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Pact

 Pact
type
TVTItem
 Pact
label
Pact
 Pact
page
Pact
 Pact
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Pact is a modern supernatural horror story by Wildbow and the first web serial in the Otherverse, centered on Blake Thorburn, a young man who returns after a long absence from his dysfunctional family when his wealthy, terminally-ill grandmother calls the family together to appoint an heir. After her death, Blake discovers that she has been keeping a secret that puts him and the rest of his family in grave danger. Started on December 17th, 2013, this Web Serial Novel is the author's second, following the popular superhero serial Worm. It can be found here.The final chapter was released on March 3rd, 2015 with the Epilogue following on March 7th, and was followed by a third web serial, Twig.There exists a short story spinoff, Poke, which takes place afterwards. On May 5, 2020, Wildbow released a new full web novel set in the same universe, Pale. In February 2022, Wilbow released another Pact short story spinoff, Pâté.
 Pact
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2024-02-20T18:46:23Z
 Pact
parsed
2024-02-20T18:46:24Z
 Pact
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Dropped link to HarryPotter: Not a Feature - ITEM
 Pact
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Dropped link to Necromancy: Not a Feature - IGNORE
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Dropped link to Supernatural: Not a Feature - ITEM
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Dropped link to TheDarkWorld: Not a Feature - UNKNOWN
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Dropped link to yokai: Not a Feature - UNKNOWN
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TheDarkWorld
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yokai
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DBTropes
 Pact / int_10add6ee
type
Kill the God
 Pact / int_10add6ee
comment
Kill the God: Agares' goal alongside a Diabolist named Jeffrey in Gathered Pages: 4v is to eliminate one or more gods.
 Pact / int_10add6ee
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1.0
 Pact / int_10add6ee
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1.0
 Pact
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Pact / int_10add6ee
 Pact / int_10b6b5f7
type
Cherry Tapping
 Pact / int_10b6b5f7
comment
Cherry Tapping: The nameless bogeyman from the Tenements gets rid of Barbatorem by kicking it over the edge of the Abyss lightly. It turns out his ability is defenestration.
 Pact / int_10b6b5f7
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1.0
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Pact / int_10b6b5f7
 Pact / int_12dd1d4c
type
Rape as Drama
 Pact / int_12dd1d4c
comment
Rape as Drama: While it's hinted at for a while, it's confirmed in Null that a sexual assault is the reason Blake doesn't like to be touched.
 Pact / int_12dd1d4c
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1.0
 Pact / int_12dd1d4c
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Pact / int_12dd1d4c
 Pact / int_12e0bb9
type
Urban Legends
 Pact / int_12e0bb9
comment
Urban Legends: Within the Pactverse, urban legends count as just as much Other as beings from mythology.
 Pact / int_12e0bb9
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1.0
 Pact / int_12e0bb9
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1.0
 Pact
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Pact / int_12e0bb9
 Pact / int_15177ded
type
The Runaway
 Pact / int_15177ded
comment
The Runaway: Blake Thorburn was one before returning.
 Pact / int_15177ded
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1.0
 Pact / int_15177ded
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1.0
 Pact
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Pact / int_15177ded
 Pact / int_1599db45
type
Ritual Magic
 Pact / int_1599db45
comment
Ritual Magic: The hint is in the name. Practising any form of magic shown so far in Pact is doused in ritual, convention, rules, regs and bargains — and, not just if you start out human. The rules for Others may be highly different, but there are still rules and rituals to observe. Slip up badly enough... and, if you're lucky you just wind up dead or hit the Drains.
 Pact / int_1599db45
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1.0
 Pact / int_1599db45
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 Pact
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Pact / int_1599db45
 Pact / int_16c3b640
type
Apple of Discord
 Pact / int_16c3b640
comment
Apple of Discord: Blake attempts to create this among the local magical community by informing them that he has access to an astonishingly dangerous demon, a monstrous entity that even the most powerful practitioners consider playing with fire, and offering to make only three agreements not to use it. Laird shuts him down pretty hard by calmly reasoning out the players that could afford to defend against the demon, and suggesting three remaining groups that would take the deal, effectively eliminating the demon as a threat for most of the community. James Corvidae does this as part of his powers and is very good at it. And a literal one made by Sandra Duchamp to use Molly's Bell to keep their attention on the Hillglades House, making sure all the Others would attack it. Later on the bell goes out of control after Blake betrays Molly by siding with the Behaims.
 Pact / int_16c3b640
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Pact / int_16c3b640
 Pact / int_18aff462
type
Artistic License – Biology
 Pact / int_18aff462
comment
Artistic License – Biology: Blake interrupts the To the Pain speech of a pair of Faerie by informing them of this, disrupting their Glamour.
 Pact / int_18aff462
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1.0
 Pact / int_18aff462
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 Pact
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Pact / int_18aff462
 Pact / int_18bf4326
type
Anti-Magic
 Pact / int_18bf4326
comment
Anti-Magic: The Bane was made to be used against other practitioners and is immune to most magic as death has claimed it three times over.
 Pact / int_18bf4326
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1.0
 Pact / int_18bf4326
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Pact / int_18bf4326
 Pact / int_18d15922
type
Title Drop
 Pact / int_18d15922
comment
Title Drop: In Malfeasance 11.6:
 Pact / int_18d15922
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 Pact / int_18d15922
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Pact / int_18d15922
 Pact / int_19f6e383
type
Transhuman Treachery
 Pact / int_19f6e383
comment
Transhuman Treachery: Most Bogeymen and Revenants seem to remember they were human, but have no problem with attacking them. One was actually rather casual about describing it to Blake, citing they weren't very good at being human before their change.
 Pact / int_19f6e383
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 Pact / int_19f6e383
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 Pact
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Pact / int_19f6e383
 Pact / int_1a54a61b
type
The Witch Hunter
 Pact / int_1a54a61b
comment
Witch Hunters (who don’t seem to fit the Witch Hunter trope) are nonpractitioners, armed with magical trinkets, that are employed by practitioners and Others in order to kill practitioners and Others.
 Pact / int_1a54a61b
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 Pact / int_1a54a61b
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Pact / int_1a54a61b
 Pact / int_1b06aa41
type
Villains Never Lie
 Pact / int_1b06aa41
comment
Villains Never Lie: Played with. None of the practitioner villains will ever tell an untruth, because they risk power drain by doing so. This is not the same as not lying. Also, they keep non-practitioners on retainer to circumvent that pesky stipulation.
 Pact / int_1b06aa41
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Pact / int_1b06aa41
 Pact / int_1c4adce1
type
The Siege
 Pact / int_1c4adce1
comment
The Siege: The Duress arc has Blake and company attempting to defend Hillsglade House from a bunch of assorted Others sent by the Behaims and Duchamps to kill them all.
 Pact / int_1c4adce1
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1.0
 Pact / int_1c4adce1
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Pact / int_1c4adce1
 Pact / int_1cc9f5e5
type
Playing with Fire
 Pact / int_1cc9f5e5
comment
Pyromancers: Utilize Fire
 Pact / int_1cc9f5e5
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1.0
 Pact / int_1cc9f5e5
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 Pact
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Pact / int_1cc9f5e5
 Pact / int_1d79f007
type
Genetic Adaptation
 Pact / int_1d79f007
comment
Natural: They get twisted by their environment. Built for cold, desert, for living in ravines or deep caves, inhospitable places.
 Pact / int_1d79f007
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1.0
 Pact / int_1d79f007
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Pact / int_1d79f007
 Pact / int_1e1aa82a
type
Diabolus ex Machina
 Pact / int_1e1aa82a
comment
Diabolus ex Machina: For a moment, it looks like Blake is finally going to patch things up with Rose, ally with the Belaims, and get a clear way out of this mess. Nope! Molly's shade possesses him briefly and ruins everything for him. It looks like the Jacob's Bell Lordship is coming to an end with a peaceful ceasefire...HAHAHA—No! Faysal drops them into the Abyss, Johannes gets possessed by a demon, and the world is facing a Class 5 Apocalypse How scenario if they don't do something.
 Pact / int_1e1aa82a
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 Pact / int_1e1aa82a
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Pact / int_1e1aa82a
 Pact / int_1e763245
type
Vice City
 Pact / int_1e763245
comment
Vice City: Maggie Holt's arc suggests that Jacob's Bell is the Magical Society equivalent of this. A struggling boomtown on the cusp of a major expansion, which has been stymied by the fact that one family owns all the land that it would expand into, meaning that the town is slowly being strangled to death by the Thorburns. The size of the town means that it attracts its fair share of malevolent Others, and because it lacks a Lord many powerful Others who are in exile or otherwise cannot go into the cities are drawn there to prey on humanity. The local practitioners, who should be dealing with malevolent Others, are too busy maneuvering and sabotaging one another in preparation for the time when the town finally expands and one of them can claim the title of Lord, so they allow the Others to go unmolested so long as they don't target the practitioners.
 Pact / int_1e763245
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Pact / int_1e763245
 Pact / int_1e7c47ab
type
Stealth Pun
 Pact / int_1e7c47ab
comment
Stealth Pun: The giant worm monster in Possession 15.3. It's in the Library. It's a bookworm.
 Pact / int_1e7c47ab
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 Pact / int_1e7c47ab
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 Pact
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Pact / int_1e7c47ab
 Pact / int_1ebbdddb
type
Power at a Price
 Pact / int_1ebbdddb
comment
Power at a Price: All power has a price. Blood, as probably the starkest example thus far, can be used as an easy method to power things, but it costs something of the practitioner's very sense of self, to the point that using enough can open the practitioner to possession. Once Blake turns bogeyman he gets a significant boost to his powers or a new ability every time he sheds some of his remaining humanity, making him internally and externally more monstrous. The Abyss itself tempts him by showing him visions of transformations he might like such as the wings or eyes that have no reflection offered while he's fighting the Barber so that he can defend himself without the handicap of not being able to look at it. The way that he'd gain these eyes? Tearing out his old ones.
 Pact / int_1ebbdddb
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1.0
 Pact / int_1ebbdddb
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 Pact
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Pact / int_1ebbdddb
 Pact / int_1f6ec528
type
Would Not Shoot a Civilian
 Pact / int_1f6ec528
comment
Would Not Shoot a Civilian: In the battle for the Lordship of Jacob's Bell, all sides strictly refrain from inflicting harm upon the many unaware inhabitants of Jacob's Bell. The Thorburns take it a step further by refusing to go after any of the Behaims or Duchamps who are under twenty, but the other powers make it clear that the unawakened Thorburns are not included in these protections by launching an attack on Hillsglade House with the younger Thorburns inside.
 Pact / int_1f6ec528
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 Pact / int_1f6ec528
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Pact / int_1f6ec528
 Pact / int_1fc8335e
type
Deal with the Devil
 Pact / int_1fc8335e
comment
Diabolist: Utilizes Demons
 Pact / int_1fc8335e
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1.0
 Pact / int_1fc8335e
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 Pact
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Pact / int_1fc8335e
 Pact / int_2139c878
type
Church Militant
 Pact / int_2139c878
comment
Church Militant: Templars, apparently. The author of Black Lamb Blood was one in his youth.
 Pact / int_2139c878
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1.0
 Pact / int_2139c878
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Pact / int_2139c878
 Pact / int_21725cb2
type
Rash Promise
 Pact / int_21725cb2
comment
Rash Promise: As a child Rose Thorburn Sr. made a rash declaration never to teach her children about magic. As a practitioner her words are binding, on pain of becoming forsworn if she breaks her promise, and so the following two generations of Thorburns know nothing about magic until after she dies.
 Pact / int_21725cb2
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1.0
 Pact / int_21725cb2
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Pact / int_21725cb2
 Pact / int_21d70919
type
Crapsack World
 Pact / int_21d70919
comment
Crapsack World: Arguably, the whole setting is this. Roselyn Thorburn was of the opinion that the universe as a whole was wonderful... until the higher Demons demolished most of it in an orgy of feasting and wiping it out. What is left are the dwindling remains of what managed to vaguely hobble on afterwards. Most of which is being slowly devoured by smaller Demons who didn't get in on the big bash at the very beginning. The Abyss is one of these in its own Pocket Dimension, Eldritch Location, Psychological Torment Zone and, probably, Genius Loci way. It comes in flavours: The Drains are an Other-factory, actively forcing you to choose to give up your humanity in order to become something else to survive or you get eaten. You're not safe from it's influence no matter what, not even in your dreams, and Failure Is the Only Option in trying to hold out. Worse still, this is only one manifestation of Limbo. A second one dubbed The Tenements was a sheer vertical steep where you had to climb what appeared to be the outskirts of a slowly-degenerating, utterly massive apartment block with bugs that crawl under your skin and monster clowns or other freaky inhabitants trying to kill you. A third mentioned in the story, The Forest, manages to scare the bogeyman that spawned it on mention. And she's so terrifying on her own everything else usually runs from her. Make of that what you will. A fourth one is The Machine. We don't know much about it, but one very scary looking Other with lost of chains is looking for souls to cast down in its workings. Whatever the Abyss wants to actually do with Jacob's Bell, it hints that there might be the possibility of yet another unknown section: Creepy Ghost Town/City. Unless the Drains could do with an addition, of course. The scary thing is, given the sheer scale and acquisitive nature of the Abyss, there are probably more nightmare environments than even the collected pool of practitioners know about. Even if they bothered to share the information.
 Pact / int_21d70919
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1.0
 Pact / int_21d70919
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Pact / int_21d70919
 Pact / int_21daf17e
type
Party of Representatives
 Pact / int_21daf17e
comment
Party of Representatives: In Judgement 16.4 Rose puts together a group to represent humanity against the Barber possessed Johannes; she (hosting Blake) leads her cousins Paige and Peter, Ainsley Behaim, Dolores "Lola" Duchamp, the Jacob's Bell ambassador Mags, the ghost-familiar Evan, and the bogeyman Green Eyes.
 Pact / int_21daf17e
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 Pact / int_21daf17e
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 Pact
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Pact / int_21daf17e
 Pact / int_2259967
type
Paint the Town Red
 Pact / int_2259967
comment
Paint the Town Red: During The Siege the second floor hallway gets splattered in so much blood Blake could leap through the reflections.
 Pact / int_2259967
featureApplicability
1.0
 Pact / int_2259967
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1.0
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Pact / int_2259967
 Pact / int_225d8ff9
type
Ambiguously Human
 Pact / int_225d8ff9
comment
Ambiguously Human: All practitioners are at least a little Other. In addition, many Others are (or were) human. While most of these have largely left their humanity behind, not all have. The line between human and Other is blurry at best.
 Pact / int_225d8ff9
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Pact / int_225d8ff9
 Pact / int_25bc8511
type
Generation Xerox
 Pact / int_25bc8511
comment
Generation Xerox: The Junior Council members are pretty much dead-ringers for their parents, which is a plot-point since it means they'll keep repeating the same actions that have led to the problems present in the series.
 Pact / int_25bc8511
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 Pact / int_25bc8511
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Pact / int_25bc8511
 Pact / int_26648fb1
type
Perverse Puppet
 Pact / int_26648fb1
comment
Perverse Puppet: Vessels are life-sized dolls that move in accordance to the runes engraved on them by the users.
 Pact / int_26648fb1
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1.0
 Pact / int_26648fb1
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Pact / int_26648fb1
 Pact / int_26a9afaa
type
The New '10s
 Pact / int_26a9afaa
comment
The New '10s: Pact starts on August 11, 2013.
 Pact / int_26a9afaa
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1.0
 Pact / int_26a9afaa
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Pact / int_26a9afaa
 Pact / int_276ad49e
type
Karma Meter
 Pact / int_276ad49e
comment
Karma Meter: Keeping up with your "Balance" or "Karma" is important and something practitioners do with a tool, such as a wooden ring.
 Pact / int_276ad49e
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1.0
 Pact / int_276ad49e
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 Pact
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Pact / int_276ad49e
 Pact / int_2ad3eb22
type
You Can Talk?
 Pact / int_2ad3eb22
comment
You Can Talk?: Barbatorem can in the Judgement arc, and he manages to screw over the practitioners by calling them out on challenging him.
 Pact / int_2ad3eb22
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 Pact / int_2ad3eb22
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Pact / int_2ad3eb22
 Pact / int_2bc8bdeb
type
Speak of the Devil
 Pact / int_2bc8bdeb
comment
Speak of the Devil: Blake can summon a Fallen Angel if he speaks the name seven times, and many other demons have similar summoning rules.
 Pact / int_2bc8bdeb
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1.0
 Pact / int_2bc8bdeb
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Pact / int_2bc8bdeb
 Pact / int_2c98f475
type
Leonine Contract
 Pact / int_2c98f475
comment
Leonine Contract: Any oath sworn by a practitioner acts as a Magically Binding Contract, and dealing with various supernatural creatures is the standard method of gaining power. Powerful practitioners, though, tend to favor deals that are more one-sided, capturing Others and bargaining with them in exchange for freedom or solace, and powerful Others also tend to adopt this method.
 Pact / int_2c98f475
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Pact / int_2c98f475
 Pact / int_2f329e3c
type
Tomato in the Mirror
 Pact / int_2f329e3c
comment
Tomato in the Mirror: Blake, as he thinks he is human and that Rose is a vestige until relatively late in the story, while she knows the truth. Turns out they're both vestiges.
 Pact / int_2f329e3c
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Pact / int_2f329e3c
 Pact / int_2fc21a19
type
Distaff Counterpart
 Pact / int_2fc21a19
comment
Distaff Counterpart: Rose, a female version of Blake that can only interact with him through reflective surfaces such as mirrors.
 Pact / int_2fc21a19
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Pact / int_2fc21a19
 Pact / int_2fef0c01
type
Twisted Christmas
 Pact / int_2fef0c01
comment
Twisted Christmas: Fell dies and Blake is horrifically injured by Isadora fighting Conquest on Christmas Eve, and the latter's Christmas Day is spent unconscious from his injuries.
 Pact / int_2fef0c01
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Pact / int_2fef0c01
 Pact / int_34d7d9b
type
Things That Go "Bump" in the Night
 Pact / int_34d7d9b
comment
Scourge: Utilizes Bogeymen
 Pact / int_34d7d9b
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Pact / int_34d7d9b
 Pact / int_34e095ed
type
Beat Still, My Heart
 Pact / int_34e095ed
comment
Beat Still, My Heart: Blake rips out his own heart at one point in the story. Granted, he did it to shove inside of an effigy body to use in the physical world.
 Pact / int_34e095ed
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Pact / int_34e095ed
 Pact / int_35022c20
type
No Plans, No Prototype, No Backup
 Pact / int_35022c20
comment
No Plans, No Prototype, No Backup: Averted by Laird, who, after Blake goes to great lengths to stop his ritual, even getting him arrested, has Sandra Duchamp break him out of jail, returns home, and redoes the ritual before Blake can even get back to his house.
 Pact / int_35022c20
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Pact / int_35022c20
 Pact / int_35a858b3
type
Cluster F-Bomb
 Pact / int_35a858b3
comment
Cluster F-Bomb: At least a tenth of every chapter has someone swearing.
 Pact / int_35a858b3
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Pact / int_35a858b3
 Pact / int_3fcb225a
type
OurGiantsAreDifferent
 Pact / int_3fcb225a
comment
Our Giants Are Different: The creations of gods, few are left in the modern age, although Johannes has managed to get one under his thumb.
 Pact / int_3fcb225a
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 Pact / int_3fcb225a
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Pact / int_3fcb225a
 Pact / int_3fcfdefd
type
Hillbilly Horrors
 Pact / int_3fcfdefd
comment
Hillbilly Horrors: Generations of descendants that come from Feral Children and isolated families who practice incest lead to almost-humans called subhumans. They have less human trappings and if they become Other enough they can be summoned. They fall into their own categories as well: Natural: They get twisted by their environment. Built for cold, desert, for living in ravines or deep caves, inhospitable places. Social: They form tribes, cannibal families, or that sort of thing. Midge's family were like this. Loners: Break from the pack, their pack dies, or they’re exceptional members of a family unit, too crazy or brutal to be allowed to mingle. Midge was this class.
 Pact / int_3fcfdefd
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Pact / int_3fcfdefd
 Pact / int_4127eb1
type
Shut Up, Hannibal!
 Pact / int_4127eb1
comment
Shut Up, Hannibal!: Blake responds to the Straw Nihilist Scourge Crooked Hat's assertion that the real world is not really any different from the Abyss with the following:
 Pact / int_4127eb1
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 Pact / int_4127eb1
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Pact / int_4127eb1
 Pact / int_41dd77d
type
Zerg Rush
 Pact / int_41dd77d
comment
Another type are half the size of a normal person and look like they were put together from rotting teeth and nails, weak but if they Zerg Rush you then you are screwed.
 Pact / int_41dd77d
featureApplicability
1.0
 Pact / int_41dd77d
featureConfidence
1.0
 Pact
hasFeature
Pact / int_41dd77d
 Pact / int_4215e3e
type
Keeping Secrets Sucks
 Pact / int_4215e3e
comment
Keeping Secrets Sucks: Because he can't just explain what he does to most people, Blake comes off as either a junkie, nutso, or unhinged when he tries to skirt around the truth. Eventually he decides to just tell his friends the truth.
 Pact / int_4215e3e
featureApplicability
1.0
 Pact / int_4215e3e
featureConfidence
1.0
 Pact
hasFeature
Pact / int_4215e3e
 Pact / int_42215dce
type
Ambiguous Ending
 Pact / int_42215dce
comment
Ambiguous Ending: The ending leaves a lot of questions unanswered, but it does hint that Evan, Blake, and Green Eyes still remain in close contact with one another.
 Pact / int_42215dce
featureApplicability
1.0
 Pact / int_42215dce
featureConfidence
1.0
 Pact
hasFeature
Pact / int_42215dce
 Pact / int_446adf5f
type
Summoning Ritual
 Pact / int_446adf5f
comment
Summoning Ritual: The majority of the magic in Pact is based off of the trades and powers made during these.
 Pact / int_446adf5f
featureApplicability
1.0
 Pact / int_446adf5f
featureConfidence
1.0
 Pact
hasFeature
Pact / int_446adf5f
 Pact / int_4571c045
type
Zodiac Motifs
 Pact / int_4571c045
comment
Zodiac Motifs: Diana Thompson is an Astrologer, a Practitioner type specializing in the use of constellations and the Zodiac. In her case she uses machines placed around Toronto to replicate constellations that spirits are then placed inside to serve as warriors. During the Toronto Lordship battle, she uses an archer implied to be based on the constellation Sagittarius.
 Pact / int_4571c045
featureApplicability
1.0
 Pact / int_4571c045
featureConfidence
1.0
 Pact
hasFeature
Pact / int_4571c045
 Pact / int_4623b3bb
type
Why Couldn't You Be Different?
 Pact / int_4623b3bb
comment
Why Couldn't You Be Different?: Blake's parents appear to have given Blake this treatment-namely, they were unhappy that he wasn't female and therefore couldn't inherit from his grandmother. The pressure was bad enough that Blake ran away from home when he was seventeen.
 Pact / int_4623b3bb
featureApplicability
1.0
 Pact / int_4623b3bb
featureConfidence
1.0
 Pact
hasFeature
Pact / int_4623b3bb
 Pact / int_46e6a4fd
type
Powers via Possession
 Pact / int_46e6a4fd
comment
Powers via Possession: Blake's new frost hatchet is powered by the ghost of a woman who died of hypothermia, and is perpetually reliving the moments of her death. Blake is understandably a bit uneasy about this. In Gathered Pages: 2 the case of one person that allowed himself to be possessed by a predator spirit to give himself a leg up on football is discussed. He ends up eating a classmate and it leaves him in a state where he had to become a familiar to maintain some control. Blake and Rose eventually achieve something like this by sharing Rose's body, with it growing wooden armor when Blake is in control.
 Pact / int_46e6a4fd
featureApplicability
1.0
 Pact / int_46e6a4fd
featureConfidence
1.0
 Pact
hasFeature
Pact / int_46e6a4fd
 Pact / int_495bc028
type
Magical Library
 Pact / int_495bc028
comment
Magical Library: The Library, a section of the Abyss. Formerly the Hillsglade House
 Pact / int_495bc028
featureApplicability
1.0
 Pact / int_495bc028
featureConfidence
1.0
 Pact
hasFeature
Pact / int_495bc028
 Pact / int_4977559e
type
Our Angels Are Different
 Pact / int_4977559e
comment
Evangelist: Utilizes Angels
 Pact / int_4977559e
featureApplicability
1.0
 Pact / int_4977559e
featureConfidence
1.0
 Pact
hasFeature
Pact / int_4977559e
 Pact / int_4a3e547f
type
Leaning on the Fourth Wall
 Pact / int_4a3e547f
comment
Leaning on the Fourth Wall: A team of Behaims jumps Blake and co. ahead a half hour. The update title follows suit, jumping from 6.10 to 6.12.
 Pact / int_4a3e547f
featureApplicability
1.0
 Pact / int_4a3e547f
featureConfidence
1.0
 Pact
hasFeature
Pact / int_4a3e547f
 Pact / int_4b5817c1
type
Truth Serums
 Pact / int_4b5817c1
comment
Truth Serums: Being magically enslaved can have this affect if the master so wishes. When Rose is unwillingly bound by Conquest (who unfortunately avoids asking her specific questions that would leave her some Exact Words wriggle-room), he commands her to "tell me everything you don't want me to know", forcing her to explain exactly how she and her allies were planning to outsmart him.
 Pact / int_4b5817c1
featureApplicability
1.0
 Pact / int_4b5817c1
featureConfidence
1.0
 Pact
hasFeature
Pact / int_4b5817c1
 Pact / int_4c59921a
type
Face Stealer
 Pact / int_4c59921a
comment
Face Stealer: A bogeyman with this ability appears as the Familiar of Joseph in Histories (Arc 5).
 Pact / int_4c59921a
featureApplicability
1.0
 Pact / int_4c59921a
featureConfidence
1.0
 Pact
hasFeature
Pact / int_4c59921a
 Pact / int_4c782fb9
type
Gods Need Prayer Badly
 Pact / int_4c782fb9
comment
Gods Need Prayer Badly: If a deity loses worshipers and is forgotten, they can fall into the cracks just like anything else.
 Pact / int_4c782fb9
featureApplicability
1.0
 Pact / int_4c782fb9
featureConfidence
1.0
 Pact
hasFeature
Pact / int_4c782fb9
 Pact / int_4e7c4536
type
Wham Line
 Pact / int_4e7c4536
comment
Wham Line: Signature 8.7. Mags remembers Blake. Null 9.1 Rose sabotaged her own awakening on purpose Null 9.4. Blake's full realization of his true nature. Mala Fide 10.2. All the more impressive for how ordinary the line in question is. Sine Die 14.9 Figuring out the plan Judgement 16.10. Not so much the line itself, as who says it. A rare in-universe example appears in Execution 13.4.
 Pact / int_4e7c4536
featureApplicability
1.0
 Pact / int_4e7c4536
featureConfidence
1.0
 Pact
hasFeature
Pact / int_4e7c4536
 Pact / int_50ed1af4
type
Our Demons Are Different
 Pact / int_50ed1af4
comment
Our Demons Are Different: Demons and Devils come in seven different choirs: Choir of Dark, Choir of Chaos, Choir of Ruin, Choir of Madness, Choir of the Feral (Pauz, and his sire, Marquis Andras), Choir of Sin (Succubus from Black Lamb's Blood interlude), and Choir of Unrest (Agares). All of them act to damage and diminish the world in one way or another — to summon one is to damage the world itself.
 Pact / int_50ed1af4
featureApplicability
1.0
 Pact / int_50ed1af4
featureConfidence
1.0
 Pact
hasFeature
Pact / int_50ed1af4
 Pact / int_539179db
type
Synchronization
 Pact / int_539179db
comment
Synchronization: Connections between Master and Familiar allows one to feel what the other does to a degree.
 Pact / int_539179db
featureApplicability
1.0
 Pact / int_539179db
featureConfidence
1.0
 Pact
hasFeature
Pact / int_539179db
 Pact / int_54367e5d
type
Mathematician's Answer
 Pact / int_54367e5d
comment
Mathematician's Answer: Endemic, as a natural consequence of Cannot Tell a Lie.
 Pact / int_54367e5d
featureApplicability
1.0
 Pact / int_54367e5d
featureConfidence
1.0
 Pact
hasFeature
Pact / int_54367e5d
 Pact / int_54eceae6
type
Magic Is Evil
 Pact / int_54eceae6
comment
Magic Is Evil: One character believes that all magic is ultimately the result of demons eroding the universe.
 Pact / int_54eceae6
featureApplicability
1.0
 Pact / int_54eceae6
featureConfidence
1.0
 Pact
hasFeature
Pact / int_54eceae6
 Pact / int_56240281
type
Country Matters
 Pact / int_56240281
comment
Country Matters: Blake makes his opinion about his grandmother quite clear by calling her a "disgusting, evil, rancid cunt." With all due respect.
 Pact / int_56240281
featureApplicability
1.0
 Pact / int_56240281
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1.0
 Pact
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Pact / int_56240281
 Pact / int_57b74bd4
type
Achievements in Ignorance
 Pact / int_57b74bd4
comment
Achievements in Ignorance: Invoked, almost by name, in part 3.2, when talking about working with Glamour. Glamour works because you believe it does. If you begin believing that glamour is harder to work with than you found it to be, it might become so for you, thus undoing the work you put in.
 Pact / int_57b74bd4
featureApplicability
1.0
 Pact / int_57b74bd4
featureConfidence
1.0
 Pact
hasFeature
Pact / int_57b74bd4
 Pact / int_57df9056
type
Glamour
 Pact / int_57df9056
comment
When done via Glamour you take the source and put it in a format you can use, such as ink and empower it. It will hold and you'll only pay for it if it breaks, but you need to leave a tell so that you don't become fixed to it. It also has the benefit of hiding connections if well-made, allowing you to move around with greater ease the more you fall into self-delusion.
 Pact / int_57df9056
featureApplicability
1.0
 Pact / int_57df9056
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1.0
 Pact
hasFeature
Pact / int_57df9056
 Pact / int_586624e5
type
Genius Loci
 Pact / int_586624e5
comment
Genius Loci: The Abyss as a whole is intelligent and malevolent, with differing degrees and personalities in different sections. The Library is particularly proactive.
 Pact / int_586624e5
featureApplicability
1.0
 Pact / int_586624e5
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1.0
 Pact
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Pact / int_586624e5
 Pact / int_599f943f
type
Karma Houdini Warranty
 Pact / int_599f943f
comment
Karma Houdini Warranty: Relying too much on the Karma Houdini act using any practitioner tricks either personally or in a blood-related group has long-term consequences. Eventually, you will falter and the spirits will notice that you have. When that happens, all that debt you built up and somehow evaded will hit you like a freight train. If you're lucky, it'll just mean a quick death. If you're unlucky, the kids of your kids and their kids will have to try to shift the family account back into the black, facing an uphill struggle the whole way. That is, if it's even doable: some mistakes have permanent consequences — just ask Fell's family. The diabolistic Thorburns are the poster children of this trope, however. Other families would do well to take note, too...
 Pact / int_599f943f
featureApplicability
1.0
 Pact / int_599f943f
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1.0
 Pact
hasFeature
Pact / int_599f943f
 Pact / int_5ce7dbb9
type
Central Theme
 Pact / int_5ce7dbb9
comment
Central Theme: Connections, secrets, and deception. There's also a theme of family, mainly what people are willing to do for the sake of their families, and how the actions of one's ancestors can affect their descendants long afterwards.
 Pact / int_5ce7dbb9
featureApplicability
1.0
 Pact / int_5ce7dbb9
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1.0
 Pact
hasFeature
Pact / int_5ce7dbb9
 Pact / int_5d8e871d
type
Sympathetic Magic
 Pact / int_5d8e871d
comment
Having items that belong to places or people allows you to see the connection between them and track them down.
 Pact / int_5d8e871d
featureApplicability
1.0
 Pact / int_5d8e871d
featureConfidence
1.0
 Pact
hasFeature
Pact / int_5d8e871d
 Pact / int_5f173ee4
type
I Kiss Your Hand
 Pact / int_5f173ee4
comment
I Kiss Your Hand: Blake does this to Maggie at the end of their visit in 2.7. He notes that if he didn't, he would crush her hand and incur bad Karma due to her being responsible for Molly's death.
 Pact / int_5f173ee4
featureApplicability
1.0
 Pact / int_5f173ee4
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1.0
 Pact
hasFeature
Pact / int_5f173ee4
 Pact / int_5fd14ab3
type
Sacred Hospitality
 Pact / int_5fd14ab3
comment
Sacred Hospitality: A good way to incur bad karma is to attack someone you've invited into your house or the invitee attacking the person who invited them in. Blake exploits this to forge an uneasy impasse between himself and Duncan. It's also noted that you can't kick down the door if the door is left open.
 Pact / int_5fd14ab3
featureApplicability
1.0
 Pact / int_5fd14ab3
featureConfidence
1.0
 Pact
hasFeature
Pact / int_5fd14ab3
 Pact / int_607da09f
type
Summon Binding
 Pact / int_607da09f
comment
Summon Binding: It's a common skill amongst practitioners to be able to summon bound Others to do one's bidding, with them having strict orders not to attack the practitioner in question.
 Pact / int_607da09f
featureApplicability
1.0
 Pact / int_607da09f
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1.0
 Pact
hasFeature
Pact / int_607da09f
 Pact / int_60fa92ac
type
Names to Run Away from Really Fast
 Pact / int_60fa92ac
comment
The Abyss is one of these in its own Pocket Dimension, Eldritch Location, Psychological Torment Zone and, probably, Genius Loci way. It comes in flavours: The Drains are an Other-factory, actively forcing you to choose to give up your humanity in order to become something else to survive or you get eaten. You're not safe from it's influence no matter what, not even in your dreams, and Failure Is the Only Option in trying to hold out. Worse still, this is only one manifestation of Limbo. A second one dubbed The Tenements was a sheer vertical steep where you had to climb what appeared to be the outskirts of a slowly-degenerating, utterly massive apartment block with bugs that crawl under your skin and monster clowns or other freaky inhabitants trying to kill you. A third mentioned in the story, The Forest, manages to scare the bogeyman that spawned it on mention. And she's so terrifying on her own everything else usually runs from her. Make of that what you will. A fourth one is The Machine. We don't know much about it, but one very scary looking Other with lost of chains is looking for souls to cast down in its workings. Whatever the Abyss wants to actually do with Jacob's Bell, it hints that there might be the possibility of yet another unknown section: Creepy Ghost Town/City. Unless the Drains could do with an addition, of course.
 Pact / int_60fa92ac
featureApplicability
1.0
 Pact / int_60fa92ac
featureConfidence
1.0
 Pact
hasFeature
Pact / int_60fa92ac
 Pact / int_6293c185
type
Sequel Hook
 Pact / int_6293c185
comment
Sequel Hook: In the second to last chapter, Mags notes that the battle for Jacob's Bell counts as only the second of her three rounds of fire, blood, and darkness, leaving one more to go. Ms. Lewis is neutralized, but the rest of the lawyers still need dealing with and likely plan on coming after Rose. Pauz is still free to wreak havoc. Unlike Worm, even though Jacob's Bell is gone, the main system of the universe is still in place.
 Pact / int_6293c185
featureApplicability
1.0
 Pact / int_6293c185
featureConfidence
1.0
 Pact
hasFeature
Pact / int_6293c185
 Pact / int_6459cc02
type
I See Dead People
 Pact / int_6459cc02
comment
I See Dead People: Awakening, as all practitioners do, enables this, or at least their psychic impressions.
 Pact / int_6459cc02
featureApplicability
1.0
 Pact / int_6459cc02
featureConfidence
1.0
 Pact
hasFeature
Pact / int_6459cc02
 Pact / int_647ce68
type
Family-Unfriendly Violence
 Pact / int_647ce68
comment
Family-Unfriendly Violence: Blake ends up getting mauled by the animals formerly controlled by Pauz in Collateral 4.8, barely escaping with his life. The Siege of the Hillglades House is this in spades. So many body parts line the hallway and blood paints the wall it looks like something went through a meat grinder.
 Pact / int_647ce68
featureApplicability
1.0
 Pact / int_647ce68
featureConfidence
1.0
 Pact
hasFeature
Pact / int_647ce68
 Pact / int_65c49e05
type
The Villain Knows Where You Live
 Pact / int_65c49e05
comment
The Villain Knows Where You Live: Blake, Maggie, and Rose visit the house of local police officer Duncan Behaim, help his fiancee get her car unstuck from the snowstorm, and when he shows up use Sacred Hospitality against him.
 Pact / int_65c49e05
featureApplicability
1.0
 Pact / int_65c49e05
featureConfidence
1.0
 Pact
hasFeature
Pact / int_65c49e05
 Pact / int_65ed17f1
type
Unwitting Muggle Friend
 Pact / int_65ed17f1
comment
Unwitting Muggle Friend: Blake's circle of friends. None of them have any idea about the supernatural (and to be fair, until recently, neither did Blake) but they're willing to go to bat for him anyway. Up until the point, that is, that Blake decides to crack the Masquerade wide open rather than risk the loss of their friendship.
 Pact / int_65ed17f1
featureApplicability
1.0
 Pact / int_65ed17f1
featureConfidence
1.0
 Pact
hasFeature
Pact / int_65ed17f1
 Pact / int_65efc6dc
type
Appeal to Force
 Pact / int_65efc6dc
comment
Appeal to Force: Blake does this with a greater ghoul that he doesn't have time to get into a fight with, informing it that if it tries to fight he'll take it to pieces, and if it wants to avoid that it will either work for him or swear never to harm another living soul. It chooses the latter.
 Pact / int_65efc6dc
featureApplicability
1.0
 Pact / int_65efc6dc
featureConfidence
1.0
 Pact
hasFeature
Pact / int_65efc6dc
 Pact / int_66479d0
type
Our Ghosts Are Different
 Pact / int_66479d0
comment
Valkyries/Valkallas: Utilize Ghosts & Vestiges
 Pact / int_66479d0
featureApplicability
1.0
 Pact / int_66479d0
featureConfidence
1.0
 Pact
hasFeature
Pact / int_66479d0
 Pact / int_6926506
type
Revenant Zombie
 Pact / int_6926506
comment
Revenant Zombie: Revenants are people who suffer fatal injuries and died but refused to stay dead since they were filled with too much rage for their souls to rest. Tallowman is an example.
 Pact / int_6926506
featureApplicability
1.0
 Pact / int_6926506
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1.0
 Pact
hasFeature
Pact / int_6926506
 Pact / int_699a6c87
type
Masquerade Enforcer
 Pact / int_699a6c87
comment
Masquerade Enforcer: It is enforced by two facts: first, that introducing someone to the world of practitioners causes any mistakes they make to reflect upon your own karmic balance, and second, for the majority of people, ignorance of the supernatural is in fact a defense that prevents many supernatural creatures from acting openly against them. The fact that any practitioner can create a Perception Filter by cutting connections probably also helps. On the Other side, most (though not all) have been bound by the Seal of Suleiman bin Daoud, compelling them not to attack non-practitioners without some excuse.
 Pact / int_699a6c87
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1.0
 Pact / int_699a6c87
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 Pact
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Pact / int_699a6c87
 Pact / int_6c51e9e1
type
Fisher King
 Pact / int_6c51e9e1
comment
Fisher King: Pauz the Imp has this effect as it influences someone around it. In Rose's words, it reverses the natural order of things so that animals are on top of the humans in the area and forces them into hiding while they reign over the environment. It gets worse since eventually the people themselves will fall prey to it, becoming hostile, and the animals will never fully recover. The Hyena has a similar effect, exerting some level of control over those it devours and maintains a connection. The moment it was bound the forest became peaceful as most resolved their issues.
 Pact / int_6c51e9e1
featureApplicability
1.0
 Pact / int_6c51e9e1
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1.0
 Pact
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Pact / int_6c51e9e1
 Pact / int_6ca52003
type
Master of All
 Pact / int_6ca52003
comment
Sorcerers and Dabblers: Non-Exclusive
 Pact / int_6ca52003
featureApplicability
1.0
 Pact / int_6ca52003
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1.0
 Pact
hasFeature
Pact / int_6ca52003
 Pact / int_6ec03ba1
type
Mook Maker
 Pact / int_6ec03ba1
comment
Mook Maker: A goblin-bound dagger has this effect, making mini-goblins from anything it cuts.
 Pact / int_6ec03ba1
featureApplicability
1.0
 Pact / int_6ec03ba1
featureConfidence
1.0
 Pact
hasFeature
Pact / int_6ec03ba1
 Pact / int_6ef09297
type
Masquerade
 Pact / int_6ef09297
comment
Masquerade: As one would expect. Masquerade Enforcer: It is enforced by two facts: first, that introducing someone to the world of practitioners causes any mistakes they make to reflect upon your own karmic balance, and second, for the majority of people, ignorance of the supernatural is in fact a defense that prevents many supernatural creatures from acting openly against them. The fact that any practitioner can create a Perception Filter by cutting connections probably also helps. On the Other side, most (though not all) have been bound by the Seal of Suleiman bin Daoud, compelling them not to attack non-practitioners without some excuse.
 Pact / int_6ef09297
featureApplicability
1.0
 Pact / int_6ef09297
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1.0
 Pact
hasFeature
Pact / int_6ef09297
 Pact / int_7071bfe9
type
Humans Advance Swiftly
 Pact / int_7071bfe9
comment
Humans Advance Swiftly: According to Johannes, in a setting where Others are defined by the roles they take over centuries, the rapid human advancement following the Industrial Revolution is taking them by storm, depriving many of their roles, and steadily eroding their ability to prey on humanity. Solomon's Seal prevents them from acting openly against humanity as a whole, so the Others are largely powerless to stop the advancement.
 Pact / int_7071bfe9
featureApplicability
1.0
 Pact / int_7071bfe9
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1.0
 Pact
hasFeature
Pact / int_7071bfe9
 Pact / int_70ed9079
type
Creepy Centipedes
 Pact / int_70ed9079
comment
Creepy Centipedes: A centipede man was in the Tentements and could have simply snatched Christoff up with no one able to do a thing if it were intent on ignoring them.
 Pact / int_70ed9079
featureApplicability
1.0
 Pact / int_70ed9079
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1.0
 Pact
hasFeature
Pact / int_70ed9079
 Pact / int_7434bef6
type
SinsOfTheFather
 Pact / int_7434bef6
comment
Sins of the Father: Karma is carried down family lines, so people can have a high amount of bad karma even if they haven't done anything wrong.
 Pact / int_7434bef6
featureApplicability
1.0
 Pact / int_7434bef6
featureConfidence
1.0
 Pact
hasFeature
Pact / int_7434bef6
 Pact / int_74440b13
type
Our Genies Are Different
 Pact / int_74440b13
comment
Our Genies Are Different: Born of elements and divine fragments, they are similar to sphinxes as Others of balance but work on a macro-scale in power.
 Pact / int_74440b13
featureApplicability
1.0
 Pact / int_74440b13
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1.0
 Pact
hasFeature
Pact / int_74440b13
 Pact / int_7570a10c
type
Bond Villain Stupidity
 Pact / int_7570a10c
comment
Bond Villain Stupidity: Lampshaded by Ty, Justified by how the rules of Karma work in the supernatural world.
 Pact / int_7570a10c
featureApplicability
1.0
 Pact / int_7570a10c
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1.0
 Pact
hasFeature
Pact / int_7570a10c
 Pact / int_78255ad7
type
Passing the Torch
 Pact / int_78255ad7
comment
Passing the Torch: Over the course of the final arcs, Blake passes first his debts, then his power, then his memories over to Rose, so that she can continue his goals when he dies. In the last chapter, Rose consumes what's left of Blake in order to heal from the horrible wounds she suffered in the final battle.
 Pact / int_78255ad7
featureApplicability
1.0
 Pact / int_78255ad7
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1.0
 Pact
hasFeature
Pact / int_78255ad7
 Pact / int_7870735b
type
From Bad to Worse
 Pact / int_7870735b
comment
From Bad to Worse: The series as a whole starts with Blake trying to stay alive in Jacob's Bell, and by the time of the last arc they're facing a potentially Class 5 Apocalypse How by demons flooding the earth.
 Pact / int_7870735b
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1.0
 Pact / int_7870735b
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Pact / int_7870735b
 Pact / int_787c6068
type
My Significance Sense Is Tingling
 Pact / int_787c6068
comment
My Significance Sense Is Tingling: Others and Skilled Practitioners are more in-tune with the way things are and can thus sense fated things of such a nature. When Blake falls into the Abyss, the aftereffects are felt by every practitioner or Other that he's interacted with in Toronto.
 Pact / int_787c6068
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1.0
 Pact / int_787c6068
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Pact / int_787c6068
 Pact / int_7abd339f
type
Black-and-White Morality
 Pact / int_7abd339f
comment
Black-and-White Morality: Practitioners and Others tend to mainly see things in terms of karma, which is why they have problems seeing past Blake's family to see him as a person.
 Pact / int_7abd339f
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1.0
 Pact / int_7abd339f
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 Pact
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Pact / int_7abd339f
 Pact / int_7c48b272
type
Summon Bigger Fish
 Pact / int_7c48b272
comment
Summon Bigger Fish: A real possibility, as Blake mentions to the Lord of Toronto when asked. There was a chance that whatever he summoned was more than the Incarnation could take in a fight, especially when it's possibly a Fallen Angel.
 Pact / int_7c48b272
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1.0
 Pact / int_7c48b272
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 Pact
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Pact / int_7c48b272
 Pact / int_7c7ee100
type
Cannot Tell a Lie
 Pact / int_7c7ee100
comment
Cannot Tell a Lie: Technically, they can, but temporarily losing their power is a very steep price for a magical being to do so. For practitioners it gradually weakens their power based on the magnitude of the lie, but lies of omission don't count though. Some get around this by employing non-magical 'blackguards' who don't have this restriction. The same goes for Others bound by the Seal of Solomon, in exchange for having a power source.
 Pact / int_7c7ee100
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1.0
 Pact / int_7c7ee100
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 Pact
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Pact / int_7c7ee100
 Pact / int_7e675d95
type
Unequal Rites
 Pact / int_7e675d95
comment
Unequal Rites: Diabolists are seen as the most dangerous of all and given very little leeway compared to other practitioners, though Sorcerers aren't liked much either due to not having a particular specialty.
 Pact / int_7e675d95
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 Pact / int_7e675d95
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Pact / int_7e675d95
 Pact / int_7f152e56
type
Our Mermaids Are Different
 Pact / int_7f152e56
comment
Our Mermaids Are Different: The one who we've been introduced to became a mermaid bogeyman from having her skin torn off and Interspecies Romance with another Other while still Human. Another was mentioned to live in the waters of a castle and pick up gold.
 Pact / int_7f152e56
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 Pact / int_7f152e56
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Pact / int_7f152e56
 Pact / int_8077793f
type
Open Secret
 Pact / int_8077793f
comment
Open Secret: It's well known in Jacob's Bell that Maggie was responsible for Molly's death, but no one's willing to be straight with Blake about it.
 Pact / int_8077793f
featureApplicability
1.0
 Pact / int_8077793f
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Pact / int_8077793f
 Pact / int_80eb641c
type
Straw Nihilist
 Pact / int_80eb641c
comment
Straw Nihilist: Crooked Hat the Scourge, to Blake's disgust.
 Pact / int_80eb641c
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1.0
 Pact / int_80eb641c
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Pact / int_80eb641c
 Pact / int_815556aa
type
Tome of Eldritch Lore
 Pact / int_815556aa
comment
Tome of Eldritch Lore: Several. The fact that a selection of the worst are given a place of honor in the Thorburn library, many of which his Grandmother actually wrote, makes everyone involved leery of them to say the least. The main character believes comparing them to nuclear weapons is apt.
 Pact / int_815556aa
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 Pact / int_815556aa
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Pact / int_815556aa
 Pact / int_81ae2774
type
Evil Matriarch
 Pact / int_81ae2774
comment
Evil Matriarch: Blake's grandmother, Rosalyn D. Thorburn. Though according to the lawyers she was actually one of the more reasonable and cautious Practitioners they have worked with.
 Pact / int_81ae2774
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1.0
 Pact / int_81ae2774
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Pact / int_81ae2774
 Pact / int_82f05a5d
type
ConservationOfNinjitsu
 Pact / int_82f05a5d
comment
Conservation of Ninjutsu: Blake explicitly mentions that the Behaims and Duchamps don't suffer from this trope, which makes them even more dangerous.
 Pact / int_82f05a5d
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1.0
 Pact / int_82f05a5d
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Pact / int_82f05a5d
 Pact / int_834420aa
type
BFS
 Pact / int_834420aa
comment
BFS: A familiar summoned by the Duchamp Coven to kill Blake has a 12 foot one.
 Pact / int_834420aa
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1.0
 Pact / int_834420aa
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Pact / int_834420aa
 Pact / int_83641c73
type
Logical Weakness
 Pact / int_83641c73
comment
Logical Weakness: A human using Glamour against a Fae can backfire since they can weave it better and use it to their advantage, as Blake learned the hard way.
 Pact / int_83641c73
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1.0
 Pact / int_83641c73
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Pact / int_83641c73
 Pact / int_83fb6177
type
First-Episode Twist
 Pact / int_83fb6177
comment
First-Episode Twist: In the very first chapter, Molly dies and the house—and all associated problems—goes to Blake.
 Pact / int_83fb6177
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1.0
 Pact / int_83fb6177
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Pact / int_83fb6177
 Pact / int_84f0346f
type
Apartment Complex of Horrors
 Pact / int_84f0346f
comment
Apartment Complex of Horrors: The Tenements are a manifestation of the Abyss taking the form of an apartment complex filled with hostile bogeymen, including one who specializes in pushing people out of windows.
 Pact / int_84f0346f
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1.0
 Pact / int_84f0346f
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Pact / int_84f0346f
 Pact / int_8504b817
type
Where the Hell Is Springfield?
 Pact / int_8504b817
comment
Where the Hell Is Springfield?: Jacob's Bell is a Canadian town in Ontario roughly between Toronto and Ottawa.
 Pact / int_8504b817
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1.0
 Pact / int_8504b817
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1.0
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Pact / int_8504b817
 Pact / int_851dda8f
type
Humanoid Abomination
 Pact / int_851dda8f
comment
Humanoid Abomination: An awful lot of Others are this by default. Many even started out as humans; but, by the time they hit "not mistakable for being human", they rarely kid about, for all they might still follow the floor-plan.
 Pact / int_851dda8f
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 Pact / int_851dda8f
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Pact / int_851dda8f
 Pact / int_859ec5d8
type
The Fair Folk
 Pact / int_859ec5d8
comment
The Fair Folk: The Faerie, they're dramatic and elaborate, often expelling members of their own court and making convoluted plans. They don't deal well with blunt speech/declarations or raw, unworked objects, but unlike Goblins they thrive in the city.
 Pact / int_859ec5d8
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1.0
 Pact / int_859ec5d8
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Pact / int_859ec5d8
 Pact / int_86940567
type
Field of Blades
 Pact / int_86940567
comment
Field of Blades: What Barbatorem turns Johannes' demesne into, only they are giant scissors that can severe Others and vestiges and turn them into hordes of mooks.
 Pact / int_86940567
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1.0
 Pact / int_86940567
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Pact / int_86940567
 Pact / int_87bf3573
type
Our Imps Are Different
 Pact / int_87bf3573
comment
Our Imps Are Different: Imps are the weakest form of demon, having been crafted from stronger demons in order to fulfill a purpose in some way related to furthering demonic interests in the world. Given time, they can become more powerful demons.
 Pact / int_87bf3573
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 Pact / int_87bf3573
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Pact / int_87bf3573
 Pact / int_89d694cc
type
Place of Power
 Pact / int_89d694cc
comment
Place of Power: Demesnes can be used to give power to the practitioners that own them, powerful enough Others can make these themsleves. Jacob's Bell becomes this as well thanks to the tolling of the namesake bell.
 Pact / int_89d694cc
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 Pact / int_89d694cc
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Pact / int_89d694cc
 Pact / int_8b92d7d5
type
Magic Is a Monster Magnet
 Pact / int_8b92d7d5
comment
Magic Is a Monster Magnet: In-universe, it's speculated that the reason practitioners and Others congregate in the same places is due to this.
 Pact / int_8b92d7d5
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 Pact / int_8b92d7d5
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Pact / int_8b92d7d5
 Pact / int_8b9c512e
type
Down the Drain
 Pact / int_8b9c512e
comment
The Drains are an Other-factory, actively forcing you to choose to give up your humanity in order to become something else to survive or you get eaten. You're not safe from it's influence no matter what, not even in your dreams, and Failure Is the Only Option in trying to hold out. Worse still, this is only one manifestation of Limbo.
 Pact / int_8b9c512e
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 Pact / int_8b9c512e
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Pact / int_8b9c512e
 Pact / int_8ba9512b
type
Our Zombies Are Different
 Pact / int_8ba9512b
comment
Our Zombies Are Different: Two varieties so far. Revenant Zombie: Revenants are people who suffer fatal injuries and died but refused to stay dead since they were filled with too much rage for their souls to rest. Tallowman is an example. Our Ghouls Are Creepier: There are also Ghouls, who have flesh-rotting bites. They are individuals who’ve interrupted the circle of life and death, usually by eating the dead, coming back from near-death one too many times, or practising necromancy badly. They're out of balance and need to stave off their death by hibernating for months or years and eating flesh when they wake.
 Pact / int_8ba9512b
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1.0
 Pact / int_8ba9512b
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Pact / int_8ba9512b
 Pact / int_8e20979
type
Wham Episode
 Pact / int_8e20979
comment
Wham Episode: Void 7.11. Blake is eaten by the Abstract Demon and Rose takes his place in the real world. Null 9.1. Blake is alive as Ur merely severed his connections to the world, dropping him completely into the crack between worlds. Null 9.4. Rose was the true Thorburn heir, and Blake was the vestige.
 Pact / int_8e20979
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 Pact / int_8e20979
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Pact / int_8e20979
 Pact / int_8e27e5ac
type
Our Homunculi Are Different
 Pact / int_8e27e5ac
comment
Our Homunculi Are Different: The Feorgbold that Briar Girl creates are made from human corpses that are cleaned, purified, decorated and then empowered by her. Another type are half the size of a normal person and look like they were put together from rotting teeth and nails, weak but if they Zerg Rush you then you are screwed.
 Pact / int_8e27e5ac
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 Pact / int_8e27e5ac
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Pact / int_8e27e5ac
 Pact / int_8f228548
type
Booze Flamethrower
 Pact / int_8f228548
comment
Booze Flamethrower: A Maenad's solution to the whole Thorburn Bogeyman problem is a lighter + bottomless flask of alcohol.
 Pact / int_8f228548
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1.0
 Pact / int_8f228548
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Pact / int_8f228548
 Pact / int_908ad334
type
Time Master
 Pact / int_908ad334
comment
Time Master: The Behaim Circle specializes in chronomancy, giving them a degree of control over time - or at least how people perceive time. Later on it's shown that it's possible for them to reset time to an extent, and speed people ahead in time, but this requires a large amount of power.
 Pact / int_908ad334
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1.0
 Pact / int_908ad334
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Pact / int_908ad334
 Pact / int_90984c54
type
Glamour Failure
 Pact / int_90984c54
comment
Glamour Failure: Occurs if you can stop focusing on how the object is and notice that it shouldn't work the way it does. You have to draw your attention away from it existing and point out that it shouldn't. Letita's 12-foot glamoured sword became brittle and weak to Blake's attacks when he realized it should be flimsy and almost impossible to use. A more minor one with familiars, as their creature forms often have far greater strength and heft than their size would indicate, e.g. Evan being able to bowl people over as a sparrow.
 Pact / int_90984c54
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1.0
 Pact / int_90984c54
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Pact / int_90984c54
 Pact / int_90d5b651
type
Our Fairies Are Different
 Pact / int_90d5b651
comment
Our Fairies Are Different: The Fae in general are all attractive to some extent and hate dealing with crude things, while fairies are minor denizens that are witless.
 Pact / int_90d5b651
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1.0
 Pact / int_90d5b651
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Pact / int_90d5b651
 Pact / int_9136471a
type
Our Goblins Are Different
 Pact / int_9136471a
comment
Goblin King/Queen: Utilizes Goblins
 Pact / int_9136471a
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1.0
 Pact / int_9136471a
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1.0
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Pact / int_9136471a
 Pact / int_918ef79f
type
Our Mages Are Different
 Pact / int_918ef79f
comment
Our Mages Are Different: Practitioners in general, and they come in an assortment of flavors of Master of One Magic: Augurs: Utilize The Future Valkyries/Valkallas: Utilize Ghosts & Vestiges Pyromancers: Utilize Fire Chronomancers: Utilize Time Goblin King/Queen: Utilizes Goblins Diabolist: Utilizes Demons Shaman: Utilizes Nature Spirits Sorcerers and Dabblers: Non-Exclusive Enchantress/Enchanter: Utilizes Emotions and Relationships Evangelist: Utilizes Angels Illusionist: Utilizes Illusions Scourge: Utilizes Bogeymen Necromancer: Utilizes the Undead
 Pact / int_918ef79f
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 Pact / int_918ef79f
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Pact / int_918ef79f
 Pact / int_91e3910c
type
Ruins of the Modern Age
 Pact / int_91e3910c
comment
A second one dubbed The Tenements was a sheer vertical steep where you had to climb what appeared to be the outskirts of a slowly-degenerating, utterly massive apartment block with bugs that crawl under your skin and monster clowns or other freaky inhabitants trying to kill you.
 Pact / int_91e3910c
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 Pact / int_91e3910c
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Pact / int_91e3910c
 Pact / int_91e894b4
type
Apocalypse How
 Pact / int_91e894b4
comment
It looks like the Jacob's Bell Lordship is coming to an end with a peaceful ceasefire...HAHAHA—No! Faysal drops them into the Abyss, Johannes gets possessed by a demon, and the world is facing a Class 5 Apocalypse How scenario if they don't do something.
 Pact / int_91e894b4
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 Pact / int_91e894b4
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Pact / int_91e894b4
 Pact / int_9203bf6
type
Arc Number
 Pact / int_9203bf6
comment
Arc Number: 3. The Rule of Three is in full effect, and it forms a cornerstone of many practitioner trials. Practitioners can be classified by their possession of three things: A Familiar, an Implement, and a Demesne. Maggie is expected to bring forth three rounds of blood and fire for the leader of the Goblins that attacked her home and destroyed it. Blake and Rose are expected to bind, capture, and bring three demonic creatures to the Lord of Toronto, the last of these three Blake ends up facing three times. In Arc 5, Duncan plans to reset time three times in order to take advantage of this effect and force a lasting win. Blake beats him to it by casting his reputation into doubt three times by the second reset. Tricks used thrice have a tendency to fail on the third attempt, or come with some sting in the tail. Rackspatter of the Nine Thousand Scalps, a goblin who betrayed Johannes who possesses about 99 practitioner scalps, is effectively immune to binding thanks to the Rule of Three working about 33 times over in his case.
 Pact / int_9203bf6
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 Pact / int_9203bf6
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Pact / int_9203bf6
 Pact / int_92cca75b
type
Ret-Gone
 Pact / int_92cca75b
comment
Ret-Gone: ErasUrr the abstract demon's (apparent) stock in trade. The reality is slightly more complex, but has essentially the same result.
 Pact / int_92cca75b
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 Pact / int_92cca75b
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Pact / int_92cca75b
 Pact / int_932da128
type
Monster Clown
 Pact / int_932da128
comment
Monster Clown: The Tenements, a manifestation of Limbo, has a couple of these running around.
 Pact / int_932da128
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1.0
 Pact / int_932da128
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Pact / int_932da128
 Pact / int_9381f239
type
Clockwork Creature
 Pact / int_9381f239
comment
Clockwork Creature: Usually associated with Others that the Behaims truck with, including and up to an automation.
 Pact / int_9381f239
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1.0
 Pact / int_9381f239
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Pact / int_9381f239
 Pact / int_978a82e6
type
Big Bad Duumvirate
 Pact / int_978a82e6
comment
Big Bad Duumvirate: Mann, Levin, and Lewis are an Occult Law Firm of diabolists who work to provide demons with a greater foothold on reality. The firm's partners—represented primarily by Ms. Lewis—have a special interest in ensuring that the Thorburn line joins them, which spurred Rose Sr. to concoct a complex scheme to posthumously deny the lawyers more power by eliminating her bloodline. Barbatorem, the demon that she used to create Blake and Rose Jr. for this plot, is a passive but equally important threat whose infernal powers twist the pair into incessantly fighting and mistrusting one another, and his mere presence in Jacob's Bell is what motivates Faysal to plunge the town into the Abyss. Once the demon possesses Johannes and Rose refuses to join the firm, Ms. Lewis allies with Barbatorem so that the latter can claim ruinous Lordship over Jacob's Bell.
 Pact / int_978a82e6
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 Pact / int_978a82e6
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Pact / int_978a82e6
 Pact / int_97df2d12
type
Social Circle Filler
 Pact / int_97df2d12
comment
Social Circle Filler: Averted with Blake's friends-they don't show up for the first three arcs after we meet his landlord in the second chapter, but Blake's fading connections with them are a constant concern, and his reconnection with them is his first priority when he returns to Toronto.
 Pact / int_97df2d12
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 Pact / int_97df2d12
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Pact / int_97df2d12
 Pact / int_984ef9ef
type
"Not So Different" Remark
 Pact / int_984ef9ef
comment
"Not So Different" Remark: Blake notes after killing Gudbrand that they both suffered on account of their ancestor's sins.
 Pact / int_984ef9ef
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1.0
 Pact / int_984ef9ef
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Pact / int_984ef9ef
 Pact / int_985d6d7f
type
Master of Illusion
 Pact / int_985d6d7f
comment
Illusionist: Utilizes Illusions
 Pact / int_985d6d7f
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 Pact / int_985d6d7f
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Pact / int_985d6d7f
 Pact / int_98f5de00
type
Let Me Get This Straight...
 Pact / int_98f5de00
comment
Let Me Get This Straight...:Jeremy's approach to getting into the Hillglades House warranted this reaction from Blake.
 Pact / int_98f5de00
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1.0
 Pact / int_98f5de00
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Pact / int_98f5de00
 Pact / int_99db27be
type
NecessaryEvil
 Pact / int_99db27be
comment
Necessary Evil: Diabolists, according to Black Lamb's Blood. Someone has to deal with the demons before they become major threats, an argument that gains some weight for Blake when he considers the events in Toronto and the fact that what the Local Powers consider three minor threats have caused unholy amounts of damage.
 Pact / int_99db27be
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1.0
 Pact / int_99db27be
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Pact / int_99db27be
 Pact / int_9b06e314
type
Greater-Scope Villain
 Pact / int_9b06e314
comment
Greater-Scope Villain: The Abyss is probably on par with the greater demons in terms of evil despite having helped out Blake at points, and wishes to cover all of reality, but is not directly opposed by the protagonists over the course of the story.
 Pact / int_9b06e314
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 Pact / int_9b06e314
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Pact / int_9b06e314
 Pact / int_9b73b497
type
The Only One Allowed to Defeat You
 Pact / int_9b73b497
comment
The Only One Allowed to Defeat You: Exploited by Blake when Isadora assaults him and leaves him for Conquest to kill. As it isn't Conquest that actually defeated him, Conquest killing him then would gain him no real power-so Blake offers Conquest the chance to kill him after he's recovered, buying him three more days of life.
 Pact / int_9b73b497
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 Pact / int_9b73b497
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Pact / int_9b73b497
 Pact / int_9bee1a7f
type
Eldritch Location
 Pact / int_9bee1a7f
comment
Eldritch Location: Johannes's Demesne get's special mention though potentially any Demesne can become this with a little work if the Practitioner desires it. The rules of reality bend to the Practitioners will in a Demesne, so the owner is a "step below a god" in their Demesne. When Barbatorem gets control over it, it's far, far worse. The Drains and other manifestations of Limbo, where bogeymen come from. Getting in is easy, getting out is another story.
 Pact / int_9bee1a7f
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 Pact / int_9bee1a7f
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Pact / int_9bee1a7f
 Pact / int_9bfb2f41
type
Dead Guy on Display
 Pact / int_9bfb2f41
comment
Dead Guy on Display: Tyler does with some gargoyle-bats to create a ward to keep more of their kind from invading the house.
 Pact / int_9bfb2f41
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1.0
 Pact / int_9bfb2f41
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Pact / int_9bfb2f41
 Pact / int_9c74b3aa
type
Family Disunion
 Pact / int_9c74b3aa
comment
Family Disunion: Happens in the first chapter, when the Thorburn family gathers at Hillsglade House to hear who Grandma's heir will be and fight amongst themselves. Rosalyn's death sets in motion events that lead to Molly's death and threaten Blake's life and the lives of everyone in line for her inheritance.
 Pact / int_9c74b3aa
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1.0
 Pact / int_9c74b3aa
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1.0
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Pact / int_9c74b3aa
 Pact / int_9e2c893
type
Black Magic
 Pact / int_9e2c893
comment
Black Magic: To most other practitioners and Others, this is the schtick of Diabolists. Most who control demons tend to fall into The Corruption from the benefits they gain from offering more and more of themselves, Jumping Off the Slippery Slope until they either meet a premature end or make a deal with the Lawyers. Cases where they die without any turmoil are rare.
 Pact / int_9e2c893
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1.0
 Pact / int_9e2c893
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1.0
 Pact
hasFeature
Pact / int_9e2c893
 Pact / int_a201dad2
type
Passive-Aggressive Kombat
 Pact / int_a201dad2
comment
Passive-Aggressive Kombat: In Conviction 5.1, Duncan Behaim uses this method to mess with Blake by triggering his PTSD with innocuous actions.
 Pact / int_a201dad2
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1.0
 Pact / int_a201dad2
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1.0
 Pact
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Pact / int_a201dad2
 Pact / int_a300ab6f
type
Living Memory
 Pact / int_a300ab6f
comment
Ghosts are psychic impressions left on the world, with traumas being the key ones that remain, although moments of sheer brilliance can be there, too. They tend to be single-minded, repeat actions or sentences in loops and whatever sensation gripped them spreads around, such as June Burlison's death by hypothermia giving her a cold aura in death. There are the odd exceptions to the "stuck record" rule, though. If somebody passes without having their soul moved along by the usual means and leaves an imprint at the same time, occurrences like Evan happen where the ghost is quite a bit less on-script than the average and capable of acquiring some updates on their routine. And whatever is happening with Molly is also decidedly off-script.
 Pact / int_a300ab6f
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1.0
 Pact / int_a300ab6f
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1.0
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Pact / int_a300ab6f
 Pact / int_a392f00d
type
Occult Law Firm
 Pact / int_a392f00d
comment
Occult Law Firm: Mann, Levinn, and Lewis. Repeating the name of the firm three times summons them, and they're former practitioners, they signed themselves to the firm in order to clear substantial karmic debt and can no longer use their powers outside of the firms interests. Joining the firm involves providing a powerful Other with a "foothold" in the world, be it a room, sword, or other object. Such as Barbatorem's shears.
 Pact / int_a392f00d
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1.0
 Pact / int_a392f00d
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1.0
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Pact / int_a392f00d
 Pact / int_a6cda066
type
Rule of Three
 Pact / int_a6cda066
comment
Rackspatter of the Nine Thousand Scalps, a goblin who betrayed Johannes who possesses about 99 practitioner scalps, is effectively immune to binding thanks to the Rule of Three working about 33 times over in his case.
 Pact / int_a6cda066
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1.0
 Pact / int_a6cda066
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1.0
 Pact
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Pact / int_a6cda066
 Pact / int_a6ff7243
type
Hates Being Touched
 Pact / int_a6ff7243
comment
Hates Being Touched: Blake lived on the streets for a period of time, and has an aversion to even friendly contact from people he trusts, like his landlord and friend. It's revealed that Grandma Rose programmed this into him as a vestige, as touch weakens him.
 Pact / int_a6ff7243
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-1.0
 Pact / int_a6ff7243
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1.0
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Pact / int_a6ff7243
 Pact / int_a70223
type
Karma Houdini
 Pact / int_a70223
comment
Karma Houdini: There are ways of bluffing the spirits into overlooking your bad choices or mistakes. It's risky, but doable and some do it better than others — notably the Duchamps and, to some extent, the Behaims. But... Karma Houdini Warranty: Relying too much on the Karma Houdini act using any practitioner tricks either personally or in a blood-related group has long-term consequences. Eventually, you will falter and the spirits will notice that you have. When that happens, all that debt you built up and somehow evaded will hit you like a freight train. If you're lucky, it'll just mean a quick death. If you're unlucky, the kids of your kids and their kids will have to try to shift the family account back into the black, facing an uphill struggle the whole way. That is, if it's even doable: some mistakes have permanent consequences — just ask Fell's family. The diabolistic Thorburns are the poster children of this trope, however. Other families would do well to take note, too...
 Pact / int_a70223
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1.0
 Pact / int_a70223
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1.0
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Pact / int_a70223
 Pact / int_a8826e1e
type
Giant Mook
 Pact / int_a8826e1e
comment
Giant Mook: Mountain-Man serves as this during the first part of The Siege.
 Pact / int_a8826e1e
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1.0
 Pact / int_a8826e1e
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1.0
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Pact / int_a8826e1e
 Pact / int_a8a04f6f
type
And I Must Scream
 Pact / int_a8a04f6f
comment
And I Must Scream: The Barber leaves victims twisted wrecks of their former selves, trapped inside whatever he leaves them of their bodies. His victims are often unable to move under their own power or request aid.
 Pact / int_a8a04f6f
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1.0
 Pact / int_a8a04f6f
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1.0
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Pact / int_a8a04f6f
 Pact / int_a8cff6a
type
Familiar
 Pact / int_a8cff6a
comment
Familiar: Gained by enacting a ritual in the book Famulus; important for most magical practitioners. Any Other who partakes in the ritual will take on an animal form and the universe literally works against all odds to keep them together until death. Familiars are important for practitioners because they give them a power source outside themselves that isn't (necessarily) a Faustian bargain and the Familiar gives them a range of additional abilities. The familiars consent to this for varying reasons but mainly to have a foothold in the mortal world and share in the practitioner's power. The personality and traits of the familiar and practitioner are often complimentary. For example, Blake's familiar is Evan, the spirit of an eight year old boy who died of exposure while trying to escape an Other that Blake later defeated and bound with Evan's help. Evan gains the ability to shapeshift into a sparrow and is kept from having to "cross over" into death; Blake gains a major power boost and a familiar who excels at finding escape routes and using terrain and opportunity to his advantage.
 Pact / int_a8cff6a
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1.0
 Pact / int_a8cff6a
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1.0
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Pact / int_a8cff6a
 Pact / int_aa3d3d1a
type
Motive Misidentification
 Pact / int_aa3d3d1a
comment
Motive Misidentification: Blake makes the mistake of thinking that the Briar Girl, like every other practitioner he's met, is motivated by wanting power in some form, based on the fact that she's tried to kill him and wants his land as her demesne. It turns out that she wants the land because she considers the Others that live on it her friends, and beyond that has no interest in power.
 Pact / int_aa3d3d1a
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1.0
 Pact / int_aa3d3d1a
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1.0
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Pact / int_aa3d3d1a
 Pact / int_aabb956
type
Mirror Monster
 Pact / int_aabb956
comment
Mirror Monster: The Barber uses mirrors and reflections to get about and cause havoc when he can... and, you don't get much more monstrous. Mary Frances Troxle aka "Bloody Mary" is a summon Rose uses who started out as a version of a "say the name x number of times in front of a mirror" version of these, but she warped into something else. Rose is, herself, a very tame example of the breed, if you squint hard enough. Blake starts to take the cake when they switch roles and he embraces his Other side, for all he's not in the Barber's league of scary... yet. He can give Mary a run for her money, though.
 Pact / int_aabb956
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1.0
 Pact / int_aabb956
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1.0
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Pact / int_aabb956
 Pact / int_ad1db87c
type
Oh, Crap!
 Pact / int_ad1db87c
comment
Oh, Crap!: Blake has a moment like this upon realizing that upon binding Pauz the imp, the feral animals and human he had under his control are freed with him in their sights. Blake ends up getting mauled and barely escapes with his life.
 Pact / int_ad1db87c
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1.0
 Pact / int_ad1db87c
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1.0
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Pact / int_ad1db87c
 Pact / int_ad9fbc1e
type
Pyrrhic Victory
 Pact / int_ad9fbc1e
comment
Pyrrhic Victory: In the end, the law firm is defeated and Jacob's Bell's citizens are saved, but the town itself cannot be salvaged, Rose has suffered massive internal and spiritual injuries from Blake's Powers via Possession, and Blake has been reduced to scraps of wood and bone that are barely conscious enough to observe the world around him before Rose is forced to eat what's left of him to heal.
 Pact / int_ad9fbc1e
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1.0
 Pact / int_ad9fbc1e
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1.0
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Pact / int_ad9fbc1e
 Pact / int_affcdc91
type
Evil Is Sterile
 Pact / int_affcdc91
comment
Evil Is Sterile: Apart from making motes, demons cannot create and can only destroy.
 Pact / int_affcdc91
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1.0
 Pact / int_affcdc91
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1.0
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Pact / int_affcdc91
 Pact / int_b04fdcc4
type
Loners Are Freaks
 Pact / int_b04fdcc4
comment
Loners: Break from the pack, their pack dies, or they’re exceptional members of a family unit, too crazy or brutal to be allowed to mingle. Midge was this class.
 Pact / int_b04fdcc4
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1.0
 Pact / int_b04fdcc4
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1.0
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Pact / int_b04fdcc4
 Pact / int_b1346878
type
Fate Worse than Death
 Pact / int_b1346878
comment
Fate Worse than Death: Laird says that if the barber came for his family and he thought his defenses would fail, he would kill his family with anything available before the barber arrived. Because he loves his family too much to do otherwise. While it is believed that the barber can permanently sever his target's access to any good things that may await them after death, even without that ability death would still be preferable to what the barber does to his victims. He's not wrong. The Hyena's victims leave behind ghosts that continually suffer.
 Pact / int_b1346878
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1.0
 Pact / int_b1346878
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1.0
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Pact / int_b1346878
 Pact / int_b1dde8fd
type
Loophole Abuse
 Pact / int_b1dde8fd
comment
Loophole Abuse: Near the end, Blake realizes this is ultimately Grandma Rose's posthumous plan. If a spellcaster racks up debts or curses and then dies, those debts will be transferred to their next of kin. But if she gets her entire family killed, the negative karma simply evaporates. This allows Rose to use lots of demon power to improve the world while ultimately reducing their presence on earth.
 Pact / int_b1dde8fd
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1.0
 Pact / int_b1dde8fd
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1.0
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Pact / int_b1dde8fd
 Pact / int_b4250f98
type
Paper Talisman
 Pact / int_b4250f98
comment
Paper Talisman: Maggie states these comes from the Eastern System, where they "Contract, Leash, and Bind" Others rather than contract them. She gives a few to Blake that have Goblins inside of them. Tyler uses some later in the same system, Ofuda.
 Pact / int_b4250f98
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1.0
 Pact / int_b4250f98
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1.0
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Pact / int_b4250f98
 Pact / int_b426973b
type
The Mind Is a Plaything of the Body
 Pact / int_b426973b
comment
The Mind Is a Plaything of the Body: At least, it is when you're using Faerie Glamour to alter your form.
 Pact / int_b426973b
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1.0
 Pact / int_b426973b
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1.0
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Pact / int_b426973b
 Pact / int_b42b7e7b
type
Moral Myopia
 Pact / int_b42b7e7b
comment
Moral Myopia: Where to start... Practitioners and assorted Others as a whole look down on diabolists as being inherently Always Chaotic Evil. So, any and all steps taken to stop them in their tracks? Are considered almost a moral imperative, however amoral they'd be in other circumstances. But, the minute a not-actually-practicing-diabolism-thank-you practitioner from a diabolist family even thinks about sneezing in the general direction of anybody else or, heaven forbid, tries either defending themselves or even attempting some retaliation for an attack, they're automatically in the wrong! Worse: overlooking spirits as a whole tend to be rather literal-minded, regardless of who you might be. So, the person who is deemed guilty for a rule-breaking act won't necessarily be the one who deliberately started the chain of events that led to it, but the one stuck at the end of the chain—no matter how badly they got played into that position. Messing around too much with the Karma Meter really gives some screwed-up ideas of moral cause and effect.
 Pact / int_b42b7e7b
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1.0
 Pact / int_b42b7e7b
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1.0
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Pact / int_b42b7e7b
 Pact / int_b5ac90ac
type
"Groundhog Day" Loop
 Pact / int_b5ac90ac
comment
"Groundhog Day" Loop: Duncan Behaim sticks Blake in one to try to prevent him from getting out of jail.
 Pact / int_b5ac90ac
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1.0
 Pact / int_b5ac90ac
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1.0
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Pact / int_b5ac90ac
 Pact / int_b6ab6668
type
Super-Sargasso Sea
 Pact / int_b6ab6668
comment
Super-Sargasso Sea: The many manifestations of Drains in Pact are places where forgotten things go, even gods forgotten by their former worshipers, and where Others such as bogeyman are formed.
 Pact / int_b6ab6668
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1.0
 Pact / int_b6ab6668
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1.0
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Pact / int_b6ab6668
 Pact / int_b78ccff7
type
Griping About Gremlins
 Pact / int_b78ccff7
comment
Gremlins are a subcategory of Goblins. They're Trap Makers who build things to catch their prey.
 Pact / int_b78ccff7
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1.0
 Pact / int_b78ccff7
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1.0
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Pact / int_b78ccff7
 Pact / int_b9085a47
type
Summon Magic
 Pact / int_b9085a47
comment
The typical type used by Diabolists, Summon Magic, which is combined with making a Deal with the Devil.
 Pact / int_b9085a47
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1.0
 Pact / int_b9085a47
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Pact / int_b9085a47
 Pact / int_b9b635ea
type
One Thing Led to Another
 Pact / int_b9b635ea
comment
One Thing Led to Another: Nearly stated verbatim, after a brawl between a young Rosalyn Thorburn and Aimon Behaim.
 Pact / int_b9b635ea
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1.0
 Pact / int_b9b635ea
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Pact / int_b9b635ea
 Pact / int_b9e8ad28
type
The Multiverse
 Pact / int_b9e8ad28
comment
The Multiverse: According to Word of God via the comments section, Pact is in the same multiverse as Worm, Peer, Boil, Twig, etc. However, the protagonists from other stories won't be showing up. Maggie Holt apparently has a series of YA novels (being adapted into movies a la Harry Potter, no less) in the Wormverse. In addition, Blake mentions a game called Weaver Dice existing in-universe as a fairly major tabletop RPG; it is also the name of a system designed for creating and playing as parahumans in the Wormverse.
 Pact / int_b9e8ad28
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 Pact / int_b9e8ad28
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Pact / int_b9e8ad28
 Pact / int_bb222e09
type
Danger Takes a Backseat
 Pact / int_bb222e09
comment
Danger Takes A Back Seat: Blake hops into the mirror backseat of a couple of Behaims in order to have a conversation.
 Pact / int_bb222e09
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1.0
 Pact / int_bb222e09
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Pact / int_bb222e09
 Pact / int_bce16d24
type
Why Don't You Just Shoot Him?
 Pact / int_bce16d24
comment
Why Don't You Just Shoot Him?: It's actually better for practitioners to use less direct methods when dispatching rivals so as to defer responsibility and avoid karmic backlash. Fell still reminds Blake that bullets have their utility.
 Pact / int_bce16d24
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1.0
 Pact / int_bce16d24
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Pact / int_bce16d24
 Pact / int_bce728ca
type
Mistreatment-Induced Betrayal
 Pact / int_bce728ca
comment
Mistreatment-Induced Betrayal: The Duchamps who betray their allies to Blake do so on behalf of their siblings and cousins that their allies abuse.
 Pact / int_bce728ca
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1.0
 Pact / int_bce728ca
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1.0
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Pact / int_bce728ca
 Pact / int_bddaae25
type
Lost Tribe
 Pact / int_bddaae25
comment
Social: They form tribes, cannibal families, or that sort of thing. Midge's family were like this.
 Pact / int_bddaae25
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1.0
 Pact / int_bddaae25
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Pact / int_bddaae25
 Pact / int_bec2f925
type
Murder Into Malevolence
 Pact / int_bec2f925
comment
Murder Into Malevolence: Ghosts are formed when traumatic deaths leave an imprint on reality. The ghost endlessly repeats the circumstances of its death, trying to inflict the same end on anyone who comes near. However, the ghost is only an afterimage; the soul itself passes on.
 Pact / int_bec2f925
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Pact / int_bec2f925
 Pact / int_bf698238
type
When All You Have Is a Hammer…
 Pact / int_bf698238
comment
When All You Have Is a Hammer…: A problem in the sociology of Diabolists and why attempts to purge them aren't recommended. They can often only summon demons, so if they need something done or to defend themselves... On the other hand, this is also the reason why everone wants to kill them; the only tool they use is summoning creatures that permanently damage the fabric of reality.
 Pact / int_bf698238
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 Pact / int_bf698238
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Pact / int_bf698238
 Pact / int_c044f854
type
Speak in Unison
 Pact / int_c044f854
comment
Speak in Unison: Blake and Rose when Alister suggests calling the Lawyers ahead of time. Considering how they've been antagonizing one another to that point, he takes it as an omen.
 Pact / int_c044f854
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1.0
 Pact / int_c044f854
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Pact / int_c044f854
 Pact / int_c07adb60
type
Unwanted Rescue
 Pact / int_c07adb60
comment
Unwanted Rescue: In Subordination 6.4, Blake forces Conquest to temporarily release Rose and Fell from his service and his bindings. Rose is happy about it. Fell is more reluctant, insisting that he doesn't need a rescue attempt, but he accepts if only so he can tell Blake how much he's destabilized the situation.
 Pact / int_c07adb60
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Pact / int_c07adb60
 Pact / int_c0d106a8
type
Wrecked Weapon
 Pact / int_c0d106a8
comment
Wrecked Weapon: A 12-foot BFS wielded by a fairy breaks in 4 pieces once Blake stops thinking of it as "deadly" and starts noticing how flimsy it is.
 Pact / int_c0d106a8
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 Pact / int_c0d106a8
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Pact / int_c0d106a8
 Pact / int_c3648b87
type
Teeth-Clenched Teamwork
 Pact / int_c3648b87
comment
Teeth-Clenched Teamwork: For the game between Blake and Conquest in Subordination 6.4, the former's champions consist of Fell, Pauz, the Hyena, Rose, and Maggie, most of the beings listed having major beef with him. Blake and Rose often have trouble getting along, especially when the former does things without her input. It becomes so much worse after Blake returns from The Drains, to the extent that they need Alister to mediate so that their blatant hostility doesn't get out of control.
 Pact / int_c3648b87
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 Pact / int_c3648b87
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Pact / int_c3648b87
 Pact / int_c3bc970f
type
Seers
 Pact / int_c3bc970f
comment
Augurs: Utilize The Future
 Pact / int_c3bc970f
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1.0
 Pact / int_c3bc970f
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1.0
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Pact / int_c3bc970f
 Pact / int_c5ee8215
type
Magical Society
 Pact / int_c5ee8215
comment
Magical Society: There appear to be an array of fiefdom-like territories based out of cities, with a Lord ruling over each one. Notably, they also seem to have their own printing presses, as there are quite a few magical tomes that appear to be professionally made but that they wouldn’t want to fall into muggle hands.
 Pact / int_c5ee8215
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 Pact / int_c5ee8215
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Pact / int_c5ee8215
 Pact / int_c6afe285
type
Enemy Without
 Pact / int_c6afe285
comment
Enemy Without: In the Drains, Blake gains one in the form of Carl, a manipulative cult leader from his Dark and Troubled Past who pursues Blake until he either accepts him or rejects what he represents. Green Eyes had a black fish following her instead.
 Pact / int_c6afe285
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1.0
 Pact / int_c6afe285
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Pact / int_c6afe285
 Pact / int_c75df49a
type
Shout-Out
 Pact / int_c75df49a
comment
Shout-Out: One of the monsters in Possession 15.3 is "a massive worm made of a series of overly obese humans, most with their respective heads shoved into the nether regions of the humans ahead of them." There's also a pair of extremely codependent "witch hunter" siblings who hunt monsters with mundane methods, who are part of a larger network of hunters. They even keep journals, much like John Winchester did.
 Pact / int_c75df49a
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 Pact / int_c75df49a
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Pact / int_c75df49a
 Pact / int_c83f40d8
type
Bystander Syndrome
 Pact / int_c83f40d8
comment
Bystander Syndrome: The reason why Toronto and Jacob's Bell are going to hell is because the local powers don't get involved unless it benefits them.
 Pact / int_c83f40d8
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1.0
 Pact / int_c83f40d8
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Pact / int_c83f40d8
 Pact / int_c9e64c09
type
Paper Master
 Pact / int_c9e64c09
comment
Paper Master: Diary Girl, by the virtue of being made of it.
 Pact / int_c9e64c09
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1.0
 Pact / int_c9e64c09
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Pact / int_c9e64c09
 Pact / int_cadf2d2a
type
Death of a Thousand Cuts
 Pact / int_cadf2d2a
comment
Death of a Thousand Cuts: Diary Girl's preferred means of dealing with her enemies.
 Pact / int_cadf2d2a
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1.0
 Pact / int_cadf2d2a
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Pact / int_cadf2d2a
 Pact / int_cc4b45f6
type
Word of God
 Pact / int_cc4b45f6
comment
According to Word of God via the comments section, Pact is in the same multiverse as Worm, Peer, Boil, Twig, etc. However, the protagonists from other stories won't be showing up.
 Pact / int_cc4b45f6
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1.0
 Pact / int_cc4b45f6
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 Pact
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Pact / int_cc4b45f6
 Pact / int_ce21f442
type
Mage Killer
 Pact / int_ce21f442
comment
Mage Killer: Barbatorem, a demon imprisoned in the tower of Hillsglade House, and employed by Rosalyn D. Thorburn, is said to be a specialist in this-he can cross into demesnes without the permission of the practitioner and has been noted as being able to remove special abilities from his victims in addition to horribly mutilating them. The only thing that's missing in his suitableness for this trope is the "killing"; he just inflicts a Fate Worse than Death instead. Witch Hunters (who don’t seem to fit the Witch Hunter trope) are nonpractitioners, armed with magical trinkets, that are employed by practitioners and Others in order to kill practitioners and Others.
 Pact / int_ce21f442
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1.0
 Pact / int_ce21f442
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1.0
 Pact
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Pact / int_ce21f442
 Pact / int_ceed5759
type
Villain Over for Dinner
 Pact / int_ceed5759
comment
Villain Over for Dinner: Duncan Behaim arrives home to find Blake Thorburn (who he recently framed for the murder of a child) in his living room talking with his wife.
 Pact / int_ceed5759
featureApplicability
1.0
 Pact / int_ceed5759
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1.0
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Pact / int_ceed5759
 Pact / int_cf168867
type
The Corruption
 Pact / int_cf168867
comment
The Corruption: Also referred to as Rot. Certain beings, Demons mostly, have this effect. Pauz's radiation, for example, lingers on Blake and not only turns animals hostile in his presence, but even a timid wallflower like Tiffany became foul-mouthed and rude.
 Pact / int_cf168867
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1.0
 Pact / int_cf168867
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1.0
 Pact
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Pact / int_cf168867
 Pact / int_cfb5c5ad
type
Magical Profanity Filter
 Pact / int_cfb5c5ad
comment
Magical Profanity Filter: Maggie Holt traded away her ability to swear in order to gain the knowledge to bind superior goblins. As a result, she's stuck using G- or PG-rated euphemisms instead.
 Pact / int_cfb5c5ad
featureApplicability
1.0
 Pact / int_cfb5c5ad
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1.0
 Pact
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Pact / int_cfb5c5ad
 Pact / int_d010df5
type
Domain Holder
 Pact / int_d010df5
comment
Domain Holder: Practitioners can have a demesne, which gives them editing abilities over the laws of reality inside.
 Pact / int_d010df5
featureApplicability
1.0
 Pact / int_d010df5
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1.0
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Pact / int_d010df5
 Pact / int_d0309fad
type
Religion is Magic
 Pact / int_d0309fad
comment
Shaman: Utilizes Nature Spirits
 Pact / int_d0309fad
featureApplicability
1.0
 Pact / int_d0309fad
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1.0
 Pact
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Pact / int_d0309fad
 Pact / int_d19f540a
type
Take Care of the Kids
 Pact / int_d19f540a
comment
Take Care of the Kids: Blake extracts an agreement along these lines with Rose with regards to Evan, for whom he is already a surrogate parent.
 Pact / int_d19f540a
featureApplicability
1.0
 Pact / int_d19f540a
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1.0
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Pact / int_d19f540a
 Pact / int_d251db87
type
Alchemy Is Magic
 Pact / int_d251db87
comment
Alchemy Is Magic: Alchemy is used to create homunculus and make mixtures to create things like The Bane.
 Pact / int_d251db87
featureApplicability
1.0
 Pact / int_d251db87
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1.0
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Pact / int_d251db87
 Pact / int_d2d520f4
type
Our Ghouls Are Creepier
 Pact / int_d2d520f4
comment
Our Ghouls Are Creepier: There are also Ghouls, who have flesh-rotting bites. They are individuals who’ve interrupted the circle of life and death, usually by eating the dead, coming back from near-death one too many times, or practising necromancy badly. They're out of balance and need to stave off their death by hibernating for months or years and eating flesh when they wake.
 Pact / int_d2d520f4
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1.0
 Pact / int_d2d520f4
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1.0
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Pact / int_d2d520f4
 Pact / int_d2ddb362
type
ReasonYouSuckSpeech
 Pact / int_d2ddb362
comment
"Reason You Suck" Speech: ElliePete delivers a rather explicit version to the Junior Council on how they’re turning out just like their parents.
 Pact / int_d2ddb362
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1.0
 Pact / int_d2ddb362
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1.0
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Pact / int_d2ddb362
 Pact / int_d355ba37
type
Turned Against Their Masters
 Pact / int_d355ba37
comment
Turned Against Their Masters: Others tend to not like those who bind them, so the first chance they get they do this since it will free them.
 Pact / int_d355ba37
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1.0
 Pact / int_d355ba37
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1.0
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Pact / int_d355ba37
 Pact / int_d429d0f6
type
Canada, Eh?
 Pact / int_d429d0f6
comment
Canada, Eh?: Pact takes place in wildbow's native Canada within the fictional town of Jacob's Bell and in the real life city of Toronto.
 Pact / int_d429d0f6
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1.0
 Pact / int_d429d0f6
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Pact / int_d429d0f6
 Pact / int_d46bae01
type
Tarot Troubles
 Pact / int_d46bae01
comment
Tarot Troubles: Using Tarot cards to tell the future is actually a practice done by some practitioners. Notably, the Behaim circle and Duchamp coven use the Tarot as a means of augury to analyze their enemies Rose and Blake Thorburn, the heirs to a powerful diabolist and their enemies. Rose receives the Hanged Man, drawn from the right hand, and the Chariot drawn from the left hand, while Blake receives the Fool and the High Priestess, respectively. A fellow practitioner later explains to Blake that these are symbolic of the way that the two of them go about life, with right hand being most common and left hand being what might come out under pressure and during their darkest moments.
 Pact / int_d46bae01
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1.0
 Pact / int_d46bae01
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 Pact
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Pact / int_d46bae01
 Pact / int_d49ce4f8
type
Protect This House
 Pact / int_d49ce4f8
comment
Protect This House: Blake and Rose's Cabal in the Duress Arc try to protect the Hillglade House from the invasion of Others. They're forced to abandon it and later it gets swallowed by the Abyss.
 Pact / int_d49ce4f8
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1.0
 Pact / int_d49ce4f8
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Pact / int_d49ce4f8
 Pact / int_d4d8d831
type
Feuding Families
 Pact / int_d4d8d831
comment
Feuding Families: The Thorburns vs. the Duchamps, with the Behaims entering on the Duchamps' side due to an upcoming marriage.
 Pact / int_d4d8d831
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1.0
 Pact / int_d4d8d831
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Pact / int_d4d8d831
 Pact / int_d75a1703
type
Year Outside, Hour Inside
 Pact / int_d75a1703
comment
Year Outside, Hour Inside: Time in the various forms of the Abyss is distorted pretty heavily. Blake spends only a few days in The Drains only for months to have passed and a few minutes in the Tenements only for hours to have passed.
 Pact / int_d75a1703
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1.0
 Pact / int_d75a1703
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1.0
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Pact / int_d75a1703
 Pact / int_d782bd52
type
Equivalent Exchange
 Pact / int_d782bd52
comment
Equivalent Exchange: All magic has a price. A practitioner gives up the ability to lie, and renders oaths binding. They're also unable to take anything that's not freely given or won fairly without consequences or racking up karmic debt. Other deals can be made for other advantages. There are also mundane forms of this: Blake takes a walk with his lawyer and gets some good advice, but in return she gains his trust and manipulates him towards her side. This is particularly true with glamour, which, if used as a object with a magical trait, will eventually be lost and take back everything it gave you. An example given is an earring that enhances hearing until it is lost, at which point:
 Pact / int_d782bd52
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1.0
 Pact / int_d782bd52
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Pact / int_d782bd52
 Pact / int_d9c4365c
type
Reset Button
 Pact / int_d9c4365c
comment
Reset Button: Duncan Behaim displays this ability when it seems that Blake is about to escape his trap, resetting himself and Blake back to an earlier point in the day. It is later revealed that he just toyed with everyone's perception of time, instead of actually resetting them in time.
 Pact / int_d9c4365c
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1.0
 Pact / int_d9c4365c
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1.0
 Pact
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Pact / int_d9c4365c
 Pact / int_d9e946ae
type
Cute Monster Girl
 Pact / int_d9e946ae
comment
Cute Monster Girl: Green Eyes.
 Pact / int_d9e946ae
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1.0
 Pact / int_d9e946ae
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1.0
 Pact
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Pact / int_d9e946ae
 Pact / int_d9e9ad7e
type
The Cavalry
 Pact / int_d9e9ad7e
comment
The Cavalry: Rose and the Knights of the Basement arrive after Blake's group encountered trouble with Mara.
 Pact / int_d9e9ad7e
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1.0
 Pact / int_d9e9ad7e
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1.0
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Pact / int_d9e9ad7e
 Pact / int_daa710c8
type
Try Not to Die
 Pact / int_daa710c8
comment
Try Not to Die: Inverted by Fell, who informs Blake that he hopes that he dies in the process of binding the three creatures for Conquest, because it would make things simpler and because it would mean that Conquest would not have three diabolic entities at his disposal to cause widespread chaos.
 Pact / int_daa710c8
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1.0
 Pact / int_daa710c8
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Pact / int_daa710c8
 Pact / int_db33bc7e
type
Ludicrous Gibs
 Pact / int_db33bc7e
comment
Ludicrous Gibs: Anything exposed to the goblin-bound axe with a face used by a giant goblin would explode in a shower of organs and entrails.
 Pact / int_db33bc7e
featureApplicability
1.0
 Pact / int_db33bc7e
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1.0
 Pact
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Pact / int_db33bc7e
 Pact / int_dcbe8a6e
type
Chekhov's Gunman
 Pact / int_dcbe8a6e
comment
Chekhov's Gunman: The nameless bogeyman that Blake and the others release from the Tenements ends up being the one to get rid of Barbatorem.
 Pact / int_dcbe8a6e
featureApplicability
1.0
 Pact / int_dcbe8a6e
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1.0
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Pact / int_dcbe8a6e
 Pact / int_dfe120e5
type
Functional Magic
 Pact / int_dfe120e5
comment
Functional Magic: A variety are found here: The typical type used by Diabolists, Summon Magic, which is combined with making a Deal with the Devil. Having items that belong to places or people allows you to see the connection between them and track them down. Alchemy Is Magic: Alchemy is used to create homunculus and make mixtures to create things like The Bane. Necromancy: Magic used to deal with the dead and souls, a necromancer and raise and manipulate the dead.
 Pact / int_dfe120e5
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1.0
 Pact / int_dfe120e5
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1.0
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Pact / int_dfe120e5
 Pact / int_dffaeda7
type
Emotion Control
 Pact / int_dffaeda7
comment
Enchantress/Enchanter: Utilizes Emotions and Relationships
 Pact / int_dffaeda7
featureApplicability
1.0
 Pact / int_dffaeda7
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1.0
 Pact
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Pact / int_dffaeda7
 Pact / int_e0c470a1
type
The Fourth Wall Will Not Protect You
 Pact / int_e0c470a1
comment
The Fourth Wall Will Not Protect You: What Blake sees, we see. No Exceptions. You Have Been Warned. No 6.11 because Behaim chronomancers fast-forwarded Blake through those events, leaving a gap in his memory. Blake, Rose, and Evan went to deal with the Urraser the first time alone, because it ate their goblin allies.
 Pact / int_e0c470a1
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1.0
 Pact / int_e0c470a1
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1.0
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Pact / int_e0c470a1
 Pact / int_e19e68
type
Cruel Mercy
 Pact / int_e19e68
comment
Barbatorem, a demon imprisoned in the tower of Hillsglade House, and employed by Rosalyn D. Thorburn, is said to be a specialist in this-he can cross into demesnes without the permission of the practitioner and has been noted as being able to remove special abilities from his victims in addition to horribly mutilating them. The only thing that's missing in his suitableness for this trope is the "killing"; he just inflicts a Fate Worse than Death instead.
 Pact / int_e19e68
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1.0
 Pact / int_e19e68
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1.0
 Pact
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Pact / int_e19e68
 Pact / int_e1ff8ff6
type
Fantasy Kitchen Sink
 Pact / int_e1ff8ff6
comment
Fantasy Kitchen Sink: Numerous mythologies are present within the story, including Greek and Celtic mythology, as well as various Abrahamic influences.
 Pact / int_e1ff8ff6
featureApplicability
1.0
 Pact / int_e1ff8ff6
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1.0
 Pact
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Pact / int_e1ff8ff6
 Pact / int_e3109dae
type
Switching P.O.V.
 Pact / int_e3109dae
comment
Switching P.O.V.: Most of the arcs are done from Blake's perspective in first person, but the Signatures and Judgement arcs are in third person due to focusing on Maggie Holt and Rose fused with Blake respectively.
 Pact / int_e3109dae
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1.0
 Pact / int_e3109dae
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1.0
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Pact / int_e3109dae
 Pact / int_e62dfb96
type
No Endor Holocaust
 Pact / int_e62dfb96
comment
No Endor Holocaust: Averted. Unless practitioners and Others take care to avert it, Muggles can and will notice the weird stuff going on. For example, when our heroes fight an Other in a parallel version of Toronto in a way that causes damage to the real world, it's seen in reality as a woman on drugs going on a rampage.
 Pact / int_e62dfb96
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 Pact / int_e62dfb96
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Pact / int_e62dfb96
 Pact / int_e794cb54
type
Powered by a Forsaken Child
 Pact / int_e794cb54
comment
Powered by a Forsaken Child: Evan is a dead little boy who serves to help Blake gain more power. The deal is actually not a bad one, and Evan is happy, but a lot of people who hear about it are concerned, given that Blake is a known diabolist. A later example given is of a Valkalla (a male Valkyrie) who powers his weapons with the souls of his murdered siblings.
 Pact / int_e794cb54
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1.0
 Pact / int_e794cb54
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Pact / int_e794cb54
 Pact / int_e7bfdba
type
Divide and Conquer
 Pact / int_e7bfdba
comment
Divide and Conquer: Blake's stated strategy for dealing with the various forces arrayed against him and Rose in Jacob's Bell.
 Pact / int_e7bfdba
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1.0
 Pact / int_e7bfdba
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1.0
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Pact / int_e7bfdba
 Pact / int_e7c33c6a
type
True Sight
 Pact / int_e7c33c6a
comment
True Sight: One of the benefits to becoming a practitioner is the ability to see Others, connections, and spirits with less difficulty.
 Pact / int_e7c33c6a
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1.0
 Pact / int_e7c33c6a
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Pact / int_e7c33c6a
 Pact / int_e8b3ee16
type
Ghostapo
 Pact / int_e8b3ee16
comment
Ghostapo: Aimon Behaim fought Nazi practitioners during WWII. Notably, Hitler himself was not a practitioner.
 Pact / int_e8b3ee16
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1.0
 Pact / int_e8b3ee16
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Pact / int_e8b3ee16
 Pact / int_e9e35e8f
type
Exact Words
 Pact / int_e9e35e8f
comment
Exact Words: Most of the magical beings in the setting will temporarily lose their power if they tell a lie and worse if they break a vow. This naturally leads to many ending up as Literal Genies. Also, this is the assumption one should make for the entire magical world. For magical beings, because of the tens of thousands of years of elimination preceding the story, and any magical being who cannot cut the mustard in terms of lying through the truth would have been killed, banished and/or enslaved by then. For human practitioners, because they know how to deal with the above mentioned crafty magical beings.
 Pact / int_e9e35e8f
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 Pact / int_e9e35e8f
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Pact / int_e9e35e8f
 Pact / int_ea6fdefb
type
Casual Danger Dialog
 Pact / int_ea6fdefb
comment
Casual Danger Dialog: In Execution 13.3, Blake and Green Eyes take the time to talk about human relationships and expectations while facing down a group of goblins.
 Pact / int_ea6fdefb
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1.0
 Pact / int_ea6fdefb
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 Pact
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Pact / int_ea6fdefb
 Pact / int_eb8e12d6
type
Rules Lawyer
 Pact / int_eb8e12d6
comment
Rules Lawyer: Sometimes the rules regarding truth and lies can be fudged a bit if you're clever. When we first see someone declared forsworn, he is told that he has the opporunity to defend himself against that accusation, implying that if he was able to spin things a certain way, he could get out of it. Unfortunately, he cannot. Frequently, we see our protagonists try to argue the logic of the rules one way or another to get out of possible trouble. However, it is repeatedly warned that while the Spirits will tolerate some creative interpretation, they really don't like someone being a smart-ass.
 Pact / int_eb8e12d6
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 Pact / int_eb8e12d6
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Pact / int_eb8e12d6
 Pact / int_eb8f64a6
type
No Good Deed Goes Unpunished
 Pact / int_eb8f64a6
comment
No Good Deed Goes Unpunished: Blake is driven to do the right thing. It bites him in the ass every time.
 Pact / int_eb8f64a6
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1.0
 Pact / int_eb8f64a6
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Pact / int_eb8f64a6
 Pact / int_ed05cfee
type
Naïve Newcomer
 Pact / int_ed05cfee
comment
Naïve Newcomer: Blake, for the most part. Maggie too, since she was only ahead by a half of a year, which allowed them to manipulate her into killing Molly.
 Pact / int_ed05cfee
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 Pact / int_ed05cfee
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Pact / int_ed05cfee
 Pact / int_eff83d77
type
Mundane Utility
 Pact / int_eff83d77
comment
Mundane Utility: Every branch of magic has this as an option; if you are willing to pay the price for it, that is. Want some alone time? A little shamanism and a food offering, and the spirits can ensure that nobody disturbs your reading! Need something stolen or just moved across the room and you can't move? Sympathetic magic or a handy familiar to the rescue! Getting people from A to B when they need to as part of being courteous? If you know a handy angel of the right order, it's easy to time it to the right second and millimetre! Impromptu party crash with something better than a bottle? Ask Dionysus if he feels like helping out... Broken windows? A djinn can fix those right up, what with the fire and sand they're so good with!
 Pact / int_eff83d77
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 Pact / int_eff83d77
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Pact / int_eff83d77
 Pact / int_f0cb6c51
type
Reading Your Rights
 Pact / int_f0cb6c51
comment
Reading Your Rights: Blake, when he is arrested for the murder of Evan Matthieu in Conviction 5.1, is informed of his rights by his arresting officers.
 Pact / int_f0cb6c51
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1.0
 Pact / int_f0cb6c51
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Pact / int_f0cb6c51
 Pact / int_f4cc32ce
type
Creepy Twins
 Pact / int_f4cc32ce
comment
Creepy Twins: The Twins in The Siege who are both Psycho Knife Nuts and share Synchronization with one another, although not at the same time as there is a lag. But it still happens.
 Pact / int_f4cc32ce
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1.0
 Pact / int_f4cc32ce
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Pact / int_f4cc32ce
 Pact / int_f5190cfc
type
Shapeshifting
 Pact / int_f5190cfc
comment
Shapeshifting: Done through bathing in animal blood and allowing its will to flow through you without losing yourself. A power source is also required. When done via Glamour you take the source and put it in a format you can use, such as ink and empower it. It will hold and you'll only pay for it if it breaks, but you need to leave a tell so that you don't become fixed to it. It also has the benefit of hiding connections if well-made, allowing you to move around with greater ease the more you fall into self-delusion.
 Pact / int_f5190cfc
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 Pact / int_f5190cfc
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Pact / int_f5190cfc
 Pact / int_f863bb6d
type
Battle Trophy
 Pact / int_f863bb6d
comment
Battle Trophy: For defeating Letita, Blake takes a lock of her hair as a source of her power. Spikedick's goblin familiar has a number of goblin-bound weapons it likes to show off with.
 Pact / int_f863bb6d
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 Pact / int_f863bb6d
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Pact / int_f863bb6d
 Pact / int_f9439c84
type
Haunted House
 Pact / int_f9439c84
comment
Haunted House: Inverted with Hillsglade House. It's one of the very few places that can't be haunted because of its magical defenses, which is why it serves as sanctuary for Blake. At least until it gets smote by a god.
 Pact / int_f9439c84
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 Pact / int_f9439c84
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Pact / int_f9439c84
 Pact / int_fa8a26f8
type
Name Amnesia
 Pact / int_fa8a26f8
comment
Name Amnesia: Maggie Holt is tricked into giving her True Name to a fairy, causing the fairy to become Maggie Holt while she becomes simply "girl with the checkered scarf". Girl with the checkered scarf gradually unravels over the course of the arc, becoming more and more nondescript as Maggie Holt "takes back" her memories, traits and relationships (eventually even losing her scarf and becoming just "girl"). In the end she manages to survive by placing herself under a Magically-Binding Contract to serve the local magical community as a negotiator named Mags, but if that contract is ever broken then she will cease being Mags and disappear.
 Pact / int_fa8a26f8
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 Pact / int_fa8a26f8
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Pact / int_fa8a26f8
 Pact / int_faece9aa
type
The Power of Friendship
 Pact / int_faece9aa
comment
The Power of Friendship: Blake's friends, and his strong connection with them, are actually a source of power and strength which he draws upon to endure. He recognizes this, and that Rose lacks this, and so in a moment of desperation gives her his memories of his friends, so that she can understand and use the resulting context.
 Pact / int_faece9aa
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 Pact / int_faece9aa
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Pact / int_faece9aa
 Pact / int_fe1b2e75
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Bigger on the Inside
 Pact / int_fe1b2e75
comment
Bigger on the Inside: The very first way practitioners normally customize their demesnes. For instance, we see the demesne of a cultist of Dionysus in passing. It's inside a condo, but can easily fit a two-story tall statue of Dionysus, the pool of wine it's standing in, the white-tiled boulevard encircling it, and the short flight of steps leading from the door to the boulevard. Not to mention, of course, the numerous nymphs, satyrs, and bacchae lounging around.
 Pact / int_fe1b2e75
featureApplicability
1.0
 Pact / int_fe1b2e75
featureConfidence
1.0
 Pact
hasFeature
Pact / int_fe1b2e75
 Pact / int_fe5e40e2
type
Gondor Calls for Aid
 Pact / int_fe5e40e2
comment
Gondor Calls for Aid: In the final chapter of the Possession arc, Rose declares herself Lord of Jacob's Bell in order to trick the Toronto powers to come to deal with her, only to abdicate immediately on their arrival, meaning that Ms. Lewis, a diabolist who has just summoned several demons to attack her, is now Toronto's problem.
 Pact / int_fe5e40e2
featureApplicability
1.0
 Pact / int_fe5e40e2
featureConfidence
1.0
 Pact
hasFeature
Pact / int_fe5e40e2
 Pact / int_fe6c146e
type
The Corrupter
 Pact / int_fe6c146e
comment
The Corrupter: Agares, A Grand Duke of the Seventh Choir. But, hey: it's not like any other demon is that much of a slouch in this department, either. From mote to worse, they'll all have a go. Some other Others also practice this as a sideline. Such as Conquest.
 Pact / int_fe6c146e
featureApplicability
1.0
 Pact / int_fe6c146e
featureConfidence
1.0
 Pact
hasFeature
Pact / int_fe6c146e
 Pact / int_ff6ae1f6
type
Evil-Detecting Dog
 Pact / int_ff6ae1f6
comment
Evil-Detecting Dog: Animals can detect dark and evil beings, including the rot from Blake nearly summoning a devil into the world. It's stated that they still carry instincts from the older times, when they protected mankind from such things and are naturally hostile to them immensely. Just being around Pauz for less than a minute unprotected left a sort of radiation that made a dog bite its owner to try to attack Blake.
 Pact / int_ff6ae1f6
featureApplicability
1.0
 Pact / int_ff6ae1f6
featureConfidence
1.0
 Pact
hasFeature
Pact / int_ff6ae1f6
 Pact / int_name
type
ItemName
 Pact / int_name
comment
 Pact / int_name
featureApplicability
1.0
 Pact / int_name
featureConfidence
1.0
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hasFeature
Pact / int_name
 Pact / int_name
itemName
Pact

The following is a list of statements referring to the current page from other pages.

 Pact
hasFeature
A Friend in Need / int_136469af
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hasFeature
Abstract Eater / int_136469af
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hasFeature
Angelic Abomination / int_136469af
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hasFeature
Animated Tattoo / int_136469af
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hasFeature
Another Man's Terror / int_136469af
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hasFeature
Anthropomorphic Personification / int_136469af
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hasFeature
Apartment Complex of Horrors / int_136469af
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hasFeature
Apple of Discord / int_136469af
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hasFeature
Astrologer / int_136469af
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hasFeature
Aura Vision / int_136469af
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hasFeature
Badass and Child Duo / int_136469af
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hasFeature
Bargain with Heaven / int_136469af
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hasFeature
Bequeathed Power / int_136469af
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hasFeature
Bizarre Alien Senses / int_136469af
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hasFeature
Blood Magic / int_136469af
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hasFeature
Blue-Collar Warlock / int_136469af
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hasFeature
Born into Slavery / int_136469af
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hasFeature
Brats with Slingshots / int_136469af
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hasFeature
Call on Me / int_136469af
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hasFeature
Cannot Tell a Lie / int_136469af
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hasFeature
Cannot Cross Running Water / int_136469af
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hasFeature
Captured Super-Entity / int_136469af
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hasFeature
Chess with Death / int_136469af
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hasFeature
Clap Your Hands If You Believe / int_136469af
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hasFeature
Cold Iron / int_136469af
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hasFeature
Combat by Champion / int_136469af
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hasFeature
Conditional Powers / int_136469af
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hasFeature
Conflict Ball / int_136469af
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hasFeature
Cornered Rattlesnake / int_136469af
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hasFeature
Corrupt Hick / int_136469af
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hasFeature
Cosmic Plaything / int_136469af
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hasFeature
Could Say It, But... / int_136469af
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hasFeature
Creator's Show Within a Show / int_136469af
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hasFeature
Cult / int_136469af
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hasFeature
Danger Takes a Backseat / int_136469af
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hasFeature
Dangerous Forbidden Technique / int_136469af
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hasFeature
Deliberate Injury Gambit / int_136469af
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hasFeature
Destination Defenestration / int_136469af
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hasFeature
Distaff Counterpart / int_136469af
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hasFeature
Do Not Taunt Cthulhu / int_136469af
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hasFeature
Domain Holder / int_136469af
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hasFeature
Entropy and Chaos Magic / int_136469af
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hasFeature
Escaped from Hell / int_136469af
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hasFeature
Evil Gloating / int_136469af
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hasFeature
Evil Is Sterile / int_136469af
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hasFeature
Evil Lawyer Joke / int_136469af
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hasFeature
Familiar / int_136469af
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hasFeature
Family Disunion / int_136469af
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hasFeature
Family of Choice / int_136469af
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hasFeature
Fantastic Angst / int_136469af
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hasFeature
Fantasy Kitchen Sink / int_136469af
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hasFeature
Fed to the Beast / int_136469af
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hasFeature
Feuding Families / int_136469af
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hasFeature
Fisher Kingdom / int_136469af
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hasFeature
Gender-Restricted Ability / int_136469af
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hasFeature
Genre Roulette / int_136469af
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hasFeature
"Groundhog Day" Loop / int_136469af
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hasFeature
Handy Man / int_136469af
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hasFeature
Hates Being Touched / int_136469af
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hasFeature
Hereditary Curse / int_136469af
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hasFeature
Heroic Host / int_136469af
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hasFeature
Heroic Vow / int_136469af
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hasFeature
Homeless Pigeon Person / int_136469af
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hasFeature
Horsemen of the Apocalypse / int_136469af
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hasFeature
Human All Along / int_136469af
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hasFeature
Humans Advance Swiftly / int_136469af
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Humans Are Flawed / int_136469af
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Hunter of Monsters / int_136469af
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hasFeature
I Gave My Word / int_136469af
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hasFeature
I Have a Family / int_136469af
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hasFeature
I Just Want to Be Free / int_136469af
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hasFeature
I Owe You My Life / int_136469af
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hasFeature
Ignorance Is Bliss / int_136469af
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hasFeature
Immortals Fear Death / int_136469af
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hasFeature
Impromptu Tracheotomy / int_136469af
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hasFeature
Industrialized Evil / int_136469af
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hasFeature
Inherent in the System / int_136469af
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hasFeature
Inheritance Backlash / int_136469af
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hasFeature
Invisible to Adults / int_136469af
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hasFeature
Invisible to Normals / int_136469af
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hasFeature
It's Not You, It's Me / int_136469af
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hasFeature
Just Between You and Me / int_136469af
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hasFeature
Karma Meter / int_136469af
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hasFeature
Karmic Misfire / int_136469af
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hasFeature
Large Runt / int_136469af
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hasFeature
Leaking Can of Evil / int_136469af
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hasFeature
Leonine Contract / int_136469af
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hasFeature
Literal Genie / int_136469af
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hasFeature
Literal Split Personality / int_136469af
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hasFeature
Little Miss Con Artist / int_136469af
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hasFeature
Living Memory / int_136469af
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hasFeature
Locked Out of the Loop / int_136469af
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hasFeature
Loss of Identity / int_136469af
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hasFeature
Magic Is a Monster Magnet / int_136469af
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hasFeature
Magical Flutist / int_136469af
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hasFeature
Magical Profanity Filter / int_136469af
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hasFeature
Magical Underpinnings of Reality / int_136469af
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hasFeature
Magically-Binding Contract / int_136469af
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hasFeature
Magnetic Medium / int_136469af
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hasFeature
Masquerade / int_136469af
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hasFeature
Masquerade Enforcer / int_136469af
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hasFeature
Military Mage / int_136469af
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hasFeature
Mirror Monster / int_136469af
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hasFeature
Mirror Self / int_136469af
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hasFeature
Misery Builds Character / int_136469af
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hasFeature
Misfit Mobilization Moment / int_136469af
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hasFeature
Missing Time / int_136469af
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hasFeature
Morphic Resonance / int_136469af
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hasFeature
Muggles / int_136469af
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hasFeature
Murder Into Malevolence / int_136469af
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hasFeature
Musical Assassin / int_136469af
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hasFeature
My Significance Sense Is Tingling / int_136469af
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hasFeature
Name Amnesia / int_136469af
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hasFeature
Necessarily Evil / int_136469af
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hasFeature
Never Heard That One Before / int_136469af
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hasFeature
Nightmare Fetishist / int_136469af
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hasFeature
Occult Law Firm / int_136469af
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hasFeature
Old, Dark House / int_136469af
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hasFeature
Open and Shut / int_136469af
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hasFeature
Our Demons Are Different / int_136469af
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hasFeature
Our Ghouls Are Creepier / int_136469af
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hasFeature
Our Goblins Are Different / int_136469af
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hasFeature
Our Hero Is Dead / int_136469af
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hasFeature
Our Imps Are Different / int_136469af
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hasFeature
Patrick Stewart Speech / int_136469af
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hasFeature
Peeve Goblins / int_136469af
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hasFeature
Pent-Up Power Peril / int_136469af
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hasFeature
Perception Filter / int_136469af
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hasFeature
Perpetual Molt / int_136469af
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hasFeature
Place of Power / int_136469af
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hasFeature
Post-Modern Magik / int_136469af
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hasFeature
Power Tattoo / int_136469af
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hasFeature
Prepare to Die / int_136469af
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hasFeature
Protect This House / int_136469af
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hasFeature
Rage Breaking Point / int_136469af
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hasFeature
Rash Promise / int_136469af
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hasFeature
Reflective Teleportation / int_136469af
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hasFeature
Releasing from the Promise / int_136469af
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hasFeature
Remember That You Trust Me / int_136469af
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hasFeature
Resurrective Immortality / int_136469af
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hasFeature
Ret-Gone / int_136469af
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hasFeature
Riddle of the Sphinx / int_136469af
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hasFeature
Riddling Sphinx / int_136469af
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hasFeature
Ripple-Effect-Proof Memory / int_136469af
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hasFeature
Ritual Magic / int_136469af
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hasFeature
Rules Lawyer / int_136469af
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hasFeature
Safety in Muggles / int_136469af
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hasFeature
Save the Villain / int_136469af
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hasFeature
Self-Destructive Charge / int_136469af
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hasFeature
Shame If Something Happened / int_136469af
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hasFeature
Shear Menace / int_136469af
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hasFeature
Sheathe Your Sword / int_136469af
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hasFeature
Soul-Cutting Blade / int_136469af
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hasFeature
Soul Fragment / int_136469af
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hasFeature
Summon Binding / int_136469af
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hasFeature
Super-Sargasso Sea / int_136469af
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hasFeature
Supernatural Angst / int_136469af
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hasFeature
Surpassed the Teacher / int_136469af
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hasFeature
Symbolic Hero Rebirth / int_136469af
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hasFeature
Sympathetic Magic / int_136469af
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hasFeature
Synchronization / int_136469af
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hasFeature
Tarot Troubles / int_136469af
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hasFeature
Tattoo as Character Type / int_136469af
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hasFeature
Terrible Artist / int_136469af
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hasFeature
That's What I Would Do / int_136469af
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hasFeature
The Archmage / int_136469af
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hasFeature
The Dark Arts / int_136469af
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hasFeature
The Fair Folk / int_136469af
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hasFeature
The First Cut Is the Deepest / int_136469af
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hasFeature
The Hidden Hour / int_136469af
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hasFeature
The Minion Master / int_136469af
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hasFeature
The Multiverse / int_136469af
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hasFeature
The New '10s / int_136469af
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hasFeature
The New '20s / int_136469af
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hasFeature
The Oath-Breaker / int_136469af
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hasFeature
The One Who Made It Out / int_136469af
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hasFeature
The Power of Blood / int_136469af
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hasFeature
The Runaway / int_136469af
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hasFeature
The Sleepless / int_136469af
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hasFeature
The Villain Knows Where You Live / int_136469af
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hasFeature
Things That Go "Bump" in the Night / int_136469af
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hasFeature
Thinking Up Portals / int_136469af
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hasFeature
Third Time's The Charm / int_136469af
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Time Stands Still / int_136469af
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To the Pain / int_136469af
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Tome of Eldritch Lore / int_136469af
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Trapped in Villainy / int_136469af
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Trauma Button / int_136469af
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Truth Serums / int_136469af
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Unequal Rites / int_136469af
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Undead Child / int_136469af
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hasFeature
Unfinished Business / int_136469af
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Uniqueness Value / int_136469af
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Unluckily Lucky / int_136469af
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Untouchable Until Tagged / int_136469af
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Unwanted Rescue / int_136469af
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hasFeature
Urban Fantasy / int_136469af
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hasFeature
We All Die Someday / int_136469af
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hasFeature
Web Serial Novel / int_136469af
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hasFeature
Welcomed to the Masquerade / int_136469af
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hasFeature
Where the Hell Is Springfield? / int_136469af
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hasFeature
Who You Gonna Call? / int_136469af
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hasFeature
Why Can't I Hate You? / int_136469af
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hasFeature
Will Not Tell a Lie / int_136469af
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hasFeature
Witch Works / int_136469af
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Wound That Will Not Heal / int_136469af
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Youkai / int_136469af
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hasFeature
Your Heart's Desire / int_136469af
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hasFeature
Zodiac Motifs / int_136469af