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SuperLPHeroes (Lets Play)

 SuperLPHeroes (Lets Play)
type
TVTItem
 SuperLPHeroes (Lets Play)
label
SuperLPHeroes (Lets Play)
 SuperLPHeroes (Lets Play)
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SuperLPHeroes
 SuperLPHeroes (Lets Play)
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SuperLPHeroes is a collaborate Let's Play channel on YouTube that mostly focuses on races through video games of all ages. Each race consists of three to six people recording in tandem and each segment is a half hour long with the channel usually updated on both Fridays and Saturdays. The rules are simple: No save states, turbo or slowdown and the winner of the race chooses the next game that the group races through (or, if the person wins his/her own race, the runner-up gets to choose what's next). If the group doesn't have any race footage ready for the channel, they'll upload a stand-in video with group commentary over a single-player run of a different game.The Currently Active Members Are:
 SuperLPHeroes (Lets Play)
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MasochismTango
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PokemonGold
 SuperLPHeroes (Lets Play)
isPartOf
DBTropes
 SuperLPHeroes (Lets Play) / int_1161fb48
type
Bizarre Alien Biology
 SuperLPHeroes (Lets Play) / int_1161fb48
comment
Bizarre Alien Biology: Lexi leads a discussion on how Spore Spawn could even exist in Super Metroid.
 SuperLPHeroes (Lets Play) / int_1161fb48
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_1161fb48
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_1161fb48
 SuperLPHeroes (Lets Play) / int_13646b1b
type
My Friends... and Zoidberg
 SuperLPHeroes (Lets Play) / int_13646b1b
comment
My Friends... and Zoidberg: Baby Mario gets this treatment in Yoshi's Island. From Final Fantasy IV: "Wow. Dyne, Michael, and me are less than five minutes apart. And Gold is... here as well."
 SuperLPHeroes (Lets Play) / int_13646b1b
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_13646b1b
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_13646b1b
 SuperLPHeroes (Lets Play) / int_141a6acb
type
Madness Mantra
 SuperLPHeroes (Lets Play) / int_141a6acb
comment
Madness Mantra: Dyne could only just repeat "What?" after one of his deaths in the Wario Land race when he walked off a ledge and the forward momentum didn't carry Wario into another opening.
 SuperLPHeroes (Lets Play) / int_141a6acb
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_141a6acb
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_141a6acb
 SuperLPHeroes (Lets Play) / int_1439161f
type
Heroic BSoD
 SuperLPHeroes (Lets Play) / int_1439161f
comment
Heroic BSoD: Three of the four racers during The Lion King. Dyne gets another in Yoshi's Island after dying twice in 5-4 despite having done that level flawlessly in both practice runs. Gold sounds very tired and defeated by the end of Part 5 of Adventure Island II. By Part 7 of Adventure Island II the entire group is just too tired and defeated to even care about getting angry anymore. Dyne has a minor one when he thinks he fails on his No Death Run of Kirby's Dream Land 2.
 SuperLPHeroes (Lets Play) / int_1439161f
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_1439161f
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1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_1439161f
 SuperLPHeroes (Lets Play) / int_15b2cab3
type
Tempting Fate
 SuperLPHeroes (Lets Play) / int_15b2cab3
comment
Tempting Fate: Gold tries to weaponize this near the end of Yoshi's Island. It doesn't work. "I'm almost done with Whispy! ...Well, I was." Paris reaches the second-to-last island by Part 3 of Adventure Island II and declares he should finish up in 1-2 more parts.Oh yeah? It took 6 more. Two instances during Pitfall II with Dyne taking a hit immediately after saying he hadn't taken any yet and Sinisterkun stating he only had to catch up to Dyne a split-second before the latter wins. Dyne invokes this and averts it later on simply by avoiding the situation that would have tempted fate entirely.
 SuperLPHeroes (Lets Play) / int_15b2cab3
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_15b2cab3
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_15b2cab3
 SuperLPHeroes (Lets Play) / int_16364a29
type
Evil Sounds Deep
 SuperLPHeroes (Lets Play) / int_16364a29
comment
Evil Sounds Deep: Dyne gives Golbez a very deep voice for Final Fantasy IV.
 SuperLPHeroes (Lets Play) / int_16364a29
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_16364a29
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_16364a29
 SuperLPHeroes (Lets Play) / int_191a3673
type
Graceful Loser
 SuperLPHeroes (Lets Play) / int_191a3673
comment
Graceful Loser: Dyne stating he'd rather have a hard fight for 2nd place instead of winning an easy 1st place.
 SuperLPHeroes (Lets Play) / int_191a3673
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_191a3673
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_191a3673
 SuperLPHeroes (Lets Play) / int_1a3a91dd
type
Say My Name
 SuperLPHeroes (Lets Play) / int_1a3a91dd
comment
Say My Name: "Cooooooooooooooooooooo!!!" "FURRBAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAALL!!!"
 SuperLPHeroes (Lets Play) / int_1a3a91dd
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_1a3a91dd
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_1a3a91dd
 SuperLPHeroes (Lets Play) / int_1a44c70f
type
Missing Main Character
 SuperLPHeroes (Lets Play) / int_1a44c70f
comment
Missing Main Character: Sinisterkun has no commentary in Part 6 of Adventure Island II due to keeping his mic on mute to eliminate background noise.
 SuperLPHeroes (Lets Play) / int_1a44c70f
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_1a44c70f
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_1a44c70f
 SuperLPHeroes (Lets Play) / int_1b65dfad
type
The Cameo
 SuperLPHeroes (Lets Play) / int_1b65dfad
comment
The Cameo: Dyne's gotten into the habit of breaking out his popular Kefka voice once or twice per race he's been in lately.
 SuperLPHeroes (Lets Play) / int_1b65dfad
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_1b65dfad
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_1b65dfad
 SuperLPHeroes (Lets Play) / int_1ba17583
type
The Ghost
 SuperLPHeroes (Lets Play) / int_1ba17583
comment
The Ghost: Due to a couple of audio mishaps, Turbo has no audible commentary in Streets of Rage 2.
 SuperLPHeroes (Lets Play) / int_1ba17583
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_1ba17583
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_1ba17583
 SuperLPHeroes (Lets Play) / int_1c3d047e
type
The Rival
 SuperLPHeroes (Lets Play) / int_1c3d047e
comment
The Rival: Green Thorne wants to be Lexi's, but she'll have none of that. Midi and Thunder for racing games. Dyne and Sinsiterkun at times. Turbo and Mark for a slew of different games.
 SuperLPHeroes (Lets Play) / int_1c3d047e
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_1c3d047e
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_1c3d047e
 SuperLPHeroes (Lets Play) / int_1da3a484
type
Alice Allusion
 SuperLPHeroes (Lets Play) / int_1da3a484
comment
Alice Allusion: Played with in that three different Alices are discussed within a minute: the Alices from The Honeymooners, The Brady Bunch and Alice Margatroid. Played with in Castlevania III though Sinisterkun refers to "Tweedle Dee" and "Tweedle Dum" rather than Alice.
 SuperLPHeroes (Lets Play) / int_1da3a484
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_1da3a484
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_1da3a484
 SuperLPHeroes (Lets Play) / int_1da5941e
type
The Quiet One
 SuperLPHeroes (Lets Play) / int_1da5941e
comment
The Quiet One: CaptainTurbo started off as this, both in terms of not saying as much as the rest of the group (but mostly in games he's not familiar with) and being the least prone to yelling. Sinsterkun literally during Sonic 2 and Kirby's Dream Land 2 as he's very hard to hear due to lowering his mic volume to cut down on background noise. Captain Turbo was completely mute for the entire Streets of Rage 2 race due to a audio issue where his commentary wasn't picked up on recording.
 SuperLPHeroes (Lets Play) / int_1da5941e
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_1da5941e
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_1da5941e
 SuperLPHeroes (Lets Play) / int_1df37537
type
Mutual Kill
 SuperLPHeroes (Lets Play) / int_1df37537
comment
Mutual Kill: Happens to Mark and the Buster Busts Loose Stage 3 boss. Also happens to Turbo in the Mega Man marathon against Ice Man. Happens to Mark again in the Circle of the Moon race on the final boss's final form and phase. Happens to Gold in Mega Man at Ice Man again.
 SuperLPHeroes (Lets Play) / int_1df37537
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_1df37537
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_1df37537
 SuperLPHeroes (Lets Play) / int_1e68311c
type
"No. Just… No" Reaction
 SuperLPHeroes (Lets Play) / int_1e68311c
comment
"No. Just… No" Reaction: Sinisterkun's reaction to Dyne's version of The Lion King opening. Multiple reactions to Gold's thinking Sonic and Tails were boyfriend and girlfriend. The reaction to Gold comparing Cerberus to a chameleon due to his color change mechanics in Circle of the Moon.
 SuperLPHeroes (Lets Play) / int_1e68311c
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_1e68311c
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_1e68311c
 SuperLPHeroes (Lets Play) / int_1ea655da
type
My Name Is ???
 SuperLPHeroes (Lets Play) / int_1ea655da
comment
My Name Is *Belch*: A well-timed burp answers the question of when the king of World 6 asks for Mario's name during the group commentary of Super Mario Bros. 3.
 SuperLPHeroes (Lets Play) / int_1ea655da
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_1ea655da
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_1ea655da
 SuperLPHeroes (Lets Play) / int_20b593e9
type
In the Name of the Moon
 SuperLPHeroes (Lets Play) / int_20b593e9
comment
In the Name of the Moon: Dyne quotes the Trope Namer phrase in Metroid.
 SuperLPHeroes (Lets Play) / int_20b593e9
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_20b593e9
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_20b593e9
 SuperLPHeroes (Lets Play) / int_21e5b9c7
type
Failed a Spot Check
 SuperLPHeroes (Lets Play) / int_21e5b9c7
comment
Failed a Spot Check: Celtics was hoping to run into Agile instead of Violen in Mega Man X2 and fails to notice that you can look at the map to see which X hunter is where.
 SuperLPHeroes (Lets Play) / int_21e5b9c7
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_21e5b9c7
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_21e5b9c7
 SuperLPHeroes (Lets Play) / int_21fd09a7
type
How Do I Shot Web?
 SuperLPHeroes (Lets Play) / int_21fd09a7
comment
How Do I Shot Web?: Gold doesn't learn about being able to throw money in Mystical Ninja until nearly the end of Part 2. Examples in Castlevania III include how to walk up stairs, use sub-weapons and duck! Green Thorne when it comes to recruiting Mumbo with glowbos in Banjo-Tooie. Green Thorne again when selecting sub-weapons in Ninja Turtles.
 SuperLPHeroes (Lets Play) / int_21fd09a7
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_21fd09a7
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_21fd09a7
 SuperLPHeroes (Lets Play) / int_22ecc839
type
Kryptonite Factor
 SuperLPHeroes (Lets Play) / int_22ecc839
comment
Kryptonite Factor: The players whilst having their strengths also have their weaknesses Gold has a difficult time with Mega Man and Castlevania games Greenthone seems to have trouble with older platformers in general CaptainTurbo considers N64 games as a whole his personal Kryptonite
 SuperLPHeroes (Lets Play) / int_22ecc839
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_22ecc839
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_22ecc839
 SuperLPHeroes (Lets Play) / int_237404cc
type
Ironic Echo
 SuperLPHeroes (Lets Play) / int_237404cc
comment
Ironic Echo: Sinisterkun bragged he was going to pull off a No Death Run of Castlevania IV and ended up dying in Stage 3. Dyne immediately used Sinister's Catchphrase against him and reveled in doing so.
 SuperLPHeroes (Lets Play) / int_237404cc
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_237404cc
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_237404cc
 SuperLPHeroes (Lets Play) / int_23a79ebf
type
Sir Not-Appearing-in-This-Trailer
 SuperLPHeroes (Lets Play) / int_23a79ebf
comment
Sir Not-Appearing-In-This-Race: Dyne sort of takes this role when he joins the Adventure Island II and Banjo-Tooie commentary at various points but it's more making quips while doing his own thing. Lampshaded by him when doing a repeat during Banjo-Tooie by saying, "Hi, I'm not in this."
 SuperLPHeroes (Lets Play) / int_23a79ebf
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_23a79ebf
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_23a79ebf
 SuperLPHeroes (Lets Play) / int_24321e44
type
Only Sane Man
 SuperLPHeroes (Lets Play) / int_24321e44
comment
Only Sane Man: CaptainTurbo is the most prone to remaining calm even when frustrated. On another scale it takes a lot to get Gold frustrated.
 SuperLPHeroes (Lets Play) / int_24321e44
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_24321e44
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_24321e44
 SuperLPHeroes (Lets Play) / int_2484396e
type
Know-Nothing Know-It-All
 SuperLPHeroes (Lets Play) / int_2484396e
comment
Know-Nothing Know-It-All: Gold has a few instances of this courtesy of putting his foot in his mouth by speaking too soon. The crowning example is during the Lion King on Broadway discussion in Wizards and Warriors.
 SuperLPHeroes (Lets Play) / int_2484396e
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_2484396e
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_2484396e
 SuperLPHeroes (Lets Play) / int_24b88e85
type
Unwanted Assistance
 SuperLPHeroes (Lets Play) / int_24b88e85
comment
Unwanted Assistance: In-Universe. The Bonus Challenges in Yoshi's Island are treated as this as they slow progress in the race.
 SuperLPHeroes (Lets Play) / int_24b88e85
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_24b88e85
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_24b88e85
 SuperLPHeroes (Lets Play) / int_2536f695
type
Game-Breaker
 SuperLPHeroes (Lets Play) / int_2536f695
comment
Game-Breaker: In-Universe discussion regarding Coo for levels and Needle!Rick for bosses in Kirby's Dream Land 2.
 SuperLPHeroes (Lets Play) / int_2536f695
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_2536f695
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_2536f695
 SuperLPHeroes (Lets Play) / int_25f0ed12
type
Hollywood Tone-Deaf
 SuperLPHeroes (Lets Play) / int_25f0ed12
comment
Hollywood Tone-Deaf: Dyne knows he's not a great singer but loves to do it anyway. Averted with Lady Lexis, clearly the best singer of the group.
 SuperLPHeroes (Lets Play) / int_25f0ed12
featureApplicability
-1.0
 SuperLPHeroes (Lets Play) / int_25f0ed12
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_25f0ed12
 SuperLPHeroes (Lets Play) / int_260926c3
type
Failure Is the Only Option
 SuperLPHeroes (Lets Play) / int_260926c3
comment
Failure Is the Only Option: Joked with when saying, "Speed running tactics aren't working! Normal tactics aren't either!"
 SuperLPHeroes (Lets Play) / int_260926c3
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_260926c3
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_260926c3
 SuperLPHeroes (Lets Play) / int_26d2817c
type
Russian Reversal
 SuperLPHeroes (Lets Play) / int_26d2817c
comment
Russian Reversal: "In Soviet Russia, hammer drops you!" in Castlevania IV.
 SuperLPHeroes (Lets Play) / int_26d2817c
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_26d2817c
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_26d2817c
 SuperLPHeroes (Lets Play) / int_26eb6287
type
Funny Background Event
 SuperLPHeroes (Lets Play) / int_26eb6287
comment
Funny Background Event: Brightwolfz's mother often gets picked up on the audio. Lady Lexis pulls off a few wall jumps during Part 1 of Super Metroid during her very first time playing the game, making her count higher than many players who were attempting to pull one off in it.
 SuperLPHeroes (Lets Play) / int_26eb6287
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_26eb6287
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_26eb6287
 SuperLPHeroes (Lets Play) / int_27ba9b64
type
What Did I Do Last Night?
 SuperLPHeroes (Lets Play) / int_27ba9b64
comment
What Did I Do Last Night?: Dyne was very sleep-deprived during the Mega Man 4 race. When talking about it later on he says he couldn't remember recording it at all.
 SuperLPHeroes (Lets Play) / int_27ba9b64
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_27ba9b64
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_27ba9b64
 SuperLPHeroes (Lets Play) / int_28104b90
type
Bag of Spilling
 SuperLPHeroes (Lets Play) / int_28104b90
comment
Bag of Spilling: Discussed in Mega Man X2.
 SuperLPHeroes (Lets Play) / int_28104b90
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_28104b90
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_28104b90
 SuperLPHeroes (Lets Play) / int_297ab1b9
type
Parental Abandonment
 SuperLPHeroes (Lets Play) / int_297ab1b9
comment
Parental Abandonment: Discussed in Final Fantasy IV as to what happened to Palom and Porom's parents. They decide the parents didn't want to keep Palom.
 SuperLPHeroes (Lets Play) / int_297ab1b9
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_297ab1b9
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_297ab1b9
 SuperLPHeroes (Lets Play) / int_2a090d00
type
Lampshade Hanging
 SuperLPHeroes (Lets Play) / int_2a090d00
comment
Lampshade Hanging: Dyne's gotten in the habit of pointing out what tropes will be added to this page during each race he's in. Starting around Mystical Ninja, more group members are beginning to do this too. "One of these days your constant death threats will make the tropes page." Mark saying, "You're a video game character, you have infinite stamina!" when Dyne jokes that Crono's getting tired from running up four flights of stairs in Chrono Trigger.
 SuperLPHeroes (Lets Play) / int_2a090d00
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_2a090d00
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_2a090d00
 SuperLPHeroes (Lets Play) / int_2af6bbeb
type
Break the Haughty
 SuperLPHeroes (Lets Play) / int_2af6bbeb
comment
Break the Haughty: Sinisterkun goes into Sonic 2 with full confidence of winning. He gets more game overs than the rest of the team and ends up in last place by the end of Part 2. Becomes a Running Gag in F-Zero when Sinisterkun proudly announces his time only for Midi to announce a better time. Sinister takes it well.
 SuperLPHeroes (Lets Play) / int_2af6bbeb
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_2af6bbeb
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_2af6bbeb
 SuperLPHeroes (Lets Play) / int_2b5ab7c1
type
Analogy Backfire
 SuperLPHeroes (Lets Play) / int_2b5ab7c1
comment
Analogy Backfire: Dyne compares the close race between Sinisterkun and CaptainTurbo in Super Castlevania IV to how close he and Gold were during Yoshi's Island and Gold chimes in with, "But Sinisterkun wasn't even in Yoshi's Island."
 SuperLPHeroes (Lets Play) / int_2b5ab7c1
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_2b5ab7c1
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1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_2b5ab7c1
 SuperLPHeroes (Lets Play) / int_2b7ec38e
type
The Scrappy
 SuperLPHeroes (Lets Play) / int_2b7ec38e
comment
The Scrappy: In-universe: Kiddy Kong in Donkey Kong Country 3. Edward in Final Fantasy IV. The group calls for Levianthan to eat him.
 SuperLPHeroes (Lets Play) / int_2b7ec38e
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_2b7ec38e
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_2b7ec38e
 SuperLPHeroes (Lets Play) / int_2ea22847
type
That One Boss
 SuperLPHeroes (Lets Play) / int_2ea22847
comment
That One Boss: In-universe: Naval Piranha is this to CaptainTurbo. Kabula for everyone in Kirby's Dream Land. Kraid for Gold in Super Metroid. The twin dragons for Sinisterkun and Death for CaptainTurbo in Castlevania III.
 SuperLPHeroes (Lets Play) / int_2ea22847
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_2ea22847
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_2ea22847
 SuperLPHeroes (Lets Play) / int_2f62653b
type
Borrowed Catchphrase
 SuperLPHeroes (Lets Play) / int_2f62653b
comment
Borrowed Catchphrase: Jokes related to Ixzion's Running Gag of "I wanna see my ending!" from Let's Race With RPGM pop up now and then. Gold uses Dyne's, "And dead," a lot in Kirby's Dream Land 2.
 SuperLPHeroes (Lets Play) / int_2f62653b
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_2f62653b
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_2f62653b
 SuperLPHeroes (Lets Play) / int_30d2ae29
type
Self-Fulfilling Prophecy
 SuperLPHeroes (Lets Play) / int_30d2ae29
comment
Self-Fulfilling Prophecy: Dyne did two practice runs of Yoshi's Island between Parts 4 and 5 of the race and falls into a few traps during the race he warned himself about in the practice runs.
 SuperLPHeroes (Lets Play) / int_30d2ae29
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_30d2ae29
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_30d2ae29
 SuperLPHeroes (Lets Play) / int_313d7228
type
Previously on…
 SuperLPHeroes (Lets Play) / int_313d7228
comment
Mark's, "Previously on… the Circle of the Moon race, Dyne flew his chopper into a volcano and Paris survived his operation."
 SuperLPHeroes (Lets Play) / int_313d7228
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_313d7228
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_313d7228
 SuperLPHeroes (Lets Play) / int_317629db
type
Embarrassing Nickname
 SuperLPHeroes (Lets Play) / int_317629db
comment
Embarrassing Nickname: CosmicMetaKnight got saddled with "Peach" and it still stuck even after changing his handle to RedemptionsEdge.
 SuperLPHeroes (Lets Play) / int_317629db
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_317629db
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_317629db
 SuperLPHeroes (Lets Play) / int_33fa230b
type
Your Princess Is in Another Castle!
 SuperLPHeroes (Lets Play) / int_33fa230b
comment
CosmicMetaKnight received the nickname of "Peach" early on and it stuck, even after changing his handle to RedemptionsEdge and it really got milked during Super Mario Bros. with the quotation of "Our CosmicMetaKnight is in another castle."
 SuperLPHeroes (Lets Play) / int_33fa230b
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_33fa230b
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_33fa230b
 SuperLPHeroes (Lets Play) / int_34dcfc96
type
Kick the Dog
 SuperLPHeroes (Lets Play) / int_34dcfc96
comment
Kick the Dog: On both Mario Kart games raced by the group so far, Dyne had his flawless run of Rainbow Road ruined by falling off the course on the final stretch of the last lap.
 SuperLPHeroes (Lets Play) / int_34dcfc96
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_34dcfc96
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_34dcfc96
 SuperLPHeroes (Lets Play) / int_34f8042a
type
Gratuitous French
 SuperLPHeroes (Lets Play) / int_34f8042a
comment
Gratuitous French Accent: Though even Dyne doesn't know why he slipped into one regarding Salvo the Slime in Yoshi's Island.
 SuperLPHeroes (Lets Play) / int_34f8042a
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_34f8042a
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_34f8042a
 SuperLPHeroes (Lets Play) / int_35543514
type
Just Eat Gilligan
 SuperLPHeroes (Lets Play) / int_35543514
comment
Just Eat Gilligan: CaptainTurbo decides Baby Mario isn't worth the trouble and ends Yoshi's Island by letting Kamek's toadies take him away.
 SuperLPHeroes (Lets Play) / int_35543514
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_35543514
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_35543514
 SuperLPHeroes (Lets Play) / int_373283c9
type
This Cannot Be!
 SuperLPHeroes (Lets Play) / int_373283c9
comment
This Cannot Be!: Gold gives this vibe when Lexi beats him on Death Wind 1 in F-Zero.
 SuperLPHeroes (Lets Play) / int_373283c9
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_373283c9
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_373283c9
 SuperLPHeroes (Lets Play) / int_37499c8
type
OnceAnEpisode
 SuperLPHeroes (Lets Play) / int_37499c8
comment
Once an Episode: Each Castlevania race can be expected to have a reference to, "Die, monster! You don't belong in this world!"
 SuperLPHeroes (Lets Play) / int_37499c8
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_37499c8
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_37499c8
 SuperLPHeroes (Lets Play) / int_38a1e0eb
type
Foreign Cuss Word
 SuperLPHeroes (Lets Play) / int_38a1e0eb
comment
Foreign Cuss Word: Dyne's foul language is usually in Japanese.
 SuperLPHeroes (Lets Play) / int_38a1e0eb
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_38a1e0eb
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_38a1e0eb
 SuperLPHeroes (Lets Play) / int_39e7035b
type
Late to the Realization
 SuperLPHeroes (Lets Play) / int_39e7035b
comment
Late to the Realization: Nearly 30 minutes after defeating the twin dragon zombies in Circle of the Moon, Dyne realizes he could have sung the Double Dragon theme while fighting them.
 SuperLPHeroes (Lets Play) / int_39e7035b
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_39e7035b
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_39e7035b
 SuperLPHeroes (Lets Play) / int_3ac5110b
type
Unintentionally Unwinnable
 SuperLPHeroes (Lets Play) / int_3ac5110b
comment
Unintentionally Unwinnable: The Magic Sword rules cause Gold to be placed in this situation as he save states on the final floor with very little health and no more continues, making it virtually impossible to win and allowing Mike to catch up to and pass him.
 SuperLPHeroes (Lets Play) / int_3ac5110b
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_3ac5110b
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_3ac5110b
 SuperLPHeroes (Lets Play) / int_3c88d6c2
type
Flat "What"
 SuperLPHeroes (Lets Play) / int_3c88d6c2
comment
Flat "What": CaptainTurbo's reaction to finding out that beating Burt the Bashful in Yoshi's Island requires pantsing him.
 SuperLPHeroes (Lets Play) / int_3c88d6c2
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_3c88d6c2
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_3c88d6c2
 SuperLPHeroes (Lets Play) / int_3d455888
type
Then Let Me Be Evil
 SuperLPHeroes (Lets Play) / int_3d455888
comment
Then Let Me Be Evil: Sinisterkun declares himself the villain of the group during Wizards and Warriors.
 SuperLPHeroes (Lets Play) / int_3d455888
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_3d455888
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_3d455888
 SuperLPHeroes (Lets Play) / int_3d699462
type
Curb-Stomp Battle
 SuperLPHeroes (Lets Play) / int_3d699462
comment
Curb-Stomp Battle: The Lion King vs. Sinisterkun, CaptainTurbo and Dyne. The game wins. CaptainTurbo delivers one to the rest of the group in Sonic 2. Dyne immediately becomes the favorite to win Super Metroid, especially after Raziel99 had to forfeit due to technical difficulties. The group expected Turbo to deliver one on Ninja Turtles but Mark does a very good job in staying close behind. Dyne was fully expected to win Mischief Makers so he told the viewers to watch everyone else for a closer race. Turbo delivers one again to the group in Alex Kidd. Mark runs away with Super Empire Strikes Back by the end of the first part. Mark pretty much leaves the pack behind only a few minutes into Metroid Zero Mission.
 SuperLPHeroes (Lets Play) / int_3d699462
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_3d699462
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_3d699462
 SuperLPHeroes (Lets Play) / int_3ece9e25
type
Konami Code
 SuperLPHeroes (Lets Play) / int_3ece9e25
comment
Konami Code: Sinisterkun whispers it during Castlevania III. Brought up again, combined with Serious Business in Banjo-Tooie. Used by the racers in Ninja Turtles.
 SuperLPHeroes (Lets Play) / int_3ece9e25
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_3ece9e25
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_3ece9e25
 SuperLPHeroes (Lets Play) / int_3ed23024
type
Surprisingly Realistic Outcome
 SuperLPHeroes (Lets Play) / int_3ed23024
comment
Surprisingly Realistic Outcome: Discussed with how a real life Rake Take could break a person's nose. In Final Fantasy IV there are jokes made about how Cecil recovers from Golbez's almost-fatal attack in the Tower of Zot without being healed and how the entire group has situations where they fall from great heights, land on their feet, and no one breaks their legs.
 SuperLPHeroes (Lets Play) / int_3ed23024
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 SuperLPHeroes (Lets Play) / int_3ed23024
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_3ed23024
 SuperLPHeroes (Lets Play) / int_3eee0728
type
Captain Obvious
 SuperLPHeroes (Lets Play) / int_3eee0728
comment
Captain Obvious: Gold is the most prone to being this. A humorous example from Buster Busts Loose:
 SuperLPHeroes (Lets Play) / int_3eee0728
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1.0
 SuperLPHeroes (Lets Play) / int_3eee0728
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SuperLPHeroes (Lets Play) / int_3eee0728
 SuperLPHeroes (Lets Play) / int_40a533db
type
Guest-Star Party Member
 SuperLPHeroes (Lets Play) / int_40a533db
comment
Guest-Star Party Member: Green Thorne in Adventure Island II as he plays along the game without joining the race. CaptainTurbo in Kirby's Adventure due to computer problems. RedemptionsEdge joined for the first half of the lost Castlevania IV race but had to bow out due to not feeling well.
 SuperLPHeroes (Lets Play) / int_40a533db
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1.0
 SuperLPHeroes (Lets Play) / int_40a533db
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_40a533db
 SuperLPHeroes (Lets Play) / int_4192763e
type
Malaproper
 SuperLPHeroes (Lets Play) / int_4192763e
comment
Malaproper: Sinisterkun calls the Energy Tanks in Super Metroid "Reserve Tanks," despite having already gotten one of the actual Reserve Tanks during the race.
 SuperLPHeroes (Lets Play) / int_4192763e
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1.0
 SuperLPHeroes (Lets Play) / int_4192763e
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_4192763e
 SuperLPHeroes (Lets Play) / int_42bb9c73
type
GoddamnBats
 SuperLPHeroes (Lets Play) / int_42bb9c73
comment
Goddamn Bats: Invoked in-universe just to add it to this page, though actual bats were involved at the time. The pink frogs in Adventure Island II are named as such, especially Turbo cursing them out with an uncharacteristic voice of doom. If the game has a frog enemy, it will no doubt be the bane of at least one racer's existence. Averted in Final Fantasy IV as the path they take avoids the optional dungeons with the frog enemies. The bats are Dyne's worst enemy in the second run of Castlevania IV. Invoked literally during Wizards and Warriors.
 SuperLPHeroes (Lets Play) / int_42bb9c73
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 SuperLPHeroes (Lets Play) / int_42bb9c73
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_42bb9c73
 SuperLPHeroes (Lets Play) / int_42d9daf9
type
No Fair Cheating
 SuperLPHeroes (Lets Play) / int_42d9daf9
comment
No Fair Cheating: Subverted in Final Fantasy IV as the group uses a cheat code to instantly level up to 99 for the sake of saving time.
 SuperLPHeroes (Lets Play) / int_42d9daf9
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 SuperLPHeroes (Lets Play) / int_42d9daf9
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_42d9daf9
 SuperLPHeroes (Lets Play) / int_43a46119
type
Surrounded by Idiots
 SuperLPHeroes (Lets Play) / int_43a46119
comment
Surrounded by Idiots: Lexi laments, "I am surrounded by 14-year old boys," in Part 4 of Super Metroid. Lexi again laments, "You people are so uncultured," after no one picks up her quoting Romeo and Juliet during Power Blade.
 SuperLPHeroes (Lets Play) / int_43a46119
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 SuperLPHeroes (Lets Play) / int_43a46119
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SuperLPHeroes (Lets Play) / int_43a46119
 SuperLPHeroes (Lets Play) / int_443b78cd
type
Tranquil Fury
 SuperLPHeroes (Lets Play) / int_443b78cd
comment
Tranquil Fury: Dyne tries to maintain this during The Lion King but CaptainTurbo does a better job maintaining it overall.
 SuperLPHeroes (Lets Play) / int_443b78cd
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1.0
 SuperLPHeroes (Lets Play) / int_443b78cd
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_443b78cd
 SuperLPHeroes (Lets Play) / int_44c385ee
type
That's What She Said
 SuperLPHeroes (Lets Play) / int_44c385ee
comment
That's What She Said: Plenty of 'em in Castlevania III. Including a literal example in Castlevania IV.
 SuperLPHeroes (Lets Play) / int_44c385ee
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1.0
 SuperLPHeroes (Lets Play) / int_44c385ee
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_44c385ee
 SuperLPHeroes (Lets Play) / int_453871ec
type
What Could Have Been
 SuperLPHeroes (Lets Play) / int_453871ec
comment
What Could Have Been: In-universe, the group wishes for a Cranky Kong Country game.
 SuperLPHeroes (Lets Play) / int_453871ec
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1.0
 SuperLPHeroes (Lets Play) / int_453871ec
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_453871ec
 SuperLPHeroes (Lets Play) / int_46e53efd
type
Screams Like a Little Girl
 SuperLPHeroes (Lets Play) / int_46e53efd
comment
Screams Like a Little Girl: DjMo12 when trying to avoid being eaten in Super Mario 64. Sinisterkun and Dyne have their moments of this too. Sinisterkun has several crowning examples in Ninja Turtles.
 SuperLPHeroes (Lets Play) / int_46e53efd
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1.0
 SuperLPHeroes (Lets Play) / int_46e53efd
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_46e53efd
 SuperLPHeroes (Lets Play) / int_46ecc454
type
RapeAsComedy
 SuperLPHeroes (Lets Play) / int_46ecc454
comment
Rape as Comedy: Invoked by Dyne as he's caught by Elmyra in a Tiny Toons game he's playing off-camera during Part 3 of Kirby's Dream Land 2.
 SuperLPHeroes (Lets Play) / int_46ecc454
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1.0
 SuperLPHeroes (Lets Play) / int_46ecc454
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_46ecc454
 SuperLPHeroes (Lets Play) / int_46f464b
type
Well, Excuse Me, Princess!
 SuperLPHeroes (Lets Play) / int_46f464b
comment
Well, Excuse Me, Princess!: Discussed in Sonic 2. Gold walks right into this one in Part 4 of Super Metroid. He walks into it again in Ninja Turtles.
 SuperLPHeroes (Lets Play) / int_46f464b
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1.0
 SuperLPHeroes (Lets Play) / int_46f464b
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_46f464b
 SuperLPHeroes (Lets Play) / int_479ac4fb
type
LateToTheParty
 SuperLPHeroes (Lets Play) / int_479ac4fb
comment
Late to the Party: Green Thorne joins the group and plays along during the second half of Adventure Island II even though he didn't join the actual race.
 SuperLPHeroes (Lets Play) / int_479ac4fb
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1.0
 SuperLPHeroes (Lets Play) / int_479ac4fb
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_479ac4fb
 SuperLPHeroes (Lets Play) / int_47fea76b
type
Butt-Monkey
 SuperLPHeroes (Lets Play) / int_47fea76b
comment
Butt-Monkey: Sinisterkun usually is in the races he participates in, especially when Dyne and/or Turbo are also in. Gold often defaults to this in every other race, especially in recent years. Not helping matters is he always shows up in every race, regardless of whether or not he has any understanding of the game in question.
 SuperLPHeroes (Lets Play) / int_47fea76b
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 SuperLPHeroes (Lets Play) / int_47fea76b
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_47fea76b
 SuperLPHeroes (Lets Play) / int_486c65ed
type
Urban Legend of Zelda
 SuperLPHeroes (Lets Play) / int_486c65ed
comment
Urban Legend of Zelda: In-Universe claiming that Arnold Schwarzenegger starred in the film version of Power Blade.
 SuperLPHeroes (Lets Play) / int_486c65ed
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1.0
 SuperLPHeroes (Lets Play) / int_486c65ed
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_486c65ed
 SuperLPHeroes (Lets Play) / int_48da1453
type
Gender Reveal
 SuperLPHeroes (Lets Play) / int_48da1453
comment
Gender Reveal: Gold always thought Tails was a girl until being corrected during the Sonic 2 race. Once again Gold is surprised to find out Tweetie Pie is a boy during the Bugs Bunny Birthday Blowout race. He also played Super Mario RPG before any Metroid games and first thought Samus was a guy from her cameo.
 SuperLPHeroes (Lets Play) / int_48da1453
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1.0
 SuperLPHeroes (Lets Play) / int_48da1453
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_48da1453
 SuperLPHeroes (Lets Play) / int_4a3e547f
type
Leaning on the Fourth Wall
 SuperLPHeroes (Lets Play) / int_4a3e547f
comment
Leaning on the Fourth Wall: Some of Dyne's commentary in Mystical Ninja deals with reacting/responding to movie lines audible in the background.
 SuperLPHeroes (Lets Play) / int_4a3e547f
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1.0
 SuperLPHeroes (Lets Play) / int_4a3e547f
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_4a3e547f
 SuperLPHeroes (Lets Play) / int_4a8c4e5f
type
Big "WHAT?!"
 SuperLPHeroes (Lets Play) / int_4a8c4e5f
comment
Big "WHAT?!": Part 3 of Yoshi's Island when Dyne learns the key he needed was back at the beginning of the level. Sinisterkun has a great one when the Let's Play curse hits him in Sonic 2. Three consecutive ones when the team learns Mark is in second place during Ninja Turtles. The reaction to Turbo dying 20 seconds into the Power Blade race.
 SuperLPHeroes (Lets Play) / int_4a8c4e5f
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1.0
 SuperLPHeroes (Lets Play) / int_4a8c4e5f
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_4a8c4e5f
 SuperLPHeroes (Lets Play) / int_4ae690ca
type
Laughing Mad
 SuperLPHeroes (Lets Play) / int_4ae690ca
comment
Laughing Mad: Dyne does this at times. He claims it's to de-stress after overcoming a major obstacle and is readily seen when he wins on Castlevania III. Dyne again after succeeding against King Dedede in Kirby's Dream Land 2.
 SuperLPHeroes (Lets Play) / int_4ae690ca
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1.0
 SuperLPHeroes (Lets Play) / int_4ae690ca
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_4ae690ca
 SuperLPHeroes (Lets Play) / int_4f4372e9
type
Early-Installment Weirdness
 SuperLPHeroes (Lets Play) / int_4f4372e9
comment
Early-Installment Weirdness: The first few races not ending until everyone finished the game, even if there was only one person left.
 SuperLPHeroes (Lets Play) / int_4f4372e9
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1.0
 SuperLPHeroes (Lets Play) / int_4f4372e9
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_4f4372e9
 SuperLPHeroes (Lets Play) / int_4f4602da
type
They Changed It, Now It Sucks!
 SuperLPHeroes (Lets Play) / int_4f4602da
comment
They Changed It, Now It Sucks!: In-universe, CaptainTurbo declares that someone deserved to be fired for how the intro of Yoshi's New Island alters the original ending of Yoshi's Island.
 SuperLPHeroes (Lets Play) / int_4f4602da
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1.0
 SuperLPHeroes (Lets Play) / int_4f4602da
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_4f4602da
 SuperLPHeroes (Lets Play) / int_54cbd0cb
type
This Is Unforgivable!
 SuperLPHeroes (Lets Play) / int_54cbd0cb
comment
This Is Unforgivable!: Sinisterkun doesn't react too well to Turbo getting ahead of him at the first island of Adventure Island II. Turbo jokes that Gold can't be forgiven for missing another Michael Jackson reference during Part 3 of Mystical Ninja.
 SuperLPHeroes (Lets Play) / int_54cbd0cb
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1.0
 SuperLPHeroes (Lets Play) / int_54cbd0cb
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_54cbd0cb
 SuperLPHeroes (Lets Play) / int_54fdbff5
type
The Eeyore
 SuperLPHeroes (Lets Play) / int_54fdbff5
comment
The Eeyore: Lady Lexis can be like this at times.
 SuperLPHeroes (Lets Play) / int_54fdbff5
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_54fdbff5
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1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_54fdbff5
 SuperLPHeroes (Lets Play) / int_5558641
type
Gratuitous Japanese
 SuperLPHeroes (Lets Play) / int_5558641
comment
Gratuitous Japanese: Combined with Precision F-Strike in Yoshi's Island. Done again at the end when Dyne wins and exclaims, "Yosha! Ore wa ichiban da!" or, "Yes! I'm number 1!" A little more blatant after Super Metroid when Dyne and Sinisterkun trade Japanese insults. A few of Goemon's phrases from Mystical Ninja 64 pop up in Mystical Ninja.
 SuperLPHeroes (Lets Play) / int_5558641
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_5558641
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1.0
 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_5558641
 SuperLPHeroes (Lets Play) / int_562abd51
type
Let's Get Dangerous!
 SuperLPHeroes (Lets Play) / int_562abd51
comment
Let's Get Dangerous!: Sinisterkun invokes this with "Skill Mode engaged!"
 SuperLPHeroes (Lets Play) / int_562abd51
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_562abd51
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_562abd51
 SuperLPHeroes (Lets Play) / int_5963b221
type
Eviler than Thou
 SuperLPHeroes (Lets Play) / int_5963b221
comment
Eviler than Thou: Gold got a lot of flak for choosing The Lion King but he didn't completely revel in everyone's misfortune the way that Sinisterkun does in Adventure Island II.
 SuperLPHeroes (Lets Play) / int_5963b221
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_5963b221
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_5963b221
 SuperLPHeroes (Lets Play) / int_5ac40681
type
Are We There Yet?
 SuperLPHeroes (Lets Play) / int_5ac40681
comment
Are We There Yet?: People asking the one in first place if they've beaten the game yet in The Lion King and Adventure Island II just so the pain would end. Also happens a lot when nearing the end of a part in case the group decides to either extend the video or go another part.
 SuperLPHeroes (Lets Play) / int_5ac40681
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1.0
 SuperLPHeroes (Lets Play) / int_5ac40681
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_5ac40681
 SuperLPHeroes (Lets Play) / int_5c96a5a9
type
SpeedRun
 SuperLPHeroes (Lets Play) / int_5c96a5a9
comment
The Speed Run discussions of the Tower of Tragedy Quiz in Banjo-Tooie.
 SuperLPHeroes (Lets Play) / int_5c96a5a9
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_5c96a5a9
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_5c96a5a9
 SuperLPHeroes (Lets Play) / int_5cdb777e
type
You Look Familiar
 SuperLPHeroes (Lets Play) / int_5cdb777e
comment
You Look Familiar: In-Universe, Dyne compares the video hostess girl from Mystical Ninja to Nei of Phantasy Star II.
 SuperLPHeroes (Lets Play) / int_5cdb777e
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_5cdb777e
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_5cdb777e
 SuperLPHeroes (Lets Play) / int_5ce2c9c6
type
Suddenly Shouting
 SuperLPHeroes (Lets Play) / int_5ce2c9c6
comment
Suddenly Shouting: Dyne's done this a couple of times. Once after a failed Flawless Victory in Super Mario Kart and in response to a very Narmish movie line from the background in Mystical Ninja.
 SuperLPHeroes (Lets Play) / int_5ce2c9c6
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 SuperLPHeroes (Lets Play) / int_5ce2c9c6
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_5ce2c9c6
 SuperLPHeroes (Lets Play) / int_5d753b19
type
The Smurfette Principle
 SuperLPHeroes (Lets Play) / int_5d753b19
comment
The Smurfette Principle: Played straight with Drakmanka until Lady Lexis joined the channel.
 SuperLPHeroes (Lets Play) / int_5d753b19
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1.0
 SuperLPHeroes (Lets Play) / int_5d753b19
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SuperLPHeroes (Lets Play) / int_5d753b19
 SuperLPHeroes (Lets Play) / int_5e7163c9
type
Alternative Character Interpretation
 SuperLPHeroes (Lets Play) / int_5e7163c9
comment
Alternative Character Interpretation: In-universe: The dark theory as to why Donkey Kong wears a tie. Dyne theorized that Kazooie is really saying "Strega!" when separating from Banjo in Banjo-Tooie.
 SuperLPHeroes (Lets Play) / int_5e7163c9
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1.0
 SuperLPHeroes (Lets Play) / int_5e7163c9
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_5e7163c9
 SuperLPHeroes (Lets Play) / int_5e7c0ab7
type
Kleptomaniac Hero
 SuperLPHeroes (Lets Play) / int_5e7c0ab7
comment
Kleptomaniac Hero: Turbo wishes you could be this in Mystical Ninja.
 SuperLPHeroes (Lets Play) / int_5e7c0ab7
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1.0
 SuperLPHeroes (Lets Play) / int_5e7c0ab7
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_5e7c0ab7
 SuperLPHeroes (Lets Play) / int_5f3bb274
type
Late-Arrival Spoiler
 SuperLPHeroes (Lets Play) / int_5f3bb274
comment
Late-Arrival Spoiler: Inverted. Dyne streams his race footage during recording sessions, so anyone who watches those broadcasts can learn who wins those races from the commentary before the main race videos are compiled and uploaded to youtube. Also played straight in watching a newer race will often have someone mention who won a previous race.
 SuperLPHeroes (Lets Play) / int_5f3bb274
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1.0
 SuperLPHeroes (Lets Play) / int_5f3bb274
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_5f3bb274
 SuperLPHeroes (Lets Play) / int_6041e4f4
type
The Computer Is a Cheating Bastard
 SuperLPHeroes (Lets Play) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: Invoked during the Ball event of Mischief Makers Level 3-10 where the game throws 5 red balls for every 1 white.
 SuperLPHeroes (Lets Play) / int_6041e4f4
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1.0
 SuperLPHeroes (Lets Play) / int_6041e4f4
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_6041e4f4
 SuperLPHeroes (Lets Play) / int_62434fe2
type
Sanity Slippage
 SuperLPHeroes (Lets Play) / int_62434fe2
comment
Sanity Slippage: Very very noticeable during The Lion King. Sinisterkun slowly loses it over the course of Sonic 2. Happens to everyone who participated in Adventure Island II. Again to everyone in Castlevania III, but it's mercifully shorter. Green Thorne during Banjo-Tooie. One person says, "He's snapped and become the disciple of Kefka." Sinisterkun has some very noticeable moments of this during Castlevania IV. Dyne loses it more and more every time his bonus round spins land on the Furball mini-game in Buster Busts Loose courtesy of it taking the most time.
 SuperLPHeroes (Lets Play) / int_62434fe2
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1.0
 SuperLPHeroes (Lets Play) / int_62434fe2
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_62434fe2
 SuperLPHeroes (Lets Play) / int_62525a70
type
He Knows About Timed Hits
 SuperLPHeroes (Lets Play) / int_62525a70
comment
He Knows About Timed Hits: Averted in Sinister forgetting how to do timed blocks at the start of Mario RPG.
 SuperLPHeroes (Lets Play) / int_62525a70
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-1.0
 SuperLPHeroes (Lets Play) / int_62525a70
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_62525a70
 SuperLPHeroes (Lets Play) / int_64e975cf
type
Manly Tears
 SuperLPHeroes (Lets Play) / int_64e975cf
comment
Manly Tears: CaptainTurbo literally cries tears of happiness after clearing the second ostrich in level 2 of The Lion King.note He had been practicing the game for the entire week prior to the race and still had not cleared that portion until when he does so on camera.
 SuperLPHeroes (Lets Play) / int_64e975cf
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1.0
 SuperLPHeroes (Lets Play) / int_64e975cf
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_64e975cf
 SuperLPHeroes (Lets Play) / int_68068108
type
Evil Laugh
 SuperLPHeroes (Lets Play) / int_68068108
comment
Evil Laugh: Sinisterkun and Dyne break them out now and then, especially when the latter pulls out his Kefka voice.
 SuperLPHeroes (Lets Play) / int_68068108
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1.0
 SuperLPHeroes (Lets Play) / int_68068108
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 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_68068108
 SuperLPHeroes (Lets Play) / int_6b35bdff
type
Serious Business
 SuperLPHeroes (Lets Play) / int_6b35bdff
comment
Serious Business: The argument over exactly what kind of animal the wall meat in Castlevania games comes from. The Speed Run discussions of the Tower of Tragedy Quiz in Banjo-Tooie. CaptainTurbo and Sinisterkun arguing over which of the 1980s or 2003 Ninja Turtles cartoon series was superior. The difference between beating and 100% Completion of movies.
 SuperLPHeroes (Lets Play) / int_6b35bdff
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1.0
 SuperLPHeroes (Lets Play) / int_6b35bdff
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1.0
 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_6b35bdff
 SuperLPHeroes (Lets Play) / int_6d332aea
type
Driven to Suicide
 SuperLPHeroes (Lets Play) / int_6d332aea
comment
Driven to Suicide: In the form of drowning a lion cub by the time The Lion King ended. Lady Lexis has invoked this in every race she's been in so far.
 SuperLPHeroes (Lets Play) / int_6d332aea
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_6d332aea
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1.0
 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_6d332aea
 SuperLPHeroes (Lets Play) / int_6e37c196
type
Once Done, Never Forgotten
 SuperLPHeroes (Lets Play) / int_6e37c196
comment
Once Done, Never Forgotten: It will be a long time before GoldGlee is forgiven for The Lion King. Though the rage at that has been redirected towards Sinisterkun for Adventure Island II, mostly because it took 9 parts compared to Castlevania III. Turbo even later threatens to fire him from the group during Alex Kidd if he thinks of choosing another Adventure Island. Averted with CaptainTurbo choosing Teenage Mutant Ninja Turtles, again because it was less than half as long.
 SuperLPHeroes (Lets Play) / int_6e37c196
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-1.0
 SuperLPHeroes (Lets Play) / int_6e37c196
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1.0
 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_6e37c196
 SuperLPHeroes (Lets Play) / int_6fa1e7a2
type
Noob Bridge
 SuperLPHeroes (Lets Play) / int_6fa1e7a2
comment
Noob Bridge: The Trope Namer catches at least one of the racers during the lost Super Metroid race. Happens to Lady Lexis in Super Metroid as she immediately forgets to manually advance the prologue text and again when she doesn't realize that doors need to be shot to be opened. The funny thing, however, is the actual bridge does not trap her. Sinisterkun thinks he's in the Trope Namer room in Part 3 of the second Super Metroid race, but that only led to confusion. It's actually inverted for him in Part 4 when he tries to diagonally shine spark (a move that most first-time players have no clue about) across a chasm when he simply needed to do a regular speed boost-assisted running jump.
 SuperLPHeroes (Lets Play) / int_6fa1e7a2
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1.0
 SuperLPHeroes (Lets Play) / int_6fa1e7a2
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1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_6fa1e7a2
 SuperLPHeroes (Lets Play) / int_6ff1a0bd
type
Minimalist Run
 SuperLPHeroes (Lets Play) / int_6ff1a0bd
comment
Minimalist Run: How Brightwolfz won Mega Man X.
 SuperLPHeroes (Lets Play) / int_6ff1a0bd
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_6ff1a0bd
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1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_6ff1a0bd
 SuperLPHeroes (Lets Play) / int_7040b6bc
type
Understatement
 SuperLPHeroes (Lets Play) / int_7040b6bc
comment
Dyne is rather happy when he gets his 8th race win in Pitfall II and Lampshades it as a "Show of emotion that's once in a blue moon."
 SuperLPHeroes (Lets Play) / int_7040b6bc
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_7040b6bc
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1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_7040b6bc
 SuperLPHeroes (Lets Play) / int_71152dd
type
One Dialogue, Two Conversations
 SuperLPHeroes (Lets Play) / int_71152dd
comment
One Dialogue, Two Conversations: Happens in Part 3 of Sonic 2 when Dyne announces his reaching the boss of Wing Fortress Zone and Sinister immediately says, "You gotta be kidding me!" but in response to something on his own screen instead. And it gets reversed not two minutes later in the same video.
 SuperLPHeroes (Lets Play) / int_71152dd
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_71152dd
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1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_71152dd
 SuperLPHeroes (Lets Play) / int_71642c70
type
Viewers Are Goldfish
 SuperLPHeroes (Lets Play) / int_71642c70
comment
Viewers Are Goldfish: If someone in the group makes a Call-Back to an earlier race or a reference to another Lets Player, GoldGleeGamer1 has to explain it every single time!
 SuperLPHeroes (Lets Play) / int_71642c70
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_71642c70
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1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_71642c70
 SuperLPHeroes (Lets Play) / int_721e204c
type
Rapid-Fire Interrupting
 SuperLPHeroes (Lets Play) / int_721e204c
comment
Rapid-Fire Interrupting: Happens to Gold a lot, especially early in Mega Man X2.
 SuperLPHeroes (Lets Play) / int_721e204c
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_721e204c
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1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_721e204c
 SuperLPHeroes (Lets Play) / int_74e2ef76
type
Orphaned Punchline
 SuperLPHeroes (Lets Play) / int_74e2ef76
comment
Orphaned Punchline: The, "It worked for The Runaway Guys," at the start of Part 3 of Final Fantasy IV refers back to the blooper at the end of the video (but happened earlier during recording).
 SuperLPHeroes (Lets Play) / int_74e2ef76
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_74e2ef76
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1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_74e2ef76
 SuperLPHeroes (Lets Play) / int_751bd286
type
Is This Thing Still On?
 SuperLPHeroes (Lets Play) / int_751bd286
comment
Is This Thing Still On?: Even after Green Thorne drops out of Banjo-Tooie to do something else, he stays in the call with his mic on, so a lot of what he's doing in the background gets picked up. An unusual example during Hook in that Dyne had not played the game in a long time and still had cheat codes turned on. He quickly disables them and starts over. Two different pronunciations of "Guardian" in Chrono Trigger with the first syllable being "Guard" or "Gourd."
 SuperLPHeroes (Lets Play) / int_751bd286
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_751bd286
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1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_751bd286
 SuperLPHeroes (Lets Play) / int_762b9223
type
Played for Laughs
 SuperLPHeroes (Lets Play) / int_762b9223
comment
Coming up with crazy conspiracy theories Played for Laughs on how unrelated series manage to secretly connect with the game.
 SuperLPHeroes (Lets Play) / int_762b9223
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_762b9223
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1.0
 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_762b9223
 SuperLPHeroes (Lets Play) / int_77ed6b7d
type
Troubling Unchildlike Behavior
 SuperLPHeroes (Lets Play) / int_77ed6b7d
comment
Troubling Unchildlike Behavior: Discussed in Final Fantasy IV when the group talks about how, for a six-year old, Rydia gets over her hatred for Cecil pretty quickly.
 SuperLPHeroes (Lets Play) / int_77ed6b7d
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_77ed6b7d
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1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_77ed6b7d
 SuperLPHeroes (Lets Play) / int_77f6cc58
type
100% Completion
 SuperLPHeroes (Lets Play) / int_77f6cc58
comment
100% Completion: Averted for Super Mario 64, Banjo-Kazooie, and the Donkey Kong Country trilogy. It was optional for Mega Man X and Super Metroid (not that a whole lot of people were willing to go for it in the latter). Mercifully averted for the racers in Banjo-Tooie as in-game cheats were allowed and encouraged, cutting the race down to taking less than 2 hours instead of 20.
 SuperLPHeroes (Lets Play) / int_77f6cc58
featureApplicability
-1.0
 SuperLPHeroes (Lets Play) / int_77f6cc58
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1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_77f6cc58
 SuperLPHeroes (Lets Play) / int_78270847
type
Curse Cut Short
 SuperLPHeroes (Lets Play) / int_78270847
comment
Curse Cut Short: "Oh, you pain in the aaaaaeear...!" "Holy... cow!" "I thought you were going to say something else," in Kirby's Dream Land 2.
 SuperLPHeroes (Lets Play) / int_78270847
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_78270847
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1.0
 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_78270847
 SuperLPHeroes (Lets Play) / int_78c9ebbf
type
Gretzky Has the Ball
 SuperLPHeroes (Lets Play) / int_78c9ebbf
comment
Gretzky Has the Ball: Sinisterkun declares the Heartless are enemies from Pokemon. Turbo immediately corrects him that they're from Kingdom Hearts.
 SuperLPHeroes (Lets Play) / int_78c9ebbf
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_78c9ebbf
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1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_78c9ebbf
 SuperLPHeroes (Lets Play) / int_7a2d9301
type
Pop-Cultural Osmosis Failure
 SuperLPHeroes (Lets Play) / int_7a2d9301
comment
Pop-Cultural Osmosis Failure: Inverted! Dyne mentions "a Siren's song" and Gold responds with, "Oh, the one by Cher Lloyd?"
 SuperLPHeroes (Lets Play) / int_7a2d9301
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_7a2d9301
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1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_7a2d9301
 SuperLPHeroes (Lets Play) / int_7b228c31
type
"L" Is for "Dyslexia"
 SuperLPHeroes (Lets Play) / int_7b228c31
comment
"L" Is for "Dyslexia": Dyne does this now and then, accidentally swapping words or letters.
 SuperLPHeroes (Lets Play) / int_7b228c31
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_7b228c31
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1.0
 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_7b228c31
 SuperLPHeroes (Lets Play) / int_7b50237d
type
Distinction Without a Difference
 SuperLPHeroes (Lets Play) / int_7b50237d
comment
Distinction Without a Difference: "You just made it to Float Islands?" "No, I just made it to the second area of Float Islands."
 SuperLPHeroes (Lets Play) / int_7b50237d
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_7b50237d
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1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_7b50237d
 SuperLPHeroes (Lets Play) / int_7d4a47d1
type
Let Us Never Speak of This Again
 SuperLPHeroes (Lets Play) / int_7d4a47d1
comment
Let Us Never Speak of This Again: The general attitude towards The Lion King and Adventure Island II.
 SuperLPHeroes (Lets Play) / int_7d4a47d1
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_7d4a47d1
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1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_7d4a47d1
 SuperLPHeroes (Lets Play) / int_7d89315b
type
"The Reason You Suck" Speech
 SuperLPHeroes (Lets Play) / int_7d89315b
comment
"The Reason You Suck" Speech: The group got one from a viewer of the Super Metroid recording session asking to stop comparing themselves to Let's Race With RPGM (the channel that inspired Gold to start this one). Lexi gives an indirect one to Sinisterkun during Power Blade when stating that people who randomly insert the words "douche bag" into things aren't funny.
 SuperLPHeroes (Lets Play) / int_7d89315b
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_7d89315b
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1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_7d89315b
 SuperLPHeroes (Lets Play) / int_7e1184d8
type
Suspect Is Hatless
 SuperLPHeroes (Lets Play) / int_7e1184d8
comment
Suspect Is Hatless: "What part of the forest are you in?" "Uh... there are trees," from Alex Kidd in Miracle World.
 SuperLPHeroes (Lets Play) / int_7e1184d8
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_7e1184d8
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1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_7e1184d8
 SuperLPHeroes (Lets Play) / int_7e6c0522
type
Off with His Head!
 SuperLPHeroes (Lets Play) / int_7e6c0522
comment
Off with His Head!: Turbo declares this at the end of Part 3 of Mario Kart 64.
 SuperLPHeroes (Lets Play) / int_7e6c0522
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_7e6c0522
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_7e6c0522
 SuperLPHeroes (Lets Play) / int_7f9ca3a9
type
DoesNotUnderstandSarcasm
 SuperLPHeroes (Lets Play) / int_7f9ca3a9
comment
Does Not Understand Sarcasm: Gold. A lot. After Gold is the butt of yet another joke early in Final Fantasy IV, Dyne and Turbo suggest implementing a "Gold Burn Counter," to which he replies he doesn't have any burn marks on him.
 SuperLPHeroes (Lets Play) / int_7f9ca3a9
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_7f9ca3a9
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1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_7f9ca3a9
 SuperLPHeroes (Lets Play) / int_808b6d16
type
Sdrawkcab Name
 SuperLPHeroes (Lets Play) / int_808b6d16
comment
Sdrawkcab Name: In Chrono Trigger, Dyne renames Marle as Adina, a simple anagram of her real name, Nadia.
 SuperLPHeroes (Lets Play) / int_808b6d16
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_808b6d16
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1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_808b6d16
 SuperLPHeroes (Lets Play) / int_816a4e80
type
Star Wars (Franchise)
 SuperLPHeroes (Lets Play) / int_816a4e80
comment
Gold thinking the "Omochau edition" of Sonic 2 was the "Obi Quigon Jin edition." Wherein Dyne thought he said, "OB-GYN edition."
 SuperLPHeroes (Lets Play) / int_816a4e80
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_816a4e80
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1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_816a4e80
 SuperLPHeroes (Lets Play) / int_823c6e3e
type
Large Ham
 SuperLPHeroes (Lets Play) / int_823c6e3e
comment
Large Ham: Sinisterkun goes this route in Part 5 of Adventure Island II. Dyne has a lot of fun with this when breaking out his Kefka and Simon Belmont voices.
 SuperLPHeroes (Lets Play) / int_823c6e3e
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_823c6e3e
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1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_823c6e3e
 SuperLPHeroes (Lets Play) / int_83445b04
type
Pun
 SuperLPHeroes (Lets Play) / int_83445b04
comment
Culminated with using Flare Man's weapon to defeat the final boss just to accurately deliver this combination Pun, Bond One-Liner, and Shout-Out: "Through fire, Justice is served!"
 SuperLPHeroes (Lets Play) / int_83445b04
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_83445b04
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1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_83445b04
 SuperLPHeroes (Lets Play) / int_83b89a9c
type
Elemental Rock-Paper-Scissors
 SuperLPHeroes (Lets Play) / int_83b89a9c
comment
Elemental Rock-Paper-Scissors: Not understanding it prompts Michael to ask Gold, "Do you even Final Fantasy?"
 SuperLPHeroes (Lets Play) / int_83b89a9c
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_83b89a9c
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1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_83b89a9c
 SuperLPHeroes (Lets Play) / int_8409a385
type
Exactly What It Says on the Tin
 SuperLPHeroes (Lets Play) / int_8409a385
comment
"THREE EXTRA LIVES!" whenever someone happens to get three extra lives either all at once or within a short span of time.
 SuperLPHeroes (Lets Play) / int_8409a385
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_8409a385
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1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_8409a385
 SuperLPHeroes (Lets Play) / int_8411ab92
type
Red Oni, Blue Oni
 SuperLPHeroes (Lets Play) / int_8411ab92
comment
Red Oni, Blue Oni: Sinisterkun is the red to Dyne's blue when it comes to each other. Sinisterkun considers Lexi and Thorne another pair of this.
 SuperLPHeroes (Lets Play) / int_8411ab92
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_8411ab92
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1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_8411ab92
 SuperLPHeroes (Lets Play) / int_85c0061a
type
Wrong Turn at Albuquerque
 SuperLPHeroes (Lets Play) / int_85c0061a
comment
Wrong Turn at Albuquerque: The participants will occasional get lost during racing, especially in the more open games. Sinisterkun, Gold and Lexi all get lost during Super Metroid. note Lexi's performance is forgivable as she went into the race completely blind. Metroid Zero Mission, Gold constantly looses track of his location and also gets stuck several times. Turbo also gets lost during the Kraid section of MZM. note This is what essentially costs him 2nd place for the rest of the race.
 SuperLPHeroes (Lets Play) / int_85c0061a
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_85c0061a
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1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_85c0061a
 SuperLPHeroes (Lets Play) / int_86b21114
type
Badass Boast
 SuperLPHeroes (Lets Play) / int_86b21114
comment
Badass Boast: "I am going to keep this lead and expand on it. I'm going to win this race." He does. "That's all for this video, we'll catch you back next time-" "When I win!"
 SuperLPHeroes (Lets Play) / int_86b21114
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_86b21114
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1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_86b21114
 SuperLPHeroes (Lets Play) / int_890d4ef2
type
Humiliation Conga
 SuperLPHeroes (Lets Play) / int_890d4ef2
comment
Humiliation Conga: Poor Sinisterkun finishes Sonic 2 with one of these. Sinisterkun gets another throughout all of Ninja Turtles in losing Leo and Don twice in the dam level in the same way, forgetting to save state upon first reaching Areas 3 and 4, and falling/getting knocked into the water more times than everyone else combined in Area 3.
 SuperLPHeroes (Lets Play) / int_890d4ef2
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_890d4ef2
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1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_890d4ef2
 SuperLPHeroes (Lets Play) / int_8b6e8d7
type
Anachronic Order
 SuperLPHeroes (Lets Play) / int_8b6e8d7
comment
Anachronic Order: In general, there are sometimes instances where the order the races are recorded in do not match the order the races are uploaded in. The team mentions recording a race of Super Castlevania IV during Part 6 of Adventure Island II and reference it even though it hadn't been uploaded yet. Streets of Rage 2 was recorded before Felix the Cat and Metroid: Zero Mission, but two latter were uploaded first due to Gold having all of the racers' footage of them before having everyone's from SoR2. As of the latest update, it is slated to go up after Mario Kart 64. As of Chrono Trigger, the group had recorded footage for F-Zero X and Metroid, but they weren't ready for upload.
 SuperLPHeroes (Lets Play) / int_8b6e8d7
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_8b6e8d7
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1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_8b6e8d7
 SuperLPHeroes (Lets Play) / int_8c681acc
type
Third-Person Person
 SuperLPHeroes (Lets Play) / int_8c681acc
comment
Third-Person Person: Dyne's impressions of Wario turn him into this.
 SuperLPHeroes (Lets Play) / int_8c681acc
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_8c681acc
featureConfidence
1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_8c681acc
 SuperLPHeroes (Lets Play) / int_8e11040f
type
Designated Hero
 SuperLPHeroes (Lets Play) / int_8e11040f
comment
Designated Hero: Discussed in-universe about Marina in Mischief Makers.
 SuperLPHeroes (Lets Play) / int_8e11040f
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_8e11040f
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1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_8e11040f
 SuperLPHeroes (Lets Play) / int_8e1aef2d
type
Reference Overdosed
 SuperLPHeroes (Lets Play) / int_8e1aef2d
comment
Reference Overdosed: If Dyne's seen it, he'll reference it. Played up even more during the Hook race as he quotes the movie at every opportunity.
 SuperLPHeroes (Lets Play) / int_8e1aef2d
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_8e1aef2d
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1.0
 SuperLPHeroes (Lets Play)
hasFeature
SuperLPHeroes (Lets Play) / int_8e1aef2d
 SuperLPHeroes (Lets Play) / int_90d44f44
type
Karmic Death
 SuperLPHeroes (Lets Play) / int_90d44f44
comment
Karmic Death: Sinisterkun gets quite a few in Sonic 2 after openly wishing for the leader's death.
 SuperLPHeroes (Lets Play) / int_90d44f44
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_90d44f44
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SuperLPHeroes (Lets Play) / int_90d44f44
 SuperLPHeroes (Lets Play) / int_928ca2cc
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You Have Outlived Your Usefulness
 SuperLPHeroes (Lets Play) / int_928ca2cc
comment
You Have Outlived Your Usefulness: Dyne does this to a chomp rock in level 1-3 of Yoshi's Island.
 SuperLPHeroes (Lets Play) / int_928ca2cc
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SuperLPHeroes (Lets Play) / int_928ca2cc
 SuperLPHeroes (Lets Play) / int_95087b32
type
LostEpisode
 SuperLPHeroes (Lets Play) / int_95087b32
comment
Lost Episode: Pokémon Gold, Super Punch-Out!! and the first runs of Super Metroid and Super Castlevania IV. The original Super Metroid and Super Castlevania IV races count as this as the group has decided to start over and re-record it at a later date. Dyne was able to stream the recording sessions of both and they are available on his channel, but the tropes still apply.
 SuperLPHeroes (Lets Play) / int_95087b32
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SuperLPHeroes (Lets Play) / int_95087b32
 SuperLPHeroes (Lets Play) / int_95265081
type
Leeroy Jenkins
 SuperLPHeroes (Lets Play) / int_95265081
comment
CaptainTurbo has a little fun ribbing on Green Thorne in Kirby's Adventure for being a Leeroy Jenkins.
 SuperLPHeroes (Lets Play) / int_95265081
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SuperLPHeroes (Lets Play) / int_95265081
 SuperLPHeroes (Lets Play) / int_963086ce
type
Damn You, Muscle Memory!
 SuperLPHeroes (Lets Play) / int_963086ce
comment
Damn You, Muscle Memory!: In the Super Mario Kart race Dyne quickly realizes that it doesn't play like later games in the series. Joked with in Super Metroid in that Dyne was used to playing a graphics hack version. Happens to Dyne again in the NES Metroid when he drops down a shaft to pick up a missile expansion that's in Zero Mission but not the original.
 SuperLPHeroes (Lets Play) / int_963086ce
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SuperLPHeroes (Lets Play) / int_963086ce
 SuperLPHeroes (Lets Play) / int_96776279
type
Marth Debuted in "Smash Bros."
 SuperLPHeroes (Lets Play) / int_96776279
comment
Marth Debuted in "Smash Bros.": In-universe for Gold, he played Kirby's Dream Land 3 before Metroid games and compares Metroids to the jellyfish enemies in that.
 SuperLPHeroes (Lets Play) / int_96776279
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SuperLPHeroes (Lets Play) / int_96776279
 SuperLPHeroes (Lets Play) / int_970ccfec
type
Big "YES!"
 SuperLPHeroes (Lets Play) / int_970ccfec
comment
Big "YES!": Sometimes immediately followed by a Big "NO!" instead.
 SuperLPHeroes (Lets Play) / int_970ccfec
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 SuperLPHeroes (Lets Play) / int_970ccfec
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SuperLPHeroes (Lets Play) / int_970ccfec
 SuperLPHeroes (Lets Play) / int_9bcd82c0
type
Took a Level in Badass
 SuperLPHeroes (Lets Play) / int_9bcd82c0
comment
Took a Level in Badass: CaptainTurbo takes one for Super Metroid as, during the original race he did very poorly. Between that and the re-race he beat the game twice and does much better in the re-do. Another for him in the second Super Castlevania IV race as he became a strong contender for 1st place over the course of the whole thing.
 SuperLPHeroes (Lets Play) / int_9bcd82c0
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SuperLPHeroes (Lets Play) / int_9bcd82c0
 SuperLPHeroes (Lets Play) / int_9be2ef69
type
Rule 34
 SuperLPHeroes (Lets Play) / int_9be2ef69
comment
Rule 34: Invoked after Dyne mentions having a hard time finding clean images of mermaid Yae during Mystical Ninja.
 SuperLPHeroes (Lets Play) / int_9be2ef69
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1.0
 SuperLPHeroes (Lets Play) / int_9be2ef69
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SuperLPHeroes (Lets Play) / int_9be2ef69
 SuperLPHeroes (Lets Play) / int_9dab0a6e
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Continuity Nod
 SuperLPHeroes (Lets Play) / int_9dab0a6e
comment
RedemptionsEdge to Dyne at the start of Castlevania IV when the latter calls him Peach.
 SuperLPHeroes (Lets Play) / int_9dab0a6e
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 SuperLPHeroes (Lets Play) / int_9dab0a6e
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SuperLPHeroes (Lets Play) / int_9dab0a6e
 SuperLPHeroes (Lets Play) / int_9dfb8296
type
This Is Gonna Suck
 SuperLPHeroes (Lets Play) / int_9dfb8296
comment
This Is Gonna Suck: Sinisterkun and CaptainTurbo didn't quite know what to expect from Kirby's Dream Land Extra Mode. Lady Lexis invokes this the first time she sees Ridley as she did Super Metroid completely blind. CaptainTurbo begins Adventure Island II by declaring, "And the hell begins." Dyne indirectly invokes this at the start of Legend of the Mystical Ninja by telling Sinisterkun they were counting on him to keep the race short compared to Adventure Island II. Yet again at the start of Castlevania III. "Welcome to Castlevania, where all your hopes and dreams go to die." "Oh crap, I just died!" "Get used to it, it's going to happen a lot." in Ninja Turtles. CaptainTurbo begins Super Empire Strikes Back with "And the hell begins...again" in reference to Adventure Island 2. Completely inverted in Final Fantasy IV as the group talks about how they'd been looking forward to it.
 SuperLPHeroes (Lets Play) / int_9dfb8296
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SuperLPHeroes (Lets Play) / int_9dfb8296
 SuperLPHeroes (Lets Play) / int_9e0c3153
type
Punctuated! For! Emphasis!
 SuperLPHeroes (Lets Play) / int_9e0c3153
comment
Punctuated! For! Emphasis!: "Yes! I. Win. Take. That! Fuck. You!"
 SuperLPHeroes (Lets Play) / int_9e0c3153
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1.0
 SuperLPHeroes (Lets Play) / int_9e0c3153
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SuperLPHeroes (Lets Play) / int_9e0c3153
 SuperLPHeroes (Lets Play) / int_9e8760ab
type
Tongue Twister
 SuperLPHeroes (Lets Play) / int_9e8760ab
comment
Dyne falls victim to a Tongue Twister when saying "Plant that flag faster" and ends up saying, "Plant that fag faster."
 SuperLPHeroes (Lets Play) / int_9e8760ab
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 SuperLPHeroes (Lets Play) / int_9e8760ab
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SuperLPHeroes (Lets Play) / int_9e8760ab
 SuperLPHeroes (Lets Play) / int_a036d3df
type
Sarcastic Confession
 SuperLPHeroes (Lets Play) / int_a036d3df
comment
Sarcastic Confession: Dyne towards Sinisterkun at the end of Super Metroid prior to calling him "Aho!"
 SuperLPHeroes (Lets Play) / int_a036d3df
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1.0
 SuperLPHeroes (Lets Play) / int_a036d3df
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SuperLPHeroes (Lets Play) / int_a036d3df
 SuperLPHeroes (Lets Play) / int_a188ac4b
type
Overly Long Gag
 SuperLPHeroes (Lets Play) / int_a188ac4b
comment
Dyne quoting Dennis Nedry's "Ah, ah, ah! You didn't say the magic word," whenever Sonic does his finger wave in Sonic 3. Acknowledged as an Overly-Long Gag by the end.
 SuperLPHeroes (Lets Play) / int_a188ac4b
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 SuperLPHeroes (Lets Play) / int_a188ac4b
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SuperLPHeroes (Lets Play) / int_a188ac4b
 SuperLPHeroes (Lets Play) / int_a1d48853
type
Stupid Crooks
 SuperLPHeroes (Lets Play) / int_a1d48853
comment
Stupid Crooks: Dyne points out what a lousy bank robber Montana Max is in Buster Busts Loose by wearing no kind of disguise and giving his name very loudly to the sheriff.
 SuperLPHeroes (Lets Play) / int_a1d48853
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 SuperLPHeroes (Lets Play) / int_a1d48853
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_a1d48853
 SuperLPHeroes (Lets Play) / int_a4c37cbe
type
Mood Whiplash
 SuperLPHeroes (Lets Play) / int_a4c37cbe
comment
Combined with Mood Whiplash at the end of Part 2 and the start of Part 3 of Castlevania III with Dyne's hysterical sobbing and then switching back to normal tone.
 SuperLPHeroes (Lets Play) / int_a4c37cbe
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 SuperLPHeroes (Lets Play) / int_a4c37cbe
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SuperLPHeroes (Lets Play) / int_a4c37cbe
 SuperLPHeroes (Lets Play) / int_a4c8e609
type
Glad You Thought of It
 SuperLPHeroes (Lets Play) / int_a4c8e609
comment
Glad You Thought of It: Despite Dyne having the most experience with Final Fantasy IV, he quickly adopts one of Turbo's strategies at one point due to being a bottleneck on a high level run as he simply forgot that he could attack himself.
 SuperLPHeroes (Lets Play) / int_a4c8e609
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SuperLPHeroes (Lets Play) / int_a4c8e609
 SuperLPHeroes (Lets Play) / int_a62b49ea
type
That One Level
 SuperLPHeroes (Lets Play) / int_a62b49ea
comment
That One Level: In-universe, Maridia for Raz and Dyne in Super Metroid (though just one room in particular for the latter). Sinisterkun constantly warns the others about Ice Isle in Adventure Island II.
 SuperLPHeroes (Lets Play) / int_a62b49ea
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SuperLPHeroes (Lets Play) / int_a62b49ea
 SuperLPHeroes (Lets Play) / int_a6cda066
type
Rule of Three
 SuperLPHeroes (Lets Play) / int_a6cda066
comment
Rule of Three: Castlevania III, Banjo-Tooie and Ninja Turtles are done in a row and all of them are finished in three parts. Dyne also yells, "Ah!" three times at the start of Part 2 of Mischief Makers though the 3rd time wasn't necessary. Subverted in Wizards and Warriors as Paris does his "Because I'm Batman!" twice and sounds like he's about to do it a 3rd time but instead says, "Because Skype is evil!"
 SuperLPHeroes (Lets Play) / int_a6cda066
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 SuperLPHeroes (Lets Play) / int_a6cda066
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SuperLPHeroes (Lets Play) / int_a6cda066
 SuperLPHeroes (Lets Play) / int_a7b324e
type
Handicapped Badass
 SuperLPHeroes (Lets Play) / int_a7b324e
comment
Handicapped Badass: Turbo's emulator gives him massive slowdown during Pitfall II but he's able to use that to his advantage.
 SuperLPHeroes (Lets Play) / int_a7b324e
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1.0
 SuperLPHeroes (Lets Play) / int_a7b324e
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SuperLPHeroes (Lets Play) / int_a7b324e
 SuperLPHeroes (Lets Play) / int_a8a4b41e
type
Not So Stoic
 SuperLPHeroes (Lets Play) / int_a8a4b41e
comment
Not So Stoic: In-universe, Lady Lexis learns this about Dyne near the end of Part 2 of Castlevania III when he acts in a manner that had been done in previous races but in a way that she hadn't yet seen since joining the group. Dyne is rather happy when he gets his 8th race win in Pitfall II and Lampshades it as a "Show of emotion that's once in a blue moon."
 SuperLPHeroes (Lets Play) / int_a8a4b41e
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 SuperLPHeroes (Lets Play) / int_a8a4b41e
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_a8a4b41e
 SuperLPHeroes (Lets Play) / int_ad1db87c
type
Oh, Crap!
 SuperLPHeroes (Lets Play) / int_ad1db87c
comment
Oh, Crap!: Said a lot. Turbo when he realizes he wasn't recording during the first portion of Part 6 of Adventure Island II. Sinisterkun when he realizes he forgot to save his state and when it came back to bite him in both Ninja Turtles and Alex Kidd. Celtics in Mega Man X2 when he thinks he's taking a short cut and ends up running into Violen.
 SuperLPHeroes (Lets Play) / int_ad1db87c
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 SuperLPHeroes (Lets Play) / int_ad1db87c
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SuperLPHeroes (Lets Play) / int_ad1db87c
 SuperLPHeroes (Lets Play) / int_ae3a3b36
type
Take a Moment to Catch Your Death
 SuperLPHeroes (Lets Play) / int_ae3a3b36
comment
Take a Moment to Catch Your Death: Happens to CaptainTurbo after defeating Kabula in Kirby's Dream Land. Happens to at least one racer in each of the two Sonic games.
 SuperLPHeroes (Lets Play) / int_ae3a3b36
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 SuperLPHeroes (Lets Play) / int_ae3a3b36
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SuperLPHeroes (Lets Play) / int_ae3a3b36
 SuperLPHeroes (Lets Play) / int_ae3d6438
type
Deadpan Snarker
 SuperLPHeroes (Lets Play) / int_ae3d6438
comment
Deadpan Snarker: CaptainTurbo has a few good moments of this. He explains he's a sarcastic person in general in Part 3 of Super Metroid. Dyne has several moments during Castlevania III, especially in response to Green Thorne.
 SuperLPHeroes (Lets Play) / int_ae3d6438
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SuperLPHeroes (Lets Play) / int_ae3d6438
 SuperLPHeroes (Lets Play) / int_b01abe4f
type
Catchphrase
 SuperLPHeroes (Lets Play) / int_b01abe4f
comment
Marina's "Shake! Shake!" Catchphrase gets a few tweaks during Mischief Makers.
 SuperLPHeroes (Lets Play) / int_b01abe4f
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 SuperLPHeroes (Lets Play) / int_b01abe4f
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SuperLPHeroes (Lets Play) / int_b01abe4f
 SuperLPHeroes (Lets Play) / int_b37f7b5
type
Bladder of Steel
 SuperLPHeroes (Lets Play) / int_b37f7b5
comment
Bladder of Steel: CaptainTurbo doesn't let things like needing to use the bathroom interrupt him during a race.
 SuperLPHeroes (Lets Play) / int_b37f7b5
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 SuperLPHeroes (Lets Play) / int_b37f7b5
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SuperLPHeroes (Lets Play) / int_b37f7b5
 SuperLPHeroes (Lets Play) / int_b39d5719
type
Sadist
 SuperLPHeroes (Lets Play) / int_b39d5719
comment
Sadist: Sinisterkun demonstrates shades of this by talking about his choice of Adventure Island II being "a slaughter" and a "punishment" towards the others. He also laughs at several of Turbo's deaths. The group has a discussion about subjecting Green Thorne to evil games such as I Wanna Be the Guy and Super Meat Boy just to witness his reactions during Banjo-Tooie.
 SuperLPHeroes (Lets Play) / int_b39d5719
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SuperLPHeroes (Lets Play) / int_b39d5719
 SuperLPHeroes (Lets Play) / int_b4696332
type
My Greatest Second Chance
 SuperLPHeroes (Lets Play) / int_b4696332
comment
My Greatest Second Chance: GoldGleeGamer1 wanted redemption in SMB3 by avoiding the glitch that got him disqualified from his first time racing it.
 SuperLPHeroes (Lets Play) / int_b4696332
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1.0
 SuperLPHeroes (Lets Play) / int_b4696332
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SuperLPHeroes (Lets Play) / int_b4696332
 SuperLPHeroes (Lets Play) / int_b4eff8a8
type
Epic Fail
 SuperLPHeroes (Lets Play) / int_b4eff8a8
comment
Epic Fail: "Previously, I got in last place because I didn't save." Drakmanka likes to mention this a lot. The entirety of The Lion King for 3 of the 4 racers. Dyne dies in the worst possible areas- most of the way through long, auto-scrolling segments- three times in Part 5 of Yoshi's Island. Sinisterkun's, "I didn't even get off the plane!" death in Sonic 2. Gold getting flattened by a bulldozer within seconds of starting Ninja Turtles. Lady Lexis forgetting to map her control inputs at the start of Wizards and Warriors. Brightwolfz accidentally having to do the boss rush twice in Mega Man X4 due to selecting the wrong menu option. It costs him the win. When Brightwolfz quotes the "I'm ending the call now," line in Mega Man X4, Gold thought he was ending the actual Skype call. Sinisterkun informing Gold that he was 40 minutes behind the rest of the group in Circle of the Moon when they'd only been racing for 20! Both Gold and Kyle forget to retrieve Marle after rescuing Queen Leene in Chrono Trigger and try to return to the present without her. At the end of Part 3 of Final Fantasy VII, both Nova and Turbo accidentally return to Floor 1 of the Shinra building and softlock their game trying to get back into the elevator.
 SuperLPHeroes (Lets Play) / int_b4eff8a8
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SuperLPHeroes (Lets Play) / int_b4eff8a8
 SuperLPHeroes (Lets Play) / int_b53077b3
type
Take That!
 SuperLPHeroes (Lets Play) / int_b53077b3
comment
Take That!: A playful jab at the parent channel's Running Gag of "I wanna see my ending!" and declaring that it only works when being loud and angry when shouting it. Quoth PsychoticRanboob, "Hey everyone, it's Chuggaaconroy! I'm going to scream now!" Dyne declares the, "Character gained a level," messages that appear every level if a character levels up multiple times in one battle in Final Fantasy IV almost as bad as drawing spells in Final Fantasy VIII. One of Dyne's stream viewers compared Kain to Anakin Skywalker in the Star Wars prequel films. Dyne immediately declared that an insult to Kain. ** "I love the Roc Wing. It's so bad." "You mean like the Power Glove?" "Yes, but this is actually useful."
 SuperLPHeroes (Lets Play) / int_b53077b3
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SuperLPHeroes (Lets Play) / int_b53077b3
 SuperLPHeroes (Lets Play) / int_b5914444
type
Noodle Implements
 SuperLPHeroes (Lets Play) / int_b5914444
comment
Noodle Implements: What Lexi plans to kill Sinisterkun with during Adventure Island II.
 SuperLPHeroes (Lets Play) / int_b5914444
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 SuperLPHeroes (Lets Play) / int_b5914444
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SuperLPHeroes (Lets Play) / int_b5914444
 SuperLPHeroes (Lets Play) / int_b5b4b077
type
The Ace
 SuperLPHeroes (Lets Play) / int_b5b4b077
comment
The Ace: Everyone specializes in a particular genre. Brightwolfz is definitely the one for the Donkey Kong Country trilogy as he took the hat trick by winning all three of those. CaptainTurbo for Sonic titles. Gold for Super Mario titles. Dyne for a good mix of 8 and 16-bit titles, having grown up with a huge collection of them. Midi for racing games. Sinisterkun for Classic Mega Man
 SuperLPHeroes (Lets Play) / int_b5b4b077
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 SuperLPHeroes (Lets Play) / int_b5b4b077
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SuperLPHeroes (Lets Play) / int_b5b4b077
 SuperLPHeroes (Lets Play) / int_b7bc7d28
type
Attention Deficit... Ooh, Shiny!
 SuperLPHeroes (Lets Play) / int_b7bc7d28
comment
Attention Deficit... Ooh, Shiny!: Averted. Gold doesn't let Skype or Facebook messages distract him in the middle of a race. Happens to Dyne in Super Metroid by getting distracted by his stream chat and accidentally wasting all of his missiles on a group of enemies that all die from one regular shot.
 SuperLPHeroes (Lets Play) / int_b7bc7d28
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 SuperLPHeroes (Lets Play) / int_b7bc7d28
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SuperLPHeroes (Lets Play) / int_b7bc7d28
 SuperLPHeroes (Lets Play) / int_b83a9363
type
This Is Your Premise on Drugs
 SuperLPHeroes (Lets Play) / int_b83a9363
comment
This Is Your Premise on Drugs: "This is your Spekkio on drugs. Any questions?" in Chrono Trigger.
 SuperLPHeroes (Lets Play) / int_b83a9363
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 SuperLPHeroes (Lets Play) / int_b83a9363
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SuperLPHeroes (Lets Play) / int_b83a9363
 SuperLPHeroes (Lets Play) / int_b84adf36
type
By "No", I Mean "Yes"
 SuperLPHeroes (Lets Play) / int_b84adf36
comment
By "No", I Mean "Yes": This exchange in Kirby's Adventure. "Oh, Crap!, I didn't need to come in here! Or did I? I remember fighting this guy in practice." "No, they don't take more hits. ...Or maybe they do." Inverted in Circle of the Moon:
 SuperLPHeroes (Lets Play) / int_b84adf36
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SuperLPHeroes (Lets Play) / int_b84adf36
 SuperLPHeroes (Lets Play) / int_b970a40
type
Valley Girl
 SuperLPHeroes (Lets Play) / int_b970a40
comment
Valley Girl: Lexi and Dyne poke fun at the stereotype in Super Metroid.
 SuperLPHeroes (Lets Play) / int_b970a40
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 SuperLPHeroes (Lets Play) / int_b970a40
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SuperLPHeroes (Lets Play) / int_b970a40
 SuperLPHeroes (Lets Play) / int_bc00493f
type
Precision F-Strike
 SuperLPHeroes (Lets Play) / int_bc00493f
comment
Precision F-Strike: Dyne gets a little frustrated against his That One Boss in Wario Land. Averted by both Sinisterkun and Dyne during The Lion King when they each pull a, "Ssssssssssssss-imba!" Dyne again the second time he gets Furball's bonus game in Buster Busts Loose at the end of Part 1.
 SuperLPHeroes (Lets Play) / int_bc00493f
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SuperLPHeroes (Lets Play) / int_bc00493f
 SuperLPHeroes (Lets Play) / int_bc74ef27
type
Berserk Button
 SuperLPHeroes (Lets Play) / int_bc74ef27
comment
Berserk Button: Turbo is from Sheffield, not London. Get it right! Lexi gets annoyed at anyone who talk badly or is not experienced with the Zelda franchise
 SuperLPHeroes (Lets Play) / int_bc74ef27
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1.0
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SuperLPHeroes (Lets Play) / int_bc74ef27
 SuperLPHeroes (Lets Play) / int_bebf0356
type
Mission Control
 SuperLPHeroes (Lets Play) / int_bebf0356
comment
Mission Control: Raziel99 takes on this role in Super Metroid since computer problems kept him from participating in the race. Lampshaded by him in Part 4. Raziel reprised this role and BloodyThunderX joined in for Banjo-Tooie as well.
 SuperLPHeroes (Lets Play) / int_bebf0356
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1.0
 SuperLPHeroes (Lets Play) / int_bebf0356
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SuperLPHeroes (Lets Play) / int_bebf0356
 SuperLPHeroes (Lets Play) / int_c04b1231
type
Jump Scare
 SuperLPHeroes (Lets Play) / int_c04b1231
comment
Jump Scare: The Gargantuan Blarg of Yoshi's Island elicits this reaction. One of Dyne's deaths at the end of Part 2 of Castlevania IV and his reaction scream give Lexi a pretty good scare.
 SuperLPHeroes (Lets Play) / int_c04b1231
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SuperLPHeroes (Lets Play) / int_c04b1231
 SuperLPHeroes (Lets Play) / int_c26ebed4
type
Finagle's Law
 SuperLPHeroes (Lets Play) / int_c26ebed4
comment
Finagle's Law: Sinisterkun was all ready and able to join in the Yoshi's Island race when his power went out right before recording. Happens to Raziel99 who misses out on the re-do of Super Metroid after his computer crashed twice when trying to record. He did join in to commentate though.
 SuperLPHeroes (Lets Play) / int_c26ebed4
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SuperLPHeroes (Lets Play) / int_c26ebed4
 SuperLPHeroes (Lets Play) / int_c2cedc1c
type
Big "NO!"
 SuperLPHeroes (Lets Play) / int_c2cedc1c
comment
Big "NO!": Brightwolfz unleashes several consecutive ones in Super Mario World. Green Thorne is the master of the "Machine Gun No" as well. Dyne firing off several prior to his Skyward Scream moment in Buster Busts Loose.
 SuperLPHeroes (Lets Play) / int_c2cedc1c
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1.0
 SuperLPHeroes (Lets Play) / int_c2cedc1c
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_c2cedc1c
 SuperLPHeroes (Lets Play) / int_c3245c20
type
I Lied
 SuperLPHeroes (Lets Play) / int_c3245c20
comment
Dyne again in Power Blade, even though what he'd planned didn't quite work out.note Pretending to be further behind than he actually was then, after someone else beat the final boss, he'd have said, "I Lied, I already beat him a few minutes ago."
 SuperLPHeroes (Lets Play) / int_c3245c20
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1.0
 SuperLPHeroes (Lets Play) / int_c3245c20
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_c3245c20
 SuperLPHeroes (Lets Play) / int_c335b9ec
type
Irony
 SuperLPHeroes (Lets Play) / int_c335b9ec
comment
Irony: Dyne talking about liking the chomp shark portion of Marching Milde's Fort in Yoshi's Island and dying twice to it. Gold getting called out on explaining himself over his tendency to fall into Don't Explain the Joke and getting called out on that on this wiki during Mega Man X4.
 SuperLPHeroes (Lets Play) / int_c335b9ec
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1.0
 SuperLPHeroes (Lets Play) / int_c335b9ec
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SuperLPHeroes (Lets Play) / int_c335b9ec
 SuperLPHeroes (Lets Play) / int_c3c18143
type
Hope Spot
 SuperLPHeroes (Lets Play) / int_c3c18143
comment
Did so on two accounts to create a Hope Spot for the two runners who could have potentially beaten him at Power Blade.
 SuperLPHeroes (Lets Play) / int_c3c18143
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1.0
 SuperLPHeroes (Lets Play) / int_c3c18143
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_c3c18143
 SuperLPHeroes (Lets Play) / int_c3c245f2
type
Squee
 SuperLPHeroes (Lets Play) / int_c3c245f2
comment
Squee: Dyne is playing Super Smash Bros. for the Nintendo 3DS during the Banjo-Tooie race and he does this twice when encountering the Pookas from Dig-Dug and the Mad Taxi from the Mother series in-game.
 SuperLPHeroes (Lets Play) / int_c3c245f2
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1.0
 SuperLPHeroes (Lets Play) / int_c3c245f2
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_c3c245f2
 SuperLPHeroes (Lets Play) / int_c4b8e2ae
type
One-Woman Wail
 SuperLPHeroes (Lets Play) / int_c4b8e2ae
comment
The One-Woman Wail title theme of Circle of the Moon is met with, "Waiter, this soup is too-ooo cold."
 SuperLPHeroes (Lets Play) / int_c4b8e2ae
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1.0
 SuperLPHeroes (Lets Play) / int_c4b8e2ae
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1.0
 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_c4b8e2ae
 SuperLPHeroes (Lets Play) / int_c5f0119c
type
Insane Troll Logic
 SuperLPHeroes (Lets Play) / int_c5f0119c
comment
Insane Troll Logic: Brought up a few times during Donkey Kong Country. Of which the universal answer is, "Video games." Gold thinks it's the silver carrots that cause the chandeliers to fall during stage 2 of Buster Busts Loose.
 SuperLPHeroes (Lets Play) / int_c5f0119c
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1.0
 SuperLPHeroes (Lets Play) / int_c5f0119c
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_c5f0119c
 SuperLPHeroes (Lets Play) / int_c673f0cb
type
MisterExposition
 SuperLPHeroes (Lets Play) / int_c673f0cb
comment
Mister Exposition: Gold for his tendency to spend a lot of time explaining various race mechanics or rules.
 SuperLPHeroes (Lets Play) / int_c673f0cb
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1.0
 SuperLPHeroes (Lets Play) / int_c673f0cb
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SuperLPHeroes (Lets Play) / int_c673f0cb
 SuperLPHeroes (Lets Play) / int_c75df49a
type
Shout-Out
 SuperLPHeroes (Lets Play) / int_c75df49a
comment
Shout-Out: Now on its own page.
 SuperLPHeroes (Lets Play) / int_c75df49a
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1.0
 SuperLPHeroes (Lets Play) / int_c75df49a
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SuperLPHeroes (Lets Play) / int_c75df49a
 SuperLPHeroes (Lets Play) / int_ca7ec334
type
Two Lines, No Waiting
 SuperLPHeroes (Lets Play) / int_ca7ec334
comment
Two Lines, No Waiting: Dyne streams the race recording sessions and sometimes tries to balance commenting with the group along with responding to the stream chat at the same time. Done in the commentary of Banjo-Tooie while the racers talk about the game while Dyne and Raziel99 talk about Smash Bros. 3DS. Done in Part 3 of Kirby's Dream Land 2 as Dyne fires up different games after getting his ending.
 SuperLPHeroes (Lets Play) / int_ca7ec334
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1.0
 SuperLPHeroes (Lets Play) / int_ca7ec334
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_ca7ec334
 SuperLPHeroes (Lets Play) / int_cc427069
type
Hard Work Hardly Works
 SuperLPHeroes (Lets Play) / int_cc427069
comment
Hard Work Hardly Works: Kurobei's creed is, "Practice is for the weak!" Despite two practice runs in Yoshi's Island, Dyne falls hard into second place by dying three times in the worst possible places: in the middle of long, automatic scrolling sections in Part 5. Averted in the end, he makes a near-flawless comeback through World 6. Averted for CaptainTurbo on the second run of Castlevania IV as his intention was to beat Dyne after losing 2nd place to him on the first run.
 SuperLPHeroes (Lets Play) / int_cc427069
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 SuperLPHeroes (Lets Play) / int_cc427069
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SuperLPHeroes (Lets Play) / int_cc427069
 SuperLPHeroes (Lets Play) / int_cdd835ce
type
Dude, Not Funny!
 SuperLPHeroes (Lets Play) / int_cdd835ce
comment
Dude, Not Funny!: In-Universe: After Lady Lexis suggests punching the baby. Dyne to himself after the "Does that mean you were gay before?" joke in Part 1 of Castlevania III. When Paris fails to cross the line twice in Circle of the Moon by turning a wife beating joke into a child abuse joke. He readily agrees it wasn't funny. When Johnny is introduced as "The Man," in Chrono Trigger, Dyne asks, "I thought black guys were always fighting against the man," followed by himself saying, "Oh, thud!" when it doesn't get any response.
 SuperLPHeroes (Lets Play) / int_cdd835ce
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1.0
 SuperLPHeroes (Lets Play) / int_cdd835ce
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_cdd835ce
 SuperLPHeroes (Lets Play) / int_ceec4df5
type
Roaring Rampage of Revenge
 SuperLPHeroes (Lets Play) / int_ceec4df5
comment
Roaring Rampage of Revenge: Lexi has vowed bloody vengeance on several of the designers for the games she's gone into blind.
 SuperLPHeroes (Lets Play) / int_ceec4df5
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1.0
 SuperLPHeroes (Lets Play) / int_ceec4df5
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1.0
 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_ceec4df5
 SuperLPHeroes (Lets Play) / int_cef6a167
type
Second Place Is for Losers
 SuperLPHeroes (Lets Play) / int_cef6a167
comment
Second Place Is for Losers: Averted. Racers are often more disappointed with their shortcomings that cause them to fall behind 1st place rather than not winning.
 SuperLPHeroes (Lets Play) / int_cef6a167
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-1.0
 SuperLPHeroes (Lets Play) / int_cef6a167
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SuperLPHeroes (Lets Play) / int_cef6a167
 SuperLPHeroes (Lets Play) / int_cf4d770
type
Nightmare Fuel
 SuperLPHeroes (Lets Play) / int_cf4d770
comment
Nightmare Fuel: In-universe in Part 1 of Kirby's Adventure as Green Thorne admits being scared by Dyne and Turbo's voice of doom. One commenter also admitted to getting legitimately freaked out too.
 SuperLPHeroes (Lets Play) / int_cf4d770
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1.0
 SuperLPHeroes (Lets Play) / int_cf4d770
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_cf4d770
 SuperLPHeroes (Lets Play) / int_cf8a91be
type
Item Get!
 SuperLPHeroes (Lets Play) / int_cf8a91be
comment
Dyne doing various Item Get! jingles when picking up power-ups in Super Metroid.
 SuperLPHeroes (Lets Play) / int_cf8a91be
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1.0
 SuperLPHeroes (Lets Play) / int_cf8a91be
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SuperLPHeroes (Lets Play) / int_cf8a91be
 SuperLPHeroes (Lets Play) / int_d083c3fd
type
NoDeathRun
 SuperLPHeroes (Lets Play) / int_d083c3fd
comment
No Death Run: Gold pulls one off in Super Mario Bros. 3. CaptainTurbo in Hook. Dyne in Power Blade despite lying about it. Dyne again in Kirby's Dream Land 2. Mark in Metroid Zero Mission. Dyne in Circle of the Moon. Mark in Gunstar Heroes. Paris in Mega Man 4. Mark in Metroid.
 SuperLPHeroes (Lets Play) / int_d083c3fd
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1.0
 SuperLPHeroes (Lets Play) / int_d083c3fd
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_d083c3fd
 SuperLPHeroes (Lets Play) / int_d0b60f23
type
GoshDangItToHeck
 SuperLPHeroes (Lets Play) / int_d0b60f23
comment
Gosh Dang It to Heck!: Utilized in an attempt to keep the channel PG. Doesn't always work.
 SuperLPHeroes (Lets Play) / int_d0b60f23
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1.0
 SuperLPHeroes (Lets Play) / int_d0b60f23
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_d0b60f23
 SuperLPHeroes (Lets Play) / int_d1affec1
type
That Came Out Wrong
 SuperLPHeroes (Lets Play) / int_d1affec1
comment
That Came Out Wrong: Dyne falls victim to a Tongue Twister when saying "Plant that flag faster" and ends up saying, "Plant that fag faster." Green Thorne's "It will not let me suck you in!" in the same part. "Rise faster, Harry!" in Pitfall II. "I am sucking on Dedede big time!" in Kirby's Dream Land 2. In Buster Busts Loose, Sinisterkun gets Hamton's bonus stage. Marks says, "Oh, you can do him really fast." "Don't touch the chocobo more than one time, Cecil!"
 SuperLPHeroes (Lets Play) / int_d1affec1
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1.0
 SuperLPHeroes (Lets Play) / int_d1affec1
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1.0
 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_d1affec1
 SuperLPHeroes (Lets Play) / int_d332bf54
type
Lampshaded
 SuperLPHeroes (Lets Play) / int_d332bf54
comment
Lampshaded by him when doing a repeat during Banjo-Tooie by saying, "Hi, I'm not in this."
 SuperLPHeroes (Lets Play) / int_d332bf54
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1.0
 SuperLPHeroes (Lets Play) / int_d332bf54
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_d332bf54
 SuperLPHeroes (Lets Play) / int_d397657d
type
Hoist by His Own Petard
 SuperLPHeroes (Lets Play) / int_d397657d
comment
Hoist by His Own Petard: Gold would have solidified 2nd place in The Bugs Bunny Crazy Castle if he had not insisted in extending the race for one more part, especially as he already had a clear enough lead from 3rd at the end of Part 3. Instead, he got stuck at stage 59 and DeadZergling passed him to take 2nd.
 SuperLPHeroes (Lets Play) / int_d397657d
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1.0
 SuperLPHeroes (Lets Play) / int_d397657d
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_d397657d
 SuperLPHeroes (Lets Play) / int_d39e327f
type
What the Hell, Hero?
 SuperLPHeroes (Lets Play) / int_d39e327f
comment
What the Hell, Hero?: Gold got one from Lexi at the end of the lost Castlevania IV race when he decided the rankings would be based on the furthest each person got rather than their current position. She was not happy about that as she was ahead of him at the time but he had gotten further beyond that before gaming over.
 SuperLPHeroes (Lets Play) / int_d39e327f
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1.0
 SuperLPHeroes (Lets Play) / int_d39e327f
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_d39e327f
 SuperLPHeroes (Lets Play) / int_d52d28b6
type
Hypocrite
 SuperLPHeroes (Lets Play) / int_d52d28b6
comment
Hypocrite: Dyne gives those who enter the secret area in Stage 6 of Castlevania IV a hard time over the Video Game Cruelty Potential moment therein but later enters the same area. He does apologize to the dog though.
 SuperLPHeroes (Lets Play) / int_d52d28b6
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1.0
 SuperLPHeroes (Lets Play) / int_d52d28b6
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_d52d28b6
 SuperLPHeroes (Lets Play) / int_d6f0e55f
type
Parody Displacement
 SuperLPHeroes (Lets Play) / int_d6f0e55f
comment
Parody Displacement: In-universe as the team begins to sing American Pie but Dyne doesn't know the full lyrics so he sings Weird Al's Star Wars: Episode I parody version instead.
 SuperLPHeroes (Lets Play) / int_d6f0e55f
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 SuperLPHeroes (Lets Play) / int_d6f0e55f
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SuperLPHeroes (Lets Play) / int_d6f0e55f
 SuperLPHeroes (Lets Play) / int_d7fc9fd0
type
Vitriolic Best Buds
 SuperLPHeroes (Lets Play) / int_d7fc9fd0
comment
Vitriolic Best Buds: Sinisterkun and Dyne rib on each other a lot but all in good fun.
 SuperLPHeroes (Lets Play) / int_d7fc9fd0
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1.0
 SuperLPHeroes (Lets Play) / int_d7fc9fd0
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SuperLPHeroes (Lets Play) / int_d7fc9fd0
 SuperLPHeroes (Lets Play) / int_d9cf40fa
type
Screw This, I'm Outta Here
 SuperLPHeroes (Lets Play) / int_d9cf40fa
comment
Screw This, I'm Outta Here: Part 4 of Mystical Ninja ends a couple of minutes early since the standings had been solidified.
 SuperLPHeroes (Lets Play) / int_d9cf40fa
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1.0
 SuperLPHeroes (Lets Play) / int_d9cf40fa
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SuperLPHeroes (Lets Play) / int_d9cf40fa
 SuperLPHeroes (Lets Play) / int_daba1b82
type
Finishing Each Other's Sentences
 SuperLPHeroes (Lets Play) / int_daba1b82
comment
Finishing Each Other's Sentences: This happens now and then, though the person who started the sentence doesn't always appreciate the finish.
 SuperLPHeroes (Lets Play) / int_daba1b82
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1.0
 SuperLPHeroes (Lets Play) / int_daba1b82
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_daba1b82
 SuperLPHeroes (Lets Play) / int_db99b292
type
Mondegreen Gag
 SuperLPHeroes (Lets Play) / int_db99b292
comment
Mondegreen Gag: Several times: When Dyne finishes a Yoshi's Island level and says he's exiting, it sounds like a bad pun of "Egg-xiting." No one catches it. "I died again! I'm God!" from Super Metroid. Gold mishears "anti-dandruff shampoo" as "anti-gender shampoo" during Castlevania IV. Gold thinking the "Omochau edition" of Sonic 2 was the "Obi Quigon Jin edition." Wherein Dyne thought he said, "OB-GYN edition." Talking about Zeromus from Final Fantasy IV sounds like "Zero Mist" during Mario RPG.
 SuperLPHeroes (Lets Play) / int_db99b292
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1.0
 SuperLPHeroes (Lets Play) / int_db99b292
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SuperLPHeroes (Lets Play) / int_db99b292
 SuperLPHeroes (Lets Play) / int_dc335a04
type
Ear Worm
 SuperLPHeroes (Lets Play) / int_dc335a04
comment
Ear Worm: The group discusses how the theme song of the 1987 Teenage Mutant Ninja Turtles cartoon is what everyone remembers. They also discuss how catchy the main theme of the first video game is.
 SuperLPHeroes (Lets Play) / int_dc335a04
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 SuperLPHeroes (Lets Play) / int_dc335a04
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SuperLPHeroes (Lets Play) / int_dc335a04
 SuperLPHeroes (Lets Play) / int_dc57d1e6
type
Hilarious in Hindsight
 SuperLPHeroes (Lets Play) / int_dc57d1e6
comment
Hilarious in Hindsight: In-universe, done unintentionally. During the Mushroom Cup of Super Mario Kart Dyne relates a story of how he and a CPU racer once got the exact same time on Mario Circuit 2. Later, in Flower Cup, he and Gold get the exact same time in Ghost Valley 2. A small exscript from the Magic Sword Race: Turbo; Don't forget I'll be owed about 15 seconds since I'm have to stop to record the cal. Sinisterkun; It won't matter. It matters, they both beat the final boss within seconds of each other.
 SuperLPHeroes (Lets Play) / int_dc57d1e6
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1.0
 SuperLPHeroes (Lets Play) / int_dc57d1e6
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_dc57d1e6
 SuperLPHeroes (Lets Play) / int_dc59fb35
type
What's a Henway?
 SuperLPHeroes (Lets Play) / int_dc59fb35
comment
What's a Henway?: This pops up now and then in conversations of, "Do you know how to defeat this enemy?" to be answered with, "Hit him until he dies." "Any tips for the disappearing platforms?" "Don't die." in Castlevania IV. "How do I use the Lightsaber?" "Swing it". in "Super Empire Strikes Back"
 SuperLPHeroes (Lets Play) / int_dc59fb35
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1.0
 SuperLPHeroes (Lets Play) / int_dc59fb35
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1.0
 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_dc59fb35
 SuperLPHeroes (Lets Play) / int_dd26fd14
type
Man of a Thousand Voices
 SuperLPHeroes (Lets Play) / int_dd26fd14
comment
Man of a Thousand Voices: Dyne carries this over from his channel.
 SuperLPHeroes (Lets Play) / int_dd26fd14
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_dd26fd14
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1.0
 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_dd26fd14
 SuperLPHeroes (Lets Play) / int_dda99fa8
type
Despair Event Horizon
 SuperLPHeroes (Lets Play) / int_dda99fa8
comment
Despair Event Horizon: In-Universe, Sinisterkun apparently crosses it at the end of Kirby's Dream Land 2, especially as he can be heard banging on his keyboard.
 SuperLPHeroes (Lets Play) / int_dda99fa8
featureApplicability
1.0
 SuperLPHeroes (Lets Play) / int_dda99fa8
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1.0
 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_dda99fa8
 SuperLPHeroes (Lets Play) / int_ddc4f035
type
Heroic Second Wind
 SuperLPHeroes (Lets Play) / int_ddc4f035
comment
Heroic Second Wind: Dyne in Mischief Makers as Part 1 ends with him struggling against the World 2 boss while Part 2 begins with finishing the battle near-flawlessly.
 SuperLPHeroes (Lets Play) / int_ddc4f035
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1.0
 SuperLPHeroes (Lets Play) / int_ddc4f035
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_ddc4f035
 SuperLPHeroes (Lets Play) / int_de0df7a0
type
Stock Scream
 SuperLPHeroes (Lets Play) / int_de0df7a0
comment
Stock Scream: Sinisterkun told Dyne that he sounds like Stormtrooper when he screams at an in-game death in Sonic 2, but he can't quite pull off the Wilhelm Scream.
 SuperLPHeroes (Lets Play) / int_de0df7a0
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SuperLPHeroes (Lets Play) / int_de0df7a0
 SuperLPHeroes (Lets Play) / int_de999021
type
Rage Quit
 SuperLPHeroes (Lets Play) / int_de999021
comment
Rage Quit: DjMo12 in Kirby Super Star & Sonic 1, Brightwolfz in New Super Mario Bros. Wii and Sinisterkun in Sonic 2. Green Thorne in Banjo-Tooie.
 SuperLPHeroes (Lets Play) / int_de999021
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SuperLPHeroes (Lets Play) / int_de999021
 SuperLPHeroes (Lets Play) / int_e04a365b
type
All Anime Is Naughty Tentacles
 SuperLPHeroes (Lets Play) / int_e04a365b
comment
All Anime Is Naughty Tentacles: Discussed with the fact that the first boss in Final Fantasy IV after Rydia joins the party is a tentacle monster.
 SuperLPHeroes (Lets Play) / int_e04a365b
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 SuperLPHeroes (Lets Play) / int_e04a365b
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SuperLPHeroes (Lets Play) / int_e04a365b
 SuperLPHeroes (Lets Play) / int_e062bcc4
type
Sink or Swim Mentor
 SuperLPHeroes (Lets Play) / int_e062bcc4
comment
Sink or Swim Mentor: Super Metroid becomes this for Sinisterkun the moment he saves his game in the wall-jump tutorial area.
 SuperLPHeroes (Lets Play) / int_e062bcc4
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1.0
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SuperLPHeroes (Lets Play) / int_e062bcc4
 SuperLPHeroes (Lets Play) / int_e16cd24e
type
Know When to Fold 'Em
 SuperLPHeroes (Lets Play) / int_e16cd24e
comment
Know When to Fold 'Em: Dyne in Sonic 2. The entire group after a winner is declared in Castlevania III. Green Thorne in Ninja Turtles.
 SuperLPHeroes (Lets Play) / int_e16cd24e
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SuperLPHeroes (Lets Play) / int_e16cd24e
 SuperLPHeroes (Lets Play) / int_e2a41c3b
type
Literal-Minded
 SuperLPHeroes (Lets Play) / int_e2a41c3b
comment
Literal-Minded: Gold tends to play this pretty straight, but others often use it for humor. Sinisterkun: "You's a bum!" Level27MarkerMan: "He has no job?" in Ninja Turtles The group plays the quiet game during Silence in F-Zero.
 SuperLPHeroes (Lets Play) / int_e2a41c3b
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SuperLPHeroes (Lets Play) / int_e2a41c3b
 SuperLPHeroes (Lets Play) / int_e2c4b927
type
Dub Name Change
 SuperLPHeroes (Lets Play) / int_e2c4b927
comment
Dub Name Change: It takes Gold a bit to realize that Kid Ying is Goemon's name only in the US version of Mystical Ninja.
 SuperLPHeroes (Lets Play) / int_e2c4b927
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SuperLPHeroes (Lets Play) / int_e2c4b927
 SuperLPHeroes (Lets Play) / int_e2decfff
type
With Lyrics
 SuperLPHeroes (Lets Play) / int_e2decfff
comment
With Lyrics: Brightwolfz attempts a song in Donkey Kong Country but it doesn't last long. Dyne adds some to the Ghostbusters theme to joke about how doing so would get the video flagged for copyright for them humming the theme. Lexy adding lyrics to the classic Tetris theme during Wizards and Warriors. The One-Woman Wail title theme of Circle of the Moon is met with, "Waiter, this soup is too-ooo cold."
 SuperLPHeroes (Lets Play) / int_e2decfff
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SuperLPHeroes (Lets Play) / int_e2decfff
 SuperLPHeroes (Lets Play) / int_e3c36782
type
Call-Forward
 SuperLPHeroes (Lets Play) / int_e3c36782
comment
Call-Forward: Dyne had beaten Yoshi's New Island shortly before the Yoshi's Island race and compares a lot of tweaks made to the new game's mechanics to the original.
 SuperLPHeroes (Lets Play) / int_e3c36782
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SuperLPHeroes (Lets Play) / int_e3c36782
 SuperLPHeroes (Lets Play) / int_e4e86215
type
Fake Difficulty
 SuperLPHeroes (Lets Play) / int_e4e86215
comment
Fake Difficulty: Recognized as the reason why Ninja Turtles is as hard as it is.
 SuperLPHeroes (Lets Play) / int_e4e86215
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1.0
 SuperLPHeroes (Lets Play) / int_e4e86215
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SuperLPHeroes (Lets Play) / int_e4e86215
 SuperLPHeroes (Lets Play) / int_e4f5affb
type
The Chew Toy
 SuperLPHeroes (Lets Play) / int_e4f5affb
comment
The Chew Toy: Sinisterkun is the game's in the Sonic 2 race.
 SuperLPHeroes (Lets Play) / int_e4f5affb
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1.0
 SuperLPHeroes (Lets Play) / int_e4f5affb
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SuperLPHeroes (Lets Play) / int_e4f5affb
 SuperLPHeroes (Lets Play) / int_e567510d
type
Determinator
 SuperLPHeroes (Lets Play) / int_e567510d
comment
Determinator: Despite going in blind on a few and declaring she wants to give up a lot, Lady Lexis still has yet to Rage Quit a game.
 SuperLPHeroes (Lets Play) / int_e567510d
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1.0
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SuperLPHeroes (Lets Play) / int_e567510d
 SuperLPHeroes (Lets Play) / int_e56e04d5
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Rake Take
 SuperLPHeroes (Lets Play) / int_e56e04d5
comment
Discussed with how a real life Rake Take could break a person's nose.
 SuperLPHeroes (Lets Play) / int_e56e04d5
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 SuperLPHeroes (Lets Play) / int_e56e04d5
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SuperLPHeroes (Lets Play) / int_e56e04d5
 SuperLPHeroes (Lets Play) / int_e57198a4
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Advancing Wall of Doom
 SuperLPHeroes (Lets Play) / int_e57198a4
comment
Advancing Wall of Doom: Called out in Sonic 3.
 SuperLPHeroes (Lets Play) / int_e57198a4
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SuperLPHeroes (Lets Play) / int_e57198a4
 SuperLPHeroes (Lets Play) / int_e624f0e8
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Suspiciously Specific Denial
 SuperLPHeroes (Lets Play) / int_e624f0e8
comment
Suspiciously Specific Denial: Sinisterkun loading state when meaning to save state and saying, "Not like it bothers me none."
 SuperLPHeroes (Lets Play) / int_e624f0e8
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 SuperLPHeroes (Lets Play) / int_e624f0e8
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SuperLPHeroes (Lets Play) / int_e624f0e8
 SuperLPHeroes (Lets Play) / int_e68b72
type
The Load
 SuperLPHeroes (Lets Play) / int_e68b72
comment
The Load: Baby Mario is recognized as one in Yoshi's Island.
 SuperLPHeroes (Lets Play) / int_e68b72
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 SuperLPHeroes (Lets Play) / int_e68b72
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SuperLPHeroes (Lets Play) / int_e68b72
 SuperLPHeroes (Lets Play) / int_e7fd5cdc
type
Brain Bleach
 SuperLPHeroes (Lets Play) / int_e7fd5cdc
comment
Brain Bleach: In-Universe, when Kyle mentions that Yakra "pulled a Sailor Moon," Dyne reminds everyone that the transformation sequences in the anime have the girls naked. Once the two ideas are connected, everyone tries to unsee the image.
 SuperLPHeroes (Lets Play) / int_e7fd5cdc
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1.0
 SuperLPHeroes (Lets Play) / int_e7fd5cdc
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SuperLPHeroes (Lets Play) / int_e7fd5cdc
 SuperLPHeroes (Lets Play) / int_e8ca5cb3
type
Freudian Slip
 SuperLPHeroes (Lets Play) / int_e8ca5cb3
comment
Freudian Slip: "She's happy she's beating freaking Gringo- Green Thorne."
 SuperLPHeroes (Lets Play) / int_e8ca5cb3
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1.0
 SuperLPHeroes (Lets Play) / int_e8ca5cb3
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_e8ca5cb3
 SuperLPHeroes (Lets Play) / int_eedee4d
type
The Starscream
 SuperLPHeroes (Lets Play) / int_eedee4d
comment
The Starscream: "Kefka" fires Gold and declares himself the new host after Gold messes up Dyne's into Catchphrase in Buster Busts Loose.
 SuperLPHeroes (Lets Play) / int_eedee4d
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1.0
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_eedee4d
 SuperLPHeroes (Lets Play) / int_f15c2859
type
NO INDOOR VOICE
 SuperLPHeroes (Lets Play) / int_f15c2859
comment
No Indoor Voice: Sinisterkun can out-yell the rest of the racers combined. Based on his wife and daughter in the background at times, it runs in the family.
 SuperLPHeroes (Lets Play) / int_f15c2859
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SuperLPHeroes (Lets Play) / int_f15c2859
 SuperLPHeroes (Lets Play) / int_f2877d9e
type
IncrediblyLamePun
 SuperLPHeroes (Lets Play) / int_f2877d9e
comment
Incredibly Lame Pun: Dyne talking about "double-crossing" the first boss of Castlevania IV. Followed up with, "Unhand me!" when grabbed by a hand enemy in the next level. "I need a Maximato otherwise I'm going to lose my Coo."note Which is also how Dyne says "Cool." in Kirby's Dream Land 2. Dyne's many "Justice Man" jokes in Mega Man Rock Force: Culminated with using Flare Man's weapon to defeat the final boss just to accurately deliver this combination Pun, Bond One-Liner, and Shout-Out: "Through fire, Justice is served!"
 SuperLPHeroes (Lets Play) / int_f2877d9e
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SuperLPHeroes (Lets Play) / int_f2877d9e
 SuperLPHeroes (Lets Play) / int_f288cf3
type
Innocent Innuendo
 SuperLPHeroes (Lets Play) / int_f288cf3
comment
Innocent Innuendo: "This is where I died in practice. Maybe now I'll beat myself here."
 SuperLPHeroes (Lets Play) / int_f288cf3
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1.0
 SuperLPHeroes (Lets Play) / int_f288cf3
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_f288cf3
 SuperLPHeroes (Lets Play) / int_f332d990
type
Too Much Information
 SuperLPHeroes (Lets Play) / int_f332d990
comment
Too Much Information: The response to Dyne's stating, "That was a good fart!" during Circle of the Moon and done again a few minutes later with a burp.
 SuperLPHeroes (Lets Play) / int_f332d990
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1.0
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SuperLPHeroes (Lets Play) / int_f332d990
 SuperLPHeroes (Lets Play) / int_f3cf30d9
type
Arbitrary Headcount Limit
 SuperLPHeroes (Lets Play) / int_f3cf30d9
comment
Arbitrary Headcount Limit: While people are allowed to join in a race if they so wish, there can only be a maximum of 6 per game.
 SuperLPHeroes (Lets Play) / int_f3cf30d9
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1.0
 SuperLPHeroes (Lets Play) / int_f3cf30d9
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SuperLPHeroes (Lets Play) / int_f3cf30d9
 SuperLPHeroes (Lets Play) / int_f4a3140c
type
Survival Mantra
 SuperLPHeroes (Lets Play) / int_f4a3140c
comment
Survival Mantra: "I will not die this time. I will not die this time. I will not die this time." in Super Mario World.
 SuperLPHeroes (Lets Play) / int_f4a3140c
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SuperLPHeroes (Lets Play) / int_f4a3140c
 SuperLPHeroes (Lets Play) / int_f511ea9b
type
Product Placement
 SuperLPHeroes (Lets Play) / int_f511ea9b
comment
Product Placement: Joked about during Sonic 2. During Ninja Turtles a few of the guys plug their preferred pizza franchises.
 SuperLPHeroes (Lets Play) / int_f511ea9b
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SuperLPHeroes (Lets Play) / int_f511ea9b
 SuperLPHeroes (Lets Play) / int_f591365a
type
Surfer Dude
 SuperLPHeroes (Lets Play) / int_f591365a
comment
Surfer Dude: The accent is poked fun at in Adventure Island II.
 SuperLPHeroes (Lets Play) / int_f591365a
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SuperLPHeroes (Lets Play) / int_f591365a
 SuperLPHeroes (Lets Play) / int_f642b1f9
type
You Bastard!
 SuperLPHeroes (Lets Play) / int_f642b1f9
comment
You Bastard!: Sinisterkun says this to Gold when having to pause in a very bad spot at the end of Part 3 of Adventure Island II. Lady Lexis at the same game when losing a dino. RedemptionsEdge to Dyne at the start of Castlevania IV when the latter calls him Peach. Sinisterkun when CaptainTurbo declares that Teenage Mutant Ninja Turtles is payback for Adventure Island II. Sinisterkun to CaptainTurbo again when Turbo passes him during Part 2 of Castlevania IV. Sinisterkun to Dyne after the latter one-cycles the Yellow Devil in Mega Man.
 SuperLPHeroes (Lets Play) / int_f642b1f9
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 SuperLPHeroes (Lets Play) / int_f642b1f9
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SuperLPHeroes (Lets Play) / int_f642b1f9
 SuperLPHeroes (Lets Play) / int_f87c42d4
type
Video Game Cruelty Potential
 SuperLPHeroes (Lets Play) / int_f87c42d4
comment
Video Game Cruelty Potential: Dyne mentions loving to knock the people off the bridge who are otherwise doing nothing to hurt you in Zone III of Mystical Ninja just to enjoy watching them fall.
 SuperLPHeroes (Lets Play) / int_f87c42d4
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SuperLPHeroes (Lets Play) / int_f87c42d4
 SuperLPHeroes (Lets Play) / int_f9f2c33
type
Running Gag
 SuperLPHeroes (Lets Play) / int_f9f2c33
comment
Running Gag: CosmicMetaKnight received the nickname of "Peach" early on and it stuck, even after changing his handle to RedemptionsEdge and it really got milked during Super Mario Bros. with the quotation of "Our CosmicMetaKnight is in another castle." "X faster!" and referring to Kamek's toadies as "Social Services" in Yoshi's Island. Any Shout-Out to another channel is not advertising, otherwise the racers would be getting paid for it. Using various transformation phrases for when Yoshi transforms into a vehicle in Yoshi's Island. Referring to the Yoshi's Island as a ping-pong match between Gold and Dyne as the former will get ahead when Dyne gets lost and Dyne gets ahead whenever Gold dies. Dyne repeatedly falling into the water in Chemical Plant Act 2 in Sonic 2 turns into one. Quickly surpassed by the number of times Sinisterkun gets knocked into the sewer water in Area 3 of Ninja Turtles. Dyne doing various Item Get! jingles when picking up power-ups in Super Metroid. Dyne doing an acapella of the Castlevania IV stage clear theme along with the game after each level. Dyne again in Castlevania III with a Squee of "Meat!" when refilling health, referencing a segment of John Cleese's How to Irritate People. The line, "Or we could have a 30-minute debate on how to pronounce Lakitu's name" has popped up outside of its original source race. "Die!" "You don't belong in this world!" comes up a lot in Castlevania games. Mostly seen in group commentary videos rather than races, but a running gag of Gold having a gambling addiction and needing an intervention carries over from his channel. Marina's "Shake! Shake!" Catchphrase gets a few tweaks during Mischief Makers. Gold has the tendency to compare easy bosses to Bear Hugger from Super Punch-Out. Dyne quoting Dennis Nedry's "Ah, ah, ah! You didn't say the magic word," whenever Sonic does his finger wave in Sonic 3. Acknowledged as an Overly-Long Gag by the end. Pointing out how many elements in The Bugs Bunny Birthday Blowout have absolutely nothing to do with the source cartoons. During Final Fantasy IV, Dyne says, "This is where I'm going to get lost," for several dungeons. The exchanges of, "Kweh?", "Kweh.", "Kweh!" Coming up with crazy conspiracy theories Played for Laughs on how unrelated series manage to secretly connect with the game. "THREE EXTRA LIVES!" whenever someone happens to get three extra lives either all at once or within a short span of time.
 SuperLPHeroes (Lets Play) / int_f9f2c33
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SuperLPHeroes (Lets Play) / int_f9f2c33
 SuperLPHeroes (Lets Play) / int_fa6bfde9
type
Have a Gay Old Time
 SuperLPHeroes (Lets Play) / int_fa6bfde9
comment
Have a Gay Old Time: Played with as Lady Lexis asks Sinisterkun not to use "that word," he asks what it was (faggot) and Dyne answers back with one of its other definitions as, "a bundle of sticks."
 SuperLPHeroes (Lets Play) / int_fa6bfde9
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SuperLPHeroes (Lets Play) / int_fa6bfde9
 SuperLPHeroes (Lets Play) / int_fabef10f
type
Don't Explain the Joke
 SuperLPHeroes (Lets Play) / int_fabef10f
comment
Gold getting called out on explaining himself over his tendency to fall into Don't Explain the Joke and getting called out on that on this wiki during Mega Man X4.
 SuperLPHeroes (Lets Play) / int_fabef10f
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1.0
 SuperLPHeroes (Lets Play) / int_fabef10f
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SuperLPHeroes (Lets Play) / int_fabef10f
 SuperLPHeroes (Lets Play) / int_fb111d49
type
Sequence Breaking
 SuperLPHeroes (Lets Play) / int_fb111d49
comment
Sequence Breaking: Employed very... little in the first Super Metroid race, which makes sense as none of the racers had ever done a speed run of the game before. Played straight in the re-race though as Dyne and Turbo had done a few practice runs between the two races. Sinisterkun attempts this in Castlevania: Circle of the Moon by attempting to clear the Underground Waterway without the Cleansing. He fails.
 SuperLPHeroes (Lets Play) / int_fb111d49
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SuperLPHeroes (Lets Play) / int_fb111d49
 SuperLPHeroes (Lets Play) / int_fb17af62
type
Rhymes on a Dime
 SuperLPHeroes (Lets Play) / int_fb17af62
comment
Rhymes on a Dime: "Die more, boar!" in Kirby's Dream Land 2.
 SuperLPHeroes (Lets Play) / int_fb17af62
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1.0
 SuperLPHeroes (Lets Play) / int_fb17af62
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SuperLPHeroes (Lets Play) / int_fb17af62
 SuperLPHeroes (Lets Play) / int_fb1fb07f
type
Doomy Dooms of Doom
 SuperLPHeroes (Lets Play) / int_fb1fb07f
comment
Doomy Dooms of Doom: Mark talks about Duck Vader's Death Ray of Deathly Death in Buster Busts Loose.
 SuperLPHeroes (Lets Play) / int_fb1fb07f
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1.0
 SuperLPHeroes (Lets Play) / int_fb1fb07f
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_fb1fb07f
 SuperLPHeroes (Lets Play) / int_fc151e9d
type
Department of Redundancy Department
 SuperLPHeroes (Lets Play) / int_fc151e9d
comment
Department of Redundancy Department: "Press Start to... start." in Part 3 of Banjo-Tooie. "On to 3 Clancer Kids. It's the one where you have to retrieve the 3 Clancer kids." In Circle of the Moon, Mark states, "[Vampire Killer] is the Observatory music. It plays in the Observatory."
 SuperLPHeroes (Lets Play) / int_fc151e9d
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SuperLPHeroes (Lets Play) / int_fc151e9d
 SuperLPHeroes (Lets Play) / int_fccd06b6
type
Beware the Nice Ones
 SuperLPHeroes (Lets Play) / int_fccd06b6
comment
Beware the Nice Ones: If Gold gets angry at a game then you know it's Nintendo Hard.
 SuperLPHeroes (Lets Play) / int_fccd06b6
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1.0
 SuperLPHeroes (Lets Play) / int_fccd06b6
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 SuperLPHeroes (Lets Play)
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SuperLPHeroes (Lets Play) / int_fccd06b6
 SuperLPHeroes (Lets Play) / int_fd5f23a7
type
Skyward Scream
 SuperLPHeroes (Lets Play) / int_fd5f23a7
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Skyward Scream: Dyne does this to vent after his flawless run of Rainbow Road is ruined when turning the last corner of the track on the final lap, then again when the same thing happens in the Super Circuit version. Also does the infamous "What am I fighting for?!" line during Mystical Ninja. His cry of "Furrbaaaaaall!" in Part 2 of Buster Busts Loose is epic.
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Brick Joke
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Brick Joke: Set up during the lost Castlevania IV recording as Part 1 ends with the group singing Michael Jackson's "Beat It" and Part 2, which the youtube viewers would have seen a day later has Dyne belting out "Weird Al" Yankovic's "Eat It." Combined with Mood Whiplash at the end of Part 2 and the start of Part 3 of Castlevania III with Dyne's hysterical sobbing and then switching back to normal tone. The group quotes The Room (2003) in Part 2 of Mischief Makers and its followed up with a reiteration with Dyne using his Kefka voice for the movie lines in Part 4. Part 5 of Final Fantasy IV ends with Dyne standing on the surface of the moon. Come Part 6, it begins with him voicing the party clamoring for air after having held their breaths for three weeks between recording sessions.
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Buffy Speak
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Buffy Speak: Dyne falls into this three times when trying to describe the same thing in Yoshi's Island. Happens again in Super Metroid when talking about the "standy-uppy guys" and "hidey corners." "Giant swingy spikey thing hitting me in the face!" "Die! Dairy Queen-wannabe thing!" in Kirby's Dream Land 2. "I finally hit that launch pad that launched me over that damn... thingy!"
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Pet the Dog
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Pet the Dog: The team playing through Sonic 2 as an unofficial race for CaptainTurbo since it's a game he's very familiar with as compared to many of the games they've raced.
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Everything Trying to Kill You
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Everything Trying to Kill You: CaptainTurbo invokes this with "Why does everything keep eating me?!" Brought up in musical fashion in Part 6 of Adventure Island II. Gold takes this concept a bit too far and continually attacks the innocent women in Mystical Ninja without realizing that you aren't supposed to attack them until being told otherwise.
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