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Gearworld

 Gearworld
type
TVTItem
 Gearworld
label
Gearworld
 Gearworld
page
Gearworld
 Gearworld
comment
The Gearworld is less a story than it is a setting. It is a place that exists somewhere within the fascinating and eccentric mind of artist and writer Ursula Vernon, and finds itself expressed mainly in the form of art pieces, almost all of them digital. Many of these come with descriptions that give some explanation, or at least further details, but for the most part they are unconnected except for certain common motifs and textures.But what is the Gearworld? That's what everyone asks. Unfortunately, no one really knows, certainly not the creator, and it has proven unreliable to produce. Surely, the best way to prevent a Gearworld work is to ask for one to be made.Physically speaking, though, the Gearworld, also known as the clockwork labyrinth, is a system of corridors and rooms hewn out of concrete and stone. It exists underground and breaches the surface in numerous places, but the space inside does not correlate with these openings. In theory, one could travel a short way inside and find an exit to another country.Inside, the Gearworld is characterised by artistic chaos. Sculptures and faded murals abound, priceless and lost masterpieces lie unregarded in empty rooms, while collections of junk are placed reverentially on plinths; every surface is adorned with graffiti, most of it indecipherable or meaningless. Gears are everywhere, in all sizes, of stone or rusted iron, hung on the walls and graffiti'd or decorated with animal skulls like idols, or protruding from solid surfaces improbably and uselessly, giving no indication that they ever served a purpose. Pipes and gratings weep rust stain over the walls. Animals find their way in and build nests. Strange folk walk the halls, angels and saints and nudes and anthropomorphic creatures and golems and things for which there is no description, and what business they're about is anyone's guess. Near the surface, nature breaks in, and war breaks out between the gears and rust and concrete opening outward, and the trees and vines and animals climbing in. Fish live exceedingly odd life-cycles.The closest thing to a proper Gearworld story is the Book of the Gear, a LiveJournal account detailing the journeys of Eland the Younger, an anthropomorphic antelope, and his companion, a bear called Heinrich (his exact species was concealed a good way into the story), through the Gearworld, in an attempt to understand something about it. The journal reads like a series of highly detailed field notes, and has little in the way of plot, but is a compelling read nonetheless, partly because of the sheer oddity of it, but there is also some tension built around the characters as they delve deeper into this bizzare world and encounter increasingly mysterious insights into its nature and inhabitants. It is, unfortunately, unfinished, though it's doubtful any real conclusion could have been reached given the nature of the work.The Book of the Gear can be read here. Vernon's original art hosting site, metalandmagic.com, is now dead, meaning that the illustrations that originally accompanied certain entries are now gone. However, the greater part of the Gearworld art collection can be found (with prints for sale) at the artist's official website or her DeviantArt account, with each gallery containing a few pieces not included in the other. A few small illustrations, created specifically for the journal, now seem to be lost.In 2023 Vernon began running a Choose Your Own Adventure style blog on tumblr, The Book of the Gear, where readers follow in Eland's footsteps and vote by poll to determine their course and actions through the labyrinth. Bad choices have consequences.
 Gearworld
fetched
2024-04-12T07:14:51Z
 Gearworld
parsed
2024-04-12T07:14:52Z
 Gearworld
processingComment
Dropped link to TheVerse: Not a Feature - IGNORE
 Gearworld
isPartOf
DBTropes
 Gearworld / int_1527e9ae
type
Chaos Architecture
 Gearworld / int_1527e9ae
comment
Chaos Architecture: Rooms and corridors have been known to move around or appear from nowhere (sometimes with live inhabitants).
 Gearworld / int_1527e9ae
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1.0
 Gearworld / int_1527e9ae
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1.0
 Gearworld
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Gearworld / int_1527e9ae
 Gearworld / int_18eb5500
type
Beautiful Void
 Gearworld / int_18eb5500
comment
Beautiful Void: In the journal encounters with intelligent beings are just common enough to suggest that there are inhabitants somewhere. The art often has a person in it to indicate scale.
 Gearworld / int_18eb5500
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1.0
 Gearworld / int_18eb5500
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1.0
 Gearworld
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Gearworld / int_18eb5500
 Gearworld / int_1da5941e
type
The Quiet One
 Gearworld / int_1da5941e
comment
The Quiet One: Heinrich seldom says more than "Hmmph".
 Gearworld / int_1da5941e
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1.0
 Gearworld / int_1da5941e
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1.0
 Gearworld
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Gearworld / int_1da5941e
 Gearworld / int_294ed981
type
Bilingual Bonus
 Gearworld / int_294ed981
comment
Bilingual Bonus: The painting "Suspension" has a Latin inscription on one of the gears. Roughly translated, it means, "it was like this when I got here".
 Gearworld / int_294ed981
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1.0
 Gearworld / int_294ed981
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1.0
 Gearworld
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Gearworld / int_294ed981
 Gearworld / int_2dbc1855
type
Ghost City
 Gearworld / int_2dbc1855
comment
Ghost City: Again, maybe.
 Gearworld / int_2dbc1855
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1.0
 Gearworld / int_2dbc1855
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1.0
 Gearworld
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Gearworld / int_2dbc1855
 Gearworld / int_334e48a1
type
After the End
 Gearworld / int_334e48a1
comment
After the End: Maybe.
 Gearworld / int_334e48a1
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1.0
 Gearworld / int_334e48a1
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1.0
 Gearworld
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Gearworld / int_334e48a1
 Gearworld / int_3c862c60
type
Reverse Arm-Fold
 Gearworld / int_3c862c60
comment
Reverse Arm-Fold: Heinrich puts his hands behind his back as a gesture of peaceful intent, since offering a hand that has giant claws might be misinterpreted.
 Gearworld / int_3c862c60
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1.0
 Gearworld / int_3c862c60
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1.0
 Gearworld
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Gearworld / int_3c862c60
 Gearworld / int_458251b2
type
The Wonderland
 Gearworld / int_458251b2
comment
The Wonderland: If a somewhat dark one. There seem to be rules, but damned if anyone knows what they are.
 Gearworld / int_458251b2
featureApplicability
1.0
 Gearworld / int_458251b2
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1.0
 Gearworld
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Gearworld / int_458251b2
 Gearworld / int_586624e5
type
Genius Loci
 Gearworld / int_586624e5
comment
Genius Loci: Some would have it that the Gearworld as a whole is alive.
 Gearworld / int_586624e5
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1.0
 Gearworld / int_586624e5
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1.0
 Gearworld
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Gearworld / int_586624e5
 Gearworld / int_5fc516bf
type
Mechanical Lifeforms
 Gearworld / int_5fc516bf
comment
Mechanical Lifeforms: Clockwork bees. The metallic reeds may count also.
 Gearworld / int_5fc516bf
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1.0
 Gearworld / int_5fc516bf
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1.0
 Gearworld
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Gearworld / int_5fc516bf
 Gearworld / int_6068c76b
type
Clock Punk
 Gearworld / int_6068c76b
comment
Clock Punk
 Gearworld / int_6068c76b
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1.0
 Gearworld / int_6068c76b
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1.0
 Gearworld
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Gearworld / int_6068c76b
 Gearworld / int_6bccf2ba
type
Supreme Chef
 Gearworld / int_6bccf2ba
comment
Supreme Chef: Heinrich can make anything edible, and usually tasty to boot.
 Gearworld / int_6bccf2ba
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1.0
 Gearworld / int_6bccf2ba
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1.0
 Gearworld
hasFeature
Gearworld / int_6bccf2ba
 Gearworld / int_7eaf99d
type
Malevolent Architecture
 Gearworld / int_7eaf99d
comment
Malevolent Architecture: Suggested- the rooms sometimes move around. What would happen if you were in them at the time is not certain.
 Gearworld / int_7eaf99d
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1.0
 Gearworld / int_7eaf99d
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 Gearworld
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Gearworld / int_7eaf99d
 Gearworld / int_982ad9e2
type
Egg MacGuffin
 Gearworld / int_982ad9e2
comment
Egg MacGuffin
 Gearworld / int_982ad9e2
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1.0
 Gearworld / int_982ad9e2
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 Gearworld
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Gearworld / int_982ad9e2
 Gearworld / int_b3bdf232
type
Alien Geometries
 Gearworld / int_b3bdf232
comment
Alien Geometries: The Gearworld intersects with the rest of the world in many widespread places, and in an irregular way. It doesn't seem to occupy the same space as everything else. Thus, Eland and Heinrich find, for instance, a room susceptible to tidal flooding, accessed from a landlocked country.
 Gearworld / int_b3bdf232
featureApplicability
1.0
 Gearworld / int_b3bdf232
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1.0
 Gearworld
hasFeature
Gearworld / int_b3bdf232
 Gearworld / int_bc2c77d5
type
Living Structure Monster
 Gearworld / int_bc2c77d5
comment
Living Structure Monster: The rather unsettling carnivorous spiral staircase.
 Gearworld / int_bc2c77d5
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1.0
 Gearworld / int_bc2c77d5
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1.0
 Gearworld
hasFeature
Gearworld / int_bc2c77d5
 Gearworld / int_c3182167
type
Golem
 Gearworld / int_c3182167
comment
Golem: There's one which is shaped like a bear and seems to need to be plugged in. And a number that look like robots with pieces of bird skeletons in them.
 Gearworld / int_c3182167
featureApplicability
1.0
 Gearworld / int_c3182167
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 Gearworld
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Gearworld / int_c3182167
 Gearworld / int_c8f98eb5
type
Ontological Mystery
 Gearworld / int_c8f98eb5
comment
Ontological Mystery: No one knows how, or why, the Gearworld was made.
 Gearworld / int_c8f98eb5
featureApplicability
1.0
 Gearworld / int_c8f98eb5
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1.0
 Gearworld
hasFeature
Gearworld / int_c8f98eb5
 Gearworld / int_ca0616e3
type
Mega Dungeon
 Gearworld / int_ca0616e3
comment
Mega Dungeon: The Gearworld is an incomprehensible labyrinth of concrete and rusted gears, most of its structures having no apparent purpose, and the place as a whole creates the impression of being some sort of organic growth more than the result of some civilization's intentional efforts. It has entrances on opposite sides of the world, but it's unknown whether it's just that big or if its Alien Geometries allow it to be in several places at once.
 Gearworld / int_ca0616e3
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1.0
 Gearworld / int_ca0616e3
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 Gearworld
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Gearworld / int_ca0616e3
 Gearworld / int_d05cf3f
type
Footnote Fever
 Gearworld / int_d05cf3f
comment
Footnote Fever
 Gearworld / int_d05cf3f
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1.0
 Gearworld / int_d05cf3f
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1.0
 Gearworld
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Gearworld / int_d05cf3f
 Gearworld / int_dae59ff8
type
Empty Room Psych
 Gearworld / int_dae59ff8
comment
Empty Room Psych: Among many others, before reaching the Gearworld itself Eland and Heinrich find a huge and elaborate door that leads to an empty room. Apparently as a practical joke.
 Gearworld / int_dae59ff8
featureApplicability
1.0
 Gearworld / int_dae59ff8
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1.0
 Gearworld
hasFeature
Gearworld / int_dae59ff8
 Gearworld / int_e881462
type
Mystical 108
 Gearworld / int_e881462
comment
Mystical 108: This many steps into an arcane hopscotch court causes a sort of hallucinatory experience.
 Gearworld / int_e881462
featureApplicability
1.0
 Gearworld / int_e881462
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1.0
 Gearworld
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Gearworld / int_e881462
 Gearworld / int_f5eda11
type
Mix-and-Match Critters
 Gearworld / int_f5eda11
comment
Mix-and-Match Critters: Trees made of pipes, and swamp reeds made of wire. And mechanical bees.
 Gearworld / int_f5eda11
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1.0
 Gearworld / int_f5eda11
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 Gearworld
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Gearworld / int_f5eda11
 Gearworld / int_name
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ItemName
 Gearworld / int_name
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 Gearworld / int_name
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 Gearworld
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Gearworld / int_name
 Gearworld / int_name
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Gearworld

The following is a list of statements referring to the current page from other pages.

 Gearworld
hasFeature
Chaos Architecture / int_c53d0bf6
 Gearworld
hasFeature
Don't Touch It, You Idiot! / int_c53d0bf6
 Gearworld
hasFeature
Living Structure Monster / int_c53d0bf6
 Gearworld
hasFeature
Mega Dungeon / int_c53d0bf6