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Baldur's Gate (Franchise)

 Baldur's Gate (Franchise)
type
TVTItem
 Baldur's Gate (Franchise)
label
Baldur's Gate (Franchise)
 Baldur's Gate (Franchise)
page
BaldursGate
 Baldur's Gate (Franchise)
comment
Baldur's Gate is a Western RPG series set in the High Fantasy setting Forgotten Realms, using an adaptation of the Dungeons & Dragons ruleset (2nd Edition for the first two games and their respective expansion packs, 5th Edition for the third game). The focus is on quests, characterization and dialogue, combined with a solid combat system and a continuous plotline. The original games were developed by BioWare and published by Black Isle Studios. More recently, other developers have taken up work on the series — updated editions and a new expansion were produced by Beamdog, which was founded by BioWare alumni. In 2019, Larian Studios announced the third game in the main series. It entered early access on October 6, 2020, then the full release launched on August 3, 2023.
 Baldur's Gate (Franchise)
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2024-02-27T12:15:07Z
 Baldur's Gate (Franchise)
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2024-02-27T12:15:07Z
 Baldur's Gate (Franchise)
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Dropped link to BaldursGate: Not a Feature - ITEM
 Baldur's Gate (Franchise)
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Dropped link to BaldursGateDarkAlliance: Not a Feature - ITEM
 Baldur's Gate (Franchise)
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Dropped link to BaldursGateII: Not a Feature - ITEM
 Baldur's Gate (Franchise)
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Dropped link to BaldursGateIII: Not a Feature - ITEM
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Dropped link to BaldursGateIIThroneOfBhaal: Not a Feature - ITEM
 Baldur's Gate (Franchise)
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Dropped link to BaldursGateSiegeOfDragonspear: Not a Feature - ITEM
 Baldur's Gate (Franchise)
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Dropped link to BaldursGateTalesOfTheSwordCoast: Not a Feature - ITEM
 Baldur's Gate (Franchise)
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Dropped link to Blackmail: Not a Feature - ITEM
 Baldur's Gate (Franchise)
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 Baldur's Gate (Franchise)
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Dropped link to GodNeedsPrayerBadly: Not a Feature - UNKNOWN
 Baldur's Gate (Franchise)
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Dropped link to Halfling: Not a Feature - UNKNOWN
 Baldur's Gate (Franchise)
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 Baldur's Gate (Franchise)
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Dropped link to LegendsOfBaldursGate: Not a Feature - ITEM
 Baldur's Gate (Franchise)
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Dropped link to OurTrollsAreDifferent: Not a Feature - UNKNOWN
 Baldur's Gate (Franchise)
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Dropped link to SliceAndDiceSwordsmanship: Not a Feature - ITEM
 Baldur's Gate (Franchise)
processingComment
Dropped link to VainSorcerer: Not a Feature - UNKNOWN
 Baldur's Gate (Franchise)
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GodNeedsPrayerBadly
 Baldur's Gate (Franchise)
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Halfling
 Baldur's Gate (Franchise)
processingUnknown
OurTrollsAreDifferent
 Baldur's Gate (Franchise)
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VainSorcerer
 Baldur's Gate (Franchise)
isPartOf
DBTropes
 Baldur's Gate (Franchise) / int_10ca13e4
type
Stereotype Flip
 Baldur's Gate (Franchise) / int_10ca13e4
comment
Stereotype Flip: Happens on occasion with certain companions, such as Jaheira the druid being a brash fighter-type with an immensely hammy voiceset, Mazzy being the closest thing to a halfling paladin pre-3E despite halflings being thieves by preference, Dorn the half-orc being a Genius Bruiser instead of Dumb Muscle, Keldorn not being a Knight Templar type of paladin etc.
 Baldur's Gate (Franchise) / int_10ca13e4
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1.0
 Baldur's Gate (Franchise) / int_10ca13e4
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1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_10ca13e4
 Baldur's Gate (Franchise) / int_10dafb12
type
Flaming Sword
 Baldur's Gate (Franchise) / int_10dafb12
comment
Flaming Sword The second level druid spell Flame Blade creates a scimitar made of fire. Some Battle Horrors and Doom Guards also wield flaming swords.
 Baldur's Gate (Franchise) / int_10dafb12
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_10dafb12
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1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_10dafb12
 Baldur's Gate (Franchise) / int_11cdfcf7
type
Chunky Salsa Rule
 Baldur's Gate (Franchise) / int_11cdfcf7
comment
Chunky Salsa Rule: Delivering a hard enough fatal blow (that is hitting an opponent so hard that their HP goes past 0 and far into the negatives) causes enemies to explode into a bloody chunks. The same thing can happen to your allies on higher difficulty levels, preventing them from being resurrected. Specifically, the "chunk limit" is -10HP. Drop below that and you're chunks rather than just dead. Also, "chunked" characters can only be brought back via Wish, if you're lucky.
 Baldur's Gate (Franchise) / int_11cdfcf7
featureApplicability
1.0
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_11cdfcf7
 Baldur's Gate (Franchise) / int_1237828f
type
Anyone Can Die
 Baldur's Gate (Franchise) / int_1237828f
comment
Anyone Can Die: Well, anybody aside from you and a small number of plot-essential NPCs. If a plot-essential NPC dies in the first game, Biff the Understudy will take their place.
 Baldur's Gate (Franchise) / int_1237828f
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_1237828f
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_1237828f
 Baldur's Gate (Franchise) / int_1246c26c
type
Villainous Lineage
 Baldur's Gate (Franchise) / int_1246c26c
comment
Villainous Lineage: Played with at length (it's one of the major themes of the series), but ultimately subverted. Evil Bhaalspawn are happy to believe it about themselves, but as Imoen and potentially Charname prove, in this universe people ultimately choose their own moral nature. Sarevok is an even stronger subversion — at first he himself believes it, as does his lover Tamoko, but his backstory and potential Heel–Face Turn (in Throne of Bhaal) prove him wrong; if he and Charname are at different ends of the ethical spectrum, it's not because of their shared parentage, but because of their different experiences growing up. Portalbendarwinden will tell the PC that their "coin is on edge", which in this universe means that the goddesses of luck and misfortune have no hold on you and you are free to forge your own path, regardless of what your divine lineage may try to dictate. Whether Elminster or Gorion knew this is never revealed, though.
 Baldur's Gate (Franchise) / int_1246c26c
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-0.3
 Baldur's Gate (Franchise) / int_1246c26c
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_1246c26c
 Baldur's Gate (Franchise) / int_127027b1
type
Shop Fodder
 Baldur's Gate (Franchise) / int_127027b1
comment
Shop Fodder: TONS of it. Though some things that seem to be vendor trash will actually be useful later. In addition to the obvious junk like gems and common jewelry, pretty much any item that was in the first game will be underpowered enough to be glorified vendor trash in the second.
 Baldur's Gate (Franchise) / int_127027b1
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_127027b1
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_127027b1
 Baldur's Gate (Franchise) / int_138fe57e
type
All Witches Have Cats
 Baldur's Gate (Franchise) / int_138fe57e
comment
All Witches Have Cats: If Chaotic Neutral.
 Baldur's Gate (Franchise) / int_138fe57e
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_138fe57e
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_138fe57e
 Baldur's Gate (Franchise) / int_14450636
type
Debut Queue
 Baldur's Gate (Franchise) / int_14450636
comment
Debut Queue: How most party members are encountered.
 Baldur's Gate (Franchise) / int_14450636
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_14450636
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1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_14450636
 Baldur's Gate (Franchise) / int_154aa477
type
Big, Screwed-Up Family
 Baldur's Gate (Franchise) / int_154aa477
comment
Big, Screwed-Up Family: The Bhaalspawn Family. Your character is a Bhaalspawn. Good, Neutral or Evil, you will leave the Sword Coast awash in blood before they are through. Five of your most powerful siblings are out to get you, all due to vaguely defined dreams of godhood which involve killing you because There Can Be Only One; a sixth one also wants you dead because he wants to expunge Bhaal's bloodline for the greater good, and a seventh is so paranoid that he attacks you on sight. Your other siblings are either hapless civilians or secretive murderers. All of you have only one common trait: your biological father is Bhaal, an evil god who hates you all and wants you all to die for his benefit, preferably in as bloody a manner as possible. At least one of your mothers was one of his priestesses, and was perfectly willing and ready to kill her own child in order to bring her master Back from the Dead. The only member of your family who isn't thoroughly screwed up is Imoen, and even she can't help but get a little dark.
 Baldur's Gate (Franchise) / int_154aa477
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1.0
 Baldur's Gate (Franchise) / int_154aa477
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_154aa477
 Baldur's Gate (Franchise) / int_1645005b
type
Evil Versus Evil
 Baldur's Gate (Franchise) / int_1645005b
comment
Evil Versus Evil: An evil player party pitted against the Big Bad or Arc Villain of that chapter definitely counts — Charname being evil and associating with evil people doesn't cut into the villain creds of Sarevok, Irenicus or the Five.
 Baldur's Gate (Franchise) / int_1645005b
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1.0
 Baldur's Gate (Franchise) / int_1645005b
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_1645005b
 Baldur's Gate (Franchise) / int_178cb4b9
type
RPGs Equal Combat
 Baldur's Gate (Franchise) / int_178cb4b9
comment
RPGs Equal Combat: No matter what kind of character you want to play, the majority of both games is spent fighting or looking for enemies to fight. Most problems can only be solved by crushing them to bits and dungeon crawling is one of the main aspects of the game.
 Baldur's Gate (Franchise) / int_178cb4b9
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1.0
 Baldur's Gate (Franchise) / int_178cb4b9
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1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_178cb4b9
 Baldur's Gate (Franchise) / int_199fde5c
type
Now, Where Was I Going Again?
 Baldur's Gate (Franchise) / int_199fde5c
comment
Now, Where Was I Going Again?: Check your journal and find out, duh.
 Baldur's Gate (Franchise) / int_199fde5c
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_199fde5c
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_199fde5c
 Baldur's Gate (Franchise) / int_1a1ea492
type
Lord British Postulate
 Baldur's Gate (Franchise) / int_1a1ea492
comment
Lord British Postulate: Elminster isn't supposed to be killable in either game. He never stands still, is immune to most forms of attack and walks offscreen before you can harm him enough. It is technically possible to do it, however. The method to do so is absurdly convoluted, requires a specific character class, and can net you a hefty 26,000 experience points about an hour into the first game (Half of that hour is spent flailing at Elminster).
 Baldur's Gate (Franchise) / int_1a1ea492
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1.0
 Baldur's Gate (Franchise) / int_1a1ea492
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_1a1ea492
 Baldur's Gate (Franchise) / int_1a74b900
type
World of Badass
 Baldur's Gate (Franchise) / int_1a74b900
comment
World of Badass: Barring the civilians, naturally.
 Baldur's Gate (Franchise) / int_1a74b900
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1.0
 Baldur's Gate (Franchise) / int_1a74b900
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_1a74b900
 Baldur's Gate (Franchise) / int_1a81be
type
Exponential Potential
 Baldur's Gate (Franchise) / int_1a81be
comment
Exponential Potential: The selection of spells available can become overwhelming.
 Baldur's Gate (Franchise) / int_1a81be
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_1a81be
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_1a81be
 Baldur's Gate (Franchise) / int_1b65dfad
type
The Cameo
 Baldur's Gate (Franchise) / int_1b65dfad
comment
The Cameo: A few canonical Forgotten Realms characters show up, some just to say "Hi" and others to play slightly larger roles in the plot.
 Baldur's Gate (Franchise) / int_1b65dfad
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_1b65dfad
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_1b65dfad
 Baldur's Gate (Franchise) / int_1b8f9f2b
type
Mutually Exclusive Party Members
 Baldur's Gate (Franchise) / int_1b8f9f2b
comment
Mutually Exclusive Party Members: Considering the diversity of party members available, it is somewhat inevitable that some of them don't like each other very much. Generally, it is an evil companion who provokes a good-aligned one into leaving your party or attacking them.
 Baldur's Gate (Franchise) / int_1b8f9f2b
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_1b8f9f2b
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_1b8f9f2b
 Baldur's Gate (Franchise) / int_1c805a42
type
Bag of Sharing
 Baldur's Gate (Franchise) / int_1c805a42
comment
Bag of Sharing: Averted in that every character gets their own inventory, but as long as they're not too far apart items can be exchanged between them at any point. If you've run a single character off on their own, get into trouble and have no healing potions on them though... You can have actual bags that work like this if you use a cheat to get multiple copies of the same Bag of Holding.
 Baldur's Gate (Franchise) / int_1c805a42
featureApplicability
-1.0
 Baldur's Gate (Franchise) / int_1c805a42
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_1c805a42
 Baldur's Gate (Franchise) / int_1c8c34de
type
Invulnerable Civilians
 Baldur's Gate (Franchise) / int_1c8c34de
comment
Invulnerable Civilians: Averted, enemies will end up killing civilians quite often. And if you do it, you'll wind up in trouble.
 Baldur's Gate (Franchise) / int_1c8c34de
featureApplicability
-1.0
 Baldur's Gate (Franchise) / int_1c8c34de
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_1c8c34de
 Baldur's Gate (Franchise) / int_1d029135
type
Fictional Document
 Baldur's Gate (Franchise) / int_1d029135
comment
Fictional Document: Plenty of them, ranging to plot-relevant info to Continuity Porn for D&D fans.
 Baldur's Gate (Franchise) / int_1d029135
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_1d029135
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1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_1d029135
 Baldur's Gate (Franchise) / int_1d9099cb
type
Deadly Disc
 Baldur's Gate (Franchise) / int_1d9099cb
comment
Deadly Disc: The Energy Blade high-level ability.
 Baldur's Gate (Franchise) / int_1d9099cb
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_1d9099cb
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_1d9099cb
 Baldur's Gate (Franchise) / int_1dad7003
type
In the Hood
 Baldur's Gate (Franchise) / int_1dad7003
comment
In the Hood: Most thief avatars.
 Baldur's Gate (Franchise) / int_1dad7003
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_1dad7003
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_1dad7003
 Baldur's Gate (Franchise) / int_1e7c47ab
type
Stealth Pun
 Baldur's Gate (Franchise) / int_1e7c47ab
comment
A minor example of less options for females is in the portrait selection. There are two sets of portraits per gender: ones that match NPCs used in the games, and generic ones that aren't used by any NPCs and are the choice of people who don't want to wonder why there's someone else in the world who looks exactly like them. There are six generic portraits for male characters, which is barely a satisfying selection as it is. Female characters only get two, which means players who aren't creating either a warrior human or mystic elf and want their portrait to match the character type will have to either select an NPC portrait or import a fanmade one. Eventually a set of ten bonus portraits - 5-a-side - were created for the Enhanced Edition. If you pick a portrait that belongs to one of the recruitable NPCs, their portrait will switch to one of the two generic ones. So you won't actually look like one of your NPC buddies unless you then go to your character profile and change your portrait to the one your fellow NPC is using.
 Baldur's Gate (Franchise) / int_1e7c47ab
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_1e7c47ab
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_1e7c47ab
 Baldur's Gate (Franchise) / int_1f1248fc
type
Vancian Magic
 Baldur's Gate (Franchise) / int_1f1248fc
comment
Vancian Magic: The spellcasting system used by every wizard class except the sorcerer.
 Baldur's Gate (Franchise) / int_1f1248fc
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_1f1248fc
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1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_1f1248fc
 Baldur's Gate (Franchise) / int_1f39b662
type
Discard and Draw
 Baldur's Gate (Franchise) / int_1f39b662
comment
Discard and Draw: Charname losing Bhaalspawn powers and much of his/her soul is replaced by being able to transform into the Slayer.
 Baldur's Gate (Franchise) / int_1f39b662
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_1f39b662
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1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_1f39b662
 Baldur's Gate (Franchise) / int_1f80d7be
type
Wild Magic
 Baldur's Gate (Franchise) / int_1f80d7be
comment
Spells in your spellbook are also broadly color-coded by effect as a quick visual shorthand. Red spells are aggressive (direct damage, summons), blue spells are beneficial (healing, buffs) and white spells are neutral or utility effects (dispel, identify). The only exception is Nahal's Reckless Dweomer, which is colored with a blend of red, white and blue.
 Baldur's Gate (Franchise) / int_1f80d7be
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1.0
 Baldur's Gate (Franchise) / int_1f80d7be
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_1f80d7be
 Baldur's Gate (Franchise) / int_2139c878
type
Church Militant
 Baldur's Gate (Franchise) / int_2139c878
comment
Church Militant: Clerics and Paladins.
 Baldur's Gate (Franchise) / int_2139c878
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_2139c878
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1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_2139c878
 Baldur's Gate (Franchise) / int_217f19b8
type
Video Games and Fate
 Baldur's Gate (Franchise) / int_217f19b8
comment
Video Games and Fate: The series has this as an over-arching theme: since the Player Character is the son/daughter of a dead murder god, s/he is fated to bring death to everyone in his or her wake, directly or indirectly, no matter how peaceful s/he may try to be. In Throne of Bhaal, a prophecy is more directly used as a plot device to justify But Thou Must!.
 Baldur's Gate (Franchise) / int_217f19b8
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1.0
 Baldur's Gate (Franchise) / int_217f19b8
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1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_217f19b8
 Baldur's Gate (Franchise) / int_2351df1f
type
Padded Sumo Gameplay
 Baldur's Gate (Franchise) / int_2351df1f
comment
Padded Sumo Gameplay: Especially early in the game, it's common for opponents to stand around missing each other for round after round, the victor ultimately defeating their opponent after landing two or three hits.
 Baldur's Gate (Franchise) / int_2351df1f
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_2351df1f
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1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_2351df1f
 Baldur's Gate (Franchise) / int_23cb7c45
type
So Long, and Thanks for All the Gear
 Baldur's Gate (Franchise) / int_23cb7c45
comment
So Long, and Thanks for All the Gear: If a character leaves your party for reasons other than being kicked out, they'll take all that expensive gear you bought them on their way out. Even if you kicked them out, if you wait too long to get them to join again they may not have the gear you gave them. At some point after their departure, the game will reset their equipment to the NPC's default.
 Baldur's Gate (Franchise) / int_23cb7c45
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_23cb7c45
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1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_23cb7c45
 Baldur's Gate (Franchise) / int_24b3040
type
Real-Time with Pause
 Baldur's Gate (Franchise) / int_24b3040
comment
Real-Time with Pause: One of the first western role-playing games to cross over from classic turn-based combat into this. Although it may look like real-time, the combat is actually simultaneous turn-based. The game options give you quite an extensive array of options as to when exactly the game pauses - ranging from never to making the combat almost 100% turn-based.
 Baldur's Gate (Franchise) / int_24b3040
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1.0
 Baldur's Gate (Franchise) / int_24b3040
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_24b3040
 Baldur's Gate (Franchise) / int_24c46ba2
type
Good Bad Bugs
 Baldur's Gate (Franchise) / int_24c46ba2
comment
The Enhanced Bard Song, a High Level Special Ability exclusive to Bards, on the other hand, is usually considered one of the best High Level Abilities there are. To elaborate, it gives all party members +4 to THAC0, damage, AC and +5% magic resistance. The best part? It stacks! Not to imply that you have more than one Bard in your party, but clones created by the ''Mislead'' spell can actually also sing...
 Baldur's Gate (Franchise) / int_24c46ba2
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1.0
 Baldur's Gate (Franchise) / int_24c46ba2
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 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_24c46ba2
 Baldur's Gate (Franchise) / int_2536f695
type
Game-Breaker
 Baldur's Gate (Franchise) / int_2536f695
comment
Carsomyr, to the point where, when wielded by the already magic-resistant Inquisitor subclass, it's almost a Game-Breaker.
 Baldur's Gate (Franchise) / int_2536f695
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_2536f695
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_2536f695
 Baldur's Gate (Franchise) / int_2557e3a9
type
Palette Swap
 Baldur's Gate (Franchise) / int_2557e3a9
comment
Palette Swap: The only noticeable difference between characters that don't have names. A few creatures are also differentiated by this.
 Baldur's Gate (Franchise) / int_2557e3a9
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_2557e3a9
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_2557e3a9
 Baldur's Gate (Franchise) / int_26d0fa3b
type
Hot Skitty-on-Wailord Action
 Baldur's Gate (Franchise) / int_26d0fa3b
comment
Hot Skitty-on-Wailord Action: As stated above, Bhaal seems to have bred with just about anything. His children seem to inherit the ability.
 Baldur's Gate (Franchise) / int_26d0fa3b
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_26d0fa3b
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_26d0fa3b
 Baldur's Gate (Franchise) / int_26ea11ed
type
Mysterious Parent
 Baldur's Gate (Franchise) / int_26ea11ed
comment
Mysterious Parent: Bhaal. The player's mother, as well.
 Baldur's Gate (Franchise) / int_26ea11ed
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_26ea11ed
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_26ea11ed
 Baldur's Gate (Franchise) / int_276ad49e
type
Karma Meter
 Baldur's Gate (Franchise) / int_276ad49e
comment
Karma Meter: The reputation level. Unfortunately, you receive a significant bonus for a high reputation and serious penalties for a very low one, so it ends up being in the best interests of even the most psychotically evil of player characters to end up being a Villain with Good Publicity. You can commit any atrocity you like as long as you donate money to the church occasionally, which is cheap enough to keep the guards off you; so it's not a very accurate karma meter. Another backwards element is the way your party members react to it. Good characters don't like a low Reputation, which is obvious, but in the first game, Neutral characters like Jaheira, Xan and Branwen will alternate between praising and complaining about both low and high Reputation, which can be incredibly annoying. Also, Evil characters complain if your Reputation gets too high, and will eventually leave, which makes little in the way of sense when you think about it. Perhaps this was acknowledged; in the EE you get Chaotic Neutral Neera who is generally chirpy as long as you don't get too evil, and Neutral Evil Dorn, who is consistently sullen and bitter even when you're slaughtering your way through small orphanages.
 Baldur's Gate (Franchise) / int_276ad49e
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_276ad49e
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_276ad49e
 Baldur's Gate (Franchise) / int_2804d516
type
Master of None
 Baldur's Gate (Franchise) / int_2804d516
comment
The Assassin has a second issue in that the kit's main feature isn't gained until level 21, and even then its slow thieving skill progression means that the Assassin might not have gotten enough skill points to thoroughly fill the niche of the rogue until levels after that. This means Assassins can't be dual-classed at a reasonable level without impairing the aspects that make a thief worthwhile in the first place, and a thief who isn't dual-classed or multi-classed is at a disadvantage in combat because they can only become 'proficient' with any given weapon, whereas certain other classes can gain up to Grand Mastery. The Assassin isn't completely irredeemable though, as it starts with poison abilities, which are extremely useful.
 Baldur's Gate (Franchise) / int_2804d516
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_2804d516
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_2804d516
 Baldur's Gate (Franchise) / int_2905964a
type
Manual Leader, A.I. Party
 Baldur's Gate (Franchise) / int_2905964a
comment
Manual Leader, A.I. Party: The game gives the player the option of letting their party be controlled by A.I., although micromanaging them is a better option during boss fights.
 Baldur's Gate (Franchise) / int_2905964a
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_2905964a
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_2905964a
 Baldur's Gate (Franchise) / int_2a9b1de6
type
Bear Trap
 Baldur's Gate (Franchise) / int_2a9b1de6
comment
Bear Trap: Traps laid by thieves look like this. They're much more lethal than your standard bear trap, though.
 Baldur's Gate (Franchise) / int_2a9b1de6
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_2a9b1de6
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_2a9b1de6
 Baldur's Gate (Franchise) / int_2c5f1cdb
type
Bottomless Bladder
 Baldur's Gate (Franchise) / int_2c5f1cdb
comment
Bottomless Bladder: Partly averted in that characters get tired without sleep. Otherwise played straight and lampshaded in a loading screen tip in BG2. The manual states that the characters take care of such things when the player isn't looking. A banter between Minsc and Aerie suggests that a bit of carelessness resulted in a... ah, rash in an embarrassing place.
 Baldur's Gate (Franchise) / int_2c5f1cdb
featureApplicability
-1.0
 Baldur's Gate (Franchise) / int_2c5f1cdb
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_2c5f1cdb
 Baldur's Gate (Franchise) / int_2d29bc56
type
Rascally Rabbit
 Baldur's Gate (Franchise) / int_2d29bc56
comment
Rascally Rabbit: If True Neutral.
 Baldur's Gate (Franchise) / int_2d29bc56
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_2d29bc56
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_2d29bc56
 Baldur's Gate (Franchise) / int_2d4fa515
type
Ax-Crazy
 Baldur's Gate (Franchise) / int_2d4fa515
comment
Xzar from the first game is very friendly, despite being batshit insane.
 Baldur's Gate (Franchise) / int_2d4fa515
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_2d4fa515
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_2d4fa515
 Baldur's Gate (Franchise) / int_2d6f00e4
type
Psycho for Hire
 Baldur's Gate (Franchise) / int_2d6f00e4
comment
Psycho for Hire: Quite a few Punch Clock Villains, as well as certain recruitable allies, notably Korgan and Montaron.
 Baldur's Gate (Franchise) / int_2d6f00e4
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_2d6f00e4
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_2d6f00e4
 Baldur's Gate (Franchise) / int_2f253c94
type
Glass Cannon
 Baldur's Gate (Franchise) / int_2f253c94
comment
Glass Cannon: Ogre Berserkers. They're easy to hit, and they don't have much HP, but they punch hard.
 Baldur's Gate (Franchise) / int_2f253c94
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_2f253c94
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_2f253c94
 Baldur's Gate (Franchise) / int_2fc4ac67
type
Black Knight
 Baldur's Gate (Franchise) / int_2fc4ac67
comment
Dorn Il-Khan is an evil Black Knight, mass murderer and the willing servant of a demon lord — and yet from the second game onwards he's polite, well-spoken and charming, and readily forms Villainous Friendships with those who share his interests.
 Baldur's Gate (Franchise) / int_2fc4ac67
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_2fc4ac67
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1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_2fc4ac67
 Baldur's Gate (Franchise) / int_30196704
type
Live Item
 Baldur's Gate (Franchise) / int_30196704
comment
Live Item: The mage's familiar, who can be let out of the backpack but probably shouldn't be.
 Baldur's Gate (Franchise) / int_30196704
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_30196704
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_30196704
 Baldur's Gate (Franchise) / int_309b8806
type
Cursed with Awesome
 Baldur's Gate (Franchise) / int_309b8806
comment
Cursed with Awesome: The Girdle of Masculinity / Femininity if you're a transvestite.
 Baldur's Gate (Franchise) / int_309b8806
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_309b8806
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1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_309b8806
 Baldur's Gate (Franchise) / int_312b02ac
type
Lipstick Lesbian
 Baldur's Gate (Franchise) / int_312b02ac
comment
Seeming to pick up on the players' dissatisfaction with this, the four Enhanced Edition NPCs will take partners from any race as long as they are the appropriate gender. Yep, even half-orcs. (Dorn's romance even gets a moment that picks up on this, allowing Charname to comment on how they both have "fantastic tusks".) Neera and Rasaad are straight, Hexxat is a lesbian and Dorn is bisexual.
 Baldur's Gate (Franchise) / int_312b02ac
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_312b02ac
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1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_312b02ac
 Baldur's Gate (Franchise) / int_31874a
type
100% Heroism Rating
 Baldur's Gate (Franchise) / int_31874a
comment
100% Heroism Rating: Actually, having a high reputation doesn't have as much of an effect as it could. Besides lower shop prices and the occasional dialogue that uses reputation as a script condition, the games are very inconsistent on whether townspeople actually recognize a high-reputation hero, or if they do, whether they care. Most of what it's good for is keeping Flaming Fist Mercenaries from jumping you all the time. Further confusing the matter, the game's reputation system is also its Karma Meter. So the game can't track fame and notoriety separately.
 Baldur's Gate (Franchise) / int_31874a
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_31874a
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_31874a
 Baldur's Gate (Franchise) / int_319e4a2f
type
Even Evil Has Standards
 Baldur's Gate (Franchise) / int_319e4a2f
comment
Viconia was originally a cleric of Lolth, the Queen of Spiders, leader of the drow pantheon, but stopped worshipping her after her Even Evil Has Standards incident. These days she worships Shar, the Mistress of the Night, who is a few rungs below Lolth on the ladder of evil.
 Baldur's Gate (Franchise) / int_319e4a2f
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_319e4a2f
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1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_319e4a2f
 Baldur's Gate (Franchise) / int_31eeddc8
type
Level Scaling
 Baldur's Gate (Franchise) / int_31eeddc8
comment
Level Scaling: Some monster spawns are level scaled. Many aren't, though, so the ultimate effect of this on the game's difficulty isn't as much as it could be.
 Baldur's Gate (Franchise) / int_31eeddc8
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_31eeddc8
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_31eeddc8
 Baldur's Gate (Franchise) / int_32341694
type
Humans Are Average
 Baldur's Gate (Franchise) / int_32341694
comment
Humans Are Average: They receive no penalties or bonuses to their attributes, and their only special ability is dual-classing, which replaces multiclassing for them. Dual-classing, however, can be used to make some ridiculously imbalanced combinations, which may actually make this an indirect example of Humanity Is Superior. There are a handful of human-only classes and kits, such as Paladins. They get a class specific Infinity +1 Sword, as well as being generally badass melee fighters, and they can help out with healing once they've levelled up a bit.
 Baldur's Gate (Franchise) / int_32341694
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_32341694
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_32341694
 Baldur's Gate (Franchise) / int_33ca811a
type
Game-Breaking Bug
 Baldur's Gate (Franchise) / int_33ca811a
comment
Game-Breaking Bug: Mainly occurs in heavily modded games, but can occur in the vanilla game also.
 Baldur's Gate (Franchise) / int_33ca811a
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_33ca811a
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_33ca811a
 Baldur's Gate (Franchise) / int_3439a6b5
type
A God Is You
 Baldur's Gate (Franchise) / int_3439a6b5
comment
A God Is You: After defeating Amellysan you will get the choice between ascending to godhood or remaining mortal.
 Baldur's Gate (Franchise) / int_3439a6b5
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_3439a6b5
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_3439a6b5
 Baldur's Gate (Franchise) / int_345cf4e1
type
No Hero Discount
 Baldur's Gate (Franchise) / int_345cf4e1
comment
No Hero Discount: Averted. Having a high reputation gets you hefty discounts.
 Baldur's Gate (Franchise) / int_345cf4e1
featureApplicability
-1.0
 Baldur's Gate (Franchise) / int_345cf4e1
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_345cf4e1
 Baldur's Gate (Franchise) / int_34dcfc96
type
Kick the Dog
 Baldur's Gate (Franchise) / int_34dcfc96
comment
Kick the Dog: Plenty of quests give you the option of doing this by way of an evil solution (and if they don't, it's frequently possible to do so anyway by randomly murdering the quest-giver and/or their family/associates).
 Baldur's Gate (Franchise) / int_34dcfc96
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_34dcfc96
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1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_34dcfc96
 Baldur's Gate (Franchise) / int_352def2a
type
Burn the Witch!
 Baldur's Gate (Franchise) / int_352def2a
comment
Burn the Witch!: And more than once.
 Baldur's Gate (Franchise) / int_352def2a
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_352def2a
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_352def2a
 Baldur's Gate (Franchise) / int_358388f6
type
White Mage
 Baldur's Gate (Franchise) / int_358388f6
comment
Viconia, an elegant and evil caster who, ironically, technically classifies as a White Mage.
 Baldur's Gate (Franchise) / int_358388f6
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_358388f6
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_358388f6
 Baldur's Gate (Franchise) / int_37f0b1bb
type
Absurdly Low Level Cap
 Baldur's Gate (Franchise) / int_37f0b1bb
comment
The first game was a case of Absurdly Low Level Cap where you can only reach level 8.
 Baldur's Gate (Franchise) / int_37f0b1bb
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_37f0b1bb
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_37f0b1bb
 Baldur's Gate (Franchise) / int_38047858
type
Squishy Wizard
 Baldur's Gate (Franchise) / int_38047858
comment
Squishy Wizard: Mostly played straight in the first game. Averted in the sequel where the available range of defensive spells makes the mage into a Glacier Waif, standing calmly in the middle of a furious swordfight as the enemies prove unable to disrupt their lethal incantations.
 Baldur's Gate (Franchise) / int_38047858
featureApplicability
-1.0
 Baldur's Gate (Franchise) / int_38047858
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_38047858
 Baldur's Gate (Franchise) / int_391d6577
type
Sequel Escalation
 Baldur's Gate (Franchise) / int_391d6577
comment
Sequel Escalation: How do you trump becoming the Avatar of Murder? By having something to use that newfound power on - like an invasion from the cosmos.
 Baldur's Gate (Franchise) / int_391d6577
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_391d6577
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_391d6577
 Baldur's Gate (Franchise) / int_39b8d3d6
type
Boring, but Practical
 Baldur's Gate (Franchise) / int_39b8d3d6
comment
Boring, but Practical The first-level Mage spell Magic Missile and the 1st level Cleric spell Command are spells that are reliable and effective at higher levels. Command knocks an opponent out for a round which, when in melee range, will lead to high amounts of damage. Magic Missile has perhaps the fastest casting time in the game and is useful for interrupting enemy spellcasting, not to mention the spell gets stronger as you level up (although it caps at character level 9) and only enemies with high magic resistance can avoid getting damaged by it and have their spellcasting interrupted. The Mulahey fight in the first game becomes laughably simple when he cannot bring in reinforcements or cast any of his spells, either by being constantly hit by Command or Magic Missile. Magic Missile is also the only spell that will always get around Sarevoks magic resistance. Also, in the first game, the 1st level Mage Spell Chromatic Orb will, at the maximum level achievable in the game, slightly damage and fairly reliably paralyze (for a good thirty seconds or more) most enemies without specific protections or magic resistance, which includes some boss-type enemies. The second game breaks Chromatic Orb right in half, giving it the extra ability to cause petrification or instant death at level 10 and 12, right around where each character starts out. Don't count on it working, unless you're just a VERY lucky person. Chromatic Orb has the largest save bonus of any spell in the game (Bonus = BAD, for you) at a whopping +6, making it extremely unlikely to work on even low level enemies without every save penalty debuff in the game stacked on top of it, higher level enemies are completely immune, without penalties, and even fully debuffed are more likely then not to make their save, rendering the spell worthless compared to Magic missile, Blind, or Spook, which all either give more consistent damage or are much more likely to actually work. (Spook has the largest save penalty in the game at -6 (Penalty = Good, for you), and doesn't even need debuffs to work on high level enemies, and Blind at least doesn't have a bonus, and a blind mage/archer is as good as Dead). Another Level 1 spell would be Sleep, but only in the first game. It can knock out several weaker enemies for many rounds. It's especially useful in the first game that is swarming with enemies that proves to be a credible threat in large numbers. It even has a good chance in knocking out the bounty hunters that you meet in the wilderness, making the fights much easier. Cleric spells in general. They are infinitely less flashy than their arcane and even druidic counterparts, but, especially in the second game, where their Status buffs become essential for your survival, it is almost impossible to work without them. And, of course, weapon damage, especially against Mages. There are dozens of methods of eliminating monsters, but none of them generally works better than the Hack and Slash style. In the second game, mages will use spells that prevent fighters from hurting them with weapons, so this method may not work until those protections are removed. Bows in the hands of a skilled archer: They're very fast and you have multiple attacks per round, thus enabling you to quickly take care of any enemy casters (usually preventing them from casting their protective spells they would get through otherwise), and dealing a lot of damage to melee combattants trying to close the gap. The cloud kill spell, due to a Good Bad Bug. You can stay out of the sight of an enemy and simply cast cloud kill, wait until it has expired, and then cast another one, until that enemy finally dies. Even works on Firkraag.
 Baldur's Gate (Franchise) / int_39b8d3d6
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_39b8d3d6
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_39b8d3d6
 Baldur's Gate (Franchise) / int_3ac5110b
type
Unintentionally Unwinnable
 Baldur's Gate (Franchise) / int_3ac5110b
comment
Unintentionally Unwinnable: There are a few scripting errors that can cause this, though they are fixed by unofficial patches.
 Baldur's Gate (Franchise) / int_3ac5110b
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_3ac5110b
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_3ac5110b
 Baldur's Gate (Franchise) / int_3b4f620a
type
No Fourth Wall
 Baldur's Gate (Franchise) / int_3b4f620a
comment
No Fourth Wall: At times. Particularly self-aware characters often make suggestions to the player right out of the basic RPG strategy book, and in-jokes and Shout-Outs are sprinkled throughout the story. Some characters even acknowledge the presence of the player, like Edwin and Jaheira.
 Baldur's Gate (Franchise) / int_3b4f620a
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_3b4f620a
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_3b4f620a
 Baldur's Gate (Franchise) / int_3c7d0418
type
Doom Magnet
 Baldur's Gate (Franchise) / int_3c7d0418
comment
Xan seems to think everyone and everything is a Doom Magnet. (After all, Life *is* so hollow.)
 Baldur's Gate (Franchise) / int_3c7d0418
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_3c7d0418
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_3c7d0418
 Baldur's Gate (Franchise) / int_3d699462
type
Curb-Stomp Battle
 Baldur's Gate (Franchise) / int_3d699462
comment
Curb-Stomp Battle: Edwin's epilogue indicates that he was involved with one with Elminster of all people. Edwin being on the losing end, naturally.
 Baldur's Gate (Franchise) / int_3d699462
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_3d699462
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_3d699462
 Baldur's Gate (Franchise) / int_3e8d3ea5
type
Escaped from Hell
 Baldur's Gate (Franchise) / int_3e8d3ea5
comment
Escaped from Hell: To quote Sarevok, "I swore I would scratch and crawl my way back into the world of the living, and I HAVE DONE IT!" Not mention getting killed TWICE before doing this.
 Baldur's Gate (Franchise) / int_3e8d3ea5
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_3e8d3ea5
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_3e8d3ea5
 Baldur's Gate (Franchise) / int_3f0310d6
type
Magikarp Power
 Baldur's Gate (Franchise) / int_3f0310d6
comment
Magikarp Power: Mages in general are this, and Sorcerers even more so. The Monk class also falls squarely into this. Among specific party members, Aerie and Rasaad are considered excellent examples.
 Baldur's Gate (Franchise) / int_3f0310d6
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_3f0310d6
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_3f0310d6
 Baldur's Gate (Franchise) / int_3f2f9d48
type
Permadeath
 Baldur's Gate (Franchise) / int_3f2f9d48
comment
Permadeath: Except on low difficulties, party members who are gibbed or killed in certain magical ways cannot be resurrected.
 Baldur's Gate (Franchise) / int_3f2f9d48
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_3f2f9d48
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_3f2f9d48
 Baldur's Gate (Franchise) / int_3fef1f9b
type
Optional Party Member
 Baldur's Gate (Franchise) / int_3fef1f9b
comment
Optional Party Member: All of them, with the exception of the main character. It's possible to play the game with a player-created party, or even solo with the right character build, though you miss out on many of the best Sidequests if you do.
 Baldur's Gate (Franchise) / int_3fef1f9b
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_3fef1f9b
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_3fef1f9b
 Baldur's Gate (Franchise) / int_3ff156fa
type
Nay-Theist
 Baldur's Gate (Franchise) / int_3ff156fa
comment
Kivan and Valygar are rangers, and the rules of the setting make it clear they have to have picked a patron druid deity, even accounting for the latter's status as a Nay-Theist, but it remains unclear whom them worship.
 Baldur's Gate (Franchise) / int_3ff156fa
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_3ff156fa
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_3ff156fa
 Baldur's Gate (Franchise) / int_431b76b5
type
Smash Mook
 Baldur's Gate (Franchise) / int_431b76b5
comment
Smash Mook: The majority of non-human enemies are one manner or another of this, having high HP and a vicious melee strike but no special weapons or attacks. Of especial note are Ogres in the first game and Fire Giants in the second game's expansion, both of whom are lethal to your party at that level despite their complete lack of subtlety, tactics or exotic attacks.
 Baldur's Gate (Franchise) / int_431b76b5
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_431b76b5
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_431b76b5
 Baldur's Gate (Franchise) / int_434a6d40
type
Evil Sorcerer
 Baldur's Gate (Franchise) / int_434a6d40
comment
Evil Sorcerer: One of the more common villain types.
 Baldur's Gate (Franchise) / int_434a6d40
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_434a6d40
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_434a6d40
 Baldur's Gate (Franchise) / int_44058f87
type
Sssssnaketalk
 Baldur's Gate (Franchise) / int_44058f87
comment
Sssssnake Talk: Assorted demons and reptilian monsters.
 Baldur's Gate (Franchise) / int_44058f87
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_44058f87
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_44058f87
 Baldur's Gate (Franchise) / int_440d55b3
type
Expansion Pack
 Baldur's Gate (Franchise) / int_440d55b3
comment
Expansion Pack: Both games got one.
 Baldur's Gate (Franchise) / int_440d55b3
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_440d55b3
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_440d55b3
 Baldur's Gate (Franchise) / int_44a1dd10
type
King Incognito
 Baldur's Gate (Franchise) / int_44a1dd10
comment
King Incognito: Elminster is initially encountered as this. Charname apparently forgets what he looks like quick enough to do this again in the sequel.
 Baldur's Gate (Franchise) / int_44a1dd10
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_44a1dd10
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_44a1dd10
 Baldur's Gate (Franchise) / int_45bf382b
type
Game Mod
 Baldur's Gate (Franchise) / int_45bf382b
comment
Game Mod: Lots, ranging from simple rule tweaks to entirely new joinable characters, quests, and major changes to the storyline. Notable is how many romance mods or new joinable/romanceable NPCs (mostly for the second game) are out there, especially for those playing female PCs.
 Baldur's Gate (Franchise) / int_45bf382b
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_45bf382b
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_45bf382b
 Baldur's Gate (Franchise) / int_480c69ba
type
Infinity -1 Sword
 Baldur's Gate (Franchise) / int_480c69ba
comment
Infinity -1 Sword: Since Carsomyr is only usable by paladins or rogues who have the Use Any Item ability, Lilarcor is often used by the party's best warriors instead.
 Baldur's Gate (Franchise) / int_480c69ba
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_480c69ba
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_480c69ba
 Baldur's Gate (Franchise) / int_4832a3bb
type
Always Chaotic Evil
 Baldur's Gate (Franchise) / int_4832a3bb
comment
Lots of other canonically Always Chaotic Evil beings (vampires, demons, ogres, dark elves, etc.) show up in the games, and for almost every one there's at least one individual for whom My Species Doth Protest Too Much. Examples: Drizzt and Solaufein for drow, the duergar merchants, the Spectator Beholder, the liches guarding Kangaxx's parts, Dace and potentially your love interest for vamps and Madulf and his group of ogres, gnolls and a minotaur.
 Baldur's Gate (Franchise) / int_4832a3bb
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_4832a3bb
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_4832a3bb
 Baldur's Gate (Franchise) / int_48e8fe57
type
Happily Adopted
 Baldur's Gate (Franchise) / int_48e8fe57
comment
Happily Adopted: Some serious zigzags. Being that their father Bhaal is a god who never wanted them and their birthmothers were likely all cultists of Bhaal who were willing to kill their children, Charname, Imoen and Sarevok were all adopted in some capacity. Imoen came to love Gorion and Charname, but whether Charname felt the same or saw Gorion as a killjoy and Imoen as a burden is down to player dialogue choices. Sarevok, for his part, genuinely loved his adoptive mother, but after his adoptive father killed her in front of him with a garrote over infidelity, Sarevok grew to despise him.
 Baldur's Gate (Franchise) / int_48e8fe57
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_48e8fe57
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_48e8fe57
 Baldur's Gate (Franchise) / int_4a932556
type
Compilation Re-release
 Baldur's Gate (Franchise) / int_4a932556
comment
Compilation Rerelease: For BG1 with TotSC as The Original Saga, BG2 with ToB as The Collection, and now all four in one. The Enhanced Editions of both games also include their respective expansion packs.
 Baldur's Gate (Franchise) / int_4a932556
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_4a932556
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_4a932556
 Baldur's Gate (Franchise) / int_4ab9720d
type
I'm Cold... So Cold...
 Baldur's Gate (Franchise) / int_4ab9720d
comment
I'm Cold... So Cold...: In Baldur's Gate, this is Imoen's last words before her hit points drop to zero. In Baldur's Gate II, "I feel so cold" are Aerie's last words before her hit points drop to zero. There's also a ghost in the expansion to the second game who complains of this. He won't say anything else until you light a fire in the hearth for him.
 Baldur's Gate (Franchise) / int_4ab9720d
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_4ab9720d
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_4ab9720d
 Baldur's Gate (Franchise) / int_4b220918
type
Godhood Seeker
 Baldur's Gate (Franchise) / int_4b220918
comment
Godhood Seeker: All the main antagonists have plans that hinge on this.
 Baldur's Gate (Franchise) / int_4b220918
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_4b220918
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_4b220918
 Baldur's Gate (Franchise) / int_4b5e821a
type
Trespassing Hero
 Baldur's Gate (Franchise) / int_4b5e821a
comment
Trespassing Hero: One of three things happen if you enter someone else's house in the big cities like Beregost and Baldur's Gate. The inhabitants may state clearly that they frown upon you barging in (but don't do anything; some may even leave after telling you to get out); some call the guards on you; and some will even outright attack you.
 Baldur's Gate (Franchise) / int_4b5e821a
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_4b5e821a
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_4b5e821a
 Baldur's Gate (Franchise) / int_4c709317
type
Useless Useful Spell
 Baldur's Gate (Franchise) / int_4c709317
comment
Useless Useful Spell: A good chunk of those kill-everything-instantly spells at higher levels usually aren't going to kill anything of much worth, wasting the spell slot for by the time you get them. However, thrown into the right combination, even the relatively weak instant death spells can be useful. Doom + Greater Malison + Chromatic Orb = dead dragon. Given the annoyance of summoned creatures it's still worth having at least a back-up mage having spells like Death Spell as well. Most players consider using the Infravision spell a waste of a spell slot. Considering that every species other than humans and half-orcs have it as a passive trait and there's a group infravision setting, players just need one non-human character in order to use it whenever they feel like it. There's also a Helm of Infravision and a Ring of Infravision, both available fairly early on in the first game. It probably doesn't help that things aren't really hard to see in the games' nighttime settings and underground areas, where Infravision would be the most useful. There also aren't any game-induced penalties for not having it when wandering around at night.
 Baldur's Gate (Franchise) / int_4c709317
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_4c709317
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_4c709317
 Baldur's Gate (Franchise) / int_4cc57ad5
type
Stop Poking Me!
 Baldur's Gate (Franchise) / int_4cc57ad5
comment
Stop Poking Me!: Several characters say something along these lines if repeatedly selected. Xzar quite literally squeals... "STOP TOUCHING MEEEEEEEEEEEEEEEEEEEEH!"
 Baldur's Gate (Franchise) / int_4cc57ad5
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_4cc57ad5
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_4cc57ad5
 Baldur's Gate (Franchise) / int_4d359d57
type
Loyal Phlebotinum
 Baldur's Gate (Franchise) / int_4d359d57
comment
Loyal Phlebotinum: Some equipment can only be used by specific NPCs or people of specific alignments. Or a thief with Use Any Item.
 Baldur's Gate (Franchise) / int_4d359d57
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_4d359d57
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_4d359d57
 Baldur's Gate (Franchise) / int_4ebb6d16
type
Lava Pit
 Baldur's Gate (Franchise) / int_4ebb6d16
comment
Lava Pit: There's a few. They do very low damage though, and even then only if you're actually standing in them.
 Baldur's Gate (Franchise) / int_4ebb6d16
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_4ebb6d16
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_4ebb6d16
 Baldur's Gate (Franchise) / int_4f84cdef
type
Smug Snake
 Baldur's Gate (Franchise) / int_4f84cdef
comment
Smug Snake: Lots and lots of villains (and a few party members as well).
 Baldur's Gate (Franchise) / int_4f84cdef
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_4f84cdef
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_4f84cdef
 Baldur's Gate (Franchise) / int_4fc1a6c7
type
No Points for Neutrality
 Baldur's Gate (Franchise) / int_4fc1a6c7
comment
No Points for Neutrality: Most quests can only be done in a good or an evil fashion. The most neutral way would be to not do them, which of course means no rewards.
 Baldur's Gate (Franchise) / int_4fc1a6c7
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_4fc1a6c7
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_4fc1a6c7
 Baldur's Gate (Franchise) / int_4fd28a9d
type
Loads and Loads of Sidequests
 Baldur's Gate (Franchise) / int_4fd28a9d
comment
Loads and Loads of Sidequests: The game has so many that they will consume the bulk of the time for any player willing to do them as compared to the mainline quests. Might well be a BioWare staple on reflection.
 Baldur's Gate (Franchise) / int_4fd28a9d
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_4fd28a9d
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_4fd28a9d
 Baldur's Gate (Franchise) / int_50166c5d
type
Good Pays Better
 Baldur's Gate (Franchise) / int_50166c5d
comment
Good Pays Better: The Reputation mechanic (which increases by doing good quest solutions and falls by killing innocents and certain rare quest solutions) is tied into shop prices. 'Good' options may give you less gold, but also lowers the prices on practically everything you'd use said gold on. In addition, good solutions usually offer rare artifacts or party members you can't get otherwise, several quests require a certain reputation to get (and most of the actuallly good quests are for high Reputation players) and in most cases the 'evil' quests simply boil down to doing good deeds anyway but being rude about it in dialogue afterwards.
 Baldur's Gate (Franchise) / int_50166c5d
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_50166c5d
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_50166c5d
 Baldur's Gate (Franchise) / int_504a1991
type
Body Horror
 Baldur's Gate (Franchise) / int_504a1991
comment
Body Horror: The main character's transformation into the Slayer. III features ceremorphosis, which is not a pretty sight.
 Baldur's Gate (Franchise) / int_504a1991
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_504a1991
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_504a1991
 Baldur's Gate (Franchise) / int_505a86c8
type
Selective Condemnation
 Baldur's Gate (Franchise) / int_505a86c8
comment
Selective Condemnation: Even if you play these games in the most pacifistic, Lawful Good manner possible, you will still end up killing, at minimum, hundreds of people. Despite that, you only succumb to The Dark Side if you behave evilly towards a few arbitrarily important characters.
 Baldur's Gate (Franchise) / int_505a86c8
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_505a86c8
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_505a86c8
 Baldur's Gate (Franchise) / int_50d71a78
type
Dual Wielding
 Baldur's Gate (Franchise) / int_50d71a78
comment
Dual Wielding: The style that generally gives the best damage output. If the character has the right setup, dual wielding can be better than a two-handed weapon, but it has its share of penalties such as to-hit penalties and needing one more point for full proficiency than the other styles.
 Baldur's Gate (Franchise) / int_50d71a78
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_50d71a78
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_50d71a78
 Baldur's Gate (Franchise) / int_52475ffd
type
Cutting Off the Branches
 Baldur's Gate (Franchise) / int_52475ffd
comment
Cutting Off the Branches: There was an official Forgotten Realms canon which solidified, among other things, Jaheira as the canon Love Interest, Abdel being a True Neutral fighter with black hair who wore a chainmail tunic, and other details. And Minsc has a bushy red afro and works as a bar-keep and DOES NOT adventure with the party at any point in time. Yeah, after years of protest, WotC did eventually declare the novels non-canon due to contradicting damn near every canon element of the series' story. They're now officially just an alternate continuity, while certain key events from the game's storyline are vaguely alluded to in the official timeline, but are easy to overlook if you don't know the events of the games well.
 Baldur's Gate (Franchise) / int_52475ffd
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_52475ffd
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_52475ffd
 Baldur's Gate (Franchise) / int_5281d5b1
type
Our Dwarves Are All the Same
 Baldur's Gate (Franchise) / int_5281d5b1
comment
Our Dwarves Are All the Same: The three recruitable dwarves in the game, Kagain, Korgan and Yeslick, come from varying ends of the alignment spectrum - Lawful Evil, Chaotic Evil and Lawful Good, respectively - but all have Constitution-heavy stats, Kagain and Korgan are fighters with proficiencies that favour axes and while Korgan fulfils the image of the drunkard who loves beer, Yeslick is found in his ancestral mine and all three wear viking-style helmets. All NPC dwarves are similarly true to the tenets of this trope.
 Baldur's Gate (Franchise) / int_5281d5b1
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_5281d5b1
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_5281d5b1
 Baldur's Gate (Franchise) / int_535ec99d
type
Non-Entity General
 Baldur's Gate (Franchise) / int_535ec99d
comment
Non-Entity General: When your party members acknowledges your instructions, who exactly are they talking to? Probably the same person everyone else in your party is talking to, judging by the occasional reference to the player's mouse cursor and Jaheira calling you "O Omnipresent Authority Figure" in the first game.
 Baldur's Gate (Franchise) / int_535ec99d
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_535ec99d
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_535ec99d
 Baldur's Gate (Franchise) / int_537dd8fe
type
Affably Evil
 Baldur's Gate (Franchise) / int_537dd8fe
comment
Ditto for the aforementioned demon in Affably Evil. He's far too honorable for a demon. Lampshaded because he doesn't involve himself with the Blood War.
 Baldur's Gate (Franchise) / int_537dd8fe
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_537dd8fe
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_537dd8fe
 Baldur's Gate (Franchise) / int_5432a8a1
type
Non-Combat EXP
 Baldur's Gate (Franchise) / int_5432a8a1
comment
Non-Combat EXP: In the series, particularly the second installment, the most XP was gained from completing major quests rather than combat encounters.
 Baldur's Gate (Franchise) / int_5432a8a1
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_5432a8a1
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_5432a8a1
 Baldur's Gate (Franchise) / int_5458df4f
type
Fan Remake
 Baldur's Gate (Franchise) / int_5458df4f
comment
Fan Remake: Using the modding toolset from Neverwinter Nights 2, available here. Team BGR also announce Shadows of Amn Reloaded currently being made!
 Baldur's Gate (Franchise) / int_5458df4f
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_5458df4f
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_5458df4f
 Baldur's Gate (Franchise) / int_549cd62d
type
Level Grinding
 Baldur's Gate (Franchise) / int_549cd62d
comment
Level Grinding: An option, though completing quests, optional quests, pursuing plot points and exploiting certain quests will net the party almost all the experience it needs.
 Baldur's Gate (Franchise) / int_549cd62d
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_549cd62d
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_549cd62d
 Baldur's Gate (Franchise) / int_5526b660
type
Humans Are White
 Baldur's Gate (Franchise) / int_5526b660
comment
Humans Are White: Averted. There are lots of non-white humans in addition to all the dwarves, elves, and gnomes.
 Baldur's Gate (Franchise) / int_5526b660
featureApplicability
-1.0
 Baldur's Gate (Franchise) / int_5526b660
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_5526b660
 Baldur's Gate (Franchise) / int_5534431f
type
Money for Nothing
 Baldur's Gate (Franchise) / int_5534431f
comment
Money for Nothing: In both games it's not too difficult to quickly amass more money than you'll ever need, as the player's income rate will increase dramatically with a little progress. Plus, as is standard for this kind of RPG, much of the best stuff is found rather than bought. It's a good thing gold is weightless and shared because if not by the end of the game your thief would be dragging around a sack the size of a small house.
 Baldur's Gate (Franchise) / int_5534431f
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_5534431f
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_5534431f
 Baldur's Gate (Franchise) / int_55bcb669
type
Clown-Car Grave
 Baldur's Gate (Franchise) / int_55bcb669
comment
Clown-Car Grave: Due to game mechanics, zombies, mummies, and other undead can endlessly spawn at times.
 Baldur's Gate (Franchise) / int_55bcb669
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1.0
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type
Homing Boulders
 Baldur's Gate (Franchise) / int_57a70347
comment
Homing Boulders: Projectiles will change their flight path if the target moves.
 Baldur's Gate (Franchise) / int_57a70347
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1.0
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1.0
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Baldur's Gate (Franchise) / int_57a70347
 Baldur's Gate (Franchise) / int_57b80b45
type
Fantastic Racism
 Baldur's Gate (Franchise) / int_57b80b45
comment
Fantastic Racism Having the Dark Elf Viconia on your team will lower your reputation. Kivan may attack Viconia because he despises the Drow, although getting this to actually happen is apparently rather tricky. Keldorn, who's usually quite fair and level-headed, hates her just because of her race, and will eventually try to kill her if they both remain in the team for too long. Note that Viconia is a bit of a racist herself. She treats Aerie and Kivan badly for being surface elves, has some disparaging things to say about Jaheira and Neera being half-elves and openly insults Jan and Korgan for being a gnome and a dwarf, as in the Underdark such races are often slaves to the drow. Korgan responds in kind. Dorn claims he's suffered this from both sides of his heritage, being an outcast among his father's orc tribe and his mother's human community. This is reflected in how just recruiting him constitutes a similar loss in reputation, and in party banter, where even good characters address him by his race instead of his class kit, which would be a more legitimate reason to dislike him. Beyond banter, one of Dorn's traitorous former adventuring party, Senjak, is flamingly racist towards Dorn, but it seems like they all have some shade of this, Senjak simply being the most vocal about it.
 Baldur's Gate (Franchise) / int_57b80b45
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type
Magic Knight
 Baldur's Gate (Franchise) / int_58204b95
comment
Magic Knight: The fighter/mage multiclass, and numerous dual-classes based on similar themes (the Kensai/Mage, for example). The bard, while supposed to be a little of everything, can also be considered this.
 Baldur's Gate (Franchise) / int_58204b95
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 Baldur's Gate (Franchise) / int_5869bd44
type
Arrows on Fire
 Baldur's Gate (Franchise) / int_5869bd44
comment
Arrows on Fire: Arrows with a fire enchantment burn after being launched.
 Baldur's Gate (Franchise) / int_5869bd44
featureApplicability
1.0
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_5869bd44
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type
Hulk Speak
 Baldur's Gate (Franchise) / int_5a59b3a1
comment
Hulk Speak Ogres, half-ogres, trolls, and other brutish monsters tend to talk like this. Oddly enough, Ogrillons don't, even though they're said to be half-ogre.
 Baldur's Gate (Franchise) / int_5a59b3a1
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Baldur's Gate (Franchise) / int_5a59b3a1
 Baldur's Gate (Franchise) / int_5c47585e
type
HPToOne
 Baldur's Gate (Franchise) / int_5c47585e
comment
HP to One: The "Harm" spell, which enemies rarely use but which can be extremely powerful when employed by a Combat Medic in the party.
 Baldur's Gate (Franchise) / int_5c47585e
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1.0
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1.0
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Baldur's Gate (Franchise) / int_5c47585e
 Baldur's Gate (Franchise) / int_5cfeb43f
type
Save Scumming
 Baldur's Gate (Franchise) / int_5cfeb43f
comment
Save Scumming: Ohoho, you will be saving a lot of times in Baldur's Gate unless you have an intricate knowledge of every confrontation, how the game works along with the encounters coupled with planning in advance. Plus you still need to hope you're blessed by the Random Number God to survive whatever gets thrown at you. Stepped on a petrification trap with your main character accidentally and turned to stone? You've no choice but to reload or quit. Your precious party members brutally exploded in a blossom of gore due to a dragon barfing on him/her? Unless you're playing easy mode, you have to reload to bring them back. This makes it difficult to play without reloading if your main character gets gibbed (or you become attached to the other characters) so you have to be Hard Core to consider this mode. Back in the day of Planet Baldur's Gate (a Gamespy subsite), the forums had a running gag "cult" amongst the forum-goers, worshipping the Great God, Beginagain.
 Baldur's Gate (Franchise) / int_5cfeb43f
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1.0
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1.0
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Baldur's Gate (Franchise) / int_5cfeb43f
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type
Dump Stat
 Baldur's Gate (Franchise) / int_5d1eb74d
comment
As seen above, CHA is pretty popular as a Dump Stat, unsurprisingly (since this is Dungeons & Dragons that we're talking about here, after all). Most roleplayers (and in particular those who have a bit of pride and self-esteem will refuse to set it too low, but Munchkins in particular have a tendency to dump it as low as possible (unless it is a class that requires high Charisma, such as a Paladin, a Bard or a Druid). There are various reasons for that: The only charisma stat that is ever measured by the game engine is that of the party leader - and the first NPC recruited in both games, Imoen, also happens to have very good charisma (and even beyond that there are more than enough high charisma companions who can do the job as well). Go figure. In Shadows of Amn, you can acquire a ring that raises the wearer's charisma to 18 rather early on. So even if you play the Enhanced Edition where reaction modifiers are calculated using Charname's stats, your charisma of 3 still doesn't matter.
 Baldur's Gate (Franchise) / int_5d1eb74d
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1.0
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_5d1eb74d
 Baldur's Gate (Franchise) / int_5e7c0ab7
type
Kleptomaniac Hero
 Baldur's Gate (Franchise) / int_5e7c0ab7
comment
Kleptomaniac Hero: Although unlike in most RPGs, there can be consequences if you're seen rifling through somebody's underwear drawer. Take note - you only get in trouble if it's a drawer you had to pick open, and you're actually SEEN. Drawers, barrels and shelves that were already unlocked are fair game. And even then sleeping Non Player Characters won't notice a thing and even then some people just don't care. You can still indulge your kleptomaniac side with liberal use of the Charm or Dire Charm spell, which prevents NPCs from calling the authorities. There are two cloaks in the first game with an unlimited capacity for casting Charm (this was a coding error that was corrected with the EE version; it was meant to only be cast once a day). There's a ring in the second that also has this as a special ability, though it can only be used once a day. Even a mageless party can steal to their heart's content!
 Baldur's Gate (Franchise) / int_5e7c0ab7
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1.0
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_5e7c0ab7
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type
The Computer Is a Cheating Bastard
 Baldur's Gate (Franchise) / int_6041e4f4
comment
The Computer Is a Cheating Bastard The All-Seeing A.I.: The computer always knows where all your characters are, at all times. Invisibility just prevents their scripts from kicking in and targeting you. Unless the enemy has True Sight, in which case they'll cast it if you get close enough. Even if they shouldn't know you're there. My Rules Are Not Your Rules: Some enemy mages are subject to this, as they not only have multiple contingencies or spell triggers ready at once but their contingencies aren't subject to the same restrictions as the player's. They also do the aforementioned trick of casting True Seeing when they shouldn't know you are there. Some can cast a spell that is never available to the protagonist, Dimension Door. This does benefit you, though, in that your spells are refreshed every time you sleep, while enemies will never sleep and therefore will never refresh their spells. Enemy thieves can also backstab from any position, as long as they've been hidden. You can only backstab if your character stands behind the enemy.
 Baldur's Gate (Franchise) / int_6041e4f4
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1.0
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_6041e4f4
 Baldur's Gate (Franchise) / int_604f9b0f
type
Brains Evil, Brawn Good
 Baldur's Gate (Franchise) / int_604f9b0f
comment
Brains Evil, Brawn Good: Played straight with Minsc and Edwin. Inverted with Korgan and Aerie (albeit Korgan is remarkably smart by Warrior standards while Aerie isn't particularly intelligent for a mage).
 Baldur's Gate (Franchise) / int_604f9b0f
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1.0
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Baldur's Gate (Franchise) / int_604f9b0f
 Baldur's Gate (Franchise) / int_60ea2a89
type
Starter Villain
 Baldur's Gate (Franchise) / int_60ea2a89
comment
For that matter, so is Mulahey, a Starter Villain from the first game.
 Baldur's Gate (Franchise) / int_60ea2a89
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Baldur's Gate (Franchise) / int_60ea2a89
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type
Hitchhiker Heroes
 Baldur's Gate (Franchise) / int_6131606c
comment
Hitchhiker Heroes: Several potential party members are met this way, particularly in the first game.
 Baldur's Gate (Franchise) / int_6131606c
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1.0
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Baldur's Gate (Franchise) / int_6131606c
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type
Heel–Face Turn
 Baldur's Gate (Franchise) / int_617f0563
comment
Sarevok is an even stronger subversion — at first he himself believes it, as does his lover Tamoko, but his backstory and potential Heel–Face Turn (in Throne of Bhaal) prove him wrong; if he and Charname are at different ends of the ethical spectrum, it's not because of their shared parentage, but because of their different experiences growing up.
 Baldur's Gate (Franchise) / int_617f0563
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1.0
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Baldur's Gate (Franchise) / int_617f0563
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type
Black Magician Girl
 Baldur's Gate (Franchise) / int_635d561f
comment
Nalia, a mage who evolves into this from Black Magician Girl when she accepts her birthright as a noble.
 Baldur's Gate (Franchise) / int_635d561f
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1.0
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1.0
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Baldur's Gate (Franchise) / int_635d561f
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type
Grievous Harm with a Body
 Baldur's Gate (Franchise) / int_6377d6e6
comment
Grievous Harm with a Body: The Wyvern's Tail +2 is a morningstar with a wyvern's stinger attached to it, and the Bone Club +2 is made from its creator's femur.
 Baldur's Gate (Franchise) / int_6377d6e6
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1.0
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_6377d6e6
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type
New Game Plus
 Baldur's Gate (Franchise) / int_637ef67
comment
New Game Plus: Character importation. Advantages includes higher starting level, attributes and mage spells.
 Baldur's Gate (Franchise) / int_637ef67
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1.0
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1.0
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Baldur's Gate (Franchise) / int_637ef67
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type
Critical Existence Failure
 Baldur's Gate (Franchise) / int_64f0c18c
comment
Critical Existence Failure: Until they die, the only penalty characters will suffer for taking damage is to their morale checks. However, some spells only work on creatures whose remaining Hit Points are below a certain number.
 Baldur's Gate (Franchise) / int_64f0c18c
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1.0
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1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_64f0c18c
 Baldur's Gate (Franchise) / int_64fa0ea8
type
Random Encounters
 Baldur's Gate (Franchise) / int_64fa0ea8
comment
Random Encounters: Some random encounters provide you with very respectable quantities of gold and Shop Fodder, and others occur randomly but tie directly into plotline events or subquests and as such aren't pointless.
 Baldur's Gate (Franchise) / int_64fa0ea8
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1.0
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1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_64fa0ea8
 Baldur's Gate (Franchise) / int_665f500e
type
Give Me Your Inventory Item
 Baldur's Gate (Franchise) / int_665f500e
comment
Give Me Your Inventory Item: Several quests.
 Baldur's Gate (Franchise) / int_665f500e
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1.0
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1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_665f500e
 Baldur's Gate (Franchise) / int_66a7aff7
type
Talk to Everyone
 Baldur's Gate (Franchise) / int_66a7aff7
comment
Talk to Everyone: Will actually waste your time. Most people who have something important to say will either have names or look out of place. They also might approach the party and initiate conversation themselves without prompting, depending on how they're programmed. Not everyone that has a name has something important to say, though—a named noble in Feldpost's Inn just talks about how much she likes to drink; Carp in Nashkel will complain about being a farmer. And not everyone that is nameless is unimportant—the town crier in Beregost has no name, but he's the first NPC you'll run into that informs you of the Bassilus quest and who you need to speak to about it. And especially in the first game, the nobles that approach you only do so to insult you, insult the Sword Coast, or advertise another game. It gets worse in the second game. There are lots of named NPCs that have absolutely nothing helpful to say. They were probably named to keep their dialogue from getting confused with those of the more generic NPCs, since there are so many more of them in the second game, but their unique dialogue may just consist of snubbing . Characters that appear in cutscenes may have names, too, but these cutscenes (such as the woman trying to trick a cleric into supporting a child that's not his) can have no significance to the game's plot.
 Baldur's Gate (Franchise) / int_66a7aff7
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1.0
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Baldur's Gate (Franchise) / int_66a7aff7
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type
Jackass Genie
 Baldur's Gate (Franchise) / int_671681af
comment
Jackass Genie: The Wish and Limited Wish spells will screw you over if you don't have a high enough Wisdom stat to carefully word your wish. And even then, some will just screw you over anyway (i.e. asking to be more experienced will summon a hoarde of hostile golems).
 Baldur's Gate (Franchise) / int_671681af
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1.0
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1.0
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Baldur's Gate (Franchise) / int_671681af
 Baldur's Gate (Franchise) / int_681077c5
type
Wide-Open Sandbox
 Baldur's Gate (Franchise) / int_681077c5
comment
Wide-Open Sandbox: You can do almost anything you want. At least, anything that was programmed into the game engine.
 Baldur's Gate (Franchise) / int_681077c5
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1.0
 Baldur's Gate (Franchise) / int_681077c5
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_681077c5
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type
TimeKeepsOnSlipping
 Baldur's Gate (Franchise) / int_683a194d
comment
Time Keeps On Slipping: Not that it matters much.
 Baldur's Gate (Franchise) / int_683a194d
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1.0
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_683a194d
 Baldur's Gate (Franchise) / int_68913e61
type
Hello, [Insert Name Here]
 Baldur's Gate (Franchise) / int_68913e61
comment
Hello, [Insert Name Here]: Charname, as s/he is affectionately called by the community. Even so, hardly anyone calls you by name, preferring substitutes like "my child" and "scum".
 Baldur's Gate (Franchise) / int_68913e61
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1.0
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_68913e61
 Baldur's Gate (Franchise) / int_69fb91e8
type
Chewing the Scenery
 Baldur's Gate (Franchise) / int_69fb91e8
comment
Chewing the Scenery: Those Big Bads love their scenery-chewing evil speeches, indeed they do.
 Baldur's Gate (Franchise) / int_69fb91e8
featureApplicability
1.0
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_69fb91e8
 Baldur's Gate (Franchise) / int_6ad328e9
type
An Economy Is You
 Baldur's Gate (Franchise) / int_6ad328e9
comment
An Economy Is You: While there are a few shops that sell household goods (which you can't enter), most merchants in the games sell only weapons, armor, scrolls, potions, and other equipment that would be more useful to adventurers than normal people. Furthermore, if you buy a merchant out of a particular good, s/he remains out of it for the rest of the game, and if you sell something you have to them, they'll never re-sell it or otherwise get rid of it.
 Baldur's Gate (Franchise) / int_6ad328e9
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1.0
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Baldur's Gate (Franchise) / int_6ad328e9
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type
The Reveal
 Baldur's Gate (Franchise) / int_6b2b3b59
comment
The Reveal: Several.
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1.0
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_6b2b3b59
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type
Carry a Big Stick
 Baldur's Gate (Franchise) / int_6c07693b
comment
Carry a Big Stick: Clubs are one category of weapons in the game, though it's so obviously limited that investing proficiency points in it is not a very good idea. In the second game if you don't feel like wasting spells on melting the bodies of downed trolls, one particular acid-damage club makes the proficiency come in very handy.
 Baldur's Gate (Franchise) / int_6c07693b
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1.0
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1.0
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Baldur's Gate (Franchise) / int_6c07693b
 Baldur's Gate (Franchise) / int_6e5287f4
type
Lady of Black Magic
 Baldur's Gate (Franchise) / int_6e5287f4
comment
Lady of Black Magic: There's quite a few female party members that fit. Viconia, an elegant and evil caster who, ironically, technically classifies as a White Mage. Dynaheir, a graceful and proper Invoker, with Invocation being the most offensive school of spells. Nalia, a mage who evolves into this from Black Magician Girl when she accepts her birthright as a noble.
 Baldur's Gate (Franchise) / int_6e5287f4
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1.0
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_6e5287f4
 Baldur's Gate (Franchise) / int_6ec989d8
type
Guide Dang It!
 Baldur's Gate (Franchise) / int_6ec989d8
comment
Guide Dang It!: If you want to achieve 100% Completion, you'd better believe it. Entire areas of the game world can be Permanently Missable if you don't go about things the right way. It doesn't help that the official strategy guides for all the entries in the series are not very useful. One look at their respective Amazon.com ratings will tell you that. You can get some pretty great items through pick-pocketing, but good luck finding the right marks on your own. You'll probably just end up with a handful of petty cash or, more likely, everyone just hating your guts. There are some odd things that a player may never find out unless they read a guide. For instance, there's a squirrel in the Cloud Peak area that has a magic Ioun stone (luckily it's just a joke item). There is a house in Beregost you can enter where the owner will react if you have a bloodstone amulet in your inventory. And some bandits show up in an area in a later chapter that you may not think to check again, especially if you cleared the map when you got it back in chapter 1!
 Baldur's Gate (Franchise) / int_6ec989d8
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1.0
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1.0
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type
One Size Fits All
 Baldur's Gate (Franchise) / int_6f8b835d
comment
One Size Fits All: The same armor piece can even look different when being used by different characters.
 Baldur's Gate (Franchise) / int_6f8b835d
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1.0
 Baldur's Gate (Franchise) / int_6f8b835d
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1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_6f8b835d
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type
Rodents of Unusual Size
 Baldur's Gate (Franchise) / int_7131e4c9
comment
Rodents of Unusual Size: Miniature Giant Space Hamster, allegedly.
 Baldur's Gate (Franchise) / int_7131e4c9
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_7131e4c9
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1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_7131e4c9
 Baldur's Gate (Franchise) / int_7360a6b6
type
Noble Demon
 Baldur's Gate (Franchise) / int_7360a6b6
comment
The cambion trapped in the maze in Watcher's Keep comes across as this. He's extremely jovial, politely invites you to a un-rigged game, and gives you his part of the key, regardless if you win the last round or not after he's assured that he and his group can escape instead of just leaving you trapped. Noble Demon indeed.
 Baldur's Gate (Franchise) / int_7360a6b6
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1.0
 Baldur's Gate (Franchise) / int_7360a6b6
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1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_7360a6b6
 Baldur's Gate (Franchise) / int_73f7b5a5
type
Total Party Kill
 Baldur's Gate (Franchise) / int_73f7b5a5
comment
Total Party Kill: Very frequent, unless you're very experienced and/or careful. Get used to it.
 Baldur's Gate (Franchise) / int_73f7b5a5
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_73f7b5a5
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1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_73f7b5a5
 Baldur's Gate (Franchise) / int_740f59b4
type
ColorCodedForYourConvenience
 Baldur's Gate (Franchise) / int_740f59b4
comment
Color-Coded for Your Convenience All spells within the same school will have the same primary color in their visual effect. Spells in your spellbook are also broadly color-coded by effect as a quick visual shorthand. Red spells are aggressive (direct damage, summons), blue spells are beneficial (healing, buffs) and white spells are neutral or utility effects (dispel, identify). The only exception is Nahal's Reckless Dweomer, which is colored with a blend of red, white and blue. Also, the circles around a character's feet tell you if they're a recruited or charmed NPC (green), a neutral NPC (cyan), Fleeing/Berserk (yellow) or hostile (red). In the enhanced edition, the circles of your party members are whatever color you've made their clothing, which helps when sending specific characters on tasks. Neutral, hostile, and fleeing characters retain their colors from the original.
 Baldur's Gate (Franchise) / int_740f59b4
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_740f59b4
 Baldur's Gate (Franchise) / int_74440b13
type
Our Genies Are Different
 Baldur's Gate (Franchise) / int_74440b13
comment
Our Genies Are Different: Djinn have their own clans and political systems said to be incomprehensible to human minds, are not interested in anything to do with granting wishes unless they were magically summoned for that purpose, and are rarely bound to objects.
 Baldur's Gate (Franchise) / int_74440b13
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1.0
 Baldur's Gate (Franchise) / int_74440b13
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_74440b13
 Baldur's Gate (Franchise) / int_74db4c6e
type
Wallet of Holding
 Baldur's Gate (Franchise) / int_74db4c6e
comment
Wallet of Holding: Gold is plentiful and weightless. You can end the game with over 100,000 gold easily.
 Baldur's Gate (Franchise) / int_74db4c6e
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1.0
 Baldur's Gate (Franchise) / int_74db4c6e
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_74db4c6e
 Baldur's Gate (Franchise) / int_75f09f53
type
Morale Mechanic
 Baldur's Gate (Franchise) / int_75f09f53
comment
Morale Mechanic: The series, based on D&D, had morale rolls for human and nonhuman mooks.
 Baldur's Gate (Franchise) / int_75f09f53
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1.0
 Baldur's Gate (Franchise) / int_75f09f53
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_75f09f53
 Baldur's Gate (Franchise) / int_765a84eb
type
Slap-on-the-Wrist Nuke
 Baldur's Gate (Franchise) / int_765a84eb
comment
Slap-on-the-Wrist Nuke: There are spells which do things like crash a comet into the battlefield and blast everything in sight with flaming dragon breath, damaging enemies heavily but not so much as flattening a blade of grass otherwise.
 Baldur's Gate (Franchise) / int_765a84eb
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1.0
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_765a84eb
 Baldur's Gate (Franchise) / int_78540917
type
Like Brother and Sister
 Baldur's Gate (Franchise) / int_78540917
comment
Like Brother and Sister: The main character (if male) and Imoen. It's revealed that they are actually half-siblings.
 Baldur's Gate (Franchise) / int_78540917
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1.0
 Baldur's Gate (Franchise) / int_78540917
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_78540917
 Baldur's Gate (Franchise) / int_7913eb6f
type
Healing Hands
 Baldur's Gate (Franchise) / int_7913eb6f
comment
Healing Hands Paladins' Lay on Hands ability heals the target with HP equal to twice the the paladin's level. Which means that no matter what level you use it at, it usually won't be useful because either the effect is too little or the damage enemies are dishing out will be too high. Player characters of all classes receive healing spells after the first two nightmares in game 1, based on your reputation at the time of the dream (not your alignment: 10+ is good, 9- is evil).
 Baldur's Gate (Franchise) / int_7913eb6f
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1.0
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1.0
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Baldur's Gate (Franchise) / int_7913eb6f
 Baldur's Gate (Franchise) / int_7aa989ea
type
Token Evil Teammate
 Baldur's Gate (Franchise) / int_7aa989ea
comment
Some Evil companions, like: Despite mostly being a jerk, Viconia can still be very polite to people she approves. Dorn Il-Khan is an evil Black Knight, mass murderer and the willing servant of a demon lord — and yet from the second game onwards he's polite, well-spoken and charming, and readily forms Villainous Friendships with those who share his interests. Xzar from the first game is very friendly, despite being batshit insane.
 Baldur's Gate (Franchise) / int_7aa989ea
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1.0
 Baldur's Gate (Franchise) / int_7aa989ea
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1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_7aa989ea
 Baldur's Gate (Franchise) / int_7b0fddcd
type
Battle Cry
 Baldur's Gate (Franchise) / int_7b0fddcd
comment
Battle Cry: Every party member has a few. Go for the eyes, Boo, go for the eyes!
 Baldur's Gate (Franchise) / int_7b0fddcd
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_7b0fddcd
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1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_7b0fddcd
 Baldur's Gate (Franchise) / int_7b8f5f07
type
Charm Person
 Baldur's Gate (Franchise) / int_7b8f5f07
comment
You can still indulge your kleptomaniac side with liberal use of the Charm or Dire Charm spell, which prevents NPCs from calling the authorities. There are two cloaks in the first game with an unlimited capacity for casting Charm (this was a coding error that was corrected with the EE version; it was meant to only be cast once a day). There's a ring in the second that also has this as a special ability, though it can only be used once a day. Even a mageless party can steal to their heart's content!
 Baldur's Gate (Franchise) / int_7b8f5f07
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1.0
 Baldur's Gate (Franchise) / int_7b8f5f07
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 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_7b8f5f07
 Baldur's Gate (Franchise) / int_7e02bded
type
Fetch Quest
 Baldur's Gate (Franchise) / int_7e02bded
comment
Fetch Quest: Most of them optional, thankfully.
 Baldur's Gate (Franchise) / int_7e02bded
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1.0
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_7e02bded
 Baldur's Gate (Franchise) / int_7f15b05c
type
Rainbow Pimp Gear
 Baldur's Gate (Franchise) / int_7f15b05c
comment
Rainbow Pimp Gear: Many of the heavier armor pieces suffer from this, the abundance of pink suggesting the developers couldn't figure out how to do shades of red.
 Baldur's Gate (Franchise) / int_7f15b05c
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1.0
 Baldur's Gate (Franchise) / int_7f15b05c
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_7f15b05c
 Baldur's Gate (Franchise) / int_7f287346
type
Most Gamers Are Male
 Baldur's Gate (Franchise) / int_7f287346
comment
Most Gamers Are Male: This series largely avoids outright Fanservice, for example depicting female characters wearing armor that appears to have been designed with protective ability rather than sex appeal as the primary consideration, and including plenty of female sidekicks who aren't particularly attractive or romantically interested in the hero. The series actually does have a relatively large female fanbase, and several independently created mods, mostly made by women, have expanded the romance subplot options for female characters. However: A minor example of less options for females is in the portrait selection. There are two sets of portraits per gender: ones that match NPCs used in the games, and generic ones that aren't used by any NPCs and are the choice of people who don't want to wonder why there's someone else in the world who looks exactly like them. There are six generic portraits for male characters, which is barely a satisfying selection as it is. Female characters only get two, which means players who aren't creating either a warrior human or mystic elf and want their portrait to match the character type will have to either select an NPC portrait or import a fanmade one. Eventually a set of ten bonus portraits - 5-a-side - were created for the Enhanced Edition. If you pick a portrait that belongs to one of the recruitable NPCs, their portrait will switch to one of the two generic ones. So you won't actually look like one of your NPC buddies unless you then go to your character profile and change your portrait to the one your fellow NPC is using. Viconia. While some gamers have actual gameplay reasons why Viconia makes the best cleric, there are others that will comment on her attractiveness or how her DEX of 19 must be good for ...other things as the reasons why she's the best. Apparently, this is based on the fact that a model was used to create her portrait and the fact that she is more willing to bed in her romance more than it's based on any actual Fanservice, since Viconia's sprites are the same as all the others. In the death screen of both games, the hand that's raised up that disintegrates into the Bhaal symbol is obviously modeled on a man's hand. Even if you're playing a female, this won't change.
 Baldur's Gate (Franchise) / int_7f287346
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1.0
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_7f287346
 Baldur's Gate (Franchise) / int_80cd1f62
type
God of Evil
 Baldur's Gate (Franchise) / int_80cd1f62
comment
The Sahuagin, especially the priestesses are very polite for a people who raid coastal settlements, sinks ships and sacrifices captives and themselves to their dark god.
 Baldur's Gate (Franchise) / int_80cd1f62
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1.0
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_80cd1f62
 Baldur's Gate (Franchise) / int_812ee32b
type
Linear Warriors, Quadratic Wizards
 Baldur's Gate (Franchise) / int_812ee32b
comment
Linear Warriors, Quadratic Wizards And how. At the beginning of the first game, it's much easier to survive if your main character is a warrior of some sort. Melee class characters are still quite effective in Baldur's Gate II and Throne of Bhaal, but by the end of the latter in particular magic-oriented characters can acquire truly godlike offensive abilities. Similarly with enemies; taking out plain old melee mooks becomes decidedly easier in the late game than taking out liches, beholders and other highly-skilled magic-users. On the flip side, a melee PC with the Inquisitor class wielding Carsomyr is particularly adept at putting the squish into Squishy Wizard. Although, with the sheer power that some spells convey, even they generally take the back seat to the party mages come Throne of Bhaal.
 Baldur's Gate (Franchise) / int_812ee32b
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1.0
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_812ee32b
 Baldur's Gate (Franchise) / int_816e89fe
type
Informal Eulogy
 Baldur's Gate (Franchise) / int_816e89fe
comment
Informal Eulogy: Every joinable NPC has one for when one of the other NPCs in your group die. Those that are part of an Adventure Duo will have one if their counterpart dies:
 Baldur's Gate (Franchise) / int_816e89fe
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1.0
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 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_816e89fe
 Baldur's Gate (Franchise) / int_82a3978e
type
Pause Scumming
 Baldur's Gate (Franchise) / int_82a3978e
comment
Pause Scumming: When fighting a mage or wizard near a doorway to another screen, pausing right as they start their spell and clicking the door causes your character to run out the door leaving the area just before getting hit by the spell. By repeatedly abusing this trick, you can make spellcasters run out of spells and thus force them to attack you hand to hand, which turning even the most powerful wizard into a pathetically easy fight.
 Baldur's Gate (Franchise) / int_82a3978e
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1.0
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_82a3978e
 Baldur's Gate (Franchise) / int_834420aa
type
BFS
 Baldur's Gate (Franchise) / int_834420aa
comment
BFS: And there are quite a lot of NPCs who like to use them, too. Minsc, Keldorn, Sarevok and the Enhanced Edition's Dorn are some examples.
 Baldur's Gate (Franchise) / int_834420aa
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1.0
 Baldur's Gate (Franchise) / int_834420aa
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1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_834420aa
 Baldur's Gate (Franchise) / int_84194ebf
type
24-Hour Armor
 Baldur's Gate (Franchise) / int_84194ebf
comment
24-Hour Armor: They also hold onto their weapons at all times too.
 Baldur's Gate (Franchise) / int_84194ebf
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1.0
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_84194ebf
 Baldur's Gate (Franchise) / int_8485d41a
type
Interspecies Romance
 Baldur's Gate (Franchise) / int_8485d41a
comment
Interspecies Romance All the female romanceable NPCs for a male PC are elves or half-elves, while the sole male romanceable NPC is human. Of course the player can choose what race their character will be... Averted if your character isn't of the appropriate race. Viconia won't romance elves. Jaheira and Anomen won't romance gnomes. And no-one will romance the poor, unloved dwarves. Or half-orcs. Or halflings for that matter. Not entirely true, though. Apparently Viconia will romance a halfling and Aerie will romance a halfling or a gnome (which makes sense). Unfortunately, many fan-made romanceable NPCs follow the game's tradition. While some romance mods are being made or were made for characters that already existed in one of the games (Valen (in progress); Haer'Dalis; Solaufein; Xan), mods that have created brand new romanceable NPCs stick to making their NPCs human, half-elf, or elf. Seeming to pick up on the players' dissatisfaction with this, the four Enhanced Edition NPCs will take partners from any race as long as they are the appropriate gender. Yep, even half-orcs. (Dorn's romance even gets a moment that picks up on this, allowing Charname to comment on how they both have "fantastic tusks".) Neera and Rasaad are straight, Hexxat is a lesbian and Dorn is bisexual.
 Baldur's Gate (Franchise) / int_8485d41a
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 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_8485d41a
 Baldur's Gate (Franchise) / int_86ee8070
type
World of Ham
 Baldur's Gate (Franchise) / int_86ee8070
comment
World of Ham: Minsc and Korgan are just the very tip of the iceberg.
 Baldur's Gate (Franchise) / int_86ee8070
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1.0
 Baldur's Gate (Franchise) / int_86ee8070
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_86ee8070
 Baldur's Gate (Franchise) / int_875d8ab9
type
Utility Party Member
 Baldur's Gate (Franchise) / int_875d8ab9
comment
Utility Party Member: While thieves can make powerful combatants, they are primarily used for sneaking around, picking locks and detecting/disarming traps. While a couple of other classes have these abilities, it is to a much lesser degree and never all three together. When one isn't playing solo, a thief is almost a mandatory party member.
 Baldur's Gate (Franchise) / int_875d8ab9
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1.0
 Baldur's Gate (Franchise) / int_875d8ab9
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1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_875d8ab9
 Baldur's Gate (Franchise) / int_8774fb47
type
Eldritch Abomination
 Baldur's Gate (Franchise) / int_8774fb47
comment
Eldritch Abomination: Beholders among other, less describable things. Baldur's Gate III trailers feature humans transforming into eldritch priests and giant flying squids.
 Baldur's Gate (Franchise) / int_8774fb47
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1.0
 Baldur's Gate (Franchise) / int_8774fb47
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_8774fb47
 Baldur's Gate (Franchise) / int_87bb6874
type
Villain with Good Publicity
 Baldur's Gate (Franchise) / int_87bb6874
comment
Villain with Good Publicity: Overcoming the villains' good publicity is part of the plot of the first game. The PC can also be this if he/she is evil-aligned and has a high enough reputation score.
 Baldur's Gate (Franchise) / int_87bb6874
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1.0
 Baldur's Gate (Franchise) / int_87bb6874
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_87bb6874
 Baldur's Gate (Franchise) / int_87ce64a0
type
Old Save Bonus
 Baldur's Gate (Franchise) / int_87ce64a0
comment
Old Save Bonus: The series has this in two main ways: Character Exporting and Save File Importing. Character File Exporting gives the player the chance to play with a Player Character used in a previous campaign. This allows the player to start at a higher level, benefit from the use of manuals and tomes used to raise their character stats and keep their Bhaalspawn powers. Save File Importing allows the player to transfer their save files from one chapter of the series to another. Like Character File Exporting this is useful for increased XP and better stats via manuals and tomes, but it also allows them to keep specific pieces of equipment from game to game. As of the release of Siege of Dragonspear, this is how it works: Baldur's Gate: Enhanced Edition (which includes Tales of the Sword Coast) files can be exported to Baldur's Gate: Siege of Dragonspear or Baldur's Gate II: Enhanced Edition. This allows the player to bring a party of their choice into Siege of Dragonspear as well as certain magic items they otherwise can't obtain during the Dragonspear campaign. It also allows the player to pick certain items to export to Baldur's Gate II, which it shares with Siege of Dragonspear below. Siege of Dragonspear save files can be imported into Baldur's Gate II: Enhanced Edition. This allows the player to import items from the following tables: The Golden Pantaloons, a Joke Item that serves a purpose in the endgame of the saga, one of four magic armoursnote Protector of the Second (Leather Armor +2), Mail of the Dead (Chain Mail +2), Fallorain's Plate (Plate Mail +1) or Chain Mail +3, one of four mid-to-high-tier magic itemsnote The Helm of Balduran, the Claw of Kazgaroth (a cursed magic ring), the Horn of Kazgaroth (a special magic potion) or Koveras's Ring of Protection (a Ring of Protection +1), certain magic weapons note The Burning Earth (Longsword +1 that does extra damage to lycanthropes, trolls, winter wolves and undead), Ashideena (Warhammer +2 that does extra lightning damage), Wizard Slayer (Battle Axe that applies a high chance of miscasting spells to target), Suryis's Blade (Halberd +2), The Grave Binder (Dagger +2 with better damage dice), Staff Spear (a Quarterstaff that functions as a Spear +2), Staff Mace (a Quarterstaff that functions as a Mace +2 with 2d4 damage dice), Arla's Dragonbane (Sling +3), Varscona (Longsword +2 with extra cold damage), Krotan’s Skullcrusher (Mace +2) or Kiel's Morning Star (cursed Morning Star +3 that causes its wielder to go Berserk) and up to ten magic weapons and items found during the Dragonspear campaignnote The Archer's Eyes amulet, the Bard Hat, the Belt of the Skillful Blade, a magic dart called the Biter, the Buckler of the Fist, the two-handed Dragon Blade, the Helmet of Dumathoin, the Robe of Red Flames, a bard instrument called the Tangled Strings and the Voidsword/Voidhammer. The items from the original game can be found throughout the initial dungeon, while the Dragonspear items are scattered throughout the rest of the Shadows of Amn campaign in the loot piles of certain dungeons and the inventories of certain merchants. Baldur's Gate II: Enhanced Edition allows files from its Shadows of Amn Campaign to be imported into its Throne of Bhaal campaign. Some weapons and items can only be brought over in this way (including crafted weapons like Crom Faeyr), but its most notable quality is that the Golden Pantaloons from the first game, along with the Silver Pantaloons obtained during Shadows of Amn and the Bronze Pantalettes obtained during Throne of Bhaal can be combined into the Big Metal Unit, a highly-powerful armour that comes with its own unique weapon.
 Baldur's Gate (Franchise) / int_87ce64a0
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1.0
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 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_87ce64a0
 Baldur's Gate (Franchise) / int_87e661e8
type
Absurdly Spacious Sewer
 Baldur's Gate (Franchise) / int_87e661e8
comment
Absurdly-Spacious Sewer: In both games, as well as the expansion packs — they seem to be an architectural staple of major cities in this game world.
 Baldur's Gate (Franchise) / int_87e661e8
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_87e661e8
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1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_87e661e8
 Baldur's Gate (Franchise) / int_884e513b
type
Medium Awareness
 Baldur's Gate (Franchise) / int_884e513b
comment
Medium Awareness: Edwin and Tiax are aware of being led by a mouse, Khalid tells it to "c-click on someone your own size", Dynaheir tells the player to watch where they place the "pointer", and Jaheira acknowledges the "omnipresent authority figure". At least one non-recruitable NPC acknowledges this as well.
 Baldur's Gate (Franchise) / int_884e513b
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1.0
 Baldur's Gate (Franchise) / int_884e513b
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1.0
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Baldur's Gate (Franchise) / int_884e513b
 Baldur's Gate (Franchise) / int_89434320
type
Protagonist-Centered Morality
 Baldur's Gate (Franchise) / int_89434320
comment
Protagonist-Centered Morality: Averted. The world will respond correspondingly if you don't behave yourself at least a little. Evil party members also don't become good simply by virtue of helping you.
 Baldur's Gate (Franchise) / int_89434320
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-1.0
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 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_89434320
 Baldur's Gate (Franchise) / int_89a6e211
type
Fishing for Mooks
 Baldur's Gate (Franchise) / int_89a6e211
comment
Fishing for Mooks: "Pulling" single enemies away from larger groups is an essential tactic.
 Baldur's Gate (Franchise) / int_89a6e211
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1.0
 Baldur's Gate (Franchise) / int_89a6e211
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_89a6e211
 Baldur's Gate (Franchise) / int_8a164766
type
Never Got to Say Goodbye
 Baldur's Gate (Franchise) / int_8a164766
comment
Never Got to Say Goodbye: The protagonist.
 Baldur's Gate (Franchise) / int_8a164766
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1.0
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1.0
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Baldur's Gate (Franchise) / int_8a164766
 Baldur's Gate (Franchise) / int_8aebbc74
type
Evil Pays Better
 Baldur's Gate (Franchise) / int_8aebbc74
comment
Evil Pays Better: Sometimes it does, sometimes it doesn't. Your Reputation determines Charname's effective alignment, and it's easier to controllably raise your Reputation than lower it (until you can transform into the Slayer). At 19 and 20 Reputation any Evil characters in your party will straight-up leave you never to return, taking their precious gear with them, and likewise around 2 Reputation any Good and Neutral characters (apart from Imoen) will do the same. If you can keep it in the middle, though, the worst you'll get from your companions are a few snarky comments. Also, a high Reputation improves people's reactions to you, leading to discounts at shops and a better chance of people giving you nice things, while a low one imposes price penalties until eventually merchants just stop doing business with you at all, and increases the chance of local law enforcement (the Flaming Fist in the first game, Amnian soldiers in the second) appearing and trying to kill you for your crimes. Reputation aside, some of the best items in the first game can only obtained by picking fights with rude strangers, breaking and entering or just pick-pocketing, while negotiation and peace-making has little to offer. Good companions tend to be all-rounders but suffer from lack of focus, while Evil companions tend to be statistically optimized but devoted to a specific niche. The straightest example of this would have to be the path to getting the Big Metal Unit, created by taking joke items the Golden Pantaloons, the Silver Pantaloons and the Bronze Pantalettes to a craftsman in Throne of Bhaal. It's the ultimate armor in the game and requires a full playthrough of the series... and two of its component pieces can only be obtained through illicit means. The Golden Pantaloons require you to essentially steal them from the man who owns them; the Silver Pantaloons require you to Blackmail their owner under threat of his wife's life to hand them over, and includes a Reputation loss. (You could bypass this by pick-pocketing him, but that's hardly better.) The Bronze Pantalettes aren't squeaky clean either — you get them by sending some low-level adventurers into a situation you have no reason to believe they will make it out of alive.
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Baldur's Gate (Franchise) / int_8aebbc74
 Baldur's Gate (Franchise) / int_8af721f7
type
Joke Item
 Baldur's Gate (Franchise) / int_8af721f7
comment
Siege of Dragonspear save files can be imported into Baldur's Gate II: Enhanced Edition. This allows the player to import items from the following tables: The Golden Pantaloons, a Joke Item that serves a purpose in the endgame of the saga, one of four magic armoursnote Protector of the Second (Leather Armor +2), Mail of the Dead (Chain Mail +2), Fallorain's Plate (Plate Mail +1) or Chain Mail +3, one of four mid-to-high-tier magic itemsnote The Helm of Balduran, the Claw of Kazgaroth (a cursed magic ring), the Horn of Kazgaroth (a special magic potion) or Koveras's Ring of Protection (a Ring of Protection +1), certain magic weapons note The Burning Earth (Longsword +1 that does extra damage to lycanthropes, trolls, winter wolves and undead), Ashideena (Warhammer +2 that does extra lightning damage), Wizard Slayer (Battle Axe that applies a high chance of miscasting spells to target), Suryis's Blade (Halberd +2), The Grave Binder (Dagger +2 with better damage dice), Staff Spear (a Quarterstaff that functions as a Spear +2), Staff Mace (a Quarterstaff that functions as a Mace +2 with 2d4 damage dice), Arla's Dragonbane (Sling +3), Varscona (Longsword +2 with extra cold damage), Krotan’s Skullcrusher (Mace +2) or Kiel's Morning Star (cursed Morning Star +3 that causes its wielder to go Berserk) and up to ten magic weapons and items found during the Dragonspear campaignnote The Archer's Eyes amulet, the Bard Hat, the Belt of the Skillful Blade, a magic dart called the Biter, the Buckler of the Fist, the two-handed Dragon Blade, the Helmet of Dumathoin, the Robe of Red Flames, a bard instrument called the Tangled Strings and the Voidsword/Voidhammer. The items from the original game can be found throughout the initial dungeon, while the Dragonspear items are scattered throughout the rest of the Shadows of Amn campaign in the loot piles of certain dungeons and the inventories of certain merchants.
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Baldur's Gate (Franchise) / int_8af721f7
 Baldur's Gate (Franchise) / int_8d25533e
type
Your Size May Vary
 Baldur's Gate (Franchise) / int_8d25533e
comment
Your Size May Vary: Thanks to the sprite animation all people of the same race are of the same height (unless they're a child). As a result, your little sister Imoen will actually be taller than you, unless you play as a human or a half-orc.
 Baldur's Gate (Franchise) / int_8d25533e
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1.0
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1.0
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Baldur's Gate (Franchise) / int_8d25533e
 Baldur's Gate (Franchise) / int_8d4fcaa5
type
Self-Imposed Challenge
 Baldur's Gate (Franchise) / int_8d4fcaa5
comment
Self-Imposed Challenge: Plenty involving equipment or party restrictions, with many of the more popular ones having mods to facilitate them - such as altering the location/reducing the number of magical items, or greatly increasing the difficulty of the game. Considering the game lends itself well to Save Scumming, "No reload, solo, Insane difficulty" is a common challenge. Anyone who can pull this off using the Sword Coast Strategems mod set is a real master of the game.
 Baldur's Gate (Franchise) / int_8d4fcaa5
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1.0
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Baldur's Gate (Franchise) / int_8d4fcaa5
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type
Insurmountable Waist-Height Fence
 Baldur's Gate (Franchise) / int_8d6c8737
comment
Insurmountable Waist-Height Fence: A few instances, though usually not literal fences.
 Baldur's Gate (Franchise) / int_8d6c8737
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1.0
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 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_8d6c8737
 Baldur's Gate (Franchise) / int_8d718b9e
type
Bears Are Bad News
 Baldur's Gate (Franchise) / int_8d718b9e
comment
Bears Are Bad News: While your party is wandering in the wilderness, you may not want to have the party step too closely to one.
 Baldur's Gate (Franchise) / int_8d718b9e
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1.0
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1.0
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Baldur's Gate (Franchise) / int_8d718b9e
 Baldur's Gate (Franchise) / int_8ee83b3e
type
Numerical Hard
 Baldur's Gate (Franchise) / int_8ee83b3e
comment
Numerical Hard: The game's difficulty settings increase or decrease the damage dealt by enemies but affect nothing else, except for the two easiest which max out hit point rolls, prevent permanent deaths and make spell-memorisation 100% successful in addition to reducing enemy strength. Mods have been created to improve enemy AI, with Sword Coast Strategems (versions of which are available for both games), and Ascension (for the sequel, created by former team member David Gaider) being among the more prominent.
 Baldur's Gate (Franchise) / int_8ee83b3e
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1.0
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_8ee83b3e
 Baldur's Gate (Franchise) / int_8f628fb7
type
Forest Ranger
 Baldur's Gate (Franchise) / int_8f628fb7
comment
Forest Ranger: The Ranger class is this, both canonically and because the Stealth skill can only be used outdoors. There is also Minsc, who is of the Ranger class and does do some Ranger-ly things, such as talking to animals (particularly Boo). Interestingly, he may not have been a Ranger originally, as his homeland of Rashemon is known for producing Berserkers, not Rangers, and Minsc can certainly go Berserk (he has it as a special ability.) He was also not know to talk to animals before suffering the head wound that lead to him purchasing Boo.
 Baldur's Gate (Franchise) / int_8f628fb7
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1.0
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_8f628fb7
 Baldur's Gate (Franchise) / int_905af87e
type
Fantasy Character Classes
 Baldur's Gate (Franchise) / int_905af87e
comment
Fantasy Character Classes: As a Dungeons & Dragons game, it has the standard selection. BGII and consequently the Enhanced Editions are a bit weird, in that while they have the standard selection in the trope sense, they don't actually have the standard selection for 2E D&D, adding a couple of 2E-ized 3E classes.
 Baldur's Gate (Franchise) / int_905af87e
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1.0
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1.0
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Baldur's Gate (Franchise) / int_905af87e
 Baldur's Gate (Franchise) / int_91526ff7
type
Absurdly High Level Cap
 Baldur's Gate (Franchise) / int_91526ff7
comment
Absurdly High Level Cap: Throne of Bhaal's experience cap of 8,000,000 is higher than a player character with a full party can reasonably achieve. There's not even much point to reaching it anyway, as most classes will "plateau" and stop gaining meaningful bonuses from their level ups before then. The large number of mods available (if you install everything that looks interesting, the game will double in disc space taken) makes the cap a bit less ridiculous. The first game was a case of Absurdly Low Level Cap where you can only reach level 8.
 Baldur's Gate (Franchise) / int_91526ff7
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1.0
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1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_91526ff7
 Baldur's Gate (Franchise) / int_93d914ad
type
Health/Damage Asymmetry
 Baldur's Gate (Franchise) / int_93d914ad
comment
Health/Damage Asymmetry: Averted.
 Baldur's Gate (Franchise) / int_93d914ad
featureApplicability
-1.0
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1.0
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Baldur's Gate (Franchise) / int_93d914ad
 Baldur's Gate (Franchise) / int_940b3c0
type
Irrelevant Sidequest
 Baldur's Gate (Franchise) / int_940b3c0
comment
Irrelevant Sidequest: The majority of content in both games.
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Baldur's Gate (Franchise) / int_940b3c0
 Baldur's Gate (Franchise) / int_95265081
type
Leeroy Jenkins
 Baldur's Gate (Franchise) / int_95265081
comment
Leeroy Jenkins: Any party member's default scripted behavior is basically to attack any creature registered as an enemy with the weapon they currently hold until said enemy is dead. Can be rather annoying for anybody who wants to retain control over all of their six party members, if their Squishy Wizard suddenly decides to chase a panicked enemy into as of yet unexplored territory (which frequently contains lots of traps and more enemies) with nothing but a dagger in their hand.
 Baldur's Gate (Franchise) / int_95265081
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1.0
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1.0
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hasFeature
Baldur's Gate (Franchise) / int_95265081
 Baldur's Gate (Franchise) / int_95428daa
type
Rite of Passage
 Baldur's Gate (Franchise) / int_95428daa
comment
Viconia was disowned by her family after she refused to kill a baby as a Rite of Passage and fled to the surface from a world where Bad Is Good and Good Is Bad, so it's understandable that she suffers such extreme culture shock. Similarly, Phaere was originally a good person despite her surroundings and upbringing, but her mother was so disturbed by her behaviour (and her love for her boyfriend) that she had her tortured for weeks until she became bitter, scheming and cruel.
 Baldur's Gate (Franchise) / int_95428daa
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Baldur's Gate (Franchise) / int_95428daa
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type
Adventure Duo
 Baldur's Gate (Franchise) / int_97b1f33
comment
Those that are part of an Adventure Duo will have one if their counterpart dies:
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hasFeature
Baldur's Gate (Franchise) / int_97b1f33
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type
Tyop on the Cover
 Baldur's Gate (Franchise) / int_97c8b5b0
comment
Tyop on the Cover: The Baldur's Gate 4 in 1 Boxset published by Atari shows its cheapness in both its contents and cover production. The back calls the expansion to BG "Sword of the Coast" and the blurbs were very clearly written by someone who has never actually played the games.
 Baldur's Gate (Franchise) / int_97c8b5b0
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1.0
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 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_97c8b5b0
 Baldur's Gate (Franchise) / int_99828ce6
type
Nature Hero
 Baldur's Gate (Franchise) / int_99828ce6
comment
Both Jaheira and Faldorn were given away at birth to druid groves, spent their childhoods living there and took the values of their respective druid circles to heart when they grew up. It was pure chance that Jaheira grew up in a regular druid grove and Faldorn grew in a grove run by the Shadow Druids, which is ultimately what separates and divides them.
 Baldur's Gate (Franchise) / int_99828ce6
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1.0
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Baldur's Gate (Franchise) / int_99828ce6
 Baldur's Gate (Franchise) / int_9ac6b0c1
type
Sociopathic Hero
 Baldur's Gate (Franchise) / int_9ac6b0c1
comment
Sociopathic Hero: Several of the evil party members qualify. As might the Player Character, depending on how one plays.
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1.0
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Baldur's Gate (Franchise) / int_9ac6b0c1
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type
Evil Counterpart
 Baldur's Gate (Franchise) / int_9b54d536
comment
In the Enhanced Edition a Blackguard-themed evil twin for Carsomyr was created — Ir'revrykal +5, which can only be equipped by a blackguard. It tends to find its way into the hands of Dorn.
 Baldur's Gate (Franchise) / int_9b54d536
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Baldur's Gate (Franchise) / int_9b54d536
 Baldur's Gate (Franchise) / int_9bcd82c0
type
Took a Level in Badass
 Baldur's Gate (Franchise) / int_9bcd82c0
comment
Took a Level in Badass: Several characters throughout the series.
 Baldur's Gate (Franchise) / int_9bcd82c0
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1.0
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Baldur's Gate (Franchise) / int_9bcd82c0
 Baldur's Gate (Franchise) / int_9c1f758a
type
Kill It with Fire
 Baldur's Gate (Franchise) / int_9c1f758a
comment
Kill It with Fire: The only way to deal with trolls besides acid.
 Baldur's Gate (Franchise) / int_9c1f758a
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1.0
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1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_9c1f758a
 Baldur's Gate (Franchise) / int_9c5e8006
type
Unknown Item Identification
 Baldur's Gate (Franchise) / int_9c5e8006
comment
Unknown Item Identification: Both games. Any found item that has a magic enchantment on it needs to be identified; thankfully magic scrolls and potions do not (the only exception are the green protection scrolls, but they are enchanted or cursed so that anyone can use them). Item identification can get tedious, so Tweak Pack mods for both games can be installed to remove the need for identification. Gluttons for punishment can install the tweaks that require even gems and potions to be identified instead.
 Baldur's Gate (Franchise) / int_9c5e8006
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1.0
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 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_9c5e8006
 Baldur's Gate (Franchise) / int_9cb3e22e
type
Interface Spoiler
 Baldur's Gate (Franchise) / int_9cb3e22e
comment
Interface Spoiler: Unless you use a mod, there are usually only two kinds of people who use portraits in dialogue: final bosses and potential party members. Since the former are immediately obvious, you'll know an NPC is recruitable long before they offer to join the party.
 Baldur's Gate (Franchise) / int_9cb3e22e
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1.0
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Baldur's Gate (Franchise) / int_9cb3e22e
 Baldur's Gate (Franchise) / int_9d73dfcc
type
The All-Seeing A.I.
 Baldur's Gate (Franchise) / int_9d73dfcc
comment
The All-Seeing A.I.: The computer always knows where all your characters are, at all times. Invisibility just prevents their scripts from kicking in and targeting you. Unless the enemy has True Sight, in which case they'll cast it if you get close enough. Even if they shouldn't know you're there.
 Baldur's Gate (Franchise) / int_9d73dfcc
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1.0
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1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_9d73dfcc
 Baldur's Gate (Franchise) / int_9e0c3153
type
Punctuated! For! Emphasis!
 Baldur's Gate (Franchise) / int_9e0c3153
comment
Punctuated! For! Emphasis!: Quite common in the games' voiced dialogue, especially where Minsc is involved.
 Baldur's Gate (Franchise) / int_9e0c3153
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1.0
 Baldur's Gate (Franchise) / int_9e0c3153
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1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_9e0c3153
 Baldur's Gate (Franchise) / int_9e8aa11e
type
Friendly Fireproof
 Baldur's Gate (Franchise) / int_9e8aa11e
comment
Friendly Fireproof: Weirdly, averted with some AoE spells (e.g. Fireball, Lightning Bolt), but played straight with others (Comet, Horrid Wilting).
 Baldur's Gate (Franchise) / int_9e8aa11e
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Baldur's Gate (Franchise) / int_9e8aa11e
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type
Our Vampires Are Different
 Baldur's Gate (Franchise) / int_9f63d4f1
comment
Our Vampires Are Different: As in, really bloodthirsty, without a bit of fondness for the living or brooding sex appeal about them. They eschew seduction and mind games in favour of simply mentally dominating any mortals they have use of and draining everyone else of blood. Party member Hexxat is the only exception.
 Baldur's Gate (Franchise) / int_9f63d4f1
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Baldur's Gate (Franchise) / int_9f63d4f1
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type
Bare-Fisted Monk
 Baldur's Gate (Franchise) / int_a00eb8f9
comment
Bare-Fisted Monk: The monk class starts out with rubbish AC and low-damage, non-magical fists. By the time they hits high levels the AC problem's cured, their fists outdamage dual Katanas (which in this game are Just Better), and they gain scads of bonuses including 80%+ magic resistance.
 Baldur's Gate (Franchise) / int_a00eb8f9
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1.0
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1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_a00eb8f9
 Baldur's Gate (Franchise) / int_a148f27b
type
Living Legend
 Baldur's Gate (Franchise) / int_a148f27b
comment
Living Legend: Most of the Bhaalspawn toil in anonymity, but Sarevok and the PC stand out. By the end of the series, though, everyone is moving on a plane that is beyond most mere mortals. At that experience level, everyone who represents a challenge to the PC is very nearly a god. In fact, the PC can become a god.
 Baldur's Gate (Franchise) / int_a148f27b
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1.0
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Baldur's Gate (Franchise) / int_a148f27b
 Baldur's Gate (Franchise) / int_a2cbad1
type
Half-Human Hybrid
 Baldur's Gate (Franchise) / int_a2cbad1
comment
Half-Human Hybrid: Half-elves and half-orcs, among others.
 Baldur's Gate (Franchise) / int_a2cbad1
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_a2cbad1
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1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_a2cbad1
 Baldur's Gate (Franchise) / int_a32334b4
type
Canon Discontinuity
 Baldur's Gate (Franchise) / int_a32334b4
comment
Canon Discontinuity: It looks like this has happened to the novels. In 2014 a WotC-endorsed comic was released, set years after Throne of Bhaal, which starred Minsc as the main character. Seeing as Minsc dies in the novels, and the one in the comic is clearly the one from the game...
 Baldur's Gate (Franchise) / int_a32334b4
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1.0
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1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_a32334b4
 Baldur's Gate (Franchise) / int_a51e9d35
type
Colour-Coded Timestop
 Baldur's Gate (Franchise) / int_a51e9d35
comment
Colour Coded Time Stop: The "Time Stop" spell, which turns its affected, grey.
 Baldur's Gate (Franchise) / int_a51e9d35
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_a51e9d35
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1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_a51e9d35
 Baldur's Gate (Franchise) / int_a5e02e9e
type
Infinity +1 Sword
 Baldur's Gate (Franchise) / int_a5e02e9e
comment
Similarly with enemies; taking out plain old melee mooks becomes decidedly easier in the late game than taking out liches, beholders and other highly-skilled magic-users. On the flip side, a melee PC with the Inquisitor class wielding Carsomyr is particularly adept at putting the squish into Squishy Wizard. Although, with the sheer power that some spells convey, even they generally take the back seat to the party mages come Throne of Bhaal.
 Baldur's Gate (Franchise) / int_a5e02e9e
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_a5e02e9e
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1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_a5e02e9e
 Baldur's Gate (Franchise) / int_a70223
type
Karma Houdini
 Baldur's Gate (Franchise) / int_a70223
comment
Karma Houdini: The player runs across a few wrongdoers who may or may not escape justice, depending on his or her actions.
 Baldur's Gate (Franchise) / int_a70223
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_a70223
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_a70223
 Baldur's Gate (Franchise) / int_a75c8dc9
type
Left-Justified Fantasy Map
 Baldur's Gate (Franchise) / int_a75c8dc9
comment
Left-Justified Fantasy Map
 Baldur's Gate (Franchise) / int_a75c8dc9
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_a75c8dc9
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_a75c8dc9
 Baldur's Gate (Franchise) / int_a7aef9ff
type
Obfuscating Stupidity
 Baldur's Gate (Franchise) / int_a7aef9ff
comment
Obfuscating Stupidity: The player character can also engage in this behavior at times.
 Baldur's Gate (Franchise) / int_a7aef9ff
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_a7aef9ff
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_a7aef9ff
 Baldur's Gate (Franchise) / int_a8a04f6f
type
And I Must Scream
 Baldur's Gate (Franchise) / int_a8a04f6f
comment
And I Must Scream: The "Imprisonment" spell, which traps its victims in a small sphere deep beneath the earth's surface for all eternity. Mercifully averted in that the victim is reduced to a state of suspended animation and doesn't actually feel anything.
 Baldur's Gate (Franchise) / int_a8a04f6f
featureApplicability
-1.0
 Baldur's Gate (Franchise) / int_a8a04f6f
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_a8a04f6f
 Baldur's Gate (Franchise) / int_a8cff6a
type
Familiar
 Baldur's Gate (Franchise) / int_a8cff6a
comment
Familiar: Can be summoned if Charname has access to arcane spells (and only then). They come in various forms entirely dependent on the player character's alignment (and, unlike their masters, they will actually behave entirely according to it): Shoulder-Sized Dragon: If good-aligned. Weasel Mascot: If Lawful Neutral. Rascally Rabbit: If True Neutral. All Witches Have Cats: If Chaotic Neutral. The Imp: If evil-aligned.
 Baldur's Gate (Franchise) / int_a8cff6a
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_a8cff6a
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_a8cff6a
 Baldur's Gate (Franchise) / int_ab88f865
type
Traumatic C-Section
 Baldur's Gate (Franchise) / int_ab88f865
comment
Korgan lost both of his parents to inter-clan warfare, was born via Traumatic C-Section as his mother was dying and built his father's funeral pyre himself as a child after the latter's death. No wonder he's so messed up.
 Baldur's Gate (Franchise) / int_ab88f865
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_ab88f865
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_ab88f865
 Baldur's Gate (Franchise) / int_acf33d00
type
Nice Job Fixing It, Villain
 Baldur's Gate (Franchise) / int_acf33d00
comment
Nice Job Fixing It, Villain: Sarevok ends up saving Faerun from all of the diabolical plans of Irenicus and The Five, among thousands of other threats, just by killing Gorien and putting Charname on a quest for vengeance. As if that wasn't enough, he pitches in to help in ToB...
 Baldur's Gate (Franchise) / int_acf33d00
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_acf33d00
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_acf33d00
 Baldur's Gate (Franchise) / int_ae3d6438
type
Deadpan Snarker
 Baldur's Gate (Franchise) / int_ae3d6438
comment
Deadpan Snarker: Most of the cast, though some more than others. The PC can be plenty snarky as well.
 Baldur's Gate (Franchise) / int_ae3d6438
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_ae3d6438
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_ae3d6438
 Baldur's Gate (Franchise) / int_af739531
type
Inept Mage
 Baldur's Gate (Franchise) / int_af739531
comment
Inept Mage: The Wild Mage class.
 Baldur's Gate (Franchise) / int_af739531
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_af739531
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_af739531
 Baldur's Gate (Franchise) / int_afc52a86
type
Ninja Pirate Zombie Robot
 Baldur's Gate (Franchise) / int_afc52a86
comment
Ninja Pirate Zombie Robot: Definitely possible with some of the more Munchkinesque character builds, such as a samurai archmage Dual Wielding war hammers and katanas, and a night-stalking, back-stabbing nature-controlling warrior-priest. The developers felt some of these possibilities were so implausible that they were Nerfed or removed outright in the Expansion Pack.
 Baldur's Gate (Franchise) / int_afc52a86
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_afc52a86
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_afc52a86
 Baldur's Gate (Franchise) / int_afd68598
type
Inventory Management Puzzle
 Baldur's Gate (Franchise) / int_afd68598
comment
Inventory Management Puzzle: Characters have both carry weight limits and limited item slots.
 Baldur's Gate (Franchise) / int_afd68598
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_afd68598
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_afd68598
 Baldur's Gate (Franchise) / int_b06bbf4b
type
Be Careful What You Wish For
 Baldur's Gate (Franchise) / int_b06bbf4b
comment
Be Careful What You Wish For: If you cast the spell Limited Wish and ask for "A quest unlike anything before" (paraphrased), you can embark on one that requires you to go all over an area completing a lengthy chain of deals to get everyone the things they want so you can finally get the thing you're looking for. The only thing that makes it unlike previous Fetch Quests is the sheer level of its tediousness. Other unexpected results may occur. "I wish to summon a horde to overrun my enemies." will summon a horde of bunnies. "I wish to be more experienced." summons a number of insanely difficult golems, who do grant XP on death. There are others.
 Baldur's Gate (Franchise) / int_b06bbf4b
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_b06bbf4b
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_b06bbf4b
 Baldur's Gate (Franchise) / int_b11ac9f5
type
Abusive Parents
 Baldur's Gate (Franchise) / int_b11ac9f5
comment
Anomen's mom has been dead for years, and his dad is an abusive alcoholic who thoroughly disapproves of his son's career choice. Anomen's jerkassery might be a front for deep insecurity as a result.
 Baldur's Gate (Franchise) / int_b11ac9f5
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_b11ac9f5
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_b11ac9f5
 Baldur's Gate (Franchise) / int_b1346878
type
Fate Worse than Death
 Baldur's Gate (Franchise) / int_b1346878
comment
Fate Worse than Death: Happens to lots of characters, major and minor.
 Baldur's Gate (Franchise) / int_b1346878
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_b1346878
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_b1346878
 Baldur's Gate (Franchise) / int_b3b1115f
type
My Rules Are Not Your Rules
 Baldur's Gate (Franchise) / int_b3b1115f
comment
My Rules Are Not Your Rules: Some enemy mages are subject to this, as they not only have multiple contingencies or spell triggers ready at once but their contingencies aren't subject to the same restrictions as the player's. They also do the aforementioned trick of casting True Seeing when they shouldn't know you are there. Some can cast a spell that is never available to the protagonist, Dimension Door. This does benefit you, though, in that your spells are refreshed every time you sleep, while enemies will never sleep and therefore will never refresh their spells.
 Baldur's Gate (Franchise) / int_b3b1115f
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_b3b1115f
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_b3b1115f
 Baldur's Gate (Franchise) / int_b58b4e3c
type
Too Dumb to Live
 Baldur's Gate (Franchise) / int_b58b4e3c
comment
And there are four muggers attacking you.
 Baldur's Gate (Franchise) / int_b58b4e3c
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_b58b4e3c
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_b58b4e3c
 Baldur's Gate (Franchise) / int_b5b4cfc0
type
The Imp
 Baldur's Gate (Franchise) / int_b5b4cfc0
comment
The Imp: If evil-aligned.
 Baldur's Gate (Franchise) / int_b5b4cfc0
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_b5b4cfc0
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_b5b4cfc0
 Baldur's Gate (Franchise) / int_b707726f
type
Hypocritical Humor
 Baldur's Gate (Franchise) / int_b707726f
comment
Hypocritical Humor: Innkeepers will sometimes deny that they ever have had rats in their inn, but the Indoor Rest cinematic reveals a rat under one of the beds.
 Baldur's Gate (Franchise) / int_b707726f
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_b707726f
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_b707726f
 Baldur's Gate (Franchise) / int_b9085a47
type
Summon Magic
 Baldur's Gate (Franchise) / int_b9085a47
comment
Summon Magic: One of the more popular spell types, since summons can indeed be very powerful and are usually quite easy to control. The animals summoned by low-level spells are practically worthless, but the (fallen) Solars called forth by the Summon Deva and Summon Planetar spells will yield you entities likely more powerful than some of your party members.
 Baldur's Gate (Franchise) / int_b9085a47
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_b9085a47
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_b9085a47
 Baldur's Gate (Franchise) / int_b97a2fa7
type
Forced Transformation
 Baldur's Gate (Franchise) / int_b97a2fa7
comment
Forced Transformation: It happens to a few characters throughout the series, and if you've got a mage in your party you can do it to enemies.
 Baldur's Gate (Franchise) / int_b97a2fa7
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_b97a2fa7
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_b97a2fa7
 Baldur's Gate (Franchise) / int_bb5126ec
type
Prophecy Twist
 Baldur's Gate (Franchise) / int_bb5126ec
comment
Prophecy Twist: The prophecy of the seer Alaundo lays out Bhaal's plan to return from death via his many children. It never said it would actually work. Further it states that the Bhaalspawn will bring great destruction to the Realms but neglects to mention that it doesn't mean every Bhaalspawn and another Bhaalspawn, the PC, can bring this to an end.
 Baldur's Gate (Franchise) / int_bb5126ec
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_bb5126ec
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_bb5126ec
 Baldur's Gate (Franchise) / int_bb7ae292
type
Child by Rape
 Baldur's Gate (Franchise) / int_bb7ae292
comment
As it turns out, at least some of the Bhaalspawn had abusive mothers as well. While Gorion claims the Bhaalspawn were conceived by Bhaal raping innocent women and there's no reason not to believe that he did, others were born to priestesses of Bhaal who were in fact delighted to get a bellyful of Bhaal's babies. These same priestesses were often the ones attempting to sacrifice their own babies for Bhaal's benefit. The player's mother was one of them, and she would have succeeded if Gorion hadn't killed her first.
 Baldur's Gate (Franchise) / int_bb7ae292
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_bb7ae292
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_bb7ae292
 Baldur's Gate (Franchise) / int_bc53c881
type
Recruitment by Rescue
 Baldur's Gate (Franchise) / int_bc53c881
comment
Recruitment by Rescue: Several party members enter the Debut Queue this way. Viconia especially gets hit with this in every installment.
 Baldur's Gate (Franchise) / int_bc53c881
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_bc53c881
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_bc53c881
 Baldur's Gate (Franchise) / int_bcc2f921
type
An Adventurer Is You
 Baldur's Gate (Franchise) / int_bcc2f921
comment
An Adventurer Is You: Most aspects of the game's mechanics are about as standard as they come.
 Baldur's Gate (Franchise) / int_bcc2f921
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_bcc2f921
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_bcc2f921
 Baldur's Gate (Franchise) / int_bf1255fa
type
Really Gets Around
 Baldur's Gate (Franchise) / int_bf1255fa
comment
Really Gets Around: Bhaal takes this trope to its logical extreme and for all the implications that follow. Let it be known that the Lord of Murder does not discriminate in this regard. See Shapeshifting Squick. Well, at least they were all alive and capable of sexual reproduction, but that's about all the discretion he showed. He must have slept with every sentient creature this side of mustard jellies. Also, he must have been at this for a while, considering that he would have had to have sired Abazigal several hundred years ago for him to be the size he is (and for that matter, for his son Draconis to be the size he is. And to a lesser extent, in order for dwarf and gnome bhaalspawn to be adults as well, although Humans, Halflings, Half-Elves, and Elves all reach physical maturity at 25 or earlier. And ever since the first edition, it looks like he was going around banging Orcs as a human and Half-Orcs too now. May be a subversion, in that all the clues say is The lord of murder shall perish, but in his doom he shall spawn a score of mortal progeny. - He may not actually have literally slept with the mothers of all of the bhaalspawn, and instead his immortal essence traveled into the past by varying degrees (so that the bhaalspawn all 'came of age' at the same time) and caused a type of semi-mystical parthenogenesis. Considering what we know of both the main character and Sarevok's parents it seems to be that Bhaal went around knocking up his own cultists by and large. As well it seems likely that he used his position to get multi-cultural with the various non-humans he knocked up (giants and dragons notably).
 Baldur's Gate (Franchise) / int_bf1255fa
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_bf1255fa
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_bf1255fa
 Baldur's Gate (Franchise) / int_bf60ca50
type
Hollywood Torches
 Baldur's Gate (Franchise) / int_bf60ca50
comment
Hollywood Torches: All over the place, including in many areas that have supposedly been abandoned for hundreds of years. They're probably magical.
 Baldur's Gate (Franchise) / int_bf60ca50
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_bf60ca50
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_bf60ca50
 Baldur's Gate (Franchise) / int_bf7cad7d
type
Locked Door
 Baldur's Gate (Franchise) / int_bf7cad7d
comment
Locked Door: Most locked containers can be picked.
 Baldur's Gate (Franchise) / int_bf7cad7d
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_bf7cad7d
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_bf7cad7d
 Baldur's Gate (Franchise) / int_c1cc369f
type
Character Portrait
 Baldur's Gate (Franchise) / int_c1cc369f
comment
Character Portrait: Critical characters get them.
 Baldur's Gate (Franchise) / int_c1cc369f
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_c1cc369f
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_c1cc369f
 Baldur's Gate (Franchise) / int_c2c9748c
type
Standard Fantasy Setting
 Baldur's Gate (Franchise) / int_c2c9748c
comment
Standard Fantasy Setting: It's Forgotten Realms, after all.
 Baldur's Gate (Franchise) / int_c2c9748c
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_c2c9748c
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_c2c9748c
 Baldur's Gate (Franchise) / int_c313d43a
type
True Companions
 Baldur's Gate (Franchise) / int_c313d43a
comment
True Companions: Canonically, the PC, Minsc, Jaheira, and Imoen.
 Baldur's Gate (Franchise) / int_c313d43a
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_c313d43a
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_c313d43a
 Baldur's Gate (Franchise) / int_c3182167
type
Golem
 Baldur's Gate (Franchise) / int_c3182167
comment
Golem: A type of enemy that can end up a bit of a problem, should you not have the means of fighting them, at your disposal.
 Baldur's Gate (Franchise) / int_c3182167
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_c3182167
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_c3182167
 Baldur's Gate (Franchise) / int_c3448a6f
type
Informed Attribute
 Baldur's Gate (Franchise) / int_c3448a6f
comment
Informed Attribute: The player character's alignment. Since there's no real penalty for acting against alignment (unless the player chooses a divine class), even players who intend to be evil will usually pick a Good alignment for the reputation bonus.
 Baldur's Gate (Franchise) / int_c3448a6f
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_c3448a6f
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_c3448a6f
 Baldur's Gate (Franchise) / int_c3648b87
type
Teeth-Clenched Teamwork
 Baldur's Gate (Franchise) / int_c3648b87
comment
Teeth-Clenched Teamwork: Can easily occur with certain party combinations. Minsc and Edwin, or Viconia and Keldorn, for instance.
 Baldur's Gate (Franchise) / int_c3648b87
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_c3648b87
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_c3648b87
 Baldur's Gate (Franchise) / int_c3f6e68
type
Dem Bones
 Baldur's Gate (Franchise) / int_c3f6e68
comment
Dem Bones: A common enemy, as an encounter in the first game and mages' summon in the second.
 Baldur's Gate (Franchise) / int_c3f6e68
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_c3f6e68
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_c3f6e68
 Baldur's Gate (Franchise) / int_c46ca9fe
type
SpoonyBard
 Baldur's Gate (Franchise) / int_c46ca9fe
comment
Spoony Bard: Player-created bards can actually be quite powerful, if built correctly. NPC bards who may join the player, however...
 Baldur's Gate (Franchise) / int_c46ca9fe
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_c46ca9fe
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_c46ca9fe
 Baldur's Gate (Franchise) / int_c59d9a4b
type
Half-Breed Discrimination
 Baldur's Gate (Franchise) / int_c59d9a4b
comment
Half-Breed Discrimination: Alluded to by Dorn in his backstory, this is pretty standard for half-orcs in any D&D setting. Charname may allude to getting this as well if a half-orc.
 Baldur's Gate (Franchise) / int_c59d9a4b
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_c59d9a4b
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_c59d9a4b
 Baldur's Gate (Franchise) / int_c614cd35
type
Weasel Mascot
 Baldur's Gate (Franchise) / int_c614cd35
comment
Weasel Mascot: If Lawful Neutral.
 Baldur's Gate (Franchise) / int_c614cd35
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_c614cd35
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_c614cd35
 Baldur's Gate (Franchise) / int_c62ef4ce
type
Class Change Level Reset
 Baldur's Gate (Franchise) / int_c62ef4ce
comment
Class Change Level Reset: When a human character chooses to dual class they start all the way back at level one for their new class and don't receive any of the abilities of their old class until they achieve one level higher than they were before switching classes.
 Baldur's Gate (Franchise) / int_c62ef4ce
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_c62ef4ce
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
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Shout-Out
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comment
Shout-Out: Has its own page.
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Luke, I Am Your Father
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comment
Luke, I Am Your Father
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Bystander Syndrome
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comment
Bystander Syndrome: Ilmater almighty, but the civilians of this world are a bunch of lazy gits. One mod lampshades this by having Imoen muse that it must have been ages since anyone asked the PC how they were feeling, instead of:
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Magic Music
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comment
Magic Music: A feature of bards. Several players actively discourage using it. As always Bards are the Jack of All Trades and a Master of None. The regular Bard's song can actually come in handy as a free "remove fear" effect, and makes some battles against pesky mages that use fear spells in the first game easier. The Jester kit, introduced in BGII, confuses enemies when playing the song. It's a good effect. The Enhanced Bard Song, a High Level Special Ability exclusive to Bards, on the other hand, is usually considered one of the best High Level Abilities there are. To elaborate, it gives all party members +4 to THAC0, damage, AC and +5% magic resistance. The best part? It stacks! Not to imply that you have more than one Bard in your party, but clones created by the ''Mislead'' spell can actually also sing...
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Video Game Caring Potential
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comment
Video Game Caring Potential: This is the game that partially inspired Dragon Age and Mass Effect, after all. You can go around randomly slaughtering Civilians, if you want. You can also listen to their concerns, and help them out of their trouble, and earn their trust and thanks in the process. Goes especially for Imoen, Minsc, the Player character's Love Interest and, if you're a mage, your Familiar.
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Upbringing Makes the Hero
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Upbringing Makes the Hero: Charname and Imoen were raised by Gorion, a loving foster father who encouraged them to follow their own path; as such, Imoen is Neutral Good and Charname can choose to be Good (although they can still be Evil or just Neutral). They certainly fared better than Sarevok — although he loved his caring foster mother, his foster father Rieltar Anchev strangled her to death in front of him when he was only a child and threatened to do the same to him as an adult if he ever turned against him, and his Evil Mentor Winksi Perorate advised and, it is hinted, influenced him towards exploiting his Bhaalspawn heritage to indulge his divine abition. Tamoko even mentions that Sarevok is envious and resentful of Charname for having a loving parental figure and cutesy childhood friend/surrogate little sister that he never did. Throne of Bhaal even implies that if they switched places, Charname could have been the one who planned to murder their way to godhood and Sarevok could have been the one who stepped up to stop them. Nyalee states upfront that she groomed Yaga-Shura to become Bhaal's successor, just as Winski Perorate did with Sarevok; unlike Winski and Rieltar, however, she genuinely loved her adoptive son as well. Tragically, Yaga-Shura doesn't love her back — although he may have when he was child (we don't know and no effort has ever been made to enlighten us). In fact, Throne of Bhaal clearly believes that any of the Bhaalspawn opposing the player could have been a hero if they'd had someone like Gorion in their lives. It's implied that Shar-Teel's raging misandry and dislike of authority, including Flaming Fist mercenaries, stems from her bad relationship with her father. Korgan lost both of his parents to inter-clan warfare, was born via Traumatic C-Section as his mother was dying and built his father's funeral pyre himself as a child after the latter's death. No wonder he's so messed up. Anomen's mom has been dead for years, and his dad is an abusive alcoholic who thoroughly disapproves of his son's career choice. Anomen's jerkassery might be a front for deep insecurity as a result. Viconia was disowned by her family after she refused to kill a baby as a Rite of Passage and fled to the surface from a world where Bad Is Good and Good Is Bad, so it's understandable that she suffers such extreme culture shock. Similarly, Phaere was originally a good person despite her surroundings and upbringing, but her mother was so disturbed by her behaviour (and her love for her boyfriend) that she had her tortured for weeks until she became bitter, scheming and cruel. Both Jaheira and Faldorn were given away at birth to druid groves, spent their childhoods living there and took the values of their respective druid circles to heart when they grew up. It was pure chance that Jaheira grew up in a regular druid grove and Faldorn grew in a grove run by the Shadow Druids, which is ultimately what separates and divides them.
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type
Kill It with Ice
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comment
Kill It with Ice: The rare fire trolls, obviously being immune to fire, require ice to kill instead (though acid still works).
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Word of God
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comment
In addition, the stated reason for there being so many recruitables in the first game is that 2nd Edition D&D is Nintendo Hard (though not to the extent of 1st edition), and although resurrection spells exist, low-level characters have nowhere near the resources for them. Players were expected to get some of their party members killed off, so the developers made sure plenty of replacements would be available.
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Screw Destiny
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comment
Portalbendarwinden will tell the PC that their "coin is on edge", which in this universe means that the goddesses of luck and misfortune have no hold on you and you are free to forge your own path, regardless of what your divine lineage may try to dictate. Whether Elminster or Gorion knew this is never revealed, though.
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Religion is Magic
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comment
Religion is Magic: The cleric class, of course. A mix between melee combat and healing/offensive/supportive spellcasting, the cleric selects a patron deity to whom they pray in order to receive their spells, and in the case of class kits certain unique abilities. The class kits allow the player one of three patron deities: Talos, the Stormlord, Helm, the Vigilant, and Lathander, the Morninglord. Originally restricted by moral alignment (Talos was Evil, Helm Neutral and Lathander Good), this was changed in Patch 1.3 of the Enhanced Edition to the standard same-alignment-or-one-step-away system — Talos (Chaotic Neutral, Neutral Evil, Chaotic Evil), Helm (Lawful Neutral, True Neutral, Lawful Good, Lawful Evil) and Lathander (Neutral Good, Lawful Good, Chaotic Good, True Neutral) — after Beamdog realised certain class kit-alignment combinations made no sense (Priests of Helm could be Chaotic Neutral when Helm's church is a stickler for following the rules, while priests of Talos could be Lawful Evil when the Talassan faith is violently opposed to law and order). NPC clerics have patron deities of their own. Druids are similar in function but the 2e ruleset enforces a True Neutralinvoked alignment on them and their spell selection is lower and more nature-oriented; lorewise, they serve nature themed deities of any stripe. Paladins, still restricted to Lawful Goodinvoked, function like this as a clerical version of the Magic Knight, and rangers choose a druid god as the source of their divine spells in lore, making them druidic Magic Knights. NPC divine magic users who can join the player's party include: Branwen is a cleric of Tempus, the Lord of Battles, who later got his own cleric kit in Icewind Dale. Viconia was originally a cleric of Lolth, the Queen of Spiders, leader of the drow pantheon, but stopped worshipping her after her Even Evil Has Standards incident. These days she worships Shar, the Mistress of the Night, who is a few rungs below Lolth on the ladder of evil. Yeslick is a cleric of the dwarven god Clangeddin Silverbeard, the Father of Battle. Quayle is a cleric of the gnomish god Baravar Cloakshadow, the Sly One. Tiax is a cleric of Cyric, the Prince of Lies. For that matter, so is Mulahey, a Starter Villain from the first game. Aerie is a cleric of Aerdrie Faenya, Queen of the Avariel, and Baervan Wildwanderer, the Forest Gnome. Jaheira and Cernd are druids who worship Chauntea, the Earth Mother. Faldorn is a druid who worships Silvanus, the Oak Father. Ajantis is a paladin in the service of Helm. Anomen is a cleric of Helm, as well. Keldorn is a paladin in the service of Torm, the Loyal Fury. Kivan and Valygar are rangers, and the rules of the setting make it clear they have to have picked a patron druid deity, even accounting for the latter's status as a Nay-Theist, but it remains unclear whom them worship.
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Footnote Fever
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comment
Footnote Fever: The manuals, which seem to be at least partly in-universe documents, have the comments of Elminster and Volo scribbled in them. Hilariously, most of Elminster's notes are written to correct Volo's, and even break down into arguments between the pair!
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Taken for Granite
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comment
Even more plothole-y are all kinds of spells that incapacitate Charname without killing them. The above justification doesn't explain why your group wouldn't be able to lug your petrified form to the nearest temple or dispel it themselves.
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Developer's Foresight
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comment
Developer's Foresight: Has its own page.
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Defend Command
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comment
Defend Command: The Blade's defensive spin ability.
 Baldur's Gate (Franchise) / int_d3327df0
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type
What the Hell, Hero?
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comment
What the Hell, Hero?: Good or Neutral-aligned party members will call you out on it if you do something truly dastardly, and eventually leave the party if you become too evil. In the first game this becomes more readily apparent when at least two Harpers will come up to you and declare you a wicked, wicked person who deserves only death should you take the evil path.
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type
Walking Shirtless Scene
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comment
Walking Shirtless Scene: All human male warrior and cleric sprites, whenever they don't wear armor. Male human wizard, on the other hand have a beard to make up for this.
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We Cannot Go On Without You
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comment
We Cannot Go On Without You: One of the classic examples, and at first it seems a bit odd; your allies can literally fall like leaves around you and the game won't care (in fact, the reason BG1 has so many recruitables who have somewhat thin characterization is that the developers assumed low-level D&D play would go through characters rather quickly), but the instant the protagonist hits 0 HP, BAM, game over. Of course, this does get justified very well in the games: since the protag is a Bhaalspawn, when s/he dies, Bhaal's divine essence within them is returned to 'the pool'. Even IF the protag is resurrected, you just lost the abilities that let you beat the overarching plot. At the same time, this justification creates a minor plothole. Despite also being a Bhaalspawn, Imoen can be resurrected just fine. No justification is offered for that, although it's suggested that her innate cheeriness kept the taint at bay. Even more plothole-y are all kinds of spells that incapacitate Charname without killing them. The above justification doesn't explain why your group wouldn't be able to lug your petrified form to the nearest temple or dispel it themselves.
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In Harmony with Nature
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In Harmony with Nature: Rangers and druids.
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Our Dragons Are Different
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Our Dragons Are Different: Obviously they're a scaled down version of the Dungeons & Dragons version. Most of those you see are evil, but Adalon is a notable exception, as are the green dragons in Hell (Shadows of Amn) and Abazigal's Lair (Throne of Bhaal). They're instant spellcasters (with some of the best/most annoying spells in the game), very intelligent, universally arrogant (including the good ones), and garish sycophancy is a minimum requirement for not being obliterated on sight. On the plus side, most will not attack you on sight, and none can fit through their enormous lair doors so you can always flee. Even the "easiest" dragons also give tens of thousands of experience, so it's worth the effort. Other kinds are alluded to, but very rare - two half dragons, and the fairy dragon that Chaotic Good mages get as a familiar. It's also implied, as always in D&D, that sorcerers are descended from Dragons by way of explanation for their instant spellcasting.
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Breakout Character
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comment
The only charisma stat that is ever measured by the game engine is that of the party leader - and the first NPC recruited in both games, Imoen, also happens to have very good charisma (and even beyond that there are more than enough high charisma companions who can do the job as well). Go figure.
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Action Girl
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Action Girl: All the female joinable characters are professional adventurers who fight.
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Just a Stupid Accent
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comment
Just a Stupid Accent: Major characters in these games come from all over the Forgotten Realms and are of different races. All speak grammatically perfect English (except those who tend towards Ye Olde Butcherede Englishe), but to give them each their own personal flair they do so with a wide variety of accents. There are Fake Brits, Lzherusskies, Violent Glaswegians, Fake Americans, and others. It keeps things entertaining, but definitely contributes to the games' distinctive flavor of ham.
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type
Ludicrous Gibs
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comment
Ludicrous Gibs: There's a gore setting in the PC version of the game that allows you to toggle this on and off. For some reason, it doesn't work in the Mac version. Turning it off can make things confusing with the Great Gazib at Nashkel's Carnival, though, as gibbed bodies will simply disappear instead of explode. You may want to turn it off for the original BG2, as gibbed bodies don't drop all of the loot they would if they were un-gibbed.
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Pre-Asskicking One-Liner
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Pre-Asskicking One-Liner: Loads of them.
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If You Die, I Call Your Stuff
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comment
If You Die, I Call Your Stuff: Right and left, everywhere.
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A God Am I
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comment
A God Am I: Given that the plot of the series involves claiming the power of a dead dark god, it's a pretty common sentiment among the major villains. It's also possible for the player character to play it this way.
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Only Mostly Dead
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comment
Only Mostly Dead: Party members who die but aren't reduced to -10 hit points can be resurrected. Otherwise they explode in a shower of Ludicrous Gibs.
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Our Giants Are Bigger
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comment
Our Giants Are Bigger: They are of varying size and have compounds to various elemental sources, but they're (obviously) all bigger than normal humans. They're also almost all hostile. Most relevant to the plot are the Fire Giants who appear in Throne of Bhaal besieging Saradush and their leader, Yaga-Shura, who is a Bhaalspawn and one of the Five.
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Barbarian Hero
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Barbarian Hero: A few characters fit the archetype, though no party members actually use the game's barbarian class (although it is available to Charname).
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Poke in the Third Eye
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Poke in the Third Eye
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Our Gnomes Are Weirder
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Our Gnomes Are Weirder: Among the recruitable gnomes - Jan, Quayle and Tiax - there are three binding traits: their Chaotic alignment, their status as comic relief and curious personality traits. Jan is also an inventor. So really, par for the course.
 Baldur's Gate (Franchise) / int_dee04580
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1.0
 Baldur's Gate (Franchise) / int_dee04580
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_dee04580
 Baldur's Gate (Franchise) / int_df04089a
type
Lineage Comes from the Father
 Baldur's Gate (Franchise) / int_df04089a
comment
Lineage Comes from the Father: Even if the player's alignment doesn't match Bhaal's, their Bhaal essence nonetheless gives them non-standard powers as innate abilities. For the more powerful Bhaalspawn this also means using Bhaal-related artifacts (such as Sarevok's sword and armour) which boost their already considerable power to even greater heights. Little wonder everyone's so afraid of them.
 Baldur's Gate (Franchise) / int_df04089a
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_df04089a
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_df04089a
 Baldur's Gate (Franchise) / int_df1793de
type
Updated Re-release
 Baldur's Gate (Franchise) / int_df1793de
comment
Updated Re-release The first game, originally released on five CD-ROMS, with the Tales of the Sword Coast on a sixth disk, was later rereleased as a three-disk version. Both games have 'Enhanced Edition' releases, including their respective expansion packs.
 Baldur's Gate (Franchise) / int_df1793de
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_df1793de
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_df1793de
 Baldur's Gate (Franchise) / int_e0c470a1
type
The Fourth Wall Will Not Protect You
 Baldur's Gate (Franchise) / int_e0c470a1
comment
The Fourth Wall Will Not Protect You: Every party member will have something to say to the person-behind-the-mouse when selected.
 Baldur's Gate (Franchise) / int_e0c470a1
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_e0c470a1
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_e0c470a1
 Baldur's Gate (Franchise) / int_e0e750b1
type
Shoulder-Sized Dragon
 Baldur's Gate (Franchise) / int_e0e750b1
comment
Shoulder-Sized Dragon: If good-aligned.
 Baldur's Gate (Franchise) / int_e0e750b1
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_e0e750b1
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_e0e750b1
 Baldur's Gate (Franchise) / int_e1645c04
type
Set a Mook to Kill a Mook
 Baldur's Gate (Franchise) / int_e1645c04
comment
Set a Mook to Kill a Mook: Charm, Confusion, and a number of other effects that do basically the same thing.
 Baldur's Gate (Franchise) / int_e1645c04
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_e1645c04
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_e1645c04
 Baldur's Gate (Franchise) / int_e1a919e9
type
Protagonist Power-Up Privileges
 Baldur's Gate (Franchise) / int_e1a919e9
comment
Protagonist Power-Up Privileges: It's the Bhaalspawn who gets all the nifty Bhaal-induced powers, whereas NPC party members (including other children of Bhaal) are stuck with the standard abilities. Though the NPC party member Bhaalspawn that still has the essence of Bhaal in her at the time actually was intended to get Bhaalspawn powers in Throne of Bhaal. Blame coding errors for that not happening. This is restored by some mods and the Enhanced Edition.
 Baldur's Gate (Franchise) / int_e1a919e9
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_e1a919e9
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_e1a919e9
 Baldur's Gate (Franchise) / int_e375c858
type
Fog of War
 Baldur's Gate (Franchise) / int_e375c858
comment
Fog of War
 Baldur's Gate (Franchise) / int_e375c858
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_e375c858
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_e375c858
 Baldur's Gate (Franchise) / int_e377c24b
type
Surplus Damage Bonus
 Baldur's Gate (Franchise) / int_e377c24b
comment
Surplus Damage Bonus: Inflicting considerably more damage to an enemy than they have hit points left results in them exploding into Ludicrous Gibs. This also applies to party members, and the ones who are killed in this fashion cannot be resurrected.
 Baldur's Gate (Franchise) / int_e377c24b
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_e377c24b
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_e377c24b
 Baldur's Gate (Franchise) / int_e545e190
type
Nerf
 Baldur's Gate (Franchise) / int_e545e190
comment
Nerf: Several examples from the original to the sequel and from the sequel to expansion and thereon to the enhanced edition. Charm spells and summon spells got the axe in the first transition, the expansion nerfed the cloak of magic reflection, and the enhanced edition nerfed the HLA traps and the Animate Dead skeleton warriors.
 Baldur's Gate (Franchise) / int_e545e190
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_e545e190
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_e545e190
 Baldur's Gate (Franchise) / int_e57c714d
type
Insane Equals Violent
 Baldur's Gate (Franchise) / int_e57c714d
comment
Insane Equals Violent: Yup. Doesn't mean though that they're all evil (or even human), but they sure all are violent.
 Baldur's Gate (Franchise) / int_e57c714d
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_e57c714d
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_e57c714d
 Baldur's Gate (Franchise) / int_e6ec26f1
type
Grid Inventory
 Baldur's Gate (Franchise) / int_e6ec26f1
comment
Grid Inventory: Inverted; the sizes of the objects do not matter, but their weights do.
 Baldur's Gate (Franchise) / int_e6ec26f1
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_e6ec26f1
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_e6ec26f1
 Baldur's Gate (Franchise) / int_eb2195d9
type
Rousseau Was Right
 Baldur's Gate (Franchise) / int_eb2195d9
comment
Rousseau Was Right: At the least, the series believes that contrary to what the Harpers and others claim about them, all Bhaalspawn have the capacity to be heroes as well as villains (notably, the good-hearted Imoen and the well-intentioned Balthazar), as voiced by Cernd in one of his more meaningful metaphors. A big factor in becoming a benevolent character is also believing this, or at least acknowledging that your heroism is partially the result of how you grew up. See Upbringing Makes the Hero below for more.
 Baldur's Gate (Franchise) / int_eb2195d9
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_eb2195d9
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_eb2195d9
 Baldur's Gate (Franchise) / int_ecc99ac2
type
Fire Keeps It Dead
 Baldur's Gate (Franchise) / int_ecc99ac2
comment
Fire Keeps It Dead: Trolls will get up again after being taken down with non-fiery means, unless hit with one (or an acid arrow) while they are down.
 Baldur's Gate (Franchise) / int_ecc99ac2
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_ecc99ac2
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_ecc99ac2
 Baldur's Gate (Franchise) / int_ee19d278
type
Blob Monster
 Baldur's Gate (Franchise) / int_ee19d278
comment
Blob Monster: Jellies, slimes, and ooze.
 Baldur's Gate (Franchise) / int_ee19d278
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_ee19d278
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_ee19d278
 Baldur's Gate (Franchise) / int_ee7a60e9
type
One-Steve Limit
 Baldur's Gate (Franchise) / int_ee7a60e9
comment
One-Steve Limit A PC named Drizzt is just asking for trouble. Naming a female PC Lanfear can lead to an easter egg in Chapter Six of BG2.
 Baldur's Gate (Franchise) / int_ee7a60e9
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_ee7a60e9
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_ee7a60e9
 Baldur's Gate (Franchise) / int_f1d3f0c9
type
Sesquipedalian Loquaciousness
 Baldur's Gate (Franchise) / int_f1d3f0c9
comment
Sesquipedalian Loquaciousness: Edwin and, with a high enough INT score, potentially the PC.
 Baldur's Gate (Franchise) / int_f1d3f0c9
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_f1d3f0c9
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_f1d3f0c9
 Baldur's Gate (Franchise) / int_f3cf30d9
type
Arbitrary Headcount Limit
 Baldur's Gate (Franchise) / int_f3cf30d9
comment
Arbitrary Headcount Limit: Despite the fact that there are more than 30 playable characters among the various games, you can only have five in your party at any one time in addition to the PC. Particularly egregious since the game doesn't even make an attempt to Hand Wave it when you try to add a seventh member to the party, and it's perfectly possible to control more than six characters with charm spells, summonings, and the like. Some have suggested that there were plans at some point to increase the limit for the sequel, as indicated by the room in the interface for such, but that never happened. In addition, the stated reason for there being so many recruitables in the first game is that 2nd Edition D&D is Nintendo Hard (though not to the extent of 1st edition), and although resurrection spells exist, low-level characters have nowhere near the resources for them. Players were expected to get some of their party members killed off, so the developers made sure plenty of replacements would be available.
 Baldur's Gate (Franchise) / int_f3cf30d9
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_f3cf30d9
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_f3cf30d9
 Baldur's Gate (Franchise) / int_f5190cfc
type
Shapeshifting
 Baldur's Gate (Franchise) / int_f5190cfc
comment
Shapeshifting: Dopplegangers of any type do this.
 Baldur's Gate (Franchise) / int_f5190cfc
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_f5190cfc
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_f5190cfc
 Baldur's Gate (Franchise) / int_f64a9cf7
type
Earn Your Happy Ending
 Baldur's Gate (Franchise) / int_f64a9cf7
comment
Earn Your Happy Ending: All the romances, in the epilogues, except Viconia end this way. Also applies to some, but not all of the NPCs' ultimate fates, with Aerie again ending up happy whatever happens.
 Baldur's Gate (Franchise) / int_f64a9cf7
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_f64a9cf7
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_f64a9cf7
 Baldur's Gate (Franchise) / int_f87c42d4
type
Video Game Cruelty Potential
 Baldur's Gate (Franchise) / int_f87c42d4
comment
Video Game Cruelty Potential: Cloudkill is a Area of Effect Damage over Time spell. Cast this and Web and/or Entangle on a group of enemies and watch them suffocate, unless they're "lucky" and fail the Fortitude Save.
 Baldur's Gate (Franchise) / int_f87c42d4
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_f87c42d4
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_f87c42d4
 Baldur's Gate (Franchise) / int_f8b3fa5d
type
Our Werewolves Are Different
 Baldur's Gate (Franchise) / int_f8b3fa5d
comment
Our Werewolves Are Different: The Shapeshifter druid class is able to control their lycanthropy. Most visibly, party member Cernd uses this class but is a pretty peaceable guy.
 Baldur's Gate (Franchise) / int_f8b3fa5d
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_f8b3fa5d
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_f8b3fa5d
 Baldur's Gate (Franchise) / int_f9669a32
type
Useless Useful Stealth
 Baldur's Gate (Franchise) / int_f9669a32
comment
Useless Useful Stealth High-level backstabbing, especially the Assassin's x7 backstab. Dealing the damage cap (1048 damage) with a single hit? Awesome. Knowing that everything in the game at the point you get it is either immune to backstab or can be killed twice as fast by your mage or fighter without placing your rogue in the middle of a fight they probably can't handle? Makes it considerably less so. The Assassin has a second issue in that the kit's main feature isn't gained until level 21, and even then its slow thieving skill progression means that the Assassin might not have gotten enough skill points to thoroughly fill the niche of the rogue until levels after that. This means Assassins can't be dual-classed at a reasonable level without impairing the aspects that make a thief worthwhile in the first place, and a thief who isn't dual-classed or multi-classed is at a disadvantage in combat because they can only become 'proficient' with any given weapon, whereas certain other classes can gain up to Grand Mastery. The Assassin isn't completely irredeemable though, as it starts with poison abilities, which are extremely useful. Fortunately, high-level rogues get their revenge with the traps. The blatantly imbalanced spike trap deals 20d10 damage and its damage cannot be dodged, saved against or blocked in any way. Six of them will kill the game's toughest boss in one shot, and a high-level rogue can get another use per day for every level he or she gains. However, a timely dual-classed and equipped swashbuckler/fighter can distribute 300+ damage per round after their FIRST levelup in the expansion, or 200+ damage per round in the vanilla game, and far south of the XP cap. Ultimately, the best thief is still an ex-thief, unless it's the imbalanced Kensai/Thief dual-class, which has several of the Kensai's bonuses, can wear armor at high levels, can cast magic from scrolls, has a low enough THAC0 to hit pretty much anything consistently and has all the assorted thief abilities. Single class swashbucklers are actually the 2nd highest physical damage dealing class in the game, behind a pure Kensai. Their only disadvantage is their lack of natural attacks, which dual-wielding speed weapons allows them to match warriors (And once they get to those rare +4 and above enemies they can use Whirlwind attack for 10 attacks, with a staff of the ram+6 or whatever other weapons you want them to use), and then surpass them in terms of damage per hit. Which combined with epic traps, the ability to wear any items they please, and use mage spells, they're effectively fighter/mage/thieves in a single VERY high level class. Pickpocketing also falls under this. While it isn't inherently broken, there are so few items in either game worth stealing this way that it's more efficient to buff up the skill with potions when it's needed rather than investing in it with skill points that could be better spent on things that will be used more often.
 Baldur's Gate (Franchise) / int_f9669a32
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_f9669a32
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_f9669a32
 Baldur's Gate (Franchise) / int_f97ab6a5
type
Suicidal Overconfidence
 Baldur's Gate (Franchise) / int_f97ab6a5
comment
Suicidal Overconfidence: Random bandits will gleefully attack you in the wilderness or sometimes even in the middle of a city. At the beginning of the first game, when you're a staff-wielding weakling in leather, this is understandable. By the second game, when you're carrying a sword that glows like the sun, wearing the skin of a dragon that you killed yourself, and are surrounded by five other, similarly outfitted people... And there are four muggers attacking you.
 Baldur's Gate (Franchise) / int_f97ab6a5
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_f97ab6a5
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_f97ab6a5
 Baldur's Gate (Franchise) / int_fbc074c3
type
Player Character
 Baldur's Gate (Franchise) / int_fbc074c3
comment
Character File Exporting gives the player the chance to play with a Player Character used in a previous campaign. This allows the player to start at a higher level, benefit from the use of manuals and tomes used to raise their character stats and keep their Bhaalspawn powers.
 Baldur's Gate (Franchise) / int_fbc074c3
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_fbc074c3
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_fbc074c3
 Baldur's Gate (Franchise) / int_fc451ba4
type
Follow the Leader
 Baldur's Gate (Franchise) / int_fc451ba4
comment
Follow the Leader: Baldur's Gate is often credited as singlehandedly saving the Western RPG genre from drying up entirely as well as setting the standards that RPGs follow today. Ironically, it only managed to do so by adopting certain traits from the Eastern RPG genre: instead of letting the player generate a party of what essentially constitutes a bunch of Faceless Mooks without personality or backstory, the Baldurs Gate-style game has the player assemble a party of premade NPC companions; only the main character is generated, with the player usually having some choices when it comes to deciding on a class, a personality and possibly some background elements (that part is a departure from the Eastern RPG where the hero usually is as predefined as any other character).
 Baldur's Gate (Franchise) / int_fc451ba4
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_fc451ba4
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_fc451ba4
 Baldur's Gate (Franchise) / int_fcb733b1
type
Disadvantageous Disintegration
 Baldur's Gate (Franchise) / int_fcb733b1
comment
Disadvantageous Disintegration: Disintegration is a One-Hit Kill spell that destroys the enemy... as well as any equipment they were carrying. Since any enemy powerful enough to be worth killing instantly is also going to be carrying loot worth taking, this spell is impractical.
 Baldur's Gate (Franchise) / int_fcb733b1
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_fcb733b1
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_fcb733b1
 Baldur's Gate (Franchise) / int_fda1a026
type
Bizarre and Improbable Ballistics
 Baldur's Gate (Franchise) / int_fda1a026
comment
Bizarre and Improbable Ballistics: Darts and throwing knives move very slowly and will change direction in midair if their target moves. Arrows will also change direction if the target moves, though they don't move as slow as throwing knives.
 Baldur's Gate (Franchise) / int_fda1a026
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_fda1a026
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_fda1a026
 Baldur's Gate (Franchise) / int_fe64d5a1
type
Evil Is Petty
 Baldur's Gate (Franchise) / int_fe64d5a1
comment
Evil is Petty: Ye gods, has this series got a lot of this.
 Baldur's Gate (Franchise) / int_fe64d5a1
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_fe64d5a1
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_fe64d5a1
 Baldur's Gate (Franchise) / int_ff5a74c8
type
Talking Is a Free Action
 Baldur's Gate (Franchise) / int_ff5a74c8
comment
Talking Is a Free Action: Talking About Important Plot Points Is a Free Action. Tweak pack mods for both games can be installed that make sure time will always stand still whenever conversation happens. Previously, battles could still take place while characters were talking.
 Baldur's Gate (Franchise) / int_ff5a74c8
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_ff5a74c8
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_ff5a74c8
 Baldur's Gate (Franchise) / int_ff7f34c5
type
Pet the Dog
 Baldur's Gate (Franchise) / int_ff7f34c5
comment
Pet the Dog: Some quests give you the option of going out of your way to do a bit extra to help someone out — such as giving Farmer Brun 100 gold to help him keep his farm in the first game, or giving freed slave children money for food. If the player character is evil but does such things anyway, they are enacting this trope.
 Baldur's Gate (Franchise) / int_ff7f34c5
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_ff7f34c5
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_ff7f34c5
 Baldur's Gate (Franchise) / int_ffad4e9f
type
Shown Their Work
 Baldur's Gate (Franchise) / int_ffad4e9f
comment
Shown Their Work: Spectator Beholders were a sub-species of Beholder that, at the time of Baldur's Gate II, were actually not evil. They were Lawful Neutral as opposed to the Lawful Evil that was normal for their species. Makes sense for a species that has "summon us to guard your stuff" as their whole schtick.
 Baldur's Gate (Franchise) / int_ffad4e9f
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_ffad4e9f
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Baldur's Gate (Franchise) / int_ffad4e9f
 Baldur's Gate (Franchise) / int_ffd816e7
type
Everything Trying to Kill You
 Baldur's Gate (Franchise) / int_ffd816e7
comment
Everything Trying to Kill You: Yep. If something doesn't try to kill you at some point, chances are it's either a civilian, one of the rare allied NPCs, or a squirrel.
 Baldur's Gate (Franchise) / int_ffd816e7
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_ffd816e7
featureConfidence
1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_ffd816e7
 Baldur's Gate (Franchise) / int_name
type
ItemName
 Baldur's Gate (Franchise) / int_name
comment
 Baldur's Gate (Franchise) / int_name
featureApplicability
1.0
 Baldur's Gate (Franchise) / int_name
featureConfidence
1.0
 Baldur's Gate (Franchise)
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Baldur's Gate (Franchise) / int_name
 Baldur's Gate (Franchise) / int_name
itemName
Baldur's Gate (Franchise)

The following is a list of statements referring to the current page from other pages.

 Baldur's Gate (Franchise)
hasFeature
Absurdly Spacious Sewer / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Acrophobic Bird / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Ambidextrous Sprite / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Angst? What Angst? / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Anti-Anti-Christ / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Anti-Magic / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Anti Poop-Socking / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Apathetic Citizens / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Apocalypse Cult / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Apocalypse Maiden / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Artificial Atmospheric Actions / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Back Stab / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Bag of Sharing / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Barbarian Hero / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Beam Spam / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Bear Trap / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Because Destiny Says So / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Bizarre and Improbable Ballistics / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Bolivian Army Ending / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Bookcase Passage / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Booze-Based Buff / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Boss Banter / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Boss Room / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Bruiser with a Soft Center / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Bus Crash / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
…But He Sounds Handsome / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Butt-Dialing Mordor / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Canon Immigrant / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Carry a Big Stick / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Changing Clothes Is a Free Action / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Chaotic Neutral / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Character Class System / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Character Portrait / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Chronic Hero Syndrome / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Collector of the Strange / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Combat Exclusive Healing / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Concealing Canvas / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Continuing is Painful / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Continuity Drift / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Cycle of Hurting / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Dark-Skinned Blond / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Deader than Dead / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Death as Game Mechanic / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Death Course / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Declaration of Protection / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Deus Exit Machina / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Dialog During Gameplay / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Disadvantageous Disintegration / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Divine Parentage / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Doom Magnet / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Door to Before / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Down the Drain / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Downplayed Trope / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Druid / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Dug Too Deep / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Eco-Terrorist / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Elemental Armor / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Empathic Weapon / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Evil Pays Better / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Evil Plan / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Evil Tower of Ominousness / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Failure Knight / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Fandom Heresy / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Feelies / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Fetch Quest / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Finger-Tenting / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Fission Mailed / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Fountain of Memes / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Gaiden Game / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Gay Option / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Give Me Your Inventory Item / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Going Cosmic / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Good Cannot Comprehend Evil / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Good Pays Better / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Guilt-Based Gaming / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Healer Signs On Early / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Henpecked Husband / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Her Heart Will Go On / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
High Fantasy / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Horny Bard / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Human Mom, Non-Human Dad / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
I Fought the Law and the Law Won / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Identity Amnesia / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
I'm Cold... So Cold... / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Immunity Disability / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
In Love with Your Carnage / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
In the Name of the Moon / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Informed Equipment / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
"Instant Death" Radius / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
It Sucks to Be the Chosen One / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
It's a Wonderful Failure / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
I've Never Seen Anything Like This Before / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Karma Meter / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Last-Second Ending Choice / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Late Character Syndrome / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Laughably Evil / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Lawful Neutral / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Lazy Backup / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Literally Shattered Lives / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Loon with a Heart of Gold / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Lovable Rogue / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Low-Tier Letdown / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
MacGuffin Guardian / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Master of All / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Mechanically Unusual Class / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
My Species Doth Protest Too Much / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Nature Hero / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Neutral Evil / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Neutral Good / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
No Points for Neutrality / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Old Save Bonus / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
One-Handed Zweihänder / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Optional Boss / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Peninsula of Power Leveling / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Player Character Calculus / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Point of No Return / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Protagonist Power-Up Privileges / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Punch-Clock Hero / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Rage Against the Author / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Random Encounters / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Recurring Traveller / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Redemption Demotion / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Reluctant Psycho / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Revenge / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Semi-Divine / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Shrouded in Myth / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Sidequest / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Space Compression / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Speaks Fluent Animal / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Spiteful A.I. / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Stock Quotes / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Straw Nihilist / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Suicidal Overconfidence / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Superpower Lottery / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Supreme Chef / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Surprise Incest / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Take Over the World / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Team Pet / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Teleport Interdiction / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
The Almighty Dollar / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
The Antichrist / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
The Epic / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
The Red Mage / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
The Theme Park Version / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
The Three Trials / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
There Can Be Only One / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Tie-In Novel / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
To Hell and Back / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
True Neutral / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
True Sight / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Twinking / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Un-Canceled / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Unintentionally Unwinnable / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Unusable Enemy Equipment / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Van Helsing Hate Crimes / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Video Game Cruelty Punishment / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Video Games and Fate / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Villain Forgot to Level Grind / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Visible Invisibility / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Voice Grunting / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Wallet of Holding / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
What the Hell Is That Accent? / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
What the Hell, Player? / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
White Magician Girl / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Wide-Eyed Idealist / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Wild Card / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Wild Magic / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
You Remind Me of X / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
Shapeshifter Guilt Trip / int_2dfb1427
 Baldur's Gate (Franchise)
hasFeature
You All Meet in an Inn / int_2dfb1427