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Realm of the Elderlings

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Realm of the Elderlings
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The Realm of the Elderlings is the universe in which the majority of Robin Hobb's work takes place. So far it is comprised of the following sub-series: The Farseer First trilogy about Fitz, a royal bastard who grows up at a court threatened from within and without. The Liveship Traders A trilogy about the traders of Bingtown, to the south of the Six Duchies. The Tawny Man Second trilogy about Fitz, taking place fifteen years after The Farseer. The Rain Wild Chronicles A quartet picking up loose ends from The Liveship Traders. Fitz and the Fool Third trilogy about Fitz, largely set another twenty years after The Tawny Man.There are also the related stories "Homecoming", "The Inheritance", "Words Like Coins", "Blue Boots" and "Cat's Meat" and the novella The Willful Princess and the Piebald Prince.The various trilogies and stories follow different characters and are written in somewhat different styles, and could be read independently of one another. The three trilogies about Fitz form one group, with the other two series being more loosely linked to one another. Nonetheless, all five series form different parts of a single overarching narrative and characters from one series will reappear in others to make cameos or as supporting characters; and the books thus make the best sense when read in the order above. Though no one character appears in every book, the central characters of the series might be said to be Heterosexual Life-Partners FitzChivalry Farseer, a royal bastard trained to be an assassin, and the enigmatic Fool, a mystic prophet with an ambiguous agenda.Although plenty happens over the course of the series, compared to many fantasy series the books are primarily character-driven and focus to a great extent on the concerns, motivations, feelings and conflicts of their main characters, with a common theme being the conflict between characters' own desires and their duties to their King or their people, their friends, or their families (or sometimes all three). Characters frequently change over the course of the books. Whilst the series does have definite heroes and villains, characters are rarely either entirely noble nor irredeemably evil and just as the villains have backstories that go some way to explaining their motivations, the heroes too are often motivated by violence and vengeance (or for the Greater Good) into doing things that aren't strictly heroic. The series has plenty of dark moments, but nonetheless on the whole does lean towards the idealistic side of the scale.The series walks the line between High Fantasy and Low Fantasy without ever clearly falling into either camp. The medieval setting, plots revolving around the rise and fall of Kingdoms, magic, dragons, prophecies about the fate of the world etc. are all archetypical of high fantasy, but the focus on individual human characters and their internal problems, as well as the moral ambiguity discussed above, are more typical of low fantasy.Dark Horse published a Comic-Book Adaptation of The Farseer Trilogy, beginning with Assassin's Apprentice in December, 2022.The first trilogy should not be confused with the novel Farseer, a Warhammer 40,000 novel by William King of Gotrek & Felix fame.
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Retired Badass
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Retired Badass: Burrich, who was King's Man when Chivalry was King-In-Waiting, but who retired to start a family and a farm. Fitz is sort of retired at the start of Fool's Errand, having vanished after the end of the Red Ship War fifteen years ago. The end of the first trilogy heavily reinforces this, as it ambiguously paints Fitz as very old and well past his prime at the time of this trilogy (he is in fact in his early thirties). This is explained in Fool's Fate: Fitz poured so much of himself into Girl-on-a-Dragon that he wasn't really alive afterwards.
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Half-Identical Twins
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Half-Identical Twins: An odd variation where Althea and Wintrow are described as almost identical, although they're aunt and nephew. When Amber meets her she openly wonders "Why you're not a nine-fingered slave boy." and Kennit rapes Althea because, history repeating itself, he wants to rape Wintrow like Igrot raped him.
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Applied Phlebotinum
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Applied Phlebotinum: Wizardwood's magical properties allow it to be used as ships, contraception, good-luck charms, etcetera. Dragon cocoon fiber is potent stuff.
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Rape as Drama
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Rape as Drama: Hest's marital rape of Alise. It destroys her romantic idealism and leaves her with nothing but her scholarship on dragons. This is then contrasted with the beautiful love story she gets on the river.
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Phlebotinum
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Phlebotinum: The Silver, or liquid skill. Embedded in various objects it seems to be able to produce any magical effect desired, including all the various Elderling magitek like the Skill-pillars and the Butterfly Cloak as well as more mundane things like lighting and the skill-cubes (basically magic tape recorders). Later revealed to be the source of the Skill as well as the Dragons' various powers, and by extension Wizardwood and Liveships. The Fitz and the Fool trilogy demonstrates that the Farseers and the White Prophet are weird, because touching Silver ordinarily results in a slow and fatal death for anyone not a dragon.
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Plot-Triggering Death
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Plot-Triggering Death: Ephron's death at the beginning of Ship of Magic sets off the Vestrit family's plotlines into motion, as once he dies, Kyle technically becomes head of the household despite being underqualified for the job.
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Our Elves Are Different
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Our Elves Are Different: The Elderlings combine this with Lizard Folk. They are taller, more beautiful, with metallic eye colours, telepathic and possessed Magitek. As a mark of the dragons they live alongside, they also have scales and sometimes claws and even wings. Later it is revealed that they are not really a separate race as such, but humans and their offspring who have been 'claimed' by Dragons and shaped in their image through magic. The lucky ones get much longer lifespans than humans and magical powers, but because Dragons are generally unconcerned with most things besides themselves and prone to forgetting such insignificant things as humans — after all, what measure is a non-dragon? —, this can also end up being Blessed with Suck. Elderlings and those unclaimed but living close to dragons can be changed in uncomfortable or fatal ways... and dragons resent it when anyone else comes in and helps.
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Not-So-Harmless Villain
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Not-So-Harmless Villain: Queen Desire, Regal's mother. While she was alive, she was considered half-mad even when she wasn't doped out of her mind, and way too deranged and unstable to act on any of the treasonous things she said about destroying the Six Duchies. She convinced Regal to do it in her stead and taught him how before she died, and Regal wound up killing his way into the throne and nearly drove the Six Duchies to pieces..
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Daddy's Girl
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Daddy's Girl: Thymara. She's far more marked than most Rain Wilders, but he saves her from being left to die by exposure and dotes on her as amazingly well suited to life among the trees.
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Little Bit Beastly
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Little Bit Beastly: Those who are "touched by the Rain Wilds" tend to have features like claws and scales. Thymara has clawed hands and feet; they help her climb trees and gather fruits, but also subject her to Fantastic Racism.
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The Beard
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The Beard: Alise for Hest.
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The Bully
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The Bully: Wintrow has a revelation while waiting for his crushed finger to be amputated that in the long run this is all Kyle is. His talk about bringing more respect to the family and making money and toughening Wintrow up is all really just an excuse to impose his will upon other people, and even if abusing people gets Kyle what he wants he's never satisfied with it.
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The Cameo
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The Cameo: Althea, Brashen and the Paragon aren't that important to the plot, but it's nice to see them again.
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The Dandy
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The Dandy: Cedric isn't camp or flamboyant, but his fondness of outfits and grooming keeps him from being Straight Gay.
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The High Queen
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The High Queen: Kettricken becomes his in the second and third book, although she's only queen regent, not queen regnant.
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BewareTheCuteOnes
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Beware the Cute Ones: Fitz begins his training as an assassin at a very young age, and in addition to all the shady abilities (sneaking, poisoning, disguises) that involves, he also trains as a warrior, going into battle with an ax. Multiple people describe him as beautiful, and feel that the scars he got in Regal's Arena only enhanced his beauty by contrast.
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Heterosexual Life-Partners
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Heterosexual Life-Partners: This trilogy dials it up between Fitz and Fool. Their story even ends with a kiss as Fool returns the memories Fitz put into Girl-On-A-Dragon.
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I Owe You My Life
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I Owe You My Life: Crops up relatively frequently. Burritch is entirely devoted to Chivalry because, in his opinion, the man saved him from being a dumb brute and gave him a good life as the right hand of the future king, teaching him how to be a good man. This then extends to Fitz and Patience. We also get Brashen Trell, devoted to Ephron Vestrit for much the same reason as Burritch had with Chivalry.
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Fingore
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Fingore: Wintrow has an accident aboard the Vivacia that requires he severs off his finger at the knuckle.
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Royals Who Actually Do Something
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Royals Who Actually Do Something: Pretty much everyone, most obviously the Mountain Kingdom. Inverted with Regal, who plots and schemes to power but thinks he has a right to be a layabout, drug addicted Jerkass.
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Would Not Shoot a Civilian
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Would Not Shoot a Civilian: In the final assault on Chalced, the dragons only use their acid spray on enemy soldiers. The civilians are incited to panic and run with the dragons' Glamours, which the dragons do enjoy, but it's implied this is as much to get them out of harm's way as for the Schadenfreude.
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Harmful Healing
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Harmful Healing: The Skill can be used to accelerate healing or fix otherwise irreparable injuries, but it badly taxes the patient's body and drains their energy reserves.
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Praetorian Guard
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Praetorian Guard: The King's Guard at the start of the series, though that's about as far as they are described. During Royal Assassin, Queen-in-Waiting Kettricken acquires her own Queen's Guard, who are inspired by her own courage and prowess in battle and decide she needs her own guard. Fitz gets his own in the Fitz and the Fool trilogy, though their role is far less prominent.
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Crapsack World
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Crapsack World: Downplayed, but still fairly prevalent. There was a cataclysm in the distant past the destroyed the civilization of the Elderlings and nearly drove the dragons into extinction. The result is, 1000+ years later, an uneven patchwork of medieval civilizations that have varying magics and technologies, none of them without flaws. The Six Duchies are basically a backwater, Jamailla has descended to decadence with Bingtown on the verge of falling to the pirates, who are merciless and unorganized, and then there's Chacled.
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Ambiguously Human
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Ambiguously Human: The Whites, and by extension the White Prophets. Easily mistaken for albinos when young, their skin, eyes and hair darken throughout the course of their lives to golden and eventually to chestnut brown whenever one of their prophecies has been fulfilled and the world nudged from its set course. Subtle hints like their longevity and something slightly off about the Fool's wrists clue Fitz in as well. The Fool then says that no, the Whites were not human, and neither is he, though it is later revealed that they are born to human parents.
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Nepotism
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He's an asshole through and through, but Kyle isn't wrong when he points out that just because Althea's father let her go with him on sea voyages, that does not make her a genuine sailor and that to give her Vivacia when she has so little experience would be pure Nepotism. Even Althea, who hates Kyle, comes to agree with him and leaves Bingtown with the intent of returning when she has proof that she is worthy to sail the liveship.
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Trilogy Creep
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Trilogy Creep: First being planned out as one book, the story grew so long that it was released as two books. And then the sequel grew into two books as well.
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Chekhov's Gun
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Chekhov's Gun: While living aboard Paragon, Amber cuts a hatch into the floor of the captain's quarters to better be able to access her supplies. Neither Brashen nor Althea approve, and it is forgotten. In Ship of Destiny, when Paragon is set on fire and the crew trapped in the hold, it is their only way to escape.
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Sailor's Ponytail
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Sailor's Ponytail: Most of the sailor characters wear a naval ponytail, including the protagonist Althea, as it's a fantasy version of Wooden Ships and Iron Men.
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No-Holds-Barred Beatdown
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No-Holds-Barred Beatdown: Plenty of these have been dealt out to Fitz. After Galen delivers one to Fitz during a Skilling lesson, Burrich returns the favor and beats Galen so badly he's afraid to do physical harm to Fitz from then on.
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Winged Humanoid
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Winged Humanoid: Thymara by the end of Dragon Haven.
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Turn the Other Cheek
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Turn the Other Cheek: Part of the teachings of the Sa priests.
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Generation Xerox
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Generation Xerox: Dutiful, who is biologically Fitz's son and who takes after Chivalry a bit more than Verity. Also Fitz himself - after a Skill-healing repairs all of his old scars, he comes out looking so much like his father Chivalry that Chade immediately decides Fitz needs to be re-scarred.
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Shoot the Shaggy Dog
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Shoot the Shaggy Dog: The end reveals that the Red Ship Raiders only attacked to get revenge for the dragons the Six Duchies unleashed on them many years ago, which created the first Forged. So now it only seems that Verity's final act defending his kingdom has only continued the cycle.
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Shoot the Dog
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Shoot the Dog: Subverted, at least in the first book; Burrich just gave the dog away. However, the sharp pain of the bond being broken forcibly by Burrich's Wit led Fitz to believe that he'd killed the dog, and to hate and fear Burrich for it for years.
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She Cleans Up Nicely
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She Cleans Up Nicely: Inverted with Alise. She's a pale skinned freckled redhead and looks ridiculous in the extravagant Bingtown fashions, but dressed simply with her hair down she's actually quite pretty.
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Blood Sport
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Blood Sport: Regal's gladiator ring, a twisted version of the King's Justice.
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 Realm of the Elderlings / int_27ab0123
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Offing the Offspring
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Offing the Offspring: The Duke of Chalced had almost all of his sons executed for (allegedly) conspiring against him. Unfortunately for him, the few sons he didn't execute died of natural causes shortly after, leaving him with only one daughter.
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Camp Straight
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Camp Straight: Regal is somewhat flamboyant and effeminate, but is implied to have female lovers. Than again, he isn't shown to show genuine interest in any possible partner, and is destined to never leaving an issue of his own.
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More than Mind Control
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More than Mind Control: The Skill, when done very subtly, can inflict this on people. Galen's method of teaching his coterie, which broke their spirits and made them incredibly loyal to him even after his death. Fitz theorizes that Galen didn't so much as take students with little talent and made them into reliable Skill-users, but rather took great Skill-users and made them adequate tools.
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Parental Abandonment
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Parental Abandonment: A recurring theme, more or less.
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Amazonian Beauty
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Amazonian Beauty: Jek is one of Althea's crewmembers. She's a large, muscular woman from the Six Duchies who the locals find fascinating compared to the refined southern women. In a tavern, men line up for the chance to armwrestle her. They mostly win, but it's implied she lets them.
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 Realm of the Elderlings / int_2a6a8e89
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Sadist Teacher
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Sadist Teacher: Galen at first seems to be merely a Stern Teacher, but he soon shows his true colours.
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Break the Haughty
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Break the Haughty: Kyle is a bully and a thug who brings Chalcedean virtues into Bingtown. He ends up brutalized and broken, a shadow of his former physical strength, and then accidentally killed in the final battle.
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Death of the Hypotenuse
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Death of the Hypotenuse: Burrich. Fitz loved him too much to think of trying to disrupt the family he'd made with Molly. But when he was killed fighting a stone dragon, Fitz was free to court Molly all over again.
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Proud Merchant Race
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Proud Merchant Race: The Rain Wild Traders. Barely anyone knows they even exist, yet it is they who are the source of most of Bingtown's wealth, as the Bingtown Traders have to buy their exotic goods to be able to sell them elsewhere. They are also the ones who build and sell the liveships, and only trader families in possession of a liveship can even navigate the Rain Wild River and reach the coveted merchandise. The Rain Wild Traders are a sort of homebound Intrepid Merchants, exploring and plundering the Advanced Ancient Acropolis buried beneath their own city of Trehaug. They are also not quite human anymore due the their constant proximity to the buried Elderling city.
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 Realm of the Elderlings / int_2c136406
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Standard Royal Court
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Standard Royal Court: The Farseer court at Buckkeep is as standard as it gets, with — most of the time — a King, his Queen, the King-in-Waiting (or Queen-in-Waiting, but the books are dominated by the male members of the Farseer line), princes, a royal bastard — hello, Fitz — , The Spymaster doing double duty as the chancellor, the Fool, various nobles and their hanger-ons, the King's/Queen's Guards, the normal guards and a vast array of servants.
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Violently Protective Girlfriend
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Violently Protective Girlfriend: Etta, to Kennit. Definitely not comedic.
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The Ingenue
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The Ingenue: Vivacia, as she's newly-awakened at the start of the first novel. Unfortunately, since she is taken by Kyle and separated from other Liveships, with only a miserable Wintrow for company, it makes her very easy to manipulate and Kennit easily charms her with sweet words.
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She Is All Grown Up
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She Is All Grown Up: Fitz notices that Rosemary has become a very attractive young woman, although considering that she was Regal's mole he isn't remotely attracted to her.
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 Realm of the Elderlings / int_2d364c81
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Tomboy and Girly Girl
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Tomboy and Girly Girl: Althea and Keffria, which is played for drama, as Keffria finds her hotheaded, tomboy sister an embarrassment as she doesn't fit into the norms of Bingtown society and repeatedly causes scandals for the family, while Althea views Keffria as an boring housewife who's only concern is her husband and children, never thinking for herself and does whatever Kyle tells her. It takes a long time for the sisters to reconcile their differences.
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The Bad Guy Wins
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The Bad Guy Wins: The ending of Royal Assassin. King Shrewd is dead, Verity is missing, Kettricken is forced to flee Buckkeep, Regal becomes the new king and Fitz is sentenced to death. It slowly gets better in the next book.
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Depraved Bisexual
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Depraved Bisexual: Lord Golden has to pretend to be one. After disrupting court by flirting with Civil Bresinga's betrothed, when Civil tries to confront him Lord Golden counters by asking him if he's interested in a threesome.
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Dead Guy Junior
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Dead Guy Junior: Malta names her newborn son after her grandfather Ephron.
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Fusion Dance
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Fusion Dance: In ''Assassin's Fate, Fitz is badly hurt by the vile worms the Servants use to weaken and slowly devour their enemies. Dying, his healing only barely able to match the worms' hunger, he decides to Skill-carve a "dragon" in the form of a wolf so that he and Nighteyes can remain in the world of the living. But they alone don't have enough memories to make it animate. Then the Fool joins them, the souls of all three melding together and bringing it to life as a whole being, the Wolf of the West.
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Hollywood Acid
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Hollywood Acid: The dragons' acidic Breath Weapon can reduce a human to sludge in seconds. One drop landing on a Chalcedean soldier is even enough to kill him, having destroyed his guts from the inside.
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 Realm of the Elderlings / int_319cc4d7
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Low Fantasy
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Low Fantasy: Follows a High Fantasy plot structure, but Hobb's narrative resembles Jack London more than J. R. R. Tolkien. Character Development, Weather and Environment, and internal narrative are, generally, the main focus. Questing is nasty, hard, dirty work, and magic is a (thankfully) uncommon, often painful experience. It's established that magic should be more common than it is, and more impressive, but Galen suppressed and badly mishandled all the coolest powers of the Skill while those with the Wit are actively persecuted. The series is really more of an after the end of magic scenario since the rise of magic seems to be dovetail with the return of the dragons. The dragons themselves, and the high fantasy society that developed with them, were eliminated in an earlier unexplained catastrophe.
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 Realm of the Elderlings / int_32768814
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Kick the Son of a Bitch
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Kick The Son Of A Bitch: Hest, who is a horrible husband and lover to Alise and Sedric respectively, becomes a victim of the Chalcedeans, who are far worst villains.
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 Realm of the Elderlings / int_3295cb16
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Offscreen Moment of Awesome
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Off Screen Moment Of Awesome: While we do see the set-up for it, the actual destruction of the ducal palace in Chalced, along with the death of the Duke of Chalced and Chassim’s ascendancy to the throne, are skipped over. Instead, these events are all related in a conversation in the next chapter.
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After the End
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After the End: Fitz's is not a Crapsack World in Assassin's Apprentice, but it is made clear that some kind of decline has taken place from an earlier time when the kings of the Six Duchies had treaties with magical beings from beyond the mountains. The Skill, formerly the preserve of many in the Six Duchies, is now known only to the royal family and the Skillmaster. Over the course of the series, we slowly learn more about the now-gone Elderling civilization.
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Burn the Witch!
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Burn the Witch!: Witted people who are caught are hanged over water, chopped to pieces and burned. Superstition holds that this is done because otherwise their spirit might escape or even allow them to come back to life. It's considered a horribly evil thing to do by those of Old Blood, but the Wit does allow this to happen under very specific circumstances.
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Shared Family Quirks
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Shared Family Quirks: All Vestrits have a huge stubborn streak. It's most obvious with Althea, Malta and Ronica, but even the mild Wintrow displays quite an iron will under his gentle exterior.
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 Realm of the Elderlings / int_371fdcd1
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Royal Bastard
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Royal Bastard: Fitz.
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 Realm of the Elderlings / int_38047858
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Squishy Wizard
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comment
Squishy Wizard: Averted by Fitz. See Determinator.
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Horny Vikings
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... the Outislanders, who are very much classic Horny Vikings: they live on cold northern islands which have Scandinavian-sounding names (as do the Outislanders themselves). They are a Proud Warrior Race whose favourite way to pass the time is pillaging the Six Duchies. A twist however: they are a Matriarchy.
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Bazaar of the Bizarre
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Bazaar of the Bizarre: Bingtown has the Rain Wild Street, where the exotic and expensive, potentially magically imbued merchandise of the mysterious Rain Wild Traders can be bought. It's so expensive, many of the shops have hired guards. Fitz mentions how just walking down the street dizzied him due to his heightened senses of the Wit and the Skill.
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Character Development
 Realm of the Elderlings / int_3b113b7
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Character Development: Lots of it. Wintrow starts as a naive, idealistic boy training for the priesthood. After living through the brutality his father subjects and exposes him to, he realizes how awful things can be in the world. He winds up becoming quite a badass in the cause of doing what he thinks is right. Malta is a spoiled brat who enjoys attention and potentially ruining her reputation as far as Bingtown standards for chastity go, all set to inherit her father's attitude. A miserable trip through the jungle with the Satrap and an encounter with a dragon wises her up considerably.
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Foregone Conclusion
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Foregone Conclusion: Some of the notes that start each chapter reveal things to happen later in the future, but keep it vague enough to keep the story's tension. For example, in one of the first chapters Fitz talks about his shaking hands and fits which comes from his poisoning and his near-death at the end of Assassin's Apprentice.
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Blessed with Suck
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Blessed with Suck: Years before the first trilogy took place, Chivalry somehow sealed Burrich against all effects of the Skill, and nobody is sure how he did it. So when Burrich is dying, they can't use the Skill to heal him because of Chivarly's sealing.
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 Realm of the Elderlings / int_3cb1d38d
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Bad Boss
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Bad Boss: The Duke of Chalced takes his noblemen's families as hostages, threatening to have them killed if they fail in their missions abroad (and he gets to carry out that threat more than once).
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Curb-Stomp Battle
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Curb-Stomp Battle: The dragons defeat Chalced within hours.
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The Greatest Story Never Told
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The Greatest Story Never Told: Fitz plays the role of the perfect backstage man: he sets things into motion, but never receives any recognition for his actions. Of course, if people knew, his job as an assassin wouldn't nearly be as effective.
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Parental Substitute
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Parental Substitute: Althea notes near the end of the trilogy that Kennit treated Wintrow more like a son than Kyle ever did and as angry as she is about his loyalty to her, she can't blame him for seeking Kennit's approval. Brashen expresses more affection for Captain Ephron than his own father.
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Secret Test of Character
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Secret Test of Character: Fitz gets one as part of his assassin training early on. Chade instructs him to steal something of King Shrewd's as a prank, then gets angry with him when he balks; in reality, they're testing him to see if his loyalty to Chade, one of the only mentors he's ever known, is strong enough to override his loyalty to Shrewd. Fitz passes via Take a Third Option, at which point Chade admits the entire thing was Shrewd's idea. He then slams the silver fruit knife he "stole" (with Shrewd watching every move) into Chade's mantel as a message not to do that to him again, where it stays for the rest of the series. It should be mentioned that this was probably a major pass/fail exam on Fitz's part; Shrewd was testing his loyalty, and there's little question that Fitz would not have survived if he'd lost Shrewd's trust.
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 Realm of the Elderlings / int_3fe2b13f
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Ungrateful Bastard
 Realm of the Elderlings / int_3fe2b13f
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Ungrateful Bastard: Kennit, especially to Etta, such as when she cuts his leg off to save him from being eaten by a sea serpent, he accuses her of trying to kill him. Tintaglia initially just flies off after she is freed by Malta, Reyn and Selden and only comes back for Reyn and Selden when she senses them dying and realises she's going to need humans who can understand her if she is to help the serpents, giving Malta up for dead entirely until Reyn refuses to cooperate with her until she finds Malta. It's somewhat a case of Blue-and-Orange Morality, but Tintaglia is called out on how entitled she is.
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 Realm of the Elderlings / int_40c57041
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Manipulative Bastard
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Manipulative Bastard: Hest, full-stop. He's a world class abuser and the fact that his abuse only occasionally becomes physical doesn't minimize the horror.
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1.0
 Realm of the Elderlings
hasFeature
Realm of the Elderlings / int_40c57041
 Realm of the Elderlings / int_40cc0c7e
type
Bittersweet Ending
 Realm of the Elderlings / int_40cc0c7e
comment
Bittersweet Ending: To put it mildly. The Six Duchies is safe, but the woman Fitz loves has married a man he cares about too deeply to take her from, everybody thinks he's dead, he's been revealed as Witted so if he returns he's liable to be lynched, and he has no home to call his own.
 Realm of the Elderlings / int_40cc0c7e
featureApplicability
1.0
 Realm of the Elderlings / int_40cc0c7e
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1.0
 Realm of the Elderlings
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Realm of the Elderlings / int_40cc0c7e
 Realm of the Elderlings / int_40d15d7a
type
Spoiler Cover
 Realm of the Elderlings / int_40d15d7a
comment
Spoiler Cover: Many versions of the third book Assassin's Quest featured dragons on the cover, despite the fact their existence is not even hinted at in the first two books nor for the first few hundred pages of the third.
 Realm of the Elderlings / int_40d15d7a
featureApplicability
1.0
 Realm of the Elderlings / int_40d15d7a
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1.0
 Realm of the Elderlings
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Realm of the Elderlings / int_40d15d7a
 Realm of the Elderlings / int_421e0f6a
type
Mysterious Waif
 Realm of the Elderlings / int_421e0f6a
comment
Mysterious Waif: It is immediately obvious that Fitz's daughter Bee is no ordinary child, between her two year gestation, her small size and pale skin. It is revealed that, like the Fool, she is a white.
 Realm of the Elderlings / int_421e0f6a
featureApplicability
1.0
 Realm of the Elderlings / int_421e0f6a
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1.0
 Realm of the Elderlings
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Realm of the Elderlings / int_421e0f6a
 Realm of the Elderlings / int_424c9a9b
type
Cold-Blooded Torture
 Realm of the Elderlings / int_424c9a9b
comment
Cold-Blooded Torture: In more than one sense of the word 'cold'. This time, the Fool is on the receiving end of the torture.
 Realm of the Elderlings / int_424c9a9b
featureApplicability
1.0
 Realm of the Elderlings / int_424c9a9b
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1.0
 Realm of the Elderlings
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Realm of the Elderlings / int_424c9a9b
 Realm of the Elderlings / int_43555d33
type
Heroes Prefer Swords
 Realm of the Elderlings / int_43555d33
comment
Heroes Prefer Swords: Averted. Fitz usually uses a sword, but he actually prefers an axe, and his teachers comment occasionally that he just doesn't have the talent to be a particularly good swordsman.
 Realm of the Elderlings / int_43555d33
featureApplicability
-1.0
 Realm of the Elderlings / int_43555d33
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1.0
 Realm of the Elderlings
hasFeature
Realm of the Elderlings / int_43555d33
 Realm of the Elderlings / int_43f2f606
type
Annoying Arrows
 Realm of the Elderlings / int_43f2f606
comment
Annoying Arrows: Averted. Fitz gets hit with one and only his badassery and Determinatorness and Nighteyes allow him to keep going. It nearly kills him and it takes weeks for him to recover.
 Realm of the Elderlings / int_43f2f606
featureApplicability
-1.0
 Realm of the Elderlings / int_43f2f606
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1.0
 Realm of the Elderlings
hasFeature
Realm of the Elderlings / int_43f2f606
 Realm of the Elderlings / int_4510b368
type
Ambiguous Gender
 Realm of the Elderlings / int_4510b368
comment
Ambiguous Gender: This is revealed to be common though not ubiquitous among whites, with some such as Odessa, explicitly shown to be hermaphrodites of some sort.
 Realm of the Elderlings / int_4510b368
featureApplicability
1.0
 Realm of the Elderlings / int_4510b368
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1.0
 Realm of the Elderlings
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Realm of the Elderlings / int_4510b368
 Realm of the Elderlings / int_4623b3bb
type
Why Couldn't You Be Different?
 Realm of the Elderlings / int_4623b3bb
comment
Why Couldn't You Be Different?: Kyle is determined to turn Wintrow into his image of a Real Man, regardless of Wintrow's wishes.
 Realm of the Elderlings / int_4623b3bb
featureApplicability
1.0
 Realm of the Elderlings / int_4623b3bb
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1.0
 Realm of the Elderlings
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Realm of the Elderlings / int_4623b3bb
 Realm of the Elderlings / int_46f464b
type
Well, Excuse Me, Princess!
 Realm of the Elderlings / int_46f464b
comment
Well, Excuse Me, Princess!: Inverted. Molly doesn't like palace living or the burdens that come with it.
 Realm of the Elderlings / int_46f464b
featureApplicability
1.0
 Realm of the Elderlings / int_46f464b
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1.0
 Realm of the Elderlings
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Realm of the Elderlings / int_46f464b
 Realm of the Elderlings / int_476a08e3
type
Women's Mysteries
 Realm of the Elderlings / int_476a08e3
comment
Women's Mysteries: Inverted. See Rite of Passage
 Realm of the Elderlings / int_476a08e3
featureApplicability
1.0
 Realm of the Elderlings / int_476a08e3
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1.0
 Realm of the Elderlings
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Realm of the Elderlings / int_476a08e3
 Realm of the Elderlings / int_476d2edb
type
Snakes Are Sinister
 Realm of the Elderlings / int_476d2edb
comment
Snakes Are Sinister: Jess isn't a snake, but his Rain Wilds mutations have flattened his face and turned his nose into slits, and Leftrin thinks the result makes him 1) look rather snakelike, and 2) that a snakelike appearance matches Jess' personality.
 Realm of the Elderlings / int_476d2edb
featureApplicability
1.0
 Realm of the Elderlings / int_476d2edb
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1.0
 Realm of the Elderlings
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Realm of the Elderlings / int_476d2edb
 Realm of the Elderlings / int_49d56e94
type
Jock Dad, Nerd Son
 Realm of the Elderlings / int_49d56e94
comment
Jock Dad, Nerd Son: Of a sort with Kyle and Wintrow, as Wintrow is a gentle, thoughtful person who cannot understand why his father sent him to the monastery as a boy, only to be abruptly yanked from that life and forced into life as a sailor, while Kyle is incensed with Wintrow's "softness" and considers his son an ingrate for not immediately adjusting to being aboard a liveship.
 Realm of the Elderlings / int_49d56e94
featureApplicability
1.0
 Realm of the Elderlings / int_49d56e94
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1.0
 Realm of the Elderlings
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Realm of the Elderlings / int_49d56e94
 Realm of the Elderlings / int_4b316d47
type
Break the Cutie
 Realm of the Elderlings / int_4b316d47
comment
Break the Cutie: Bee is subjected to a horrific Trauma Conga Line at the hands of the Servants, leaving her physically and emotionally scarred.
 Realm of the Elderlings / int_4b316d47
featureApplicability
1.0
 Realm of the Elderlings / int_4b316d47
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1.0
 Realm of the Elderlings
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Realm of the Elderlings / int_4b316d47
 Realm of the Elderlings / int_4d7a7d53
type
I'd Tell You, but Then I'd Have to Kill You
 Realm of the Elderlings / int_4d7a7d53
comment
I'd Tell You, but Then I'd Have to Kill You: Invoked in Assassin's Apprentice where Regal seems to not mind telling everyone in his service that Fitz is an assassin. They treat Fitz like dirt, but he notes that he'd have to kill them afterwards to stay an effective assassin.
 Realm of the Elderlings / int_4d7a7d53
featureApplicability
1.0
 Realm of the Elderlings / int_4d7a7d53
featureConfidence
1.0
 Realm of the Elderlings
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Realm of the Elderlings / int_4d7a7d53
 Realm of the Elderlings / int_4e7c4536
type
Wham Line
 Realm of the Elderlings / int_4e7c4536
comment
Wham Line: Delivered by Bolt:
 Realm of the Elderlings / int_4e7c4536
featureApplicability
1.0
 Realm of the Elderlings / int_4e7c4536
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1.0
 Realm of the Elderlings
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Realm of the Elderlings / int_4e7c4536
 Realm of the Elderlings / int_4efc4fae
type
Good Scars, Evil Scars
 Realm of the Elderlings / int_4efc4fae
comment
Good Scars, Evil Scars: The Servants have no qualms about torturing Bee and leave her scarred. In the end, most of her scars are healed, but she elects to keep her cauliflower ear because her father called it beautiful.
 Realm of the Elderlings / int_4efc4fae
featureApplicability
1.0
 Realm of the Elderlings / int_4efc4fae
featureConfidence
1.0
 Realm of the Elderlings
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Realm of the Elderlings / int_4efc4fae
 Realm of the Elderlings / int_4f8037fd
type
Mook–Face Turn
 Realm of the Elderlings / int_4f8037fd
comment
Mook–Face Turn: Rosemary, who was Regal's spy in the first trilogy, is now Chade's apprentice.
 Realm of the Elderlings / int_4f8037fd
featureApplicability
1.0
 Realm of the Elderlings / int_4f8037fd
featureConfidence
1.0
 Realm of the Elderlings
hasFeature
Realm of the Elderlings / int_4f8037fd
 Realm of the Elderlings / int_525df529
type
Not Using the "Z" Word
 Realm of the Elderlings / int_525df529
comment
Not Using the "Z" Word / Technically-Living Zombie: The Forged. They stumble around in groups taking or killing what they want with no heed for their own safety and will even resort to cannibalism on a whim if there's no other food casually lying about. Technically, they act more like The Soulless, but the aimless, unabashed wandering in large groups definitely evokes feelings of a Zombie Apocalypse.
 Realm of the Elderlings / int_525df529
featureApplicability
1.0
 Realm of the Elderlings / int_525df529
featureConfidence
1.0
 Realm of the Elderlings
hasFeature
Realm of the Elderlings / int_525df529
 Realm of the Elderlings / int_53c5f30e
type
Happy Ending Override
 Realm of the Elderlings / int_53c5f30e
comment
Happy Ending Override: Each trilogy ends with our characters in a fairly good place (though Fitz is left as a lonely hermit at the end of the first), and later books tend to downplay how good things have turned out for the protagonists. For example, the Liveship Traders trilogy ends with Paragon seemingly healthy and stable, having reunited with Kennit. Later books reveal he's still mercurial and prone to fits, though he is far more reliable than he used to be.
 Realm of the Elderlings / int_53c5f30e
featureApplicability
1.0
 Realm of the Elderlings / int_53c5f30e
featureConfidence
1.0
 Realm of the Elderlings
hasFeature
Realm of the Elderlings / int_53c5f30e
 Realm of the Elderlings / int_5539b84f
type
Corrupt Church
 Realm of the Elderlings / int_5539b84f
comment
Corrupt Church: The church of Sa in Jamailla City has turned corrupt, and now collaborates with the slave traders.
 Realm of the Elderlings / int_5539b84f
featureApplicability
1.0
 Realm of the Elderlings / int_5539b84f
featureConfidence
1.0
 Realm of the Elderlings
hasFeature
Realm of the Elderlings / int_5539b84f
 Realm of the Elderlings / int_556a4e20
type
The Empire
 Realm of the Elderlings / int_556a4e20
comment
The Empire: Jamaillia.
 Realm of the Elderlings / int_556a4e20
featureApplicability
1.0
 Realm of the Elderlings / int_556a4e20
featureConfidence
1.0
 Realm of the Elderlings
hasFeature
Realm of the Elderlings / int_556a4e20
 Realm of the Elderlings / int_55940b68
type
Doorstopper
 Realm of the Elderlings / int_55940b68
comment
Doorstopper: The main series books are all well over 500 pages, with some pushing 1,000.
 Realm of the Elderlings / int_55940b68
featureApplicability
1.0
 Realm of the Elderlings / int_55940b68
featureConfidence
1.0
 Realm of the Elderlings
hasFeature
Realm of the Elderlings / int_55940b68
 Realm of the Elderlings / int_561dab6b
type
Mistaken for Gay
 Realm of the Elderlings / int_561dab6b
comment
Mistaken for Gay: Fitz, sort of. He finds out from Jek that the Fool is in love with him, and falls into what can essentially be called a homophobic rage. Jek, however, was familiar with the Fool's alterego Amber, and thought of the Fool as a 'she.'
 Realm of the Elderlings / int_561dab6b
featureApplicability
1.0
 Realm of the Elderlings / int_561dab6b
featureConfidence
1.0
 Realm of the Elderlings
hasFeature
Realm of the Elderlings / int_561dab6b
 Realm of the Elderlings / int_5679208c
type
No Bisexuals
 Realm of the Elderlings / int_5679208c
comment
No Bisexuals: Although there are more LGBT characters in this saga than in previous installments, they tend to be either 100% straight or 100% gay.
 Realm of the Elderlings / int_5679208c
featureApplicability
1.0
 Realm of the Elderlings / int_5679208c
featureConfidence
1.0
 Realm of the Elderlings
hasFeature
Realm of the Elderlings / int_5679208c
 Realm of the Elderlings / int_571833a
type
Aren't You Going to Ravish Me?
 Realm of the Elderlings / int_571833a
comment
Aren't You Going to Ravish Me?: Malta, when she begins to learn how to charm men and wield her burgeoning sexuality, becomes very disappointed when Cerwyn Trell doesn't try to kiss her when he comes to profess his feelings to her and becomes more interested in Reyn, who is very forward about how enchanted he is by her. It runs in the family, because Althea notes that Brashen, unlike Grag, would never ask permission before kissing her.
 Realm of the Elderlings / int_571833a
featureApplicability
1.0
 Realm of the Elderlings / int_571833a
featureConfidence
1.0
 Realm of the Elderlings
hasFeature
Realm of the Elderlings / int_571833a
 Realm of the Elderlings / int_571a3c67
type
Power Incontinence
 Realm of the Elderlings / int_571a3c67
comment
Power Incontinence: Fitz gradually learns that he's always reaching out with the skill and the wit, and that's why Bee is so uncomfortable around him. When he finally puts up his walls, she can relax, possibly for the first time in her life.
 Realm of the Elderlings / int_571a3c67
featureApplicability
1.0
 Realm of the Elderlings / int_571a3c67
featureConfidence
1.0
 Realm of the Elderlings
hasFeature
Realm of the Elderlings / int_571a3c67
 Realm of the Elderlings / int_57b80b45
type
Fantastic Racism
 Realm of the Elderlings / int_57b80b45
comment
Fantastic Racism: The Rain Wilders, who already grow dragonish physical traits as they get older, want anyone born with these defects abandoned at birth. Those who survive are forbidden to breed and are generally treated like crap. Eventually, these birth defects blossom into full draconic traits as they morph into true Elderlings.
 Realm of the Elderlings / int_57b80b45
featureApplicability
1.0
 Realm of the Elderlings / int_57b80b45
featureConfidence
1.0
 Realm of the Elderlings
hasFeature
Realm of the Elderlings / int_57b80b45
 Realm of the Elderlings / int_57d43e40
type
Fantasy Counterpart Culture
 Realm of the Elderlings / int_57d43e40
comment
Fantasy Counterpart Culture: The Six Duchies resemble a medieval European kingdom, particularly England: controlled by its nobility and monarchy, it has a temperate climate and a long coastline which is frequently subject to raids by... ... the Outislanders, who are very much classic Horny Vikings: they live on cold northern islands which have Scandinavian-sounding names (as do the Outislanders themselves). They are a Proud Warrior Race whose favourite way to pass the time is pillaging the Six Duchies. A twist however: they are a Matriarchy. Bingtown and their cousins, the Rain Wild Traders, seem more like a renaissance Merchant City, like Venice (but without the canals), except with some magitek plundered from the Elderling cities in the Rain Wilds. Jamaillia resembles the Ottoman Empire and the Mountain Kingdom resembles Himalayan cultures, though they aren't presented in as much detail as some of the other locations.
 Realm of the Elderlings / int_57d43e40
featureApplicability
1.0
 Realm of the Elderlings / int_57d43e40
featureConfidence
1.0
 Realm of the Elderlings
hasFeature
Realm of the Elderlings / int_57d43e40
 Realm of the Elderlings / int_58b42f3d
type
Trickster Mentor
 Realm of the Elderlings / int_58b42f3d
comment
Averted with Chade, who sometimes falls under the Trickster Mentor, but is terribly laid back considering how serious his job is.
 Realm of the Elderlings / int_58b42f3d
featureApplicability
-1.0
 Realm of the Elderlings / int_58b42f3d
featureConfidence
1.0
 Realm of the Elderlings
hasFeature
Realm of the Elderlings / int_58b42f3d
 Realm of the Elderlings / int_58e43f17
type
Cats Are Mean
 Realm of the Elderlings / int_58e43f17
comment
Cats Are Mean: Subverted: the cat in question is under the control of a dead woman who used the Wit to take over its body and intends to move on to Dutiful next. The cat has actually been Fighting from the Inside the whole time and desperately loved Dutiful; the woman allowed that love to bleed through so Dutiful would think she loved him as well.
 Realm of the Elderlings / int_58e43f17
featureApplicability
-0.3
 Realm of the Elderlings / int_58e43f17
featureConfidence
1.0
 Realm of the Elderlings
hasFeature
Realm of the Elderlings / int_58e43f17
 Realm of the Elderlings / int_590eb583
type
Domestic Abuse
 Realm of the Elderlings / int_590eb583
comment
Domestic Abuse: Hest, who never fails to enjoy a cruel joke at either Alise or Cedric's expense and occasionally engages in physical abuse and rape.
 Realm of the Elderlings / int_590eb583
featureApplicability
1.0
 Realm of the Elderlings / int_590eb583
featureConfidence
1.0
 Realm of the Elderlings
hasFeature
Realm of the Elderlings / int_590eb583
 Realm of the Elderlings / int_5ad80bf8
type
It's All My Fault
 Realm of the Elderlings / int_5ad80bf8
comment
It's All My Fault: Vivacia, upon seeing Wintrow's slave tattoo.
 Realm of the Elderlings / int_5ad80bf8
featureApplicability
1.0
 Realm of the Elderlings / int_5ad80bf8
featureConfidence
1.0
 Realm of the Elderlings
hasFeature
Realm of the Elderlings / int_5ad80bf8
 Realm of the Elderlings / int_5c53c410
type
Scry vs. Scry
 Realm of the Elderlings / int_5c53c410
comment
Scry vs. Scry: Hinted at in the first trilogy; made much more obvious. The entire plot of the books revolves around the Fool and the Pale Woman's opposing views of what the future should be like and their attempts to enforce their version.
 Realm of the Elderlings / int_5c53c410
featureApplicability
1.0
 Realm of the Elderlings / int_5c53c410
featureConfidence
1.0
 Realm of the Elderlings
hasFeature
Realm of the Elderlings / int_5c53c410
 Realm of the Elderlings / int_5ce7dbb9
type
Central Theme
 Realm of the Elderlings / int_5ce7dbb9
comment
Central Theme: Romantic relationships must be based on mutual respect and affection, regardless of the gender, sexual orientation, or even species of the people involved. Conversely, relationships based on lust and convenience aren't just doomed to fail, but likely to hurt the people in them in the end.
 Realm of the Elderlings / int_5ce7dbb9
featureApplicability
1.0
 Realm of the Elderlings / int_5ce7dbb9
featureConfidence
1.0
 Realm of the Elderlings
hasFeature
Realm of the Elderlings / int_5ce7dbb9
 Realm of the Elderlings / int_5d3e7c6
type
Kangaroo Court
 Realm of the Elderlings / int_5d3e7c6
comment
Kangaroo Court: Fitz is sentenced to death for killing King Shrewd, Justin and Serene in a trial in which he's not even present.
 Realm of the Elderlings / int_5d3e7c6
featureApplicability
1.0
 Realm of the Elderlings / int_5d3e7c6
featureConfidence
1.0
 Realm of the Elderlings
hasFeature
Realm of the Elderlings / int_5d3e7c6
 Realm of the Elderlings / int_5e332314
type
Ninja Maid
 Realm of the Elderlings / int_5e332314
comment
Ninja Maid: Lacey, the "best student Hod ever taught." Looks like a doddering little lady just like Patience, but the first time Fitz gets too uppity around Patience, Lacey has a knitting needle against his throat before he can blink.
 Realm of the Elderlings / int_5e332314
featureApplicability
1.0
 Realm of the Elderlings / int_5e332314
featureConfidence
1.0
 Realm of the Elderlings
hasFeature
Realm of the Elderlings / int_5e332314
 Realm of the Elderlings / int_5f0c81fd
type
Mistress and Servant Boy
 Realm of the Elderlings / int_5f0c81fd
comment
Mistress and Servant Boy: Chade and Fitz pose as this in one of their missions.
 Realm of the Elderlings / int_5f0c81fd
featureApplicability
1.0
 Realm of the Elderlings / int_5f0c81fd
featureConfidence
1.0
 Realm of the Elderlings
hasFeature
Realm of the Elderlings / int_5f0c81fd
 Realm of the Elderlings / int_5f146203
type
Dissonant Serenity
 Realm of the Elderlings / int_5f146203
comment
Dissonant Serenity: Wintrow is perfectly calm and collected during the amputation of his finger, instructing others in how the job should be done and using his training as a priest of Sa to endure the pain without complaint. Kyle was trying to use it the moment to bully Wintrow into compliance, but Wintrow turns the tables, and completely dumbfounds and disturbs his father, even offering the man his severed finger as proof of his real goals (destruction and control). He then casually tosses the finger overboard and goes back to work.
 Realm of the Elderlings / int_5f146203
featureApplicability
1.0
 Realm of the Elderlings / int_5f146203
featureConfidence
1.0
 Realm of the Elderlings
hasFeature
Realm of the Elderlings / int_5f146203
 Realm of the Elderlings / int_5f49ac76
type
Single-Target Sexuality
 Realm of the Elderlings / int_5f49ac76
comment
Single-Target Sexuality: Jani Khaprus claims that Reyn hasn't shown the slightest interest in any girl offered to him until he met Malta and when Reyn believes Malta to be dead, he fully admits he expects to die alone with her gone.
 Realm of the Elderlings / int_5f49ac76
featureApplicability
1.0
 Realm of the Elderlings / int_5f49ac76
featureConfidence
1.0
 Realm of the Elderlings
hasFeature
Realm of the Elderlings / int_5f49ac76
 Realm of the Elderlings / int_60547993
type
I Want My Beloved to Be Happy
 Realm of the Elderlings / int_60547993
comment
I Want My Beloved to Be Happy: The Fool thinks that Fitz will be happier rebuilding what should have been his life at Buckkeep than following him, and sends him home almost against his will.
 Realm of the Elderlings / int_60547993
featureApplicability
1.0
 Realm of the Elderlings / int_60547993
featureConfidence
1.0
 Realm of the Elderlings
hasFeature
Realm of the Elderlings / int_60547993
 Realm of the Elderlings / int_629fa757
type
Perfectly Arranged Marriage
 Realm of the Elderlings / int_629fa757
comment
Perfectly Arranged Marriage: Mk.2. Dutiful and Elliania.
 Realm of the Elderlings / int_629fa757
featureApplicability
1.0
 Realm of the Elderlings / int_629fa757
featureConfidence
1.0
 Realm of the Elderlings
hasFeature
Realm of the Elderlings / int_629fa757
 Realm of the Elderlings / int_6375f746
type
Drill Sergeant Nasty
 Realm of the Elderlings / int_6375f746
comment
Galen's method of teaching his coterie, which broke their spirits and made them incredibly loyal to him even after his death. Fitz theorizes that Galen didn't so much as take students with little talent and made them into reliable Skill-users, but rather took great Skill-users and made them adequate tools.
 Realm of the Elderlings / int_6375f746
featureApplicability
1.0
 Realm of the Elderlings / int_6375f746
featureConfidence
1.0
 Realm of the Elderlings
hasFeature
Realm of the Elderlings / int_6375f746
 Realm of the Elderlings / int_63d861f8
type
Even Evil Has Loved Ones
 Realm of the Elderlings / int_63d861f8
comment
Even Evil Has Loved Ones: The Chalcedean Merchant's family is being held by the Duke of Chalced and subjected to torture. The Chalcedean Merchant does as bad and worse to everyone he encounters in the attempt to win their freedom.
 Realm of the Elderlings / int_63d861f8
featureApplicability
1.0
 Realm of the Elderlings / int_63d861f8
featureConfidence
1.0
 Realm of the Elderlings
hasFeature
Realm of the Elderlings / int_63d861f8
 Realm of the Elderlings / int_63fa98df
type
The Dragons Come Back
 Realm of the Elderlings / int_63fa98df
comment
The Dragons Come Back: All the series revolve to a greater or lesser extent around the return of dragons and their Elderling servants. The Fool in particular works towards this happening, claiming that the dragons will serve as a counterpoint to human arrogance and thus prevent the humans from destroying themselves. It is a long and arduous process, as the dragons' reproduction cycle is dependant on many factors and only one male and female dragon respectively are left.
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Sliding Scale of Gender Inequality
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Sliding Scale of Gender Inequality: Bingtown used to be more egalitarian; Althea's great-grandmother was Vivacia's original captain, for example. As the society has grown more prosperous, it has adopted the Chalcedan norm of "keeping women idle" to show off one's prosperity, to the point where Althea has to pose as a man to get any work on a ship and Keffria is completely at a loss for how to function when Kyle unexpectedly doesn't return because she was never given the freedom to make decisions on her own.
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 Realm of the Elderlings / int_6b05b601
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Jerkass Has a Point
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comment
Jerkass Has a Point: A few of Greft's ideas were good, and some others could have been good had he been mature enough to apply them properly, or more tolerant of people not agreeing with him.
 Realm of the Elderlings / int_6b05b601
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Meaningful Name
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Meaningful Name: Vivacia the liveship.
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 Realm of the Elderlings / int_6c3d1777
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Magic A Is Magic A
 Realm of the Elderlings / int_6c3d1777
comment
Magic A Is Magic A: Magic is widely known from the start of the series, but there are no fireball-slinging wizards and the limitations of the various forms of magic in the series are generally adhered to. The most frequently encountered is the Skill, a form of magic associated with the Farseer bloodline and with Elderlings. It allows users to communicate over long distances, to influence the thoughts of others, and even - if the user is sufficiently powerful - to make them do things the user wants. It can also be used to heal wounds, albeit at the cost of physically draining both user and patient. The Wit allows the user to communicate with some animals, and to form emotional and psychic links with certain receptive animals. It can also sometimes be used to repel and harm assailants if the user is being attacked. This gets a bit more complicated as the series goes along. Humans perceive major dualistic differences between what they term the Skill and the Wit. But, dragons and liveships... really don't. Elderlings also had a different take on things. And, as Fitz discovers, the more potent uses of the Skill that he can do (often by accident) require simultaneous use of the Wit and visa versa. For so long, he worries about "contaminating" his Skill with the Wit, that it takes him a very long while to spot that they can boost and help each other (and, in fact, are needed in tandem to e.g. wake stone dragons — successful coteries probably had a Wit-capable user, if only to some vestigial degree, in the group... even if they were not all aware of it). There are hints of other sides of the magic coin beyond the Wit and Skill, as well — hedge witchcraft, priestly uses of what could be both the Wit and the Skill, however the Fool's prophecy works...
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 Realm of the Elderlings / int_6c913a7d
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Chessmaster
 Realm of the Elderlings / int_6c913a7d
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The characters who get a lot of screen time tend to both invoke and subvert their names over the course of the series. For example, in the backstory, Chivalry commits adultery and fathers a bastard son, but then gives up the throne as a personal penance (despite the existence of Chade establishing that this is not an automatic expectation for an heir who fathers a bastard. King Shrewd is something of a cunning genius but is also completely blind to the plot against him being hatched under his very nose. Whilst not an outright liar, Verity tends to hide information even from his allies.
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 Realm of the Elderlings / int_6de71c57
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Disc-One Final Boss
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Disc-One Final Boss: Ultimately this is what Kyle boils down to, as he's responsible for much of the strife in the first book. He isolates Althea from the family after Ephron leaves Vivacia to him, he emotionally, verbally and later physically abuses Wintrow at every opportunity because Wintrow won't immediately fall in line as Kyle wants him to, he leaves Keffria completely unprepared to cope when her husband leaves for a long voyage and doesn't return, he spoils Malta and encourages her worst impulses and turns Vivacia into a slaveship. However, after Kennit successfully manages to take Vivacia, Kyle is promptly thrown into the hold where he kept slaves and dumped on an island beaten, starved and in chains. By the time Althea is reunited with Kyle by coincidence, she's stunned by how Kyle is a shadow of his former self and he is killed off unceremoniously by a random attack, never even reuniting with Wintrow and Malta.
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My Greatest Failure
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My Greatest Failure: Fitz is shocked when he learns that Burrich has blamed himself for Fitz's death for years because Burrich (believes he) failed to beat the Wit out of him.
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Coming-Out Story
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Coming-Out Story: Sedric eventually comes out to Alise, and also reveals her husband Hest's homosexuality. She's at first very upset at how her best friend could abuse her trust in that way, but eventually realizes that they both suffered terrible abuse at Hest's hands.
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I Gave My Word
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I Gave My Word: As is common for Hobbs's characters, people tend to place strong value on their given word. This is particularly the case for the Bingtown and Rain Wild Traders, who came to the Cursed Shore with nothing and survived because of their trust in one another.
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 Realm of the Elderlings / int_6fcfbf9c
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The Plot Reaper
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The Plot Reaper: Hest's death could be seen as this, since it allows Alise to continue her relationship with Leftrin without having to go back to Bingtown to get a divorce.
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VictoriousChildhoodFriend
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Victorious Childhood Friend: Tats, for Thymara. We slowly learn that the reason he joined the Dragon Keepers is because he's always been in love with her.
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Trauma Conga Line
 Realm of the Elderlings / int_71e8a5c5
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Alise starts out having gone through a long Trauma Conga Line at Hest's hands. She is unknowingly his beard and he subjects her to verbal abuse for years, telling her how lucky she is any man might want her. Their wedding night is borderline rape as he shows up drunk and mumbles "Not so different after all" before giving her a short, painful experience, thoroughly destroying any romantic ideals she might have had.
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Idiot Ball
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Idiot Ball: Alise's reaction upon discovering Sedric's locket. I understand you're sheltered, but there's no excuse for that sort of abject stupidity.
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 Realm of the Elderlings / int_72cdfc33
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Big Bad Ensemble
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Big Bad Ensemble: The Four: Capra, Fellowdy, Coultrie and Symphe. It is established that these names are always taken by the leaders of the servants, different iterations of which are responsible for creating the Pale Lady, are behind the prophecies of the Abominations of Others' Island, and murdered the dragons (leading in turn to the extinction of the Elderlings). They are ultimately responsible for almost everything bad that happens in the whole series, though they use other villains like Kennit, Kebal Rawbeard and Regal as their pawns.
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Scavenger World
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Scavenger World: Either directly or indirectly Kelsingra, the cities of the Rain Wilds and Bingtown all exist off the remains of the Elderling civilization.
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 Realm of the Elderlings / int_7583ecbf
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Morality Kitchen Sink
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Morality Kitchen Sink: Justified. The Six Duchies folk, the Bingtowners, and the Outislanders all have very different standards of morality, depending on their previous histories, and even those groups are not morally homogenous, with each individual character bringing their own reasons and morals to the story. They all hate Chalced, though.
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Les Collaborateurs
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Les Collaborateurs: As it turns out, Regal had been on the take from the Big Bad the whole time.
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Stern Teacher
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Stern Teacher: Burrich. Incredibly gruff and almost universally loved. Averted with Chade, who sometimes falls under the Trickster Mentor, but is terribly laid back considering how serious his job is.
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Unequal Rites
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Unequal Rites: Depending on where you are, different kinds of magic can receive very different levels of respect or acceptance, even though all magic is probably related. In the Six Duchies, the Skill is highly regarded and closely linked to the royal family, while the Wit is seen as a perversion of nature, and having it will make you a target of persecution. Consequently, users of the Skill and the Wit tend not to get along with each other.
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For Want of a Nail
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For Want Of A Nail: Almost all of the problems in the first book are directly caused by Ronica's decision to give the family liveship not to her nice but unorthodox daughter Althea, but to the harsh and brutal husband of her other daughter, Kyle. Within the first few chapters, Kyle alienates his wife, disrupts the life of his son, chases Althea out of the family, supports his daughter becoming a manipulative vixen, kicks out most of the ship's crew, and turns the newly awakened family ship to slave trading.
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Shell-Shocked Veteran
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Shell-Shocked Veteran: Fitz reveals that he did not come out of it okay after being tortured to death in Regal's dungeon. His cold and extreme approach to violence is explicitly noted to be the result of that.
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Not Quite the Right Thing
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Not Quite the Right Thing: Happens to Wintrow, a lot.
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Comic-Book Adaptation
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comment
Comic-Book Adaptation: A French production that has only been translated into Dutch so far.
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Psychic Link
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Psychic Link: Both the Skill and the Wit/Old Blood are used in this way, the latter mostly as Bond Creatures.
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THeUnfavorite
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The Unfavorite: Several. Althea feels like this when her family pressures to be more conventional and her father leaves Vivacia to Kyle. (Funnily enough, Keffria at one point expresses jealousy that her younger sister grew up doing basically whatever she wanted, while Keffria was a good, obedient daughter but never rewarded for it.) At one point, Ronica notes that she does prefer Althea to Keffria because the former is so much more capable than the latter. Keffria's shocked at the admission and slaps her mother down saying she honestly tried to be the woman she thought her mother wanted her to be. Kyle actively favors Malta while he verbally and emotionally abuses Wintrow and Selden is basically a non-entity to him. Brashen was disinherited, although he did genuinely embarrass his family.
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Boomerang Bigot
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Boomerang Bigot: Burrich as it turns out - horribly prejudiced against the Wit and its practitioners, but immensely talented in it as well. Freudian Excuse and all.
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Jerk with a Heart of Jerk
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comment
Jerk with a Heart of Jerk: Satrap Cosgo is made more prudent and pragmatic by his ordeals, but every time you think he's learned something about empathy or humility as well, he turns out to be as big of a Jerkass as ever. His advisers assure Malta that he's much improved from his earlier ways at the end, but she has to take their word for it.
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Engagement Challenge
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Engagement Challenge: The Outislanders' challenge to Dutiful is that he must place the dragon Icefyre's head upon the hearth of Ellania's motherhouse.
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Alcoholic Parent
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Alcoholic Parent: Molly's father. Suprisingly, related to the entry above.
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Because You Can Cope
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Because You Can Cope: Ephron's implied rationale for leaving Vivacia to Keffria is that Althea was competent enough to make it on her own, whereas Keffria and her children were dependent on Kyle, and Ephron didn't trust Kyle's ability to provide for them without Vivacia. This goes horribly, horribly wrong.
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Good Girls Avoid Abortion
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Good Girls Avoid Abortion: played with. At first Molly pregnant with Fitz child wanted to take abortive'plant but Burrich conviced her to keep the child. However averted with Starling who endured an abortion after being raped by raiders. Fitz doesn't judge her.
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Straight Gay
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Straight Gay: Hest, Carson, Davvie, and Lecter.
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Made a Slave
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Made a Slave: Wintrow, in his naievete, does what a priest of Sa should and helps a slave die in peace. However, that's theft, and he gets arrested into slavery himself. His father does find him and buy his freedom, but casually accepts the suggestion that Wintrow get a slave tattoo on his face.
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What Happened to the Mouse?
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What Happened to the Mouse?: In-Universe, nobody has any clue what happened to Hest, who was eaten by Kalo.
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If You Taunt Him, You Will Be Just Like Him
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If You Taunt Him, You Will Be Just Like Him: Being a Sa priest is not easy.
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Eldritch Abomination
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comment
Eldritch Abomination: The Skillstream seems to be where skill-users go (or can go?) when they die. It also happens to be the home of immensely powerful somethings that, fortunately, don't really seem to notice or care about human beings. Lucky for Fitz, he happened to bump into a friendly one while lost in a skill-pillar.
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Villain with Good Publicity
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Villain with Good Publicity: Kennit's dream is to be King of the Pirate Isles and over the course of the trilogy, he manages to pull of great feats by a combination of astonishing luck and pragmatism. He begins using Vivacia to attack slaveships - not because he gives a damn about slaves, but because if he does, he gets free labourers out of those who want to stay aboard and those who want to return to their islands will worship him as a hero, plus he gets to keep all the loot on the ships. He's not just charismatic, he's also incredibly lucky. Random comments get taken out of context as charming, generous, and heroic, and covering his face in disgust with a scented handkerchief to cover the stench of the inside of a slaveship is mistaken as Manly Tears over the suffering of the people he saved. His publicity is so good that by the climax of the trilogy nearly everyone sans Althea, Malta and Brashen remember Kennit as a legendary pirate and Etta is made Queen of the Pirate islands because she was "Kennit's woman" and carries his child.
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Humiliation Conga
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Humiliation Conga and Trauma Conga Line: Things go very badly for Hest once he gets mixed up with the Chalcedeans.
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Bratty Teenage Daughter
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Bratty Teenage Daughter: Malta certainly fits the description, though she does grow out of it and she does have a point when she complains that Ronica and Keffria keep treating her like a child while also expecting her to understand everything as an adult. Keffria implies that Althea was like this when she was younger.
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 Realm of the Elderlings / int_8a4988bb
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Mind Rape
 Realm of the Elderlings / int_8a4988bb
comment
Mind Rape: Part of what the Skill can do to someone, forcing pain, attacking their mind, or forcing compulsions onto someone. It's even possible to fry someone's mind entirely with a Skill-blast, though the feedback is pretty nasty when that happens.
 Realm of the Elderlings / int_8a4988bb
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 Realm of the Elderlings / int_8a817c2a
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Rape Is a Special Kind of Evil
 Realm of the Elderlings / int_8a817c2a
comment
Rape Is a Special Kind of Evil: Kennit's wizardwood charm tells him in no uncertain terms that rape is the worst sin a male can do to a female among dragons and is utterly disgusted when Kennit gives in to his impulses and rapes Althea anyway. Kennit tries to justify it because, since Althea is a woman, that's what woman are for. The charm bluntly tells Kennit he's going to die for what he did.
 Realm of the Elderlings / int_8a817c2a
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 Realm of the Elderlings / int_8b442f50
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Did Not Get the Girl
 Realm of the Elderlings / int_8b442f50
comment
Did Not Get the Girl: An almost Diabolus ex Machina-level series of coincidences causes this to happen to Fitz. At least part of it was his own fault.
 Realm of the Elderlings / int_8b442f50
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 Realm of the Elderlings / int_8b682bd5
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The Magic Comes Back
 Realm of the Elderlings / int_8b682bd5
comment
The Magic Comes Back: The second half of the series is concerned with restoring Elderlings and Elderling magic to the world.
 Realm of the Elderlings / int_8b682bd5
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No Dead Body Poops
 Realm of the Elderlings / int_8bf19707
comment
No Dead Body Poops: Explicitly noted when the dead pig is found in Davad Restart's coach.
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 Realm of the Elderlings / int_8cb1a369
type
Took a Level in Jerkass
 Realm of the Elderlings / int_8cb1a369
comment
Took a Level in Jerkass: Rapskal. This is partly because he spends so much time among the memory stones that he slowly absorbs the mind of a jerkass Elderling warrior named Tellator.
 Realm of the Elderlings / int_8cb1a369
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 Realm of the Elderlings / int_8ed5c6e4
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Asshole Victim
 Realm of the Elderlings / int_8ed5c6e4
comment
Asshole Victim: Hest, who is first forced by the Chalcedeans to go to the Rain Wilds and help them in their plot to obtain dragon blood, and after suffering many hardships is finally eaten by a dragon
 Realm of the Elderlings / int_8ed5c6e4
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 Realm of the Elderlings / int_9053903
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Ignored Epiphany
 Realm of the Elderlings / int_9053903
comment
Ignored Epiphany in that Jerd quickly goes back to sleeping around with no thought to the consequences.
 Realm of the Elderlings / int_9053903
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 Realm of the Elderlings / int_9091d1e0
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Hive City
 Realm of the Elderlings / int_9091d1e0
comment
Hive City: In the final book of the Tawny Man Trilogy, the elderlings' city on Aslevjal appears to be this, but it is hardly surprising considering that the elderlings appear to have a beehive-like structure of their society with a single queen and many male drones. It's notable however that the city that Fitz visits in the mountains is not this, despite being said to be a city of the Elderlings.
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 Realm of the Elderlings / int_90e31482
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Laser-Guided Karma
 Realm of the Elderlings / int_90e31482
comment
Laser-Guided Karma: Sexual predator Hest tries to rape Davvie. He is subsequently eaten by Davvie's dragon Kalo.
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 Realm of the Elderlings / int_91672d3e
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Children Are Innocent
 Realm of the Elderlings / int_91672d3e
comment
Children Are Innocent: Rosemary is a Double Subversion. She is The Mole, but, being a small child, is simply doing what Prince Regal's people tell her to and has no concept of what she's doing.
 Realm of the Elderlings / int_91672d3e
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 Realm of the Elderlings / int_91e894b4
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Apocalypse How
 Realm of the Elderlings / int_91e894b4
comment
Apocalypse How: Something happened to the Elderings and all those dragons, possibly a class 0-2. The Pale Lady also plans to wipe out all civilization and start anew
 Realm of the Elderlings / int_91e894b4
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 Realm of the Elderlings / int_9245d989
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Sinister Minister
 Realm of the Elderlings / int_9245d989
comment
Sinister Minister: Sa'Adar, who claims to be a priest of Sa but who preaches ideals of vengeance that have nothing to do with Sa's teachings.
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Realm of the Elderlings / int_9245d989
 Realm of the Elderlings / int_950bbfa7
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Take a Third Option
 Realm of the Elderlings / int_950bbfa7
comment
Take a Third Option: Fitz passes his Secret Test of Character this way. Rather than steal something from Shrewd in order to pass one of Chade's tasks, he goes to meet with Shrewd, then picks up and hides a fruit knife with Shrewd watching, without saying a word, then slams it into Chade's mantle the next time they meet.
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 Realm of the Elderlings / int_952d21ec
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Bus Crash
 Realm of the Elderlings / int_952d21ec
comment
Bus Crash: Huntswoman Laurel, who is murdered sometime between Fool's Fate and the start of this trilogy. She is given some significance in being revealed as Lant's mother.
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Rite of Passage
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comment
Rite of Passage: Fitz hints at having one of these to mark passage into manhood. It's one of the few things he doesn't expound upon, as its not considered seemly to discuss in mixed company.
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 Realm of the Elderlings / int_9646cd74
type
Government in Exile
 Realm of the Elderlings / int_9646cd74
comment
Government in Exile: Kettricken has to flee to the Mountain Kingdom, refusing to recognize Regal as King.
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type
Big Bad
 Realm of the Elderlings / int_970c790a
comment
Big Bad: The Pale Lady Finally, the Evil Counterpart behind most of the evils in the series is shown.
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 Realm of the Elderlings / int_973d220f
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Never My Fault
 Realm of the Elderlings / int_973d220f
comment
Never My Fault: Kyle Haven and Kennit both tend toward this form of reasoning, and it's not played for laughs.
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 Realm of the Elderlings / int_98c2d5b8
type
Merchant City
 Realm of the Elderlings / int_98c2d5b8
comment
Merchant City: Bingtown, situated near the mouth of the Rain Wild River on the Cursed Shores. The Bingtown Traders consider themselves an exclusive caste, basically rule themselves via the Traders Council and are very proud of being the descendants of those who came to the Cursed Shores with nothing but themselves and not only managed to survive but also to make a fortune. Jamaillia City as well, which is implied to be the capital of a sprawling empire of which Bingtown is a nominal province. We never get to see any of the rest of the Empire though.
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 Realm of the Elderlings / int_99390db0
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Saintly Church
 Realm of the Elderlings / int_99390db0
comment
Saintly Church: The church of Sa, for the most part.
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 Realm of the Elderlings / int_99dfd4fc
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Nothing Is the Same Anymore
 Realm of the Elderlings / int_99dfd4fc
comment
Nothing Is the Same Anymore: Whereas the first trilogy with the status quo ante bellum more or less restored, this one sees: Bingtown an independent city-state, with its social and political reshaped by bringing in freed slaves as full citizens alongside the Trader families, Bingtown protected by Tintaglia in exchange for protecting the next generation of dragons, and the Pirate Isles a unified and separate political entity ruled by Queen Etta.
 Realm of the Elderlings / int_99dfd4fc
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 Realm of the Elderlings / int_9bcd82c0
type
Took a Level in Badass
 Realm of the Elderlings / int_9bcd82c0
comment
Took a Level in Badass: Alise fully comes into her own. She never becomes a Dragon Keeper or becomes an Elderling, but her love of scholarship and finally being in a committed, respectful relationship allows her to blossom and tell Hest to Go. Fuck. Himself. The Dragon Keepers, too, as they all (the survivors, anyway) become Elderlings and the first generation of the new Elderling civilization.
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 Realm of the Elderlings / int_9d12bbc1
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Foreshadowing
 Realm of the Elderlings / int_9d12bbc1
comment
Foreshadowing: The first time Malta sets foot on Paragon, she immediately collapses and Paragon demands she be removed immediately. This is because Malta could hear the dragons inside Paragon and they overwhelmed her. Later, she's one of the only people who can hear Tintaglia from inside the Crowned Rooster Chamber, along with Reyn.
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 Realm of the Elderlings / int_9d73f176
type
Wandering Minstrel
 Realm of the Elderlings / int_9d73f176
comment
Wandering Minstrel: The whole profession of bards, who wander around Six Duchies making money by singing.
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 Realm of the Elderlings / int_9d90e013
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Heel–Face Brainwashing
 Realm of the Elderlings / int_9d90e013
comment
Heel–Face Brainwashing: Regal's penultimate fate. Fitz blasts his mind with the compulsion of absolute loyalty to Kettricken, and he spends a few weeks being nice and helping undo the clusterfuck he'd made out of the Six Duchies before getting his throat torn out in the middle of the night by the crazed companion of one of the Witted he'd had killed.
 Realm of the Elderlings / int_9d90e013
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 Realm of the Elderlings / int_9dab0a6e
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Continuity Nod
 Realm of the Elderlings / int_9dab0a6e
comment
Continuity Nod: When Amber resculpts the ship Paragon's visage in order to restore its eyes, the end result is heavily implied to be Fitz the assassin. In The Tawny Man, this turns out to have been a Chekhov's Boomerang.
 Realm of the Elderlings / int_9dab0a6e
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 Realm of the Elderlings / int_9df812ad
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Tiny Guy, Huge Girl
 Realm of the Elderlings / int_9df812ad
comment
Tiny Guy, Huge Girl: Verity has Stout Strength, while Kettricken comes from the tall, nimble Mountain folk.
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 Realm of the Elderlings / int_9fe35833
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Even Bad Men Love Their Mamas
 Realm of the Elderlings / int_9fe35833
comment
Even Bad Men Love Their Mamas: The only person Hest seems to genuinely love is his mother, and is very distraught when the Chalcedeans threaten to rape and kill her if he doesn't cooperate.
 Realm of the Elderlings / int_9fe35833
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 Realm of the Elderlings / int_a148f27b
type
Living Legend
 Realm of the Elderlings / int_a148f27b
comment
Living Legend: The Witted Bastard is widely suspected to be alive, he has become the symbol for two political movements within the secret, witted communities. And now he's returned to court as a mysterious adviser to the Queen and to Prince Dutiful. Thanks to his destruction of the Piebalds and his Jack Bauer Interrogation Technique, he's now also added a dark layer to his legend among the Old Blood, who view him as a somewhat demonic outsider and don't show him nearly as much compassion after Nighteyes dies as the do for Dutiful.
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 Realm of the Elderlings / int_a18d407b
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Samus Is a Girl
 Realm of the Elderlings / int_a18d407b
comment
Samus Is a Girl: Detozi turns out to be female when she reveals her family has been pushing her to get a husband.
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 Realm of the Elderlings / int_a24670a4
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Benevolent Boss
 Realm of the Elderlings / int_a24670a4
comment
Benevolent Boss: Chade, and by extention King Shrewd, are this toward Fitz.
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Eye Scream
 Realm of the Elderlings / int_a2b38d3b
comment
Eye Scream: Paragon's backstory involves him having his face hacked up with an axe, rendering him blind.
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 Realm of the Elderlings / int_a4c37cbe
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Mood Whiplash
 Realm of the Elderlings / int_a4c37cbe
comment
Mood Whiplash: One moment, under the influence of blue smoke, Fitz and Rurisk are giggling about Regal's failed assassination attempt. Until it ends up not being such a failure.
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Gender-Blender Name
 Realm of the Elderlings / int_a536f3a3
comment
Gender-Blender Name: Jess is generally short for Jessica, but the Jess in this series is a man and Jess doesn't appear to be short for anything.
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Playing the Victim Card
 Realm of the Elderlings / int_a5f5b4e0
comment
Playing the Victim Card: Hest attempts to do this once he finally tracks down Alise and Sedric. He accuses them both of betraying him and cheating on him, only for both of them to dismiss him as an abuser they don't need any more.
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Really700YearsOld
 Realm of the Elderlings / int_a633a438
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Really 700 Years Old: If one is talented enough in the Skill, they can achieve this.
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type
Ascended Extra
 Realm of the Elderlings / int_a65288e2
comment
Ascended Extra: Selden is a virtual Living Prop in the first book, but by the third he's basically become a disciple for Tintaglia.
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 Realm of the Elderlings / int_a70223
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Karma Houdini
 Realm of the Elderlings / int_a70223
comment
Karma Houdini: Kennit never really gets any punishment for raping Althea, killing people, manipulating everyone and trying to make Paragon kill himself. True, Kennit does die, but he dies a martyr with the love and adoration of many, including Vivacia, whose bond with Althea was the whole motivation for the latter's story. At the very least, he does all the hard work to achieve his dreams but he dies just before he can actually enjoy them. Similarly, Serilla never receives any justice after the Satrap had her raped out of spite, though her rapist does at least die in battle.
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Black Widow
 Realm of the Elderlings / int_a734c20
comment
Black Widow: The Duke of Chalced's daughter Chassim lost three husbands, her third the very evening after he publicly abused her. While it’s ambiguous what happened to husbands two and three, she says that her first husband killed himself in an accident.
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Left-Justified Fantasy Map
 Realm of the Elderlings / int_a75c8dc9
comment
Left-Justified Fantasy Map: Inverted. All the maps we see have a large ocean in the east and south, and the majority of the action takes place in the northern-most kingdom of the Six Duchies, on a landmass that extends an unknown distance to the west. Mercenia (revealed to be the homeland of the Fool) in the final trilogy is reached from the Six Duchies by a long ocean journey to the south and is implied to extend much further beyond the small corner we see on the map, but is only introduced late in the last trilogy of the series.
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Obfuscating Stupidity
 Realm of the Elderlings / int_a7aef9ff
comment
Obfuscating Stupidity: Patience deliberately acts like an oddball eccentric old lady to make sure that nobody thinks she's still got a mind for politics.
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Sweet Polly Oliver
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comment
Sweet Polly Oliver: Althea masquerading as Athel in order to earn back her ship.
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And I Must Scream
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And I Must Scream: Averted since it's not presented as a particularly horrible fate.The Heroic Sacrifice Skill coteries tend to end up making, along with their skill coteries. Eventually, the coteries are drawn to the Dragon quarry, where they'll carve a new dragon and join with it, to sleep until the Kingdom needs them. What does seem more like this trope is the carving of Girl-on-a-Dragon; the leader of that coterie thought to preserve herself, carving a human body astride the coterie's dragon and attempting to fill only the body with her mind. Her vanity and reluctance to throw herself fully to the dragon resulted in it not fully awakening, leaving it lifeless and half-trapped in stone, although it awakens eventually thanks to the efforts of Fitz and the Fool.
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I Should Write a Book About This
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I Should Write a Book About This: The trilogy's narrative is Fitz writing down his story. Each chapter begins with small notes on the kingdom of the Six Duchies, important things that happen elsewhere, as well as things that'll happen in the future.
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Hidden Elf Village
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Hidden Elf Village: The Mountain Kingdom has definite shades of this.
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Icy Blue Eyes
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Icy Blue Eyes: Kyle and other blond-haired chalcedians and Kennit have these; they are frequently commented upon.
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The Three Faces of Adam
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The Three Faces of Adam:
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Character Filibuster
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Character Filibuster: Bellin to Jerd, when the latter is having a miscarriage. Hoo boy. Ignored Epiphany in that Jerd quickly goes back to sleeping around with no thought to the consequences.
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Eaten Alive
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Eaten Alive: Hest suffers this fate. Not that he didn't have it coming.
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Bond Creatures
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Bond Creatures: As some of the dragons and keepers become closer, or keepers drink the dragon's blood, this sort of relationship develops between them.
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Myth Arc
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Myth Arc: Concluded in Fool's Fate
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Halfway Plot Switch
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Halfway Plot Switch: The trilogy starts out with a book about prince Dutiful's abduction by the Piebalds, with his upcoming betrothal to an Outislander princess a background detail. The Outislands plotline becomes more prominent in the second book and completely makes up the third book, while the Piebald storyline steadily becomes less prominent and is almost-but-not-quite resolved off-page in the third book.
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Emergency Authority
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Emergency Authority: Patience becomes the de facto ruler of Buckkeep in Assassin's Quest, due to Regal abandoning the castle during the Red Ships raids.
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Hookers and Blow
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Hookers and Blow: Cosgo's daily routine consists mainly of getting high and having sex with his Companions.
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And Man Grew Proud
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And Man Grew Proud: Fool predicts this will happen if Dragons aren't around to keep humanity in check.
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Abusive Parents
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Abusive Parents: Molly's father. Molly herself shows shades of this later, until someone intervenes.
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Sapient Ship
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Sapient Ship: The premise. Wizardwood ships are imbued with the memories of the families that own them and eventually awaken into sentient beings.
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Coming of Age Story
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Coming of Age Story: The trilogy is Malta's, as she transitions from a pampered child to a bitter teenager to a mature young woman, and constantly juggles what's expected of her as a Trader's daughter to what she desires.
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Heir Club for Men
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Heir Club for Men: Subverted. The line of succession moves to the next heir, regardless of gender. The current generation of Farseer royalty is made up completely of Mr. Fanservice, but female rulers are just as common as male ones.
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Hollywood Autism
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Hollywood Autism: Rather well done with Thick. Most people consider Thick to be nothing more than a half-wit. Thanks to the Skill, Fitz recognizes that Thick isn't actually stupid; he just devotes his attention to things most people find inconsequential. However, it's also implied to be trisomy 21 (Down's Syndrome), as people don't expect Thick to live very long and he's described as looking strange.
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Too Dumb to Live
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Too Dumb to Live: Hest ends up being eaten by a dragon after speaking to him as if he were an animal and trying to become its "master".
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Bifauxnen
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Bifauxnen: Althea as Athel is more than a little attractive to women, including Jek.
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Love Triangle
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Love Triangle: Thymara has feelings for both Tats and Rapskal (and they for her), but doesn't want to commit to either of them or anyone else until she's ready. Rapskal's eventual level in Jerkass and Tats's patience and understanding eventually seal the deal.
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Demoted to Extra
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Demoted to Extra: Although almost all of them make an appearance, most of the cast of The Tawny Man are pretty much superfluous to the story, including Dutiful, Elliana, Nettle and Thick.
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Aerith and Bob
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Aerith and Bob: Characters such as Fitz, Burrich, Regal, and Chade...as well as Molly and Will. In the Rain Wilds quadrilogy we get names like Thynara and Rapskal alongside names like Alice and Sedric.
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It's All About Me
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Kennit's a sociopath and his dream of reshaping the Pirate Isles is really It's All About Me, trying to fulfill his father's vision in an effort to pretend his horrible personal history never happened, but he's a smart sociopath and his plans end up improving the Pirate Isles and transform them into a new kingdom with a real presence in the world.
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You Are What You Hate
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You Are What You Hate: Galen despises Fitz for being a bastard. At the end of Assasin's Apprentice it is revealed he is a bastard himself.
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Beleaguered Bureaucrat
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Satrap Cosgo allows the crew of the Chalcedan ship he's travelling on to gang-rape his adviser Serilla after she defies him one too many times. She goes from being a competent Beleaguered Bureaucrat to hostile, frightened, and unable to properly judge situations due to the trauma.
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Used to Be a Sweet Kid
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Used to Be a Sweet Kid: Satrap Cosgo was once the apple of his father's eye and the darling of the court, a brilliant mind who soaked up knowledge like a sponge and was predicted to be a great and wise ruler. Unfortunately, he was allowed to study everything, including drugs.
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The Spartan Way
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The Spartan Way: How the Skill users are trained by Galen.
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Faith–Heel Turn
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Faith–Heel Turn: Hinted to be the backstory of Sa'Adar.
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Mindlink Mates
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Mindlink Mates: Between a Witted one and his animal companion. Fitz has one with all of his Bond Creatures, like Nosy and the terrier Patience gave him. Then there's Fitz, Nighteyes and the Fool.
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Wings Do Nothing
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Wings Do Nothing: Most of the dragons don't have well-developed enough wings to fly, though they discover that a good diet and practicing flying helps a lot. Thymara's wings qualify as this until the very end of the series, when she is able to put them to use for the very first time.
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New Powers as the Plot Demands
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New Powers as the Plot Demands: Fitz ends up doing some amazing things with the Skill once he's under pressure or asleep. Much of this is the result of mental blocks he's built up (or had inflicted upon him) against the Skill that make it difficult for him to consciously control it; his natural Skill strength is pretty phenomenal when he actually can get to it.
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Machiavelli Was Wrong
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Machiavelli Was Wrong: Just ask Vivacia which captain she preferred and which one was the most successful.
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Angst
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Angst: Fitz tends towards this mindset, sometimes dropping into Wangst territory. Given what happens to him, though, it's understandable. It's also supposedly a side effect of elfbark, which he starts abusing partway through the trilogy; elfbark is later shown to cause mood swings.
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Standard Fantasy Setting
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Standard Fantasy Setting: Played straight, without seeming derivative or unoriginal: Dragons, Medieval Kingdoms, Magic, an ancient race that has mysteriously disappeared, and so on.
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Irony
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Irony: The one person who immediately believes Althea when she accuses Kennit of raping her is Etta. She loves Kennit, but she's a prostitute, and she's seen that pain.
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Seers
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Seers: Apart from the white prophets, there's also the first Farseer who was named thus because he could see the future.
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Moral Event Horizon
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Moral Event Horizon: Discussed In-Universe. Fitz considers what he ends up doing to the Pale Woman to be by far the worst thing he ever did. He left her locked inside her ice palace, helpless to do anything but starve or freeze, whichever came first. Considering everything she did, he does not feel the slightest bit of remorse for it — but he does worry about the implications of being able to do something like that in the first place, let alone do it remorselessly.
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Professional Killer
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Professional Killer: Fitz, of course, and Chade. Somewhere between the "assassin" and "hitman" subtypes, as they are assassins in name and double as spies, working undercover, meaning they have some status, but the actual killing is considered "dirty work", carried out by bastard children to the princes and kings of the royal family. And should you not longer be under the protection of the king ...
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Ret-Canon
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Ret-Canon: This trilogy reworks the Wit and the Skill a bit. It also explains a lot of Fitz's behavior as being a result of him having impulsively given a lot of his painful memories to Girl-On-A-Dragon, thus dulling his personality and sapping him of will. Thus his hermitage wasn't a peaceful retirement, but a sad pause for half a man.
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Freudian Excuse
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Freudian Excuse: Thymara's mom obviously doesn't like her and is happy to see her go off on a hopeless quest as a Dragon Keeper.
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Slut-Shaming
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Slut-Shaming: Proper Bingtowners don't do extramarital sex, and deformed Rain Wilders shouldn't ever. The Rain Wilders at least have a bit of a point behind it, in that the Rain Wild mutations are hereditary and make it increasingly unlikely that one is able to either produce a living child or live much past young adulthood.
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Decadent Court
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Decadent Court: Usually not decadent, but the first books are called Royal Assassin and Assassin's Apprentice for a reason.
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Jedi Mind Trick
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Jedi Mind Trick: The Skill can work like this. It's often so subtle that a person can be called to go to a location without their being aware that they were called in the first place; or someone can be made to feel something that they wouldn't naturally feel, like fear.
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Maybe Magic, Maybe Mundane
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comment
Maybe Magic, Maybe Mundane: Though magic is certainly present and well known, the ancient cataclysm that wiped out the dragons and the Elderlings has greatly reduced the presence of magic and left it Shrouded in Myth and subject to Fantastic Racism. Thus much of the series, as The Magic Comes Back, involves exploring the limits and capabilities of the varieties of magic in the world.
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Epileptic Trees
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Epileptic Trees: In-universe, they're planted and kept by Prince Dutiful, who's left to draw his own conclusions rather than given the truth from the start. No wonder he comes up with explanations such as Tom Badgerlock being Chade's and Lady Thyme's son.
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Killed Off for Real
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Killed Off for Real: Several supporting characters and a couple main characters bite it. Greft is already mutating so badly he's dying, but he's killed by gallators when he leaves the group. Hest is eaten by Kalo. And although the reality is a little more complicated, Thymara views this as Rapskal's fate when he slowly absorbs the personality of an Elderling warrior.
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Religion is Magic
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Religion is Magic: Specifically, healing magic. It's implied that the magic practiced by the priests is the Skill.
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Broken Bird
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Broken Bird: Thymara, subject to Fantastic Racism for being born heavily marked by the Rain Wilds. The other Dragon Keepers, who are likewise marked (bar
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Magnetic Hero
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Magnetic Hero: Fitz picks up all sorts of additional characters, first into his household and later on his quest, including at various points Lant, Shun, Perseverance, Spark, Motley, and even Brashen, Althea, their son, and Kennit's son, from The Liveship Traders. He would generally prefer to leave them behind, not least because he fears for their safety if they stay with him.
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Slap-Slap-Kiss
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Slap-Slap-Kiss: Althea and Brashen, so very much. Their inability to be properly emotionally honest with each other and Poor Communication Kills spans over the entire trilogy, to the point it gets a little tedious.
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 Realm of the Elderlings / int_d22a7df2
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Troubled, but Cute
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Troubled, but Cute: Brashen was disinherited by his family for being a wastrel. He had a terrible time trying to support himself in the world until Ephron Vestrit gave him a chance to make something of himself.
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If It's You, It's Okay
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comment
If It's You, It's Okay: Fitz's relationship with the Fool evolves to this. It's not quite Ho Yay since the Fool is neither human nor exactly male and there's no sexual element to their relationship, but they're a lot closer than Heterosexual Life-Partners. His views on the Fool start changing after their fight after Fitz's Mistaken for Gay episode, and as he helps the Fool recover from being tortured to death in the Pale Lady's dungeons, he holds him while he sleeps and even considers giving up on Molly to follow him.
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I Know Your True Name
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I Know Your True Name: According to Sintara, no dragon could lie to someone who demanded the truth with her true name or used it properly when asking a question. Nor could a dragon break an agreement if she entered into it under her true name. This is why Tintaglia was so pissed off that hers became common knowledge in Bingtown.
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Precocious Crush
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Precocious Crush: a mild example. Davvie, who is a teenager, develops a crush on Sedric, who is in his mid-20s. Sedric is oblivious to this until he is told by Davvie's uncle, and is never interested in reciprocating, partly because of Davvie's young age. Of course, the fact that Davvie's uncle is also interested in Sedric and much more age appropriate plays a role in that.
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 Realm of the Elderlings / int_d52d28b6
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Hypocrite
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Hypocrite: Brashen is appalled when the fourteen-year-old Malta flirts with him and tells her she ought to be ashamed of herself. Pretty rich for a guy who was disowned by his own family for his outrageous behaviour.
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Animal Eye Spy
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Animal Eye Spy: Discussed. In the Six Duchies it is generally assumed that the Witted can see through animal eyes. That is not so. As Fitz and others point out, they cannot see through their bond animals' eyes, yet the idea that the Witted could be spying on them creeps many people out to such an extent that — combined with other superstitions — it's a direct cause of Burn the Witch!.
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Training from Hell
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Training from Hell: What Galen does.
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Addictive Magic
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Addictive Magic: Skill-users suffer from an addiction to Skilling that can cause truly terrible physical pain and mental distraction. Fitz suffers especially from this addiction thanks to Galen actively trying to keep him from learning to Skill properly.
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Our Dragons Are Different
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Our Dragons Are Different: Born deformed, they suffer the same prejudice as their keepers. Eventually, the protection and care they receive, and being allowed to feed and develop, has them shed their childhood deformities and become dragons in full.
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Fantasy Contraception
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Fantasy Contraception: Subverted: it doesn't work, and after one character has a miscarriage, another reiterates to all the girls that they'd better keep their legs shut, period.
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Action Girl
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Action Girl: Despite being a pseudo-medieval kingdom, the Six Duchies have an enlightened approach towards women, who frequently feature as warriors, soldiers and guards.
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Multi-Gendered Split Personalities
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Multi-Gendered Split Personalities: In previous series, the Fool's various alter egos are implied to be disguises that he variously adopts to hide his identity from those who might recognise him and to explain his changing appearance. In this series however it appears that, if not alternate personalities as such, at least some of his roles are more than just disguises and more like different aspects to the whole character, with no single one being the 'real' Fool. The different aspects can maintain different relationships with the same characters, with Fitz commenting for example that he doesn't like Amber. Hobb switches between male and female pronouns depending on which persona is to the fore.
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Reasonable Authority Figure
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Reasonable Authority Figure: King Shrewd, until his excessive use of the Skill and Regal's manipulation he becomes a King on His Deathbed of sorts.
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Clueless Boss
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Clueless Boss: Shrewd becomes this in Royal Assassin.
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Functional Magic
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Functional Magic: The Farseers, the royal family of the Six Duchies, are known magic users. Their magic, the Skill, is held in high regard, but other forms of magic are known and real, most notably the Wit, whose practitioners are hidden because they are regarded with suspicion and even outright hostility. Other forms of magic such as scrying and magical charms are occasionally shown, and the reader is given every indication that they work.
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Romancing the Widow
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Romancing the Widow: Happens in an oddly circular fashion with Molly. She was never married to Fitz originally, but her relationship with Burrich resulted from him taking care of her and her child in the wake of Fitz's apparent death, and then Fitz is faced with the task of wooing her all over again after she has mourned Burrich's death.
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Jack Bauer Interrogation Technique
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Thanks to his destruction of the Piebalds and his Jack Bauer Interrogation Technique, he's now also added a dark layer to his legend among the Old Blood, who view him as a somewhat demonic outsider and don't show him nearly as much compassion after Nighteyes dies as the do for Dutiful.
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The Coup
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The Coup: Happens at the end of Royal Assassin, when King Shrewd is murdered and Regal usurps the throne.
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Advanced Ancient Acropolis
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Advanced Ancient Acropolis: Kelsingra and several other ruined ancient Elderling cities found on the banks of the Rain Wild River and only accessible by using a liveship or taking the long, Skill-wrought road leading there from the Mountain Kingdom. Due to their proximity to and co-habitation with dragons the Elderlings were able to take advantage of the latter's magic and develop what amounts to Magitek, yet their cities were destroyed in a cataclysm so devastating it changed even the course of the coastline.
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The Wise Prince
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The Wise Prince: Chivalry and especially Verity.
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Determinator
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Determinator: Fitz is already a determinator by inclination and training, but this goes up to 9000 when Verity burns the command to "COME TO ME" into him with the skill.
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Star-Crossed Lovers
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Star-Crossed Lovers: Molly and Fitz.
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Absence Makes the Heart Go Yonder
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Absence Makes the Heart Go Yonder: Molly ends up marrying Burrich thinking that Fitz was dead
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Meaningful Rename
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Meaningful Rename: Fitz is renamed thrice: First when he was given into the care of his father's family; he loses the name given him by his mountain mother, which he doesn't remember until the end of the third trilogy and is given the name FitzChivalry by his uncle Verity. Second a secret Man Name as part of Fitz's Rite of Passage. Third is his new identity in the third trilogy. Tom, the name given him by Patience, Badgerlock, for the white scalp lock given him in Regal's dungeon.
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Good Old Ways
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Good Old Ways: Just about every positive sentiment made is said to be a traditional value that is sadly getting less common in the degenerate modern age. Even flaws that would have been considered "traditional" in the real world, like chauvinism, are presented as being originally Chalcedan vices that have started to infect Bingtown.
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Powered by a Forsaken Child
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Powered by a Forsaken Child: Oh so subverted. The Pale Lady's magical palace under a glacier is powered by a forsaken warlord. Kebal Rawbread, the Big Bad of the first Trilogy, is shackled to a throne while she slowly feeds his memories into a memory-stone dragon, and when he breaks free, she freezes to death, unable to magic herself any warmth. The Pale Lady was very skilled at the use of magic, but she didn't have any of her own, and drew it all from him.
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O.O.C. Is Serious Business
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O.O.C. Is Serious Business: Paragon is so feared and shunned by Bingtown locals that Ephron, who was usually very indulgent towards Althea, once gave her a switching when he caught her playing on Paragon's decks when she was younger.
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The Plan
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The Plan: The Pale Woman seeks the collapse of civilization. Her version of the world involves the ending of the Farseer line and the extinction of the dragons.
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Four Lines, All Waiting
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Four Lines, All Waiting: The story starts with Three Lines, Some Waiting as it switches between Althea, Kennit, and Wintrow. As the situation in Bingtown becomes tense and characters from Jamilla are brought in, more points-of-view are added and it all becomes quite complicated.
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Blue-and-Orange Morality
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Blue-and-Orange Morality: Dragons view humans as having this. Dragons have lives so much longer than those of humans that they can't understand how humans can care about anything. Even Mercor, who is generally the most tolerant and respectful of the dragons towards the keepers, sees a woman with a dying baby in the same way a human would see a child with a wilted flower.
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Exact Words
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Exact Words: Dutiful must place the dragon Icefyre's head on the hearth of Ellania's motherhouse to win her hand. The original task was to cut the head off a frozen dragon. What actually happens is after they save Icefyre from the glacier, he's induced by Tintaglia (who was in turn nagged incessantly by Nettle) to stick his head into the house and place it on the hearth.
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Who Wants to Live Forever?
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Who Wants to Live Forever?: Thanks to the skill-healing that rescued him from certain death in the Tawny Man trilogy, Fitz, although approaching 60 by the end of the book, is still physically in his thirties. He greatly laments that his beloved Molly is "leaving him behind".
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Jerkass
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Jerkass: Hest, Sintara, Greft, Jess, Spit, and really Sedric as well (although he gets better by the end of Dragon Haven.)
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Cain and Abel
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Cain and Abel: Regal's feud with Chivalry and Verity. His mother hammered it into him that he was "better" than his half-brothers because she was higher-born than Chivalry and Verity's mother, and he never forgot it.
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Best Her to Bed Her
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Best Her to Bed Her: Somewhat implied with Malta Vestrit, with her subconscious view of herself and Reyn showing an ancient kidnapping marriage.
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Ensemble Cast
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Ensemble Cast: The Liveship Traders and The Rain Wild Chronicles have this, though the Fitz trilogies are all told from his point of view ( and, starting in Fool's Assassin, occasionally that of Fitz's daughter Bee).
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Sea Serpents
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comment
Sea Serpents: Sea serpents feature prominently, as they're the larval stage of dragons. They live in the sea in this form for several years, before coming ashore, cocooning themselves and emerging some time later as newly formed dragons.
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Love Martyr
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comment
Love Martyr: Sedric. He has no real idea that Hest loves cruelty more than he loves anything else, and only eventually realizes that Hest discarded him for a younger, more pliant lover.
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The Generation Gap
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comment
The Generation Gap: A mild example in the dragons. While they are still very dangerous and independent, it's strongly implied that their prolonged exposure to humans and each other has worked some changes in their psychology, meaning they simply aren't as antisocial as dragons of Icefyre's generation, including Titanglia. The epilogue of Blood of Dragons is even called "Generation" and has an argument between the two of them and Kalo about the proper rite for laying eggs.
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The Starscream
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comment
The Starscream: The Duke of Chalced suspects all the members of his court to be this, including his children.
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The Lost Lenore
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comment
The Lost Lenore: 12 years into the book's story, 9 years after the birth of Fitz's second daughter, Molly dies (at the age of 60+). Fitz spends the rest of the book recovering from his terrible grief.
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Undying Loyalty
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Undying Loyalty: Rache to Ronica, refusing to leave Ronica's side even when the Vestrit's have all their wealth stripped from them and are embroiled in a political conspiracy.
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Evil Plan
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comment
Evil Plan: In The Tawny Man it is revealed that the Red Ship Wars and the entire events of the first trilogy were orchestrated by the Pale Lady, revealing that the first series' Big Bad Regal was just a pawn in her much larger scheme. In Fitz and the Fool we learn that the Pale Lady in turn was just a servant of the Four and so part of an ongoing plan to shape the course of the world in a particular direction. Schemes within schemes.
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Instant Messenger Pigeon
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Instant Messenger Pigeon: For the framing/epistolary story between the two pigeon keepers.
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Would Hit a Girl
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comment
Would Hit a Girl: or slash, or poison. Given the genders are pretty much equal, nobody pulls punches.
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Never Found the Body
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comment
Never Found the Body: Rapskal and Heeby. So they obviously survived. Also, Hest - although the reader witnesses his ultimate fate, the only character in the story who does is Kalo, who doesn't bother informing anyone that he ate Hest. Chancellor Ellik is presumed to die alongside the Duke of Chalced, but of course, because the reader never sees the body, he's still alive and kicking by the time of Fitz and the Fool.
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Platonic Life-Partners
 Realm of the Elderlings / int_f627b434
comment
Platonic Life-Partners: Fitz absolutely has this relationship with the Fool. They even enter immortality together in Fitz's dragon which, appropriately, is also a memorial to Nighteyes, who joins them there. Fitz also has this relationship with Kettricken, who adores him as her first and best friend in the Duchies. There are hints that she loves him and would be happy to let the relationship be more than just platonic if he weren't so devoted to Molly and the Fool.
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Earn Your Happy Ending
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Earn Your Happy Ending: Fitz loses a surprising number of dear and personal friends and opportunities, but in the end, finds a life that he can be content with.
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Evil Cannot Comprehend Good
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comment
Evil Cannot Comprehend Good: Kennit can't. In the end (not literally), the story shows why. Kyle also can't understand his son. He thinks strength has to involve brutality and doesn't understand that Wintrow's nonstop compassion, patient defiance, and determination not to fall to despair is amazingly strong.
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Prophecies Are Always Right
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comment
Prophecies Are Always Right: Discussed by the Fool when Fitz questions the validity of his prophecies. The Fool claims that prophecies that were written down often turn out to be true, but that it's also impossible to tell which prophecy will eventually be the one to surface, because there are a number of possible futures. All of those futures can be foretold, but it's only after the fact that one can say 'yes, that happened exactly as it was foretold'. Hence prophecies, when written down, tend to be so infuriatingly vague that they leave enough room for interpretation.
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Skyward Scream
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comment
Skyward Scream: Fitz does a silent, skill-fueld one when Molly dies. Everyone who can hear it, trained or not, is shocked and horrified by the raw pain he's throwing into the void.
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Theme Naming
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comment
The Theme Naming does pan out, from what we see. Shrewd is a cunning old bastard, Verity is honest and blunt-spoken, Chivalry is said to have edged into Honor Before Reason territory. Regal lives up to his name as well, considering its connotations do fit with the power and wealth that are his entire pursuit in life.
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Beauty Is Never Tarnished
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comment
Beauty Is Never Tarnished: Nope! All the ladies in the story get put through the wringer and their appearance changes accordingly. Althea and Amber both get sprayed with serpent venom at different points, leaving whitish scars on their bodies and Amber is left with bald patches on her scalp. Malta is badly injured in a carriage crash that gives her a huge scar on her forehead (though Reyn still thinks she's beautiful) and paddling upriver in the Rain Wild River scars her hands, while Ronica and Keffria both bear signs of rapid aging thanks to all the trauma their family is put through. Wintrow is described as a pretty-looking young man, then he gets his finger sawed off and a slave tattoo on his face.
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Evil Is Petty
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comment
Evil Is Petty. Zigzagged with Regal. Fitz and the reader spend most of the trilogy assuming that Regal entirely fits this trope, and he often does, but it also turns out that Regal wrongly believed that Shrewd had his mother assassinated, which is not exactly a petty motivation.
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Dark and Troubled Past
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comment
Dark and Troubled Past: Dear Sa, Kennit has one. Paragon's past at least rivals Kennit's. So does Brashen, albeit on a considerably smaller scale than Kennit.
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Treetop Town
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comment
Tree Top Town: The city of Trehaug is an entire city made of tree houses and inhabited by homebound intrepid merchants. It's a veritable maze of gangways, ladders and circular rooms built on platforms around tree trunks. This is because right underneath Trehaug there's an ancient Elderling city that's been buried by some past cataclysm and the Rain Wild River, the waters of which are caustic and make the ground funny, runs right beside it. The Rain Wilders spend their time uncovering the Elderling city and plundering its magical artefacts, a good part of which goes towards keeping Trehaug functioning.
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Pet the Dog
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Pet the Dog: Hest does manage to be genuinely grieved and horrified when the Chalcedean merchant has Redding killed.
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Realm of the Elderlings

The following is a list of statements referring to the current page from other pages.

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