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Waterburned (Lets Play)

 Waterburned (Lets Play)
type
TVTItem
 Waterburned (Lets Play)
label
Waterburned (Lets Play)
 Waterburned (Lets Play)
page
Waterburned
 Waterburned (Lets Play)
comment
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })The year is 251. The dwarven civilization of the Massive Room has launched several expeditions to distant corners of the globe in search of wealth and amusing stories of death, because that is simply what dwarven civilizations do. One of those groups ended up in... this place. Either they got lost, or they really pissed off their guide.The primary feature of the landscape is the weather pattern dubbed the "evil gloom", a mass of fog that passes over the landscape and induces profuse bleeding followed by death in anything unfortunate enough to get caught up in it. Flocks of giant insects flit across the landscape, and two ocean inlets beat against their narrow shores.Anyone with an ounce of sense would keep going; dwarves are not known for being sensible. They leapt out of the wagons and burrowed into the earth below, naming the resulting (literal) hole in the ground "Waterburned".Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })Then the overseers (read: tropers) came, and the world was never the same again.In short: The TV Tropes Dwarf Fortress Succession Game, found here. The game has been concluded; however, the saga continues in the fortress of Beigeknife.
 Waterburned (Lets Play)
fetched
2022-12-03T22:08:34Z
 Waterburned (Lets Play)
parsed
2022-12-03T22:08:34Z
 Waterburned (Lets Play)
isPartOf
DBTropes
 Waterburned (Lets Play) / int_13eea985
type
Arbitrary Skepticism
 Waterburned (Lets Play) / int_13eea985
comment
Arbitrary Skepticism: Dorku, who lives in a fort that has invaded Hell, refuses to believe in ghosts and walls a guy up to prove it.
 Waterburned (Lets Play) / int_13eea985
featureApplicability
1.0
 Waterburned (Lets Play) / int_13eea985
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1.0
 Waterburned (Lets Play)
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Waterburned (Lets Play) / int_13eea985
 Waterburned (Lets Play) / int_4e6e9b64
type
A Child Shall Lead Them
 Waterburned (Lets Play) / int_4e6e9b64
comment
A Child Shall Lead Them: Rotpar IV becomes overlord of Waterburned at age three.
 Waterburned (Lets Play) / int_4e6e9b64
featureApplicability
1.0
 Waterburned (Lets Play) / int_4e6e9b64
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1.0
 Waterburned (Lets Play)
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Waterburned (Lets Play) / int_4e6e9b64
 Waterburned (Lets Play) / int_5ceb9939
type
Alcohol Hic
 Waterburned (Lets Play) / int_5ceb9939
comment
Alcohol Hic/Drowning My Sorrows/I Need a Freaking Drink: Dorku didn't take the mass deaths and resultant tantrumfest at all well.
 Waterburned (Lets Play) / int_5ceb9939
featureApplicability
1.0
 Waterburned (Lets Play) / int_5ceb9939
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1.0
 Waterburned (Lets Play)
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Waterburned (Lets Play) / int_5ceb9939
 Waterburned (Lets Play) / int_808cbaeb
type
Arson, Murder, and Jaywalking
 Waterburned (Lets Play) / int_808cbaeb
comment
Arson, Murder, and Jaywalking: "Let’s see. Over the night, Bembul got so fed up with waiting that he started dragging himself up the stairs. Edwards Grizzly threw a very brief tantrum. Yet another child carked it. Gloom rolled over us without killing anyone. I still have no pants."
 Waterburned (Lets Play) / int_808cbaeb
featureApplicability
1.0
 Waterburned (Lets Play) / int_808cbaeb
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1.0
 Waterburned (Lets Play)
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Waterburned (Lets Play) / int_808cbaeb
 Waterburned (Lets Play) / int_name
type
ItemName
 Waterburned (Lets Play) / int_name
comment
 Waterburned (Lets Play) / int_name
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1.0
 Waterburned (Lets Play) / int_name
featureConfidence
1.0
 Waterburned (Lets Play)
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Waterburned (Lets Play) / int_name
 Waterburned (Lets Play) / int_name
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Waterburned (Lets Play)

The following is a list of statements referring to the current page from other pages.

 Waterburned (Lets Play)
hasFeature
Let's Play / int_dbc2f5d3