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Masks of Mayhem

 Masks of Mayhem
type
TVTItem
 Masks of Mayhem
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Masks of Mayhem
 Masks of Mayhem
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MasksOfMayhem
 Masks of Mayhem
comment
Masks of Mayhem is the 23rd entry of the Fighting Fantasy series of gamebooks, written by Robin Waterfield.YOU are a monarch of Arion, a wise and benevolent ruler respected by all. One day, your court wizard Ifor Tynin informs you of a terrible peril: the fell sorceress Morgana is preparing to invade Khul, using a series of twelve magical sigils to animate twelve monstrous Golems that will do her bidding. Powered by masks infused with the power of mayhem and holding the essence of all things, these undead monsters will be unstoppable, but she still lacks the final sigil which will allow her to set her plans in motion. It's up to you, skilled in the arts of war, blessed by the land and nearly impervious to the arts of magic, to venture north, towards the towering peaks of Krill Garnash. You must find Morgana's lair and kill her before she finds the last sigil. That being said, this is not going to be an easy task, for many evil creatures lurk in the lands between Arion and the peaks, not to mention the sinister plot against your very life...Masks of Mayhem overall plays like a standard Fighting Fantasy adventure: you need to recover precious items that will save your life and follow a specific path to obtain enough clues to successfully complete the adventure.
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2024-02-02T18:00:18Z
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2024-02-02T18:00:18Z
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DBTropes
 Masks of Mayhem / int_15fc9fb
type
Our Elves Are Different
 Masks of Mayhem / int_15fc9fb
comment
Our Elves Are Different: The Wood Elves you meet are the typical guardians of the forest, and are willing to help you in your quest, especially if you killed some Spriggans earlier.
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Masks of Mayhem / int_15fc9fb
 Masks of Mayhem / int_18d15922
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Title Drop
 Masks of Mayhem / int_18d15922
comment
Title Drop: The titular masks imbued with the force of Mayhem are mentioned right in the intro.
 Masks of Mayhem / int_18d15922
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 Masks of Mayhem / int_1edfa2c7
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Royals Who Actually Do Something
 Masks of Mayhem / int_1edfa2c7
comment
Royals Who Actually Do Something: You play as a king who risks his life in person to stop a threat to the entire continent of Khul.
 Masks of Mayhem / int_1edfa2c7
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 Masks of Mayhem / int_27b418da
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A Winner Is You
 Masks of Mayhem / int_27b418da
comment
A Winner Is You: Sadly enough, the terse and short style mentioned above also applies to the writing of paragraph 400, which makes the whole series of events after Morgana's fight come off as hastily written and unsatisfying. note  This trope's description is longer than paragraph 400, by the way.
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 Masks of Mayhem / int_287694ed
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Disability Immunity
 Masks of Mayhem / int_287694ed
comment
Disability Immunity: Ice Hulks, large Yeti like monsters, are so dimwitted they don't really register pain; the narrator suggests they literally have no brain. This works in their favour in combat, at least in the short term, as they continue attacking when hit rather than hesitate as most beings would.
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 Masks of Mayhem / int_2cb9b1a9
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Cool, but Inefficient
 Masks of Mayhem / int_2cb9b1a9
comment
Cool, but Inefficient: The Horn of Hever, which is played up as a legendary weapon your quest is doomed without. It makes enemies suffer a small Skill penalty, but not all enemies, and oh the hoops you have to jump through to get it. Mainly you have to kill a saber-tooth tiger that's been ravaging the countryside, the fighting of which is challenging and a little weird, but which might've been one thing if that was all. To even be able to fight it, you have to succeed in a Luck-Based Mission that involves rolling dice to see if you track it down within a few turns. Oh, and entering a certain pair of coordinates on the hunting map leads to insta-death.
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 Masks of Mayhem / int_34dcfc96
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Kick the Dog
 Masks of Mayhem / int_34dcfc96
comment
Kick the Dog: The Traitor casts a deadly spell on your good friend Kevin when he tries to warn you of his presence and forcibly turns him into the fiery Hellfire Spirit, which you then have to kill.
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 Masks of Mayhem / int_38047858
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Squishy Wizard
 Masks of Mayhem / int_38047858
comment
Squishy Wizard: Subverted with Morgana: her Stamina score is quite low for a Big Bad, at only six. However, her defensive spells are so powerful that you can only deal 1 point of damage per hit, which essentially makes it as hard as a normal battle against a standard foe with 12 Stamina.
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 Masks of Mayhem / int_43a045de
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Dropped a Bridge on Him
 Masks of Mayhem / int_43a045de
comment
Dropped a Bridge on Him: While The Many Deaths of You is surely no stranger in this series, the rather short and terse description of your deaths can come off as rather sudden and out of the blue, such as being struck down by a random thunderbolt in a marsh or being bitten by a tiny venomous snake hiding inside an anonymous pouch.
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 Masks of Mayhem / int_4ddf989e
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Elemental Weapon
 Masks of Mayhem / int_4ddf989e
comment
Elemental Weapon: The Hellfire Spirit wields a fiery whip in combat.
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 Masks of Mayhem / int_5261369c
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Sand Worm
 Masks of Mayhem / int_5261369c
comment
Sand Worm: Or rather, Snow Worm: the Chion encountered in the snowy peaks.
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 Masks of Mayhem / int_59a9605d
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Never Smile at a Crocodile
 Masks of Mayhem / int_59a9605d
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Never Smile at a Crocodile: On the way north, you may fall in a river and have to defend yourself from a ferocious alligator.
 Masks of Mayhem / int_59a9605d
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 Masks of Mayhem / int_61c3ca7b
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Panthera Awesome
 Masks of Mayhem / int_61c3ca7b
comment
Panthera Awesome: Your visit to Fallow Dane includes hunting a massive Saber-tooth Tiger and killing it in combat. If you win, you get to keep her claws as a memento.
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 Masks of Mayhem / int_61c683d2
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We Have Reserves
 Masks of Mayhem / int_61c683d2
comment
We Have Reserves: Surprisingly enough, Morgana with her Golems. If you manage to destroy them, she scoffs, telling you that she can make more to replace the fallen ones.
 Masks of Mayhem / int_61c683d2
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 Masks of Mayhem / int_6bda9a30
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Meaningful Name
 Masks of Mayhem / int_6bda9a30
comment
Meaningful Name: The traitor's name conceals a numeric code, hiding the word "forty" in "Ifor Tynin". This is the secret reference you must turn to in order to confront him when you have the opportunity.
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 Masks of Mayhem / int_6de71c57
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Disc-One Final Boss
 Masks of Mayhem / int_6de71c57
comment
Disc-One Final Boss: The Hellfire Spirit sent by your enemy to stop you at Hever Castle around halfway through the plot, which also suggests that there's someone else working with Morgana.
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 Masks of Mayhem / int_70c06a09
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The Undead
 Masks of Mayhem / int_70c06a09
comment
The Undead: You can encounter skeletons, Wights, a wall made of grasping corpse claws, the Hellfire Spirit, and apparently, Morgana's Golems.
 Masks of Mayhem / int_70c06a09
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 Masks of Mayhem / int_796efe19
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Cavalry of the Dead
 Masks of Mayhem / int_796efe19
comment
Cavalry of the Dead: If you slay the Kraken, the souls of the great warrior Galrin and his men will be released from their torment and swear to come to your aid if you find yourself in danger. Their help is essential to destroying Morgana's Golems.
 Masks of Mayhem / int_796efe19
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 Masks of Mayhem / int_7fbb2a3
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Nice Job Breaking It, Hero!
 Masks of Mayhem / int_7fbb2a3
comment
Nice Job Breaking It, Hero: Your entire quest is a lie invented by the traitor in order to give Morgana the last sigil she needs.
 Masks of Mayhem / int_7fbb2a3
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 Masks of Mayhem / int_86968c96
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Above Good and Evil
 Masks of Mayhem / int_86968c96
comment
Above Good and Evil: Most animals you encounter are immune to the Horn of Hever, which hurts "evil creatures", since they're not truly evil, only hungry.
 Masks of Mayhem / int_86968c96
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 Masks of Mayhem / int_8e13875c
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Death Mountain
 Masks of Mayhem / int_8e13875c
comment
Death Mountain: The lair of Morgana, the five peaks of Krill Garnash, with plenty of monsters, dangers and barbarians serving the sorceress.
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 Masks of Mayhem / int_9333df94
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Kidnapping Bird of Prey
 Masks of Mayhem / int_9333df94
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Kidnapping Bird of Prey: A Giant Bloodhawk tries to devour you on your way to north.
 Masks of Mayhem / int_9333df94
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 Masks of Mayhem / int_966f0c70
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Enchanted Forest
 Masks of Mayhem / int_966f0c70
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Enchanted Forest: Affen Forest is a wood infested with spiders, spriggans and, luckily, Elves open to dialogue.
 Masks of Mayhem / int_966f0c70
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 Masks of Mayhem / int_970c790a
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Big Bad
 Masks of Mayhem / int_970c790a
comment
Big Bad: Morgana, evil sorceress of Krill Garnash.
 Masks of Mayhem / int_970c790a
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 Masks of Mayhem / int_98b1dc8f
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Luck-Based Mission
 Masks of Mayhem / int_98b1dc8f
comment
Luck-Based Mission: The "tiger hunt" section. You are shown a map divided in a series of squares and have a limited number of rolls. Each roll determines the direction you move and the direction the tiger moves. Once you're both in the same square, the battle begins. If you don't meet each other in time, the tiger escapes. One of the most infamous in the entire series. After a fight with an alligator, you roll 2d6, and you must roll a 2, 3, 11, or 12 to get an item required to win. This by itself is only a 1 in 6 chance of being able to win, regardless of your stats. This is one of the few books where the chances of winning the book are almost entirely independent from your character stats - with a max Skill, Stamina and Luck only having a 11% chance of completing the book successfully, but a significantly weaker Skill 10, Stamina 14, Luck 10 character having only a 5% chance to win.
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 Masks of Mayhem / int_9a3285c
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Invisibility
 Masks of Mayhem / int_9a3285c
comment
Invisibility: You can obtain a Cape of Temporary Invisibility which, as the name suggests, does make you invisible, but only for a short time.
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 Masks of Mayhem / int_9be7c205
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Giant Spider
 Masks of Mayhem / int_9be7c205
comment
Giant Spider: You can encounter a massively bloated Bloodsucking Spider in the forest, which fortunately you can escape from because the beast is too heavy to pursue you.
 Masks of Mayhem / int_9be7c205
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 Masks of Mayhem / int_9c23f3a0
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Bigfoot, Sasquatch, and Yeti
 Masks of Mayhem / int_9c23f3a0
comment
Bigfoot, Sasquatch, and Yeti: An Ice Hulk appears in the story: these creatures are related to Yetis and literally brainless. Unfortunately, the one you meet wants you for a meal.
 Masks of Mayhem / int_9c23f3a0
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 Masks of Mayhem / int_9d12bbc1
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Foreshadowing
 Masks of Mayhem / int_9d12bbc1
comment
Foreshadowing: The introduction mentions your innate distrust of sorcerers, despite the presence of your loyal advisor Ifor Tynin. Turns out you were right to be wary.
 Masks of Mayhem / int_9d12bbc1
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 Masks of Mayhem / int_a24495b8
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Attack of the Monster Appendage
 Masks of Mayhem / int_a24495b8
comment
Attack of the Monster Appendage: If you camp on the shore of Lake Nekros, a Kraken will attack you with its many tentacles, which you have to fight from the shore. In a slight subversion, the head will eventually peek out of the water, giving you a shot at slashing it open and killing the beast instantly.
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 Masks of Mayhem / int_a2cbad1
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Half-Human Hybrid
 Masks of Mayhem / int_a2cbad1
comment
Half-Human Hybrid: In a village you meet a man who's large enough to make you suspect he has Troll blood in him. Enemies include the Blackhearts (Dark Elves-Orcs hybrids) and the Doragar (Troll-Orcs hybrids).
 Masks of Mayhem / int_a2cbad1
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 Masks of Mayhem / int_a6275bef
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Cool Sword
 Masks of Mayhem / int_a6275bef
comment
Cool Sword: Besides your starting sword, you can obtain an ancient broadsword from a Wight you kill.
 Masks of Mayhem / int_a6275bef
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 Masks of Mayhem / int_abd29ad8
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No-Sell
 Masks of Mayhem / int_abd29ad8
comment
No-Sell: Ifor Tynin mentions that you're naturally resistant to magic and impervious to both good and evil spells.
 Masks of Mayhem / int_abd29ad8
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 Masks of Mayhem / int_ad4a45be
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Final Boss
 Masks of Mayhem / int_ad4a45be
comment
Final Boss: Not Morgana herself, but the mysterious Traitor, a.k.a. Ifor Tynin, trying to do you in with a dagger.
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 Masks of Mayhem / int_ad62678e
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Living Shadow
 Masks of Mayhem / int_ad62678e
comment
Living Shadow: At one point, your shadow turns into a monstrous silhouette and tries to kill you.
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Orcus on His Throne
 Masks of Mayhem / int_add14bc2
comment
Orcus on His Throne: Morgana won't leave her lair at all, except for one encounter in Pikestaff Plains where she can cast a curse on you.
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 Masks of Mayhem / int_b7059ab0
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Dungeon Crawling
 Masks of Mayhem / int_b7059ab0
comment
Dungeon Crawling: Near the beginning of the game, you can go through a series of underground caverns in the hills, which actually lead you to a valuable item. Subverted with Morgana's lair: there's only a short passage to reach her and her Golems, the other ways/doors leading to deadly traps.
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 Masks of Mayhem / int_c0d6d1a
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Loud of War
 Masks of Mayhem / int_c0d6d1a
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Loud of War: The Horn of Heven is an item you must recover to succeed, which weakens evil creatures in combat.
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 Masks of Mayhem / int_c222dde4
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TakingAThirdOption
 Masks of Mayhem / int_c222dde4
comment
Taking a Third Option: Early on, you have to go to Fallow Dane either by crossing a lake, Affen Woods, or some hills. But which way is correct? All three of them, in the mentioned order (in Affen Woods, the Elves will teleport you to the hills).
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 Masks of Mayhem / int_c3182167
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Golem
 Masks of Mayhem / int_c3182167
comment
Golem: Morgana wants to use the power of the Masks to empower her twelve magical Golems, which, in spite of being described as made of rock and earth, are also referred to as "Undead" for some reason.
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 Masks of Mayhem / int_d64c3cd4
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Living MacGuffin
 Masks of Mayhem / int_d64c3cd4
comment
Living MacGuffin: You have the last Sigil with you, the Sigil of Royalty.
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 Masks of Mayhem / int_d88e125e
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Our Dragons Are Different
 Masks of Mayhem / int_d88e125e
comment
Our Dragons Are Different: Morgana's hideout is guarded on the outside by a massive Ice Dragon, which sports feathery wings and shoots ice from its nostrils.
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 Masks of Mayhem / int_e24d2d5c
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Reptiles Are Abhorrent
 Masks of Mayhem / int_e24d2d5c
comment
Reptiles Are Abhorrent: Venomous snakes, alligators, dragons... reptiles are not your friends on this quest.
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 Masks of Mayhem / int_e70127
type
The Mole
 Masks of Mayhem / int_e70127
comment
The Mole: Halfway through the adventure, you learn of a traitor who's secretly helping Morgana and hindering your quest. Namely, Final Boss Ifor Tynin.
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 Masks of Mayhem / int_eb27c1f2
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Sealed Good in a Can
 Masks of Mayhem / int_eb27c1f2
comment
Sealed Good in a Can: Vashti, the sorceress locked in a mystical dimension in the Maiden Vale, whose help you must seek halfway through. You can end up trapped inside her dimension if you don't know how to leave though.
 Masks of Mayhem / int_eb27c1f2
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Take Over the World
 Masks of Mayhem / int_ec0bf4a1
comment
Take Over the World: The ultimate goal of Morgana herself.
 Masks of Mayhem / int_ec0bf4a1
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 Masks of Mayhem / int_f2d8e3c2
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Evil Plan
 Masks of Mayhem / int_f2d8e3c2
comment
Evil Plan: Morgana intends to gather twelve magical sigils, imbued with the essence of nature itself, and turn them into the titular masks of mayhem, using them to power her Golems to conquer the world. Ifor also neglected to mention that you carry the last sigil, and the "quest" was actually a way to deliver that sigil directly to Morgana.
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 Masks of Mayhem / int_f52ae5d8
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Enemy Civil War
 Masks of Mayhem / int_f52ae5d8
comment
Enemy Civil War: If you confess to the two barbarians who caught you that you're here to kill Morgana, they'll start fighting against each other and you must test your Luck: if you're Lucky, the barbarian who wins supports your plan and lets you go.
 Masks of Mayhem / int_f52ae5d8
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 Masks of Mayhem / int_fa6bfde9
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Have a Gay Old Time
 Masks of Mayhem / int_fa6bfde9
comment
Have a Gay Old Time: A travelling merchant's carriage is described as "gaily coloured".
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Masks of Mayhem / int_fa6bfde9
 Masks of Mayhem / int_fc07d409
type
Hopeless Boss Fight
 Masks of Mayhem / int_fc07d409
comment
Hopeless Boss Fight: Morgana's Eleven Golems, if you don't know how to summon Galrin and his men.
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Masks of Mayhem

The following is a list of statements referring to the current page from other pages.

 Masks of Mayhem
hasFeature
Bigfoot, Sasquatch, and Yeti / int_ccce1f7c
 Masks of Mayhem
hasFeature
Gamebooks / int_ccce1f7c
 Masks of Mayhem
hasFeature
Zero-Effort Boss / int_ccce1f7c