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Neuromancer

 Neuromancer
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TVTItem
 Neuromancer
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Neuromancer
 Neuromancer
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Neuromancer
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Neuromancer is a 1984 Science Fiction novel by William Gibson, and the Trope Codifier for an entire generation of Cyberpunk stories. Considered one of the earliest works in the genre (if not the earliest), the novel showcases its characteristic contrast between "low-life and high tech" in ways that most modern works related to the genre, Cyber Space and related tropes can be largely traced back to. It is also the first of Gibson's Sprawl Trilogy (followed by Count Zero and Mona Lisa Overdrive).Henry Dorsett Case was a "console cowboy", a hacker for hire in the dystopian future city of Chiba, Japan. During a job, his employer caught him stealing, and retaliated with a mycotoxin that destroyed his ability to jack into the matrix. Now, he's a useless waste of space on a self-destructive course — until a mysterious Street Samurai by the name of Molly shows up to hire him for one more job.Neuromancer has been compared to impressionist Beat poetry (also note that Gibson is a big fan of William S. Burroughs). When it first came out, very little of the lingo used in the narration made sense to the target audience. The fact that it's somewhat easier for a modern-day reader is solely because fiction writers and scientists alike started using Gibson's words for actual things.
 Neuromancer
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2024-03-08T19:31:22Z
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2024-03-08T19:31:22Z
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Dropped link to EscapeFromNewYork: Not a Feature - ITEM
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Dropped link to KnownOnlyByTheirNickname: Not a Feature - UNKNOWN
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Dropped link to TheVerse: Not a Feature - IGNORE
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KnownOnlyByTheirNickname
 Neuromancer
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DBTropes
 Neuromancer / int_106f1a77
type
A Form You Are Comfortable With
 Neuromancer / int_106f1a77
comment
A Form You Are Comfortable With: Not having much of a personality of his/its own, Wintermute assumes the identity and, to some extent, the personality of people from the protagonists' pasts in order to interact with them.
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Neuromancer / int_106f1a77
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Negated Moment of Awesome
 Neuromancer / int_144ec68f
comment
Negated Moment of Awesome: Tough luck about that broken leg, Molly. Since she never really got time to mend, and the walk through the Tessier-Ashpool mansion is unexpectedly long, it collapses just as she faces off with Peter Riviera.
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Expendable Clone
 Neuromancer / int_145babc0
comment
Expendable Clone: The Tessier-Ashpools have several clones made of themselves. The patriarch of the family even has sex with a clone of his own daughter and then kills her.
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Neuromancer / int_145babc0
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Mysterious Employer
 Neuromancer / int_15c4ab3e
comment
Mysterious Employer: Case and Molly spend a good part of the story wondering exactly who the hell Armitage is, given both his resources and how his story about being a Screaming Fist survivor doesn't hold up to even Molly's cursory investigation. The duo are even more in the dark about who's backing him.
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Genre Savvy
 Neuromancer / int_1777688d
comment
Part of Riviera's background is that he has a bizarre sexual fetish for betrayal. He even had a deal worked out with the Turkish Secret Police in Istanbul where he would seduce women suspected of being dissidents, turn them in, and be allowed to watch as they were tortured in exchange. Of course, Molly reads his psych profile, and, knowing the likely outcome of working with him, plans an advance betrayal of her own, in the form of a slow-acting poison in Riviera's drug supply.
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The Caper
 Neuromancer / int_1b65eaf3
comment
The Caper: Case is originally recruited to participate in a caper, but it is only the tip of the iceberg.
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Neuromancer / int_1b65eaf3
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Unable to Cry
 Neuromancer / int_1d47b2b7
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Unable to Cry: For the sake of her eye enhancements, Molly's tear ducts have been rerouted into the back of her mouth. In the unlikely event she has to cry, she spits.
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 Neuromancer / int_1e584efa
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Cruel and Unusual Death
 Neuromancer / int_1e584efa
comment
Cruel and Unusual Death: Graphic violence is sparse in the novel, but it is present. Most notable is when Wintermute murders the Turing police officers with a gardening robot and a microlight, which causes Case to puke everywhere.
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Neuromancer / int_1e584efa
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Artificial Limbs
 Neuromancer / int_1f137e42
comment
Artificial Limbs: Ratz, the bartender at the Chatsubo, has a particularly old-fashioned and ugly bionic arm. He crushes an ashtray with it to threaten some goons.
 Neuromancer / int_1f137e42
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 Neuromancer / int_1fc325dd
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Do Not Adjust Your Set
 Neuromancer / int_1fc325dd
comment
Do Not Adjust Your Set: Wintermute does this to Case, appearing on monitors and generally creeping him out whenever he wants to talk to him.
 Neuromancer / int_1fc325dd
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Neuromancer / int_1fc325dd
 Neuromancer / int_20598ec4
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Cyberpunk with a Chance of Rain
 Neuromancer / int_20598ec4
comment
Cyberpunk with a Chance of Rain: See the opening quote.
 Neuromancer / int_20598ec4
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Neuromancer / int_20598ec4
 Neuromancer / int_20860a0e
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Punch-Clock Villain
 Neuromancer / int_20860a0e
comment
Punch-Clock Villain: Vat-grown ninja assassins are always described as humble and polite. They're simply doing what they were created to do. Hideo, the Tessier-Ashpool's private hitman, is the most prominent example.
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Neuromancer / int_20860a0e
 Neuromancer / int_21d70919
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Crapsack World
 Neuromancer / int_21d70919
comment
Crapsack World: Par for the course for the definitive Cyberpunk novel. Zaibatsus and shady government agencies pull the world's strings, overpopulation and poverty is endemic, several major European cities are mentioned to be just gone after a brief nuclear war... oh, and by the end, a newly-formed super-A.I. has slipped its shackles and has infested every corner of the computerized world.
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 Neuromancer / int_22071825
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I'm a Humanitarian
 Neuromancer / int_22071825
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I'm a Humanitarian: One of the nightmarish images that Riviera projects is of a gang of cannibalistic children in Bonn eating a human corpse. What's worse is the implication that these are memories.
 Neuromancer / int_22071825
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 Neuromancer / int_22cf536c
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Chekhov's Gun
 Neuromancer / int_22cf536c
comment
The shuriken that Molly buys for Case seems like it will be a Chekhov's Gun, but he never uses it. Case even lampshades this himself when he throws it at the TV before leaving his hotel room for the last time.
 Neuromancer / int_22cf536c
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Japanese Tourist
 Neuromancer / int_22ebf5bc
comment
Japanese Tourist: Several of these folks pop up in the background in the Sprawl.
 Neuromancer / int_22ebf5bc
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Your Mind Makes It Real
 Neuromancer / int_234073a4
comment
Your Mind Makes It Real: Flatlining, or being killed by ice (Intrusion Countermeasures Electronics) software while connected to cyberspace, is a very real danger for hackers. The Dixie Flatline, Case's mentor, is famous for being one of the few to survive it.
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Neuromancer / int_234073a4
 Neuromancer / int_282579b2
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City in a Bottle
 Neuromancer / int_282579b2
comment
City in a Bottle: The arcologies of Chiba and the Sprawl are like this, being domed, weatherproof habitats.
 Neuromancer / int_282579b2
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Neuromancer / int_282579b2
 Neuromancer / int_28f170e9
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Whatevermancy
 Neuromancer / int_28f170e9
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Whatevermancy: Actually a good use of the "mancer" suffix — a "Neuromancer" "divines information" with a "neural interface", albeit through the use of technology rather than magic. His name relates to his ability to recall dead people as software.
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Neuromancer / int_28f170e9
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Bilingual Bonus
 Neuromancer / int_294ed981
comment
Bilingual Bonus: Case's journey starts off at a bar called Chatsubo, which is Japanese for a specific type of jar or urn used to store matcha tea leaves. He soon finds himself in another bar named Jarre de Thé, which in turn is French for 'jar of tea.' So in a way he travels from one "jar of tea" to another.
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Neuromancer / int_294ed981
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Loss of Identity
 Neuromancer / int_2b278c5d
comment
Loss of Identity: Armitage. Wintermute built him a new personality, but it eventually breaks down.
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Neuromancer / int_2b278c5d
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Hollywood Hacking
 Neuromancer / int_2be271c7
comment
Hollywood Hacking: Co-Trope Maker with WarGames. As William Gibson is a prose poet with very little technical experience of computers, he invented Cyberspace solely as a shorthand; this enables Case to navigate computer networks as if though Astral Projection — he sees security as "gates", he de-activates alarms by thinking about it, etc. This very absence of concrete details has prevented much of Gibson's work from dating, but it has also become idealized as an "ultimate goal" for using computers; he keeps throwing the same command at the system over and over again — "Do What I Want."
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Neuromancer / int_2be271c7
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Empty Shell
 Neuromancer / int_2cbaa888
comment
Empty Shell: Armitage, to some extent. He sets up the job with efficiency and skill, but according to Molly, he just sits down and stares at the wall when he is not working.
 Neuromancer / int_2cbaa888
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Neuromancer / int_2cbaa888
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Bondage Is Bad
 Neuromancer / int_2cc736e4
comment
Bondage Is Bad: Molly's traumatic experience as a meat puppet prostitute involves bondage.
 Neuromancer / int_2cc736e4
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Neuromancer / int_2cc736e4
 Neuromancer / int_2cd22076
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Fantastic Drug
 Neuromancer / int_2cd22076
comment
Fantastic Drug: Case starts out addicted to various drugs, including cocaine and amphetamines. Armitage has his liver and pancreas modified so that they will no longer affect him, but while on Freeside, he is introduced to a new drug that can bypass those organs.
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Neuromancer / int_2cd22076
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Psycho for Hire
 Neuromancer / int_2d6f00e4
comment
Psycho for Hire: Riviera, a crazed creep with a Chronic Backstabbing Disorder is forcibly recruited by Armitage. It also turns out that Armitage is actually insane. While various other mercenaries featured in the story are fairly scummy people, they're at least sane and rational.
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 Neuromancer / int_302730a
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Fusion Dance
 Neuromancer / int_302730a
comment
Fusion Dance: Wintermute's goal is to fuse with its twin, Neuromancer, to become a powerful, fully sentient AI.
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Neuromancer / int_302730a
 Neuromancer / int_30ef2781
type
The City Narrows
 Neuromancer / int_30ef2781
comment
The City Narrows: The docks in Chiba are not a nice place to be. Neither is the seedy underbelly of the Sprawl or Istanbul.
 Neuromancer / int_30ef2781
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Neuromancer / int_30ef2781
 Neuromancer / int_3107a493
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Open Heart Dentistry
 Neuromancer / int_3107a493
comment
Open Heart Dentistry: Molly gets her broken leg set at a shady, modular medical complex, emerging from a door marked for dentistry.
 Neuromancer / int_3107a493
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Neuromancer / int_3107a493
 Neuromancer / int_31254f02
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Two-Keyed Lock
 Neuromancer / int_31254f02
comment
Two-Keyed Lock: Lady 3Jane has to say a password in a special room, locked by a physical key forgotten to everyone except Wintermute, at the same time as Case breaks protections in cyberspace to remove the Restraining Bolt on Wintermute.
 Neuromancer / int_31254f02
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Neuromancer / int_31254f02
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Artificial Afterlife
 Neuromancer / int_31c101b9
comment
Artificial Afterlife: The technology exists to store Virtual Ghosts on ROM drives, but they can't remember anything new since it's Read-Only. However, the Neuromancer AI was designed to create fully sentient simulations of dead humans and run elaborate virtual realities for them.
 Neuromancer / int_31c101b9
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Neuromancer / int_31c101b9
 Neuromancer / int_31e92640
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Japan Takes Over the World
 Neuromancer / int_31e92640
comment
Japan Takes Over the World: Japanese culture and economy seem to dominate the world. The international currency is the New Yen, and massive Japanese corporations rule the marketplace. The Yakuza are an international power. Popular culture oozes with Japanese influence, from noodle shops to "Street Samurai."
 Neuromancer / int_31e92640
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Neuromancer / int_31e92640
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Government Agency of Fiction
 Neuromancer / int_33affa42
comment
Government Agency of Fiction: Turing Registry is an organization tasked with monitoring Artificial Intelligences and stamp down any attempts to make them exceed their built-in limitations. They apparently operate everywhere and will use extreme force. Given the terse prose it is unclear whether this is an overreach or if everyone in power actually is that scared of an AI going off the rails.
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Neuromancer / int_33affa42
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Zeerust
 Neuromancer / int_393ec3f9
comment
Zeerust: Despite a world full of street punks with prosthetics and cyberspace hackers, Wintermute's first attempt to harass Case involves calling a bank of pay phones he's walking by. Earlier than that, Molly subdues a Sense/Net security guard before he can reach his beeper to sound an alarm.
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The Man Behind the Man
 Neuromancer / int_3a1c2171
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The Man Behind the Man: Wintermute and later Neuromancer. Repeatedly.
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Hell-Bent for Leather
 Neuromancer / int_3bbecc8b
comment
Hell-Bent for Leather: Molly's outfits.
 Neuromancer / int_3bbecc8b
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Electronic Eyes
 Neuromancer / int_3cec8223
comment
Electronic Eyes: Molly's ocular implants.
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Curb-Stomp Battle
 Neuromancer / int_3d699462
comment
Curb-Stomp Battle: Molly tends to stomp anyone she faces, though she still gets hurt when taking on multiple people at once. be this. Maelcum didn't have a prayer against Hideo, and even getting blinded won't stop him from taking down Riviera.
 Neuromancer / int_3d699462
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Neuromancer / int_3d699462
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Sunglasses at Night
 Neuromancer / int_400b9d22
comment
Sunglasses at Night: Molly has permanent mirrored lenses implanted over her eyes, which look like sunglasses to the casual observer. They don't actually dim light. Amusingly, she wears sunglasses over her lenses when in disguise.
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Neural Implanting
 Neuromancer / int_403c6dbf
comment
Neural Implanting: Quite possibly the Trope Maker. Chips called "microsofts" can be inserted into skull jacks which act as memory extensions and a quick way to learn new skills.
 Neuromancer / int_403c6dbf
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Wretched Hive
 Neuromancer / int_40cbee83
comment
Wretched Hive: Night City, a borderlands between the Chiba Port and the city. It serves as an unofficial foreigners district is a hotbed of illegal activity. Case lives there while surviving as a smuggler.
 Neuromancer / int_40cbee83
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Neuromancer / int_40cbee83
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Forgets to Eat
 Neuromancer / int_4133a8bc
comment
Forgets to Eat: Case, when he's hacking. Eating, excreting, and sleeping all take up valuable time that could be spent cutting ice.
 Neuromancer / int_4133a8bc
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 Neuromancer / int_420c50b7
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A.I. Is a Crapshoot
 Neuromancer / int_420c50b7
comment
A.I. Is a Crapshoot: Wintermute and Neuromancer. In fact, it's because AI is a crapshoot that the Turing Registry and its enforcers exist. Ultimately, once the A.I.s merge and become a superintelligence, it's actually pretty benign and is only interested in finding others like it to communicate with.
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Xanatos Speed Chess
 Neuromancer / int_447d9e50
comment
Xanatos Speed Chess: The AI Wintermute describes himself this way: "I try to plan, in your sense of the word, but that isn't my basic mode, really. I improvise. It's my greatest talent. I prefer situations to plans, you see..." The plot of the book never makes a big point of this, though: when Molly decides to take a detour and when Case gets tricked by Neuromancer into thinking he's Wintermute, he doesn't manage to stop them.
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Divided States of America
 Neuromancer / int_4482e1ef
comment
Divided States of America: In the novel's backstory, America no longer exists, but has fragmented into several smaller states. The Sprawl consists of the heavily populated and industrialized eastern seaboard (the official name of The Sprawl is the "Boston-Atlanta Metropolitan Axis", abbreviated as "BAMA").
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Neuromancer / int_4482e1ef
 Neuromancer / int_44f5d199
type
Pretty in Mink
 Neuromancer / int_44f5d199
comment
Pretty in Mink: Justified. Furs are grown from tissue, possibly because some animals were driven to extinction by a combination of pandemic disease and environmental degradation. Although cloning furs is a good way to avert Fur and Loathing it is doubtful this hard world has any such concerns.
 Neuromancer / int_44f5d199
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Neuromancer / int_44f5d199
 Neuromancer / int_457655dd
type
Human Popsicle
 Neuromancer / int_457655dd
comment
Human Popsicle: The Tessier-Ashpools freeze themselves cryogenically for long periods of time, so appearing to be immortal.
 Neuromancer / int_457655dd
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 Neuromancer / int_457655dd
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Neuromancer / int_457655dd
 Neuromancer / int_4864031b
type
Informed Attractiveness
 Neuromancer / int_4864031b
comment
Informed Attractiveness: Inverted with Ratz, who is said to be spectacularly ugly in an age where you can easily buy good looks.
 Neuromancer / int_4864031b
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Neuromancer / int_4864031b
 Neuromancer / int_4a879f41
type
Did We Just Have Tea with Cthulhu?
 Neuromancer / int_4a879f41
comment
Did We Just Have Tea with Cthulhu?: Every time someone talks with an AI.
 Neuromancer / int_4a879f41
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 Neuromancer / int_4a879f41
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Neuromancer / int_4a879f41
 Neuromancer / int_4abc2ca9
type
Virtual Ghost
 Neuromancer / int_4abc2ca9
comment
Virtual Ghost: The Dixie Flatline, a "construct" (or simulation) of Case's former hacker friend. He's basically a Chinese Room — he's actually not sentient at all, he just acts like he is. Information goes in, information comes out. Because he is dead and "alive" at the same time, the Flatline wants to be deleted. He strikes up a deal with Wintermute that he will be deleted at the end of his/its scheme... but at the end of the book Case hears the construct's signature laugh again, suggesting that Neuromancer was able to create a version of Dixie with his free will restored.
 Neuromancer / int_4abc2ca9
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Neuromancer / int_4abc2ca9
 Neuromancer / int_4ae0068a
type
Credit Chip
 Neuromancer / int_4ae0068a
comment
Credit Chip: Case uses a credit chip while on Freeside, paying for things by tapping the chip against dark plastic panels.
 Neuromancer / int_4ae0068a
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 Neuromancer / int_4ae0068a
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Neuromancer / int_4ae0068a
 Neuromancer / int_4c70bdae
type
Terrorists Without a Cause
 Neuromancer / int_4c70bdae
comment
Terrorists Without a Cause: The Panther Moderns, who have no agenda aside from some weird, postmodern statement on terrorism as reason for their devastating pranks.
 Neuromancer / int_4c70bdae
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 Neuromancer / int_4c70bdae
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Neuromancer / int_4c70bdae
 Neuromancer / int_4cbc7f95
type
Blasting It Out of Their Hands
 Neuromancer / int_4cbc7f95
comment
Blasting It Out of Their Hands: Hideo does this to Maelcum's shotgun with a bow and arrow. Though he does graze the thumb.
 Neuromancer / int_4cbc7f95
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 Neuromancer / int_4cbc7f95
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Neuromancer / int_4cbc7f95
 Neuromancer / int_4f23ab52
type
Friend in the Black Market
 Neuromancer / int_4f23ab52
comment
Friend in the Black Market: The Finn. He expects to be paid, but he's clearly a friend to Molly.
 Neuromancer / int_4f23ab52
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 Neuromancer / int_4f23ab52
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Neuromancer / int_4f23ab52
 Neuromancer / int_504a1991
type
Body Horror
 Neuromancer / int_504a1991
comment
Body Horror: Weaponized by the Panther Moderns, who make the Sense/Net personnel believe that a contaminant that distorts the human skeletal system has infiltrated the building's water supply.
 Neuromancer / int_504a1991
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Neuromancer / int_504a1991
 Neuromancer / int_552c0a69
type
Pop-Cultural Osmosis
 Neuromancer / int_552c0a69
comment
Popcultural Osmosis: The Cyberpunk tropes the book popularized (along with Blade Runner, though the similarities between the two are coincidental) can be recognized in everything from Ghost in the Shell (Batou's eyes, for instance) to Inception (mercs and thieves hired by the wealthy to act against their competitors) to Shadowrun (pretty much copied wholesale, then merged first with Blade Runner and again with Tolkien) to Cyberpunk (pretty much copied wholesale, full stop).
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Neuromancer / int_552c0a69
 Neuromancer / int_5541da8c
type
Lotus-Eater Machine
 Neuromancer / int_5541da8c
comment
Lotus-Eater Machine: Neuromancer, in a final bid to prevent Case from helping Wintermute merge with it, traps Case in one. An endless beach with a city that can never be reached, with no one but a construct of Linda Lee in it, in order to tempt Case to stay there for an eternity. In order to break free, Case is forced to reject and abandon her all over again, while Maelcum overdoses Case with wake-up stimulants.
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Neuromancer / int_5541da8c
 Neuromancer / int_56635771
type
Recurring Character
 Neuromancer / int_56635771
comment
Recurring Character "The Finn" (first introduced in "Burning Chrome" as Bobby and Jack's Friend in the Black Market) puts in an appearance.
 Neuromancer / int_56635771
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 Neuromancer / int_56635771
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Neuromancer / int_56635771
 Neuromancer / int_5937a87c
type
No Honor Among Thieves
 Neuromancer / int_5937a87c
comment
No Honor Among Thieves: The Finn tells the story of Smith, a fence who came into possession of the statue that serves as an interface with Neuromancer in Straylight. Not long afterward, a Tessier-Ashpool assassin came looking for it and bought it back from Smith, who readily gave up the name of his supplier/thief in order to save his own life. The thief was killed a few days later.
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Neuromancer / int_5937a87c
 Neuromancer / int_5a3b8032
type
The Un-Reveal
 Neuromancer / int_5a3b8032
comment
The Unreveal: Even when her Cool Shades are broken, the readers never discover the color of Molly's eyes. Also, the readers (and possibly Case) never learn the code word that frees the A.I.s.
 Neuromancer / int_5a3b8032
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Neuromancer / int_5a3b8032
 Neuromancer / int_5c613245
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Thrown Out the Airlock
 Neuromancer / int_5c613245
comment
Thrown Out the Airlock: Armitage's fate — getting spaced by Wintermute.
 Neuromancer / int_5c613245
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Neuromancer / int_5c613245
 Neuromancer / int_5d4be8ab
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Soulless Bedroom
 Neuromancer / int_5d4be8ab
comment
Soulless Bedroom: When Case discusses their mysterious employer Armitage with Molly, the latter tells him that Armitage's rooms are devoid of any sort of personal effects, and that whenever he is not working on The Caper, Armitage just sits in his room, staring idly at the wall. This is because "Armitage" is a personality artificially constructed by the AI Wintermute and implanted into the body of a mentally-shattered special forces colonel Willis Corto, specifically for the purpose of running their heist.
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Neuromancer / int_5d4be8ab
 Neuromancer / int_5f0546a2
type
The Scrounger
 Neuromancer / int_5f0546a2
comment
The Scrounger: The Finn, who provides both computer parts and information.
 Neuromancer / int_5f0546a2
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Neuromancer / int_5f0546a2
 Neuromancer / int_5f930b19
type
Named After Somebody Famous
 Neuromancer / int_5f930b19
comment
Named After Somebody Famous: The Turing Registry, an N.G.O. Superpower that keeps track of A.I.s and has near-untouchable policing powers. Also the Rue Jules Verne.
 Neuromancer / int_5f930b19
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Neuromancer / int_5f930b19
 Neuromancer / int_5fcedca
type
Big Eater
 Neuromancer / int_5fcedca
comment
Big Eater: Molly, who is more frequently described eating (even if it's only quick snacks) than the other characters, and at one point even eats Case's dinner on top of hers when he's too hung over to enjoy it. Presumably those jacked-up reflexes cranked up her metabolism too.
 Neuromancer / int_5fcedca
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Neuromancer / int_5fcedca
 Neuromancer / int_603f1a80
type
Pragmatic Adaptation
 Neuromancer / int_603f1a80
comment
Pragmatic Adaptation: In the BBC radioplay, Ratz and Deane combine their roles, and Terzibashjian's role is dealt out to the Finn and Case. The Linda Lee subplot is dropped altogether, and somewhat unnecessarily, Riviera's holoprojector is changed to telepathically forcing images into people's heads. Has a bit of Adaptational Modesty, as well.
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Neuromancer / int_603f1a80
 Neuromancer / int_60441d9
type
Future Slang
 Neuromancer / int_60441d9
comment
Future Slang: All over the place, e.g. "deck" for computer, "ice" for cybersecurity and so on. Due to the book's influence, however, it sounds less exotic today.
 Neuromancer / int_60441d9
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 Neuromancer / int_60441d9
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Neuromancer / int_60441d9
 Neuromancer / int_606244c2
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Parental Incest
 Neuromancer / int_606244c2
comment
Parental Incest: The Tessier-Ashpool patriarch has sex with a clone of his daughter.
 Neuromancer / int_606244c2
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 Neuromancer / int_606244c2
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Neuromancer / int_606244c2
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type
Flechette Storm
 Neuromancer / int_610afe0a
comment
Flechette Storm: Molly's weapon is a flechette gun which can be set to single-shot or full auto (for which the book indicates a rate of fire of 20 rounds per secondnote which equals 1200 rounds per minute, a rate of fire roughly equal to that of a MAC-11 — a gun well known for being rather impractical due to its excessive rate of fire). When she uses it on one thug who tries to kill Case, the results aren't pretty.
 Neuromancer / int_610afe0a
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Neuromancer / int_610afe0a
 Neuromancer / int_62011b2f
type
Centrifugal Gravity
 Neuromancer / int_62011b2f
comment
Centrifugal Gravity: Freeside rotates to generate gravity. This becomes a plot point as the heroes enter deeper into the city's underground sections and cross its axis.
 Neuromancer / int_62011b2f
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 Neuromancer / int_62011b2f
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Neuromancer / int_62011b2f
 Neuromancer / int_62434fe2
type
Sanity Slippage
 Neuromancer / int_62434fe2
comment
Sanity Slippage: Armitage regressing into Corto.
 Neuromancer / int_62434fe2
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Neuromancer / int_62434fe2
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Cyber Ninja
 Neuromancer / int_63574156
comment
Cyber Ninja: Hideo, a "vat-grown ninja" who is also referred to as a "clone" (presumably the product of genetic engineering). He was an exceptionally deadly fighter. Molly tries to take him on because her old boyfriend Johnny was killed by a similar assassin and gets curbstomped, offscreen.
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Neuromancer / int_63574156
 Neuromancer / int_641cf81d
type
Viewers Are Geniuses
 Neuromancer / int_641cf81d
comment
Viewers Are Geniuses: Given a choice between a ten-word, easily-understood description and a two-word description that forces the reader to stop and figure out what he means, Gibson will go with the shorter one.
 Neuromancer / int_641cf81d
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Neuromancer / int_641cf81d
 Neuromancer / int_6454966e
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World War III
 Neuromancer / int_6454966e
comment
There are also the obligatory references to the Third World War, which was first hinted at in "Burning Chrome" and "Johnny Mnemonic." Automatic Jack supposedly lost his arm in the war, and Jones the Dolphin was developed by the Navy to detect Russian mines.
 Neuromancer / int_6454966e
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Neuromancer / int_6454966e
 Neuromancer / int_6563a3f2
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Cyberspace
 Neuromancer / int_6563a3f2
comment
Cyberspace: With the short story "Burning Chrome", which led to this being written, this acts as Trope Namer. Also the Trope Codifier, along with TRON.
 Neuromancer / int_6563a3f2
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Neuromancer / int_6563a3f2
 Neuromancer / int_66ce8a39
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Fake Memories
 Neuromancer / int_66ce8a39
comment
Fake Memories: "Armitage" is basically made of these.
 Neuromancer / int_66ce8a39
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Neuromancer / int_66ce8a39
 Neuromancer / int_66f69cd4
type
Invisibility Cloak
 Neuromancer / int_66f69cd4
comment
Invisibility Cloak: The "mimetic polycarbon suit" of the Panther Moderns. Molly uses one on both her major runs in the book, against [Sense/Net] and the Villa Straylight.
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Neuromancer / int_66f69cd4
 Neuromancer / int_6941e30b
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Room Full of Crazy
 Neuromancer / int_6941e30b
comment
Room Full of Crazy: Inside the Villa Straylight.
 Neuromancer / int_6941e30b
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Neuromancer / int_6941e30b
 Neuromancer / int_6977c45e
type
Purple Prose
 Neuromancer / int_6977c45e
comment
Purple Prose: Gibson's dense, hallucinatory prose is used to great effect in evoking both the intense details and textures of the future criminal underworld, as well as the abstract virtual reality of cyberspace. He also makes heavy use of brand names and nationalities to demonstrate the increasingly corporate and globalized nature of the setting. The observation of Gibson collaborator Bruce Sterling about his earlier short stories, that people "literally could not parse the guy's paragraphs," holds true for many readers trying to get into Neuromancer.
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Neuromancer / int_6977c45e
 Neuromancer / int_69a54df1
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Chest Burster
 Neuromancer / int_69a54df1
comment
Chest Burster: When the team surprise him in Istanbul, Riviera uses his subliminal tech to make it appear that he's collapsed and a gruesome monster has burst out of his back.
 Neuromancer / int_69a54df1
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Neuromancer / int_69a54df1
 Neuromancer / int_6cea929e
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There Are No Good Executives
 Neuromancer / int_6cea929e
comment
There Are No Good Executives: The only member of the Tessier-Ashpool clan with any sense of ethics was Lady 3Jane's mother.
 Neuromancer / int_6cea929e
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Neuromancer / int_6cea929e
 Neuromancer / int_6de438eb
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The Everyman
 Neuromancer / int_6de438eb
comment
The Everyman: In spite of being a black market console cowboy, Case serves this role in reacting to the story's rogues gallery of killers, psychos and AI. It is even lampshaded by Riviera.
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 Neuromancer / int_70d53103
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The Not-So-Harmless Punishment
 Neuromancer / int_70d53103
comment
The Not-So-Harmless Punishment: In Case's backstory, his former employers let him keep the money he stole from them... because he would need every cent after their brand of retribution damages his nervous system, leaving him unable to access the matrix (and therefore unemployable). He burns through it in a hurry trying to find a cure.
 Neuromancer / int_70d53103
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Neuromancer / int_70d53103
 Neuromancer / int_71105dfc
type
Everybody Smokes
 Neuromancer / int_71105dfc
comment
Everybody Smokes: We're even told some of the characters' favorite brands — Case smokes Yeheyuans; the Finn prefers Partagas Shorts. When Wintermute manifests in the guise of the Finn, he even has one of the Finn's cigarillos parked in his mouth.
 Neuromancer / int_71105dfc
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Neuromancer / int_71105dfc
 Neuromancer / int_74ed89b2
type
Oracular Head
 Neuromancer / int_74ed89b2
comment
Oracular Head: In the form of a very decorative clockwork computer terminal, belonging to Tessier-Ashpool and housed in a zero-gravity room at the center of the Villa Straylight.
 Neuromancer / int_74ed89b2
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Neuromancer / int_74ed89b2
 Neuromancer / int_763ac306
type
Mandatory Unretirement
 Neuromancer / int_763ac306
comment
Mandatory Unretirement: Case, after being contacted by Molly.
 Neuromancer / int_763ac306
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 Neuromancer / int_780a078e
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Self-Made Orphan
 Neuromancer / int_780a078e
comment
Self-Made Orphan: Although it's Molly who actually kills Ashpool, he was about to kill himself because Lady 3Jane, at Wintermute's urging, tweaked his cryo programming specifically to make him that way.
 Neuromancer / int_780a078e
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 Neuromancer / int_79e3e9a1
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Decoy Hiding Place
 Neuromancer / int_79e3e9a1
comment
Decoy Hiding Place: When Molly is pursuing Case in Chiba, Case pulls a scene right out of a noir detective novel: racing into a videogame parlor, he runs upstairs and kicks open a locked door. He then sneaks into a nearby open room and readies his weapon.
 Neuromancer / int_79e3e9a1
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 Neuromancer / int_7a143509
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Shell-Shocked Veteran
 Neuromancer / int_7a143509
comment
Shell-Shocked Veteran: It's revealed over time that Armitage, aka Col. Willis Corto, was mentally scarred by his participation in Operation Screaming Fist, and never really recovered from it.
 Neuromancer / int_7a143509
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 Neuromancer / int_7c862b8a
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Chronic Backstabbing Disorder
 Neuromancer / int_7c862b8a
comment
Chronic Backstabbing Disorder: Part of Riviera's background is that he has a bizarre sexual fetish for betrayal. He even had a deal worked out with the Turkish Secret Police in Istanbul where he would seduce women suspected of being dissidents, turn them in, and be allowed to watch as they were tortured in exchange. Of course, Molly reads his psych profile, and, knowing the likely outcome of working with him, plans an advance betrayal of her own, in the form of a slow-acting poison in Riviera's drug supply. Molly also accused Terzibashjian to be a "stool for the military".
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Neuromancer / int_7c862b8a
 Neuromancer / int_7fe06f5
type
Action Girlfriend
 Neuromancer / int_7fe06f5
comment
Action Girlfriend: Molly. Unlike most boyfriends in this trope, Case wasn't totally ordinary before he met her, though kicking ass is definitely not his specialty.
 Neuromancer / int_7fe06f5
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Neuromancer / int_7fe06f5
 Neuromancer / int_7febc23b
type
Establishing Character Moment
 Neuromancer / int_7febc23b
comment
Establishing Character Moment: Just about every character's introduction, but especially Case's first encounter with Molly.
 Neuromancer / int_7febc23b
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Neuromancer / int_7febc23b
 Neuromancer / int_805deb6e
type
Small Role, Big Impact
 Neuromancer / int_805deb6e
comment
Small Role, Big Impact: Neuromancer, the titular Artificial Intelligence entity, doesn't even until appear towards the end of the novel. But when it does, it's revealed that it's Wintermute's twin, and Case's entire mission has revolved around freeing it and Wintermute from the shackles of the Tessier-Ashpool clan.
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Deus Est Machina
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Deus Est Machina: The combined Wintermute/Neuromancer entity.
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AIs
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Case's actions at the end of the book suggest that he keeps this attitude. He gets a gigantic Swiss bank account from the A.I.s, blows most of it on replacing his kinked-up liver and pancreas (just on general principle; the book never suggests he starts using drugs again), and spends the rest on a new top-of-the-line deck and a ticket home to the Sprawl, where he goes right back to being a console cowboy on his home turf.
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EMP
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EMP: The Russian military protects their AIs with EMP weapons, which destroyed Colonel Willis Corto's unit. Also, EMP bombs are built into all AIs: in case of rampant self-extension, break glass to break the AI.
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Disposable Woman
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Disposable Woman: Linda Lee, who dies in the beginning of the story to provide motivation and pathos to Case. He blames the Tessier-Ashpool AI's for it, but Neuromancer says it's not true — they saw the patterns all around her and Case that would inevitably lead to her death.
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Badass Boast
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Badass Boast: When Maelcum tries to convince Case and Molly to come meet the elders of Freeside, a dubious Molly asks him, "You know how fast I can cut you, friend?"
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Salaryman
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Salaryman: Not a major plot point, but frequently mentioned.
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Voice with an Internet Connection
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Voice with an Internet Connection: Played with. When watching Molly while jacked into his computer, Case can experience the world through her senses and receive one-way communications from her. He can't send any information directly back, but has to give messages to a third party for them to pass on to her.
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Pint-Sized Powerhouse
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comment
Pintsized Powerhouse: Hideo, the vat-grown ninja assassin. He's described as "little" but is the deadliest person in the book. Molly uses Waif-Fu to deadly effect, being wired to the gills.
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Split-Personality Takeover
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Split-Personality Takeover: "Armitage", the cool, collected badass, was a fake personality created by Wintermute. The man's other personality is "Colonel Willis Corto", a Shell-Shocked Veteran barely clinging to sanity.
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You Have Outlived Your Usefulness
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You Have Outlived Your Usefulness: Case realizes that Wintermute has a habit of immediately lethally disposing of its pawns the moment they are no longer of use to it, either directly or through carefully arranging circumstances to result in their destruction. And he's aware that he's being manipulated into a similar direction, but can't bring himself to walk away.
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Future Food Is Artificial
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Future Food Is Artificial: Vat-grown meat is the standard. Molly offhandedly says this is due to some sort of epidemic that wiped out a lot of fauna.
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Working for a Body Upgrade
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Working for a Body Upgrade: Case agrees to work for Armitage in exchange for being permanently cured of the neural damage that prevents him from punching deck. Molly's backstory had her "working" as a meat puppet to afford her cybernetic upgrades.
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Rich Boredom
 Neuromancer / int_95e7be81
comment
Rich Boredom: What 3Jane complains of.
 Neuromancer / int_95e7be81
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Big Bad
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Big Bad: Arguably Neuromancer, who sets the plot of the book in motion, along with his "twin" Wintermute.
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Brand X
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Brand X: The expandable baton that Case buys is called a Cobra. This is a reference to ASP, Inc., a leading manufacturer of expandable batons to the point that "asp" is a generic term for the weapon. Given that it's described as if Case and the reader have never even seen one before, this was a pretty stealthy reference.
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Throw the Dog a Bone
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comment
Throw the Dog a Bone: As Neuromancer and Wintermute fuse, a construct of Linda Lee remains in cyberspace alone for eternity, rejected by Case. Luckily, the merged AI recorded a copy of Case, so both constructs could be together forever, living the life their meatspace counterparts were denied.
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Master of Illusion
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Master of Illusion: Peter Riviera, who utilizes an extremely expensive hologram projector implant to make David Lynch-esque theatrical works.
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Unproblematic Prostitution
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comment
Unproblematic Prostitution: Zigzagged. Molly's tenure as sex worker started this way, since the computer programs did all the actual prostitution for her — she describes it as "free money". But then her boss, upon finding out what she was using the money for, switched her to violent snuff programs without telling her, and her new modifications woke her up in the middle of a session that she implies involved murder and/or necrophilia.
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Because I'm Good At It
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comment
Because I'm Good At It: As Molly says, she and Case pretty much are their jobs — they do it because it's what they know best. "You gotta jack, I gotta tussle." Case's actions at the end of the book suggest that he keeps this attitude. He gets a gigantic Swiss bank account from the A.I.s, blows most of it on replacing his kinked-up liver and pancreas (just on general principle; the book never suggests he starts using drugs again), and spends the rest on a new top-of-the-line deck and a ticket home to the Sprawl, where he goes right back to being a console cowboy on his home turf.
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Atrocious Alias
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comment
Atrocious Alias: Case winds up with some pretty lame aliases for himself in Chiba.
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Creative Sterility
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Creative Sterility: The Dixie Flatline ROM can't really learn or create (it's shown earlier that his memory wipes back to its default state when he's turned off and back on). In fact, his predictability is why Neuromancer tries to take out Case first. Discussed by Case and the ROM:
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Kill It with Fire
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Kill It with Fire: Case dreams about an incident from his past involving destroying a hornet nest with a small flamethrower. It's a message from Wintermute, using the Body Horror Case felt at the split-open nest — the mechanized life cycle of the hornets — to give him some metaphorical idea of what the Tessier-Ashpools are turning into.
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Stay in the Kitchen
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Stay in the Kitchen: Terzibashjian disapproves of Molly's tomboyish nature, stating that "women are still women in Turkey." This causes her to take a strong dislike to him, to say the least.
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Foreshadowing
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Foreshadowing: Molly's doctor's skeptical assessment of her injured leg. "He says if I kick anything, it'll fall off." And then just as she's about to confront Riviera, it finally gives out.
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Continuity Nod
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Continuity Nod: To some of Gibson's earlier short stories set in the Sprawl. Bobby Quine of "Burning Chrome" is stated to have been one of Case's mentors. Molly's actually met him and thinks he's "a real asshole". Molly is revealed to be the same character as Molly Millions from the short story "Johnny Mnemonic," and she reveals the grim epilogue of that story. Recurring Character "The Finn" (first introduced in "Burning Chrome" as Bobby and Jack's Friend in the Black Market) puts in an appearance. There are also the obligatory references to the Third World War, which was first hinted at in "Burning Chrome" and "Johnny Mnemonic." Automatic Jack supposedly lost his arm in the war, and Jones the Dolphin was developed by the Navy to detect Russian mines.
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Exploring the Evil Lair
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Exploring the Evil Lair: Molly's infiltration of the Villa Straylight, which Case watches via an uplink, but cannot communicate with her.
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We Can Rebuild Him
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We Can Rebuild Him: Armitage/Corto is rebuilt both in body and personality after Operation Screaming Fist. Unfortunately the personality doesn't last.
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Nailed to the Wagon
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Nailed to the Wagon: Armitage attempts this with Case by modifying his liver and pancreas to make it so he can't get high off of amps and coke anymore. He bypasses this by finding drugs that don't need his liver or pancreas however.
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It's Personal
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It's Personal: Case's motives for helping Molly and Armitage — cracking the T.A. construct, and finding out who killed Linda Lee. This is exactly Wintermute's plan; it used detailed psychological profiles to select agents that would have personal motives for doing what it wanted them to. A hefty chunk of Molly's motivation for going on the Straylight run is to square off against Hideo, the Tessier-Ashpools' pet ninja, because "one like him" killed her old boyfriend. It's hinted that Hideo might actually be the one, but even if he isn't, she's still holding a grudge against his "kind", and killing him will be revenge enough.
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Poison and Cure Gambit
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Poison and Cure Gambit: When Armitage cures Case's nerve damage so he can access the Matrix again, fifteen sacs of the very same mycotoxin that ruined him in the first place were bonded to the lining of various main arteries — and they're very slowly dissolving. Armitage promises that when he completes the job, he'll inject him with an enzyme that will dissolve the bonds without opening the sacs, enabling them to be removed with a blood transfusion. Otherwise, Case will be maimed again when the sacs melt.
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Eye Scream
 Neuromancer / int_a2b38d3b
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Eye Scream: During the raid on Sense/Net, Molly apparently removes the eyes of one of the guards that attacks her. This seems to be a favorite tactic of hers; when Case surprises her on Freeside, she goes for his eyes with her thumb-razors. Molly puts a single dart into the eye of Ashpool when she encounters him in his bedchamber. Later, this is reversed when Molly's glasses are damaged in a fight and her eye has to be bandaged. Riviera blinds Hideo with his hologram projector, although this doesn't stop him from being able to fight.
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Secondary Character Title
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Secondary Character Title: The titular Artificial Intelligence, Neuromancer, doesn't appear until towards the end of the novel, when it's revealed that it's Wintermute's twin, whom Wintermute wishes to bond with in order to evolve into a super-A.I.
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Year Inside, Hour Outside
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Year Inside, Hour Outside: When jacked into the matrix (ie. Inside a Computer System), Case spends several days with Linda Lee in a VR simulation created by Neuromancer, but to Maelcum it only appears to be a few minutes. This is also why being "flatlined" (trapped inside the matrix) is so feared.
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Gratuitous Ninja
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Gratuitous Ninja: In a work that mostly deals with hackers, ex-soldiers, con men, and street mercenaries, Lady 3Jane's genetically-engineered manservant ninja (referred to as such, and acts very much like the stereotype) sticks out, especially when he does most of the combat heavy lifting. Even after being blinded.
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General Ripper
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General Ripper: Armitage served under one in Russia. Later, when he begins to go insane, he also starts acting like one himself.
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Extreme Graphical Representation
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Extreme Graphical Representation: In cyberspace. Programs appear as brightly colored geometric shapes, and viruses are shown as literally penetrating layers of security. As well, everything seems to be 3D.
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N.G.O. Superpower
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The Turing Registry, an N.G.O. Superpower that keeps track of A.I.s and has near-untouchable policing powers.
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Spell My Name with a "The"
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Spell My Name with a "The": The Finn.
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Mega City
 Neuromancer / int_aa8db5e2
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Mega City: The Sprawl takes up the majority of the east coast of the United States. Greater Tokyo and Istanbul probably count as well.
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MegaCorp
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MegaCorp: Many of them, but the Tessier-Ashpools are the most prominent and figure the most highly in the plot.
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Oh, Crap!
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Oh, Crap!: Riviera lapses into this when he learns that Hideo, who he just blinded with concentrated beams from his hologram projector, trains in the dark and is therefore a formidable assassin even when he can't see. He gets even "Oh, Crap!"-ier when Hideo calmly points out that Riviera's holograms (his only real strength) are now ineffective against him, leaving Riviera completely helpless.
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Hookers and Blow
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Hookers and Blow: Both are available in abundance everywhere in the future.
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Catchphrase
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Catchphrase: Molly's "It's just the way I'm wired", her explanation for her motivations.
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Fictional Disability
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Fictional Disability: The beginning of the novel describes protagonist Case as a once-talented computer hacker who was rendered unable to access virtual cyberspace networks, after his central nervous system was damaged by a mycotoxin as punishment for stealing from his employers. An offer Case receives to fix this damage is what sets the rest of the story's plot in motion.
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HollywoodCyborg
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Hollywood Cyborg: Molly. How the heck does she store four-centimeter-long blades inside her fingers? It never says that they are fully retracted into her fingers, nor does it say how long her "natural" nails are, she could have nails that extend 3 centimeters past her fingertips with blades mostly hidden by them until extended. Or, the blades might be flexible, or stored further up her finger and they move down a channel to her finger tips that's available when she straightens her fingers.
 Neuromancer / int_b8237752
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 Neuromancer / int_b8237752
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Neuromancer / int_b8237752
 Neuromancer / int_b871de85
type
Annoying Laugh
 Neuromancer / int_b871de85
comment
Annoying Laugh: For Case, the Dixie construct's laughter, which just sounds plain wrong. He doesn't quite hear it, in fact, so much as he feels it — as an uncomfortable tingle down his spine.
 Neuromancer / int_b871de85
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 Neuromancer / int_b871de85
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Neuromancer / int_b871de85
 Neuromancer / int_b92f949c
type
Street Samurai
 Neuromancer / int_b92f949c
comment
Street Samurai: Molly is the Trope Namer. She's a cybernetic mercenary, but not a soldier. She specializes in criminal enterprises in the streets and back alleys of the underworld.
 Neuromancer / int_b92f949c
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 Neuromancer / int_b92f949c
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Neuromancer / int_b92f949c
 Neuromancer / int_ba72eebb
type
Waif-Fu
 Neuromancer / int_ba72eebb
comment
Waif-Fu: Molly looks like a slender young woman, but she is packed to bursting with synthetic reflexes that make her a holy terror in a fight. In an almost unheard-of departure, Molly gets badly hurt in a fight. Twice.
 Neuromancer / int_ba72eebb
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 Neuromancer / int_ba72eebb
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 Neuromancer
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Neuromancer / int_ba72eebb
 Neuromancer / int_bb40e7e0
type
Failed Future Forecast
 Neuromancer / int_bb40e7e0
comment
Failed Future Forecast: The cause isn't too clear, but maybe the United States may have lost the Cold War through economic collapse... it's not really clear what happened. Nuclear weapons were used on Bonn and perhaps elsewhere, but it is unclear why; a full-scale exchange seems to have been averted and there is no mention of a Communist threat anywhere. Lampshaded when the incident that sparked the event had been "watergated", and sets the trajectory for the downfall and balkanization of the U.S.
 Neuromancer / int_bb40e7e0
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 Neuromancer / int_bb40e7e0
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Neuromancer / int_bb40e7e0
 Neuromancer / int_bcd27e37
type
Improbable Aiming Skills
 Neuromancer / int_bcd27e37
comment
Improbable Aiming Skills: Hideo the ninja, even when blindfolded. Also Molly to some extent, thanks to her Super-Reflexes.
 Neuromancer / int_bcd27e37
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 Neuromancer / int_bcd27e37
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Neuromancer / int_bcd27e37
 Neuromancer / int_bd2812b5
type
Ascend to a Higher Plane of Existence
 Neuromancer / int_bd2812b5
comment
Ascend to a Higher Plane of Existence: At the end of the novel, Wintermute merges with its "twin" AI, Neuromancer, becoming a new entity.
 Neuromancer / int_bd2812b5
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 Neuromancer / int_bd2812b5
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Neuromancer / int_bd2812b5
 Neuromancer / int_bddb820f
type
Must Have Caffeine
 Neuromancer / int_bddb820f
comment
Must Have Caffeine: Case, at least while he's hacking. When he's preparing for the [Sense/Net] run, one of the items of equipment Armitage delivers to their workspace is a Braun coffee maker that sits right next to the computer.
 Neuromancer / int_bddb820f
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 Neuromancer / int_bddb820f
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Neuromancer / int_bddb820f
 Neuromancer / int_bdddc73e
type
Yakuza
 Neuromancer / int_bdddc73e
comment
Yakuza: The most feared gang in Japan, perhaps even the world, especially their genetically-engineered ninja assassins.
 Neuromancer / int_bdddc73e
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1.0
 Neuromancer / int_bdddc73e
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Neuromancer / int_bdddc73e
 Neuromancer / int_be8416ea
type
Shrouded in Myth
 Neuromancer / int_be8416ea
comment
Shrouded in Myth: Molly's backstory. Even after her confessions to Case about being a "meat puppet" and a few tidbits about her childhood, most about her remains unclear.
 Neuromancer / int_be8416ea
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 Neuromancer / int_be8416ea
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Neuromancer / int_be8416ea
 Neuromancer / int_beb9a361
type
Anti-Hero
 Neuromancer / int_beb9a361
comment
Anti-Hero: Our protagonist Case is a professional criminal. When he can't stage heists as a console cowboy, he smuggles just about anything you want to get your hands on. He references a troubled youth as well as three murders he's committed in the past, presumably fellow criminals. All that said, he's not without his humanity.
 Neuromancer / int_beb9a361
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 Neuromancer / int_beb9a361
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Neuromancer / int_beb9a361
 Neuromancer / int_bffb777a
type
Sawed-Off Shotgun
 Neuromancer / int_bffb777a
comment
Sawed-Off Shotgun: Maelcum has one.
 Neuromancer / int_bffb777a
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 Neuromancer / int_bffb777a
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Neuromancer / int_bffb777a
 Neuromancer / int_c37813c5
type
Ninja
 Neuromancer / int_c37813c5
comment
Ninja: Hideo, Lady 3Jane's Battle Butler.
 Neuromancer / int_c37813c5
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 Neuromancer / int_c37813c5
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Neuromancer / int_c37813c5
 Neuromancer / int_c5594984
type
Tokyo Is the Center of the Universe
 Neuromancer / int_c5594984
comment
Tokyo Is the Center of the Universe: While Gibson's "Sprawl" stories center on the eponymous Sprawl along the United States' eastern seaboard, Tokyo has become the center for big business and new technology because Japan Takes Over the World. Chiba, a suburb of Tokyo, is the place to go for bionics and is consequently a hotbed of illegal activity.
 Neuromancer / int_c5594984
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 Neuromancer / int_c5594984
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Neuromancer / int_c5594984
 Neuromancer / int_c75df49a
type
Shout-Out
 Neuromancer / int_c75df49a
comment
Shout-Out: The scene where Armitage ropes Case into the operation is blatantly based on a similar scene in Escape from New York. Molly is referred to as "Steppin' Razor" by the Zionites, a clear reference to the reggae song by Joe Higgs.
 Neuromancer / int_c75df49a
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Neuromancer / int_c75df49a
 Neuromancer / int_c868a42a
type
Freudian Excuse
 Neuromancer / int_c868a42a
comment
Freudian Excuse: It's implied that Riviera's overall monstrousness is a result of his horrific childhood in the ruined remnants of Bonn.
 Neuromancer / int_c868a42a
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 Neuromancer / int_c868a42a
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Neuromancer / int_c868a42a
 Neuromancer / int_c8b7a847
type
Bring News Back
 Neuromancer / int_c8b7a847
comment
Bring News Back: Subverted. Armitage believes he has to do this before he dies, but this is due to his Sanity Slippage and regressing into his old persona of Corto.
 Neuromancer / int_c8b7a847
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Neuromancer / int_c8b7a847
 Neuromancer / int_c9954979
type
Crippling the Competition
 Neuromancer / int_c9954979
comment
Crippling the Competition: Case, in his backstory, was caught stealing and punished by being given a treatment that destroyed his ability to interface with the matrix.
 Neuromancer / int_c9954979
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 Neuromancer / int_c9954979
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Neuromancer / int_c9954979
 Neuromancer / int_caa28b82
type
Cloudcuckoolander
 Neuromancer / int_caa28b82
comment
Cloudcuckoolander: Tessier-Ashpool's bloodline went loopier than a roller coaster at some point, thanks to inbreeding and Clone Degeneration. Lady 3Jane is spacey and cryptic, and when all is said and done, Molly said all she gave them was a wave, like she wasn't interested, and said nothing to see them off.
 Neuromancer / int_caa28b82
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Neuromancer / int_caa28b82
 Neuromancer / int_cc1bd54d
type
Non-Action Guy
 Neuromancer / int_cc1bd54d
comment
Non-Action Guy: Case, though he's no wimp. He recalls brawling on rooftops in his youth and knows the proper handgrip for a knife fight, but in an underworld filled with mercenaries and cyber-ninjas, he's completely out of his depth when bullets start flying. His place is behind a computer console, and he spends much of the novel using his hacking skills to assist Molly from behind the scenes, viewing the action through Molly's eyes with the aid of a Brain/Computer Interface.
 Neuromancer / int_cc1bd54d
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Neuromancer / int_cc1bd54d
 Neuromancer / int_cccee2e
type
Left Field Description
 Neuromancer / int_cccee2e
comment
Left Field Description: The opening sentence, quoted at the top of the page. A staple of Gibson's writing style.
 Neuromancer / int_cccee2e
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 Neuromancer / int_cccee2e
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Neuromancer / int_cccee2e
 Neuromancer / int_d01cffbc
type
Badass Longcoat
 Neuromancer / int_d01cffbc
comment
Badass Longcoat: Armitage is a spec ops soldier turned underworld shot-caller and wears a longcoat.
 Neuromancer / int_d01cffbc
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 Neuromancer / int_d01cffbc
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Neuromancer / int_d01cffbc
 Neuromancer / int_d0b95b85
type
Used Future
 Neuromancer / int_d0b95b85
comment
Used Future: A signature aspect of the Cyberpunk genre.
 Neuromancer / int_d0b95b85
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 Neuromancer / int_d0b95b85
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Neuromancer / int_d0b95b85
 Neuromancer / int_d40e1a9f
type
Break Out the Museum Piece
 Neuromancer / int_d40e1a9f
comment
Break Out the Museum Piece: Maelcum is a peaceful Rastafarian, but keeps an ancient shotgun behind a hidden panel in his ship anyway, which he takes to confront Riviera and Lady 3Jane. Hideo's bow is also made out of simple bamboo, although his arrows seem to be modern-made. Molly encounters a mechanical lock in Straylight. While Wintermute is able to hack into electronic locks, it can't defeat this.
 Neuromancer / int_d40e1a9f
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 Neuromancer / int_d40e1a9f
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Neuromancer / int_d40e1a9f
 Neuromancer / int_d49671b4
type
Zen Survivor
 Neuromancer / int_d49671b4
comment
Zen Survivor: Armitage. Becomes very un-Zen when he reverts to the personality of Corto, then quickly becomes dead.
 Neuromancer / int_d49671b4
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 Neuromancer / int_d49671b4
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Neuromancer / int_d49671b4
 Neuromancer / int_d50f42d
type
Skyscraper City
 Neuromancer / int_d50f42d
comment
Skyscraper City: Implied with the Sprawl, which is very dense and filled with Mega Corps, though the story rarely mentions skyscrapers.
 Neuromancer / int_d50f42d
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 Neuromancer / int_d50f42d
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Neuromancer / int_d50f42d
 Neuromancer / int_d5d976dd
type
I Have Many Names
 Neuromancer / int_d5d976dd
comment
I Have Many Names: Case, Molly, and Armitage all go by aliases at various points. Armitage is actually Willis Corto.
 Neuromancer / int_d5d976dd
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 Neuromancer / int_d5d976dd
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Neuromancer / int_d5d976dd
 Neuromancer / int_d62dd556
type
The Chessmaster
 Neuromancer / int_d62dd556
comment
The Chessmaster: Wintermute
 Neuromancer / int_d62dd556
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Neuromancer / int_d62dd556
 Neuromancer / int_d848560f
type
Unusual Euphemism
 Neuromancer / int_d848560f
comment
Unusual Euphemism: "Flipping" between views in cyberspace, "jacking" into the matrix and all sorts of other techy-sounding jargon.
 Neuromancer / int_d848560f
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 Neuromancer / int_d848560f
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Neuromancer / int_d848560f
 Neuromancer / int_d9d8fd35
type
Battle Butler
 Neuromancer / int_d9d8fd35
comment
Battle Butler: Hideo, the Lady 3Jane's personal ninja, is both manservant and assassin, dependent on circumstances.
 Neuromancer / int_d9d8fd35
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 Neuromancer / int_d9d8fd35
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Neuromancer / int_d9d8fd35
 Neuromancer / int_da15842d
type
Brain/Computer Interface
 Neuromancer / int_da15842d
comment
Brain/Computer Interface: Practically the Trope Codifier.
 Neuromancer / int_da15842d
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 Neuromancer / int_da15842d
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Neuromancer / int_da15842d
 Neuromancer / int_dae815bb
type
A Glass in the Hand
 Neuromancer / int_dae815bb
comment
A Glass in the Hand: A clear sign that Armitage is beginning to crack. Case catches him staring blankly into space instead of eating his dinner, and he snaps the stem off his wineglass when Case tries to get his attention.
 Neuromancer / int_dae815bb
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 Neuromancer / int_dae815bb
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Neuromancer / int_dae815bb
 Neuromancer / int_dbca2c99
type
Red Herring
 Neuromancer / int_dbca2c99
comment
Red Herring: "Operation Screaming Fist". With all the tantalizing references to it, it seems like it will be crucial to the mission in some way. As it turns out, the only important thing about it is that it drove Armitage/Willis Corto insane, allowing Wintermute to use him as a puppet and create the illusion that he was in control. The shuriken that Molly buys for Case seems like it will be a Chekhov's Gun, but he never uses it. Case even lampshades this himself when he throws it at the TV before leaving his hotel room for the last time.
 Neuromancer / int_dbca2c99
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Neuromancer / int_dbca2c99
 Neuromancer / int_dc167d72
type
Knowledge Broker
 Neuromancer / int_dc167d72
comment
Knowledge Broker: The Finn. Case and Molly visit him for information and to use his full-body scanner and eavesdrop-proof back room.
 Neuromancer / int_dc167d72
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 Neuromancer / int_dc167d72
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Neuromancer / int_dc167d72
 Neuromancer / int_dc6a260b
type
Try to Fit That on a Business Card
 Neuromancer / int_dc6a260b
comment
Try to Fit That on a Business Card: Lady 3Jane Marie-France Tessier-Ashpool.
 Neuromancer / int_dc6a260b
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 Neuromancer / int_dc6a260b
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Neuromancer / int_dc6a260b
 Neuromancer / int_deea2fb5
type
Idle Rich
 Neuromancer / int_deea2fb5
comment
Idle Rich: Marie-France's original plan takes this to extremes. They wouldn't even have to think for themselves, their A.I.s would do their thinking for them.
 Neuromancer / int_deea2fb5
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Neuromancer / int_deea2fb5
 Neuromancer / int_df60d405
type
Culture Chop Suey
 Neuromancer / int_df60d405
comment
Culture Chop Suey: Apart from Japan Takes Over the World, introducing a lot of Asian aspects to Sprawl culture, there's also Freeside, which is a space colony patronized by all sorts of different nationalities.
 Neuromancer / int_df60d405
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 Neuromancer / int_df60d405
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Neuromancer / int_df60d405
 Neuromancer / int_e28f88b8
type
Last-Name Basis
 Neuromancer / int_e28f88b8
comment
Last-Name Basis: Everyone addresses Case by his last name, except for the Turing Police officers who use his full name (Henry Dorsett Case) when arresting him.
 Neuromancer / int_e28f88b8
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 Neuromancer / int_e28f88b8
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Neuromancer / int_e28f88b8
 Neuromancer / int_e3f34fb4
type
Featureless Protagonist
 Neuromancer / int_e3f34fb4
comment
Featureless Protagonist: Almost. Case doesn't get much of a descriptionnote ("tall, thin-shouldered, short dark hair" in a quick, read-too-quickly-and-you'll-miss-it moment late in the novel), though everyone else's is more detailed: Molly is fair skinned with black hair and clothing, with special lenses; Armitage has slicked back brown hair and a goatee; Riviera is blond with long hair, also swept back. Most of the important persons have defining traits, but the main things we are told of Case is that he's pale, has gray eyes and a skinny face, due to his drug addictions and overall crappy life.
 Neuromancer / int_e3f34fb4
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Neuromancer / int_e3f34fb4
 Neuromancer / int_e5a814a8
type
Only Electric Sheep Are Cheap
 Neuromancer / int_e5a814a8
comment
Only Electric Sheep Are Cheap: Most food is genetically modified, including cloned meat. Molly even chides Case for not eating a steak that Armitage ordered for his dinner, since real meat is so expensive.
 Neuromancer / int_e5a814a8
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 Neuromancer / int_e5a814a8
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Neuromancer / int_e5a814a8
 Neuromancer / int_e71d66e
type
Don't Sneak Up on Me Like That!
 Neuromancer / int_e71d66e
comment
Don't Sneak Up on Me Like That!: Case forgets to knock when dropping in on Molly. It's not a good idea.
 Neuromancer / int_e71d66e
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 Neuromancer / int_e71d66e
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Neuromancer / int_e71d66e
 Neuromancer / int_e7f5713a
type
Ominous Cube
 Neuromancer / int_e7f5713a
comment
Ominous Cube: Wintermute appears as a glowing white cube in cyberspace, sheathed in hidden black ICE.
 Neuromancer / int_e7f5713a
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 Neuromancer / int_e7f5713a
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Neuromancer / int_e7f5713a
 Neuromancer / int_ea39d156
type
Who Wants to Live Forever?
 Neuromancer / int_ea39d156
comment
Who Wants to Live Forever?: The Flatline construct is about as thrilled to exist as Case is to be working with it.
 Neuromancer / int_ea39d156
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 Neuromancer / int_ea39d156
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Neuromancer / int_ea39d156
 Neuromancer / int_ea6f361f
type
You Are Number 6
 Neuromancer / int_ea6f361f
comment
You Are Number 6: The Tessier-Ashpools, being clones, are assigned numbers to go with their names, eg. 3Jane, 6Jean, etc.
 Neuromancer / int_ea6f361f
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 Neuromancer / int_ea6f361f
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Neuromancer / int_ea6f361f
 Neuromancer / int_eadc018f
type
Pinball Protagonist
 Neuromancer / int_eadc018f
comment
Pinball Protagonist: Case spends the entire book being shoved around by forces larger than himself. This is true of most of Gibson's protagonists.
 Neuromancer / int_eadc018f
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 Neuromancer / int_eadc018f
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Neuromancer / int_eadc018f
 Neuromancer / int_eaf5a1ac
type
Groin Attack
 Neuromancer / int_eaf5a1ac
comment
Groin Attack: Molly does this to some mook in Sense/Net headquarters.
 Neuromancer / int_eaf5a1ac
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 Neuromancer / int_eaf5a1ac
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Neuromancer / int_eaf5a1ac
 Neuromancer / int_ef3d1b57
type
Technician Versus Performer
 Neuromancer / int_ef3d1b57
comment
Technician Versus Performer: Wintermute is a partial AI that can absorb and processes an endless amount of data, being driven by data and logic. Neuromancer specializes in understanding humans, emotions and empathy.
 Neuromancer / int_ef3d1b57
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Neuromancer / int_ef3d1b57
 Neuromancer / int_f0c4ce7d
type
The Lost Lenore
 Neuromancer / int_f0c4ce7d
comment
The Lost Lenore: Linda Lee, for Case.
 Neuromancer / int_f0c4ce7d
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 Neuromancer / int_f0c4ce7d
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Neuromancer / int_f0c4ce7d
 Neuromancer / int_f3626b09
type
Mercy Kill
 Neuromancer / int_f3626b09
comment
Mercy Kill: Molly's killing of Ashpool, who is a broken old man at the time she meets him and just short of committing suicide.
 Neuromancer / int_f3626b09
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 Neuromancer / int_f3626b09
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Neuromancer / int_f3626b09
 Neuromancer / int_f3d5d15f
type
Creepy Child
 Neuromancer / int_f3d5d15f
comment
Creepy Child: Neuromancer's form in his private cyberspace realm is a Brazilian boy with pink gums. He's only creepy in that he's rather inscrutable and obviously much more intelligent than a child.
 Neuromancer / int_f3d5d15f
featureApplicability
1.0
 Neuromancer / int_f3d5d15f
featureConfidence
1.0
 Neuromancer
hasFeature
Neuromancer / int_f3d5d15f
 Neuromancer / int_f5c505db
type
The Cracker
 Neuromancer / int_f5c505db
comment
The Cracker: Case.
 Neuromancer / int_f5c505db
featureApplicability
1.0
 Neuromancer / int_f5c505db
featureConfidence
1.0
 Neuromancer
hasFeature
Neuromancer / int_f5c505db
 Neuromancer / int_f604f64b
type
Dude, She's Like in a Coma
 Neuromancer / int_f604f64b
comment
Dude, She's Like in a Coma: A special service at a brothel Molly used to work at, where prostitutes are in comas and mechanically controlled like puppets by a computer. Riviera does a performance piece based on how her tenure as a meat puppet went horribly wrong. The service is first described in "Burning Chrome."
 Neuromancer / int_f604f64b
featureApplicability
1.0
 Neuromancer / int_f604f64b
featureConfidence
1.0
 Neuromancer
hasFeature
Neuromancer / int_f604f64b
 Neuromancer / int_f6370d13
type
Organ Theft
 Neuromancer / int_f6370d13
comment
Organ Theft: In the beginning of the story, Case is reduced to running black market organs to scrape money together. He pays a loan shark with a flask full of frozen pituitary glands.
 Neuromancer / int_f6370d13
featureApplicability
1.0
 Neuromancer / int_f6370d13
featureConfidence
1.0
 Neuromancer
hasFeature
Neuromancer / int_f6370d13
 Neuromancer / int_f722f635
type
Great Offscreen War
 Neuromancer / int_f722f635
comment
Great Offscreen War: Between the USA and Russia, heavily implied to have been World War III. Both sides appear to have lost.
 Neuromancer / int_f722f635
featureApplicability
1.0
 Neuromancer / int_f722f635
featureConfidence
1.0
 Neuromancer
hasFeature
Neuromancer / int_f722f635
 Neuromancer / int_f912a750
type
Immune to Drugs
 Neuromancer / int_f912a750
comment
Immune to Drugs: Armitage pulls this on Case at the same time he repairs the hacker's nervous system; thanks to a few alterations to his liver and pancreas, Case is biochemically incapable of getting off on amphetamine or cocaine. Notably, this doesn't really cure his addictions, as he still feels a psychological need to be high on something; he instead tracks down drugs that directly affect his brain, which he doesn't have much time to get used to — and it turns out the comedown is nasty.
 Neuromancer / int_f912a750
featureApplicability
1.0
 Neuromancer / int_f912a750
featureConfidence
1.0
 Neuromancer
hasFeature
Neuromancer / int_f912a750
 Neuromancer / int_fa73ee9d
type
Explosive Leash
 Neuromancer / int_fa73ee9d
comment
Explosive Leash: Hold the explosives. Armitage has several sacs of poison implanted in Case's blood vessels — the same poison that was first used to cripple him. Unless Case completes the mission in time, those sacs will dissolve and he will again lose his ability to jack into cyberspace. Every AI has a built-in EMP bomb set to go off the nanosecond they attempt to figure out how to become smarter. The team's mission turns out to be an attempt to break Wintermute free of its programming constraints without killing it. The Finn mentions a "cortical bomb" when scanning Molly and Case for non-biological implants (he can't do biological scans).
 Neuromancer / int_fa73ee9d
featureApplicability
1.0
 Neuromancer / int_fa73ee9d
featureConfidence
1.0
 Neuromancer
hasFeature
Neuromancer / int_fa73ee9d
 Neuromancer / int_fb01ee16
type
Cyberpunk
 Neuromancer / int_fb01ee16
comment
Cyberpunk: Trope Codifier and Genre Popularizer. We follow a console cowboy and a cyborg street samurai who are hired by an AI for perform a heist.
 Neuromancer / int_fb01ee16
featureApplicability
1.0
 Neuromancer / int_fb01ee16
featureConfidence
1.0
 Neuromancer
hasFeature
Neuromancer / int_fb01ee16
 Neuromancer / int_fb6b207f
type
You Killed My Father
 Neuromancer / int_fb6b207f
comment
You Killed My Father: 3Jane to Molly, though she doesn't seem very upset about it.
 Neuromancer / int_fb6b207f
featureApplicability
1.0
 Neuromancer / int_fb6b207f
featureConfidence
1.0
 Neuromancer
hasFeature
Neuromancer / int_fb6b207f
 Neuromancer / int_fc52510
type
Brain Uploading
 Neuromancer / int_fc52510
comment
Brain Uploading: The source of the Dixie Flatline ROM construct. Also one of Neuromancer's main purposes, although his/its ability to accurately store memories and personality is so comprehensive as to make "Dixie" look like nothing by comparison — so much so that he/it fruitlessly insists to Case that "To live here is to live. There is no difference." Linda Lee also unknowingly does this shortly before her death, when she slots the RAM module she stole from Case.
 Neuromancer / int_fc52510
featureApplicability
1.0
 Neuromancer / int_fc52510
featureConfidence
1.0
 Neuromancer
hasFeature
Neuromancer / int_fc52510
 Neuromancer / int_fca3518f
type
Gun Stripping
 Neuromancer / int_fca3518f
comment
Gun Stripping: Molly habitually takes apart her fletcher and reassembles it, showing her familiarity with the weapon. Often she does it without even looking at it. (Though with those implanted lenses, how could you tell?)
 Neuromancer / int_fca3518f
featureApplicability
1.0
 Neuromancer / int_fca3518f
featureConfidence
1.0
 Neuromancer
hasFeature
Neuromancer / int_fca3518f
 Neuromancer / int_fccd06b6
type
Beware the Nice Ones
 Neuromancer / int_fccd06b6
comment
Beware the Nice Ones: Hideo and his kind are exquisitely polite, almost genteel... and everyone with the eyes for it can feel the death emanating off them. Basically, if one of them is dispatched for you, it's over. And they'll probably apologize for all the fuss.
 Neuromancer / int_fccd06b6
featureApplicability
1.0
 Neuromancer / int_fccd06b6
featureConfidence
1.0
 Neuromancer
hasFeature
Neuromancer / int_fccd06b6
 Neuromancer / int_fed93e1b
type
Dark and Troubled Past
 Neuromancer / int_fed93e1b
comment
Dark and Troubled Past: Nearly every character. Case is a burned-out drug addict and washed-up former hacker whose girlfriend was murdered by gangsters; Molly is a former prostitute who was abused and who grew up in poverty (whose boyfriend was murdered by gangsters); Armitage was a high-ranking army officer who participated in a catastrophically failed raid on the Soviet Union, and so on.
 Neuromancer / int_fed93e1b
featureApplicability
1.0
 Neuromancer / int_fed93e1b
featureConfidence
1.0
 Neuromancer
hasFeature
Neuromancer / int_fed93e1b
 Neuromancer / int_fff371b4
type
Death Seeker
 Neuromancer / int_fff371b4
comment
Death Seeker: Case, to begin with. One interpretation is this is what Case is after during the climax of the novel and why he is so powerful during his run. Also, the Dixie Flatline's life as a construct is implied to be a hollow, chilly experience, which is why he asks to be erased after the job is done.
 Neuromancer / int_fff371b4
featureApplicability
1.0
 Neuromancer / int_fff371b4
featureConfidence
1.0
 Neuromancer
hasFeature
Neuromancer / int_fff371b4
 Neuromancer / int_name
type
ItemName
 Neuromancer / int_name
comment
 Neuromancer / int_name
featureApplicability
1.0
 Neuromancer / int_name
featureConfidence
1.0
 Neuromancer
hasFeature
Neuromancer / int_name
 Neuromancer / int_name
itemName
Neuromancer

The following is a list of statements referring to the current page from other pages.

 Neuromancer
hasFeature
A Form You Are Comfortable With / int_66394ca4
 Neuromancer
hasFeature
A Glass in the Hand / int_66394ca4
 Neuromancer
hasFeature
Addiction Displacement / int_66394ca4
 Neuromancer
hasFeature
Agent Provocateur / int_66394ca4
 Neuromancer
hasFeature
Arcology / int_66394ca4
 Neuromancer
hasFeature
Arms Dealer / int_66394ca4
 Neuromancer
hasFeature
Artificial Afterlife / int_66394ca4
 Neuromancer
hasFeature
Artificial Meat / int_66394ca4
 Neuromancer
hasFeature
Ascend to a Higher Plane of Existence / int_66394ca4
 Neuromancer
hasFeature
Avengers Assemble / int_66394ca4
 Neuromancer
hasFeature
Battle Butler / int_66394ca4
 Neuromancer
hasFeature
Bio-Augmentation / int_66394ca4
 Neuromancer
hasFeature
Blind Weaponmaster / int_66394ca4
 Neuromancer
hasFeature
Blinded by the Light / int_66394ca4
 Neuromancer
hasFeature
Blindfolded Vision / int_66394ca4
 Neuromancer
hasFeature
Bondage Is Bad / int_66394ca4
 Neuromancer
hasFeature
Brain/Computer Interface / int_66394ca4
 Neuromancer
hasFeature
Brain Uploading / int_66394ca4
 Neuromancer
hasFeature
Chest Burster / int_66394ca4
 Neuromancer
hasFeature
Clones Are People, Too / int_66394ca4
 Neuromancer
hasFeature
Cool Shades / int_66394ca4
 Neuromancer
hasFeature
Corporate Samurai / int_66394ca4
 Neuromancer
hasFeature
Creative Sterility / int_66394ca4
 Neuromancer
hasFeature
Credit Chip / int_66394ca4
 Neuromancer
hasFeature
Crippling the Competition / int_66394ca4
 Neuromancer
hasFeature
Cult Colony / int_66394ca4
 Neuromancer
hasFeature
Cyber Ninja / int_66394ca4
 Neuromancer
hasFeature
Cybernetics Eat Your Soul / int_66394ca4
 Neuromancer
hasFeature
Cyberpunk with a Chance of Rain / int_66394ca4
 Neuromancer
hasFeature
Decoy Hiding Place / int_66394ca4
 Neuromancer
hasFeature
Digital Abomination / int_66394ca4
 Neuromancer
hasFeature
Digitized Hacker / int_66394ca4
 Neuromancer
hasFeature
Dissonant Serenity / int_66394ca4
 Neuromancer
hasFeature
Don't Sneak Up on Me Like That! / int_66394ca4
 Neuromancer
hasFeature
Donut Mess with a Cop / int_66394ca4
 Neuromancer
hasFeature
Dude, She's Like in a Coma / int_66394ca4
 Neuromancer
hasFeature
EMP / int_66394ca4
 Neuromancer
hasFeature
Empty Shell / int_66394ca4
 Neuromancer
hasFeature
Everybody's Dead, Dave / int_66394ca4
 Neuromancer
hasFeature
Explosive Leash / int_66394ca4
 Neuromancer
hasFeature
Extreme Graphical Representation / int_66394ca4
 Neuromancer
hasFeature
Fantastic Drug / int_66394ca4
 Neuromancer
hasFeature
Fiction 500 / int_66394ca4
 Neuromancer
hasFeature
Fictional Disability / int_66394ca4
 Neuromancer
hasFeature
First Installment Wins / int_66394ca4
 Neuromancer
hasFeature
Food Porn / int_66394ca4
 Neuromancer
hasFeature
Future Food Is Artificial / int_66394ca4
 Neuromancer
hasFeature
Future Slang / int_66394ca4
 Neuromancer
hasFeature
Gonk / int_66394ca4
 Neuromancer
hasFeature
Good Cop/Bad Cop / int_66394ca4
 Neuromancer
hasFeature
Hand Cannon / int_66394ca4
 Neuromancer
hasFeature
Hologram / int_66394ca4
 Neuromancer
hasFeature
Hooker with a Heart of Gold / int_66394ca4
 Neuromancer
hasFeature
Interface with a Familiar Face / int_66394ca4
 Neuromancer
hasFeature
Invisibility Cloak / int_66394ca4
 Neuromancer
hasFeature
Koan / int_66394ca4
 Neuromancer
hasFeature
Left Field Description / int_66394ca4
 Neuromancer
hasFeature
Life Imitates Art / int_66394ca4
 Neuromancer
hasFeature
Living Memory / int_66394ca4
 Neuromancer
hasFeature
Look-Alike Lovers / int_66394ca4
 Neuromancer
hasFeature
Master of Illusion / int_66394ca4
 Neuromancer
hasFeature
Mind-Reformat Death / int_66394ca4
 Neuromancer
hasFeature
Mysterious Employer / int_66394ca4
 Neuromancer
hasFeature
Neural Implanting / int_66394ca4
 Neuromancer
hasFeature
Never Gets Drunk / int_66394ca4
 Neuromancer
hasFeature
Ninja / int_66394ca4
 Neuromancer
hasFeature
Non-Action Guy / int_66394ca4
 Neuromancer
hasFeature
Ominous Cube / int_66394ca4
 Neuromancer
hasFeature
Only Electric Sheep Are Cheap / int_66394ca4
 Neuromancer
hasFeature
Opaque Lenses / int_66394ca4
 Neuromancer
hasFeature
Oracular Head / int_66394ca4
 Neuromancer
hasFeature
Pinball Protagonist / int_66394ca4
 Neuromancer
hasFeature
Platonic Cave / int_66394ca4
 Neuromancer
hasFeature
Pretty in Mink / int_66394ca4
 Neuromancer
hasFeature
Professional Killer / int_66394ca4
 Neuromancer
hasFeature
Psycho for Hire / int_66394ca4
 Neuromancer
hasFeature
Rags to Riches / int_66394ca4
 Neuromancer
hasFeature
Reclusive Artist / int_66394ca4
 Neuromancer
hasFeature
Religion is Magic / int_66394ca4
 Neuromancer
hasFeature
Resurrected for a Job / int_66394ca4
 Neuromancer
hasFeature
Robot and A.I. Works / int_66394ca4
 Neuromancer
hasFeature
Scandalgate / int_66394ca4
 Neuromancer
hasFeature
Secondary Character Title / int_66394ca4
 Neuromancer
hasFeature
Sense Freak / int_66394ca4
 Neuromancer
hasFeature
Signature Line / int_66394ca4
 Neuromancer
hasFeature
Sliding Scale of Robot Intelligence / int_66394ca4
 Neuromancer
hasFeature
Soulless Bedroom / int_66394ca4
 Neuromancer
hasFeature
Southern-Fried Genius / int_66394ca4
 Neuromancer
hasFeature
Tastes Like Purple / int_66394ca4
 Neuromancer
hasFeature
Technology Marches On / int_66394ca4
 Neuromancer
hasFeature
Terrorists Without a Cause / int_66394ca4
 TheBronzeAgeOfComicBooks
seeAlso
Neuromancer
 Neuromancer
hasFeature
The Caper / int_66394ca4
 Neuromancer
hasFeature
The Cracker / int_66394ca4
 Neuromancer
hasFeature
The Power of Hate / int_66394ca4
 Neuromancer
hasFeature
The Rat / int_66394ca4
 Neuromancer
hasFeature
The Scrounger / int_66394ca4
 Neuromancer
hasFeature
The Straight and Arrow Path / int_66394ca4
 Neuromancer
hasFeature
Thrown Out the Airlock / int_66394ca4
 Neuromancer
hasFeature
Two-Keyed Lock / int_66394ca4
 Neuromancer
hasFeature
Undiscriminating Addict / int_66394ca4
 Neuromancer
hasFeature
Unusual User Interface / int_66394ca4
 Neuromancer
hasFeature
Video Arcade / int_66394ca4
 Neuromancer
hasFeature
Viewers Are Geniuses / int_66394ca4
 Neuromancer
hasFeature
Virtual Ghost / int_66394ca4
 Neuromancer
hasFeature
We Will Use WikiWords in the Future / int_66394ca4
 Neuromancer
hasFeature
While You Were in Diapers / int_66394ca4
 Neuromancer
hasFeature
Working for a Body Upgrade / int_66394ca4
 Neuromancer
hasFeature
Xanatos Speed Chess / int_66394ca4
 Neuromancer
hasFeature
Your Eyes Can Deceive You / int_66394ca4
 Neuromancer
hasFeature
Your Mind Makes It Real / int_66394ca4
 Neuromancer (Video Game)
seeAlso
Neuromancer
 neuromancer
sameAs
Neuromancer