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Ratchet & Clank (Franchise)

 Ratchet & Clank (Franchise)
type
TVTItem
 Ratchet & Clank (Franchise)
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Ratchet & Clank (Franchise)
 Ratchet & Clank (Franchise)
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RatchetAndClank
 Ratchet & Clank (Franchise)
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One of the most iconic and long-running PlayStation video game franchises. The series follows the adventures of Funny Animal alien Ratchet and his Robot Buddy Clank as they save the galaxy through Platforming, puzzle-solving, humor, and prodigious firepower.The series was created and developed by Insomniac Games after they were finished with the first three Spyro the Dragon games and it is published by Sony Interactive Entertainment. This series maintains the whimsy and humor of the Spyro games, with a kitchen sink of sci-fi elements and a bunch of Impossibly Cool Weapons.
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Motif
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OneHundredPerCentCompletion
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ResistanceFallOfMan
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DBTropes
 Ratchet & Clank (Franchise) / int_10c393f5
type
Video-Game Flamethrowers Suck
 Ratchet & Clank (Franchise) / int_10c393f5
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Video Game Flamethrowers Suck: Although they've been getting better with each subsequent game. The Pyrocitor in the first game is actually an aversion of this trope... at the start of the game. Since most enemies are weak anklebiters with pathetic range early game and your weapon choices are limited, the Pyrocitor is a rather effective way at spewing your own "Instant Death" Radius. Unfortunately, enemy health and range grows throughout the game, and the later weapons that you can buy leave the Pyrocitor in the dust... unless you come across another swarm of anklebiters again. The Lava Gun in Going Commando acts like a real-life flamethrower, and is consequently quite effective. Unfortunately, it upgrades into the much less useful Meteor Gun (which can be semi-fixed with the Lock-On upgrade). Up Your Arsenal fixes this, upgrading it into the Liquid Nitrogen Gun, an even more powerful colour-swapped version. The Pyroblaster in Tools of Destruction functions just like the Pyrocitor... but does so much damage you won't care. The 2016 game's Pyrocitor is pretty good too. While the original game's Pyrocitor was a rather average crowd control weapon, it's presented as a much more powerful weapon in this game, and both the length and width of its flames can be upgraded substantially. The Scorcher in "Size Matters" starts out similar to the Pyrocitor, but once you level it up enough, it becomes the Incinerator and gets a dramatically increased range and power boost, and you can make it even more powerful with the Sunflare and Spitfire mods.
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Miles Gloriosus
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Miles Gloriosus: Qwark.
 Ratchet & Clank (Franchise) / int_113472aa
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type
No Celebrities Were Harmed
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No Celebrities Were Harmed: Courtney Gears is a parody of Britney Spears.
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1.0
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 Ratchet & Clank (Franchise) / int_13d7a65e
type
The Artifact
 Ratchet & Clank (Franchise) / int_13d7a65e
comment
The Artifact The Thruster-Pack and Hydro-Pack upgrades in the later games. In the first game, they were mandatory upgrades needed to complete the game, and the Thruster Pack originally had a distinct moveset from the Heli-Pack. From Going Commando and onward, it was only treated as cosmetically different from the Heli-Pack, and as of A Crack in Time, the Thruster-Pack was abandoned altogether. The Hydro-Pack is still used, but rarely due to how sporadic swimming segments are in the later games. The Omniwrench has become this in later games. While it was a very practical default weapon in the first game, the abundance of long range, hard hitting and heavily armed foes in the sequels, which mandate the heavy amount of firepower you acquire throughout them, makes the Wrench seem like an emergency weapon. These days its only real use is for smashing crates, which may be why it still has a dedicated button.
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 Ratchet & Clank (Franchise) / int_14184bc7
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Fake Longevity
 Ratchet & Clank (Franchise) / int_14184bc7
comment
Fake Longevity: This mainly lies in unlocking cheats, and various bonus content, which requires acquiring "skill points" which require the player to accomplish various objectives, but in most games, they never tell you what they are, and even then, some skill points require playing Challenge Mode just to unlock said cheats/bonus content, or even to get new weapons (such as the RYNO, which even in regular, non-challenge mode is so expensive in some games, that players might have to resort to farming in order to get it), or even fully upgrade existing weapons.
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 Ratchet & Clank (Franchise) / int_1439161f
type
Heroic BSoD
 Ratchet & Clank (Franchise) / int_1439161f
comment
Heroic BSoD: Ratchet gets one after Qwark tries to kill him in the first game. He's eventually pulled out of it by the realization that if he doesn't stop Chairman Drek, no one will. Ratchet also suffers from this after the events of A Crack in Time, which is explored in the comics but isn't fully resolved until the end of All 4 One.
 Ratchet & Clank (Franchise) / int_1439161f
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 Ratchet & Clank (Franchise) / int_14beeefd
type
Darker and Edgier
 Ratchet & Clank (Franchise) / int_14beeefd
comment
Darker and Edgier: The move from the first to the second game. Quite apart from the darker level lighting in several levels, Ratchet becomes a commando, he works for a MegaCorp of dubious moral authority, the thief goes after his friend, there are hired thugs and a psycho hitman out to get him, less cutesy enemies, murderous children's pets that can reproduce within seconds, lots of unfriendly futuristic buildings to explore, and less whimsical musical scores. And then of course there's Deadlocked. Ratchet, Clank, and Al are held against their will on a gladiator TV show that features the killings of many famous heroes. If they don't comply, their Deadlock collars will either electrocute them or worse, blow their heads off. Other fun elements include the very dysfunctional relationship between the commentators who slander Ratchet at every turn, and the lengths the villain goes to in order to increase the ratings of the show. Tools of Destruction isn't much more darker than Deadlocked, and visually is brighter and more saturated than any of the games before it, but the game involves a galaxy mostly conquered by an omnicidal emperor who is the last of an Always Chaotic Evil race wiped out by the lombaxes at least 50 years before the events of the first game. Said emperor is looking for the secret weapon used by the lombaxes to bring back his evil race. Meanwhile, Ratchet would learn that the lombaxes have been subjected to a genocide 20 years earlier, and he is the last known lombax left (asides from Angela Cross and Alister Azimuth).
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Crate Expectations
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comment
Crate Expectations: All of the games in the series have dozens of crates that are usually there to be broken for bolts. The games also feature red exploding crates, that count down when Ratchet so much as touches them, ammo crates that are full of ammo, Nanotech crates that contain health, and metal crates, which can only be broken by explosives (or the Walloper in the first game). The third game introduced the multiplier crate, which for a short while doubled the amount of bolts Ratchet got from other crates, enemies, and the environment in general, and the Inferno crate, which turned Ratchet into an unstoppable dual-wrench-wielding engine of destruction. In Ratchet & Clank Future: A Crack in Time, there's the camo crate, which is almost invisible, and has more bolts than average crates. It should be noted that crates went through a huge graphical update during the transfer to HD, especially the rubble they leave around, so this is hardly due to laziness on the part of the graphic developers. This trope is given a huge lampshading in Ratchet & Clank: All 4 One, when the main characters come across a crate factory in their travels. As the Mission Control says, "They have to come from somewhere!"
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type
Tempting Fate
 Ratchet & Clank (Franchise) / int_15b2cab3
comment
Tempting Fate: The writers love to punish those who tempt fate. Even Qwark managed to catch on by A Crack in Time: Though he goes ahead and does it to himself again later in the game...
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type
Badass Adorable
 Ratchet & Clank (Franchise) / int_15da4941
comment
Badass Adorable: The eponymous duo. Also their gender-bent Alternate Selves, Rivet & Kit.
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 Ratchet & Clank (Franchise) / int_1686e91
type
Live-Action Cutscene
 Ratchet & Clank (Franchise) / int_1686e91
comment
Live-Action Cutscene: The early games had several live-action ads of people testing real-life versions of the weapons from the games. Each ad involved the weapon working surprisingly well at first... and then little too well.
 Ratchet & Clank (Franchise) / int_1686e91
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type
All There in the Manual
 Ratchet & Clank (Franchise) / int_17ce80aa
comment
All There in the Manual: Many fans and critics did not know what Ratchet was supposed to be until the later games were released, but the back of the European boxart for the first game clearly called him a Lombax. It's also stated in the unlockable concept art of the first game: "Oh, and in case anyone asks you, Ratchet is a Lombax." From that point onwards each subsequent installment made sure to refer to him as a Lombax more and more frequently before finally coming to a head in Tools of Destruction and A Crack in Time, where he is referred to as a Lombax at every given opportunity. In A Crack in Time, one can listen to a number of radio stations that broadcast music and news; amongst the news items are a few relevant details for long-time fans, including the fate of Angela Cross from Going Commando. An unusual example is Ratchet's age, which has only been featured in Jak X: Combat Racing if you had Deadlocked save data on your Memory Card. He's 18 in that game, released at the same time as Deadlocked, so it's possible to work out his age in the other games, too. That being said, Word of God states that he is around 14 to 17 in the first game making it slightly harder to discern how accurate Jak X is.
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Unreliable Narrator
 Ratchet & Clank (Franchise) / int_1869b4b1
comment
Unreliable Narrator: Many times throughout the series, we find out about Qwark's latest endeavors via animations scripted and narrated by Qwark himself — needless to say, there's very little truth in Qwark's own words, though the accompanying images usually show the true story, if not exposed by Qwark's Blatant Lies.
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Full-Frontal Assault
 Ratchet & Clank (Franchise) / int_18ce8f1d
comment
"Full-Frontal Assault" is pretty obvious.
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 Ratchet & Clank (Franchise) / int_1a8b9a47
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Rule of Fun
 Ratchet & Clank (Franchise) / int_1a8b9a47
comment
In Going Commando, you can buy five Gadgetron weapons from a Gadgetron store on Barlow. Despite the fact that the main weapon producer in this game is Megacorp, you can still get ammo for the Gadgetron weapons from Megacorp's ammo crates or weapon vendors, and in Challenge Mode you can even purchase their Mega variants from Megacorp vendors, because having to go back to the sole Gadgetron store in the game just to keep a few weapons stocked wouldn't add anything of value to the game. The same can be said of the Megacorp weapons in Up Your Arsenal, where Gadgetron is once again the main manufacturer of Ratchet's armaments; you won't have to go back to Slim on Aquatos to make sure you can still use Megacorp's weapons.
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Camera Centering
 Ratchet & Clank (Franchise) / int_1dca8d43
comment
Camera Centering: Many titles allow you to tap a button to automatically center the camera in the direction your character is facing. The Lock-Strafe mode enforces this at all times.
 Ratchet & Clank (Franchise) / int_1dca8d43
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Heterosexual Life-Partners
 Ratchet & Clank (Franchise) / int_1dfbbf31
comment
Heterosexual Life-Partners: Ratchet and Clank.
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Boss Banter
 Ratchet & Clank (Franchise) / int_1e122f24
comment
Boss Banter: Particularly in later entries. Gleeman Vox From Deadlocked, Emperor Tachyon from Tools of Destruction, Klunk from Secret Agent Clank, and Azimuth in A Crack in Time talk up a storm while fighting you. The earlier bosses do so, too; however, they do so more between stages of their fight rather than in the middle of it.
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Space Fighter
 Ratchet & Clank (Franchise) / int_1ec5a73c
comment
Space Fighter: Ratchet has had a couple of these: The Blarg Fighter from the end of the first game certainly has the appearance of one, but a different fighter is used for the starfighter segments on Pokitaru and Veldin Orbit. The Star Explorer from Going Commando and Up Your Arsenal (although it didn't really fight in the latter game). The Aphelion appeared in every PS3 game, but it only fought in Tools of Destruction and A Crack in Time. The Star Jumpers used by the Galactic Rangers in the 2016 game / movie is also capable of space battles, as shown during the Deplanetizer assault halfway in.
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 Ratchet & Clank (Franchise) / int_221a4bf4
type
Iconic Sequel Character
 Ratchet & Clank (Franchise) / int_221a4bf4
comment
Iconic Sequel Character: Doctor Nefarious came about in the third game, Up Your Arsenal, yet he's since become the series' most recognizable villain, even being made playable in All 4 One alongside series mainstays Captain Qwark and the titular duo. Thus far he's appeared or been mentioned in eight games.
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Metamorphosis
 Ratchet & Clank (Franchise) / int_2346a8ec
comment
Metamorphosis: A series of commercials for the series showed weapons from the games being used in real life in a Jackass inspired way. Many of these included involuntary one-way transformations, where one guy gets turned into a chicken despite protesting, a few friends turn one of their mum's into a sheep by accident and two guys transform one of their friend's girlfriend into a cow just to mock him.
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Ironic Echo
 Ratchet & Clank (Franchise) / int_237404cc
comment
Attention is only called to it once — by Nefarious — but the series has a habit of stranding characters on asteroids in the middle of space. Nefarious and Lawrence in UYA (shown again in Deadlocked and referenced in ACiT), Tachyon in ToD, Qwark at the end of ACiT, and then Artemis Zogg at the end of the comic series, on the same asteroid as Tachyon, no less. Technically, it's happened to Ratchet and Clank, too, via the "Super Ironic Death Scenario" in A Crack in Time.
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Bag of Spilling
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comment
Bag of Spilling: Averted to some degree, as in the second game Ratchet returns to his apartment and picks up some of the items from the previous game, having memory card data from the previous game allows you to obtain weapons from it, and Clank still has some of his upgrades. Played straight in the PS3 games, even though they all take place in the same galaxy and very little time passes between the games.
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Top-Heavy Guy
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Top-Heavy Guy: Qwark. This has impeded him in small spaces more than once.
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Adam Smith Hates Your Guts
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comment
Adam Smith Hates Your Guts: Not only do several weapons come at rather insane prices, varying on game and level, the demands of the populace to get story-crucial information or gadgets is just plain brutal. It gets to a head in Going Commando:
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Lampshade Hanging
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Lampshaded in many battle arenas where the announcer asks how Ratchet can carry all his weapons.
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Beam Spam
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comment
Beam Spam: The RYNO IV locks on to enemies and blasts them with this until you let go of the button, while the Harbinger from Deadlocked shoots out very small satellites that then lock onto the ground, before basically destroying everything on the screen with lasers of death.
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Recurring Element
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comment
Recurring Element: The guns Ratchet generally begins with are something pistol-related and something bomb-related. If he doesn't start with them, you can bet your bottom bolt that both of the weapon types will be obtainable very early on in the game. And while the franchse is well-known for its wide array of weapon types, many of them have been series staples since at least the second game, including a rapid-fire pistol, a shotgun, a bomb lobber, a rocket launcher, a morpher, a defense drone, and a superweapon. The first Ratchet & Clank has him begin with the explosive-chucking Bomb Glove, while the machine-pistol Blaster becomes available for sale at 2500 bolts on Kerwan. In Going Commando, Ratchet begins with the machine-pistol Lancer and the grenade launcher Gravity Bomb. The first weapon Ratchet receives in Up Your Arsenal is the shotgun-like Shock Blaster. However, the second weapon he gets is the Nitro Launcher, a grenade launcher, while the machine-pistol N60 Storm becomes available for sale at 15000 bolts (13500 with a RAC1 save) on Florana, the very first level after the tutorial. In Deadlocked, Ratchet begins with the machine-pistol pair Dual Vipers and the shotgun Magma Cannon. The grenade-launching B6-Obliterator is available to buy for 15000 bolts after completing the Marauder Tournament, the game's tutorial. In Size Matters, Ratchet begins with the plasma pistol Lacerator and the corrosive Acid Bomb Glove. Tools of Destruction starts Ratchet with the fireball pistol Combuster and the timed explosive Fusion Grenade. These two are also among the weapons Ratchet begins with in Quest for Booty, and although he loses all his guns after the opening, the Combuster and Fusion Grenade are the first two he recovers. Ratchet begins A Crack in Time with the Constructo Pistol, while the Constructo Bomb is available to buy for 1000 bolts in Zolar Forest, the first level Ratchet plays. In All 4 One, the quartet first gets Combusters for free from a weapon vendor in Luminopolis thanks to Qwark's Friendship Through Firepower Initiative. Later in the same level, the next vendor that appears sells the Plasmabomb Launcher for the dirt-cheap price of 500 bolts. Full Frontal Assault is one of few games to avert this; the initial weapon pod at each Q-Force base provides a choice of the Combuster or rapid-fire Buzz Blades (once unlocked), but only the Heavy Weapon Pods in each level will reward the Plasmabomb Launcher (or the Warmonger). Of course, little is stopping you from invoking the order anyway. Into the Nexus begins Ratchet with the pistol-like Omniblaster. The Fusion Grenade is collected halfway through the Nebulox 7 tutorial level. In the PS4 Ratchet & Clank, Ratchet is required to buy the Fusion Grenade during the Galactic Ranger tryouts at the start of the game, while the Combuster is collected from a discarded crate in the first section of Ratchet gameplay after the initial Clank section on Quartu.
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More Dakka
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comment
More Dakka: And then some.
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Artifact Title
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Artifact Title: To a certain degree, Ratchet & Clank Future: Quest for Booty, where Clank makes only three appearances: in the prologue book, Ratchet's hallucination on the beach, and in the final cutscene. It must be said however that finding Clank's location is Ratchet's main objective in the game.
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Cool, but Inefficient
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comment
Cool, but Inefficient: Given the sheer number of weapons that have appeared in the game, it's unsurprising that some would fall into this category, but special mention should be given to the Hover Bomb Launcher in Going Commando. It fires a powerful but agonizingly slow moving explosive projectile that must be manually steered to its target. You can't move while the projectile is active, the projectile automatically detonates if Ratchet takes damage, and the camera is fixed looking at Ratchet while it's moving, so you can't use it to attack anything that's out of Ratchet's line of sight. Its flaws are especially noticeable given that the same game features another weapon, the Spider Bot, which functions almost identically to it except that the camera follows the Spider Bot around and can therefore be used to attack enemies while safely away from them. The only upshot is that it has the highest damage output for a single shot of any weapon in the game, making it handy on bosses despite not being the intended use-case.
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Stuff Blowing Up
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comment
Stuff Blowing Up: Oh boy, is there ever.
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Hover Skates
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Hover Skates: Ratchet uses a pair of hoverboots to speed around and jump off ramps in A Crack in Time, Full Frontal Assault, Into the Nexus and Rift Apart. Considering they were a Lombax invention, with the A Crack in Time pair belonging to Ratchet's father, they have become almost as associated with the series as Lombaxes and the Omniwrench.
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Out of Focus
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comment
Out of Focus: Applies to some of Ratchet and Clank's allies during the PS2 era, many of which haven't appeared since Ratchet & Clank: Up Your Arsenal. This is especially notable with Talwyn, who was a prominent role in Tools of Destruction and teased as Ratchet's girlfriend, but has since been put in the background in favour of other character stories like Azimuth and Rivet. Her most prominent appearances were in the 2010 comic book, and in most of the scenes in Into the Nexus (where she doesn't appear in person until the very end).
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Squishy Wizard
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comment
Squishy Wizard: Clank is essentially one in his solo gameplay sequences in the first three games - low HP, physically weak, and needs to rely on special abilities or commandable allies. (Somewhat ironic considering that "squishy" is an in-game nickname/insult for organic lifeforms.)
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Weapons That Suck
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comment
Weapons That Suck: The Suck Cannon in the first game, Up Your Arsenal, and Size Matters. It can eat small anklebiter-like enemies, and in the latter 2 games, every type of crate, and fire them at enemies. The Rift Inducer in the third game summons some sort of hole in the air that can eat enemies. (A Crack in Time's Rift Inducer 5000 is a subversion, since that weapon instead opens a portal for an Eldritch Abomination to grab enemies.) "All 4 One" has the Vac-U, which - although mostly intended for puzzle solving - can be used to suck up small enemies and shoot them at other enemies, or project an ally high into the air for a powerful dive attack. The Vortex Grenade in Into the Nexus pulls enemies into the vortex it summons so they get stuck.
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Stylistic Suck
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comment
Stylistic Suck: Captain Qwark's "vid-comics" in Up Your Arsenal, and the "My Blaster Runs Hot" arcade machine in A Crack in Time. Also Captain Qwark's plans, which are always drawn in crayon. In one debreifing, he's still holding one. Averted with the Space Invaders and Asteroids mini-games (with sheep) in Going Commando, which use the same modern graphics and sound effects as the main game despite featuring intentionally retro gameplay.
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Benevolent Architecture
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comment
Benevolent Architecture: The grindrails certainly count. Even in the parts where there's any practical reason for them at all, they're very conveniently navigable.
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Fluffy the Terrible
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Also from Going Commando, the prototype for the Protopet, the Gadgetron Hound of Cuddly Death.
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Smart Bomb
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comment
Smart Bomb: There are a few examples of this. When your health increases in Going Commando, you get one of these. Up Your Arsenal changed it so the Smart Bomb happened on every multiple of 10 health. The Zodiac in ''Going Commando". Pull the trigger, electricity begins flying everywhere, the screen turns white, and pretty much every enemy onscreen will be turned to dust. In effect, it's the health upgrade smart bomb that you can trigger manually. The RYNOCIRATOR, which is the max-leveled version of the RY3NO. Pull the trigger, a bunch of red projectiles are fired and combine into one, the screen turns white, and pretty much every enemy onscreen will be turned to dust. Only a few enemies and most bosses can take multiple shots of the weapon. The RYNO VI Protosuit from All 4 One has a really strong Co-op Overload that's enough to obliterate pretty much any onscreen enemy.
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Spock Speak
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comment
Clank's voice is more monotone and he acts like more of a know-it-all. He also doesn't have his aversion to contractions, as he says "He hasn't got enough bolts" when meeting the Plumber on Novalis, and "That's not fair" to Helga withholding the Swingshot for money; the "Making Of" video in Going Commando would establish he doesn't use contractions, as there's a scene where David Kaye says one during a voice recording session and promptly is reminded of this by sound designer Jackie Evanochick, before rerecording the line without it.
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Downplayed Trope
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comment
A Crack in Time has the Judicator's return, as well as the Spiral of Death's upgrade, the Spiral of Carnage, which shoots three sawblades; this is a lesser example as the blades don't always spread out to hit other targets and might even group up on the same one.
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Crosshair Aware
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comment
Crosshair Aware: Many enemies and bosses in the series will do far-reaching attacks from above that are indicated on the ground with crosshairs, such as one part of the Annihilation Nation Dual Boss in Up Your Arsenal, certain arena enemies in Tools of Destruction, and Vorselon in A Crack in Time.
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Recurring Traveller
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comment
Recurring Traveller: The Plumber, lampshaded in the fourth game where he doesn't show up and is mentioned in the credits as such. A lesser example would be The Smuggler, who appears in all three of the "Future" games, and Into the Nexus, which is an epilogue to them.
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In-Universe
 Ratchet & Clank (Franchise) / int_469e3e2f
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An In-Universe example in A Crack in Time. On the radio, you may hear an ad for the holo-film "My Blaster Runs Hot", which uses this phrase twice.
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Always Chaotic Evil
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Tools of Destruction isn't much more darker than Deadlocked, and visually is brighter and more saturated than any of the games before it, but the game involves a galaxy mostly conquered by an omnicidal emperor who is the last of an Always Chaotic Evil race wiped out by the lombaxes at least 50 years before the events of the first game. Said emperor is looking for the secret weapon used by the lombaxes to bring back his evil race. Meanwhile, Ratchet would learn that the lombaxes have been subjected to a genocide 20 years earlier, and he is the last known lombax left (asides from Angela Cross and Alister Azimuth).
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type
Scenery Porn
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comment
Scenery Porn: Each planet in the series begins with the camera positioned to make a striking tableau of the starting area. The very first trailer for Tools of Destruction was nothing more than the camera showing off HD, PS3-era Metropolis before panning to show the Ratchet & Clank logo on a blimp. The second trailer directly lampshades it with Captain Qwark boasting about the game's high-definition detail.
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Harmless Freezing
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comment
Harmless Freezing: Enemies in Deadlocked frozen with the Freeze Mod will break out and continue fighting if left unattended. In A Crack in Time, the Cryomine glove can freeze enemies and you can visibly see icicles forming on their bodies. However, this weapon easily deals the least amount of damage of all weapons in the game. (Even the Groovitron deals damage when fully upgraded.)
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Homing Projectile
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comment
Homing Projectile: Multiple throughout the series. Since the first game lacked strafing, Insomniac made up for it by giving some of the weapons really strong homing. The Blaster's bullets will almost always hit as long as the enemy has the green targeting circle on them, and the best way to use the Devastator is to fire it in the general direction of the enemies. In Going Commando and Up Your Arsenal, any weapon with a Lock-On mod can do this. In Deadlocked, the main gimmick of the Hunter Mine Launcher is that you can leave mines around, and said mines will home in on any enemy that steps into their range. In Tools of Destruction, the Predator Launcher lets you lock on missiles that fire as soon as you let go of the fire button. The Cryomines in A Crack in Time behave in the same way as the Hunter Mine Launcher mines, except they freeze enemies instead of blowing them up. An upgrade for the Warmonger/Peacemaker in Into the Nexus and R&C '16 allows the missiles to do this.
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Pass Through the Rings
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comment
Pass Through the Rings: Going Commando has space races where you have to do this, and not missing any will get you a Platinum Bolt. These missions are completely optional. Deadlocked has multiple side missions where you have to do this, in the Puma, Hovership, and Hoverbike. Tools of Destruction has sections where you use the Robo-Wings. The first time at least, because after successfully completing the ring passing, you're free to fly around the entire level. Also applies to the Aphelion sections to regain health, as a nod to the Starfox inspiration her sequences have.
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Early-Installment Weirdness
 Ratchet & Clank (Franchise) / int_4f4372e9
comment
Early-Installment Weirdness: The first game is basically from a whole different series from the every entry that came after it: The art direction is somewhat different; the lighting is brighter and the design and general aesthetic are more cartoony and mechanical, unlike the sleeker, more futuristic look the series quickly adapted to. Case in point: all the ships in the first game have landing gear, while in all other games they hover over the ground. Ratchet is more of a Half-Dressed Cartoon Animal who only really wears pants. Later games have him fully dressed and in more sci-fi gear. The gameplay is slower paced, with less emphasis on combat and more on platforming and puzzles. Due to the lack of strafing and the inability to upgrade weapons (barring buying the golden versions) and only having four hit points (which can be upgraded to eight), the game can be a bit harder to some. The game also puts some emphasis put on Backtracking, something that was heavily downplayed in the sequels. The weapons are much more simplistic and nowhere near as plentiful as they are in the sequels, and the enemies are likewise much less numerous and threatening. Combat as a whole is more "puzzle-like", with enemies having simple attack patterns and weapons seemingly being designed with certain enemies or environments in mind, to the point that some weapons act as hard-counters to certain enemies, and others are near-useless unless the level design accommodates them. This is partially because, as mentioned above, none of the weapons upgrade, meaning they're all viable until the end of the game. The Thruster Pack has a distinct moveset from the Heli-Pack, including a hover strafe and slam move—whereas the sequels just treated it as cosmetically different. You have to earn your Heli-Pack, Thruster-Pack, Hydropack and O2 Mask, whereas those are equipped by default in the later games (the first three are justified since Clank was fresh out of the factory in the first game). The Magneboots force Ratchet to walk at half his normal pace, limit the weapons he can use to his wrench and won't allow him to jump, in sharp contrast to the Gravity Boots that every other game uses. Ratchet's voice actor in this game is not James Arnold Taylor, it's Mikey Kelly. While the game has a fairly large cast of characters, several of who would becoming recurring extras, many of them only appear briefly, and outside of Ratchet, Clank, Qwark and Drek, there are no other major characters you interact with, making it feel more in line with the Spyro games. Clank's voice is more monotone and he acts like more of a know-it-all. He also doesn't have his aversion to contractions, as he says "He hasn't got enough bolts" when meeting the Plumber on Novalis, and "That's not fair" to Helga withholding the Swingshot for money; the "Making Of" video in Going Commando would establish he doesn't use contractions, as there's a scene where David Kaye says one during a voice recording session and promptly is reminded of this by sound designer Jackie Evanochick, before rerecording the line without it. Qwark is a mildly competent, if airheaded, villain that is Faux Affably Evil, unlike his later characterization as a Dirty Coward and Flanderization into a cowardly buffoon. There is not a tournament in the first game; Going Commando had the first two in the series. The Goodies/Extras menu doesn't show up until you beat the game. The Challenge Mode multiplier works a bit differently; rather than it starting at none and increasing as you kill enemies, all bolts are simply worth 2x more. The game doesn't pause when you enter the Quick Select menu; while some of the other games allow you to toggle this on or off, the pause defaults to "on" in every other game. Buying ammo is different; when you first buy a new weapon, it only comes half-loaded, and when you go to buy ammo, it starts at 1 and you have to scroll to the right to get to the highest amount you can purchase. Going Commando would do this differently, starting the counter at whatever you need to fill your gun's ammo to the max, and Up Your Arsenal would introduce the "buy max ammo for all weapons that don't have it" choice. On the note of shops, this game is the only one to have a picture of someone talking to you when you're in the shop. The Future games do have someone talk to you, but there's no picture. The Charge Boots don't exist; the only boots are the Grindboots and Magneboots. In the first game and Going Commando, you need to manually equip the Swingshot to use it. Up Your Arsenal was the first game that would allow you to jump off a ledge and swing from a target without having to do the extra step of equipping the Swingshot. Similarly, you have to equip certain context-sensitive gadgets like the Trespasser and Hydrodisplacer to use them, while later games would allow you to simply use them when the context arises. The first 2 games only have one ring in the Quick Select. Up Your Arsenal would give you another ring to put your stuff in, and starting with Deadlocked, you can fit everything you need in the Quick Select. In the original game, getting Skill Points doesn't actually unlock cheats. You need to beat the game and perform some of Ratchet's moves in a certain order in Challenge Mode in order to gain the ability to turn the cheat on and off. In the first game, when you throw the wrench, you're stuck in place until it returns. In the first game and Going Commando, you can't cancel a long jump or high jump by doing a Hyper-Strike. Up Your Arsenal is the first game that lets you do that. The first two games have a lot more Cash Gates than later games do. Ratchet being the last Lombax wasn't brought up until Tools of Destruction, where before that it was assumed that there were other Lombaxes that simply hadn't been met yet. This has become a point of fan contention regarding Angela, the Lombax from Going Commando, regarding where she was during the later games and whether she even is a Lombax in the first place. In general, the humor of the PS2 entries is far more satirical and anti-capitalistic, with a big emphasis on predatory marketing, awful labor conditions and Big Bads that are outright Corrupt Corporate Executives, and whose subordinates tend to be media personalities that are often just as amoral. From Tools of Destruction onwards, this is downplayed in order to focus on more conventional space stories and jokes.
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Dual Wielding
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In Going Commando, a one-off gag mentions "lawn ninjas" (lawn gnomes Dual Wielding katanas) from Megacorp. In Up Your Arsenal, lawn ninjas are actual enemies in the level where you find Qwark, who previously disguised himself as the CEO of Megacorp.
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Single-Biome Planet
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comment
Single-Biome Planet: Most planets that you visit only have one area you go to, and the theme of that one area appears to be the entire planet. All 4 One averts this with Magnus, where the majority of the game takes place; every area has a different theme, ranging from caves, to a facility built into a mountain range, to a port town.
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Involuntary Dance
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comment
Involuntary Dance: The Groovitron.
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No Animals Were Harmed
 Ratchet & Clank (Franchise) / int_5521ed05
comment
The "No <animals of the game> were harmed" message takes it even further, being a gag in the credits for the original Spyro trilogy before Ratchet and Clank!
 Ratchet & Clank (Franchise) / int_5521ed05
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Casual Interstellar Travel
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comment
Casual Interstellar Travel: Taking a trip across the galaxy is pretty much the equivalent of driving across town. But of course, realism was not something the developers were aiming for.
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type
Disney School of Acting and Mime
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comment
Disney School of Acting and Mime: The PS2 era games constantly used these kind of broad gestures and acting, both for comedy and the smaller size of TVs and render resolutions of the early 2000s. This started getting downplayed in the Future era games, and the in-game cutscenes from the 2016 reimagining of the first game outright avoid it.
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Art-Style Dissonance
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comment
Art-Style Dissonance: It doesn't take much looking past the cute, cartoony art style and humor to realize that the entire universe from the ground up is deeply, horrifyingly dysfunctional and has only been getting better at all because the main characters keep killing the worst of the lot.
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Die, Chair, Die!
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comment
One of the Megacorp weapons facilities opens up with a guided tour of some of their rockets and missiles, where you can accompany a bunch of bots around to learn the history of Megacorp. You can destroy each of the rockets you're seeing, and they all get destroyed in different ways. The second rocket will hurt you if it falls on you, and can kill any enemies and/or tourists it lands on. The third one, the robot version of Mr. Fizzwidget, will tell you "sent Bobo the Squirrel into space" as a test, but they never saw said squirrel again. Blow it up and sure enough, a squirrel will appear. Finally, the last one launches up into space, disappearing completely. Furthermore, protecting all the tourists from the killer squirrels in the area nets you a skill point, but deliberately destroying tourists as they exit the bus (the tour won't start until there's a large enough group ready to go around) means you get a series of increasingly threatening warning messages. However, there's more to it than that. Later in the level, you'll encounter a very large and very tough security bot, who you will have a hard time beating with all your weapons, or it will be destroyed by the rocket that launched earlier.
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Sharing a Body
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comment
Sharing a Body: Captain Slag and Captain Darkwater in Quest For Booty.
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Enemy Mine
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comment
Enemy Mine: Why Dr. Nefarious joins up with Ratchet, Clank, and Qwark in All 4 One.
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Video Game Flight
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comment
Video Game Flight Going Commando: The Glider, found on Tabora, lets you glide forever — but again, it's only used in certain locations, and it can't be used to fly upwards unless you want to stall and crash. On Joba you can buy the Levitator, which allows you to fly for a limited time after getting fuel from certain pads. The fuel is fairly limited, so the item's use is limited to reaching places nearby that are across a chasm or very high up. In Tools of Destruction, the Robo-Wings let you fly anywhere without hindrance, but they're only used in a few stages, and even then you can usually only use them after you've already cleared most of the area. Clank's Jetpack attachment in Into The Nexus allows you to fly infinitely as long as you have fuel, which you must restock. Notably, you're able to fire while using it, allowing for kickass dogfight segments. Said jetpack also appears in the PS4 game.
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Space Mask
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comment
Space Mask: The O2 mask is equally useful underwater and in open space. Whether it includes an eye shield varies from game to game but it never covers more than Ratchet's face.
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The Musketeer
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comment
The Musketeer: Ratchet wields his trusty Omniwrench on top of his Hyperspace Arsenal. It's quite useful early in the game, though it gets less and less relevant as things progress. Although the boxes may disagree! Due to the way the hit points system operated in the first game, it was possible - though sometimes difficult - to progress through the whole game using only the wrench. In later installments, it receives a number of upgrades to ensure that it remains useful for puzzle-solving even after it becomes redundant as a weapon. To this day, a speedrunning type for Ratchet games is beating it with only the wrench, called Wrench Ninja runs after two skill points from the second game.
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It's a Small World, After All
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comment
It's a Small World, After All: Most of the time, when you go to a planet, you just go to one area, and the entire rest of the planet is ignored. This is somewhat lampshaded in some games, as a few of them give you a "planet - location" name in the planet selection screen, like "Planet Kerwan - Metropolis". Partially excused in that you are usually visiting a specific location on that planet for a defined story reason.
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A Long Time Ago, in a Galaxy Far, Far Away...
 Ratchet & Clank (Franchise) / int_62f20fd6
comment
A Long Time Ago, in a Galaxy Far, Far Away...: Three Galaxies, if you want to get technical. One line in Tools of Destruction references an "Andromeda System," but that's as close as the script gets to Earth. That is to say, not very. There are a few minor references to Earthly things, though, like Copernicus Leslie Qwark and the Tesla coil (and spikes in A Crack in Time). Orvus also makes a reference to baseball during one of Clank's tutorial levels in A Crack in Time. One of Merc's random comments in Deadlocked is to ask Ratchet if he's read Chaucer. The hidden Dan Johnson statue in Into the Nexus has the description stating he "once lived on a primitive planet called 'Earth.'" Being an Easter Egg, it's likely to be a joke rather than canon for the setting.
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Nanomachines
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comment
Nanomachines: Used as health and healing items, as well as what upgrades your health and weapons.
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New Game Plus
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comment
New Game Plus: Exists in every game except Quest for Booty, All 4 One and Full Frontal Assault - you keep all weapons, bolts, and some gadgets and items, but lose everything else. From Going Commando onwards it's known as Challenge Mode and features a few more twists - the enemies are tougher, it's easier to score higher numbers of bolts, and you can purchase further upgrades for your weapons.
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Heroic Sacrifice
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comment
Heroic Sacrifice: Alister Azimuth at the end of A Crack in Time. See Redemption Equals Death down below. Ratchet makes one prior to the fight with Tachyon in Tools of Destruction, albeit without his death — Tachyon opens a portal with the Dimensionator to the Lombaxes' current location and tells Ratchet that he can stay and die, or go through the portal and meet the rest of his species. Ratchet stays, knowing that Tachyon will just kill his friends once he's through the portal and that he can't trust Tachyon not to come after him and kill the rest of the Lombaxes later.
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Flashback Effects
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Dr. Nefarious gets a good one in A Crack in Time: Initiate super-wavy flashback effect!
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Inconsistent Spelling
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comment
Inconsistent Spelling: In A Crack in Time, at one point, the Blarg get mentioned, but an extra "A" has been added to their name. The famous hoverboarder and member of the Q-Force is either named "Skid McMarx", "Skidd McMarxx" or "Skidd McMarx". Speaking of the Q-Force, that was their name in Up Your Arsenal, but in Full Frontal Assault, the team name became the "QForce" (notice the lack of a dash).
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Planet of Hats
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comment
Planet of Hats: Most alien races seem to be homogenized groups who all do one particular thing. Terachnoids are brainy geeks, Grummels are merchants, even Lombaxes themselves are all inventors.
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Evil Laugh
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comment
Evil Laugh: Shown off by most of the main villains at some point or another. Dr. Nefarious gets a particularly impressive one before the final battle in "A Crack in Time".
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On-Site Procurement
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comment
On-Site Procurement: A few games have had Ratchet find weapons and items just laying around. In the original game, he finds the Hydrodisplacer on the BTS, the Suck Cannon on Eudora, the Magneboots on Orxon, and the Morph-O-Ray on Oltanis. In Going Commando, the Sheepinator is hanging around on Todano. In Up Your Arsenal, the Charge Boots are floating on Daxx and the Refractor is found on Marcadia, right before a section where you need to use it. Repeatedly enforced in Full Frontal Assault: while the weapon upgrades carry over each time, every time you start a level you have to seek them out first before you can use them.
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Lava Adds Awesome
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Lava Adds Awesome: The Lava Gun in the second and third games.
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Punny Name
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comment
Punny Name: Slim Cognito, Otto Destruct.
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Real-Time Weapon Change
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comment
Real-Time Weapon Change: When the "Quick Select" menu is not set to pause when using. Can also be done by double-tapping the Triangle button to swap back to the weapon you were previously using. In Up Your Arsenal, this became the Tri-Select that let you tap Triangle to cycle between the last three'' weapons you were using.
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Baby Planet
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Baby Planet: Has appeared in Going Commando, Up Your Arsenal and A Crack in Time as small spheroids you can walk around, similar to Super Mario Galaxy When it was brought back for A Crack in Time, many accused it of ripping off Mario despite Going Commando doing it five years before Mario Galaxy (although Nintendo had ideas for it as early as post-[1]).
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Cat Folk
 Ratchet & Clank (Franchise) / int_727b5779
comment
Cat Folk: Lombaxes. Although the concept artist was intending to have Ratchet be a mix of cat and dog-like features, the pointy ears and whisker dots around the nose means they lean closer to cats.
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type
Cranial Processing Unit
 Ratchet & Clank (Franchise) / int_7282d48a
comment
Cranial Processing Unit: Played straight with most robots in the series, but the soldier robots on Damosel in the second game can function with only legs.
 Ratchet & Clank (Franchise) / int_7282d48a
featureApplicability
1.0
 Ratchet & Clank (Franchise) / int_7282d48a
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1.0
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Ratchet & Clank (Franchise) / int_7282d48a
 Ratchet & Clank (Franchise) / int_72c04e0d
type
Door to Before
 Ratchet & Clank (Franchise) / int_72c04e0d
comment
Door to Before: One of the game's trademark features and a way it set itself apart from other platformers of its day. In other games, you would either have to backtrack through the part you just did, or would get booted back to the level select to go back in again. Ratchet & Clank however would always end each path with some convenient way to get back to the beginning, including flying taxis, ziplines, grind rails, doors, ladders, or when all else fails, a teleporter, which was praised in more than a few reviews at the time.
 Ratchet & Clank (Franchise) / int_72c04e0d
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1.0
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1.0
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Ratchet & Clank (Franchise) / int_72c04e0d
 Ratchet & Clank (Franchise) / int_7360806f
type
In-Series Nickname
 Ratchet & Clank (Franchise) / int_7360806f
comment
In-Series Nickname: Since Tools of Destruction, Cronk and Zephyr seem to have dubbed Ratchet "Rookie". Occasionally, they'll shorten it to "Rook". Bordering on Affectionate Nickname, Ratchet's been fond of calling Clank "Pal" instead of saying his name for a long time, now. The affectionate part becomes rather obvious in A Crack in Time. The Zurkons seem to have adopted "(Measly) Furball" for Ratchet. Most of the villains usually go with "furball". Inversely, a Running Gag in the movie universe is that nobody knows what species Ratchet is, often guessing something else like a squirrel. This is because Lombaxes being from the Polaris galaxy was retroactively applied to his first adventure in the Solana galaxy, where logically nobody would have heard of them.
 Ratchet & Clank (Franchise) / int_7360806f
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1.0
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1.0
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Ratchet & Clank (Franchise) / int_7360806f
 Ratchet & Clank (Franchise) / int_74828aea
type
Killer Rabbit
 Ratchet & Clank (Franchise) / int_74828aea
comment
Killer Rabbit: Ratchet himself could qualify, as he's a cute little furry cat... thing with a very, very, big arsenal. The Protopets from Going Commando are another example, considering they're basically carnivorous, foul tempered tribbles. Also from Going Commando, the prototype for the Protopet, the Gadgetron Hound of Cuddly Death.
 Ratchet & Clank (Franchise) / int_74828aea
featureApplicability
1.0
 Ratchet & Clank (Franchise) / int_74828aea
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1.0
 Ratchet & Clank (Franchise)
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Ratchet & Clank (Franchise) / int_74828aea
 Ratchet & Clank (Franchise) / int_754df088
type
Put on a Bus
 Ratchet & Clank (Franchise) / int_754df088
comment
In A Crack in Time, one can listen to a number of radio stations that broadcast music and news; amongst the news items are a few relevant details for long-time fans, including the fate of Angela Cross from Going Commando.
 Ratchet & Clank (Franchise) / int_754df088
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1.0
 Ratchet & Clank (Franchise) / int_754df088
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1.0
 Ratchet & Clank (Franchise)
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Ratchet & Clank (Franchise) / int_754df088
 Ratchet & Clank (Franchise) / int_77550b4f
type
Theme-and-Variations Soundtrack
 Ratchet & Clank (Franchise) / int_77550b4f
comment
Theme-and-Variations Soundtrack: Came into effect in 2009 and has been applied to every game since, including A Crack in Time, All 4 One, Full Frontal Assault, Into the Nexus, the PS4 game / movie and Rift Apart. Each game will introduce their primary (and sometimes only) theme triumphantly at the Main Menu, with reprises and variations of it heard throughout the rest of the game. Bizzarely, the 2016 game has a different main theme from the movie, but both can be heard in the game thanks to its use of clips from the movie.
 Ratchet & Clank (Franchise) / int_77550b4f
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1.0
 Ratchet & Clank (Franchise) / int_77550b4f
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1.0
 Ratchet & Clank (Franchise)
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Ratchet & Clank (Franchise) / int_77550b4f
 Ratchet & Clank (Franchise) / int_78270847
type
Curse Cut Short
 Ratchet & Clank (Franchise) / int_78270847
comment
Curse Cut Short: Klunk disguised as Clank in Up Your Arsenal while the group is at Qwark's memorial service.
 Ratchet & Clank (Franchise) / int_78270847
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1.0
 Ratchet & Clank (Franchise) / int_78270847
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1.0
 Ratchet & Clank (Franchise)
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Ratchet & Clank (Franchise) / int_78270847
 Ratchet & Clank (Franchise) / int_78ad42bd
type
The War Sequence
 Ratchet & Clank (Franchise) / int_78ad42bd
comment
Zig-zagged with Talwyn and her two warbot friends, Cronk and Zephyr. All three of them were important characters in Tools of Destruction, often helping Ratchet and Clank with War Sequences and hacking things. In A Crack in Time, neither Cronk nor Zephyr appear, and Talwyn gets mentioned twice: once in the first cutscene with Ratchet in it (he says that Talywn said that the sector he and Qwark went to is crawling with bad guys) and once if you ever visit the Corvus Sector (a song will play on the radio that Talwyn requested). Then in All 4 One, Cronk and Zephyr are your Mission Control and Talwyn gets mentioned once (when you fight the Wigwump, they say that they don't want to be the one who has to tell Talwyn her friend was eaten by said creature). In Full Frontal Assault, Talwyn, Cronk, and Zephyr never appear or get mentioned at all (unless you count multiplayer skins, which all three of them appear as). Then all three of them return in Into the Nexus.
 Ratchet & Clank (Franchise) / int_78ad42bd
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1.0
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1.0
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Ratchet & Clank (Franchise) / int_78ad42bd
 Ratchet & Clank (Franchise) / int_791ef98c
type
Everything Makes a Mushroom
 Ratchet & Clank (Franchise) / int_791ef98c
comment
Everything Makes a Mushroom: The Mini Nuke isn't actually nuclear, but the mushroom fireball definitely makes it look that way.
 Ratchet & Clank (Franchise) / int_791ef98c
featureApplicability
1.0
 Ratchet & Clank (Franchise) / int_791ef98c
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1.0
 Ratchet & Clank (Franchise)
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Ratchet & Clank (Franchise) / int_791ef98c
 Ratchet & Clank (Franchise) / int_7c9933de
type
Laughably Evil
 Ratchet & Clank (Franchise) / int_7c9933de
comment
Laughably Evil: Dr. Nefarious is this in spades. Every time he gets hammy, he'll likely overload and play a soap opera until one big knock to his head gets him back into consciousness.
 Ratchet & Clank (Franchise) / int_7c9933de
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1.0
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1.0
 Ratchet & Clank (Franchise)
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Ratchet & Clank (Franchise) / int_7c9933de
 Ratchet & Clank (Franchise) / int_7dd72460
type
Gold-Colored Superiority
 Ratchet & Clank (Franchise) / int_7dd72460
comment
Gold-Colored Superiority: The first game allows you to upgrade 10 weapons into Gold Weapons through the use of hidden Gold Bolts and more than a few regular bolts. Ratchet & Clank Future: Tools of Destruction lets you upgrade the Groovitron into the Gold Groovitron, which has infinite ammo. It also returned in Ratchet & Clank: Into the Nexus, where you can pay large sums of money plus a Gold Bolt for the Omega weapons, which are also gold.
 Ratchet & Clank (Franchise) / int_7dd72460
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Ratchet & Clank (Franchise) / int_7dd72460
 Ratchet & Clank (Franchise) / int_7deb3fb1
type
Crutch Character
 Ratchet & Clank (Franchise) / int_7deb3fb1
comment
The Pyrocitor in the first game is actually an aversion of this trope... at the start of the game. Since most enemies are weak anklebiters with pathetic range early game and your weapon choices are limited, the Pyrocitor is a rather effective way at spewing your own "Instant Death" Radius. Unfortunately, enemy health and range grows throughout the game, and the later weapons that you can buy leave the Pyrocitor in the dust... unless you come across another swarm of anklebiters again.
 Ratchet & Clank (Franchise) / int_7deb3fb1
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Ratchet & Clank (Franchise) / int_7deb3fb1
 Ratchet & Clank (Franchise) / int_7e1f3c45
type
Power-Up Magnet
 Ratchet & Clank (Franchise) / int_7e1f3c45
comment
Power-Up Magnet: Some games have an upgrade that increases the range at which you pick up bolts. It's almost required in the first game, as bolts aren't gold with a yellow shine and thus are much harder to see and pick up.
 Ratchet & Clank (Franchise) / int_7e1f3c45
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1.0
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Ratchet & Clank (Franchise) / int_7e1f3c45
 Ratchet & Clank (Franchise) / int_7eaf99d
type
Malevolent Architecture
 Ratchet & Clank (Franchise) / int_7eaf99d
comment
Malevolent Architecture: Present in all the games, although especially absurd in Secret Agent Clank.
 Ratchet & Clank (Franchise) / int_7eaf99d
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1.0
 Ratchet & Clank (Franchise) / int_7eaf99d
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Ratchet & Clank (Franchise) / int_7eaf99d
 Ratchet & Clank (Franchise) / int_7f0f2e2
type
Recycled Title
 Ratchet & Clank (Franchise) / int_7f0f2e2
comment
Recycled Title: "Ratchet & Clank" has been the title of a 2002 video game, a comic series, a 2016 movie based on the 2002 video game, and a 2016 game related to the 2016 movie based on the 2002 game.
 Ratchet & Clank (Franchise) / int_7f0f2e2
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1.0
 Ratchet & Clank (Franchise) / int_7f0f2e2
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1.0
 Ratchet & Clank (Franchise)
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Ratchet & Clank (Franchise) / int_7f0f2e2
 Ratchet & Clank (Franchise) / int_7fff034b
type
Kent Brockman News
 Ratchet & Clank (Franchise) / int_7fff034b
comment
Kent Brockman News: Darla Gratch of Channel 64 News in the first three games, Dallas and Juanita in Deadlocked, Kip Darling and Pepper Fairbanks in A Crack in Time.
 Ratchet & Clank (Franchise) / int_7fff034b
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1.0
 Ratchet & Clank (Franchise) / int_7fff034b
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 Ratchet & Clank (Franchise)
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Ratchet & Clank (Franchise) / int_7fff034b
 Ratchet & Clank (Franchise) / int_80a247a9
type
Breather Episode
 Ratchet & Clank (Franchise) / int_80a247a9
comment
Breather Episode: Deadlocked serves as the main bridge between the original and Future trilogies, being one of the few games without an Omnicidal Maniac as the Big Bad. Being a Darker and Edgier game, it gives Ratchet some Character Development on fame as a DreadZone contestant to set up the Future trilogy.
 Ratchet & Clank (Franchise) / int_80a247a9
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Ratchet & Clank (Franchise) / int_80a247a9
 Ratchet & Clank (Franchise) / int_823c6e3e
type
Large Ham
 Ratchet & Clank (Franchise) / int_823c6e3e
comment
Large Ham: In pretty much any scene with Dr. Nefarious in it, expect there to be a lot of scenery chewing. Lord Vorselon in A Crack in Time has his moments as well.
 Ratchet & Clank (Franchise) / int_823c6e3e
featureApplicability
1.0
 Ratchet & Clank (Franchise) / int_823c6e3e
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1.0
 Ratchet & Clank (Franchise)
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Ratchet & Clank (Franchise) / int_823c6e3e
 Ratchet & Clank (Franchise) / int_82a60dce
type
Signature Laugh
 Ratchet & Clank (Franchise) / int_82a60dce
comment
Signature Laugh: Clank has a Scooby-Doo-like laugh throughout the series.
 Ratchet & Clank (Franchise) / int_82a60dce
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1.0
 Ratchet & Clank (Franchise) / int_82a60dce
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1.0
 Ratchet & Clank (Franchise)
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Ratchet & Clank (Franchise) / int_82a60dce
 Ratchet & Clank (Franchise) / int_830ceec9
type
Inevitable Tournament
 Ratchet & Clank (Franchise) / int_830ceec9
comment
Inevitable Tournament: Every game from Going Commando onwards features at least one, including the entirety of Deadlocked. They tend to award new weapons, armor, and of course bolts for prize money.
 Ratchet & Clank (Franchise) / int_830ceec9
featureApplicability
1.0
 Ratchet & Clank (Franchise) / int_830ceec9
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1.0
 Ratchet & Clank (Franchise)
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Ratchet & Clank (Franchise) / int_830ceec9
 Ratchet & Clank (Franchise) / int_8344209e
type
BFG
 Ratchet & Clank (Franchise) / int_8344209e
comment
BFG: Way, way too many to count—most games start you off with a basic rapid-fire gun and a slow-firing area effect weapon (usually either a grenade launcher or a shotgun), but by halfway through you'll be toting half a dozen guns bigger than you are, with effects like "portable black hole launcher, aim away from face" or "fires missiles which split into mini-missiles which launch bomblets that squirt lightning". In addition, there's usually an Infinity+1 Gun (usually in the form of the RYNO) which decimates everything but requires lots of money or collectibles to get. Even the starting weapons sometimes count; one of Going Commando's starting weapons is the rather plain Gravity Bomb, which upgrades into the Mini-Nuke.
 Ratchet & Clank (Franchise) / int_8344209e
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1.0
 Ratchet & Clank (Franchise) / int_8344209e
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1.0
 Ratchet & Clank (Franchise)
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Ratchet & Clank (Franchise) / int_8344209e
 Ratchet & Clank (Franchise) / int_8485d41a
type
Interspecies Romance
 Ratchet & Clank (Franchise) / int_8485d41a
comment
Interspecies Romance: All of Ratchet's love interests except Angela (although he only showed interest in one) plus Qwark mating with a one-eyed monkey.
 Ratchet & Clank (Franchise) / int_8485d41a
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1.0
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1.0
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Ratchet & Clank (Franchise) / int_8485d41a
 Ratchet & Clank (Franchise) / int_85ac41e1
type
Grappling-Hook Pistol
 Ratchet & Clank (Franchise) / int_85ac41e1
comment
Grappling-Hook Pistol: The Swingshot, which has multiple forms and abilities. In the first game, it's a wrist-mounted grappling hook shooter that shoots out a metal cable, and can be used to swing from or pull Ratchet to grappling points. Going Commando keeps the design, but adds the ability to pull things to Ratchet. In Up Your Arsenal, it's replaced with the Hypershot, which is a wrist-mounted Swingshot-Dynamo hybrid that shoots out an energy beam that latches onto the target, and can also activate certain platforms. Deadlocked keeps the energy beam rope, but removes the platform-activating ability. From Tools of Destruction onward, the Swingshot returns in the form of a blue and orange glove, but is functionally the same energy beam from Deadlocked.
 Ratchet & Clank (Franchise) / int_85ac41e1
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1.0
 Ratchet & Clank (Franchise) / int_85ac41e1
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1.0
 Ratchet & Clank (Franchise)
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Ratchet & Clank (Franchise) / int_85ac41e1
 Ratchet & Clank (Franchise) / int_8774fb47
type
Eldritch Abomination
 Ratchet & Clank (Franchise) / int_8774fb47
comment
The Rift Inducer in the third game summons some sort of hole in the air that can eat enemies. (A Crack in Time's Rift Inducer 5000 is a subversion, since that weapon instead opens a portal for an Eldritch Abomination to grab enemies.)
 Ratchet & Clank (Franchise) / int_8774fb47
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1.0
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1.0
 Ratchet & Clank (Franchise)
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Ratchet & Clank (Franchise) / int_8774fb47
 Ratchet & Clank (Franchise) / int_878bd6cf
type
Sliding Scale of Linearity vs. Openness
 Ratchet & Clank (Franchise) / int_878bd6cf
comment
Sliding Scale of Linearity vs. Openness: Almost all levels are at a consistent "Level 3.5" on the scale, usually being made up of a starting area with 2-3 routes to explore that are themselves linear. There are a few exceptions: Starting with Going Commando, "mining sandboxes" were introduced, huge wide-open levels filled with enemies and valuable crystals to collect and trade in for cash. These have tended to feature in every mainline game. "Quest for Booty" gave us Hoolefar Island, which is a sandbox made up of linear criss-crossing paths, like a bowl of spaghetti. This template proved so popular it was brought back for Krell Canyon in A Crack in Time. A Crack in Time also features space sectors, with lots of open space to fly around, get into dogfights, and land on tiny moons you can walk around.
 Ratchet & Clank (Franchise) / int_878bd6cf
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1.0
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1.0
 Ratchet & Clank (Franchise)
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Ratchet & Clank (Franchise) / int_878bd6cf
 Ratchet & Clank (Franchise) / int_87ce64a0
type
Old Save Bonus
 Ratchet & Clank (Franchise) / int_87ce64a0
comment
Old Save Bonus: In Going Commando, there's a Gadgetron vendor on Barlow that has the Bomb Glove, Walloper, Tesla Claw, Visibomb Gun, and Decoy Glove. Having a save from the first game in which Ratchet has one of the aforementioned weapons acquired will allow you to get whichever weapons that save had for free. Up Your Arsenal has two: on Aquatos, you run into Slim Cognito, who will get 5 Megacorp weapons over the course of the game: the Miniturret Glove, the Lava Gun, the Bouncer, the Plasma Coil, and the Shield Charger, in that order. As in Going Commando, having a save with any of those weapons will let you get them for free when they're available. In addition, you'll receive a 10% discount on Gadgetron weapons if you have a save from the original Ratchet & Clank that is placed after the completion of the Hoverboard race on Kalebo III, and having any save from the first game will reward you with Ratchet's Half-Dressed Cartoon Animal appearance from the first game as a skin. In A Crack In Time, the Buzz Blades, Mag-Net Launcher, Mr. Zurkon, and Groovitron Glove will be discounted if you have a Tools of Destruction save, and you'll get a skin of Ratchet in his current armor plus a pirate hat if you have a Quest for Booty save (often used as a hack to show Ratchet's face in the final armour, which otherwise covers his entire body).
 Ratchet & Clank (Franchise) / int_87ce64a0
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Ratchet & Clank (Franchise) / int_87ce64a0
 Ratchet & Clank (Franchise) / int_884e513b
type
Medium Awareness
 Ratchet & Clank (Franchise) / int_884e513b
comment
Medium Awareness: In Going Commando, after Ratchet and Clank fail to catch up with the thief again, they take a few seconds to wonder why they're always late. They both proceed to look at the player accusingly. After slightly denting the Fourth Wall on a couple of prior occasions (like saying he'd see the duo in a year or so, referring to the game's release schedule), the Plumber really presses against it in Tools of Destruction, as he "almost didn't recognize [Ratchet and Clank] in high-def". This refers to the fact that the Plumber was wearing glasses (which he had never worn before), but also to the fact that Tools is the first RAC game on the HD-capable PlayStation 3. Captain Slag further demolishes it in Quest For Booty, accusing Ratchet of unplugging his controller during the recap of their boss fight in the previous game. Rusty Pete says Ratchet beat Slag "After several lucky shots and a few cheat codes..." Klunk also yells at Clank saying "No fair, you cheated!" when you beat him. Dr. Nefarious gets a good one in A Crack in Time: Initiate super-wavy flashback effect!
 Ratchet & Clank (Franchise) / int_884e513b
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1.0
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1.0
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Ratchet & Clank (Franchise) / int_884e513b
 Ratchet & Clank (Franchise) / int_89baee12
type
Space Opera
 Ratchet & Clank (Franchise) / int_89baee12
comment
Space Opera: Especially in later games, where the technology is often a driving plot device but is used for character drama and development. For example, in Going Commando game the plot was about stopping an invasion of self-duplicating pets. In Tools of Destruction it's Ratchet trying to find the Lombax Secret while grappling with whether he wants to use it to return to his race.
 Ratchet & Clank (Franchise) / int_89baee12
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1.0
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 Ratchet & Clank (Franchise) / int_8a07e085
type
Denser and Wackier
 Ratchet & Clank (Franchise) / int_8a07e085
comment
Denser and Wackier: The manga series is this to the entire franchise, as it focuses more on the characters getting into light-hearted and silly situations and responding to them in increasingly bizarre ways. It also uses more Toilet Humor than the rest of the franchise. The 2016 movie / game is this compared to the original it's based on, replacing the tense relationship Ratchet and Clank have during Act 2 with crudery and less witty humor.
 Ratchet & Clank (Franchise) / int_8a07e085
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 Ratchet & Clank (Franchise) / int_8a888e34
type
Exploding Barrels
 Ratchet & Clank (Franchise) / int_8a888e34
comment
Exploding Barrels: Red crates will explode if they're hit with anything, whether it's Ratchet swinging his wrench or an enemy shooting it. Touching it will set off a timer, and the crate will explode after a few seconds.
 Ratchet & Clank (Franchise) / int_8a888e34
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1.0
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 Ratchet & Clank (Franchise)
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Ratchet & Clank (Franchise) / int_8a888e34
 Ratchet & Clank (Franchise) / int_8af721f7
type
Joke Item
 Ratchet & Clank (Franchise) / int_8af721f7
comment
Joke Item: Though unintentionally so, most of the recurring Ratchet & Clank weapons in Going Commando certainly qualify, if only for the fact that they're so freaking useless. It seems that Insomniac forgot to scale their power with the new weapons, so what you've basically got is a Visibomb Gun, a weapon that could take out almost any non-boss, including tanks and dropships, in a single hit in the first game, that takes at least two shots to down a medium-powered Mook in the second game. As a result, the only returning weapon that has any use at all is the Decoy Glove, since it's the only one that was never intended to be used offensively in the first place (where it will promptly last five seconds because its health wasn't adjusted either). Up Your Arsenal takes it in the opposite direction by making the recurring weapons from Going Commando extremely overpowered and also allowing them to upgrade the same way as the others.
 Ratchet & Clank (Franchise) / int_8af721f7
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1.0
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1.0
 Ratchet & Clank (Franchise)
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Ratchet & Clank (Franchise) / int_8af721f7
 Ratchet & Clank (Franchise) / int_8b606a51
type
There Is No Kill Like Overkill
 Ratchet & Clank (Franchise) / int_8b606a51
comment
There Is No Kill Like Overkill: About two thirds of every weapon in the series.
 Ratchet & Clank (Franchise) / int_8b606a51
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1.0
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Ratchet & Clank (Franchise) / int_8b606a51
 Ratchet & Clank (Franchise) / int_8b69997a
type
Crunchtastic
 Ratchet & Clank (Franchise) / int_8b69997a
comment
Crunchtastic: Well, actually, Qwarktastic, but close enough.
 Ratchet & Clank (Franchise) / int_8b69997a
featureApplicability
1.0
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1.0
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Ratchet & Clank (Franchise) / int_8b69997a
 Ratchet & Clank (Franchise) / int_8b93a168
type
Macross Missile Massacre
 Ratchet & Clank (Franchise) / int_8b93a168
comment
Macross Missile Massacre: The RYNO.
 Ratchet & Clank (Franchise) / int_8b93a168
featureApplicability
1.0
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1.0
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Ratchet & Clank (Franchise) / int_8b93a168
 Ratchet & Clank (Franchise) / int_8c681acc
type
Third-Person Person
 Ratchet & Clank (Franchise) / int_8c681acc
comment
Third-Person Person: Anyone who is part of the Mr. Zurkon brand of synthenoids will do this in their lines. Expect to hear "Mr. Zurkon", "Mrs. Zurkon", "Little Zurkon", and in the Ratchet & Clank '16 movie, "Evil Zurkon".
 Ratchet & Clank (Franchise) / int_8c681acc
featureApplicability
1.0
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1.0
 Ratchet & Clank (Franchise)
hasFeature
Ratchet & Clank (Franchise) / int_8c681acc
 Ratchet & Clank (Franchise) / int_8d2f6f03
type
Backtracking
 Ratchet & Clank (Franchise) / int_8d2f6f03
comment
The gameplay is slower paced, with less emphasis on combat and more on platforming and puzzles. Due to the lack of strafing and the inability to upgrade weapons (barring buying the golden versions) and only having four hit points (which can be upgraded to eight), the game can be a bit harder to some. The game also puts some emphasis put on Backtracking, something that was heavily downplayed in the sequels.
 Ratchet & Clank (Franchise) / int_8d2f6f03
featureApplicability
1.0
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1.0
 Ratchet & Clank (Franchise)
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Ratchet & Clank (Franchise) / int_8d2f6f03
 Ratchet & Clank (Franchise) / int_931405b2
type
Monster Arena
 Ratchet & Clank (Franchise) / int_931405b2
comment
Monster Arena: From the second game onwards, there's at least one arena where you face off against waves of enemies, sometimes with special conditions attached. They include the Gladiator Games and Megacorp Games in Going Commando, Annihilation Nation in Up Your Arsenal, the entire fricking game in Deadlocked, the Imperial Fight Festival in Tools of Destruction, Ratchet's segments in Secret Agent Clank, the Battleplex in A Crack in Time, the Destructapalooza in Into the Nexus and Zurkie's Battleplex in Rift Apart.
 Ratchet & Clank (Franchise) / int_931405b2
featureApplicability
1.0
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1.0
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hasFeature
Ratchet & Clank (Franchise) / int_931405b2
 Ratchet & Clank (Franchise) / int_957e5fc2
type
Villainous Breakdown
 Ratchet & Clank (Franchise) / int_957e5fc2
comment
Villainous Breakdown: Dr. Nefarious is prone to literal breakdowns. Whenever he gets too angry or excited, his robotic brain overheats, causing him to seize up and begin broadcasting soap operas. It takes a hard whack to the head (usually courtesy of Lawrence) to get him back to normal.
 Ratchet & Clank (Franchise) / int_957e5fc2
featureApplicability
1.0
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1.0
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hasFeature
Ratchet & Clank (Franchise) / int_957e5fc2
 Ratchet & Clank (Franchise) / int_95b7c400
type
Faux Affably Evil
 Ratchet & Clank (Franchise) / int_95b7c400
comment
Qwark is a mildly competent, if airheaded, villain that is Faux Affably Evil, unlike his later characterization as a Dirty Coward and Flanderization into a cowardly buffoon.
 Ratchet & Clank (Franchise) / int_95b7c400
featureApplicability
1.0
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1.0
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hasFeature
Ratchet & Clank (Franchise) / int_95b7c400
 Ratchet & Clank (Franchise) / int_963086ce
type
Damn You, Muscle Memory!
 Ratchet & Clank (Franchise) / int_963086ce
comment
Damn You, Muscle Memory!: Playing all of the games in succession can be an exercise in frustration, as the functions of the shoulder buttons keep changing: In the first game, L1 and L2 activate first person mode, and R1 and R2 are crouch (which is used for long jumps, high jumps, and wrench throwing). In Going Commando and Up Your Arsenal, L1 is first person mode, R1 is crouch and Charge Boots (once you get them), and L2 and R2 are used for strafing. In Deadlocked, the default control scheme is Lock-Strafe, so none of the shoulder buttons do that. L1 is now another jump button, R1 is another fire button, L2 is for first person view (and if you tap it followed by Square, you can throw the wrench without going into first person) and Charge Boots, and R2 is another Quick Select Button. Size Matters is the most infuriating one: L is first person mode, R is crouch. But unlike in earlier games, crouch in itself is not used for long/high jumps and wrench throwing; one must hold both L and R together for that. This is mainly because the PSP lacks L2 and R2 buttons. In Tools of Destruction, Quest for Booty and A Crack in Time, L2 becomes the solitary strafe button, crouch is moved from R1 to R2, and R1 becomes the fire button. You will kill yourself while trying to long jump over a gap for the first time. Even then, the crouch was replaced in QfB with Ratchet holding the Wrench out, the idea being that you can move while being able to throw your wrench or do high jumps and long jumps. In Full Frontal Assault and Into the Nexus, L1 becomes strafe (and ready a wrench throw), R1 becomes the only fire button (and Circle is the exclusive Swingshot button), and R2 is to ready a high jump or stretch jump, and for using the Hoverboots (when you get them). In Ratchet & Clank (2016), R2 is used to fire your weapon, L2 is used to strafe/ready a wrench throw, R1 is used to high jump and long jump, and L1 is used to use the Jetpack. You can however switch the R2 and L2 buttons with the R1 and L1 button, respectively, in the options menu, although changing them will also change the buttons you use to cycle through the Quick Select rings (from L1/R1 to L2/R2). Also, instead of Select, the map is brought up by the Touchpad Button. In addition, both Circle and R2/R1 can be used to shoot, but ONLY Circle can be used for the Swingshot.
 Ratchet & Clank (Franchise) / int_963086ce
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1.0
 Ratchet & Clank (Franchise) / int_963086ce
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1.0
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hasFeature
Ratchet & Clank (Franchise) / int_963086ce
 Ratchet & Clank (Franchise) / int_966b4df0
type
Time Police
 Ratchet & Clank (Franchise) / int_966b4df0
comment
Time Police: The Zoni, to some degree. They can see the future, and take steps to assist Clank in surviving the conflict with Tachyon.
 Ratchet & Clank (Franchise) / int_966b4df0
featureApplicability
1.0
 Ratchet & Clank (Franchise) / int_966b4df0
featureConfidence
1.0
 Ratchet & Clank (Franchise)
hasFeature
Ratchet & Clank (Franchise) / int_966b4df0
 Ratchet & Clank (Franchise) / int_970c790a
type
Big Bad
 Ratchet & Clank (Franchise) / int_970c790a
comment
In the comic series, Qwark pulls this on Artemis Zogg, screwing Zogg out of a chance to be Galactic President. In this case, it comes back to haunt everyone, as Qwark's shenanigans are what drives Zogg to villainy.
 Ratchet & Clank (Franchise) / int_970c790a
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1.0
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1.0
 Ratchet & Clank (Franchise)
hasFeature
Ratchet & Clank (Franchise) / int_970c790a
 Ratchet & Clank (Franchise) / int_9858c391
type
Chick Magnet
 Ratchet & Clank (Franchise) / int_9858c391
comment
Chick Magnet: Clank seems to put no effort in attracting half the female NPCs he and Ratchet ever encounter, despite being a robot. Or in a few cases, because he's a robot.
 Ratchet & Clank (Franchise) / int_9858c391
featureApplicability
1.0
 Ratchet & Clank (Franchise) / int_9858c391
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1.0
 Ratchet & Clank (Franchise)
hasFeature
Ratchet & Clank (Franchise) / int_9858c391
 Ratchet & Clank (Franchise) / int_98a7ffba
type
Androids Are People, Too
 Ratchet & Clank (Franchise) / int_98a7ffba
comment
Androids Are People, Too: The robots, like Clank, are treated on the same level as the organic characters. Most of the time, anyway; there are robots who are treated as lesser-than, but the racial politics and implications of this are never explored.
 Ratchet & Clank (Franchise) / int_98a7ffba
featureApplicability
1.0
 Ratchet & Clank (Franchise) / int_98a7ffba
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1.0
 Ratchet & Clank (Franchise)
hasFeature
Ratchet & Clank (Franchise) / int_98a7ffba
 Ratchet & Clank (Franchise) / int_9a004414
type
Industrial World
 Ratchet & Clank (Franchise) / int_9a004414
comment
Industrial World: Some of the worlds Ratchet and Clank visit are such, especially if said world is owned by Gadgetron or Megacorp. In the original game, Orxon, the Blarg's homeworld had become so polluted, its atmosphere has become too toxic for most organic species.
 Ratchet & Clank (Franchise) / int_9a004414
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1.0
 Ratchet & Clank (Franchise) / int_9a004414
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1.0
 Ratchet & Clank (Franchise)
hasFeature
Ratchet & Clank (Franchise) / int_9a004414
 Ratchet & Clank (Franchise) / int_9ae0ead1
type
Villains Out Shopping
 Ratchet & Clank (Franchise) / int_9ae0ead1
comment
Villains Out Shopping: Your enemies seem to have a large number of hobbies. For example, Dr. Nefarious — when not plotting organic genocide or universal domination — obsessively watches Secret Agent Clank, plays video games, rehearses his epic romantic action comedy space opera, calls in to radio shows to bitch about the season finale of his favorite soap opera, and hooks up with the leader of a robotic Amazon Brigade.
 Ratchet & Clank (Franchise) / int_9ae0ead1
featureApplicability
1.0
 Ratchet & Clank (Franchise) / int_9ae0ead1
featureConfidence
1.0
 Ratchet & Clank (Franchise)
hasFeature
Ratchet & Clank (Franchise) / int_9ae0ead1
 Ratchet & Clank (Franchise) / int_9af10b44
type
Double Jump
 Ratchet & Clank (Franchise) / int_9af10b44
comment
Double Jump: Ratchet can, of course, although it's less of a second jump and more of a mid-air flip that nudges him higher a bit. All 4 characters can in All 4 One, and all 3 can in Full Frontal Assault. Clank can do this in the PS4 re-imagining. In A Crack in Time, Clank can use his propeller while in the air up to three times.
 Ratchet & Clank (Franchise) / int_9af10b44
featureApplicability
1.0
 Ratchet & Clank (Franchise) / int_9af10b44
featureConfidence
1.0
 Ratchet & Clank (Franchise)
hasFeature
Ratchet & Clank (Franchise) / int_9af10b44
 Ratchet & Clank (Franchise) / int_9c7e3137
type
Hyperspace Arsenal
 Ratchet & Clank (Franchise) / int_9c7e3137
comment
Hyperspace Arsenal Lampshaded in many battle arenas where the announcer asks how Ratchet can carry all his weapons. It gets explained in the movie: the weapons are stored in a locker in the Galactic Ranger base, and Ratchet's Galactic Ranger suit comes with a "telequipper" that can teleport the weapons from that locker to him.
 Ratchet & Clank (Franchise) / int_9c7e3137
featureApplicability
1.0
 Ratchet & Clank (Franchise) / int_9c7e3137
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1.0
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hasFeature
Ratchet & Clank (Franchise) / int_9c7e3137
 Ratchet & Clank (Franchise) / int_9c8701b5
type
A Day in the Limelight
 Ratchet & Clank (Franchise) / int_9c8701b5
comment
A Day in the Limelight: The Adventures of Captain Starshield webcomic serves as this for the titular captain, who was killed in the opening cutscene of Deadlocked.
 Ratchet & Clank (Franchise) / int_9c8701b5
featureApplicability
1.0
 Ratchet & Clank (Franchise) / int_9c8701b5
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1.0
 Ratchet & Clank (Franchise)
hasFeature
Ratchet & Clank (Franchise) / int_9c8701b5
 Ratchet & Clank (Franchise) / int_9d09bf1a
type
American Kirby Is Hardcore
 Ratchet & Clank (Franchise) / int_9d09bf1a
comment
American Kirby Is Hardcore: In the Japanese release of Tools of Destruction, Ratchet has a slightly-altered character model with green clothing, anime eyes, and thick, black eyebrows which brings Ratchet's in-game look into line with the official Japanese art and Ratchet & Clank manga. In the PS2 era, the inverse was true: Ratchet was usually a lot angier and swarmy on the US covers, compared to his more fun-loving and adventerous look on the Japanese covers that were closer to his in-game personality.
 Ratchet & Clank (Franchise) / int_9d09bf1a
featureApplicability
1.0
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1.0
 Ratchet & Clank (Franchise)
hasFeature
Ratchet & Clank (Franchise) / int_9d09bf1a
 Ratchet & Clank (Franchise) / int_9e0c3153
type
Punctuated! For! Emphasis!
 Ratchet & Clank (Franchise) / int_9e0c3153
comment
Punctuated! For! Emphasis!: Ratchet's "There are. No. TECHNOMITES!!" in Size Matters when they come across a so-called Technomite artifact. And in Deadlocked when you're battling Vox, at one point Dallas says to Juanita, "Don't pretend that you care...YOU...NEVER...CARED!"
 Ratchet & Clank (Franchise) / int_9e0c3153
featureApplicability
1.0
 Ratchet & Clank (Franchise) / int_9e0c3153
featureConfidence
1.0
 Ratchet & Clank (Franchise)
hasFeature
Ratchet & Clank (Franchise) / int_9e0c3153
 Ratchet & Clank (Franchise) / int_9e943076
type
One-Man Army
 Ratchet & Clank (Franchise) / int_9e943076
comment
One-Man Army: Ratchet regularly mows down enemies in numbers upwards of 50 or more on every planet he visits, with only his weapons, armor, and a little platforming assistance from Clank.
 Ratchet & Clank (Franchise) / int_9e943076
featureApplicability
1.0
 Ratchet & Clank (Franchise) / int_9e943076
featureConfidence
1.0
 Ratchet & Clank (Franchise)
hasFeature
Ratchet & Clank (Franchise) / int_9e943076
 Ratchet & Clank (Franchise) / int_a236dd4c
type
Half-Dressed Cartoon Animal
 Ratchet & Clank (Franchise) / int_a236dd4c
comment
Up Your Arsenal has two: on Aquatos, you run into Slim Cognito, who will get 5 Megacorp weapons over the course of the game: the Miniturret Glove, the Lava Gun, the Bouncer, the Plasma Coil, and the Shield Charger, in that order. As in Going Commando, having a save with any of those weapons will let you get them for free when they're available. In addition, you'll receive a 10% discount on Gadgetron weapons if you have a save from the original Ratchet & Clank that is placed after the completion of the Hoverboard race on Kalebo III, and having any save from the first game will reward you with Ratchet's Half-Dressed Cartoon Animal appearance from the first game as a skin.
 Ratchet & Clank (Franchise) / int_a236dd4c
featureApplicability
1.0
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1.0
 Ratchet & Clank (Franchise)
hasFeature
Ratchet & Clank (Franchise) / int_a236dd4c
 Ratchet & Clank (Franchise) / int_a31c7ef4
type
Cute Machines
 Ratchet & Clank (Franchise) / int_a31c7ef4
comment
Cute Machines: Clank and Kit, which makes sense as they're designed to look like infants.
 Ratchet & Clank (Franchise) / int_a31c7ef4
featureApplicability
1.0
 Ratchet & Clank (Franchise) / int_a31c7ef4
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1.0
 Ratchet & Clank (Franchise)
hasFeature
Ratchet & Clank (Franchise) / int_a31c7ef4
 Ratchet & Clank (Franchise) / int_a465a77a
type
Sticky Shoes
 Ratchet & Clank (Franchise) / int_a465a77a
comment
Sticky Shoes: "Gravity boots" that allow Ratchet to walk on magnetized surfaces are a common item throughout the series.
 Ratchet & Clank (Franchise) / int_a465a77a
featureApplicability
1.0
 Ratchet & Clank (Franchise) / int_a465a77a
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1.0
 Ratchet & Clank (Franchise)
hasFeature
Ratchet & Clank (Franchise) / int_a465a77a
 Ratchet & Clank (Franchise) / int_a4e3759e
type
You Don't Look Like You
 Ratchet & Clank (Franchise) / int_a4e3759e
comment
You Don't Look Like You: The Hoverboots underwent a drastic redesign between A Crack in Time and Full Frontal Assault. This is what they look like in the former game, and this is what they look like in the latter. The same thing happened to Aphelion between All 4 One and Full Frontal Assault.
 Ratchet & Clank (Franchise) / int_a4e3759e
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1.0
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1.0
 Ratchet & Clank (Franchise)
hasFeature
Ratchet & Clank (Franchise) / int_a4e3759e
 Ratchet & Clank (Franchise) / int_a5d0261b
type
In a World…
 Ratchet & Clank (Franchise) / int_a5d0261b
comment
In a World…: An In-Universe example in A Crack in Time. On the radio, you may hear an ad for the holo-film "My Blaster Runs Hot", which uses this phrase twice. Satirized at the start of the movie trailer:
 Ratchet & Clank (Franchise) / int_a5d0261b
featureApplicability
1.0
 Ratchet & Clank (Franchise) / int_a5d0261b
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1.0
 Ratchet & Clank (Franchise)
hasFeature
Ratchet & Clank (Franchise) / int_a5d0261b
 Ratchet & Clank (Franchise) / int_a5e02e9e
type
Infinity +1 Sword
 Ratchet & Clank (Franchise) / int_a5e02e9e
comment
Infinity +1 Sword: One final, ridiculously powerful gun in almost every game: the RYNO (three times), RYNO II, RY3NO/RYNOCERATOR, Harbinger/Supernova, RYNO IV/RYNO 4-EVER, RYNO V/MEGA RYNO V, RYNO VI Protosuit, RYNO VII/RYNO VII Xtreme and RYNO 8/RYNO Infinity. It's actually pretty noticeable that Full Frontal Assault averts this. The Golden Groovitron in Tools. Infinite uses of a disco ball that stops everything from attacking in range, except for Tachyon, the Kerchu Guardian (they are stopped for far less time than normal), and dropships. Simply put, it can turn the game into a cakewalk, though it does cost so much that by the time you get it, it's just a time saver.
 Ratchet & Clank (Franchise) / int_a5e02e9e
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1.0
 Ratchet & Clank (Franchise) / int_a5e02e9e
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1.0
 Ratchet & Clank (Franchise)
hasFeature
Ratchet & Clank (Franchise) / int_a5e02e9e
 Ratchet & Clank (Franchise) / int_a65288e2
type
Ascended Extra
 Ratchet & Clank (Franchise) / int_a65288e2
comment
While the game has a fairly large cast of characters, several of who would becoming recurring extras, many of them only appear briefly, and outside of Ratchet, Clank, Qwark and Drek, there are no other major characters you interact with, making it feel more in line with the Spyro games.
 Ratchet & Clank (Franchise) / int_a65288e2
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1.0
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1.0
 Ratchet & Clank (Franchise)
hasFeature
Ratchet & Clank (Franchise) / int_a65288e2
 Ratchet & Clank (Franchise) / int_a6e375d4
type
Armor of Invincibility
 Ratchet & Clank (Franchise) / int_a6e375d4
comment
Armor of Invincibility: One in every game that has armor, of course, and it always covers Ratchet completely. Humorously, the best armor has consistently provided less protection from one game to the next, except for Into the Nexus, where it stays the same. Going Commando: Carbonox Armor - 90% reduction Up Your Arsenal: Infernox Armor - 80% reduction Tools of Destruction: Trillium Armor - 65% reduction A Crack in Time: Hyperflux Armor - 50% reduction Into the Nexus: Nether Armor - Also 50% reduction
 Ratchet & Clank (Franchise) / int_a6e375d4
featureApplicability
1.0
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featureConfidence
1.0
 Ratchet & Clank (Franchise)
hasFeature
Ratchet & Clank (Franchise) / int_a6e375d4
 Ratchet & Clank (Franchise) / int_a7372109
type
Rewarding Vandalism
 Ratchet & Clank (Franchise) / int_a7372109
comment
Rewarding Vandalism: Almost everything can be smashed. Smashing almost anything gives you at least a few bolts. This means that randomly tossing explosives at scenery can result in profit. In some cases, there are skill points awarded for breaking stuff! Just the opposite in the Great Clock, where you fix broken things. Lampshaded in Ratchet & Clank (2016).
 Ratchet & Clank (Franchise) / int_a7372109
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1.0
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1.0
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hasFeature
Ratchet & Clank (Franchise) / int_a7372109
 Ratchet & Clank (Franchise) / int_aa42306e
type
Totally Radical
 Ratchet & Clank (Franchise) / int_aa42306e
comment
Totally Radical: Skidd McMarxx personifies this trope - his ship is even called the Solarship Radical.
 Ratchet & Clank (Franchise) / int_aa42306e
featureApplicability
1.0
 Ratchet & Clank (Franchise) / int_aa42306e
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1.0
 Ratchet & Clank (Franchise)
hasFeature
Ratchet & Clank (Franchise) / int_aa42306e
 Ratchet & Clank (Franchise) / int_aa55cd25
type
Brawn Hilda
 Ratchet & Clank (Franchise) / int_aa55cd25
comment
Brawn Hilda: Helga, Qwark's "pleasantly plump" personal fitness trainer, as well as the Valkyries from A Crack in Time.
 Ratchet & Clank (Franchise) / int_aa55cd25
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1.0
 Ratchet & Clank (Franchise) / int_aa55cd25
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1.0
 Ratchet & Clank (Franchise)
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Ratchet & Clank (Franchise) / int_aa55cd25
 Ratchet & Clank (Franchise) / int_aa8dcc21
type
MegaCorp
 Ratchet & Clank (Franchise) / int_aa8dcc21
comment
The move from the first to the second game. Quite apart from the darker level lighting in several levels, Ratchet becomes a commando, he works for a MegaCorp of dubious moral authority, the thief goes after his friend, there are hired thugs and a psycho hitman out to get him, less cutesy enemies, murderous children's pets that can reproduce within seconds, lots of unfriendly futuristic buildings to explore, and less whimsical musical scores.
 Ratchet & Clank (Franchise) / int_aa8dcc21
featureApplicability
1.0
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1.0
 Ratchet & Clank (Franchise)
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Ratchet & Clank (Franchise) / int_aa8dcc21
 Ratchet & Clank (Franchise) / int_ab777ed9
type
Derivative Differentiation
 Ratchet & Clank (Franchise) / int_ab777ed9
comment
Derivative Differentiation: According to an interview with Ted Price, after making a trilogy of collect-a-thon games in the vein of Super Mario 64 and its many other imitators, Insomniac Games realized that making yet another game like that would be a dead end in the long run. So for the first Ratchet and Clank they tried to start playing up the combat aspects of the game over just jumping around and collecting things, and they even tried to avoid calling it a platformer in development (which didn't stop critics from calling it one anyway). The sequels would continue playing up the combat aspects over the platforming, to the point where games like Ratchet: Deadlocked have almost no platforming at all, and even the 2016 re-imagining of the first game downplays the platforming in favor of combat.
 Ratchet & Clank (Franchise) / int_ab777ed9
featureApplicability
1.0
 Ratchet & Clank (Franchise) / int_ab777ed9
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1.0
 Ratchet & Clank (Franchise)
hasFeature
Ratchet & Clank (Franchise) / int_ab777ed9
 Ratchet & Clank (Franchise) / int_abc66b07
type
Evolving Attack
 Ratchet & Clank (Franchise) / int_abc66b07
comment
Evolving Attack: From the second game onward, weapons gain experience and level up as you use them, often gaining new abilities. The Spiral of Doom in ACiT gets to shoot 3 spirals instead of 1 when it upgrades, for example.
 Ratchet & Clank (Franchise) / int_abc66b07
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1.0
 Ratchet & Clank (Franchise) / int_abc66b07
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1.0
 Ratchet & Clank (Franchise)
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Ratchet & Clank (Franchise) / int_abc66b07
 Ratchet & Clank (Franchise) / int_ac693192
type
Money Is Experience Points
 Ratchet & Clank (Franchise) / int_ac693192
comment
Money Is Experience Points: Bolts are typically used to buy and upgrade weapons. You could also use bolts to refill health and ammo, but that was usually for a pitiful amount.
 Ratchet & Clank (Franchise) / int_ac693192
featureApplicability
1.0
 Ratchet & Clank (Franchise) / int_ac693192
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1.0
 Ratchet & Clank (Franchise)
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Ratchet & Clank (Franchise) / int_ac693192
 Ratchet & Clank (Franchise) / int_ae43d443
type
Soap Within a Show
 Ratchet & Clank (Franchise) / int_ae43d443
comment
Soap Within a Show: "Lance & Janice", which Dr. Nefarious is prone to broadcasting when he breaks down.
 Ratchet & Clank (Franchise) / int_ae43d443
featureApplicability
1.0
 Ratchet & Clank (Franchise) / int_ae43d443
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1.0
 Ratchet & Clank (Franchise)
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Ratchet & Clank (Franchise) / int_ae43d443
 Ratchet & Clank (Franchise) / int_afc52a86
type
Ninja Pirate Zombie Robot
 Ratchet & Clank (Franchise) / int_afc52a86
comment
Ninja Pirate Zombie Robot: Zombie robots, zombie robot ghosts, ninja robots, zombie ninja robots, lawn ninjas, robot pirates, robot pirate ghosts — the list goes on.
 Ratchet & Clank (Franchise) / int_afc52a86
featureApplicability
1.0
 Ratchet & Clank (Franchise) / int_afc52a86
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1.0
 Ratchet & Clank (Franchise)
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Ratchet & Clank (Franchise) / int_afc52a86
 Ratchet & Clank (Franchise) / int_b05028e9
type
Always Over the Shoulder
 Ratchet & Clank (Franchise) / int_b05028e9
comment
Always Over the Shoulder: The "Lock-Strafe" mode, which forces Ratchet to face the same direction the camera is pointing at all times and forcing him to straft, hence the name. It was introduced in Up Your Arsenal, and proved so popular that whether or not it was coming back was one of the most frequently-asked questions leading up to Tools of Destruction,
 Ratchet & Clank (Franchise) / int_b05028e9
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1.0
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1.0
 Ratchet & Clank (Franchise)
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Ratchet & Clank (Franchise) / int_b05028e9
 Ratchet & Clank (Franchise) / int_b0a8d0c4
type
Chainsaw-Grip BFG
 Ratchet & Clank (Franchise) / int_b0a8d0c4
comment
Chainsaw-Grip BFG: Heavier guns tend to have two grips on them. A slight variation in that the second grip is usually on the side. Presumably, it was done in the PS2 games so that Ratchet only has to use one animation for most of the guns, and continued in the PS3 ones because of how it was used throughout the series. That said, some weapons are held like this with the weapon hanging below the handles, like the Blackhole Storm and Meteor Gun.
 Ratchet & Clank (Franchise) / int_b0a8d0c4
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1.0
 Ratchet & Clank (Franchise) / int_b0a8d0c4
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1.0
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Ratchet & Clank (Franchise) / int_b0a8d0c4
 Ratchet & Clank (Franchise) / int_b465f5e5
type
Level-Map Display
 Ratchet & Clank (Franchise) / int_b465f5e5
comment
Level-Map Display: All the games have a map that you can look at, typically accessed with the Select button. Each game also has a Map-O-Matic/Mapper gadget you can find, which makes said map also show secret areas.
 Ratchet & Clank (Franchise) / int_b465f5e5
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1.0
 Ratchet & Clank (Franchise) / int_b465f5e5
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1.0
 Ratchet & Clank (Franchise)
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Ratchet & Clank (Franchise) / int_b465f5e5
 Ratchet & Clank (Franchise) / int_b53d88da
type
Double Unlock
 Ratchet & Clank (Franchise) / int_b53d88da
comment
Double Unlock: Buying the upgraded forms of your weapons. First you need to enter Challenge Mode to even have the option of seeing the upgraded form. Then you have to get the weapon you want to upgrade to the max level in order to gain access to the upgraded form. Then you need to have enough money to actually buy the upgraded form. Ratchet & Clank (2016) adds another step to this. In addition to all of the above, you also need to collect the 3 cards in the set for each weapon to reveal the Omega form of each weapon. Ratchet & Clank: Into the Nexus requires a triple unlock to get the RYNO VII, the strongest weapon in the game. First, you have to find all 9 blueprints for said weapon. Then, in order to actually build the weapon, you have to open a vault, which requires 6 keys. However, one of the keys is in possession of the Smuggler, who will exchange it for all 100 of the Gargathon Horns on Planet Thram.
 Ratchet & Clank (Franchise) / int_b53d88da
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1.0
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1.0
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Ratchet & Clank (Franchise) / int_b53d88da
 Ratchet & Clank (Franchise) / int_b5f4e0a5
type
Funny Robot
 Ratchet & Clank (Franchise) / int_b5f4e0a5
comment
Funny Robot: Clank, Mr. Zurkon, Nefarious, and Lawrence.
 Ratchet & Clank (Franchise) / int_b5f4e0a5
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1.0
 Ratchet & Clank (Franchise) / int_b5f4e0a5
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1.0
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Ratchet & Clank (Franchise) / int_b5f4e0a5
 Ratchet & Clank (Franchise) / int_b6abc661
type
Artificial Gill
 Ratchet & Clank (Franchise) / int_b6abc661
comment
Artificial Gill: The O2 mask allows Ratchet to survive in toxic atmospheres, underwater, and even space with unlimited air supply. In Going Commando and Up Your Arsenal, the Megacorp Helmet serves this purpose instead.
 Ratchet & Clank (Franchise) / int_b6abc661
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1.0
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1.0
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Ratchet & Clank (Franchise) / int_b6abc661
 Ratchet & Clank (Franchise) / int_b83aeca9
type
Lantern Jaw of Justice
 Ratchet & Clank (Franchise) / int_b83aeca9
comment
Lantern Jaw of Justice: Captain Qwark.
 Ratchet & Clank (Franchise) / int_b83aeca9
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1.0
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1.0
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Ratchet & Clank (Franchise) / int_b83aeca9
 Ratchet & Clank (Franchise) / int_b892dd2d
type
Girl of the Week
 Ratchet & Clank (Franchise) / int_b892dd2d
comment
Girl of the Week: Well, Girl of the Console Generation, anyway: Sasha, Ratchet's love interest from the third game, has a brief cameo at the beginning of the fourth and has a prominent role in the comic book as Ratchet's ex. Additionally, Talwyn has a large role in Quest for Booty as well as her first game, Tools of Destruction. She's back for Into The Nexus, and there's a colossal amount of Ship Tease for her and Ratchet. The comic book also alludes to their relationship, with Sasha giving Ratchet some advice and support on the matter.
 Ratchet & Clank (Franchise) / int_b892dd2d
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1.0
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1.0
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Ratchet & Clank (Franchise) / int_b892dd2d
 Ratchet & Clank (Franchise) / int_b97a2fa7
type
Forced Transformation
 Ratchet & Clank (Franchise) / int_b97a2fa7
comment
Forced Transformation: The Morph-O-Ray, the Sheepinator (twice), the Qwack-O-Ray, the Boar-Zooka, the Mootator, any weapon with the Morph Mod, the Pork Bomb Gun, the Transmorpher, the Chimp-o-Matic, the Critter Strike, Transmorpher Mines, the Winterizer, and the Topiary Sprinkler (which is actually plant-based), to date.
 Ratchet & Clank (Franchise) / int_b97a2fa7
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1.0
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1.0
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Ratchet & Clank (Franchise) / int_b97a2fa7
 Ratchet & Clank (Franchise) / int_ba7c20be
type
Call a Hit Point a "Smeerp"
 Ratchet & Clank (Franchise) / int_ba7c20be
comment
Call a Hit Point a "Smeerp": The series uses "Nanotech" to represent HP. In theory, this means that the characters have nanomites inside their body that will instantly repair any damage taken — until the supply runs out and the character succumbs to their injuries. In practice, this functions identically to a standard health bar. Similarly, Nanomites are dropped by enemies and absorbed into your health and weapons, and with enough, either will upgrade. So XP, in other words.
 Ratchet & Clank (Franchise) / int_ba7c20be
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1.0
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1.0
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Ratchet & Clank (Franchise) / int_ba7c20be
 Ratchet & Clank (Franchise) / int_bb094e0a
type
Cool Ship
 Ratchet & Clank (Franchise) / int_bb094e0a
comment
Cool Ship Ratchet's (stolen) third ship in the first game. Ratchet's Star Explorer in Going Commando and Up Your Arsenal, especially once you upgrade it with weapons and give it a slick paint job. The Phoenix in Up Your Arsenal. The Aphelion in all of the PS3 games, with a twin-prong hull and wings that split open like an X-Wing. The Nefarious ship from Rift Apart, whose front hull is a glass dome that splits open to allow access.
 Ratchet & Clank (Franchise) / int_bb094e0a
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1.0
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1.0
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Ratchet & Clank (Franchise) / int_bb094e0a
 Ratchet & Clank (Franchise) / int_bc53f09e
type
Mascot with Attitude
 Ratchet & Clank (Franchise) / int_bc53f09e
comment
Mascot with Attitude: Mostly in the PS2 games, wherein Ratchet occasionally had a bit of jerk to go with his heart of gold, but especially the original after Qwark double-crossed him and he vented his anger on Clank. Around the PS3 era, he started to be played more as a traditional hero, particularly in making it his life goal over just "making it big".
 Ratchet & Clank (Franchise) / int_bc53f09e
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1.0
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1.0
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Ratchet & Clank (Franchise) / int_bc53f09e
 Ratchet & Clank (Franchise) / int_bc74ef27
type
Berserk Button
 Ratchet & Clank (Franchise) / int_bc74ef27
comment
Berserk Button: Twice. Both Drek and Nefarious should have known that threatening Veldin, which just happens to be Ratchet's home planet, was their biggest (and possibly, last) mistake.
 Ratchet & Clank (Franchise) / int_bc74ef27
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1.0
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1.0
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Ratchet & Clank (Franchise) / int_bc74ef27
 Ratchet & Clank (Franchise) / int_bcd27e37
type
Improbable Aiming Skills
 Ratchet & Clank (Franchise) / int_bcd27e37
comment
Improbable Aiming Skills: The Chopper from Going Commando. It's a shuriken gun that costs only 5,000 bolts, basically chump change, that can be bought really early in the game. The shuriken that it fires then will do loop-do-loops, phase out of reality, go through map geometry, and give any physics teacher a hernia, to hit opponents. After it hits an enemy 3 times (any enemy will do, it's not picky), it disappears. The weapons can even do a complete 180 with no change in speed whatsoever, literally reversing momentum, just to hit the enemy it was tracking. It gets worse when you get the upgrade, which splits into three upon hitting an enemy, and then even worse with Up Your Arsenal's equivalent upgrade, which can split into as many as sixteen, all with equally insane tracking skills.
 Ratchet & Clank (Franchise) / int_bcd27e37
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1.0
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1.0
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Ratchet & Clank (Franchise) / int_bcd27e37
 Ratchet & Clank (Franchise) / int_bf4ee9be
type
Big Head Mode
 Ratchet & Clank (Franchise) / int_bf4ee9be
comment
Big Head Mode: There's usually at least one cheat per game that increases character's head size, whether it's just Ratchet, just Clank, both of them, or both of them plus enemies and other characters.
 Ratchet & Clank (Franchise) / int_bf4ee9be
featureApplicability
1.0
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1.0
 Ratchet & Clank (Franchise)
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Ratchet & Clank (Franchise) / int_bf4ee9be
 Ratchet & Clank (Franchise) / int_bfc659ba
type
Standard FPS Guns
 Ratchet & Clank (Franchise) / int_bfc659ba
comment
Standard FPS Guns: Along with the crazy stuff like portable black hole launchers and devices that make your enemies dance uncontrollably, Ratchet's weaponry in each game usually includes a wrench, a rapid-fire pistol, a bomb lobber, a rocket launcher, a shotgun, a gun that turns your enemies into animals, and the RYNO — with the occasional sniper rifle or flamethrower thrown in. These guns usually also have their own quirks, such as ricocheting bullets or buckshot that freezes your enemies. And then explodes.
 Ratchet & Clank (Franchise) / int_bfc659ba
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1.0
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1.0
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Ratchet & Clank (Franchise) / int_bfc659ba
 Ratchet & Clank (Franchise) / int_c15418b2
type
Grind Boots
 Ratchet & Clank (Franchise) / int_c15418b2
comment
Grind Boots: This pair of red boots is the Trope Namer. In the original game, Ratchet needs to buy them from Fred on the Blarg Tactical Station; from then on, they appear in most of the games, and are one of the few things in the series to (usually) not be affected by Bag of Spilling.
 Ratchet & Clank (Franchise) / int_c15418b2
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1.0
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1.0
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Ratchet & Clank (Franchise) / int_c15418b2
 Ratchet & Clank (Franchise) / int_c2393191
type
Show Within a Show
 Ratchet & Clank (Franchise) / int_c2393191
comment
Show Within a Show: Or rather, within a game. Secret Agent Clank, which plays a large role in Up Your Arsenal and fools many characters into thinking Clank is actually a secret agent, including Dr. Nefarious and the President of Solana. On a meta level, the Secret Agent Clank PSP game, which is described in Tools of Destruction as an "upcoming episode" of the show, making it a defictionalized Game Within A Game. And DreadZone from Deadlocked, of course. There are dozens of others mentioned in dialogue, and many commercials for these shows are used to introduce new planets via Infobots and telescreens.
 Ratchet & Clank (Franchise) / int_c2393191
featureApplicability
1.0
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1.0
 Ratchet & Clank (Franchise)
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Ratchet & Clank (Franchise) / int_c2393191
 Ratchet & Clank (Franchise) / int_c25c7890
type
Fun with Acronyms
 Ratchet & Clank (Franchise) / int_c25c7890
comment
Fun with Acronyms: The RYNO, which stands for "Rip Ya a New One". Kept in the French version, where it becomes the TELT (T'Eclater La Tronche = Breaking Your Face) In the Italian version they changed it into MIPS (Muori In Pochi Secondi = Die In Few Seconds), but they randomly changed back into the RYNO from the second game on.
 Ratchet & Clank (Franchise) / int_c25c7890
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1.0
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1.0
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hasFeature
Ratchet & Clank (Franchise) / int_c25c7890
 Ratchet & Clank (Franchise) / int_c2f7db18
type
Alien Blood
 Ratchet & Clank (Franchise) / int_c2f7db18
comment
Alien Blood: It's rare, but some enemies spew green slime when killed, such as the Horny Toads and Alien Swarmers in the first game.
 Ratchet & Clank (Franchise) / int_c2f7db18
featureApplicability
1.0
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1.0
 Ratchet & Clank (Franchise)
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Ratchet & Clank (Franchise) / int_c2f7db18
 Ratchet & Clank (Franchise) / int_c33ba0a8
type
Chuck Cunningham Syndrome
 Ratchet & Clank (Franchise) / int_c33ba0a8
comment
Chuck Cunningham Syndrome: Big Al. He upgraded Clank with the Heli-Pack in the original game, joined the Q-Force in Up Your Arsenal, was kidnapped along with Ratchet and Clank in Deadlocked, and then disappeared (although you can hear an ad for "Big Al's Roboshack and Gaming Superstore" in A Crack in Time). His last canon appearance is during the 2010 comic book. Helga has the same problem, only appearing in the first game and Up Your Arsenal before disappearing until the re-imagining game. Zig-zagged with Talwyn and her two warbot friends, Cronk and Zephyr. All three of them were important characters in Tools of Destruction, often helping Ratchet and Clank with War Sequences and hacking things. In A Crack in Time, neither Cronk nor Zephyr appear, and Talwyn gets mentioned twice: once in the first cutscene with Ratchet in it (he says that Talywn said that the sector he and Qwark went to is crawling with bad guys) and once if you ever visit the Corvus Sector (a song will play on the radio that Talwyn requested). Then in All 4 One, Cronk and Zephyr are your Mission Control and Talwyn gets mentioned once (when you fight the Wigwump, they say that they don't want to be the one who has to tell Talwyn her friend was eaten by said creature). In Full Frontal Assault, Talwyn, Cronk, and Zephyr never appear or get mentioned at all (unless you count multiplayer skins, which all three of them appear as). Then all three of them return in Into the Nexus.
 Ratchet & Clank (Franchise) / int_c33ba0a8
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1.0
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1.0
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Ratchet & Clank (Franchise) / int_c33ba0a8
 Ratchet & Clank (Franchise) / int_c57b21f9
type
Global Currency
 Ratchet & Clank (Franchise) / int_c57b21f9
comment
Global Currency: Even the people over in the other two galaxies use Bolts. Though they're shiny golden bolts that look like currency from R&C2 onward, rather than the large, prosaic bolt-ish ones of the first game, and undergo more insane inflation in each and every game. Examples of the inflation (which may or may not be intended by the developers): in the first game the R.Y.N.O., the most expensive weapon, cost 150,000 bolts (which was considered an insane number that most people would not acquire in one playthrough), while the most expensive weapon in Going Commando, the Zodiac, cost 1,500,000 bolts. In perhaps the most extreme example, the RYNO IV's weapon upgrade in the New Game Plus for Tools of Destruction costs 50,000,000 bolts.
 Ratchet & Clank (Franchise) / int_c57b21f9
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1.0
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1.0
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Ratchet & Clank (Franchise) / int_c57b21f9
 Ratchet & Clank (Franchise) / int_c6898a73
type
Ret-Canon
 Ratchet & Clank (Franchise) / int_c6898a73
comment
Ret-Canon: The 2016 movie / game compared to the 2002 original they're based on. Aspects like Megacorp, GrummelNet, the Solana Galaxy, and several species appear in this title instead of much later like in the original run of games. Notably, Ratchet being the last Lombax is directly highlighted a few times, compared to the originals where nobody seemed to care until Tachyon brought it up.
 Ratchet & Clank (Franchise) / int_c6898a73
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1.0
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1.0
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Ratchet & Clank (Franchise) / int_c6898a73
 Ratchet & Clank (Franchise) / int_c75df49a
type
Shout-Out
 Ratchet & Clank (Franchise) / int_c75df49a
comment
Shout-Out: It has its own page.
 Ratchet & Clank (Franchise) / int_c75df49a
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1.0
 Ratchet & Clank (Franchise) / int_c75df49a
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1.0
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Ratchet & Clank (Franchise) / int_c75df49a
 Ratchet & Clank (Franchise) / int_c9c18c41
type
SawnOffShotgun
 Ratchet & Clank (Franchise) / int_c9c18c41
comment
Sawn-Off Shotgun/Short-Range Shotgun: The double barrel mod in A Crack In Time turns your Constructo Shotgun into this, doubling the spread at the cost of range. The Choke Barrel does the opposite.
 Ratchet & Clank (Franchise) / int_c9c18c41
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1.0
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1.0
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Ratchet & Clank (Franchise) / int_c9c18c41
 Ratchet & Clank (Franchise) / int_cadf2d2a
type
Death of a Thousand Cuts
 Ratchet & Clank (Franchise) / int_cadf2d2a
comment
Death of a Thousand Cuts: Played straight and avoided in equal measure: some enemies fit this perfectly, others get bits blown off them.
 Ratchet & Clank (Franchise) / int_cadf2d2a
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1.0
 Ratchet & Clank (Franchise) / int_cadf2d2a
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1.0
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Ratchet & Clank (Franchise) / int_cadf2d2a
 Ratchet & Clank (Franchise) / int_cd3703a2
type
Genre Mashup
 Ratchet & Clank (Franchise) / int_cd3703a2
comment
Genre Mashup: On two levels: The original game was one of the first platformers to take its combat gameplay as seriously as a game like Doom, with plenty of options to choose from. Going Commando meanwhile reinvented the franchise by introducing RPG Elements in the form of XP for health and weapons, allowing weapons to upgrade through use. This was very forward-thinking, as now nearly every video game will have XP and leveling up to some degree.
 Ratchet & Clank (Franchise) / int_cd3703a2
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1.0
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1.0
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Ratchet & Clank (Franchise) / int_cd3703a2
 Ratchet & Clank (Franchise) / int_ce104b8e
type
Serial Escalation
 Ratchet & Clank (Franchise) / int_ce104b8e
comment
Serial Escalation: Each game in the PS2 era focused more and more on the action with more explosive weaponry, until you get to Deadlocked which featured almost no platforming and whose levels were based on the online multiplayer maps rather than the other way around. They also go progressively cruder, until Up Your Arsenal had very balant sexual humor and Deadlocked featured bleeped swears in the United Kingdom release. This was corrected by Tools of Destruction and has remained consistent ever since. In the original name, Chairman Drek added a new word to his official title as the story goes on, until by the end of the game an ad calls him "Ultimate Supreme Executive Chairman Drek".
 Ratchet & Clank (Franchise) / int_ce104b8e
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Ratchet & Clank (Franchise) / int_ce104b8e
 Ratchet & Clank (Franchise) / int_ce6555f0
type
Lighter and Softer
 Ratchet & Clank (Franchise) / int_ce6555f0
comment
Lighter and Softer: After the increasing action and innuendo focus in the PS2 games, Tools of Destruction walked things back to a more Disney/Dreamworks mix, with a stronger focus on characterization and a more exagerrated and saturated art direction, which the series has remained at ever since.
 Ratchet & Clank (Franchise) / int_ce6555f0
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1.0
 Ratchet & Clank (Franchise) / int_ce6555f0
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1.0
 Ratchet & Clank (Franchise)
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Ratchet & Clank (Franchise) / int_ce6555f0
 Ratchet & Clank (Franchise) / int_ce7fe38e
type
No Scope
 Ratchet & Clank (Franchise) / int_ce7fe38e
comment
No Scope: The fandom calls it "hip-sniping", and the series has gone from allowing it to forcing a defiance of the trope. Going Commando's Pulse Rifle, Up Your Arsenal's Flux Rifle, and Deadlocked's Fusion Rifle are all snipers that can be used just as effectively, if not more so at close range than at regular sniping distance. Then Ratchet & Clank: Size Matters has the Sniper Mine, which for some reason is more powerful when zoomed in further (complete with a gauge to show shot power that increases with zoom). This encourages the player to use the scope properly to snipe at long distances, since shooting short ranged targets while zoomed is difficult and the power of no-scoping is Nerfed. A Crack in Time, Into the Nexus, and Ratchet & Clank (2016) attempt to defy this with the Plasma Striker, a sniper whose scope shows enemy weak points, while going for no-scopes does less damage, forcing you to try and use the sniper as a sniper instead of a slow-firing One-Hit Polykill pistol.
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Item Get!
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comment
Posters of the duo make a handful of appearances in Going Commando, and one Item Get! cutscene has Ratchet and Clank imitating Jak and Daxter's Power Cell collection animations; Ratchet collects the item in the background while Clank dances in the foreground, and they even borrow The Precursor Legacy's musical sting for it.
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 Ratchet & Clank (Franchise) / int_cfdb9e17
type
Cerebus Syndrome
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comment
Cerebus Syndrome: The first four games and the two games on the PSP are episodic and have moderate continuity between them, and are closer to episodic one-shot shows like in the 80s and 90s. The Future series is a long arc covering two full-length games and one downloadable game and it deals with some fairly heavy personal issues, with backstory and continuity becoming much more important, more like cartoons in the 2010s and 2020s.
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type
Impossibly Cool Weapon
 Ratchet & Clank (Franchise) / int_d0c5fb3
comment
Impossibly Cool Weapon: The games are even hyped on this trope, where many fans are as excited to see what cool new weapons will be features as much as any story element or gameplay mechanic.
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 Ratchet & Clank (Franchise) / int_d24ed873
type
Developer's Foresight
 Ratchet & Clank (Franchise) / int_d24ed873
comment
Developer's Foresight: Many examples. Nearly all weapons have some sort of corresponding NPC commentary, and every enemy dances differently when you use the Groovitron. You can even defeat Nefarious with the Chimpinator/Chimpositron, and he turns into the wind-up monkey used for mechanical enemies (sadly not in the cutscene). In the first game, you can also blow up the Captain Qwark robot at the fitness course with a well-aimed Devastator missile, even though there's no reason to return to this area past the stage of the game where you can get the Devastator. (Except if you're a perfectionist, as one of the skill points requires blowing the robot up.) One of the Megacorp weapons facilities opens up with a guided tour of some of their rockets and missiles, where you can accompany a bunch of bots around to learn the history of Megacorp. You can destroy each of the rockets you're seeing, and they all get destroyed in different ways. The second rocket will hurt you if it falls on you, and can kill any enemies and/or tourists it lands on. The third one, the robot version of Mr. Fizzwidget, will tell you "sent Bobo the Squirrel into space" as a test, but they never saw said squirrel again. Blow it up and sure enough, a squirrel will appear. Finally, the last one launches up into space, disappearing completely. Furthermore, protecting all the tourists from the killer squirrels in the area nets you a skill point, but deliberately destroying tourists as they exit the bus (the tour won't start until there's a large enough group ready to go around) means you get a series of increasingly threatening warning messages. However, there's more to it than that. Later in the level, you'll encounter a very large and very tough security bot, who you will have a hard time beating with all your weapons, or it will be destroyed by the rocket that launched earlier.
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Spread Shot
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comment
Spread Shot: A fixture of the series is weapons that shoot more shots for the price of one when upgraded, making them more potent, especially in the enemy's face. Going Commando has the Seeker Gun, which shoots three missiles (one on each side of the middle missile) when upgraded to the HK22 Gun, and the Hoverbomb Gun, which shoots five bombs in a spread cluster in its Tetrabomb Gun upgrade. Deadlocked brings the Arbiter, which when upgraded to the Silencer fires three missiles when fired, with each one moving at a diagonal angle on each side of the center missile. Tools of Destruction contains the Combuster (which also appears in Quest for Booty), a fireball-shooting pistol that shoots three shots when upgraded to the Magma Combuster, as well as the Negotiator's upgrade, the Judicator, which shoots three rockets. A Crack in Time has the Judicator's return, as well as the Spiral of Death's upgrade, the Spiral of Carnage, which shoots three sawblades; this is a lesser example as the blades don't always spread out to hit other targets and might even group up on the same one. Full Frontal Assault has the return of the Combuster, which shoots three shots once upgraded to the Alpha Combuster at Level 3, as well as the Alpha Warmonger which fires a cluster of rockets. Ratchet & Clank (2016) sees the return of the Combuster and its triple shot once again; this time, a Raritanium upgrade unlocked when you upgrade to the Omega Magmabuster in Challenge Mode allows you to increase the projectiles per shot to five.
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type
Planetville
 Ratchet & Clank (Franchise) / int_d3f57db5
comment
Planetville: Per the trope, all planets are treated as individual locations despite their enormous size. For example, the planet Pokitaru is known for the tropical Jowai Resort and absolutely nothing else. Notably, in the original Ratchet game the planets were sometimes referred to as being in a single solar system rather than an entire galaxy. Averted however with All 4 One, the only Ratchet game to date set entirely on a single planet: Magnus, while still having the usual amount of biome diversity to be expected in a Ratchet game.
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type
ToiletHumor
 Ratchet & Clank (Franchise) / int_d442f9d1
comment
The manga series is this to the entire franchise, as it focuses more on the characters getting into light-hearted and silly situations and responding to them in increasingly bizarre ways. It also uses more Toilet Humor than the rest of the franchise.
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Writing Around Trademarks
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comment
Writing Around Trademarks: Captain Qwark is spelt with a W thanks to the existence of Quark from Star Trek: Deep Space Nine (who is ironically played by Armin Shimerman, who voices Dr. Nefarious, Captain Qwark's archnemesis). This has sometimes caused folks to spell it as "Quark", which is a real-world subatomic particle. Apparnetly, the spelling of "Thyrranoids" was also for this reason.
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 Ratchet & Clank (Franchise) / int_d6f284a3
type
Anti-Frustration Features
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comment
Anti-Frustration Features: In Going Commando, you can buy five Gadgetron weapons from a Gadgetron store on Barlow. Despite the fact that the main weapon producer in this game is Megacorp, you can still get ammo for the Gadgetron weapons from Megacorp's ammo crates or weapon vendors, and in Challenge Mode you can even purchase their Mega variants from Megacorp vendors, because having to go back to the sole Gadgetron store in the game just to keep a few weapons stocked wouldn't add anything of value to the game. The same can be said of the Megacorp weapons in Up Your Arsenal, where Gadgetron is once again the main manufacturer of Ratchet's armaments; you won't have to go back to Slim on Aquatos to make sure you can still use Megacorp's weapons. Rift Apart added many accessibility and player-forward features like high-contrast filters and being able to skip every puzzle, as is Insomniac's style starting with the Spider-Man (PS4) games.
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type
Company Cross References
 Ratchet & Clank (Franchise) / int_d9e48d0
comment
Company Cross References: Fellow PlayStation 2 platformer duo Jak and Daxter got a few references throughout the original series: Posters of the duo make a handful of appearances in Going Commando, and one Item Get! cutscene has Ratchet and Clank imitating Jak and Daxter's Power Cell collection animations; Ratchet collects the item in the background while Clank dances in the foreground, and they even borrow The Precursor Legacy's musical sting for it. Ratchet contemplates a planet called "Daxx" in Up Your Arsenal, "Dax" being Daxter's nickname. In Deadlocked, Jak appears as a skin. In the campaign, only a second player can use it, but it's not restricted in multiplayer. In the Japanese, Korean, and Collection releases of Up Your Arsenal, a cheat code allows you to unlock a skin for Ratchet based on the helmeted Pipo Monkeys from Ape Escape.
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type
Fake Ultimate Hero
 Ratchet & Clank (Franchise) / int_da3043c5
comment
Fake Ultimate Hero: Qwark, who falls into this trope after he finally realizes his life was in genuine danger and becomes a coward to avoid putting his life on the line. While he still is a coward, after Up Your Arsenal he does try to make a few attempts at becoming a real hero, mainly by tagging along with Ratchet. In the comic series, Qwark pulls this on Artemis Zogg, screwing Zogg out of a chance to be Galactic President. In this case, it comes back to haunt everyone, as Qwark's shenanigans are what drives Zogg to villainy.
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 Ratchet & Clank (Franchise) / int_da8c447e
type
Unobtainium
 Ratchet & Clank (Franchise) / int_da8c447e
comment
Unobtainium: Raritanium zig-zags this. In the first game, there's only one piece of it in the entire game, but then you can mine for it in Going Commando or get it by shooting enemies down in space. Then Up Your Arsenal and Deadlocked have no important appearance of it (some wrench upgrades are stated to contain Raritanium in the latter). Then Tools of Destruction and Into the Nexus have it and it's used to upgrade your weapons, but it's... well, rare, and you won't be upgrading too much... until Challenge Mode, where you'll probably be drowning in the stuff. In the meantime, All 4 One, Full Frontal Assault, Into the Nexus, and R&C 2016 all have the Warmonger, a rocket launcher whose rockets are stated to be tipped with Raritanium.
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type
LethalJokeWeapon
 Ratchet & Clank (Franchise) / int_dba5a4f8
comment
Lethal Joke Weapon: Almost every game has a weapon that turns enemies into animals. They have fairly short range, are slow, and only one enemy can be targeted at the time. However, their speed and range increase as the gun levels up, the morphed targets start dealing damage to other enemies a few upgrades in, and the gun (usually) doesn't consume ammo - at max level, they can even outdo their peers in damage output without costing a dime after the initial purchase. The only downside across most of the games is that they don't work on bosses, but for bolt grinding they are more than ideal.
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type
Ship Tease
 Ratchet & Clank (Franchise) / int_dcb9c541
comment
Additionally, Talwyn has a large role in Quest for Booty as well as her first game, Tools of Destruction. She's back for Into The Nexus, and there's a colossal amount of Ship Tease for her and Ratchet. The comic book also alludes to their relationship, with Sasha giving Ratchet some advice and support on the matter.
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 Ratchet & Clank (Franchise) / int_dcd423d2
type
Affectionate Nickname
 Ratchet & Clank (Franchise) / int_dcd423d2
comment
Bordering on Affectionate Nickname, Ratchet's been fond of calling Clank "Pal" instead of saying his name for a long time, now. The affectionate part becomes rather obvious in A Crack in Time.
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Cash Gate
 Ratchet & Clank (Franchise) / int_dd078783
comment
The first two games have a lot more Cash Gates than later games do.
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Money Multiplier
 Ratchet & Clank (Franchise) / int_dd43121c
comment
Money Multiplier: Every game that has Challenge Mode. Originally just "Bolts have 2x the value" in the first game, and changed to a multiplier that increases as you kill enemies in every game after that, all the way up to 20 for most games. Up Your Arsenal and Tools of Destruction have crates that, when broken will give the player 2x the bolts for a limited time (and this will also multiply your multiplier in Challenge Mode). All 4 One also has these crates, but they only give the player who broke it the bonus, and also let them break crates by merely being near them.
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type
Hollywood Board Games
 Ratchet & Clank (Franchise) / int_de763115
comment
Hollywood Board Games: Tools of Destruction parodied Battleship with the "You Sank My Battleship" skill point. You earn it when you destroy (sink) 3 of the battleships in the Rakar Star Cluster by shooting them with a blue orb.
 Ratchet & Clank (Franchise) / int_de763115
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Fourth Wall
 Ratchet & Clank (Franchise) / int_dfbe4aa9
comment
After slightly denting the Fourth Wall on a couple of prior occasions (like saying he'd see the duo in a year or so, referring to the game's release schedule), the Plumber really presses against it in Tools of Destruction, as he "almost didn't recognize [Ratchet and Clank] in high-def". This refers to the fact that the Plumber was wearing glasses (which he had never worn before), but also to the fact that Tools is the first RAC game on the HD-capable PlayStation 3.
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type
Free Rotating Camera
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comment
Free Rotating Camera: The "Third Person" view.
 Ratchet & Clank (Franchise) / int_e1bd14ce
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type
The Ditz
 Ratchet & Clank (Franchise) / int_e2d457
comment
The Ditz: Captain Qwark in Size Matters, or any entry after the original. An entire page could be filled with the number of stupid things he's said and done whilst believing otherwise.
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Going Commando
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"Going Commando" means not wearing underwear.
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Ridiculously Human Robots
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comment
Ridiculously Human Robots: Where to begin? Nearly every robot you meet will be humanoid in some fashion. If they're not, they're almost always non-sentient.
 Ratchet & Clank (Franchise) / int_e4900915
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Fake Difficulty
 Ratchet & Clank (Franchise) / int_e4e86215
comment
Fake Difficulty: More often than not, success or failure relies less on skill and more on how big your weapon is. That, plus the fact that despite having armor suits (in later games) that are supposed to reduce damage, some enemies can still finish you off in a few hits: it will just take slightly more hits with better armor.
 Ratchet & Clank (Franchise) / int_e4e86215
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Death Course
 Ratchet & Clank (Franchise) / int_e53a34aa
comment
Death Course: Lampshaded. Our Lombax friend provides the page quote before travelling to an arena that's like a Gladiators stage with deathbots and all the foam padding replaced with spikes and lava.
 Ratchet & Clank (Franchise) / int_e53a34aa
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 Ratchet & Clank (Franchise) / int_e5e6640b
type
Flanderization
 Ratchet & Clank (Franchise) / int_e5e6640b
comment
Flanderization: Qwark gets more and more stupid as the series goes on.
 Ratchet & Clank (Franchise) / int_e5e6640b
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type
Artistic License – Space
 Ratchet & Clank (Franchise) / int_e6558beb
comment
Artistic License – Space: A lot of the planets featured in the series fall into this category. The most obvious example is that nearly all planets, regardless of size and mass, seem to possess the same Earth-like gravity, even moons and some asteroids. There is also a strange absence of gas giant planets despite the fact that in real life, they're just as common as terrestrial planets. Justified in that the gameplay involves a lot of jumping puzzles, which would be much harder if, for example, you had to recalibrate your jump aim with every planet.
 Ratchet & Clank (Franchise) / int_e6558beb
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 Ratchet & Clank (Franchise) / int_e993da98
type
Equal-Opportunity Evil
 Ratchet & Clank (Franchise) / int_e993da98
comment
Equal-Opportunity Evil: Just like the heroic characters, the villains are diverse with a mixture of both robots and organic creatures.
 Ratchet & Clank (Franchise) / int_e993da98
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 Ratchet & Clank (Franchise) / int_ebe55efb
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RPG Elements
 Ratchet & Clank (Franchise) / int_ebe55efb
comment
RPG Elements: From the second game onwards, you and your weapons gain experience and level up, gaining more health and power in the process. In-Universe, it's justified as Nanotech, the technology behind your health meter and your weapons, which are used by everybody. When you kill enemies, you absorb their nanomites, powering up both you and your weapon.
 Ratchet & Clank (Franchise) / int_ebe55efb
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type
Tornado Move
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comment
Tornado Move: In Tools of Destruction one of the weapons is called the Tornado Launcher, a controllable tornado that sucks in any enemy and debris in its path.
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Servile Snarker
 Ratchet & Clank (Franchise) / int_ef20dac5
comment
Servile Snarker: Lawrence, full-on. He takes Nefarious' crap with stride and passive-aggressiveness.
 Ratchet & Clank (Franchise) / int_ef20dac5
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1.0
 Ratchet & Clank (Franchise) / int_ef20dac5
featureConfidence
1.0
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Ratchet & Clank (Franchise) / int_ef20dac5
 Ratchet & Clank (Franchise) / int_f1492605
type
Redemption Equals Death
 Ratchet & Clank (Franchise) / int_f1492605
comment
Alister Azimuth at the end of A Crack in Time. See Redemption Equals Death down below.
 Ratchet & Clank (Franchise) / int_f1492605
featureApplicability
1.0
 Ratchet & Clank (Franchise) / int_f1492605
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1.0
 Ratchet & Clank (Franchise)
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Ratchet & Clank (Franchise) / int_f1492605
 Ratchet & Clank (Franchise) / int_f15c2859
type
NO INDOOR VOICE
 Ratchet & Clank (Franchise) / int_f15c2859
comment
No Indoor Voice: Dr. Nefarious neatly combines this with Large Ham.
 Ratchet & Clank (Franchise) / int_f15c2859
featureApplicability
1.0
 Ratchet & Clank (Franchise) / int_f15c2859
featureConfidence
1.0
 Ratchet & Clank (Franchise)
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Ratchet & Clank (Franchise) / int_f15c2859
 Ratchet & Clank (Franchise) / int_f4aeb714
type
Human Aliens
 Ratchet & Clank (Franchise) / int_f4aeb714
comment
Human Aliens: Captain Qwark looks like a normal human... until you look at his hands and find he only has three fingers instead of five. The Markazian species (which characters like Talwyn Apogee from Tools of Destruction and Cora Veralux from the 2016 movie are) look very similar to humans and are only differentiated by their pointed ears, dotted skin and tails.
 Ratchet & Clank (Franchise) / int_f4aeb714
featureApplicability
1.0
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featureConfidence
1.0
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Ratchet & Clank (Franchise) / int_f4aeb714
 Ratchet & Clank (Franchise) / int_f7567671
type
Game Within a Game
 Ratchet & Clank (Franchise) / int_f7567671
comment
Game Within a Game: Using the Dynamo on the pyramid in Clank's apartment in Going Commando will let you play a Space Invaders-style game. The Captain Qwark-themed Vid-Comics in Up Your Arsenal. "My Blaster Runs Hot" in A Crack in Time.
 Ratchet & Clank (Franchise) / int_f7567671
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1.0
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1.0
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Ratchet & Clank (Franchise) / int_f7567671
 Ratchet & Clank (Franchise) / int_f7e55e0c
type
VideoGameAchievements
 Ratchet & Clank (Franchise) / int_f7e55e0c
comment
Video Game Achievements: The Skill Points, acquired by performing certain feats in the game, kind of like an ancestor of the Trophies − entirely optional challenges with memetic or punny titles. Most of the time the game tells you nothing about them until you actually do them; only Deadlocked, All 4 One, Full Frontal Assault and Into the Nexus give you the requirements beforehand.
 Ratchet & Clank (Franchise) / int_f7e55e0c
featureApplicability
1.0
 Ratchet & Clank (Franchise) / int_f7e55e0c
featureConfidence
1.0
 Ratchet & Clank (Franchise)
hasFeature
Ratchet & Clank (Franchise) / int_f7e55e0c
 Ratchet & Clank (Franchise) / int_f89f164a
type
Purposely Overpowered
 Ratchet & Clank (Franchise) / int_f89f164a
comment
Purposely Overpowered: The RYNO in every game it appears in. In each game it varies from firing a cluster of powerful missles or rapid-firing missiles, but it's always capable of putting many enemies down very quickly.
 Ratchet & Clank (Franchise) / int_f89f164a
featureApplicability
1.0
 Ratchet & Clank (Franchise) / int_f89f164a
featureConfidence
1.0
 Ratchet & Clank (Franchise)
hasFeature
Ratchet & Clank (Franchise) / int_f89f164a
 Ratchet & Clank (Franchise) / int_f8f30ffe
type
Level in Reverse
 Ratchet & Clank (Franchise) / int_f8f30ffe
comment
Level in Reverse: The "mirrored level" cheat that appears in most games, which reflects the level across the Y-axis. There have also been a few times where Ratchet has to escape a ship he just fought through as it blows up, like the Blarg Warship in the first game and the Leviathan in the third.
 Ratchet & Clank (Franchise) / int_f8f30ffe
featureApplicability
1.0
 Ratchet & Clank (Franchise) / int_f8f30ffe
featureConfidence
1.0
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Ratchet & Clank (Franchise) / int_f8f30ffe
 Ratchet & Clank (Franchise) / int_f9f2c33
type
Running Gag
 Ratchet & Clank (Franchise) / int_f9f2c33
comment
Running Gag: Several, such as "No <animals of the game> were harmed in the making of this game." (usually that game's morph weapon animal), a variation of the Morph-o-ray and R.Y.N.O. in (almost) every game, the inclusion of Dan Johnson (before it became out of respect), Dr. Nefarious malfunctioning, Dr. Nefarious yelling someone's name (usually Lawrence or Qwark), Qwark's crudely drawn "plans," et cetera. The "No <animals of the game> were harmed" message takes it even further, being a gag in the credits for the original Spyro trilogy before Ratchet and Clank! Captain Slag has a tendency to introduce himself as "Captain Slag, [intimidating title], and [much less intimidating title]!" For example, at the Rakar Star Cluster in Tools of Destruction, Slag dubs himself the Scourge of Polaris, as well as runner-up in a butterscotch-making competition. The Great Clock is located in the exact center of the universe!...give or take fifty feet. Attention is only called to it once — by Nefarious — but the series has a habit of stranding characters on asteroids in the middle of space. Nefarious and Lawrence in UYA (shown again in Deadlocked and referenced in ACiT), Tachyon in ToD, Qwark at the end of ACiT, and then Artemis Zogg at the end of the comic series, on the same asteroid as Tachyon, no less. Technically, it's happened to Ratchet and Clank, too, via the "Super Ironic Death Scenario" in A Crack in Time.
 Ratchet & Clank (Franchise) / int_f9f2c33
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1.0
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1.0
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Ratchet & Clank (Franchise) / int_f9f2c33
 Ratchet & Clank (Franchise) / int_fba75cf2
type
Name and Name
 Ratchet & Clank (Franchise) / int_fba75cf2
comment
Name and Name: Ratchet the Lombax and his Robot Buddy Clank.
 Ratchet & Clank (Franchise) / int_fba75cf2
featureApplicability
1.0
 Ratchet & Clank (Franchise) / int_fba75cf2
featureConfidence
1.0
 Ratchet & Clank (Franchise)
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Ratchet & Clank (Franchise) / int_fba75cf2
 Ratchet & Clank (Franchise) / int_fcbcc221
type
Robot Buddy
 Ratchet & Clank (Franchise) / int_fcbcc221
comment
Robot Buddy: Clank.
 Ratchet & Clank (Franchise) / int_fcbcc221
featureApplicability
1.0
 Ratchet & Clank (Franchise) / int_fcbcc221
featureConfidence
1.0
 Ratchet & Clank (Franchise)
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Ratchet & Clank (Franchise) / int_fcbcc221
 Ratchet & Clank (Franchise) / int_fe0330fb
type
Brick Joke
 Ratchet & Clank (Franchise) / int_fe0330fb
comment
Brick Joke: A subtle one. In Up Your Arsenal, in the first vid-comic, it is stated that Qwark fought a crew of "Robotic Pirate Ghosts", which is mockingly lampshaded accordingly by the narrator of the comic. Cut to Quest for Booty, guess what you're fighting? That's right, Robotic Pirate Ghosts. In Going Commando, a one-off gag mentions "lawn ninjas" (lawn gnomes Dual Wielding katanas) from Megacorp. In Up Your Arsenal, lawn ninjas are actual enemies in the level where you find Qwark, who previously disguised himself as the CEO of Megacorp. In the original 2002 game, after doing a hoverboard commercial for Gadgetron, Ratchet finds out it doesn't kick in for another two years. If you play 2004's Up Your Arsenal, you get a 10% discount if you have a save of the first game!
 Ratchet & Clank (Franchise) / int_fe0330fb
featureApplicability
1.0
 Ratchet & Clank (Franchise) / int_fe0330fb
featureConfidence
1.0
 Ratchet & Clank (Franchise)
hasFeature
Ratchet & Clank (Franchise) / int_fe0330fb
 Ratchet & Clank (Franchise) / int_fe3c5f16
type
Captain Superhero
 Ratchet & Clank (Franchise) / int_fe3c5f16
comment
Captain Superhero: Qwark. As Rusty Pete notes, it's unbelievable that he's the captain of anything.
 Ratchet & Clank (Franchise) / int_fe3c5f16
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1.0
 Ratchet & Clank (Franchise) / int_fe3c5f16
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1.0
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Ratchet & Clank (Franchise) / int_fe3c5f16
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ItemName
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Ratchet & Clank (Franchise)

The following is a list of statements referring to the current page from other pages.

 Crossover / Fan Fic
seeAlso
Ratchet & Clank (Franchise)
 MenburenNoTsuinzu
seeAlso
Ratchet & Clank (Franchise)
 RatchetandClank
sameAs
Ratchet & Clank (Franchise)
 Ratchet & Clank (Franchise)
hasFeature
Rule of Cool / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
A Long Time Ago, in a Galaxy Far, Far Away... / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
A Planet Named Zok / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Ability Required to Proceed / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Accidentally Broke the MacGuffin / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Achievement System / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Acme Products / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Action Bar / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Actionized Sequel / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Adaptation Name Change / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Advancing Wall of Doom / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Adventure Duo / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Aggressive Negotiations / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Alien Sky / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Alien Works / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
All a Part of the Job / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Always Accurate Attack / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Always Over the Shoulder / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Ammo-Using Melee Weapon / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
And Now for Someone Completely Different / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
And Your Reward Is Clothes / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Angels Pose / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Announcer Chatter / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Annoying Video Game Helper / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Anti-Frustration Features / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Anti-Grinding / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Archive Binge / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Arms Dealer / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Artificial Gill / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Artistic License – Nuclear Physics / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Ass Shove / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Asteroids Monster / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Attack Drone / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Attack of the 50-Foot Whatever / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Auto-Save / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Awesome Backpack / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Baby Planet / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Back-to-Back Badasses / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Bag of Holding / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Bag of Sharing / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Baleful Polymorph / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Barrier Warrior / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Batman Can Breathe in Space / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Becoming the Boast / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Bee-Bee Gun / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Beef Gate / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Beleaguered Assistant / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Benevolent Architecture / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Big Head Mode / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Big Ol' Eyebrows / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Big, Thin, Short Trio / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Big Word Shout / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Bizarre Sexual Dimorphism / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Blood Sport / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Bonus Feature Failure / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Border Patrol / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Boss-Arena Idiocy / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Bowel-Breaking Bricks / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Brains and Brawn / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Brawn Hilda / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Breakout Villain / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Breather Level / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Broken Bridge / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Building Swing / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Call a Hit Point a "Smeerp" / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Call a Human a "Meatbag" / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Camera Centering / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Can't Catch Up / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Capitalism Is Bad / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Captain Space, Defender of Earth! / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Captain Superhero / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Casino Park / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Casting Gag / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Casual Interstellar Travel / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Cat Folk / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Celebrity Superhero / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Cerebus Rollercoaster / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Chain Lightning / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Chainsaw-Grip BFG / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Character Level / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Characterisation Click Moment / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Chastity Couple / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Christmas Rushed / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Clothes Make the Legend / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Collapsible Helmet / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Collection Sidequest / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Colour-Coded Timestop / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Combat Commentator / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Comedy Video Games / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Comic-Book Time / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Company Cameo / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Compilation Re-release / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Concept Art Gallery / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Constructed World / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Continue Your Mission, Dammit! / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Continuity Creep / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Contractual Boss Immunity / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Conveniently an Orphan / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Conveniently Close Planet / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Cranial Processing Unit / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Crate Expectations / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Credits Gag / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Creepy Awesome / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Creepy High-Pitched Voice / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Crunchtastic / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Cue the Falling Object / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Cute Little Fangs / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Cute Machines / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Cutscene Incompetence / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Cyber Ninja / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
DVD Commentary / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Death Course / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Deleted Scene / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Demonization / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Derelict Graveyard / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Derivative Differentiation / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Design-It-Yourself Equipment / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Developer's Room / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Did Not Do the Bloody Research / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Difficult, but Awesome / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Disc-One Final Dungeon / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Disc-One Nuke / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Disco Tech / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Disguised in Drag / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Disney Acid Sequence / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Disowned Adaptation / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Doomy Dooms of Doom / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Door to Before / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Double Jump / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Double Unlock / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Down the Drain / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Dr. Genericius / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Dynamic Difficulty / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Dynamic Loading / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Easter Egg / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Elaborate Equals Effective / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Electric Slide / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Electric Torture / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Emergency Weapon / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Enemy Chatter / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Enemy Civil War / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Energy Beings / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Equipment-Based Progression / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Equipment Upgrade / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Escape Pod / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Event-Obscuring Camera / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Everything Fades / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Evolving Attack / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Evolving Weapon / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Experience Meter / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Experience Points / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Facepalm / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Failed Attempt at Drama / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Fake Longevity / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Fake Ultimate Hero / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Family-Friendly Firearms / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Fandom Heresy / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Fantastic Slurs / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Feet of Clay / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Fembot / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Feud Episode / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Fictional Currency / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Filling the Silence / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Flash of Pain / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Flip-Flop of God / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Food Chain of Evil / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
For Science! / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Force-Field Door / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Forced Transformation / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Forced Tutorial / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Four-Fingered Hands / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Fourth-Wall Observer / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Franchise Codifier / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Full-Conversion Cyborg / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Game-Breaking Bug / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Game Within a Game / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Genius Ditz / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Gentle Touch vs. Firm Hand / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Ghost Pirate / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Ghost Ship / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Giant Space Flea from Nowhere / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Girl of the Week / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Gladiator Games / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Gladiator Subquest / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Global Currency / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Glory Days / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Glory Hound / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Going Through the Motions / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Gold-Colored Superiority / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Grappling-Hook Pistol / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Great Escape / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Grimy Water / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Grind Boots / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Ground Pound / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Guest-Star Party Member / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Gun Fu / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Hacking Minigame / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Hard Levels, Easy Bosses / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Hard Light / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Hard Mode Filler / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Harmless Freezing / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Hazardous Water / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Heroes' Frontier Step / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
High-Tech Hexagons / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Hit Points / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Holiday Mode / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Hollywood Board Games / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Holographic Disguise / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Home Stage / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Homing Boulders / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Hover Bike / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Hover Board / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Hover Skates / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
100% Completion / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Hyper-Destructive Bouncing Ball / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
I Want My Mommy! / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Iconic Item / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Iconic Sequel Outfit / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Idiosyncratic Difficulty Levels / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Idle Animation / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Impossibly Cool Weapon / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Inconveniently-Placed Conveyor Belt / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Industrial World / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Inevitable Tournament / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Infinity -1 Sword / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Intentionally Awkward Title / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Interface Spoiler / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Is This Thing Still On? / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Item Farming / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
It's a Small World, After All / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
It's Going Down / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Jet Pack / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Justified Tutorial / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Kent Brockman News / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Kill Sat / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Killer App / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
King Mook / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Ladder Physics / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Land Shark / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Lantern Jaw of Justice / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Laser Hallway / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Last Lousy Point / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Latex Space Suit / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Law of Cartographical Elegance / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Leap of Faith / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Lesser Star / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Lethal Joke Item / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Level in Reverse / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Level-Up Fill-Up / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Literally Shattered Lives / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Live-Action Cutscene / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Load-Bearing Boss / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Loading Screen / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Lockpicking Minigame / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Loose Canon / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Lord Error-Prone / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Lull Destruction / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Machine Empathy / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Macross Missile Massacre / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Mad Libs Dialogue / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Magic Versus Science / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Magnet Hands / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Make My Monster Grow / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Malevolent Architecture / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Man Hug / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Marathon Level / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Mecha-Mooks / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Mechanical Animals / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Menu Time Lockout / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Merchandising the Monster / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Metroidvania / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Metropolis Level / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Microts / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Miles Gloriosus / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Mind-Control Device / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Minimalist Run / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Missing Secret / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Mission-Pack Sequel / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Money for Nothing / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Money Is Experience Points / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Money Multiplier / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Money Spider / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Monster Arena / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Morally Ambiguous Doctorate / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Motive Misidentification / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Mr. Fixit / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Muck Monster / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
My Brain is Big / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
My Hovercraft Is Full of Eels / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Name and Name / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Name-Tron / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Named in the Sequel / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Neoclassical Punk Zydeco Rockabilly / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Nerf / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Net Gun / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Neutral Evil / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
New Game Plus / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
New Weapon Target Range / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
New Work, Recycled Graphics / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Newspaper-Thin Disguise / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
No Animals Were Harmed / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
No Cutscene Inventory Inertia / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
No-Damage Run / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
No-Gear Level / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
No Item Use for You / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
No Scope / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Non-Standard Game Over / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Noob Cave / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Nostalgia Level / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Not So Above It All / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Numbered Sequels / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Numerical Hard / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Obvious Crossover Method / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Official Fan-Submitted Content / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Offscreen Breakup / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Old Save Bonus / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Old-School Dogfight / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Only One Name / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Only One Save File / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Overcome Their Differences / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Overflow Error / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Pain-Powered Leap / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Pass Through the Rings / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Peninsula of Power Leveling / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Phlebotinum Rebel / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Photo Op with the Dog / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Pimped-Out Car / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Piñata Enemy / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Pirate Parrot / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Pistol-Whipping / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Planet of Hats / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Platforming Pocket Pal / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Plot-Mandated Friendship Failure / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Plot-Sensitive Items / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Plumber's Crack / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Pocket Rocket Launcher / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Point of No Return / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Portmanteau Series Nickname / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Power-Up Magnet / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Pre-Order Bonus / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Precision-Guided Boomerang / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Prison Level / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Production Foreshadowing / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Projectile Pocketing / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Protagonist Title / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Purposely Overpowered / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Racing Minigame / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Real-Time Timeskip / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Real-Time Weapon Change / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Recurring Boss / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Recurring Location / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Recurring Traveller / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Recursive Ammo / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Recursive Canon / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Recycled Title / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Remixed Level / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Repeated Cue, Tardy Response / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Retconjuration / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Revisiting the Roots / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Rewarding Vandalism / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Rise to the Challenge / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Robo Family / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Robo Ship / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Robot and A.I. Works / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Robot Buddy / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Robot Soldier / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Robotic Undead / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Rude Hero, Nice Sidekick / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Rump Roast / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Run-and-Gun / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Sand Is Water / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Sarcastic Devotee / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Satire / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Save-Game Limits / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Scrappy Weapon / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Screw the Rules, I Have Money! / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Seasonal Rot / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Second Hour Superpower / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Secondary Color Nemesis / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Secret Identity Vocal Shift / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Secret Level / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Selective Magnetism / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Self-Imposed Challenge / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Sentry Gun / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Series Continuity Error / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Sharing a Body / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Shark Fin of Doom / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Shattered World / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Shoe Phone / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Short-Range Shotgun / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Shotguns Are Just Better / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Sidetrack Bonus / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Signature Laugh / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Silliness Switch / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
SkeleBot 9000 / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Skyscraper City / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Slave to PR / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Sliding Scale of Linearity vs. Openness / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Small Universe After All / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Smart Bomb / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Smooch of Victory / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Sniper Rifle / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Snowlems / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
So Last Season / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
So Proud of You / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Soap Within a Show / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Sorting Algorithm of Weapon Effectiveness / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Space Opera / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Space Police / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Space Stories / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Speedrun Reward / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Spider Tank / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Spinventory / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Spock Speak / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Spread Shot / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Spring Jump / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Springy Spores / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Standard FPS Guns / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Standard Status Effects / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Starter Equipment / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Stationary Boss / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Status Infliction Attack / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Stellar Name / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Stopped Numbering Sequels / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Stress-Relieving Gameplay / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Subtitles Are Superfluous / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Super Not-Drowning Skills / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Super-Powered Robot Meter Maids / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Super Wrist-Gadget / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Suspicious Video-Game Generosity / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Sword Lines / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Teaser Equipment / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Terrible Artist / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
That One Achievement / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
The Alcatraz / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
The Empire / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
The Family That Slays Together / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
The Good Captain / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
The Knights Who Say "Squee!" / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
The Musketeer / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
The Napoleon / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
The New Adventures / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
The War Sequence / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Theme-and-Variations Soundtrack / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
There Is Another / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Theremin / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
They Fight Crime! / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Toasted Buns / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Too Awesome to Use / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Transformation Ray / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Tricked-Out Shoes / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Trilogy Creep / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Tron Lines / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Turbine Blender / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
24-Hour Armor / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Two Voices, One Character / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Underground Monkey / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Underused Game Mechanic / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Unrealistic Black Hole / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Unsettling Gender-Reveal / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Unstable Equilibrium / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Useless Useful Stealth / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Utility Weapon / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Variable-Length Chain / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Victimized Bystander / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Video Game Flight / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Video Game Long-Runners / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Video Game Tools / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Video Games of 2005–2009 / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Video-Game Flamethrowers Suck / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Vile Villain, Laughable Lackey / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Villain No Longer Idle / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Villain with Good Publicity / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Voiced Differently in the Dub / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Walking Armory / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Wall Crawl / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
War Comes Home / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Weak-Willed / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Wealth's in a Name / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Weapons That Suck / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Weather-Control Machine / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Wedgie / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Weird Currency / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Weird Science / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Who Writes This Crap?! / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Wingdinglish / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
With Due Respect / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Wrench Whack / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
"You Used to Be Better" Speech / int_9ef055f4
 Ratchet And Clank
seeAlso
Ratchet & Clank (Franchise)
 Ratchet & Clank (Franchise)
hasFeature
Convenient Color Change / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Faux Action Girl / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Not the Fall That Kills You / int_9ef055f4
 Ratchet & Clank (Franchise)
hasFeature
Parodied Trope / int_9ef055f4