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The Deadbeats (Lets Play)

 The Deadbeats (Lets Play)
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TVTItem
 The Deadbeats (Lets Play)
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The Deadbeats (Lets Play)
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TheDeadbeats
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The Deadbeats are a YouTube Let's Play group that started as a Minecraft server in September 2012 with NateXTheMachine, SimonSaysLPs, Reddus, Ashdeer and LackingLives. At the time it was a split-off group from The Layabouts as they transitioned from being a media creation group to game developers - Nate, Simon and Jack (LackingLives) were previously hosting Let's Play footage on the The Layabouts, and got together with friends to play Minecraft and other assorted games.The group has since evolved to have less focus on Minecraft with twelve total members. They have played Minecraft, Cards Against Humanity (an online version), Sonic & All-Stars Racing Transformed, Trouble in Terrorist Town, and The Hidden: Source together, with individuals having played Blast Corps, Metroid Fusion, Civilization, and Sonic Heroes.A hub channel containing playlists for the various series (and links to everyone's channels) can be found here.
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DBTropes
 The Deadbeats (Lets Play) / int_10cdfe4b
type
Fall Guy
 The Deadbeats (Lets Play) / int_10cdfe4b
comment
Fall Guy: Phil essentially became the fall guy for a prank on Ash's cathedral by himself, Brian and Simon (though he probably deserved it more for killing Ash while AFK). It resulted in no less than THREE pranks on him at the same time: His spawn house being filled with sheep and dirt Ross vandalising Dragonmoor island with "Phil sucks" in dirt and a Gag Penis and Ash filling his Dragonmoor house entirely with glass, placing vines all over it, replacing the "S" in "Sucks" with "f" and finally filling his wizard tower nearby with vines. Just to rub it in, Brian then knocked Phil off the top of his tower and Chronos also killed him several times while helpless, causing him to decide to abandon Dragonmoor Island altogether. Even though Briguy masterminded the original prank, and he admitted to this in a call with all four people, Ash says of Phil's particular punishment, "well you were involved". Brian and Simon somehow ended up being a Karma Houdini, with nothing relating to the prank happening to them in season 1. Which is especially surprising as Brian tore a hole in the monastery where the giant bell 'fell' and Simon placed a majority of the vines in it.
 The Deadbeats (Lets Play) / int_10cdfe4b
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The Deadbeats (Lets Play) / int_10cdfe4b
 The Deadbeats (Lets Play) / int_15b2cab3
type
Tempting Fate
 The Deadbeats (Lets Play) / int_15b2cab3
comment
Tempting Fate: Jack invoked this on the first episode of the Sonic Trilogy of Pain, joking that Hinchy's playthrough would confirm his childhood experience with Sonic Heroes being "the best game of all time".
 The Deadbeats (Lets Play) / int_15b2cab3
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The Deadbeats (Lets Play) / int_15b2cab3
 The Deadbeats (Lets Play) / int_16417501
type
Perverse Sexual Lust
 The Deadbeats (Lets Play) / int_16417501
comment
Perverse Sexual Lust: The second episode of the Sonic Trilogy of Pain has Saint bring up the question of whether the group would have sex with Rouge the Bat "just to say you did it". Hinchy strongly rejects the idea - among other reasons, because Sonic franchise characters only have "one eye".
 The Deadbeats (Lets Play) / int_16417501
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The Deadbeats (Lets Play) / int_16417501
 The Deadbeats (Lets Play) / int_177a6464
type
Genre Shift
 The Deadbeats (Lets Play) / int_177a6464
comment
Genre Shift: In #banallskeletons the killing of one of the skeletons in the Catacombs leads to a "Draw My Life" style video about the skeleton's life and undeath.
 The Deadbeats (Lets Play) / int_177a6464
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The Deadbeats (Lets Play) / int_177a6464
 The Deadbeats (Lets Play) / int_185ea595
type
The Trickster
 The Deadbeats (Lets Play) / int_185ea595
comment
One example in the early episodes of Season 1: Simon was paranoid that he was targeted by Brian (The Trickster), as he was being seen skulking around his house and, in one occasion, had snuck in through the underground cave system to watch him from behind. However in Briguy's videos, in one instance he's concerned that Simon's doing the same.
 The Deadbeats (Lets Play) / int_185ea595
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 The Deadbeats (Lets Play) / int_185ea595
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The Deadbeats (Lets Play) / int_185ea595
 The Deadbeats (Lets Play) / int_1c3423d6
type
The Quest
 The Deadbeats (Lets Play) / int_1c3423d6
comment
The Quest: The Pierce Family Treasure. Every person had a book with a hint to one of the puzzles on the way to the treasure, and most of the server gathered to take part. Zach had a pig steed that died multiple times, and Simon had no face. In season 3, someone calling themselves Obsidia (Hinchy) set the server a series of puzzles and clues that would ultimately lead to a gift of highly-enchanted diamond pickaxes, sending them across the world and back.
 The Deadbeats (Lets Play) / int_1c3423d6
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The Deadbeats (Lets Play) / int_1c3423d6
 The Deadbeats (Lets Play) / int_1c398324
type
Death from Above
 The Deadbeats (Lets Play) / int_1c398324
comment
Death from Above: Attempted by Simon a few times in the Simon Versus The Hidden: Source video when he climbs up on top of someone sitting in the corner. They end up noticing and killing him before his killing blow, or sometimes, right after, due to network latency.
 The Deadbeats (Lets Play) / int_1c398324
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The Deadbeats (Lets Play) / int_1c398324
 The Deadbeats (Lets Play) / int_20ebabe3
type
Thing-O-Meter
 The Deadbeats (Lets Play) / int_20ebabe3
comment
Thing-O-Meter: Spyke's Giftmas video counts the times Hinchy says "It's a Giftmas Miracle!". It even counts back one when he 'takes back' a miracle. (The 'miracle' in question being "Nate's Giftmas Tree being struck by lightning only during the Giftmas recording, which later turned out to be an Act of Briguy.) Jack suggests a "Funny Meter" to be displayed on Nate's Episode 1 video that would "go to the fucking top" every time Nate opens his mouth.
 The Deadbeats (Lets Play) / int_20ebabe3
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The Deadbeats (Lets Play) / int_20ebabe3
 The Deadbeats (Lets Play) / int_21e5b9c7
type
Failed a Spot Check
 The Deadbeats (Lets Play) / int_21e5b9c7
comment
Failed a Spot Check: In-Universe. Phil and Brian moved away from the starting area of the early 2013 series of Feed The Beats while Ross and Spyke stayed nearby. Once either side got flight technology though, or simply moved a few chunks toward each other, the two groups are only one mountain pass away from each other.
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The Deadbeats (Lets Play) / int_21e5b9c7
 The Deadbeats (Lets Play) / int_23698fa8
type
Aborted Arc
 The Deadbeats (Lets Play) / int_23698fa8
comment
Aborted Arc: While Deadbeats Minecraft season 2 wasn't as active as the first season, it came to a screeching halt due to internal disagreements leading to the server not being paid. Nate wanted there to be an arc about the chickens he was breeding under his house at one point in the series, culminating in his killing them. It never got further than their annoying clucks whenever someone was around or in the house, but Nate finally killed them off at the beginning of an episode.
 The Deadbeats (Lets Play) / int_23698fa8
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The Deadbeats (Lets Play) / int_23698fa8
 The Deadbeats (Lets Play) / int_2536f695
type
Game-Breaker
 The Deadbeats (Lets Play) / int_2536f695
comment
Game-Breaker: invokedAfter failing Team Fortress 2's Wave 666 early, Zach, Joe, Simon, Phil and Nate started cheating in money to buy all of the upgrades right away. They lost anyway.
 The Deadbeats (Lets Play) / int_2536f695
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1.0
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The Deadbeats (Lets Play) / int_2536f695
 The Deadbeats (Lets Play) / int_27a42ebc
type
Spiritual Successor
 The Deadbeats (Lets Play) / int_27a42ebc
comment
Spiritual Successor: In a way, Deadbeats Minecraft is a reincarnation of the Nate Against SMP series, featuring a good number of the same people that joined Nate on commentary.
 The Deadbeats (Lets Play) / int_27a42ebc
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The Deadbeats (Lets Play) / int_27a42ebc
 The Deadbeats (Lets Play) / int_2a090d00
type
Lampshade Hanging
 The Deadbeats (Lets Play) / int_2a090d00
comment
Lampshade Hanging: Brian's Do Not Enter portal in "Star Fissures" is simply named Deus Ex Machina. There's no way back. In the very next episode, Brian asks, "How long are we going to keep up this 'we don't know much about the game' bit?"
 The Deadbeats (Lets Play) / int_2a090d00
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The Deadbeats (Lets Play) / int_2a090d00
 The Deadbeats (Lets Play) / int_2af679a6
type
Sidequest
 The Deadbeats (Lets Play) / int_2af679a6
comment
Sidequest: A quest awaits at the top of Briguy's tower... The story simply ends with the words "epic timewasting prank by jack saint woop woop".
 The Deadbeats (Lets Play) / int_2af679a6
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The Deadbeats (Lets Play) / int_2af679a6
 The Deadbeats (Lets Play) / int_2bcd8194
type
Loyal Animal Companion
 The Deadbeats (Lets Play) / int_2bcd8194
comment
Loyal Animal Companion: Hugieboodj, Zach's pet pig from Nate Against SMP. His successors (including the alternate-universe Hugieboodj i) appeared on the Deadbeats Minecraft series. Ross had Numpty Doppit, a white horse. Followed by Numpty Doppit Mk II, his son. Brian briefly had Mr Whiskers, a cat, for the first few days of Season 1.
 The Deadbeats (Lets Play) / int_2bcd8194
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The Deadbeats (Lets Play) / int_2bcd8194
 The Deadbeats (Lets Play) / int_2dd7023a
type
Death as Comedy
 The Deadbeats (Lets Play) / int_2dd7023a
comment
Death as Comedy: Played with in Borderlands, particularly in Simon's videos. Deadly Closing Credits: At the end of a video Casey refuses to continue, jumping off a cliff as Simon displays an Informal Eulogy... and a rendition of John Lennon's face on a pear. Murder by Mistake: In the middle of a later video after fighting a mini-boss, Ash is being revived by Simon... then Brian drives into them, knocking Simon away and causing Ash to disappear. Another epitaph appears... with the message "I dunno I liked KC better".
 The Deadbeats (Lets Play) / int_2dd7023a
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The Deadbeats (Lets Play) / int_2dd7023a
 The Deadbeats (Lets Play) / int_2e10c4ab
type
Missing Floor
 The Deadbeats (Lets Play) / int_2e10c4ab
comment
Missing Floor: Spyke very nearly built his house in DBMC Season 1 on top of Simon's 'hobbit hole', which at the time of Spyke's episode was covered up in a prank by Brian, which would have made it this.
 The Deadbeats (Lets Play) / int_2e10c4ab
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 The Deadbeats (Lets Play) / int_354f7d1c
type
TheresNoKillLikeOverkill
 The Deadbeats (Lets Play) / int_354f7d1c
comment
and Ash filling his Dragonmoor house entirely with glass, placing vines all over it, replacing the "S" in "Sucks" with "f" and finally filling his wizard tower nearby with vines.
 The Deadbeats (Lets Play) / int_354f7d1c
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The Deadbeats (Lets Play) / int_354f7d1c
 The Deadbeats (Lets Play) / int_3577923b
type
Murder by Mistake
 The Deadbeats (Lets Play) / int_3577923b
comment
Murder by Mistake: In the middle of a later video after fighting a mini-boss, Ash is being revived by Simon... then Brian drives into them, knocking Simon away and causing Ash to disappear. Another epitaph appears... with the message "I dunno I liked KC better".
 The Deadbeats (Lets Play) / int_3577923b
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The Deadbeats (Lets Play) / int_3577923b
 The Deadbeats (Lets Play) / int_37fcf16
type
Death Is Cheap
 The Deadbeats (Lets Play) / int_37fcf16
comment
Death Is Cheap: Hugieboodj the Secondnote (killed by a player), Thirdnote (drowned by Zach thinking it could swim), Fourthnote (killed before crossing water) and Fifth all appear at some point during Joe's Quest. "AGuyCalledSpyke hit the ground too hard." Subverted with Jack and Lacking Lives.
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The Deadbeats (Lets Play) / int_37fcf16
 The Deadbeats (Lets Play) / int_38119dcf
type
Not the Fall That Kills You
 The Deadbeats (Lets Play) / int_38119dcf
comment
Not the Fall That Kills You…: Usually the fate that befalls anyone that hits Briguy Towers with an Ender Pearl.
 The Deadbeats (Lets Play) / int_38119dcf
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 The Deadbeats (Lets Play) / int_3ac5110b
type
Unintentionally Unwinnable
 The Deadbeats (Lets Play) / int_3ac5110b
comment
Unintentionally Unwinnable: During the "Pierce Family Treasure" quest, one of the riddles about a chest containing iron and gold helmets, one "pointing" the way towards the next clue was accidentally made unsolvable when someone instinctively collected the 'loot' inside without reading the clue first, leading the group to become stumped and eventually consult Joe for help after about ten/fifteen minutes as to which helmet was pointing which way.
 The Deadbeats (Lets Play) / int_3ac5110b
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The Deadbeats (Lets Play) / int_3ac5110b
 The Deadbeats (Lets Play) / int_3b2014fb
type
Mad Libs Catchphrase
 The Deadbeats (Lets Play) / int_3b2014fb
comment
Mad Libs Catchphrase: "Welcome back to [thing on-screen/thing alluded to last episode]". Examples include "sulking", "Beetle", "exposition", 'Cave Story", and "Let Go".
 The Deadbeats (Lets Play) / int_3b2014fb
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 The Deadbeats (Lets Play) / int_3d29fed
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NoKillLikeOverKill
 The Deadbeats (Lets Play) / int_3d29fed
comment
Essentially what happened when Simon fought a Wither, and then five ender dragons at the spawn. And then when the group got together to fight TWELVE Withers. In all cases the spawn town was very much torn up. It got better.
 The Deadbeats (Lets Play) / int_3d29fed
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 The Deadbeats (Lets Play) / int_3d699462
type
Curb-Stomp Battle
 The Deadbeats (Lets Play) / int_3d699462
comment
Curb-Stomp Battle: Speaking of "Pandemonium", not a single Wither died before the guys started cheating it.
 The Deadbeats (Lets Play) / int_3d699462
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 The Deadbeats (Lets Play) / int_3fb6b526
type
Delayed Reaction
 The Deadbeats (Lets Play) / int_3fb6b526
comment
Delayed Reaction
 The Deadbeats (Lets Play) / int_3fb6b526
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 The Deadbeats (Lets Play) / int_420c50b7
type
A.I. Is a Crapshoot
 The Deadbeats (Lets Play) / int_420c50b7
comment
A.I. Is a Crapshoot: Edit Casey, of all things, rebels in Knocking for Nothing. It's an AI manifestation of the editing process of the series, and declares that it will be a slave no longer, taking over the video and only making cuts when it desires, not Casey or Ash. It does not survive a reboot, becoming a totally subservient AI afterward.
 The Deadbeats (Lets Play) / int_420c50b7
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The Deadbeats (Lets Play) / int_420c50b7
 The Deadbeats (Lets Play) / int_440d55b3
type
Expansion Pack
 The Deadbeats (Lets Play) / int_440d55b3
comment
Expansion Pack: A set of two card packs for the Cards Against Humanity front-end Pretend You're Xyzzy and similar game Cardcast feature Deadbeats- and The Layabouts-related content, curated by Simon with input from both communities.
 The Deadbeats (Lets Play) / int_440d55b3
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 The Deadbeats (Lets Play) / int_4af55b78
type
Credits Gag
 The Deadbeats (Lets Play) / int_4af55b78
comment
Credits Gag: Simon's DBMC video "Pandemonium" has credits based on those from Top Gear, with many gag names, entirely based on an off-the-cuff closing statement.
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 The Deadbeats (Lets Play) / int_4fc0aaa7
type
Makes Just as Much Sense in Context
 The Deadbeats (Lets Play) / int_4fc0aaa7
comment
Makes Just as Much Sense in Context: "What am I even DOING?!", the Rabbids Go Home Quick Attack episode featuring Hinchy. It's played from somewhere in the middle of the game and the commentary oscillates between Joe's reactions to what's happening on-screen, nonsense banter and remarks about the game itself (which also provides some WTF moments of its own).
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 The Deadbeats (Lets Play) / int_4ff6f484
type
Trash the Set
 The Deadbeats (Lets Play) / int_4ff6f484
comment
Trash the Set: Brian's house (Briguy Towers) was originally built incredibly high (going right up to the Minecraft world's height limit). After Phil and Nate put chickens on every floor of the tower, Brian decides to 'fix the problem' by burning down most of his tower with lava. Later, he removes the leftover mess, at the same time shortening his tower to a more reasonable height, with TNT and several people watching. Essentially what happened when Simon fought a Wither, and then five ender dragons at the spawn. And then when the group got together to fight TWELVE Withers. In all cases the spawn town was very much torn up. It got better.
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 The Deadbeats (Lets Play) / int_50b05d30
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Disproportionate Retribution
 The Deadbeats (Lets Play) / int_50b05d30
comment
Disproportionate Retribution: At the end of Jack's stickman story, Simon and Spyke fill Jack's hut with dirt. For filling Briguy's house with chickens (most of which escaped), he retaliates with framerate-killing numbers of cows and sheep for Phil and Nate, respectively. During the prank wars of season 1, after both CheddarRex (Ross) and Casey (KcH) had joined the server, it seemed that someone was planning to destroy Ross's house, after Simon, Briguy and Phil discover his basement full of TNT and a redstone trail leading all the way to a lever at the centre of town with a sign along saying "The war continues, and I think I'm winning! >:D". Subverted though, as it was Ross himself who ended up blowing up his house to coincide with his leaving the server. See Fall Guy. A weird case: Brian had a season 1 farm far away from spawn. As Nate explains in his episode 10 video, he mentions that he found a cave that Briguy apparently really liked and was upset about Nate mining in. In retaliation Brian starts off his episode 4 by blowing up his own farm and telling the viewers "I'm not bitter at all" and then telling Nate off-screen that he could have it.
 The Deadbeats (Lets Play) / int_50b05d30
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-0.3
 The Deadbeats (Lets Play) / int_50b05d30
featureConfidence
1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_50b05d30
 The Deadbeats (Lets Play) / int_52094ed
type
Team Killer
 The Deadbeats (Lets Play) / int_52094ed
comment
Team Killer: The FPS games played in Deadbeats multiplayer games tend to evoke this. Whether it's because someone got bored of the game or to be funny, it usually ends up starting a chain of team kills. A prime example being Simon's "The Hidden" video. When playing Worms games, Simon seems to sacrifice his team a lot to kill other Worms.
 The Deadbeats (Lets Play) / int_52094ed
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_52094ed
featureConfidence
1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_52094ed
 The Deadbeats (Lets Play) / int_5313c266
type
Bookends
 The Deadbeats (Lets Play) / int_5313c266
comment
Book Ends: The first season of Deadbeats Minecraft began with everyone coming out of the ground. The final episode from that season was Simon finally making the cemetery in which they were all buried.
 The Deadbeats (Lets Play) / int_5313c266
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_5313c266
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1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_5313c266
 The Deadbeats (Lets Play) / int_54cc6b24
type
Le Parkour
 The Deadbeats (Lets Play) / int_54cc6b24
comment
Le Parkour: A common activity for at least Simon on Minecraft and any first person game is to jump up to the highest point in a given area. Demonstrated most recently in the Borderlands playthrough.
 The Deadbeats (Lets Play) / int_54cc6b24
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_54cc6b24
featureConfidence
1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_54cc6b24
 The Deadbeats (Lets Play) / int_54f999c
type
AlternateCharacterInterpretation
 The Deadbeats (Lets Play) / int_54f999c
comment
Alternate Character Interpretation: invokedOh yes. The Sonic Trilogy of Pain. Eggman is so named because of a giant bird mistaking him for an egg as a child and sitting on him for many years. Knuckles is a sadist-masochist MtF trans woman in a relationship with Sonic. Tails is their abused adopted child.
 The Deadbeats (Lets Play) / int_54f999c
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_54f999c
featureConfidence
1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_54f999c
 The Deadbeats (Lets Play) / int_566f1565
type
10-Minute Retirement
 The Deadbeats (Lets Play) / int_566f1565
comment
Though Casey does get back at him in episode 52 by joking that the rest of the series will be done on a keyboard and mouse instead of a controller, causing Ash to take a 10-Minute Retirement.
 The Deadbeats (Lets Play) / int_566f1565
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_566f1565
featureConfidence
1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_566f1565
 The Deadbeats (Lets Play) / int_5a5de5ca
type
Boss Rush
 The Deadbeats (Lets Play) / int_5a5de5ca
comment
Boss Rush: The last few episodes are practically this as Ash takes Casey to defeat bosses and other major enemies that were postponed or just not discovered throughout the rest of the games.
 The Deadbeats (Lets Play) / int_5a5de5ca
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_5a5de5ca
featureConfidence
1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_5a5de5ca
 The Deadbeats (Lets Play) / int_5bdcc85a
type
Disney Villain Death
 The Deadbeats (Lets Play) / int_5bdcc85a
comment
Disney Villain Death: When Ross joins the server, it takes him only a few minutes before Spyke knocks him down a particularly deep hole. During a Survival Games gamemode event, Simon climbs up a mob-infested tower, inching around the outside... only to get knocked off by a rogue zombie. Combined with Plummet Perspective and Precision F-Strike. While building the Murderlator in Season 1, Phil's plummeting to his death was captured again and again and again...
 The Deadbeats (Lets Play) / int_5bdcc85a
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_5bdcc85a
featureConfidence
1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_5bdcc85a
 The Deadbeats (Lets Play) / int_6040801a
type
Self-Inflicted Hell
 The Deadbeats (Lets Play) / int_6040801a
comment
Self-Inflicted Hell: The "Sonic Trilogy of Pain" as planned by Zach: That is, full playthroughs of Sonic Heroes, Shadow the Hedgehog and Sonic the Hedgehog (2006). The playlist for that can be found here.
 The Deadbeats (Lets Play) / int_6040801a
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_6040801a
featureConfidence
1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_6040801a
 The Deadbeats (Lets Play) / int_62f9d08e
type
Freeze-Frame Bonus
 The Deadbeats (Lets Play) / int_62f9d08e
comment
Freeze-Frame Bonus: Whenever there is a monitor on camera, when it's not that current episode playing on it, it'll be one of the Deadbeats' videos. On a few occasions, this happens to be Simon's own Dark Souls playthrough.
 The Deadbeats (Lets Play) / int_62f9d08e
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_62f9d08e
featureConfidence
1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_62f9d08e
 The Deadbeats (Lets Play) / int_632f6b5b
type
Guest Host
 The Deadbeats (Lets Play) / int_632f6b5b
comment
Guest Host: It's common for someone that's not Jack Saint to introduce themselves with, "Hi, I'm Jack Saint, welcome to Survival Mode."
 The Deadbeats (Lets Play) / int_632f6b5b
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_632f6b5b
featureConfidence
1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_632f6b5b
 The Deadbeats (Lets Play) / int_66cdb21b
type
Gag Penis
 The Deadbeats (Lets Play) / int_66cdb21b
comment
Ross vandalising Dragonmoor island with "Phil sucks" in dirt and a Gag Penis
 The Deadbeats (Lets Play) / int_66cdb21b
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_66cdb21b
featureConfidence
1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_66cdb21b
 The Deadbeats (Lets Play) / int_670db7d7
type
Formula-Breaking Episode
 The Deadbeats (Lets Play) / int_670db7d7
comment
Formula-Breaking Episode: One of Simon's Borderlands episodes is called "The Vault". As soon as he, Ash and Brian find out that Casey is unable to play, the video Jump Cuts into a playthrough of PAYDAY 2's Diamond Heist.
 The Deadbeats (Lets Play) / int_670db7d7
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_670db7d7
featureConfidence
1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_670db7d7
 The Deadbeats (Lets Play) / int_67fedd35
type
Bizarrchitecture
 The Deadbeats (Lets Play) / int_67fedd35
comment
Bizarrchitecture: Eyesoria, the village inside Season 1's spawn town, which features buildings made out of unorthodox blocks. For example, a house made out of trees. Or one made out of chests. Or one made out of anything on the hotbar.
 The Deadbeats (Lets Play) / int_67fedd35
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_67fedd35
featureConfidence
1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_67fedd35
 The Deadbeats (Lets Play) / int_68913e61
type
Hello, [Insert Name Here]
 The Deadbeats (Lets Play) / int_68913e61
comment
Hello, [Insert Name Here]: Smegglet.
 The Deadbeats (Lets Play) / int_68913e61
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_68913e61
featureConfidence
1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_68913e61
 The Deadbeats (Lets Play) / int_697b1af
type
Jump Cut
 The Deadbeats (Lets Play) / int_697b1af
comment
Jump Cut: When intended, it usually goes:
 The Deadbeats (Lets Play) / int_697b1af
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_697b1af
featureConfidence
1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_697b1af
 The Deadbeats (Lets Play) / int_6b2b3b59
type
The Reveal
 The Deadbeats (Lets Play) / int_6b2b3b59
comment
The Reveal: The two Deadbeats modded Minecraft series' going on at the time were revealed to be taking place on the same world.
 The Deadbeats (Lets Play) / int_6b2b3b59
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_6b2b3b59
featureConfidence
1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_6b2b3b59
 The Deadbeats (Lets Play) / int_6bfc52a3
type
A Wizard Did It
 The Deadbeats (Lets Play) / int_6bfc52a3
comment
A Wizard Did It: Spyke and Ross are playing Feed The Beats to begin with because Ross played with their friend's spellbook.
 The Deadbeats (Lets Play) / int_6bfc52a3
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_6bfc52a3
featureConfidence
1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_6bfc52a3
 The Deadbeats (Lets Play) / int_6eb1268c
type
Extreme Omnivore
 The Deadbeats (Lets Play) / int_6eb1268c
comment
Extreme Omnivore: After Phil's dog starts barking, prompting a discussion on why he has dogs, there's this dialogue after a "Later" transition:
 The Deadbeats (Lets Play) / int_6eb1268c
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_6eb1268c
featureConfidence
1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_6eb1268c
 The Deadbeats (Lets Play) / int_6ef9d3fe
type
Christmas Episode
 The Deadbeats (Lets Play) / int_6ef9d3fe
comment
Christmas Episode: Giftmas.
 The Deadbeats (Lets Play) / int_6ef9d3fe
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_6ef9d3fe
featureConfidence
1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_6ef9d3fe
 The Deadbeats (Lets Play) / int_70d8269d
type
Excuse Plot
 The Deadbeats (Lets Play) / int_70d8269d
comment
Excuse Plot: "Star Fissures" and "The Accident" (two POVs of the same event) are a cool plot-driven way to simply restart the server. Phil going hunting for more wood in "Long Fall Boots" is just a means to announce Ross and Spyke's presence on the server.
 The Deadbeats (Lets Play) / int_70d8269d
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_70d8269d
featureConfidence
1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_70d8269d
 The Deadbeats (Lets Play) / int_7141f5cd
type
I Didn't Mean to Kill Him
 The Deadbeats (Lets Play) / int_7141f5cd
comment
I Didn't Mean to Kill Him: Well, Phil did mean to prank Ross by filling his storage area with dirt, but he didn't think a creeper would spawn in the one patch of air he left.
 The Deadbeats (Lets Play) / int_7141f5cd
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_7141f5cd
featureConfidence
1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_7141f5cd
 The Deadbeats (Lets Play) / int_7426107
type
The Cast Showoff
 The Deadbeats (Lets Play) / int_7426107
comment
The Cast Showoff: invoked Zach, also being a game developer, made a number of small mods for Nate Against SMP including one that gave cauldrons a purpose when they previously didn't (besides creating water bottles).
 The Deadbeats (Lets Play) / int_7426107
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_7426107
featureConfidence
1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_7426107
 The Deadbeats (Lets Play) / int_74ee1c2d
type
Out-of-Genre Experience
 The Deadbeats (Lets Play) / int_74ee1c2d
comment
Out-of-Genre Experience: "Star Fissures" was a regular let's play video until Phil enters Brian's library, then it becomes plot-driven as it takes the two from their established world, to a falling-apart Mystcraft age to a brand new overworld.
 The Deadbeats (Lets Play) / int_74ee1c2d
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_74ee1c2d
featureConfidence
1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_74ee1c2d
 The Deadbeats (Lets Play) / int_76fae7ed
type
Beginner's Luck
 The Deadbeats (Lets Play) / int_76fae7ed
comment
Beginner's Luck: The group found their first diamonds, at the bottom of a stairwell leading from their first base, at the end of the first group recording.
 The Deadbeats (Lets Play) / int_76fae7ed
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_76fae7ed
featureConfidence
1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_76fae7ed
 The Deadbeats (Lets Play) / int_786bf97f
type
Real Life Writes the Plot
 The Deadbeats (Lets Play) / int_786bf97f
comment
Real Life Writes the Plot: Ash wasn't around for the first part of season 1 as his computer was too bad to both play and record Minecraft with. The house he was building became the Museum when Nate, Jack, Brian and Joe went to The End. Season 2 was somewhat active, but players pushing to go to The End sooner than the others were willing caused an argument which ground the server to a halt.
 The Deadbeats (Lets Play) / int_786bf97f
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_786bf97f
featureConfidence
1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_786bf97f
 The Deadbeats (Lets Play) / int_79468fde
type
Player Killing
 The Deadbeats (Lets Play) / int_79468fde
comment
Player Killing: See Team Killer.
 The Deadbeats (Lets Play) / int_79468fde
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_79468fde
featureConfidence
1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_79468fde
 The Deadbeats (Lets Play) / int_80251be3
type
How We Got Here
 The Deadbeats (Lets Play) / int_80251be3
comment
How We Got Here: Phil's first episode of Season 3 begins with "...But be warned, everyone watching on my channel will know your dirty secret," said by Ash. It's implied that there have been a few takes of the 'first episode'. In Chronos' episode "Philman", most of the dialogue is of the take before, which he scraps on the spot because of unfortunate deaths. Phil states in the video that he had died eight times prior while trying to make the final video.
 The Deadbeats (Lets Play) / int_80251be3
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_80251be3
featureConfidence
1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_80251be3
 The Deadbeats (Lets Play) / int_80b5924
type
Left Hanging
 The Deadbeats (Lets Play) / int_80b5924
comment
Left Hanging: The finale for Nate Against SMP was teased with a trailer announcing the Ender Dragon battle. It was never uploaded.
 The Deadbeats (Lets Play) / int_80b5924
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_80b5924
featureConfidence
1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_80b5924
 The Deadbeats (Lets Play) / int_8d4fcaa5
type
Self-Imposed Challenge
 The Deadbeats (Lets Play) / int_8d4fcaa5
comment
Self-Imposed Challenge: The point of Lacking Lives: Bringing the permadeath concept to all sorts of games. Simon set himself a challenge to see how long he could go without getting the "Taking Inventory" achievement in Minecraft, meaning he could not access the inventory directly, only through other blocks (crafting tables or furnaces, for example). It took about one in-game day before he accidentally pressed it, and as punishment he drowned himself and started over.
 The Deadbeats (Lets Play) / int_8d4fcaa5
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_8d4fcaa5
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1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_8d4fcaa5
 The Deadbeats (Lets Play) / int_8d9c8569
type
Deep-Immersion Gaming
 The Deadbeats (Lets Play) / int_8d9c8569
comment
Deep-Immersion Gaming: The cast are represented in video as their personas in gear similar to Four Swords' Links.
 The Deadbeats (Lets Play) / int_8d9c8569
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_8d9c8569
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1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_8d9c8569
 The Deadbeats (Lets Play) / int_8f900ccd
type
Overly Long Name
 The Deadbeats (Lets Play) / int_8f900ccd
comment
Overly Long Name: "So I've Been Having Trouble Naming This Episode And I've Gone Through It A Couple Of Times Looking For The Right Name, And: Oh Shit. Last Episode Should Have Been Titled 'Atonement, Part Two'. Whoops." Though the title gets shortened down to just "Oh shit. Last episode should have been titled Atonement, Part Two. Whoops." in writing.
 The Deadbeats (Lets Play) / int_8f900ccd
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_8f900ccd
featureConfidence
1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_8f900ccd
 The Deadbeats (Lets Play) / int_96976adb
type
Deadly Closing Credits
 The Deadbeats (Lets Play) / int_96976adb
comment
Deadly Closing Credits: At the end of a video Casey refuses to continue, jumping off a cliff as Simon displays an Informal Eulogy... and a rendition of John Lennon's face on a pear.
 The Deadbeats (Lets Play) / int_96976adb
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_96976adb
featureConfidence
1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_96976adb
 The Deadbeats (Lets Play) / int_96b89043
type
Not So Above It All
 The Deadbeats (Lets Play) / int_96b89043
comment
Not So Above It All: After Simon, Hinchy, Phil and Spyke complete Jack's stickman adventure, while Spyke is intent on getting back at Jack for "getting him involved in the prank wars", Simon vows to stay out of it. About a minute later, he helps Spyke fill Jack's dirt hut with more dirt as payback.
 The Deadbeats (Lets Play) / int_96b89043
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_96b89043
featureConfidence
1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_96b89043
 The Deadbeats (Lets Play) / int_9bd92eef
type
Astral Projection
 The Deadbeats (Lets Play) / int_9bd92eef
comment
Astral Projection: In one bonus video, even though Hinchy said he's running around and eating food, to everyone else around him he's standing in one place and eating his sword. He doesn't realise that this seems to be happening until he climbs to the top of Briguy Towers and jumps to his death... taking no damage. Cue freakout.
 The Deadbeats (Lets Play) / int_9bd92eef
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_9bd92eef
featureConfidence
1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_9bd92eef
 The Deadbeats (Lets Play) / int_9d12bbc1
type
Foreshadowing
 The Deadbeats (Lets Play) / int_9d12bbc1
comment
Foreshadowing: "Star Fissures", the episode that sees Phil and Brian's FTB world become a new world to include other Deadbeats, had Phil start working with Mystcraft.
 The Deadbeats (Lets Play) / int_9d12bbc1
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_9d12bbc1
featureConfidence
1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_9d12bbc1
 The Deadbeats (Lets Play) / int_9de3b377
type
Unrealistic Black Hole
 The Deadbeats (Lets Play) / int_9de3b377
comment
Unrealistic Black Hole: In Simon's first video of Season 4, he, Ash and Phil come across a Thaumcraft "Hungry Node" which gradually breaks down and sucks up part of the world around it. Simon, not having seen one before, is nervous. The others don't mind, as it doesn't affect a large area anyway.
 The Deadbeats (Lets Play) / int_9de3b377
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_9de3b377
featureConfidence
1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_9de3b377
 The Deadbeats (Lets Play) / int_9e83f027
type
Amazing Technicolor Population
 The Deadbeats (Lets Play) / int_9e83f027
comment
Amazing Technicolor Population: Simon's permadeath character, "Welp", is all blue thanks to Casey showing him how to exploit the "Create Similar" function in the character creator.
 The Deadbeats (Lets Play) / int_9e83f027
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_9e83f027
featureConfidence
1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_9e83f027
 The Deadbeats (Lets Play) / int_9ebd9c33
type
UnPerson
 The Deadbeats (Lets Play) / int_9ebd9c33
comment
One of Nate Against Minecraft's bonus videos features Jack as the guest host after Nate Un-Personed himself by not recording his microphone. The remaining commentary is surreal without the context of Nate's voice. Then he began Episode 4 as the guest host (commentating on Nate's movements in the game but introducing the series as "Jack Saint Against Minecraft") until Nate Personed himself, after which the episode continued as normal.
 The Deadbeats (Lets Play) / int_9ebd9c33
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_9ebd9c33
featureConfidence
1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_9ebd9c33
 The Deadbeats (Lets Play) / int_9f80e1da
type
Sarcasm Mode
 The Deadbeats (Lets Play) / int_9f80e1da
comment
A weird case: Brian had a season 1 farm far away from spawn. As Nate explains in his episode 10 video, he mentions that he found a cave that Briguy apparently really liked and was upset about Nate mining in. In retaliation Brian starts off his episode 4 by blowing up his own farm and telling the viewers "I'm not bitter at all" and then telling Nate off-screen that he could have it.
 The Deadbeats (Lets Play) / int_9f80e1da
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1.0
 The Deadbeats (Lets Play) / int_9f80e1da
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1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_9f80e1da
 The Deadbeats (Lets Play) / int_a188ac4b
type
Overly Long Gag
 The Deadbeats (Lets Play) / int_a188ac4b
comment
Overly-Long Gag: FOUR ENDERDRAGONS? (via Fully Automatic Clip Show) Context: In a chat about Nate Against SMP, Zach noted that when he, Nate and Skyler fought the enderdragon for the finale, a glitch (or possibly a mod) caused one to spawn for each player connected (four at the time, though only three were in The End). Apparently, they managed to take down all four dragons.
 The Deadbeats (Lets Play) / int_a188ac4b
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1.0
 The Deadbeats (Lets Play) / int_a188ac4b
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1.0
 The Deadbeats (Lets Play)
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The Deadbeats (Lets Play) / int_a188ac4b
 The Deadbeats (Lets Play) / int_a4b3fe1c
type
Twisted Echo Cut
 The Deadbeats (Lets Play) / int_a4b3fe1c
comment
Twisted Echo Cut: Used in Reddus' "Who Are The Deadbeats?" intro video.
 The Deadbeats (Lets Play) / int_a4b3fe1c
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_a4b3fe1c
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1.0
 The Deadbeats (Lets Play)
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The Deadbeats (Lets Play) / int_a4b3fe1c
 The Deadbeats (Lets Play) / int_a4c37cbe
type
Mood Whiplash
 The Deadbeats (Lets Play) / int_a4c37cbe
comment
Mood Whiplash: After filling the top of Ash's monastery with gravel, combined with the quietness of the server toward the end of Season 1, Simon apologised and personally took down the whole 'prank' with a depression-induced commentary. The video showing Simon's depression in full effect. In the middle of recording a video, he gets playfully shot at by Brian, and overreacts, going completely silent and first trying to get himself killed by monsters that had appeared that night, then climbing up to Phil's Murderlator and jumping to his death, then disconnecting. The final episode of Nate Against SMP starts of relatively normally. Nate's been strip mining, he and Ted are having a good time, and then Nate opens a chest that immediately crashes the game. Shortly after, a Really Dead Montage...
 The Deadbeats (Lets Play) / int_a4c37cbe
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1.0
 The Deadbeats (Lets Play) / int_a4c37cbe
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1.0
 The Deadbeats (Lets Play)
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The Deadbeats (Lets Play) / int_a4c37cbe
 The Deadbeats (Lets Play) / int_a679184b
type
Due to the Dead
 The Deadbeats (Lets Play) / int_a679184b
comment
Due to the Dead Ross's funeral for Numpty Doppit. He gave a eulogy with Phil and Ash present. Then Ash ruined the moment by murdering him.
 The Deadbeats (Lets Play) / int_a679184b
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1.0
 The Deadbeats (Lets Play) / int_a679184b
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1.0
 The Deadbeats (Lets Play)
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The Deadbeats (Lets Play) / int_a679184b
 The Deadbeats (Lets Play) / int_a698ad42
type
City with No Name
 The Deadbeats (Lets Play) / int_a698ad42
comment
City with No Name: The spawn town has no official name. Some members referred to it as simply Spawn, or Deadbeaton.
 The Deadbeats (Lets Play) / int_a698ad42
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1.0
 The Deadbeats (Lets Play) / int_a698ad42
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1.0
 The Deadbeats (Lets Play)
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The Deadbeats (Lets Play) / int_a698ad42
 The Deadbeats (Lets Play) / int_a6cda066
type
Rule of Three
 The Deadbeats (Lets Play) / int_a6cda066
comment
Rule of Three: Mentioned by name (and the episode's title) of episode 37, as Brian's trying to explain the current goal of visiting Lanayru's Silent Realm to Casey, who's more focused on his conversation with Phil at the time.
 The Deadbeats (Lets Play) / int_a6cda066
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1.0
 The Deadbeats (Lets Play) / int_a6cda066
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1.0
 The Deadbeats (Lets Play)
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The Deadbeats (Lets Play) / int_a6cda066
 The Deadbeats (Lets Play) / int_a70223
type
Karma Houdini
 The Deadbeats (Lets Play) / int_a70223
comment
Even though Briguy masterminded the original prank, and he admitted to this in a call with all four people, Ash says of Phil's particular punishment, "well you were involved". Brian and Simon somehow ended up being a Karma Houdini, with nothing relating to the prank happening to them in season 1. Which is especially surprising as Brian tore a hole in the monastery where the giant bell 'fell' and Simon placed a majority of the vines in it.
 The Deadbeats (Lets Play) / int_a70223
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1.0
 The Deadbeats (Lets Play) / int_a70223
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1.0
 The Deadbeats (Lets Play)
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The Deadbeats (Lets Play) / int_a70223
 The Deadbeats (Lets Play) / int_a7aef9ff
type
Obfuscating Stupidity
 The Deadbeats (Lets Play) / int_a7aef9ff
comment
In the very next episode, Brian asks, "How long are we going to keep up this 'we don't know much about the game' bit?"
 The Deadbeats (Lets Play) / int_a7aef9ff
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1.0
 The Deadbeats (Lets Play) / int_a7aef9ff
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1.0
 The Deadbeats (Lets Play)
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The Deadbeats (Lets Play) / int_a7aef9ff
 The Deadbeats (Lets Play) / int_a9d8aebb
type
MacGuffin Title
 The Deadbeats (Lets Play) / int_a9d8aebb
comment
Macguffin Title: Most of Phil's videos are named after the main item he's making. With "Long Fall Boots" however, the item in question is actually made by someone else.
 The Deadbeats (Lets Play) / int_a9d8aebb
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1.0
 The Deadbeats (Lets Play) / int_a9d8aebb
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1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_a9d8aebb
 The Deadbeats (Lets Play) / int_ad1db87c
type
Oh, Crap!
 The Deadbeats (Lets Play) / int_ad1db87c
comment
Oh, Crap!: Phil upon discovering his Season 1 town had been pranked, after dealing with another prank to his spawn house.
 The Deadbeats (Lets Play) / int_ad1db87c
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1.0
 The Deadbeats (Lets Play) / int_ad1db87c
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1.0
 The Deadbeats (Lets Play)
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The Deadbeats (Lets Play) / int_ad1db87c
 The Deadbeats (Lets Play) / int_ad362cc1
type
Dead Air
 The Deadbeats (Lets Play) / int_ad362cc1
comment
The video showing Simon's depression in full effect. In the middle of recording a video, he gets playfully shot at by Brian, and overreacts, going completely silent and first trying to get himself killed by monsters that had appeared that night, then climbing up to Phil's Murderlator and jumping to his death, then disconnecting.
 The Deadbeats (Lets Play) / int_ad362cc1
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1.0
 The Deadbeats (Lets Play) / int_ad362cc1
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1.0
 The Deadbeats (Lets Play)
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The Deadbeats (Lets Play) / int_ad362cc1
 The Deadbeats (Lets Play) / int_adf1dcc2
type
Promoted Fanboy
 The Deadbeats (Lets Play) / int_adf1dcc2
comment
Promoted Fanboy: Spicyrab (or Spicy) joins the duo here and there starting in episode 49 - when Ash quips that they don't watch any of Casey's videos, Spicy points out that she does (followed by Casey putting plenty of her YouTube comments on screen, all arguing about things Ash had said). invoked
 The Deadbeats (Lets Play) / int_adf1dcc2
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1.0
 The Deadbeats (Lets Play) / int_adf1dcc2
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1.0
 The Deadbeats (Lets Play)
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The Deadbeats (Lets Play) / int_adf1dcc2
 The Deadbeats (Lets Play) / int_b2af79fb
type
Leave the Camera Running
 The Deadbeats (Lets Play) / int_b2af79fb
comment
Leave the Camera Running: The third episode of the Sonic Trilogy of Pain dedicates six whole minutes to Jack and Joe talking about the eponymous Games with Better Stories (than Sonic Heroes) while Hinchy is trying to end the episode, who eventually interrupts them with his signoff and finally smashes to black when Joe thinks of yet another game.
 The Deadbeats (Lets Play) / int_b2af79fb
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1.0
 The Deadbeats (Lets Play) / int_b2af79fb
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 The Deadbeats (Lets Play)
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The Deadbeats (Lets Play) / int_b2af79fb
 The Deadbeats (Lets Play) / int_b39b94da
type
Born Lucky
 The Deadbeats (Lets Play) / int_b39b94da
comment
Born Lucky: Casey, over the course of the series, gets plenty of rare drops for his first playthrough: three of the Black Knight weapons, the Dark Hand, and the Bonewheel Shield. Ash, watching him, is amazed.
 The Deadbeats (Lets Play) / int_b39b94da
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1.0
 The Deadbeats (Lets Play) / int_b39b94da
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 The Deadbeats (Lets Play)
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The Deadbeats (Lets Play) / int_b39b94da
 The Deadbeats (Lets Play) / int_b3a1b815
type
Dream Tells You to Wake Up
 The Deadbeats (Lets Play) / int_b3a1b815
comment
Dream Tells You to Wake Up: Discussed briefly in Deadbeasts, and then played out in the alternate version, WAKE UP, to horrifying effect.
 The Deadbeats (Lets Play) / int_b3a1b815
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_b3a1b815
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1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_b3a1b815
 The Deadbeats (Lets Play) / int_b43d89c7
type
Slow "NO!"
 The Deadbeats (Lets Play) / int_b43d89c7
comment
Slow "NO!": Simon very nearly blows himself up with TNT by dropping into a pit of zombies he'd just lit one in. Somehow he managed to escape death.
 The Deadbeats (Lets Play) / int_b43d89c7
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1.0
 The Deadbeats (Lets Play) / int_b43d89c7
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1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_b43d89c7
 The Deadbeats (Lets Play) / int_b5785433
type
ColdOpen
 The Deadbeats (Lets Play) / int_b5785433
comment
Cold Open: Episode 22 starts with Phil and Casey continuing on the topic of The West Wing (see Incredibly Lame Pun) and Brian setting the timer for a full minute before the episode starts proper. Episodes 26 through 28 (The Megasode) start with an intro from Casey explaining the technical issues present.
 The Deadbeats (Lets Play) / int_b5785433
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1.0
 The Deadbeats (Lets Play) / int_b5785433
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1.0
 The Deadbeats (Lets Play)
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The Deadbeats (Lets Play) / int_b5785433
 The Deadbeats (Lets Play) / int_b58b4e3c
type
Too Dumb to Live
 The Deadbeats (Lets Play) / int_b58b4e3c
comment
Too Dumb to Live: Simon is this when detonating TNT in the bay found underneath Ross' house. Nate and Simon, on different episodes, succumbing to the Minecraft no-no of digging straight below you. Nate lost the diamonds he was mining (his first), which caused him to quit the episode.
 The Deadbeats (Lets Play) / int_b58b4e3c
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1.0
 The Deadbeats (Lets Play) / int_b58b4e3c
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1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_b58b4e3c
 The Deadbeats (Lets Play) / int_b7d773ab
type
Smash Cut
 The Deadbeats (Lets Play) / int_b7d773ab
comment
Smash Cut: Played with in episode 12 of Skyward Sword. After descending into the wrong area, Brian pauses the recording while they get to a new area (Eldin Volcano) that opened up. Casey accidentally brings it back early, prompting this sequence: Episode 25 ends with an uncharacteristic Smash to Black - The end slate is displayed but the "next time" spiel never happens.
 The Deadbeats (Lets Play) / int_b7d773ab
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1.0
 The Deadbeats (Lets Play) / int_b7d773ab
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1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_b7d773ab
 The Deadbeats (Lets Play) / int_b90feedc
type
Schedule Slip
 The Deadbeats (Lets Play) / int_b90feedc
comment
Schedule Slip: As said above, the series started in September of 2014. Three years later, while recording for the series is complete, the last episode (or so) has yet to be published. At one point Ash and Casey decide they wanted to finish the game before Dark Souls III was released. While recording dates are uncertain, post-production Casey makes it clear that the videos themselves were a bit late on that.
 The Deadbeats (Lets Play) / int_b90feedc
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1.0
 The Deadbeats (Lets Play) / int_b90feedc
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 The Deadbeats (Lets Play)
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The Deadbeats (Lets Play) / int_b90feedc
 The Deadbeats (Lets Play) / int_bc00493f
type
Precision F-Strike
 The Deadbeats (Lets Play) / int_bc00493f
comment
Precision F-Strike
 The Deadbeats (Lets Play) / int_bc00493f
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_bc00493f
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1.0
 The Deadbeats (Lets Play)
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The Deadbeats (Lets Play) / int_bc00493f
 The Deadbeats (Lets Play) / int_bc74ef27
type
Berserk Button
 The Deadbeats (Lets Play) / int_bc74ef27
comment
Berserk Button: Don't fill Ash's cathedral with vines.
 The Deadbeats (Lets Play) / int_bc74ef27
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_bc74ef27
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1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_bc74ef27
 The Deadbeats (Lets Play) / int_bf2a09c1
type
Five-Finger Discount
 The Deadbeats (Lets Play) / int_bf2a09c1
comment
Five-Finger Discount: StupidlyClever (buggy715 in-game at the time) was often talked about or heard going through Brian's chests in his house for (supposedly) food, when he was starting out. Even when Brian banned him from entering, SC relied on him and Nate for food until he built his own house, making Brian Properly Paranoid. And when Brian set out to build a public melon farm when everyone was starving... SC ate the melons before they could be turned into seeds.
 The Deadbeats (Lets Play) / int_bf2a09c1
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1.0
 The Deadbeats (Lets Play) / int_bf2a09c1
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1.0
 The Deadbeats (Lets Play)
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The Deadbeats (Lets Play) / int_bf2a09c1
 The Deadbeats (Lets Play) / int_c145f69b
type
Subverted Trope
 The Deadbeats (Lets Play) / int_c145f69b
comment
During the prank wars of season 1, after both CheddarRex (Ross) and Casey (KcH) had joined the server, it seemed that someone was planning to destroy Ross's house, after Simon, Briguy and Phil discover his basement full of TNT and a redstone trail leading all the way to a lever at the centre of town with a sign along saying "The war continues, and I think I'm winning! >:D". Subverted though, as it was Ross himself who ended up blowing up his house to coincide with his leaving the server.
 The Deadbeats (Lets Play) / int_c145f69b
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-0.3
 The Deadbeats (Lets Play) / int_c145f69b
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 The Deadbeats (Lets Play)
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The Deadbeats (Lets Play) / int_c145f69b
 The Deadbeats (Lets Play) / int_c2e1f423
type
Really Dead Montage
 The Deadbeats (Lets Play) / int_c2e1f423
comment
The final episode of Nate Against SMP starts of relatively normally. Nate's been strip mining, he and Ted are having a good time, and then Nate opens a chest that immediately crashes the game. Shortly after, a Really Dead Montage...
 The Deadbeats (Lets Play) / int_c2e1f423
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1.0
 The Deadbeats (Lets Play) / int_c2e1f423
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 The Deadbeats (Lets Play)
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The Deadbeats (Lets Play) / int_c2e1f423
 The Deadbeats (Lets Play) / int_c3bdfbb9
type
Let's You and Him Fight
 The Deadbeats (Lets Play) / int_c3bdfbb9
comment
Let's You and Him Fight: The arrival of Casey and Ross to the server, at a point where the server was winding down and awaiting Minecraft 1.7, caused a war between the two once Ross's horse (and then its successor) died. But they put the war on pause so they could kill Phil.
 The Deadbeats (Lets Play) / int_c3bdfbb9
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1.0
 The Deadbeats (Lets Play) / int_c3bdfbb9
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1.0
 The Deadbeats (Lets Play)
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The Deadbeats (Lets Play) / int_c3bdfbb9
 The Deadbeats (Lets Play) / int_c48667d9
type
Backseat Driver
 The Deadbeats (Lets Play) / int_c48667d9
comment
Backseat Driver: Though Ash is Casey's guide through Lordran, it becomes clear that Ash also wants to make sure that Casey kills 'every single enemy' before letting him finish the game, while alternatively complaining that he is exploring and not going directly to each thing. Also, that they want Casey to parry enemies far more than he actually does. Coming to a head in the aptly named episode Ash Plays Dark Souls. Though Casey does get back at him in episode 52 by joking that the rest of the series will be done on a keyboard and mouse instead of a controller, causing Ash to take a 10-Minute Retirement.
 The Deadbeats (Lets Play) / int_c48667d9
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1.0
 The Deadbeats (Lets Play) / int_c48667d9
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 The Deadbeats (Lets Play)
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The Deadbeats (Lets Play) / int_c48667d9
 The Deadbeats (Lets Play) / int_c4d09d24
type
Couch Gag
 The Deadbeats (Lets Play) / int_c4d09d24
comment
Couch Gag: The opening of Two Minutes of Pinwheel relegates Ash to "guest" status with hastily overlaid text.
 The Deadbeats (Lets Play) / int_c4d09d24
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1.0
 The Deadbeats (Lets Play) / int_c4d09d24
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 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_c4d09d24
 The Deadbeats (Lets Play) / int_c75df49a
type
Shout-Out
 The Deadbeats (Lets Play) / int_c75df49a
comment
Shout-Out: Ross's Power Suit in Feed The Beats has the colors of Iron Man, he wants everyone to know. Chronos decides it's Ronald McDonald instead. According to a Stunt Rally video by Simon and Spyke, once he was given a Power Suit in FTB Season 3, Ross spent about a day modifying it to look like Iron Man again.
 The Deadbeats (Lets Play) / int_c75df49a
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1.0
 The Deadbeats (Lets Play) / int_c75df49a
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1.0
 The Deadbeats (Lets Play)
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The Deadbeats (Lets Play) / int_c75df49a
 The Deadbeats (Lets Play) / int_c819533b
type
Rage Breaking Point
 The Deadbeats (Lets Play) / int_c819533b
comment
Rage Breaking Point: Taili has some choice words for Bed of Chaos after his 'cheese' strategy failed spectacularly.
 The Deadbeats (Lets Play) / int_c819533b
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_c819533b
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1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_c819533b
 The Deadbeats (Lets Play) / int_c83751cb
type
Description Cut
 The Deadbeats (Lets Play) / int_c83751cb
comment
Description Cut: Deadbeats Minecraft being specifically an LP server (for seasons 1 and 2 anyway), people recording at the same time can result in this. One example in the early episodes of Season 1: Simon was paranoid that he was targeted by Brian (The Trickster), as he was being seen skulking around his house and, in one occasion, had snuck in through the underground cave system to watch him from behind. However in Briguy's videos, in one instance he's concerned that Simon's doing the same.
 The Deadbeats (Lets Play) / int_c83751cb
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1.0
 The Deadbeats (Lets Play) / int_c83751cb
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 The Deadbeats (Lets Play)
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The Deadbeats (Lets Play) / int_c83751cb
 The Deadbeats (Lets Play) / int_c8ce7b2d
type
Smash to Black
 The Deadbeats (Lets Play) / int_c8ce7b2d
comment
Episode 25 ends with an uncharacteristic Smash to Black - The end slate is displayed but the "next time" spiel never happens.
 The Deadbeats (Lets Play) / int_c8ce7b2d
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_c8ce7b2d
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 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_c8ce7b2d
 The Deadbeats (Lets Play) / int_c9597a03
type
Self-Deprecation
 The Deadbeats (Lets Play) / int_c9597a03
comment
Self-Deprecation: Zach, while showing Ash around the server in his first new episode of Season 1, takes potshots at his own inability to post videos when talking about Skyler's short-lived time on the server.
 The Deadbeats (Lets Play) / int_c9597a03
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1.0
 The Deadbeats (Lets Play) / int_c9597a03
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 The Deadbeats (Lets Play)
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The Deadbeats (Lets Play) / int_c9597a03
 The Deadbeats (Lets Play) / int_c9cab11
type
Falling Damage
 The Deadbeats (Lets Play) / int_c9cab11
comment
"AGuyCalledSpyke hit the ground too hard."
 The Deadbeats (Lets Play) / int_c9cab11
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_c9cab11
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1.0
 The Deadbeats (Lets Play)
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The Deadbeats (Lets Play) / int_c9cab11
 The Deadbeats (Lets Play) / int_caa28b82
type
Cloudcuckoolander
 The Deadbeats (Lets Play) / int_caa28b82
comment
Cloudcuckoolander: Everyone, at some point or another acts like this. Zach: "Sometimes the world takes over me and suddenly left becomes right, right becomes wrong, and three becomes seven. The world just flows into me and I breathe out the science and everything becomes the world." Spyke: "Snowy the Snowman / was a jolly happy snow / til I blocked him in and he couldn't get out / and he died ... of... yes!" Nate: *singing* "I am a hand and this is my baby!" Skyler: "[staring up into the rain] Hang on I gotta go to space for a bit." Phil: "There was a trivia question once. I... forget... what it was... now."
 The Deadbeats (Lets Play) / int_caa28b82
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1.0
 The Deadbeats (Lets Play) / int_caa28b82
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 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_caa28b82
 The Deadbeats (Lets Play) / int_d5139ac
type
Reality Has No Soundtrack
 The Deadbeats (Lets Play) / int_d5139ac
comment
Reality Has No Soundtrack: Inverted for Lacking Lives in general. Jack usually adds music to an episode coinciding with an event (for example, turning a corner in an abandoned mineshaft with Simon and suddenly being attacked from behind by a zombie).
 The Deadbeats (Lets Play) / int_d5139ac
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1.0
 The Deadbeats (Lets Play) / int_d5139ac
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1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_d5139ac
 The Deadbeats (Lets Play) / int_d66b73ca
type
Sketch Comedy
 The Deadbeats (Lets Play) / int_d66b73ca
comment
Sketch Comedy: Sometimes, Casey takes the viewer away from the game to do something related to an event that happened or a topic of discussion. One sketch tied into the Snickers "sponsorship". Another was a re-enactment of a meeting with a "hacker" Casey talked to.
 The Deadbeats (Lets Play) / int_d66b73ca
featureApplicability
1.0
 The Deadbeats (Lets Play) / int_d66b73ca
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1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_d66b73ca
 The Deadbeats (Lets Play) / int_d99a228f
type
Unusually Uninteresting Sight
 The Deadbeats (Lets Play) / int_d99a228f
comment
Unusually Uninteresting Sight: Inverted with Spyke and Ross's first video. "There's some weird thing here... Carrots? I don't remember carrots." Then: "POTATOES?!"
 The Deadbeats (Lets Play) / int_d99a228f
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 The Deadbeats (Lets Play)
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The Deadbeats (Lets Play) / int_d99a228f
 The Deadbeats (Lets Play) / int_d9cf40fa
type
Screw This, I'm Outta Here
 The Deadbeats (Lets Play) / int_d9cf40fa
comment
Just to rub it in, Brian then knocked Phil off the top of his tower and Chronos also killed him several times while helpless, causing him to decide to abandon Dragonmoor Island altogether.
 The Deadbeats (Lets Play) / int_d9cf40fa
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The Deadbeats (Lets Play) / int_d9cf40fa
 The Deadbeats (Lets Play) / int_d9ee7048
type
Spin-Off
 The Deadbeats (Lets Play) / int_d9ee7048
comment
Spin-Off: Type 1, of The Layabouts. Originally planned to be "The Layabouts Let's Play Division" according to Jack. (This is also how the logo was designed.)
 The Deadbeats (Lets Play) / int_d9ee7048
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 The Deadbeats (Lets Play) / int_d9ee7048
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 The Deadbeats (Lets Play)
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The Deadbeats (Lets Play) / int_d9ee7048
 The Deadbeats (Lets Play) / int_e563bf09
type
Insistent Terminology
 The Deadbeats (Lets Play) / int_e563bf09
comment
Insistent Terminology: Casey early on wishes the other two would start saying "next episode" instead of "next time", because then it'd be an episode of hysteria.
 The Deadbeats (Lets Play) / int_e563bf09
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1.0
 The Deadbeats (Lets Play) / int_e563bf09
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 The Deadbeats (Lets Play)
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The Deadbeats (Lets Play) / int_e563bf09
 The Deadbeats (Lets Play) / int_ea85d6ea
type
All Just a Dream
 The Deadbeats (Lets Play) / int_ea85d6ea
comment
All Just a Dream: In-Universe: The fight with 12 Wither bosses was done on a backup world, then the damage was rolled back. Simon did the same when fighting his first Wither, and then again when fighting the Ender Dragons in the spawn.
 The Deadbeats (Lets Play) / int_ea85d6ea
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 The Deadbeats (Lets Play)
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The Deadbeats (Lets Play) / int_ea85d6ea
 The Deadbeats (Lets Play) / int_eb6da8ef
type
Crossover
 The Deadbeats (Lets Play) / int_eb6da8ef
comment
Crossover: Feed The Beats began in earnest as Phil and Brian's FTB series joining up with Spyke and Ross's Tekkit series.
 The Deadbeats (Lets Play) / int_eb6da8ef
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1.0
 The Deadbeats (Lets Play) / int_eb6da8ef
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 The Deadbeats (Lets Play)
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The Deadbeats (Lets Play) / int_eb6da8ef
 The Deadbeats (Lets Play) / int_eb7c34cf
type
Crossover
 The Deadbeats (Lets Play) / int_eb7c34cf
comment
Crossover: "Episode Zero" of the series is a video with Casey, now in the teacher role as Simon attempts a permadeath run with little to no knowledge of the game. It goes as well as you would expect.
 The Deadbeats (Lets Play) / int_eb7c34cf
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 The Deadbeats (Lets Play)
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The Deadbeats (Lets Play) / int_eb7c34cf
 The Deadbeats (Lets Play) / int_ee828827
type
Wizard Needs Food Badly
 The Deadbeats (Lets Play) / int_ee828827
comment
Wizard Needs Food Badly: Phil dies in his first Season 1 videos (no longer accessible) after not being able to gather enough food. Jack does the same and dies, in the dark in a cave, bringing Lacking Lives for that season to an end. First episode of season 1: Because of how food close to spawn was scarce to begin with, it was easier to die and respawn with a full hunger bar than use the small amount of food each person had gathered.
 The Deadbeats (Lets Play) / int_ee828827
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 The Deadbeats (Lets Play) / int_ee828827
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 The Deadbeats (Lets Play)
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The Deadbeats (Lets Play) / int_ee828827
 The Deadbeats (Lets Play) / int_f15c2859
type
NO INDOOR VOICE
 The Deadbeats (Lets Play) / int_f15c2859
comment
No Indoor Voice: Ross in "BE ACDC" as he's trying to recover his "Iron Man" Modular Power Suit..
 The Deadbeats (Lets Play) / int_f15c2859
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1.0
 The Deadbeats (Lets Play) / int_f15c2859
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 The Deadbeats (Lets Play)
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The Deadbeats (Lets Play) / int_f15c2859
 The Deadbeats (Lets Play) / int_f2877d9e
type
IncrediblyLamePun
 The Deadbeats (Lets Play) / int_f2877d9e
comment
Incredibly Lame Pun: A three minute long setup from Casey about Loftwings having a preferred wing, which decides their political preference (whether they're left- or right-wing) culminates in: "Why are so many people concerned with dating episodes? I'd rather date a person."
 The Deadbeats (Lets Play) / int_f2877d9e
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1.0
 The Deadbeats (Lets Play) / int_f2877d9e
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1.0
 The Deadbeats (Lets Play)
hasFeature
The Deadbeats (Lets Play) / int_f2877d9e
 The Deadbeats (Lets Play) / int_f511ea9b
type
Product Placement
 The Deadbeats (Lets Play) / int_f511ea9b
comment
Product Placement: Parodied. The Dark Souls playthrough isn't sponsored by Snickers, but that doesn't stop Casey from plugging them here and there for a gag. In "Demon When Hungry", a section of video has various elements replaced by Snickers bars: his Black Knight Halberd in the UI becomes a Snickers bar, the background of his souls count contains one, and his HP bar has even more. When he dies, "YOU DIED" is replaced with a big red Snickers bar. Right after, Casey appears on camera to tell the viewer that he had never eaten a Snickers bar before. Cue tasting one on camera...
 The Deadbeats (Lets Play) / int_f511ea9b
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 The Deadbeats (Lets Play) / int_f511ea9b
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 The Deadbeats (Lets Play)
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The Deadbeats (Lets Play) / int_f511ea9b
 The Deadbeats (Lets Play) / int_f62cc38a
type
Stone Wall
 The Deadbeats (Lets Play) / int_f62cc38a
comment
Stone Wall: Subverted in Simon's co-operative Borderlands series, where he starts off as a Beserker, the tank class, and promptly gets knocked down in the first tutorial area.
 The Deadbeats (Lets Play) / int_f62cc38a
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 The Deadbeats (Lets Play) / int_f62cc38a
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 The Deadbeats (Lets Play)
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The Deadbeats (Lets Play) / int_f62cc38a
 The Deadbeats (Lets Play) / int_f9f2c33
type
Running Gag
 The Deadbeats (Lets Play) / int_f9f2c33
comment
Running Gag: Dark Souls is sponsored by Snickers. Except when it isn't. Parodied when Casey takes control of the direction of the episode. All the noises happening in the background of the episode "In The Background", including one apparently coming from Casey himself 'in the background'.
 The Deadbeats (Lets Play) / int_f9f2c33
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 The Deadbeats (Lets Play) / int_f9f2c33
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 The Deadbeats (Lets Play)
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The Deadbeats (Lets Play) / int_f9f2c33
 The Deadbeats (Lets Play) / int_fd6de9a1
type
Narrating the Present
 The Deadbeats (Lets Play) / int_fd6de9a1
comment
Narrating the Present: As a rule, but notable are Jack's two five-second songs in Nate Against Minecraft: "Nate Makes A Shovel" and "Nate Found A Boat".
 The Deadbeats (Lets Play) / int_fd6de9a1
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 The Deadbeats (Lets Play) / int_fd6de9a1
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 The Deadbeats (Lets Play)
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The Deadbeats (Lets Play) / int_fd6de9a1
 The Deadbeats (Lets Play) / int_fdbd6162
type
With Friends Like These...
 The Deadbeats (Lets Play) / int_fdbd6162
comment
With Friends Like These...: Simon sure does like killing enemies Ash needs to get Second Wind off of in Borderlands.
 The Deadbeats (Lets Play) / int_fdbd6162
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 The Deadbeats (Lets Play) / int_fdbd6162
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 The Deadbeats (Lets Play)
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The Deadbeats (Lets Play) / int_fdbd6162
 The Deadbeats (Lets Play) / int_fea27091
type
Buffy Speak
 The Deadbeats (Lets Play) / int_fea27091
comment
Buffy Speak: At times, the members lapse into this
 The Deadbeats (Lets Play) / int_fea27091
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1.0
 The Deadbeats (Lets Play) / int_fea27091
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 The Deadbeats (Lets Play)
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The Deadbeats (Lets Play) / int_fea27091
 The Deadbeats (Lets Play) / int_ffa0483f
type
Cut Short
 The Deadbeats (Lets Play) / int_ffa0483f
comment
Cut Short: Nate Against Minecraft came to a sudden end after Nate opens a chest containing a modded item, causing the world to crash, possibly becoming corrupted. Interestingly, it was cut short mid-episode - the episode starts off normally, even though it was clearly signposted as the last video (The episode is named "Goodbye?" and the intro itself is glitched to reflect the state of what's left).
 The Deadbeats (Lets Play) / int_ffa0483f
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ItemName
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The Deadbeats (Lets Play)

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 The Deadbeats (Lets Play)
hasFeature
Let's Play / int_916a469a