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The Witchlands

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The Witchlands
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The Witchlands is a series of fantasy novels by Susan Dennard, of which four have been published so far with a fifth installment planned. In addition, there is a prequel book, Sightwitch, offset from the main series and containing some very important backstory information.On the eponymous continent, the five Origin Wells cause some people to be born as witches, gifted with supernatural powers. The devastating war to claim the Wells, fought between the various nations of the Witchlands, has only recently subsided thanks to the signing of the Twenty-Year Truce. Unfortunately, that happened nineteen years and four months ago, and permanent peace is nowhere in sight.Not that Safi and Iseult care. A noblewoman and a runaway, both unregistered witches, they live in the capital of the Dalmotti Empire, learning, playing cards and righting wrongs. Safi, however, is more important than she'd like to be — she's the world's only living Truthwitch, a Living Lie Detector, and when her power is discovered, she's forced to run for her life, Iseult — herself a Threadwitch — the only person she can trust.On the other hand, Merik Nihar, a Windwitch and a prince, cares very much. His nation, Nubrevna, has been rendered barely habitable by the war, and the surrounding countries refuse to trade with it, hoping for easy prey after the Truce ends. Merik thinks he sees the light at the end of the tunnel when a Cartorran nobleman proposes a trade agreement, but there's a catch — to get it, Merik has to ferry one Safiya fon Hasstrel to Nubrevna. The seemingly simple task is complicated by the hordes of people trying to get their hands on Safi, chief among them Aeduan — a Bloodwitch monk working for a mysterious benefactor, capable of tracking down any living human.And there are stranger things happening. All over the Witchlands, witches are Cleaving, turning into monsters. Beasts of legends are proving to be all too real. The mythical Voidwitches are popping up again, and they're up to no good. And in the ruins of the Republic of Arithuania, ignored by all, a new king has risen — and his ambitions stretch far beyond what he already has.Books: Truthwitch (2015) Windwitch (2016) Sightwitch (2018): A prequel, much shorter than the other books, but absolutely must be read before Bloodwitch to understand everything. Bloodwitch (2019) Witchshadow (2021)In September 2018, it was announced that the series was being adapted into a TV show by the Jim Henson Company, with Dennard as executive producer.
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Excessive Mourning
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Excessive Mourning: Cam accuses Merik of this, noting that his grief is making him barely functional and incapable of seeing the truth right in front of his eyes.
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Retired Badass
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Retired Badass: Habim used to be a highly successful general for the Marstoki, but retired and became a teacher after the Truce was signed. He comes back to service when the war returns, although at this point he serves a rather different cause.
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Greek Fire
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Greek Fire: The Witchlands version is called seafire, and it's apparently Firewitched in some way. It's far more aggressive than historical Greek fire, and the sheer mention of it has sailors terrified.
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The Spymaster
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The Spymaster: Mathew's chain of cafés is a front for a network of spies he's in charge of.
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Super-Reflexes
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Super-Reflexes: Aeduan's powers give him reflexes several times faster than that of a normal human.
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City on the Water
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City on the Water: The seat of the Marstoki Empire is the Floating Palace, a massive complex sitting on the waters of the bay.
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The Runaway
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The Runaway: Iseult left her home Nomatsi settlement when she was a young girl to get away from Corlant and because she knew she could never meet her mother's demands.
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Technically-Living Zombie
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Technically Living Zombie: The Cleaved are technically still alive, but otherwise act like Revenant Zombies.
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Little Miss Badass
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Little Miss Badass: Vaness in her backstory. One of the last battles before the Truce saw her bring down an entire mountain upon her enemies. She was seven.
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Walking Wasteland
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Walking Wasteland: A Poisonwitch is a Waterwitch who can poison water around them, rendering rivers and fields toxic and killing people, plants and animals.
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Bilingual Backfire
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Bilingual Backfire: During a heated row, Merik switches to his native Nubrevnan and calls Safi a Voidwitch. She snarls that she speaks the language, and promptly switches to Nubrevnan and proceeds to shower him with curses.
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Not-So-Harmless Villain
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Not-So-Harmless Villain: Corlant is a smarmy jerk who loves throwing his weight around; Iseult considers him a nuisance, and Aeduan often fantasizes about squashing him like a bug. In Truthwitch he nearly kills Iseult with a cursed arrow, and in Bloodwitch his cursed arrows halt Aeduan's Healing Factor and temporarily drain him of his Bloodwitchery. Witchshadow reveals that he's the latest incarnation of the Void Paladin Portia, the most ruthless of the Exalted Ones and Greater-Scope Villain of the series.
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"Well Done, Son" Guy
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"Well Done, Son" Guy: Iseult is always trying to please her mother, and the fact that she can't leaves her with a bad case of Heroic Self-Deprecation. Vivia always feels like she can't please her father enough, and sometimes goes against her better judgement because she thinks he'll approve of it.
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All There in the Manual
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Marstok is mentioned to be a matriarchal society by the online map.
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Unreliable Narrator
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Unreliable Narrator: As it turns out in Windwitch, Merik was one in Truthwitch, overselling Vivia's villainous qualities.
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Anti-Magic
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Anti-Magic: Salamander skin is impervious to magic, rendering a person wearing it invisible to people like Aeduan. The Hell-Bards are somehow resistant to all forms of witchery. It turns out that this is because they're technically Cleaved, with the process being halted by the chains they're wearing.
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Sibling Rivalry
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Sibling Rivalry: There's a deep rivalry between Merik and Vivia Nihar over their methods and who's going to inherit the throne. At one point, Merik speculates that it might've been engineered by his father.
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Parallel Conflict Sequence
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Parallel Conflict Sequence: The three plotlines of Windwitch all come to a climax at the same time, and the narrative jumps between them. In Bloodwitch, the finale starts like this, but then everyone involved finds their way into the portal doors into the Sightwitch Monastery, and the action converges there.
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The Witch Hunter
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The Witch Hunter: The Hell-Bards of Cartorra are an elite unit tasked with hunting down unregistered witches.
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World of Badass
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World of Badass: Save for a few innocent civilians, most everyone in the story is a badass in one way or another.
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The High Queen
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The High Queen: Empress Vaness is very regal, focused solely on the wellbeing of her people, and capable both in combat and in the game of politics.
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The Ghost
 The Witchlands / int_1ba17583
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The Ghost: The Big Bad, Raider King Ragnor. He's behind the entire grand plot of the story, he's Esme's, Aeduan's and Corlant's boss and he has many allies in other Witchlands countries who make life harder for the heroes, but he doesn't make a proper debut until Bloodwitch... not to mention his role in Sightwitch, as well.
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The Heavy
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The Heavy: While Ragnor is the Big Bad, Esme is the chief enemy so far, as the creator of the Cleaved who are plaguing the heroes.
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The Rival
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The Rival: Iseult's mother's other student. She's a perfect Threadwitch in a way Iseult can't compare to, and Iseult is acutely aware of that, which annoys her, especially as her own attempts to match this usually fail.
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Poor Communication Kills
 The Witchlands / int_1c445e86
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Poor Communication Kills: Early in Windwitch, Iseult is pursued by a group of Cleaved and leads them onto a Nomatsi road, which they can't navigate, killing them. Some time later, she has a dream conversation with Esme, who tells her that she actually Cleaved those men and sent them after Iseult to help her — they were carrying food and one of them had hunting gear to give Iseult.
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 The Witchlands / int_1cc9f5e5
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Playing with Fire
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Playing with Fire: Firewitches, like Habim, can, as their name implies, control fire. They can also create crystals that produce smokeless light or lightless heat.
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Green-Eyed Monster
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Green-Eyed Monster: Vivia is extremely jealous of her brother, especially his status as an admiral, and she's convinced that he had everything given to him on a silver platter while she had to work for what she has.
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 The Witchlands / int_1da5941e
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The Quiet One
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The Quiet One: Aeduan doesn't talk much.
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Heterosexual Life-Partners
 The Witchlands / int_1dfbbf31
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Heterosexual Life-Partners: Merik and Kullen. They've been friends since childhood, always serve together on the same ship and care deeply for each other, even if Kullen has a lover and Merik's developing feelings for Safi. Safi and Iseult have lived together since their tween years and are practically inseparable, to the point that Iseult's entire goal in Windwitch is to return to Safi's side.
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I Owe You My Life
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I Owe You My Life: The Nomatsi have a concept of a life-debt, wherein when someone saves your life, you're obliged to either repay them in kind or spare them if fate brings you into conflict. It gives Iseult and Aeduan many headaches.
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Fingore
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Fingore: Cam gets one of his fingers cut off when his brother tries to get him to join the Nines.
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Royals Who Actually Do Something
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Royals Who Actually Do Something: Safi's emotional journey in the first two books is to become one. Merik and Vivia both serve in the Nubrevnan navy, and they don't shy away from fighting when situation calls for it.
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Wild Child
 The Witchlands / int_1ef7232d
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Wild Child: Owl is an underplayed case, as she's only been separated from her tribe for about a year at most. However, she barely speaks, walks everywhere barefoot, prefers the company of her pet mountain bat to people, and thinks nothing of eating raw earthworms.
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Ambiguous Situation
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Ambiguous Situation: Prince Leopold and the rest of the conspirators. Do they actually have Safi's best interests in mind? What is their plan? Is it still going, or did the ending of Truthwitch send it completely off the rails?
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Childhood Friends
 The Witchlands / int_1fe9e22
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Childhood Friends: As kids, Safi and the Cartorran Prince Leopold used to be good friends, but they haven't seen each other for years by the time they meet again in Truthwitch. Nevertheless, they're on good terms. The Nihar siblings and Serrit Linday were friends as kids, with Merik and Vivia playing in the Linday gardens with Serrit, but then Serrit devoted himself to politics and made a deal with Ragnor, making him Vivia's enemy in the Battle Council.
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Primal Fear
 The Witchlands / int_20215dc6
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Primal Fear: Aeduan is deathly scared of fire.
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Praetorian Guard
 The Witchlands / int_21d41a5b
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Praetorian Guard: The Adders are elite bodyguards of the Marstoki Empress. They're notable in-universe for all of them being Poisonwitches.
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Chekhov's Gun
 The Witchlands / int_22cf536c
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Chekhov's Gun: Mathew's chain of cafés is mentioned at the start of Truthwitch as the front for his information-gathering network. It's not until Bloodwitch that one of the protagonists is in a position to make use of that.
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Slave Mooks
 The Witchlands / int_25a31943
comment
Slave Mooks: The Cleaved are all but mindless, and bonded to Esme.
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 The Witchlands / int_26033b52
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EvilSorceress
 The Witchlands / int_26033b52
comment
Evil Sorceress: Esme, a Weaverwitch who can create armies of Slave Mooks and helps Ragnor in his brutal conquest of Witchlands.
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Dirty Old Man
 The Witchlands / int_267ce120
comment
Dirty Old Man: Emperor Henrick of Cartorra is in the upper half of middle age, and he's all too interested in teenage Safi — although it's unclear if he's really interested in her sexually, or only to subdue her and use her power.
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Verbal Tic
 The Witchlands / int_26d1f65f
comment
Verbal Tic: Iseult stutters when she's nervous. It's mentioned that she stuttered a lot more as a kid, so her slipping back into an old habit is a sign that she's losing self-control.
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Polluted Wasteland
 The Witchlands / int_26e5c183
comment
Polluted Wasteland: Southern Nubrevna. During the war, Poisonwitches rendered the earth and water there toxic, turning it into an uninhabited, dead land where the only signs of life are dried-out trees.
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The Witchlands / int_26e5c183
 The Witchlands / int_2756af0
type
Official Couple Ordeal Syndrome
 The Witchlands / int_2756af0
comment
Official Couple Ordeal Syndrome: ...they're instantly separated, and later convinced that the other has died.
 The Witchlands / int_2756af0
featureApplicability
1.0
 The Witchlands / int_2756af0
featureConfidence
1.0
 The Witchlands
hasFeature
The Witchlands / int_2756af0
 The Witchlands / int_28f170e9
type
Whatevermancy
 The Witchlands / int_28f170e9
comment
Whatevermancy: As you may've already noticed, every magic user in the Witchlands is called Somethingwitch, and every type of magic is somethingwitchery, with Witch and witchery being the catch-all terms.
 The Witchlands / int_28f170e9
featureApplicability
1.0
 The Witchlands / int_28f170e9
featureConfidence
1.0
 The Witchlands
hasFeature
The Witchlands / int_28f170e9
 The Witchlands / int_295087bf
type
Non-Indicative Name
 The Witchlands / int_295087bf
comment
Non-Indicative Name: The Dalmotti Empire is actually a republic, ruled by elected Guildmasters presided over by the Doge.
 The Witchlands / int_295087bf
featureApplicability
1.0
 The Witchlands / int_295087bf
featureConfidence
1.0
 The Witchlands
hasFeature
The Witchlands / int_295087bf
 The Witchlands / int_2a015a74
type
Beauty Equals Goodness
 The Witchlands / int_2a015a74
comment
Beauty Equals Goodness: Merik is noted to be a fairly handsome man, and is a steadfast (if irascible) ally to Safi and Iseult. He's at his darkest in Windwitch, something reflected by his horribly scarred face (courtesy of a failed assassination attempt). His return to heroism is marked by him noting that the scars are starting to fade, revealing his true, beautiful face. Iseult has a hard time reconciling the fact that the monstrous Bloodwitch chasing her and Safi has eyes of the palest blue and actually looks handsome when he isn't scowling. This, and the fact that Aeduan had saved her life earlier, prompt her to trust him when the wisest course of action would be to make a run for it. This trust eventually leads to Aeduan performing a Heel–Face Turn. Esme is noted by both Iseult and Merik to be one of the most beautiful women they have ever seen. Both also note that her beauty is only skin deep; Esme is cruel and capricious, and relishes using her magic to create People Puppets.
 The Witchlands / int_2a015a74
featureApplicability
1.0
 The Witchlands / int_2a015a74
featureConfidence
1.0
 The Witchlands
hasFeature
The Witchlands / int_2a015a74
 The Witchlands / int_2a9b1de6
type
Bear Trap
 The Witchlands / int_2a9b1de6
comment
Bear Trap: Early in Windwitch, Aeduan gets himself trapped in one when he blunders onto a Nomatsi road without realizing it, and it completely wrecks his leg. Good Thing You Can Heal, but even so he passes out from the blood loss.
 The Witchlands / int_2a9b1de6
featureApplicability
1.0
 The Witchlands / int_2a9b1de6
featureConfidence
1.0
 The Witchlands
hasFeature
The Witchlands / int_2a9b1de6
 The Witchlands / int_2c7dc9c6
type
No One Should Survive That!
 The Witchlands / int_2c7dc9c6
comment
No One Should Survive That!: Played for drama when Merik wonders how he could possibly survive his ship exploding. Turns out he's Living on Borrowed Time.
 The Witchlands / int_2c7dc9c6
featureApplicability
1.0
 The Witchlands / int_2c7dc9c6
featureConfidence
1.0
 The Witchlands
hasFeature
The Witchlands / int_2c7dc9c6
 The Witchlands / int_2cd8db8c
type
FantasticSlur
 The Witchlands / int_2cd8db8c
comment
Fantastic Slur: The Nomatsi are called Matsis by people who despise them. The meaning of that is unclear, but Safi gets rather agitated when Iseult is called this.
 The Witchlands / int_2cd8db8c
featureApplicability
1.0
 The Witchlands / int_2cd8db8c
featureConfidence
1.0
 The Witchlands
hasFeature
The Witchlands / int_2cd8db8c
 The Witchlands / int_2d2c26c1
type
Daddy's Little Villain
 The Witchlands / int_2d2c26c1
comment
In Truthwitch, Merik has a lot to say about his sister, none of it good, and her actions make her look like an Evil Princess. She gets POV sections in Windwitch, and we find out she considers Merik to be a borderline Evil Prince.
 The Witchlands / int_2d2c26c1
featureApplicability
1.0
 The Witchlands / int_2d2c26c1
featureConfidence
1.0
 The Witchlands
hasFeature
The Witchlands / int_2d2c26c1
 The Witchlands / int_2da1421
type
Booby Trap
 The Witchlands / int_2da1421
comment
Booby Trap: The Nomatsi trails are packed up to brim with traps, with stuff like fields of poisonous plants, hidden snares, thorns and even bear traps strewn about to stop anyone who doesn't know Nomatsi trail marks (and is therefore an outsider) from entering a clan settlement.
 The Witchlands / int_2da1421
featureApplicability
1.0
 The Witchlands / int_2da1421
featureConfidence
1.0
 The Witchlands
hasFeature
The Witchlands / int_2da1421
 The Witchlands / int_2da9bb9b
type
Psychopomp
 The Witchlands / int_2da9bb9b
comment
Psychopomp: Worshippers of Noden believe in the Hagfishes, a group of spirits whose job is to carry the souls of the dead to Noden.
 The Witchlands / int_2da9bb9b
featureApplicability
1.0
 The Witchlands / int_2da9bb9b
featureConfidence
1.0
 The Witchlands
hasFeature
The Witchlands / int_2da9bb9b
 The Witchlands / int_2dc3e97c
type
Ghost Town
 The Witchlands / int_2dc3e97c
comment
Ghost Town: Lejna. Once the main port of Nubrevna, ever since Poisonwitches turned the land and waters of the southern parts of the country into a Polluted Wasteland, it's been abandoned, the only visitors people who wish to slip under the radar for one reason or another.
 The Witchlands / int_2dc3e97c
featureApplicability
1.0
 The Witchlands / int_2dc3e97c
featureConfidence
1.0
 The Witchlands
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The Witchlands / int_2dc3e97c
 The Witchlands / int_2df4fa08
type
Omniglot
 The Witchlands / int_2df4fa08
comment
Omniglot: Wordwitches can speak any language.
 The Witchlands / int_2df4fa08
featureApplicability
1.0
 The Witchlands / int_2df4fa08
featureConfidence
1.0
 The Witchlands
hasFeature
The Witchlands / int_2df4fa08
 The Witchlands / int_2e8ed504
type
Beautiful Dreamer
 The Witchlands / int_2e8ed504
comment
Beautiful Dreamer: Underplayed; when Iseult sees unconscious Aeduan, she notes that he looks far less terrifying and actually likeable when he's not on guard.
 The Witchlands / int_2e8ed504
featureApplicability
1.0
 The Witchlands / int_2e8ed504
featureConfidence
1.0
 The Witchlands
hasFeature
The Witchlands / int_2e8ed504
 The Witchlands / int_30ef2781
type
The City Narrows
 The Witchlands / int_30ef2781
comment
The City Narrows: The Cisterns, which form the Lovats sewer system, are home to most of the city's poor and serve as gang territories.
 The Witchlands / int_30ef2781
featureApplicability
1.0
 The Witchlands / int_30ef2781
featureConfidence
1.0
 The Witchlands
hasFeature
The Witchlands / int_30ef2781
 The Witchlands / int_31118d46
type
Ice Magic Is Water
 The Witchlands / int_31118d46
comment
Ice Magic Is Water: Icewitchery is one of the Water witcheries.
 The Witchlands / int_31118d46
featureApplicability
1.0
 The Witchlands / int_31118d46
featureConfidence
1.0
 The Witchlands
hasFeature
The Witchlands / int_31118d46
 The Witchlands / int_31708bd3
type
Terror Hero
 The Witchlands / int_31708bd3
comment
Terror Hero: Merik in Windwitch, as he embraces the moniker given to him, the Fury. A sighting of him is enough to raise the alarm and call in the army.
 The Witchlands / int_31708bd3
featureApplicability
1.0
 The Witchlands / int_31708bd3
featureConfidence
1.0
 The Witchlands
hasFeature
The Witchlands / int_31708bd3
 The Witchlands / int_317629db
type
Embarrassing Nickname
 The Witchlands / int_317629db
comment
Embarrassing Nickname: As a kid, Safi used to call Leopold "Polly". When she calls him this at the Truce Summit ball, he's visibly embarrassed — so of course she makes a point of calling him Polly a lot. Esme dislikes the title Puppeteer, as she thinks it sounds childish. Nonetheless, that's how most people refer to her, including her boss.
 The Witchlands / int_317629db
featureApplicability
1.0
 The Witchlands / int_317629db
featureConfidence
1.0
 The Witchlands
hasFeature
The Witchlands / int_317629db
 The Witchlands / int_3346f944
type
Not Worth Killing
 The Witchlands / int_3346f944
comment
Not Worth Killing: Illrya, per the map, has never been conquered mainly because its land is utterly undesirable for anyone who doesn't already live there.
 The Witchlands / int_3346f944
featureApplicability
1.0
 The Witchlands / int_3346f944
featureConfidence
1.0
 The Witchlands
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The Witchlands / int_3346f944
 The Witchlands / int_3456f3c5
type
Good Thing You Can Heal
 The Witchlands / int_3456f3c5
comment
Good Thing You Can Heal: Aeduan is the only POV character gifted with a Healing Factor, and he's getting hurt, cut, pierced with blades and hit with arrows several times more than the other three combined. At some point, he gets more than two dozen arrows stuck in him, including one through the heart, and he keeps on going.
 The Witchlands / int_3456f3c5
featureApplicability
1.0
 The Witchlands / int_3456f3c5
featureConfidence
1.0
 The Witchlands
hasFeature
The Witchlands / int_3456f3c5
 The Witchlands / int_34602d5a
type
Hegemonic Empire
 The Witchlands / int_34602d5a
comment
Hegemonic Empire: The map notes that Cartorra has mostly grown through marriages and alliances, and many countries seek their protection because of how good they are at it.
 The Witchlands / int_34602d5a
featureApplicability
1.0
 The Witchlands / int_34602d5a
featureConfidence
1.0
 The Witchlands
hasFeature
The Witchlands / int_34602d5a
 The Witchlands / int_34b33a09
type
You Should Have Died Instead
 The Witchlands / int_34b33a09
comment
You Should Have Died Instead: In Witchshadow, after Vivia breaks away from her father's control and calls him out on his selfishness and powerlust, he coldly tells her that he wishes Merik hadn't been the one to die. Everyone of Vivia's allies is horrified by the Serafin's words, but Vivia calmly accepts this as the final nail in the coffin.
 The Witchlands / int_34b33a09
featureApplicability
1.0
 The Witchlands / int_34b33a09
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1.0
 The Witchlands
hasFeature
The Witchlands / int_34b33a09
 The Witchlands / int_34e89418
type
A Birthday, Not a Break
 The Witchlands / int_34e89418
comment
A Birthday, Not a Break: Vaness doesn't get to relax on her birthday, since she's the Empress and it's a massive public event. Add to it the ever-rising threat of assassination, and it might just be the most stressful day of her year.
 The Witchlands / int_34e89418
featureApplicability
1.0
 The Witchlands / int_34e89418
featureConfidence
1.0
 The Witchlands
hasFeature
The Witchlands / int_34e89418
 The Witchlands / int_35566274
type
I Let You Win
 The Witchlands / int_35566274
comment
I Let You Win: Near the climax of Windwitch, Safi has to fight a pirate queen one-on-one. Obviously, a teenager with some knife training will not defeat a woman who spent decades fighting people, and Safi only "wins" because the latter wants something from her.
 The Witchlands / int_35566274
featureApplicability
1.0
 The Witchlands / int_35566274
featureConfidence
1.0
 The Witchlands
hasFeature
The Witchlands / int_35566274
 The Witchlands / int_36135fb0
type
Official Couple
 The Witchlands / int_36135fb0
comment
Official Couple: Merik and Safi get together at the end of Truthwitch. Of course...
 The Witchlands / int_36135fb0
featureApplicability
1.0
 The Witchlands / int_36135fb0
featureConfidence
1.0
 The Witchlands
hasFeature
The Witchlands / int_36135fb0
 The Witchlands / int_362bdb30
type
Out-Gambitted
 The Witchlands / int_362bdb30
comment
Out-Gambitted: Upon being captured, Vaness decides to put her recent treaty with the Baedyeds to good use and deliberately shows herself to them so that they'd rescue her. Unfortunately, they've already been planning to betray her, because they want more than the treaty gives them.
 The Witchlands / int_362bdb30
featureApplicability
1.0
 The Witchlands / int_362bdb30
featureConfidence
1.0
 The Witchlands
hasFeature
The Witchlands / int_362bdb30
 The Witchlands / int_369c0d71
type
Voluntary Vassal
 The Witchlands / int_369c0d71
comment
Voluntary Vassal: The countries of Svoden and Portolla have allied with Cartorra to maintain at least nominal independence.
 The Witchlands / int_369c0d71
featureApplicability
1.0
 The Witchlands / int_369c0d71
featureConfidence
1.0
 The Witchlands
hasFeature
The Witchlands / int_369c0d71
 The Witchlands / int_38f3321
type
Compelling Voice
 The Witchlands / int_38f3321
comment
Compelling Voice: A Wordwitch, such as Mathew, can enforce their will on people by talking to them, even if the person doesn't want to do what they're told.
 The Witchlands / int_38f3321
featureApplicability
1.0
 The Witchlands / int_38f3321
featureConfidence
1.0
 The Witchlands
hasFeature
The Witchlands / int_38f3321
 The Witchlands / int_3929e0db
type
You Need to Get Laid
 The Witchlands / int_3929e0db
comment
You Need to Get Laid: Kullen advises Merik to take a tumble between the sheets in order to ease some of his tension. Merik replies that: a) he's got a lot to be stressed about, and b) there isn't a girl willing to tumble with him. Kullen bursts into laughter at Merik's obliviousness.
 The Witchlands / int_3929e0db
featureApplicability
1.0
 The Witchlands / int_3929e0db
featureConfidence
1.0
 The Witchlands
hasFeature
The Witchlands / int_3929e0db
 The Witchlands / int_39441318
type
Horny Vikings
 The Witchlands / int_39441318
comment
The brief description of Svoden on the map makes it seem very much like a Horny Vikings-land.
 The Witchlands / int_39441318
featureApplicability
1.0
 The Witchlands / int_39441318
featureConfidence
1.0
 The Witchlands
hasFeature
The Witchlands / int_39441318
 The Witchlands / int_39b35d2b
type
Privateer
 The Witchlands / int_39b35d2b
comment
Privateer: The Foxes are corsairs in service of the Nubrevnan crown.
 The Witchlands / int_39b35d2b
featureApplicability
1.0
 The Witchlands / int_39b35d2b
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1.0
 The Witchlands
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The Witchlands / int_39b35d2b
 The Witchlands / int_3b78896e
type
Power of the Void
 The Witchlands / int_3b78896e
comment
Power of the Void: The Void is one of the six elements and the counterpart of Aether, with some Voidwitch powers being similar to their Aether counterparts (like Weaverwitchery and Threadwitchery). Several Voidwitches are important characters.
 The Witchlands / int_3b78896e
featureApplicability
1.0
 The Witchlands / int_3b78896e
featureConfidence
1.0
 The Witchlands
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The Witchlands / int_3b78896e
 The Witchlands / int_3bebfcc0
type
Living Lie Detector
 The Witchlands / int_3bebfcc0
comment
Living Lie Detector: Truthwitches, like Safi, can instantly state whether someone's telling a truth or a lie. Safi can also note whether someone is true or false (for example, people hiding their identity), and knows when people intend to harm her.
 The Witchlands / int_3bebfcc0
featureApplicability
1.0
 The Witchlands / int_3bebfcc0
featureConfidence
1.0
 The Witchlands
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The Witchlands / int_3bebfcc0
 The Witchlands / int_3c5ae1a1
type
Schizo Tech
 The Witchlands / int_3c5ae1a1
comment
Schizo Tech: It comes from the setting's Magitek. The ships have cannons, but handheld firearms are still something of a novelty toy; there's a non-fuel requiring system of lights, but no electricity; it's possible to communicate over large distances even though the setting is somewhere between late Medieval and Renaissance.
 The Witchlands / int_3c5ae1a1
featureApplicability
1.0
 The Witchlands / int_3c5ae1a1
featureConfidence
1.0
 The Witchlands
hasFeature
The Witchlands / int_3c5ae1a1
 The Witchlands / int_3cb6468e
type
Bad Liar
 The Witchlands / int_3cb6468e
comment
Bad Liar: Iseult tries to hide from Safi that she's a Voidwitch. Safi realizes Iseult's hiding something pretty much immediately, though she doesn't figure what, and assumes it's something utterly different.
 The Witchlands / int_3cb6468e
featureApplicability
1.0
 The Witchlands / int_3cb6468e
featureConfidence
1.0
 The Witchlands
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The Witchlands / int_3cb6468e
 The Witchlands / int_3d455888
type
Then Let Me Be Evil
 The Witchlands / int_3d455888
comment
Then Let Me Be Evil: Aeduan in his backstory — he was considered a demon for a long time, and his treatment in the Carawen monastery, supposedly a place that accepts everyone, made him decide that he might just as well embrace the reputation.
 The Witchlands / int_3d455888
featureApplicability
1.0
 The Witchlands / int_3d455888
featureConfidence
1.0
 The Witchlands
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The Witchlands / int_3d455888
 The Witchlands / int_3d7b1b61
type
Twice Shy
 The Witchlands / int_3d7b1b61
comment
Twice Shy: Vivia and Stix are infatuated with each other, but because Vivia has to act queenly in front of everyone, Stix assumes she doesn't want to pursue a relationship and starts acting professional as well. This, in turn, makes Vivia think Stix isn't interested either, leading to a situation where both of them want to be together, but neither dares make the first move.
 The Witchlands / int_3d7b1b61
featureApplicability
1.0
 The Witchlands / int_3d7b1b61
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1.0
 The Witchlands
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The Witchlands / int_3d7b1b61
 The Witchlands / int_3dcc914f
type
Took a Level in Kindness
 The Witchlands / int_3dcc914f
comment
Took a Level in Kindness: Aeduan's time with Iseult in Windwitch makes him far nicer than he used to be, thanks in large parts to the two of them bonding during the journey.
 The Witchlands / int_3dcc914f
featureApplicability
1.0
 The Witchlands / int_3dcc914f
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1.0
 The Witchlands
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The Witchlands / int_3dcc914f
 The Witchlands / int_3ed195b4
type
Human Pincushion
 The Witchlands / int_3ed195b4
comment
Human Pincushion: At the climax of Windwitch, Aeduan has over a dozen arrows stuck in him.
 The Witchlands / int_3ed195b4
featureApplicability
1.0
 The Witchlands / int_3ed195b4
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1.0
 The Witchlands
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The Witchlands / int_3ed195b4
 The Witchlands / int_40cbee83
type
Wretched Hive
 The Witchlands / int_40cbee83
comment
Wretched Hive: The Red Sails' part of Saldonica is a maze of run-down alleys, filled with pirates, criminals and runaways all too happy to catch you and sell you into slavery.
 The Witchlands / int_40cbee83
featureApplicability
1.0
 The Witchlands / int_40cbee83
featureConfidence
1.0
 The Witchlands
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The Witchlands / int_40cbee83
 The Witchlands / int_41d5f145
type
Fluffy the Terrible
 The Witchlands / int_41d5f145
comment
Fluffy the Terrible: Owl's "pet" is called Blueberry.
 The Witchlands / int_41d5f145
featureApplicability
1.0
 The Witchlands / int_41d5f145
featureConfidence
1.0
 The Witchlands
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The Witchlands / int_41d5f145
 The Witchlands / int_41d9aaef
type
Brainwashed
 The Witchlands / int_41d9aaef
comment
Brainwashed: Esme's Cleaved are basically regular witches whom she changed by breaking all of their Threads save one and connecting the last one to something called the "Loom", which lets her control them. They range from mindless Slave Mooks to people who seemingly underwent a Face–Heel Turn.
 The Witchlands / int_41d9aaef
featureApplicability
1.0
 The Witchlands / int_41d9aaef
featureConfidence
1.0
 The Witchlands
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The Witchlands / int_41d9aaef
 The Witchlands / int_421e0f6a
type
Mysterious Waif
 The Witchlands / int_421e0f6a
comment
Mysterious Waif: Owl. She's a little Nomatsi girl who doesn't speak and who's for some reason extremely important for Ragnor. Also, she has a mountain bat under her control, which is something neither Iseult nor Aeduan can explain.
 The Witchlands / int_421e0f6a
featureApplicability
1.0
 The Witchlands / int_421e0f6a
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1.0
 The Witchlands
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The Witchlands / int_421e0f6a
 The Witchlands / int_42846e90
type
Elemental Powers
 The Witchlands / int_42846e90
comment
Elemental Powers: Four out of the five Origin Wells are connected to the Classical Elements.
 The Witchlands / int_42846e90
featureApplicability
1.0
 The Witchlands / int_42846e90
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1.0
 The Witchlands
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The Witchlands / int_42846e90
 The Witchlands / int_4353c4b7
type
Magically-Binding Contract
 The Witchlands / int_4353c4b7
comment
Magically-Binding Contract: The Twenty Year Truce and other Wordwitched documents. Each copy of it is identical to all others even if changes are made, and if one side breaks it, their signature disappears from it, signifying that no-one else is bound to it either.
 The Witchlands / int_4353c4b7
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1.0
 The Witchlands / int_4353c4b7
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1.0
 The Witchlands
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The Witchlands / int_4353c4b7
 The Witchlands / int_43ae1aba
type
World's Most Beautiful Woman
 The Witchlands / int_43ae1aba
comment
World's Most Beautiful Woman: Everyone who sees her agrees that Vaness is the most beautiful woman in the world. Even Vivia, who at this point is utterly in love with someone else, thinks the Empress is absurdly pretty.
 The Witchlands / int_43ae1aba
featureApplicability
1.0
 The Witchlands / int_43ae1aba
featureConfidence
1.0
 The Witchlands
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The Witchlands / int_43ae1aba
 The Witchlands / int_443b78cd
type
Tranquil Fury
 The Witchlands / int_443b78cd
comment
Tranquil Fury: When the Nubrevnan vizers start to talk over and ignore Vivia, she turns the pitcher of water into a set of tendrils of it and calmly threatens to drown them all.
 The Witchlands / int_443b78cd
featureApplicability
1.0
 The Witchlands / int_443b78cd
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1.0
 The Witchlands
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The Witchlands / int_443b78cd
 The Witchlands / int_445bc425
type
GreyAndGreyMorality
 The Witchlands / int_445bc425
comment
Grey-and-Grey Morality: The vast majority of Witchlanders aren't evil; they're simply trying to protect their families and their countries, leading to conflicts of interests.
 The Witchlands / int_445bc425
featureApplicability
1.0
 The Witchlands / int_445bc425
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1.0
 The Witchlands
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The Witchlands / int_445bc425
 The Witchlands / int_44a1dd10
type
King Incognito
 The Witchlands / int_44a1dd10
comment
King Incognito: Merik ultimately decides not to reveal that he's alive, and he goes into the Sirmayan mountains pretending to be just another traveller in search of food. After their shipwreck, Vaness and Safi decided to hide the fact that the former is the Marstoki Empress. Played for Laughs when Safi decides (jokingly) that the best way would be to refer to Vaness as "Unempress". In a rare non-royal example, Safi is shocked to learn that her mentor Habim is a retired Marstoki general famous enough that his return is significant enough to interrupt the empress' diplomatic meeting.
 The Witchlands / int_44a1dd10
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1.0
 The Witchlands / int_44a1dd10
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1.0
 The Witchlands
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The Witchlands / int_44a1dd10
 The Witchlands / int_44bed14c
type
Hostage Situation
 The Witchlands / int_44bed14c
comment
Hostage Situation: Lizl decides that the best way to get the bounty on the Raider King is to kidnap his son, Aeduan.
 The Witchlands / int_44bed14c
featureApplicability
1.0
 The Witchlands / int_44bed14c
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1.0
 The Witchlands
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The Witchlands / int_44bed14c
 The Witchlands / int_457655dd
type
Human Popsicle
 The Witchlands / int_457655dd
comment
Human Popsicle: The ultimate fate of all Sightwitches is to be frozen in chambers deep below their convent to sleep with their goddess. In addition, Eridysi's journal reveals that, 1,000 years before, a large number of refugees fleeing from a war between the Twelve Paladins were frozen there to protect them, including all of the Sightwitches at the time. Eridysi, her lover the Rook King's general, and his daughters were as well — but when Ryber finds the chamber they were frozen in, Eridysi and the general are gone...
 The Witchlands / int_457655dd
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 The Witchlands / int_457655dd
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The Witchlands / int_457655dd
 The Witchlands / int_4583a262
type
Shirtless Scene
 The Witchlands / int_4583a262
comment
Shirtless Scene: Merik's first meeting with Safi and Iseult has him shirtless. Safi snarks about his inability to work a button even as she's checking out his bare chest. In Windwitch, Iseult startles Aeduan while he's trying to wash his bloodied shirt. He's mortified to be caught in such a state of undress and dives into the stream in search of his shirt the moment Iseult turns around and walks away.
 The Witchlands / int_4583a262
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 The Witchlands / int_4583a262
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The Witchlands / int_4583a262
 The Witchlands / int_46f464b
type
Well, Excuse Me, Princess!
 The Witchlands / int_46f464b
comment
Well, Excuse Me, Princess!: Merik is more low-brow compared to Safi, and when they're not outright fighting or kissing, their relationship can be summed up by this.
 The Witchlands / int_46f464b
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1.0
 The Witchlands / int_46f464b
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The Witchlands / int_46f464b
 The Witchlands / int_4733b5a5
type
Saying Too Much
 The Witchlands / int_4733b5a5
comment
Saying Too Much: In Truthwitch, a pain-addled Aeduan admits to Iseult that he can't sense or control her with his Bloodwitchery. He regrets saying that as soon as he regains control of his wits, but the damage has already been done. In a twist, the knowledge that he can't harm her with his magic is one of the reasons Iseult is willing to work with Aeduan to track down Safi in Windwitch. Early in Windwitch, Corlant ropes Aeduan into tracking down a Threadwitch named Iseult det Midenzi for him. Aeduan asks him what he wants with "this girl" even though Corlant hasn't specified Iseult's age. Thankfully, Corlant doesn't notice that Aeduan seems to already be acquainted with the Threadwitch.
 The Witchlands / int_4733b5a5
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 The Witchlands / int_4733b5a5
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The Witchlands / int_4733b5a5
 The Witchlands / int_4781adbb
type
Jerk with a Heart of Gold
 The Witchlands / int_4781adbb
comment
Jerk with a Heart of Gold: Vivia. She's abrasive, easily annoyed and when she's told that her brother died, her reaction is to be happy that one more obstacle in her way has been removed. This being said, she's just as dedicated to the wellbeing of Nubrevna as Merik is, gives up food she's stockpiled for the poor of Lovats and is absolutely overjoyed upon learning that Merik is alive, not blaming him for his actions as Fury at all and helping him out the best she can.
 The Witchlands / int_4781adbb
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 The Witchlands / int_4781adbb
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The Witchlands / int_4781adbb
 The Witchlands / int_491071bf
type
Fantasy Counterpart Appliance
 The Witchlands / int_491071bf
comment
Fantasy Counterpart Appliance: Firewitched lamps serve in place of streetlights, as they don't require fuel. Voicewitches are pretty much human telephones, connecting themselves to Voicewitches in other places and repeating words they hear from them. Iseult manages to rig her and Safi's Threadstones to fulfill a similar function, although only when Safi is asleep. Pots of Firewitched oil are used as bombs, and Merik owns a pistol where the ignition mechanism is Firewitchery rather than a chemical compound. Presumably, cannons work similarly. In Bloodwitch, Vaness has two scrolls made that act like a two-way chat, with everything written on one appearing on the other and vice versa, even wiping themselves clear once they're full.
 The Witchlands / int_491071bf
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 The Witchlands / int_491071bf
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The Witchlands / int_491071bf
 The Witchlands / int_498a6a21
type
Badass Teacher
 The Witchlands / int_498a6a21
comment
Badass Teacher: Habim and Mathew, Safi's and Iseult's teachers, are both excellent warriors and schemers.
 The Witchlands / int_498a6a21
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1.0
 The Witchlands / int_498a6a21
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The Witchlands / int_498a6a21
 The Witchlands / int_4a0821b4
type
Archnemesis Dad
 The Witchlands / int_4a0821b4
comment
Archnemesis Dad: Ragnor is shaping up to be one for Aeduan.
 The Witchlands / int_4a0821b4
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 The Witchlands / int_4a0821b4
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The Witchlands / int_4a0821b4
 The Witchlands / int_4b9fa3a
type
Taking the Veil
 The Witchlands / int_4b9fa3a
comment
Taking the Veil: Evrane is the Nubrevnan king's sister, who decided that she couldn't stand his policies and the Decadent Court and so joined a Carawen monastery.
 The Witchlands / int_4b9fa3a
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 The Witchlands / int_4b9fa3a
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The Witchlands / int_4b9fa3a
 The Witchlands / int_4ba070fd
type
Drunken Song
 The Witchlands / int_4ba070fd
comment
Drunken Song: Eridysi's Lament, which contains The Prophecy about the Cahr Awen, is best known throughout the Witchlands as the song that drunken sailors sing in every port.
 The Witchlands / int_4ba070fd
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 The Witchlands / int_4ba070fd
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The Witchlands / int_4ba070fd
 The Witchlands / int_4bf3d8d7
type
Personality Powers
 The Witchlands / int_4bf3d8d7
comment
Personality Powers: Several characters have personalities that match their powers — Merik's temper is pleasant, but can suddenly pick up the way wind can, Iseult the Threadwitch is calm and methodical, Fury/Kullen is overwhelming and tempestuous like a hurricane, there's a Firewitch with a short temper and so on.
 The Witchlands / int_4bf3d8d7
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 The Witchlands / int_4bf3d8d7
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The Witchlands / int_4bf3d8d7
 The Witchlands / int_4de061b6
type
Extra-ore-dinary
 The Witchlands / int_4de061b6
comment
Vaness is the most powerful Ironwitch in the Witchlands, having almost Magneto levels of control over metal. In a setting where swords coexist with firearms, Vaness is borderline unstoppable.
 The Witchlands / int_4de061b6
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 The Witchlands / int_4de061b6
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The Witchlands / int_4de061b6
 The Witchlands / int_4eaa9b84
type
Author Tract
 The Witchlands / int_4eaa9b84
comment
Author Tract: Bloodwitch has several characters take a strong stance against patriarchy, often calling out the way some men dismiss women or manipulate history to erase them, which is rather sudden after Windwitch only concerned itself with gender inequality in one subplot, and Sightwitch and Truthwitch didn't talk about it at all.
 The Witchlands / int_4eaa9b84
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 The Witchlands / int_4eaa9b84
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The Witchlands / int_4eaa9b84
 The Witchlands / int_4ebc2ce5
type
Opposed Mentors
 The Witchlands / int_4ebc2ce5
comment
Opposed Mentors: Ragnor and Evrane for Aeduan. The former makes Aeduan believe that he's a demon and should be nothing more than a weapon, while the latter believes that he has goodness in him and should assist the newly-manifested Cahr Awen.
 The Witchlands / int_4ebc2ce5
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 The Witchlands / int_4ebc2ce5
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The Witchlands / int_4ebc2ce5
 The Witchlands / int_4f84cdef
type
Smug Snake
 The Witchlands / int_4f84cdef
comment
Smug Snake: Corlant thinks he's brilliant and capable of playing every side while annoying his boss' top operative. Suffice to say, from the moment Iseult and Aeduan enter the scene, he begins to look less and less impressive with every moment he's trying to assert his dominance.
 The Witchlands / int_4f84cdef
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 The Witchlands / int_4f84cdef
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The Witchlands / int_4f84cdef
 The Witchlands / int_506ffa51
type
Tears of Joy
 The Witchlands / int_506ffa51
comment
Tears of Joy: Every Nubrevnan in Merik's group cries those when they see Noden's Gift, a village set in a swath of southern Nubrevna which is completely free of the Polluted Wasteland of the rest of the country. Evrane even kisses the ground.
 The Witchlands / int_506ffa51
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 The Witchlands / int_506ffa51
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The Witchlands / int_506ffa51
 The Witchlands / int_50f5dabe
type
Reincarnation
 The Witchlands / int_50f5dabe
comment
Reincarnation: Sightwitch reveals that the Twelve Paladins, the very first witches, are a case of this. In the present day, they are believed to have been killed for real because in a war 1,000 years before where half of them had had Face-Heel Turns, most of them were killed with a weapon that ensured they would not remember their past lives upon being reborn.
 The Witchlands / int_50f5dabe
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 The Witchlands / int_50f5dabe
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The Witchlands / int_50f5dabe
 The Witchlands / int_51a485d1
type
Brought Down to Badass
 The Witchlands / int_51a485d1
comment
Brought Down to Badass: The Hell-Bards put Vaness in a collar to stop her from using Metalwitchery. When she wakes up, she promptly incapacitates the guy carrying her and would've run away if it wasn't for Lev.
 The Witchlands / int_51a485d1
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 The Witchlands / int_51a485d1
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The Witchlands / int_51a485d1
 The Witchlands / int_51bf74d6
type
Power Crystal
 The Witchlands / int_51bf74d6
comment
Power Crystal: Some witches can store their powers into crystals — most commonly quartz — so that they can be used by someone without their particular form of witchery. The most common are painstones that nullify pain, and Safi tries to make a truthstone in Bloodwitch.
 The Witchlands / int_51bf74d6
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 The Witchlands / int_51bf74d6
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The Witchlands / int_51bf74d6
 The Witchlands / int_529a3369
type
Fights Like a Normal
 The Witchlands / int_529a3369
comment
Fights Like a Normal: While both Iseult and Safi are witches, neither has any offensive abilities so they fight like non-witches do, only using their powers to detect enemies. Though this might change now that Iseult knows she's a Weaverwitch.
 The Witchlands / int_529a3369
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 The Witchlands / int_529a3369
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The Witchlands / int_529a3369
 The Witchlands / int_53224e46
type
Bookends
 The Witchlands / int_53224e46
comment
Bookends: Windwitch starts with Merik deciding that being dead has its advantages before jumping to Vivia standing, annoyed, in front of the door to the Battle Council. It ends with Vivia standing happily before the door to the Battle Council before jumping to Merik deciding that being alive has its advantages.
 The Witchlands / int_53224e46
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 The Witchlands / int_53224e46
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The Witchlands / int_53224e46
 The Witchlands / int_537dd8fe
type
Affably Evil
 The Witchlands / int_537dd8fe
comment
Affably Evil: Esme is endlessly friendly and polite towards Iseult, even as she Cleaves hundreds of people and helps design a brutal conquest of the Witchlands.
 The Witchlands / int_537dd8fe
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1.0
 The Witchlands / int_537dd8fe
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The Witchlands / int_537dd8fe
 The Witchlands / int_539179db
type
Synchronization
 The Witchlands / int_539179db
comment
Synchronization: Being Threadsiblings can apparently lead to that, at least in extreme circumstances, like with Merik and Kullen — if one of them dies, so does the other. That's why Esme kidnaps Merik, as she doesn't want to lose one of her "toys" to something out of her control.
 The Witchlands / int_539179db
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 The Witchlands / int_539179db
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 The Witchlands
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The Witchlands / int_539179db
 The Witchlands / int_53a7089a
type
Pint-Sized Powerhouse
 The Witchlands / int_53a7089a
comment
Pint-Sized Powerhouse: Vaness is a small woman who once brought a mountain down on the heads of people she was fighting. Owl is a little girl with a pet mountain bat and the ability to cause earthquakes.
 The Witchlands / int_53a7089a
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 The Witchlands / int_53a7089a
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The Witchlands / int_53a7089a
 The Witchlands / int_53b22e1f
type
Tattoo as Character Type
 The Witchlands / int_53b22e1f
comment
Tattoo as Character Type: Most witches have tattoos showing what powers they possess, as it's required by law.
 The Witchlands / int_53b22e1f
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 The Witchlands / int_53b22e1f
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The Witchlands / int_53b22e1f
 The Witchlands / int_53c9fc92
type
Flashback
 The Witchlands / int_53c9fc92
comment
Flashback: Aeduan gets several, particularly in his eponymous book.
 The Witchlands / int_53c9fc92
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 The Witchlands / int_53c9fc92
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The Witchlands / int_53c9fc92
 The Witchlands / int_53f5119f
type
The Dragon
 The Witchlands / int_53f5119f
comment
The Dragon: Esme is Ragnor's right hand, and she creates and manages his Cleaved army.
 The Witchlands / int_53f5119f
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 The Witchlands / int_53f5119f
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The Witchlands / int_53f5119f
 The Witchlands / int_542b8e66
type
Bad Powers, Bad People
 The Witchlands / int_542b8e66
comment
The Voidwitches are despised by everyone — Aeduan is routinely called a demon. Granted, Bad Powers, Bad People is true for most of them, but one could ask whether that's where the racism comes from, or if this is what the racism causes.
 The Witchlands / int_542b8e66
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 The Witchlands / int_542b8e66
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 The Witchlands
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The Witchlands / int_542b8e66
 The Witchlands / int_556a3059
type
The Empath
 The Witchlands / int_556a3059
comment
The Empath: Threadwitches such as Iseult can see Threads, which allows them to see other's emotions, detect presence of other humans, and see the existence and nature of relationships between various people.
 The Witchlands / int_556a3059
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 The Witchlands / int_556a3059
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The Witchlands / int_556a3059
 The Witchlands / int_556a4e20
type
The Empire
 The Witchlands / int_556a4e20
comment
The Empire: The Witchlands have two: Cartorra is the biggest nation in the land, and it's developed mostly through alliances and marriages, only recently turning to war. They're one of the biggest players on the political scene, and are mostly on the villainous side, thanks to their Emperor wanting Safi as his bride. Marstok is a more benevolent variety, though they're combat monsters thanks to armies of Firewitches. They're friendlier, mostly because the Empress respects the fact that Safi is a person and not a commodity.
 The Witchlands / int_556a4e20
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 The Witchlands / int_556a4e20
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The Witchlands / int_556a4e20
 The Witchlands / int_56766569
type
Token Religious Teammate
 The Witchlands / int_56766569
comment
Token Religious Teammate: Monk Evrane. While other characters are mildly religious, but not really considering faith a major part of their lives, Evrane is a fanatic convinced that she has a holy duty.
 The Witchlands / int_56766569
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 The Witchlands / int_56766569
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 The Witchlands
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The Witchlands / int_56766569
 The Witchlands / int_571a3c67
type
Power Incontinence
 The Witchlands / int_571a3c67
comment
Power Incontinence: Safi's Truthwitchery is always on. After Iseult Cleaves a Firewitch, she finds herself accidentally starting fires with her mind when her self-control slips.
 The Witchlands / int_571a3c67
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 The Witchlands / int_571a3c67
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The Witchlands / int_571a3c67
 The Witchlands / int_57775436
type
Mutual Disadvantage
 The Witchlands / int_57775436
comment
Mutual Disadvantage: No Threadwitch can see the Threads of another Threadwitch, leaving Iseult (who's never learnt to read body language) incapable of reading her mother. Iseult and Aeduan cannot perceive each other's "magical components" (Threads and blood smell).
 The Witchlands / int_57775436
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 The Witchlands / int_57775436
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The Witchlands / int_57775436
 The Witchlands / int_57b80b45
type
Fantastic Racism
 The Witchlands / int_57b80b45
comment
Fantastic Racism: The Nomatsi people are downright hated, to the point of a manhunt being started when Iseult's ethnicity is recognized by a man on the street. It's mentioned that in the Dalmotti Empire, they have the same status animals do, and while they're allowed to have settlements outside cities, they booby-trap the hell out of all roads leading to them for fear of a lynch. The Voidwitches are despised by everyone — Aeduan is routinely called a demon. Granted, Bad Powers, Bad People is true for most of them, but one could ask whether that's where the racism comes from, or if this is what the racism causes. Interestingly, all four Voidwitches seen in the series so far are either full or part Nomatsi.
 The Witchlands / int_57b80b45
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 The Witchlands / int_57b80b45
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The Witchlands / int_57b80b45
 The Witchlands / int_57c25438
type
Green Thumb
 The Witchlands / int_57c25438
comment
Green Thumb: Plantwitches. They can control growth of flowers and make them grow far more than what the land would usually permit.
 The Witchlands / int_57c25438
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 The Witchlands / int_57c25438
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The Witchlands / int_57c25438
 The Witchlands / int_57d43e40
type
Fantasy Counterpart Culture
 The Witchlands / int_57d43e40
comment
Fantasy Counterpart Culture: Dalmotti is very much Venice writ large — they're ruled by a Doge, they're a republic and their capital is Veñaza City. The brief description of Svoden on the map makes it seem very much like a Horny Vikings-land. The Saldonica pirates bear more than a little similarity to the Barbary ones, including slave-taking, owning land and ports and hailing from a desert region.
 The Witchlands / int_57d43e40
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 The Witchlands / int_57d43e40
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The Witchlands / int_57d43e40
 The Witchlands / int_582564f5
type
The Gadfly
 The Witchlands / int_582564f5
comment
The Gadfly: Safi likes to annoy people around her to see their reactions and lighten the mood.
 The Witchlands / int_582564f5
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 The Witchlands / int_582564f5
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The Witchlands / int_582564f5
 The Witchlands / int_586624e5
type
Genius Loci
 The Witchlands / int_586624e5
comment
Genius Loci: The continent of Witchlands sits on the back - both metaphorically and somewhat literally - of the sleeping goddess Sirmaya, whose dreaming keeps it existing, and whose nature influence how magic manifests. Esme mentions that Fareastern continent has its own sleeping goddess, which is why there, magic is an Enlightenment Superpower rather than inborn.
 The Witchlands / int_586624e5
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 The Witchlands / int_586624e5
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The Witchlands / int_586624e5
 The Witchlands / int_598c4d8a
type
A Pupil of Mine Until He Turned to Evil
 The Witchlands / int_598c4d8a
comment
A Pupil of Mine Until He Turned to Evil: Evrane thinks this way about Aeduan — she was his mentor when he was in the Carawen monastery.
 The Witchlands / int_598c4d8a
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 The Witchlands / int_598c4d8a
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The Witchlands / int_598c4d8a
 The Witchlands / int_5aa8d3d8
type
Friendly Enemy
 The Witchlands / int_5aa8d3d8
comment
Friendly Enemy: Esme considers Iseult to be her friend and is very warm towards her, being happy when she manages to see her in their dream and showing off her Weaverwitchery abilities. She's also genuinely worried for Iseult's well-being and offers her help. This being said, this help would probably end with Ragnor making Iseult his slave.
 The Witchlands / int_5aa8d3d8
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 The Witchlands / int_5aa8d3d8
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The Witchlands / int_5aa8d3d8
 The Witchlands / int_5b8c285b
type
The Conspiracy
 The Witchlands / int_5b8c285b
comment
The Conspiracy: Eron has a plan to bring peace to the Witchlands. Unfortunately, it involves assassinating everyone who might try to restart the war, regardless of what kind of a person they are. Safi is not pleased when she finds out, especially since Vaness isn't evil, just devoted to her country, and vows to stop them as they're just going to make things worse.
 The Witchlands / int_5b8c285b
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 The Witchlands / int_5b8c285b
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The Witchlands / int_5b8c285b
 The Witchlands / int_5beef860
type
Why Did It Have to Be Snakes?
 The Witchlands / int_5beef860
comment
Why Did It Have to Be Snakes?: Aeduan is absolutely terrified of fire, so it follows that the one witch with the pirates pursuing him is a sadistic Firewitch.
 The Witchlands / int_5beef860
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 The Witchlands / int_5beef860
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The Witchlands / int_5beef860
 The Witchlands / int_5bf69547
type
Gang of Hats
 The Witchlands / int_5bf69547
comment
Gang of Hats: The Lovats gang called Nines marks their members by cutting off their left pinky — hence the name. As a bonus, it makes them easily recognizable for a man looking for an assassin who was missing a left pinky.
 The Witchlands / int_5bf69547
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 The Witchlands / int_5bf69547
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The Witchlands / int_5bf69547
 The Witchlands / int_5c300c3b
type
The Berserker
 The Witchlands / int_5c300c3b
comment
The Berserker: Underplayed with the Nihar rage — the Nihars are extremely Hot-Blooded and cursed with Hair-Trigger Temper. When Vivia feels it for the first time, she notes that it makes her more fearless, focused and gives a boost to her magic. Merik implies that there's some low-level magic to it.
 The Witchlands / int_5c300c3b
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The Witchlands / int_5c300c3b
 The Witchlands / int_5ff30573
type
Long Game
 The Witchlands / int_5ff30573
comment
Leopold pretends to be a spoiled, dandy princeling to hide his part in Eron and Mathew's Long Game.
 The Witchlands / int_5ff30573
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 The Witchlands / int_5ff30573
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The Witchlands / int_5ff30573
 The Witchlands / int_605cf3f
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Something Only They Would Say
 The Witchlands / int_605cf3f
comment
Something Only They Would Say: When Aeduan was still working as a Carawen monk, he gained some fame for being able to track anything. One day, he was asked to find a missing dog named Boots — which he accepted because it was the name of his childhood pet. As it turned out, this was his father checking if that famous Bloodwitch was actually his missing son, as someone without a connection wouldn't take on something this minor.
 The Witchlands / int_605cf3f
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The Witchlands / int_605cf3f
 The Witchlands / int_60b166be
type
Reformed Criminal
 The Witchlands / int_60b166be
comment
Reformed Criminal: Cam used to be a gangster before joining the navy to escape a life of crime.
 The Witchlands / int_60b166be
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1.0
 The Witchlands / int_60b166be
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The Witchlands / int_60b166be
 The Witchlands / int_617f0563
type
Heel–Face Turn
 The Witchlands / int_617f0563
comment
The fourth Voidwitch in the series, Iseult, is definitely one of the good guys, and another is slowly doing a Heel–Face Turn.
 The Witchlands / int_617f0563
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The Witchlands / int_617f0563
 The Witchlands / int_62434fe2
type
Sanity Slippage
 The Witchlands / int_62434fe2
comment
Sanity Slippage: Merik undergoes this in Windwitch when he's maddened with grief, overcome with desire to kill his sister for her actions, and living in perpetual pain. Most notably, he goes from looking for evidence to apprehend his sister to doing the same to have a license to kill her. He manages to climb back up, though.
 The Witchlands / int_62434fe2
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 The Witchlands / int_62434fe2
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The Witchlands / int_62434fe2
 The Witchlands / int_63b02752
type
Hair-Trigger Temper
 The Witchlands / int_63b02752
comment
Merik and Kullen. The former has a Hair-Trigger Temper and is bound to flights of emotion, while the latter is calmer and has more distance to the world around him.
 The Witchlands / int_63b02752
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The Witchlands / int_63b02752
 The Witchlands / int_66cce83e
type
Colour-Coded Emotions
 The Witchlands / int_66cce83e
comment
Colour-Coded Emotions: The Threads have various colours to indicate what they represent.
 The Witchlands / int_66cce83e
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The Witchlands / int_66cce83e
 The Witchlands / int_66d13ab9
type
Talking in Your Dreams
 The Witchlands / int_66d13ab9
comment
Talking in Your Dreams: Starting in Windwitch, Esme often hijacks Iseult's dreams to chat with her, trying to "befriend" her. Near the end of the same book, Iseult figures out how to harness her Thread with Safi to communicate with her like this. Though Iseult can be awake for it, Safi has to be asleep. Unfortunately, thanks to Esme's ever-present threat, this can't be used nearly often enough.
 The Witchlands / int_66d13ab9
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The Witchlands / int_66d13ab9
 The Witchlands / int_66dfe36a
type
Missing Mom
 The Witchlands / int_66dfe36a
comment
Missing Mom: Merik and Vivia's mother threw herself off a bridge when the former was seven.
 The Witchlands / int_66dfe36a
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1.0
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The Witchlands / int_66dfe36a
 The Witchlands / int_66ea7e5c
type
Brought Down to Normal
 The Witchlands / int_66ea7e5c
comment
Brought Down to Normal: Iseult cannot see Aeduan's Threads, and she discovers she's been so dependent on them, she's incapable of reading his body language to guess his emotions, bringing her down slightly beneath "normal" when she's traveling with him through an uninhabited wasteland.
 The Witchlands / int_66ea7e5c
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The Witchlands / int_66ea7e5c
 The Witchlands / int_67a7cd88
type
Battle in the Center of the Mind
 The Witchlands / int_67a7cd88
comment
Battle in the Center of the Mind: Whenever Esme wants to get some information from Iseult's mind, she tries to break in and Iseult resists her. Usually, Esme wins.
 The Witchlands / int_67a7cd88
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The Witchlands / int_67a7cd88
 The Witchlands / int_67b0bd0e
type
An Ice Person
 The Witchlands / int_67b0bd0e
comment
An Ice Person: Icewitches can, like their name implies, create cold and freeze stuff. Ragnar uses them to freeze one of Nubrevna's border rivers when he mounts his attack.
 The Witchlands / int_67b0bd0e
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The Witchlands / int_67b0bd0e
 The Witchlands / int_67d0342c
type
Breaking the Fellowship
 The Witchlands / int_67d0342c
comment
Breaking the Fellowship: While Merik, Safi and Iseult are together throughout most of Truthwitch, the end of it sees them scattered to the winds. Iseult undergoes it again in Bloodwitch, as she, Owl, and Leopold leave the Carawen Monastery through one of Eridysi's portals, which collapses before Aeduan can join them.
 The Witchlands / int_67d0342c
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The Witchlands / int_67d0342c
 The Witchlands / int_680bb6b1
type
Hot-Blooded
 The Witchlands / int_680bb6b1
comment
Hot-Blooded: Merik has a Hair-Trigger Temper which causes him to act very energetically and adds extra force to all he does. Safi is very impulsive and doesn't really hold back once she gets angry.
 The Witchlands / int_680bb6b1
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The Witchlands / int_680bb6b1
 The Witchlands / int_68333a8b
type
Elite Army
 The Witchlands / int_68333a8b
comment
Elite Army: The Marstoki Adders, being as they are Bodyguarding a Badass, are utilized by their Empress as an elite army. They're a group of highly trained warriors, all of whom are Poisonwitches. The Cartorran Hell-Bards are a band of magic-resistant warriors with perfect discipline, tasked with hunting down rogue witches.
 The Witchlands / int_68333a8b
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The Witchlands / int_68333a8b
 The Witchlands / int_68424916
type
Eating the Eye Candy
 The Witchlands / int_68424916
comment
Merik's first meeting with Safi and Iseult has him shirtless. Safi snarks about his inability to work a button even as she's checking out his bare chest.
 The Witchlands / int_68424916
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The Witchlands / int_68424916
 The Witchlands / int_6861146e
type
Epiphany Therapy
 The Witchlands / int_6861146e
comment
Epiphany Therapy: In Windwitch, Safi finally manages to make a step from being reactive to being proactive when a Fire Hawk almost kills her and she has the "life flashes before your eyes" moment as it flies towards her.
 The Witchlands / int_6861146e
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The Witchlands / int_6861146e
 The Witchlands / int_6926506
type
Revenant Zombie
 The Witchlands / int_6926506
comment
Revenant Zombie: The Cleaved are basically Technically Living Zombies with their only purpose (when not controlled by others, that is) being to kill every non-Cleaved around them.
 The Witchlands / int_6926506
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 The Witchlands / int_6926506
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The Witchlands / int_6926506
 The Witchlands / int_693cabaf
type
Gladiator Games
 The Witchlands / int_693cabaf
comment
Gladiator Games: The Pirate Republic of Saldonica has arena fights between enslaved witches as their main form of entertainment, as well as religious celebration.
 The Witchlands / int_693cabaf
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The Witchlands / int_693cabaf
 The Witchlands / int_6a696742
type
The Power of Love
 The Witchlands / int_6a696742
comment
The Power of Love: Prevalent in Witchshadow, where Aeduan is possessed by the spirit of one of the long-dead Exalted Paladins. Iseult tries to invoke this by telling Aeduan at every opportunity that she loves him, hoping it will help him fight the Old One and break free. On the flip side, the Old One is moved to perform a Heel–Face Turn by Aeduan's love for Iseult, which reminds him of what he lost when he betrayed the Sleeper a thousand years ago.
 The Witchlands / int_6a696742
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The Witchlands / int_6a696742
 The Witchlands / int_6b2b3b59
type
The Reveal
 The Witchlands / int_6b2b3b59
comment
The Reveal: Quite a few. Safi's uncle was faking being an alcoholic all along. Additionally, he was an Aetherwitch Healer before he was turned into a Hell-Bard. Iseult is a Weaverwitch like Esme, rather than a Threadwitch. Ragnor is Aeduan's father. The Hell-Bards are Cleaved witches held at bay by chains on their necks. Kullen is alive and evil. Merik is Living on Borrowed Time because of his bond to him. Owl is bonded to a mountain bat. Additionally, she's the reincarnation of the Earth Paladin Saria. Kullen and Stix are Paladins; the former used to be Bastien, while the latter was Baile. Ragnor the Raider King is the Rook King's general. Corlant is a Void Paladin, as was hinted in Bloodwitch, but he's been lying about which Void Paladin. He's Portia's reincarnation, not Midne's. Midne was the first Hell-Bard, cleaved a thousand years ago by her fellow Void Paladin, Portia. Admiral Kahina of the Red Sails is the reincarnation of the Fire Paladin Rhian. Prince Leopold is the reincarnation of the Rook King, he was never a part of Eron's conspiracy, and he's been playing all sides in order to advance his own agenda. The Wells contain the souls of the slain Exalted Paladins.
 The Witchlands / int_6b2b3b59
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The Witchlands / int_6b2b3b59
 The Witchlands / int_6b7a6c55
type
Face–Monster Turn
 The Witchlands / int_6b7a6c55
comment
Face–Monster Turn: Kullen switches sides thanks to Esme Cleaving him.
 The Witchlands / int_6b7a6c55
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The Witchlands / int_6b7a6c55
 The Witchlands / int_6e27397
type
Missed Him by That Much
 The Witchlands / int_6e27397
comment
Missed Him by That Much: Eridysi's Portal Network come into play during the finale of Bloodwitch: The first portal Merik enters leads him to the Carawen Monastery. Unaware that Iseult, Leopold, and Owl are just minutes away and that a battle is taking place on the frozen riven bellow him, he walks back through the door. The second door Merik tries leads to Azmir. Again, he's unaware that Safi, Vaness, and the Hell-Bards are racing to the door, so he returns to the underground cavern. After the battle in the Carawen Monastery is over, Aeduan retraces Iseult's path to the door. By that time, however, Ryber and Stix have already succeeded in destroying the network of portals, so he finds only a stone wall waiting for him.
 The Witchlands / int_6e27397
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The Witchlands / int_6e27397
 The Witchlands / int_6edd96b8
type
Making a Splash
 The Witchlands / int_6edd96b8
comment
Making a Splash: Waterwitches. More powerful ones, like Stix, can control all states of it and switch it between them. Mid-level, like Vivia, can use to carry them and propel themselves in the water (though not to the extent of Not Quite Flight like Airwitches can do), as well as control it like pet snakes. Low-power Tidewitches can manipulate tides to propel a boat forward when working in concert, for example.
 The Witchlands / int_6edd96b8
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The Witchlands / int_6edd96b8
 The Witchlands / int_6ee09826
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Religious Bruiser
 The Witchlands / int_6ee09826
comment
Religious Bruiser: Evrane is a trained warrior-monk and a fanatical believer in the Cahr Awen.
 The Witchlands / int_6ee09826
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 The Witchlands / int_6ee09826
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The Witchlands / int_6ee09826
 The Witchlands / int_6feaf27b
type
Scarily Competent Tracker
 The Witchlands / int_6feaf27b
comment
Scarily Competent Tracker: Aeduan, thanks to his ability to smell blood (or something magical he interprets as blood) across huge distances, can track people even across the sea.
 The Witchlands / int_6feaf27b
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 The Witchlands / int_6feaf27b
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The Witchlands / int_6feaf27b
 The Witchlands / int_7040b6bc
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Understatement
 The Witchlands / int_7040b6bc
comment
Understatement: After we see Aeduan completely lose his mind when faced with a large fire, he notes in narration that it... unsettled him.
 The Witchlands / int_7040b6bc
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The Witchlands / int_7040b6bc
 The Witchlands / int_726ab4c9
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Attack Animal
 The Witchlands / int_726ab4c9
comment
Attack Animal: When assassins come after Vaness at the Fire Well, they bring a firehawk with them to scatter her guards and make it easier to get to her.
 The Witchlands / int_726ab4c9
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The Witchlands / int_726ab4c9
 The Witchlands / int_735b3587
type
Naked First Impression
 The Witchlands / int_735b3587
comment
Naked First Impression: Safi's first impression of Merik is his bare chest, since he's flown into combat without buttoning up his shirt.
 The Witchlands / int_735b3587
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The Witchlands / int_735b3587
 The Witchlands / int_73c55d65
type
Unsexy Sadist
 The Witchlands / int_73c55d65
comment
Unsexy Sadist: Corlant lusts after Iseult's mother and has previously made advances to her, but he's also a creepy stalker who's not above turning to Sexual Extortion to get what he wants.
 The Witchlands / int_73c55d65
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 The Witchlands / int_73c55d65
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The Witchlands / int_73c55d65
 The Witchlands / int_7464705c
type
Arc Words
 The Witchlands / int_7464705c
comment
Arc Words: There are a lot of these in the various books. In Windwitch, the rhyme about the fool brother Filip leading his blind brother Daret into the Queen Crab's nest shows up quite a few times, with Merik wondering whether he's playing the part of Filip or Daret. "Stasis" for Iseult. It's a state a Threadwitch should always be in and which she has trouble keeping to. "Initiate, complete" for Safiya and Isuelt. It describes their strategy for how to work together. The rhyme about the fury's razor and glass shows up a lot in Windwitch, and is further referenced in Bloodwitch when Kullen, as the fury, is searching for the items mentioned "Run my child, run" for Aeduan. They're the last words his mother said to him when the raiders attacked his town, a recurring memory for him
 The Witchlands / int_7464705c
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The Witchlands / int_7464705c
 The Witchlands / int_74b49e17
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Price on Their Head
 The Witchlands / int_74b49e17
comment
Price on Their Head: The Raider King has an increasing one. By the time Aeduan checks in with a Carawen outpost, it's over 50,000 in three different currencies.
 The Witchlands / int_74b49e17
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The Witchlands / int_74b49e17
 The Witchlands / int_754df088
type
Put on a Bus
 The Witchlands / int_754df088
comment
Put on a Bus: After Kullen's death, Ryber disappears from Merik's ship, leaving behind only a note that he shouldn't follow her. In this case, The Bus Came Back by the end of the next novel. When the plot moves from the south of Nubrevna to Lejna, Evrane stays behind in Noden's Gift. Gretchya tells Iseult that she's escaping to Saldonica with her student. Iseult runs into them in Witchshadow; the two of them had been Corlant's "guests" until they managed to escape along with several other Nomatsi witches and are now on the run.
 The Witchlands / int_754df088
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 The Witchlands / int_754df088
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The Witchlands / int_754df088
 The Witchlands / int_75538142
type
Friend to All Children
 The Witchlands / int_75538142
comment
Friend to All Children: Aeduan is surprisingly good with children — among others, he's the only person Owl is willing to listen to. Iseult is an inversion — she cannot stand kids and would rather be anywhere else than them.
 The Witchlands / int_75538142
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The Witchlands / int_75538142
 The Witchlands / int_75d6bf40
type
Belligerent Sexual Tension
 The Witchlands / int_75d6bf40
comment
Belligerent Sexual Tension: Merik and Safi have this in spades. The first time they meet, first they're furious with each other for interfering, then they notice that the other looks nice, then Safi notices that Merik has an unbuttoned shirt and starts scolding him for it while he's irritated. Later, their journey to Lejna is filled with fights and arguments even as they're more and more attracted to one another. Iseult references the nature of this trope when she says that Threads of love and hate are very similar in colour, to the point where she sometimes can't say whether it's one or the other.
 The Witchlands / int_75d6bf40
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The Witchlands / int_75d6bf40
 The Witchlands / int_762b9223
type
Played for Laughs
 The Witchlands / int_762b9223
comment
After their shipwreck, Vaness and Safi decided to hide the fact that the former is the Marstoki Empress. Played for Laughs when Safi decides (jokingly) that the best way would be to refer to Vaness as "Unempress".
 The Witchlands / int_762b9223
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The Witchlands / int_762b9223
 The Witchlands / int_7679415d
type
Paradox Person
 The Witchlands / int_7679415d
comment
Paradox Person: Esme considers Aeduan to be this. Because he spent hundreds of years frozen in the ice beneath the Sightwitch Convent when he should've lived and died centuries ago, he doesn't have any Threads in the present day. As such, she cannot control him.
 The Witchlands / int_7679415d
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The Witchlands / int_7679415d
 The Witchlands / int_76a5eaf8
type
Spotlight-Stealing Squad
 The Witchlands / int_76a5eaf8
comment
Spotlight-Stealing Squad: Played for Drama at the start of Bloodwitch, as Vivia's father steals the speech she intended to give at the opening of the undercity, receiving thunderous applause for it even though he didn't take any part in making it. Understandably, Vivia is angry.
 The Witchlands / int_76a5eaf8
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The Witchlands / int_76a5eaf8
 The Witchlands / int_76d167c0
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Hazy-Feel Turn
 The Witchlands / int_76d167c0
comment
Hazy-Feel Turn: By the end of Windwitch, Aeduan isn't Iseult's enemy any longer, and doesn't seem to be following Corlant's orders, but it's hard to say on whose side he's now. By the end of his own book, he's firmly against his father.
 The Witchlands / int_76d167c0
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The Witchlands / int_76d167c0
 The Witchlands / int_776a06eb
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All Myths Are True
 The Witchlands / int_776a06eb
comment
All Myths Are True: There are several myths in the Witchlands: the Twelve Paladins who split into two groups and fought each other, Noden and His Hagfishes, the Sleeping Giant, the Nomatsi pantheon (the Moon Mother, the Little Sister, and the Trickster, among others)... The finale of Witchshadow reveals that it's all real.
 The Witchlands / int_776a06eb
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The Witchlands / int_776a06eb
 The Witchlands / int_77d826c7
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Stern Teacher
 The Witchlands / int_77d826c7
comment
Stern Teacher: Mathew. He's a good teacher, but he's very demanding and doesn't take well to Safi's frivolity.
 The Witchlands / int_77d826c7
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 The Witchlands / int_77d826c7
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The Witchlands / int_77d826c7
 The Witchlands / int_7836c43
type
Casting a Shadow
 The Witchlands / int_7836c43
comment
Casting a Shadow: The Shadow Man from Windwitch can command darkness to engulf people, as well as use it to kill.
 The Witchlands / int_7836c43
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 The Witchlands / int_7836c43
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The Witchlands / int_7836c43
 The Witchlands / int_7913eb6f
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Healing Hands
 The Witchlands / int_7913eb6f
comment
Healing Hands: Waterwitches can heal injuries and illnesses related to blood and other body fluids. Bloodwitches can keep a person alive even if they should be dead by forcing blood to stay inside a person and continue to course through their body. Firewitches can heal inflammations and muscle-related injuries. Earthwitches can heal broken bones.
 The Witchlands / int_7913eb6f
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 The Witchlands / int_7913eb6f
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The Witchlands / int_7913eb6f
 The Witchlands / int_79a60aec
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For Want of a Nail
 The Witchlands / int_79a60aec
comment
For Want of a Nail: Vaness and Aeduan are two of the strongest witches in the continent, whose power is eclipsed only by that of the Paladins. If Vaness hadn't been separated from Safi and Aeduan hadn't been separated from Iseult (and later "detained" by one of the aforementioned Paladins) during the finale of Bloodwitch, then the girls' plan in Praga would have gone considerably smoother.
 The Witchlands / int_79a60aec
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The Witchlands / int_79a60aec
 The Witchlands / int_7a0374eb
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Impoverished Patrician
 The Witchlands / int_7a0374eb
comment
Impoverished Patrician: Safi is technically the Domna of Hasstrel, but says that the Hasstrel estates are run-down and practically owned by the Crown.
 The Witchlands / int_7a0374eb
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 The Witchlands / int_7a0374eb
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The Witchlands / int_7a0374eb
 The Witchlands / int_7a143509
type
Shell-Shocked Veteran
 The Witchlands / int_7a143509
comment
Shell-Shocked Veteran: Eron fon Hastrell is very clearly still recovering from his time as a Hell-Bard, and drowns most of his sorrows and flashbacks in drink. Or so he wants everyone to believe.
 The Witchlands / int_7a143509
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The Witchlands / int_7a143509
 The Witchlands / int_7a1856ba
type
I Reject Your Reality
 The Witchlands / int_7a1856ba
comment
I Reject Your Reality: In Windwitch, grief-maddened Merik absolutely rejects the idea that his sister wasn't behind the assassination attempt on him, even though there's no proof she was and there's ample proof she wasn't.
 The Witchlands / int_7a1856ba
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The Witchlands / int_7a1856ba
 The Witchlands / int_7c897aaa
type
Psychic Link
 The Witchlands / int_7c897aaa
comment
Psychic Link: Two witches who share a close bond can become Threadsiblings, linking their minds with a particularly strong Thread that survives even Cleaving. Most of the time, a Thread like this simply makes one Threadbrother or Threadsister far more aware of the other's feelings, but as it turns out, it can also keep one Threadsibling alive when they should be dead, or be harnessed for straight-up long-range telepathy, if you know what you're doing.
 The Witchlands / int_7c897aaa
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The Witchlands / int_7c897aaa
 The Witchlands / int_7d89315b
type
"The Reason You Suck" Speech
 The Witchlands / int_7d89315b
comment
"The Reason You Suck" Speech: After putting up with Merik's Excessive Mourning for a long time, Cam finally has enough and tells the prince to his face that he's being a jerkass who refuses to see what's inconvenient to his mindset, then leaves him.
 The Witchlands / int_7d89315b
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The Witchlands / int_7d89315b
 The Witchlands / int_7eebe99c
type
The Alcoholic
 The Witchlands / int_7eebe99c
comment
The Alcoholic: Safi's uncle Eron is drunk most of the time, having descended into alcoholism after being dishonorably discharged from the Hell-Bards. Subverted in that it's an act — he's Obfuscating Stupidity.
 The Witchlands / int_7eebe99c
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The Witchlands / int_7eebe99c
 The Witchlands / int_7febc23b
type
Establishing Character Moment
 The Witchlands / int_7febc23b
comment
Establishing Character Moment: Safi's first scene has her noting to herself that she betted all of her and Iseult's money on a card game and proceeded to lose it all because her opponent was dreamy. In his first scene, Merik loses his temper at a gossip-filled dinner and storm off in haste, barely containing his fury. Safi, Iseult and Merik both react to a sailor Cleaving not by running away, but by running towards him to help stop him.
 The Witchlands / int_7febc23b
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The Witchlands / int_7febc23b
 The Witchlands / int_81f909f2
type
Dishing Out Dirt
 The Witchlands / int_81f909f2
comment
Dishing Out Dirt: The Earthwitches, obviously, with more powerful ones being capable of summoning earthquakes.
 The Witchlands / int_81f909f2
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The Witchlands / int_81f909f2
 The Witchlands / int_829b958e
type
Embarrassing First Name
 The Witchlands / int_829b958e
comment
Embarrassing First Name: Cam considers Camilla to be one. Merik initially assumes that it's because Cam doesn't want anyone to know Cam's a girl, but it turns out Cam's transgender, and simply doesn't want to use a female name for himself.
 The Witchlands / int_829b958e
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The Witchlands / int_829b958e
 The Witchlands / int_82d2715f
type
Magitek
 The Witchlands / int_82d2715f
comment
Magitek: The Witchlands use Firewitched pistols, explosives and lamps, create Threadwitched stones that can serve as communication channels, have Wordwitched contracts that act like Wikipedia articles, and more.
 The Witchlands / int_82d2715f
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The Witchlands / int_82d2715f
 The Witchlands / int_83446991
type
UST
 The Witchlands / int_83446991
comment
UST: There are small levels of this building between Aeduan and Iseult, though it's still in the early stages.
 The Witchlands / int_83446991
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The Witchlands / int_83446991
 The Witchlands / int_83cef301
type
Right for the Wrong Reasons
 The Witchlands / int_83cef301
comment
Right for the Wrong Reasons: In the third act of Bloodwitch, Vivia is convinced that the Raider King's forces will defeat the Nubrevnan army and attack Lovats, so she takes steps to defend the city. She's right on the second part, but way off the mark on the first; the raiders use a long-forgotten Portal Network to enter Lovats' undercity, completely bypassing the army waiting for them leagues away.
 The Witchlands / int_83cef301
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The Witchlands / int_83cef301
 The Witchlands / int_83dd3a6a
type
Trans Nature
 The Witchlands / int_83dd3a6a
comment
Trans Nature: Cam is biologically a girl, but gets very agitated when referred to as such and prefers to be called a boy.
 The Witchlands / int_83dd3a6a
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1.0
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The Witchlands / int_83dd3a6a
 The Witchlands / int_8411ab92
type
Red Oni, Blue Oni
 The Witchlands / int_8411ab92
comment
Red Oni, Blue Oni: Safi is Red to Iseult's Blue. The former is impulsive, rash and self-confident, while the latter is calmer, more analytical and more prone to self-doubt. When Safi and Vaness travel together, Vaness is Blue to Safi's Red, being more of a schemer and taking everything in with quiet dignity. Merik and Kullen. The former has a Hair-Trigger Temper and is bound to flights of emotion, while the latter is calmer and has more distance to the world around him.
 The Witchlands / int_8411ab92
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The Witchlands / int_8411ab92
 The Witchlands / int_853b7948
type
Ambiguously Evil
 The Witchlands / int_853b7948
comment
Prince Leopold is the reincarnation of the Rook King, he was never a part of Eron's conspiracy, and he's been playing all sides in order to advance his own agenda.
 The Witchlands / int_853b7948
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1.0
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The Witchlands / int_853b7948
 The Witchlands / int_8618825d
type
Portal Network
 The Witchlands / int_8618825d
comment
Portal Network: One of Eridysi's great projects back in the past is the creation of portals connecting all Origin Wells and the Sightwitch Convent, to aid in evacuating populations during war; in the present day, however, those can't be found. Until Bloodwitch, where they get rediscovered.
 The Witchlands / int_8618825d
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The Witchlands / int_8618825d
 The Witchlands / int_86ba007a
type
Bad Powers, Good People
 The Witchlands / int_86ba007a
comment
Bad Powers, Good People: The fourth Voidwitch in the series, Iseult, is definitely one of the good guys, and another is slowly doing a Heel–Face Turn. The Marstoki Adders are Poisonwitches, but they're also Vaness' Praetorian Guard, and she considers them practically her extended family. They're absolutely loyal and dedicated to her protection.
 The Witchlands / int_86ba007a
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The Witchlands / int_86ba007a
 The Witchlands / int_87e661e8
type
Absurdly Spacious Sewer
 The Witchlands / int_87e661e8
comment
Absurdly-Spacious Sewer: The Cisterns of Lovats are spacious enough to be The City Narrows, though given that Lovats lies on the crossroads of several massive rivers and a waterfall, the size might be quite appropriate.
 The Witchlands / int_87e661e8
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The Witchlands / int_87e661e8
 The Witchlands / int_895ec17
type
Only in It for the Money
 The Witchlands / int_895ec17
comment
Only in It for the Money: Aeduan agrees to assist Iseult because she promises to tell him the location of his stolen money, ignoring the fact that Corlant ordered him to bring her to him.
 The Witchlands / int_895ec17
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The Witchlands / int_895ec17
 The Witchlands / int_89d694cc
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Place of Power
 The Witchlands / int_89d694cc
comment
Place of Power: The Origin Wells — Earth, Water, Air, Fire, Aether, and Void — are where the witches' powers come from. The location of the Void Well, unlike the others, is unknown, but it might be the glowing pool under Lovats.
 The Witchlands / int_89d694cc
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The Witchlands / int_89d694cc
 The Witchlands / int_8bcfcc7
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Hope Crusher
 The Witchlands / int_8bcfcc7
comment
Hope Crusher: Briefly; Aeduan claims that the Water Well was only half-healed to dissuade Iseult from believing in Cahr Awen. He quickly realizes what he did when she's saddened as his words, and what he said really does make her grieve and blame herself even more than she already is.
 The Witchlands / int_8bcfcc7
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The Witchlands / int_8bcfcc7
 The Witchlands / int_8fac4a3a
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Superpower Lottery
 The Witchlands / int_8fac4a3a
comment
Superpower Lottery: Among the witches, some are more powerful than others, and some are very overpowered. Kullen is a full Airwitch capable of calling up a hurricane. Sightwitch reveals this is because he's one of the Twelve Paladins. Aeduan's Bloowitchery gives him Super-Strength, Super-Speed, Super-Reflexes, an insane Healing Factor, the ability to track anyone, and the ability to control people through their blood. It's little wonder people are terrified of him. Vaness is the most powerful Ironwitch in the Witchlands, having almost Magneto levels of control over metal. In a setting where swords coexist with firearms, Vaness is borderline unstoppable. Esme can Cleave people across hundreds of miles. Stix is a full Waterwitch capable of controlling it in all forms of matter. As with Kullen, this is because she too is a Paladin.
 The Witchlands / int_8fac4a3a
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The Witchlands / int_8fac4a3a
 The Witchlands / int_927b2f11
type
The Bus Came Back
 The Witchlands / int_927b2f11
comment
After Kullen's death, Ryber disappears from Merik's ship, leaving behind only a note that he shouldn't follow her. In this case, The Bus Came Back by the end of the next novel.
 The Witchlands / int_927b2f11
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The Witchlands / int_927b2f11
 The Witchlands / int_94e17e7e
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Fluffy Tamer
 The Witchlands / int_94e17e7e
comment
Fluffy Tamer: Owl, the girl Aeduan rescues, has a mountain bat bonded to her.
 The Witchlands / int_94e17e7e
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The Witchlands / int_94e17e7e
 The Witchlands / int_950bbfa7
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Take a Third Option
 The Witchlands / int_950bbfa7
comment
Take a Third Option: At the end of Windwitch, Safi is given a choice of either going with the Hell-Bards to Cartorra or going with Vaness to Marstok and hanging them out to dry. She ultimately decides to go to Marstok with the Hell-Bards as her bodyguards and then head to Cartorra after her job is done. However, it quickly becomes apparent that of course the Marstoki politicians won't agree to foreign militia traipsing around their palace, so she has to send them away anyway.
 The Witchlands / int_950bbfa7
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The Witchlands / int_950bbfa7
 The Witchlands / int_952bcf83
type
The Phoenix
 The Witchlands / int_952bcf83
comment
The Phoenix: Fire Hawks are an underplayed example — they're "birds" made of fire, but they're not very big and rebirth is never mentioned.
 The Witchlands / int_952bcf83
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The Witchlands / int_952bcf83
 The Witchlands / int_970c790a
type
Big Bad
 The Witchlands / int_970c790a
comment
During a dinner party in Truthwitch, Merik thinks with annoyance that everyone's partying and gossiping and completely ignoring important things, such as a new king rising in the ruins of the Former Republic of Arithuania. This new king is none other than the Big Bad.
 The Witchlands / int_970c790a
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The Witchlands / int_970c790a
 The Witchlands / int_97926168
type
Rewatch Bonus
 The Witchlands / int_97926168
comment
Reread Bonus: Rereading the confrontation between Merik and Kullen at the climax of Windwitch after reading Sightwitch suggests that Kullen is remembering his past lives as one of the Twelve Paladins. Witchshadow reveals that Leopold is the Rook King, has never been a part of Eron's conspiracy, and is Playing Both Sides to advance his own agenda. With that in mind, all his scenes fall under a different light.
 The Witchlands / int_97926168
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The Witchlands / int_97926168
 The Witchlands / int_97d97c28
type
Revenge Before Reason
 The Witchlands / int_97d97c28
comment
Revenge Before Reason: Merik slips into this, aiming to take his sister down for orchestrating an assassination attempt on him and not stopping even for a moment to consider that it might not have been her.
 The Witchlands / int_97d97c28
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The Witchlands / int_97d97c28
 The Witchlands / int_9853e107
type
Elective Mute
 The Witchlands / int_9853e107
comment
Elective Mute: Owl doesn't speak, even though she's implied to be capable of it, likely because of whatever happened to her before Aeduan and Iseult met her.
 The Witchlands / int_9853e107
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 The Witchlands / int_985d6d7f
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Master of Illusion
 The Witchlands / int_985d6d7f
comment
Master of Illusion: Glamourwitches can create illusions, both on themselves and on their surroundings.
 The Witchlands / int_985d6d7f
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The Witchlands / int_985d6d7f
 The Witchlands / int_99db27be
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NecessaryEvil
 The Witchlands / int_99db27be
comment
Necessary Evil: Rhian was one of the kindest Paladins back in the old days. In the present day, she was reincarnated as the Raid Sails Admiral Kahina, a ruthless pirate who runs Saldonica's Gladiator Games and is responsible for countless deaths. Stix/Baile initially mistakes her for the Exalted Fire Paladin for this reason. When asked, Kahina admits that Rhian wouldn't have been capable of doing any of the things she did, but the Six needed an army so she did what was she needed to do.
 The Witchlands / int_99db27be
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The Witchlands / int_99db27be
 The Witchlands / int_9b06e314
type
Greater-Scope Villain
 The Witchlands / int_9b06e314
comment
Corlant is a Void Paladin, as was hinted in Bloodwitch, but he's been lying about which Void Paladin. He's Portia's reincarnation, not Midne's.
 The Witchlands / int_9b06e314
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The Witchlands / int_9b06e314
 The Witchlands / int_9c649587
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Power Parasite
 The Witchlands / int_9c649587
comment
Power Parasite: Cleaving someone seems to have some form of it as a side effect, at least for Iseult, albeit with a major case of Power Incontinence and aquiring some of the Cleaved person's character traits.
 The Witchlands / int_9c649587
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The Witchlands / int_9c649587
 The Witchlands / int_9c8701b5
type
A Day in the Limelight
 The Witchlands / int_9c8701b5
comment
A Day in the Limelight: Sightwitch is one for Ryber.
 The Witchlands / int_9c8701b5
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The Witchlands / int_9c8701b5
 The Witchlands / int_9d0730f8
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Badass and Child Duo
 The Witchlands / int_9d0730f8
comment
Badass and Child Duo: Happens briefly in Windwitch when Aeduan and Owl travel together to escape the Contested Lands.
 The Witchlands / int_9d0730f8
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The Witchlands / int_9d0730f8
 The Witchlands / int_9d12bbc1
type
Foreshadowing
 The Witchlands / int_9d12bbc1
comment
Foreshadowing: Early on, when Safi and Iseult go for Back-to-Back Badass, the Carawen monks hunting them note that it looks like they formed the Cahr Awen symbol. It turns out they're the last in the long line of Cahr Awen pairs. Aeduan mentions that his mentor in the Monastery insisted on teaching him a Nubrevnan dance. A little later, we're introduced to Evrane, a Carawen monk hailing from Nubrevna. Unsurprisingly, Evrane is Aeduan's old mentor. Iseult's inability to create Threadstones (like the Puppeteer), the mention that Threadwitches can't see each other, Aeduan noting that Cahr Awen are always a pair of an Aether- and a Voidwitch and Iseult's connection to Esme all point very clearly to Iseult being a Voidwitch, not an Aetherwitch — specifically, a Weaverwitch rather than a Threadwitch. When Esme shows Iseult how Cleaving works, she mentions that the man she uses as an example used to have a Threadbrother, and somehow the connection between them survived the Cleaving. The last Merik saw Kullen, the man was leaving because he's been Cleaved. So why does Merik feel like there's something tethering him to the Shadow Man, and how did he survive the ship's explosion? Vivia, Stix and Ryber are all women serving in the Navy and nobody makes a big deal of it, so a careful reader might question Merik's assumption that Cam's a Sweet Polly Oliver. In Bloodwitch, after the Hell-Bards save Vaness from an assassination attempt, Habim, who is a member of Eron's conspiracy and knows Safi well, has them tortured, hinting that the conspiracy isn't quite that noble in their methods, however well-intentioned they see their goals as being. Also in that book, one of Aeduan's first flashbacks mentions that his father used to have another family, a wife and two daughters, which should sound familiar if you've read Sightwitch. Then there's the fact that Aeduan's mother's called Dysi. In Truthwitch, Aeduan notes that the moonlight creates the illusion of a silver crown on Leopold's head. Much later, in Bloodwitch, Owl casually asks Leopold where his crown went. Witchshadow reveals that Leopold is the Rook King, one of the Six Paladins and the only one among them to wear a crown —specifically, a silver crown— like the Exalted Ones did.
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 The Witchlands / int_9d17b859
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Made of Iron
 The Witchlands / int_9d17b859
comment
Made of Iron: Merik, especially in Windwitch. The amount of injuries, fights and beatings he undergoes would be enough to fell ten men, even those who aren't horribly scarred and still hurting with every step they take like he is.
 The Witchlands / int_9d17b859
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The Witchlands / int_9d17b859
 The Witchlands / int_9e943076
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One-Man Army
 The Witchlands / int_9e943076
comment
One-Man Army: Aeduan. He has an insane Healing Factor, can run and react faster than any other man and can freeze people in place with a wave of his hand. At one point, he takes down seven armed men in less than thirty seconds.
 The Witchlands / int_9e943076
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The Witchlands / int_9e943076
 The Witchlands / int_9eb71c7c
type
Super-Toughness
 The Witchlands / int_9eb71c7c
comment
Super-Toughness: Aeduan again; while he is a Human Pincushion from time to time, he can bear this and far more.
 The Witchlands / int_9eb71c7c
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The Witchlands / int_9eb71c7c
 The Witchlands / int_a0434be6
type
Eerie Pale-Skinned Brunette
 The Witchlands / int_a0434be6
comment
Eerie Pale-Skinned Brunette: The Nomatsi have black hair and extremely pale skin. Combine that with the Fantastic Racism they face, and they're seen this way in most of the Witchlands.
 The Witchlands / int_a0434be6
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The Witchlands / int_a0434be6
 The Witchlands / int_a132a4fe
type
Where I Was Born and Razed
 The Witchlands / int_a132a4fe
comment
Where I Was Born and Razed: Esme was exiled from her tribe because she was unable to make Threadstones. Years later, after finding out that she's a Weaverwitch and not a Threadwitch, she returned to her tribe and cleaved every single one of them. Now, she keeps them all as her puppets.
 The Witchlands / int_a132a4fe
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The Witchlands / int_a132a4fe
 The Witchlands / int_a1a38c5d
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Divine Right of Kings
 The Witchlands / int_a1a38c5d
comment
Divine Right of Kings: It is said the Origin Wells choose the leaders of each nation —or at least they used to choose them before they were drained of their power. Since Marstok possesses one of the two still living Wells, one of Vaness' many titles is "Chosen Daughter of the Fire Well". Vivia comes to call herself the chosen of the Void Well; she even disses her father for not being born to the throne like she was, but instead wielding power through his marriage to the deceased former Queen.
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 The Witchlands / int_a270b9e5
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Anarchy Is Chaos
 The Witchlands / int_a270b9e5
comment
Anarchy Is Chaos: According to the online map, Arithuania fell apart because its leaders allowed too much freedom, leading to anarchy and the nation disintegrating.
 The Witchlands / int_a270b9e5
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 The Witchlands / int_a27da813
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Stern Chase
 The Witchlands / int_a27da813
comment
Stern Chase: The second half of Truthwitch has the heroes trying to reach Lejna before their pursuers catch up to them.
 The Witchlands / int_a27da813
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 The Witchlands / int_a29a7058
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Not Quite Flight
 The Witchlands / int_a29a7058
comment
Not Quite Flight: Windwitches "fly" by manipulating air currents to carry them.
 The Witchlands / int_a29a7058
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 The Witchlands / int_a55ab01e
type
Jerkass Realization
 The Witchlands / int_a55ab01e
comment
Jerkass Realization: Merik has one when Cam leaves and he realizes that he was right about him going full-on I Reject Your Reality and It's All About Me.
 The Witchlands / int_a55ab01e
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1.0
 The Witchlands / int_a55ab01e
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The Witchlands / int_a55ab01e
 The Witchlands / int_a5fb0d24
type
Healing Factor
 The Witchlands / int_a5fb0d24
comment
Healing Factor: Aeduan's Bloodwitchery lets him heal shredded bones, keep walking even after turning into a Human Pincushion and survive wounds that no normal man would.
 The Witchlands / int_a5fb0d24
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1.0
 The Witchlands / int_a5fb0d24
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1.0
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The Witchlands / int_a5fb0d24
 The Witchlands / int_a7544a0f
type
Beneath the Earth
 The Witchlands / int_a7544a0f
comment
Beneath the Earth: The undercity is a mythical settlement beneath Lovats, allegedly constructed by Earthwitches ages ago. Vivia spends large chunk of Windwitch searching for it to accomodate for the growing number of refugees flowing into Lovats. It turns out that it's real, and that the gangs — or, at least, the Nines — have known about it for a while now.
 The Witchlands / int_a7544a0f
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1.0
 The Witchlands / int_a7544a0f
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1.0
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The Witchlands / int_a7544a0f
 The Witchlands / int_a75c8dc9
type
Left-Justified Fantasy Map
 The Witchlands / int_a75c8dc9
comment
Left-Justified Fantasy Map: The Witchlands are flanked by the Middle Sea from South and West, and connected to another continent by North and East, much like Europe.
 The Witchlands / int_a75c8dc9
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1.0
 The Witchlands / int_a75c8dc9
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1.0
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The Witchlands / int_a75c8dc9
 The Witchlands / int_a7aef9ff
type
Obfuscating Stupidity
 The Witchlands / int_a7aef9ff
comment
Obfuscating Stupidity: Leopold pretends to be a spoiled, dandy princeling to hide his part in Eron and Mathew's Long Game. Eron spent a dozen years faking alcoholism so that people would underestimate him.
 The Witchlands / int_a7aef9ff
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1.0
 The Witchlands / int_a7aef9ff
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1.0
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The Witchlands / int_a7aef9ff
 The Witchlands / int_a808063f
type
Black-and-White Insanity
 The Witchlands / int_a808063f
comment
Black-and-White Insanity: Caden accuses Safi of this, noting that it's easy for her to fall into this, as everything she sees and hears can be qualified as true or false. She retorts with saying that she is well aware that everybody lies, and it's Caden's actions specifically that she dislikes, not his falseness.
 The Witchlands / int_a808063f
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1.0
 The Witchlands / int_a808063f
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1.0
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The Witchlands / int_a808063f
 The Witchlands / int_a8217606
type
Sweet Polly Oliver
 The Witchlands / int_a8217606
comment
Sweet Polly Oliver: Merik pegged Cam as this when he realized that Cam's a girl masquerading as a boy. He's actually a transgender boy, though.
 The Witchlands / int_a8217606
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1.0
 The Witchlands / int_a8217606
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The Witchlands / int_a8217606
 The Witchlands / int_a8c6a317
type
Super-Strength
 The Witchlands / int_a8c6a317
comment
Aeduan's Bloowitchery gives him Super-Strength, Super-Speed, Super-Reflexes, an insane Healing Factor, the ability to track anyone, and the ability to control people through their blood. It's little wonder people are terrified of him.
 The Witchlands / int_a8c6a317
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1.0
 The Witchlands / int_a8c6a317
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1.0
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The Witchlands / int_a8c6a317
 The Witchlands / int_a8f905e3
type
While Rome Burns
 The Witchlands / int_a8f905e3
comment
While Rome Burns: At the Truce Summit dinner, Merik sneers in his head that while there's some new superpower rising in the ruins of Arithuania, threatening them all, the politicians at the party prefer small talk and merry dancing.
 The Witchlands / int_a8f905e3
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1.0
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The Witchlands / int_a8f905e3
 The Witchlands / int_a9ea3c3c
type
Warrior Monk
 The Witchlands / int_a9ea3c3c
comment
Warrior Monk: The Carawen monks are worshippers of the Cahr Awen whose mercenary branch is renowned for their extremely high-quality warriors. Evrane and Aeduan both come from the monastery, and even though Evrane is a healer, she can still kick ass.
 The Witchlands / int_a9ea3c3c
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1.0
 The Witchlands / int_a9ea3c3c
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1.0
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The Witchlands / int_a9ea3c3c
 The Witchlands / int_aa245ded
type
Mob War
 The Witchlands / int_aa245ded
comment
Mob War: Happens at the end of Windwitch between the two pirate gangs as they both want to be the ones to bring Owl to Ragnor.
 The Witchlands / int_aa245ded
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1.0
 The Witchlands / int_aa245ded
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1.0
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The Witchlands / int_aa245ded
 The Witchlands / int_ab2df806
type
Red Baron
 The Witchlands / int_ab2df806
comment
Red Baron: Merik is called the Fury when he's incognito, thanks to his actions and his scarred face making him look like a local deity. Ragnor the Raider King.
 The Witchlands / int_ab2df806
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1.0
 The Witchlands / int_ab2df806
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The Witchlands / int_ab2df806
 The Witchlands / int_ab5eea65
type
Dramatic Irony
 The Witchlands / int_ab5eea65
comment
Dramatic Irony: Shortly after we see that Safi has survived the attack on Vaness' ship, we cut to Merik being told that no one survived the explosion. A similar thing happens in reverse at the end of Windwitch, when Safi's informed that Merik died.
 The Witchlands / int_ab5eea65
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1.0
 The Witchlands / int_ab5eea65
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1.0
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The Witchlands / int_ab5eea65
 The Witchlands / int_aba8065b
type
Fatal Flaw
 The Witchlands / int_aba8065b
comment
Fatal Flaw: Each of the four main POV characters has one that bites them in the back: Safi: recklessness. Iseult: Heroic Self-Deprecation. Merik: feeling more important than he actually is. Aeduan: trust issues.
 The Witchlands / int_aba8065b
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1.0
 The Witchlands / int_aba8065b
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The Witchlands / int_aba8065b
 The Witchlands / int_abdf1659
type
Bodyguarding a Badass
 The Witchlands / int_abdf1659
comment
The Marstoki Adders, being as they are Bodyguarding a Badass, are utilized by their Empress as an elite army. They're a group of highly trained warriors, all of whom are Poisonwitches.
 The Witchlands / int_abdf1659
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1.0
 The Witchlands / int_abdf1659
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The Witchlands / int_abdf1659
 The Witchlands / int_ac5054d4
type
Wound That Will Not Heal
 The Witchlands / int_ac5054d4
comment
Wound That Will Not Heal: A Cursewitched wound will not and will continue to poison you even more, which is why Iseult is in bad straits for a large chunk of Truthwitch and why Aeduan temporarily loses his Healing Factor in Bloodwitch.
 The Witchlands / int_ac5054d4
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1.0
 The Witchlands / int_ac5054d4
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The Witchlands / int_ac5054d4
 The Witchlands / int_aca32000
type
Armor-Piercing Response
 The Witchlands / int_aca32000
comment
Armor-Piercing Response: Underplayed in Truthwitch; when Aeduan attacks Leopold, the latter manages to stop him in his tracks for a moment with: In Windwitch, when Merik sneers that Cam is only nervous because Cam tries to hide from him that Cam's a girl, Cam answers with:
 The Witchlands / int_aca32000
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1.0
 The Witchlands / int_aca32000
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1.0
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The Witchlands / int_aca32000
 The Witchlands / int_ad806839
type
Sexual Extortion
 The Witchlands / int_ad806839
comment
Sexual Extortion: It's heavily implied that Corlant has made Iseult's mother sleep with him by threatening to take away her Threadwitchery.
 The Witchlands / int_ad806839
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1.0
 The Witchlands / int_ad806839
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The Witchlands / int_ad806839
 The Witchlands / int_ad94c7a0
type
Scars are Forever
 The Witchlands / int_ad94c7a0
comment
Scars are Forever: Averted; Merik notes at the end of Windwitch that his scars are starting to heal.
 The Witchlands / int_ad94c7a0
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 The Witchlands / int_ad94c7a0
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The Witchlands / int_ad94c7a0
 The Witchlands / int_ad9559e6
type
Arc Villain
 The Witchlands / int_ad9559e6
comment
Arc Villain: While Ragnor is the Big Bad, Merik's and Vivia's plot in Windwitch mostly focuses on one of his mooks who's trying to deliver Nubrevna into his hands.
 The Witchlands / int_ad9559e6
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 The Witchlands / int_ad9559e6
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The Witchlands / int_ad9559e6
 The Witchlands / int_adf84dea
type
What Beautiful Eyes!
 The Witchlands / int_adf84dea
comment
Iseult has a hard time reconciling the fact that the monstrous Bloodwitch chasing her and Safi has eyes of the palest blue and actually looks handsome when he isn't scowling. This, and the fact that Aeduan had saved her life earlier, prompt her to trust him when the wisest course of action would be to make a run for it. This trust eventually leads to Aeduan performing a Heel–Face Turn.
 The Witchlands / int_adf84dea
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 The Witchlands / int_adf84dea
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The Witchlands / int_adf84dea
 The Witchlands / int_ae3d6438
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Deadpan Snarker
 The Witchlands / int_ae3d6438
comment
Deadpan Snarker: Safi snarks a lot. To give a small sample:
 The Witchlands / int_ae3d6438
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The Witchlands / int_ae3d6438
 The Witchlands / int_afc6df04
type
What You Are in the Dark
 The Witchlands / int_afc6df04
comment
What You Are in the Dark: Two such moments at the climax of Windwitch. For Merik, it's an entire avalanche of those. After Cam leaves him, he's left all alone, free to pursue Vivia's death as he wanted. Instead, he finally admits that he's been rejecting the reality and goes to investigate. Then he has a choice of either learning valuable information or revealing himself and saving Cam. Finally, when he and Kullen hang high in the air, Kullen offers him the throne in exchenge for Vivia's death, and Merik declines. Iseult has one. When she's left all alone on the battlefield, she realizes that she could either keep on chasing Safi (something she's been doing for the entire book) or come back and help Aeduan and Owl, with the added bonus of Aeduan expecting her to leave him and Safi never having to learn about it. She ultimately choses to return.
 The Witchlands / int_afc6df04
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The Witchlands / int_afc6df04
 The Witchlands / int_b11ac9f5
type
Abusive Parents
 The Witchlands / int_b11ac9f5
comment
Abusive Parents: Merik and Vivia's father was emotionally abusive, deliberately setting the two against each other for, apparently, his own amusement.
 The Witchlands / int_b11ac9f5
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1.0
 The Witchlands / int_b11ac9f5
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The Witchlands / int_b11ac9f5
 The Witchlands / int_b14ca7ba
type
Two Aliases, One Character
 The Witchlands / int_b14ca7ba
comment
Two Aliases, One Character: Safi has a beef on Caden, aka the Chiseled Cheater, who "stole" all her money in a card game. Aeduan meets the commander of Leopold's Hell-Bard bodyguards, a man named Fitz Grieg. It's eventually revealed that the two are one and the same: Hell-Bard Commander Caden Fitz Grieg. In Sightwitch, Eridysi finds out that the soldier she's fallen in love with and the Rook King's general she's been wanting to meet for some time are the same person. She calls him out on this, but he replies that he didn't lie to her: he is a soldier, just a really high-ranking one. Bloodwitch reveals that the Ragnor, the Raider King of Arithuania, is really the Rook King's General.
 The Witchlands / int_b14ca7ba
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 The Witchlands / int_b14ca7ba
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The Witchlands / int_b14ca7ba
 The Witchlands / int_b1dde8fd
type
Loophole Abuse
 The Witchlands / int_b1dde8fd
comment
Loophole Abuse: How Vivia manages to get piracy going without breaking the Truce — the Truce states that no side can destroy or loot vessels of another side, and Vivia's Foxes take over the ships and sail them to Lejna, where their cargo is peacefully taken ashore.
 The Witchlands / int_b1dde8fd
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 The Witchlands / int_b1dde8fd
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The Witchlands / int_b1dde8fd
 The Witchlands / int_b2e9c33f
type
Magical Accessory
 The Witchlands / int_b2e9c33f
comment
Magical Accessory: The chain that marks a person as a Hell-Bard, called a noose, is a magical item stopping them from Cleaving fully and makes them impossible for mind-altering or mind-reading witches to influence. The paired stones on the necklaces Iseult and Safi wear starting blinking when the owner of the other one is in danger. They also allow the two to talk in Safi's dreams.
 The Witchlands / int_b2e9c33f
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 The Witchlands / int_b2e9c33f
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The Witchlands / int_b2e9c33f
 The Witchlands / int_b2f4114e
type
Heir Club for Men
 The Witchlands / int_b2f4114e
comment
Heir Club for Men: Downplayed; while Vivia can inherit the Nubrevnan throne despite having a younger brother, the Councilmen give her a lot of grief for being a woman and try to marry her off to have a man on the throne. Vivia also notes that while there's no rule about the gender of the Council members, somehow every woman eligible to be one ends up sending her male relative in her stead, at least until the end of Windwitch.
 The Witchlands / int_b2f4114e
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 The Witchlands / int_b2f4114e
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The Witchlands / int_b2f4114e
 The Witchlands / int_b61c6d0c
type
Top God
 The Witchlands / int_b61c6d0c
comment
The seafaring nations of the Witchlands, like Nubrevna and Saldonica, share a similar pantheon. The Top God is Noden, who's associated with sea but rules over everything, and sits in the depths on a coral throne. He's served by the Hagfishes, who act as the Psychopomps. Additionally, there are two lesser deities. The Fury is the horribly scarred god of judgement and vengeance, whom people fear to worship, while Lady Baile differs from country to country — in Nubrevna, she's a benevolent deity that carries prayers from people to Noden, while in Saldonica, she has Gladiator Games dedicated to her. Sightwitch reveals that Lady Baile and the Fury were based on the Paladins Baile and her lover Bastien, who fought against the Exalted Ones.
 The Witchlands / int_b61c6d0c
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The Witchlands / int_b61c6d0c
 The Witchlands / int_b983a56b
type
Came Back Wrong
 The Witchlands / int_b983a56b
comment
Came Back Wrong: Kullen comes back from Cleaving with Casting a Shadow added to his powerset and a newfound desire to bring ruin to Lovats and deliver it into Ragnor's hands. Oh, and he's all but un-re-killable now. The fact that Esme was the one to Cleave him might explain this. The fact that he's one of the Twelve Paladins and may have been part of the half that did a Face–Heel Turn might, too.
 The Witchlands / int_b983a56b
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 The Witchlands / int_b983a56b
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The Witchlands / int_b983a56b
 The Witchlands / int_ba0e3912
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Power Nullifier
 The Witchlands / int_ba0e3912
comment
Power Nullifier: The Hell-Bards have metal collars which stop active witcherynote For example, they stop Vaness' Metalwitchery, but not Safi's Truthwitchery. from being used by anyone wearing them.
 The Witchlands / int_ba0e3912
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 The Witchlands / int_ba0e3912
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The Witchlands / int_ba0e3912
 The Witchlands / int_ba112560
type
Throwing the Fight
 The Witchlands / int_ba112560
comment
Throwing the Fight: The pirate queen Safi fights throws the match in exchange for a future favour from Safi.
 The Witchlands / int_ba112560
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 The Witchlands / int_ba112560
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The Witchlands / int_ba112560
 The Witchlands / int_ba3b41d6
type
Ironic Echo Cut
 The Witchlands / int_ba3b41d6
comment
Ironic Echo Cut: Early in Bloodwitch, Iseult thinks about how Safi would handle her current situation way better, only to cut to Safi thining the exact same thing about Iseult.
 The Witchlands / int_ba3b41d6
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The Witchlands / int_ba3b41d6
 The Witchlands / int_ba5bbda5
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Mirror Character
 The Witchlands / int_ba5bbda5
comment
Mirror Character: Vivia and Merik, as it turns out. Both have a short fuse, both care deeply about their subjects, both don't accept people disagreeing with them, both have serious issues with their father's approach to things, both think the other is a nuisance at best and an active threat to Nubrevna at worst.
 The Witchlands / int_ba5bbda5
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 The Witchlands / int_ba5bbda5
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The Witchlands / int_ba5bbda5
 The Witchlands / int_bb18a227
type
It's All About Me
 The Witchlands / int_bb18a227
comment
It's All About Me: Merik's Fatal Flaw, as he realizes. He's convinced that the navy, the country and the people of Nubrevna are doomed without him and only him sitting on the throne will save it from utter destruction wrought by his sister. The reality is... less dramatic.
 The Witchlands / int_bb18a227
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 The Witchlands / int_bb18a227
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The Witchlands / int_bb18a227
 The Witchlands / int_bbb6c059
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I Shall Taunt You
 The Witchlands / int_bbb6c059
comment
I Shall Taunt You: When Leopold finds Vaness aboard her ruined ship after her run-in with Merik, he spends his visit taunting her.
 The Witchlands / int_bbb6c059
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 The Witchlands / int_bbb6c059
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The Witchlands / int_bbb6c059
 The Witchlands / int_bc74ef27
type
Berserk Button
 The Witchlands / int_bc74ef27
comment
Berserk Button: Merik has a short fuse in general, but his temper is even worse when people prioritize chit-chat over serious conversation.
 The Witchlands / int_bc74ef27
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1.0
 The Witchlands / int_bc74ef27
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The Witchlands / int_bc74ef27
 The Witchlands / int_bd0415e2
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Healing Spring
 The Witchlands / int_bd0415e2
comment
Healing Spring: The chief difference between a living Origin Well and a dead one is that the living ones can heal any person submerged in their waters.
 The Witchlands / int_bd0415e2
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1.0
 The Witchlands / int_bd0415e2
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The Witchlands / int_bd0415e2
 The Witchlands / int_bed47e72
type
Element No. 5
 The Witchlands / int_bed47e72
comment
Element No. 5: The fifth Origin Well is Aether, which gives powers generally connected to the human mind. There's also the Void Well, which is a dark mirror of the Aether.
 The Witchlands / int_bed47e72
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 The Witchlands / int_bed47e72
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The Witchlands / int_bed47e72
 The Witchlands / int_bf09d8e8
type
Eye Colour Change
 The Witchlands / int_bf09d8e8
comment
Eye Colour Change: Sightwitches' eyes turn silver when they are granted the gift of Sight by their goddess. It happened to Eridysi and Ryber too, despite them not having the Sight.
 The Witchlands / int_bf09d8e8
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The Witchlands / int_bf09d8e8
 The Witchlands / int_c2cd384
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Dream Spying
 The Witchlands / int_c2cd384
comment
Dream Spying: Esme uses her connection to Iseult to spy on her and her surroundings when the latter's asleep. Iseult also gets to have a look at Esme's tower in Poznin.
 The Witchlands / int_c2cd384
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 The Witchlands / int_c2cd384
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The Witchlands / int_c2cd384
 The Witchlands / int_c2d5b652
type
Playing Both Sides
 The Witchlands / int_c2d5b652
comment
Witchshadow reveals that Leopold is the Rook King, has never been a part of Eron's conspiracy, and is Playing Both Sides to advance his own agenda. With that in mind, all his scenes fall under a different light.
 The Witchlands / int_c2d5b652
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 The Witchlands / int_c2d5b652
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The Witchlands / int_c2d5b652
 The Witchlands / int_c2e295cd
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Curse
 The Witchlands / int_c2e295cd
comment
Curse: A Cursewitch can put a curse on a person; it's not clear as of yet what the curses exactly are, but they include a poison that creates a Wound That Will Not Heal and the ability to take away a person's witchery.
 The Witchlands / int_c2e295cd
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The Witchlands / int_c2e295cd
 The Witchlands / int_c335b9ec
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Irony
 The Witchlands / int_c335b9ec
comment
Irony: Kullen is an extremely powerful Airwitch, and Airwitches have to breathe to use their powers. He has asthma. Aeduan doesn't talk unless he has to. His tenuous (at first) alliance with Iseult starts because he blurts out to her that she's immune to his magic.
 The Witchlands / int_c335b9ec
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 The Witchlands / int_c335b9ec
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The Witchlands / int_c335b9ec
 The Witchlands / int_c3648b87
type
Teeth-Clenched Teamwork
 The Witchlands / int_c3648b87
comment
Teeth-Clenched Teamwork: Iseult and Aeduan at the beginning of their journey to find Safi, with both presuming Inevitable Mutual Betrayal and not talking to each other when they don't have to.
 The Witchlands / int_c3648b87
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 The Witchlands / int_c3648b87
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The Witchlands / int_c3648b87
 The Witchlands / int_c3b51bb3
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You Are Better Than You Think You Are
 The Witchlands / int_c3b51bb3
comment
You Are Better Than You Think You Are: Aeduan hears this from both Evrane and Leopold on different occasions. Unfortunately, he doesn't believe them.
 The Witchlands / int_c3b51bb3
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 The Witchlands / int_c3b51bb3
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The Witchlands / int_c3b51bb3
 The Witchlands / int_c3bc970f
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Seers
 The Witchlands / int_c3bc970f
comment
Seers: Sightwitches like Eridysi can see the future to some extent. Ironically enough, Eridysi herself was the only Sightwitch besides Ryber Fortiza who didn't have that power, the prophecies in the Lament actually came from her stepdaughter.
 The Witchlands / int_c3bc970f
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The Witchlands / int_c3bc970f
 The Witchlands / int_c3c3c608
type
Evil Former Friend
 The Witchlands / int_c3c3c608
comment
Evil Former Friend: Serrit Linday used to be Vivia's friend before striking a deal with the Raider King.
 The Witchlands / int_c3c3c608
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The Witchlands / int_c3c3c608
 The Witchlands / int_c41d362e
type
Living on Borrowed Time
 The Witchlands / int_c41d362e
comment
Kullen is alive and evil. Merik is Living on Borrowed Time because of his bond to him.
 The Witchlands / int_c41d362e
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 The Witchlands / int_c41d362e
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The Witchlands / int_c41d362e
 The Witchlands / int_c420a553
type
We Can Rule Together
 The Witchlands / int_c420a553
comment
We Can Rule Together: After his return from being Cleaved, Kullen proposes to Merik that they kill Vivia and rule Nubrevna with Merik on the throne. He disagrees.
 The Witchlands / int_c420a553
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1.0
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The Witchlands / int_c420a553
 The Witchlands / int_c5ccf60f
type
Internal Reveal
 The Witchlands / int_c5ccf60f
comment
Internal Reveal: The readers who didn't figure out that Iseult is a Weaverwitch could probably be counted on one hand by the time she shows her power to Aeduan. Merik only learns that Safi is a Truthwitch three-quarters through her eponymous novel. We know from the start that Leopold is part of the scheme to get Safi out of Emperor Henrick's hands, but Aeduan only realizes that at the end of Truthwitch.
 The Witchlands / int_c5ccf60f
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The Witchlands / int_c5ccf60f
 The Witchlands / int_c6695a49
type
Mêlée à Trois
 The Witchlands / int_c6695a49
comment
Mêlée à Trois: The climax of Windwitch has two: Safi, Vaness and their company are fighting their way through an arena where slavers and freed slaves are battling. Iseult and Aeduan and Owl are trapped in a battle between them and two pirate clans who have recently turned on each other as well.
 The Witchlands / int_c6695a49
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The Witchlands / int_c6695a49
 The Witchlands / int_c696f3ba
type
Heroic Willpower
 The Witchlands / int_c696f3ba
comment
Heroic Willpower: When Esme Cleaves every Marstoki witch in Lejna, Vaness manages to resist it by sheer force of will.
 The Witchlands / int_c696f3ba
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1.0
 The Witchlands / int_c696f3ba
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The Witchlands / int_c696f3ba
 The Witchlands / int_c6d11745
type
Telepathy
 The Witchlands / int_c6d11745
comment
Telepathy: Esme can read Iseult's mind, even against the latter's wishes.
 The Witchlands / int_c6d11745
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The Witchlands / int_c6d11745
 The Witchlands / int_c75df49a
type
Shout-Out
 The Witchlands / int_c75df49a
comment
Shout-Out: Early in Truthwitch, Merik uses his Windwitchery to make one of his fellow banqueters spill his drink all over himself —basically, an Airbending Sneeze. In Truthwitch, Evrane opens her You Are Better Than You Think You Are speech to Aeduan with a tense "Remember who you are". Ryber's story in Sightwitch is rather reminiscent of that of Lirael. Ragnor is once referred to as The King in the North. In Bloodwitch, the Firewitch Iseult cleaved in the previous book often tells her to "Burn them! Burn them all!". In Bloodwitch, Aeduan performs his greatest feat of Bloodwitchery yet (immobilizing two armies locked in combat) while a full moon shines over the battlefield. After all, Bloodbending is always stronger under a full moon.
 The Witchlands / int_c75df49a
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The Witchlands / int_c75df49a
 The Witchlands / int_c819533b
type
Rage Breaking Point
 The Witchlands / int_c819533b
comment
Rage Breaking Point: When the High Council makes it clear that they won't treat Vivia as an equal, she goes straight to Tranquil Fury. Merik has to suffer through small talk and gossip, and rage burns in him until a rant-inducing slight breaks the dam and lets his rage flow.
 The Witchlands / int_c819533b
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The Witchlands / int_c819533b
 The Witchlands / int_c82e751f
type
Unspoken Plan Guarantee
 The Witchlands / int_c82e751f
comment
Unspoken Plan Guarantee: In-universe, Safi (and, out-of-universe, the reader) isn't told Eron and Mathew's plan so that she wouldn't spoil it.
 The Witchlands / int_c82e751f
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The Witchlands / int_c82e751f
 The Witchlands / int_c83cd6b8
type
The Nicknamer
 The Witchlands / int_c83cd6b8
comment
The Nicknamer: Safi likes to give people nicknames, especially ones that annoy them.
 The Witchlands / int_c83cd6b8
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The Witchlands / int_c83cd6b8
 The Witchlands / int_c9790040
type
Decadent Court
 The Witchlands / int_c9790040
comment
Decadent Court: Vaness describes the Marstoki court as this, and she wants Safi to root out the corruption. The High Council feels this way to Vivia, as some of them conspire with other groups and nations, and others oppose her purely on the grounds of her being a woman.
 The Witchlands / int_c9790040
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The Witchlands / int_c9790040
 The Witchlands / int_c9868780
type
Playing Possum
 The Witchlands / int_c9868780
comment
Playing Possum: When a group of Baedyeds is searching the shore for any sign of life on the battlefield, Iseult covers her pale skin and pretends to be one of the killed Red Sails.
 The Witchlands / int_c9868780
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The Witchlands / int_c9868780
 The Witchlands / int_ca87e3ec
type
No Name Given
 The Witchlands / int_ca87e3ec
comment
No Name Given: Sightwitch has Eridysi's lover, the Rook King's general, as well as the Rook King himself. Because giving the former's name would reveal that he's the villain. Bloodwitch has a Northman who recovers from Cleaving, who doesn't get named despite featuring prominently into Merik's arc in that book.
 The Witchlands / int_ca87e3ec
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The Witchlands / int_ca87e3ec
 The Witchlands / int_cafdaf4e
type
Trust Password
 The Witchlands / int_cafdaf4e
comment
Trust Password: In Bloodwitch, when Cam returns to Lovats through the undercity portal to warn Vivia and Vizer Sohar about the threat of potential invasion through said portal, he tells the vizer that he really has come from his missing daughter by mentioning the tavern Stix likes to take her father to on his birthday.
 The Witchlands / int_cafdaf4e
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The Witchlands / int_cafdaf4e
 The Witchlands / int_cd336741
type
"Wanted!" Poster
 The Witchlands / int_cd336741
comment
"Wanted!" Poster: Several hang in the Carawen outposts as higher-ranking jobs for the monks to take. The best-paid of them is for the Raider King's head.
 The Witchlands / int_cd336741
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 The Witchlands / int_cd336741
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The Witchlands / int_cd336741
 The Witchlands / int_cd6a97e
type
Caught in a Snare
 The Witchlands / int_cd6a97e
comment
Caught in a Snare: When Iseult runs through a Nomatsi road to throw off a group of Cleaved pursuing them, she's so focused on them that she doesn't notice a snare and gets caught in it, hanging in a net from a tree branch. Fortunately for her, the road kills the other Cleaved, and she has her knife to cut herself free.
 The Witchlands / int_cd6a97e
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The Witchlands / int_cd6a97e
 The Witchlands / int_cdd835ce
type
Dude, Not Funny!
 The Witchlands / int_cdd835ce
comment
Dude, Not Funny!: After they take down a Cleaved witch, Safi gets angry at Merik and opens her tirade with "Are you Cleaved?" In her head, Iseult notes the poor choice of words.
 The Witchlands / int_cdd835ce
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The Witchlands / int_cdd835ce
 The Witchlands / int_d0d90308
type
Bizarre Taste in Food
 The Witchlands / int_d0d90308
comment
Bizarre Taste in Food: When they're travelling to Tirla, Owl offers Aeduan earthworms as breakfast, and can't understand why he's disgusted.
 The Witchlands / int_d0d90308
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The Witchlands / int_d0d90308
 The Witchlands / int_d1cedb73
type
Slap-Slap-Kiss
 The Witchlands / int_d1cedb73
comment
Slap-Slap-Kiss: Underplayed, but Merik and Safi's first moment of strong attraction comes right after they have a shouting match.
 The Witchlands / int_d1cedb73
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The Witchlands / int_d1cedb73
 The Witchlands / int_d3a4af1e
type
Sympathy for the Devil
 The Witchlands / int_d3a4af1e
comment
Sympathy for the Devil: Leopold is very sympathetic to Aeduan's motivations and methods, and even tries to help him. Aeduan declines, though.
 The Witchlands / int_d3a4af1e
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The Witchlands / int_d3a4af1e
 The Witchlands / int_d53ecfe3
type
Not-So-Safe Harbor
 The Witchlands / int_d53ecfe3
comment
Not-So-Safe Harbor: Saldonica, a nation ruled by two pirate groups, always hungry for Gladiator Games. The Baedyed part of it is actually very well-maintained, but the Red Sails half is a Wretched Hive.
 The Witchlands / int_d53ecfe3
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The Witchlands / int_d53ecfe3
 The Witchlands / int_d73f1bba
type
Enlightenment Superpowers
 The Witchlands / int_d73f1bba
comment
Enlightenment Superpowers: In Fareast, anyone can connect with Threads of magic through proper training. Nomatsis, back when they were No'amatsi, used to be able to do that too, but centuries of living in Witchlands seem to have made this trait vanish.
 The Witchlands / int_d73f1bba
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The Witchlands / int_d73f1bba
 The Witchlands / int_d88e125e
type
Our Dragons Are Different
 The Witchlands / int_d88e125e
comment
Our Dragons Are Different: Mountain bats are winged serpents with heads of bats, large enough to bite a man in half. They're carrion eaters and often prey on former battlefields.
 The Witchlands / int_d88e125e
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The Witchlands / int_d88e125e
 The Witchlands / int_d91d0365
type
The Magic Goes Away
 The Witchlands / int_d91d0365
comment
The Magic Goes Away: Implied; legends have it that witches used to be far more powerful than they are now. Sightwitch adds more details to this.
 The Witchlands / int_d91d0365
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 The Witchlands / int_d91d0365
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The Witchlands / int_d91d0365
 The Witchlands / int_dae5c997
type
Action Girl
 The Witchlands / int_dae5c997
comment
Action Girl: Most women of note are warriors — Safi and Iseult make good use of their sword, knife and hand-to-hand combat training, Vaness is both a winner of the Superpower Lottery and a skilled fighter, Vivia is a Waterwitch who doesn't shy away from getting her hands dirty and Evrane is a Warrior Monk.
 The Witchlands / int_dae5c997
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The Witchlands / int_dae5c997
 The Witchlands / int_dbd2c15e
type
Everyone Can See It
 The Witchlands / int_dbd2c15e
comment
Everyone Can See It: Merik is the last person aboard his ship to realize he's attracted (mutually) to Safi. Even Kullen, who's stuck in his cabin for large parts of the journey, notes that the two of them should have some "fun among the bedsheets" before Merik even figures out that he's infatuated.
 The Witchlands / int_dbd2c15e
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The Witchlands / int_dbd2c15e
 The Witchlands / int_dc2c2968
type
Superpowerful Genetics
 The Witchlands / int_dc2c2968
comment
Superpowerful Genetics: In the Witchlands, the only way to gain magic is to be born with it. The one exception to that are Sightwitches, who gain their powers by communing with Sirmaya. In the Fareast, however, Magic Is Mental.
 The Witchlands / int_dc2c2968
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The Witchlands / int_dc2c2968
 The Witchlands / int_dcbe8a6e
type
Chekhov's Gunman
 The Witchlands / int_dcbe8a6e
comment
Chekhov's Gunman: The Chiseled Cheater, the man to whom Safi lost money, which started the whole mess in the first place, shows up again in Windwitch, and turns out to be an officer of the Hell-Bards. Ryber, Kullen's girlfriend, shows up again at the end of Windwitch to accompany Merik on his journey, and she implies that she knows far more than she should about Voidwitchery. Ryber is the protagonist of the prequel Sightwitch, which reveals that she's the last of the Sightwitches, and that she's on a quest to prevent the end of the world. Early on, Iseult mentioned that when she ran away from home, she was rescued by a Carawen monk. That monk eventually shows up in the form of Evrane. In Truthwitch, Safi meets one of Merik's crewmembers, who contemptuously calls her "'Matsi-loving scum" for her friendship with Iseult. In Windwitch, she meets the same man in a Saldonica prison, and he tells her that Merik is dead. During a dinner party in Truthwitch, Merik thinks with annoyance that everyone's partying and gossiping and completely ignoring important things, such as a new king rising in the ruins of the Former Republic of Arithuania. This new king is none other than the Big Bad.
 The Witchlands / int_dcbe8a6e
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The Witchlands / int_dcbe8a6e
 The Witchlands / int_dda99fa8
type
Despair Event Horizon
 The Witchlands / int_dda99fa8
comment
Despair Event Horizon: Merik is at the verge of breaking down for most of Windwitch, as he grieves for Kullen and Safi (he doesn't know she survived), thinks his sister is villainous, believes that he's the only hope of the country and yet can't prove it and is scarred beyond belief, making him feel pain almost all the time.
 The Witchlands / int_dda99fa8
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The Witchlands / int_dda99fa8
 The Witchlands / int_df1a0454
type
Fantasy Pantheon
 The Witchlands / int_df1a0454
comment
Fantasy Pantheon: The seafaring nations of the Witchlands, like Nubrevna and Saldonica, share a similar pantheon. The Top God is Noden, who's associated with sea but rules over everything, and sits in the depths on a coral throne. He's served by the Hagfishes, who act as the Psychopomps. Additionally, there are two lesser deities. The Fury is the horribly scarred god of judgement and vengeance, whom people fear to worship, while Lady Baile differs from country to country — in Nubrevna, she's a benevolent deity that carries prayers from people to Noden, while in Saldonica, she has Gladiator Games dedicated to her. Sightwitch reveals that Lady Baile and the Fury were based on the Paladins Baile and her lover Bastien, who fought against the Exalted Ones. The Nomatsi worship a protective deity called the Moon Mother. Sightwitch introduces the sleeping goddess Sirmaya, hinted to be keeping the world in existence. And she's in danger of dying, which is very bad.
 The Witchlands / int_df1a0454
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The Witchlands / int_df1a0454
 The Witchlands / int_dfe120e5
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Functional Magic
 The Witchlands / int_dfe120e5
comment
Functional Magic: Witchery is very clearly divided into six categories, with each category having a given set of abilites and the witches being able to use one set in a predictable way. It's used by armies, businesses, regular people...
 The Witchlands / int_dfe120e5
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The Witchlands / int_dfe120e5
 The Witchlands / int_e0e8cce6
type
Silly Rabbit, Idealism Is for Kids!
 The Witchlands / int_e0e8cce6
comment
Silly Rabbit, Idealism Is for Kids!: After Aeduan lies to her that the Water Well was only half-healed, Iseult scolds herself for daring to think that she might be something more than a barely-capable Threadwitch. Of course, again — Aeduan is lying.
 The Witchlands / int_e0e8cce6
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The Witchlands / int_e0e8cce6
 The Witchlands / int_e235202a
type
The Power of Blood
 The Witchlands / int_e235202a
comment
The Power of Blood: A Bloodwitch like Aeduan can distinguish a person by the smell of their blood and then track them down even across the sea. They can also control blood in people's veins; while it doesn't work to the same extent as bloodbending, it lets Aeduan freeze people in place and kill them by stopping their blood from flowing.
 The Witchlands / int_e235202a
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The Witchlands / int_e235202a
 The Witchlands / int_e2f7ab99
type
Assassin Outclassin'
 The Witchlands / int_e2f7ab99
comment
Assassin Outclassin': In the prologue to Windwitch, Merik manages to mortally wound the assassin that's been sent after him. Unfortunately, Garren is the "suicide bomber" type.
 The Witchlands / int_e2f7ab99
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The Witchlands / int_e2f7ab99
 The Witchlands / int_e2f9c107
type
Advanced Ancient Acropolis
 The Witchlands / int_e2f9c107
comment
Advanced Ancient Acropolis: The city of Lovats, while still occupied, has several ancient features which the current society doesn't seem capable of creating. Most notably, it's pretty much unconquerable because of massive water bridges that are its only connection to the mainland — and then there's the rumoured undercity, a giant aglomeration built beneath regular Lovats.
 The Witchlands / int_e2f9c107
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The Witchlands / int_e2f9c107
 The Witchlands / int_e44a1a70
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Bounty Hunter
 The Witchlands / int_e44a1a70
comment
Bounty Hunter: The Carawen monks work like this, taking on various contracts — many of which involve tracking down people or reclaiming stolen property — for money.
 The Witchlands / int_e44a1a70
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The Witchlands / int_e44a1a70
 The Witchlands / int_e52a0409
type
Calling the Old Man Out
 The Witchlands / int_e52a0409
comment
Calling the Old Man Out: In Bloodwitch, Vivia finally calls her father out on his megalomania and the way he constantly dismisses her, trying to take the royal power back from her despite ostensibly passing it on, and treating her like a dumb child. She feels horrid about it (him being quite adept at manipulating her), but decides that the good of Nubrevna is more important than his ego.
 The Witchlands / int_e52a0409
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The Witchlands / int_e52a0409
 The Witchlands / int_e563bf09
type
Insistent Terminology
 The Witchlands / int_e563bf09
comment
Insistent Terminology: When Esme holds Merik captive in Bloodwitch, she's quite insistent that her people are the "No'Amatsi", not "Nomatsi", and definitely not the slur "Matsi".
 The Witchlands / int_e563bf09
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The Witchlands / int_e563bf09
 The Witchlands / int_e7b0229a
type
Laser-Guided Amnesia
 The Witchlands / int_e7b0229a
comment
Laser-Guided Amnesia: 1,000 years before, most of the Twelve Paladins, a set of extremely powerful witches who reincarnate upon death, were killed with a weapon that prevented them from remembering their past lives upon their next rebirth. This had the effect of making the population of the Witchlands believe they were gone for good.
 The Witchlands / int_e7b0229a
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The Witchlands / int_e7b0229a
 The Witchlands / int_e7db27c7
type
Sympathetic P.O.V.
 The Witchlands / int_e7db27c7
comment
Sympathetic P.O.V.: We're first introduced to Aeduan as a terrifying monster from hell. His POV changes that view immensely. In Truthwitch, Merik has a lot to say about his sister, none of it good, and her actions make her look like an Evil Princess. She gets POV sections in Windwitch, and we find out she considers Merik to be a borderline Evil Prince.
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The Witchlands / int_e7db27c7
 The Witchlands / int_e95acf73
type
Wooden Ships and Iron Men
 The Witchlands / int_e95acf73
comment
Wooden Ships and Iron Men: The navy and ships of the story are very evocative of this era.
 The Witchlands / int_e95acf73
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The Witchlands / int_e95acf73
 The Witchlands / int_e9db9908
type
Younger Than They Look
 The Witchlands / int_e9db9908
comment
Younger Than They Look: Aeduan. Iseult initially assumes that he's far older than her because of his manner of holding himself and the way he speaks, but when she happens upon him unconscious, she notes with surprise that he's very close to her own age.
 The Witchlands / int_e9db9908
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The Witchlands / int_e9db9908
 The Witchlands / int_e9e35e8f
type
Exact Words
 The Witchlands / int_e9e35e8f
comment
Exact Words: As Aeduan notes, the Emperor of Cartorra may have hired him to find Safiya for Hasstrel, but nobody said anything about returning her.
 The Witchlands / int_e9e35e8f
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1.0
 The Witchlands / int_e9e35e8f
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The Witchlands / int_e9e35e8f
 The Witchlands / int_eb81c601
type
Big Damn Heroes
 The Witchlands / int_eb81c601
comment
Big Damn Heroes: At the climax of Truthwitch, Aeduan comes to Iseult's aid when the latter is surrounded by an army of Cleaved and about to be killed. Near the climax of Windwitch, Iseult comes to [[Aeduan's]] aid when the latter is cornered by a Firewitch and is too injured to defened himself. In Bloodwitch, Safi's Hell-Bards help thwart an assassination attempt against Empress Vaness at the Fire Well.
 The Witchlands / int_eb81c601
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1.0
 The Witchlands / int_eb81c601
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 The Witchlands
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The Witchlands / int_eb81c601
 The Witchlands / int_eb8ec7c8
type
Jerkass
 The Witchlands / int_eb8ec7c8
comment
Jerkass: Corlant. He deliberately makes Iseult uncomfortable when she comes back home to show her who's the boss, threatens to take away Gretchya's powers if she doesn't sleep with him and acts with smug superiority towards Aeduen just because he can.
 The Witchlands / int_eb8ec7c8
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1.0
 The Witchlands / int_eb8ec7c8
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1.0
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The Witchlands / int_eb8ec7c8
 The Witchlands / int_eb9afb9d
type
Evil Old Folks
 The Witchlands / int_eb9afb9d
comment
Evil Old Folks: Emperor Henrick is a villain who wants to enslave Safi as his wife, and he's almost three times her age.
 The Witchlands / int_eb9afb9d
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1.0
 The Witchlands / int_eb9afb9d
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1.0
 The Witchlands
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The Witchlands / int_eb9afb9d
 The Witchlands / int_eba6a077
type
Cain and Abel
 The Witchlands / int_eba6a077
comment
Cain and Abel: Merik thinks about Vivia and himself in this way, though as it turns out in Windwitch, some degree of Unreliable Narrator is going on.
 The Witchlands / int_eba6a077
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1.0
 The Witchlands / int_eba6a077
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 The Witchlands
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The Witchlands / int_eba6a077
 The Witchlands / int_ec0ce986
type
Spotting the Thread
 The Witchlands / int_ec0ce986
comment
Spotting the Thread: Cam realizes that Vivia might not have been behind the attack on Merik when he learns that the Empress of Marstok was attacked in the same way.
 The Witchlands / int_ec0ce986
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1.0
 The Witchlands / int_ec0ce986
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 The Witchlands
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The Witchlands / int_ec0ce986
 The Witchlands / int_ec21bb62
type
Sea Serpents
 The Witchlands / int_ec21bb62
comment
Sea Serpents: The sea foxes, long thought to be purely mythical. They're basically giant, long, carnivorous serpents with the heads of foxes. They're attracted to the scent of blood in the water and can crush ships in pursuit of their prey.
 The Witchlands / int_ec21bb62
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1.0
 The Witchlands / int_ec21bb62
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1.0
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The Witchlands / int_ec21bb62
 The Witchlands / int_ecb3970b
type
Anti-Magical Faction
 The Witchlands / int_ecb3970b
comment
Anti-Magical Faction: The Purists are a religious faction which claims that all witches are evil and should be eradicated.
 The Witchlands / int_ecb3970b
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1.0
 The Witchlands / int_ecb3970b
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The Witchlands / int_ecb3970b
 The Witchlands / int_eddfe7e5
type
Underground City
 The Witchlands / int_eddfe7e5
comment
Underground City: The Lovats undercity, a mythical city built beneath the "modern" Lovats in the times long past. Currently, it's little more than a legend, although eventually it turns out it's real, and gangs are using it as their hideout. Vivia starts moving refugees there to house them. Sightwitch reveals that it was constructed to house refugees during an ancient war between the Twelve Paladins, a group of extremely powerful witches.
 The Witchlands / int_eddfe7e5
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1.0
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 The Witchlands
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The Witchlands / int_eddfe7e5
 The Witchlands / int_edf8db61
type
Oh, My Gods!
 The Witchlands / int_edf8db61
comment
Oh, My Gods!: People who worship Noden often curse by the Hagfishes. Iseult often invokes the Moon Mother.
 The Witchlands / int_edf8db61
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1.0
 The Witchlands / int_edf8db61
featureConfidence
1.0
 The Witchlands
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The Witchlands / int_edf8db61
 The Witchlands / int_edfb8d92
type
The Generation Gap
 The Witchlands / int_edfb8d92
comment
The Generation Gap: Because the Witchlands have been at peace for the past twenty years, there's an entire generation that's never known war (labelled the "Truce Children"), while their parents and grandparents have fought it most of their lives. This leads to a lack of understanding between the two groups, as the older generations consider war returning to be inevitable while many Truce Children still try to prevent it or don't understand what they're getting into.
 The Witchlands / int_edfb8d92
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1.0
 The Witchlands / int_edfb8d92
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 The Witchlands
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The Witchlands / int_edfb8d92
 The Witchlands / int_eea93c96
type
Blow You Away
 The Witchlands / int_eea93c96
comment
Blow You Away: Airwitches have control over air; a Windwitch like Merik can create gusts of wind, scout the area ahead by sending wind there, and fly by summoning torrets of air. A full Airwitch, such as Kullen, can even summon storms.
 The Witchlands / int_eea93c96
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1.0
 The Witchlands / int_eea93c96
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1.0
 The Witchlands
hasFeature
The Witchlands / int_eea93c96
 The Witchlands / int_efbc288f
type
Heroic Self-Deprecation
 The Witchlands / int_efbc288f
comment
Iseult is always trying to please her mother, and the fact that she can't leaves her with a bad case of Heroic Self-Deprecation.
 The Witchlands / int_efbc288f
featureApplicability
1.0
 The Witchlands / int_efbc288f
featureConfidence
1.0
 The Witchlands
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The Witchlands / int_efbc288f
 The Witchlands / int_efe04722
type
Dances and Balls
 The Witchlands / int_efe04722
comment
Dances and Balls: The Truce Summit that takes place during the first act of Truthwitch concludes in a ball where Safi's and Merik's mutual attraction begins and the story switches acts.
 The Witchlands / int_efe04722
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1.0
 The Witchlands / int_efe04722
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1.0
 The Witchlands
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The Witchlands / int_efe04722
 The Witchlands / int_eff83d77
type
Mundane Utility
 The Witchlands / int_eff83d77
comment
Mundane Utility: Safi often uses her Truthwitchery to win card games.
 The Witchlands / int_eff83d77
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1.0
 The Witchlands / int_eff83d77
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 The Witchlands
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The Witchlands / int_eff83d77
 The Witchlands / int_f0864fd9
type
Combat by Champion
 The Witchlands / int_f0864fd9
comment
Combat by Champion: A small version at the end of Windwitch — instead of their groups both battling over the ship Safi's gang needs to take, she and the pirate captain fight for it one-on-one.
 The Witchlands / int_f0864fd9
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1.0
 The Witchlands / int_f0864fd9
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 The Witchlands
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The Witchlands / int_f0864fd9
 The Witchlands / int_f1a6c4f8
type
Inevitable Mutual Betrayal
 The Witchlands / int_f1a6c4f8
comment
Inevitable Mutual Betrayal: When Aeduan and Iseult strike a deal — that he'll help her find Safi and she'll return his stolen money — he notes that there's nothing stopping him from torturing the information out of her, and there's nothing stopping her from hanging him out to dry, so it's going to be a game of who betrays whom first. In the end, neither does.
 The Witchlands / int_f1a6c4f8
featureApplicability
1.0
 The Witchlands / int_f1a6c4f8
featureConfidence
1.0
 The Witchlands
hasFeature
The Witchlands / int_f1a6c4f8
 The Witchlands / int_f332d990
type
Too Much Information
 The Witchlands / int_f332d990
comment
Too Much Information: When Kullen tells Merik that his wild bursts of Windwitchery are connected to his attraction to Safi, he starts talking about the times he and Ryber were having sex, and Merik is quick to change the topic.
 The Witchlands / int_f332d990
featureApplicability
1.0
 The Witchlands / int_f332d990
featureConfidence
1.0
 The Witchlands
hasFeature
The Witchlands / int_f332d990
 The Witchlands / int_f3d5d15f
type
Creepy Child
 The Witchlands / int_f3d5d15f
comment
Creepy Child: Esme is a teenager, probably younger than Iseult, who serves as The Dragon and has no trouble Cleaving dozens of people just because she feels like it.
 The Witchlands / int_f3d5d15f
featureApplicability
1.0
 The Witchlands / int_f3d5d15f
featureConfidence
1.0
 The Witchlands
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The Witchlands / int_f3d5d15f
 The Witchlands / int_f52ae5d8
type
Enemy Civil War
 The Witchlands / int_f52ae5d8
comment
Enemy Civil War: Near the end of Windwitch, when the Baedyeds and the Red Sails are both searching for Owl, they each grow convinced that the other is about to betray them somehow to take the prize for themselves, and end up in a battle that makes it easier for Iseult and Aeduan to escape with both groups' target.
 The Witchlands / int_f52ae5d8
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1.0
 The Witchlands / int_f52ae5d8
featureConfidence
1.0
 The Witchlands
hasFeature
The Witchlands / int_f52ae5d8
 The Witchlands / int_f7057d51
type
Matriarchy
 The Witchlands / int_f7057d51
comment
Matriarchy: Nomatsi tribes are always led by a Threadwitch and her apprentice. Gretchya was the leader of the Midenzi settlement until Corlant usurped her authority. Marstok is mentioned to be a matriarchal society by the online map.
 The Witchlands / int_f7057d51
featureApplicability
1.0
 The Witchlands / int_f7057d51
featureConfidence
1.0
 The Witchlands
hasFeature
The Witchlands / int_f7057d51
 The Witchlands / int_f88f2449
type
Downer Beginning
 The Witchlands / int_f88f2449
comment
After a Safi and Iseult's plan in Praga went horribly wrong, Iseult spends the majority of Witchshadow exploring the darkest and more destructive aspects of her Weaverwitch magic. She eventually realized that she's close to falling off the deep end.
 The Witchlands / int_f88f2449
featureApplicability
1.0
 The Witchlands / int_f88f2449
featureConfidence
1.0
 The Witchlands
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The Witchlands / int_f88f2449
 The Witchlands / int_f91d1d4f
type
Darkest Hour
 The Witchlands / int_f91d1d4f
comment
Darkest Hour: Merik spends the better part of Windwitch on the verge of Despair Event Horizon, but what almost sends him beyond it is Cam leaving him after declaring that he's too self-absorbed and fighting windmills. He almost gives in to his Fury persona before his worry for Cam and his sister's interference pull him back.
 The Witchlands / int_f91d1d4f
featureApplicability
1.0
 The Witchlands / int_f91d1d4f
featureConfidence
1.0
 The Witchlands
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The Witchlands / int_f91d1d4f
 The Witchlands / int_f9876f7e
type
Faking the Dead
 The Witchlands / int_f9876f7e
comment
Faking the Dead: Merik is presumed dead after his ship is blown up, and he chooses not to correct this assumption, noting that being dead has its advantages.
 The Witchlands / int_f9876f7e
featureApplicability
1.0
 The Witchlands / int_f9876f7e
featureConfidence
1.0
 The Witchlands
hasFeature
The Witchlands / int_f9876f7e
 The Witchlands / int_f9e16ef
type
Distressed Dude
 The Witchlands / int_f9e16ef
comment
Distressed Dude: Merik spends large parts of Bloodwitch kidnapped by Esme.
 The Witchlands / int_f9e16ef
featureApplicability
1.0
 The Witchlands / int_f9e16ef
featureConfidence
1.0
 The Witchlands
hasFeature
The Witchlands / int_f9e16ef
 The Witchlands / int_fc9b6be5
type
Foe Romance Subtext
 The Witchlands / int_fc9b6be5
comment
Foe Romance Subtext: Safi's annoyed to find out that the Chiseled Cheater — now revealed to be a Hell-Bard officer on the hunt for her — is still very attractive. They eventually grow to be friends of sorts.
 The Witchlands / int_fc9b6be5
featureApplicability
1.0
 The Witchlands / int_fc9b6be5
featureConfidence
1.0
 The Witchlands
hasFeature
The Witchlands / int_fc9b6be5
 The Witchlands / int_fd4f8299
type
Well-Intentioned Extremist
 The Witchlands / int_fd4f8299
comment
Well-Intentioned Extremist: Vivia turns to piracy, risking breaking the Truce too early, because the people of Nubrevna have to eat, no matter where the food comes from. In Bloodwitch, it's revealed that Eron's conspiracy intends to keep the peace in the Witchlands by assassinating everyone who might try to start a war again, namely the leaders of the various empires, regardless of those rulers' potential morality. Safi is not happy when she finds out.
 The Witchlands / int_fd4f8299
featureApplicability
1.0
 The Witchlands / int_fd4f8299
featureConfidence
1.0
 The Witchlands
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The Witchlands / int_fd4f8299
 The Witchlands / int_fd86da63
type
Crisis of Faith
 The Witchlands / int_fd86da63
comment
Crisis of Faith: Aeduan has one when he starts to wonder whether Safi and Iseult could be the Cahr Awen. Eventually, he realizes that he doesn't believe the doctrine of his own faith anymore and becomes an atheist of sorts.
 The Witchlands / int_fd86da63
featureApplicability
1.0
 The Witchlands / int_fd86da63
featureConfidence
1.0
 The Witchlands
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The Witchlands / int_fd86da63
 The Witchlands / int_fe614133
type
Beauty Is Never Tarnished
 The Witchlands / int_fe614133
comment
Beauty Is Never Tarnished: Averted; Safi is bruised and beaten in many a fight, and when her nose is broken, she notes that because they have neither a surgeon on hand nor a healer, it's going to stay crooked for the rest of her life.
 The Witchlands / int_fe614133
featureApplicability
-1.0
 The Witchlands / int_fe614133
featureConfidence
1.0
 The Witchlands
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The Witchlands / int_fe614133
 The Witchlands / int_fed93e1b
type
Dark and Troubled Past
 The Witchlands / int_fed93e1b
comment
Dark and Troubled Past: Oh, boy. Iseult ran away from home shortly after Corlant started taking an unhealthy interest in her mother, and nearly died before she was discovered by a Carawen monk. She had to leave the monastery as well, and then almost died again before Safi saved her and they became Threadsisters. All the time, she had to manage the copious amounts of Fantastic Racism that all Nomatsi face — in the Dalmotti Empire, they're considered animals. Aeduan apparently used to live in a Nomatsi settlement before something happened that made him terrified of fire, killed his mother and caused him to flee. He was found by a Carawen monk and joined the monastery, but he was ostracized there for being a Bloodwitch. At some point later, his father roped him into his schemes and convinced him that Aeduan should accept being a demon. Cam grew up in a gang, and his brother wanted him to become another gangster. Adding to that, he's biologically a woman, and everyone in the Nines think that he's just pretending to be a boy for laughs. He joined the Navy to escape the life of crime, but it caught up with him anyway.
 The Witchlands / int_fed93e1b
featureApplicability
1.0
 The Witchlands / int_fed93e1b
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1.0
 The Witchlands
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The Witchlands / int_fed93e1b
 The Witchlands / int_ff3a4c5e
type
Legacy of the Chosen
 The Witchlands / int_ff3a4c5e
comment
Legacy of the Chosen: The Cahr Awen are pairs of witches appearing in various periods of history and performing great deeds, including awakening dead Origin Wells. Safi and Iseult are the latest in the long line.
 The Witchlands / int_ff3a4c5e
featureApplicability
1.0
 The Witchlands / int_ff3a4c5e
featureConfidence
1.0
 The Witchlands
hasFeature
The Witchlands / int_ff3a4c5e
 The Witchlands / int_ff6ae1f6
type
Evil-Detecting Dog
 The Witchlands / int_ff6ae1f6
comment
Evil-Detecting Dog:Inverted It's mentioned that Aeduan is very good with animals and that horses tend to like him.
 The Witchlands / int_ff6ae1f6
featureApplicability
1.0
 The Witchlands / int_ff6ae1f6
featureConfidence
1.0
 The Witchlands
hasFeature
The Witchlands / int_ff6ae1f6
 The Witchlands / int_ff7f34c5
type
Pet the Dog
 The Witchlands / int_ff7f34c5
comment
Pet the Dog: Leopold is one of the very few people who address Aeduan by his name or his title of "Monk" instead of "demon", "Bloodwitch", etc. Merik thinks he's doing this by not revealing that Cam is a Sweet Polly Oliver. Cam is transgender, and calls him out on this (along with several other things), leading to Merik realizing how conceited he is. Near the end of Windwitch, Aeduan gets a small girl to care about.
 The Witchlands / int_ff7f34c5
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 The Witchlands / int_ff7f34c5
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The Witchlands / int_ff7f34c5
 The Witchlands / int_name
type
ItemName
 The Witchlands / int_name
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 The Witchlands / int_name
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1.0
 The Witchlands / int_name
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 The Witchlands
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The Witchlands / int_name
 The Witchlands / int_name
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The Witchlands

The following is a list of statements referring to the current page from other pages.

 The Witchlands
hasFeature
A Birthday, Not a Break / int_16cfb2e5
 The Witchlands
hasFeature
A Pupil of Mine Until He Turned to Evil / int_16cfb2e5
 The Witchlands
hasFeature
Absurdly Spacious Sewer / int_16cfb2e5
 The Witchlands
hasFeature
Advanced Ancient Acropolis / int_16cfb2e5
 The Witchlands
hasFeature
Ambiguously Brown / int_16cfb2e5
 The Witchlands
hasFeature
Anarchy Is Chaos / int_16cfb2e5
 The Witchlands
hasFeature
Anti-Magic / int_16cfb2e5
 The Witchlands
hasFeature
Anti-Magical Faction / int_16cfb2e5
 The Witchlands
hasFeature
Arc Villain / int_16cfb2e5
 The Witchlands
hasFeature
Archnemesis Dad / int_16cfb2e5
 The Witchlands
hasFeature
Armor-Piercing Response / int_16cfb2e5
 The Witchlands
hasFeature
Attack Animal / int_16cfb2e5
 The Witchlands
hasFeature
Back-to-Back Badasses / int_16cfb2e5
 The Witchlands
hasFeature
Bad Liar / int_16cfb2e5
 The Witchlands
hasFeature
Bad Powers, Bad People / int_16cfb2e5
 The Witchlands
hasFeature
Badass and Child Duo / int_16cfb2e5
 The Witchlands
hasFeature
Badass Teacher / int_16cfb2e5
 The Witchlands
hasFeature
Battle in the Center of the Mind / int_16cfb2e5
 The Witchlands
hasFeature
Bear Trap / int_16cfb2e5
 The Witchlands
hasFeature
Beautiful Dreamer / int_16cfb2e5
 The Witchlands
hasFeature
Bilingual Backfire / int_16cfb2e5
 The Witchlands
hasFeature
Bizarre Taste in Food / int_16cfb2e5
 The Witchlands
hasFeature
Black-and-White Insanity / int_16cfb2e5
 The Witchlands
hasFeature
Blow You Away / int_16cfb2e5
 The Witchlands
hasFeature
Bodyguarding a Badass / int_16cfb2e5
 The Witchlands
hasFeature
Booby Trap / int_16cfb2e5
 The Witchlands
hasFeature
Bounty Hunter / int_16cfb2e5
 The Witchlands
hasFeature
Brainwashed / int_16cfb2e5
 The Witchlands
hasFeature
Breaking the Fellowship / int_16cfb2e5
 The Witchlands
hasFeature
Bring My Brown Pants / int_16cfb2e5
 The Witchlands
hasFeature
Brought Down to Badass / int_16cfb2e5
 The Witchlands
hasFeature
Came Back Wrong / int_16cfb2e5
 The Witchlands
hasFeature
Caught in a Snare / int_16cfb2e5
 The Witchlands
hasFeature
Childhood Friends / int_16cfb2e5
 The Witchlands
hasFeature
City on the Water / int_16cfb2e5
 The Witchlands
hasFeature
Colour-Coded Emotions / int_16cfb2e5
 The Witchlands
hasFeature
Combat by Champion / int_16cfb2e5
 The Witchlands
hasFeature
Compelling Voice / int_16cfb2e5
 The Witchlands
hasFeature
Crisis of Faith / int_16cfb2e5
 The Witchlands
hasFeature
Curse / int_16cfb2e5
 The Witchlands
hasFeature
Cute and Psycho / int_16cfb2e5
 The Witchlands
hasFeature
Dances and Balls / int_16cfb2e5
 The Witchlands
hasFeature
Decadent Court / int_16cfb2e5
 The Witchlands
hasFeature
Dirty Old Man / int_16cfb2e5
 The Witchlands
hasFeature
Dishing Out Dirt / int_16cfb2e5
 The Witchlands
hasFeature
Dramatic Irony / int_16cfb2e5
 The Witchlands
hasFeature
Dream Spying / int_16cfb2e5
 The Witchlands
hasFeature
Drunken Song / int_16cfb2e5
 The Witchlands
hasFeature
Dumb Struck / int_16cfb2e5
 The Witchlands
hasFeature
Element No. 5 / int_16cfb2e5
 The Witchlands
hasFeature
Elite Army / int_16cfb2e5
 The Witchlands
hasFeature
Embarrassing First Name / int_16cfb2e5
 The Witchlands
hasFeature
Embarrassing Nickname / int_16cfb2e5
 The Witchlands
hasFeature
Emotion Suppression / int_16cfb2e5
 The Witchlands
hasFeature
Enemy Civil War / int_16cfb2e5
 The Witchlands
hasFeature
Enlightenment Superpowers / int_16cfb2e5
 The Witchlands
hasFeature
Epiphany Therapy / int_16cfb2e5
 The Witchlands
hasFeature
Evil Former Friend / int_16cfb2e5
 The Witchlands
hasFeature
Evil Old Folks / int_16cfb2e5
 The Witchlands
hasFeature
Evil Sorcerer / int_16cfb2e5
 The Witchlands
hasFeature
Excessive Mourning / int_16cfb2e5
 The Witchlands
hasFeature
Extra-ore-dinary / int_16cfb2e5
 The Witchlands
hasFeature
Eye Colour Change / int_16cfb2e5
 The Witchlands
hasFeature
Fan Community Nicknames / int_16cfb2e5
 The Witchlands
hasFeature
Fantastic Slurs / int_16cfb2e5
 The Witchlands
hasFeature
Fantasy Counterpart Appliance / int_16cfb2e5
 The Witchlands
hasFeature
Fantasy Pantheon / int_16cfb2e5
 The Witchlands
hasFeature
Fights Like a Normal / int_16cfb2e5
 The Witchlands
hasFeature
Foe Romance Subtext / int_16cfb2e5
 The Witchlands
hasFeature
Friend to All Children / int_16cfb2e5
 The Witchlands
hasFeature
Functional Magic / int_16cfb2e5
 The Witchlands
hasFeature
Genius Loci / int_16cfb2e5
 The Witchlands
hasFeature
Ghost Town / int_16cfb2e5
 The Witchlands
hasFeature
Gladiator Games / int_16cfb2e5
 The Witchlands
hasFeature
Good Thing You Can Heal / int_16cfb2e5
 The Witchlands
hasFeature
Greek Fire / int_16cfb2e5
 The Witchlands
hasFeature
Green Thumb / int_16cfb2e5
 The Witchlands
hasFeature
Hair-Trigger Temper / int_16cfb2e5
 The Witchlands
hasFeature
Hazy-Feel Turn / int_16cfb2e5
 The Witchlands
hasFeature
Healing Hands / int_16cfb2e5
 The Witchlands
hasFeature
Healing Spring / int_16cfb2e5
 The Witchlands
hasFeature
Heir Club for Men / int_16cfb2e5
 The Witchlands
hasFeature
Heroic Self-Deprecation / int_16cfb2e5
 The Witchlands
hasFeature
Heroic Willpower / int_16cfb2e5
 The Witchlands
hasFeature
Historical Character Confusion / int_16cfb2e5
 The Witchlands
hasFeature
Hostage Situation / int_16cfb2e5
 The Witchlands
hasFeature
Human Pincushion / int_16cfb2e5
 The Witchlands
hasFeature
Hunter of His Own Kind / int_16cfb2e5
 The Witchlands
hasFeature
I Am a Monster / int_16cfb2e5
 The Witchlands
hasFeature
I Owe You My Life / int_16cfb2e5
 The Witchlands
hasFeature
I Reject Your Reality / int_16cfb2e5
 The Witchlands
hasFeature
I Shall Taunt You / int_16cfb2e5
 The Witchlands
hasFeature
Ice Magic Is Water / int_16cfb2e5
 The Witchlands
hasFeature
Inevitable Mutual Betrayal / int_16cfb2e5
 The Witchlands
hasFeature
Internal Reveal / int_16cfb2e5
 The Witchlands
hasFeature
Ironic Echo Cut / int_16cfb2e5
 The Witchlands
hasFeature
Jerkass Realization / int_16cfb2e5
 The Witchlands
hasFeature
King Incognito / int_16cfb2e5
 The Witchlands
hasFeature
Left-Justified Fantasy Map / int_16cfb2e5
 The Witchlands
hasFeature
Legacy of the Chosen / int_16cfb2e5
 The Witchlands
hasFeature
Little Miss Badass / int_16cfb2e5
 The Witchlands
hasFeature
Living Lie Detector / int_16cfb2e5
 The Witchlands
hasFeature
Living on Borrowed Time / int_16cfb2e5
 The Witchlands
hasFeature
Long Game / int_16cfb2e5
 The Witchlands
hasFeature
Magically-Binding Contract / int_16cfb2e5
 The Witchlands
hasFeature
Master of Illusion / int_16cfb2e5
 The Witchlands
hasFeature
Matriarchy / int_16cfb2e5
 The Witchlands
hasFeature
Mêlée à Trois / int_16cfb2e5
 The Witchlands
hasFeature
Missed Him by That Much / int_16cfb2e5
 The Witchlands
hasFeature
Mob War / int_16cfb2e5
 The Witchlands
hasFeature
Mutual Disadvantage / int_16cfb2e5
 The Witchlands
hasFeature
Mysterious Waif / int_16cfb2e5
 The Witchlands
hasFeature
Naked First Impression / int_16cfb2e5
 The Witchlands
hasFeature
Necromancer / int_16cfb2e5
 The Witchlands
hasFeature
No One Should Survive That! / int_16cfb2e5
 The Witchlands
hasFeature
Not Quite Flight / int_16cfb2e5
 The Witchlands
hasFeature
Not-So-Safe Harbor / int_16cfb2e5
 The Witchlands
hasFeature
Not Worth Killing / int_16cfb2e5
 The Witchlands
hasFeature
Official Couple Ordeal Syndrome / int_16cfb2e5
 The Witchlands
hasFeature
Oh, My Gods! / int_16cfb2e5
 The Witchlands
hasFeature
Omniglot / int_16cfb2e5
 The Witchlands
hasFeature
Only in It for the Money / int_16cfb2e5
 The Witchlands
hasFeature
Opposed Mentors / int_16cfb2e5
 The Witchlands
hasFeature
Parallel Conflict Sequence / int_16cfb2e5
 The Witchlands
hasFeature
Personality Powers / int_16cfb2e5
 The Witchlands
hasFeature
Place of Power / int_16cfb2e5
 The Witchlands
hasFeature
Playing Possum / int_16cfb2e5
 The Witchlands
hasFeature
Polluted Wasteland / int_16cfb2e5
 The Witchlands
hasFeature
Power Crystal / int_16cfb2e5
 The Witchlands
hasFeature
Power Nullifier / int_16cfb2e5
 The Witchlands
hasFeature
Power of the Void / int_16cfb2e5
 The Witchlands
hasFeature
Power Parasite / int_16cfb2e5
 The Witchlands
hasFeature
Price on Their Head / int_16cfb2e5
 The Witchlands
hasFeature
Primal Fear / int_16cfb2e5
 The Witchlands
hasFeature
Privateer / int_16cfb2e5
 The Witchlands
hasFeature
Psychic Link / int_16cfb2e5
 The Witchlands
hasFeature
Psychopomp / int_16cfb2e5
 The Witchlands
hasFeature
Put on a Bus / int_16cfb2e5
 The Witchlands
hasFeature
Rage Breaking Point / int_16cfb2e5
 The Witchlands
hasFeature
Rant-Inducing Slight / int_16cfb2e5
 The Witchlands
hasFeature
Reformed Criminal / int_16cfb2e5
 The Witchlands
hasFeature
Religious Bruiser / int_16cfb2e5
 The Witchlands
hasFeature
Revenant Zombie / int_16cfb2e5
 The Witchlands
hasFeature
Saying Too Much / int_16cfb2e5
 The Witchlands
hasFeature
Scarily Competent Tracker / int_16cfb2e5
 The Witchlands
hasFeature
Scars are Forever / int_16cfb2e5
 The Witchlands
hasFeature
Sea Serpents / int_16cfb2e5
 The Witchlands
hasFeature
Sexual Extortion / int_16cfb2e5
 The Witchlands
hasFeature
Shirtless Scene / int_16cfb2e5
 The Witchlands
hasFeature
Sibling Rivalry / int_16cfb2e5
 The Witchlands
hasFeature
Silly Rabbit, Idealism Is for Kids! / int_16cfb2e5
 The Witchlands
hasFeature
Slap-Slap-Kiss / int_16cfb2e5
 The Witchlands
hasFeature
Speech Impediment / int_16cfb2e5
 The Witchlands
hasFeature
Spell My Name with a "The" / int_16cfb2e5
 The Witchlands
hasFeature
Spotting the Thread / int_16cfb2e5
 The Witchlands
hasFeature
Stern Chase / int_16cfb2e5
 The Witchlands
hasFeature
Stern Teacher / int_16cfb2e5
 The Witchlands
hasFeature
Super-Reflexes / int_16cfb2e5
 The Witchlands
hasFeature
Super-Toughness / int_16cfb2e5
 The Witchlands
hasFeature
Survival Mantra / int_16cfb2e5
 The Witchlands
hasFeature
Sweet Polly Oliver / int_16cfb2e5
 The Witchlands
hasFeature
Sworn Brothers / int_16cfb2e5
 The Witchlands
hasFeature
Sympathetic P.O.V. / int_16cfb2e5
 The Witchlands
hasFeature
Sympathy for the Devil / int_16cfb2e5
 The Witchlands
hasFeature
Synchronization / int_16cfb2e5
 The Witchlands
hasFeature
Taking the Veil / int_16cfb2e5
 The Witchlands
hasFeature
Talking in Your Dreams / int_16cfb2e5
 The Witchlands
hasFeature
Tattoo as Character Type / int_16cfb2e5
 The Witchlands
hasFeature
Tears of Joy / int_16cfb2e5
 The Witchlands
hasFeature
Technically-Living Zombie / int_16cfb2e5
 The Witchlands
hasFeature
Terror Hero / int_16cfb2e5
 The Witchlands
hasFeature
The Call Put Me on Hold / int_16cfb2e5
 The Witchlands
hasFeature
The City Narrows / int_16cfb2e5
 The Witchlands
hasFeature
The Empath / int_16cfb2e5
 The Witchlands
hasFeature
The Empire / int_16cfb2e5
 The Witchlands
hasFeature
The Gadfly / int_16cfb2e5
 The Witchlands
hasFeature
The Heavy / int_16cfb2e5
 The Witchlands
hasFeature
The High Queen / int_16cfb2e5
 The Witchlands
hasFeature
The Magic Goes Away / int_16cfb2e5
 The Witchlands
hasFeature
The Nicknamer / int_16cfb2e5
 The Witchlands
hasFeature
The Phoenix / int_16cfb2e5
 The Witchlands
hasFeature
The Power of Blood / int_16cfb2e5
 The Witchlands
hasFeature
The Quiet One / int_16cfb2e5
 The Witchlands
hasFeature
The Runaway / int_16cfb2e5
 The Witchlands
hasFeature
The Spymaster / int_16cfb2e5
 The Witchlands
hasFeature
The Witch Hunter / int_16cfb2e5
 The Witchlands
hasFeature
¡Three Amigos! / int_16cfb2e5
 The Witchlands
hasFeature
Throwing the Fight / int_16cfb2e5
 The Witchlands
hasFeature
Token Religious Teammate / int_16cfb2e5
 The Witchlands
hasFeature
Too Much Information / int_16cfb2e5
 The Witchlands
hasFeature
Twice Shy / int_16cfb2e5
 The Witchlands
hasFeature
Two Aliases, One Character / int_16cfb2e5
 The Witchlands
hasFeature
Underground City / int_16cfb2e5
 The Witchlands
hasFeature
Understatement / int_16cfb2e5
 The Witchlands
hasFeature
Universally Beloved Leader / int_16cfb2e5
 The Witchlands
hasFeature
Unsexy Sadist / int_16cfb2e5
 The Witchlands
hasFeature
Unspoken Plan Guarantee / int_16cfb2e5
 The Witchlands
hasFeature
Voluntary Vassal / int_16cfb2e5
 The Witchlands
hasFeature
Walking Wasteland / int_16cfb2e5
 The Witchlands
hasFeature
"Wanted!" Poster / int_16cfb2e5
 The Witchlands
hasFeature
Warrior Monk / int_16cfb2e5
 The Witchlands
hasFeature
Well, Excuse Me, Princess! / int_16cfb2e5
 The Witchlands
hasFeature
Whatevermancy / int_16cfb2e5
 The Witchlands
hasFeature
Where I Was Born and Razed / int_16cfb2e5
 The Witchlands
hasFeature
While Rome Burns / int_16cfb2e5
 The Witchlands
hasFeature
Wild Child / int_16cfb2e5
 The Witchlands
hasFeature
Witch Species / int_16cfb2e5
 The Witchlands
hasFeature
Witch Works / int_16cfb2e5
 The Witchlands
hasFeature
Wooden Ships and Iron Men / int_16cfb2e5
 The Witchlands
hasFeature
World of Badass / int_16cfb2e5
 The Witchlands
hasFeature
Wound That Will Not Heal / int_16cfb2e5
 The Witchlands
hasFeature
You Are Better Than You Think You Are / int_16cfb2e5
 The Witchlands
hasFeature
You Need to Get Laid / int_16cfb2e5
 The Witchlands
hasFeature
Young Adult Literature / int_16cfb2e5
 The Witchlands
hasFeature
Younger Than They Look / int_16cfb2e5
 The Witchlands
hasFeature
Slave Mooks / int_16cfb2e5
 The Witchlands
hasFeature
The Rival / int_16cfb2e5