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The Player of Games

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The Player of Games
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The Player of Games is the second Culture novel by Iain M. Banks and the one that's generally considered the best introduction to the seriesnote  Its predecessor, Consider Phlebas, is excellent, but doesn't so much as "introduce" you to The Culture as throw you at it. It tells the story of Jernau Morat Gurgeh, an expert game player, who is recruited/blackmailed by Special Circumstances into traveling to the Empire of Azad, a brutal regime where one's social rank is determined by playing the highly complex game of Azad.
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Human Resources
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Humanoid Resources. Near the end of the book, Gurgeh listens to a large band perform. Then one of the Azadians explains how the instruments were made from body parts such as femurs ("do the flutes come in pairs, or are there a lot of one-legged music critics out there?"), skin ("it's called a family of drums"), etc.
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Take Our Word for It
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Take Our Word for It: Most of Azad's intricacies are never described in detail.
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Chekhov's Gun
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Chekhov's Gun: Subverted the first thing Gurgeh notices upon descending on the capital planet is the labyrinth prison. Flere-Imsaho explains that inside there are complex rules that if followed allow for a swift release. One would expect that Gurgeh would be interned there but it is never mentioned again.
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Shoot the Shaggy Dog
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Shoot the Shaggy Dog: A rare positive example, in that the Empire of Azad tries and fails to best the Culture in their imperial game and end up with the Emperor murdering the entire imperial power structure before accidentally killing himself. The Culture don't even bother invading Azad in the end, as the Empire collapses on its own.
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 The Player of Games / int_38d02d44
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Batman Gambit
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Batman Gambit: What Special Circumstances' plan to topple the Empire of Azad boils down to. They worked out that Gurgeh will be able to beat the Emperor (who knows exactly how powerful the Culture are) at Azad, and task Flere-Imsaho with telling him that the unaware game-player is acting as the Culture's representative, and if he wins, they're invading, expecting him to Freak Out when his defeat looks inevitable. Sure enough, Nicosar goes nuts when it becomes apparent Gurgeh is about to beat him, destroying himself and the Empire's entire leadership in a panic. As it happens, the Culture doesn't even bother to invade in the end, as the Empire collapses all on its own.
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Epunymous Title
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Epunymous Title / Title Drop / You Are the Translated Foreign Word: As is alluded to at the beginning of the novel, in the Culture's language, Marain, the sobriquet Morat in the name of Jernau Morat Gurgeh translates to "the player of games". Towards the end of the novel, an Azadian who knows about the Culture refers to him as Morat, "the player of games". The middle names are effectively self-chosen official nicknames. Lampshaded when another character comments that Gurgeh should have chosen another name: "gambler".
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Tranquil Fury
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Tranquil Fury: After Gurgeh learns of the dark underbelly of Azadian society, including broadcasts of horrific torture, his next game session has him walk into the game hall, turn a losing position into the utter destruction of his opponent, and walk back out, all without saying a word or even displaying any emotions.
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Humans Through Alien Eyes
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Humans Through Alien Eyes: A brief segment is narrated from the perspective of his Azadian opponent, who mentally describes Gurgeh as vaguely insect-like.
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Manic Pixie Dream Girl
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Manic Pixie Dream Girl: Gurgeh's friend and 'lust interest' Yay, a playful and energetic young woman. She's something of a subversion, in that her Manic Pixie Dream Girl personality makes her a better fit for the hedonism of the Culture than does the protagonist's discomfort with a life without challenges.
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Everyone Is Bi
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Everyone Is Bi: Gurgeh is seen as odd by many folks in the Culture for never having had sex with a man.
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Really 700 Years Old
 The Player of Games / int_5c5ac0e2
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It's easy to miss, but Gurgeh makes a comment on how the professor he knows is twice his age, and he refers to her as being into her second century, meaning that he is between fifty and a century old himself (in the final pages, we find out he's 60). While presumably, Gurgeh has developed his masterful game-playing skills in that time, he's really callow in other respects and is about as mature as his young body would suggest.
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 The Player of Games / int_640ebd81
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Bizarre Alien Reproduction
 The Player of Games / int_640ebd81
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Bizarre Alien Reproduction The Azadians have three sexes: Males with testes and penis, an intermediate ("Apex") sex with a reversible vagina and ovum, and a female sex with uterus and a retrovirus that slightly modifies the implanted egg. Also when Gurgeh is taken to a nightclub/wrestling arena and his guide reassures him about a contestant being suffocated in the mud: "The Uhnyrchal can breathe through their dicks — that guy's fine; he'll be fighting in another club tomorrow night." Then it gets cut off by the victor.
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Explain, Explain... Oh, Crap!
 The Player of Games / int_69cce3dc
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Explain, Explain... Oh, Crap!: As Gurgeh is leaving one of his games, victorious, he notices that the terrain around him seems similar to an Azad board ... and if it were an Azad board, then one of his pieces would be in danger of a sneak attack ... and that piece would be himself ... and he dodges the assassins just in time. Later on, Gurgeh is playing an Azadian judge, and after a break Gurgeh comes back and starts playing considerably better, with the judge seeing something familiar in Gurgeh's eyes, but not quite being able to put his finger on it. During that break, Gurgeh had been shown the true dark underbelly of Azadian society, and was now operating on Tranquil Fury. Then the judge realises that the look he has given to condemned criminals over the years, is the one he is now receiving from Gurgeh.
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Serious Business
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Serious Business: The game of Azad, which represents the Empire's culture and its winners become high ranking government officials, even potentially the Emperor. It's a self-fulfilling prophecy, as if you are good at Azad, you also have a good understanding of the Empire.
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Unwitting Pawn
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Unwitting Pawn: Special Circumstances keeps Gurgeh completely in the dark while it plots to manipulate him along with everyone else involved. And since Gurgeh himself never expresses much more than passing curiosity about what they're really up to, he could be seen as more of an Uncaring Pawn.
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Exposition of Immortality
 The Player of Games / int_78d103c3
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Exposition of Immortality: Chamlis Amalk-Ney, the aging drone who's one of Gurgeh's close friends on Chiark Orbital, is at least four thousand years old by its own admission (no-one is impolite enough to look up its construction date to find out if it's really older). In between the drone's much larger body than a more modern drone, like the warped and snarky Mawhrin-Skel, and those two sniping insults at each other about their respective ages, there's also Gurgeh's own musing about the age of Chamlis and how long the drone's been living on Chiark.
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Pronoun Trouble
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Pronoun Trouble: Lampshaded and defied; the Lemony Narrator points out that while many languages would have trouble with expressing the third, apex gender of the Azadian race in a non-silly way due to their speakers not having as many sexes, the Empire is such a gender-dominated society that it is probably a safe bet to refer to them as whatever the generally higher-status sex the reader's culture ascribes. From there on out, all apex-gendered Azadians are given male pronouns.
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Language Equals Thought
 The Player of Games / int_7c77081d
comment
Language Equals Thought: The Culture language, Marain, is a constructed language designed to be as expressive as possible. The Empire language, Eachic, evolved naturally and contains underlying assumptions and a more aggressive attitude. After Gurgeh has spent some time speaking only Eachic, Flere-Imsaho observes he has started playing more like "one of those carnivores he'd been listening to". It doesn't seem a coincidence that in the final games against the emperor, when Gurgeh is losing badly Flere-Imsaho has him speak his native Marain for an evening and that after that his attitude and outlook change, including the realisation that his playstyle mimics the Culture and that by becoming the Culture militant he succeeds at coming back and gaining a winning position in the game.
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I Know Mortal Kombat
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I Know Mortal Kombat: Gurgeh spots an ambush when he realizes how the area around him is like an Azad board. More generally, the whole Empire is based on the idea that a good Azad player is a good ruler.
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Didn't Think This Through
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Didn't Think This Through: Gurgeh accepting the offer of Mawhrin-Skel, a drone who is clearly mentally unstable and loves screwing with people, to help him cheat. It deciding to Blackmail him afterwards isn't that much of a surprise to the reader, though it's implied that everyone in the Culture is normally so nice that such behaviour is genuinely unforeseeable. And then it turns out that Mawhrin-Skel was a Special Circumstances plant who was intended to ensure he ended up going to Azad.
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Absurdly High-Stakes Game
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comment
Absurdly High-Stakes Game: Your rank in Azad is also your rank in the Azad Empire; when the actual betting gets involved between players, the stakes can get downright scary. Scary like having your genitals removed if you lose (or both you and your opponent both having your genitals removed if the two of you try to cancel the bet or, heaven forbid, tie). Subverted for Gurgeh. As a guest of the Empire, he can't win any rank, and castration is meaningless since it'll just grow back. In fact, he seriously considers forfeiting to protect his opponent from a permanent castration. The final match with the Emperor is basically just an exhibition game - except that Flere-Imsaho has re-raised the stakes by telling the Emperor that if Gurgeh wins, the Culture is invading.
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Villainous Breakdown
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Villainous Breakdown / Taking You with Me The Emperor of Azad. When he loses it completely he sure knows how to lay his cards down.
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Faux Affably Evil
 The Player of Games / int_95b7c400
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Faux Affably Evil: Emperor-Regent Nicosar, is a modest-seeming, polite and well-spoken apex, but under his reign xenocide, imperialism, and sexism abound, most ordinary people are forced to live in squalid conditions and Azad's elite watch live broadcasts of exceptionally cruel executions for fun. This becomes much more apparent when it becomes clear Gurgeh is about to beat him at Azad, at which point he snaps, backhands his opponent across the face while delivering a Motive Rant, and decides to destroy his castle along with everyone and everything in it rather than lose. Though this is slightly more justified as Flere-Imsaho told him the Culture would invade if he lost.
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Comically Small Bribe
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Comically Small Bribe: An interesting, and non-comedic take on this trope. A group of Azad's elites invite Gurgeh to a private island retreat before he travels to the finals of the Azad tournament, and offer him said island, the fully-appointed luxurious mansion on it, and a harem of Sex Slaves if he agrees to retire there and never play Azad again. But, since Gurgeh hails from the Culture, however, this is utterly meaningless — he can enjoy, and indeed has enjoyed, a far more comfortable lifestyle for free back home, with the only thing he can't obtain being the slaves, which are redundant anyway.
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Extra Parent Conception
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Extra Parent Conception: The Empire of Azad is ruled by a humanoids with three genders. Male, female and apex. An apex has a reversible set of equipment and carries the fertilized embryo from male to female. All three genders contribute genes, but the knowledge that females are more than passive child bearers is suppressed: the apices are very much on top and exercise crushing sexual discrimination against both other genders.
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Rock–Paper–Scissors
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Rock–Paper–Scissors: The Empire's version (blade-cloth-stone-water-fire) is based on one of the sub-games in Azad.
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Double-Meaning Title
 The Player of Games / int_a4905771
comment
Double-Meaning Title: As is frequently the case with Culture novels. The Player Of Games is of course Gurgeh (it's literally the meaning of his self-chosen middle name), but unsurprisingly, by the end it's pretty clear that Special Circumstances might be the ultimate game-player - using Gurgeh as a piece.
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Obfuscating Stupidity
 The Player of Games / int_a7aef9ff
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Obfuscating Stupidity: Used by the Culture against Azad in several respects. The drone Gurgeh travels with is encased in a suit which makes it look clumsy and malfunctioning, and while it plays the part of an officious translator drone, it is actually quite competent and ruthless. Also, the hedonistic Culture representative in Azad is actually a foreign-born mercenary; Gurgeh's ship/living quarters looks demilitarized and he believed it to be so, but it's actually highly armed. However, this is mostly for the benefit of the majority of the Azadian population: at least eight of the Empire's most highly ranked officials know just how technologically advanced, sophisticated, and expansive the Culture really is.
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Secret Police
 The Player of Games / int_a8af3e53
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Secret Police: The Empire has them. Gurgeh, despite being brilliant at games of bluffing and deception, is confused about how these might be useful — after all, police are supposed to be obvious. Which is probably why he didn't realize the Culture might have its own undercover operatives.
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"Blackmail" Is Such an Ugly Word
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"Blackmail" Is Such an Ugly Word: Inverted. When Gurgeh is blackmailed into playing in Azad, the drone blackmailing him actually tells him, "what I'm doing is an old concept called blackmail." Because the Culture is a utopia, Gurgeh probably hasn't heard of the term blackmail.
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Two Aliases, One Character
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Two Aliases, One Character: Flere-Imsaho and Mawhrin-Skel are one and the same.
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Take That!
 The Player of Games / int_b53077b3
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Take That!: Immediately following a fairly lengthy description of the Empire's propaganda, not unlike some of the news commentary we have here on Earth:
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Confusion Fu
 The Player of Games / int_b59f6070
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Confusion Fu: How Gurgeh comes back from behind to win his first game of Azad: he mixes contradictory playstyles to throw off his opponents.
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DoubleSubverted
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Subverted for Gurgeh. As a guest of the Empire, he can't win any rank, and castration is meaningless since it'll just grow back. In fact, he seriously considers forfeiting to protect his opponent from a permanent castration. The final match with the Emperor is basically just an exhibition game - except that Flere-Imsaho has re-raised the stakes by telling the Emperor that if Gurgeh wins, the Culture is invading.
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Nothing Is Scarier
 The Player of Games / int_cdfe12c3
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Nothing Is Scarier: There are three levels of restricted entertainment in the Empire of Azad. The first, relatively easy to access level is largely mundane porn. The second level is nasty, filthy porn. The third level, only available to the elite of society, is clearly suggested to be literal torture porn and snuff, but we mostly just see Gurgeh's reaction instead of having it described in detail.
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Lighter and Softer
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Lighter and Softer: After the billions of casualties and Downer Ending of Consider Phlebas, this is much lighter and softer, although still pretty dark.
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Incendiary Exponent
 The Player of Games / int_d323d090
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Incendiary Exponent: The final game with the Emperor is played on a planet with a perpetual wildfire running around the equator; the the climax of the game happens just as the fire reaches the castle where the game is being played.
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Immortal Immaturity
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Immortal Immaturity It's easy to miss, but Gurgeh makes a comment on how the professor he knows is twice his age, and he refers to her as being into her second century, meaning that he is between fifty and a century old himself (in the final pages, we find out he's 60). While presumably, Gurgeh has developed his masterful game-playing skills in that time, he's really callow in other respects and is about as mature as his young body would suggest. Professor Boruelal's behaviour herself is fairly immature for someone twice Gurgeh's age; spending most of it drunk and carousing and bouncing between genders.
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The Player of Games / int_db5e046d
 The Player of Games / int_e542d889
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Gorn
 The Player of Games / int_e542d889
comment
Gorn: This (literally "torture porn") is the favored programming of restricted Azadian television stations available to the political and military elite.
 The Player of Games / int_e542d889
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 The Player of Games / int_eaf5a1ac
type
Groin Attack
 The Player of Games / int_eaf5a1ac
comment
Groin Attack: It is possible to use your genitals as a wager, attacking them in quite a literal way. Not only is this a very effective psychological strategy to use against your opponent (as the risk of a full castration is certainly going to throw you off your game if not pull out entirely) but its mentioned that the origin of a body bet was actually a drive towards making the game fairer for the lower classes as even those without money would always be able to afford to enter the game by betting on their own bodies.
 The Player of Games / int_eaf5a1ac
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The Player of Games / int_eaf5a1ac
 The Player of Games / int_ed43de19
type
Hunting "Accident"
 The Player of Games / int_ed43de19
comment
Hunting "Accident": Some of the Azadians try to arrange an accident for Gurgeh by taking over the powered exoskeleton of one of his hunting partners; it quickly becomes obviously not an accident when the occupant of the exoskeleton starts resisting.
 The Player of Games / int_ed43de19
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 The Player of Games / int_f52ae5d8
type
Enemy Civil War
 The Player of Games / int_f52ae5d8
comment
Enemy Civil War: Azad's leaders are so darwinistic that they end up being more competent at killing each other off than posing a threat to Gurgeh. It helps matters that the main purpose of Azad is to determine status in the Empire rather than to punish upstart outsiders. Numerous departmental rivalries and personal grudges are implied throughout the novel; in particular, the penultimate game features Gurgeh sitting back and calmly gaining points while his opponents, from two different schools of military thought, tear each other to pieces.
 The Player of Games / int_f52ae5d8
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 The Player of Games / int_fccd06b6
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Beware the Nice Ones
 The Player of Games / int_fccd06b6
comment
Beware the Nice Ones: As always, the Culture's hat, and in this book, it's indicated by a scene at the end where Gurgeh realizes he plays like he's the Culture. As opposed to his opponent who plays like he's the Azadian Empire. While his Azadian opponent is consistently ruthless in his playing, Gurgeh's style involves a generally less aggressive attitude, but when he comes up against an opponent that's too smart to play him on his own terms, he has to play as the Culture Militant; geared up for war and ready to kick ass in the name of the greater good, with occasional bursts of ruthless sacrifice of his own pieces and relentlessly violent moves against his opponent. This is pretty much how the Culture (or at least Special Circumstances) acts toward its own people and other civilizations respectively.
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The Player of Games

The following is a list of statements referring to the current page from other pages.

 The Player of Games
hasFeature
Absurdly High-Stakes Game / int_1fcfc25
 The Player of Games
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Bizarre Alien Sexes / int_1fcfc25
 The Player of Games
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Bondage Is Bad / int_1fcfc25
 The Player of Games
hasFeature
Calvinball / int_1fcfc25
 The Player of Games
hasFeature
Caught on Tape / int_1fcfc25
 The Player of Games
hasFeature
Discreet Drink Disposal / int_1fcfc25
 The Player of Games
hasFeature
Dystopia Is Hard / int_1fcfc25
 The Player of Games
hasFeature
Everyone Is Bi / int_1fcfc25
 The Player of Games
hasFeature
Exotic Equipment / int_1fcfc25
 The Player of Games
hasFeature
Exposition of Immortality / int_1fcfc25
 The Player of Games
hasFeature
Extra Parent Conception / int_1fcfc25
 The Player of Games
hasFeature
Humans by Any Other Name / int_1fcfc25
 The Player of Games
hasFeature
King of Games / int_1fcfc25
 The Player of Games
hasFeature
Loads and Loads of Rules / int_1fcfc25
 The Player of Games
hasFeature
Men Are Generic, Women Are Special / int_1fcfc25
 The Player of Games
hasFeature
Narrator All Along / int_1fcfc25
 The Player of Games
hasFeature
Non-Heteronormative Society / int_1fcfc25
 The Player of Games
hasFeature
Sleeps with Everyone but You / int_1fcfc25
 The Player of Games
hasFeature
Televised Torture / int_1fcfc25
 The Player of Games
hasFeature
The All-Concealing "I" / int_1fcfc25
 The Player of Games
hasFeature
Uninvited to the Party / int_1fcfc25
 The Player of Games
hasFeature
Variant Chess / int_1fcfc25
 The Player of Games
hasFeature
World in the Sky / int_1fcfc25
 The Player of Games
hasFeature
Your Normal Is Our Taboo / int_1fcfc25