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NES Godzilla Creepypasta

 NES Godzilla Creepypasta
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 NES Godzilla Creepypasta
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NES Godzilla Creepypasta
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NESGodzillaCreepypasta
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NES Godzilla Creepypasta (Blogspot mirror here) is the work of sprite artist Cosbydaf. It relies on a combination of first person narrative and edited video game screencaps to tell its story. It was originally posted on the Bogleech forums in 2011.One day, Zachary, our protagonist, is given a bunch of NES games by an old friend of his. Being an enormous Godzilla fan, he starts with a nostalgic favorite, Godzilla: Monster of Monsters!. Shortly after beginning, he finds that the game is glitched, presumably from a hack. At first he's delighted to find that the game includes monsters that weren't in the original. He becomes suspicious when he faces extremely recent Godzilla enemies from films that came out long after the game's release.Things take on a decidedly darker turn as a shapeshifting beast known only as "Red" appears, displaying awareness of Zach's existence; from there, environments become ever more sinister, cheesy monsters transform into indescribable abominations, and twisted worlds spawn, seemingly independent of Zach or even the game itself. The game reveals knowledge about Zach that it couldn't possibly have as the mind games of the insidious entity leading it all grow more and more aggressive...A sequel to the original story, named Godzilla: Replay, is currently being created. It involves the game cartridge falling into the hands of another gamer named Carl, who plays through an entirely different adventure alongside Godzilla (of course), Rodan, and King Ceasar, facing a group of giant monsters based off of the Seven Deadly Sins. The fifth chapter was released in 2013 and, after a long hiatus, the first part of the sixth chapter would release in March 2023, showing the story was still in production.A playable adaptation of the original creepypasta is now in development with the developers of Blazing Chrome and Cosbydaf's assistance, featuring new content previously unseen in the story. The demo with Earth, Mars and Pathos can be downloaded here, while development livestreams can be viewed here.
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 NES Godzilla Creepypasta / int_13a6b7ef
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Gaia's Lament
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Gaia's Lament: The aptly-named Entropy shows a beautiful world decay and mutate under the strain of industrialization. The harmless giraffe-herons become gruesome mummy-birds when exposed to toxic waste, the raptors turn homicidally insane, and the moon itself gives birth to a fetal humanoid that transforms into a titanic abomination.
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Evil Sounds Deep
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Evil Sounds Deep: Red's voice in the audio adaptation is a deep, menacing whisper that verges on Voice of the Legion.
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Speculative Biology
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Speculative Biology: In an Entropy level called "Time warp", the third act of the level shows what Zach perceives as it showing animals that could exist in thousands, if not, millions of years in the future. One particular creature looks like an iconic speculative biology creature called "Troodon Man". The other levels in Entropy, namely the forest levels, also portray creatures that resembled real-life animals behaving vaguely like their real life counterparts. It's pretty interesting for a Creepypasta to dabble in a subject like this, even though it isn't mentioned prominently outside of Entropy. As Zach quotes:
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Breather Level
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Breather Level: invokedThe snowy forest in Entropy, in stark contrast to the vast majority of the other levels, is downright relaxing. Subverted when the narrator runs into a massive field of frostbitten animal corpses and raptors driven mad by the cold, then having to fight the Moon Beast with Mothra, then being brutally reminded of Melissa's death with Red's face popping out of a mass of "Kill" text. OUCH.
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Genre Shift
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Genre Shift: It's early yet, but Godzilla Replay has more sci-fi aspects, such as inexplicable minigames that appear to be experiments of some sort, possibly on Carl, as well as an Apocalyptic Log called "The Transcendence Project", which a previous owner from 1997 added into the game cartridge.
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Happy Fun Ball
 NES Godzilla Creepypasta / int_1ae71783
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Happy Fun Ball: What looks like a perfectly normal cartridge for an obscure NES game turns out to be a haunted device that serves as a medium to interact with otherworldly beings in alternative realities (including possibly even the afterlife) that just might very well kill you.
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The Cameo
 NES Godzilla Creepypasta / int_1b65dfad
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The Cameo: Several. A blue version of Krystalak is the boss of an Ice Cave stage, and Gorosaurus appears in the Lost Way, accompanying Godzilla to the exit. Gabara is a miniboss in the Reflect stage of Corona. Titanosaurus shows up in the Reef stage in Amorphis as a miniboss, and Manda appears as an NPC in the Depth stage. Zilla appears as a regular enemy in the Falls stage of Amorphis. Triax, a fairly obscure monster from the 1977 Marvel Godzilla run, shows up as a minor encounter in Alkali Pt. 1.
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Rivers of Blood
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Rivers of Blood: Zenith's "Blood Lake".
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Villain Ball
 NES Godzilla Creepypasta / int_1cc2ea8d
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Villain Ball: One gets the impression that Red of all "people" didn't quite think his plans for the last world through - that is, separating Acacius from the main board, forcing Zach to use his other four monsters until only Acacius is left. Cue Fridge Logic: while this means that he can't use Acacius on Red... this also means Red has no way to kill his last monster, essentially making the game Unwinnable for both Zachary and Red. This forces Red to break the rules and go in for the kill, which in theory should allow Red to get past the unwinnable situation he had set in play, but also allowing Melissa to step in and bring Acacius out for the final battle. Red really wrote his own demise when you think about it. If Red initially had nothing to do with the supernatural cartridge — simply being a demon haunting Zach's life — deciding to use the game to screw with Zach in the first place ultimately sealed his fate.
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Voluntary Shapeshifting
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Voluntary Shapeshifting: Warlock pretends to be a new playable monster who quietly teleports the boss of Chapter 5 around until the player gets rid of his playable form.
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Chekhov's Gun
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Chekhov's Gun: Acacius, the monster who appears in the last level which Red won't let Zach use until Melissa intervenes after all of the other monsters are dead.
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Changing of the Guard
 NES Godzilla Creepypasta / int_245cb69d
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Changing of the Guard: Carl is the one who buys up Zach's old game out of curiosity. He's actually in contact with Zach and read the original creepypasta, so he has a general idea of what he's getting into. However, the game has altered itself again, so now Carl has his own adventure. Unlike Zach, Carl doesn't know much about Godzilla or how to play the game, nor does his share Zach's crazy skills. He is, however, apparently very good at platformers, so the game's difficulty hasn't caught up to him. Also notable is the fact that he plays the game one level at a time with long breaks between (Zach finished the entire game in one sitting). This probably helps him maintain his sanity. The story that we read on the blog is him taking notes while he's playing and screen-capping, so he comes off as not very talkative but very analytical and observant, relying on his pictures a little bit more than narration. In contrast, again, Zach put together his entire story after he finished the game, looking for some sort of catharsis in the process.
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Game-Breaker
 NES Godzilla Creepypasta / int_2536f695
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Game-Breaker: In-universe subversion with Solomon. He is essentially the best about both Mothra and Godzilla rolled into one monster (who in addition hits significantly harder than either of them), prompting Zach to call him "overpowered", but as the difficulty of the game mounts his high power becomes invaluable.
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Bring My Brown Pants
 NES Godzilla Creepypasta / int_2b14367f
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Bring My Brown Pants: Downplayed. After Red looks at him in Trance, Zach nearly pees himself. He gets to the bathroom on time.
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Low-Tier Letdown
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Low-Tier Letdown: Mothra is regarded as this In-Universe, with Zach not liking how awkwardly she played in the original game.
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Character Select Forcing
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Character Select Forcing: Zach is forced to use Mothra on Entropy. Though this is justified, since it'd be impossible with any other character.
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That One Boss
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That One Boss: Red in his final form is an extreme In-Universe example: he has a gargantuan amount of health, and all his attacks make short work of Zach's monsters. Even Solomon, the strongest monster (other than Acacius), stands no chance against the beast; the narrator comments that the battle was "like trying to fight a mountain." Zach is also forced to stay through the experience, feeling the excruciating pain each of his monsters go through.
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Phallic Weapon
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Phallic Weapon: The monster that replaces Baragon in Dementia attacks with a Gatling gun that emerges from its crotch. Fittingly, attacking it causes extra damage to the beast.
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Abandoned Laboratory
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Abandoned Laboratory: Extus. It's even brimming with cybernetic monstrosities.
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Recurring Boss
 NES Godzilla Creepypasta / int_3bb81225
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Recurring Boss: Red, if this was a normal video game at all. The end of each stage starting with "Pathos" is an Escape Sequence where he chases after you and his touch is a One-Hit Kill. In the final level you fight him instead. Fortunately he can't One-Hit Kill you... it's against the rules.
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Tone Shift
 NES Godzilla Creepypasta / int_3dd3a9eb
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Tone Shift: While the first two chapters are unsettling at most, it's when Red first appears that the game starts becoming nightmarish.
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Deus ex Machina
 NES Godzilla Creepypasta / int_3fca462c
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Deus ex Machina: Acacius comes in at the most convenient time for Zachary, has no really backstory or lead up to his character, comes completely out of nowhere, KILLS Red, AND brings back Godzilla, Mothra, Anguirus, and Solomon, whom have been either killed or eaten by Red prior to his appearance. Melissa's intervention seems to be the bigger Deus Ex Machina here, Acacius being only part of it.
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Recycled Soundtrack
 NES Godzilla Creepypasta / int_405f6f52
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Recycled Soundtrack: The new Kaiju bosses use the same songs as the original roster. When King Ghidorah and Destoroyah go One-Winged Angel during their respective battles, on the other hand, the music changes to the Stage 5 battle theme from Super Godzilla. Meanwhile, the level at the end of Extus features "Prayer for Peace" from the very first film.
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Bittersweet Ending
 NES Godzilla Creepypasta / int_40cc0c7e
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Bittersweet Ending: The narrator survived the game, defeated Red, saved Melissa's soul, and everyone who died in the game came back to life. However, the experience left him horribly depressed and not so sure what to do anymore. And the game cartridge is still out there...
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Flunky Boss
 NES Godzilla Creepypasta / int_40e2ac3f
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Flunky Boss: The Not-Hedorah boss can shriek to summon a swarm of horse-bat enemies.
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Prehistoria
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Prehistoria: The first stage, which shows Godzilla's origins in the Mesozoic.
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Mysterious Past
 NES Godzilla Creepypasta / int_421ae215
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Mysterious Past: Who exactly is Solomon? What role did he play as one of Red's henchmen? What caused his betrayal? Why did Red state "I ALWAYS HATED YOU"? And how does Face know him so well to entrust him to Zach? And most of all... What is the significance of STILL THE BEST 1973? Guess we'll never know...
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Tranquil Fury
 NES Godzilla Creepypasta / int_443b78cd
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Tranquil Fury: Zach's reaction to Red gruesomely devouring the blue angel:
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Worthy Opponent
 NES Godzilla Creepypasta / int_4604fd4d
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Worthy Opponent: Zach considers Chimera this as the fight ends.
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Jerk with a Heart of Gold
 NES Godzilla Creepypasta / int_4781adbb
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Jerk with a Heart of Gold: Face. Yeah, he took Godzilla and Anguirus from Zach, leaving him only with Mothra... because some levels in Entropy would be impossible to beat with them, for example, Gold Labyrinth, while playing some others might have been either extremely difficult due to all the ground enemies (The Toxic Waste level) or might have lead to some awkward yet unavoidable Kick the Dog moments (the forest level with the deer and creatures might have gone far different had he played it as Godzilla for example). And the fact he got revived by the Blue Angel at the end of the game should tell you he's not that bad.
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Dual Boss
 NES Godzilla Creepypasta / int_486466ee
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Dual Boss: The pyramid monsters.
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Door of Doom
 NES Godzilla Creepypasta / int_489c6f13
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Door of Doom: A large gate appears between stages with seven empty slots that are filled whenever Carl defeats a boss. Presumably, beating them all opens it.
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Our Angels Are Different
 NES Godzilla Creepypasta / int_4977559e
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Our Angels Are Different: The "angel" that's featured in the center of the site's banner blocks the Hell Beast (and promptly gets killed, crying Tears of Blood as it happens) to give Godzilla time to escape. It is eventually revealed to be the spirit of Melissa, an old flame of the narrator, and later returns to save him from Red's wrath. A skull-faced red angel with a similar design appears in the red temple stage on Zenith — but is nowhere near as friendly. Acacius, while not outright called an angel, certainly gives this impression.
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Big Good
 NES Godzilla Creepypasta / int_4a852458
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Big Good: The blue angel, or Melissa. Acacius, her greatest fighter, also counts.
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featureApplicability
1.0
 NES Godzilla Creepypasta / int_4a852458
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_4a852458
 NES Godzilla Creepypasta / int_4e7c4536
type
Wham Line
 NES Godzilla Creepypasta / int_4e7c4536
comment
Wham Line: At the end of the Moon Beast fight, Zachary sees text on screen that confirms once and for all that this game isn't just a hack: Red reveals just how he knows Zachary so well:
 NES Godzilla Creepypasta / int_4e7c4536
featureApplicability
1.0
 NES Godzilla Creepypasta / int_4e7c4536
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_4e7c4536
 NES Godzilla Creepypasta / int_4e7f703c
type
Wham Shot
 NES Godzilla Creepypasta / int_4e7f703c
comment
Wham Shot: The relief after Zachary cheers over completing one of the "Run" levels is immediately put asunder when Red looks directly at him after being taunted.
 NES Godzilla Creepypasta / int_4e7f703c
featureApplicability
1.0
 NES Godzilla Creepypasta / int_4e7f703c
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_4e7f703c
 NES Godzilla Creepypasta / int_504a1991
type
Body Horror
 NES Godzilla Creepypasta / int_504a1991
comment
Body Horror: Plenty, but in particular the mutated creatures on Entropy and pretty much everything on Zenith.
 NES Godzilla Creepypasta / int_504a1991
featureApplicability
1.0
 NES Godzilla Creepypasta / int_504a1991
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_504a1991
 NES Godzilla Creepypasta / int_504e271f
type
But Thou Must!
 NES Godzilla Creepypasta / int_504e271f
comment
But Thou Must!: During Trance, Zach attempts to enter the base at the end of the map without fighting Orga, only for the game to claim that there is no monster there and proceeds to put his monster near Orga.
 NES Godzilla Creepypasta / int_504e271f
featureApplicability
1.0
 NES Godzilla Creepypasta / int_504e271f
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_504e271f
 NES Godzilla Creepypasta / int_506ffa51
type
Tears of Joy
 NES Godzilla Creepypasta / int_506ffa51
comment
Tears of Joy: After defeating Red and learning the deceased monsters were revived, Zachary cries out of happiness.
 NES Godzilla Creepypasta / int_506ffa51
featureApplicability
1.0
 NES Godzilla Creepypasta / int_506ffa51
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_506ffa51
 NES Godzilla Creepypasta / int_5372ed53
type
Macro Zone
 NES Godzilla Creepypasta / int_5372ed53
comment
Macro Zone: Zenith appears to be one, as all the playable monsters have their sprites shrunk to about half their normal size in the levels there.
 NES Godzilla Creepypasta / int_5372ed53
featureApplicability
1.0
 NES Godzilla Creepypasta / int_5372ed53
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_5372ed53
 NES Godzilla Creepypasta / int_539179db
type
Synchronization
 NES Godzilla Creepypasta / int_539179db
comment
Synchronization: In the final battle, whenever Red damages one of Zach's monsters, he feels the pain of it. And some of Red's attacks include breathing a giant cone of fire and eating the opponent alive.
 NES Godzilla Creepypasta / int_539179db
featureApplicability
1.0
 NES Godzilla Creepypasta / int_539179db
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_539179db
 NES Godzilla Creepypasta / int_54367e5d
type
Mathematician's Answer
 NES Godzilla Creepypasta / int_54367e5d
comment
Mathematician's Answer: Carl tries asking one of the creatures in Amorphis how are they able to hear him in the game when he talks. The answer? "I hear with my ears".
 NES Godzilla Creepypasta / int_54367e5d
featureApplicability
1.0
 NES Godzilla Creepypasta / int_54367e5d
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_54367e5d
 NES Godzilla Creepypasta / int_54cbd0cb
type
This Is Unforgivable!
 NES Godzilla Creepypasta / int_54cbd0cb
comment
This Is Unforgivable!: Zach first starts truly hating Red at the end of "Extus" when he kills and devours the blue angel after she sacrifices herself to buy Zach time to get away from him.
 NES Godzilla Creepypasta / int_54cbd0cb
featureApplicability
1.0
 NES Godzilla Creepypasta / int_54cbd0cb
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_54cbd0cb
 NES Godzilla Creepypasta / int_575fd5e2
type
Dark Is Not Evil
 NES Godzilla Creepypasta / int_575fd5e2
comment
Dark Is Not Evil: Solomon is a demon who used to serve Red and is also one of the good guys.
 NES Godzilla Creepypasta / int_575fd5e2
featureApplicability
1.0
 NES Godzilla Creepypasta / int_575fd5e2
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_575fd5e2
 NES Godzilla Creepypasta / int_586c6d7e
type
Evil Is Visceral
 NES Godzilla Creepypasta / int_586c6d7e
comment
Evil Is Visceral: Red certainly thinks so, if the fleshy Organic Levels and monsters within are any indication.
 NES Godzilla Creepypasta / int_586c6d7e
featureApplicability
1.0
 NES Godzilla Creepypasta / int_586c6d7e
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_586c6d7e
 NES Godzilla Creepypasta / int_58d31a8b
type
Body Motifs
 NES Godzilla Creepypasta / int_58d31a8b
comment
Body Motifs: Faces.
 NES Godzilla Creepypasta / int_58d31a8b
featureApplicability
1.0
 NES Godzilla Creepypasta / int_58d31a8b
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_58d31a8b
 NES Godzilla Creepypasta / int_5a3b8032
type
The Un-Reveal
 NES Godzilla Creepypasta / int_5a3b8032
comment
The Unreveal: How alive is the game? What was up with Face's questions? The TV screens? What was Solomon's past connection with Red? What does "Still The Best 1973" mean? What even was Red? How did Red know Zach? For how long has he been watching him? How and why did he kill Melissa? How is she in the game? By the end, Zachary still doesn't know, and he doesn't care to know.
 NES Godzilla Creepypasta / int_5a3b8032
featureApplicability
1.0
 NES Godzilla Creepypasta / int_5a3b8032
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_5a3b8032
 NES Godzilla Creepypasta / int_5a5de5ca
type
Boss Rush
 NES Godzilla Creepypasta / int_5a5de5ca
comment
The last boss in the Boss Rush of Extus, the Chimera, has two life meters with 20 bars of life each.
 NES Godzilla Creepypasta / int_5a5de5ca
featureApplicability
1.0
 NES Godzilla Creepypasta / int_5a5de5ca
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_5a5de5ca
 NES Godzilla Creepypasta / int_5d3e2f87
type
Ugly Cute
 NES Godzilla Creepypasta / int_5d3e2f87
comment
Ugly Cute: In-Universe, Zachary considers the Canimorph not as disturbing as he feared the "Organic Level" boss would be.
 NES Godzilla Creepypasta / int_5d3e2f87
featureApplicability
1.0
 NES Godzilla Creepypasta / int_5d3e2f87
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_5d3e2f87
 NES Godzilla Creepypasta / int_5fc7e0fa
type
Bloody Bowels of Hell
 NES Godzilla Creepypasta / int_5fc7e0fa
comment
Bloody Bowels of Hell: The second-to-last level in Zenith is a nightmarishly hellish world. There's a visceral look to everything; the landscape appears to be made entirely out of flesh and gore, and the enemies are all skinless aberrations. The whole level's graphical fidelity is beyond what an NES could possibly pull off.
 NES Godzilla Creepypasta / int_5fc7e0fa
featureApplicability
1.0
 NES Godzilla Creepypasta / int_5fc7e0fa
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_5fc7e0fa
 NES Godzilla Creepypasta / int_603f1a80
type
Pragmatic Adaptation
 NES Godzilla Creepypasta / int_603f1a80
comment
Pragmatic Adaptation: An audio adaptation can be found on Youtube. The narrator actually sounds terrified during the frightening moments. There are also a few Jump Scares that the original version couldn't do.
 NES Godzilla Creepypasta / int_603f1a80
featureApplicability
1.0
 NES Godzilla Creepypasta / int_603f1a80
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_603f1a80
 NES Godzilla Creepypasta / int_6041e4f4
type
The Computer Is a Cheating Bastard
 NES Godzilla Creepypasta / int_6041e4f4
comment
The Computer Is a Cheating Bastard: Although Red purports to play by the rules, his monsters cheat by altering the base game's mechanics and programming, giving them additional powers and even switching out easy bosses for tougher ones. And at the end of the game, Red himself attempts to directly kill off Zach by stopping his heart, blatantly contradicting his earlier statements. Thankfully, this either caused Red to lose the power to lock out Acacius from the game, or gave another higher power an opening to intervene on Zach's behalf and unlock Acacius for his use.
 NES Godzilla Creepypasta / int_6041e4f4
featureApplicability
1.0
 NES Godzilla Creepypasta / int_6041e4f4
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_6041e4f4
 NES Godzilla Creepypasta / int_60fa92ac
type
Names to Run Away from Really Fast
 NES Godzilla Creepypasta / int_60fa92ac
comment
Names to Run Away from Really Fast: "Red"? Not scary. "Hellbeast"? Scary.
 NES Godzilla Creepypasta / int_60fa92ac
featureApplicability
1.0
 NES Godzilla Creepypasta / int_60fa92ac
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_60fa92ac
 NES Godzilla Creepypasta / int_617f0563
type
Heel–Face Turn
 NES Godzilla Creepypasta / int_617f0563
comment
Heel–Face Turn: Solomon pulls one before the game begins.
 NES Godzilla Creepypasta / int_617f0563
featureApplicability
1.0
 NES Godzilla Creepypasta / int_617f0563
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_617f0563
 NES Godzilla Creepypasta / int_61a503a7
type
Hell Is That Noise
 NES Godzilla Creepypasta / int_61a503a7
comment
Hell Is That Noise: Invoked. Much of the soundtrack, but special mention goes to Unforgiving Cold. The glacier levels' theme song compared to another subtle, eerie winter theme from Donkey Kong Country. Red delights in contorting the soundtrack in unrecognizable ways.
 NES Godzilla Creepypasta / int_61a503a7
featureApplicability
1.0
 NES Godzilla Creepypasta / int_61a503a7
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_61a503a7
 NES Godzilla Creepypasta / int_62259825
type
Nintendo Hard
 NES Godzilla Creepypasta / int_62259825
comment
Nintendo Hard: The original game was hard enough, but Red's alterations? Bullet Hell, Goddamn Bats up to eleven, cheating bosses, random glitches designed to kill the PC, zero warning one-hit kills, no instructions for entirely new game mechanics, and then finally the game actually made the room warm and made Zach dehydrated. Zach still beat it in one sitting, with only one game-over that was itself actually just Red cheating.
 NES Godzilla Creepypasta / int_62259825
featureApplicability
1.0
 NES Godzilla Creepypasta / int_62259825
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_62259825
 NES Godzilla Creepypasta / int_627264e0
type
Death Glare
 NES Godzilla Creepypasta / int_627264e0
comment
Death Glare: Red doing this after the second chase stage is the first hint Zach gets that The Fourth Wall Will Not Protect You.
 NES Godzilla Creepypasta / int_627264e0
featureApplicability
1.0
 NES Godzilla Creepypasta / int_627264e0
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_627264e0
 NES Godzilla Creepypasta / int_6293c185
type
Sequel Hook
 NES Godzilla Creepypasta / int_6293c185
comment
Sequel Hook: The game cartridge is still out there...
 NES Godzilla Creepypasta / int_6293c185
featureApplicability
1.0
 NES Godzilla Creepypasta / int_6293c185
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_6293c185
 NES Godzilla Creepypasta / int_66f763c0
type
Interface Screw
 NES Godzilla Creepypasta / int_66f763c0
comment
Interface Screw: The game screen turns bright colors and tilts crazily from side to side during King Caesar's Mushroom Samba (a result of hitting a tree covered in syringes).
 NES Godzilla Creepypasta / int_66f763c0
featureApplicability
1.0
 NES Godzilla Creepypasta / int_66f763c0
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_66f763c0
 NES Godzilla Creepypasta / int_68f95429
type
That's No Moon
 NES Godzilla Creepypasta / int_68f95429
comment
That's No Moon: Moon Beast. In this case, the moon seems to be an egg, which hatches into an embryo and falls into water, before emerging as the titanic Moon Beast itself.
 NES Godzilla Creepypasta / int_68f95429
featureApplicability
1.0
 NES Godzilla Creepypasta / int_68f95429
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_68f95429
 NES Godzilla Creepypasta / int_6a696742
type
The Power of Love
 NES Godzilla Creepypasta / int_6a696742
comment
As more than a few readers have pointed out, the True Love Conquers All-style happy ending is rather... out of place for a Creepypasta.
 NES Godzilla Creepypasta / int_6a696742
featureApplicability
1.0
 NES Godzilla Creepypasta / int_6a696742
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_6a696742
 NES Godzilla Creepypasta / int_6acf5d1b
type
Trick Boss
 NES Godzilla Creepypasta / int_6acf5d1b
comment
Trick Boss: Of all the replacement bosses, Ghidorah's replacement is... a Dorat that sends Zach into a brief laughing fit from its Boss Rush buildup and quickly dies after two slashes from Solomon... then Chimera appears. Ghidorah himself reappears in Zenith, but uses the same replacement glitch to turn himself into Mecha-King Ghidorah!
 NES Godzilla Creepypasta / int_6acf5d1b
featureApplicability
1.0
 NES Godzilla Creepypasta / int_6acf5d1b
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_6acf5d1b
 NES Godzilla Creepypasta / int_6af6887
type
Escape Sequence
 NES Godzilla Creepypasta / int_6af6887
comment
Escape Sequence: "RUN". And you'd better!
 NES Godzilla Creepypasta / int_6af6887
featureApplicability
1.0
 NES Godzilla Creepypasta / int_6af6887
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_6af6887
 NES Godzilla Creepypasta / int_6bda9a30
type
Meaningful Name
 NES Godzilla Creepypasta / int_6bda9a30
comment
Meaningful Name: Plenty. One example is that Carl states that he's rusty at chess, and a Patzer is someone who's bad at chess. Another is the world of Gelid, which is a term for anything icy or cold, and so on and so forth. Then there's Warlock, named for his sorcery and usage of black magic.
 NES Godzilla Creepypasta / int_6bda9a30
featureApplicability
1.0
 NES Godzilla Creepypasta / int_6bda9a30
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_6bda9a30
 NES Godzilla Creepypasta / int_6bf93fc7
type
FanService
 NES Godzilla Creepypasta / int_6bf93fc7
comment
Fanservice: Not in the "cute girls in short skirts" variety, the "nerdy indulgence" variety. Appropriate enough for something from Bogleech, it's got kaiju, old video games with strange, abstract enemies, cool sprite work and pixel art, and of course good ol' fashioned Nightmare Fuel on top of it.
 NES Godzilla Creepypasta / int_6bf93fc7
featureApplicability
1.0
 NES Godzilla Creepypasta / int_6bf93fc7
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_6bf93fc7
 NES Godzilla Creepypasta / int_6c4ed101
type
Breath Weapon
 NES Godzilla Creepypasta / int_6c4ed101
comment
Breath Weapon: It's a Godzilla game. Red has one too, as demonstrated in the final battle, in the form of fire. Fire with a Nightmare Face, no less.
 NES Godzilla Creepypasta / int_6c4ed101
featureApplicability
1.0
 NES Godzilla Creepypasta / int_6c4ed101
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_6c4ed101
 NES Godzilla Creepypasta / int_6ee0d388
type
Marathon Boss
 NES Godzilla Creepypasta / int_6ee0d388
comment
Marathon Boss: In Extus, Chimera takes Zachary a long time to kill. And that doesn't count the Boss Rush of Replacement Monsters that precedes it. Red's final form and his absolutely massive health bar. It's implied that, even using Acacius, it took a while to defeat.
 NES Godzilla Creepypasta / int_6ee0d388
featureApplicability
1.0
 NES Godzilla Creepypasta / int_6ee0d388
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_6ee0d388
 NES Godzilla Creepypasta / int_720e28a4
type
Bread, Eggs, Breaded Eggs
 NES Godzilla Creepypasta / int_720e28a4
comment
Bread, Eggs, Breaded Eggs: The last three questions of Face's first quiz. "Do you like dogs?" "Is the president good?" "Does your dog like the president?"
 NES Godzilla Creepypasta / int_720e28a4
featureApplicability
1.0
 NES Godzilla Creepypasta / int_720e28a4
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_720e28a4
 NES Godzilla Creepypasta / int_78c5ce7e
type
Screw the Rules, I Make Them!
 NES Godzilla Creepypasta / int_78c5ce7e
comment
Screw the Rules, I Make Them!: Red, though to a limited extent; he can modify whole levels and even boards, but even warped and tweaked as the game is, he has to follow the rules of the game engine. Trying to force a Game Over to prevent Zach from using Acacius is not within these rules, and he pays for it.
 NES Godzilla Creepypasta / int_78c5ce7e
featureApplicability
1.0
 NES Godzilla Creepypasta / int_78c5ce7e
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_78c5ce7e
 NES Godzilla Creepypasta / int_7c4fdf65
type
Red Is Violent
 NES Godzilla Creepypasta / int_7c4fdf65
comment
Red Is Violent: Both figuratively and literally.
 NES Godzilla Creepypasta / int_7c4fdf65
featureApplicability
1.0
 NES Godzilla Creepypasta / int_7c4fdf65
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_7c4fdf65
 NES Godzilla Creepypasta / int_7dbd52b8
type
Light Is Good
 NES Godzilla Creepypasta / int_7dbd52b8
comment
Light Is Good: Acacius, The Golden Light.
 NES Godzilla Creepypasta / int_7dbd52b8
featureApplicability
1.0
 NES Godzilla Creepypasta / int_7dbd52b8
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_7dbd52b8
 NES Godzilla Creepypasta / int_7ed25068
type
Video Game Caring Potential
 NES Godzilla Creepypasta / int_7ed25068
comment
Videogame Caring Potential: In Entropy, Zachary feels it would be wrong to attack the deer-like creatures he finds there, and leaves them be. At times, he even chases away some raptor-like animals that appear to be their natural predator. For good reason, in that these creatures might actually be alive.
 NES Godzilla Creepypasta / int_7ed25068
featureApplicability
1.0
 NES Godzilla Creepypasta / int_7ed25068
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_7ed25068
 NES Godzilla Creepypasta / int_7f760614
type
The Silent Bob
 NES Godzilla Creepypasta / int_7f760614
comment
The Silent Bob: Red never speaks until Chapter 5. He gets real chatty in Chapter 8, though. In contrast (possibly to differentiate him from his predecessor), Warlock from the sequel speaks quite frequently.
 NES Godzilla Creepypasta / int_7f760614
featureApplicability
1.0
 NES Godzilla Creepypasta / int_7f760614
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_7f760614
 NES Godzilla Creepypasta / int_7fc8c669
type
Beast with a Human Face
 NES Godzilla Creepypasta / int_7fc8c669
comment
Beast with a Human Face: Not-Mechagodzilla is a quadrupedal mechanical creature possessing a human face. Zach even lampshades that its human face gave it a very uncanny look.
 NES Godzilla Creepypasta / int_7fc8c669
featureApplicability
1.0
 NES Godzilla Creepypasta / int_7fc8c669
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_7fc8c669
 NES Godzilla Creepypasta / int_806b07e7
type
Black Eyes of Evil
 NES Godzilla Creepypasta / int_806b07e7
comment
Black Eyes of Evil: Red, whenever they're not glowing.
 NES Godzilla Creepypasta / int_806b07e7
featureApplicability
1.0
 NES Godzilla Creepypasta / int_806b07e7
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_806b07e7
 NES Godzilla Creepypasta / int_82a51bc7
type
Bad Moon Rising
 NES Godzilla Creepypasta / int_82a51bc7
comment
Bad Moon Rising: The empty stages in the third level, Pathos, are marked by a sinister blood-red moon hanging in the sky, and this is the part in the game where it becomes abundantly clear that this is not just a glitched or hacked cartridge. The playable version of the game makes it even worse by subtly painting Red's face in the moon.
 NES Godzilla Creepypasta / int_82a51bc7
featureApplicability
1.0
 NES Godzilla Creepypasta / int_82a51bc7
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_82a51bc7
 NES Godzilla Creepypasta / int_82accf22
type
Gainax Ending
 NES Godzilla Creepypasta / int_82accf22
comment
Gainax Ending: As more than a few readers have pointed out, the True Love Conquers All-style happy ending is rather... out of place for a Creepypasta. Then there's the alternative joke ending. Red turning into John Madden? What?
 NES Godzilla Creepypasta / int_82accf22
featureApplicability
1.0
 NES Godzilla Creepypasta / int_82accf22
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_82accf22
 NES Godzilla Creepypasta / int_8409a385
type
Exactly What It Says on the Tin
 NES Godzilla Creepypasta / int_8409a385
comment
Exactly What It Says on the Tin: Red and Face, who... are.
 NES Godzilla Creepypasta / int_8409a385
featureApplicability
1.0
 NES Godzilla Creepypasta / int_8409a385
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_8409a385
 NES Godzilla Creepypasta / int_8774fb47
type
Eldritch Abomination
 NES Godzilla Creepypasta / int_8774fb47
comment
Eldritch Abomination: The Warlock.
 NES Godzilla Creepypasta / int_8774fb47
featureApplicability
1.0
 NES Godzilla Creepypasta / int_8774fb47
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_8774fb47
 NES Godzilla Creepypasta / int_8797239c
type
Bait-and-Switch
 NES Godzilla Creepypasta / int_8797239c
comment
Ghidorah himself reappears in Zenith, but uses the same replacement glitch to turn himself into Mecha-King Ghidorah!
 NES Godzilla Creepypasta / int_8797239c
featureApplicability
1.0
 NES Godzilla Creepypasta / int_8797239c
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_8797239c
 NES Godzilla Creepypasta / int_87b73405
type
Signing-Off Catchphrase
 NES Godzilla Creepypasta / int_87b73405
comment
Signing-Off Catchphrase: "STILL THE BEST 1973" appears after Solomon finishes a level or beats a boss.
 NES Godzilla Creepypasta / int_87b73405
featureApplicability
1.0
 NES Godzilla Creepypasta / int_87b73405
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_87b73405
 NES Godzilla Creepypasta / int_88ebc539
type
Always a Bigger Fish
 NES Godzilla Creepypasta / int_88ebc539
comment
Always a Bigger Fish: Happens with the Bait-and-Switch Boss in the Tempest world — the fake boss is tongue-grabbed and eaten by the real, toad-like boss.
 NES Godzilla Creepypasta / int_88ebc539
featureApplicability
1.0
 NES Godzilla Creepypasta / int_88ebc539
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_88ebc539
 NES Godzilla Creepypasta / int_8967e17f
type
Back from the Dead
 NES Godzilla Creepypasta / int_8967e17f
comment
Back from the Dead: All of the killed monsters and Face are revived after Red's defeat.
 NES Godzilla Creepypasta / int_8967e17f
featureApplicability
1.0
 NES Godzilla Creepypasta / int_8967e17f
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_8967e17f
 NES Godzilla Creepypasta / int_89838bc2
type
Land, Sea, Sky
 NES Godzilla Creepypasta / int_89838bc2
comment
Land, Sea, Sky: Red's three main forms.
 NES Godzilla Creepypasta / int_89838bc2
featureApplicability
1.0
 NES Godzilla Creepypasta / int_89838bc2
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_89838bc2
 NES Godzilla Creepypasta / int_8acbc572
type
Fire and Brimstone Hell
 NES Godzilla Creepypasta / int_8acbc572
comment
Fire and Brimstone Hell: The setting of every chase level, the last level, and the final battle. They all contain copious amounts of fire, and the second also includes lakes of lava and hellish demons.
 NES Godzilla Creepypasta / int_8acbc572
featureApplicability
1.0
 NES Godzilla Creepypasta / int_8acbc572
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_8acbc572
 NES Godzilla Creepypasta / int_8b385e6a
type
Origin Story
 NES Godzilla Creepypasta / int_8b385e6a
comment
Origin Story: Carl's playthrough depicts Godzilla's origins, loosely based on the official origin story for Godzilla's Heisei era incarnation given in Godzilla vs. King Ghidorah. He starts out as a Godzillasaurus traversing an island, before the other dinosaurs become inexplicably violent. The level ends with Godzilla dueling a triceratops, while in the background a bomb drops slowly. Carl beats the triceratops before the minute is up, but the bomb explodes anyway. There's a photorealistic shot of a nuclear mushroom cloud before Godzilla pops into the screen with glowing red eyes. A lovely introduction to the game.
 NES Godzilla Creepypasta / int_8b385e6a
featureApplicability
1.0
 NES Godzilla Creepypasta / int_8b385e6a
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_8b385e6a
 NES Godzilla Creepypasta / int_8c8bd091
type
Fetus Terrible
 NES Godzilla Creepypasta / int_8c8bd091
comment
Fetus Terrible: The boss of Zenith's "Blood Lake" level is a particularly nasty version of this.
 NES Godzilla Creepypasta / int_8c8bd091
featureApplicability
1.0
 NES Godzilla Creepypasta / int_8c8bd091
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_8c8bd091
 NES Godzilla Creepypasta / int_8e20979
type
Wham Episode
 NES Godzilla Creepypasta / int_8e20979
comment
Wham Episode: Chapter five has Usol getting kidnapped. It also turns out that Warlock, the grey monster that has pursued Carl, is a shapeshifter.
 NES Godzilla Creepypasta / int_8e20979
featureApplicability
1.0
 NES Godzilla Creepypasta / int_8e20979
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_8e20979
 NES Godzilla Creepypasta / int_911b22d8
type
Suspicious Video-Game Generosity
 NES Godzilla Creepypasta / int_911b22d8
comment
Suspicious Videogame Generosity: The penultimate level Extus provided not only the extremely powerful Solomon, but also "heart temple" levels with harmless creatures that provided health recovery. Both of these things would be invaluable for what was to come.
 NES Godzilla Creepypasta / int_911b22d8
featureApplicability
1.0
 NES Godzilla Creepypasta / int_911b22d8
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_911b22d8
 NES Godzilla Creepypasta / int_912b24c4
type
Art Shift
 NES Godzilla Creepypasta / int_912b24c4
comment
Art Shift: In a non-comedic example, the graphics start out as fairly plausible for NES graphics, but from the Titanosaurus battle onwards begin to subtly shift into more advanced fare, culminating in Zenith's Womb Levels which look like rotoscoped meat, complete with the Canimorph, a monster that appears to be comprised of a skinless dog's head atop a fleshy stalk, and gigantic tapeworm-like creatures that extend from the ground. At the same time, these levels still feature some monsters that remain as traditional sprites, serving to only exemplify the bizarre Art-Style Dissonance at play.
 NES Godzilla Creepypasta / int_912b24c4
featureApplicability
1.0
 NES Godzilla Creepypasta / int_912b24c4
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_912b24c4
 NES Godzilla Creepypasta / int_931ef4f1
type
Complacent Gaming Syndrome
 NES Godzilla Creepypasta / int_931ef4f1
comment
Complacent Gaming Syndrome: invokedZachary prefers the Mighty Glacier Godzilla to the faster and stronger Anguirus and Solomon. It's not even a case of Godzilla being Difficult, but Awesome; Zach just happens to be really good with Godzilla. It shows, too, since he takes down some very difficult bosses with Godzilla even when those monsters have obvious advantages over Godzilla in particular. Solomon is so much more powerful than Godzilla that Zach will turn to him for the hardest challenges, though.
 NES Godzilla Creepypasta / int_931ef4f1
featureApplicability
1.0
 NES Godzilla Creepypasta / int_931ef4f1
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_931ef4f1
 NES Godzilla Creepypasta / int_931fc523
type
Back for the Finale
 NES Godzilla Creepypasta / int_931fc523
comment
Back for the Finale: After two worlds in which he doesn't appear, Anguirus comes back for the final world.
 NES Godzilla Creepypasta / int_931fc523
featureApplicability
1.0
 NES Godzilla Creepypasta / int_931fc523
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_931fc523
 NES Godzilla Creepypasta / int_932da128
type
Monster Clown
 NES Godzilla Creepypasta / int_932da128
comment
Monster Clown: Bobo.
 NES Godzilla Creepypasta / int_932da128
featureApplicability
1.0
 NES Godzilla Creepypasta / int_932da128
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_932da128
 NES Godzilla Creepypasta / int_966da803
type
Defiant to the End
 NES Godzilla Creepypasta / int_966da803
comment
Defiant to the End: Solomon would rather die than serve Red.
 NES Godzilla Creepypasta / int_966da803
featureApplicability
1.0
 NES Godzilla Creepypasta / int_966da803
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_966da803
 NES Godzilla Creepypasta / int_970c790a
type
Big Bad
 NES Godzilla Creepypasta / int_970c790a
comment
Big Bad: Warlock is shaping up to be one. At least for the first five parts.
 NES Godzilla Creepypasta / int_970c790a
featureApplicability
1.0
 NES Godzilla Creepypasta / int_970c790a
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_970c790a
 NES Godzilla Creepypasta / int_99a7aa94
type
Seven Deadly Sins
 NES Godzilla Creepypasta / int_99a7aa94
comment
Seven Deadly Sins: Replay has levels based on the Deadly Sins. Gelid is Sloth. The level and the monsters are light blue, the level's motif is ice and cold (which slows down), there is a monster too lazy to research who the first person to land on the moon was, the boss's name is Lethar (as in "lethargic") and Carl beats it by jumping around a lot (being the opposite of slothful). Corona is Pride. The level's color is purple, it has a lot of mirrors, one of the monsters calls itself "the prettiest thing there could ever be" while looking at itself in a mirror and the boss' name is Exalton (exalted). Amorphis is Envy. The level is green, a monster complains that it's not fair that it can't be strong, and the boss Odia (as in "odious") takes the form of Godzilla sometimes (being envious of him). Tempest is Lust. The level's color is blue (a lesser used color for Lust), there's a lot of Freudian imagery (like piercing) and plenty of wind-related levels (in Dante's Inferno, the Lust circle is described as an endless windstorm), one of the monsters looks like it's masturbating, many of the monsters (including the boss) can call in "child" monsters, one of the minibosses violently explodes (as if climaxing), the boss' name is Salaac ("salacious"). Alkali is Greed. As first shown in the teasers Cosbydaf has shared on his deviantart about this world, the level's color is golden yellow and is heavily industry-themed with sapient Kaiju working tirelessly to sate the demands of a creature named Avidus (as in "avarice"). There is also a currency exclusive to this world called "Daru" which is used to buy items from markets. Some Kaiju aren't so lucky and live in poverty while their competitors get richer.
 NES Godzilla Creepypasta / int_99a7aa94
featureApplicability
1.0
 NES Godzilla Creepypasta / int_99a7aa94
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_99a7aa94
 NES Godzilla Creepypasta / int_9a032f08
type
Giver of Lame Names
 NES Godzilla Creepypasta / int_9a032f08
comment
Giver of Lame Names: Zach is not very creative with naming the face in the "quiz levels", replacement monsters, and level types.
 NES Godzilla Creepypasta / int_9a032f08
featureApplicability
1.0
 NES Godzilla Creepypasta / int_9a032f08
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_9a032f08
 NES Godzilla Creepypasta / int_9a480050
type
Do Not Taunt Cthulhu
 NES Godzilla Creepypasta / int_9a480050
comment
Do Not Taunt Cthulhu: Red gives an armour-piercing stare straight at Zach after the latter decides to insult the former at the end of one of the Run stages. This backfires for Zach when Red stops his heart after killing all of his monsters.
 NES Godzilla Creepypasta / int_9a480050
featureApplicability
1.0
 NES Godzilla Creepypasta / int_9a480050
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_9a480050
 NES Godzilla Creepypasta / int_9abe931d
type
Quicksand Sucks
 NES Godzilla Creepypasta / int_9abe931d
comment
Quicksand Sucks: Replace sand with flesh, and the entire floor of the "Organic level" is this.
 NES Godzilla Creepypasta / int_9abe931d
featureApplicability
1.0
 NES Godzilla Creepypasta / int_9abe931d
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_9abe931d
 NES Godzilla Creepypasta / int_9bee1a7f
type
Eldritch Location
 NES Godzilla Creepypasta / int_9bee1a7f
comment
Eldritch Location: The levels gradually begin taking on aspects of this, ceasing to become a series of obstacles and transforming into entire worlds where entities live out their lives independently.
 NES Godzilla Creepypasta / int_9bee1a7f
featureApplicability
1.0
 NES Godzilla Creepypasta / int_9bee1a7f
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_9bee1a7f
 NES Godzilla Creepypasta / int_9c6da41b
type
Spot the Imposter
 NES Godzilla Creepypasta / int_9c6da41b
comment
Spot the Imposter: Mothra's fight with Mechagodzilla. Zach wasn't fooled.
 NES Godzilla Creepypasta / int_9c6da41b
featureApplicability
1.0
 NES Godzilla Creepypasta / int_9c6da41b
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_9c6da41b
 NES Godzilla Creepypasta / int_9dd2cbc2
type
CloudCuckooLander
 NES Godzilla Creepypasta / int_9dd2cbc2
comment
Cloud Cuckoo Lander: Face has a tendency to ask strange questions like, "Can it spin in all directions?"
 NES Godzilla Creepypasta / int_9dd2cbc2
featureApplicability
1.0
 NES Godzilla Creepypasta / int_9dd2cbc2
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_9dd2cbc2
 NES Godzilla Creepypasta / int_a484ef6c
type
Sensory Abuse
 NES Godzilla Creepypasta / int_a484ef6c
comment
Sensory Abuse: During Zenith, the music for the first part of the "KILL" level is a cacophony of NES sounds.
 NES Godzilla Creepypasta / int_a484ef6c
featureApplicability
1.0
 NES Godzilla Creepypasta / int_a484ef6c
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_a484ef6c
 NES Godzilla Creepypasta / int_a4c37cbe
type
Mood Whiplash
 NES Godzilla Creepypasta / int_a4c37cbe
comment
Mood Whiplash: The alternate joke ending. The television sets of "Entropy" are all bizarre yet comical animations of characters with unusual heads... except for the third one Zach comes across, which depicts a gruesome execution. This catches him off guard and leaves him in anticipation of the remaining television sets on the board.
 NES Godzilla Creepypasta / int_a4c37cbe
featureApplicability
1.0
 NES Godzilla Creepypasta / int_a4c37cbe
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_a4c37cbe
 NES Godzilla Creepypasta / int_a63bb3bd
type
Ascended Demon
 NES Godzilla Creepypasta / int_a63bb3bd
comment
Ascended Demon: Solomon. Coming back to life after turning against his master changes his eyes from red to blue, implying his demonic nature, which previously barred him from going to any level marked with a Cross and guarded by the Angel, has been purged.
 NES Godzilla Creepypasta / int_a63bb3bd
featureApplicability
1.0
 NES Godzilla Creepypasta / int_a63bb3bd
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_a63bb3bd
 NES Godzilla Creepypasta / int_a7beb2c5
type
Non-Human Head
 NES Godzilla Creepypasta / int_a7beb2c5
comment
The television sets of "Entropy" are all bizarre yet comical animations of characters with unusual heads... except for the third one Zach comes across, which depicts a gruesome execution. This catches him off guard and leaves him in anticipation of the remaining television sets on the board.
 NES Godzilla Creepypasta / int_a7beb2c5
featureApplicability
1.0
 NES Godzilla Creepypasta / int_a7beb2c5
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_a7beb2c5
 NES Godzilla Creepypasta / int_a8a04f6f
type
And I Must Scream
 NES Godzilla Creepypasta / int_a8a04f6f
comment
And I Must Scream: Zach ends up like this in the final battle, where he cannot move his body to do anything but play the game. Fortunately, it's temporary.
 NES Godzilla Creepypasta / int_a8a04f6f
featureApplicability
1.0
 NES Godzilla Creepypasta / int_a8a04f6f
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_a8a04f6f
 NES Godzilla Creepypasta / int_aa2bd65c
type
Mordor
 NES Godzilla Creepypasta / int_aa2bd65c
comment
Mordor: Red's homeworld, Zenith.
 NES Godzilla Creepypasta / int_aa2bd65c
featureApplicability
1.0
 NES Godzilla Creepypasta / int_aa2bd65c
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_aa2bd65c
 NES Godzilla Creepypasta / int_ab3b6852
type
The Most Dangerous Video Game
 NES Godzilla Creepypasta / int_ab3b6852
comment
The Most Dangerous Video Game: Vaguely implied to be a conduit to other worlds, and possibly the afterlife. And it's still out there.
 NES Godzilla Creepypasta / int_ab3b6852
featureApplicability
1.0
 NES Godzilla Creepypasta / int_ab3b6852
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_ab3b6852
 NES Godzilla Creepypasta / int_acf33d00
type
Nice Job Fixing It, Villain
 NES Godzilla Creepypasta / int_acf33d00
comment
Nice Job Fixing It, Villain: Red during the final boss fight. Up until that point he apparently had been rather careful not to "break the rules," until the last moment. This leads to the 11th-Hour Ranger being usable.
 NES Godzilla Creepypasta / int_acf33d00
featureApplicability
1.0
 NES Godzilla Creepypasta / int_acf33d00
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_acf33d00
 NES Godzilla Creepypasta / int_ad1db87c
type
Oh, Crap!
 NES Godzilla Creepypasta / int_ad1db87c
comment
Oh, Crap!: Every time the narrator discovers a new way that the fourth wall fails to protect him. One word: Run!
 NES Godzilla Creepypasta / int_ad1db87c
featureApplicability
1.0
 NES Godzilla Creepypasta / int_ad1db87c
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_ad1db87c
 NES Godzilla Creepypasta / int_ad22fa80
type
Apocalyptic Log
 NES Godzilla Creepypasta / int_ad22fa80
comment
Apocalyptic Log: The Transcendence Project has shades of this via journal entries.
 NES Godzilla Creepypasta / int_ad22fa80
featureApplicability
1.0
 NES Godzilla Creepypasta / int_ad22fa80
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_ad22fa80
 NES Godzilla Creepypasta / int_b37adf1
type
Multiple Life Bars
 NES Godzilla Creepypasta / int_b37adf1
comment
Multiple Life Bars: The last boss in the Boss Rush of Extus, the Chimera, has two life meters with 20 bars of life each. Red's Final Form takes things a step further; having three life meters with 23 bars of life each.
 NES Godzilla Creepypasta / int_b37adf1
featureApplicability
1.0
 NES Godzilla Creepypasta / int_b37adf1
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_b37adf1
 NES Godzilla Creepypasta / int_b53077b3
type
Take That!
 NES Godzilla Creepypasta / int_b53077b3
comment
Take That!: Zach isn't very fond of a particular incarnation of Godzilla, given what he says when Orga shows up in Trance. Among the other games he got is "some stupid thing called Action 52". Zach remarks that he traded his copy of the original game for Amagon when he was 11, and quickly regretted it when he found out what the latter was like.
 NES Godzilla Creepypasta / int_b53077b3
featureApplicability
1.0
 NES Godzilla Creepypasta / int_b53077b3
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_b53077b3
 NES Godzilla Creepypasta / int_b6060b7
type
Run or Die
 NES Godzilla Creepypasta / int_b6060b7
comment
Run or Die: What Red's levels boil to. The screen reads RUN for a reason...
 NES Godzilla Creepypasta / int_b6060b7
featureApplicability
1.0
 NES Godzilla Creepypasta / int_b6060b7
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_b6060b7
 NES Godzilla Creepypasta / int_b71c764e
type
Demonic Spiders
 NES Godzilla Creepypasta / int_b71c764e
comment
Demonic Spiders: In an in-universe example, the narrator runs across a fair amount of these once Red takes over. Kumonga, a gigantic - but not necessarily demonic - spider also shows up as one of the non-original but new bosses.
 NES Godzilla Creepypasta / int_b71c764e
featureApplicability
1.0
 NES Godzilla Creepypasta / int_b71c764e
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_b71c764e
 NES Godzilla Creepypasta / int_b85c06f2
type
Glowing Eyes of Doom
 NES Godzilla Creepypasta / int_b85c06f2
comment
Glowing Eyes of Doom: Godzilla gets them in his very first true appearance. Warlock, an otherwise completely grey demon, has glowing green eyes.
 NES Godzilla Creepypasta / int_b85c06f2
featureApplicability
1.0
 NES Godzilla Creepypasta / int_b85c06f2
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_b85c06f2
 NES Godzilla Creepypasta / int_b8dbe475
type
Blood from the Mouth
 NES Godzilla Creepypasta / int_b8dbe475
comment
Blood from the Mouth: After being killed by Red, loads of blood leaks from Face's mouth.
 NES Godzilla Creepypasta / int_b8dbe475
featureApplicability
1.0
 NES Godzilla Creepypasta / int_b8dbe475
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_b8dbe475
 NES Godzilla Creepypasta / int_b9db28ab
type
Emotionless Girl
 NES Godzilla Creepypasta / int_b9db28ab
comment
Emotionless Girl: According to Zach, Melissa had her moments of this.
 NES Godzilla Creepypasta / int_b9db28ab
featureApplicability
1.0
 NES Godzilla Creepypasta / int_b9db28ab
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_b9db28ab
 NES Godzilla Creepypasta / int_bc74ef27
type
Berserk Button
 NES Godzilla Creepypasta / int_bc74ef27
comment
Berserk Button: Red really hates Solomon.
 NES Godzilla Creepypasta / int_bc74ef27
featureApplicability
1.0
 NES Godzilla Creepypasta / int_bc74ef27
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_bc74ef27
 NES Godzilla Creepypasta / int_bce16d24
type
Why Don't You Just Shoot Him?
 NES Godzilla Creepypasta / int_bce16d24
comment
Why Don't You Just Shoot Him?: Invoked. "If you're going to cheat, then why do you even let me use the controller?!" "CAN'T BREAK THE RULES"." Apparently Justified, since Red's attempt to break the rules lets Zach use the Eleventh Hour Supermonster.
 NES Godzilla Creepypasta / int_bce16d24
featureApplicability
1.0
 NES Godzilla Creepypasta / int_bce16d24
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_bce16d24
 NES Godzilla Creepypasta / int_bcf61e25
type
The Last Straw
 NES Godzilla Creepypasta / int_bcf61e25
comment
The Last Straw: Zach is able to put up with a lot of the game's quirks, such as disturbing visuals and unpleasant reminders of his past, but when Red actually inflicts pain upon him every time he attacks his monsters during the final battle, that's where he drew the line.
 NES Godzilla Creepypasta / int_bcf61e25
featureApplicability
1.0
 NES Godzilla Creepypasta / int_bcf61e25
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_bcf61e25
 NES Godzilla Creepypasta / int_c03860d2
type
Womb Level
 NES Godzilla Creepypasta / int_c03860d2
comment
Womb Level: The "organic levels" in Zenith. The monsters and obstacles are truly sickening, so much so that Zach nearly puked.
 NES Godzilla Creepypasta / int_c03860d2
featureApplicability
1.0
 NES Godzilla Creepypasta / int_c03860d2
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_c03860d2
 NES Godzilla Creepypasta / int_c104b27e
type
What Do You Mean, It's for Kids?
 NES Godzilla Creepypasta / int_c104b27e
comment
What Do You Mean, It's for Kids?: In-Universe. After the end of Pathos, back when he still thought the game was a prototype; Zach wanted to know why someone would put something like Red in a children's game.
 NES Godzilla Creepypasta / int_c104b27e
featureApplicability
1.0
 NES Godzilla Creepypasta / int_c104b27e
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_c104b27e
 NES Godzilla Creepypasta / int_c34a1799
type
Kaiju
 NES Godzilla Creepypasta / int_c34a1799
comment
Kaiju: Obviously. It's as much a love letter to obscure and fan-favorite Godzilla Kaiju as it is a creepypasta. Word of God has stated that Red was partially inspired by the idea of Giygas as a kaiju. It explains so much.
 NES Godzilla Creepypasta / int_c34a1799
featureApplicability
1.0
 NES Godzilla Creepypasta / int_c34a1799
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_c34a1799
 NES Godzilla Creepypasta / int_c378ba5f
type
Sealed Evil in a Duel
 NES Godzilla Creepypasta / int_c378ba5f
comment
Sealed Evil in a Duel: Red forces this upon himself after killing Godzilla, forcing Red to break a rule as he still won't let Zach use the last monster.
 NES Godzilla Creepypasta / int_c378ba5f
featureApplicability
1.0
 NES Godzilla Creepypasta / int_c378ba5f
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_c378ba5f
 NES Godzilla Creepypasta / int_c3bafbce
type
Satan
 NES Godzilla Creepypasta / int_c3bafbce
comment
Satan: Essentially what Red represents.
 NES Godzilla Creepypasta / int_c3bafbce
featureApplicability
1.0
 NES Godzilla Creepypasta / int_c3bafbce
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_c3bafbce
 NES Godzilla Creepypasta / int_c6695a49
type
Mêlée à Trois
 NES Godzilla Creepypasta / int_c6695a49
comment
Mêlée à Trois: In the chess stage, it's mentioned that while the black and white pieces do attack the player, they're spending more time fighting each other, and the player can attack both sides.
 NES Godzilla Creepypasta / int_c6695a49
featureApplicability
1.0
 NES Godzilla Creepypasta / int_c6695a49
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_c6695a49
 NES Godzilla Creepypasta / int_c680d117
type
Dramatic Disappearing Display
 NES Godzilla Creepypasta / int_c680d117
comment
Dramatic Disappearing Display: Every display is gone in the chase stages, replaced by one word: RUN.
 NES Godzilla Creepypasta / int_c680d117
featureApplicability
1.0
 NES Godzilla Creepypasta / int_c680d117
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_c680d117
 NES Godzilla Creepypasta / int_c75df49a
type
Shout-Out
 NES Godzilla Creepypasta / int_c75df49a
comment
Shout-Out: The king that appears in the "Patzer" stage during Carl's playthrough is the king from The Legend Of Zelda C Di Games. The first level of Tempest, the world based off of lust, takes place in heavy winds. The punishment for lust in Dante's Inferno was to be blown around by violent winds for eternity.
 NES Godzilla Creepypasta / int_c75df49a
featureApplicability
1.0
 NES Godzilla Creepypasta / int_c75df49a
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_c75df49a
 NES Godzilla Creepypasta / int_c95d04f2
type
It Can Think
 NES Godzilla Creepypasta / int_c95d04f2
comment
It Can Think: The game can create anomalies based on the players playing it. The effects are quite unsettling.
 NES Godzilla Creepypasta / int_c95d04f2
featureApplicability
1.0
 NES Godzilla Creepypasta / int_c95d04f2
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_c95d04f2
 NES Godzilla Creepypasta / int_cb96fad3
type
11th-Hour Ranger
 NES Godzilla Creepypasta / int_cb96fad3
comment
11th-Hour Ranger: In a way, Acacius.
 NES Godzilla Creepypasta / int_cb96fad3
featureApplicability
1.0
 NES Godzilla Creepypasta / int_cb96fad3
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_cb96fad3
 NES Godzilla Creepypasta / int_cc4b45f6
type
Word of God
 NES Godzilla Creepypasta / int_cc4b45f6
comment
Word of God has stated that Red was partially inspired by the idea of Giygas as a kaiju. It explains so much.
 NES Godzilla Creepypasta / int_cc4b45f6
featureApplicability
1.0
 NES Godzilla Creepypasta / int_cc4b45f6
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_cc4b45f6
 NES Godzilla Creepypasta / int_cc4d190a
type
Did You Just Punch Out Cthulhu?
 NES Godzilla Creepypasta / int_cc4d190a
comment
Did You Just Punch Out Cthulhu?: In the ending of the first story, Red finally dies after Acacius finishes him off.
 NES Godzilla Creepypasta / int_cc4d190a
featureApplicability
1.0
 NES Godzilla Creepypasta / int_cc4d190a
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_cc4d190a
 NES Godzilla Creepypasta / int_cd6b88cd
type
Angels, Devils and Squid
 NES Godzilla Creepypasta / int_cd6b88cd
comment
Angels, Devils and Squid: The three main entities in the game act this way towards Zach, with the benevolent Angel (Melissa), the evil Red, and the enigmatic and sometimes-helpful, sometimes-obstructing Face.
 NES Godzilla Creepypasta / int_cd6b88cd
featureApplicability
1.0
 NES Godzilla Creepypasta / int_cd6b88cd
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_cd6b88cd
 NES Godzilla Creepypasta / int_cdfe12c3
type
Nothing Is Scarier
 NES Godzilla Creepypasta / int_cdfe12c3
comment
Nothing Is Scarier: Implemented to pants-wetting effect. Most prominent in the "Unforgiving Cold" level, which is a completely uneventful seven-minute trek down a blue stone hallway with a static effect on the screen, stone Nightmare Faces lining the ceiling, and eerie music in the background.
 NES Godzilla Creepypasta / int_cdfe12c3
featureApplicability
1.0
 NES Godzilla Creepypasta / int_cdfe12c3
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_cdfe12c3
 NES Godzilla Creepypasta / int_cf48c17
type
Nightmare Face
 NES Godzilla Creepypasta / int_cf48c17
comment
Nightmare Face: The Hell Beast has one, utilized to great effect when it pops out from a screen-full of "KILL" to shock Zach — and audience. Face is killed and becomes a bleeding skull in the final world, Zenith.
 NES Godzilla Creepypasta / int_cf48c17
featureApplicability
1.0
 NES Godzilla Creepypasta / int_cf48c17
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_cf48c17
 NES Godzilla Creepypasta / int_cfda0ecb
type
Escort Mission
 NES Godzilla Creepypasta / int_cfda0ecb
comment
Escort Mission: In the "Gelid" world, Carl ends up escorting Gorosaurus (who he doesn't recognise, of course) and a little green creature from the "Amorphis" world named Usol out of the "Lost Way" level.
 NES Godzilla Creepypasta / int_cfda0ecb
featureApplicability
1.0
 NES Godzilla Creepypasta / int_cfda0ecb
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_cfda0ecb
 NES Godzilla Creepypasta / int_d13e0db3
type
Heartbeat Soundtrack
 NES Godzilla Creepypasta / int_d13e0db3
comment
Heartbeat Soundtrack: During the Red chase levels. The "music" is described as "slow, steady drum sound resembling a heartbeat."
 NES Godzilla Creepypasta / int_d13e0db3
featureApplicability
1.0
 NES Godzilla Creepypasta / int_d13e0db3
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_d13e0db3
 NES Godzilla Creepypasta / int_d1b4f0ef
type
Everybody Lives
 NES Godzilla Creepypasta / int_d1b4f0ef
comment
Everybody Lives: By the end, Melissa, Godzilla, Mothra, Anguirus, Solomon, and even Face are all resurrected.
 NES Godzilla Creepypasta / int_d1b4f0ef
featureApplicability
1.0
 NES Godzilla Creepypasta / int_d1b4f0ef
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_d1b4f0ef
 NES Godzilla Creepypasta / int_d35365c4
type
Bonus Stage
 NES Godzilla Creepypasta / int_d35365c4
comment
Bonus Stage: The Heart Temple is full of harmless enemies that the narrator uses to refill his health.
 NES Godzilla Creepypasta / int_d35365c4
featureApplicability
1.0
 NES Godzilla Creepypasta / int_d35365c4
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_d35365c4
 NES Godzilla Creepypasta / int_d42fb539
type
Our Monsters Are Weird
 NES Godzilla Creepypasta / int_d42fb539
comment
Our Monsters Are Weird: Are they ever. Even more so in the Zenith levels.
 NES Godzilla Creepypasta / int_d42fb539
featureApplicability
1.0
 NES Godzilla Creepypasta / int_d42fb539
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_d42fb539
 NES Godzilla Creepypasta / int_d485cb13
type
Psychotic Smirk
 NES Godzilla Creepypasta / int_d485cb13
comment
Psychotic Smirk: Face's appropriately-dubbed "Maniacal" expression, brought out when he takes Godzilla and Anguirus from Zach, forcing him to use Mothra.
 NES Godzilla Creepypasta / int_d485cb13
featureApplicability
1.0
 NES Godzilla Creepypasta / int_d485cb13
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_d485cb13
 NES Godzilla Creepypasta / int_d51158ee
type
Revised Ending
 NES Godzilla Creepypasta / int_d51158ee
comment
Revised Ending: Played for Laughs here.
 NES Godzilla Creepypasta / int_d51158ee
featureApplicability
1.0
 NES Godzilla Creepypasta / int_d51158ee
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_d51158ee
 NES Godzilla Creepypasta / int_d91700a7
type
Minus World
 NES Godzilla Creepypasta / int_d91700a7
comment
Minus World: The first half of the "KILL" stage seems to deliberately Invoke this. It's accessible normally, but the level graphics are just repetitions of the word "KILL" and the "music" is a haphazard cluster of 8-bit noises.
 NES Godzilla Creepypasta / int_d91700a7
featureApplicability
1.0
 NES Godzilla Creepypasta / int_d91700a7
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_d91700a7
 NES Godzilla Creepypasta / int_d9eee868
type
Spin-Off
 NES Godzilla Creepypasta / int_d9eee868
comment
Spinoff: While Creatures of Zenith started out as an attempt to translate the story into a sprite comic format, it very quickly morphed into an Expanded Universe that took inspiration from the story's events.
 NES Godzilla Creepypasta / int_d9eee868
featureApplicability
1.0
 NES Godzilla Creepypasta / int_d9eee868
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_d9eee868
 NES Godzilla Creepypasta / int_da03a529
type
Bait-and-Switch Boss
 NES Godzilla Creepypasta / int_da03a529
comment
Bait-and-Switch Boss: At one point during one of the stages in Tempest, Carl (playing as King Caesar) comes across a large crocodile-like monster. Said monster is then grabbed by a weird-looking tongue and eaten alive. The tongue belongs to the real mini-boss: a giant, grotesque Surinam toad.
 NES Godzilla Creepypasta / int_da03a529
featureApplicability
1.0
 NES Godzilla Creepypasta / int_da03a529
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_da03a529
 NES Godzilla Creepypasta / int_dabc7a46
type
Sixth Ranger
 NES Godzilla Creepypasta / int_dabc7a46
comment
Sixth Ranger: Rodan.
 NES Godzilla Creepypasta / int_dabc7a46
featureApplicability
1.0
 NES Godzilla Creepypasta / int_dabc7a46
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_dabc7a46
 NES Godzilla Creepypasta / int_dbb414ed
type
Hand Wave
 NES Godzilla Creepypasta / int_dbb414ed
comment
Hand Wave: When Red froze Zach to the chair and didn't let him move except to work the controls, it was noted that Zach's computer had somehow begun taking screenshots on its own without him having to do it manually. Not much effort was put into explaining or theorizing about how this could be, but it sure was convenient how it allowed for the story to still be illustrated by screenshots even when the plot wouldn't allow Zach to take them. When Godzilla was burned by Red, Zach said that merely looking at the screenshot made him feel uncomfortable. Maybe on the slim chance that he'd beat Red, the screenshots that the computer took would haunt him. It doesn't sound like something Red would be above doing.
 NES Godzilla Creepypasta / int_dbb414ed
featureApplicability
1.0
 NES Godzilla Creepypasta / int_dbb414ed
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_dbb414ed
 NES Godzilla Creepypasta / int_dd963bd3
type
Our Giants Are Bigger
 NES Godzilla Creepypasta / int_dd963bd3
comment
Our Giants Are Bigger: Some of Zenith's monsters completely dwarf the Kaiju.
 NES Godzilla Creepypasta / int_dd963bd3
featureApplicability
1.0
 NES Godzilla Creepypasta / int_dd963bd3
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_dd963bd3
 NES Godzilla Creepypasta / int_e0c470a1
type
The Fourth Wall Will Not Protect You
 NES Godzilla Creepypasta / int_e0c470a1
comment
The Fourth Wall Will Not Protect You: As the unfortunate Zach finds out at the final stage of World 4, Trance, when he makes the mistake of calling Red an asshole. Near the end we learn that Red has been watching Zach well before he started playing, and that he was the one who killed Zach's girlfriend Melissa. Red's attacks during the final battle also cause him physical pain and he even attempts to kill him by stopping his heart.
 NES Godzilla Creepypasta / int_e0c470a1
featureApplicability
1.0
 NES Godzilla Creepypasta / int_e0c470a1
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_e0c470a1
 NES Godzilla Creepypasta / int_e207247
type
Technicolor Death
 NES Godzilla Creepypasta / int_e207247
comment
Technicolor Death: Red.
 NES Godzilla Creepypasta / int_e207247
featureApplicability
1.0
 NES Godzilla Creepypasta / int_e207247
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_e207247
 NES Godzilla Creepypasta / int_e21e21be
type
Red and Black and Evil All Over
 NES Godzilla Creepypasta / int_e21e21be
comment
Red and Black and Evil All Over: Take a wild guess. It helps that he was inspired by Giygas from Earthbound.
 NES Godzilla Creepypasta / int_e21e21be
featureApplicability
1.0
 NES Godzilla Creepypasta / int_e21e21be
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_e21e21be
 NES Godzilla Creepypasta / int_e3ebcc2d
type
Animal Jingoism
 NES Godzilla Creepypasta / int_e3ebcc2d
comment
Animal Jingoism: When two species of monster in the "Organic level" face each other, they'd attack each other and leave the player alone.
 NES Godzilla Creepypasta / int_e3ebcc2d
featureApplicability
1.0
 NES Godzilla Creepypasta / int_e3ebcc2d
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_e3ebcc2d
 NES Godzilla Creepypasta / int_e4157ffd
type
May It Never Happen Again
 NES Godzilla Creepypasta / int_e4157ffd
comment
May It Never Happen Again: Played with in the end. Zachary considers destroying the titular hacked Godzilla: Monster of Monsters! game in case Red goes after him again, but he decides not to, as finishing the game had set Melissa's soul free. He decides to sell it online instead, but he advises anyone who buys it to shut the game off if they feel like it's messing with their mind.
 NES Godzilla Creepypasta / int_e4157ffd
featureApplicability
1.0
 NES Godzilla Creepypasta / int_e4157ffd
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_e4157ffd
 NES Godzilla Creepypasta / int_e43c66bd
type
Art Evolution
 NES Godzilla Creepypasta / int_e43c66bd
comment
Art Evolution: The sequel's screencaps use the NES's screen resolution and more plausible glitch graphics.
 NES Godzilla Creepypasta / int_e43c66bd
featureApplicability
1.0
 NES Godzilla Creepypasta / int_e43c66bd
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_e43c66bd
 NES Godzilla Creepypasta / int_e5421161
type
Expy
 NES Godzilla Creepypasta / int_e5421161
comment
Expy: Solomon heavily resembles the legendary cryptid Mothman. They're both humanoid figures with glowing red eyes, fur and wings.
 NES Godzilla Creepypasta / int_e5421161
featureApplicability
1.0
 NES Godzilla Creepypasta / int_e5421161
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_e5421161
 NES Godzilla Creepypasta / int_e54326a2
type
Hell
 NES Godzilla Creepypasta / int_e54326a2
comment
Hell: Zenith is basically this, mostly invoking Bloody Bowels of Hell but with plenty of Fire and Brimstone Hell mixed in.
 NES Godzilla Creepypasta / int_e54326a2
featureApplicability
1.0
 NES Godzilla Creepypasta / int_e54326a2
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_e54326a2
 NES Godzilla Creepypasta / int_e8e56799
type
Blue-and-Orange Morality
 NES Godzilla Creepypasta / int_e8e56799
comment
Face is a much more subtle version. It doesn't seem to understand human morality, and judging from its questions ("Is water wet?") it comes from / perceives / is a location where conventional physics are unreliable at best. While not as evil as Red, it is also kind of a dick.
 NES Godzilla Creepypasta / int_e8e56799
featureApplicability
1.0
 NES Godzilla Creepypasta / int_e8e56799
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_e8e56799
 NES Godzilla Creepypasta / int_eb2195d9
type
Rousseau Was Right
 NES Godzilla Creepypasta / int_eb2195d9
comment
Rousseau Was Right: Downplayed and Zig-Zagged, but, when compared to most other Creepypastas, there are more monsters here that are either allies to the hero or just minding their own business then there are for most other Creepypastas believe it or not. Averted with the enemies of Zenith and Red, as expected from a Creepypasta.
 NES Godzilla Creepypasta / int_eb2195d9
featureApplicability
-1.0
 NES Godzilla Creepypasta / int_eb2195d9
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_eb2195d9
 NES Godzilla Creepypasta / int_f0089082
type
Early-Bird Cameo
 NES Godzilla Creepypasta / int_f0089082
comment
Early-Bird Cameo: At first, Zach thought Biollante's appearance was this. He assumed that her appearance in this game was to "build up excitement" for Godzilla vs. Biollante, but that the developers changed their minds.
 NES Godzilla Creepypasta / int_f0089082
featureApplicability
1.0
 NES Godzilla Creepypasta / int_f0089082
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_f0089082
 NES Godzilla Creepypasta / int_f3f391f6
type
Fission Mailed
 NES Godzilla Creepypasta / int_f3f391f6
comment
Fission Mailed: After Red eats Godzilla, it looks like it's curtains for Zach... until Melissa saves him and unlocks the previously unusable monster.
 NES Godzilla Creepypasta / int_f3f391f6
featureApplicability
1.0
 NES Godzilla Creepypasta / int_f3f391f6
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_f3f391f6
 NES Godzilla Creepypasta / int_f5eda11
type
Mix-and-Match Critters
 NES Godzilla Creepypasta / int_f5eda11
comment
Mix-and-Match Critters: The enemies and boss of the "KILL" stage. And in a way, Chimera.
 NES Godzilla Creepypasta / int_f5eda11
featureApplicability
1.0
 NES Godzilla Creepypasta / int_f5eda11
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_f5eda11
 NES Godzilla Creepypasta / int_f64a9cf7
type
Earn Your Happy Ending
 NES Godzilla Creepypasta / int_f64a9cf7
comment
Earn Your Happy Ending: Well, Bittersweet Ending. Zachary beats Red and saves Melissa from his torment, and the monsters who died (and Face) are revived, but Zach is unsure of what to do anymore after that.
 NES Godzilla Creepypasta / int_f64a9cf7
featureApplicability
1.0
 NES Godzilla Creepypasta / int_f64a9cf7
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_f64a9cf7
 NES Godzilla Creepypasta / int_f7d4f121
type
Mushroom Samba
 NES Godzilla Creepypasta / int_f7d4f121
comment
Mushroom Samba: The syringe tree in Tempest induces this.
 NES Godzilla Creepypasta / int_f7d4f121
featureApplicability
1.0
 NES Godzilla Creepypasta / int_f7d4f121
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_f7d4f121
 NES Godzilla Creepypasta / int_f821e963
type
The Very Definitely Final Dungeon
 NES Godzilla Creepypasta / int_f821e963
comment
The Very Definitely Final Dungeon: "Zenith". The setting is basically Hell, the quiz game and television screens are broken, and the final two bosses before Red are King Ghidorah and Destoroyah, both being among the strongest and equally most (in?)famous villains of the Godzilla franchise.
 NES Godzilla Creepypasta / int_f821e963
featureApplicability
1.0
 NES Godzilla Creepypasta / int_f821e963
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_f821e963
 NES Godzilla Creepypasta / int_f89f164a
type
Purposely Overpowered
 NES Godzilla Creepypasta / int_f89f164a
comment
Purposely Overpowered: Solomon can fly and does about twice the damage Godzilla does, and attacks twice as fast. While Zach loves using him, he still prefers Godzilla. Acacius is even more overpowered, doing about 4-10 times as much damage as the other monsters and his beam attack combines both regular eye beams and a stream of light from his hands.
 NES Godzilla Creepypasta / int_f89f164a
featureApplicability
1.0
 NES Godzilla Creepypasta / int_f89f164a
featureConfidence
1.0
 NES Godzilla Creepypasta
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NES Godzilla Creepypasta / int_f89f164a
 NES Godzilla Creepypasta / int_f91d1d4f
type
Darkest Hour
 NES Godzilla Creepypasta / int_f91d1d4f
comment
Darkest Hour: After Red takes out all four of Zach's active monsters, Zach tries to activate the last one, but Red paralyzes his heart and the screen flashes "Game Over"...
 NES Godzilla Creepypasta / int_f91d1d4f
featureApplicability
1.0
 NES Godzilla Creepypasta / int_f91d1d4f
featureConfidence
1.0
 NES Godzilla Creepypasta
hasFeature
NES Godzilla Creepypasta / int_f91d1d4f
 NES Godzilla Creepypasta / int_fc33ff16
type
One-Winged Angel
 NES Godzilla Creepypasta / int_fc33ff16
comment
One-Winged Angel: Some of the new Godzilla monster bosses keep their alternate forms: Biollante, Battra, and Destoroyah. Mecha-Godzilla starts off looking like normal Godzilla before the Robotic Reveal and then later changes into a "replacement" monster. In the last stage, King Ghidorah apparently uses the replacement monster glitch to become Mecha King Ghidorah. And of course, there's Red.
 NES Godzilla Creepypasta / int_fc33ff16
featureApplicability
1.0
 NES Godzilla Creepypasta / int_fc33ff16
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1.0
 NES Godzilla Creepypasta
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NES Godzilla Creepypasta / int_fc33ff16
 NES Godzilla Creepypasta / int_name
type
ItemName
 NES Godzilla Creepypasta / int_name
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 NES Godzilla Creepypasta / int_name
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 NES Godzilla Creepypasta / int_name
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 NES Godzilla Creepypasta
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NES Godzilla Creepypasta / int_name
 NES Godzilla Creepypasta / int_name
itemName
NES Godzilla Creepypasta

The following is a list of statements referring to the current page from other pages.

 NesGodzillaCreepypasta
sameAs
NES Godzilla Creepypasta
 NES Godzilla Creepypasta
hasFeature
American Media / int_d55b8d2
 NES Godzilla Creepypasta
hasFeature
Ascended Demon / int_d55b8d2
 NES Godzilla Creepypasta
hasFeature
Bloody Bowels of Hell / int_d55b8d2
 NES Godzilla Creepypasta
hasFeature
Boss Warning Siren / int_d55b8d2
 NES Godzilla Creepypasta
hasFeature
Chess Motifs / int_d55b8d2
 NES Godzilla Creepypasta
hasFeature
Door of Doom / int_d55b8d2
 NES Godzilla Creepypasta
hasFeature
11th-Hour Ranger / int_d55b8d2
 NES Godzilla Creepypasta
hasFeature
Escape Sequence / int_d55b8d2
 NES Godzilla Creepypasta
hasFeature
Forced Meme / int_d55b8d2
 NES Godzilla Creepypasta
hasFeature
Get Out! / int_d55b8d2
 NES Godzilla Creepypasta
hasFeature
Hellfire / int_d55b8d2
 NES Godzilla Creepypasta
hasFeature
I Ate WHAT?! / int_d55b8d2
 NES Godzilla Creepypasta
hasFeature
Inhuman Emotion / int_d55b8d2
 NES Godzilla Creepypasta
hasFeature
Kaiju / int_d55b8d2
 NES Godzilla Creepypasta
hasFeature
Kaiju Works / int_d55b8d2
 NES Godzilla Creepypasta
hasFeature
May It Never Happen Again / int_d55b8d2
 NES Godzilla Creepypasta
hasFeature
Multiple Life Bars / int_d55b8d2
 NES Godzilla Creepypasta
hasFeature
Narm Charm / int_d55b8d2
 NES Godzilla Creepypasta
hasFeature
Near-Villain Victory / int_d55b8d2
 NES Godzilla Creepypasta
hasFeature
Nightmare Face / int_d55b8d2
 NES Godzilla Creepypasta
hasFeature
Non-Human Head / int_d55b8d2
 NyxCrossing
seeAlso
NES Godzilla Creepypasta
 NES Godzilla Creepypasta
hasFeature
Phallic Weapon / int_d55b8d2
 NES Godzilla Creepypasta
hasFeature
Run or Die / int_d55b8d2
 NES Godzilla Creepypasta
hasFeature
Series Hiatus / int_d55b8d2
 NES Godzilla Creepypasta
hasFeature
Seven Deadly Sins / int_d55b8d2
 NES Godzilla Creepypasta
hasFeature
Surprisingly Happy Ending / int_d55b8d2
 NES Godzilla Creepypasta
hasFeature
Surreal Symbolic Heads / int_d55b8d2
 NES Godzilla Creepypasta
hasFeature
The Most Dangerous Video Game / int_d55b8d2
 NES Godzilla Creepypasta
hasFeature
Trick Boss / int_d55b8d2
 NES Godzilla Creepypasta
hasFeature
Unbuilt Trope / int_d55b8d2
 NES Godzilla Creepypasta
hasFeature
Unusual Weapon Mounting / int_d55b8d2
 NES Godzilla Creepypasta
hasFeature
Video Game Stories / int_d55b8d2
 NES Godzilla Creepypasta
hasFeature
Womb Level / int_d55b8d2