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Tremors

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Tremors
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Tremors is a 1990 Horror Comedy film about subterranean monsters. It is considered a Cult Classic for the way it plays with the typical monster movie tropes. The citizens of the isolated desert town of Perfection, Nevada find themselves under siege by "Graboids" (as they name them): massive, subterranean worm monsters who hunt prey by sensing ground-vibrations. It falls to two redneck handymen, Val and Earl (Kevin Bacon and Fred Ward, respectively), to save the town.It was directed by Ron Underwood and eventually spawned a franchise with six sequel movies, a prequel movie, and a short-lived TV series:
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2024-04-14T03:00:44Z
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Dropped link to Bowdlerize: Not a Feature - UNKNOWN
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 Tremors / int_10134c97
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Artistic License – Gun Safety
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Artistic License – Gun Safety: Shortly after Val and Earl encounter the dead construction workers Earl loads a revolver in the passenger seat of the truck and spends several seconds holding it pointed dangerously close to Val in the driver's seat. Odd for the franchise that gave us everyone's favorite gun-safety aficionado Burt Gummer, but possibly justified in that Earl likely has far less experience with firearms than Burt and both Val and Earl have just been thoroughly spooked.
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 Tremors / int_13992073
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Rasputinian Death
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Rasputinian Death: The Graboid that bursts into Burt and Heather's basement takes getting shot for several minutes straight with a wide variety of guns to finally die. Justified, as huge, bulky animals tend to take a lot of punishment to put down if you don't have the right weapon, like the elephant gun Burt uses to finish it.
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 Tremors / int_13e1c444
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Plot-Triggering Death
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Plot-Triggering Death: Val and Earl start to realize something's wrong after discovering the dead body of one of the townsfolk mysteriously hanging from a transmission tower. They were planning on permanently leaving town until this, but realize they have to warn the town
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Tremors / int_13e1c444
 Tremors / int_149f7447
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Rescue Romance
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Rescue Romance: Val saving Rhonda from being eaten alive certainly didn't hurt their budding relationship any.
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Tremors / int_149f7447
 Tremors / int_15b2cab3
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Tempting Fate
 Tremors / int_15b2cab3
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Tempting Fate: Earl and Valentine have resisted temptation (free beer) and left Perfection, Nevada for a new life. As they're driving along Valentine says, "Now there's nothing, and I mean nothing, between us and Bixby!" Seconds later, they see Edgar Deems high up on a power pylon. They stop to help him, and later events force them into a battle to the death against the Graboids. At one point the town residents say that eventually someone will notice the road's blocked and the phone lines are down and come check up on them. It then cuts to show someone did show up to check up on them... but was eaten by the Graboids. While riding the bulldozer to the mountains, Val and Earl see dust clouds in the distance ahead of them, prompting Earl to wonder what the Graboids are up to now.
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Tremors / int_15b2cab3
 Tremors / int_17122b19
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Exactly What I Aimed At
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Exactly What I Aimed At: Down to one pipe bomb and one Graboid, Val throws the bomb and overshoots the Graboid, leading to Earl complaining that he wasted it. But Val never intended to blow the Graboid up, as it had become too smart to fall for that. He needed the noise from the explosion to drive it in one direction at full speed, that direction terminating in a very high cliff that the Graboid sends itself over.
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Tremors / int_17122b19
 Tremors / int_1c4e3202
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The Spook
 Tremors / int_1c4e3202
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The Spook: No one knows what the graboids are or where they came from; they make a few theories (aliens, genetic engineered bioweapon, nuclear mutants, prehistoric organisms), but none are confirmed in the first film. Only in later material is it revealed they're Paleozoic invertebrates related to cuttlefish. Some viewers found this disappointing, preferring the mystery in the first film.
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 Tremors / int_1dfbbf31
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Heterosexual Life-Partners
 Tremors / int_1dfbbf31
comment
Heterosexual Life-Partners: Val and Earl, sometimes edging towards Vitriolic Best Buds.
 Tremors / int_1dfbbf31
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Tremors / int_1dfbbf31
 Tremors / int_20215dc6
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Primal Fear
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Primal Fear: The Graboids themselves embody the fear of being eaten alive (swallowed whole) and enclosed spaces (being buried underground).
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Tremors / int_20215dc6
 Tremors / int_20e6a6e7
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It Only Works Once
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It Only Works Once: The Graboids have a tendency to find ways to work around the humans' counter-attacks before very long.
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Tremors / int_20e6a6e7
 Tremors / int_22cf536c
type
Chekhov's Gun
 Tremors / int_22cf536c
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Chekhov's Gun: Several of them: The cliff shown in the very first scene. And the lighter that Val and Earl can't keep track of. The bombs Burt and Heather bring along. It's initially considered as just a way to make the Graboids leave them alone (because the noise aggravates their hearing), but then Earl thinks up a fishing idea. Mindy's squeaky pogo stick and the bad bearing on Walter's fridge, both of which wind up attracting Graboids. Walter's tractor seen earlier in the minute before the Graboids attack Perfection. It is later used as a distraction for Val to rush towards the bulldozer. At the same time, the bulldozer Earl was driving, along with the semitrailer, would be later controlled by Val to evacuate the surviving residents. The refrigerator in Walter Chang's shop that occasionally squeals due to a bad bearing. It happens again later on, when everybody is trying to be silent to remain undetected by the Graboids. It doesn't end well.
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 Tremors / int_237404cc
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Ironic Echo
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Ironic Echo: When Val, Earl, and Rhonda are trying to explain the Graboids to the rest of the gang in Chang's shop, Nestor says that if one of them comes after him, he'll simply attack them with a five-pound pickaxe. In frustration, Val reminds him that this would never work because Nestor would never see the Graboid coming since they're underground. Not even ten minutes later, when Rhonda gets herself tangled up in barbed wire and is seconds from being Graboid food, Val comes to the rescue attacking said Graboid with ... a five pound pickaxe.
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 Tremors / int_23ce4798
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Sinister Southwest
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Sinister Southwest: Monsters and mayhem in the Nevada desert.
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 Tremors / int_2470d8fd
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Steel Ear Drums
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comment
Steel Ear Drums: Zig-Zagged. Neither of the Gummers seems to suffer any hearing loss while firing hundreds of rounds into a Graboid while underground in a cramped rec room, but Heather noticeably drops the guns she's holding to cover her ears when Burt brings out the elephant gun.
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 Tremors / int_2497e5b8
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Atomic F-Bomb
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Atomic F-Bomb: Val, right after he and Earl accidentally fool the first Graboid encountered into slamming its head into a concrete wall, killing itself.
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Tremors / int_2497e5b8
 Tremors / int_251bbe0e
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Genre Blindness
 Tremors / int_251bbe0e
comment
Farmer Fred notices his sheep acting skittish, but thinks nothing of it. That's his mistake. A minute later he's Eaten Alive by a graboid.
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Tremors / int_251bbe0e
 Tremors / int_25b19f64
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Cute Bookworm
 Tremors / int_25b19f64
comment
Cute Bookworm: The Love Interest, Rhonda, is an attractive seismology grad-student.
 Tremors / int_25b19f64
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 Tremors / int_287d3cc8
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DarkHumor
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A chilling example: near the beginning of the movie, Walter's fridge starts going berserk, and he asks Val and Earl if they can fix it. Val is eager to do so (probably hoping to get out of doing the garbage), but Earl wants to keep to the schedule. Later on, while the group are hunkering down in Walter's shop, trying to keep vibrations to a minimum, the fridge goes berserk again, leading to Walter's death. The joke? Earl was ripping on Val for not "planning ahead" just prior to the first scene at Walter's shop.
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Tremors / int_287d3cc8
 Tremors / int_297ab1b9
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Parental Abandonment
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Parental Abandonment: While many viewers assumed that Melvin was Nestor's son, and had actually witnessed his own father's death, supplemental material reveals that his parents lived in Perfection, but were unsurprisingly in the habit of running off to Vegas and leaving him behind.
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 Tremors / int_2a090d00
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Lampshade Hanging
 Tremors / int_2a090d00
comment
Lampshade Hanging: When everyone keeps asking Rhonda about the Graboids when her guess is as good as theirs. It's also poking fun at the cliche of the 50's monster movie scientist who knows everything from multiple disciplines relating to the creature. Rhonda, who's a graduate student in seismology, knows nothing of biology or cryptozoology.
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Tremors / int_2a090d00
 Tremors / int_2b706ca
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More Dakka
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More Dakka: Burt and Heather put the second Graboid down by unloading just about every gun they own at it. It's a lot of guns.
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 Tremors / int_2e5b70e0
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Foreshadowed
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comment
As Val and Earl are about to leave Perfection on horseback, Earl comments that he doesn't believe the "snake creatures" could be fast enough to outrun a horse. Val returns with "Shit, for all you know, they can fly". It was later referred to and foreshadowed by Val when he yells "Can you fly, sucker?" at the last Graboid before he kills it by chasing it off a cliff. In the third movie, of course, they finally can fly.
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Tremors / int_2e5b70e0
 Tremors / int_2fd985e3
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Pit Trap
 Tremors / int_2fd985e3
comment
Pit Trap: The Graboids set one up to disable the bulldozer, much to Val’s surprise.
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Tremors / int_2fd985e3
 Tremors / int_31da1e24
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Shipper on Deck
 Tremors / int_31da1e24
comment
Shipper on Deck: Earl plays this role for Val and Rhonda.
 Tremors / int_31da1e24
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Tremors / int_31da1e24
 Tremors / int_32da548d
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Arch-Enemy
 Tremors / int_32da548d
comment
Arch-Enemy: Downplayed given that the graboid in question is still an animal and incapable of hate (no matter how smart it might be), but Val clearly regards "Stumpy" as such given its persistent attempts to kill him and his friends.
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 Tremors / int_35b241c0
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Ooh, Me Accent's Slipping
 Tremors / int_35b241c0
comment
Ooh, Me Accent's Slipping: It's frequently obvious that Finn Carter is actively suppressing her Mississippi drawl.
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 Tremors / int_37556e5e
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Death by Transceiver
 Tremors / int_37556e5e
comment
Death by Transceiver: Subverted. The other survivors are talking with Burt and Heather Gummer over a CB radio when a Graboid breaks into the Gummers' basement and attacks them. Burt yells "Jesus Christ!" into the radio and the other survivors look at each other sadly, believing that they're as good as dead. Then they hear gunfire coming from the Gummers' house, and we see them (eventually) blow the Graboid away with high power firearms.
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Tremors / int_37556e5e
 Tremors / int_3aec9e5e
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Properly Paranoid
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comment
Properly Paranoid: Though not a straight example, having an underground shelter with a Wall of Weapons and ammo, supplies and power generator in case of World War III served Burt well when his town got attacked by large subterranean carnivorous reptiles. Lampshaded by Burt as they drive away: At one point, Earl and Val warn two construction workers that something is killing people. The one with the jackhammer thinks they're just "pulling [their] chains", while the other grabs a crowbar just to be on the safe side. A lot of good it did for either of them.
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Tremors / int_3aec9e5e
 Tremors / int_3c728b77
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Flare Gun
 Tremors / int_3c728b77
comment
Flare Gun: A flare gun is one of the many weapons used by Burt and Heather Gummer on the Graboid that smashes into their underground "rec room."
 Tremors / int_3c728b77
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 Tremors / int_3eee0728
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Captain Obvious
 Tremors / int_3eee0728
comment
Captain Obvious: When Earl asks Burt what he uses the cannon fuse for, Burt matter-of-factly replies that he uses it for his cannon.
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 Tremors / int_41a6f48
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Horror Comedy
 Tremors / int_41a6f48
comment
Horror Comedy: Leans more heavily towards horror, although the sequels generally started striking a balance.
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Tremors / int_41a6f48
 Tremors / int_43a46119
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Surrounded by Idiots
 Tremors / int_43a46119
comment
Surrounded by Idiots: Rhonda gets this look several times, especially when she tells the townspeople that the Graboids are "unprecedented" after quite a few mentions earlier that there is no record of them, yet they still press her to explain where they come from. She gets further exasperated when even the somewhat smarter Val and Earl continually ask her to explain why the Graboids are doing what they are doing.
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Tremors / int_43a46119
 Tremors / int_443f9d8a
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Ask a Stupid Question...
 Tremors / int_443f9d8a
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Ask a Stupid Question...: In reference to the first dead Graboid. Burt explains that he's using cannon fuse for the pipe bombs.
 Tremors / int_443f9d8a
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Tremors / int_443f9d8a
 Tremors / int_47d35854
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Intergenerational Friendship
 Tremors / int_47d35854
comment
Intergenerational Friendship: Earl has to be at least a decade older than Val, but the two are thick as thieves from beginning to end.
 Tremors / int_47d35854
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Tremors / int_47d35854
 Tremors / int_4de1a4f7
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Improvised Weapon
 Tremors / int_4de1a4f7
comment
Improvised Weapon: The pipe bombs Burt constructs from "a few household chemicals in the proper proportions."
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We Just Need to Wait for Rescue
 Tremors / int_4e0b7617
comment
We Just Need to Wait for Rescue: It's suggested that the town could simply wait for rescue, since someone is bound to notice that the lines are down and the road is out. Cut to said damaged road and phone lines where a phone company car is, and its occupant was clearly eaten by the Graboids. Later still, they completely abandon any form of waiting once they see the Graboids are getting smart enough to inspect and attack the foundations of their high ground. As Val notes to Heather on the radio, they'd all be dead by the time anyone shows up, so the best thing to do is grab everyone still alive and make a break for it.
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Early-Installment Weirdness
 Tremors / int_4f4372e9
comment
Early-Installment Weirdness: Those who’ve heard of the series thanks to the overwhelming discussion and love for Burt Gummer might be shocked to see that he’s actually one of the many supporting characters of the film, and that the main protagonists are a pair of handymen wanting to leave Perfection. It’s also the only film in which he’s happily married.
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Dudley Do-Right Stops to Help
 Tremors / int_4fa986e
comment
Dudley Do-Right Stops to Help: Val and Earl attempt multiple times early in the movie to leave town for greener pastures, but are stopped when they see situations they are compelled to get involved in and help; seeing Edgar stuck atop a tower, and discovering that he was dead, they brought him back to town for the doctor to look him over. Later, they find that a local farm had been ransacked by a "Murderer" and head back to town to warn everyone and call the police.
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Pre-Mortem One-Liner
 Tremors / int_508d91a2
comment
Pre-Mortem One-Liner: "Can you fly, you sucker? Can you fly?!" Which rather becomes a Brick Joke in the third film. No, it can't, but its ass-blaster parents and children could.
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 Tremors / int_50f66629
type
Crazy-Prepared
 Tremors / int_50f66629
comment
Crazy-Prepared: Some people have generators to power their homes, and Burt does too. A few people have backup power in case the main generator gives out, and so does Burt. But only Burt has backup backup power. Burt also mentions having five years worth of food stockpiled, along with air filtration and water filtration, at his and Heather's place. In an early scene, Val jokes that Burt will have a stress-induced heart attack before he gets to survive World War III.
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Bond One-Liner
 Tremors / int_51640e80
comment
Bond One-Liner: After blasting the second Graboid to shreds in the basement, Burt celebrates the achievement with one.
 Tremors / int_51640e80
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 Tremors / int_5313c266
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Bookends
 Tremors / int_5313c266
comment
Book Ends: The film starts with Valentine waking up Earl near the edge of a cliff by pretending that there's a stampede. The movie ends with Valentine using a bomb to stampede the last graboid over said cliff to its death. The first and last graboids both die after ramming themselves through a concrete canal wall and cliff face respectively, although the first dies on impact with concrete, while the last dies upon crashing on the rocks at the bottom of the cliff.
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Nobody Poops
 Tremors / int_54bb502b
comment
Nobody Poops: Burt Lampshades the evident absence of any "spoor" when he and Heather return from their search for the creatures (which presumably do poop, but not at the surface). Averted two other times. First with Val, who was evidently peeing over the edge of the cliff just before the opening shot. Second, Earl says he has "some business to take care of" when he, Val, and Rhonda are trapped on the rock at night, and they respond that so do they. And, of course, Val and Earl get sprayed with the contents of a septic tank when the valve breaks early in the movie.
 Tremors / int_54bb502b
featureApplicability
-1.0
 Tremors / int_54bb502b
featureConfidence
1.0
 Tremors
hasFeature
Tremors / int_54bb502b
 Tremors / int_579d50de
type
Monster Threat Expiration
 Tremors / int_579d50de
comment
Monster Threat Expiration: Subverted, since the Graboids display the ability to learn from experience and innovate.
 Tremors / int_579d50de
featureApplicability
-0.3
 Tremors / int_579d50de
featureConfidence
1.0
 Tremors
hasFeature
Tremors / int_579d50de
 Tremors / int_5a8f3057
type
Hand Signals
 Tremors / int_5a8f3057
comment
Hand Signals: Rhonda escapes a Graboid by climbing up a water tower. When Valentine asks her if she's O.K., she gives him a "thumbs up".
 Tremors / int_5a8f3057
featureApplicability
1.0
 Tremors / int_5a8f3057
featureConfidence
1.0
 Tremors
hasFeature
Tremors / int_5a8f3057
 Tremors / int_5aa4ec8a
type
Ambiguous Syntax
 Tremors / int_5aa4ec8a
comment
Ambiguous Syntax: With Rock–Paper–Scissors, of all things — Earl claims that since he won, he should be the one to distract the Graboid while the others flee, while Val argues that since he lost, he should act as the distraction.
 Tremors / int_5aa4ec8a
featureApplicability
1.0
 Tremors / int_5aa4ec8a
featureConfidence
1.0
 Tremors
hasFeature
Tremors / int_5aa4ec8a
 Tremors / int_5bdcc85a
type
Disney Villain Death
 Tremors / int_5bdcc85a
comment
Disney Villain Death: The final Graboid suffers this after Val lures it into tunneling out a cliffside.
 Tremors / int_5bdcc85a
featureApplicability
1.0
 Tremors / int_5bdcc85a
featureConfidence
1.0
 Tremors
hasFeature
Tremors / int_5bdcc85a
 Tremors / int_61996785
type
Sacrificial Lamb
 Tremors / int_61996785
comment
Sacrificial Lamb: Several, the shop-owner Walter, the farmer Old Fred, the doctor Jim and his wife, the two construction workers, and Nestor are all minor characters killed by the graboids to establish that everyone's going to be eaten if they don't find some way to escape or kill the graboids.
 Tremors / int_61996785
featureApplicability
1.0
 Tremors / int_61996785
featureConfidence
1.0
 Tremors
hasFeature
Tremors / int_61996785
 Tremors / int_6454966e
type
World War III
 Tremors / int_6454966e
comment
Burt's lifestyle and home were prepped under the belief there was going to be a catastrophe at some point he'd need to be prepared for. He was right, though it turns out it wasn't World War III like he'd thought, but "underground goddamn monsters".
 Tremors / int_6454966e
featureApplicability
1.0
 Tremors / int_6454966e
featureConfidence
1.0
 Tremors
hasFeature
Tremors / int_6454966e
 Tremors / int_67e53056
type
Gun Porn
 Tremors / int_67e53056
comment
Gun Porn: The Gummer residence is the NRA member equivalent of the Playboy Mansion.
 Tremors / int_67e53056
featureApplicability
1.0
 Tremors / int_67e53056
featureConfidence
1.0
 Tremors
hasFeature
Tremors / int_67e53056
 Tremors / int_680f950
type
Gilligan Cut
 Tremors / int_680f950
comment
Gilligan Cut: Three of 'em: In an early scene, Val and Earl are bulldozing trash, Val using an old toilet to keep beer in. Val complains how "low" their job is, and Earl says they have to set their sights higher. The next scene, they're working on Melvin's septic tank. When the hose ruptures, they finally decide to leave town for good. Two scenes later, Nancy offers Val and Earl free beer and lunches (on top of their wages) if they stick around for a month's worth of work, just as they're leaving Perfection. They (much to their own surprise) reject her offer. Rather more grimly, later in the film, after the true nature of the creatures is revealed, Nancy and Nestor posit that with the roads out and phone lines down, someone's bound to check in on them. Cut to the devoured remains of those who did try to check in...
 Tremors / int_680f950
featureApplicability
1.0
 Tremors / int_680f950
featureConfidence
1.0
 Tremors
hasFeature
Tremors / int_680f950
 Tremors / int_69cce3dc
type
Explain, Explain... Oh, Crap!
 Tremors / int_69cce3dc
comment
Explain, Explain... Oh, Crap!: After one graboid got killed.
 Tremors / int_69cce3dc
featureApplicability
1.0
 Tremors / int_69cce3dc
featureConfidence
1.0
 Tremors
hasFeature
Tremors / int_69cce3dc
 Tremors / int_6b00879d
type
Disconnected by Death
 Tremors / int_6b00879d
comment
Disconnected by Death: Subverted, albeit over a radio set instead of a phone. Burt Grummer, after being told that the graboids are coming straight for his house, is last heard saying, "Jesus Chr—!" before the line goes dead as a graboid bursts through his wall. As it turned out, that graboid did indeed break into the wrong goddamned rec room.
 Tremors / int_6b00879d
featureApplicability
-0.3
 Tremors / int_6b00879d
featureConfidence
1.0
 Tremors
hasFeature
Tremors / int_6b00879d
 Tremors / int_6d332aea
type
Driven to Suicide
 Tremors / int_6d332aea
comment
Driven to Suicide: Earl originally believes Edgar did this, unable to believe anyone could chase a man carrying a Winchester rifle up a tower and then "camp out down below to wait for him to die." He quickly changes his tune once he actually sees a Graboid in person.
 Tremors / int_6d332aea
featureApplicability
1.0
 Tremors / int_6d332aea
featureConfidence
1.0
 Tremors
hasFeature
Tremors / int_6d332aea
 Tremors / int_70b840b6
type
Giving Them the Strip
 Tremors / int_70b840b6
comment
Giving Them the Strip: Rhonda loses her pants because her legs were tangled badly in barbed wire with a Graboid closing in on her. Walter gives her a replacement pair from his inventory shortly afterward.
 Tremors / int_70b840b6
featureApplicability
1.0
 Tremors / int_70b840b6
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1.0
 Tremors
hasFeature
Tremors / int_70b840b6
 Tremors / int_7276d0de
type
Mugging the Monster
 Tremors / int_7276d0de
comment
Mugging the Monster: What happens when a Graboid attempts to attack a pair of heavily-armed survivalists.
 Tremors / int_7276d0de
featureApplicability
1.0
 Tremors / int_7276d0de
featureConfidence
1.0
 Tremors
hasFeature
Tremors / int_7276d0de
 Tremors / int_7315fd38
type
Covers Always Lie
 Tremors / int_7315fd38
comment
Covers Always Lie: The Graboid jaw on the cover art is nowhere as huge as the above poster implies.
 Tremors / int_7315fd38
featureApplicability
1.0
 Tremors / int_7315fd38
featureConfidence
1.0
 Tremors
hasFeature
Tremors / int_7315fd38
 Tremors / int_77e73dc7
type
Food as Bribe
 Tremors / int_77e73dc7
comment
Food as Bribe: In an early scene, Val and Earl decide to leave Perfection for good, but are stopped by Nancy, who offers them work with free lunches and beer. In the next scene, they're on their way out of town, hardly able to believe they turned the offer down.
 Tremors / int_77e73dc7
featureApplicability
1.0
 Tremors / int_77e73dc7
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1.0
 Tremors
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Tremors / int_77e73dc7
 Tremors / int_7870735b
type
From Bad to Worse
 Tremors / int_7870735b
comment
The movie starts with Val and Earl finally getting sick of being stuck in Perfection working dead-end jobs and decide to leave. Nancy comes up to them just as they're packing up and offers them free food and beer on top of paying them for a new job. They just barely reject the offer, but they don't make it far before encountering a dead body mysteriously hanging on a transmission tower, and it only goes From Bad to Worse from there...
 Tremors / int_7870735b
featureApplicability
1.0
 Tremors / int_7870735b
featureConfidence
1.0
 Tremors
hasFeature
Tremors / int_7870735b
 Tremors / int_78d0ebcf
type
Crying Wolf
 Tremors / int_78d0ebcf
comment
Crying Wolf: Melvin Plug repeatedly plays pranks on Earl and Valentine, including wrapping a severed Graboid tentacle around his head and pretending it's attacking him. Finally he starts yelling and Earl, thinking he's still joking, says he's going to kick Melvin's ass. When they go outside, they see Melvin cowering on top of a metal pole — making them realize that this time he isn't kidding — the Graboids are here. You'd likely expect a jerk like Melvin to be counted among the victims in a film like this, but ironically, he survives.
 Tremors / int_78d0ebcf
featureApplicability
1.0
 Tremors / int_78d0ebcf
featureConfidence
1.0
 Tremors
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Tremors / int_78d0ebcf
 Tremors / int_7a3aa8ea
type
You Must Be Cold
 Tremors / int_7a3aa8ea
comment
You Must Be Cold: Earl uses this trope to play matchmaker for Valentine and Rhonda, by borrowing Val's jacket and covering Rhonda with it while she's asleep.
 Tremors / int_7a3aa8ea
featureApplicability
1.0
 Tremors / int_7a3aa8ea
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1.0
 Tremors
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Tremors / int_7a3aa8ea
 Tremors / int_7ccd3698
type
Attack of the 50-Foot Whatever
 Tremors / int_7ccd3698
comment
Attack of the 50-Foot Whatever: In this case a giant worm.
 Tremors / int_7ccd3698
featureApplicability
1.0
 Tremors / int_7ccd3698
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1.0
 Tremors
hasFeature
Tremors / int_7ccd3698
 Tremors / int_7f413791
type
Wall of Weapons
 Tremors / int_7f413791
comment
Wall of Weapons: The Gummer residence has one in their rec room, much to the detriment of the Graboid that breaks in.
 Tremors / int_7f413791
featureApplicability
1.0
 Tremors / int_7f413791
featureConfidence
1.0
 Tremors
hasFeature
Tremors / int_7f413791
 Tremors / int_7fbb2a3
type
Nice Job Breaking It, Hero!
 Tremors / int_7fbb2a3
comment
Nice Job Breaking It, Hero: Burt was angry at Val and Earl for getting them stuck on a huge boulder while on their way to the mountains. A Graboid set a trap while the survivors were riding on a heavy truck. No one has any back-up plans. Burt believes they could have stood their ground back in town since they had food, water and supplies. Subverted, in that Earl points out (and the movie shows) that this siege mentality is hopeless against graboids, due to their ability to wait out their isolated victims, and the inability of even Burt and Heather's strongest weapons to hurt them while they're underground.
 Tremors / int_7fbb2a3
featureApplicability
-0.3
 Tremors / int_7fbb2a3
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1.0
 Tremors
hasFeature
Tremors / int_7fbb2a3
 Tremors / int_812f36e8
type
Nausea Fuel
 Tremors / int_812f36e8
comment
And, of course, Val and Earl get sprayed with the contents of a septic tank when the valve breaks early in the movie.
 Tremors / int_812f36e8
featureApplicability
1.0
 Tremors / int_812f36e8
featureConfidence
1.0
 Tremors
hasFeature
Tremors / int_812f36e8
 Tremors / int_8344209e
type
BFG
 Tremors / int_8344209e
comment
BFG: The "Elephant Gun". It is actually an 8-gauge side by side shotgun. In case you were wondering, that means the barrel has an inside diameter of 0.835 inch. Let's just say Michael Gross, the actor playing Burt, was lucky he was firing blanks. Had he been holding the gun below his shoulder like that, he would have likely broken his wrist or at least had the gun launch out of his hands.
 Tremors / int_8344209e
featureApplicability
1.0
 Tremors / int_8344209e
featureConfidence
1.0
 Tremors
hasFeature
Tremors / int_8344209e
 Tremors / int_83641c73
type
Logical Weakness
 Tremors / int_83641c73
comment
Logical Weakness: The graboids are totally blind and hunt using an extremely acute sense of hearing and vibrational sense, allowing them to sense the movement of prey from miles away. This also makes any loud noises, like explosions, extremely painful for them.
 Tremors / int_83641c73
featureApplicability
1.0
 Tremors / int_83641c73
featureConfidence
1.0
 Tremors
hasFeature
Tremors / int_83641c73
 Tremors / int_83cef301
type
Right for the Wrong Reasons
 Tremors / int_83cef301
comment
Right for the Wrong Reasons: Burt's lifestyle and home were prepped under the belief there was going to be a catastrophe at some point he'd need to be prepared for. He was right, though it turns out it wasn't World War III like he'd thought, but "underground goddamn monsters". When the town is looking over the Graboid tentacle that was on Val and Earl's truck, Burt notes there's no way just one of these things could have eaten Fred and his flock of sheep and guesses there must be more of them out there. He was right about there being more than one Graboid, but they greatly underestimate just how big they really are by assuming that tentacle is the whole creature.
 Tremors / int_83cef301
featureApplicability
1.0
 Tremors / int_83cef301
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1.0
 Tremors
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Tremors / int_83cef301
 Tremors / int_84c5ec0b
type
Free-Range Children
 Tremors / int_84c5ec0b
comment
Free-Range Children: Melvin, the teen boy, seems to have no parents. When "everyone in town" is escaping no mention of his parents is even brought up. Apparently it's explained in the original script that Melvin's parents are away in Vegas at the time, vacationing without him, something they apparently did quite often which probably explains why Melvin's such an asshole. Melvin's reaction to Nestor's death can give some viewers the impression that the two are related and that he is the child of Nestor and Nancy, but it's more likely a response to seeing a death up close for the first time.
 Tremors / int_84c5ec0b
featureApplicability
1.0
 Tremors / int_84c5ec0b
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1.0
 Tremors
hasFeature
Tremors / int_84c5ec0b
 Tremors / int_863fa679
type
What Happened to the Mouse?
 Tremors / int_863fa679
comment
What Happened to the Mouse?: Earl's borrowed horse is last seen sprawled on the ground, injured, and Val's runs off when the first Graboid to be seen in full attacks its companion.
 Tremors / int_863fa679
featureApplicability
1.0
 Tremors / int_863fa679
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1.0
 Tremors
hasFeature
Tremors / int_863fa679
 Tremors / int_8d189cee
type
Nothing Can Stop Us Now!
 Tremors / int_8d189cee
comment
Nothing Can Stop Us Now!: Val and Earl each say this while heading for Bixby. And then again when the survivors finally are able to move out of Perfection... but the Graboids are one step ahead of them.
 Tremors / int_8d189cee
featureApplicability
1.0
 Tremors / int_8d189cee
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1.0
 Tremors
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Tremors / int_8d189cee
 Tremors / int_92d6110b
type
Grenade Hot Potato
 Tremors / int_92d6110b
comment
Grenade Hot Potato: With a pipe bomb.
 Tremors / int_92d6110b
featureApplicability
1.0
 Tremors / int_92d6110b
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1.0
 Tremors
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Tremors / int_92d6110b
 Tremors / int_97fa0a10
type
Mass "Oh, Crap!"
 Tremors / int_97fa0a10
comment
Mass "Oh, Crap!": All the survivors when "Stumpy" figures out their fishing plan and vomits their bomb back at them.
 Tremors / int_97fa0a10
featureApplicability
1.0
 Tremors / int_97fa0a10
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1.0
 Tremors
hasFeature
Tremors / int_97fa0a10
 Tremors / int_99db72ee
type
Immune to Bullets
 Tremors / int_99db72ee
comment
Immune to Bullets: Subverted. The Graboid that breaks into Burt's rec room at first appears to be immune to bullets, but Burt and Heather are very persistent and VERY well armed. After taking sustained fire from ever-larger guns for two solid minutes of screentime, the Graboid finally goes down. Worth noting that Burt and Heather were also directing a good chunk of their firepower into the monster's mouth, which is likely its most vulnerable spot. Graboids are very difficult to kill with firearms, both due to their sheer size and the fact they spend most of their time under layers of dirt, "Best damn bullet-stopper there is" according to Burt.
 Tremors / int_99db72ee
featureApplicability
-0.3
 Tremors / int_99db72ee
featureConfidence
1.0
 Tremors
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Tremors / int_99db72ee
 Tremors / int_9bd8f6c8
type
Nested Mouths
 Tremors / int_9bd8f6c8
comment
Nested Mouths: The Graboids have three tongues, each with its own mouth.
 Tremors / int_9bd8f6c8
featureApplicability
1.0
 Tremors / int_9bd8f6c8
featureConfidence
1.0
 Tremors
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Tremors / int_9bd8f6c8
 Tremors / int_9d12bbc1
type
Foreshadowing
 Tremors / int_9d12bbc1
comment
Foreshadowing: When Val and Earl first meet Rhonda, she asks them if they know of anyone doing any mining or blasting in the valley, mentioning that the college seismographs have been getting strange high readings recently and worries if they're malfunctioning. This highlights the Graboids' method of traveling underground, as well as hinting at how big they really are to be able to make such big signals. There are many to the actual size of the Graboids and the worm-like creatures seen first are just their tongues. Burt notes that the Graboid tentacle that stalled out Val and Earl's truck would have to be "one strong son of a bitch" to manage that. The relative size of the tentacle in comparison to just a person would likely strain disbelief that it could manage that on its own, but the actual creature dwarfs said truck. The sheer speed at which the tentacles are able to grab and drag a full-sized person down into the earth and later still an entire station-wagon hints at some incredible strength that seems out of place for just the tentacles alone. When one of the construction workers ends up spearing a Graboid through the pavement with his jackhammer, the Graboid is able to speed away while tearing the still-impaled jackhammer through pavement and dirt like nothing. There's no way just one tentacle could muster the strength and speed to do that, especially since the jackhammer spike would have pierced clean through most of its body. Early in the movie, Val and Earl discover Edgar, the town drunk, clinging to the top of a power pylon. Assuming him to simply be plastered, they climb up to get him; only to discover that he has died from dehydration after sitting up there for three days, confusing them both. It's later revealed that if one of the Graboids has you trapped somewhere, they'll wait for days until they assume you are dead. Early in the movie, Earl falls out of the back of the truck and hits the ground headfirst, still wrapped in his brown sleeping bag, which makes him look an awful lot like a Graboid. This bears a heavy resemblance to the way Stumpy crashes through the cliff and falls to its death. Two-fold in a scene with Nestor noting that if a Graboid comes after him, he'll just hit it with a five-pound pickaxe. Val retorts that he'd never see it coming in the first place since they're underground. Later on, Val saves Rhonda from a Graboid by slamming a five-pound pickaxe into it while it's distracted trying to grab her, and later still Nestor gets eaten, sure enough, by a Graboid he didn't see coming.
 Tremors / int_9d12bbc1
featureApplicability
1.0
 Tremors / int_9d12bbc1
featureConfidence
1.0
 Tremors
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Tremors / int_9d12bbc1
 Tremors / int_a0412c52
type
Gun Nut
 Tremors / int_a0412c52
comment
Gun Nut: Burt and Heather, naturally, with the twist that they're very careful and responsible about firearms. See I Just Shot Marvin in the Face below for a good example.
 Tremors / int_a0412c52
featureApplicability
1.0
 Tremors / int_a0412c52
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1.0
 Tremors
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Tremors / int_a0412c52
 Tremors / int_a129cb19
type
Rock–Paper–Scissors
 Tremors / int_a129cb19
comment
Rock–Paper–Scissors: Val and Earl argue a lot, using this method to resolve most everything, such as who makes breakfast. Notably, Val never wins; the one time he does, which was for Edgar's rifle, Heather just lends Earl her far better one. At the climax, they use it to decide who will make a dangerous heroic dash to save everyone.
 Tremors / int_a129cb19
featureApplicability
1.0
 Tremors / int_a129cb19
featureConfidence
1.0
 Tremors
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Tremors / int_a129cb19
 Tremors / int_a1d70162
type
I Just Shot Marvin in the Face
 Tremors / int_a1d70162
comment
I Just Shot Marvin in the Face: Averted by Burt Gummer, who shows proper gun-handling technique at all times, and occasionally chastises other characters for not doing so. He gives an idiot a revolver to get him to cooperate — an unloaded revolver. After he takes it back, he pops the cylinder just to make sure it's unloaded. This is what you are supposed to do anytime you pick up a firearm, just so you do not Shoot Someone In The Face. Oddly, it's also waived somewhat in the rec room scene, where the flare gun already has a chambered round when it's taken from the wall. Also, a minor one, but Burt fails to put the elephant gun against his shoulder when firing it. An 8-gauge shotgun firing live rounds would likely break your wrists or fly wildly out of your hands when fired like that.
 Tremors / int_a1d70162
featureApplicability
-1.0
 Tremors / int_a1d70162
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1.0
 Tremors
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Tremors / int_a1d70162
 Tremors / int_a2022cc9
type
Killed Mid-Sentence
 Tremors / int_a2022cc9
comment
Killed Mid-Sentence: Subverted. Burt only manages to say "Jesus Chri-" on the radio before it cuts out, and the others think the Graboids got him and Heather... for a few seconds, after which they hear numerous gunshots coming from their compound.
 Tremors / int_a2022cc9
featureApplicability
-0.3
 Tremors / int_a2022cc9
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1.0
 Tremors
hasFeature
Tremors / int_a2022cc9
 Tremors / int_a215c15d
type
Peek-a-Boo Corpse
 Tremors / int_a215c15d
comment
Peekaboo Corpse: Rather, part of a corpse. (Poor Ol' Fred...)
 Tremors / int_a215c15d
featureApplicability
1.0
 Tremors / int_a215c15d
featureConfidence
1.0
 Tremors
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Tremors / int_a215c15d
 Tremors / int_a5cfe2ac
type
And There Was Much Rejoicing
 Tremors / int_a5cfe2ac
comment
And There Was Much Rejoicing: Thrice. One where the citizens of Perfection cheer as Burt and Heather slaughter the Graboid that invades their basement. The next was after feeding a Graboid with a bomb, the survivors cheer at its death, even though its blood splattered all over. The final time is when Val tricks the last Graboid, the aptly named Stumpy, into plowing out through the side of a cliff, sending it plunging to its death.
 Tremors / int_a5cfe2ac
featureApplicability
1.0
 Tremors / int_a5cfe2ac
featureConfidence
1.0
 Tremors
hasFeature
Tremors / int_a5cfe2ac
 Tremors / int_a6cda066
type
Rule of Three
 Tremors / int_a6cda066
comment
"Pardon my French", used by a speaker after cussing. Used by Earl to Rhonda the first two times, then by Rhonda back to Earl the third time.
 Tremors / int_a6cda066
featureApplicability
1.0
 Tremors / int_a6cda066
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1.0
 Tremors
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Tremors / int_a6cda066
 Tremors / int_acecb17d
type
Chekhov's Skill
 Tremors / int_acecb17d
comment
Chekhov's Skill: A minor one. Earl mentions having been caught in a stampede during the opening scene, suggesting that he has worked with cattle at some point in the past. At the end of the movie, his lasso skills - presumably picked up during that time - come in handy when he goes "fishing" with pipe bombs.
 Tremors / int_acecb17d
featureApplicability
1.0
 Tremors / int_acecb17d
featureConfidence
1.0
 Tremors
hasFeature
Tremors / int_acecb17d
 Tremors / int_ad1db87c
type
Oh, Crap!
 Tremors / int_ad1db87c
comment
Oh, Crap!: For a creature without a face, the last Graboid conveyed this trope remarkably well when it burst out of the cliffside and found that it wasn't at the right stage of its life cycle to fly.
 Tremors / int_ad1db87c
featureApplicability
1.0
 Tremors / int_ad1db87c
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1.0
 Tremors
hasFeature
Tremors / int_ad1db87c
 Tremors / int_ad982e04
type
Super-Persistent Predator
 Tremors / int_ad982e04
comment
Super-Persistent Predator: The Graboids. They don't give up, and anything which drives them away does so only temporarily. Meanwhile they can soak up a huge amount of punishment before succumbing. Most notably, if they pursue prey to a place they cannot access or easily undermine (such as up an electrical tower or on top of a large rock), a Graboid won't just leave... it'll wait and listen for the prey to come within striking distance again. Apparently, their senses are keen enough to detect such isolated prey so long as they're alive, and the Graboid won't leave until the prey is dead. It's occasionally subverted in the movie itself in the case where another thing is putting off more vibrations nearby. The graboids generally decide to abandon their current quarry for an easier meal, such as when the townspeople send an ATV out to distract the graboids from the buildings. It doesn't work with the last graboid though, because it's learned when it's been tricked and only pretends to be fooled.
 Tremors / int_ad982e04
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-0.3
 Tremors / int_ad982e04
featureConfidence
1.0
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Tremors / int_ad982e04
 Tremors / int_afc8ddc7
type
Armor-Piercing Attack
 Tremors / int_afc8ddc7
comment
Armor-Piercing Attack: The Graboid, a big, bulky animal with thick hide can take a lot of punishment to finally put down if you don't know where to aim for an instant kill or have the right weapon, such as the elephant gun Burt uses to finish it off.
 Tremors / int_afc8ddc7
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1.0
 Tremors / int_afc8ddc7
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1.0
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Tremors / int_afc8ddc7
 Tremors / int_b06186c2
type
RoofHopping
 Tremors / int_b06186c2
comment
Roof Hopping: Well, Rock Hopping actually; averted in town, where the rooftops in Perfection are too far apart for the trapped residents to do this. It wouldn't matter anyway, since the graboids start to inspect the foundations looking for weak spots.
 Tremors / int_b06186c2
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-1.0
 Tremors / int_b06186c2
featureConfidence
1.0
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Tremors / int_b06186c2
 Tremors / int_b1a7cd14
type
Tap on the Head
 Tremors / int_b1a7cd14
comment
Tap on the Head: Valentine uses the "sharp shot to the solar plexus" version on Earl.
 Tremors / int_b1a7cd14
featureApplicability
1.0
 Tremors / int_b1a7cd14
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1.0
 Tremors
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Tremors / int_b1a7cd14
 Tremors / int_b2cdd776
type
Bottomless Magazines
 Tremors / int_b2cdd776
comment
Bottomless Magazines: As with most gun tropes in the Tremors franchise, this is averted. During Burt and Heather's gun battle with the Graboid, Heather calls for an extra magazine when she needs to reload (which Burt tosses to her), and both take to grabbing a new gun from their Wall of Weapons when their current one runs out of ammo.
 Tremors / int_b2cdd776
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-1.0
 Tremors / int_b2cdd776
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1.0
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Tremors / int_b2cdd776
 Tremors / int_b2f7c60a
type
Living Motion Detector
 Tremors / int_b2f7c60a
comment
Living Motion Detector: The Graboids can hear even the slightest noise. This is what prevents the characters from just leaving the valley; the graboids are fast, persistent, and can hear for miles; any attempt to flee on foot would be certain death.
 Tremors / int_b2f7c60a
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1.0
 Tremors / int_b2f7c60a
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1.0
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Tremors / int_b2f7c60a
 Tremors / int_b58b4e3c
type
Too Dumb to Live
 Tremors / int_b58b4e3c
comment
Too Dumb to Live: Melvin. When the other residents are on edge from the discovery of one of the Graboid's tongues, this punk decides to wrap said tongue around his neck and run out of the store screaming. Need you be reminded that one of those residents is Burt Gummer? Burt ends Melvin's kick by making it clear how close he came to getting shot. Even later, when everyone else is up on the roof, Melvin decides that he doesn't want to join in until one Graboid rocks his shack. He survives. Nestor, who decides to hide on a large tire after falling off his trailer. He gets eaten. Though to be fair to Nestor, it wasn't like he had a lot of better options anywhere he could get to in a hurry.
 Tremors / int_b58b4e3c
featureApplicability
1.0
 Tremors / int_b58b4e3c
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1.0
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Tremors / int_b58b4e3c
 Tremors / int_b72ae7
type
Omnidisciplinary Scientist
 Tremors / int_b72ae7
comment
Omnidisciplinary Scientist: Defied. Rhonda's a seismologist grad-student and not a zoologist, and while she does come up with a couple of plausible theories about specifics of Graboid behavior, she's ultimately just as ignorant about them as everyone else:
 Tremors / int_b72ae7
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 Tremors / int_b72ae7
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Tremors / int_b72ae7
 Tremors / int_b80b2ba5
type
Namedar
 Tremors / int_b80b2ba5
comment
Namedar: How the Graboids are named. Walter decides he likes the "-oid" suffix, and considers "snakeoids" before settling on "Graboids".
 Tremors / int_b80b2ba5
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1.0
 Tremors / int_b80b2ba5
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1.0
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Tremors / int_b80b2ba5
 Tremors / int_b90e8dc1
type
Hard-to-Light Fire
 Tremors / int_b90e8dc1
comment
Hard-to-Light Fire: Val and Earl discover they don't have the lighter with them after they start running for the cliff, so Rhonda has to run after them with it.
 Tremors / int_b90e8dc1
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1.0
 Tremors / int_b90e8dc1
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1.0
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Tremors / int_b90e8dc1
 Tremors / int_bbeea2fe
type
Percussive Prevention
 Tremors / int_bbeea2fe
comment
Percussive Prevention: Valentine to Earl over who gets to run to the bulldozer.
 Tremors / int_bbeea2fe
featureApplicability
1.0
 Tremors / int_bbeea2fe
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1.0
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Tremors / int_bbeea2fe
 Tremors / int_bc00493f
type
Precision F-Strike
 Tremors / int_bc00493f
comment
Precision F-Strike: When Val and Earl manage to get the first Graboid killed by ramming into hard cement, Val drops the sole "F Bomb" in the movie, joyfully screaming "fuck you!" at it. (Another — Val's "two more — repeat — two more motherhumpers" — was rather obviously dubbed over.)
 Tremors / int_bc00493f
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1.0
 Tremors / int_bc00493f
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1.0
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Tremors / int_bc00493f
 Tremors / int_bcd27e37
type
Improbable Aiming Skills
 Tremors / int_bcd27e37
comment
Improbable Aiming Skills: That or just Improbably Good Luck. The final Graboid spits the bomb it swallowed with the precision of a seasoned artillerist, straight into the heroes' hideout, and straight into their cache of bombs.
 Tremors / int_bcd27e37
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1.0
 Tremors / int_bcd27e37
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1.0
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Tremors / int_bcd27e37
 Tremors / int_c0069027
type
Flower Mouth
 Tremors / int_c0069027
comment
Flower Mouth: The graboids and their subsequent forms have large beaks and side mandibles that make their open mouths resemble disgusting flowers.
 Tremors / int_c0069027
featureApplicability
1.0
 Tremors / int_c0069027
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1.0
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Tremors / int_c0069027
 Tremors / int_c3c18143
type
Hope Spot
 Tremors / int_c3c18143
comment
Hope Spot: Inverted twice. Burt and Heather unknowingly attract a graboid to their basement, and it bursts through the wall. The last thing his friends hear on the radio is Burt yelling, "Jesus Christ!" and they all hang their heads, thinking that's it for the Gummers...and then they start hearing gunfire. Then it pulls it again a few seconds later, when Burt and Heather run out of ammo for the rifles they were holding...and the camera pulls back to show the Wall of Weapons, which up to this point had never been shown or hinted at. The movie starts with Val and Earl finally getting sick of being stuck in Perfection working dead-end jobs and decide to leave. Nancy comes up to them just as they're packing up and offers them free food and beer on top of paying them for a new job. They just barely reject the offer, but they don't make it far before encountering a dead body mysteriously hanging on a transmission tower, and it only goes From Bad to Worse from there... After Jim the doctor is pulled underground by a graboid, his wife Megan frantically runs into their car to hide. She seems safe, but after a moment's pause the graboid simply pulls the entire station wagon into the ground.
 Tremors / int_c3c18143
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1.0
 Tremors / int_c3c18143
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1.0
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Tremors / int_c3c18143
 Tremors / int_c4835ce7
type
Ape Shall Never Kill Ape
 Tremors / int_c4835ce7
comment
Ape Shall Never Kill Ape: The graboids are relentless eating machines, but they are smart enough to recognize one another and work together as a pack if they need to. This includes coordinating to dig a giant pit trap to sink the bulldozer the protagonists are riding on.
 Tremors / int_c4835ce7
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 Tremors / int_c4835ce7
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1.0
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Tremors / int_c4835ce7
 Tremors / int_c660bc15
type
Fan Disservice
 Tremors / int_c660bc15
comment
Fan Disservice: At one point, Rhonda has to strip out of her pants after her legs are caught in barbed wire, but it's not played for sex appeal since she just narrowly escaped being eaten by a Graboid, and later she needs first aid because of the barbed wire cuts.
 Tremors / int_c660bc15
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1.0
 Tremors / int_c660bc15
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Tremors / int_c660bc15
 Tremors / int_c75df49a
type
Shout-Out
 Tremors / int_c75df49a
comment
Shout-Out: Val calls Burt Rambo. When Chang is partially swallowed by the Graboid, it swerves back and forth before drawing back under the ground. It's almost identical to the scene near the end of Jaws where Quint slides into the mouth of the giant shark and it swings back and forth with him in its mouth before sliding back into the water.
 Tremors / int_c75df49a
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1.0
 Tremors / int_c75df49a
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1.0
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Tremors / int_c75df49a
 Tremors / int_c95d04f2
type
It Can Think
 Tremors / int_c95d04f2
comment
It Can Think: The Graboids learn at a pretty alarming rate. Not only are they intelligent, but they're incredibly patient, too. When Val and Earl find that the town drunk Edgar died of dehydration after being stuck on a tower for three days, Earl skeptically asks "What'd they do, just camp out below him and just wait for him to die?" As it turns out, that is exactly what the Graboids did. At the climax of the movie, Val also acknowledges that Stumpy, at least, is "not dumb".
 Tremors / int_c95d04f2
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1.0
 Tremors / int_c95d04f2
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1.0
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Tremors / int_c95d04f2
 Tremors / int_caf89e54
type
Taking You with Me
 Tremors / int_caf89e54
comment
Taking You with Me: Burt considers blowing himself up along with the graboids as an alternative to starvation. This gives Earl the idea of "going fishing", averting the need for a Heroic Sacrifice.
 Tremors / int_caf89e54
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1.0
 Tremors / int_caf89e54
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Tremors / int_caf89e54
 Tremors / int_cb1f5db5
type
Feed It a Bomb
 Tremors / int_cb1f5db5
comment
Feed It a Bomb: This works the first time they try it, but not with the last Graboid survivor Stumpy, who spits the bomb back at them (which unfortunately lands on the other unlit bombs).
 Tremors / int_cb1f5db5
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1.0
 Tremors / int_cb1f5db5
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1.0
 Tremors
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Tremors / int_cb1f5db5
 Tremors / int_cc28f3bf
type
Not That Kind of Doctor
 Tremors / int_cc28f3bf
comment
Not That Kind of Doctor: Rhonda displays a good working knowledge of biology, but she is expressly a seismologist, not a biologist. She is genuinely surprised every time the others turn to her for answers, and finally starts to get frustrated.
 Tremors / int_cc28f3bf
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1.0
 Tremors / int_cc28f3bf
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Tremors / int_cc28f3bf
 Tremors / int_cc7fae30
type
Outside-Context Problem
 Tremors / int_cc7fae30
comment
Outside-Context Problem: The Gummers are prepared for tyrannical governments, nuclear war and everything in between. The graboid problem, on the other hand, taxes even their capabilities (and firepower).
 Tremors / int_cc7fae30
featureApplicability
1.0
 Tremors / int_cc7fae30
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1.0
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Tremors / int_cc7fae30
 Tremors / int_cdd835ce
type
Dude, Not Funny!
 Tremors / int_cdd835ce
comment
Dude, Not Funny!: When Melvin decides to make a joke with the Graboid's tongue by pretending the thing is still alive and attacking him, everybody else at the store jumps in fright and Burt points out to Melvin that he almost shot him. Earl reacts this way to Val waking him up by pretending there's a cattle stampede.
 Tremors / int_cdd835ce
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1.0
 Tremors / int_cdd835ce
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Tremors / int_cdd835ce
 Tremors / int_cdfe12c3
type
Nothing Is Scarier
 Tremors / int_cdfe12c3
comment
Nothing Is Scarier: Similar to Jaws, we don't actually see the Graboids themselves too often, instead using POV shots or visual signs of their movement, such as Wormsign, to convey their presence.
 Tremors / int_cdfe12c3
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1.0
 Tremors / int_cdfe12c3
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1.0
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Tremors / int_cdfe12c3
 Tremors / int_cec50edf
type
OneBuwwetWeft
 Tremors / int_cec50edf
comment
One Buwwet Weft: One pipe-bomb left that Val used against Stumpy.
 Tremors / int_cec50edf
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1.0
 Tremors / int_cec50edf
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1.0
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Tremors / int_cec50edf
 Tremors / int_d0f0a80d
type
One-Word Title
 Tremors / int_d0f0a80d
comment
One-Word Title
 Tremors / int_d0f0a80d
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1.0
 Tremors / int_d0f0a80d
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Tremors / int_d0f0a80d
 Tremors / int_d129e13e
type
"Eureka!" Moment
 Tremors / int_d129e13e
comment
"Eureka!" Moment: The main characters are desperately trying to figure out a way to escape from the Graboids, which perform a Dig Attack. Valentine says "We need a helicopter. Or a goddamn tank!" Earl realizes that they can use a bulldozer to pull an open semi-trailer and carry everyone to safety.
 Tremors / int_d129e13e
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 Tremors / int_d129e13e
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Tremors / int_d129e13e
 Tremors / int_d139ffaf
type
Genre Throwback
 Tremors / int_d139ffaf
comment
Genre Throwback: 1950s monster movies. More so here than in the sequels.
 Tremors / int_d139ffaf
featureApplicability
1.0
 Tremors / int_d139ffaf
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1.0
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Tremors / int_d139ffaf
 Tremors / int_d1522cf
type
Tongue Trauma
 Tremors / int_d1522cf
comment
Tongue Trauma: One of Stumpy's grasping-tongues gets torn off after it latches onto the axle of Val and Earl's pickup (which is what prompts the nickname). When it's found, Burt speculates that it's a mutant snake, and Walter buys it off the guys for $15. Later, Heather blows apart another gripping-tongue with repeated shotgun blasts when the Graboid that breaks into the Gummers' cellar drags Burt off his feet. It briefly stops attacking them to jerk its head up and smash through their basement ceiling with a loud scream.
 Tremors / int_d1522cf
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 Tremors / int_d1522cf
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Tremors / int_d1522cf
 Tremors / int_d308cbb0
type
Character Catchphrase
 Tremors / int_d308cbb0
comment
Character Catchphrase: "Pardon my French." Also "We need a plan," and "I've got a plan."
 Tremors / int_d308cbb0
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1.0
 Tremors / int_d308cbb0
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Tremors / int_d308cbb0
 Tremors / int_d6de2d34
type
Clingy Sleepers
 Tremors / int_d6de2d34
comment
Clingy Sleepers: Valentine and Rhonda are trapped together on a rock by a Graboid and have to spend the night there. When Valentine wakes up in the morning they're nestled together. He quickly scrambles away and when she wakes up she doesn't realize that they were together.
 Tremors / int_d6de2d34
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 Tremors / int_d6de2d34
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Tremors / int_d6de2d34
 Tremors / int_d7fc9fd0
type
Vitriolic Best Buds
 Tremors / int_d7fc9fd0
comment
Vitriolic Best Buds: Val and Early are always shooting shit at one another, but they're still best friends.
 Tremors / int_d7fc9fd0
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1.0
 Tremors / int_d7fc9fd0
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Tremors / int_d7fc9fd0
 Tremors / int_d9ce79de
type
Only Shop in Town
 Tremors / int_d9ce79de
comment
Only Shop in Town: Perfection is served only by Chang's General Store.
 Tremors / int_d9ce79de
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1.0
 Tremors / int_d9ce79de
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Tremors / int_d9ce79de
 Tremors / int_db39ccfd
type
Battle Couple
 Tremors / int_db39ccfd
comment
Battle Couple: It's pretty obvious what first attracted Heather to Burt; the two of them are the first ones to actually fight a Graboid and win, doing so as a team.
 Tremors / int_db39ccfd
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1.0
 Tremors / int_db39ccfd
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Tremors / int_db39ccfd
 Tremors / int_dc61f525
type
Dig Attack
 Tremors / int_dc61f525
comment
Dig Attack The Graboids' standard attack is to burrow underneath their human/animal prey, grab them with their tentacles and pull them underground (and into their mouths to be eaten). The Graboids can attack vehicles resting on the surface by digging under them (dropping them underground) or bursting their tires. They have also been known to dig underground tunnels near the surface in a vehicle's path to trap it.
 Tremors / int_dc61f525
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 Tremors / int_dc61f525
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Tremors / int_dc61f525
 Tremors / int_dda12cb3
type
Cat Scare
 Tremors / int_dda12cb3
comment
Cat Scare: "Damn prairie dog burrow!"
 Tremors / int_dda12cb3
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1.0
 Tremors / int_dda12cb3
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Tremors / int_dda12cb3
 Tremors / int_dddc0035
type
Wormsign
 Tremors / int_dddc0035
comment
Wormsign: The Graboids give these as they tunnel. When Valentine and Earl are fleeing a graboid in the desert, a line of posts fall down as the graboid passes under them. As the protagonists are fleeing inside the store, a line of planks start flying into the air as a graboid goes beneath them.
 Tremors / int_dddc0035
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 Tremors / int_dddc0035
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Tremors / int_dddc0035
 Tremors / int_dfa40c1b
type
Didn't See That Coming
 Tremors / int_dfa40c1b
comment
Didn't See That Coming: Burt laments at one point that he did all that survival prep, such that he could survive just about anything... except all his preparations were for attacks from overhead, not underground.
 Tremors / int_dfa40c1b
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 Tremors / int_dfa40c1b
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Tremors / int_dfa40c1b
 Tremors / int_e24e15a6
type
Has a Type
 Tremors / int_e24e15a6
comment
Has a Type: Val explains his preference in women and Earl later criticizes him for it. Val even has a number of pictures taped to his roof of his truck. Subverted in that the woman he ends up with is a petite brunette.
 Tremors / int_e24e15a6
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 Tremors / int_e24e15a6
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Tremors / int_e24e15a6
 Tremors / int_e2a6ebc1
type
Closed Circle
 Tremors / int_e2a6ebc1
comment
Closed Circle: Happens on a large scale. The movie takes place within a large, open valley in Nevada, but it's a valley no one can leave. The telephone lines have gone down, the only real road in or out has been destroyed by a landslide, and every attempt to leave via another route is blocked by the Graboids. No one can get in either — at one point someone does try to check on the aforementioned lines only to be killed by the Graboids as well. As Burt points out, this is the whole reason he and Heather decided to live there, "geographic isolation", as he calls it.
 Tremors / int_e2a6ebc1
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 Tremors / int_e2a6ebc1
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Tremors / int_e2a6ebc1
 Tremors / int_e35ab565
type
Indy Ploy
 Tremors / int_e35ab565
comment
Indy Ploy: Val playing Chicken with the final Graboid is this, ducking out of the way so it crashes out of the cliff and falls to its death.
 Tremors / int_e35ab565
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1.0
 Tremors / int_e35ab565
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Tremors / int_e35ab565
 Tremors / int_e43b42ea
type
We Need a Distraction
 Tremors / int_e43b42ea
comment
We Need a Distraction: Several times the characters have to come up with ways of distracting the noise-sensitive Graboids away from their immediate target; the most basic is simply stomping on the ground. As Val stops to prevent himself from becoming noticed and eaten by the Graboids, the surviving residents throw out yells to give him time. It unfortunately does not work because they cannot hear, so Rhonda kicks the water pipe to attract the worms. It doesn't work with the last Graboid, Stumpy, however. As Val realizes, "This one's not falling for it."
 Tremors / int_e43b42ea
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 Tremors / int_e43b42ea
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Tremors / int_e43b42ea
 Tremors / int_e4ba33fc
type
Disaster Dominoes
 Tremors / int_e4ba33fc
comment
Disaster Dominoes: The toppling of shelves at Chang's store, which tosses Rhonda out the window.
 Tremors / int_e4ba33fc
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1.0
 Tremors / int_e4ba33fc
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Tremors / int_e4ba33fc
 Tremors / int_e68b72
type
The Load
 Tremors / int_e68b72
comment
The Load: Melvin and Mindy, though to be fair, they're still just kids, and at least Mindy isn't obnoxious about it like Melvin. Earl also describes all of Val's previous girlfriends as being "dead weight".
 Tremors / int_e68b72
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1.0
 Tremors / int_e68b72
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Tremors / int_e68b72
 Tremors / int_eb4ee9eb
type
Guns Are Worthless
 Tremors / int_eb4ee9eb
comment
Guns Are Worthless: Averted, played with and then reinforced. Burt and Heather do manage to take down a Graboid using their massive arsenal, but it takes a lot of sustained firepower to even take down a single Graboid. Even then, the Graboid shrugs off pretty much everything but the elephant gun, and it was a stationary target. Afterwards, the remaining Graboids learn from their fallen brethren and make sure they don't engage the humans in any way that would make them susceptible to gunfire, causing the remaining humans to rely on explosive ordinance to deal with the final two.
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 Tremors / int_eb8e4fa8
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Jerkass
 Tremors / int_eb8e4fa8
comment
Melvin. When the other residents are on edge from the discovery of one of the Graboid's tongues, this punk decides to wrap said tongue around his neck and run out of the store screaming. Need you be reminded that one of those residents is Burt Gummer? Burt ends Melvin's kick by making it clear how close he came to getting shot. Even later, when everyone else is up on the roof, Melvin decides that he doesn't want to join in until one Graboid rocks his shack. He survives.
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Tremors / int_eb8e4fa8
 Tremors / int_ef276485
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Battle of Wits
 Tremors / int_ef276485
comment
Battle of Wits: What the conflict between the humans and the Graboids ultimately comes down to. Much of the conflict comes from one side trying to out think and outmaneuver the other, coming up with strategies to address the latest wrinkle the other side has thrown their way.
 Tremors / int_ef276485
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Tremors / int_ef276485
 Tremors / int_efc49c38
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Trapped-with-Monster Plot
 Tremors / int_efc49c38
comment
Trapped-with-Monster Plot: With the twist that the characters aren't physically trapped; instead, attempting to flee overland attracts the monsters, so that they are forced to deal with them.
 Tremors / int_efc49c38
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1.0
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Tremors / int_efc49c38
 Tremors / int_f25493f4
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Nothing Exciting Ever Happens Here
 Tremors / int_f25493f4
comment
Nothing Exciting Ever Happens Here: Perfection, until the Graboids arrive.
 Tremors / int_f25493f4
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Tremors / int_f25493f4
 Tremors / int_f38adaff
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Fast Tunnelling
 Tremors / int_f38adaff
comment
Fast Tunnelling: The graboids themselves.
 Tremors / int_f38adaff
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 Tremors / int_f38adaff
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Tremors / int_f38adaff
 Tremors / int_f9f2c33
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Running Gag
 Tremors / int_f9f2c33
comment
Running Gag: "Pardon my French", used by a speaker after cussing. Used by Earl to Rhonda the first two times, then by Rhonda back to Earl the third time. The lighter never being in the hands of the person who needs it.
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 Tremors / int_fd16495f
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Answer Cut
 Tremors / int_fd16495f
comment
Answer Cut: Early on, the townspeople of Perfection argue their best option is to stay put because someone outside the valley is bound to notice the road is out and the phone lines are down and come check on them. It then cuts to show someone did try to check on them... emphasis on try.
 Tremors / int_fd16495f
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Tremors / int_fd16495f
 Tremors / int_fe0330fb
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Brick Joke
 Tremors / int_fe0330fb
comment
Brick Joke: As Val and Earl are about to leave Perfection on horseback, Earl comments that he doesn't believe the "snake creatures" could be fast enough to outrun a horse. Val returns with "Shit, for all you know, they can fly". It was later referred to and foreshadowed by Val when he yells "Can you fly, sucker?" at the last Graboid before he kills it by chasing it off a cliff. In the third movie, of course, they finally can fly. In the opening, Val approaches Earl, who is snoozing in the bed of his truck, and wakes him by faking a stampede. Earl, who once got caught in a stampede and survived, is less than amused. At the end, after they have discovered the Graboids are sensitive to loud noises, Val uses the last bomb by lighting it and throwing it behind the Graboid, sending it fleeing in pain to carom out of the side of the cliff—a tactic used by ranchers to direct stampeding cattle. A chilling example: near the beginning of the movie, Walter's fridge starts going berserk, and he asks Val and Earl if they can fix it. Val is eager to do so (probably hoping to get out of doing the garbage), but Earl wants to keep to the schedule. Later on, while the group are hunkering down in Walter's shop, trying to keep vibrations to a minimum, the fridge goes berserk again, leading to Walter's death. The joke? Earl was ripping on Val for not "planning ahead" just prior to the first scene at Walter's shop.
 Tremors / int_fe0330fb
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 Tremors / int_fe614133
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Beauty Is Never Tarnished
 Tremors / int_fe614133
comment
Beauty Is Never Tarnished: Amusingly subverted: our first view of Rhonda is with a glob of unflattering sunscreen covering her nose. Later she frankly admits that she needs to "take care of some business" along with the two men, and at another point gets her legs torn up in some barbed wire, costing her a pair of pants in order to escape.
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Tremors / int_fe614133
 Tremors / int_ff0cea73
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Diving Save
 Tremors / int_ff0cea73
comment
Diving Save: Valentine does this to save Mindy from a Graboid.
 Tremors / int_ff0cea73
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Tremors / int_ff0cea73
 Tremors / int_ff6ae1f6
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Evil-Detecting Dog
 Tremors / int_ff6ae1f6
comment
Evil-Detecting Dog: Farmer Fred notices his sheep acting skittish, but thinks nothing of it. That's his mistake. A minute later he's Eaten Alive by a graboid. Val and Earl and forced to use Walter's horses to try to reach Bixby. Outside of town, the horses suddenly go crazy. Val just thinks Walter gave them bad horses, but Earl disagrees. He's right: a graboid is about to attack.
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Tremors

The following is a list of statements referring to the current page from other pages.

 Tremors
hasFeature
Answer Cut / int_b1172161
 Tremors
hasFeature
Attack of the Monster Appendage / int_b1172161
 Tremors
hasFeature
Bad Vibrations / int_b1172161
 Tremors
hasFeature
Contrasting Sequel Setting / int_b1172161
 Tremors
hasFeature
Disconnected by Death / int_b1172161
 Tremors
hasFeature
Giving Them the Strip / int_b1172161
 Tremors
hasFeature
Hollywood CB / int_b1172161
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hasFeature
Merchandising the Monster / int_b1172161
 Tremors
hasFeature
More Dakka / int_b1172161
 Tremors
hasFeature
Nature Tinkling / int_b1172161
 Tremors
hasFeature
"Not Making This Up" Disclaimer / int_b1172161
 Tremors
hasFeature
Pit Trap / int_b1172161
 Tremors
hasFeature
Retronym / int_b1172161
 Tremors
hasFeature
Suspiciously Stealthy Predator / int_b1172161
 Tremors
hasFeature
The Big Guy / int_b1172161
 Tremors
hasFeature
Trapped-with-Monster Plot / int_b1172161