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Appointment with F.E.A.R.

 Appointment with F.E.A.R.
type
TVTItem
 Appointment with F.E.A.R.
label
Appointment with F.E.A.R.
 Appointment with F.E.A.R.
page
AppointmentWithFEAR
 Appointment with F.E.A.R.
comment
Appointment with F.E.A.R. is a Gamebook by Steve Jackson in the Fighting Fantasy series. It is especially noteworthy for taking on a very different subject: instead of the usual Heroic Fantasy settings, it is set in a Comic Book-inspired superhero setting, though still in a place called "Titan" (Titan City, to be precise).You are Jean Lafayette, a.k.a. The Silver Crusader, a masked vigilante who underwent a genetic experiment as you were born, and the effects started to show just as the scientists behind all this gave up on seeing the effects. Having either Super-Strength (with Flight), Psychic Powers, being a Gadgeteer Genius or blasting Pure Energy, you embark on a fight against crime in the city of Titan!Evil organization Federation of Euro-American Rebels, or F.E.A.R., led by the sinister Vladimir Utoshki a.k.a. the Titanium Cyborg, is bent on world domination. The Silver Crusader must stop F.E.A.R. the day their leaders are to meet, or else it might be The End of the World as We Know It.The book is slightly longer than a normal Fighting Fantasy book with 440 references compared to the standard 400, thanks to each super-power requiring discovery of its own unique set of clues to achieve the good ending. A 200-reference sequel not written by Jackson but using the same rules, Deadline to Destruction, appeared in an edition of Warlock magazine.In 2014, the book was adapted for an electronic format by Tin Man Games, and released on iOS and Android. This particular version of the game features a limited form of character name and appearance customization on top of the choice of superpowers originally in the book. The book is also available on Steam as part of the Fighting Fantasy Classics package.
 Appointment with F.E.A.R.
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2023-10-17T01:30:33Z
 Appointment with F.E.A.R.
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2023-10-17T01:30:33Z
 Appointment with F.E.A.R.
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 Appointment with F.E.A.R.
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DBTropes
 Appointment with F.E.A.R. / int_1282bf4f
type
No Celebrities Were Harmed
 Appointment with F.E.A.R. / int_1282bf4f
comment
No Celebrities Were Harmed: "Michael Blackson"? "Georgie Boy and Vulture Club"? "Lloyd Webber-Andrews"?
 Appointment with F.E.A.R. / int_1282bf4f
featureApplicability
1.0
 Appointment with F.E.A.R. / int_1282bf4f
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1.0
 Appointment with F.E.A.R.
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Appointment with F.E.A.R. / int_1282bf4f
 Appointment with F.E.A.R. / int_1a888076
type
Big First Choice
 Appointment with F.E.A.R. / int_1a888076
comment
Big First Choice: The choice of powerset can have quite significant effects on the plot, primarily changing where the clues to the all-important meeting are found.
 Appointment with F.E.A.R. / int_1a888076
featureApplicability
1.0
 Appointment with F.E.A.R. / int_1a888076
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1.0
 Appointment with F.E.A.R.
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Appointment with F.E.A.R. / int_1a888076
 Appointment with F.E.A.R. / int_1aa08f77
type
Multiple Endings
 Appointment with F.E.A.R. / int_1aa08f77
comment
Multiple Endings: The location of the F.E.A.R. meeting (and the people who have the clues you need to find it) changes according to which superpower you choose.
 Appointment with F.E.A.R. / int_1aa08f77
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1.0
 Appointment with F.E.A.R. / int_1aa08f77
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 Appointment with F.E.A.R.
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Appointment with F.E.A.R. / int_1aa08f77
 Appointment with F.E.A.R. / int_1bd4c0bf
type
Unwinnable by Design
 Appointment with F.E.A.R. / int_1bd4c0bf
comment
Unwinnable by Design: The one story path that is common to all playthroughs is having to get the Circuit Jammer (although it can be with a different person depending on which superpower you have and / or choices you make). If you don't find it, then the final battle against the Titanium Cyborg is this.
 Appointment with F.E.A.R. / int_1bd4c0bf
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1.0
 Appointment with F.E.A.R. / int_1bd4c0bf
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1.0
 Appointment with F.E.A.R.
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Appointment with F.E.A.R. / int_1bd4c0bf
 Appointment with F.E.A.R. / int_1cc9f5e5
type
Playing with Fire
 Appointment with F.E.A.R. / int_1cc9f5e5
comment
Playing with Fire: The Fire Warriors.
 Appointment with F.E.A.R. / int_1cc9f5e5
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1.0
 Appointment with F.E.A.R. / int_1cc9f5e5
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1.0
 Appointment with F.E.A.R.
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Appointment with F.E.A.R. / int_1cc9f5e5
 Appointment with F.E.A.R. / int_234073a4
type
Your Mind Makes It Real
 Appointment with F.E.A.R. / int_234073a4
comment
Your Mind Makes It Real: This is the backstory of one of the NPC, Timothy Grant a.k.a the Brain Child, a young boy whose nightmares comes to life. One of your possible encounters involve battling a giant monster materializing from a fountain and attacking people before dissappearing without leaving any traces; and with the right clues, you discover the source of the monster to be one of Timmothy's various nightmares.
 Appointment with F.E.A.R. / int_234073a4
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1.0
 Appointment with F.E.A.R. / int_234073a4
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1.0
 Appointment with F.E.A.R.
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Appointment with F.E.A.R. / int_234073a4
 Appointment with F.E.A.R. / int_242f638e
type
Pastiche
 Appointment with F.E.A.R. / int_242f638e
comment
Pastiche: Of Silver Age superhero comics.
 Appointment with F.E.A.R. / int_242f638e
featureApplicability
1.0
 Appointment with F.E.A.R. / int_242f638e
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1.0
 Appointment with F.E.A.R.
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Appointment with F.E.A.R. / int_242f638e
 Appointment with F.E.A.R. / int_25b5600
type
Captain Ersatz
 Appointment with F.E.A.R. / int_25b5600
comment
Captain Ersatz: The book is full of them: The Scarlet Prankster is a CE of The Jester (Marvel) or the Joker (DC). The Creature of Carnage is definitely an Hulk CE. The Silver Crusader himself, as well. Picking Super Strength/Flight makes you very much like Superman, while Gadgeteer Genius plays out a lot like Batman. A non superhero-themed CE appears in the fanzine sequel, where you fight a human-housefly mutant hybrid. The textual description of his transformation even sounds similar to the Cronenberg film.
 Appointment with F.E.A.R. / int_25b5600
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1.0
 Appointment with F.E.A.R. / int_25b5600
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1.0
 Appointment with F.E.A.R.
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Appointment with F.E.A.R. / int_25b5600
 Appointment with F.E.A.R. / int_26ac510e
type
Mythology Gag
 Appointment with F.E.A.R. / int_26ac510e
comment
Mythology Gag: The name of the present-day setting, Titan City, references the world of Titan in which the usual Fighting Fantasy gamebooks take place.
 Appointment with F.E.A.R. / int_26ac510e
featureApplicability
1.0
 Appointment with F.E.A.R. / int_26ac510e
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1.0
 Appointment with F.E.A.R.
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Appointment with F.E.A.R. / int_26ac510e
 Appointment with F.E.A.R. / int_26f41623
type
Kill Sat
 Appointment with F.E.A.R. / int_26f41623
comment
Kill Sat: F.E.A.R turns out to have an orbital death ray which it plans to use to hold the world hostage, as you find out in the bad ending, where they announce their intention to wipe out several cities as a display of power... starting with yours.
 Appointment with F.E.A.R. / int_26f41623
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1.0
 Appointment with F.E.A.R. / int_26f41623
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1.0
 Appointment with F.E.A.R.
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Appointment with F.E.A.R. / int_26f41623
 Appointment with F.E.A.R. / int_276ad49e
type
Karma Meter
 Appointment with F.E.A.R. / int_276ad49e
comment
Karma Meter: You win and lose Hero points depending on your actions, although they don't have any impact on gameplay beyond Replay Value to try and get a higher score.
 Appointment with F.E.A.R. / int_276ad49e
featureApplicability
1.0
 Appointment with F.E.A.R. / int_276ad49e
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1.0
 Appointment with F.E.A.R.
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Appointment with F.E.A.R. / int_276ad49e
 Appointment with F.E.A.R. / int_28114487
type
Bald of Evil
 Appointment with F.E.A.R. / int_28114487
comment
Bald of Evil: Vladimir Utoshski.
 Appointment with F.E.A.R. / int_28114487
featureApplicability
1.0
 Appointment with F.E.A.R. / int_28114487
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1.0
 Appointment with F.E.A.R.
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Appointment with F.E.A.R. / int_28114487
 Appointment with F.E.A.R. / int_2a51fd2d
type
Beam-O-War
 Appointment with F.E.A.R. / int_2a51fd2d
comment
Beam-O-War: You get into one with the Ice Queen if you have ETS, her ice powers vs. your heat ray.
 Appointment with F.E.A.R. / int_2a51fd2d
featureApplicability
1.0
 Appointment with F.E.A.R. / int_2a51fd2d
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1.0
 Appointment with F.E.A.R.
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Appointment with F.E.A.R. / int_2a51fd2d
 Appointment with F.E.A.R. / int_2f94135c
type
Thou Shalt Not Kill
 Appointment with F.E.A.R. / int_2f94135c
comment
Thou Shalt Not Kill: Because you're a superhero, you're supposed to capture the villains, not kill them, and they give up at 2 Stamina. For this same reason, the Silver Crusaders carries no weapons if the reader chooses E.T.S.
 Appointment with F.E.A.R. / int_2f94135c
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1.0
 Appointment with F.E.A.R. / int_2f94135c
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1.0
 Appointment with F.E.A.R.
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Appointment with F.E.A.R. / int_2f94135c
 Appointment with F.E.A.R. / int_3441859b
type
Rank Scales with Asskicking
 Appointment with F.E.A.R. / int_3441859b
comment
Rank Scales with Asskicking: Titanium Cyborg, leader of F.E.A.R, is the most powerful enemy in the book and the Final Boss.
 Appointment with F.E.A.R. / int_3441859b
featureApplicability
1.0
 Appointment with F.E.A.R. / int_3441859b
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1.0
 Appointment with F.E.A.R.
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Appointment with F.E.A.R. / int_3441859b
 Appointment with F.E.A.R. / int_3c0a4666
type
Noodle Incident
 Appointment with F.E.A.R. / int_3c0a4666
comment
Noodle Incident: At some points in the story, some supervillains are mentioned that the Silver Crusader previously fought... but nothing more is told about them, such as the Beastmaster and the Ocean Behemoth.
 Appointment with F.E.A.R. / int_3c0a4666
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1.0
 Appointment with F.E.A.R. / int_3c0a4666
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1.0
 Appointment with F.E.A.R.
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Appointment with F.E.A.R. / int_3c0a4666
 Appointment with F.E.A.R. / int_3d2c6d30
type
Skewed Priorities
 Appointment with F.E.A.R. / int_3d2c6d30
comment
Skewed Priorities: One of the more baffling choices you can make in the book - one early encounter have a chainsaw-wielding maniac on the loose, just as you're petting a random stray cat, at which point the book actually gives you the option to 1. stop the maniac who's threatening an old lady with his weapon 2.bring the cat to an animal shelter. The real hell of it is, prioritizing the cat is the only way to get one of the clues to the F.E.A.R meeting in one path.
 Appointment with F.E.A.R. / int_3d2c6d30
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1.0
 Appointment with F.E.A.R. / int_3d2c6d30
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1.0
 Appointment with F.E.A.R.
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Appointment with F.E.A.R. / int_3d2c6d30
 Appointment with F.E.A.R. / int_3d59c9a0
type
Powered Armor
 Appointment with F.E.A.R. / int_3d59c9a0
comment
Powered Armor: A little misleadingly, the Titanium Cyborg who's the book's Big Bad isn't actually a Cyborg with implanted mechanical parts. The Silver Crusader can encounter him in disguise earlier in the book, and it's evident from that he's a normal man who wears a mechanized suit of armor. Mainly in how he turns a killer robot loose and runs off. Whereas when he takes on the reader as the proper Final Boss while wearing his armor, he's rightly confident he can take the Crusader.
 Appointment with F.E.A.R. / int_3d59c9a0
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1.0
 Appointment with F.E.A.R. / int_3d59c9a0
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1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_3d59c9a0
 Appointment with F.E.A.R. / int_3fd51d77
type
Superhero Speciation
 Appointment with F.E.A.R. / int_3fd51d77
comment
Superhero Speciation: Four different powers to choose from, before your adventure begins. And four different paths leading to the conclusion.
 Appointment with F.E.A.R. / int_3fd51d77
featureApplicability
1.0
 Appointment with F.E.A.R. / int_3fd51d77
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1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_3fd51d77
 Appointment with F.E.A.R. / int_3fe2b13f
type
Ungrateful Bastard
 Appointment with F.E.A.R. / int_3fe2b13f
comment
Ungrateful Bastard: If you defeat the shark by blowing it up with an Energy Bolt, it will explode and chunks of its flesh will land on the beach-goers... who will then criticize you harshly and calling you out for tormenting a "poor fish". This will dishearten you quite a bit. And you won't win any HERO points!! And you will miss a clue you'd get from a more grateful mother of the kid you just saved!
 Appointment with F.E.A.R. / int_3fe2b13f
featureApplicability
1.0
 Appointment with F.E.A.R. / int_3fe2b13f
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1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_3fe2b13f
 Appointment with F.E.A.R. / int_410f55a2
type
Either "World Domination", or Something About Bananas
 Appointment with F.E.A.R. / int_410f55a2
comment
Either "World Domination", or Something About Bananas: At one point you have the option of taking a weird note with random letters on it. If the Crusader has the ETS power he can use a device to decode it. Most of the results are nonsense ("My newspaper is covered with plastic nodules"), but one, presumably the real message, contains a vital clue.
 Appointment with F.E.A.R. / int_410f55a2
featureApplicability
1.0
 Appointment with F.E.A.R. / int_410f55a2
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1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_410f55a2
 Appointment with F.E.A.R. / int_4160410d
type
Damsel in Distress
 Appointment with F.E.A.R. / int_4160410d
comment
Damsel in Distress: Several, although children and men are just as likely to need rescuing as the women.
 Appointment with F.E.A.R. / int_4160410d
featureApplicability
1.0
 Appointment with F.E.A.R. / int_4160410d
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1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_4160410d
 Appointment with F.E.A.R. / int_42d9daf9
type
No Fair Cheating
 Appointment with F.E.A.R. / int_42d9daf9
comment
No Fair Cheating: Crosses over with Developer's Foresight at the end of the book, when you're trying to find the F.E.A.R. meeting. Each superpower gives you a different endgame, with the meeting being held at a different time and place, but all of the endings have options for all four superpowers to avoid spoiling which ending goes with which superpower if you don't already know. Using the wrong superpower for that ending ultimately leads to your death.
 Appointment with F.E.A.R. / int_42d9daf9
featureApplicability
1.0
 Appointment with F.E.A.R. / int_42d9daf9
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1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_42d9daf9
 Appointment with F.E.A.R. / int_45e41b66
type
It's a Wonderful Failure
 Appointment with F.E.A.R. / int_45e41b66
comment
It's a Wonderful Failure: Contains one of the darkest bad endings that you can possibly get in a Fighting Fantasy gamebook. F.E.A.R destroys several major cities with their orbital death ray to demonstrate their power, starting with the one you're in.
 Appointment with F.E.A.R. / int_45e41b66
featureApplicability
1.0
 Appointment with F.E.A.R. / int_45e41b66
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1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_45e41b66
 Appointment with F.E.A.R. / int_48414e75
type
The Beastmaster
 Appointment with F.E.A.R. / int_48414e75
comment
The Beastmaster: The Ringmaster, a supervillain. The hero learns that he has escaped, but because the plot branches based on the player's choice of superpowers, there's a 50:50 chance he won't show up later.
 Appointment with F.E.A.R. / int_48414e75
featureApplicability
1.0
 Appointment with F.E.A.R. / int_48414e75
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1.0
 Appointment with F.E.A.R.
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Appointment with F.E.A.R. / int_48414e75
 Appointment with F.E.A.R. / int_5008a1bb
type
Mysterious Informant
 Appointment with F.E.A.R. / int_5008a1bb
comment
Mysterious Informant: Several.
 Appointment with F.E.A.R. / int_5008a1bb
featureApplicability
1.0
 Appointment with F.E.A.R. / int_5008a1bb
featureConfidence
1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_5008a1bb
 Appointment with F.E.A.R. / int_51567188
type
Cast from Hit Points
 Appointment with F.E.A.R. / int_51567188
comment
Cast from Hit Points: Using Energy Blast or Psi-Powers burns Stamina.
 Appointment with F.E.A.R. / int_51567188
featureApplicability
1.0
 Appointment with F.E.A.R. / int_51567188
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1.0
 Appointment with F.E.A.R.
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Appointment with F.E.A.R. / int_51567188
 Appointment with F.E.A.R. / int_52fbbe7
type
Yellow Peril
 Appointment with F.E.A.R. / int_52fbbe7
comment
Yellow Peril: The only Asians to appear in the book are shifty-eyed orientals in an ethnic restaurant who turn out to be working for the Titanium Cyborg to destroy the world.
 Appointment with F.E.A.R. / int_52fbbe7
featureApplicability
1.0
 Appointment with F.E.A.R. / int_52fbbe7
featureConfidence
1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_52fbbe7
 Appointment with F.E.A.R. / int_5caef4ca
type
Chainsaw Good
 Appointment with F.E.A.R. / int_5caef4ca
comment
Chainsaw Good: Chainsaw Bronski is a criminal whose weapon and tool of choice is, as you'd guess, a chainsaw, though if you attack him, it says he wields an electric knife in the fight. The illustration for the 2018 version changes his weapon into a knife with the teeth of a chainsaw to accommodate both.
 Appointment with F.E.A.R. / int_5caef4ca
featureApplicability
1.0
 Appointment with F.E.A.R. / int_5caef4ca
featureConfidence
1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_5caef4ca
 Appointment with F.E.A.R. / int_63cad64b
type
Threatening Shark
 Appointment with F.E.A.R. / int_63cad64b
comment
Threatening Shark: When you go to the beach, guess what danger comes from the sea?
 Appointment with F.E.A.R. / int_63cad64b
featureApplicability
1.0
 Appointment with F.E.A.R. / int_63cad64b
featureConfidence
1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_63cad64b
 Appointment with F.E.A.R. / int_66ea7e5c
type
Brought Down to Normal
 Appointment with F.E.A.R. / int_66ea7e5c
comment
Brought Down to Normal: The Silver Crusader needs to find a gadget that can deactivate the Titanium Cyborg's power suit to have a chance of winning a fight with him.
 Appointment with F.E.A.R. / int_66ea7e5c
featureApplicability
1.0
 Appointment with F.E.A.R. / int_66ea7e5c
featureConfidence
1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_66ea7e5c
 Appointment with F.E.A.R. / int_6ec989d8
type
Guide Dang It!
 Appointment with F.E.A.R. / int_6ec989d8
comment
Guide Dang It!: As is usual for one of Steve Jackson's Fighting Fantasy books.
 Appointment with F.E.A.R. / int_6ec989d8
featureApplicability
1.0
 Appointment with F.E.A.R. / int_6ec989d8
featureConfidence
1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_6ec989d8
 Appointment with F.E.A.R. / int_7175cb16
type
Clark Kenting
 Appointment with F.E.A.R. / int_7175cb16
comment
Clark Kenting: In the mobile game, when in their civilian identity, your superhero character sprite will simply be shown wearing glasses over their face, while still wearing their costume. Sometimes with a hat.
 Appointment with F.E.A.R. / int_7175cb16
featureApplicability
1.0
 Appointment with F.E.A.R. / int_7175cb16
featureConfidence
1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_7175cb16
 Appointment with F.E.A.R. / int_7276d0de
type
Mugging the Monster
 Appointment with F.E.A.R. / int_7276d0de
comment
Mugging the Monster: You being the monster (or superhero in civvies at the time), of course. You can choose whether-or-not to fight them off, although fighting them off leads to your secret identity being revealed and you having to retire from the superhero gig.
 Appointment with F.E.A.R. / int_7276d0de
featureApplicability
1.0
 Appointment with F.E.A.R. / int_7276d0de
featureConfidence
1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_7276d0de
 Appointment with F.E.A.R. / int_7833ecb3
type
Cat Up a Tree
 Appointment with F.E.A.R. / int_7833ecb3
comment
Cat Up a Tree: A good deed you can do on the way to a real emergency in one of the fanzine sequels.
 Appointment with F.E.A.R. / int_7833ecb3
featureApplicability
1.0
 Appointment with F.E.A.R. / int_7833ecb3
featureConfidence
1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_7833ecb3
 Appointment with F.E.A.R. / int_7fbb2a3
type
Nice Job Breaking It, Hero!
 Appointment with F.E.A.R. / int_7fbb2a3
comment
Nice Job Breaking It, Hero: Usually causes you to lose hero points, except for one case where your powers actually kill somebody and nobody calls you on it.
 Appointment with F.E.A.R. / int_7fbb2a3
featureApplicability
1.0
 Appointment with F.E.A.R. / int_7fbb2a3
featureConfidence
1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_7fbb2a3
 Appointment with F.E.A.R. / int_83445b04
type
Pun
 Appointment with F.E.A.R. / int_83445b04
comment
Pun: The very last sentence if you get the good ending. Also a lot of puns from the supervillain fights in the mobile game. The Ice Queen uses every ice pun possible, on Schwarzenegger's Mister Freeze level.
 Appointment with F.E.A.R. / int_83445b04
featureApplicability
1.0
 Appointment with F.E.A.R. / int_83445b04
featureConfidence
1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_83445b04
 Appointment with F.E.A.R. / int_8a07e085
type
Denser and Wackier
 Appointment with F.E.A.R. / int_8a07e085
comment
Denser and Wackier: The mobile game version leans a lot more heavily into the camp of Silver Age superhero stories than the actual book does. There's a lot more comical banter between characters, attack options during combat are purposefully silly, and the player doesn't get the option to name their character: instead of even having a generic name like the Silver Crusader, they have to select from lists of randomized, and completely absurd, hero names.
 Appointment with F.E.A.R. / int_8a07e085
featureApplicability
1.0
 Appointment with F.E.A.R. / int_8a07e085
featureConfidence
1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_8a07e085
 Appointment with F.E.A.R. / int_94332264
type
Busman's Holiday
 Appointment with F.E.A.R. / int_94332264
comment
Busman's Holiday: Lafayette can hardly go shopping in the mall or relax on the seashore without some supervillain or big danger coming by...
 Appointment with F.E.A.R. / int_94332264
featureApplicability
1.0
 Appointment with F.E.A.R. / int_94332264
featureConfidence
1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_94332264
 Appointment with F.E.A.R. / int_970c790a
type
Big Bad
 Appointment with F.E.A.R. / int_970c790a
comment
Big Bad: Vladimir Utoshski / Titanium Cyborg
 Appointment with F.E.A.R. / int_970c790a
featureApplicability
1.0
 Appointment with F.E.A.R. / int_970c790a
featureConfidence
1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_970c790a
 Appointment with F.E.A.R. / int_97fa0a10
type
Mass "Oh, Crap!"
 Appointment with F.E.A.R. / int_97fa0a10
comment
Mass "Oh, Crap!": The members of F.E.A.R. when you defeat Titanium Cyborg
 Appointment with F.E.A.R. / int_97fa0a10
featureApplicability
1.0
 Appointment with F.E.A.R. / int_97fa0a10
featureConfidence
1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_97fa0a10
 Appointment with F.E.A.R. / int_9a2aee13
type
Heroic Bystander
 Appointment with F.E.A.R. / int_9a2aee13
comment
Heroic Bystander: If you are fighting The Poisoner and are unable to attack him, a hostage you rescued earlier will come to your aid and kill the Poisoner by blowing his brains out with a revolver. Doubles as a Moment of Awesome.
 Appointment with F.E.A.R. / int_9a2aee13
featureApplicability
1.0
 Appointment with F.E.A.R. / int_9a2aee13
featureConfidence
1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_9a2aee13
 Appointment with F.E.A.R. / int_9aa17eb0
type
Story Branching
 Appointment with F.E.A.R. / int_9aa17eb0
comment
Story Branching: The game plays out totally differently depending on which superpower you choose, as the F.E.A.R. meeting will have a different location, date, time, and a password or other specific information (such as which airport hangar the plane where the meeting is to be held is in), and the clues will always be held by different supervillains.
 Appointment with F.E.A.R. / int_9aa17eb0
featureApplicability
1.0
 Appointment with F.E.A.R. / int_9aa17eb0
featureConfidence
1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_9aa17eb0
 Appointment with F.E.A.R. / int_a51b63ed
type
Flying Brick
 Appointment with F.E.A.R. / int_a51b63ed
comment
Flying Brick: One of the four superpowers you can choose from, and the one that makes the game easier to beat because you automatically have a superhuman Skill score. However you are not at a Superman level of invulnerability - you can be shot dead by an ordinary handgun with a single shot or roasted by a vehicle mounted flamethrower or killed by a laser cannon.
 Appointment with F.E.A.R. / int_a51b63ed
featureApplicability
1.0
 Appointment with F.E.A.R. / int_a51b63ed
featureConfidence
1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_a51b63ed
 Appointment with F.E.A.R. / int_a6123b72
type
Enfant Terrible
 Appointment with F.E.A.R. / int_a6123b72
comment
Enfant Terrible: While strolling around Titan City Mall as a civilian, you might chance across a child attempting to shoplift a chocolate bar. If you decide to stop him and give some words of advice, the child will suddenly pull out a gun and shoot you on the spot.
 Appointment with F.E.A.R. / int_a6123b72
featureApplicability
1.0
 Appointment with F.E.A.R. / int_a6123b72
featureConfidence
1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_a6123b72
 Appointment with F.E.A.R. / int_a7325f9e
type
The Many Deaths of You
 Appointment with F.E.A.R. / int_a7325f9e
comment
The Many Deaths of You: You can be incinerated by a flamethrower, killed instantly by a laser cannon, shot dead, have your mind shredded by a psychic opponent or be obliterated along with the city if you fail the quest.
 Appointment with F.E.A.R. / int_a7325f9e
featureApplicability
1.0
 Appointment with F.E.A.R. / int_a7325f9e
featureConfidence
1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_a7325f9e
 Appointment with F.E.A.R. / int_a8c6a317
type
Super-Strength
 Appointment with F.E.A.R. / int_a8c6a317
comment
If you choose Super-Strength as your power, one of the clues you can obtain actually contradicts all the other clues. Deceptive, cunning villain or sloppy editing? Your call.
 Appointment with F.E.A.R. / int_a8c6a317
featureApplicability
1.0
 Appointment with F.E.A.R. / int_a8c6a317
featureConfidence
1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_a8c6a317
 Appointment with F.E.A.R. / int_b47d95be
type
No OSHA Compliance
 Appointment with F.E.A.R. / int_b47d95be
comment
No OSHA Compliance: When the Crusader tries to stop some laboratory apparatus from exploding, one option is to just grab the fire extinguisher. Except it's been years since anyone did the regular maintenance and it doesn't work.
 Appointment with F.E.A.R. / int_b47d95be
featureApplicability
1.0
 Appointment with F.E.A.R. / int_b47d95be
featureConfidence
1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_b47d95be
 Appointment with F.E.A.R. / int_b6060b7
type
Run or Die
 Appointment with F.E.A.R. / int_b6060b7
comment
Run or Die: In a number of situations, if you go into a fight without having the right power(s), the Silver Crusader will die if you don't run away (or at least choose to go into a fistfight, instead of using their power which would guarantee death). One example is going against Mastermind, if you have any power other than the Enhanced Technological Skill (ETS) - you'll automatically die if you don't run away. If you do have ETS, you have developed an alpha wave emitter that torments Mastermind into submission.
 Appointment with F.E.A.R. / int_b6060b7
featureApplicability
1.0
 Appointment with F.E.A.R. / int_b6060b7
featureConfidence
1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_b6060b7
 Appointment with F.E.A.R. / int_c03fec8b
type
Non-Standard Game Over
 Appointment with F.E.A.R. / int_c03fec8b
comment
Non-Standard Game Over: The ending listed under Mugging the Monster is perhaps the most esoteric way to fail in any Fighting Fantasy book — nothing bad has happened yet, but word of your secret identity will soon get out from the two muggers, so you have to give it up.
 Appointment with F.E.A.R. / int_c03fec8b
featureApplicability
1.0
 Appointment with F.E.A.R. / int_c03fec8b
featureConfidence
1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_c03fec8b
 Appointment with F.E.A.R. / int_c25c7890
type
Fun with Acronyms
 Appointment with F.E.A.R. / int_c25c7890
comment
Fun with Acronyms: F.E.A.R itself (it stands for Federation of Euro-American Rebels).
 Appointment with F.E.A.R. / int_c25c7890
featureApplicability
1.0
 Appointment with F.E.A.R. / int_c25c7890
featureConfidence
1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_c25c7890
 Appointment with F.E.A.R. / int_c36f6d6c
type
Mummy
 Appointment with F.E.A.R. / int_c36f6d6c
comment
Mummy: One of the supervillains to be fought, described as an Implacable Man.
 Appointment with F.E.A.R. / int_c36f6d6c
featureApplicability
1.0
 Appointment with F.E.A.R. / int_c36f6d6c
featureConfidence
1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_c36f6d6c
 Appointment with F.E.A.R. / int_c3cdd2b8
type
Water Source Tampering
 Appointment with F.E.A.R. / int_c3cdd2b8
comment
Water Source Tampering: What the Poisoner will be trying to do if the Silver Crusader tracks him down.
 Appointment with F.E.A.R. / int_c3cdd2b8
featureApplicability
1.0
 Appointment with F.E.A.R. / int_c3cdd2b8
featureConfidence
1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_c3cdd2b8
 Appointment with F.E.A.R. / int_c4db6423
type
Yank the Dog's Chain
 Appointment with F.E.A.R. / int_c4db6423
comment
Yank the Dog's Chain: Rather than instantly losing the final fight if you don't have the Circuit Jammer, you actually get to fight the Titanium Cyborg... only to automatically lose (and then die gruesomely) after 3 moves.note The Titanium Cyborg has Skill of 18 while the Silver Crusader can have a maximum of 13. While it's theoretically mathematically possible for the Silver Crusader to win the fight, the probability is so vanishly small as to be zero for all practical intents and purposes, hence the automatic loss.
 Appointment with F.E.A.R. / int_c4db6423
featureApplicability
1.0
 Appointment with F.E.A.R. / int_c4db6423
featureConfidence
1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_c4db6423
 Appointment with F.E.A.R. / int_c75df49a
type
Shout-Out
 Appointment with F.E.A.R. / int_c75df49a
comment
Shout-Out: Many! "Wayne Bruce"? "Drew Swayne"? "Clark Street" and "Metroville"? It's possible to buy your boss a Monopoly, Trivial Pursuit or Dungeons & Dragons set, or a copy of The Warlock of Firetop Mountain. You can also consider buying a variant of the "Whack Man" video game. Peter Laboratories and Parker Airport appear in the same paragraph. Not to mention "Wisneyland". A stage production of "Rats". And a combined example in the name of your boss, "Jonah White". The football player "'Streak' Gordon". You can meet "Lieutenant Wojak". Someone has broken out of "Woodworm Scrubs Prison". There was a smash and grab at "De Lager's Jewellery" and you can also visit "Verging Records" (where you buy a copy of Willer, the new album by Michael Blackson), and "Ephiphany's the famous Jeweller". At the airport you can find the "Xavier, McCoy and Summers" hangars. You can find a packet of "Karlsborough" cigarettes. Really, you can make a drinking game out of these. (Richard Storm, anyone?) In "Deadline to Destruction" note  Section 154 it flat out just has one of the ETS gadgets be a web-shooter the Silver Crusader made in imitation of his "comic book rival", Spider-Man!
 Appointment with F.E.A.R. / int_c75df49a
featureApplicability
1.0
 Appointment with F.E.A.R. / int_c75df49a
featureConfidence
1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_c75df49a
 Appointment with F.E.A.R. / int_ce6555f0
type
Lighter and Softer
 Appointment with F.E.A.R. / int_ce6555f0
comment
Lighter and Softer: When you fight enemies, you merely capture them as opposed to killing them. That's not to say that deaths don't occur in the book, just not when Silver Crusader wins any fights. Of course, you're a superhero. You can kill them, but you lose hero points. This is something of a hollow punishment when you consider that hero points are very rarely important. Gameplay-wise, almost never. They're really meant as a way of keeping score so you can compare one playthrough to the next.
 Appointment with F.E.A.R. / int_ce6555f0
featureApplicability
1.0
 Appointment with F.E.A.R. / int_ce6555f0
featureConfidence
1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_ce6555f0
 Appointment with F.E.A.R. / int_dbca2c99
type
Red Herring
 Appointment with F.E.A.R. / int_dbca2c99
comment
Red Herring: If you choose Super-Strength as your power, one of the clues you can obtain actually contradicts all the other clues. Deceptive, cunning villain or sloppy editing? Your call. One of the clues you can obtain involves your old enemy, the Ocean Behemoth, escaping prison and is out for revenge, and you made a mental note to explore Titan Harbor as soon as possible. Except at no point in the adventure did you encounter this character - his name was thrown around just to mislead you.
 Appointment with F.E.A.R. / int_dbca2c99
featureApplicability
1.0
 Appointment with F.E.A.R. / int_dbca2c99
featureConfidence
1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_dbca2c99
 Appointment with F.E.A.R. / int_dd3272bb
type
What Kind of Lame Power Is Heart, Anyway?
 Appointment with F.E.A.R. / int_dd3272bb
comment
What Kind of Lame Power Is Heart, Anyway?: The Psi powers will prove to be the most useless, even downright dangerous one. Check this one if you want a challenge! Even more true in the mobile version, where picking that power sticks you with a crummy Skill score of 8, the lowest of any power choice.
 Appointment with F.E.A.R. / int_dd3272bb
featureApplicability
1.0
 Appointment with F.E.A.R. / int_dd3272bb
featureConfidence
1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_dd3272bb
 Appointment with F.E.A.R. / int_e2415f
type
The Cape
 Appointment with F.E.A.R. / int_e2415f
comment
The Cape: That's the kind of superhero the Silver Crusader is supposed to be.
 Appointment with F.E.A.R. / int_e2415f
featureApplicability
1.0
 Appointment with F.E.A.R. / int_e2415f
featureConfidence
1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_e2415f
 Appointment with F.E.A.R. / int_e24d2d5c
type
Reptiles Are Abhorrent
 Appointment with F.E.A.R. / int_e24d2d5c
comment
Reptiles Are Abhorrent: Fear The Serpent, supervillain in a snake suit who has an actual poisonous bite!
 Appointment with F.E.A.R. / int_e24d2d5c
featureApplicability
1.0
 Appointment with F.E.A.R. / int_e24d2d5c
featureConfidence
1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_e24d2d5c
 Appointment with F.E.A.R. / int_e2c4b927
type
Dub Name Change
 Appointment with F.E.A.R. / int_e2c4b927
comment
Dub Name Change: Many translations change the name of the titular F.E.A.R. into some other name that forms an acronym that has a similar meaning in the language the book was translated to, even if the name it stands for something completely different. Some examples: Portuguese: M.E.D.O. (it forms the portuguese word for "fear" and stands for "Movimento de Especialistas na Destruição da Ordem" (Movement of Specialists in the Destruction of Order)). Italian: M.O.R.T.E. (meaning "death"; it stands for "Macro Organizzazione per il Ristabilimento del Terrore e dell'Eversione" (Macro Organization for the Reestablishment of Terror and Subversion)). Spanish: T.E.R.R.O.R. (meaning, well, "terror"). French: M.O.R.T. (like in Italian, an acronym that means "death").
 Appointment with F.E.A.R. / int_e2c4b927
featureApplicability
1.0
 Appointment with F.E.A.R. / int_e2c4b927
featureConfidence
1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_e2c4b927
 Appointment with F.E.A.R. / int_e3f34fb4
type
Featureless Protagonist
 Appointment with F.E.A.R. / int_e3f34fb4
comment
Featureless Protagonist: Although this is one of the few Fighting Fantasy books in which you play a named character, the text is careful to avoid stating their gender and the character has a Gender Blender first name. The text illustrations also takes care not to show the full figure of the Silver Crusader, having the cape hide most of their body when they're shown flying. Averted in translations where the language always comes with gendered nouns/adjectives; in French, for example, the Silver Crusader is by default referred as male.
 Appointment with F.E.A.R. / int_e3f34fb4
featureApplicability
-1.0
 Appointment with F.E.A.R. / int_e3f34fb4
featureConfidence
1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_e3f34fb4
 Appointment with F.E.A.R. / int_eb28ab57
type
Bound and Gagged
 Appointment with F.E.A.R. / int_eb28ab57
comment
Bound and Gagged: Several instances. A few Innocent Bystanders end up tied up and gagged by bad guys. In one case, you do this to a villainess once you defeat her.
 Appointment with F.E.A.R. / int_eb28ab57
featureApplicability
1.0
 Appointment with F.E.A.R. / int_eb28ab57
featureConfidence
1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_eb28ab57
 Appointment with F.E.A.R. / int_f068cba
type
Oddball in the Series
 Appointment with F.E.A.R. / int_f068cba
comment
Oddball in the Series: Most books in the Fighting Fantasy series are about Swords and Sorcery, while this one takes place in a comic book Superhero world. Also for all but eliminating inventory items, and instead collecting clues the player can use to prevent crimes.
 Appointment with F.E.A.R. / int_f068cba
featureApplicability
1.0
 Appointment with F.E.A.R. / int_f068cba
featureConfidence
1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_f068cba
 Appointment with F.E.A.R. / int_f3d7f7e8
type
Chinese Launderer
 Appointment with F.E.A.R. / int_f3d7f7e8
comment
Chinese Launderer: He seems to also serve food if you ask him to. This location was changed to a martial arts school in the mobile game version, seemingly to go for something less potentially offensive (although the 2018 reprint leaves it a Chinese laundry)
 Appointment with F.E.A.R. / int_f3d7f7e8
featureApplicability
1.0
 Appointment with F.E.A.R. / int_f3d7f7e8
featureConfidence
1.0
 Appointment with F.E.A.R.
hasFeature
Appointment with F.E.A.R. / int_f3d7f7e8
 Appointment with F.E.A.R. / int_f5eda11
type
Mix-and-Match Critters
 Appointment with F.E.A.R. / int_f5eda11
comment
Mix-and-Match Critters: You will meet a mad scientist who has created a four-armed man and a tiger-headed one.
 Appointment with F.E.A.R. / int_f5eda11
featureApplicability
1.0
 Appointment with F.E.A.R. / int_f5eda11
featureConfidence
1.0
 Appointment with F.E.A.R.
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Appointment with F.E.A.R. / int_f5eda11
 Appointment with F.E.A.R. / int_fc07d409
type
Hopeless Boss Fight
 Appointment with F.E.A.R. / int_fc07d409
comment
Hopeless Boss Fight: Without the Circuit Jammer, the final battle with the Titanium Cyborg automatically ends after 3 turns, taking you to a reference that details the Titanium Cyborg beating you to death. Though considering his Skill score of 18, compared with your maximum of 13, the chance of winning this version of the battle is absolutely negligible anyway.
 Appointment with F.E.A.R. / int_fc07d409
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 Appointment with F.E.A.R. / int_fc07d409
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 Appointment with F.E.A.R.
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Appointment with F.E.A.R. / int_fc07d409
 Appointment with F.E.A.R. / int_name
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ItemName
 Appointment with F.E.A.R. / int_name
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 Appointment with F.E.A.R. / int_name
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 Appointment with F.E.A.R. / int_name
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 Appointment with F.E.A.R.
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Appointment with F.E.A.R. / int_name
 Appointment with F.E.A.R. / int_name
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Appointment with F.E.A.R.

The following is a list of statements referring to the current page from other pages.

 AppointmentWithFear
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Appointment with F.E.A.R.
 Appointment with F.E.A.R.
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 Appointment with F.E.A.R.
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Gadgeteer Genius / int_5a04b888
 Appointment with F.E.A.R.
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Gamebooks / int_5a04b888
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Gender-Blender Name / int_5a04b888
 Appointment with F.E.A.R.
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 Appointment with F.E.A.R.
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 Appointment with F.E.A.R.
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 Appointment with F.E.A.R.
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 Appointment with F.E.A.R.
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 Appointment with F.E.A.R.
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 Appointment with F.E.A.R.
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The Many Deaths of You / int_5a04b888
 Appointment with F.E.A.R.
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 Appointment with F.E.A.R.
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Utility Belt / int_5a0534a8
 Appointment with F.E.A.R.
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Water Source Tampering / int_5a04b888
 Appointment with F.E.A.R.
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What Kind of Lame Power Is Heart, Anyway? / int_5a04b888
 Appointment with F.E.A.R.
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Your Mind Makes It Real / int_5a04b888