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Kruggsmash (Lets Play)

 Kruggsmash (Lets Play)
type
TVTItem
 Kruggsmash (Lets Play)
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Kruggsmash (Lets Play)
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Kruggsmash
 Kruggsmash (Lets Play)
comment
Kruggsmash is a LetsPlayer whose primary focus is Dwarf Fortress, having hundreds of hours in the game both as video material and his own personal play. What sets Krugg apart is the way he presents each fortress: Each has a clear identity, goal, story, characters and world that he accentuates with copious amounts of Awesome Art he inserts into every video, as well as his dedication towards making sure each character is played to their best possible ability, and plenty of audience participation. His YouTube channel can be found here, where he posts new content every Thursday.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })His major fortress series are:
 Kruggsmash (Lets Play)
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2023-03-20T10:13:18Z
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2023-03-20T10:13:18Z
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Dropped link to RiseOfTheMushroomKingdom: Not a Feature - ITEM
 Kruggsmash (Lets Play)
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DBTropes
 Kruggsmash (Lets Play) / int_15b2cab3
type
Tempting Fate
 Kruggsmash (Lets Play) / int_15b2cab3
comment
Tempting Fate: Happens in Murderhalls. Already suffering from many issues (undead siege, no military, dwarves almost dead of thirst, and little food), considering the list of problems, Kruggsmash says "what's a little more?". He immediately gets attacked by a Forgotten Beast and lampshades that he didn't want to say "As long as a Forgotten Beast doesn't attack..."
 Kruggsmash (Lets Play) / int_15b2cab3
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1.0
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1.0
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Kruggsmash (Lets Play) / int_15b2cab3
 Kruggsmash (Lets Play) / int_177a6464
type
Genre Shift
 Kruggsmash (Lets Play) / int_177a6464
comment
He's done a few short forts for the Long Night mod, which overhauls the game and transplants it to a post-apocalyptic sci-fi setting instead of a Dark Fantasy setting.
 Kruggsmash (Lets Play) / int_177a6464
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 Kruggsmash (Lets Play) / int_178ca149
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The Worf Effect
 Kruggsmash (Lets Play) / int_178ca149
comment
The Worf Effect: Happens in spades in both tournaments through upsets and even One-Hit Kills.
 Kruggsmash (Lets Play) / int_178ca149
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 Kruggsmash (Lets Play) / int_1a97559a
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Multi-Armed and Dangerous
 Kruggsmash (Lets Play) / int_1a97559a
comment
In their semi-final bout, they manage to kill the much better armed Lady Whitefur with Zerg Rush tactics, but three are killed, two by herself and one due to falling in lava. They end up the match in such a bad position, Kruggsmash allows them to gear up more than they should to make the finale fairer.
 Kruggsmash (Lets Play) / int_1a97559a
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 Kruggsmash (Lets Play) / int_334e48a1
type
After the End
 Kruggsmash (Lets Play) / int_334e48a1
comment
After the End: The entire series is fairly apocalyptic in feel, with the humans and elves being driven to extinction by the goblins, and the dwarves existing only as isolated survivalist enclaves.
 Kruggsmash (Lets Play) / int_334e48a1
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 Kruggsmash (Lets Play) / int_40bb59d0
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Blatant Lies
 Kruggsmash (Lets Play) / int_40bb59d0
comment
Blatant Lies: For the Mystery Arena in season III, adding sharks to the water was definitely not thrown it in at the last second by Shrieking Sounds, and was totally planned to go that way since the start.
 Kruggsmash (Lets Play) / int_40bb59d0
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 Kruggsmash (Lets Play) / int_4f4372e9
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Early-Installment Weirdness
 Kruggsmash (Lets Play) / int_4f4372e9
comment
Early-Installment Weirdness: In the first episodes of the Steelclutches Krugg is far more casual in his narration, including more than a few Cluster F-Bombs, and more haphazard in his recording, a far cry from his most current series.
 Kruggsmash (Lets Play) / int_4f4372e9
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 Kruggsmash (Lets Play) / int_60414102
type
Zombie Apocalypse
 Kruggsmash (Lets Play) / int_60414102
comment
Zombie Apocalypse: Evilkings, the predecessor fort to Steelclutches, ultimately collapsed due to the strain of the evil biome it sat in resurrecting all corpses as bloodthirsty zombies.
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 Kruggsmash (Lets Play) / int_66370e0d
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Domesticated Dinosaurs
 Kruggsmash (Lets Play) / int_66370e0d
comment
Domesticated Dinosaurs: Thunderskull starts with some of these, but the attack by a titan that drives the citizens underground also kills them before they can do anything interesting with them.
 Kruggsmash (Lets Play) / int_66370e0d
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 Kruggsmash (Lets Play) / int_670db7d7
type
Formula-Breaking Episode
 Kruggsmash (Lets Play) / int_670db7d7
comment
Formula-Breaking Episode: Every now and then. He did a one shot for Cataclysm Dark Days Ahead, a mod that followed a group of toads, and more recently a cyber punk wasteland mod. He also did one episode about "Rise of the Mushroom Kingdom", which swaps the usual races, items etc. with those from the Super Mario Bros. franchise. He's done a few short forts for the Long Night mod, which overhauls the game and transplants it to a post-apocalyptic sci-fi setting instead of a Dark Fantasy setting. The art for Thunderskull was done by the artist North Dog rather than Krugg himself.
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 Kruggsmash (Lets Play) / int_79a60aec
type
For Want of a Nail
 Kruggsmash (Lets Play) / int_79a60aec
comment
For Want of a Nail: On par with Boatmurdered in terms of how it fell, the fortress falls to ruin all because of 2 dead hamsters acting as doorstops.
 Kruggsmash (Lets Play) / int_79a60aec
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Kruggsmash (Lets Play) / int_79a60aec
 Kruggsmash (Lets Play) / int_8878f3be
type
Badass Army
 Kruggsmash (Lets Play) / int_8878f3be
comment
Badass Army: Both Futurelantern and Legendhelm have extremely competent fighting forces, driving back goblin armies twice their number. As well as the forces of hell.
 Kruggsmash (Lets Play) / int_8878f3be
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1.0
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Kruggsmash (Lets Play) / int_8878f3be
 Kruggsmash (Lets Play) / int_897ec256
type
Cozy Voice for Catastrophes
 Kruggsmash (Lets Play) / int_897ec256
comment
Cozy Voice for Catastrophes: Krugg has a very pleasant voice which helps for both dramatic effect and general listenting as he narrates the, often brutal, events of the Dwarven world.
 Kruggsmash (Lets Play) / int_897ec256
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 Kruggsmash (Lets Play) / int_90cb022b
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Hollywood Prehistory
 Kruggsmash (Lets Play) / int_90cb022b
comment
Hollywood Prehistory: Thunderskull was primarily based around the Primal mod, which replaced the normal animals with prehistoric creatures like dinosaurs and dire wolves. The art style gave the characters a vague Stone Age aesthetic to reflect this.
 Kruggsmash (Lets Play) / int_90cb022b
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 Kruggsmash (Lets Play) / int_9b178667
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Broke Episode
 Kruggsmash (Lets Play) / int_9b178667
comment
Broke Episode: After the events of the previous tournament resulted in the loss of both sponsors, the third tournament is held in the slag tunnels beneath the fortress (which are in a noticeably shabbier condition) while Splatterface proper is rented out.
 Kruggsmash (Lets Play) / int_9b178667
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Kruggsmash (Lets Play) / int_9b178667
 Kruggsmash (Lets Play) / int_a37e27db
type
Back from the Brink
 Kruggsmash (Lets Play) / int_a37e27db
comment
Back from the Brink: In The Bastion of Beasts, all but four dwarves are decimated by a powerful forgotten beast, but despite many further troubles, Kruggsmash manages to get the fortress back to a working state.
 Kruggsmash (Lets Play) / int_a37e27db
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 Kruggsmash (Lets Play) / int_ad9fbc1e
type
Pyrrhic Victory
 Kruggsmash (Lets Play) / int_ad9fbc1e
comment
Pyrrhic Victory: Happens twice to the five Battle Beetles in the Splatter Face Series: In their semi-final bout, they manage to kill the much better armed Lady Whitefur with Zerg Rush tactics, but three are killed, two by herself and one due to falling in lava. They end up the match in such a bad position, Kruggsmash allows them to gear up more than they should to make the finale fairer. In the finale, one of the five originals manages to defeat Culoc and win the tournament, but not before a fourth Beetle Man gets killed. The last one is clearly devastated, despite having won.
 Kruggsmash (Lets Play) / int_ad9fbc1e
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 Kruggsmash (Lets Play) / int_b77808f2
type
"Where Are They Now?" Epilogue
 Kruggsmash (Lets Play) / int_b77808f2
comment
"Where Are They Now?" Epilogue: Frequently ends his series like this, including Monsterkiller, Honeystokers, and both seasons of Splatterface.
 Kruggsmash (Lets Play) / int_b77808f2
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Kruggsmash (Lets Play) / int_b77808f2
 Kruggsmash (Lets Play) / int_c66cb5a9
type
Human Sacrifice
 Kruggsmash (Lets Play) / int_c66cb5a9
comment
Human Sacrifice: The citizens of Thunderskull ritualistically hurl themselves into a crevice via a minecart as a sacrifice to their god, the Iron Mountain.
 Kruggsmash (Lets Play) / int_c66cb5a9
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 Kruggsmash (Lets Play) / int_c6b75b76
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A cappella
 Kruggsmash (Lets Play) / int_c6b75b76
comment
A Cappella: The second sponsor of the second tournament has a barbershop quartet-esque group called: The Dapper Stache 4, that does this whenever they are plugging the product periodically. Right up until they are either drowned or mauled by sharks via a conveniently installed Shark lever which floods the arena.
 Kruggsmash (Lets Play) / int_c6b75b76
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Kruggsmash (Lets Play) / int_c6b75b76
 Kruggsmash (Lets Play) / int_c83cd6b8
type
The Nicknamer
 Kruggsmash (Lets Play) / int_c83cd6b8
comment
The Nicknamer: Dwarves that distinguish themselves usually receive a nickname related to their chosen field, their background, or for general heroism, and Kruggsmash checks in on them from time to time.
 Kruggsmash (Lets Play) / int_c83cd6b8
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 Kruggsmash (Lets Play) / int_ce6555f0
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Lighter and Softer
 Kruggsmash (Lets Play) / int_ce6555f0
comment
Lighter and Softer: Compare the first tournament, which had only two survivors and Screeching Sounds being spared as being incomprehensible/a sad fate by Krugg (The character, not the creator). Add on the fact the Battle Beetle clearly being out of it during the ending ceremony and the final shot of him mourning his teamates. For the second, Bunion, Song, Ladlore, and the Battle Beetle all survive due to being spared, either by their opponents or Kurggsmash himself due to the conduct of their opponents. It also ends with Song finding joy in being a godfather to Bunion's children for the closing shot, with the implication the Battle Beetle has softened up and become less of a Death Seeker now that's song around. Some people are happy with the change, saying it makes for better stories, while others say it detracts from the tension. :
 Kruggsmash (Lets Play) / int_ce6555f0
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1.0
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 Kruggsmash (Lets Play) / int_d52f0b3c
type
Awesome, Dear Boy
 Kruggsmash (Lets Play) / int_d52f0b3c
comment
Awesome, Dear Boy: In-Universe, this describes much of Krugg's mindset when playing. Build a fort over the ocean? Play with magma? Dedicate forts to singular, obscure in-game mechanics? Imprison a Forgotten Beast for a fort pet? All sporting challenge for Krugg.
 Kruggsmash (Lets Play) / int_d52f0b3c
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 Kruggsmash (Lets Play) / int_db88b941
type
Malevolent Masked Men
 Kruggsmash (Lets Play) / int_db88b941
comment
In the finale, one of the five originals manages to defeat Culoc and win the tournament, but not before a fourth Beetle Man gets killed. The last one is clearly devastated, despite having won.
 Kruggsmash (Lets Play) / int_db88b941
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 Kruggsmash (Lets Play) / int_e36191
type
The Epic
 Kruggsmash (Lets Play) / int_e36191
comment
The Epic: The "SteelClutches Saga," which encompasses SteelClutches: The Legend of Delersholid, The Hero of Balance, The Bearded Kings, and Ageless War all fit within the same universe and represent decades of in-game time and hundreds of hours of play time, all forming a cohesive narrative. The more recent "Eternal Realms" series seems to be shaping up as an Epic in its own right.
 Kruggsmash (Lets Play) / int_e36191
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 Kruggsmash (Lets Play) / int_fd4f8299
type
Well-Intentioned Extremist
 Kruggsmash (Lets Play) / int_fd4f8299
comment
Well-Intentioned Extremist: Moldath, The Beardless Baron, leader of Scorchfountain. An Affably Evil necromancer Sorcerous Overlord who desires to Take Over the World, he restricts most of his evil deeds to Pragmatic Villainy, appears genuinely concerned with the well-being of his citizens and seems convinced that he can bring about a united, peaceful and prosperous world for all through conquest.
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Kruggsmash (Lets Play)

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