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Rayman (Franchise)

 Rayman (Franchise)
type
TVTItem
 Rayman (Franchise)
label
Rayman (Franchise)
 Rayman (Franchise)
page
Rayman
 Rayman (Franchise)
comment
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_3'); })Rayman is a video game series created by Michel Ancel. Rayman is a strange, limbless individual of various origins, who fights to save the Glade of Dreams from a variety of antagonists.The first game in the series, simply titled Rayman, is a 2D platformer, in which Rayman must defeat the evil Mr. Dark, a sinister individual who has stolen the Great Protoon. Along the way, Rayman must rescue the many Electoons, who have been held captive by Mr. Dark's minions.The second game, Rayman 2: The Great Escape, is his first 3D title, and the most popular among fans. Darker and Edgier, although still wacky and cartoony, it features an evil group of sinister Robo-Pirates, lead by the Admiral Razorbeard, who enslave the people of the Glade of Dreams and split the Heart of the World - the planet's Primordial Core - into 1000 beads of light, the Yellow Lums. In order to defeat the pirates and restore the Heart of the World, Rayman must gather four legendary masks, which will summon Polokus, who created Rayman's world. This was followed by Rayman 2: Revolution, a PlayStation 2 exclusive remake of Rayman 2, which made several significant changes to the level design and featured improved graphics.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_2'); })The following game, Rayman M (known as Rayman Arena in the US), was a multiplayer-focused game consisting of racing and battle segments. It introduced a few new characters but it didn't have a storyline.The third game in the main series, Rayman 3: Hoodlum Havoc, was the first Rayman game without Michel Ancel, and featured a more detailed storyline involving Andre, a Black Lum, who seeks to use the power of the Heart of the World to spawn an army of Hoodlums, hooded mooks shaped like potato sacks. It also employed voices from well-known actors, including Billy West as Murphy (who coincidentally voiced Rayman for the TV show) and John Leguizamo as Globox.There have also been several handheld adaptations and a Party Game spin-off series, Rayman Raving Rabbids, featuring Rayman's attempts to do battle in various Mini Games with a horde of bizarre rabbit-like creatures. The Rabbids later spun off into their own franchise, breaking ties with Rayman and following its own agenda. A little-seen Rayman CGI TV Series was also made, but only lasted four episodes and was never finished due to lack of funding.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_1'); })For a while, it seemed like Rayman would be Ubisoft's answer to Nintendo's Mario, becoming its mascot. But for a while, the character was abandoned by the company once they became one of the biggest international gaming producers and left the whole childrens' market all together, considering that 1.) Ancel moved away from the line-up after The Great Escape to work on other titles, such as Beyond Good & Evil, making the series lose its luster, 2.) the Rabbids themselves stole Rayman's spotlight to the point that he's basically become a minor character (and they would be the ones to meet Mario and his friends down the line, to boot), and 3.) the series was never popular enough to become a cash cow anyway.However, after years of waiting for news on the state of the next 'proper' Rayman game, one was finally announced in the form of Rayman Origins. While originally intended to actually be a prequel of sorts to the series, it instead takes place sometime after Rayman 2 and combines plot and world elements from the first two games. The game follows Rayman and up to 3 friends (Globox and the Teensies) as they battle through a beautifully detailed 2D world in order to save the Glade of Dreams from the evil Darktoons who have invaded, in a throwback to the great 2D platformers of old. Oh, and the game was developed by series creator Michel Ancel in his return to the series after Rayman 3. The sequel, Rayman Legends, was released in 2013 on Wii U, PS3, and Xbox 360. In 2017, the series' creator Michel Ancel talked about bringing Rayman back to 3D, once he will be done with Wild and the sequel to Beyond Good and Evil.If you were looking for the Rayman Raving Rabbids games that were originally a part of this series, see Raving Rabbids.
 Rayman (Franchise)
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2018-10-11T17:42:38Z
 Rayman (Franchise)
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2020-06-24T05:40:54Z
 Rayman (Franchise)
processingComment
Dropped link to CanonDisContinuity: Not a Feature - ITEM
 Rayman (Franchise)
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 Rayman (Franchise)
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 Rayman (Franchise)
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Dropped link to Rayman3HoodlumHavoc: Not a Feature - ITEM
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Dropped link to RaymanLegends: Not a Feature - ITEM
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Dropped link to RaymanM: Not a Feature - ITEM
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Dropped link to RaymanTheAnimatedSeries: Not a Feature - ITEM
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Dropped link to Utopia: Not a Feature - ITEM
 Rayman (Franchise)
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DBTropes
 Rayman (Franchise) / int_12c23c2d
type
Wackyland
 Rayman (Franchise) / int_12c23c2d
comment
Wackyland: The series is full of this, especially the first game.
 Rayman (Franchise) / int_12c23c2d
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1.0
 Rayman (Franchise) / int_12c23c2d
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 Rayman (Franchise)
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Rayman (Franchise) / int_12c23c2d
 Rayman (Franchise) / int_13d7a65e
type
The Artifact
 Rayman (Franchise) / int_13d7a65e
comment
The Artifact: Yellow Lums become this after Rayman 2, where they were the 1000 parts of the Heart of the World that had been destroyed by the pirates. In later games (except Rayman 3), they still appear, no longer limited to 1000, despite no mention of the Heart of the World.
 Rayman (Franchise) / int_13d7a65e
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 Rayman (Franchise)
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Rayman (Franchise) / int_13d7a65e
 Rayman (Franchise) / int_17ce80aa
type
All There in the Manual
 Rayman (Franchise) / int_17ce80aa
comment
No, he was woven by the nymphs not from the magnificent moonbeams but from bags of Lums.
 Rayman (Franchise) / int_17ce80aa
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1.0
 Rayman (Franchise) / int_17ce80aa
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 Rayman (Franchise)
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Rayman (Franchise) / int_17ce80aa
 Rayman (Franchise) / int_19028da
type
Eternal Engine
 Rayman (Franchise) / int_19028da
comment
Also, the Hoodlum Headquarters in Rayman 3, combined with Eternal Engine. The voice over the intercom even states, in a rather sultry voice, "Interior temperature: 98.6 degrees and rising" — the Foundry itself is built entirely over a lava pool!
 Rayman (Franchise) / int_19028da
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1.0
 Rayman (Franchise) / int_19028da
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Rayman (Franchise) / int_19028da
 Rayman (Franchise) / int_19769f50
type
Defeat Means Friendship
 Rayman (Franchise) / int_19769f50
comment
Defeat Means Friendship: In the original game, Bzzit begins to cry after being defeated by Rayman. Rayman then consoles his opponent and befriends him, and proceeds to ride the mosquito right in the next stage. (No relation to Moskito, a Palette Swap of Bzzit who tries to kill Rayman a few stages later.)
 Rayman (Franchise) / int_19769f50
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 Rayman (Franchise) / int_19769f50
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 Rayman (Franchise)
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Rayman (Franchise) / int_19769f50
 Rayman (Franchise) / int_1dfbbf31
type
Heterosexual Life-Partners
 Rayman (Franchise) / int_1dfbbf31
comment
Heterosexual Life-Partners: Rayman and Globox, who, from what we can tell of Origins' plot, have pretty much been best buds forever.
 Rayman (Franchise) / int_1dfbbf31
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1.0
 Rayman (Franchise) / int_1dfbbf31
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 Rayman (Franchise)
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Rayman (Franchise) / int_1dfbbf31
 Rayman (Franchise) / int_1e7487cd
type
Breaking the Fourth Wall
 Rayman (Franchise) / int_1e7487cd
comment
Breaking the Fourth Wall: In Rayman 3.
 Rayman (Franchise) / int_1e7487cd
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1.0
 Rayman (Franchise) / int_1e7487cd
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 Rayman (Franchise)
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Rayman (Franchise) / int_1e7487cd
 Rayman (Franchise) / int_234a6809
type
Ribcage Ridge
 Rayman (Franchise) / int_234a6809
comment
Ribcage Ridge: The Cave of Bad Dreams in Rayman 2, and the Desert of the Knaaren in Rayman 3.
 Rayman (Franchise) / int_234a6809
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 Rayman (Franchise) / int_234a6809
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Rayman (Franchise) / int_234a6809
 Rayman (Franchise) / int_2fe85254
type
Camera Lock-On
 Rayman (Franchise) / int_2fe85254
comment
Camera Lock-On: The 3D games.
 Rayman (Franchise) / int_2fe85254
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1.0
 Rayman (Franchise) / int_2fe85254
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 Rayman (Franchise)
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Rayman (Franchise) / int_2fe85254
 Rayman (Franchise) / int_33a82edb
type
HammerSpace
 Rayman (Franchise) / int_33a82edb
comment
Hammer Space: Where else could Rayman stash all of those lums he's running around collecting? And don't forget tings in the first game. Oh, and how about Rayman 2's raindance mask and elixir of life? He pulls them out of nowhere; he doesn't even have a Bag of Holding for an excuse.
 Rayman (Franchise) / int_33a82edb
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 Rayman (Franchise)
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Rayman (Franchise) / int_33a82edb
 Rayman (Franchise) / int_3b06f9b5
type
Floating Platforms
 Rayman (Franchise) / int_3b06f9b5
comment
Floating Platforms: They're everywhere, and in different varieties.
 Rayman (Franchise) / int_3b06f9b5
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 Rayman (Franchise)
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Rayman (Franchise) / int_3b06f9b5
 Rayman (Franchise) / int_3d1d5186
type
Bubblegloop Swamp
 Rayman (Franchise) / int_3d1d5186
comment
Bubblegloop Swamp: There's at least one area like this in every game.
 Rayman (Franchise) / int_3d1d5186
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1.0
 Rayman (Franchise) / int_3d1d5186
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 Rayman (Franchise)
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Rayman (Franchise) / int_3d1d5186
 Rayman (Franchise) / int_418208c3
type
Auto-Scrolling Level
 Rayman (Franchise) / int_418208c3
comment
Auto-Scrolling Level: A few, most notably in Blue Mountains.
 Rayman (Franchise) / int_418208c3
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1.0
 Rayman (Franchise) / int_418208c3
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 Rayman (Franchise)
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Rayman (Franchise) / int_418208c3
 Rayman (Franchise) / int_41d3778a
type
Benevolent Architecture
 Rayman (Franchise) / int_41d3778a
comment
Benevolent Architecture: Floating rings and platforms that are uncannily useful, or objects/switches that coincidentally allow you to use them only with a specific power you happen to have acquired… yeah, this is in essentially every single game.
 Rayman (Franchise) / int_41d3778a
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1.0
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 Rayman (Franchise)
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Rayman (Franchise) / int_41d3778a
 Rayman (Franchise) / int_42048ac5
type
Follow the Money
 Rayman (Franchise) / int_42048ac5
comment
Follow the Money: In the first game, tings are almost always a dead giveaway to bonus powers and secret areas that feature the Magician's hat or hidden Electoon Cages; in general, if you see a ting, it means that you can find something good if you go to it. Lots of these even form paths or arrows, while some go as far to write out 'YES' or 'NO' in some levels to indicate whether you're going the right way or not. In the second and third games, Lums tend to be scattered around paths that you need to follow to progress in the level.
 Rayman (Franchise) / int_42048ac5
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Rayman (Franchise) / int_42048ac5
 Rayman (Franchise) / int_453871ec
type
What Could Have Been
 Rayman (Franchise) / int_453871ec
comment
The Organic Cave in the GBA version of Rayman Raving Rabbids. The same location was planned to appear in Rayman 4...
 Rayman (Franchise) / int_453871ec
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1.0
 Rayman (Franchise) / int_453871ec
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1.0
 Rayman (Franchise)
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Rayman (Franchise) / int_453871ec
 Rayman (Franchise) / int_457d9e88
type
Sound-Coded for Your Convenience
 Rayman (Franchise) / int_457d9e88
comment
Sound-Coded for Your Convenience: Especially important in the first game, where a very short, specific sound indicates that you triggered something to appear. It's also possible to recognize what kind of enemy is just off-screen with this, since some of them make specific sounds when they idle or initiate an attack, like the hunters and zooming antitoons. And in Rayman 3, different types of hoodlums have varying voice files that you can learn to instantly differentiate between the different types without looking at the hoodlum themselves too closely.
 Rayman (Franchise) / int_457d9e88
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1.0
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 Rayman (Franchise)
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Rayman (Franchise) / int_457d9e88
 Rayman (Franchise) / int_4a10e526
type
You Have Researched Breathing
 Rayman (Franchise) / int_4a10e526
comment
You Have Researched Breathing: Rayman needs to be taught such basic things as how to run (in the original) and how to slap things (in Origins).
 Rayman (Franchise) / int_4a10e526
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1.0
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1.0
 Rayman (Franchise)
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Rayman (Franchise) / int_4a10e526
 Rayman (Franchise) / int_4ad522e2
type
Super Title 64 Advance
 Rayman (Franchise) / int_4ad522e2
comment
Super Title 64 Advance: Rayman Advance (The original game on Gameboy Advance), Rayman DS (Rayman 2 for... well, you know), and Rayman 3D (actually a second port of Rayman 2... guess which console).
 Rayman (Franchise) / int_4ad522e2
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1.0
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 Rayman (Franchise)
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Rayman (Franchise) / int_4ad522e2
 Rayman (Franchise) / int_4ebb6d16
type
Lava Pit
 Rayman (Franchise) / int_4ebb6d16
comment
Lava Pit: Tons of 'em.
 Rayman (Franchise) / int_4ebb6d16
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1.0
 Rayman (Franchise) / int_4ebb6d16
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 Rayman (Franchise)
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Rayman (Franchise) / int_4ebb6d16
 Rayman (Franchise) / int_5527dc0c
type
Plot Coupon
 Rayman (Franchise) / int_5527dc0c
comment
Plot Coupon: Electoon cages in Rayman and the four masks of Polokus in Rayman 2.
 Rayman (Franchise) / int_5527dc0c
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1.0
 Rayman (Franchise) / int_5527dc0c
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 Rayman (Franchise)
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Rayman (Franchise) / int_5527dc0c
 Rayman (Franchise) / int_553c27bb
type
Sliding Scale of Silliness vs. Seriousness
 Rayman (Franchise) / int_553c27bb
comment
Sliding Scale of Silliness vs. Seriousness: Overall, it's closer to the silliness end, but it's also got elements of seriousness in it — especially in Rayman 2.
 Rayman (Franchise) / int_553c27bb
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1.0
 Rayman (Franchise) / int_553c27bb
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 Rayman (Franchise)
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Rayman (Franchise) / int_553c27bb
 Rayman (Franchise) / int_5914d5dd
type
Slippy-Slidey Ice World
 Rayman (Franchise) / int_5914d5dd
comment
Slippy-Slidey Ice World: One part of a Blue Mountains level in Rayman features slippery rocks slicked over with icy snow, part of "The Sanctuary of Water and Ice" in Rayman 2, and "The Summit Beyond the Clouds" in Rayman 3 is completely covered by snow and ice. Band Land from Rayman has slippy, slidey musical staff bars. Later on, Picture City features a few slippy, slidey erasers covered in ink.
 Rayman (Franchise) / int_5914d5dd
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1.0
 Rayman (Franchise) / int_5914d5dd
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 Rayman (Franchise)
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Rayman (Franchise) / int_5914d5dd
 Rayman (Franchise) / int_61227a78
type
Belated Backstory
 Rayman (Franchise) / int_61227a78
comment
Belated Backstory: Rayman's origin was treated as a mystery in Rayman 2's Omniscient, but was finally explored in Origins. From what was shown, it at least follows the revelation that Rayman was not a being Polukus dreamed up, and that Rayman is the only individual to receive powers from faries.
 Rayman (Franchise) / int_61227a78
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1.0
 Rayman (Franchise) / int_61227a78
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 Rayman (Franchise)
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Rayman (Franchise) / int_61227a78
 Rayman (Franchise) / int_62259825
type
Nintendo Hard
 Rayman (Franchise) / int_62259825
comment
Nintendo Hard: The first game is very hard due to never having been play-tested before release (outside the developer team)! Origins' later levels can be tricky, and the less we say about the bonus level, Land of the Livid Dead, the better!
 Rayman (Franchise) / int_62259825
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1.0
 Rayman (Franchise) / int_62259825
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 Rayman (Franchise)
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Rayman (Franchise) / int_62259825
 Rayman (Franchise) / int_64f0c18c
type
Critical Existence Failure
 Rayman (Franchise) / int_64f0c18c
comment
Critical Existence Failure: Every single game. What's funny here is how crazy Rayman's deaths tend to be, ranging from him turning into Antitoons and flying away to him disappearing into glowing balls.
 Rayman (Franchise) / int_64f0c18c
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1.0
 Rayman (Franchise) / int_64f0c18c
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 Rayman (Franchise)
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Rayman (Franchise) / int_64f0c18c
 Rayman (Franchise) / int_6f3498bc
type
Collision Damage
 Rayman (Franchise) / int_6f3498bc
comment
Collision Damage: Played straight in Rayman, and in Rayman 2 one type of Mook will charge towards you (surprisingly fast given their appearance) in order to squash you flat. Even more annoying in this game is that small creatures like ordinary-sized spiders and innocent-looking crabs will hurt you if you touch them. Luckily, they aren't encountered very often.
 Rayman (Franchise) / int_6f3498bc
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 Rayman (Franchise)
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Rayman (Franchise) / int_6f3498bc
 Rayman (Franchise) / int_740f59b4
type
ColorCodedForYourConvenience
 Rayman (Franchise) / int_740f59b4
comment
Color-Coded for Your Convenience: Alternate skins in Rayman M when multiple players choose the same character, and of course the lums in almost every other game.
 Rayman (Franchise) / int_740f59b4
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1.0
 Rayman (Franchise) / int_740f59b4
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 Rayman (Franchise)
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Rayman (Franchise) / int_740f59b4
 Rayman (Franchise) / int_7c9933de
type
Laughably Evil
 Rayman (Franchise) / int_7c9933de
comment
Laughably Evil: Pretty much every Mook in the series could be classified as this, though it is most notable in the first game.
 Rayman (Franchise) / int_7c9933de
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1.0
 Rayman (Franchise) / int_7c9933de
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 Rayman (Franchise)
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Rayman (Franchise) / int_7c9933de
 Rayman (Franchise) / int_7eaf99d
type
Malevolent Architecture
 Rayman (Franchise) / int_7eaf99d
comment
Malevolent Architecture: Especially in Razoff's mansion in Rayman 3 and the Tower of Leptys.
 Rayman (Franchise) / int_7eaf99d
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1.0
 Rayman (Franchise) / int_7eaf99d
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 Rayman (Franchise)
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Rayman (Franchise) / int_7eaf99d
 Rayman (Franchise) / int_808cbaeb
type
Arson, Murder, and Jaywalking
 Rayman (Franchise) / int_808cbaeb
comment
Arson, Murder, and Jaywalking: According to The General in Rayman 2, the Grolgoth can kill, crush, destroy, torture, and pull ears. In one area of Hoodlum Headquarters in Rayman 3, the lady's voice over the intercom warns the Hoodlums of the Leptys' sensitive nature, advising that they not drink in its presence and to avoid verifying the room temperature.
 Rayman (Franchise) / int_808cbaeb
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 Rayman (Franchise)
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Rayman (Franchise) / int_808cbaeb
 Rayman (Franchise) / int_825f60fa
type
Mercy Invincibility
 Rayman (Franchise) / int_825f60fa
comment
Mercy Invincibility: Unmercifully short compared to other games, and in the first game it tends to push you into something that's going to kill you anyways.
 Rayman (Franchise) / int_825f60fa
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1.0
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Rayman (Franchise) / int_825f60fa
 Rayman (Franchise) / int_82e351a0
type
Gangplank Galleon
 Rayman (Franchise) / int_82e351a0
comment
Gangplank Galleon: Robot pirate bases or outposts in Rayman 2. Most of the time they looks like they're made of wooden ships, and there are pirate symbols pretty much everywhere.
 Rayman (Franchise) / int_82e351a0
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1.0
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 Rayman (Franchise)
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Rayman (Franchise) / int_82e351a0
 Rayman (Franchise) / int_84e189a8
type
Life Meter
 Rayman (Franchise) / int_84e189a8
comment
Life Meter: All of them except the most recent games, Origins and Legends, which instead opt for a system where you can collect a floating valentine heart that disappears when hit.
 Rayman (Franchise) / int_84e189a8
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1.0
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 Rayman (Franchise)
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Rayman (Franchise) / int_84e189a8
 Rayman (Franchise) / int_8a8afdce
type
Mini-Game
 Rayman (Franchise) / int_8a8afdce
comment
Mini-Game: In Rayman Revolution, collecting enough Familiar Spirits will unlock a multitude of mini-games, which will increase Rayman's health bar upon winning. In Rayman 3, miscellaneous assortments of short, single-player minigames are rewards for achieving higher scores. Rayman Raving Rabbids is completely comprised of mini-games. A cheat code in the original Rayman started a Breakout-style minigame.
 Rayman (Franchise) / int_8a8afdce
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 Rayman (Franchise)
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Rayman (Franchise) / int_8a8afdce
 Rayman (Franchise) / int_8b9c512e
type
Down the Drain
 Rayman (Franchise) / int_8b9c512e
comment
Down the Drain: Both Rayman 2 and Rayman 3 have underwater levels.
 Rayman (Franchise) / int_8b9c512e
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1.0
 Rayman (Franchise) / int_8b9c512e
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Rayman (Franchise) / int_8b9c512e
 Rayman (Franchise) / int_8f5247eb
type
Arrow Cam
 Rayman (Franchise) / int_8f5247eb
comment
Arrow Cam: In Rayman 3, you've got the missile fist, and in Rayman Arena, there's the Buzz Rocket weapon.
 Rayman (Franchise) / int_8f5247eb
featureApplicability
1.0
 Rayman (Franchise) / int_8f5247eb
featureConfidence
1.0
 Rayman (Franchise)
hasFeature
Rayman (Franchise) / int_8f5247eb
 Rayman (Franchise) / int_90d5b651
type
Our Fairies Are Different
 Rayman (Franchise) / int_90d5b651
comment
Our Fairies Are Different: Rayman's world has practically become the universal meeting place of every single freakin' type of fairy ever heard about.
 Rayman (Franchise) / int_90d5b651
featureApplicability
1.0
 Rayman (Franchise) / int_90d5b651
featureConfidence
1.0
 Rayman (Franchise)
hasFeature
Rayman (Franchise) / int_90d5b651
 Rayman (Franchise) / int_95a2cbd4
type
Exposition Fairy
 Rayman (Franchise) / int_95a2cbd4
comment
Exposition Fairy: Literally. Almost all characters who provide information are fairies in one way or another (Betilla in the original game, Ly and Murfy in the sequel, Murfy in the third, etc.).
 Rayman (Franchise) / int_95a2cbd4
featureApplicability
1.0
 Rayman (Franchise) / int_95a2cbd4
featureConfidence
1.0
 Rayman (Franchise)
hasFeature
Rayman (Franchise) / int_95a2cbd4
 Rayman (Franchise) / int_97b1f33
type
Adventure Duo
 Rayman (Franchise) / int_97b1f33
comment
Adventure Duo: Rayman and Globox.
 Rayman (Franchise) / int_97b1f33
featureApplicability
1.0
 Rayman (Franchise) / int_97b1f33
featureConfidence
1.0
 Rayman (Franchise)
hasFeature
Rayman (Franchise) / int_97b1f33
 Rayman (Franchise) / int_9dd2cbc2
type
CloudCuckooLander
 Rayman (Franchise) / int_9dd2cbc2
comment
Cloud Cuckoo Lander: Globox. He's also quite stupid.
 Rayman (Franchise) / int_9dd2cbc2
featureApplicability
1.0
 Rayman (Franchise) / int_9dd2cbc2
featureConfidence
1.0
 Rayman (Franchise)
hasFeature
Rayman (Franchise) / int_9dd2cbc2
 Rayman (Franchise) / int_a426ae28
type
Multiple-Choice Past
 Rayman (Franchise) / int_a426ae28
comment
Multiple-Choice Past: Rayman has always lived in a valley populated by other limbless beings and creatures, and his lack of limbs is completely normal. No, he was first found by fishermen, washed-up on the coast of the Sea of Lums. No, he was woven by the nymphs from the magnificent moonbeams of the second summer solstice. No, he was woven by the nymphs not from the magnificent moonbeams but from bags of Lums. No, he was a 10-year old boy named Jimmy who was sucked into his computer. Wait... forget that one. No, he was originally some bald guy who lived with his wife before a bunch of creatures attached themselves to his head and then he fell off a cliff and... I'm sorry, what? (Note: this origin is featured in the same game that gives the "woven by the nymphs" story.)
 Rayman (Franchise) / int_a426ae28
featureApplicability
1.0
 Rayman (Franchise) / int_a426ae28
featureConfidence
1.0
 Rayman (Franchise)
hasFeature
Rayman (Franchise) / int_a426ae28
 Rayman (Franchise) / int_a52b90b6
type
Floating Limbs
 Rayman (Franchise) / int_a52b90b6
comment
Floating Limbs: A series trademark, especially for Rayman himself, who was formerly the Trope Namer.
 Rayman (Franchise) / int_a52b90b6
featureApplicability
1.0
 Rayman (Franchise) / int_a52b90b6
featureConfidence
1.0
 Rayman (Franchise)
hasFeature
Rayman (Franchise) / int_a52b90b6
 Rayman (Franchise) / int_b0a91b69
type
Convection, Schmonvection
 Rayman (Franchise) / int_b0a91b69
comment
Convection Schmonvection: The fight with Mr. Skops in the first game. You can be hanging off a ledge with your feet dangling inches above the lava and not die. And there are entire levels in Rayman 2 and Rayman 3 that feature tons of lava and overall scorched settings... the only hint that there's heat rising at all is that in Rayman Revolution you're allowed to keep your flying power indefinitely as long as you're over lava, in which the rising heat could help you stay airborne.
 Rayman (Franchise) / int_b0a91b69
featureApplicability
1.0
 Rayman (Franchise) / int_b0a91b69
featureConfidence
1.0
 Rayman (Franchise)
hasFeature
Rayman (Franchise) / int_b0a91b69
 Rayman (Franchise) / int_b16543d2
type
Grimy Water
 Rayman (Franchise) / int_b16543d2
comment
Grimy Water: Many levels in Rayman 2 and Rayman 3 have several variations of this. Pretty much all water encountered in the first Rayman qualifies, as well.
 Rayman (Franchise) / int_b16543d2
featureApplicability
1.0
 Rayman (Franchise) / int_b16543d2
featureConfidence
1.0
 Rayman (Franchise)
hasFeature
Rayman (Franchise) / int_b16543d2
 Rayman (Franchise) / int_b2279346
type
RetCon
 Rayman (Franchise) / int_b2279346
comment
No, he was woven by the nymphs from the magnificent moonbeams of the second summer solstice.
 Rayman (Franchise) / int_b2279346
featureApplicability
1.0
 Rayman (Franchise) / int_b2279346
featureConfidence
1.0
 Rayman (Franchise)
hasFeature
Rayman (Franchise) / int_b2279346
 Rayman (Franchise) / int_b4f5a440
type
WidgetSeries
 Rayman (Franchise) / int_b4f5a440
comment
WTF Series
 Rayman (Franchise) / int_b4f5a440
featureApplicability
1.0
 Rayman (Franchise) / int_b4f5a440
featureConfidence
1.0
 Rayman (Franchise)
hasFeature
Rayman (Franchise) / int_b4f5a440
 Rayman (Franchise) / int_b83e3c54
type
Sentient Phlebotinum
 Rayman (Franchise) / int_b83e3c54
comment
Sentient Phlebotinum: The lums. They're glowing orbs of energy with enough intelligence to float towards you. The Backstory in Rayman 2 reveals that they created Polokus by combining their collective thought, and Polokus created the world.
 Rayman (Franchise) / int_b83e3c54
featureApplicability
1.0
 Rayman (Franchise) / int_b83e3c54
featureConfidence
1.0
 Rayman (Franchise)
hasFeature
Rayman (Franchise) / int_b83e3c54
 Rayman (Franchise) / int_b9a27725
type
Stopped Numbering Sequels
 Rayman (Franchise) / int_b9a27725
comment
Stopped Numbering Sequels: The first and second sequels of the main platform game series are numbered, but from Origins onward, the games are no longer numbered.
 Rayman (Franchise) / int_b9a27725
featureApplicability
1.0
 Rayman (Franchise) / int_b9a27725
featureConfidence
1.0
 Rayman (Franchise)
hasFeature
Rayman (Franchise) / int_b9a27725
 Rayman (Franchise) / int_b9c2297e
type
Helicopter Hair
 Rayman (Franchise) / int_b9c2297e
comment
Helicopter Hair: One of Rayman's trademark moves is to spin his hair fast enough to glide. There are only specific instances in which he can really fly or ascent, such as catching ascending winds in Rayman 2 or getting a few seconds helicopter upgrade with a can in Rayman 3.
 Rayman (Franchise) / int_b9c2297e
featureApplicability
1.0
 Rayman (Franchise) / int_b9c2297e
featureConfidence
1.0
 Rayman (Franchise)
hasFeature
Rayman (Franchise) / int_b9c2297e
 Rayman (Franchise) / int_ba236071
type
It Makes Sense in Context
 Rayman (Franchise) / int_ba236071
comment
Band Land from Rayman has slippy, slidey musical staff bars. Later on, Picture City features a few slippy, slidey erasers covered in ink.
 Rayman (Franchise) / int_ba236071
featureApplicability
1.0
 Rayman (Franchise) / int_ba236071
featureConfidence
1.0
 Rayman (Franchise)
hasFeature
Rayman (Franchise) / int_ba236071
 Rayman (Franchise) / int_bef696dd
type
Mind Screw
 Rayman (Franchise) / int_bef696dd
comment
Mind Screw: In Rayman: Raving Rabbids, if you wear the disco outfit, you can clearly see knees in the pants, even though Rayman has no legs. This hints that he might have limbs after all, but they're just invisible. But then again, if he does have invisible legs, then why did he need a walking stick to help him walk when he lost his shoe in Rayman 2, if he could try to walk using his invisible leg? And then the US marketing for Rayman 3 hints toward him having a penis, especially the magazine ad.
 Rayman (Franchise) / int_bef696dd
featureApplicability
1.0
 Rayman (Franchise) / int_bef696dd
featureConfidence
1.0
 Rayman (Franchise)
hasFeature
Rayman (Franchise) / int_bef696dd
 Rayman (Franchise) / int_bfc872db
type
Rise to the Challenge
 Rayman (Franchise) / int_bfc872db
comment
Rise to the Challenge: In Rayman, Rayman 2, and Rayman 3.
 Rayman (Franchise) / int_bfc872db
featureApplicability
1.0
 Rayman (Franchise) / int_bfc872db
featureConfidence
1.0
 Rayman (Franchise)
hasFeature
Rayman (Franchise) / int_bfc872db
 Rayman (Franchise) / int_c03860d2
type
Womb Level
 Rayman (Franchise) / int_c03860d2
comment
Womb Level: The Organic Cave in the GBA version of Rayman Raving Rabbids. The same location was planned to appear in Rayman 4... Rayman Origins has a boss level that takes place inside the stomach of a dragon.
 Rayman (Franchise) / int_c03860d2
featureApplicability
1.0
 Rayman (Franchise) / int_c03860d2
featureConfidence
1.0
 Rayman (Franchise)
hasFeature
Rayman (Franchise) / int_c03860d2
 Rayman (Franchise) / int_c33ba0a8
type
Chuck Cunningham Syndrome
 Rayman (Franchise) / int_c33ba0a8
comment
Chuck Cunningham Syndrome: Ly the fairy from the second game doesn't appear in any of the sequels. Betilla, however (from the original game) reappears in Rayman Origins, and Murfy (from the second and third game) appears in Rayman Legends.
 Rayman (Franchise) / int_c33ba0a8
featureApplicability
1.0
 Rayman (Franchise) / int_c33ba0a8
featureConfidence
1.0
 Rayman (Franchise)
hasFeature
Rayman (Franchise) / int_c33ba0a8
 Rayman (Franchise) / int_c64db44b
type
Idle Animation
 Rayman (Franchise) / int_c64db44b
comment
Idle Animation: Each game has this to some extent. Besides Rayman in the first and second games, all characters in Rayman Arena have a unique animation if they're left idle. Globox has his own idle animations in Rayman 3 as well.
 Rayman (Franchise) / int_c64db44b
featureApplicability
1.0
 Rayman (Franchise) / int_c64db44b
featureConfidence
1.0
 Rayman (Franchise)
hasFeature
Rayman (Franchise) / int_c64db44b
 Rayman (Franchise) / int_c96e8bb5
type
Rocket Punch
 Rayman (Franchise) / int_c96e8bb5
comment
Rocket Punch: Well, it's Rayman's standard attack. It isn't used in Rayman 2 or Rayman Arena, but returns from the first game in Rayman 3. Speaking of Rayman 3, there's also an upgrade can that grants a guided missile to Rayman to reach unattainable targets to progress in the game.
 Rayman (Franchise) / int_c96e8bb5
featureApplicability
1.0
 Rayman (Franchise) / int_c96e8bb5
featureConfidence
1.0
 Rayman (Franchise)
hasFeature
Rayman (Franchise) / int_c96e8bb5
 Rayman (Franchise) / int_ca7f68c4
type
Power Fist
 Rayman (Franchise) / int_ca7f68c4
comment
Power Fist: Golden Fist in Rayman 1 and 2; Heavy Metal Fist or Tornado Fist in Rayman 3.
 Rayman (Franchise) / int_ca7f68c4
featureApplicability
1.0
 Rayman (Franchise) / int_ca7f68c4
featureConfidence
1.0
 Rayman (Franchise)
hasFeature
Rayman (Franchise) / int_ca7f68c4
 Rayman (Franchise) / int_cba91068
type
Heli-Critter
 Rayman (Franchise) / int_cba91068
comment
Heli-Critter: Rayman himself, using his hair.
 Rayman (Franchise) / int_cba91068
featureApplicability
1.0
 Rayman (Franchise) / int_cba91068
featureConfidence
1.0
 Rayman (Franchise)
hasFeature
Rayman (Franchise) / int_cba91068
 Rayman (Franchise) / int_ce1b6f32
type
Temple of Doom
 Rayman (Franchise) / int_ce1b6f32
comment
Temple of Doom: Several levels in all of the games have temple-themed levels. Rayman 2 even focuses on this.
 Rayman (Franchise) / int_ce1b6f32
featureApplicability
1.0
 Rayman (Franchise) / int_ce1b6f32
featureConfidence
1.0
 Rayman (Franchise)
hasFeature
Rayman (Franchise) / int_ce1b6f32
 Rayman (Franchise) / int_cea7fc1
type
Bottomless Pits
 Rayman (Franchise) / int_cea7fc1
comment
Bottomless Pits: Plenty of them in the original Rayman and Rayman 2. Mostly averted in Rayman 3, in which falling off of a high ledge that looks like a bottomless pit tends to result in landing in an area that allows you in some way to make your way back to where you were. Heck, falling into a supposed bottomless pit is even required at one point in the game to avoid death. The single bottomless pit in the game is found during the final battle, and even then it isn't much of a threat.
 Rayman (Franchise) / int_cea7fc1
featureApplicability
-1.0
 Rayman (Franchise) / int_cea7fc1
featureConfidence
1.0
 Rayman (Franchise)
hasFeature
Rayman (Franchise) / int_cea7fc1
 Rayman (Franchise) / int_cfdb9e17
type
Cerebus Syndrome
 Rayman (Franchise) / int_cfdb9e17
comment
Cerebus Syndrome: From Rayman 2 and onwards, the character as well as the game plotlines become a lot more serious and dramatic, when the original game was intentionally wacky and cartoony in its gameplay as well as its generic story. Finally averted in Rayman Origins and onward, where it goes back to the series' original comedic formula.
 Rayman (Franchise) / int_cfdb9e17
featureApplicability
-1.0
 Rayman (Franchise) / int_cfdb9e17
featureConfidence
1.0
 Rayman (Franchise)
hasFeature
Rayman (Franchise) / int_cfdb9e17
 Rayman (Franchise) / int_d2d581f8
type
Cranium Ride
 Rayman (Franchise) / int_d2d581f8
comment
Cranium Ride: In Rayman and Rayman 2, knocking a plum onto the heads of certain Mooks allowed you to jump onto their heads in order to reach otherwise unreachable areas and items.
 Rayman (Franchise) / int_d2d581f8
featureApplicability
1.0
 Rayman (Franchise) / int_d2d581f8
featureConfidence
1.0
 Rayman (Franchise)
hasFeature
Rayman (Franchise) / int_d2d581f8
 Rayman (Franchise) / int_d4df1797
type
Cowardly Sidekick
 Rayman (Franchise) / int_d4df1797
comment
Cowardly Sidekick: Globox isn't the bravest of sidekicks and runs away whenever he sees Robot Pirates or Hoodlums.
 Rayman (Franchise) / int_d4df1797
featureApplicability
1.0
 Rayman (Franchise) / int_d4df1797
featureConfidence
1.0
 Rayman (Franchise)
hasFeature
Rayman (Franchise) / int_d4df1797
 Rayman (Franchise) / int_d780b394
type
Mythopoeia
 Rayman (Franchise) / int_d780b394
comment
This is explained in several ways, such as The Great Protoon causing balance and harmony to the world, and all evil dreams (part of the series' fictional mythology) being locked away in The Cave of Bad Dreams.
 Rayman (Franchise) / int_d780b394
featureApplicability
1.0
 Rayman (Franchise) / int_d780b394
featureConfidence
1.0
 Rayman (Franchise)
hasFeature
Rayman (Franchise) / int_d780b394
 Rayman (Franchise) / int_d7d588c8
type
Lethal Lava Land
 Rayman (Franchise) / int_d7d588c8
comment
Lethal Lava Land: If the names "Sanctuary of Rock and Lava" or "Sanctuary of Stone and Fire" aren't a dead giveaway, there's something wrong with you. Also, the Hoodlum Headquarters in Rayman 3, combined with Eternal Engine. The voice over the intercom even states, in a rather sultry voice, "Interior temperature: 98.6 degrees and rising" — the Foundry itself is built entirely over a lava pool!
 Rayman (Franchise) / int_d7d588c8
featureApplicability
1.0
 Rayman (Franchise) / int_d7d588c8
featureConfidence
1.0
 Rayman (Franchise)
hasFeature
Rayman (Franchise) / int_d7d588c8
 Rayman (Franchise) / int_d92701be
type
White Gloves
 Rayman (Franchise) / int_d92701be
comment
White Gloves: Rayman has a pair, which show up in almost every instance except his appearances in the Rabbids series (where he wears black Fingerless Gloves instead) and on some of his skins in Legends.
 Rayman (Franchise) / int_d92701be
featureApplicability
1.0
 Rayman (Franchise) / int_d92701be
featureConfidence
1.0
 Rayman (Franchise)
hasFeature
Rayman (Franchise) / int_d92701be
 Rayman (Franchise) / int_e0e3579a
type
Fungus Humongous
 Rayman (Franchise) / int_e0e3579a
comment
Fungus Humongous: A repeating element in the series.
 Rayman (Franchise) / int_e0e3579a
featureApplicability
1.0
 Rayman (Franchise) / int_e0e3579a
featureConfidence
1.0
 Rayman (Franchise)
hasFeature
Rayman (Franchise) / int_e0e3579a
 Rayman (Franchise) / int_e2016174
type
Sphere Eyes
 Rayman (Franchise) / int_e2016174
comment
Sphere Eyes
 Rayman (Franchise) / int_e2016174
featureApplicability
1.0
 Rayman (Franchise) / int_e2016174
featureConfidence
1.0
 Rayman (Franchise)
hasFeature
Rayman (Franchise) / int_e2016174
 Rayman (Franchise) / int_e24de818
type
Cool, Clear Water
 Rayman (Franchise) / int_e24de818
comment
Cool, Clear Water: Starting in Rayman 2, Rayman is able to swim in clear, "clean" water, but ugly water kills or damages him.
 Rayman (Franchise) / int_e24de818
featureApplicability
1.0
 Rayman (Franchise) / int_e24de818
featureConfidence
1.0
 Rayman (Franchise)
hasFeature
Rayman (Franchise) / int_e24de818
 Rayman (Franchise) / int_e43c66bd
type
Art Evolution
 Rayman (Franchise) / int_e43c66bd
comment
Art Evolution: Every entry in the series looks different compared to its predecessor.
 Rayman (Franchise) / int_e43c66bd
featureApplicability
1.0
 Rayman (Franchise) / int_e43c66bd
featureConfidence
1.0
 Rayman (Franchise)
hasFeature
Rayman (Franchise) / int_e43c66bd
 Rayman (Franchise) / int_e5e6640b
type
Flanderization
 Rayman (Franchise) / int_e5e6640b
comment
Flanderization: Globox's stupidity and clumsiness is turned Up to Eleven in Rayman 3.
 Rayman (Franchise) / int_e5e6640b
featureApplicability
1.0
 Rayman (Franchise) / int_e5e6640b
featureConfidence
1.0
 Rayman (Franchise)
hasFeature
Rayman (Franchise) / int_e5e6640b
 Rayman (Franchise) / int_e6f18344
type
Humongous Mecha
 Rayman (Franchise) / int_e6f18344
comment
Humongous Mecha: The Grolgoth in Rayman 2, Celoché in Rayman 3. Also the Mecha Daisy and Mockingbird in Rayman Origins.
 Rayman (Franchise) / int_e6f18344
featureApplicability
1.0
 Rayman (Franchise) / int_e6f18344
featureConfidence
1.0
 Rayman (Franchise)
hasFeature
Rayman (Franchise) / int_e6f18344
 Rayman (Franchise) / int_e807c3ec
type
Levitating Lotus Position
 Rayman (Franchise) / int_e807c3ec
comment
Levitating Lotus Position: The Monks in the band land, Ly from Rayman 2, and Glute monks in Origins do the floating variation of the Lotus Position.
 Rayman (Franchise) / int_e807c3ec
featureApplicability
1.0
 Rayman (Franchise) / int_e807c3ec
featureConfidence
1.0
 Rayman (Franchise)
hasFeature
Rayman (Franchise) / int_e807c3ec
 Rayman (Franchise) / int_fdc4fab4
type
Depending on the Writer
 Rayman (Franchise) / int_fdc4fab4
comment
Depending on the Writer: The universe and the personality of characters change a lot between each game.
 Rayman (Franchise) / int_fdc4fab4
featureApplicability
1.0
 Rayman (Franchise) / int_fdc4fab4
featureConfidence
1.0
 Rayman (Franchise)
hasFeature
Rayman (Franchise) / int_fdc4fab4
 Rayman (Franchise) / int_name
type
ItemName
 Rayman (Franchise) / int_name
comment
 Rayman (Franchise) / int_name
featureApplicability
1.0
 Rayman (Franchise) / int_name
featureConfidence
1.0
 Rayman (Franchise)
hasFeature
Rayman (Franchise) / int_name
 Rayman (Franchise) / int_name
itemName
Rayman (Franchise)

The following is a list of statements referring to the current page from other pages.

 Raymanian Limbs
seeAlso
Rayman (Franchise)