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Actual Pacifist

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"Don't worry; I won't hurt you."
That's an Actual Pacifist in a nutshell.
They're philosophically opposed to using physical violence to any degree, for any reason. To be on this trope, that includes self-defense, and if played right, they can be a very moral and ethical person. On television, they are in contrast to the far-more-common Technical Pacifist, who is fine with punching, stabbing, shooting, or maiming people as long as they survive the experience.
If they absolutely have to fight, most likely in the course of protecting another, expect Angst or even Wangst to result. Such a situation is usually a Matter of Life and Death. If this happens too often, they will become a Reluctant Warrior.
Certain religious figures and practitioners of White Magic are personally bound to be Actual Pacifists, by reason of their dedication: they may support, bless, and succor those who fight, but they will not take up arms themselves. The Medic is also prone to be an Actual Pacifist, despite his common association with armies (although this is for a different reason — a Combat Medic COULD fight, but if they do, they're not under the protection of the Geneva Convention).
Trying to raise a child as an Actual Pacifist because their father was violent or loved being In Harm's Way usually fails, although the child may at least be less violent than their father and willing to try peaceful means.
Some Actual Pacifists are able to circumvent their restriction via mind games, such as Shaming the Mob. Every rule has a loophole, after all.
See also Perfect Pacifist People, for societies where everyone is an Actual Pacifist; and Sheathe Your Sword, where the only way to succeed is to avoid provoking a fight. Reckless Pacifist is someone whose methods of not killing manage to endanger people's lives. Contrast Martial Pacifist, who prefers to work things out peacefully but will handily take you down if there is no other option.
Taken to its logical extreme, this becomes Suicidal Pacifism; elevated to awesome — Badass Pacifist.
When they appear in more cynical works, Actual Pacifists may be used to bring up the Hard Truth Aesop that "sometimes, you need violence''.
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Zeta from The Zeta Project would only use force to save human life, and only when it was the only option available. He refused to use guns to any degree and even though it's implied he was strong enough to kill people, he never did much more than knock them out, if that. A common fan theory is that this approach is why the network didn't like him and the show became the black sheep of the DCAU.
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The Tribe from the Samurai Jack episode "Jack Learns to Jump Good" is this, until Jack teaches them martial arts; then they become Martial Pacifists.
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The title character from Kimba the White Lion started out as this before becoming a Martial Pacifist.
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William McCall, the youngest of the McCall brothers in Call of Juarez: Bound in Blood is a pacifistic and religious individual who is generally against his brothers' violent ways, constantly trying to get them to repent. He ends up Taking the Bullet for Thomas as he and Ray have a shootout and his death leads Ray to become the Badass Preacher Reverend Ray of the first game as well as Thomas and Marisa naming their child after him.
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Ikuma Momochi, from the Tokyo Ghoul light novels. A Ghoul Raised By Muggles, he is a pacifist that has spent his life satisfying his Horror Hunger through scavenging from corpses. Even this causes him considerable remorse, and he wishes for the chance to talk down the suicides that make up his primary food source....even knowing that doing so would cause him to starve. When forced into confrontation with Tsukiyama, he would rather flee or use himself as a living shield to protect others. Fortunately for him, others are always there to rescue him from danger.
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Moist von Lipwig is a con man who is nonetheless much more comfortable with being threatened by violence than the other way 'round. He never physically attacks anyone and becomes extremely nervous when put into the position to freely do so. He is so against violence that he's profoundly disturbed when his parole officer, the logical golem Mr. Pump, calculates his white-collar crimes have indirectly killed 2.338 people. This makes it all the more shocking in Raising Steam where he comes upon the site of a massacre and utterly slaughters the perpetrators in a blind rage.
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Yashiro Isana from K. In a series known for its gorgeously animated fight scenes, you wouldn't expect to see a character who not only doesn't fight (even though he can as a King, since Word of God says that any fight between a King and non-King will be a Curb-Stomp Battle in the King's favor), but also tends to solve the cast's problems with plans that involve getting himself blown to bits. Good thing he's immortal.
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X-Men: Juggernaut in Age of Apocalypse is a monk named Cain. When Damask and Dead Man Wade launch an attack on Avalon he refuses to fight. Eventually the internal struggle of whether or not to help people by inflicting physical damage to others causes him to have an aneurysm.
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The Betas of Endless Sky are extremely averse to any form of violence against another person, due to their heightened empathy, to the point where a Beta has to ask someone else to kill a person they've restrained.
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Brother Gilbert of Dragonheart displayed this trait early on, but when war with Einon became inevitable he unwillingly agreed to use his previously undiscovered (but historically justified) archery skills. Even then, he kept all but one of his shots non-fatal and was reciting biblical lines as he did so. (Shoots an enemy in the ass-cheek) "Turn the other cheek now, brother." Worth noting is that even when he was set up as an archer he couldn't bring himself to actually fire his bow until he realized that NOT shooting it would cause immediate pain and death to good people.
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Bleach:
Chad used to be a real thug when he was younger until his grandfather lectured him about never using his fists to hurt others. Chad took his grandfather's lecture to heart and vowed never to lift his fists to fight for himself. When Ichigo saved him from being beaten by other thugs, Ichigo said he would make a vow to always protect Chad if Chad made a vow to always protect him. Chad holds to that vow to this day, raising his fists only to protect others, but never to protect himself. The anime bizarrely changed this backstory to him ignoring his grandfather's advice until his victims beat his grandfather almost to death. At that point, he vows never to fight again. When the anime inevitably switches back from this adaptation to the canon, it results in an Adaptation-Induced Plot Hole because Chad's behaviour (born from the manga version of events) doesn't honour the anime's version of the vow.
Orihime is gentle-natured to the core, she can't muster up a full commitment to even wound anybody, no matter what. This causes Tsubaki (the holder of her offensive ability) to keep getting Worfed every time he's used. Multiple characters comment on how unsuited to battle she is because of her gentle nature.
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In A Certain Magical Index, Princess Villian refuses to learn how to fight and how to use magic because magic can potentially be used as a weapon. Because of this, she is very often a Damsel in Distress.
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In the television adaptation of Bitten by Kelley Armstrong, Elena Michaels has abandoned the violent ways of the Pack. She changes after her surrogate brother Pete dies.
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Angel: Lorne is such a peace-loving and non-violent character that his shooting Lindsey McDonald dead on Angel's orders during the TV series' Grand Finale is implied to have caused his cancer in IDW's "Music of the Spheres" comic storyline.
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For the first two seasons of Chuck, Chuck Bartowski was an Actual Pacifist, and pretty useless in a fight regardless. After downloading Intersect 2.0 at the end of Season 2 he graduates into becoming more of a Reluctant Warrior, but still insists on attempting to defuse problems nonviolently first and prefers carrying tranquilizer guns in the field. The only time he actually fires a real gun at anyone, much less with intent to kill, is shooting Shaw when he tries to murder Sarah, though it didn't stick.
Devon balks at even handling a firearm, though like Chuck he can and will fight if he has no other choice.
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The protagonist of the Oshin series is this, after her friendship with the ex-soldier Shusaku and its tragic end. Not only she's increasingly disturbed as Imperial Japan becomes more militarized when her son Yuu is drafted into the military itself, she breaks down in tears.
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For the Bard of Wandersong, this is one of his most defining traits (besides his specialization in music, of course). So dedicated he is to this philosophy that he struggles to hold and lift, let alone use, weapons of any kindnote not unlike Spongebob trying to lift a bunny plush-dumbbell on one of his off-days, as well as momentarily defying gravity if he so much as risks accidentally stepping on bugs. There are, however, two moments when the Bard gets startlingly close to breaking their vow, though neither actually ends with him going too far. The first being at the end of Act 3 when Audrey Redheart introduces herself by killing an Overseer, and angers the bard enough to make him charge at her (he gets a near-fatal lightning bolt delivered to his chest for his troubles). The second is halfway through Act 6 when the aforementioned bugs open a way out of a cave-in that the Bard and Audrey were trapped in. He considers the possibility of leaving her behind in the cave to die because he believes that it'll be his fault if he lets her out and she kills the last Overseers, which'll end the universe. He relents when he gets her to promise not to kill anymore... though she breaks it wide open the first chance she gets.
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Lifeline from G.I. Joe: A Real American Hero refused to employ violence. On one occasion, he wouldn't even touch a rifle, even though it was being held out for him to grab and pull him out of a trap. This is based on his counterpart from the comics — see above. He's a member of the Joes solely to be a frontline medic and will not do anything combat-related if he can help it.
His father, a priest, is an even stricter pacifist. Thanks to Lifeline's joining G.I.Joe, he considers his son to be a violent thug no better than a Cobra agent.
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Someone Else's War: Matteo. Granted, as a forced child soldier, he has killed before, but once he realizes how much he hates violence, he dedicates the rest of the novel to freeing his fellow child captives without any violence.
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Wreck-It Ralph: Enforced with Felix. Even if he did hit someone, it would only heal them.
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Dove, the character in Justice League Unlimited (and associated comic books) — the only superhero to take an entirely non-violent standpoint and get through his entire starring episode without throwing a punch. It keeps up in later appearances, and even when he does fight, it's with things like judo throws and holds rather than punches or kicks.
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The Outpost: Talon's mother told her never to fight or kill, so she began as one. It quickly wore off when her family was killed, and she became a fearsome warrior.
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Fire Emblem
The heron clan of Laguz in Fire Emblem: Path of Radiance are an entire race of pacifists, to the point that their youngest prince fractured his hand punching someone. Herons who use their innate magic for evil become horribly corrupted. Potentially averted in the case of herons who lose their powers as a result of having a child with a human. Both they and the resulting heron-beorc hybrids are fully capable of picking up a spellbook and account for some of the setting's most powerful mages.
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Revival: The comic opens with Randy the morgue technician horrified to discover he's cremating someone still alive. He quits his job and is last seen leading a group seeking nonviolent resolution to a shooting war between the US military and the local militia.
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The Halkans insist there is no violence of any kind in their hearts. As a result of this, anyone capable of violence cannot be truly Halkan. In Star Trek: The Lost Era, Halkan character Lojur is even exiled from the planet for using violence in defense of his village. It was under attack by murderous raiders, but even then the majority of his people found fighting inconceivable.
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Orient Men: Orient Man, at the beginning of his appearances, was the kind of superhero who attempted to combat crooks by waxing poetic to them about the error of their ways. Later on, when the superhero status became The Artifact, many of his adventures involved helping people solve their conflicts peacefully.
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G.I. Joe:
Doc Greer is also an actual pacifist, who gets killed trying to protect his injured colleagues in the field.
The medic, Lifeline, who although he does have some training in non-combative martial arts like Judo for strict purposes of self-defense, is determined to never intentionally harm another person. Lifeline even gets mad at other people for using him to help them be violent, like when Roadblock told him to talk to a Cobra agent. While he was talking, Roadblock snuck behind the agent and knocked him out.
In an issue of G.I. Joe: Special Missions, Lifeline is among a group of Joes ambushed by river pirates during a skirmish with the Oktober Guard, and is forced into a duel to the death with Horrorshow; winner gets to leave with the black box from a Cobra Firebat that the Joes had captured. Lifeline uses aikido to redirect Horrorshow's attacks and he wins the fight but refuses to kill Horrorshow, instead asking for the lives of both teams and letting the pirates keep the black box. The pirate leader decides to throw away the box and let them all go, having been impressed that Lifeline had the courage of his convictions.
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Trapped on Draconica: Subverted by Yusef. While his every line is about the horror of fighting and how horrible it is to lead people to their deaths, etc, his solution to the war with Evil Overlord Gothon is to betray his people, kill off a great number of them and scare the rest into surrendering.
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Hedd Wyn: Although Ellis thinks little of British nationalism and the Patriotic Fervor that is leading his friends to sign up to fight in World War I, he makes it clear that it's not the war itself that he objects to. He refuses to join up because he refuses to kill.
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Vash the Stampede of Trigun, thoroughly amazing gunslinger though he may be, is one of the kindest and most selfless people you could ever meet, who despises violence and refuses to kill anyone. He skirts the line of Technical Pacifist, but frankly, his sharpshooting skills are so good that he can use lethal weapons without risking serious injury let alone death (and when random chance does result in him injuring somebody, he stops mid-fight to patch them up). He will also occasionally use his reputation as a walking disaster area to attempt to frighten his enemies into giving up, and will always, always, always avoid killing. That is, until Legato Bluesummers actually manages to put Vash in a position where literally his only choices are to kill Legato or stand by as the man kills two of Vash's friends. Vash kills him, and goes into a rather severe Heroic BSoD over this, as one might expect.
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Mobile Suit Gundam 00's Marina Ismail is a pacifist to the core. At one point when she and her friends are escaping from the secret police, she refuses to take a gun even to protect the children she's looking after.
Relena Darlian / Peacecraft from Mobile Suit Gundam Wing (technically the source character for the aforementioned Marina), born to one family of pacifists and raised by another, struggles continuously with her wish to bring about total pacifism during a time of war. In the Endless Waltz movie/OVA she realizes that peace is something you have to earn yourself and abandons the "passive" part of pacifism, urging the Muggles to stand up for themselves rather than just Holding Out For A Heero.
Relena isn't suicidally pacifist; in one episode, she comes under attack from the Romefeller Foundation and is saved by the defense force her right-hand woman Noin had been organizing in secret. While she's initially upset at Noin, she reluctantly agrees to let the defense force stand, since the said organization obviously isn't going to respect their pacifist stance.
The original Heero Yuy (not to be confused with the pilot named after him) actually created the "Total Pacifism" philosophy; people like Relena's father King Marticius Peacecraft, and Quatre's father Zayeed Winner adopted it themselves. Tellingly, all three were assassinated and their deaths led to more death as others sought to avenge them.
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In New Jedi Order, Jacen Solo at one point becomes one of these. While all the other Jedi and the New Republic and the Imperial Remnant are fighting the Yuuzhan Vong. ...It was rather annoying. When he comes out of pacifism, he goes quickly into Messiah Mode, and later becomes evil.
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Clarke from The 100 starts out as one of these; she even objects when people start assaulting the man she believes killed her friend. However, her values quickly erode while she's on the Ground, and she's soon committing all sorts of violent acts in the name of protecting her people.
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Kitano from Angel Densetsu. Most people, however, do not know he's one. Being a bit scary, however, actually helps him avoid fights.
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SCP Foundation has the Manna Charitable Foundation, whose goals entail using anomalous objects to help people around the world. They have expressed strong pacifist beliefs, and are shown to never intentionally harm anyone, not even members of the SCP Foundation, the latter of whom is trying to contain the objects they use. Of course, objects they've used such as SCP-1176 ended up killing people, but that's because the MCF is so fervent in its charity projects that they typically don't take the time to research these objects extensively before giving the public access to them.
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In the Made-for-TV Movie, the Eighth Doctor is definitely like this. However, he's a Kleptomaniac Hero and steals whatever the hell he thinks he needs (and stealing Gorgeous Period Dress from someone's locker probably counts as just stealing whatever he wants). As he needs to get someplace in a hurry, he steals a motorcycle from a cop. It's possibly the most endearing armed robbery ever.
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Precocious: Max, overtly. Yvette, possibly as well, though she is so timid it's hard to know what's in her head. Ursula almost certainly will be.
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Maya Ibuki in The End of Evangelion. She refuses to defend herself against the JSSDF troops invading NERV HQ on the basis that she cannot bring herself to kill other humans.
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Folder, of the Whateley Universe. He accidentally destroyed the arm of his best friend when his powers first manifested, and he was so traumatized that he still refuses to fight. Even to defend himself from bullies. Even to defend himself from a superpowered bully who keeps putting him in the hospital. Even when he is transformed into a girl and nearly raped by a delusional mage... and when finally pushed too far, we see why he refused to use his powers in self-defense.
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King of the Hill: Played for laughs in "Won't You Pimai Neighbor?". A group of Buddhist monks believe Bobby is the reincarnated Lama Sanglug and are testing him, but Hank doesn't like the idea of it and tries to tell them to stop.
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Nana from Kittisaurus is the only cat who has yet to throw a punch. She prefers to rub against other cats and show them affection. If they punch her, she simply walks away. Her tendency to not fight back has led to other cats fighting on her behalf, namely Dodo and Lala.
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Discworld:
Near the end of Small Gods, Brutha very nearly punches a man who almost started a war, and then decides not to. (This evidence of Brutha's innate goodness actually upsets the man more than being punched would have, but that's not why he does it.)
Moist von Lipwig is a con man who is nonetheless much more comfortable with being threatened by violence than the other way 'round. He never physically attacks anyone and becomes extremely nervous when put into the position to freely do so. He is so against violence that he's profoundly disturbed when his parole officer, the logical golem Mr. Pump, calculates his white-collar crimes have indirectly killed 2.338 people. This makes it all the more shocking in Raising Steam where he comes upon the site of a massacre and utterly slaughters the perpetrators in a blind rage.
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Firefly in A Kingdom Divided has shades of this.
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Doctor Mahfouz in The Drowned Cities tells Mahlia not to use violence under any circumstances, and refuses to use it himself.
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In The Transformers, Beachcomber took it to the level of allowing Decepticons to take a powerful MacGuffin in a pretty area of forest rather than mention it to the Autobots and allow a fight to take place. In a later episode, First Aid allowed Swindle to get away with a component necessary for Metroplex to transform rather than shoot back.
In the episode "The Rebirth", Cerebros, has grown weary of fighting (after a few millennia of war who could blame him?). He eventually promises to fight just one last time, becoming a part of one of the most powerful Transformers ever created, on the condition that afterwards he is switched off... permanently. Optimus Prime and Spike later convince him to retire to Nebulos instead, to help the Nebulans rebuild their society and serve as their guardian, giving him something new to live for.
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Warhammer Fantasy Roleplay has the priests (usually priestesses, actually)) of Shallya, whose precepts bar them from wearing armour and using any weapons apart from quarterstaffs. They are also banned from killing, even in self-defense, and will lose their place in the priesthood if they violated this rule. The only exceptions to this rule are Daemons, The Undead, and followers of Nurgle, and even then the two former only in self-defence. In the 2nd edition, Shallyans even had a unique spell designed purely to kill Nurgle-followers and daemons.
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Virtue's Last Reward has Luna. She was designed to be Three Laws-Compliant, after all.
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Swami Premanathanand, a recurring character in the Felse Investigates series, will not offer violence to any person, even to the extent of attempting to forcibly disarm a person who is about to commit a murder. (This doesn't mean he won't attempt to prevent the murder, just that he'll be more lateral about how he does it.)
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In The Way (RPG Maker), the Paradans are a faction in The Way that advocates against any sort of violence, from killing animals to pave the way for other wanderers to public executions.
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In The Keys Stand Alone: The Soft World, the four's stance as the sole pacifists on the now war-torn, adventure-riddled C'hou makes everyone else think they're nuts, or worse. Luckily for them, being the most powerful people around means they can maintain their philosophy despite everything.
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In the main setting of Labyrinths of Echo, the World of Rod, people with "the calling" of a healer are driven to help others. At least some also feel when people suffer. Not only do they study medicine, if at all possible: they can't sleep if someone in need of help can't get to them, so traditionally healers' homes had no locks. For them, harming someone is unthinkable and if it accidentally happens, breakdown ensues. However, they can — and if necessary will — fight opponents not triggering these reactions, such as walking dead or materialized hallucinations. And they tend to be talented mages with constant practice, so there's a good chance the healer wins.
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Cream The Rabbit does not physically engage in combat in Sonic Battle; all of her moves are done via her partner/pet Cheese. This pacifism comes to a particular head in her story mode: Neither Cream nor Cheese will fight their captors, leaving all of the combat duties to Emerl, at least for the first few rounds, before she realises she's just endangering her friends and reluctantly steps up to defend her friends.
Tikal from Sonic Adventure is played even more straight. No matter how terrible the situation is, she absolutely refuses to resort to violence. She tried to stop her father from pursuing Chaos, but it didn't end well.
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Mycroft Canner from Terra Ignota is such a completely non-violent person by the time of the series that he wears special brush-sandals so that he doesn't accidentally kill insects. At the end of the first book, Martin implies that J.E.D.D. Mason made it so that he can't kill any more even if he wanted to.
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In Vampire Academy, the Moroi are trained in a pacifistic philosophy, learning to not use their magic in either offensive or defensive ways. Which is why they depend on dhampir guardians to protect them from the Strigoi threat. Individuals like Tasha and Christian Ozera rebel against this way of thinking, learning how to fight, and training others to do so as well.
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The Duchess Satine of Madalore in Star Wars: The Clone Wars is a complete pacifist. In the episode "Voyage of Temptation", she even hesitates to shoot someone threatening to blow up her ship. This leads to plenty of Snark-to-Snark Combat with Martial Pacifist Obi-Wan Kenobi.
This is later deconstructed in Season 5, as not only does she have disposition of being a pacifist in a galaxy at war and leading a people who are historically a proud warrior race, the Death Watch (who've been trying to overthrow her regime and bring Mandalore back to its warrior race roots) teams up with Darth Maul, stages an invasion of the planet by an army of criminals to reinforce how pacifism has made Mandalore vulnerable to those willing to prey on those who refuse to fight back and then Death Watch comes along to "quell" the criminals. In the end, the people of Mandalore see the Death Watch as heroes, Satine is removed from power, Mandalore goes into another civil war not long after Maul takes the throne and she is coldly murdered by Maul for the sake of emotionally tormenting Obi-Wan.
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Susie, one of your scouts in Valkyria Chronicles, wants to be this, but had the misfortune of being drafted during the early days of the war. She hates harming people, even soldiers of The Empire, so much that she quickly starts losing the rest of her turn after firing. Her relief if you cycle her away from your active squad is palpable.
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Celia from The Order of the Stick, as discussed here.
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I, Jedi: The Caamasi as a species seek to refrain from violence and were renowned as peacemakers in the past, which made them greatly revered across the galaxy. However, it turns out this wasn't solely due to any philosophical reason, but their psychology. Caamasi memories can be very strong, especially of momentous events, which would include killing someone (justified or not). It would be very burdensome for them doing this as a result. Elegos nonetheless uses a blaster in defense of Corran (who had just defended him), thinking the man he shot were dead before he realized he'd only stunned them. He considered a memory of killing them a necessary sacrifice given the circumstances. Later too he willingly uses a blaster once more when rescuing Mirax with Corran, though only stunning enemies. Ylenic, his uncle, also willingly served as a Jedi, including killing armed enemies in self-defense. The devastating Caamasi Genocide was viewed as even more heinous than most due to their general peacefulness.
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Warcraft: The Roleplaying Game: In the Shadows & Light manual, it's stated that Elune, the goddess of the night elves, is a pacifist. In fact, according to her stats, she has no attack bonus, only a grapple bonus. She has abilities like a song that will make everyone that hears it drop its weapons and cease to fight. This is odd considering Elune' priestesses in Warcraft III are elite archers, with her high priestess leading the entire Night Elf military.
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You become this in Undertale if you choose to. Instead of fighting enemies, you can talk them out of it. This is how you complete the True Pacifist run, though in order to get to that ending you have to at least fall into Technical Pacifist territory by fighting (but not killing) Asgore and Flowey in the pacifist neutral route. Only when that has been done can you achieve the true pacifist run, in which you never so much as touch the 'fight' button. Or, you could go out of your way to not do this, by doing a Genocide route.
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Derek The Cleric from Rusty and Co. has taken an oath of non-violence. If absolutely necessary, he will use magic to immobilize potential threats, but that is as far as he goes.
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In the Star Trek Novel 'Verse:
The Halkans insist there is no violence of any kind in their hearts. As a result of this, anyone capable of violence cannot be truly Halkan. In Star Trek: The Lost Era, Halkan character Lojur is even exiled from the planet for using violence in defense of his village. It was under attack by murderous raiders, but even then the majority of his people found fighting inconceivable.
The Caeliar from Star Trek: Destiny. They would rather die in the millions than harm another being or even allow harm to come to another if they can prevent it. When the human characters they're holding captive rebel, they're convinced to cooperate when a human shoots his own colleague.
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In Dragon Ball Z Abridged, Gohan has evolved into this. However, this is heavily deconstructed by episode 60. By that point, Gohan refuses to even touch Mr. Perfect Cell and tries to scare him off with his hidden power. Instead, this just pushes the monster into trying to awaken it. Out of desperation, he ends up revealing himself as a Holier Than Thou Dirty Coward when he tells Mr. Perfect Cell he didn't want to fight him and that this was Goku's fight from the beginning. Mr. Perfect Cell promptly calls him out on said cowardice with Android 16 following suit.
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In Omamori Himari, Yuuto has absolutely no will to fight. He will only ever reluctantly fight if his loved ones are in danger, and he'll still regret it.
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Wax and Wayne: Pathians tend to be extremely non-violent. It's not actually a part of their religion, but falls into the general heading of "do more good than harm." The main character, Waxillium Ladrian, is a Pathian gunman, but he's very much the exception. In Shadows of Self, this is how the constables immediately realize that a Pathian priest was an impostor sent to stir up trouble.
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In Dungeons & Dragons:
The goddess Eldath from the Forgotten Realms setting forbids her clerics from violence. This was most visible in the AD&D days when her specialty priests ("Peacemen" and "Peacewomen") could not use armor of any kind, nor fighting except in self-defense or to defend others having a limited set of allowed weapons, and were able to parry enemy attacks, and one priest kit ("Stillwater") for standard Eldathyn clerics went even further forbidding them from using any kind of weapon or armor.
The same setting has also Lliira, goddess of joy and happiness, who is -at least in the AD&D days- described as being driven away by the unsheathing of a weapon not in ceremonial fashion. She also had a priest kit ("Joybringer"), that rejected the use of any kind of weapons and armor.
The "Vow of Non-Violence" And "Vow of Peace" are intended to lead towards this, as exemplified by the Apostle of Peace Prestige Class: they forsake violence and material possessions in exchange for healing abilities and defensive powers. However, those lofty holy vows don't prohibit nonlethal damage, so beating people into unconsciousness is fair game. However, since the vows come with an affect that inflicts penalties on anyone, including your teammates, who try using violence against a living opponent, actually taking the feats can easily turn a character into The Scrappy as far as their teammates are concerned.
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Mario from Melee's End decides that he's tired of spending all his time fighting (this despite being a character in a fighting game) and refuses to use violence, even when Ganondorf is in the middle of kicking his and his team's ass.
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Bob and George: Some fights get quite ridiculous when a robot is this.
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Silent Hill: Shattered Memories has as its hero Harry Mason, whose most violent action a player can do in the game is a shove or elbow to a monster's head that is grabbing him.
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In Angel and the Badman (1947) Quirt Evans (John Wayne) falls in love with Quaker Prudence Worth (Gail Russel) and foreswears his violent ways and quest to avenge the murder of his adoptive father. He almost backslides, but in the final confrontation with the man responsible, Laredo Stevens, Prudence convinces Quirt to lay down his gun. Stevens then attempts to shoot Evans, who would have been killed if not for the timely intervention of the sheriff (Harry Carey, Sr.). The pacifist theme of this Western is a bit unexpected given John Wayne's popular image, but he not only played the lead but also produced it.
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Reverend Harper in The Gatling Gun believes that the Gatling gun is too terrible a weapon for anyone to possess, and wants to destroy it so that neither the cavalry nor the Indians can use it. He dies trying to negotiate with Two Knives, whom he regards as a friend.
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In the Halo series, the Huragok — better known to humanity as the Engineers — are a Covenant member species who view the killing of even pests as wrong. Ironically enough, one of them, called "Lighter Than Some", was the first Covenant member to kill a human; said human was trying to kill its best friend Dadab after the Covenant had assaulted his ship in search of Forerunner artifacts. It was of course horrified of what it had done. In fact, Huragok are only part of the Covenant by convenience; they were designed by their original Forerunner creators to enjoy inspecting, repairing, and improving technology (especially Forerunner ones), but are indifferent to nearly everything else and in fact will happily help just about anyone they see who needs their technology repaired, including humans on numerous occasions. One even improves the Master Chief's MJOLNIR armor's shield system.
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It is possible to play an actual pacifist in the first two games of Fallout by maxing out all of your social traits. You can even talk the final boss to death.
And you can also be a technical pacifist. It's their fault for building their base on top of a nuke, right?
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The goddess Eldath from the Forgotten Realms setting forbids her clerics from violence. This was most visible in the AD&D days when her specialty priests ("Peacemen" and "Peacewomen") could not use armor of any kind, nor fighting except in self-defense or to defend others having a limited set of allowed weapons, and were able to parry enemy attacks, and one priest kit ("Stillwater") for standard Eldathyn clerics went even further forbidding them from using any kind of weapon or armor.
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The Liir from Sword of the Stars are nearly an entire race of actual pacifists. They consider being willing to harm another creature a form of dangerous — if sadly sometimes necessary — insanity. The few Liir willing to take the step to hurt and kill to protect other Liir, meanwhile, take things to the opposite end. They've already broken the greatest taboo by harming another, so at that point any question of 'scale' and 'methodology' becomes a purely symbolic distinction.
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Yuko "YuuYuu" Omori/Cure Honey of HappinessCharge Pretty Cure! is the first Cure to be this way. Her first two appearances explicitly show her just singing, never raising her fists to strike an opponent.
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Neilli of Juathuur. And them, Meidar decided she was to be a torturer.
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Twin Peaks has FBI forensic analyst Albert Rosenfield. His cynicism and inability to suffer fools gladly mainly stem from the fact that he finds violence in all its forms to be a moral outrage; he cites Gandhi and King as the examples he lives by.
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Batman: Doctor Leslie Thompkins is a notorious example of this. She runs a clinic for the poor and desperate in Gotham and refuses to have anything to do with violence. She is a reluctant ally of Batman, but openly chides and scorns him for his willingness to actually hurt people like the Joker or various mooks in order to stop them from committing crimes.
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In I Was a Teenage Exocolonist, Cal hates violence, even in self-defense, because he believes that hurting or killing others isn't the right way to resolve conflict. This makes him struggle with defending the colony in the years to come, and he dies in an attack in his fifties in the epilogue.
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Star Wars: Galaxies Pre-NGE featured Crafting, Medical, and Entertainer professions that actually made for a variety of non-combat roles you could mix and match. Post-NGE enforced this on Traders and Entertainers at first, then later gave them combat levels.
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Wanderer in The Host (2008) won't even harm the guy who repeatedly tries to kill her, even going so far as to try to save him instead of letting him die of his own stupidity.
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100% Orange Juice! has DLC characters Kyoko and Sweet Breaker, it's even reflected in gameplay:
Kyoko has 5 HP and +3 Defense but is unable to use the Evade command, and her Hyper Card, called "Crystal Barrier", allows her to skip any battle, drop panel, or trap card, at the cost of 1 HP. So, your best chance is to focus efforts on star norma and keep her away from battle.
Sweet Breaker has 6 HP (The average is 5) and neutral stats, which obviously allows her to survive for a little longer if things get rough; Her Hyper Card, called "Melting Memories", flips over all enemy cards, forcing them to play blind and actually preventing them from getting too excited to go into a fight; even the achievement for playing ten times with her is called "Champion Of Peace". Although in her campaign, that doesn't stop her from fighting anyone she thinks is spreading conflict.
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Kintaro from Golden Boy. He's been beaten up several times without fighting back, except for one instance where he unleashed his Kenpo training. He berated himself angrily for it immediately afterwards.
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Mahatma Gandhi in Gandhi, obviously.
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Dad's Army: Private Godfrey is unable to even kill a mouse he caught stealing from his pantry and was a conscientious objector in the previous war (he served as a medic hauling wounded out of no man's land under fire, and was awarded a medal for extreme bravery in doing so). He is made the platoon's medic so he can still serve with them without being asked to kill anyone. This was also David Croft and Jimmy Perry's way of writing around Arnold Ridley's physical frailty.
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Knights of the Dinner Table: Reese. In real life, she is an ER nurse and so refuses to take part in any act of violence, even in-game. She plays a cleric of a pacifist god.
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Tikal from Sonic Adventure is played even more straight. No matter how terrible the situation is, she absolutely refuses to resort to violence. She tried to stop her father from pursuing Chaos, but it didn't end well.
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In Vinland Saga, Thorfinn attempts to become a pacifist to atone for his past, and forswears the use of violence. This oath lasts until he's put in the position between sticking to his oath or saving the life of another through violence, at which point he moderates to become a Martial Pacifist who lives by Thou Shalt Not Kill. He still makes it clear he'd prefer to be this trope if people weren't being threatened around him.
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Courtship Rite has Oelita the Gentle Heretic. She is totally opposed to cannibalism and culling and preaches of non-violence and peace. Though she did make a point of attending her father's funeral feast and still carries dried strips of his flesh. She believes that eating small amounts gives her superhuman strength.
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M*A*S*H has Hawkeye, who flat-out refuses to fire at the enemy even when they are shooting at him.
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Brother Power the Geek: Raised and educated by peace-loving hippies, Brother Power the Geek tries to avoid physical combat at all costs, despite his awesome physical powers.
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RainWing dragons from Wings of Fire are the only dragons to not eat meat or harm other animals. Even one RainWing named Kinkajou puts herself into harm's way to prevent a sloth from being poisoned.
Though with Glory as their new queen, they may become Martial Pacifists.
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In Flinch, Zelda hates fighting. Unfortunately, she is in the Super Smash Bros. world war. Despite all her training, Zelda is considered the weakest fighter. She tries to fight, except when very young people are involved, but always ends up beaten up. She has an Enemy Within in Sheik that can do the fighting for her, but Zelda hates letting Sheik have control.
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Known Space: The goal of ARM was to turn all of humanity into such, using Government Drug Enforcement and Population Control to breed out much of the violent tendencies, as it was the only way for the species to survive. Some violent folks are kept inside ARM to react to situations as they come up, but can't leave the building until medicated. Then humanity meets the Kzinti, and the trait of pacifism becomes a luxury...
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Doc from Red vs. Blue abhors violence in every way, even having joined the army as a conscientious objector. For this reason, he is a medic... and his extreme pacifism has earned him the undying hatred of both teams. For maximum hilarity, the Omnicidal Hyper-Aggressive AI O'Malley hijacks his body and attempts to use him in his ultimate goal of taking over the universe, and "crushing every living soul into dust!" This pacifism is so extreme that when the Blues and Reds are in the middle of another fight, Church resorts to shooting Caboose in the foot to get him to cross to the other side, as even pretending to help the Blues against the Reds seemed too "aggressive" to Doc.
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Animorphs:
The Pemalites were examples of this trope until they met the Howlers, Crayak's shock troopers. Their android creations, the Chee, have pacifism hardwired into them — given how powerful they are, this grates on the main characters from time to time. The one time Erek (the main Chee character) was able to override his pacifism, he effortlessly wiped out a Yeerk force that would have slaughtered the team, but couldn't cope with the idea of doing that all the time and willingly returned to normal. Not even Marco could really blame him.
The Hork-Bajir originally had no concept of violence. When the Yeerks — parasitic slugs that infest the brain and thereafter control the body — started conquering them, it didn't occur to most of them to fight back. Dak Hamee, the Hork-Bajir equivalent of Einstein, wasted several minutes in his first-ever fight trying to figure out how it had been possible for the other Hork-Bajir to cut him.
In an earlier novel, Ax claims that the Hork-Bajir are biologically compelled to go to war every 63 years, but there's no evidence of this in the later series, so it's either an attempt at propaganda or just Early-Installment Weirdness.
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The Tinkers in The Wheel of Time series are something of a deconstruction. the series shows exactly how well being an actual pacifist as well as a member of a persecuted culture works... namely, not at all. The Tinkers do a lot of running when they're lucky, and a lot of dying when they aren't, but apparently it's worth it to them. Broken Tinkers tend to be... rabid.
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In Master Detective Archives: Rain Code, both Melami Goldmine who ironically ends up dying from someone who is most definitely not a pacifist before the actual story even begins and Fubuki Clockford admit to being pacifists, and of course, they try to avoid attacking other people during their character arcs. However, it does not stop Fubuki from fighting the Peacekeepers in Chapter 3 out of necessity... since of course, the Peacekeepers were attacking her first, and the only way to stop them was through self-defense.
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Despite being a fighting game, Them's Fightin' Herds has an actual pacifist in one of the playable characters: Pom the Lamb. In battle she is mostly trembling and paralyzed with fear; her companion dogs do most of the fighting while she tries to stop them. If she hits the opponent herself, it will be an accident caused by her freaking out over a sudden bark. The only time she will purposely hit the opponent is in her Level 3 Super Move: the opponent hits her companion puppy and sends him flying, causing Pom to suddenly flare up in anger and go Shin Goku Satsu on the culprit.
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Crypt Of The Necrodancer: The playable character Dove cannot harm enemies at all, as her character gimmick is a Pacifist Run. Her only weapon is a flower that merely confuses enemies for eight beats, and her bombs are modified to simply teleport them a short distance away. Weapons and related items will not spawn normally when playing as her; attempting to acquire one anyway will result in "Death by Cowardice".
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Hanabusa, the main character of Tsukumogami, seems to be this, even though she never says it out loud. She has no problem using her spectacular sword skills to defeat the titular evil spirits but refuses to even raise a hand against a living human being. Anytime she's forced into conflict with humans, she simply runs away and hides. Even in an extreme case, like when her best friend is dying from an infectious disease, and the nobles have hoarded all the medicine, she refuses to fight the noble's guards when breaking into his mansion in order to recover a dose of the medicine.
Even Tsukumogami who take on a human form (referred to as 'demons' by the game, since it requires a high degree of spiritual power to do so) seems to trigger her aversion to violence, and she'll often go out of her way to avoid destroying them.
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In Equestria: Across the Multiverse, the World of Empathy ponies are collectively this. They're all The Empath and thus can't bring themselves to harm others, though they do understand why others sometimes need to use violence. Kimono develops their own Powered Armor type, the Bard Armor, to be a completely nonviolent Support Party Member to the other sets, enabling her and any other Empathy Worlder who uses it to be a Badass Pacifist.
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William Thorndop in Arcanum: Of Steamworks & Magick Obscura is a hermit who took a vow of non-violence after abandoning his old life as a bandit; he's so committed to his ideals that he cut off his own trigger fingers to make sure he could never hold a gun again. Unfortunately he's also the only character in the game who can provide Master-level Firearms training, which will cause him a severe moral quandary if your character is looking to learn more about guns from him since he sees aiding another in committing violence as a violation of his vows.
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Motherland: Fort Salem: The Tarim don't believe in using violence, no matter what. Adil eventually breaks this code, killing a couple Camarilla members to rescue captured witch girls, then Khalida does too to protect him from them.
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In The Boondocks episode "Return of the King", in an Alternate History universe, Martin Luther King wasn't killed by an assassin but put into a coma for 32 years, waking up significantly aged in a hospital bed on October 27, 2000. After the 9/11 attacks, King appears on TV, stating that his Christian faith teaches him to "turn the other cheek", even with respect to enemies such as Al-Qaeda. His commentary receives severe scorn from the White House Press Secretary, CNN, and Time magazine, and causes his popularity to plummet.
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Several examples in Star Trek: The Original Series:
The Organians in the episode "Errand of Mercy".
The Halkans in "Mirror, Mirror" are so pacifist that they won't trade with the Federation because they might use the dilithium to harm someone.
Surak from "The Savage Curtain" absolutely refuses to use force to solve a problem, even at great risk to himself.
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A Song of Ice and Fire: The inhabitants of Naath are a very peaceful people who will rather make music than harm, let alone kill, people. They are strict vegetarians, eating only fruits. This unfortunately makes them easy prey to slavers from the nearby Basilisk Isles, since the Naathi are so nonviolent they won't even defend themselves from being captured. However, many Naathi did move further inland to avoid slavers since slavery became more frequent in the Summer Sea after the Doom of Valyria.
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In One Piece, the royal Riku family in the Dressrosa arc had not brought on a war upon its country for eight hundred years. Even a threat of invasion did not get them to take up arms. They had to be forcibly removed from the throne in order to get them to. Ricky/King Riku strikes with the flat of his blade when forced to fight and his granddaughter Rebecca has a reputation for being undefeated despite never hitting an opponent directly.
Played for Laughs with Bobby Funk: He was gifted with enormous levels of strength and toughness, but he is a total pacifist not by personal preference, but because the mere thought of fighting greatly scares him. When he has to step into the battlefield by himself, all he'll do is huddle in a corner shivering as his enemies' swords and axes snap against his back. He is frequently used as a Big Dumb Body for his strength by his brother Kelly, however, as Kelly has the ability to possess people and is skilled at close-quarters combat.
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Warriors Rewrite:
Being the spiritual leaders and medics of the Clan, healers and their apprentices are forbidden from hunting, fighting, or otherwise killing unless it's absolutely necessary.
Caretakers are also not allowed to hunt or fight.
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Gaunt's Ghosts: Dorden, The Medic, has only fired a gun once despite serving in the Imperial Guard for years. That time, he shot a man about to kill Gaunt.
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Frontier Circus: In "The Good Fight", the circus comes to the aid of a pacifistic sect who are being harassed by a local Cattle Baron who wants their land. The leader refuses to fight back even when armed riders burn down his barn.
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The Monks of Teshuva in Futurama episode "Godfellas". When challenged they first appear to be Martial Pacifists, but quickly back down when their bluff is called.
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In Planescape: Torment, you can meet a warrior-monk of the Erith-Agge; an order that has foresworn the use of violence until the day of the last battle when they will help decide the fate of the universe. Thus, despite being an extremely accomplished warrior, you need to help him recover a necklace he lost in a mugging — he has no problems with you mopping the floor with them.
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Sword of Truth: The Bandakar initially, who fall under the rule of the Imperial Order due to this. Most of them later abandon pacifism and fight with Richard's guidance. It's rather heavy-handed in proclaiming pacifism is stupid and wrong.
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Iji's eponymous heroine starts out somewhere between this and Reluctant Warrior, to the point of apologizing to the enemies she kills. Depending on the player, she may develop into a Technical Pacifist (even on higher difficulty levels, it's possible, though difficult, to complete the game with ZERO kills — although the boss fights are unavoidable, most end with another character dealing the final blow, and the other is against a machine), Blood Knight, or anything in between.
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Hetalia: Axis Powers fanfic Gankona, Unnachgiebig, Unità: At first glance, Italy seems to be a coward. After all, he would rather run from a fight than engage in one. However, it's because he would rather be hurt than hurt others. He can fight, what with being a swordsman who can rival Japan in battle and has Super-Speed.
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Ciel in Mega Man Zero is also an Actual Pacifist, forming a Resistance to house the Reploids scrapped by Neo Arcadia but being intensely unwilling to fight anyone and slaving herself away day in and day out to find an alternative energy source that eliminates the energy shortage, which is what created the conflict in the first place. She's not blind to the need to defend themselves, however, and many times authorizes missions to launch guerrilla strikes or flat-out offensives (if only for self-defense). It's ZigZagged on how well this would have played out in the long run as Copy X was fully willing to keep launching strikes against them which would have wiped them out if not for Zero, but Ciel does in fact finish making the new energy source and there's implication that were it not for the arrival of Dr. Weil and the revived Copy X when she did so, Neo Arcadia would have ended the war peacefully given the disposition of acting ruler Harpuia.
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Legend of the Five Rings has the Asahina family of the Crane Clan. Their founder, Isawa Asahina, was a Phoenix shugenja who, in a psychotic break, laid waste to Crane lands until a single female samurai stood in his way and let him burn out his anger on her (by literally burning her alive). When he calmed down, he was so horrified and disgusted in himself that he abandoned his status and swore fealty to the Crane, eventually being allowed to found his own family. Asahina are known for their peaceful natures, their skills at crafting magical items, and their tendency to obliterate Shadowlands creatures on sight.
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Magic: The Gathering:
Karn, the Silver Golem, adopted his pacifism when he tried to help his crewmates and accidentally killed an innocent bystander. He essentially poses as a statue when an altercation occurs. This is later used against him by Volrath who tortures Karn by placing him in a constantly shifting room with many disposable mooks. The room causes Karn to constantly fall on the mooks crushing and killing them. Later he recanted his vow of pacifism during a war when he realized that his inaction led to innocent people dying.
There are spells that can force creatures to become this, the most obvious being Pacifism. Although the right creature, such as the Prodigal Pyromancer can still hurt people, they just don't do so through combat. A more complete method would be Faith's Fetters, as it stops creatures from attacking, blocking, or using abilities that do anything except add mana to your mana pool. Even then, there's always a way.
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The Witch of Knightcharm: An incoming student at an evil Wizarding School, Janet Yawkly, turns out to be a devout Anabaptist who abhors all violence and won't lift a hand to protect herself. Figuring out why she's at that school in the first place becomes an important question for the protagonist.
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Minion Masters: Except for the Wizard Puff, members of the Puff-Faction don't fight at all.
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World on Fire: Douglas Bennett is a Shell-Shocked Veteran from the First World War and is a committed pacifist; he is involved in publishing leaflets and newspapers advocating pacifism. Once the war breaks out, this gets him labeled as a Nazi sympathizer and traitor, but he keeps at it.
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De Argonautjes: Hercules, son of the original Hercules. He may be the strongest member of the team (stronger than his dad even), but he is absolutely against fighting or violence in general, sensitive, not above crying, and an Extreme Doormat. Until you push his Berserk Button….
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All in the Family: The episode "Mike the Pacifist" sees Mike, who refuses to fight for any reason, hit another man who was harassing Gloria, knocking her tormenter out cold. Mike goes through Angst as he can't believe what he did.
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Princess: The Hopeful: A Mender's Third Oath binds them to do no harm to anyone other than Darkspawn. Even when they need to defend themselves or their patients, their magic should allow them to do it without harming anyone.
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A Harvest of War: Ayan's only contribution in combat is to put out the fires on a man who gets an incendiary bomb to the head and lead him to safety.
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Ricky Johnson of Backyard Sports. He is only violent when committed to the rules of the games (such as tackling in football).
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Chronicles of Darkness:
In the second edition of Genius: The Transgression, the two-dot version of the Merit "One Rule" requires you to be one of these. By taking it you get +1 to all Transgression rolls.
Hurt Locker, a book centred around violence, introduces a few supernatural minor templates. One of them is the Plain, a group that began with ex-Amish youth that is centred around "radical pacifism": not only do the Plain foreswear violence, they also put themselves in harm's way for others to put up a mirror and show violent people how their violence degrades them.
The Mage: The Awakening splatbook Signs of Sorcery introduces Obligations, vows Mages can take to gain Mana. One of those vows is a Vow of Pacifism and it sometimes takes form as this trope.
Princess: The Hopeful: A Mender's Third Oath binds them to do no harm to anyone other than Darkspawn. Even when they need to defend themselves or their patients, their magic should allow them to do it without harming anyone.
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The main character of Ikemen Sengoku hates war and absolutely refuses to kill anyone, which causes Culture Clash when she gets sent back in time to the Sengoku period where wars are commonplace and people are used to killing to survive. Several of the warlords she lives with initially consider her pacifist convictions to be foolish or naive, but ultimately accept them as a core part of who she is, just as she comes to accept that killing others doesn't make them bad people. She also becomes a medic to save others on the battlefield.
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The Dark Crystal: The urRu/Mystics are kind, gentle creatures, but they do nothing to stop the Skeksis from destroying the land, enslaving the Podlings and committing genocide against the Gelflings. Justified in that the urRu could not act against their evil counterparts without destroying themselves in the process. Word of God says even if they wanted to commit suicide to stop the Skeksis, the urRu have no will to act because all the strength and drive of the urSkeks is embodied in the Skeksis themselves. Even the narrator states that the urRu live in a hazy, half-dream state.
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In Black Fleet Crisis, there's one sect of Force-Sensitives called the Fallanassi who are so incredibly anti-violence that they won't defend themselves or anyone else, consider anyone who does fight at all to be dangerous and deluded at the least, and act like wariness is a moral outrage on par with assault. The books dealt with a Fallanassi member telling Luke Skywalker that his mother was another member of the sect and repeatedly chewing him out and telling him that he's as bad as Vader to use violence (first upon him killing some Imperial agents to protect her). Luke stands around, taking it, because he half-believed her and wanted to hear about his mother. However considering this was after his turn to the Dark Side and during the period Luke was still very much "Must use Force for everything, no matter how trivial or invasive!" (like wiping memories from innocents...)? Well, let's face it. She was on to something, as Mara pointed out to him years later. Of course, they apparently have no problem with lying to Luke about his mother. Because of their beliefs, they see the Yevetha (who committed genocides) and New Republic (trying to stop them) as evil on the same level, as both use violence.
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Anne of Green Gables: Anne Shirley's middle son Walter is absolutely opposed to fighting and hates the idea of violence. All well and good, until the beginning of World War One.
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Grace from El Goonish Shive — until the Big Bad finally manages to Break the Cutie and reveal her as a Crouching Moron Hidden Bad Ass. Since then, the rest of the cast have tried to teach her some martial arts so she can defend herself from any future villains by doing something other than ripping their organs out, but with no great luck — she has been shown to be unwilling to even hit a punching-bag with a caricature face drawn on it.
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Gennosuke from Basilisk is an interesting example of this. He never starts a fight in the whole show and even orders his own people not to kill the Iga ninjas. On the other hand, he eventually decides he has no choice but let the Kouga annihilate the Iga. The few times he does fight (quite brutally in fact) his power means that he never has to engage in any actual violence.
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Friendly Persuasion (1956), based on the book by Jessamyn West, shows how the absolute pacifist creed of a Quaker family in south Indiana in the 1860s is put to the test when their home community comes under attack by a Confederate raid.
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Doctor Who:
The Argolins from "The Leisure Hive" and the Dulcians from "The Dominators" wore this hat. The Thals from the first Dalek story, "The Daleks", as well, though they later dropped this stance rather than having the Daleks exterminate them all. All three races had previously survived a nuclear war, making them all three, in effect, a species-level example of The Atoner.
Also, the Ood, who (prior to being neutered and enslaved by the Second Great and Bountiful Human Empire) are born with secondary brains that they hold in their hands. Therefore, they have no choice but to be peaceful and docile and hope other species return the favor, despite looking like Lovecraftian squid-monsters.
In the Made-for-TV Movie, the Eighth Doctor is definitely like this. However, he's a Kleptomaniac Hero and steals whatever the hell he thinks he needs (and stealing Gorgeous Period Dress from someone's locker probably counts as just stealing whatever he wants). As he needs to get someplace in a hurry, he steals a motorcycle from a cop. It's possibly the most endearing armed robbery ever.
Generally speaking, the Doctor tries to be an Actual Pacifist, but his Chronic Hero Syndrome means that when bad guys attack, he won't just stand by, and often becomes a Technical Pacifist as a result. However, he remains this trope because his favorite tactic (Daleks and a few other monsters aside) is still to convince them to stand down or Break Them by Talking.
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In the Star Trek Expanded Universe but not part of the Novel Verse, The Final Reflection has the diplomat Emanuel Tagore. This causes some confusion when he's sent on a diplomatic mission to the Klingons; the Klingon security guards who search his luggage for concealed weapons, finding none, assume that this just means he must have hidden his weapons really well.
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Tenma from Monster. Both played straight and deconstructed, as his belief that one human has no right to harm another is constantly challenged by the antagonist, starting with the fact that his main goal is to kill the antagonist.
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Henry Danger: In "Opposite Universe", Alternate Piper is a sugary sweet girly girl who does not believe in violence.
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In Pacificators, Larima Torbern tries very hard to be this, even though sometimes she is forced to take more of a Technical Pacifist position. It drives her sister, Taffe, up the wall.
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Yu-Gi-Oh!: Yugi Mutou. And he's a Badass Pacifist, too.
His Split Personality, on the other hand, has little problem with killing people (one early manga story has him blowing up a school bully with nitroglycerin and in another, he sets a gang of toughs on fire), though this becomes less prominent as the series goes on.
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Nekki Basara from Macross 7. He doesn't angst but instead gets quite angry when he is compelled to use force.
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The White Queen from Alice in Wonderland (2010). The fact that her arms are always uptight doesn't let her injure things, too.
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Commando: In the story "No-Gun Hero", when the main character, Johnny Peace, receives his call-up papers in 1940, he becomes an orderly in the Royal Army Medical Corps. The only time he actually shoots and kills someone is when his dog, given into his care by a dying German officer, is shot and wounded while attacking the German officer responsible for his former master's death.
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The monk Herwaldus from The Arts of Dark and Light. While The Church as such is not unconditionally pacifist (it includes Templar-like warrior priests among its holy orders, for example), the order of monks he belongs to is just that. And so, he won't use violence against fellow creatures of the Lord, even to defend himself.
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The Achilleid: Despite raising one of the most violent men to ever live, Chiron himself doesn't own any weapons and hasn't hurt any person or animal since he gave up hunting animals in his youth.
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In Super Minion, Adder and Nicole. Adder is actually a martial arts instructor, but for all her love of sparring, she never gets into serious fights. Nicole is a powerful mutant who lives in the Absurdly-Spacious Sewer under Fortress City, who fights monsters regularly but is careful never to hurt humans or even hardless varieties of monster.
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The Avengers: Wonder Man eventually becomes this over time. He is one of the most powerful members, yet he will face down the Hulk without taking a swing. In fact, the Hulk, in his Immortal Hulk incarnation, calls him out on this, suggesting the only reason he's taken up pacifism is because he really can't be hurt or killed.
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Heavy Object: The anime-only character Klondike is the leader of an antiwar movement opposed to the status quo of neverending brushfire wars (mainly fought as "clean wars" between Objects). He himself follows a Jain-like philosophy of absolute nonviolence and gently chides the protagonists Qwenthur and Havia for not having saved the operators of the seven or so Objects they and Princess have destroyed.
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In Nomine: Mercurian angels are required to be this. They are meant to be guides, helpers, and friends of humanity, and cannot harm any mortal — including Soldiers of Hell — without generating dissonance. Mercurians in sticky situations are expected to rely on diplomacy and talk their way out.
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As shown in various works, most Ithorians tend towards this, holding to a Law of Life that even applies to plants — if a plant is killed for food, two seeds of its species must be planted. Momaw Nadon, when he accidentally gets an evil Imperial officer killed, creates two clones of him and raises them as his sons. In Galaxy of Fear it's found that an Ithorian created Spore. It took a hundred years and some Jedi Knights intervening to contain it, but they put it into a Tailor-Made Prison instead of killing it.
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M.U.G.E.N is a fighting game engine where the goal for every character is to beat up and KO the opponent. SCP-999, true to its canon is a friendly blob monster that wouldn't hurt anybody. In M.U.G.E.N., SCP-999 is a Mechanically Unusual Fighter whose "attacks" involve hugging or even throwing candy around, all of which do no damage or even heal the opponent but increase a happiness meter above the opponent's head. If this fills up, the opponent is forced into a Happy Dance for the rest of the round, which is considered a "KO".
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The Lamanites in The Book of Mormon loved nothing more than murdering Nephites. So when several Lamanites cities were converted to Christianity, as part of their repentance they buried their weapons, preferring to let themselves be killed than risk losing their forgiveness by killing an enemy even in self-defense. They were so firm in this conviction that the Nephites had to give them land to live on in the Nephite territory so they could protect them from the non-converted Lamanites, who kept killing them without resistance because of their faith.
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Cleve the Spotted Owl from Guardians of Ga'Hoole is this compared to his mate Otulissa, who is a Badass Bookworm Martial Pacifist. He's the way he is because he had watched his brother Claymore die in battle.
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Sizemore from Erfworld is one by philosophy, but since he is compelled to follow his side's orders, he does quite a lot more killing than he wants to.
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Story From North America: Pacifism is the overall moral of the first video. The son tries to get his father to kill a spider because he's afraid of it. The father teaches the son that the spider is just part of nature, that just because the spider is unfamiliar to the son doesn't mean it's evil or trying to hurt him. When the son realizes the error of his ways, he agrees that the spider should be released safely. The father takes the spider outside and lets it go.
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In Madam Secretary, the dean of the Quaker school the McCords send their son to quickly expels him after he punches out another student for insulting his mother.
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Re:BIRTH –The Lunatic Taker– 's Renji is completely unwilling to fight... Too bad no one else in this sick game agrees with him.
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Frank Black of Millennium (1996) seems to have at least some elements of True Pacifism. Black shows a clear distaste for firearms, and never carries or uses them, with a few noticeable exceptions. He even takes this distaste to the extreme of potentially endangering himself, as in the Season 3 episode "TEOTWAWKI", when he leaves his weapon at home before going to investigate a dangerous end-of-the-world cult. It is remarked once by his wife that he could no longer harm a prisoner under his care than he could harm his own daughter. In only two cases is he pushed to outright violence and rage: At the end of Season 1, when he kills the man who kidnapped his wife (an act so shocking to his wife that it leads to their separation), and in the series finale, when he discovers that the Millennium group sent a man into his house to videotape his daughter sleeping, sending him to violently break into Watts' house with the intent of killing him.
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Peganone Silkweed from Our Little Adventure. She gained all of her character levels in non-combat situations and is a public servant rather than an adventurer.
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In the second edition of Genius: The Transgression, the two-dot version of the Merit "One Rule" requires you to be one of these. By taking it you get +1 to all Transgression rolls.
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In Blood On The Clock Tower there's an interesting subversion: the Pacifist, a good role, has the power to make good people survive (sometimes...) an execution... Encouraging them to have executions everyday for more information.
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Lightbringer's parents refuse to use violence of any sort which they teach their son. The comic uses this as a character flaw for Lightbringer to overcome due to desperate times.
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GURPS has two levels of this: Self Defense Only and Total Nonviolence. With Total Nonviolence, you can only even defend yourself against things that aren't sentient.
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Star Wars Legends:
In New Jedi Order, Jacen Solo at one point becomes one of these. While all the other Jedi and the New Republic and the Imperial Remnant are fighting the Yuuzhan Vong. ...It was rather annoying. When he comes out of pacifism, he goes quickly into Messiah Mode, and later becomes evil.
In Black Fleet Crisis, there's one sect of Force-Sensitives called the Fallanassi who are so incredibly anti-violence that they won't defend themselves or anyone else, consider anyone who does fight at all to be dangerous and deluded at the least, and act like wariness is a moral outrage on par with assault. The books dealt with a Fallanassi member telling Luke Skywalker that his mother was another member of the sect and repeatedly chewing him out and telling him that he's as bad as Vader to use violence (first upon him killing some Imperial agents to protect her). Luke stands around, taking it, because he half-believed her and wanted to hear about his mother. However considering this was after his turn to the Dark Side and during the period Luke was still very much "Must use Force for everything, no matter how trivial or invasive!" (like wiping memories from innocents...)? Well, let's face it. She was on to something, as Mara pointed out to him years later. Of course, they apparently have no problem with lying to Luke about his mother. Because of their beliefs, they see the Yevetha (who committed genocides) and New Republic (trying to stop them) as evil on the same level, as both use violence.
As shown in various works, most Ithorians tend towards this, holding to a Law of Life that even applies to plants — if a plant is killed for food, two seeds of its species must be planted. Momaw Nadon, when he accidentally gets an evil Imperial officer killed, creates two clones of him and raises them as his sons. In Galaxy of Fear it's found that an Ithorian created Spore. It took a hundred years and some Jedi Knights intervening to contain it, but they put it into a Tailor-Made Prison instead of killing it.
I, Jedi: The Caamasi as a species seek to refrain from violence and were renowned as peacemakers in the past, which made them greatly revered across the galaxy. However, it turns out this wasn't solely due to any philosophical reason, but their psychology. Caamasi memories can be very strong, especially of momentous events, which would include killing someone (justified or not). It would be very burdensome for them doing this as a result. Elegos nonetheless uses a blaster in defense of Corran (who had just defended him), thinking the man he shot were dead before he realized he'd only stunned them. He considered a memory of killing them a necessary sacrifice given the circumstances. Later too he willingly uses a blaster once more when rescuing Mirax with Corran, though only stunning enemies. Ylenic, his uncle, also willingly served as a Jedi, including killing armed enemies in self-defense. The devastating Caamasi Genocide was viewed as even more heinous than most due to their general peacefulness.
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In Firefly, Simon Tam tries to be this, and most of the time is successful, but occasionally is pressed into Technical Pacifist ("Did he just go crazy and fall asleep?" "I told him to sit down...") and rarely into Reluctant Warrior, although usually to save another member of the crew. He typically never fights to protect himself. Given how bad at fighting he is, this is a good thing.
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In Search of Dorothy: Trisha has no offensive magic, and her only skills are invisibility and communicating with butterflies.
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The Mage: The Awakening splatbook Signs of Sorcery introduces Obligations, vows Mages can take to gain Mana. One of those vows is a Vow of Pacifism and it sometimes takes form as this trope.
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Near the end of Small Gods, Brutha very nearly punches a man who almost started a war, and then decides not to. (This evidence of Brutha's innate goodness actually upsets the man more than being punched would have, but that's not why he does it.)
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The Chozo of Metroid were once warlike and had very powerful and advanced weapons but eventually embraced peace. Metroid Dread reveals that there were some Chozo who did not adopt the peaceful mentality, namely the Mawkin Tribe, who are still full-on warriors.
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Annabel Drake (Alice Greczyn) in Exit Speed. She is a "New Age" archer who refuses to shoot at the baddies until she realises her friend will otherwise die.
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In Expiration Date, Sullivan is forced to become this when the hands of Harry Houdini's ghost become permanently bonded to his own hands. The ghostly hands refuse to wield weapons or even play violent video games.
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In RimWorld, certain character backgrounds prevent a character from fighting at all, even in self-defense.
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Actual Pacifist / int_f269dd2f
 Actual Pacifist / int_f3c0e616
type
Actual Pacifist
 Actual Pacifist / int_f3c0e616
comment
Hiveswap: Joey is an Animal Lover who always tries to find ways to defeat the monsters non-violently. She feels bad when she injures and possibly kills one of them with spices.
 Actual Pacifist / int_f3c0e616
featureApplicability
1.0
 Actual Pacifist / int_f3c0e616
featureConfidence
1.0
 Hiveswap (Video Game)
hasFeature
Actual Pacifist / int_f3c0e616
 Actual Pacifist / int_f5cd6fc5
type
Actual Pacifist
 Actual Pacifist / int_f5cd6fc5
comment
In The Immortal Game Twilight Sparkle becomes one after being freed from the Sliver of Darkness (or to be more accurate, her dominant personality, Sparkle, does), to the point that she can't even fight Puppets, even though they're not even sentient or really alive. This lasts until her personalities fuse back together, and she starts kicking ass.
 Actual Pacifist / int_f5cd6fc5
featureApplicability
1.0
 Actual Pacifist / int_f5cd6fc5
featureConfidence
1.0
 The Immortal Game / Fan Fic
hasFeature
Actual Pacifist / int_f5cd6fc5
 Actual Pacifist / int_f6bb880b
type
Actual Pacifist
 Actual Pacifist / int_f6bb880b
comment
Professor Layton fits the description since, although the games show him to be an excellent fencer and in overall remarkably good shape for an academic, he firmly espouses the mindset that "a gentleman does not seek violence." He's only willing to get into a fight if he doesn't have much of a choice, either to defend his own well-being or that of someone else, and on those occasions when he does fight he does so as non-lethally as possible. In the swordfight from the second game, he only crosses blades to defend himself, and stops as soon as his opponent shows signs of failing strength. In the third game, his response to being shot at is to rig together a machine gun made out of a slot machine, and use it to shoot his antagonists with coins!
 Actual Pacifist / int_f6bb880b
featureApplicability
1.0
 Actual Pacifist / int_f6bb880b
featureConfidence
1.0
 Professor Layton (Video Game)
hasFeature
Actual Pacifist / int_f6bb880b
 Actual Pacifist / int_f7e78a6f
type
Actual Pacifist
 Actual Pacifist / int_f7e78a6f
comment
The Caeliar from Star Trek: Destiny. They would rather die in the millions than harm another being or even allow harm to come to another if they can prevent it. When the human characters they're holding captive rebel, they're convinced to cooperate when a human shoots his own colleague.
 Actual Pacifist / int_f7e78a6f
featureApplicability
1.0
 Actual Pacifist / int_f7e78a6f
featureConfidence
1.0
 Star Trek: Destiny
hasFeature
Actual Pacifist / int_f7e78a6f
 Actual Pacifist / int_f985219c
type
Actual Pacifist
 Actual Pacifist / int_f985219c
comment
In High Noon (1952), Marshall Will Kane (Gary Cooper) has just retired and married pacifist Quaker Amy (Grace Kelly) — which is sort of a problem 'cause a gang of indignant baddies has just come back to town and they want revenge. This makes for extra drama when Amy, after protesting his heroics and leaving him because of his choice to stay and fight, comes back just in time and kills a man to save her man. She does so by shooting the man in the back from inside a building.
 Actual Pacifist / int_f985219c
featureApplicability
1.0
 Actual Pacifist / int_f985219c
featureConfidence
1.0
 High Noon
hasFeature
Actual Pacifist / int_f985219c
 Actual Pacifist / int_fa7d84e8
type
Actual Pacifist
 Actual Pacifist / int_fa7d84e8
comment
Arthur of the Britons has Rolf the Preacher who tries to spread the message of peace to the Celts. When he explains the doctrine of 'turn the other cheek' to Mark of Cornwall, Mark slaps him hard across the face. Rolf's reaction is to literally turn the other cheek and present it to Mark to be slapped as well.
 Actual Pacifist / int_fa7d84e8
featureApplicability
1.0
 Actual Pacifist / int_fa7d84e8
featureConfidence
1.0
 Arthur of the Britons
hasFeature
Actual Pacifist / int_fa7d84e8
 Actual Pacifist / int_fa7ffb67
type
Actual Pacifist
 Actual Pacifist / int_fa7ffb67
comment
Terrence Mann in Field of Dreams. When he's reminded so by Ray, he stops short of "beat[ing Ray] with a crowbar until you go away" and drops the crowbar.
 Actual Pacifist / int_fa7ffb67
featureApplicability
1.0
 Actual Pacifist / int_fa7ffb67
featureConfidence
1.0
 Field of Dreams
hasFeature
Actual Pacifist / int_fa7ffb67
 Actual Pacifist / int_fe0911a1
type
Actual Pacifist
 Actual Pacifist / int_fe0911a1
comment
John Paul in Pope John Paul II. He is horrified by the violence he witnessed throughout his life, in Poland under first Nazi and then Soviet rule, and then as international figure of Pope. He saw the new millennium as an opportunity for humanity to strive for peace between nations. There’s a scene in the first part of the movie where his friend Marek sneaks up on and kills two Nazis, and Fr. Wojtyla is clearly incredibly angered by this act.
 Actual Pacifist / int_fe0911a1
featureApplicability
1.0
 Actual Pacifist / int_fe0911a1
featureConfidence
1.0
 Pope John Paul II
hasFeature
Actual Pacifist / int_fe0911a1
 Actual Pacifist / int_fe0d604f
type
Actual Pacifist
 Actual Pacifist / int_fe0d604f
comment
Avatar: The Way of Water: Tulkun culture forbids all violence, including self-defense, and therefore do not do anything to fight the human whalers looking to extract brain matter from them, instead avoiding them by outrunning their boats. The reason why Payakan is an outcast from the other tulkuns is that he tried to fight back against the humans after a whaling crew killed his mother, and the tulkuns and the Na'vi who allied with him got killed in the process.
 Actual Pacifist / int_fe0d604f
featureApplicability
1.0
 Actual Pacifist / int_fe0d604f
featureConfidence
1.0
 Avatar: The Way of Water
hasFeature
Actual Pacifist / int_fe0d604f
 Actual Pacifist / int_ff8dd2b2
type
Actual Pacifist
 Actual Pacifist / int_ff8dd2b2
comment
The Wheel of Time (2021): The Tuatha'an are strict pacifists, with a code they call the Way of the Leaf which forbids violence, along with using any instruments which can cause it. Once they were being pushed into a physical conflict (with the White Cloaks) they stoically grabbed arms, forming a Human Shield, waiting to be beaten up.
 Actual Pacifist / int_ff8dd2b2
featureApplicability
1.0
 Actual Pacifist / int_ff8dd2b2
featureConfidence
1.0
 The Wheel of Time (2021)
hasFeature
Actual Pacifist / int_ff8dd2b2

The following is a list of statements referring to the current page from other pages.

 Actual Pacifist
processingCategory2
Characters as Device
 Actual Pacifist
processingCategory2
Hero Tropes
 Actual Pacifist
processingCategory2
Idealism Tropes
 Actual Pacifist
processingCategory2
Peace Tropes
 Leopold the Cat (Animation) / int_557a31ce
type
Actual Pacifist
 The Elm-Chanted Forest (Animation) / int_557a31ce
type
Actual Pacifist
 AKB0048 / int_557a31ce
type
Actual Pacifist
 Digimon Tamers / int_557a31ce
type
Actual Pacifist
 Jubei-chan / int_557a31ce
type
Actual Pacifist
 Shinzo / int_557a31ce
type
Actual Pacifist
 Xabungle / int_557a31ce
type
Actual Pacifist
 American Born Chinese (Comic Book) / int_557a31ce
type
Actual Pacifist
 Brother Power the Geek (Comic Book) / int_557a31ce
type
Actual Pacifist
 De Argonautjes (Comic Book) / int_557a31ce
type
Actual Pacifist
 De Cape et de Crocs (Comic Book) / int_557a31ce
type
Actual Pacifist
 Lands of Arran (Comic Book) / int_557a31ce
type
Actual Pacifist
 Revival (Comic Book) / int_557a31ce
type
Actual Pacifist
 Saga (Comic Book) / int_557a31ce
type
Actual Pacifist
 The Life and Times of Savior 28 (Comic Book)
seeAlso
Actual Pacifist
 Uncanny Avengers (Comic Book) / int_557a31ce
type
Actual Pacifist
 V for Vendetta (Comic Book) / int_557a31ce
type
Actual Pacifist
 Knights of the Dinner Table (Comic Strip) / int_557a31ce
type
Actual Pacifist
 Uncanny Avengers / Comicbook
seeAlso
Actual Pacifist
 A Posse Ad Esse / Fan Fic / int_557a31ce
type
Actual Pacifist
 A Sharptooth's Heart / Fan Fic
seeAlso
Actual Pacifist
 Avatar: The Last Airbender Revised / Fan Fic
seeAlso
Actual Pacifist
 Demon of Justice / Fan Fic / int_557a31ce
type
Actual Pacifist
 First American Blitz / Fan Fic / int_557a31ce
type
Actual Pacifist
 Harry Potter: Pokémon Master (Fanfic) / int_557a31ce
type
Actual Pacifist
 Mobile Suit Gundam Storm / Fan Fic
seeAlso
Actual Pacifist
 Professor Riddles Chronicles (Fanfic) / int_557a31ce
type
Actual Pacifist
 Soldiers Of Love / Fan Fic / int_557a31ce
type
Actual Pacifist
 Sure as the Setting Sun / Fan Fic / int_557a31ce
type
Actual Pacifist
 Takamachi Nanoha Of 2814 / Fan Fic / int_557a31ce
type
Actual Pacifist
 TheAssassinsArchivesGinevra
seeAlso
Actual Pacifist
 The Dilgar War / Fan Fic / int_557a31ce
type
Actual Pacifist
 The Equestrian Wind Mage / Fan Fic / int_557a31ce
type
Actual Pacifist
 The Immortal Game / Fan Fic / int_557a31ce
type
Actual Pacifist
 Touhou Doujin: Dawitsu's Folly / Fan Fic / int_557a31ce
type
Actual Pacifist
 With Strings Attached / Fan Fic / int_557a31ce
type
Actual Pacifist
 Worldwar: War of Equals / Fan Fic / int_557a31ce
type
Actual Pacifist
 A Sharptooth's Heart (Fanfic) / int_557a31ce
type
Actual Pacifist
 After That Fateful Night (Fanfic) / int_557a31ce
type
Actual Pacifist
 Cyberpunk Alternative Pairings (Fanfic) / int_557a31ce
type
Actual Pacifist
 Dead War (Fanfic) / int_557a31ce
type
Actual Pacifist
 For His Own Sake (Fanfic) / int_557a31ce
type
Actual Pacifist
 Game Over (Fanfic) / int_557a31ce
type
Actual Pacifist
 Honey and Vinegar (Fanfic) / int_557a31ce
type
Actual Pacifist
 Infinity Legion: Heroes Unite (Fanfic) / int_557a31ce
type
Actual Pacifist
 Learning to Breathe Underwater (Fanfic) / int_557a31ce
type
Actual Pacifist
 Nom's Mom Bomb (Fanfic) / int_557a31ce
type
Actual Pacifist
 Poke Countries (Fanfic) / int_557a31ce
type
Actual Pacifist
 Rise of the Valkyrie (Fanfic) / int_557a31ce
type
Actual Pacifist
 The Capitol Games (Fanfic) / int_557a31ce
type
Actual Pacifist
 The Desert Storm (Fanfic) / int_557a31ce
type
Actual Pacifist
 The Gotham City Society of Fireproof Women (Fanfic) / int_557a31ce
type
Actual Pacifist
 The Keys Stand Alone (Fanfic) / int_557a31ce
type
Actual Pacifist
 The Ruffling Of Fur And Feathers (Fanfic) / int_557a31ce
type
Actual Pacifist
 The Wisdom of Lee Squidly (Fanfic) / int_557a31ce
type
Actual Pacifist
 Together, They Fight Crime (Fanfic) / int_557a31ce
type
Actual Pacifist
 Warriors Rewrite (Fanfic) / int_557a31ce
type
Actual Pacifist
 A Midsummer Night's Sex Comedy / int_557a31ce
type
Actual Pacifist
 Airborne / int_557a31ce
type
Actual Pacifist
 Alice in Wonderland (2010) / int_557a31ce
type
Actual Pacifist
 Avatar: The Way of Water / int_557a31ce
type
Actual Pacifist
 Babylon 5: In the Beginning / int_557a31ce
type
Actual Pacifist
 Broken Blossoms / int_557a31ce
type
Actual Pacifist
 Carry On Jack / int_557a31ce
type
Actual Pacifist
 Diary of the Dead / int_557a31ce
type
Actual Pacifist
 Field of Dreams / int_557a31ce
type
Actual Pacifist
 Four Lions / int_557a31ce
type
Actual Pacifist
 Gandhi / int_557a31ce
type
Actual Pacifist
 Good Morning, Vietnam / int_557a31ce
type
Actual Pacifist
 Guardian Angels / int_557a31ce
type
Actual Pacifist
 Hedd Wyn / int_557a31ce
type
Actual Pacifist
 Hell Drivers / int_557a31ce
type
Actual Pacifist
 High Noon / int_557a31ce
type
Actual Pacifist
 Jeff, Who Lives at Home / int_557a31ce
type
Actual Pacifist
 Kukushka / int_557a31ce
type
Actual Pacifist
 Matewan / int_557a31ce
type
Actual Pacifist
 Our Idiot Brother / int_557a31ce
type
Actual Pacifist
 Paul, Apostle of Christ / int_557a31ce
type
Actual Pacifist
 Pope John Paul II / int_557a31ce
type
Actual Pacifist
 Salome (1953) / int_557a31ce
type
Actual Pacifist
 Savages / int_557a31ce
type
Actual Pacifist
 Seven Psychopaths / int_557a31ce
type
Actual Pacifist
 Short Circuit / int_557a31ce
type
Actual Pacifist
 Short Circuit 2 / int_557a31ce
type
Actual Pacifist
 The Belko Experiment / int_557a31ce
type
Actual Pacifist
 The Big Boss / int_557a31ce
type
Actual Pacifist
 The Dark Crystal / int_557a31ce
type
Actual Pacifist
 The Jungle Book (1994) / int_557a31ce
type
Actual Pacifist
 The Last Starfighter / int_557a31ce
type
Actual Pacifist
 The Machine (2023) / int_557a31ce
type
Actual Pacifist
 The Mission / int_557a31ce
type
Actual Pacifist
 The Trial of the Chicago 7 / int_557a31ce
type
Actual Pacifist
 The Twilight Samurai / int_557a31ce
type
Actual Pacifist
 Witness / int_557a31ce
type
Actual Pacifist
 G.I. Joe (Franchise) / int_557a31ce
type
Actual Pacifist
 LEGO (Franchise) / int_557a31ce
type
Actual Pacifist
 Many A True Nerd (Lets Play) / int_557a31ce
type
Actual Pacifist
 High School D×D / int_557a31ce
type
Actual Pacifist
 A Tale of Two Cities / int_557a31ce
type
Actual Pacifist
 Annals of the Western Shore / int_557a31ce
type
Actual Pacifist
 Anne of Green Gables / int_557a31ce
type
Actual Pacifist
 Apocalypse Bringer Mynoghra / int_557a31ce
type
Actual Pacifist
 Battle Royale / int_557a31ce
type
Actual Pacifist
 Blubber / int_557a31ce
type
Actual Pacifist
 Chasing Butterflies / int_557a31ce
type
Actual Pacifist
 Citizen of the Galaxy / int_557a31ce
type
Actual Pacifist
 Cloud Atlas / int_557a31ce
type
Actual Pacifist
 Debt of Honor / int_557a31ce
type
Actual Pacifist
 Dinotopia / int_557a31ce
type
Actual Pacifist
 Federation of the Hub / int_557a31ce
type
Actual Pacifist
 Feet of Clay / int_557a31ce
type
Actual Pacifist
 Fire Bringer / int_557a31ce
type
Actual Pacifist
 Gaunt's Ghosts / int_557a31ce
type
Actual Pacifist
 Going Postal / int_557a31ce
type
Actual Pacifist
 Green-Sky Trilogy / int_557a31ce
type
Actual Pacifist
 Guardians of Ga'Hoole / int_557a31ce
type
Actual Pacifist
 Halo: Contact Harvest / int_557a31ce
type
Actual Pacifist
 Halo: Hunters in the Dark / int_557a31ce
type
Actual Pacifist
 High School D×D / int_557a31ce
type
Actual Pacifist
 I, Jedi / int_557a31ce
type
Actual Pacifist
 In Search Of Dorothy / int_557a31ce
type
Actual Pacifist
 Known Space / int_557a31ce
type
Actual Pacifist
 Labyrinths of Echo / int_557a31ce
type
Actual Pacifist
 Magic Hour / int_557a31ce
type
Actual Pacifist
 Making Money / int_557a31ce
type
Actual Pacifist
 Old Man's War / int_557a31ce
type
Actual Pacifist
 Our Own Correspondent / int_557a31ce
type
Actual Pacifist
 Piecing Together the Ashes: Reconstructing the Old World Order / int_557a31ce
type
Actual Pacifist
 Reds!: A Revolutionary Timeline / int_557a31ce
type
Actual Pacifist
 Republic Lost / int_557a31ce
type
Actual Pacifist
 Riverworld / int_557a31ce
type
Actual Pacifist
 Rose of the Prophet / int_557a31ce
type
Actual Pacifist
 Sangue Serenissima / int_557a31ce
type
Actual Pacifist
 Savages / int_557a31ce
type
Actual Pacifist
 Seveneves / int_557a31ce
type
Actual Pacifist
 Skulduggery Pleasant / int_557a31ce
type
Actual Pacifist
 Skylark Series / int_557a31ce
type
Actual Pacifist
 Spirit Animals / int_557a31ce
type
Actual Pacifist
 Star Trek: Deep Space Nine Relaunch / int_557a31ce
type
Actual Pacifist
 Star Trek: Destiny / int_557a31ce
type
Actual Pacifist
 Star Trek: Enterprise Relaunch / int_557a31ce
type
Actual Pacifist
 Star Trek Novel Verse / int_557a31ce
type
Actual Pacifist
 Star Trek: The Lost Era / int_557a31ce
type
Actual Pacifist
 Star Wars: Catalyst / int_557a31ce
type
Actual Pacifist
 Starfleet Corps of Engineers / int_557a31ce
type
Actual Pacifist
 Stepping on the Cracks / int_557a31ce
type
Actual Pacifist
 Super Minion / int_557a31ce
type
Actual Pacifist
 Sword of Truth / int_557a31ce
type
Actual Pacifist
 Tales from the Mos Eisley Cantina / int_557a31ce
type
Actual Pacifist
 Tales of the Bounty Hunters / int_557a31ce
type
Actual Pacifist
 The Achilleid / int_557a31ce
type
Actual Pacifist
 The Arts of Dark and Light / int_557a31ce
type
Actual Pacifist
 The Black Fleet Crisis / int_557a31ce
type
Actual Pacifist
 The Blood War Trilogy / int_557a31ce
type
Actual Pacifist
 The Book of Mormon / int_557a31ce
type
Actual Pacifist
 The Collector (John Fowles) / int_557a31ce
type
Actual Pacifist
 The Dispossessed / int_557a31ce
type
Actual Pacifist
 The Drowned Cities / int_557a31ce
type
Actual Pacifist
 The Emerald City of Oz / int_557a31ce
type
Actual Pacifist
 The Empty Box and Zeroth Maria / int_557a31ce
type
Actual Pacifist
 TheEyeOfTheHeron
seeAlso
Actual Pacifist
 The Frugal Wizard's Handbook for Surviving Medieval England / int_557a31ce
type
Actual Pacifist
 The Lando Calrissian Adventures / int_557a31ce
type
Actual Pacifist
 The Ruffling Of Fur And Feathers / int_557a31ce
type
Actual Pacifist
 The Sundering / int_557a31ce
type
Actual Pacifist
 The Sunlit Man / int_557a31ce
type
Actual Pacifist
 The Withering Sword
seeAlso
Actual Pacifist
 Tomorrow, the Stars / int_557a31ce
type
Actual Pacifist
 Vampire Academy / int_557a31ce
type
Actual Pacifist
 Vicky the Viking / int_557a31ce
type
Actual Pacifist
 Wayfarers / int_557a31ce
type
Actual Pacifist
 Ye Gods / int_557a31ce
type
Actual Pacifist
 Z for Zachariah / int_557a31ce
type
Actual Pacifist
 ASharptoothsHeart
seeAlso
Actual Pacifist
 AdditionalEvilOverlordListCellblockC
seeAlso
Actual Pacifist
 Aylatrigger
seeAlso
Actual Pacifist
 DwightDEisenhower
seeAlso
Actual Pacifist
 Eranova
seeAlso
Actual Pacifist
 Green-SkyTrilogy
seeAlso
Actual Pacifist
 JohnWizardGames
seeAlso
Actual Pacifist
 Lara
seeAlso
Actual Pacifist
 Madrugada
seeAlso
Actual Pacifist
 Purasumaaaa
seeAlso
Actual Pacifist
 PurePurity
seeAlso
Actual Pacifist
 RealpolitikCIV
seeAlso
Actual Pacifist
 TheDerangedOne
seeAlso
Actual Pacifist
 TheEyeOfTheHeron
seeAlso
Actual Pacifist
 Tongpu
seeAlso
Actual Pacifist
 Angel Densetsu (Manga) / int_557a31ce
type
Actual Pacifist
 Azumi (Manga) / int_557a31ce
type
Actual Pacifist
 Fool's Gold (Manga) (Manga) / int_557a31ce
type
Actual Pacifist
 Franken Fran (Manga) / int_557a31ce
type
Actual Pacifist
 Mai, the Psychic Girl (Manga) / int_557a31ce
type
Actual Pacifist
 Re:BIRTH –The Lunatic Taker– (Manga) / int_557a31ce
type
Actual Pacifist
 Shura no Toki (Manga) / int_557a31ce
type
Actual Pacifist
 Spiral (Manga) / int_557a31ce
type
Actual Pacifist
 There, Beyond the Beyond (Manga) / int_557a31ce
type
Actual Pacifist
 Yona of the Dawn (Manga) / int_557a31ce
type
Actual Pacifist
 Zatch Bell! (Manga) / int_557a31ce
type
Actual Pacifist
 Lets Bible (Manhwa) / int_557a31ce
type
Actual Pacifist
 Priest (1998) (Manhwa) / int_557a31ce
type
Actual Pacifist
 Crass (Music) / int_557a31ce
type
Actual Pacifist
 Sugizo (Music) / int_557a31ce
type
Actual Pacifist
 Friends at the Table (Podcast) / int_557a31ce
type
Actual Pacifist
 Wolf 359 (Podcast) / int_557a31ce
type
Actual Pacifist
 CDT Dream II (Roleplay) / int_557a31ce
type
Actual Pacifist
 Charchat (Roleplay) / int_557a31ce
type
Actual Pacifist
 MSF High Forum (Roleplay) / int_557a31ce
type
Actual Pacifist
 NTWF Mafia (Roleplay) / int_557a31ce
type
Actual Pacifist
 Red Shadows (Roleplay) / int_557a31ce
type
Actual Pacifist
 Trans 9 (Roleplay) / int_557a31ce
type
Actual Pacifist
 Vatheon (Roleplay) / int_557a31ce
type
Actual Pacifist
 WALL•E Forum Roleplay (Roleplay) / int_557a31ce
type
Actual Pacifist
 Welcome to My World (Roleplay) / int_557a31ce
type
Actual Pacifist
 All in the Family / int_557a31ce
type
Actual Pacifist
 Arthur of the Britons / int_557a31ce
type
Actual Pacifist
 Bitten / int_557a31ce
type
Actual Pacifist
 Dad's Army / int_557a31ce
type
Actual Pacifist
 Death in Paradise / int_557a31ce
type
Actual Pacifist
 Dinotopia (Miniseries) / int_557a31ce
type
Actual Pacifist
 Forever (2014) / int_557a31ce
type
Actual Pacifist
 Girl Gun Lady / int_557a31ce
type
Actual Pacifist
 Henry Danger / int_557a31ce
type
Actual Pacifist
 I Am Not Infected / int_557a31ce
type
Actual Pacifist
 Into the Badlands / int_557a31ce
type
Actual Pacifist
 Madam Secretary / int_557a31ce
type
Actual Pacifist
 North Of 60 / int_557a31ce
type
Actual Pacifist
 Oshin / int_557a31ce
type
Actual Pacifist
 Pure / int_557a31ce
type
Actual Pacifist
 The Outpost / int_557a31ce
type
Actual Pacifist
 The Wheel of Time (2021) / int_557a31ce
type
Actual Pacifist
 V Wars / int_557a31ce
type
Actual Pacifist
 Vikings: Valhalla / int_557a31ce
type
Actual Pacifist
 World on Fire / int_557a31ce
type
Actual Pacifist
 GURPS (Tabletop Game) / int_557a31ce
type
Actual Pacifist
 Arkham Horror: The Card Game (Tabletop Game) / int_557a31ce
type
Actual Pacifist
 Golden Sky Stories (Tabletop Game) / int_557a31ce
type
Actual Pacifist
 Illuminati (Tabletop Game) / int_557a31ce
type
Actual Pacifist
 RPGStuck (Tabletop Game) / int_557a31ce
type
Actual Pacifist
 Rocketmen (Tabletop Game) / int_557a31ce
type
Actual Pacifist
 Vampire: The Masquerade (Tabletop Game) / int_557a31ce
type
Actual Pacifist
 Warhammer Fantasy Roleplay (Tabletop Game) / int_557a31ce
type
Actual Pacifist
 I Lombardi Alla Prima Crociata (Theatre) / int_557a31ce
type
Actual Pacifist
 The Kansas Collection (Theatre) / int_557a31ce
type
Actual Pacifist
 Breath of Fire III (Video Game) / int_557a31ce
type
Actual Pacifist
 Crypt of the NecroDancer (Video Game) / int_557a31ce
type
Actual Pacifist
 Dropsy (Video Game) / int_557a31ce
type
Actual Pacifist
 Dungeons & Dragons Online (Video Game) / int_557a31ce
type
Actual Pacifist
 Endless Space 2 (Video Game) / int_557a31ce
type
Actual Pacifist
 Factorio (Video Game) / int_557a31ce
type
Actual Pacifist
 Fire Emblem: Radiant Dawn (Video Game) / int_557a31ce
type
Actual Pacifist
 Fox Spirit: A Two-Tailed Adventure (Video Game) / int_557a31ce
type
Actual Pacifist
 Ghost of Tsushima (Video Game) / int_557a31ce
type
Actual Pacifist
 Highborn (Video Game) / int_557a31ce
type
Actual Pacifist
 Insaniquarium (Video Game) / int_557a31ce
type
Actual Pacifist
 John Wizard Games (Video Game)
seeAlso
Actual Pacifist
 King of Dragon Pass (Video Game) / int_557a31ce
type
Actual Pacifist
 Level Up (Video Game) / int_557a31ce
type
Actual Pacifist
 Liberal Crime Squad (Video Game) / int_557a31ce
type
Actual Pacifist
 Lilly And Sasha (Video Game) / int_557a31ce
type
Actual Pacifist
 Lonely Wolf Treat (Video Game) / int_557a31ce
type
Actual Pacifist
 Love & War (Video Game) / int_557a31ce
type
Actual Pacifist
 Lunar: Eternal Blue (Video Game) / int_557a31ce
type
Actual Pacifist
 M.U.G.E.N (Video Game) / int_557a31ce
type
Actual Pacifist
 Mafia III (Video Game) / int_557a31ce
type
Actual Pacifist
 Mega Man X7 (Video Game) / int_557a31ce
type
Actual Pacifist
 Mica: Apoptosis (Video Game) / int_557a31ce
type
Actual Pacifist
 Mothership Zeta Crew (Video Game) / int_557a31ce
type
Actual Pacifist
 1979 Revolution: Black Friday (Video Game) / int_557a31ce
type
Actual Pacifist
 100% Orange Juice! (Video Game) / int_557a31ce
type
Actual Pacifist
 Pit People (Video Game) / int_557a31ce
type
Actual Pacifist
 Reisen (Video Game) / int_557a31ce
type
Actual Pacifist
 RimWorld (Video Game) / int_557a31ce
type
Actual Pacifist
 Rogue Legacy 2 (Video Game) / int_557a31ce
type
Actual Pacifist
 Shadowgate (Video Game) / int_557a31ce
type
Actual Pacifist
 Silent Hill: Shattered Memories (Video Game) / int_557a31ce
type
Actual Pacifist
 Star Wars: Galaxies (Video Game) / int_557a31ce
type
Actual Pacifist
 Telepath RPG: Servants of God (Video Game) / int_557a31ce
type
Actual Pacifist
 The Campaign Trail (Video Game) / int_557a31ce
type
Actual Pacifist
 The Drop (Video Game) / int_557a31ce
type
Actual Pacifist
 The Way (RPG Maker) (Video Game) / int_557a31ce
type
Actual Pacifist
 Wing Commander IV: The Price of Freedom (Video Game) / int_557a31ce
type
Actual Pacifist
 Zombie Exodus: Safe Haven (Video Game) / int_557a31ce
type
Actual Pacifist
 The Invisible Hours (Video Game) / int_557a31ce
type
Actual Pacifist
 Because We're Here (Visual Novel) / int_557a31ce
type
Actual Pacifist
 Dysfunctional Systems (Visual Novel) / int_557a31ce
type
Actual Pacifist
 Wake The Dead (Visual Novel) / int_557a31ce
type
Actual Pacifist
 Deathigner (Web Animation) / int_557a31ce
type
Actual Pacifist
 Story From North America (Web Animation) / int_557a31ce
type
Actual Pacifist
 Broken Telephone (Webcomic) / int_557a31ce
type
Actual Pacifist
 Epic Rap Battles of History (Web Video) / int_557a31ce
type
Actual Pacifist
 Feminist Frequency (Web Video) / int_557a31ce
type
Actual Pacifist
 Sabaton History (Web Video) / int_557a31ce
type
Actual Pacifist
 Ask Frisk and Company (Webcomic) / int_557a31ce
type
Actual Pacifist
 Crimson Dark (Webcomic) / int_557a31ce
type
Actual Pacifist
 DNA / Web Comic / int_557a31ce
type
Actual Pacifist
 DNA (Webcomic) / int_557a31ce
type
Actual Pacifist
 Darwin Carmichael Is Going to Hell (Webcomic) / int_557a31ce
type
Actual Pacifist
 Dead Winter (Webcomic) / int_557a31ce
type
Actual Pacifist
 Galaxion (Webcomic) / int_557a31ce
type
Actual Pacifist
 Hangin Out (Webcomic) / int_557a31ce
type
Actual Pacifist
 Juathuur (Webcomic) / int_557a31ce
type
Actual Pacifist
 Lightbringer (Webcomic) / int_557a31ce
type
Actual Pacifist
 Pacificators (Webcomic) / int_557a31ce
type
Actual Pacifist
 Rosenkreuzstilette at 4 O'Clock! (Webcomic) / int_557a31ce
type
Actual Pacifist
 The Princess (Webcomic) / int_557a31ce
type
Actual Pacifist
 The Princess (2009) (Webcomic) / int_557a31ce
type
Actual Pacifist
 True Magic (Webcomic) / int_557a31ce
type
Actual Pacifist
 Dragon Cave (Website) / int_557a31ce
type
Actual Pacifist
 Neopian Times Writers Forum (Website) / int_557a31ce
type
Actual Pacifist
 Ferdinand / int_557a31ce
type
Actual Pacifist
 Mighty Mike / int_557a31ce
type
Actual Pacifist
 Mr. Benn / int_557a31ce
type
Actual Pacifist
 Niko and the Sword of Light / int_557a31ce
type
Actual Pacifist
 Santa Claus Is Comin' to Town / int_557a31ce
type
Actual Pacifist
 The Boondocks / int_557a31ce
type
Actual Pacifist
 The Secret of NIMH / int_557a31ce
type
Actual Pacifist
 The Transformers / int_557a31ce
type
Actual Pacifist
 Macross 7 / int_557a31ce
type
Actual Pacifist
 SteamHeart (Audio Play) / int_557a31ce
type
Actual Pacifist
 Orient Men (Comic Book) / int_557a31ce
type
Actual Pacifist
 Pokemon Opal and Garnet (Fanfic) / int_557a31ce
type
Actual Pacifist
 Diario de un Zombi / int_557a31ce
type
Actual Pacifist
 The Eye of the Heron / int_557a31ce
type
Actual Pacifist
 actualpacifist
sameAs
Actual Pacifist