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The Riddling Reaver

 The Riddling Reaver
type
TVTItem
 The Riddling Reaver
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The Riddling Reaver
 The Riddling Reaver
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TheRiddlingReaver
 The Riddling Reaver
comment
The Riddling Reaver is a multi-player Spin-Off of the long-running Fighting Fantasy series and a follow-up to "Fighting Fantasy: The Introductory Role-Playing Game". Rather than being a solo Gamebook, it's intended as a module for a tabletop gaming session, and includes the major rules for the system.Up to four players can participate in this game; the Hero, which is the Game Master, who narrates the story for three or more players — each with their own SKILL, STAMINA and LUCK stats — and sets up scenarios, events, and battles for the players on a long, hazardous mission to confront the cunning Riddling Reaver.The Riddling Reaver works with the basic rules of gameplay set out by Fighting Fantasy. This book will requires the Game Master to be at least a seasoned player of Fighting Fantasy and having access to Titan — The Fighting Fantasy World and Out of the Pit for further information to enhance the gameplay.The adventure is divided into four "acts":Act One: The Curse of KallamehrThe first stop of adventure is the southern city of Kallamehr, where upon arriving the players discover Baron Bluestone (husband of Lady Carolina Bluestone, previously featured in Abyss) battling the Reaver. Unfortunately, the players arrive just in time to see Bluestone being flung off his tower by the Reaver. The heroes then set off to pursuit the Reaver; but for reasons as-yet unknown, the Reaver seems to be tempting the heroes to follow him, since he left behind clues of his whereabouts in a magic riddle box.Act Two: Voyage of EnigmaThe heroes' pursuit of the Reaver reaches a magic ship, the Twice Shy, decked in Kallamehr harbor. But upon getting aboard, the heroes discover the voyage won't be a pleasant one: the Twice Shy is filled with monsters, spirits, and various traps, all summoned by the Reaver himself.Act Three: The Pendulum of FateDisembarking the Twice Shy, the heroes lands in a beach somewhere in the jungles of southern Allansia. Saving an explorer named Waxley, he became a companion of the players and will direct them to a mysterious shrine housing an artifact of great power. After an intense jungle trek filled with battles against monsters and killer plants, the heroes discover the shrine is actually alive; it's an ancient monster waiting for sacrifices to unknowingly enter its stomach and the artifact, the Pendulum of Fate, is the very heart of the creature. Unfortunately, the Riddling Reaver appears yet once more to steal the Pendulum from the heroes.Act Four: The Realm of EntropyThe heroes pursue the Reaver to prevent him from using the Pendulum for his own nefarious reasons. His lair, "The Reaver's Roost", is nearby, but this place is not like any other villain hideout the heroes may have come across in past adventures: full of traps, dangers, an ever-increasing army of Replicanths, the heroes braces themselves to stop the Reaver in an intense final battle.The Riddling Reaver is out of print and rather difficult to obtain a copy these days, but its still readily available on the internet in downloadable pdf form.It was followed up on in the main series, in Slaves of the Abyss.
 The Riddling Reaver
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2023-06-28T23:44:46Z
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2023-06-28T23:44:46Z
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DBTropes
 The Riddling Reaver / int_135d58f9
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Man of Wealth and Taste
 The Riddling Reaver / int_135d58f9
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Man of Wealth and Taste: The Reaver's domain is royally furnished and elegantly decorated, complete with its own library, banquet hall, and elaborate hallways.
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 The Riddling Reaver / int_138b2acc
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Delighting in Riddles
 The Riddling Reaver / int_138b2acc
comment
Delighting in Riddles: The Reaver's clues are all riddles, which he will leave behind for players to indicate his next move. Various NPC, such as Bhorizz the scholar, Dappa the Guide, and inexplicably a Sea Giant, will quiz the players with riddles as well, and most of the time solving their riddles will reward the players with gold or supplies.
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Actually a Doombot
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Actually a Doombot: The Riddler has made several fake Riddlers to adorn his hideout. They're usually filled with nasty surprises for all those who try to hack at them.
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 The Riddling Reaver / int_1cc9f5e5
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Playing with Fire
 The Riddling Reaver / int_1cc9f5e5
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Playing with Fire: Wizard players can summon fire with the Fire Spell.
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 The Riddling Reaver / int_1dad7003
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In the Hood
 The Riddling Reaver / int_1dad7003
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In the Hood: The Reaver is never seen with his hood down.
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 The Riddling Reaver / int_225d8ff9
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Ambiguously Human
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Ambiguously Human: The Reaver, given his abilities, there is no telling if he's a human or a magic creature.
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Attack Backfire
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Attack Backfire: If a Mage botches a spell roll, then the Game Master is advised to have the spell backfire on him (for example, the cloning spell creates a temporary Evil Twin of the caster). It is, however, advised by the rules that this be humorous instead of dangerous, because the quest is already plenty dangerous.
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 The Riddling Reaver / int_38047858
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Squishy Wizard
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comment
Squishy Wizard: Players who choose to be wizards have access to spells, but similar to Sorcery! they have a malus of -2 when rolling dice for their SKILL value and have less STAMINA.
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Boss-Arena Idiocy
 The Riddling Reaver / int_38d17b6c
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Boss-Arena Idiocy The Devlin's cage is located in a room containing pails of water, the only element it is weak against. Justified, as according to the description, he's used as a lighthouse's source of light, and the buckets are there in case it breaks free.
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 The Riddling Reaver / int_3d59c9a0
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Powered Armor
 The Riddling Reaver / int_3d59c9a0
comment
Powered Armor: The party can find such a suit the Reaver was working on at one point to help him make up for his deficiencies as a warrior. He never got it to work right, though, and if a player tries to activate it, they'll be trapped inside as it goes on a rampage.
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I'm Melting!
 The Riddling Reaver / int_3ed8a8b9
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I'm Melting!: This can happen to unlucky players in the Womb Level.
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 The Riddling Reaver / int_3fbbe6ad
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Power Tattoo
 The Riddling Reaver / int_3fbbe6ad
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Power Tattoo: Players can have this embedded on their bodies in Act One. At 25 Gold Pieces each.
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Non-Lethal K.O.
 The Riddling Reaver / int_41d128e4
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Non-Lethal K.O.: For players whose STAMINA reaches 0. They still have chance of survival if they're revived with items that grants STAMINA boost.
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 The Riddling Reaver / int_42215dce
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Ambiguous Ending
 The Riddling Reaver / int_42215dce
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Ambiguous Ending: The Final Battle scenario is not determined by the book, but the player acting as Game Master; Being the climax of the game, players are given the free liberties on battling the Reaver's Replicanth army and besting the Reaver in battle.
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 The Riddling Reaver / int_4221e01a
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Elemental Embodiment
 The Riddling Reaver / int_4221e01a
comment
Elemental Embodiment: The Devlin, a creature made of fire, attacks players in Act One. It has a rather high SKILL score and no STAMINA score, and the only way to defeat it is by dousing it with water.
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Extranormal Institute
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Extranormal Institute: The Nautical Academy of Kallamehr, featured in Act One.
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Our Minotaurs Are Different
 The Riddling Reaver / int_4ec1330a
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Our Minotaurs Are Different: In one scenario you can fight a Minotaur in an arena, which can breath poison from its nostrils but is otherwise quite weak.
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Smashed Eggs Hatching
 The Riddling Reaver / int_56559be6
comment
Smashed Eggs Hatching: Getting trapped in a chamber full of giant centipede eggs, the players have to make their way out by doing this... resulting in hordes of vicious baby centipedes attacking the players.
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Why Did It Have to Be Snakes?
 The Riddling Reaver / int_5beef860
comment
Why Did It Have to Be Snakes?: Dappa, an NPC meant to give the GM a means to feed the players breadcrumbs early in the game, loses his mind with fear around insects and "creepy crawlies".
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Threatening Shark
 The Riddling Reaver / int_63cad64b
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Threatening Shark: The players need to battle these while escaping the Twice Shy, near the end of Act Two.
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Random Encounters
 The Riddling Reaver / int_64fa0ea8
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Random Encounters: In more than one occasion, players will have to roll a dice and determine what kind of monsters and creatures they need to face.
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 The Riddling Reaver / int_6bda9a30
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Meaningful Name
 The Riddling Reaver / int_6bda9a30
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Meaningful Name: The titular character is a trickster who loves using Riddles as clues. The Baron's Soothsayer is named Cona Nurndrurn.
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 The Riddling Reaver / int_7098892d
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Weapon-Based Characterization
 The Riddling Reaver / int_7098892d
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Weapon-Based Characterization: All the heroes start with a sword, but they have the choice of different weapons: Daggers inflict less damage, Maces are the same as swords, Axes and Spears can, depending on the dice roll, deal less or more damage per attack. Finally, Morning Stars and Greatswords can be used to deal more damage, but they come with a SKILL malus (the former for its chain, the latter because it's huge and cumbersome).
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 The Riddling Reaver / int_7131e4c9
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Rodents of Unusual Size
 The Riddling Reaver / int_7131e4c9
comment
Rodents of Unusual Size: In Act Two, while aboard the Twice Shy, players can encounter one of these. In a subversion, it's just a normal mouse, but the room they're in shrinks them to the size of an insect.
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 The Riddling Reaver / int_7215c26c
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Man-Eating Plant
 The Riddling Reaver / int_7215c26c
comment
In the jungle level of Act Three, players are attacked by the tendrils of a giant pitcher plant which attempts to drag players into its maw.
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 The Riddling Reaver / int_7636678a
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Tree Buchet
 The Riddling Reaver / int_7636678a
comment
Tree Buchet: The Mutant Lizardmen are introduced doing this to their human prisoners.
 The Riddling Reaver / int_7636678a
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 The Riddling Reaver / int_76ce27d3
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Yin-Yang Clash
 The Riddling Reaver / int_76ce27d3
comment
Yin-Yang Clash: At one point the players will encounter a pair of massive stone figures — one white, one black — locked in a perpetual battle. The book identifies these as the Icon of Good and the Icon of Evil. If the players intervene to aid either Icon, it will handily defeat its opponent and then turn on them, because of human moral ambiguity.
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 The Riddling Reaver / int_79631cf
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Hungry Jungle
 The Riddling Reaver / int_79631cf
comment
Hungry Jungle: The entirety of Act Three is set in one, complete with giant insects, killer plants, headhunters and Lizard Men...
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 The Riddling Reaver / int_813e694d
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Continuity Cavalcade
 The Riddling Reaver / int_813e694d
comment
Continuity Cavalcade: And how! Numerous enemies from previous installments of Fighting Fantasy shows up in this adventure to challenge the players. Jib-jibs from Sorcery! shows up on the Twice Shy. Players can choose to capture it if they want. The Mucalytics which previously appeared in the same book series shows up as well, in the Womb Level. Another Imitator, which previously appeared in Deathtrap Dungeon, shows up on the Twice Shy, this time disguised as a dinner table. In fact both imitators have the exact same SKILL and STAMINA stats. Crossing a jungle infested by monsters and killer plants, and hunted by evil Lizard Folk? Sounds like Island of the Lizard King or Battleblade Warrior... The temple where the Pendulum Artifact is located is guarded by Eye Stingers, similar to that from Temple of Terror. Iron-Eaters, which earlier on appeared in Temple of Terror, Crypt of the Sorcerer and Deathmoor shows up again in the Womb Level. This time they attack en masse however. The Reaver can sic another Fire Demon, similar to the one from The Forest of Doom, Trial of Champions, Fangs of Fury and Tower of Destruction on the players. Once again they're Fire Sword-wielding enemies which can breath fire and uses whips as their sidearms. Wheelies from The Citadel of Chaos shows up in the Reaver's lair in Act Four.
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 The Riddling Reaver / int_8510238b
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Riddle Me This
 The Riddling Reaver / int_8510238b
comment
Riddle Me This: Unsurprising, given who the villain is, but lots of plot beats and the source of a lot of potential rewards revolve around the players solving riddles.
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 The Riddling Reaver / int_85f8dc9d
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It's All Upstairs From Here
 The Riddling Reaver / int_85f8dc9d
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It's All Upstairs From Here: In the very beginning of Act One the player is given a chance to climb up Baron Bluestone's tower.
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 The Riddling Reaver / int_8bb6d274
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Comeback Mechanic
 The Riddling Reaver / int_8bb6d274
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Comeback Mechanic: Even if a player's STAMINA reaches zero, they can still be brought back with assistance of other players.
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 The Riddling Reaver / int_8f5618b7
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Merging Machine
 The Riddling Reaver / int_8f5618b7
comment
Merging Machine: One of the oddities the players might find in the Reaver's hideout is a machine with two chutes in the top. If the players drop two items in at the same time, they'll come out the bottom combined into a single item. It'd be difficult for a living thing to fit into the narrow openings, but whatever process goes on inside the machine would kill them.
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Fantasy Character Classes
 The Riddling Reaver / int_905af87e
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Fantasy Character Classes: Mostly averted, as character creation's only really geared toward the standard fighter who's the hero of most of the solo books. Optional rules are there for one (and only one) player to roll up a mage, using the magic system from The Citadel of Chaos.
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Death Is Not Permanent
 The Riddling Reaver / int_964c8ef4
comment
Death Is Not Permanent: If a player's STAMINA reaches 0, he is merely knocked out; he will come back a few paragraphs later with 1 STAMINA point remaining (at which point the player would probably wolf down Provisions and potions to bring his STAMINA back up).
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Quicksand Sucks
 The Riddling Reaver / int_9abe931d
comment
Quicksand Sucks: Another potential hazard of the jungle in Act Three.
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Giant Spider
 The Riddling Reaver / int_9be7c205
comment
Giant Spider: Shows up in the jungle of Act Three, and the Reaver's lair in Act Four. The former, to boot, hides inside a hollowed web which doubles as a bridge across a chasm.
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 The Riddling Reaver / int_9bfb2f41
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Dead Guy on Display
 The Riddling Reaver / int_9bfb2f41
comment
Dead Guy on Display: The Reaver killed a wizard who was consulting with the rulership of Kallamehr, then posed his body to be holding a box containing an important clue.
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 The Riddling Reaver / int_a04eb363
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Lizard Folk
 The Riddling Reaver / int_a04eb363
comment
Lizard Folk: Several of the Reaver's servants are Mutant Lizard Men, who will confront the players in Act Three.
 The Riddling Reaver / int_a04eb363
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1.0
 The Riddling Reaver / int_a04eb363
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1.0
 The Riddling Reaver
hasFeature
The Riddling Reaver / int_a04eb363
 The Riddling Reaver / int_a1c9b6d2
type
Vine Tentacles
 The Riddling Reaver / int_a1c9b6d2
comment
Vine Tentacles: There's an Attack of the Monster Appendage moment in the Allansian jungle area, where the players get attacked by a massive vine-like tendril. Following the vine and they find its owner, a Man-Eating Plant monster which is a giant plant in the forest floor.
 The Riddling Reaver / int_a1c9b6d2
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1.0
 The Riddling Reaver / int_a1c9b6d2
featureConfidence
1.0
 The Riddling Reaver
hasFeature
The Riddling Reaver / int_a1c9b6d2
 The Riddling Reaver / int_a24495b8
type
Attack of the Monster Appendage
 The Riddling Reaver / int_a24495b8
comment
Attack of the Monster Appendage: In the second act, a Random Encounter on the Twice Shy has a Giant Squid using its tentacles to investigate the ship. In the jungle level of Act Three, players are attacked by the tendrils of a giant pitcher plant which attempts to drag players into its maw.
 The Riddling Reaver / int_a24495b8
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1.0
 The Riddling Reaver / int_a24495b8
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1.0
 The Riddling Reaver
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The Riddling Reaver / int_a24495b8
 The Riddling Reaver / int_a414c3f0
type
One-Hit Kill
 The Riddling Reaver / int_a414c3f0
comment
One-Hit Kill: When players rolls a Double Six for Attack Strength, they have mortally injured the opponent.
 The Riddling Reaver / int_a414c3f0
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1.0
 The Riddling Reaver / int_a414c3f0
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1.0
 The Riddling Reaver
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The Riddling Reaver / int_a414c3f0
 The Riddling Reaver / int_a6275bef
type
Cool Sword
 The Riddling Reaver / int_a6275bef
comment
Cool Sword: Searching the main room of the Shrine reveals a magic Sword which can be used for a juicy bonus.
 The Riddling Reaver / int_a6275bef
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1.0
 The Riddling Reaver / int_a6275bef
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1.0
 The Riddling Reaver
hasFeature
The Riddling Reaver / int_a6275bef
 The Riddling Reaver / int_a675997a
type
Scaled Up
 The Riddling Reaver / int_a675997a
comment
Scaled Up: Not the Reaver, but he can change a flagpole into a giant snake to hold off the players as he makes a getaway.
 The Riddling Reaver / int_a675997a
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1.0
 The Riddling Reaver / int_a675997a
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1.0
 The Riddling Reaver
hasFeature
The Riddling Reaver / int_a675997a
 The Riddling Reaver / int_a679184b
type
Due to the Dead
 The Riddling Reaver / int_a679184b
comment
Due to the Dead: One puzzle encountered on the Twice Shy involves finding a pirate's skeleton, and giving him a proper funeral (throwing his bones into the sea) to make him stop attacking them with a floating cutlass.
 The Riddling Reaver / int_a679184b
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1.0
 The Riddling Reaver / int_a679184b
featureConfidence
1.0
 The Riddling Reaver
hasFeature
The Riddling Reaver / int_a679184b
 The Riddling Reaver / int_a74bd88e
type
Taxidermy Terror
 The Riddling Reaver / int_a74bd88e
comment
Taxidermy Terror: The Reaver have a room dedicated to his taxidermy collection, which the players can stumble across while exploring the Twice Shy. The taxidermized sailors can actually come to life and attack players!
 The Riddling Reaver / int_a74bd88e
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1.0
 The Riddling Reaver / int_a74bd88e
featureConfidence
1.0
 The Riddling Reaver
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The Riddling Reaver / int_a74bd88e
 The Riddling Reaver / int_ad8d4f90
type
Leprechaun
 The Riddling Reaver / int_ad8d4f90
comment
Leprechaun: One named Finnegan O'Dinnegan appears outside the Reaver's lair in Act Four, but he's not exactly allied with the Reaver.
 The Riddling Reaver / int_ad8d4f90
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1.0
 The Riddling Reaver / int_ad8d4f90
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1.0
 The Riddling Reaver
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The Riddling Reaver / int_ad8d4f90
 The Riddling Reaver / int_b1c7f430
type
Sea Monster
 The Riddling Reaver / int_b1c7f430
comment
Sea Monster: A reoccurring enemy type in Act Two.
 The Riddling Reaver / int_b1c7f430
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1.0
 The Riddling Reaver / int_b1c7f430
featureConfidence
1.0
 The Riddling Reaver
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The Riddling Reaver / int_b1c7f430
 The Riddling Reaver / int_b4d6aa7d
type
Dungeon Bypass
 The Riddling Reaver / int_b4d6aa7d
comment
Dungeon Bypass: In Act One, if one of the players is a wizard, they can avoid climbing the Baron's Tower by simply smashing down the entrance doors with a Strength Spell or float the entire party upstairs with a Levitation Spell. The Sea Giant battle can be avoided by simply answering a riddle. In Act One, it's mentioned that if all the players are defeated by the thugs and forcibly recruited on a pirate ship, then the Master is encouraged to go directly to Act III and have them reach Allansia through shipwreck or a similar incident.
 The Riddling Reaver / int_b4d6aa7d
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1.0
 The Riddling Reaver / int_b4d6aa7d
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1.0
 The Riddling Reaver
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The Riddling Reaver / int_b4d6aa7d
 The Riddling Reaver / int_b58b4e3c
type
Too Dumb to Live
 The Riddling Reaver / int_b58b4e3c
comment
Too Dumb to Live: Invoked, the book states that if the heroes tries to fight the Devlin ignoring the massive pails of water lying around, then they deserve to be annihilated.
 The Riddling Reaver / int_b58b4e3c
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1.0
 The Riddling Reaver / int_b58b4e3c
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1.0
 The Riddling Reaver
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The Riddling Reaver / int_b58b4e3c
 The Riddling Reaver / int_b97a2fa7
type
Forced Transformation
 The Riddling Reaver / int_b97a2fa7
comment
Forced Transformation: Accidentally pissing off a genie on the Twice Shy will have a player character turned into a monkey. He can still fight though, but with their SKILL greatly reduced.
 The Riddling Reaver / int_b97a2fa7
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1.0
 The Riddling Reaver / int_b97a2fa7
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1.0
 The Riddling Reaver
hasFeature
The Riddling Reaver / int_b97a2fa7
 The Riddling Reaver / int_bbb6c059
type
I Shall Taunt You
 The Riddling Reaver / int_bbb6c059
comment
I Shall Taunt You: In the Reaver's domain, one of the random events has the Reaver peeking from a door to blow a raspberry at the heroes before disappearing.
 The Riddling Reaver / int_bbb6c059
featureApplicability
1.0
 The Riddling Reaver / int_bbb6c059
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1.0
 The Riddling Reaver
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The Riddling Reaver / int_bbb6c059
 The Riddling Reaver / int_bbd8d3f4
type
Adventurer Archaeologist
 The Riddling Reaver / int_bbd8d3f4
comment
Adventurer Archaeologist: Waxley Speed, whom players can recruit in Act Three. Too bad he is actually the Riddling Reaver in disguise.
 The Riddling Reaver / int_bbd8d3f4
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1.0
 The Riddling Reaver / int_bbd8d3f4
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1.0
 The Riddling Reaver
hasFeature
The Riddling Reaver / int_bbd8d3f4
 The Riddling Reaver / int_bc1865fb
type
Deader than Dead
 The Riddling Reaver / int_bc1865fb
comment
Deader than Dead: If a player's STAMINA somehow reaches below -1, they are officially out of the adventure!
 The Riddling Reaver / int_bc1865fb
featureApplicability
1.0
 The Riddling Reaver / int_bc1865fb
featureConfidence
1.0
 The Riddling Reaver
hasFeature
The Riddling Reaver / int_bc1865fb
 The Riddling Reaver / int_bc2c77d5
type
Living Structure Monster
 The Riddling Reaver / int_bc2c77d5
comment
Living Structure Monster: The "Temple" where the Pendulum is kept is actually the colossal body of a monster, its life bound to the Pendulum. When the Pendulum is removed, the whole creature stops, as if dead.
 The Riddling Reaver / int_bc2c77d5
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1.0
 The Riddling Reaver / int_bc2c77d5
featureConfidence
1.0
 The Riddling Reaver
hasFeature
The Riddling Reaver / int_bc2c77d5
 The Riddling Reaver / int_bee8ff88
type
Born of Magic
 The Riddling Reaver / int_bee8ff88
comment
Born of Magic: The Reaver is allegedly created by Logaan the Trickster God Himself.
 The Riddling Reaver / int_bee8ff88
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1.0
 The Riddling Reaver / int_bee8ff88
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1.0
 The Riddling Reaver
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The Riddling Reaver / int_bee8ff88
 The Riddling Reaver / int_c03860d2
type
Womb Level
 The Riddling Reaver / int_c03860d2
comment
Womb Level: One rather long scenario in Act Three takes place in the stomach of a massive subterranean monster.
 The Riddling Reaver / int_c03860d2
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1.0
 The Riddling Reaver / int_c03860d2
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1.0
 The Riddling Reaver
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The Riddling Reaver / int_c03860d2
 The Riddling Reaver / int_c2299d6e
type
Cutting the Knot
 The Riddling Reaver / int_c2299d6e
comment
Cutting the Knot: Averted with a puzzle box the players can obtain in Act One; it is explicitly stated that the box cannot be smashed open, and can only be unlocked by solving the riddle required to open it. The answer to the riddle is water; therefore the box may open if players immerse the box in liquid.
 The Riddling Reaver / int_c2299d6e
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 The Riddling Reaver / int_c2299d6e
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1.0
 The Riddling Reaver
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The Riddling Reaver / int_c2299d6e
 The Riddling Reaver / int_c36cba70
type
Mooks
 The Riddling Reaver / int_c36cba70
comment
Mooks: The Reaver's domain in Act Four is guarded by Replicanths, skeletons coated in goo, which are artificially created by the Reaver as his servants and guards.
 The Riddling Reaver / int_c36cba70
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1.0
 The Riddling Reaver / int_c36cba70
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1.0
 The Riddling Reaver
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The Riddling Reaver / int_c36cba70
 The Riddling Reaver / int_c3cc5fa0
type
Mad Scientist Laboratory
 The Riddling Reaver / int_c3cc5fa0
comment
Mad Scientist Laboratory: The Reaver has one of these where he creates his army of Replicanths.
 The Riddling Reaver / int_c3cc5fa0
featureApplicability
1.0
 The Riddling Reaver / int_c3cc5fa0
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1.0
 The Riddling Reaver
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The Riddling Reaver / int_c3cc5fa0
 The Riddling Reaver / int_c3f6e68
type
Dem Bones
 The Riddling Reaver / int_c3f6e68
comment
Dem Bones: Replicanths are, essentially, animated skeletons coated in brightly colored jelly to facilitate the animation spell.
 The Riddling Reaver / int_c3f6e68
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1.0
 The Riddling Reaver / int_c3f6e68
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The Riddling Reaver / int_c3f6e68
 The Riddling Reaver / int_cde51255
type
Antagonist Title
 The Riddling Reaver / int_cde51255
comment
Antagonist Title
 The Riddling Reaver / int_cde51255
featureApplicability
1.0
 The Riddling Reaver / int_cde51255
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 The Riddling Reaver
hasFeature
The Riddling Reaver / int_cde51255
 The Riddling Reaver / int_cdfe12c3
type
Nothing Is Scarier
 The Riddling Reaver / int_cdfe12c3
comment
Nothing Is Scarier: There is a dark room called The Void in the Reaver's domain. Any player who steps foot in it will never emerge again...
 The Riddling Reaver / int_cdfe12c3
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1.0
 The Riddling Reaver / int_cdfe12c3
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1.0
 The Riddling Reaver
hasFeature
The Riddling Reaver / int_cdfe12c3
 The Riddling Reaver / int_d2ccb43e
type
Delicious Distraction
 The Riddling Reaver / int_d2ccb43e
comment
Delicious Distraction: If the players run into a hungry Sea Monster on the Twice Shy, they can lose him by tossing barrels of salted fish overboard. Why fight for a meal when a free one's just floating right there, after all.
 The Riddling Reaver / int_d2ccb43e
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1.0
 The Riddling Reaver / int_d2ccb43e
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1.0
 The Riddling Reaver
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The Riddling Reaver / int_d2ccb43e
 The Riddling Reaver / int_d6ddddf1
type
Anomalous Art
 The Riddling Reaver / int_d6ddddf1
comment
Anomalous Art: On board the Twice Shy, players risk getting attacked by a portrait of the Reaver.
 The Riddling Reaver / int_d6ddddf1
featureApplicability
1.0
 The Riddling Reaver / int_d6ddddf1
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1.0
 The Riddling Reaver
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The Riddling Reaver / int_d6ddddf1
 The Riddling Reaver / int_dd5faec5
type
Only Mostly Dead
 The Riddling Reaver / int_dd5faec5
comment
Only Mostly Dead: Players whose STAMINA reaches -1. Surviving players are advised to keep the player out of battles until some ways to restore STAMINA can be found and used on the gravely injured.
 The Riddling Reaver / int_dd5faec5
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1.0
 The Riddling Reaver / int_dd5faec5
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 The Riddling Reaver
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The Riddling Reaver / int_dd5faec5
 The Riddling Reaver / int_e9d6eff8
type
Cool Airship
 The Riddling Reaver / int_e9d6eff8
comment
Cool Airship: The Riddling Reaver has one which he use as a getaway vehicle at the end of Act Three.
 The Riddling Reaver / int_e9d6eff8
featureApplicability
1.0
 The Riddling Reaver / int_e9d6eff8
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 The Riddling Reaver
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The Riddling Reaver / int_e9d6eff8
 The Riddling Reaver / int_eea96e78
type
Swallowed Whole
 The Riddling Reaver / int_eea96e78
comment
Swallowed Whole: This happens to the entire party in Act Three.
 The Riddling Reaver / int_eea96e78
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1.0
 The Riddling Reaver / int_eea96e78
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The Riddling Reaver / int_eea96e78
 The Riddling Reaver / int_f5eda11
type
Mix-and-Match Critters
 The Riddling Reaver / int_f5eda11
comment
Mix-and-Match Critters: The Chimaera, fused between a lizard, goat, and lion, from Act Two. It is capable of having three attacks at the same time, preventing players from ganging up on it.
 The Riddling Reaver / int_f5eda11
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 The Riddling Reaver / int_f5eda11
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The Riddling Reaver / int_f5eda11
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ItemName
 The Riddling Reaver / int_name
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The Riddling Reaver

The following is a list of statements referring to the current page from other pages.

 The Riddling Reaver
hasFeature
Attack of the Monster Appendage / int_69e4a086
 The Riddling Reaver
hasFeature
Carry a Big Stick / int_69e4a086
 The Riddling Reaver
hasFeature
Epic Flail / int_69e4a086
 The Riddling Reaver
hasFeature
Gamebooks / int_69e4a086
 The Riddling Reaver
hasFeature
Ocean of Adventure / int_69e4a086
 The Riddling Reaver
hasFeature
Quicksand Sucks / int_69e4a086
 The Riddling Reaver
hasFeature
Taxidermy Terror / int_69e4a086
 The Riddling Reaver
hasFeature
Threatening Shark / int_69e4a086
 The Riddling Reaver
hasFeature
Vine Tentacles / int_69e4a086