b7b18
 The Matrix Revolutions / int_25248a68
type
Ammunition Backpack
 The Matrix Revolutions / int_25248a68
comment
Ammunition Backpack: A variation on this with the Zion defenders' APU mecha suits, which would chamber ammunition ("knuckle-up") by lifting the guns behind them and magnetically attaching the chains. The ammo itself was contained in crates that slotted into the back of the suit and had to be loaded in by support personnel.
 The Matrix Revolutions / int_25248a68
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The Matrix Revolutions / int_25248a68
 The Matrix Revolutions / int_26c22470
type
Put Down Your Gun and Step Away
 The Matrix Revolutions / int_26c22470
comment
Put Down Your Gun and Step Away: A Lampshade Hanging version, where Bane/Smith, holding Trinity as a hostage, explains to Trinity that, while the best thing for Neo would be to just fry them both with his plasma gun, instead he's going to do exactly what the trope prescribes. He then taunts Neo by saying he is bound to Put Down His Gun And Step Away, which he does.
 The Matrix Revolutions / int_26c22470
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The Matrix Revolutions / int_26c22470
 The Matrix Revolutions / int_2726d167
type
The World Is Just Awesome
 The Matrix Revolutions / int_2726d167
comment
The World Is Just Awesome: When Neo and Trinity break through the cloud cover and become the first humans (well, Trinity anyway) in centuries to see the sky, the sun, and the moon.
 The Matrix Revolutions / int_2726d167
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The Matrix Revolutions / int_2726d167
 The Matrix Revolutions / int_2b706ca
type
More Dakka
 The Matrix Revolutions / int_2b706ca
comment
More Dakka: The humans attempt this when the machines break into Zion. It doesn't work too well for them unfortunately, largely because the machines simply swarm them with their sheer numbers.
 The Matrix Revolutions / int_2b706ca
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The Matrix Revolutions / int_2b706ca
 The Matrix Revolutions / int_2c1871ee
type
Shining City
 The Matrix Revolutions / int_2c1871ee
comment
Shining City: The Machine City from Neo's (blind) perspective.
 The Matrix Revolutions / int_2c1871ee
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1.0
 The Matrix Revolutions / int_2c1871ee
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The Matrix Revolutions / int_2c1871ee
 The Matrix Revolutions / int_2d92c43c
type
Little "No"
 The Matrix Revolutions / int_2d92c43c
comment
Little "No": Neo says it after realizing that Bane is in fact Smith.
 The Matrix Revolutions / int_2d92c43c
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1.0
 The Matrix Revolutions / int_2d92c43c
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The Matrix Revolutions / int_2d92c43c
 The Matrix Revolutions / int_33ee2e71
type
Symbolic Wings
 The Matrix Revolutions / int_33ee2e71
comment
Symbolic Wings: When Neo is plugged into the Machine mainframe, the cables on his back evoke wings. The imagery gets even stronger when the machines begin to purge Smith and the cables start glowing.
 The Matrix Revolutions / int_33ee2e71
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1.0
 The Matrix Revolutions / int_33ee2e71
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The Matrix Revolutions / int_33ee2e71
 The Matrix Revolutions / int_3429147e
type
When the Clock Strikes Twelve
 The Matrix Revolutions / int_3429147e
comment
When the Clock Strikes Twelve: Neo incorrectly says that the Architect told him that Zion would be destroyed by midnight.
 The Matrix Revolutions / int_3429147e
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1.0
 The Matrix Revolutions / int_3429147e
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The Matrix Revolutions / int_3429147e
 The Matrix Revolutions / int_3441859b
type
Rank Scales with Asskicking
 The Matrix Revolutions / int_3441859b
comment
Rank Scales with Asskicking: During the battle of Zion, Captain Mifune is the leader of the APU unit and his APU is one of the last to go down.
 The Matrix Revolutions / int_3441859b
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1.0
 The Matrix Revolutions / int_3441859b
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The Matrix Revolutions / int_3441859b
 The Matrix Revolutions / int_36f64808
type
Eager Rookie
 The Matrix Revolutions / int_36f64808
comment
Eager Rookie: The Kid is only 16 years old but joins the Corps to fight the Machines. Captain Mifune tells him he can't serve because the minimum age is 18, but relents when the Kid points out that the Machines won't care how old he is, they'll kill him whether he fights them or not.
 The Matrix Revolutions / int_36f64808
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 The Matrix Revolutions / int_36f64808
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The Matrix Revolutions / int_36f64808
 The Matrix Revolutions / int_378a8006
type
World-Healing Wave
 The Matrix Revolutions / int_378a8006
comment
World-Healing Wave: The outcome of Neo's fight with Smith.
 The Matrix Revolutions / int_378a8006
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1.0
 The Matrix Revolutions / int_378a8006
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The Matrix Revolutions / int_378a8006
 The Matrix Revolutions / int_382a6399
type
The Hero Dies
 The Matrix Revolutions / int_382a6399
comment
The Hero Dies: Both Neo and Trinity.
 The Matrix Revolutions / int_382a6399
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1.0
 The Matrix Revolutions / int_382a6399
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The Matrix Revolutions / int_382a6399
 The Matrix Revolutions / int_3aec9e5e
type
Properly Paranoid
 The Matrix Revolutions / int_3aec9e5e
comment
Properly Paranoid: Smith comes very close to figuring out the Oracle's deception just before he assimilates her. He's rightly suspicious of why she's chosen to wait for him rather than flee and correctly deduces she must have a purpose. Notice that the Oracle then intentionally asks him about Sati's fate (which she would already know). This interrupts Smith's train of thought, distracting him and preventing him from following his deductions to their logical conclusion until it's too late.. Happens again in the climax when Smith unwittingly speaks the Oracle's final message to Neo. He instantly realizes something's very wrong here. He then retreats from Neo rather than finishing him off. He's outright frightened, correctly concluding this is some kind of trick. But then Neo goads him and Smith just can't stop himself from assimilating his rival despite his suspicions.
 The Matrix Revolutions / int_3aec9e5e
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The Matrix Revolutions / int_3aec9e5e
 The Matrix Revolutions / int_3be6d35
type
Rescued from the Underworld
 The Matrix Revolutions / int_3be6d35
comment
Rescued from the Underworld: Neo by Trinity and Morpheus.
 The Matrix Revolutions / int_3be6d35
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1.0
 The Matrix Revolutions / int_3be6d35
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The Matrix Revolutions / int_3be6d35
 The Matrix Revolutions / int_3c0a4666
type
Noodle Incident
 The Matrix Revolutions / int_3c0a4666
comment
Noodle Incident: Dialogue during Seraph's confrontation with Smith indicates the two Programs had a previous run-in and clash with one another some time before the events of the first film. Early on her time with the Resistance, Niobe piloted mechanical lines.
 The Matrix Revolutions / int_3c0a4666
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The Matrix Revolutions / int_3c0a4666
 The Matrix Revolutions / int_3f71b00e
type
Point Defenseless
 The Matrix Revolutions / int_3f71b00e
comment
Point Defenseless: Though the battle looks spectacular, Zion's mecha and its central gun tower are almost completely useless against the Zerg Rush employed by the Sentinels after they breach the human city.
 The Matrix Revolutions / int_3f71b00e
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The Matrix Revolutions / int_3f71b00e
 The Matrix Revolutions / int_3fca462c
type
Deus ex Machina
 The Matrix Revolutions / int_3fca462c
comment
Deus ex Machina: A rather self-aware use of the trope is used to resolve the plot at the end. Neo proposes a plan to end the war by traveling to Zero One to offer his help in killing Agent Smith in exchange for peace. The god-like supercomputer who rules the machines — who has never been mentioned before this point — agrees, and forces the Sentinels to break off their attack just as they're about to destroy Zion. The supercomputer's name (according to the end credits)? "Deus ex Machina" — a literal and figurative "God from the Machine".
 The Matrix Revolutions / int_3fca462c
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The Matrix Revolutions / int_3fca462c
 The Matrix Revolutions / int_40cc0c7e
type
Bittersweet Ending
 The Matrix Revolutions / int_40cc0c7e
comment
Bittersweet Ending: Zion has been saved, but the world is still ruined, the dock has been devastated by the thousands of Sentinels and the drill that bored through earlier, Captain Mifune was eventually overwhelmed and killed by the Sentinels, Trinity still died even after Neo tried to save her once before, thus proving the Architect's and Persephone's warnings true, Agent Smith has left Neo's physical body blinded, and Neo dies through sacrifice, leaving the rest of his allies to wonder what happened to him. Worse, the Architect lives on to continue his Affably Evil existence, though the Oracle survives to combat him and ensure the era of peace between man and machine will last.
 The Matrix Revolutions / int_40cc0c7e
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The Matrix Revolutions / int_40cc0c7e
 The Matrix Revolutions / int_46029d2b
type
Slow Electricity
 The Matrix Revolutions / int_46029d2b
comment
Slow Electricity: Inside the Oracle's apartment building, the overhead lights go off, making clunking sounds, as a warning of Agent Smith's approach.
 The Matrix Revolutions / int_46029d2b
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The Matrix Revolutions / int_46029d2b
 The Matrix Revolutions / int_479d4e5a
type
Would Hurt a Child
 The Matrix Revolutions / int_479d4e5a
comment
Would Hurt a Child: It is heavily implied that Smith assimilated Sati.
 The Matrix Revolutions / int_479d4e5a
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The Matrix Revolutions / int_479d4e5a
 The Matrix Revolutions / int_4856ac40
type
Stock Footage
 The Matrix Revolutions / int_4856ac40
comment
Stock Footage: Serpah's very first scene in the film (calling Morpheus from a payphone) is actually reused footage from Enter the Matrix.
 The Matrix Revolutions / int_4856ac40
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The Matrix Revolutions / int_4856ac40
 The Matrix Revolutions / int_4e698600
type
Kung-Fu Sonic Boom
 The Matrix Revolutions / int_4e698600
comment
Kung-Fu Sonic Boom: During the final fight, thanks to the force that Smith and Neo hit each other with.
 The Matrix Revolutions / int_4e698600
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 The Matrix Revolutions / int_4e698600
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The Matrix Revolutions / int_4e698600
 The Matrix Revolutions / int_4e7c4536
type
Wham Line
 The Matrix Revolutions / int_4e7c4536
comment
Wham Line: Neo after being blinded, when Bane-Smith tries to sucker-crush his head with a pipe.
 The Matrix Revolutions / int_4e7c4536
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1.0
 The Matrix Revolutions / int_4e7c4536
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The Matrix Revolutions / int_4e7c4536
 The Matrix Revolutions / int_4eb0815
type
The Nth Doctor
 The Matrix Revolutions / int_4eb0815
comment
The Nth Doctor: The Oracle is played by a different actress due to Gloria Forster dying before completing her scenes; fortunately The Wachowskis were already toying with the idea of her changing "skins", with Enter the Matrix featuring scenes where the Oracle explains that she allowed other programs to sell the termination codes for her original shell program to the Merovingian to protect their child.
 The Matrix Revolutions / int_4eb0815
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The Matrix Revolutions / int_4eb0815
 The Matrix Revolutions / int_4eb2ef02
type
Vehicle Vanish
 The Matrix Revolutions / int_4eb2ef02
comment
Vehicle Vanish: The Trainman disappears behind a train this way near the beginning of the movie. Justified, as he's a computer program that runs the virtual train station, giving him nigh-omnipotence.
 The Matrix Revolutions / int_4eb2ef02
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 The Matrix Revolutions / int_4eb2ef02
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The Matrix Revolutions / int_4eb2ef02
 The Matrix Revolutions / int_5527dc0c
type
Plot Coupon
 The Matrix Revolutions / int_5527dc0c
comment
Plot Coupon: Subverted when Trinity provokes a Mexican standoff rather than fetch "the eyes of the Oracle" in order to save Neo from the Merovingian.
 The Matrix Revolutions / int_5527dc0c
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The Matrix Revolutions / int_5527dc0c
 The Matrix Revolutions / int_57411784
type
Meat-Sack Robot
 The Matrix Revolutions / int_57411784
comment
Meat-Sack Robot: In this last film of the trilogy the Ex-Agent Smith, a malicious program that formerly served the Matrix, took possession of one of Neo's fellow members of the Human resistance in an attempt to kill him in the real world. This trope applies in that the human has a technological implant, from which Smith (a thoroughly non-biological entity) was able to use to manifest himself in the real world via a human host.
 The Matrix Revolutions / int_57411784
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The Matrix Revolutions / int_57411784
 The Matrix Revolutions / int_57b80b45
type
Fantastic Racism
 The Matrix Revolutions / int_57b80b45
comment
Fantastic Racism: Hinted at with a throwaway line from Captain Mifune. Apparently, some humans born in Zion have a rather low opinion of "pod-born" humans who grew up in the Matrix, often stereotyping them as weak and unreliable.
 The Matrix Revolutions / int_57b80b45
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The Matrix Revolutions / int_57b80b45
 The Matrix Revolutions / int_57c004fc
type
Threat Backfire
 The Matrix Revolutions / int_57c004fc
comment
Threat Backfire: The Merovingian's guards affirm that Seraph will get into the club "Over [his] big, dead ass"? Works for Seraph.
 The Matrix Revolutions / int_57c004fc
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The Matrix Revolutions / int_57c004fc
 The Matrix Revolutions / int_5876fa2d
type
Inverse Dialogue Death Rule
 The Matrix Revolutions / int_5876fa2d
comment
Inverse Dialogue Death Rule: Trinity takes for-goddamn-ever to die while giving a long speech to Neo about all the things she wished she had said last time she died - which had been an aversion of the trope.
 The Matrix Revolutions / int_5876fa2d
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The Matrix Revolutions / int_5876fa2d
 The Matrix Revolutions / int_588d6b3e
type
Vasquez Always Dies
 The Matrix Revolutions / int_588d6b3e
comment
Vasquez Always Dies: A female character named Charra with a crew-cut, a tank top, and big ol' biceps is introduced right before the battle against the machines to help out Zee, who is trying to hold the line until her husband Link shows up. Guess what happens.
 The Matrix Revolutions / int_588d6b3e
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 The Matrix Revolutions / int_588d6b3e
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The Matrix Revolutions / int_588d6b3e
 The Matrix Revolutions / int_5989e3b6
type
Enemy Mine
 The Matrix Revolutions / int_5989e3b6
comment
Enemy Mine: Smith conquered the Matrix and threatened to take down the Machine City as well, forcing Neo and the Machines to work together to stop him. The Machines established an implicit cease-fire with the rest of the Human forces during this unrest, then stopped all operations against the rebel humans after Smith was beaten.
 The Matrix Revolutions / int_5989e3b6
featureApplicability
1.0
 The Matrix Revolutions / int_5989e3b6
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_5989e3b6
 The Matrix Revolutions / int_5a0e88d8
type
Bring It
 The Matrix Revolutions / int_5a0e88d8
comment
Bring It: After Smith's first rant about how "the purpose of life is to end", Neo just stands up and does his classic "bring it" gesture.
 The Matrix Revolutions / int_5a0e88d8
featureApplicability
1.0
 The Matrix Revolutions / int_5a0e88d8
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_5a0e88d8
 The Matrix Revolutions / int_5e751f8
type
Fallen Angel
 The Matrix Revolutions / int_5e751f8
comment
Fallen Angel: His name is Seraph. Everyone he encounters knows who he is. And if they want to fight - well, too bad for them. The Trainman's response to his request for help was "No one can help you." And The Merovingian referred to him (in French) as "the angel without his wings."
 The Matrix Revolutions / int_5e751f8
featureApplicability
1.0
 The Matrix Revolutions / int_5e751f8
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_5e751f8
 The Matrix Revolutions / int_5fc516bf
type
Mechanical Lifeforms
 The Matrix Revolutions / int_5fc516bf
comment
Mechanical Lifeforms: The Reveal at the end of the film that the machines have adapted to normal life on the (destroyed by humans) surface.
 The Matrix Revolutions / int_5fc516bf
featureApplicability
1.0
 The Matrix Revolutions / int_5fc516bf
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_5fc516bf
 The Matrix Revolutions / int_5fd84723
type
Graceful Landing, Clumsy Landing
 The Matrix Revolutions / int_5fd84723
comment
Graceful Landing, Clumsy Landing: During the final battle, Neo and Smith punch each other simultaneously, sending them both flying backwards. Neo, being the more graceful of the two manages to land on his feet while Smith lands on his back much to his visible chagrin.
 The Matrix Revolutions / int_5fd84723
featureApplicability
1.0
 The Matrix Revolutions / int_5fd84723
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_5fd84723
 The Matrix Revolutions / int_605cf3f
type
Something Only They Would Say
 The Matrix Revolutions / int_605cf3f
comment
Something Only They Would Say: Smith in Bane's body reveals himself to Neo by calling him "Mr. Anderson" in his usual mocking tone. However, despite hearing this three times in the span of twenty seconds, Neo thinks Bane is just insane. He figures out the truth just before the fight, when Smith repeats a more recent line "I want what you want." He can't completely accept it until his eyes get burned out, which allows Neo to actually "see" Smith's energy signature.
 The Matrix Revolutions / int_605cf3f
featureApplicability
1.0
 The Matrix Revolutions / int_605cf3f
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_605cf3f
 The Matrix Revolutions / int_6126185e
type
You Wake Up in a Room
 The Matrix Revolutions / int_6126185e
comment
You Wake Up in a Room: Neo in electronic limbo.
 The Matrix Revolutions / int_6126185e
featureApplicability
1.0
 The Matrix Revolutions / int_6126185e
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_6126185e
 The Matrix Revolutions / int_61c683d2
type
We Have Reserves
 The Matrix Revolutions / int_61c683d2
comment
We Have Reserves: After the Zion shipyard is overrun, dozens of Sentinels sacrifice themselves by transferring all their energy reserves to the giant drilling robot to reactivate it. It's also the core of their strategy in the invasion in general- they have oceans of sentinels to throw at the humans, every one of them as expendable as the one before it.
 The Matrix Revolutions / int_61c683d2
featureApplicability
1.0
 The Matrix Revolutions / int_61c683d2
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_61c683d2
 The Matrix Revolutions / int_6293c185
type
Sequel Hook
 The Matrix Revolutions / int_6293c185
comment
Sequel Hook: In hindsight, Neo's body being taken in by the machines and the Oracle claiming that she expects Neo to return one day seem like pretty clear set-ups for The Matrix Resurrections, which would be made almost two decades later.
 The Matrix Revolutions / int_6293c185
featureApplicability
1.0
 The Matrix Revolutions / int_6293c185
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_6293c185
 The Matrix Revolutions / int_62f9d08e
type
Freeze-Frame Bonus
 The Matrix Revolutions / int_62f9d08e
comment
Freeze-Frame Bonus: When Smith and Neo crash into the city streets during the final showdown, the building (which in real life is the Radisson Blu Plaza Hotel in Sydney) destroyed by their touchdown is the same one near where Neo made his final call at the end of the first film. In fact, if you look closely before the crash, you can even spot the Telephone Booth Neo used. If you looks closely at the bench that the Oracle sits on at the film's end, there's a little sign. What does it say? "In memory of Thomas Anderson."
 The Matrix Revolutions / int_62f9d08e
featureApplicability
1.0
 The Matrix Revolutions / int_62f9d08e
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_62f9d08e
 The Matrix Revolutions / int_63cf9a3
type
Rage Against the Mentor
 The Matrix Revolutions / int_63cf9a3
comment
Rage Against the Mentor: Neo and Morpheus at the Oracle's Cryptic Conversation.
 The Matrix Revolutions / int_63cf9a3
featureApplicability
1.0
 The Matrix Revolutions / int_63cf9a3
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_63cf9a3
 The Matrix Revolutions / int_6439de78
type
Heroic Sacrifice
 The Matrix Revolutions / int_6439de78
comment
Heroic Sacrifice: Neo does this in order to finally stop Smith, allowing Smith to assimilate him so the machines can then use him to reset the Matrix and purge Smith from the system.
 The Matrix Revolutions / int_6439de78
featureApplicability
1.0
 The Matrix Revolutions / int_6439de78
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_6439de78
 The Matrix Revolutions / int_659235a4
type
Train Escape
 The Matrix Revolutions / int_659235a4
comment
Train Escape: The Trainman does this to escape from Seraph, Trinity and Morpheus.
 The Matrix Revolutions / int_659235a4
featureApplicability
1.0
 The Matrix Revolutions / int_659235a4
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_659235a4
 The Matrix Revolutions / int_6628e603
type
Synchronized Swarming
 The Matrix Revolutions / int_6628e603
comment
Synchronized Swarming: The swarming Sentinels make a hand-like shape. Later, robots form a face and it talks to Neo.
 The Matrix Revolutions / int_6628e603
featureApplicability
1.0
 The Matrix Revolutions / int_6628e603
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_6628e603
 The Matrix Revolutions / int_68068108
type
Evil Laugh
 The Matrix Revolutions / int_68068108
comment
Evil Laugh: Agent Smith after absorbing the Oracle, representing the randomness he gains.
 The Matrix Revolutions / int_68068108
featureApplicability
1.0
 The Matrix Revolutions / int_68068108
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_68068108
 The Matrix Revolutions / int_69cce3dc
type
Explain, Explain... Oh, Crap!
 The Matrix Revolutions / int_69cce3dc
comment
Explain, Explain... Oh, Crap!: After Bane's murder of Maggie's discovered, Roland's crew sweeps the Mjolnir and finds no trace of him. Roland and Morpheus correctly conclude he must be aboard the Logos...and grimly realize there's nothing they can do to help Trinity or Neo. When Link protests and wonders why they can't go back and warn them, Morpheus explains why it's too dangerous: if Bane's killed them, then he'll control the Logos EMP. Going back will only risk the Mjolnir and its own EMP (which is their only chance at turning the tide of the impending siege of Zion).
 The Matrix Revolutions / int_69cce3dc
featureApplicability
1.0
 The Matrix Revolutions / int_69cce3dc
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_69cce3dc
 The Matrix Revolutions / int_6bda9a30
type
Meaningful Name
 The Matrix Revolutions / int_6bda9a30
comment
Meaningful Name: Rama is another name for Hindu god Vishnu, Kandra means "slayer of death", and Kamala is a word for the lotus flower. Together they made a daughter program named for the traditional live burning of widows on their husband's pyre that was deemed useless and marked for deletion.
 The Matrix Revolutions / int_6bda9a30
featureApplicability
1.0
 The Matrix Revolutions / int_6bda9a30
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_6bda9a30
 The Matrix Revolutions / int_6fbe7285
type
Walk into Mordor
 The Matrix Revolutions / int_6fbe7285
comment
Walk into Mordor: Neo and Trinity invade the Machine City.
 The Matrix Revolutions / int_6fbe7285
featureApplicability
1.0
 The Matrix Revolutions / int_6fbe7285
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_6fbe7285
 The Matrix Revolutions / int_7286e96d
type
Idiot Ball
 The Matrix Revolutions / int_7286e96d
comment
Idiot Ball: Bane is onboard the Hammer. He is possessed by Smith and is acting suspiciously. The crew (correctly) suspect that he is responsible for an EMP blast that led to the deaths of several other rebels. Instead of restraining him or having extra security in the room with him, Captain Roland leaves him alone with a woman half his size. Bane kills her and escapes aboard the Logos where he almost kills Neo and Trinity.
 The Matrix Revolutions / int_7286e96d
featureApplicability
1.0
 The Matrix Revolutions / int_7286e96d
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_7286e96d
 The Matrix Revolutions / int_733e007a
type
Unwitting Pawn
 The Matrix Revolutions / int_733e007a
comment
Unwitting Pawn: Neo's final conversation with the Oracle reveals that the unplugged Smith ironically was just as much a pawn of the Machines during Reloaded as Neo was. Smith's compulsion to not return to the Source and to instead go rogue are revealed to have actually been a result of the Architect's attempts to counter the systemic imbalance presented by the One's emergence. Had Neo returned to the Source as the Architect intended, Smith would've likely been wiped and reset with the next Matrix cycle. But because Neo didn't, Smith's now tipped the systemic imbalance in his favor and the Machines have no control over him.
 The Matrix Revolutions / int_733e007a
featureApplicability
1.0
 The Matrix Revolutions / int_733e007a
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_733e007a
 The Matrix Revolutions / int_7570a10c
type
Bond Villain Stupidity
 The Matrix Revolutions / int_7570a10c
comment
Bond Villain Stupidity: Bane holds a blade to Trinity's neck and holds her hostage to force Neo to put down the plasma rifle he has and walk away from it. Instead of slitting her throat and making a dive for the rifle, Bane pushes Trinity down the hatch into the power room and then makes a dive for the rifle. Trinity then flips a circuit breaker and cuts power to the room above, giving Neo a chance to fight back before Bane can shoot him. The only justification is that Smith has a tight grasp on the Villain Ball and wants to savor Trinity's death in his own time, but that doesn't excuse his idiocy.
 The Matrix Revolutions / int_7570a10c
featureApplicability
1.0
 The Matrix Revolutions / int_7570a10c
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_7570a10c
 The Matrix Revolutions / int_7919a45b
type
Duel to the Death
 The Matrix Revolutions / int_7919a45b
comment
Duel to the Death: Neo and Smith at the end of the movie.
 The Matrix Revolutions / int_7919a45b
featureApplicability
1.0
 The Matrix Revolutions / int_7919a45b
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_7919a45b
 The Matrix Revolutions / int_7e6c0522
type
Off with His Head!
 The Matrix Revolutions / int_7e6c0522
comment
Off with His Head!: Neo apparently decapitates Bane-Smith, as Neo's code vision shows his head exploding and vanishing with the strike.
 The Matrix Revolutions / int_7e6c0522
featureApplicability
1.0
 The Matrix Revolutions / int_7e6c0522
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_7e6c0522
 The Matrix Revolutions / int_7f38c0cd
type
An Offer You Can't Refuse
 The Matrix Revolutions / int_7f38c0cd
comment
An Offer You Can't Refuse: The Merovingian attempts one with Seraph, Trinity, and Morpheus. Trinity decides to Take a Third Option instead. Rare heroic use of the trope when Neo makes one with the Machine City AI, stating that Smith's program has run amok, and neither one of them alone can take him out, or they would have already done so. He suggests they work together in order to defeat Smith, in exchange for the machines stopping their attack on Zion.
 The Matrix Revolutions / int_7f38c0cd
featureApplicability
1.0
 The Matrix Revolutions / int_7f38c0cd
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_7f38c0cd
 The Matrix Revolutions / int_7fbb2a3
type
Nice Job Breaking It, Hero!
 The Matrix Revolutions / int_7fbb2a3
comment
Nice Job Breaking It, Hero: When Morpheus and the others return to Zion and activate the EMP inside their ship to disable the Sentinels inside the city, they are at first greeted as heroes. However, Commander Locke realizes that by doing so, they've also disabled any other feeble defenses the humans had left, and since the Machines have reserve forces, the second wave comes in completely unopposed. It's only due to Neo's Deal with the Devil that stops the Sentinels from wiping out the remaining humans.
 The Matrix Revolutions / int_7fbb2a3
featureApplicability
1.0
 The Matrix Revolutions / int_7fbb2a3
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_7fbb2a3
 The Matrix Revolutions / int_830b0ac9
type
Final Battle
 The Matrix Revolutions / int_830b0ac9
comment
Final Battle: The film concludes with Neo, now acting on behalf of the Machines to salvage the Matrix, entering the Smith-overrun Matrix to challenge and defeat Smith with the agreement that Zion will be spared if he can triumph.
 The Matrix Revolutions / int_830b0ac9
featureApplicability
1.0
 The Matrix Revolutions / int_830b0ac9
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_830b0ac9
 The Matrix Revolutions / int_83f0971b
type
Mexican Standoff
 The Matrix Revolutions / int_83f0971b
comment
Mexican Standoff: In a memorable moment, Morpheus, Seraph, and Trinity confront the Merovingian at his nightclub to secure freedom for a limbo-ridden Neo. There were easily at least 20 people involved. When the Merovingian demands "the eyes of the Oracle" in return, Trinity decides she doesn't have time for this shit and points a gun at his head. Merovingian calls off the standoff with no bloodshed after he realizes that the trio aren't going to back down.
 The Matrix Revolutions / int_83f0971b
featureApplicability
1.0
 The Matrix Revolutions / int_83f0971b
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_83f0971b
 The Matrix Revolutions / int_849d24d9
type
Last Kiss
 The Matrix Revolutions / int_849d24d9
comment
Last Kiss: Trinity asks Neo to kiss her just before her death.
 The Matrix Revolutions / int_849d24d9
featureApplicability
1.0
 The Matrix Revolutions / int_849d24d9
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_849d24d9
 The Matrix Revolutions / int_868409c
type
Broken Pedestal
 The Matrix Revolutions / int_868409c
comment
Broken Pedestal: In the wake of the revelations of Reloaded (and knowing now he was an Unwitting Pawn this entire time), Morpheus (and to a lesser extent Trinity) is understandably not particularly happy to see the Oracle again during their sole scene together. Played with when Neo has his final conversation with her. While Neo's likewise not happy about the deception either, he also has to swallow his anger because he still needs her. There are still questions from the confrontation with the Architect and his stint in Mobil Avenue — questions that ironically only the Oracle can answer.
 The Matrix Revolutions / int_868409c
featureApplicability
1.0
 The Matrix Revolutions / int_868409c
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_868409c
 The Matrix Revolutions / int_88a740b0
type
Hit Stop
 The Matrix Revolutions / int_88a740b0
comment
Hit Stop: Neo punching Smith in the face provides the page image.
 The Matrix Revolutions / int_88a740b0
featureApplicability
1.0
 The Matrix Revolutions / int_88a740b0
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_88a740b0
 The Matrix Revolutions / int_8a0bc642
type
Unnecessary Combat Roll
 The Matrix Revolutions / int_8a0bc642
comment
Unnecessary Combat Roll: Morpheus, Trinity, and Seraph get into a fight with some guys who can bend gravity. Said guys do things like cartwheeling on the ceiling from cover to cover. They die.
 The Matrix Revolutions / int_8a0bc642
featureApplicability
1.0
 The Matrix Revolutions / int_8a0bc642
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_8a0bc642
 The Matrix Revolutions / int_8b5e8731
type
Kudzu Plot
 The Matrix Revolutions / int_8b5e8731
comment
Kudzu Plot: Compare the number of characters and plot points introduced in Reloaded to those resolved or even followed up on in Revolutions.
 The Matrix Revolutions / int_8b5e8731
featureApplicability
1.0
 The Matrix Revolutions / int_8b5e8731
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_8b5e8731
 The Matrix Revolutions / int_9053903
type
Ignored Epiphany
 The Matrix Revolutions / int_9053903
comment
Ignored Epiphany: When Smith is about to finish Neo off he remembers that he had a vision which looked just like the situation he's currently in, and briefly considers that he might be getting played. However, Smith lets his hatred of Neo override his doubt and assimilates him anyway.
 The Matrix Revolutions / int_9053903
featureApplicability
1.0
 The Matrix Revolutions / int_9053903
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_9053903
 The Matrix Revolutions / int_950bbfa7
type
Take a Third Option
 The Matrix Revolutions / int_950bbfa7
comment
Take a Third Option: When the Merovingian says he wants the eyes of the Oracle in exchange for Neo, Trinity instead decides to put a gun up to his head, and makes him a counter offer. Either he gives them Neo, or they can all die right here during the Mexican Standoff that ensues. Persephone helps to convince him to take Trinity up on her offer, stating that she's in love and will do anything.
 The Matrix Revolutions / int_950bbfa7
featureApplicability
1.0
 The Matrix Revolutions / int_950bbfa7
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_950bbfa7
 The Matrix Revolutions / int_957e5fc2
type
Villainous Breakdown
 The Matrix Revolutions / int_957e5fc2
comment
Villainous Breakdown: Agent Smith suffers from it in the final fight. He starts out cool and collected if slightly cocky, but as the fight against Neo progresses, you can clearly see that Neo's tenacity slowly starts to get to him. At one point, he gives a monologue to Neo about how the things he's fighting for are meaningless, and devolves in composure to the point where he outright screams at Neo asking him why he persists, physically unable to understand why Neo would keep going at this point. When Neo gives his answer ("Because I choose to"), Smith pretty much loses it. When Neo allows himself to be assimilated and then destroys his Smith clone from the inside, Smith, knowing what's about to happen, gives a reaction that seems more akin to a child's temper tantrum than anything.
 The Matrix Revolutions / int_957e5fc2
featureApplicability
1.0
 The Matrix Revolutions / int_957e5fc2
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_957e5fc2
 The Matrix Revolutions / int_95b7c400
type
Faux Affably Evil
 The Matrix Revolutions / int_95b7c400
comment
Faux Affably Evil: Smith pretends to be nice to Sati when he meets her, which just makes him look like more of a jerk.
 The Matrix Revolutions / int_95b7c400
featureApplicability
1.0
 The Matrix Revolutions / int_95b7c400
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_95b7c400
 The Matrix Revolutions / int_967edd3a
type
Action Film, Quiet Drama Scene
 The Matrix Revolutions / int_967edd3a
comment
Action Film, Quiet Drama Scene: Several between Neo and Trinity. The most notable is when she comes to tell him that she's going with him no matter what; they take a moment to share their fears, and then simply hold each other tight before the fight begins.
 The Matrix Revolutions / int_967edd3a
featureApplicability
1.0
 The Matrix Revolutions / int_967edd3a
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_967edd3a
 The Matrix Revolutions / int_972b76f3
type
Uncertified Expert
 The Matrix Revolutions / int_972b76f3
comment
Uncertified Expert: When Captain Mifune is dying and tells the kid that's been assisting him to pilot his mecha, the kid claims he never finished the training for it. Mifune replies that he never did either.
 The Matrix Revolutions / int_972b76f3
featureApplicability
1.0
 The Matrix Revolutions / int_972b76f3
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_972b76f3
 The Matrix Revolutions / int_973d220f
type
Never My Fault
 The Matrix Revolutions / int_973d220f
comment
Never My Fault: Lock tears into Morpheus and the others for detonating the Mjolnir EMP and serving up the Dock to inevitable Sentinel reinforcements. However, just a few minutes earlier, Lock had made a similar observation to his Lieutenant and his subordinate countered that they'd already lost the Dock. Much as it hurt to admit, Lock grimly accepted it was the only play they had left. Lock's reaction is justified, as seeing Morpheus involved with this stunt (not to mention Niobe standing with him) is only reigniting Lock's hatred of the Nebuchadnezzar Captain.
 The Matrix Revolutions / int_973d220f
featureApplicability
1.0
 The Matrix Revolutions / int_973d220f
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_973d220f
 The Matrix Revolutions / int_98a67517
type
Creature-Hunter Organization
 The Matrix Revolutions / int_98a67517
comment
Creature-Hunter Organization: Captian Mifune's Armored Personnel Unit equipped squadron, capable of dual-wielding guns big enough to take down the Sentinels, is the main line of defense due to being specially equipped to fight Sentinels.
 The Matrix Revolutions / int_98a67517
featureApplicability
1.0
 The Matrix Revolutions / int_98a67517
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_98a67517
 The Matrix Revolutions / int_9dab0a6e
type
Continuity Nod
 The Matrix Revolutions / int_9dab0a6e
comment
Continuity Nod: The Machine City is 01 from The Animatrix. Aerial shots during the Logos crash show that despite the passage of half a millennia, it still has the basic underlying architectural layout that was previously established during "The Second Renaissance". Continuity Overlap: In addition to picking up immediately following Reloaded, Revolutions also begins immediately following the ending of Enter the Marix. The film even opens with Roland and the Mjolnir trying to locate the now-missing Logos (which was downed by their own EMP at the end of the game).
 The Matrix Revolutions / int_9dab0a6e
featureApplicability
1.0
 The Matrix Revolutions / int_9dab0a6e
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_9dab0a6e
 The Matrix Revolutions / int_9f9ef70f
type
The Unchosen One
 The Matrix Revolutions / int_9f9ef70f
comment
The Unchosen One: Neo, after he learns the prophecy was a lie and still continues to fight.
 The Matrix Revolutions / int_9f9ef70f
featureApplicability
1.0
 The Matrix Revolutions / int_9f9ef70f
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_9f9ef70f
 The Matrix Revolutions / int_a122bf2f
type
Blind Seer
 The Matrix Revolutions / int_a122bf2f
comment
Blind Seer: Neo, quite literally. Lampshaded by Bane/Smith.
 The Matrix Revolutions / int_a122bf2f
featureApplicability
1.0
 The Matrix Revolutions / int_a122bf2f
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_a122bf2f
 The Matrix Revolutions / int_a2b38d3b
type
Eye Scream
 The Matrix Revolutions / int_a2b38d3b
comment
Eye Scream: The fight between Neo and Smith-possessed Bane. When the plasma rifle goes awry and cuts a power cable, Smith jams it into Neo's face, effectively melting his eyes.
 The Matrix Revolutions / int_a2b38d3b
featureApplicability
1.0
 The Matrix Revolutions / int_a2b38d3b
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_a2b38d3b
 The Matrix Revolutions / int_a3823742
type
Meteor Move
 The Matrix Revolutions / int_a3823742
comment
Meteor Move: How Smith weakens Neo enough to defeat him.
 The Matrix Revolutions / int_a3823742
featureApplicability
1.0
 The Matrix Revolutions / int_a3823742
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_a3823742
 The Matrix Revolutions / int_a43fd672
type
Continuity Overlap
 The Matrix Revolutions / int_a43fd672
comment
Continuity Overlap: In addition to picking up immediately following Reloaded, Revolutions also begins immediately following the ending of Enter the Marix. The film even opens with Roland and the Mjolnir trying to locate the now-missing Logos (which was downed by their own EMP at the end of the game).
 The Matrix Revolutions / int_a43fd672
featureApplicability
1.0
 The Matrix Revolutions / int_a43fd672
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_a43fd672
 The Matrix Revolutions / int_a6b14ee1
type
Hollywood Tactics
 The Matrix Revolutions / int_a6b14ee1
comment
Hollywood Tactics: Much virtual ink has been spilled complaining about the machines' strategy when invading Zion.
 The Matrix Revolutions / int_a6b14ee1
featureApplicability
1.0
 The Matrix Revolutions / int_a6b14ee1
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_a6b14ee1
 The Matrix Revolutions / int_aa2bd65c
type
Mordor
 The Matrix Revolutions / int_aa2bd65c
comment
Mordor: The Machine City. Neo must make a seemingly-hopeless journey there at the climax of the film.
 The Matrix Revolutions / int_aa2bd65c
featureApplicability
1.0
 The Matrix Revolutions / int_aa2bd65c
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_aa2bd65c
 The Matrix Revolutions / int_abf19ef6
type
Instant Awesome: Just Add Mecha!
 The Matrix Revolutions / int_abf19ef6
comment
Instant Awesome: Just Add Mecha!: Why are there APU's defending the dock? Because they look frekkin badass obviously!
 The Matrix Revolutions / int_abf19ef6
featureApplicability
1.0
 The Matrix Revolutions / int_abf19ef6
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_abf19ef6
 The Matrix Revolutions / int_acf33d00
type
Nice Job Fixing It, Villain
 The Matrix Revolutions / int_acf33d00
comment
Nice Job Fixing It, Villain: It is unknown how Neo would have saved the day if Smith hadn't taken over the Matrix, giving him bargaining power with the machines. He even helps the machines win during the final battle. Since he and Neo were both equally matched, Smith chose to download himself into Neo instead of fighting him forever. The symbolism aside (and there's a lot of it), the literal interpretation of what's going on is that Smith doesn't realize Neo is jacked into the Matrix in the machine city, which means he's just connected himself to the Source, so the machines promptly delete him.
 The Matrix Revolutions / int_acf33d00
featureApplicability
1.0
 The Matrix Revolutions / int_acf33d00
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_acf33d00
 The Matrix Revolutions / int_ad1db87c
type
Oh, Crap!
 The Matrix Revolutions / int_ad1db87c
comment
Oh, Crap!: Smith as he's finally overcome.
 The Matrix Revolutions / int_ad1db87c
featureApplicability
1.0
 The Matrix Revolutions / int_ad1db87c
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_ad1db87c
 The Matrix Revolutions / int_aeec99a9
type
Immediate Sequel
 The Matrix Revolutions / int_aeec99a9
comment
Immediate Sequel: Adding to the Two-Part Trilogy vibe.
 The Matrix Revolutions / int_aeec99a9
featureApplicability
1.0
 The Matrix Revolutions / int_aeec99a9
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_aeec99a9
 The Matrix Revolutions / int_b032e4ed
type
Ms. Fanservice
 The Matrix Revolutions / int_b032e4ed
comment
Ms. Fanservice: Persephone, who now wears a red dress that accentuates her ample cleavage.
 The Matrix Revolutions / int_b032e4ed
featureApplicability
1.0
 The Matrix Revolutions / int_b032e4ed
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_b032e4ed
 The Matrix Revolutions / int_b0f081a0
type
Waterlogged Warzone
 The Matrix Revolutions / int_b0f081a0
comment
Waterlogged Warzone: The final fight between Neo and Smith takes place during an absolutely torrential downpour in the city; we see the two combatants run through almost a half foot of water when they rush each other.
 The Matrix Revolutions / int_b0f081a0
featureApplicability
1.0
 The Matrix Revolutions / int_b0f081a0
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_b0f081a0
 The Matrix Revolutions / int_b2cdd776
type
Bottomless Magazines
 The Matrix Revolutions / int_b2cdd776
comment
Bottomless Magazines: The lobby shootout scene (the ones with bad guys on the ceiling), in which no character ever reloads or throws away guns, and in the subway chase when The Trainman fires at least 11 rounds from his 6-shot revolver, without reloading (or being shown to, anyway).
 The Matrix Revolutions / int_b2cdd776
featureApplicability
1.0
 The Matrix Revolutions / int_b2cdd776
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_b2cdd776
 The Matrix Revolutions / int_b661954a
type
Sealed Room in the Middle of Nowhere
 The Matrix Revolutions / int_b661954a
comment
Sealed Room in the Middle of Nowhere: In the opening, Neo is trapped in Mobil Avenue (Mobil being an anagram for Limbo), a shiny, empty underground train station literally in the middle of nowhere.
 The Matrix Revolutions / int_b661954a
featureApplicability
1.0
 The Matrix Revolutions / int_b661954a
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_b661954a
 The Matrix Revolutions / int_b7b1aa73
type
And Then What?
 The Matrix Revolutions / int_b7b1aa73
comment
And Then What?: Part of the trigger for Agent Smith's Sanity Slippage in his final confrontation with Neo is being unable to answer this question even with the Oracle's sight.
 The Matrix Revolutions / int_b7b1aa73
featureApplicability
1.0
 The Matrix Revolutions / int_b7b1aa73
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_b7b1aa73
 The Matrix Revolutions / int_b8dbe475
type
Blood from the Mouth
 The Matrix Revolutions / int_b8dbe475
comment
Also yet another from the first movie. During his duel with Smith in the train station, he's pummeled until he spews Blood from the Mouth, at which point his Heroic Second Wind kicks in, allowing him an upper hand against Smith (if only temporarily). Guess what happens in this movie.
 The Matrix Revolutions / int_b8dbe475
featureApplicability
1.0
 The Matrix Revolutions / int_b8dbe475
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_b8dbe475
 The Matrix Revolutions / int_bb5126ec
type
Prophecy Twist
 The Matrix Revolutions / int_bb5126ec
comment
Prophecy Twist: The Prophecy was that The One would reach The Source and end The War. And it happened - just not the way anyone expected.
 The Matrix Revolutions / int_bb5126ec
featureApplicability
1.0
 The Matrix Revolutions / int_bb5126ec
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_bb5126ec
 The Matrix Revolutions / int_bc00493f
type
Precision F-Strike
 The Matrix Revolutions / int_bc00493f
comment
Precision F-Strike:
 The Matrix Revolutions / int_bc00493f
featureApplicability
1.0
 The Matrix Revolutions / int_bc00493f
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_bc00493f
 The Matrix Revolutions / int_bd50ec63
type
Battle in the Rain
 The Matrix Revolutions / int_bd50ec63
comment
Battle in the Rain: Neo and Smith in the end of the movie.
 The Matrix Revolutions / int_bd50ec63
featureApplicability
1.0
 The Matrix Revolutions / int_bd50ec63
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_bd50ec63
 The Matrix Revolutions / int_bf110089
type
Break Them by Talking
 The Matrix Revolutions / int_bf110089
comment
Break Them by Talking: Smith certainly tries this during the final battle, but it quickly becomes a sign of his own Villainous Breakdown. Neo ends up refuting his entire nihilistic spiel with just four words.
 The Matrix Revolutions / int_bf110089
featureApplicability
1.0
 The Matrix Revolutions / int_bf110089
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_bf110089
 The Matrix Revolutions / int_bf7030c4
type
The Meaning of Life
 The Matrix Revolutions / int_bf7030c4
comment
The Meaning of Life: Near the end, Agent Smith lectures Neo.
 The Matrix Revolutions / int_bf7030c4
featureApplicability
1.0
 The Matrix Revolutions / int_bf7030c4
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_bf7030c4
 The Matrix Revolutions / int_c0e634cd
type
Throat Light
 The Matrix Revolutions / int_c0e634cd
comment
Throat Light: Happens briefly to Neo at the end as the machines channel their power through him to destroy the Agents Smith, as well as to the Agent Smith that possessed the Oracle.
 The Matrix Revolutions / int_c0e634cd
featureApplicability
1.0
 The Matrix Revolutions / int_c0e634cd
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_c0e634cd
 The Matrix Revolutions / int_c12f0c4
type
Outrun the Fireball
 The Matrix Revolutions / int_c12f0c4
comment
Outrun the Fireball: A variation once the Mjolnir reaches Zion. The attacking Sentinels run like hell back up their invasion tunnels to avoid the imminent EMP detonation. Points for trying, but they all still end up getting fried.
 The Matrix Revolutions / int_c12f0c4
featureApplicability
1.0
 The Matrix Revolutions / int_c12f0c4
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_c12f0c4
 The Matrix Revolutions / int_c2f5b04b
type
Eat Me
 The Matrix Revolutions / int_c2f5b04b
comment
Eat Me: Done twice. The Oracle and Neo both let Smith assimilate them in order to destroy him.
 The Matrix Revolutions / int_c2f5b04b
featureApplicability
1.0
 The Matrix Revolutions / int_c2f5b04b
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_c2f5b04b
 The Matrix Revolutions / int_c2fc1ae
type
Neck Snap
 The Matrix Revolutions / int_c2fc1ae
comment
Neck Snap: Morpheus sneaks up behind a Mook guarding an elevator outside the Merovingian's night club, wraps his arms around the mook's neck and breaks it.
 The Matrix Revolutions / int_c2fc1ae
featureApplicability
1.0
 The Matrix Revolutions / int_c2fc1ae
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_c2fc1ae
 The Matrix Revolutions / int_c6102eb0
type
Grand Theft Me
 The Matrix Revolutions / int_c6102eb0
comment
Grand Theft Me: Poor Bane. While everybody else that Agent Smith copies himself over is restored after Smith is finally beaten, Bane gets decapitated.
 The Matrix Revolutions / int_c6102eb0
featureApplicability
1.0
 The Matrix Revolutions / int_c6102eb0
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_c6102eb0
 The Matrix Revolutions / int_c6d6ed88
type
Long-Lasting Last Words
 The Matrix Revolutions / int_c6d6ed88
comment
Long-Lasting Last Words: It wasn't intended this way, but a lot of people took the death of Trinity this way, because her Final Speech just went on and on and on and on...
 The Matrix Revolutions / int_c6d6ed88
featureApplicability
1.0
 The Matrix Revolutions / int_c6d6ed88
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_c6d6ed88
 The Matrix Revolutions / int_ca3a6dbd
type
Informed Ability
 The Matrix Revolutions / int_ca3a6dbd
comment
Informed Ability: The Architect in the previous movie states that the Machines have gotten "very efficient" at exterminating Zion. Let's just say that the Machine tactics are a model of over-the-top showy inefficiency.
 The Matrix Revolutions / int_ca3a6dbd
featureApplicability
1.0
 The Matrix Revolutions / int_ca3a6dbd
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_ca3a6dbd
 The Matrix Revolutions / int_cc7c1044
type
Pre-Explosion Glow
 The Matrix Revolutions / int_cc7c1044
comment
Pre-Explosion Glow: Happens to all of the Agents Smith just before they're destroyed.
 The Matrix Revolutions / int_cc7c1044
featureApplicability
1.0
 The Matrix Revolutions / int_cc7c1044
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_cc7c1044
 The Matrix Revolutions / int_cc7fae30
type
Outside-Context Problem
 The Matrix Revolutions / int_cc7fae30
comment
Outside-Context Problem: Smith-as-Bane to Neo and the other Zion characters. This is part of the reason why Neo has trouble initially accepting the reveal (to say nothing of the other Zion characters not understanding why "Bane" has seemingly gone psychotic). The idea of a Matrix Program overwriting someone's self-image and downloading themselves into the Real World is absolutely insane and unprecedented (as Agents have never displayed this kind of ability). Justified, though, as Smith has now become a virus and thus has access to abilities he didn't possess as an Agent.
 The Matrix Revolutions / int_cc7fae30
featureApplicability
1.0
 The Matrix Revolutions / int_cc7fae30
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_cc7fae30
 The Matrix Revolutions / int_d45c0b86
type
Refuge in Audacity
 The Matrix Revolutions / int_d45c0b86
comment
Refuge in Audacity: Could arguably be the reason why Neo took so long to realise that Bane was possessed by Smith; he was so used to thinking of Smith as being 'confined' to the Matrix that the idea that Smith might be able to manifest in the real world took a while to fully register as a possibility.
 The Matrix Revolutions / int_d45c0b86
featureApplicability
1.0
 The Matrix Revolutions / int_d45c0b86
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_d45c0b86
 The Matrix Revolutions / int_d62dd556
type
The Chessmaster
 The Matrix Revolutions / int_d62dd556
comment
The Chessmaster: After the setup and foreshadowing of the previous two films, it's revealed the entire Trilogy is, at its core, essentially one giant chess match between the Oracle and the Architect (with the former ultimately successfully ending the Matrix cycle and bringing about a peace between the Machines and Humanity).
 The Matrix Revolutions / int_d62dd556
featureApplicability
1.0
 The Matrix Revolutions / int_d62dd556
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_d62dd556
 The Matrix Revolutions / int_dac3d8cf
type
Assimilation Backfire
 The Matrix Revolutions / int_dac3d8cf
comment
Assimilation Backfire: Agent Smith assimilates the Oracle, which backfires because, as she explained to Neo, "We can't see past the choices we don't understand." Smith could see that Neo would die, but not the reason he sacrificed himself. At the end, Neo's assimilation gives Smith a direct link back to the machines, allowing them to activate the Prime Program in Neo, which resets the Matrix and purges the rogue AI.
 The Matrix Revolutions / int_dac3d8cf
featureApplicability
1.0
 The Matrix Revolutions / int_dac3d8cf
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_dac3d8cf
 The Matrix Revolutions / int_dbc41ba9
type
Aloof Dark-Haired Girl
 The Matrix Revolutions / int_dbc41ba9
comment
Aloof Dark-Haired Girl: Persephone.
 The Matrix Revolutions / int_dbc41ba9
featureApplicability
1.0
 The Matrix Revolutions / int_dbc41ba9
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_dbc41ba9
 The Matrix Revolutions / int_dc9b1fe9
type
Cue the Sun
 The Matrix Revolutions / int_dc9b1fe9
comment
Cue the Sun: At the end, the Oracle and Sati are sitting on a bench in a green park under a stunning sunrise which was made by Sati ("for Neo").
 The Matrix Revolutions / int_dc9b1fe9
featureApplicability
1.0
 The Matrix Revolutions / int_dc9b1fe9
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_dc9b1fe9
 The Matrix Revolutions / int_e071496c
type
Within Arm's Reach
 The Matrix Revolutions / int_e071496c
comment
Within Arm's Reach: A villainous example. During Neo's fight with Bane (possessed by Smith), Neo almost throttles him before Bane grabs a sparking electric cable and blinds Neo with it.
 The Matrix Revolutions / int_e071496c
featureApplicability
1.0
 The Matrix Revolutions / int_e071496c
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_e071496c
 The Matrix Revolutions / int_e09fc170
type
Robo Romance
 The Matrix Revolutions / int_e09fc170
comment
Robo Romance: Neo comes across a pair of Programs named Rama Kandra and Kamala in Limbo. Despite their artificial nature, they state they love each other and have created a daughter Program they call Sati to raise. Neo is a bit surprised at seeing emotional expressions from an A.I., but Rama Kandra says that "love" is just a concept, not something distinctly human, affirming that the word is used to convey the connection.
 The Matrix Revolutions / int_e09fc170
featureApplicability
1.0
 The Matrix Revolutions / int_e09fc170
featureConfidence
1.0
 The Matrix Revolutions
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The Matrix Revolutions / int_e09fc170
 The Matrix Revolutions / int_e1acc872
type
From Nobody to Nightmare
 The Matrix Revolutions / int_e1acc872
comment
From Nobody to Nightmare: A variation with Smith. While he was an Agent in the original film, he was also one of many such programs policing the Matrix (to say nothing of one of countless sentient programs inside the system). However, thanks to the sequels, the Trilogy's climax now sees Smith becoming a nihilistic and apocalyptic-level threat that will take the Machines and Zion down with him if not stopped.
 The Matrix Revolutions / int_e1acc872
featureApplicability
1.0
 The Matrix Revolutions / int_e1acc872
featureConfidence
1.0
 The Matrix Revolutions
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The Matrix Revolutions / int_e1acc872
 The Matrix Revolutions / int_e1efda26
type
Censored Child Death
 The Matrix Revolutions / int_e1efda26
comment
Censored Child Death: While Smith assimilates Sati, her assimilation is not seen or heard.
 The Matrix Revolutions / int_e1efda26
featureApplicability
1.0
 The Matrix Revolutions / int_e1efda26
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_e1efda26
 The Matrix Revolutions / int_e6df8814
type
Screaming Warrior
 The Matrix Revolutions / int_e6df8814
comment
Screaming Warrior: Mifune's dialogue once the dock battle actually starts is mostly screaming, except when he yells for a reload.
 The Matrix Revolutions / int_e6df8814
featureApplicability
1.0
 The Matrix Revolutions / int_e6df8814
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_e6df8814
 The Matrix Revolutions / int_e9784ee6
type
Epic Movie
 The Matrix Revolutions / int_e9784ee6
comment
Epic Movie: The film goes this route, complete with a journey into the Machine City and a messianic ascension. The chief tune on the soundtrack is titled "Neodammerung".
 The Matrix Revolutions / int_e9784ee6
featureApplicability
1.0
 The Matrix Revolutions / int_e9784ee6
featureConfidence
1.0
 The Matrix Revolutions
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The Matrix Revolutions / int_e9784ee6
 The Matrix Revolutions / int_ea7e3be8
type
Dramatic Gun Cock
 The Matrix Revolutions / int_ea7e3be8
comment
Dramatic Gun Cock: Trinity does this, even though she's already in the middle of a Mexican Standoff.
 The Matrix Revolutions / int_ea7e3be8
featureApplicability
1.0
 The Matrix Revolutions / int_ea7e3be8
featureConfidence
1.0
 The Matrix Revolutions
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The Matrix Revolutions / int_ea7e3be8
 The Matrix Revolutions / int_eaf5a1ac
type
Groin Attack
 The Matrix Revolutions / int_eaf5a1ac
comment
Groin Attack: Neo to Bane just before knocking his head off.
 The Matrix Revolutions / int_eaf5a1ac
featureApplicability
1.0
 The Matrix Revolutions / int_eaf5a1ac
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_eaf5a1ac
 The Matrix Revolutions / int_f06b07ff
type
Locked Out of the Loop
 The Matrix Revolutions / int_f06b07ff
comment
Locked Out of the Loop: Downplayed, but if you pay attention, you'll realize that the Nebuchadnezzar survivors don't actually bring the Mjolnir and Logos characters up to speed on the revelations of Reloaded. The other characters know something went wrong with the Prophecy and the One, but not the why or how. Considering revealing the truth would've meant revealing the entire Matrix was one unending cycle, it's understandable.
 The Matrix Revolutions / int_f06b07ff
featureApplicability
1.0
 The Matrix Revolutions / int_f06b07ff
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_f06b07ff
 The Matrix Revolutions / int_f511ea9b
type
Product Placement
 The Matrix Revolutions / int_f511ea9b
comment
Product Placement: There are billboards for Powerade and Samsung during the train station chase with the Trainman, although it makes sense as there are adverts in subway stations. Amusingly, there's also an ad for Tastee Wheat.
 The Matrix Revolutions / int_f511ea9b
featureApplicability
1.0
 The Matrix Revolutions / int_f511ea9b
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_f511ea9b
 The Matrix Revolutions / int_f651b980
type
Forbidden Zone
 The Matrix Revolutions / int_f651b980
comment
Forbidden Zone: The Machine City. According to Roland, and despite a century of warfare, no human vessel's ever gotten within a 100 kilometers of 01. It's a suicide mission, which is why he refuses to allow Neo to journey there with the Mjolnir.
 The Matrix Revolutions / int_f651b980
featureApplicability
1.0
 The Matrix Revolutions / int_f651b980
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_f651b980
 The Matrix Revolutions / int_f7cee9b
type
Last Stand
 The Matrix Revolutions / int_f7cee9b
comment
Last Stand: The Battle of Zion essentially amounts to this, with special mention to Cpt. Mifune's. The scene is even titled "Mifune's Last Stand".
 The Matrix Revolutions / int_f7cee9b
featureApplicability
1.0
 The Matrix Revolutions / int_f7cee9b
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_f7cee9b
 The Matrix Revolutions / int_f821e963
type
The Very Definitely Final Dungeon
 The Matrix Revolutions / int_f821e963
comment
The Very Definitely Final Dungeon: The Machine City — a foreboding place of unfeeling, ruthless mechanical beings swirling around massive metal towers connected by huge power lines that glow with harsh blue energy.
 The Matrix Revolutions / int_f821e963
featureApplicability
1.0
 The Matrix Revolutions / int_f821e963
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_f821e963
 The Matrix Revolutions / int_f8e010ce
type
Evil Cannot Comprehend Good
 The Matrix Revolutions / int_f8e010ce
comment
He starts out cool and collected if slightly cocky, but as the fight against Neo progresses, you can clearly see that Neo's tenacity slowly starts to get to him. At one point, he gives a monologue to Neo about how the things he's fighting for are meaningless, and devolves in composure to the point where he outright screams at Neo asking him why he persists, physically unable to understand why Neo would keep going at this point. When Neo gives his answer ("Because I choose to"), Smith pretty much loses it.
 The Matrix Revolutions / int_f8e010ce
featureApplicability
1.0
 The Matrix Revolutions / int_f8e010ce
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_f8e010ce
 The Matrix Revolutions / int_fe1d3a6b
type
Kill the Lights
 The Matrix Revolutions / int_fe1d3a6b
comment
Kill the Lights: As the Agent Smiths invade the Oracle's building, the lights go out in the hallways.
 The Matrix Revolutions / int_fe1d3a6b
featureApplicability
1.0
 The Matrix Revolutions / int_fe1d3a6b
featureConfidence
1.0
 The Matrix Revolutions
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The Matrix Revolutions / int_fe1d3a6b
 The Matrix Revolutions / int_fe3b711
type
Shifting Situation Duel
 The Matrix Revolutions / int_fe3b711
comment
Shifting Situation Duel: After Smith succeeds in assimilating everyone plugged into the Matrix (including the Oracle, becoming equal to Neo in power), he and Neo fight on a city street in pouring rain... Then up into the air... Then inside an abandoned building... Then into the sky above the city... And then a pit created by Smith smashing Neo into the ground.
 The Matrix Revolutions / int_fe3b711
featureApplicability
1.0
 The Matrix Revolutions / int_fe3b711
featureConfidence
1.0
 The Matrix Revolutions
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The Matrix Revolutions / int_fe3b711
 The Matrix Revolutions / int_fef0037b
type
Unnaturally Looping Location
 The Matrix Revolutions / int_fef0037b
comment
Unnaturally Looping Location: Neo finds himself in a subway station. He runs down the tunnel, only to find himself approaching the station from the other way, too soon for the tunnel to be a closed loop.
 The Matrix Revolutions / int_fef0037b
featureApplicability
1.0
 The Matrix Revolutions / int_fef0037b
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_fef0037b
 The Matrix Revolutions / int_name
type
ItemName
 The Matrix Revolutions / int_name
comment
 The Matrix Revolutions / int_name
featureApplicability
1.0
 The Matrix Revolutions / int_name
featureConfidence
1.0
 The Matrix Revolutions
hasFeature
The Matrix Revolutions / int_name
 The Matrix Revolutions / int_name
itemName
The Matrix Revolutions

The following is a list of statements referring to the current page from other pages.

 TheMatrix#ref_feature_instances
seeAlso
The Matrix Revolutions
 TheMatrix.ttl
seeAlso
The Matrix Revolutions
 The Matrix Revolutions
hasFeature
Air Jousting / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Alike and Antithetical Adversaries / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Almighty Janitor / int_c3c1f1d2
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hasFeature
Always Need What You Gave Up / int_c3c1f1d2
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hasFeature
Ammunition Backpack / int_c3c1f1d2
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hasFeature
And Then What? / int_c3c1f1d2
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hasFeature
Armor-Piercing Response / int_c3c1f1d2
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hasFeature
Assimilation Backfire / int_c3c1f1d2
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hasFeature
Aura Vision / int_c3c1f1d2
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hasFeature
Back-to-Back Badasses / int_c3c1f1d2
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hasFeature
Bad Guy Bar / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Battle in the Rain / int_c3c1f1d2
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hasFeature
Blind Seer / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Body Surf / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Bottomless Magazines / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Brutal Brawl / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Censored Child Death / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Cerebus Call-Back / int_c3c1f1d2
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hasFeature
Cheated Death, Died Anyway / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Clock King / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Combat Breakdown / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Conveniently Placed Sharp Thing / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Covered in Mud / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Crater Power / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Cross Counter / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Cue the Sun / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Death by Disfigurement / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Domain Holder / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Dramatic Gun Cock / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Dramatic Thunder / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Driving Question / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Dying Declaration of Love / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Eager Rookie / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Eat Me / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Epileptic Flashing Lights / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Everyone Join the Party / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Falling into the Cockpit / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Fetus Terrible / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Final Battle / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Final Speech / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
First Time in the Sun / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Foreign Language Theme / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Foreseeing My Death / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Free-Fall Fight / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Graceful Landing, Clumsy Landing / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Grand Inquisitor Scene / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Grand Theft Me / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Heroic Resolve / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Heroic Second Wind / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
High-Altitude Battle / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Hit Stop / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Home Field Advantage / int_c3c1f1d2
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hasFeature
Hope Sprouts Eternal / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
How Much More Can He Take? / int_c3c1f1d2
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hasFeature
Humongous Mecha / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Immediate Sequel / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Incoming! / int_c3c1f1d2
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hasFeature
Inferred Holocaust / int_c3c1f1d2
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hasFeature
Inverse Dialogue Death Rule / int_c3c1f1d2
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hasFeature
It Has Been an Honor / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
I've Come Too Far / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Juggle Fu / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Kill the Cutie / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Kill the Lights / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Knockback Slide / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Last Kiss / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Long-Lasting Last Words / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Long Song, Short Scene / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Major Injury Underreaction / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Man Hug / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Meat-Sack Robot / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Mechanical Insects / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Mêlée à Trois / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Mexican Standoff / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Minus World / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Mortal Wound Reveal / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Mud Wrestling / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Mutual Disadvantage / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
My Death Is Just the Beginning / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Named in the Sequel / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Neck Lift / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Nice Job Fixing It, Villain / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
"No More Holding Back" Speech / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Obi-Wan Moment / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Off with His Head! / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Plot Coupon / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Power Cable Attack / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Put Down Your Gun and Step Away / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Quizzical Tilt / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Really 17 Years Old / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Reconcile the Bitter Foes / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Record Needle Scratch / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Resistance Is Futile / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Ridiculously Difficult Route / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Robo Romance / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Robot and A.I. Works / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Shifting Situation Duel / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Shooting the Swarm / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Slow Electricity / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Spent Shells Shower / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Sphere of Destruction / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Starts Stealthily, Ends Loudly / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Storming the Castle / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Suicide Mission / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Symbolic Wings / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Synchronized Swarming / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Teeth Flying / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
The Adjectival Man / int_c3c1f1d2
 The Matrix Revolutions
seeAlso
The Matrix Revolutions
 The Matrix Revolutions
hasFeature
The Nth Doctor / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
The Un-Smile / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
The World Is Just Awesome / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Theory of Narrative Causality / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
30-Second Blackout / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Throat Light / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Torch the Franchise and Run / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Train Escape / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Trilogy Creep / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Uncertified Expert / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Unnaturally Looping Location / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Unnecessary Combat Roll / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Use Their Own Weapon Against Them / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Vasquez Always Dies / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Vehicle Vanish / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Velvet Revolution / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
[Verb] This! / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Victorious Chorus / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Villain World / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Wall Run / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Waterlogged Warzone / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
We Will Meet Again / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Weaker in the Real World / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
When It Rains, It Pours / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
When the Clock Strikes Twelve / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Why Isn't It Attacking? / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Wins by Doing Absolutely Nothing / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Within Arm's Reach / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
World-Healing Wave / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Wrap Around / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Yearning for a Nemesis / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
You Were Trying Too Hard / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
Death Is Dramatic / int_c3c1f1d2
 The Matrix Revolutions
hasFeature
The Meaning of Life / int_c3c1f1d2