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The Ear, the Eye and the Arm

 The Ear, the Eye and the Arm
type
TVTItem
 The Ear, the Eye and the Arm
label
The Ear, the Eye and the Arm
 The Ear, the Eye and the Arm
page
TheEarTheEyeAndTheArm
 The Ear, the Eye and the Arm
comment
A 1995 Newbery Honor Book, The Ear, the Eye and the Armnote  (No, there is not a comma missing there) is a novel by Nancy Farmer set in Zimbabwe 200 years in the future.Tendai and his siblings Rita and Kuda have lived a sheltered life and have a strained relationship with their father, the renowned General Matsika. Thus, with the aid of their caretaker, the Mellower, they sneak out of the house...and into a whole lot of trouble, getting themselves kidnapped. Meanwhile, the Matsika parents are frantic with worry, so the Mellower suggests hiring some detectives he has heard of - the Ear, the Eye, and the Arm. As the Matsika children struggle to survive, the detectives race to find them before it's too late.Most notable for its heavy exploration of African myths and traditions, something that normally never appears in Western fiction.
 The Ear, the Eye and the Arm
fetched
2023-09-30T13:00:50Z
 The Ear, the Eye and the Arm
parsed
2023-09-30T13:00:51Z
 The Ear, the Eye and the Arm
isPartOf
DBTropes
 The Ear, the Eye and the Arm / int_121865ac
type
Noble Savage
 The Ear, the Eye and the Arm / int_121865ac
comment
Noble Savage: Resthaven is a cultural preserve where a select few live the life of pre-colonial Africans. Serves as a deconstruction as the initially idyllic lifestyle is shown to be full of sexism, superstition, and child murder; it's explicitly stated such a culture can only exist as a whole and you can't pick and choose only the "good" parts..
 The Ear, the Eye and the Arm / int_121865ac
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1.0
 The Ear, the Eye and the Arm / int_121865ac
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1.0
 The Ear, the Eye and the Arm
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The Ear, the Eye and the Arm / int_121865ac
 The Ear, the Eye and the Arm / int_1779f10e
type
"Well Done, Son" Guy
 The Ear, the Eye and the Arm / int_1779f10e
comment
"Well Done, Son" Guy: General Matsika starts out as part of this for all his children (especially with Tendai). As you might guess, it doesn't work out very well for him.
 The Ear, the Eye and the Arm / int_1779f10e
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_1779f10e
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1.0
 The Ear, the Eye and the Arm
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The Ear, the Eye and the Arm / int_1779f10e
 The Ear, the Eye and the Arm / int_17ce80aa
type
All There in the Manual
 The Ear, the Eye and the Arm / int_17ce80aa
comment
All There in the Manual: Several of the myths, historic figures/events, and elements of modern (i.e. 1990s) African life are discussed further in a short appendix and glossary.
 The Ear, the Eye and the Arm / int_17ce80aa
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The Ear, the Eye and the Arm / int_17ce80aa
 The Ear, the Eye and the Arm / int_187bddc1
type
Religion of Evil
 The Ear, the Eye and the Arm / int_187bddc1
comment
Religion of Evil: The Masks.
 The Ear, the Eye and the Arm / int_187bddc1
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1.0
 The Ear, the Eye and the Arm / int_187bddc1
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The Ear, the Eye and the Arm / int_187bddc1
 The Ear, the Eye and the Arm / int_1902e67d
type
I Am Very British
 The Ear, the Eye and the Arm / int_1902e67d
comment
I Am Very British: The Mellower's mother, a.k.a. Mrs. Horsepool-Worthingham.
 The Ear, the Eye and the Arm / int_1902e67d
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1.0
 The Ear, the Eye and the Arm / int_1902e67d
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The Ear, the Eye and the Arm / int_1902e67d
 The Ear, the Eye and the Arm / int_2123cbe8
type
Afrofuturism
 The Ear, the Eye and the Arm / int_2123cbe8
comment
Afrofuturism: The book is set in Zimbabwe in the year 2194.
 The Ear, the Eye and the Arm / int_2123cbe8
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 The Ear, the Eye and the Arm / int_2123cbe8
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The Ear, the Eye and the Arm / int_2123cbe8
 The Ear, the Eye and the Arm / int_21f3aa44
type
Good Is Not Nice
 The Ear, the Eye and the Arm / int_21f3aa44
comment
Good is Not Nice: First and foremost, General Matsika, but also Myanda (who is herself a former criminal), as well as the mhondoro spirit who possesses Arm near the book's climax. Averted with the detectives themselves, who are surprisingly soft-hearted compared to their Western counterparts—but then again, before the Matsikas came along, a lot of their cases involved "sneaky husbands".
 The Ear, the Eye and the Arm / int_21f3aa44
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The Ear, the Eye and the Arm / int_21f3aa44
 The Ear, the Eye and the Arm / int_24c6f22e
type
Trash of the Titans
 The Ear, the Eye and the Arm / int_24c6f22e
comment
Trash of the Titans: The Dead Man's Vlei — an abandoned toxic waste dump — is spacious enough to house an entire colony of scavengers, and so deep that slaves mine for salvage.
 The Ear, the Eye and the Arm / int_24c6f22e
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1.0
 The Ear, the Eye and the Arm / int_24c6f22e
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1.0
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The Ear, the Eye and the Arm / int_24c6f22e
 The Ear, the Eye and the Arm / int_2ae29c0d
type
The Dreaded
 The Ear, the Eye and the Arm / int_2ae29c0d
comment
The Masks, however, remain The Dreaded themselves, despite the general's best efforts. Their Establishing Character Moment is the bombing of a supermarket, and their motives (assuming they have any) remain a mystery. By the time we find out who they really are, and whom they serve, it's not at all hard to believe.
 The Ear, the Eye and the Arm / int_2ae29c0d
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The Ear, the Eye and the Arm / int_2ae29c0d
 The Ear, the Eye and the Arm / int_2e49d2b1
type
Butt-Dialing Mordor
 The Ear, the Eye and the Arm / int_2e49d2b1
comment
Butt-Dialing Mordor: Psychic powers and eldritch abominations make a bad combination.
 The Ear, the Eye and the Arm / int_2e49d2b1
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1.0
 The Ear, the Eye and the Arm / int_2e49d2b1
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 The Ear, the Eye and the Arm
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The Ear, the Eye and the Arm / int_2e49d2b1
 The Ear, the Eye and the Arm / int_317f259c
type
Urban Hellscape
 The Ear, the Eye and the Arm / int_317f259c
comment
Urban Hellscape: Toxic slums, borderline-Privately Owned Society, food shortages... an excellent example from the trope's heyday in the mid-90s.
 The Ear, the Eye and the Arm / int_317f259c
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_317f259c
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1.0
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The Ear, the Eye and the Arm / int_317f259c
 The Ear, the Eye and the Arm / int_319e4a2f
type
Even Evil Has Standards
 The Ear, the Eye and the Arm / int_319e4a2f
comment
Even Evil Has Standards: Rita mentions that despite being their captor, at least She-Elephant made sure that the kids had enough to eat (and despite where she lives, she's quite the cook). Whereas in Resthaven, Rita gets burned with peanuts for taking a bit of food for herself. For most of the book, the She Elephant is also perfectly happy to sell the children to the Masks. When she finds out their true intentions, and when they alter the deal for good measure, she throws down.
 The Ear, the Eye and the Arm / int_319e4a2f
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1.0
 The Ear, the Eye and the Arm / int_319e4a2f
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The Ear, the Eye and the Arm / int_319e4a2f
 The Ear, the Eye and the Arm / int_368c1306
type
The Men First
 The Ear, the Eye and the Arm / int_368c1306
comment
The Men First: Implied that this is part of General Matsika's professional standards. By the end, Tendai develops similar beliefs.
 The Ear, the Eye and the Arm / int_368c1306
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1.0
 The Ear, the Eye and the Arm / int_368c1306
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The Ear, the Eye and the Arm / int_368c1306
 The Ear, the Eye and the Arm / int_3862fa01
type
Ludd Was Right
 The Ear, the Eye and the Arm / int_3862fa01
comment
Ludd Was Right: This is one of the main viewpoints of the residents of Resthaven.
 The Ear, the Eye and the Arm / int_3862fa01
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1.0
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The Ear, the Eye and the Arm / int_3862fa01
 The Ear, the Eye and the Arm / int_38a57680
type
Flying Car
 The Ear, the Eye and the Arm / int_38a57680
comment
Flying Car: It's the future, folks. Flying vehicles are everywhere.
 The Ear, the Eye and the Arm / int_38a57680
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1.0
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The Ear, the Eye and the Arm / int_38a57680
 The Ear, the Eye and the Arm / int_3c3f28a5
type
Blessed with Suck
 The Ear, the Eye and the Arm / int_3c3f28a5
comment
Blessed with Suck: Arm's telepathy grows in strength as the book progresses, making him more sensitive to what other people are feeling nearby, and thus making it harder for him to function around other people. Luckily for him, he loses his telepathy due to what the Gondwannan gods do to him. Eye and Ear have similar issues with their own abilities. In addition to typical Sensory Overload and the disfiguring nature of their mutations, Eye is treated to a perpetual Gross Up Closeup of everything around him (and sunlight isn't his favorite thing either), while Ear's eponymous attributes are extremely delicate: at one point he suffers an excrutiating tear when he unfurls them in extreme winds.
 The Ear, the Eye and the Arm / int_3c3f28a5
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The Ear, the Eye and the Arm / int_3c3f28a5
 The Ear, the Eye and the Arm / int_3f28ec84
type
The Wall Around the World
 The Ear, the Eye and the Arm / int_3f28ec84
comment
The Wall Around the World: In Zimbabwe in 2194, Resthaven is a large preserve that has been set aside where a select few live in the Good Old Ways of pre-colonial Africa. It's large enough to hold at least a couple villages with their livestock and agriculture, and surrounded by an enormous wall to block out the sights and sounds of the modern world, mirrored on the inside to give the impression of going on forever. The residents call the wall "the edge of the world" and aren't even curious what's on the other side, knowing it only as Mwari's country.
 The Ear, the Eye and the Arm / int_3f28ec84
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1.0
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The Ear, the Eye and the Arm / int_3f28ec84
 The Ear, the Eye and the Arm / int_40bb59d0
type
Blatant Lies
 The Ear, the Eye and the Arm / int_40bb59d0
comment
Blatant Lies: Suspecting that the detectives don't have suitable formal wear, mother gives them each a dashiki; she says that the dashikis were given to the General as a gift, and he never accepts gifts to avoid the appearance of taking bribes. The detectives note how unlikely it is that the general was gifted three dashikis that fit the detectives perfectly, including one with matching earmuffs, but are grateful nonetheless.
 The Ear, the Eye and the Arm / int_40bb59d0
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_40bb59d0
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1.0
 The Ear, the Eye and the Arm
hasFeature
The Ear, the Eye and the Arm / int_40bb59d0
 The Ear, the Eye and the Arm / int_40cbee83
type
Wretched Hive
 The Ear, the Eye and the Arm / int_40cbee83
comment
Wretched Hive: The Cow's Guts slum, where the detectives live and base their business.
 The Ear, the Eye and the Arm / int_40cbee83
featureApplicability
1.0
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 The Ear, the Eye and the Arm
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The Ear, the Eye and the Arm / int_40cbee83
 The Ear, the Eye and the Arm / int_40cc0c7e
type
Bittersweet Ending
 The Ear, the Eye and the Arm / int_40cc0c7e
comment
Bittersweet Ending: The kids are saved from becoming a sacrifice, the family soothsayer's mother serves community service for her extortion plot, but although she saved the day, the She Elephant still has to serve some jail time for her crimes.
 The Ear, the Eye and the Arm / int_40cc0c7e
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_40cc0c7e
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 The Ear, the Eye and the Arm
hasFeature
The Ear, the Eye and the Arm / int_40cc0c7e
 The Ear, the Eye and the Arm / int_44fc28e8
type
Honor Before Reason
 The Ear, the Eye and the Arm / int_44fc28e8
comment
Honor Before Reason: Because Resthaven is deep-rooted in tradition, they don't just call the authorities to let them know kidnapped children are with them. The kids even lampshade that surely someone has come looking for them.
 The Ear, the Eye and the Arm / int_44fc28e8
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_44fc28e8
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1.0
 The Ear, the Eye and the Arm
hasFeature
The Ear, the Eye and the Arm / int_44fc28e8
 The Ear, the Eye and the Arm / int_4536fd29
type
Energy Weapon
 The Ear, the Eye and the Arm / int_4536fd29
comment
Energy Weapon: Laser guns are illegal weapons in the future, used solely by criminals (and those with diplomatic immunity). In a subversion of most fictional lasers, a character actually does get temporarily blinded by looking at one.
 The Ear, the Eye and the Arm / int_4536fd29
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_4536fd29
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1.0
 The Ear, the Eye and the Arm
hasFeature
The Ear, the Eye and the Arm / int_4536fd29
 The Ear, the Eye and the Arm / int_4540f0b9
type
Mistaken for Dying
 The Ear, the Eye and the Arm / int_4540f0b9
comment
Mistaken for Dying: After escaping Resthaven Rita falls seriously ill and Tendai fears for her life, knowing she could have caught any number of dangerous diseases that have been eradicated in 2194. It turns out she did catch an extinct disease — Chicken Pox.
 The Ear, the Eye and the Arm / int_4540f0b9
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1.0
 The Ear, the Eye and the Arm / int_4540f0b9
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1.0
 The Ear, the Eye and the Arm
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The Ear, the Eye and the Arm / int_4540f0b9
 The Ear, the Eye and the Arm / int_479d4e5a
type
Would Hurt a Child
 The Ear, the Eye and the Arm / int_479d4e5a
comment
Would Hurt a Child: Most of the inhabitants of Resthaven, as long as it's a girl. It's also their practice to kill one of the babies if twins are born. Another version of this crops up at the climax. The mouth of the Big-Head Mask is lined with very small teeth, and the children are to be tortured to death.
 The Ear, the Eye and the Arm / int_479d4e5a
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_479d4e5a
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1.0
 The Ear, the Eye and the Arm
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The Ear, the Eye and the Arm / int_479d4e5a
 The Ear, the Eye and the Arm / int_48e8fe57
type
Happily Adopted
 The Ear, the Eye and the Arm / int_48e8fe57
comment
Happily Adopted: Sekai, in the "Where Are They Now?" Epilogue.
 The Ear, the Eye and the Arm / int_48e8fe57
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_48e8fe57
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1.0
 The Ear, the Eye and the Arm
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The Ear, the Eye and the Arm / int_48e8fe57
 The Ear, the Eye and the Arm / int_4f6cf75
type
Mirroring Factions
 The Ear, the Eye and the Arm / int_4f6cf75
comment
Mirroring Factions: Although the Gondwannans are Zimbabwe's historical enemies and blamed for everything from locusts to headaches, Tendai surmises that they probably carry on boring lives exactly the same as the Zimbabweans. Horribly subverted when it turns out that they actually carry out Human Sacrifice by way of Cold-Blooded Torture in order to appease their Eldritch Abomination gods. A more straight example seems to be the opposing tribe in Resthaven, who engage in fist-fights with Tendai's group as a coming of age rite but are presumably virtually identical to Garikayi's tribe.
 The Ear, the Eye and the Arm / int_4f6cf75
featureApplicability
-0.3
 The Ear, the Eye and the Arm / int_4f6cf75
featureConfidence
1.0
 The Ear, the Eye and the Arm
hasFeature
The Ear, the Eye and the Arm / int_4f6cf75
 The Ear, the Eye and the Arm / int_50b05d30
type
Disproportionate Retribution
 The Ear, the Eye and the Arm / int_50b05d30
comment
Disproportionate Retribution: When Rita steals some food while the siblings are in Resthaven, guess what her punishment is? They heat peanuts with coals and use them to burn her chest. Made even worse by the fact that she didn't know she was stealing; she ate because she was hungry, and didn't realize she had to ask.
 The Ear, the Eye and the Arm / int_50b05d30
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_50b05d30
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1.0
 The Ear, the Eye and the Arm
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The Ear, the Eye and the Arm / int_50b05d30
 The Ear, the Eye and the Arm / int_550754dc
type
Improbable Infant Survival
 The Ear, the Eye and the Arm / int_550754dc
comment
Improbable Infant Survival: Played straight, although the plot comes very close to averting this on a few occasions.
 The Ear, the Eye and the Arm / int_550754dc
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_550754dc
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1.0
 The Ear, the Eye and the Arm
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The Ear, the Eye and the Arm / int_550754dc
 The Ear, the Eye and the Arm / int_55d33017
type
Sheltered Aristocrat
 The Ear, the Eye and the Arm / int_55d33017
comment
Sheltered Aristocrat: Tendai and his siblings are the children of a high-ranking government official who keeps them mostly confined to their house to protect them from his many enemies. When they finally leave, they are ill-equipped to deal with the real world.
 The Ear, the Eye and the Arm / int_55d33017
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_55d33017
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The Ear, the Eye and the Arm / int_55d33017
 The Ear, the Eye and the Arm / int_586624e5
type
Genius Loci
 The Ear, the Eye and the Arm / int_586624e5
comment
Many key cultural terms (most prominently the mhondoro) are left untranslated—along with loanwords from Afrikaans, Portuguese, and a few other languages to keep things interesting.
 The Ear, the Eye and the Arm / int_586624e5
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_586624e5
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The Ear, the Eye and the Arm / int_586624e5
 The Ear, the Eye and the Arm / int_60194b82
type
Spanner in the Works
 The Ear, the Eye and the Arm / int_60194b82
comment
Spanner in the Works: The Masks did not count on She-Elephant's Heel–Face Turn.
 The Ear, the Eye and the Arm / int_60194b82
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_60194b82
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The Ear, the Eye and the Arm / int_60194b82
 The Ear, the Eye and the Arm / int_617f0563
type
Heel–Face Turn
 The Ear, the Eye and the Arm / int_617f0563
comment
Averted by the She Elephant, who ends up doing some jail time for her crimes despite her eventual Heel–Face Turn.
 The Ear, the Eye and the Arm / int_617f0563
featureApplicability
-1.0
 The Ear, the Eye and the Arm / int_617f0563
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1.0
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The Ear, the Eye and the Arm / int_617f0563
 The Ear, the Eye and the Arm / int_685baef8
type
Decade Dissonance
 The Ear, the Eye and the Arm / int_685baef8
comment
Decade Dissonance: In 2194 there is Resthaven, which is an independent country with people who live their life in the Good Old Ways.
 The Ear, the Eye and the Arm / int_685baef8
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_685baef8
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1.0
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The Ear, the Eye and the Arm / int_685baef8
 The Ear, the Eye and the Arm / int_776a06eb
type
All Myths Are True
 The Ear, the Eye and the Arm / int_776a06eb
comment
All Myths Are True: The ancient African myths are very real and drive a lot of the story.
 The Ear, the Eye and the Arm / int_776a06eb
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1.0
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The Ear, the Eye and the Arm / int_776a06eb
 The Ear, the Eye and the Arm / int_77a5657
type
Lovecraftian Superpower
 The Ear, the Eye and the Arm / int_77a5657
comment
Lovecraftian Superpower: Downplayed in the titular characters, but their powers are derived from physical mutations, and their appearances are very unsettling to others. Eye's eyes are bulbous and protruding, Ear's ears are huge and mobile (to the point where he can fold them to focus on a point like an animal's ears or curl them up for storage), Arm's namesakes are of the Creepy Long variety with (slightly adhesive) Fingers and legs to match.
 The Ear, the Eye and the Arm / int_77a5657
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1.0
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1.0
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The Ear, the Eye and the Arm / int_77a5657
 The Ear, the Eye and the Arm / int_78f31439
type
CommonplaceRare
 The Ear, the Eye and the Arm / int_78f31439
comment
Commonplace Rare: Plastics. Nobody really misses them, but plastic artifacts can be quite valuable as antiques to the right buyer.
 The Ear, the Eye and the Arm / int_78f31439
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_78f31439
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1.0
 The Ear, the Eye and the Arm
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The Ear, the Eye and the Arm / int_78f31439
 The Ear, the Eye and the Arm / int_83a903f6
type
Stepford Smiler
 The Ear, the Eye and the Arm / int_83a903f6
comment
Stepford Smiler: The Mellower, still unable to get over his abusive My Beloved Smother.
 The Ear, the Eye and the Arm / int_83a903f6
featureApplicability
1.0
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1.0
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The Ear, the Eye and the Arm / int_83a903f6
 The Ear, the Eye and the Arm / int_8437cb10
type
Made a Slave
 The Ear, the Eye and the Arm / int_8437cb10
comment
Made a Slave: The children are temporarily forced to mine plastic in the Dead Man's Vlei while the She Elephant arranges to sell them into more permanent slavery.
 The Ear, the Eye and the Arm / int_8437cb10
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_8437cb10
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1.0
 The Ear, the Eye and the Arm
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The Ear, the Eye and the Arm / int_8437cb10
 The Ear, the Eye and the Arm / int_874176be
type
Psychic Powers
 The Ear, the Eye and the Arm / int_874176be
comment
Psychic Powers: The Mellower has a mild case, but Arm fell out of that particular tree and hit every branch on the way down. He loses some of them at the end, but he's not entirely ungrateful. See Blessed with Suck, as well as...
 The Ear, the Eye and the Arm / int_874176be
featureApplicability
1.0
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1.0
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The Ear, the Eye and the Arm / int_874176be
 The Ear, the Eye and the Arm / int_8774fb47
type
Eldritch Abomination
 The Ear, the Eye and the Arm / int_8774fb47
comment
Another version of this crops up at the climax. The mouth of the Big-Head Mask is lined with very small teeth, and the children are to be tortured to death.
 The Ear, the Eye and the Arm / int_8774fb47
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1.0
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1.0
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hasFeature
The Ear, the Eye and the Arm / int_8774fb47
 The Ear, the Eye and the Arm / int_90965cc7
type
Hive Mind
 The Ear, the Eye and the Arm / int_90965cc7
comment
Hive Mind: The mutant inhabitants of Dead Man's Vlei are hinted to be this. They don't like outsiders.
 The Ear, the Eye and the Arm / int_90965cc7
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_90965cc7
featureConfidence
1.0
 The Ear, the Eye and the Arm
hasFeature
The Ear, the Eye and the Arm / int_90965cc7
 The Ear, the Eye and the Arm / int_93c04c8a
type
Future Food Is Artificial
 The Ear, the Eye and the Arm / int_93c04c8a
comment
Future Food Is Artificial: An algae described as "pond scum" which is "pressed into the shape of hot dogs, etc.".
 The Ear, the Eye and the Arm / int_93c04c8a
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_93c04c8a
featureConfidence
1.0
 The Ear, the Eye and the Arm
hasFeature
The Ear, the Eye and the Arm / int_93c04c8a
 The Ear, the Eye and the Arm / int_a5a6d7b3
type
Mutants
 The Ear, the Eye and the Arm / int_a5a6d7b3
comment
Mutants: The Ear, the Eye and the Arm are from a village whose water source was tainted with radiation; their pregnant mothers drank the water, leading to their unique abilities. The people of the Dead Man's Vlei develop into a sort of shambling hive mind due to prolonged exposure to the toxic environment.
 The Ear, the Eye and the Arm / int_a5a6d7b3
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_a5a6d7b3
featureConfidence
1.0
 The Ear, the Eye and the Arm
hasFeature
The Ear, the Eye and the Arm / int_a5a6d7b3
 The Ear, the Eye and the Arm / int_a70223
type
Karma Houdini
 The Ear, the Eye and the Arm / int_a70223
comment
Karma Houdini: The Mellower's mother. She hides the fact that she has Matsika's children in the hopes that he will eventually offer a reward that she can collect. This delay gives the She Elephant time to track them down, re-kidnap them, and sell them to the Masks, which almost results in their death by torture. Her consequence? 1000 hours of community service. Averted by the She Elephant, who ends up doing some jail time for her crimes despite her eventual Heel–Face Turn.
 The Ear, the Eye and the Arm / int_a70223
featureApplicability
-1.0
 The Ear, the Eye and the Arm / int_a70223
featureConfidence
1.0
 The Ear, the Eye and the Arm
hasFeature
The Ear, the Eye and the Arm / int_a70223
 The Ear, the Eye and the Arm / int_a8a04f6f
type
And I Must Scream
 The Ear, the Eye and the Arm / int_a8a04f6f
comment
And I Must Scream: Happens to Arm near the end of the book.
 The Ear, the Eye and the Arm / int_a8a04f6f
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_a8a04f6f
featureConfidence
1.0
 The Ear, the Eye and the Arm
hasFeature
The Ear, the Eye and the Arm / int_a8a04f6f
 The Ear, the Eye and the Arm / int_a8c462db
type
Super-Senses
 The Ear, the Eye and the Arm / int_a8c462db
comment
Super-Senses: Eye and Ear each have one super sense. Go on, guess what they are.
 The Ear, the Eye and the Arm / int_a8c462db
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_a8c462db
featureConfidence
1.0
 The Ear, the Eye and the Arm
hasFeature
The Ear, the Eye and the Arm / int_a8c462db
 The Ear, the Eye and the Arm / int_ae3d6438
type
Deadpan Snarker
 The Ear, the Eye and the Arm / int_ae3d6438
comment
Deadpan Snarker: Rita, when she wants to be. It gets her into trouble a lot. The narration itself tends toward the bone-dry at times, although it's pretty understated compared to Rita.
 The Ear, the Eye and the Arm / int_ae3d6438
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_ae3d6438
featureConfidence
1.0
 The Ear, the Eye and the Arm
hasFeature
The Ear, the Eye and the Arm / int_ae3d6438
 The Ear, the Eye and the Arm / int_af696bef
type
Fish out of Water
 The Ear, the Eye and the Arm / int_af696bef
comment
Fish out of Water: Tendai and his siblings, having no clue how to adapt to life outside their house.
 The Ear, the Eye and the Arm / int_af696bef
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_af696bef
featureConfidence
1.0
 The Ear, the Eye and the Arm
hasFeature
The Ear, the Eye and the Arm / int_af696bef
 The Ear, the Eye and the Arm / int_b1033d4a
type
Maniac Monkeys
 The Ear, the Eye and the Arm / int_b1033d4a
comment
Maniac Monkeys: The Blue Monkey, a genetically engineered Talking Animal. He's a jerk.
 The Ear, the Eye and the Arm / int_b1033d4a
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_b1033d4a
featureConfidence
1.0
 The Ear, the Eye and the Arm
hasFeature
The Ear, the Eye and the Arm / int_b1033d4a
 The Ear, the Eye and the Arm / int_b1e8a3b3
type
Coming of Age Story
 The Ear, the Eye and the Arm / int_b1e8a3b3
comment
Coming of Age Story: For Tendai.
 The Ear, the Eye and the Arm / int_b1e8a3b3
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_b1e8a3b3
featureConfidence
1.0
 The Ear, the Eye and the Arm
hasFeature
The Ear, the Eye and the Arm / int_b1e8a3b3
 The Ear, the Eye and the Arm / int_b26477dc
type
Reactive Continuous Scream
 The Ear, the Eye and the Arm / int_b26477dc
comment
Reactive Continuous Scream: Arm and Sekai accidentally get into a psychic version of this at one point. It nearly breaks them both.
 The Ear, the Eye and the Arm / int_b26477dc
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_b26477dc
featureConfidence
1.0
 The Ear, the Eye and the Arm
hasFeature
The Ear, the Eye and the Arm / int_b26477dc
 The Ear, the Eye and the Arm / int_b2c20efd
type
Abandon the Disabled
 The Ear, the Eye and the Arm / int_b2c20efd
comment
Abandon the Disabled: Trashman was abandoned by his mother because of his profound intellectual disability. The people of Resthaven have given him shelter, but still keep him at arm's length, believing that he might attract malevolent spirits.
 The Ear, the Eye and the Arm / int_b2c20efd
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_b2c20efd
featureConfidence
1.0
 The Ear, the Eye and the Arm
hasFeature
The Ear, the Eye and the Arm / int_b2c20efd
 The Ear, the Eye and the Arm / int_b51128fa
type
Gilded Cage
 The Ear, the Eye and the Arm / int_b51128fa
comment
Gilded Cage: How Tendai, Rita, and Kuda view their mansion. Despite having every comfort, they resent the fact that they're rarely allowed to leave.
 The Ear, the Eye and the Arm / int_b51128fa
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_b51128fa
featureConfidence
1.0
 The Ear, the Eye and the Arm
hasFeature
The Ear, the Eye and the Arm / int_b51128fa
 The Ear, the Eye and the Arm / int_b55698cd
type
Normal Fish in a Tiny Pond
 The Ear, the Eye and the Arm / int_b55698cd
comment
Normal Fish in a Tiny Pond: Tendai doesn't enjoy his martial arts training and isn't particularly good at it, but he's easily the best fighter out of the youth in Resthaven.
 The Ear, the Eye and the Arm / int_b55698cd
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_b55698cd
featureConfidence
1.0
 The Ear, the Eye and the Arm
hasFeature
The Ear, the Eye and the Arm / int_b55698cd
 The Ear, the Eye and the Arm / int_b58c51d8
type
My Beloved Smother
 The Ear, the Eye and the Arm / int_b58c51d8
comment
My Beloved Smother: The Mellower's mother.
 The Ear, the Eye and the Arm / int_b58c51d8
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_b58c51d8
featureConfidence
1.0
 The Ear, the Eye and the Arm
hasFeature
The Ear, the Eye and the Arm / int_b58c51d8
 The Ear, the Eye and the Arm / int_b77808f2
type
"Where Are They Now?" Epilogue
 The Ear, the Eye and the Arm / int_b77808f2
comment
"Where Are They Now?" Epilogue: Touches on all the characters, even the minor ones.
 The Ear, the Eye and the Arm / int_b77808f2
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_b77808f2
featureConfidence
1.0
 The Ear, the Eye and the Arm
hasFeature
The Ear, the Eye and the Arm / int_b77808f2
 The Ear, the Eye and the Arm / int_c66cb5a9
type
Human Sacrifice
 The Ear, the Eye and the Arm / int_c66cb5a9
comment
Although the Gondwannans are Zimbabwe's historical enemies and blamed for everything from locusts to headaches, Tendai surmises that they probably carry on boring lives exactly the same as the Zimbabweans. Horribly subverted when it turns out that they actually carry out Human Sacrifice by way of Cold-Blooded Torture in order to appease their Eldritch Abomination gods.
 The Ear, the Eye and the Arm / int_c66cb5a9
featureApplicability
-0.3
 The Ear, the Eye and the Arm / int_c66cb5a9
featureConfidence
1.0
 The Ear, the Eye and the Arm
hasFeature
The Ear, the Eye and the Arm / int_c66cb5a9
 The Ear, the Eye and the Arm / int_c66f2bb5
type
Witch Hunt
 The Ear, the Eye and the Arm / int_c66f2bb5
comment
Witch Hunt: In Resthaven, after the twins are born. A very literal and very unpleasant example—even though the ancestor spirit who possesses the nganga prevents him from framing Tendai as he was planning to do. Instead, the "evidence" points to Myanda, whose fate is left unspecified.
 The Ear, the Eye and the Arm / int_c66f2bb5
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_c66f2bb5
featureConfidence
1.0
 The Ear, the Eye and the Arm
hasFeature
The Ear, the Eye and the Arm / int_c66f2bb5
 The Ear, the Eye and the Arm / int_cdfe12c3
type
Nothing Is Scarier
 The Ear, the Eye and the Arm / int_cdfe12c3
comment
Nothing Is Scarier: The "decorations" at the Masks' shrine...as well as the eyes of the Big-Head Mask. It's never stated clearly how a mask's eyes can "open", or show hunger as a sacrifice is prepared—but then again, it may be better left unspecified.
 The Ear, the Eye and the Arm / int_cdfe12c3
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_cdfe12c3
featureConfidence
1.0
 The Ear, the Eye and the Arm
hasFeature
The Ear, the Eye and the Arm / int_cdfe12c3
 The Ear, the Eye and the Arm / int_d0447c7b
type
Lightning Gun
 The Ear, the Eye and the Arm / int_d0447c7b
comment
Lightning Gun: The Soul Stealers.
 The Ear, the Eye and the Arm / int_d0447c7b
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_d0447c7b
featureConfidence
1.0
 The Ear, the Eye and the Arm
hasFeature
The Ear, the Eye and the Arm / int_d0447c7b
 The Ear, the Eye and the Arm / int_d7b34c31
type
Everyone Calls Him "Barkeep"
 The Ear, the Eye and the Arm / int_d7b34c31
comment
Everyone Calls Him "Barkeep": The Mellower. Tendai ends up feeling vaguely guilty for not knowing the real name of the person who essentially raised them; Kuda, on the other hand insists that the Mellower doesn't have a name.
 The Ear, the Eye and the Arm / int_d7b34c31
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_d7b34c31
featureConfidence
1.0
 The Ear, the Eye and the Arm
hasFeature
The Ear, the Eye and the Arm / int_d7b34c31
 The Ear, the Eye and the Arm / int_e11b003d
type
Translation Convention
 The Ear, the Eye and the Arm / int_e11b003d
comment
Translation Convention: Most of the characters speak chiShona unless otherwise specified. At one point, Tendai finds an antique glass bottle with English labeling, and has to work a little to translate it. Many key cultural terms (most prominently the mhondoro) are left untranslated—along with loanwords from Afrikaans, Portuguese, and a few other languages to keep things interesting.
 The Ear, the Eye and the Arm / int_e11b003d
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_e11b003d
featureConfidence
1.0
 The Ear, the Eye and the Arm
hasFeature
The Ear, the Eye and the Arm / int_e11b003d
 The Ear, the Eye and the Arm / int_e150c4c7
type
Manchild
 The Ear, the Eye and the Arm / int_e150c4c7
comment
Manchild: Trashman is an example of this. Kuda is the only one who can (supposedly) understand him. The Mellower has elements of this, too.
 The Ear, the Eye and the Arm / int_e150c4c7
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_e150c4c7
featureConfidence
1.0
 The Ear, the Eye and the Arm
hasFeature
The Ear, the Eye and the Arm / int_e150c4c7
 The Ear, the Eye and the Arm / int_e34400ab
type
Ambiguously Gay
 The Ear, the Eye and the Arm / int_e34400ab
comment
Ambiguously Gay: Myanda. She's married to one of Resthaven's elders, but they have no children, and she names Sekai after a former "girlfriend" from when she lived on the outside (She's also very fond of her husband's other wife, Chipo, who is Sekai's mother, but that may be more due to Big Sister Instinct).
 The Ear, the Eye and the Arm / int_e34400ab
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_e34400ab
featureConfidence
1.0
 The Ear, the Eye and the Arm
hasFeature
The Ear, the Eye and the Arm / int_e34400ab
 The Ear, the Eye and the Arm / int_e3bd3475
type
Stock "Yuck!"
 The Ear, the Eye and the Arm / int_e3bd3475
comment
Stock "Yuck!": Parsnips, apparently.
 The Ear, the Eye and the Arm / int_e3bd3475
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_e3bd3475
featureConfidence
1.0
 The Ear, the Eye and the Arm
hasFeature
The Ear, the Eye and the Arm / int_e3bd3475
 The Ear, the Eye and the Arm / int_e743ffa9
type
Good Old Ways
 The Ear, the Eye and the Arm / int_e743ffa9
comment
Good Old Ways: Deconstructed with Resthaven. It's a natural preserve of pristine beauty, and it's a very good place to live - if you're a man. If you're a girl, you can look forward to polygamy and drudgery for the rest of your life, and if twins are born, one of the twins will be killed. Yes, probably the girl. A character who left the modern world to live in Resthaven acknowledges both the good and bad aspects, and that you can't have one without the other.
 The Ear, the Eye and the Arm / int_e743ffa9
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_e743ffa9
featureConfidence
1.0
 The Ear, the Eye and the Arm
hasFeature
The Ear, the Eye and the Arm / int_e743ffa9
 The Ear, the Eye and the Arm / int_eb81c601
type
Big Damn Heroes
 The Ear, the Eye and the Arm / int_eb81c601
comment
Big Damn Heroes: The detectives pull this in Resthaven. Arm also attempts to pull this at the book's climax, but that doesn't work out. Instead, it's the She Elephant who ends up breaking the power of the Masks—literally, over her knee.
 The Ear, the Eye and the Arm / int_eb81c601
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_eb81c601
featureConfidence
1.0
 The Ear, the Eye and the Arm
hasFeature
The Ear, the Eye and the Arm / int_eb81c601
 The Ear, the Eye and the Arm / int_eb8f64a6
type
No Good Deed Goes Unpunished
 The Ear, the Eye and the Arm / int_eb8f64a6
comment
No Good Deed Goes Unpunished: She-Elephant does pull a Heel–Face Turn when realizing the children are going to be sacrificed. The thing is that she kidnapped them in the first place, which set the whole plot into motion. Thus, she is sentenced to some jail time because the father is definitely pressing charges for endangering his children.
 The Ear, the Eye and the Arm / int_eb8f64a6
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_eb8f64a6
featureConfidence
1.0
 The Ear, the Eye and the Arm
hasFeature
The Ear, the Eye and the Arm / int_eb8f64a6
 The Ear, the Eye and the Arm / int_f42f96fa
type
Would Hit a Girl
 The Ear, the Eye and the Arm / int_f42f96fa
comment
Most of the inhabitants of Resthaven, as long as it's a girl. It's also their practice to kill one of the babies if twins are born.
 The Ear, the Eye and the Arm / int_f42f96fa
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_f42f96fa
featureConfidence
1.0
 The Ear, the Eye and the Arm
hasFeature
The Ear, the Eye and the Arm / int_f42f96fa
 The Ear, the Eye and the Arm / int_fd94c4ac
type
Theme Naming
 The Ear, the Eye and the Arm / int_fd94c4ac
comment
Theme Naming: This trope feels the love. The three detectives, the Mellower, the She-Elephant, Knife and Fist, Trashman...
 The Ear, the Eye and the Arm / int_fd94c4ac
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_fd94c4ac
featureConfidence
1.0
 The Ear, the Eye and the Arm
hasFeature
The Ear, the Eye and the Arm / int_fd94c4ac
 The Ear, the Eye and the Arm / int_fec81854
type
Sensory Overload
 The Ear, the Eye and the Arm / int_fec81854
comment
Eye and Ear have similar issues with their own abilities. In addition to typical Sensory Overload and the disfiguring nature of their mutations, Eye is treated to a perpetual Gross Up Closeup of everything around him (and sunlight isn't his favorite thing either), while Ear's eponymous attributes are extremely delicate: at one point he suffers an excrutiating tear when he unfurls them in extreme winds.
 The Ear, the Eye and the Arm / int_fec81854
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_fec81854
featureConfidence
1.0
 The Ear, the Eye and the Arm
hasFeature
The Ear, the Eye and the Arm / int_fec81854
 The Ear, the Eye and the Arm / int_ff055287
type
Star Scraper
 The Ear, the Eye and the Arm / int_ff055287
comment
Star Scraper: The Mile-High Macllwaine, which lives up to it's name. Stated to be less of a building and more of a self-contained, vertical city within the larger Harare metroplex.
 The Ear, the Eye and the Arm / int_ff055287
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_ff055287
featureConfidence
1.0
 The Ear, the Eye and the Arm
hasFeature
The Ear, the Eye and the Arm / int_ff055287
 The Ear, the Eye and the Arm / int_ffad4e9f
type
Shown Their Work
 The Ear, the Eye and the Arm / int_ffad4e9f
comment
Shown Their Work: The depictions of African traditional culture and mythology are very thorough.
 The Ear, the Eye and the Arm / int_ffad4e9f
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_ffad4e9f
featureConfidence
1.0
 The Ear, the Eye and the Arm
hasFeature
The Ear, the Eye and the Arm / int_ffad4e9f
 The Ear, the Eye and the Arm / int_name
type
ItemName
 The Ear, the Eye and the Arm / int_name
comment
 The Ear, the Eye and the Arm / int_name
featureApplicability
1.0
 The Ear, the Eye and the Arm / int_name
featureConfidence
1.0
 The Ear, the Eye and the Arm
hasFeature
The Ear, the Eye and the Arm / int_name
 The Ear, the Eye and the Arm / int_name
itemName
The Ear, the Eye and the Arm

The following is a list of statements referring to the current page from other pages.

 The Ear, the Eye and the Arm
hasFeature
Abandon the Disabled / int_995158f0
 The Ear, the Eye and the Arm
hasFeature
Afrofuturism / int_995158f0
 The Ear, the Eye and the Arm
hasFeature
Children's Literature / int_995158f0
 The Ear, the Eye and the Arm
hasFeature
City in a Bottle / int_995158f0
 The Ear, the Eye and the Arm
hasFeature
Comfort Food / int_995158f0
 The Ear, the Eye and the Arm
hasFeature
Creepily Long Arms / int_995158f0
 The Ear, the Eye and the Arm
hasFeature
Culture Justifies Anything / int_995158f0
 The Ear, the Eye and the Arm
hasFeature
Decade Dissonance / int_995158f0
 EarthAbides
seeAlso
The Ear, the Eye and the Arm
 The Ear, the Eye and the Arm
hasFeature
Garlic Is Abhorrent / int_995158f0
 The Ear, the Eye and the Arm
hasFeature
In the Future, Humans Will Be One Race / int_995158f0
 The Ear, the Eye and the Arm
hasFeature
Lamarck Was Right / int_995158f0
 The Ear, the Eye and the Arm
hasFeature
Last Fertile Region / int_995158f0
 The Ear, the Eye and the Arm
hasFeature
Lightning Gun / int_995158f0
 The Ear, the Eye and the Arm
hasFeature
Mutant Media / int_995158f0
 The Ear, the Eye and the Arm
hasFeature
Mutants / int_995158f0
 The Ear, the Eye and the Arm
hasFeature
Not What I Signed on For / int_995158f0
 The Ear, the Eye and the Arm
hasFeature
Offerings to the Gods / int_995158f0
 The Ear, the Eye and the Arm
hasFeature
One Twin Must Die / int_995158f0
 The Ear, the Eye and the Arm
hasFeature
Post-Peak Oil / int_995158f0
 The Ear, the Eye and the Arm
hasFeature
Primal Fear / int_995158f0
 The Ear, the Eye and the Arm
hasFeature
Reactive Continuous Scream / int_995158f0
 The Ear, the Eye and the Arm
hasFeature
Sensor Character / int_995158f0
 The Ear, the Eye and the Arm
hasFeature
Super-Hearing / int_995158f0
 The Ear, the Eye and the Arm
hasFeature
Super-Senses / int_995158f0
 The Ear, the Eye and the Arm
hasFeature
Superpower Russian Roulette / int_995158f0
 The Ear The Eye And The Arm
seeAlso
The Ear, the Eye and the Arm
 The Ear, the Eye and the Arm
hasFeature
The Wall Around the World / int_995158f0
 The Ear, the Eye and the Arm
hasFeature
Unabashed B-Movie Fan / int_995158f0
 The Ear, the Eye and the Arm
hasFeature
Urban Hellscape / int_995158f0
 The Ear, the Eye and the Arm
hasFeature
Video Phone / int_995158f0
 The Ear, the Eye and the Arm
hasFeature
Your Mom / int_995158f0