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Shade's Children

 Shade's Children
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TVTItem
 Shade's Children
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Shade's Children
 Shade's Children
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ShadesChildren
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In the third of Garth Nix's books, 20 Minutes into the Future society has been toppled by an event called the Change, when everyone over the age of 14 suddenly disappeared. The remaining children have been rounded up and sent to prison camps called the Dormitories, where they wait in fear for their 14th birthday (referred to as a Sad Birthday), when the Overlords come to take them away, cut open their bodies and use their organs — especially brains — to build Creatures in the Meat Factory, which are then used in battles between the Overlords. However, some children manage to escape the Dormitories, evade the clutches of the Trackers, Wingers, Ferrets, Myrmidons, Myrmidon Masters, and the Overlords and find a safe refuge in an underground submarine controlled by an entity know as Shade, who appears to be the very last adult alive... for a given value of "alive". Some of these children have developed supernatural powers, known as Change Talents, as a side effect of whatever caused the Change.Gold-Eye, who escaped and has been on the run, is rescued by one of Shade's Teams, which consists of his future teammates — Ella, Drum, and Ninde. Now the escapee children must come up with a plan to defeat the Overlords and return the world to as it was prior to the Change.
 Shade's Children
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2024-02-24T01:16:30Z
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2024-02-24T01:16:30Z
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Dropped link to MalevolentMaskedMan: Not a Feature - UNKNOWN
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DBTropes
 Shade's Children / int_116a941b
type
Applied Phlebotinum
 Shade's Children / int_116a941b
comment
Applied Phlebotinum: The Change. Because of it, the adults vanished, the Overlords arrived, Shade came to power, the children gained their Talents, and the Creatures can exist. Ultimately, it's revealed there's some sort of unique radiation or energy field powering all the effects of the Change, and it has a source. Once the source is destroyed, all the reversible effects of the Change are undone instantly.
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 Shade's Children / int_14ed6ab7
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Does This Remind You of Anything?
 Shade's Children / int_14ed6ab7
comment
Does This Remind You of Anything?: Several factions with distinct units only cosmetically different battling among each other for their own amusement, using the harvested resources (children) of a world they've found to build said forces? Sounds a lot like a Real-Time Strategy game. It only highlights how sick the whole thing would be in reality, and implies some pointed questions about real-life colonialism.
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 Shade's Children / int_14f69e56
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Psychic Radar
 Shade's Children / int_14f69e56
comment
Psychic Radar: Ninde uses her telepathy to sense when the creatures and Overlords come near through picking up on their thoughts.
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 Shade's Children / int_16e0fcc7
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Transhuman Abomination
 Shade's Children / int_16e0fcc7
comment
Transhuman Abomination: The Overlords turn all captured juveniles into various creatures they use, which mostly transforms them radically into ones that aren't even recognizably human anymore. It turns out they retain vestigas of past humanity deep down however.
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 Shade's Children / int_18d15922
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Title Drop
 Shade's Children / int_18d15922
comment
Title Drop: "Shade's Children" is mentioned as the name used for Shade's Child Soldiers who live on the submarine with him.
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They Look Just Like Everyone Else!
 Shade's Children / int_19a5d773
comment
They Look Just Like Everyone Else!: The Overlords, while not a traditional example (since they may or may not actually be human) are described in this way — ordinary people you could have walked by in a supermarket without a second glance, no monstrous characteristics at all. Unlike their Creatures.
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Human Resources
 Shade's Children / int_1ba09c9d
comment
Human Resources: The Overlords view all the children left as simply material they can turn into their various Transhuman Abomination creatures.
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 Shade's Children / int_234bd900
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For Science!
 Shade's Children / int_234bd900
comment
For Science!: Shade realizes he's falled into this, having his Children go on Missions to retrieve things more for his scientific curiosity than any help in the fight with the Overlords, no matter how many died, were caught or injured in doing so.
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 Shade's Children / int_2c1f1138
type
He Who Fights Monsters
 Shade's Children / int_2c1f1138
comment
He Who Fights Monsters: Shade. Even when he betrays the children to the Overlords, he seems sure that he's doing it for their own good. It's only after he's called out for his amoral behavior that he starts feeling guilt for what he's done.
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 Shade's Children / int_34dd5f3
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La Résistance
 Shade's Children / int_34dd5f3
comment
La Résistance: Shade and his Child Soldiers fight the evil Overlords to get rid of them.
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 Shade's Children / int_34f8ef33
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Mass Super-Empowering Event
 Shade's Children / int_34f8ef33
comment
Mass Super-Empowering Event: All superpowers manifested by the human characters can be traced back to being alive at the time of the Change and young enough not to be removed from the planet entirely. However, only a small portion of the remaining population actually develop Change Talents and it doesn't appear to be tied to any particular physical characteristics except possibly how young they were at the time.
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 Shade's Children / int_3df9c288
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Keystone Army
 Shade's Children / int_3df9c288
comment
Keystone Army: The Overlords vanish, expelled to their home dimenson, and the creatures they made all die when the Grand Change Projector is destroyed.
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 Shade's Children / int_40cc0c7e
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Bittersweet Ending
 Shade's Children / int_40cc0c7e
comment
Bittersweet Ending: The cyborg children all die, the Change powers fade, no one will ever know where the adults went and half of the strike team in the final assault died of exposure to lethal amounts of Change radiation, but the Overlords seem to be gone for good and the radiation has dissipated, allowing humanity to return to normal at last, with time.
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 Shade's Children / int_48212bac
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Weather Manipulation
 Shade's Children / int_48212bac
comment
Weather Manipulation: The Overlords have this ability with their Change energy, and frequently use it in ways which benefit them.
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 Shade's Children / int_4abc2ca9
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Virtual Ghost
 Shade's Children / int_4abc2ca9
comment
Virtual Ghost: Shade computer with the personality of the scientist Robert Ingman. The extent to which he really is a human defines his inner conflict. For a while, he thinks that his malevolent impulses come from the machine and his conscience is human, but he ultimately realizes that he is just a deeply flawed man who has to take responsibility to his sins.
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 Shade's Children / int_500ecfb7
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The Big Guy
 Shade's Children / int_500ecfb7
comment
The Big Guy: Drum. A very tragic example of the trope. The chemicals that built up his muscular frame also rendered him totally sterile and shrunk his genitalia. In a sense, he's been chemically castrated, and even refers to himself as a eunuch.
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Cybernetics Eat Your Soul
 Shade's Children / int_533bc7ae
comment
Cybernetics Eat Your Soul: Subverted. When Shade's identity begins to fragment and he begins to understand he's become He Who Fights Monsters, he initially attempts to convince himself this is the case...then he realizes that, even if that is true, he still chose to embrace that side of himself.
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Big Brother Is Watching
 Shade's Children / int_5da3f522
comment
Big Brother Is Watching: Some Creatures can send information directly to their Overlords using a 'mind-call', which is either a small medallion held to the forehead or implanted directly into their brains depending on how new they are. Shade uses robotic rats linked to his data banks to observe various goings-on.
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 Shade's Children / int_61c683d2
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We Have Reserves
 Shade's Children / int_61c683d2
comment
We Have Reserves: No, not the Overlords; they're actually pretty careful with their tools and have their Creatures gather up any undamaged parts (and stray children) to use again. Shade himself, on the other hand, sent team after team after team of children to their gruesome deaths so that he could gather some scientific instruments to measure the effects of the Change and build himself a mechanical body. All for the greater good, he assures himself...
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 Shade's Children / int_6439de78
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Heroic Sacrifice
 Shade's Children / int_6439de78
comment
Heroic Sacrifice: Ella, Drum and Shade go on the last mission to stop the Overlords, while knowing it will likely kill them, which it does.
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Dying as Yourself
 Shade's Children / int_663b22d9
comment
Dying as Yourself: All the Creatures seem to revert to human thoughts upon death.
 Shade's Children / int_663b22d9
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Giant Flyer
 Shade's Children / int_67677940
comment
Giant Flyer: The Wingers. It is, apparently, actually physically impossible for them to fly, which is what makes Shade think there must be something powering them...
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 Shade's Children / int_6a2d1b1a
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Rebel Leader
 Shade's Children / int_6a2d1b1a
comment
Rebel Leader: Shade leads a large band of Child Soldiers who fight the Overlords, evil interdimensional beings who have taken over, killing or vanishing adults while using everyone fourteen and under as fodder for horrific creatures they make. He is very morally ambiguous in terms of having teenagers fighting and other ruthless actions though.
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 Shade's Children / int_6bda9a30
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Meaningful Name
 Shade's Children / int_6bda9a30
comment
Meaningful Name: Gold-Eye, because his eyes are...well, guess. The others speculate that he may have been born almost exactly at the moment of the Change.
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 Shade's Children / int_6f271c2e
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Fangs Are Evil
 Shade's Children / int_6f271c2e
comment
Fangs Are Evil: Silver Sun, one of the overlords and the progenitor of the invasion, has her teeth filed to points, which gives her a ferocious smile.
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 Shade's Children / int_6f572188
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Another Dimension
 Shade's Children / int_6f572188
comment
Another Dimension: The Overlords come from a parallel Earth, it seems, with far more advanced tech, and are themselves human (at least physically indistinguishable, though utterly cruel to Earth humans).
 Shade's Children / int_6f572188
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 Shade's Children / int_8504b817
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Where the Hell Is Springfield?
 Shade's Children / int_8504b817
comment
Where the Hell Is Springfield?: The city in the story is never named, nor its location given. All we know for sure is it's set on a sea or ocean, with a bay and a nearby island, while an old submarine serves as the heroes' hideout. Humans are also English-speaking, but that could apply to several countries. No definitive slang or references ever narrow it down further, though a few terms may indicate it's set in Australia (this is Garth Nix's home country).
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 Shade's Children / int_851dda8f
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Humanoid Abomination
 Shade's Children / int_851dda8f
comment
Humanoid Abomination: The Overlords. They look like humans, but they communicate with telepathy (and have to learn human speech), come from elsewhere, see all beings outside their origin place as animals, and have no problem whatsoever with crushing the local population and using its children as raw material to make soldiers to play games with.
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 Shade's Children / int_874176be
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Psychic Powers
 Shade's Children / int_874176be
comment
Psychic Powers: Change Talents. Those we see in the book are telekinesis, conjuration, precognition and telepathy.
 Shade's Children / int_874176be
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 Shade's Children / int_8ab096bd
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Dehumanization
 Shade's Children / int_8ab096bd
comment
Dehumanization: The Overlords view all humans as animals to simply use as they see fit, with this being the rightful order of things.
 Shade's Children / int_8ab096bd
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 Shade's Children / int_90a1fbd4
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Split-Personality Takeover
 Shade's Children / int_90a1fbd4
comment
Split-Personality Takeover: Played with, then ultimately subverted. When Robert Ingman became Shade, he believed himself a being apart from humanity, a product of the Change, and therefore split between human and machine minds. As he starts to realise his Knight Templar tendencies and similarity to the Overlords towards the book's end, he tries to label these as belonging to his machine side and winds up giving every single conflicting impulse a different name. Finally, he accepts that Shade and Robert are the same and he was never split between anything; he's simply a human who acted with inhuman callousness toward the children he was supposed to keep safe, and his final act is to help defeat the Overlords, knowing he will cease to exist once they're gone.
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 Shade's Children / int_97522514
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Heel–Face Revolving Door
 Shade's Children / int_97522514
comment
Heel–Face Revolving Door: Shade betrays his children to the Overlords in exchange for a new body. But then he has a Heel Realization and makes a Heroic Sacrifice to destroy the Overlords and save them.
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The Power of Creation
 Shade's Children / int_97c3a6af
comment
The Power of Creation: Ella, the leader's Change Talent. She's capable of conjuring up small objects from available matter. Elle originally freed herself from the Dorms by duplicating a razor blade she's seen in an old newspaper to cut the tracer out of her arm.
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 Shade's Children / int_99a12edd
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Cyborg
 Shade's Children / int_99a12edd
comment
Cyborg: The creatures turn out to be this. Along with being altered to new, horrific organic forms, they also have brain implants which make them obey the Overlords, acting as they wish.
 Shade's Children / int_99a12edd
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 Shade's Children / int_9cb5e4bb
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Evil Costume Switch
 Shade's Children / int_9cb5e4bb
comment
Evil Costume Switch: Metaphysical example. As Shade's humanity deteriorates, he abandons his glamourous human avatar and places his consciousness in a large, terrifying spider robot. When he redeems himself, he appears using a hologram much more similar to the real Robert Ingram, imperfections and all.
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 Shade's Children / int_a5bdd9e7
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Only Fatal to Adults
 Shade's Children / int_a5bdd9e7
comment
Only Fatal to Adults: The entire premise of the novel, although it's never explained how the Overlords made all the adults disappear or even why it was specifically children they needed to make their toy soldiers.
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 Shade's Children / int_a679184b
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Due to the Dead
 Shade's Children / int_a679184b
comment
Due to the Dead: Shade has instituted a practice among his children that upon the report of a team-member's death, all present recite the name of the deceased and then two lines from 'For the Fallen' by Laurence Binyon, a poem traditionally read aloud over ANZAC memorials: At the going down of the sun and in the morning / We will remember them. As understandable as this seems at first, it may slowly dawn that these are children reciting a poem about fallen soldiers for other children...
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 Shade's Children / int_ad22fa80
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Apocalyptic Log
 Shade's Children / int_ad22fa80
comment
Apocalyptic Log: Coincides with Dead Man Writing. The escaped children often make video-logs, knowing that their next mission may be their last, and the book's main stylistic quirk is having one before every chapter. There are also snippets of memorial lists, recorded footage, Shade's private musings and so on. It all adds up to one conclusion, which is that Shade is not as different from the Overlords as he'd like to believe. He just leaves the brains in when he sends children marching off to die.
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There Are No Adults
 Shade's Children / int_aefcb86f
comment
There Are No Adults: All of them vanished during the Change as the Overlords took over, aside from Shade and his colleague, sort of. Both of them had their uploaded personalities left.
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 Shade's Children / int_b1c2112
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Tracking Device
 Shade's Children / int_b1c2112
comment
Tracking Device: The Overlords implant human children with tracers to track down any who escape the Dorms. Some still manage to remove it however.
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 Shade's Children / int_b3462e22
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The Man Behind the Monsters
 Shade's Children / int_b3462e22
comment
The Man Behind the Monsters: The Overlords look exactly like human adults. Normal ones, for the most part. They are only more horrifying for it.
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 Shade's Children / int_b39d5719
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Sadist
 Shade's Children / int_b39d5719
comment
Sadist: The Overlords clearly enjoy watching the creatures they make kill each other for sport, and when harming free humans as well.
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 Shade's Children / int_bef696dd
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Mind Screw
 Shade's Children / int_bef696dd
comment
Mind Screw: What is Shade? A robot entity trying to become human, or a human trapped inside a robot? Shade himself isn't entirely sure.
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 Shade's Children / int_c09dbbbb
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Weaksauce Weakness
 Shade's Children / int_c09dbbbb
comment
Weaksauce Weakness: Water for the Creatures. It doesn't injure them; they simply dislike it because it weakens their senses due to it disrupting Change energy, especially in large amounts, and it's much harder for them to track children in damp conditions. Shade's base is a submarine wedged beneath the docks that becomes submerged at high tide for this precise reason.
 Shade's Children / int_c09dbbbb
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Shade's Children / int_c09dbbbb
 Shade's Children / int_c3bc970f
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Seers
 Shade's Children / int_c3bc970f
comment
Seers: Gold-Eye is precognitive, getting visions of the "soon to be now" regularly.
 Shade's Children / int_c3bc970f
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Shade's Children / int_c3bc970f
 Shade's Children / int_c6d11745
type
Telepathy
 Shade's Children / int_c6d11745
comment
Telepathy: Ninde's Change Talent. She's capable of hearing creatures' thoughts, and those of the Overlords, though not humans'.
 Shade's Children / int_c6d11745
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Shade's Children / int_c6d11745
 Shade's Children / int_c9c756a8
type
Child Soldiers
 Shade's Children / int_c9c756a8
comment
Child Soldiers: Inevitable, and arguably examining the effects this would have and morality of using them, even if there's no other option, is the point of the whole novel.
 Shade's Children / int_c9c756a8
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Shade's Children / int_c9c756a8
 Shade's Children / int_dae5c997
type
Action Girl
 Shade's Children / int_dae5c997
comment
Action Girl: All of the girls in Shade's Children. Ninde and Ella are both the female main characters who we see in the story. Ella is especially shows she's very skilled with a sword and other weapons too.
 Shade's Children / int_dae5c997
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Mind-Control Device
 Shade's Children / int_e22feb9c
comment
Mind-Control Device: The Overlords' creatures are controlled by brain implants, it's revealed, and once these are deactivated their original human personality will come back after being suppressed.
 Shade's Children / int_e22feb9c
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Shade's Children / int_e22feb9c
 Shade's Children / int_e543a655
type
Light Is Not Good
 Shade's Children / int_e543a655
comment
Light Is Not Good: Shade's hologram losing some of his good looks is the visual representation of his final Heel–Face Turn.
 Shade's Children / int_e543a655
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type
Blue-and-Orange Morality
 Shade's Children / int_e8e56799
comment
Blue-and-Orange Morality: The Overlords turn out to view all humans as animals whom they can do as they wish with, although rules exist for conduct between their kind. It turns out they are obsessed with a game which uses real soldiers (human children they made into horrific creatures) and has an annual prize they compete over. They are sadistic generally in regards to humans' suffering, and view this treatment as how life should be.
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 Shade's Children / int_f1492605
type
Redemption Equals Death
 Shade's Children / int_f1492605
comment
Redemption Equals Death: Shade. His last act ultimately and truly kills him after his mechanical body dies.
 Shade's Children / int_f1492605
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 Shade's Children / int_f1e837cc
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Mind over Matter
 Shade's Children / int_f1e837cc
comment
Mind over Matter: Drum's Change Talent. Interestingly, he was a muscular child fed steroids to grow even more huge and now much stronger physically than the average telekinetic.
 Shade's Children / int_f1e837cc
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Shade's Children / int_f1e837cc
 Shade's Children / int_f283319c
type
Tortured Monster
 Shade's Children / int_f283319c
comment
Tortured Monster: Every one of the Creatures. Every single one. They're implanted with devices to keep their thought patterns suited to their roles, but these devices sometimes fail, and then there's a human child in the mind of a monstrous thing, unable to stop him or herself from attacking other Creatures and rounding up other children.
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Shade's Children / int_f283319c
 Shade's Children / int_f32d85ab
type
20 Minutes into the Future
 Shade's Children / int_f32d85ab
comment
20 Minutes into the Future: It's never said what year the story is set in. However, it appears to be not too far off, as the human technology is basically the same aside from having artificial intelligence.
 Shade's Children / int_f32d85ab
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 Shade's Children / int_f3626b09
type
Mercy Kill
 Shade's Children / int_f3626b09
comment
Mercy Kill: During vivisection of a captured Creature, it suddenly reverts to human thought patterns and begs to be killed. It is obliged. The Change's reversion causing all the Creatures to drop dead instantly may be an example as well.
 Shade's Children / int_f3626b09
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 Shade's Children / int_fb794269
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Electronic Telepathy
 Shade's Children / int_fb794269
comment
Electronic Telepathy: The Overlords and their Master Myrmidons have mind call medallions to let them communicate telepathically via electronic means.
 Shade's Children / int_fb794269
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 Shade's Children / int_fc52510
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Brain Uploading
 Shade's Children / int_fc52510
comment
Brain Uploading: Shade is the uploaded personality of scientist Robert Ingman, who survived while all the other adults vanished in the Change because of this. He appears mostly as a hologram, but is later downloaded to a spider robot too. It turns out that a rival of his at the university survived by this means as well.
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Shade's Children

The following is a list of statements referring to the current page from other pages.

 Shade's Children
hasFeature
Beta Test Baddie / int_ec07af52
 Shade's Children
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Bizarre Baby Boom / int_ec07af52
 Shade's Children
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Brain Uploading / int_ec07af52
 Shade's Children
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Dead Man Writing / int_ec07af52
 Shade's Children
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Electronic Telepathy / int_ec07af52
 Shade's Children
hasFeature
Fangs Are Evil / int_ec07af52
 Shade's Children
hasFeature
For Science! / int_ec07af52
 Shade's Children
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Giant Flyer / int_ec07af52
 Shade's Children
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Human Resources / int_ec07af52
 Shade's Children
hasFeature
Keystone Army / int_ec07af52
 Shade's Children
hasFeature
Malevolent Masked Men / int_ec07af52
 Shade's Children
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Mind over Matter / int_ec07af52
 Shade's Children
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Mysterious Backer / int_ec07af52
 Shade's Children
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Only Fatal to Adults / int_ec07af52
 Shade's Children
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Personality Powers / int_ec07af52
 Shade's Children
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Psychic Radar / int_ec07af52
 Shade's Children
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Robot and A.I. Works / int_ec07af52
 Shade's Children
hasFeature
Sadist / int_ec07af52
 Shade's Children
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Sci-Fi Horror / int_ec07af52
 Shade's Children
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Supernatural Gold Eyes / int_ec07af52
 Shade's Children
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Teenage Wasteland / int_ec07af52
 Shade's Children
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The Power of Creation / int_ec07af52
 Shade's Children
hasFeature
There Are No Adults / int_ec07af52
 Shade's Children
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Tracking Device / int_ec07af52
 Shade's Children
hasFeature
Transhuman Abomination / int_ec07af52
 Shade's Children
hasFeature
20 Minutes into the Future / int_ec07af52
 Shade's Children
hasFeature
Weather Manipulation / int_ec07af52
 Shade's Children
hasFeature
Young Adult Literature / int_ec07af52