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Abandon Ship

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Essentially, you have a ship of some sort, be it an oceangoing vessel or a Cool Starship. At some point, the ship suffers some catastrophe that makes it a very good idea not to remain there, because it is about to explode, fall to the planet below, go careening uncontrollably into the nearest star, or, you know, sink. What are the passengers and crew to do? Why, they must Abandon Ship! Bonus points if the trope's actual name, which is a Stock Phrase nearly omnipresent in all movies dealing with naval action, wet or otherwise, is used.
If much of the story has taken place on the ship, then her death (and it will often be played as a death rather than a destruction, complete with strangely mournful sounding metallic groans and dramatic music) will be rather dramatic and played out. If our hero gets to the lifeboat only to realize that a friend or loved one has not similarly done so for some reason, a miniature quest may ensue as they make their way through the chaotic process of the ship breaking up and sinking. Some reference might be made to the Captain Going Down with the Ship.
On a military airplane, the crew might be expected to make use of Ejection Seats to escape the plane. Otherwise, they'll probably have to get out the old fashioned way: Strapping on a parachute and getting to an exit before the plane crashes. Starships typically have Escape Pods for the same purpose.
Not to Be Confused with Abandon Shipping, which occurs when a Shipping community suddenly abandons a given pairing (and was formerly known as Abandon Ship).
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Star Wars vs. Warhammer 40K / Fan Fic
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Wonder Woman (1942): The phrase and concept are Played for Laughs when Dean "Sourpuss" catches Etta and two other Holliday Girls ditching a lecture. Etta shouts abandon ship to get everyone to bolt but their escape is interrupted by a villain attack.
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 Wonder Woman (1942) (Comic Book)
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Wonder Woman (1987): The Sangtee Empire navy attempts to abandon some slave ship escorts when they realize they've been hacked, boarded and overrun by the rebels, presumably so they can use their favored tactic of blowing the ships up from afar. The crew is trapped and captured before they can leave on their own terms, then disarmed and forced to leave via the indefensible escape pods while the rebels leave with their ships and the most valuable political party aboard as prisoner
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Subnautica begins with this, as the entire reason the player character is stranded on an alien world is that the spaceship he's been traveling on, Aurora, suffered catastrophic damage, forcing people to evacuate in the escape pods. The good news is that most of the other escape pods reached the planet safely, and you'll regularly receive signals from the other lifepods that can guide you to them. The bad news is that by the time you reach them, the other passengers are long gone, leaving behind a technological schematic and an Apocalyptic Log explaining what happened to them or where they were headed.
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The Empire Strikes Back plays this trope two ways, in the film's first and last acts:
The Rebels abandon their base on Hoth in the face of an Imperial attack, putting up just enough of a fight to ensure that the bulk of their forces are able to escape.
Upon deciding to help the heroes, Lando Calrissian orders Cloud City evacuated, both to ensure his people escape before the Empire can consolidate their hold over the city, and to cover his own escape along with the heroes.
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The Star Trek: Enterprise Two-Part Episode "In a Mirror, Darkly" has the Mirror Universe crew abandon Enterprise during a battle, except for Captain Forrest. They continue Part Two in the spacecraft they'd been sent to capture.
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Happens reasonably frequently in the Honor Harrington universe, with crew abandoning ships that have taken damage in combat. These run the range from small numbers of survivors evacuating in escape pods right before the ship explodes to an orderly evacuation of a ship that is still intact but has taken sufficient damage to its alpha nodes or hyper-generator that it cannot leave the system and has to be scuttled. For a specific example, in Shadow of Freedom Solarian Vice Admiral Dubroskaya surrenders to a Manticoran task force after witnessing the enemy's first salvo pounding her own ships. However, her surrender comes only moments before the second Manty salvo arrives, so she quickly gives orders to abandon ship. Only a few hundred of her thousands of crewmembers make it out in time. Dubroskaya and her staff don't.
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Titanic (1997): Half the reason for watching the movie.
And about the only reason to watch Titanic II is to see The Asylum subvert the hell out of Titanic.
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 Titanic (1997)
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In Beat the Devil the whole gang has to do this when Harry's efforts to fix the malfunctioning engine result in much more worse damage. The kicker comes in a late scene when our survivors see the ship, which didn't sink after all, pulling into port.
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Red Tails depicts an aviation variation on this trope:
In the prologue, a formation of American bombers is being attacked by German fighters. The pilot of a badly damaged bomber orders his crew to prepare to bail out. Immediately afterwards, a German fighter attacks the bomber head-on, killing both pilots. Some men can briefly be seen tumbling out and opening chutes.
Later on, a fighter pilot's plane is shot up, and he bails out in the most expeditious manner available: He jettisons the canopy, unbuckles his seatbelt, and rolls the plane over so he falls out before opening his chute.
Another pilot, badly injured, and his cockpit filling with gasoline from a ruptured fuel tank, tries to bail out, but is too weak to pull the emergency release for his canopy. He crashes on landing, but is pulled from the burning plane and survives.
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In Jonah (a comic strip in The Beano) whenever the sailors on a ship realise Jonah is aboard they would often shout 'Aaagh it's im' and attempt to leave the ship before it's inevitable sinking (Jonah would manage to sink the ship everytime).
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 The Beano (Comic Book)
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Morpheus: The luxury yacht, Herculania ended up as this when Jan rebelled against his father, JC Pharris by hijacking the ship's helm and imprisoning the passengers inside a mysterious machine. As a result, the crew took a pair of lifeboats, and JC set out in search of help when Herculania reached Northern Greenland. By the time the game takes place, the ship, while surrounded by ice, survived completely intact, albeit haunted by ghosts of the people who inhabited it.
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After the Battle of the Binary Stars in Star Trek: Discovery, the USS Shenzhou is wrecked so badly that the survivors abandon her. The Europa had already been partially evacuated before setting off a warp-core breach to take out the Klingon ship tearing into her.
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In Double Homework, Morgan does this as the yacht comes back to port, so she won't get caught with the jet ski she stole to get to the boat.
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The level "Crew Expendable" in Modern Warfare 1 takes place on a cargo ship. Naturally, by the end of the level you're frantically running for your chopper before the ship sinks.
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The crews of several damaged vessels try to escape in Banner of the Stars, but survival in unarmed escape pods is rather dicey in the middle of a battle. The Basroil crew, including Lafiel and Jinto, are also forced to abandon their ship at the end.
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Power Rangers:
Happens in the finale of Power Rangers Lost Galaxy. Unlike most other examples, a sizable amount of the ship remains, even after the Final Battle takes place in it. Unfortunately, the Big Bad had already set it for a Colony Drop - it's possible there was enough left after impact to be turned into a galactic settlers' colony as intended, but we never get a good look.
In the teamup with Power Rangers Lightspeed Rescue, we see a battle on Mirinoi taking place in an Earthlike city the likes of which had never been seen on the planet before - they lived in huts and Mirinoi native Maya was basically Tarzan as a Power Ranger. We don't get confirmation but apparently even if the Terra Venture will never fly again, the new world has that "shining capital" Commander Stanton wanted. (It was the City Dome that Trakeena had tried to crash on them.)
Way back in the first season, Goldar says this in his "This Cannot Be!" declaration as Cyclopsis' system crashes with Ultrazord bearing down on it. Smart move.
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In the film Battleship, the destruction of the John Paul Jones via a pair of alien "Shredder" droids sees a good portion of the crew bailing out of the ship as it's taken apart beneath them. Earlier in the film, the Myouko has several bail-outs after getting blown in half by alien det-charges. However, this trope is sadly averted with the loss of the Sampson, the destruction of which is so sudden and cataclysmic that there are no survivors.
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Starship Troopers. When the Roger Young is seriously damaged by Bug plasma the crew tries to get to the lifeboat deck to escape.
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Considering that Tora! Tora! Tora! shows the attack on Pearl Harbor, it's no surprise that there's at least one call to abandon a severely damaged ship.
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 Tora! Tora! Tora!
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Way back in the first season, Goldar says this in his "This Cannot Be!" declaration as Cyclopsis' system crashes with Ultrazord bearing down on it. Smart move.
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 Mighty Morphin' Power Rangers
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Return of the Jedi had the crew of the Death Star trying to escape the destruction of the space station after the Rebels' successful attack. Luke barely manages to escape with Anakin, their shuttle departing the hangar bay just ahead of a gout of flame.
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Star Trek (2009): The prologue features the crew of the USS Kelvin abandoning ship, with the shuttles launching from the shuttle bay making for a nice visual metaphor for James T. Kirk's birth just before the Kelvin is destroyed, with Kirk's father, George Kirk, staying aboard to make sure the shuttles escape.
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In Star Trek IV: The Voyage Home, our heros and a couple of humpback whales must abandon the captured bird-of-prey HMS Bounty before it sinks into San Francisco Bay.
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Mario Party 2: This is played straight in a mini-game of the same name. The characters have to climb to the top of a mast while the ship is sinking. Whoever reaches the top first wins, but if nobody manages to do so (i.e. they end up falling into the water) then the minigame ends in a draw.
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Happens regularly in Red Dwarf.
In "Marooned", the crew are forced to abandon ship because 5 black holes are approaching, it turns out to be grit on the scanner scope.
In "Polymorph", they decide to abandon ship when a chameleonic life form attempts to suck out their emotions.
In "Demons and Angels", the ship has a major overload after a problem with a matter replicator, once they've escaped the ship it blows up only to leave two copies in its place, a high version and a low version. Once they work out a way to replicate the original, they must then get out of the new "low" Red Dwarf before it disappears.
In "Only the Good...", the entire resurrected crew of Red Dwarf abandon ship when a genetically engineered virus begins eating the ship from the inside out.
In "Mechocracy", the crew are forced to do this yet again when Lister accidentally lets a computer virus in which has locked the ship on a course with a black hole. Thankfully, the combined powers of all of the machines onboard are able to overpower the virus.
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Stargate:
In the Stargate SG-1 episode "Ethon", the Prometheus, Earth's first starship and primary spacecraft for the preceding three seasons, is badly crippled in battle against an Ori satellite superweapon. Lacking the necessary time to repair the ship, Col. Pendergast orders a full evacuation minutes before the ship is destroyed in the next attack.
In a Stargate Atlantis episode, Sheppard ends up in the future and is told by a hologram of McKay about the fate of the other main characters. Carter and McKay end up taking a new Daedalus-class battlecruiser and attack Michael's hive ships. However, when Michael sets a trap for Carter, she transports the entire crew to the nearby planet's surface and then rams the battlecruiser into the nearest hive ship, with the resulting explosion taking out the other two hive ships. Naturally, since Sheppard ends up going back in time, this never happens.
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In The Last Jedi, what's left of La Résistance is aboard the Mon Cal cruiser Raddus. Vice Admiral Holdo has everyone evacuate in transports right before she jumps to hyperspace right through Snoke's flagship; the collision destroys the Raddus, slices the flagship in half, and shreds the rest of the First Order armada with lightspeed shrapnel.
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Star Trek: First Contact features a scene where the crew of the Enterprise-E evacuates the ship so as to self-destruct and kill the Borg on board. Subverted when the Borg Queen deactivates the selfdestruct sequence and gets killed shortly afterward, so the ship is saved.
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In The Lost Fleet, any ship that isn't completely obliterated when two fleets pass by one another at the combined speed of 0.2c but is still severely damaged usually launches Escape Pods shortly after. The victor usually sends out destroyers (The Alliance) or hunter-killers (Syndics) to pick up any surviving pods, both theirs and the enemy, although it's not uncommon for some trigger-happy officers (on both sides) to shoot at the enemy pods). The backstory for the series has the main character, John Geary, order the evacuation of his patrol ship just before charging at the Syndic warships that ambushed the convoy at the opening stages of the Alliance-Syndic war. His only intent was to delay the enemy, giving the unarmed convoy and his crew a chance to get away. He ends up surviving as a Human Popsicle and is found a century later, with the war still going on. The good news it that his sacrifice was not in vain, as his gambit worked. The bad news is that his sacrifice was used by the Alliance officials to promote an utterly ridiculous way of fighting the war: charge at the enemy in a "damn the torpedoes" style and hope your "fighting spirit" is strong enough to let you win.
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Battle of Britain, being a war film about a months-long aerial battle, includes numerous scenes of airmen bailing out of bombers and fighters. Or at least trying to.
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The Search for Spock features the destruction of the Enterprise, though there weren't exactly a lot of crew members to evacuate.
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A Night to Remember: The whole reason for watching it, with the process taking place over more than half of the film.
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Mobile Suit Gundam AGE has the Diva "sink" in the very last arc, after three generations of steady service. It's a very emotional event for all the Feddies.
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"From Bajor to the Black, Part II" has the crew of the USS Mosul bail out as their ship starts to undergo Post-Defeat Explosion Chain courtesy of a mortally damaged Borg cube. Only thirty-four out of two hundred escape and the captain is Killed Mid-Sentence while giving the order.
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 From Bajor to the Black (Fanfic)
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In the Stargate SG-1 episode "Ethon", the Prometheus, Earth's first starship and primary spacecraft for the preceding three seasons, is badly crippled in battle against an Ori satellite superweapon. Lacking the necessary time to repair the ship, Col. Pendergast orders a full evacuation minutes before the ship is destroyed in the next attack.
 Abandon Ship / int_70814599
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 Stargate SG-1
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Star Trek: Deep Space Nine:
The pilot episode "Emissary" actually begins this way, with a prologue showing the starship Saratoga serving as part of a Starfleet task force assembled to stop the Borg at Wolf 359. After the Saratoga is knocked out of the fight by a single hit from the Borg Cube, the rest of the scene is the panicked crew and passengers abandoning the crippled and burning ship, with the main protagonist Benjamin Sisko being forced to leave behind his (already deceased) wife to get his son to safety.
The episode "Valiant" ends with this happening to the titular warship after an ill-fated attack on a Dominion warship. Only one Escape Pod escapes with three survivors.
In "The Changing Face of Evil", the Defiant itself, along with all but one ship from the allied fleet, gets taken out to demonstrate the Breen as being a credible threat.
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 Star Trek: Deep Space Nine
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The Key of Awesome. Space Girl is trying to eject while Coming in Hot, but her ship's computer won't allow this as it has abandonment issues. Les Yay Cargo Ship ensues as Space Girl agrees to get under the control panel and rewire the circuits enough for a crash landing.
 Abandon Ship / int_73e23cc7
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 The Key of Awesome (Web Video)
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Halo:
Halo: Combat Evolved begins with this, with the Marines and crew of the Pillar Of Autumn fighting their way to the hangar deck or the life pods so that they might try and escape the ship's imminent destruction. Naturally, the Covenant forces proceed to try to destroy as many of the escape pods and drop ships as possible. Unexpectedly, the Pillar Of Autumn survives and lands intact on Alpha Halo's surface, where it waits until the Remixed Level finale.
Halo Infinite begins with a cutscene of the UNSC Infinity getting ambushed by the Banished. During the ensuing battle, Master Chief is thrown into space by Atriox and the crew is forced to evacuate to Zeta Halo; audio logs found throughout the game fill in the gaps of what happened before, during, and after the evacuation. The first mission sees Master Chief give the Banished a taste of their own medicine, sabotaging the engines of the Ghost of Gbraakon and forcing the Banished to ditch that vessel.
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Mass Effect 2 begins with the heroes being forced to abandon The Normandy before her destruction. Joker insists that he can avoid total destruction, but is convinced to leave by Shepard at the last minute. He makes it out, but Shepard dies. To add insult to injury, the very next mission has Shepard having to abandon ship again, this time from a space station that is under attack. Worth noting, Mass Effect is produced by BioWare, the same company that produced Knights of the Old Republic, and this mission feels a bit like an homage to that game's first mission.
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Mass Effect 3:
In a bit of Sequel Escalation, begins with the heroes being forced to abandon Earth in the face of an overwhelming attack.
In Mass Effect 3: Omega, Aria's plan to attack the eponymous station involves sneaking very close to it in a captured Cerberus warship and then wreaking havoc on the defenders. When the stations' defense grid proves too powerful, her backup plan is to evacuate the ship, re-using the escape pods as boarding pods to continue the attack.
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Abandon Ship / int_7668653b
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Halo Infinite begins with a cutscene of the UNSC Infinity getting ambushed by the Banished. During the ensuing battle, Master Chief is thrown into space by Atriox and the crew is forced to evacuate to Zeta Halo; audio logs found throughout the game fill in the gaps of what happened before, during, and after the evacuation. The first mission sees Master Chief give the Banished a taste of their own medicine, sabotaging the engines of the Ghost of Gbraakon and forcing the Banished to ditch that vessel.
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Pirates of the Caribbean: Dead Man's Chest: Even after the Black Pearl fights off the Kraken, Captain Jack Sparrow knows the ship is too badly damaged to escape and the Kraken will be back. He gives the order to abandon ship and tells the others to get into the life boat. Gibbs at first protests the idea of abandoning the Black Pearl that Jack had fought so hard to get back in the previous film but Jack simply responds "She's only a ship, mate." Gibbs realizes it's pointless.
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 Pirates of the Caribbean: Dead Man's Chest
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Abandon Ship / int_78146d21
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Mass Effect:
Mass Effect 2 begins with the heroes being forced to abandon The Normandy before her destruction. Joker insists that he can avoid total destruction, but is convinced to leave by Shepard at the last minute. He makes it out, but Shepard dies. To add insult to injury, the very next mission has Shepard having to abandon ship again, this time from a space station that is under attack. Worth noting, Mass Effect is produced by BioWare, the same company that produced Knights of the Old Republic, and this mission feels a bit like an homage to that game's first mission.
Mass Effect 3:
In a bit of Sequel Escalation, begins with the heroes being forced to abandon Earth in the face of an overwhelming attack.
In Mass Effect 3: Omega, Aria's plan to attack the eponymous station involves sneaking very close to it in a captured Cerberus warship and then wreaking havoc on the defenders. When the stations' defense grid proves too powerful, her backup plan is to evacuate the ship, re-using the escape pods as boarding pods to continue the attack.
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Halo: Combat Evolved begins with this, with the Marines and crew of the Pillar Of Autumn fighting their way to the hangar deck or the life pods so that they might try and escape the ship's imminent destruction. Naturally, the Covenant forces proceed to try to destroy as many of the escape pods and drop ships as possible. Unexpectedly, the Pillar Of Autumn survives and lands intact on Alpha Halo's surface, where it waits until the Remixed Level finale.
 Abandon Ship / int_7bff7264
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 Halo: Combat Evolved (Video Game)
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Abandon Ship
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Our Miss Brooks: In An American Tragedy, Mr. Conklin, Miss Brooks and Mr. Boynton are stranded on a sinking rowboat on Crystal Lake. Subverted as they are unable to abandon ship, as none of them are wearing lifejackets and only Mr. Boynton can swim.
 Abandon Ship / int_7c4f1adb
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 Abandon Ship / int_7c4f1adb
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 Our Miss Brooks (Radio)
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Abandon Ship
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Traveller adventure Action Aboard - Adventures on the King Richard. If there's a problem aboard the title passenger starship, all of the passengers are put onto lifeboats. The lifeboats are cast off and the passengers wait until either (a) the problem is resolved and they can be retrieved or (b) the problem can't be resolved and they're on their own.
 Abandon Ship / int_7de8951a
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 Traveller (Tabletop Game)
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Abandon Ship / int_7de8951a
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Abandon Ship
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In Mobile Suit Gundam SEED, where the crew of the Dominion (along with Flay), who abandon ship when Natarle turns on her commander and the Archangel destroys the ship. Too bad the pod drifts straight into Rau le Creuset, who's more than happy to finish the job.
 Abandon Ship / int_7f87dafc
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 Mobile Suit Gundam SEED
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Happens in several Star Trek movies:
The Search for Spock features the destruction of the Enterprise, though there weren't exactly a lot of crew members to evacuate.
In Star Trek IV: The Voyage Home, our heros and a couple of humpback whales must abandon the captured bird-of-prey HMS Bounty before it sinks into San Francisco Bay.
Star Trek: Generations has the trope implied when the Enterprise-B, under the command of Captain Harriman, arrives to rescue the passengers and crew of two El-Aurian refugee ships trapped in a Negative Space Wedgie. Also used when the Enterprise-D is about to suffer a warp-core breach, but Downplayed as they evacuate everyone to the saucer section and detach from the engineering hull.
Star Trek: First Contact features a scene where the crew of the Enterprise-E evacuates the ship so as to self-destruct and kill the Borg on board. Subverted when the Borg Queen deactivates the selfdestruct sequence and gets killed shortly afterward, so the ship is saved.
Star Trek (2009): The prologue features the crew of the USS Kelvin abandoning ship, with the shuttles launching from the shuttle bay making for a nice visual metaphor for James T. Kirk's birth just before the Kelvin is destroyed, with Kirk's father, George Kirk, staying aboard to make sure the shuttles escape.
In Star Trek Into Darkness, Spock orders the Enterprise abandoned when she is crippled and falling from orbit over Earth. The ship's tumbling badly hinders the evacuation, as crewmembers are sent falling to their deaths via Gravity Screw and a brief view of the shuttle bay shows the escape shuttles are similarly being tossed around. The ship is saved and the evacuation averted in the end.
About a third of the way through Star Trek Beyond, the Enterprise is attacked by Krall's Swarm of Mecha-Mooks, which tear the ship apart, eventually forcing Kirk to order the ship evacuated before it crashes into the planet below. However, aside from a few of the core members who manage to land scattered but safe, the rest of the crew who manage to get away in the life pods and shuttles are taken prisoner. And beyond that, it's implied that a lot of the crew was killed either in the attack or the subsequent crash.
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Dead Silence has a moment where the passengers to the Ghost Ship Aurora tried this. It didn't save them.
 Abandon Ship / int_82366770
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 Dead Silence
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Dunkirk. Not only does it happen more than once, it happens more than once to the same characters. Those who have survived the trauma of one sinking are not eager to go below decks on the next craft.
 Abandon Ship / int_8320a2da
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 Dunkirk
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In Ace Combat 5: The Unsung War, when the carrier Kestrel is hit by an anti-ship missile, the crew abandons ship after launching the player's squadron on one last mission. Captain Andersen evacuates last.
 Abandon Ship / int_83d81bd4
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 Ace Combat 5: The Unsung War (Video Game)
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Kaeloo: In a pirate-themed role playing episode, Mr. Cat and Pretty are on a ship, and Eugly is a giant kraken. Eugly raises a fist to sink the ship. Mr. Cat, who hates Pretty, refuses to abandon the ship initially when she asks him to... but bails at the last second and jumps off, leaving Pretty on board.
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 Kaeloo
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Happens in the finale of Power Rangers Lost Galaxy. Unlike most other examples, a sizable amount of the ship remains, even after the Final Battle takes place in it. Unfortunately, the Big Bad had already set it for a Colony Drop - it's possible there was enough left after impact to be turned into a galactic settlers' colony as intended, but we never get a good look.
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 Power Rangers Lost Galaxy
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In A New Hope, one of Grand Moff Tarkin's lieutenants reports that they've determined the Rebel plan has a significant chance of suceeding, and advises that Tarkin and his staff should do this, just to be safe. Tarkin scoffs at the idea.
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 A New Hope
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An example from the final season of Lost. Many of the remaining characters are on board a submarine, and soon find that the Big Bad has smuggled a bomb on board. It detonates (taking out a major character in a heroic sacrifice), and proceeds to cause the sub to sink. The survivors rush to flee the sinking vessel, with the exception of Sun (who is trapped behind debris) and Jin (who chooses to remain on-board to die with his wife).
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 Lost
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The NCIS episode "Chimera" has Team Gibbs fly out to a naval research ship to investigate an officer's sudden and mysterious death; by the time they get there, the crew has already abandoned ship out of fear of a deadly pathogen.
 Abandon Ship / int_8d81bb26
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 NCIS
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Abandon Ship
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Happens in USS Indianapolis: Men of Courage, following the two torpedo hits on the titular cruiser.
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 USS Indianapolis: Men of Courage
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Star Trek: Lower Decks: In "No Small Parts", Mariner (temporarily in command while Freeman is in Sickbay) orders the crew to the Escape Pods when three more Pakled ships warp in and start trying to tear the ship apart. Luckily, the Titan comes to the rescue moments later, invalidating the need.
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 Star Trek: Lower Decks
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Also Lifeboat, which starts out with this in the opening moments before the whole rest of the movie takes place in a cramped lifeboat filled with hungry, thirsty, desperate survivors.
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 Lifeboat
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Wonder Woman:
Wonder Woman (1942): The phrase and concept are Played for Laughs when Dean "Sourpuss" catches Etta and two other Holliday Girls ditching a lecture. Etta shouts abandon ship to get everyone to bolt but their escape is interrupted by a villain attack.
Wonder Woman (1987): The Sangtee Empire navy attempts to abandon some slave ship escorts when they realize they've been hacked, boarded and overrun by the rebels, presumably so they can use their favored tactic of blowing the ships up from afar. The crew is trapped and captured before they can leave on their own terms, then disarmed and forced to leave via the indefensible escape pods while the rebels leave with their ships and the most valuable political party aboard as prisoner
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 Wonder Woman (Franchise)
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In the Star Trek: The Original Series episode "The Doomsday Machine", Commodore Decker ordered his crew to abandon the Constellation after she was crippled by the titular weapon, the twist being that the planet they evacuate to is then destroyed by the planet killer, driving Decker insane.
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 Star Trek: The Original Series
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The crew of the Cerys in Septimus Heap is forced to Abandon Ship after it's overrun with Warrior Jinn. It doesn't work very well at the start.
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Pirates of the Caribbean: The Curse of the Black Pearl: A British naval officer, who just had Captain Jack Sparrow hijack his ship from him, yells this to his crew after he realizes the Dauntless, with its rudder disabled, rams into their little lifeboat. The men dive into the water, but the lifeboat is smashed to pieces.
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 Pirates of the Caribbean: The Curse of the Black Pearl
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One Piece, when the Going Merry goes down.
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 One Piece (Manga)
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Outsider:
In the prologue, after Jardin and Ellen report in about Bellarmine being crippled, their superior in the damage control team decides to give an abandon ship order. However, this is for naught when the next strike blows up Bellarmine's aft section, throwing Jardin out into space and killing the rest of the crew.
Near the end of chapter 1, one of the captains in the Loroi strike group asks the overall commander for permission to give an abandon ship order for a vessel in her division that's dead in space from battle damage; the request is granted.
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 Outsider (Webcomic)
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Futurama:
"A Flight to Remember": The crew and passengers of the Titanic frantically flee to the escape pods when the ship is captured by a black hole.
"Parasites Lost": Bender attempts to get everyone to do this, uttering the phrase a few times and having to be restrained. Also, the miniature ship does wind up abandoned after the end of the journey.
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In the teamup with Power Rangers Lightspeed Rescue, we see a battle on Mirinoi taking place in an Earthlike city the likes of which had never been seen on the planet before - they lived in huts and Mirinoi native Maya was basically Tarzan as a Power Ranger. We don't get confirmation but apparently even if the Terra Venture will never fly again, the new world has that "shining capital" Commander Stanton wanted. (It was the City Dome that Trakeena had tried to crash on them.)
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The Hunt for Red October: A key part of the plot involves Captain Ramius having to find a way to get his crew to abandon the ship without figuring out what he's trying to do. This is exactly what happens during the film's climax, with an American frigate taking the Soviet crew aboard while unbeknown to them, Hot Sub-on-Sub Action takes place beneath them.
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 The Hunt for Red October
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After War Gundam X: the crew of the Freeden escape from their ship (in jeeps; remember that they're on Earth) after ramming an enemy battleship to clear the path for Garrod's launch into space.
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 After War Gundam X
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The Force Awakens shows that the First Order has learned from at least one of the Empire's mistakes—when Starkiller Base is about to be destroyed, General Hux and some of his men evacuate.
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 The Force Awakens
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The Finest Hours: Mr. Sybert defies this trope and refuses to abandon the ship as the seas are too rough for the lifeboats and he believes their best chance is to keep the stern afloat as long as they can until someone can reach them. Only then do they evacuate.
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 The Finest Hours
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In "Hornblower and the Cargo of Rice," the Marie Galante was taken as a prize and Mr. Midshipman Hornblower placed in command to sail her back to England. Unfortunately, an undetected leak caused the titular cargo of rice to expand and burst the Marie Galante, forcing Mr. Hornblower and the prize crew to abandon her.
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Under Ten Flags. A British merchant ship gets surprised by a disguised German raider, but The Captain decides to ram it rather than surrender. However the African crewmen in the engine room panic and flee to the lifeboats, forcing the captain to give the order to abandon ship when he realises the situation is hopeless. Of course he has to add That's an Order!, as heroic Brits would never willingly abandon ship like those cowardly Africans!
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In Star Trek Into Darkness, Spock orders the Enterprise abandoned when she is crippled and falling from orbit over Earth. The ship's tumbling badly hinders the evacuation, as crewmembers are sent falling to their deaths via Gravity Screw and a brief view of the shuttle bay shows the escape shuttles are similarly being tossed around. The ship is saved and the evacuation averted in the end.
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When a ship is destroyed in Space Pirates and Zombies, it will eject all of its remaining crew before blowing up. Other ships in the field can pick them up and add them to their own crew... or toss the uncooperative ones right back out.
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In Asterix, most encounters with the pirates end up with the pirate ship sinking. At times, they scuttle their own ship as the gauls are approaching.
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Pirates of the Caribbean:
Pirates of the Caribbean: The Curse of the Black Pearl: A British naval officer, who just had Captain Jack Sparrow hijack his ship from him, yells this to his crew after he realizes the Dauntless, with its rudder disabled, rams into their little lifeboat. The men dive into the water, but the lifeboat is smashed to pieces.
Pirates of the Caribbean: Dead Man's Chest: Even after the Black Pearl fights off the Kraken, Captain Jack Sparrow knows the ship is too badly damaged to escape and the Kraken will be back. He gives the order to abandon ship and tells the others to get into the life boat. Gibbs at first protests the idea of abandoning the Black Pearl that Jack had fought so hard to get back in the previous film but Jack simply responds "She's only a ship, mate." Gibbs realizes it's pointless.
Pirates of the Caribbean: At World's End: With the Endeavour coming under heavy fire from both the Black Pearl and the Flying Dutchman, Lieutenant Groves gives this order to the East India Company crew when Lord Beckett is too consumed by his unexpected defeat to co-ordinate a counterattack.
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In The Mercury Theatre on the Air's Oct. 9, 1938 adaptation of Hell on Ice, the crew of the Jeanette have to abandon ship when it is crushed by the Arctic ice (this was a Real Life story of an Arctic expedition that ended in disaster).
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Referenced in Bowser Jr.'s up special in Super Smash Bros. for Nintendo 3DS and Wii U, which is named after this trope and features Junior being launched out of his Junior Clown Car, which then explodes after a few seconds.
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Pirates of the Caribbean: At World's End: With the Endeavour coming under heavy fire from both the Black Pearl and the Flying Dutchman, Lieutenant Groves gives this order to the East India Company crew when Lord Beckett is too consumed by his unexpected defeat to co-ordinate a counterattack.
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About a third of the way through Star Trek Beyond, the Enterprise is attacked by Krall's Swarm of Mecha-Mooks, which tear the ship apart, eventually forcing Kirk to order the ship evacuated before it crashes into the planet below. However, aside from a few of the core members who manage to land scattered but safe, the rest of the crew who manage to get away in the life pods and shuttles are taken prisoner. And beyond that, it's implied that a lot of the crew was killed either in the attack or the subsequent crash.
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Doctor Who: In "The Waters of Mars", the crew of Bowie Base One make a valiant effort to do this when the base is overrun by people infected with Murder Water. Unfortunately, the pilot of the escape shuttle has to blow it up when he is infected as well, leaving them stranded. Almost.
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The Star Trek Expanded Universe novel The Valiant reveals that this was the fate of the SS Valiant, the first human ship to attempt to cross the Galactic Barrier. Before blowing up the nukes on his ship, Captain Tarasco ordered the evacuation of the crew in escape pods. A good number of them died anyway either from the explosion's shockwave or equipment malfunction, but the others managed to make it to an M-class planet, where they made planetfall. They founded a city called Magnia and discovered that even they were not immune to the effects of the Barrier, although to a lesser extent than the Valiant's chief engineer Geirrod Agnarsson (who was affected just like Gary Mitchell of the later USS Enterprise). Basically, they became a race of telepaths living just beyond the Barrier. Their descendants finally make contact with the Federation shortly before the TNG era to warn of a hostile alien race. The USS Stargazer with a young second officer named Jean-Luc Picard is sent to investigate.
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Happens in Mobile Suit Gundam SEED Destiny, where The Captain of ORB's attack fleet urges the crew to join the Archangel while he goes down with the ship.
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Exo Squad: The loss of The Exo Carrier Resolute, and with it, Captain Marcus.
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Star Trek: Generations has the trope implied when the Enterprise-B, under the command of Captain Harriman, arrives to rescue the passengers and crew of two El-Aurian refugee ships trapped in a Negative Space Wedgie. Also used when the Enterprise-D is about to suffer a warp-core breach, but Downplayed as they evacuate everyone to the saucer section and detach from the engineering hull.
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In Outer Wilds, putting together the history of the Nomai reveals they went through this when their Vessel first warped into your solar system, suffering catastrophic damage upon arrival. Two lifepods safely landed on Ember Twin and Brittle Hollow, where the survivors built temporary, then permanent settlements that were eventually able to link up with each other. A third lifepod got trapped in Dark Bramble, not far from the Vessel itself, and its occupants went out in their spacesuits to try to backtrack to said vessel, only to run out of oxygen.
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When the St. Anne is in danger of going under in Pokémon: The Series, the captain getting on a lifeboat first causes a stampede evacuation. In the chaos, they leave behind five kids and fourteen Pokemon — the main characters.
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At the end of The Crystal Key, part of the final puzzle is to make Ozgar think it's time to do this, by entering a code that sets off the ship's alarms.
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In Atlantis: The Lost Empire, Commander Rourke gives this order when their submarine the Ulysses is attacked and destroyed by a mechanical leviathan guarding the entrance to Atlantis. Several of the ejected escape pods are destroyed by the leviathan, leaving only a handful of survivors.
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Near the end of The Matrix Reloaded, the crew of the Nebuchadnezzar has to bail after the Sentinels spot them and blow the ship up with a bomb.
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The Filipino film Temptation Island forces its characters to do this, after a fire sinks their yacht.
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In a Stargate Atlantis episode, Sheppard ends up in the future and is told by a hologram of McKay about the fate of the other main characters. Carter and McKay end up taking a new Daedalus-class battlecruiser and attack Michael's hive ships. However, when Michael sets a trap for Carter, she transports the entire crew to the nearby planet's surface and then rams the battlecruiser into the nearest hive ship, with the resulting explosion taking out the other two hive ships. Naturally, since Sheppard ends up going back in time, this never happens.
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It's not the whole ship that's abandoned, but when an enemy attack breaches the section that Ciaphas Cain note HERO OF THE IMPERIUM and Jurgen are in, they are forced to abandon the ship in order to save their own lives. This being a Ciaphas Cain note HERO OF THE IMPERIUM book, this just drops them into even greater danger.
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Parodied in 1941 (1979). Cpt. Kelso's fighter plane has been shot up badly and he indeed jumps out wearing a parachute... it's only that said plane has already belly-landed.
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Everyone but Mal leaves Serenity in the Firefly episode "Out of Gas" when an explosion leaves the ship dead. Fortunately, Mal manages to thwart would-be killers who offer a replacement part only to shoot him and the power is restored. Zoe, who was injured in the blast, wakes up and orders the shuttles to turn back and they return just in time to save Mal.
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Spaceballs:
The movie has this as one of the few tropes that are played straight (at first):
Ultimately still played for comedy when everyone (including the orchestra and the zoo) is evacuated, but Colonel Sandurz, President Skroob, and Dark Helmet get left behind.
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In Mobile Suit Gundam, the crew of the White Base is forced to abandon ship after getting shot down during the Final Battle.
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In StarCraft II, the Terran Battlecruiser utters this when he is attacked.
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Almost inevitably happens whenever Groo the Wanderer gets on board a boat.
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Star Trek: Voyager has this happen to the titular ship perhaps more than with any of the franchise's other ships:
"Dreadnought": Janeway orders the crew to abandon Voyager just before trying to use the ship in a Heroic Sacrifice to stop a superweapon (by ramming) from destroying an innocent planet. Fortunately, it ends up not being necessary.
"Year of Hell": In the cliffhanger ending of Part One, everyone minus Janeway and her senior staff is ordered to abandon the severely damaged Voyager.
"The Haunting of Deck Twelve": A non-corporeal alien takes control of Voyager, forcing the crew to abandon her until Janeway can reason with the alien.
"Workforce": Voyager hits a radiation mine, forcing everyone to leave — except for the Emergency Medical Hologram, who is immune to radiation. It turns out that the mine was laid by Salvage Pirates who are eager to get their hands on the ship. Fortunately, the Emergency Command Hologram can serve as a Crew of One when required.
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Revenge of the Sith: General Grevious snarks about it being time to Abandon Ship, leaving in an escape pod (and jettisoning the rest of them) as his badly damaged flagship begins to fall from orbit with the heroes and Chancellor Palpatine still aboard. Our heroes are left to crash-land the half-wrecked starship on Coruscant.
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In BoxxyQuest: The Gathering Storm, the plot kicks off when the heroine’s ship is attacked by the titular STORM, throwing her and everyone else into the sea. Later, this nearly happens again when a kraken attacks, but this time the crew is able to bring the ship into port before it sinks.
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Babylon 5:
"Babylon Squared" takes place aboard the space station Babylon Four, which had been lost (as in, physically misplaced, as in, a five-mile-long space station just disappeared in a instant for no known explanation) years previously. The station reappears, just long enough for the crew of Babylon Five to effect an evacuation. As the station is about to disappear again, the remaining crew members (and the personnel from Babylon Five who came to retrieve them) make a hasty retreat to cram onto the remaining shuttles.note  Incidentally, the Going Down with the Ship trope is discussed and dismissed: Commander Sinclair is most definitely not Babylon Four's commander, and the officer who was in charge of the station had every intention of leaving as soon as the personnel under his command had been evacuated.
The same episode includes a Flash Forward where Babylon Five, in flames, is being evacuated as the security personnel frantically attempt to hold off the unseen attackers to give the civilians time to escape. As a matter of fact, the visual of a lone shuttle escaping the station just before it explodes gets used for a long string of Prophecy Twists. That visual does finally come true. But not the way anyone expects.
In "A Voice in the Wilderness, Part 2", the station is at risk of being destroyed by the planet below blowing itself to pieces. Sinclair asks Garibaldi to make sure that Ivanova makes it onto an escape ship, even if Garibaldi has to knock her out and bodily toss her in.
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The Wrong Reflection:
In chapter three Lieutenant Commander T'Var orders her crew to abandon ship right before she uses it as a shield to stop a Terran Empire Defiant-class from ramming the USS Bajor. She doesn't make it off.
In chapter four the Bajor destroys a smaller Terran cruiser, with the escape pods described as "boil[ing] off of what's left of its flanks, voles fleeing a sinking ship".
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Happens twice in Old Man's War: Once towards the end of the second act, when a fleet of Colonial Defense Force ships is ambushed while trying to retake a human colony captured by the Raery. The ships are attacked so suddenly upon completing their faster-than-light trip that the only people to make it off of any of the ships are assault troops ready to launch in their shuttles, and even then only a very small handful survive. The second time is an Invoked Trope. A ship crewed entirely by members of the Ghost Brigades pops out of FTL in just the right place for the entire crew to skydive from orbit directly over their objective in specially designed reentry suits, timing their jump to make them look like more debris from the ship being attacked and destroyed.
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Star Trek: The Next Generation:
"The Battle" shows that Picard was forced to do this with his old ship, the Stargazer, after a battle with the Ferengi.
A few episodes later, "11001001", has an interesting variant. A group of aliens have simulated a warp core failure on the Enterprise while it is in spacedock and the ship needs to be evacuated as they don't know it's fake. However, as Riker and Picard are distracted by something in the Holodeck, it falls to the next in command, Data, to make the call to evacuate the ship.
The Cold Open of "Cause and Effect" starts with Picard yelling "All hands abandon ship! Repeat, all hands abandon—" just before the Enterprise explodes. We then go through variations of this same scenario several more times.
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In one of the Captain Future stories by Allen Steele, terrorists board a luxury spacecraft so the captain orders the passengers and crew into the lifepods. They're surprised when the terrorists make no move to stop this; they're not taking hostages but want the spacecraft for their own purposes, merely holding onto the crew they need to pilot the ship.
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The following is a list of statements referring to the current page from other pages.

 Abandon Ship
processingCategory2
Seaborne and Submersible Vehicles
 After War Gundam X / int_51c7574c
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Abandon Ship
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Abandon Ship
 The Legend of Zelda: The Wind Waker / Fan Fic / int_51c7574c
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Abandon Ship
 Changeling Space Program & The Maretian (Fanfic) / int_51c7574c
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Abandon Ship
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 A Night to Remember / int_51c7574c
type
Abandon Ship
 Bat*21 / int_51c7574c
type
Abandon Ship
 Battle of Britain / int_51c7574c
type
Abandon Ship
 Beat the Devil / int_51c7574c
type
Abandon Ship
 Below / int_51c7574c
type
Abandon Ship
 Dunkirk / int_51c7574c
type
Abandon Ship
 Iron Eagle / int_51c7574c
type
Abandon Ship
 King of Devil's Island / int_51c7574c
type
Abandon Ship
 Master of the World / int_51c7574c
type
Abandon Ship
 Michiel de Ruyter / int_51c7574c
type
Abandon Ship
 Midway (2019) / int_51c7574c
type
Abandon Ship
 1941 (1979) / int_51c7574c
type
Abandon Ship
 One of Our Aircraft Is Missing / int_51c7574c
type
Abandon Ship
 Operation: Dumbo Drop / int_51c7574c
type
Abandon Ship
 Plan 9 from Outer Space / int_51c7574c
type
Abandon Ship
 Red Tails / int_51c7574c
type
Abandon Ship
 Serenity / int_51c7574c
type
Abandon Ship
 Serenity (2005) / int_51c7574c
type
Abandon Ship
 Shackleton / int_51c7574c
type
Abandon Ship
 Sink the Bismarck! / int_51c7574c
type
Abandon Ship
 Spaceballs / int_51c7574c
type
Abandon Ship
 Star Trek (2009) / int_51c7574c
type
Abandon Ship
 Star Trek Beyond / int_51c7574c
type
Abandon Ship
 Star Trek: First Contact / int_51c7574c
type
Abandon Ship
 Star Trek: Generations / int_51c7574c
type
Abandon Ship
 Star Trek II: The Wrath of Khan / int_51c7574c
type
Abandon Ship
 Star Trek IV: The Voyage Home / int_51c7574c
type
Abandon Ship
 Star Trek Into Darkness / int_51c7574c
type
Abandon Ship
 Starship Troopers / int_51c7574c
type
Abandon Ship
 Strategic Air Command / int_51c7574c
type
Abandon Ship
 Temptation Island
seeAlso
Abandon Ship
 The Hunt for Red October / int_51c7574c
type
Abandon Ship
 The Last Jedi / int_51c7574c
type
Abandon Ship
 The Matrix Reloaded / int_51c7574c
type
Abandon Ship
 The Naval Commandos / int_51c7574c
type
Abandon Ship
 They Were Expendable / int_51c7574c
type
Abandon Ship
 Titanic (1997) / int_51c7574c
type
Abandon Ship
 Tomorrow Never Dies / int_51c7574c
type
Abandon Ship
 Tora! Tora! Tora! / int_51c7574c
type
Abandon Ship
 Under Ten Flags / int_51c7574c
type
Abandon Ship
 Yamato / int_51c7574c
type
Abandon Ship
 Acts of the Apostles / int_51c7574c
type
Abandon Ship
 Alexis Carew / int_51c7574c
type
Abandon Ship
 Castle Federation / int_51c7574c
type
Abandon Ship
 Dead Silence / int_51c7574c
type
Abandon Ship
 Futility, or the Wreck of the Titan / int_51c7574c
type
Abandon Ship
 Horatio Hornblower / int_51c7574c
type
Abandon Ship
 Little Men / int_51c7574c
type
Abandon Ship
 Lords of the Sith / int_51c7574c
type
Abandon Ship
 Luke Skywalker and the Shadows of Mindor / int_51c7574c
type
Abandon Ship
 Manticore Ascendant / int_51c7574c
type
Abandon Ship
 Shadows of the Empire / int_51c7574c
type
Abandon Ship
 Star Trek: Enterprise Relaunch / int_51c7574c
type
Abandon Ship
 Star Trek: The Genesis Wave / int_51c7574c
type
Abandon Ship
 Star Trek: The Lost Era / int_51c7574c
type
Abandon Ship
 The Caine Mutiny / int_51c7574c
type
Abandon Ship
 The Guild of Specialists / int_51c7574c
type
Abandon Ship
 The Nature of Predators / int_51c7574c
type
Abandon Ship
 The Star Kingdom / int_51c7574c
type
Abandon Ship
 The Terror / int_51c7574c
type
Abandon Ship
 Youth / int_51c7574c
type
Abandon Ship
 Katsuhagi
seeAlso
Abandon Ship
 Malchus
seeAlso
Abandon Ship
 Phyrry
seeAlso
Abandon Ship
 The Mercury Theatre on the Air (Radio) / int_51c7574c
type
Abandon Ship
 Blake's 7 / int_51c7574c
type
Abandon Ship
 Disasters at Sea / int_51c7574c
type
Abandon Ship
 Horatio Hornblower / int_51c7574c
type
Abandon Ship
 JAG / int_51c7574c
type
Abandon Ship
 Masters of the Air / int_51c7574c
type
Abandon Ship
 Murdoch Mysteries / int_51c7574c
type
Abandon Ship
 Star Trek: Discovery / int_51c7574c
type
Abandon Ship
 Thunderbirds / int_51c7574c
type
Abandon Ship
 Smash Up (Tabletop Game) / int_51c7574c
type
Abandon Ship
 Army of Two (Video Game) / int_51c7574c
type
Abandon Ship
 Bomber Crew (Video Game) / int_51c7574c
type
Abandon Ship
 BoxxyQuest: The Gathering Storm (Video Game) / int_51c7574c
type
Abandon Ship
 Diaspora (Video Game) / int_51c7574c
type
Abandon Ship
 Grand Theft Auto: Vice City (Video Game) / int_51c7574c
type
Abandon Ship
 Halo: Combat Evolved (Video Game) / int_51c7574c
type
Abandon Ship
 Halo Infinite (Video Game) / int_51c7574c
type
Abandon Ship
 Kirby Super Star (Video Game) / int_51c7574c
type
Abandon Ship
 Knights of the Old Republic (Video Game) / int_51c7574c
type
Abandon Ship
 Mario Party (Video Game) / int_51c7574c
type
Abandon Ship
 Mario Party 2 (Video Game) / int_51c7574c
type
Abandon Ship
 Star Trek Text Game (Video Game) / int_51c7574c
type
Abandon Ship
 Stasis (Video Game) / int_51c7574c
type
Abandon Ship
 Super Smash Bros. for Nintendo 3DS and Wii U (Video Game) / int_51c7574c
type
Abandon Ship
 The Simpsons Hit & Run (Video Game) / int_51c7574c
type
Abandon Ship
 X-Wing Alliance (Video Game) / int_51c7574c
type
Abandon Ship
 Double Homework (Visual Novel) / int_51c7574c
type
Abandon Ship
 Station V3 (Webcomic) / int_51c7574c
type
Abandon Ship
 Key of Awesome (Web Video) / int_51c7574c
type
Abandon Ship
 The Key of Awesome (Web Video) / int_51c7574c
type
Abandon Ship
 Outsider (Webcomic) / int_51c7574c
type
Abandon Ship
 Star Trek Federation Star Defense (Webcomic) / int_51c7574c
type
Abandon Ship
 Atlantis: The Lost Empire / int_51c7574c
type
Abandon Ship
 Exo Squad / int_51c7574c
type
Abandon Ship
 I Am Weasel / int_51c7574c
type
Abandon Ship
 SteamHeart (Audio Play) / int_51c7574c
type
Abandon Ship
 Fangs And Fins / Fan Fic / int_51c7574c
type
Abandon Ship
 Starship Troopers 3: Marauder / int_51c7574c
type
Abandon Ship
 Temptation Island / int_51c7574c
type
Abandon Ship
 Septimus Heap / int_51c7574c
type
Abandon Ship