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Airborne Mook

 Airborne Mook
type
FeatureClass
 Airborne Mook
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Airborne Mook
 Airborne Mook
page
AirborneMook
 Airborne Mook
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Simply put, a Mook that flies, floats, or hovers, due to either having wings, a propulsion system, or supernatural powers. They like to stay out of the player's reach, and will attack from their advantageous position. Furthermore, due to their freedom in the air, they tend to dodge rather well.
Because of this, they are often used as Goddamned Bats, relatively weak enemies that use their speed and agility to harass the player until they go down, especially in games where your character has Denial of Diagonal Attack or takes Knockback (see Ledge Bats for this case). Can be a type of Kung Fu-Proof Mook if they're especially hard to hit normally.
 Airborne Mook
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2024-04-17T21:45:12Z
 Airborne Mook
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2024-04-17T21:45:12Z
 Airborne Mook
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Dropped link to BooksThatBite: Not an Item - FEATURE
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 Airborne Mook
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OurGargoylesAreDifferent
 Airborne Mook
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FestersQuest
 Airborne Mook
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HeroesOfMightAndMagicIII
 Airborne Mook
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HeroesOfMightAndMagicV
 Airborne Mook
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JawsRevenge
 Airborne Mook
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StarWarsDarkForces
 Airborne Mook
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WarcraftIII
 Airborne Mook
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DBTropes
 Airborne Mook / int_129cc93d
type
Airborne Mook
 Airborne Mook / int_129cc93d
comment
Distorted Travesty 3 is filled with these, everything from Castlevania's Gorgon Heads, to Mario's Lakitus. Among the first such enemies to appear are these bomb-dropping helicopter bots.
 Airborne Mook / int_129cc93d
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1.0
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 Distorted Travesty (Video Game)
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Airborne Mook / int_129cc93d
 Airborne Mook / int_12d03b27
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Airborne Mook
 Airborne Mook / int_12d03b27
comment
Gunstar Heroes has jetpack soldiers that drop bombs in Orange's stage.
 Airborne Mook / int_12d03b27
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1.0
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 Gunstar Heroes (Video Game)
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Airborne Mook / int_12d03b27
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Airborne Mook
 Airborne Mook / int_13a61240
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The Rise of Skywalker: The jet-propulsor equipped Stormtroopers. To quote Finn, "They can fly now?"
 Airborne Mook / int_13a61240
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1.0
 Airborne Mook / int_13a61240
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 The Rise of Skywalker
hasFeature
Airborne Mook / int_13a61240
 Airborne Mook / int_15db4f33
type
Airborne Mook
 Airborne Mook / int_15db4f33
comment
The Balloons in Sir, You Are Being Hunted won't attack you, but if you get caught in their spotlights they will alert other enemies to your presence.
 Airborne Mook / int_15db4f33
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1.0
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 Sir, You Are Being Hunted (Video Game)
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Airborne Mook / int_15db4f33
 Airborne Mook / int_165c929
type
Airborne Mook
 Airborne Mook / int_165c929
comment
Grid Warrior has several, usually of the Wind element. Most attacks cannot target them while they're airborne, except for lightning and ice weapons, Holy Bullets and the Flak Cannon (which does extra damage to them). Most of them have to fly low to attack the player, allowing a player without those weapons to harm them.
 Airborne Mook / int_165c929
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1.0
 Airborne Mook / int_165c929
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 Grid Warrior (Video Game)
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Airborne Mook / int_165c929
 Airborne Mook / int_177ecec6
type
Airborne Mook
 Airborne Mook / int_177ecec6
comment
Lollipop Chainsaw had the magical flying zombies later in the game.
 Airborne Mook / int_177ecec6
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1.0
 Airborne Mook / int_177ecec6
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1.0
 Lollipop Chainsaw (Video Game)
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Airborne Mook / int_177ecec6
 Airborne Mook / int_17ace8e1
type
Airborne Mook
 Airborne Mook / int_17ace8e1
comment
Bioshock Infinite: The Mosquitoes will attack you on sight and have a chaingun instead of regular machine gun, but are otherwise the same. Friendly ones could also be summoned by Elizabeth from other dimensions throught the use of Tears.
 Airborne Mook / int_17ace8e1
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1.0
 Airborne Mook / int_17ace8e1
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 BioShock Infinite (Video Game)
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Airborne Mook / int_17ace8e1
 Airborne Mook / int_1934bb0c
type
Airborne Mook
 Airborne Mook / int_1934bb0c
comment
Epic (Card Game): Champions with the Airborne ability, who can only be blocked by other Airborne cards.
 Airborne Mook / int_1934bb0c
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1.0
 Airborne Mook / int_1934bb0c
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 Epic (Card Game) (Tabletop Game)
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Airborne Mook / int_1934bb0c
 Airborne Mook / int_1c1ceec7
type
Airborne Mook
 Airborne Mook / int_1c1ceec7
comment
Vespoids in the Monster Hunter series. They are essentially giant wasps that hover just out of reach of many of the game's weapons, before darting in, jabbing you with a stinger, and retreating. Couple this with the fact that the stinger can inflict paralysis on you, and will seemingly always do this when you're low on health/fighting a boss level enemy, and you will soon come to hate them. Also, they nearly always shatter when you DO kill them, leaving absolutely nothing to loot, making the whole exercise of killing them completely pointless (fortunately, Poison works fine if you need a body to carve). The fact that the developers have included quests based entirely on slaying large numbers of these things (an early quest has you slay 20. At this point in the game, it takes 3-5 hits to kill one of the things!) also accentuates the utter irritation they bring. However, at least they spawn almost infinitely in certain places, so you don't have to go looking everywhere for them.
 Airborne Mook / int_1c1ceec7
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1.0
 Airborne Mook / int_1c1ceec7
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 Monster Hunter (Video Game)
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Airborne Mook / int_1c1ceec7
 Airborne Mook / int_1fac7ebc
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Airborne Mook
 Airborne Mook / int_1fac7ebc
comment
Neopets: The Darkest Faerie had the ranged Minion Archers and melee Minion Grunts.
 Airborne Mook / int_1fac7ebc
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1.0
 Airborne Mook / int_1fac7ebc
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 Neopets: The Darkest Faerie (Video Game)
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Airborne Mook / int_1fac7ebc
 Airborne Mook / int_2192aeb3
type
Airborne Mook
 Airborne Mook / int_2192aeb3
comment
Fire Emblem throws Pegasus Riders, Wyvern Riders, and, occasionally, flying monsters at the players on a regular basis.
 Airborne Mook / int_2192aeb3
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1.0
 Airborne Mook / int_2192aeb3
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 Fire Emblem (Franchise)
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Airborne Mook / int_2192aeb3
 Airborne Mook / int_223c2a48
type
Airborne Mook
 Airborne Mook / int_223c2a48
comment
The Legend of Zelda: Breath of the Wild has Guardian Skywatchers, flying variants of the Guardians that have the same deadly firepower as their Stalker cousins, but with the advantage of being airborne.
 Airborne Mook / int_223c2a48
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1.0
 Airborne Mook / int_223c2a48
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 The Legend of Zelda: Breath of the Wild (Video Game)
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Airborne Mook / int_223c2a48
 Airborne Mook / int_237f18e5
type
Airborne Mook
 Airborne Mook / int_237f18e5
comment
Code Name: S.T.E.A.M had Shrikes and Nettlers. The latter often hover high enough to require the player to actively look up with their current character to notice them.
 Airborne Mook / int_237f18e5
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1.0
 Airborne Mook / int_237f18e5
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 Code Name: S.T.E.A.M. (Video Game)
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Airborne Mook / int_237f18e5
 Airborne Mook / int_24d953d0
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Airborne Mook
 Airborne Mook / int_24d953d0
comment
Metroid: Memus, Geegas, Wavers, Mellows, Reos, Rippers, Ripper I Is, Mellas, Gamets, Gerutas, Zebbos, Holtz, Multiviolas, Rinkas... flying enemies come in a wider variety than any other type.
 Airborne Mook / int_24d953d0
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 Metroid (Video Game)
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Airborne Mook / int_24d953d0
 Airborne Mook / int_2797cd40
type
Airborne Mook
 Airborne Mook / int_2797cd40
comment
The most infamous across the series are the dreaded Medusa Heads, such as in Castlevania: Harmony of Dissonance. They don't usually turn you to stone, but they do fly in a sine wave when you're on platforms. If the platforms are moving, or the ones who do turn you to stone show up, or god-forbid both at the same time, they become Demonic Spiders rather quickly.
 Airborne Mook / int_2797cd40
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 Castlevania: Harmony of Dissonance (Video Game)
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Airborne Mook / int_2797cd40
 Airborne Mook / int_2819aebd
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Airborne Mook
 Airborne Mook / int_2819aebd
comment
Mega Man (Classic) has many Mecha-Mooks that could fly. These include Pipi, a robotic bird from Mega Man 2 carrying an egg which it drops. If the egg hits the ground, it breaks into eight or so Copipis, which then fly at Mega Man. Especially annoying are the various Wily Bots, such as Up'n'Downs, Mizzles, and Shururuns that live in Bottomless Pits which pop out from them as you jump over, knocking you backwards and into the pit. The series' Mascot Mooks, Mets, have helicopter-propelled variants of the Met DXes in Needle Man's Stage Revisited from Mega Man 3, Heli Mets, which are encountered in Junk Man's Stage from Mega Man 7, and Neo Heli Mets from Mega Man 10.
 Airborne Mook / int_2819aebd
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1.0
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 Mega Man (Classic) (Video Game)
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Airborne Mook / int_2819aebd
 Airborne Mook / int_2b8a9a79
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Airborne Mook
 Airborne Mook / int_2b8a9a79
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Harry Potter:
Plenty of those in the earlier games. There are pixies, which strafe around and throw magical projectiles, Billywigs (effectively just very large flying mosquitoes), small Books That Bite that ambush you from certain bookshelves (as opposed to large ones that shoot spells and act like mini-bosses) and more.
The third PS2 game had flying torches and self-moving fireballs, only around in the Hermione levels, as she was the only one who had the freezing spell needed to deal with them.
 Airborne Mook / int_2b8a9a79
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Airborne Mook / int_2b8a9a79
 Airborne Mook / int_2dc12aeb
type
Airborne Mook
 Airborne Mook / int_2dc12aeb
comment
NetHack features many flying creatures. Essentially everything represented by A, B, D, W or v (vortex) is one. All of these obviously ignore pits, beartraps, landmines and such, and easily travel over water. All of them also have good-to-great AC — Dragons and Angels because of their scales and armour, the rest because flying lets them dodge attacks easier. There are also several special cases...
Couatl are essentially flying feathered angelic snakes. Lawful players will practically always be friendly with them, and so have little to worry about. Neutrals and chaotics are also likely to outmatch them by the time you first encounter one, and be immune to their poisonous bite. However, everything changes if you happen to be near water — couatl will then wrap itself around you, and pull you under, which is a guaranteed insta-kill unless you manage to free yourself in the one turn between couatl wrapping itself against your body, and couatl pulling you under (and if you are heavily burdened with stuff or otherwise slow, you won't get that turn either). The only way to definitely avoid that fate near water is to either wear a ring of magical breathing (makes drowning pointless, but all your stuff still gets soaked and screwed up as a result), or to wear an oilskin cloak, which will cause couatl and other entangling creatures, like kraken, to harmlessly slip off.
Killer bees (use letter "a", mainly used for the similarly dangerous giant ant varieties). Frequently encountered in swarms of 10+. Their tiny size gives them AC of 0 — i.e. landing a damaging blow on them is as difficult as on someone fully encased in the basic metal armor. Worst of all, though, is their poison — up until your character gets poison resistance, it frequently amounts to an insta-kill. If you don't have it, the best thing to do about them is to immediately engrave the Elbereth ward, and attack at range until they finally die or at least go away long enough for you to retreat to another level/behind some door, all while desperately reapplying the ward to ensure it doesn't fade while you are surrounded. This is comparatively easy for Rangers and Wizards, with their powerful ranged attacks/spells, but hell for classes like Archeologist, whose best ranged option is to literally throw anything you have in your inventory at them.
Mind flayers and master mind flayers (h, meaning humanoid, usually used for dwarves). Being humanoid, they can open doors, wear armor and wield weapons (including ranged ones, like bows, or magical ones, like staffs) in addition to their flying. They are telepathic, and they will lock on to telepathic players, dealing damage to them at range, even if they are behind several walls in a different room. None of that is as scary as their titular ability to suck your brains out. Essentially, every melee attack of theirs has a chance to reduce your intelligence, and if it falls below 3, your last thoughts will fade away. If you kill the mind flayer with only some intelligence loss, it can be restored relatively easily with potions or a unicorn horn: however, that wouldn't heal your amnesia, forcing you to re-learn what nearly every item in your inventory does, unless you've kept notes earlier. Helmets block some of these attacks, but mind flayers get three such attacks a turn, so the helmets are not enough, even if greased (flayers' tentacles will definitely slip off, up until they manage to wear off the grease). Ranged combat is better. Genociding them with a scroll is better still.
 Airborne Mook / int_2dc12aeb
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1.0
 Airborne Mook / int_2dc12aeb
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 NetHack (Video Game)
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Airborne Mook / int_2dc12aeb
 Airborne Mook / int_2fc7f6b9
type
Airborne Mook
 Airborne Mook / int_2fc7f6b9
comment
Donkey Kong Country Returns: Tiki Buzzes are drum-like Tikis that are winged and stay airborne without actively attacking the Kongs, though their fiery variants, Flaming Tiki Buzzes, do expel fireballs onto them.
 Airborne Mook / int_2fc7f6b9
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1.0
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 Donkey Kong Country Returns (Video Game)
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Airborne Mook / int_2fc7f6b9
 Airborne Mook / int_30a69ad0
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Airborne Mook
 Airborne Mook / int_30a69ad0
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Tokyo Jungle at first simply has pigeons and crows as little more than tiny snacks for predators. Eventually, however, prehistoric animals will begin to re-evolve. This includes Archaeopteryx Meganeura, which are still not too dangerous. The same cannot be said about Pteranodon.
 Airborne Mook / int_30a69ad0
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1.0
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Airborne Mook / int_30a69ad0
 Airborne Mook / int_31313512
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Airborne Mook
 Airborne Mook / int_31313512
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ANNO: Mutationem: There are various Attack Drones that attack from afar, or conducting a self-destruct attack when in proximity. There's including Spinal Horseflies that disperse a toxin from its mouth.
 Airborne Mook / int_31313512
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1.0
 Airborne Mook / int_31313512
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 ANNO: Mutationem (Video Game)
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Airborne Mook / int_31313512
 Airborne Mook / int_331e008
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Airborne Mook
 Airborne Mook / int_331e008
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Borderlands: The Rakk, which were hard to hit in the air due to their attack patterns, but could be comfortably killed with shotguns once they dived down to attack you.
 Airborne Mook / int_331e008
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1.0
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 Borderlands (Video Game)
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Airborne Mook / int_331e008
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Airborne Mook
 Airborne Mook / int_331e009
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Borderlands 2:
Hyperion Surveyor drones, whose main purpose is to repair the Loaders on the ground and occasionally hit back at you with weak electrical attacks.
JET Loader, which is effectively a basic GUN Loader capable of temporarily transforming into a jet and attacking from the air. They aren't much of a challenge... but the same can't be said about the miniature version that comes out of some ammo chests. Its reduced health was more than offset by always having shielding and being much harder to hit.
 Airborne Mook / int_331e009
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 Borderlands 2 (Video Game)
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Airborne Mook / int_331e009
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Airborne Mook
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Hostile Waters: Antaeus Rising features Enemy Recon Choppers, Apaches and alien light flyers. Note that the Species was originally meant to be purely land-based; the forms they evolved for aircraft are usually very weakly armored.
 Airborne Mook / int_33c6f4ec
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1.0
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 Hostile Waters: Antaeus Rising (Video Game)
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Airborne Mook / int_33c6f4ec
 Airborne Mook / int_33d31677
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Airborne Mook
 Airborne Mook / int_33d31677
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In Dune: Part Two, the Harkonnen troops who wear heavy black suits use some sort of anti-gravity/Jet Pack device to go up in the air on top of rocks towards the beginning (and also to avoid gigantic sand worms summoned by the Fremen).
 Airborne Mook / int_33d31677
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1.0
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 Dune: Part Two
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Airborne Mook / int_33d31677
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Airborne Mook
 Airborne Mook / int_33dd1d90
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Half-Life 2 has the Manhacks, small drones deployed by Overwatch, whose only function is to close the distance and cut you up while they're shooting at you. There are also the Combine Choppers and Gunships, although these are either bosses or Boss in Mook Clothing.
 Airborne Mook / int_33dd1d90
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1.0
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Airborne Mook / int_33dd1d90
 Airborne Mook / int_396bf512
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Airborne Mook
 Airborne Mook / int_396bf512
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Alien Hominid has helicopters and jetpack guys, both of which can take a lot of damage.
 Airborne Mook / int_396bf512
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1.0
 Airborne Mook / int_396bf512
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 Alien Hominid (Video Game)
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Airborne Mook / int_396bf512
 Airborne Mook / int_3976eb95
type
Airborne Mook
 Airborne Mook / int_3976eb95
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The alien drones in The Bureau: XCOM Declassified. They will frequently strafe around and either heal their allies on the ground or levitate you or the squadmates off the ground with the short-range beam, allowing other aliens to pump you full of plasma.
 Airborne Mook / int_3976eb95
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1.0
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1.0
 The Bureau: XCOM Declassified (Video Game)
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Airborne Mook / int_3976eb95
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Airborne Mook
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Donkey Kong Country: The debut of the vulture enemy, the Necky, who serves as the Vile Vulture of the Kremling Krew. Neckies simply fly around, trying to get in the Kongs' way. There are also smaller versions called Mini-Neckies, that hover in place while spitting projectiles. Finally, there are grounded Neckies that stand in one spot and throw nuts around. Master Necky is a very large Necky who serves as a boss in Monkey Mines, and a re-colored version, Master Necky Snr, is the boss of Chimp Caverns.
 Airborne Mook / int_39cb5e47
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1.0
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 Donkey Kong Country (Video Game)
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Airborne Mook / int_39cb5e47
 Airborne Mook / int_3a675fb2
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Airborne Mook
 Airborne Mook / int_3a675fb2
comment
Eternal Daughter had many of those, including extremely fast bats and the circle-flying jungle parrots. The jungle also had continuously falling leaves, which had pygmies on them. Cute as it was, a collision with them inflicted a sizeable amount of damage.
 Airborne Mook / int_3a675fb2
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1.0
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 Eternal Daughter (Video Game)
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Airborne Mook / int_3a675fb2
 Airborne Mook / int_3a7f5b49
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Airborne Mook
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The original game has only the insectoid Bolterlfies as its flying mooks. Its sequel Alice: Madness Returns has much greater variety. Besides Bolterfly-like enemies, there are also the Drifting Ruins, which fire shots that crystallize into spikes when they hit the ground, and the Bitch Babies, which literally vomit acid down you and can have it reflected right back at them.
 Airborne Mook / int_3a7f5b49
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 Alice: Madness Returns (Video Game)
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Airborne Mook / int_3a7f5b49
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Airborne Mook
 Airborne Mook / int_3c084586
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Super Mario World 2: Yoshi's Island introduces Fly Guys, which fly almost steadily in many levels (though some hold valuable red coins and are sadistic enough to fly away from the screen shortly afterwards, preventing you from getting those coins unless you replay the level from the start). Toadies are also introduced, and they're the ones who will take away Baby Mario if he hovers around the level for too long.
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1.0
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 Super Mario World 2: Yoshi's Island (Video Game)
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Airborne Mook
 Airborne Mook / int_3c8027ad
comment
Garden Gnome Carnage: Sleighs. They float, and some of them drop gift-clad parachuting elves on you, but on the other hand, they can be helpful as they explode like a brick when they hit the ground, likely taking out some elves in the process. In the Garden Gnome Carnage spin-off Hyper Princess Pitch, they return. They shoot projectiles at you, and some of them only fly by, leaving you only short time to kill them, while others stay around and you have to destroy them.
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1.0
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1.0
 Garden Gnome Carnage (Video Game)
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Airborne Mook / int_3c8027ad
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Airborne Mook
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comment
Super Mario 64 has both the Fly Guys and the debuting Snufit (a ghostly subspecies of the Snifits). Famously, Klepto the Condor flies in some levels and will take away Mario's hat if he's given the chance to.
 Airborne Mook / int_3e5c6c5a
featureApplicability
1.0
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1.0
 Super Mario 64 (Video Game)
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Airborne Mook / int_3e5c6c5a
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type
Airborne Mook
 Airborne Mook / int_3f96f7f4
comment
Pizza Vs. Skeletons: Introduced in Level 1-6 are little winged skeletons that dive bomb at the pizza.
 Airborne Mook / int_3f96f7f4
featureApplicability
1.0
 Airborne Mook / int_3f96f7f4
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1.0
 Pizza Vs. Skeletons (Video Game)
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Airborne Mook / int_3f96f7f4
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type
Airborne Mook
 Airborne Mook / int_47254823
comment
The Ninja Warriors Again: The remake has Attack Drones as flying enemies, which fly high and lower themselves a bit to fire a salvo of rockets diagonally at the player character. Fortunately for your robot ninjas, these drones are also extremely fragile, taking one hit to destroy.
 Airborne Mook / int_47254823
featureApplicability
1.0
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1.0
 TheNinjaWarriorsAgain
hasFeature
Airborne Mook / int_47254823
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type
Airborne Mook
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Castlevania: Lords of Shadow 2: The Harpies fly around and attack the protagonist with spears. His Finishing Move on them has them impaled on their own weapon.
 Airborne Mook / int_4997726d
featureApplicability
1.0
 Airborne Mook / int_4997726d
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1.0
 Castlevania: Lords of Shadow 2 (Video Game)
hasFeature
Airborne Mook / int_4997726d
 Airborne Mook / int_49a87cb3
type
Airborne Mook
 Airborne Mook / int_49a87cb3
comment
Final Fantasy VII also has enemies with the "flying" status which cannot be damaged by melee attacks. There are also bat enemies which had a 1/8 (later ones had 1/4) chance of completely avoiding a physical attack.
 Airborne Mook / int_49a87cb3
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1.0
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1.0
 Final Fantasy VII (Video Game)
hasFeature
Airborne Mook / int_49a87cb3
 Airborne Mook / int_49a88435
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Airborne Mook
 Airborne Mook / int_49a88435
comment
Final Fantasy XII has some enemies with the flying status, which means that you can't use melee attacks against them unless they are guns or bows/crossbows. Alternatively, one can just use magic on them without having to open up the inventory all the time.
 Airborne Mook / int_49a88435
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1.0
 Airborne Mook / int_49a88435
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1.0
 Final Fantasy XII (Video Game)
hasFeature
Airborne Mook / int_49a88435
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type
Airborne Mook
 Airborne Mook / int_49aa2aa4
comment
Ace Combat has the player swatting entire squadrons of enemy aircraft.
 Airborne Mook / int_49aa2aa4
featureApplicability
1.0
 Airborne Mook / int_49aa2aa4
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1.0
 Ace Combat (Video Game)
hasFeature
Airborne Mook / int_49aa2aa4
 Airborne Mook / int_4c56381b
type
Airborne Mook
 Airborne Mook / int_4c56381b
comment
The Binding of Isaac: A wide variety of these is present.
Many are varieties of a fly, starting from regular red flies that have tiny health and only do contact damage, all the way to fast, tough Boom Flies that explode on death. In between there are the ranged Pooters and the smaller ladybug-like things that also explode on death, but are much slower and weaker than Boom Flies.
There are Hofers — eyeless heads suspended in the air that spit blood and a variety that moves while doing so. Then there are relatively high-level Babies, which shoot blood and constantly teleport, and Angelic Babies which fire a Spread Shot of three. The Womb has Leeches, which charge forward through the air at ridiculously high speeds if you’re in their path, with the upgraded Explosive Leeches and Angelic Leeches (also Explosive, but are protected by an invincible fly) encountered at Satan’s level and Cathedral, respectively
 Airborne Mook / int_4c56381b
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1.0
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1.0
 The Binding of Isaac (Video Game)
hasFeature
Airborne Mook / int_4c56381b
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type
Airborne Mook
 Airborne Mook / int_4d48667e
comment
Donkey Kong Country 2: Diddy's Kong Quest:
Zingers hover in place or patrol a set area. As an airborne Spiny, they can't be stomped by the Kongs alone, and can only be defeated with thrown objects, strong Animal Friends, or exclamation-point barrels.
Flitters are large dragonflies that have similar behaviors to Zingers (hovering, patrolling, or moving in one direction), but unlike Zingers, these can be stomped on by the Kongs.
Mini-Neckies float onscreen for a moment before divebombing the Kongs' location.
Kloaks float in place and throws objects and/or enemies, such as crates, Click-Clacks, and Spinies.
 Airborne Mook / int_4d48667e
featureApplicability
1.0
 Airborne Mook / int_4d48667e
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1.0
 Donkey Kong Country 2: Diddy's Kong Quest (Video Game)
hasFeature
Airborne Mook / int_4d48667e
 Airborne Mook / int_4ea4567f
type
Airborne Mook
 Airborne Mook / int_4ea4567f
comment
The Magic Circle has the Whirlybirds, flying robots who can't be trapped. Once you gain the flight power, you can edit any mook in the game to be airborne.
 Airborne Mook / int_4ea4567f
featureApplicability
1.0
 Airborne Mook / int_4ea4567f
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1.0
 The Magic Circle (Video Game)
hasFeature
Airborne Mook / int_4ea4567f
 Airborne Mook / int_4ef6ddae
type
Airborne Mook
 Airborne Mook / int_4ef6ddae
comment
In Spyro: A Hero's Tail, Birdmem are skinny gnorcs who fly with leather wings strapped to their arms and mostly exist as obstacles in certain platforming sections, while Balloon-a-rang Gnorcs float with balloons tied to their backs and must have their boomerangs reflected back at them to pop their balloons and send them falling to their doom.
 Airborne Mook / int_4ef6ddae
featureApplicability
1.0
 Airborne Mook / int_4ef6ddae
featureConfidence
1.0
 Spyro: A Hero's Tail (Video Game)
hasFeature
Airborne Mook / int_4ef6ddae
 Airborne Mook / int_4f4c31b6
type
Airborne Mook
 Airborne Mook / int_4f4c31b6
comment
Snailiad has, among others, the Sky Viper, Chirpy, Batty Bat, and Ghost Dandelion.
 Airborne Mook / int_4f4c31b6
featureApplicability
1.0
 Airborne Mook / int_4f4c31b6
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1.0
 Snailiad (Video Game)
hasFeature
Airborne Mook / int_4f4c31b6
 Airborne Mook / int_50bcf7a6
type
Airborne Mook
 Airborne Mook / int_50bcf7a6
comment
Homestuck: A major mechanic of Sburb is that all items that a player places into their Kernelsprite before entering the Medium give their traits to the enemies encountered thereafter. After Dave does this with a dead crow, some enemies, chiefly Imps and Basilisks, develop avian wings that allow them to fly.
 Airborne Mook / int_50bcf7a6
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1.0
 Airborne Mook / int_50bcf7a6
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1.0
 Homestuck (Webcomic)
hasFeature
Airborne Mook / int_50bcf7a6
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type
Airborne Mook
 Airborne Mook / int_5209cf3c
comment
Mario & Luigi: Flying enemies are common, and cannot be hit with hammers and other low-hitting moves; the Goomba Stomp is needed instead.
Mario & Luigi: Bowser's Inside Story: Bowser has it pretty rough against the (very few) airborne enemies he fights — he is unable to attack them via any of his normal attacks, as his punches can't reach high enough and his fire breath can't be aimed upwards, and needs to inhale them so that the Bros. can deal with them.
Mario & Luigi: Dream Team adds mooks (and bosses) that change from being airborne mooks to land-based ones mid battle (and vice versa), with Flibbees going between being right way up and on the floor and upside down and in mid air. There's also Robo Drilldigger, a giant boss who has both land and sky forms (and whom is immune to the jump or hammer depending on which one is in use) and the boss Pi'illodium, who can thankfully be taken out the air and made vulnerable to ground based attacks if you destroy its wings.
 Airborne Mook / int_5209cf3c
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1.0
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1.0
 Mario & Luigi (Video Game)
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Airborne Mook / int_5209cf3c
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type
Airborne Mook
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comment
Arkham Horror: Blue-coloured monsters can fly, in order to more freely attack investigators. If they fail to find a suitable target, they will move into sky, becoming unreachable, until the next opportunity arises.
 Airborne Mook / int_5251e609
featureApplicability
1.0
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1.0
 Arkham Horror (Tabletop Game)
hasFeature
Airborne Mook / int_5251e609
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type
Airborne Mook
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Magical Whip: Wizards of Phantasmal Forest has bats, ghosts, jack-o'-lanterns, and dangling spiders. In fact, only knights and slimes are earthbound. It's a good thing some levels have infinite midair jump power-ups hidden in them!
 Airborne Mook / int_54371fd6
featureApplicability
1.0
 Airborne Mook / int_54371fd6
featureConfidence
1.0
 Magical Whip: Wizards of Phantasmal Forest (Video Game)
hasFeature
Airborne Mook / int_54371fd6
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type
Airborne Mook
 Airborne Mook / int_57ad0c07
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The Resident Evil series has T-Virus infected crows. They're not overly aggressive so provided you keep your distance they'll usually leave you alone, but if you fire a weapon then all bets are off and you'll be swarmed. One of the most well-known puzzles in the series pops up in Resident Evil where you must solve a puzzle involving paintings and switches in a hallway where a murder of infected crows are perched on the rafters: get it wrong and it agitates the crows, forcing you to make a mad dash for the entrance before you get pecked to death.
 Airborne Mook / int_57ad0c07
featureApplicability
1.0
 Airborne Mook / int_57ad0c07
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1.0
 Resident Evil (Franchise)
hasFeature
Airborne Mook / int_57ad0c07
 Airborne Mook / int_5908ee91
type
Airborne Mook
 Airborne Mook / int_5908ee91
comment
Skyrim has Dragons. They can appear randomly at any time to attack you as a Boss in Mook Clothing. They spend most of the battle flying until you've chipped away about 2/3 of their health, which forces them to land. Thankfully, you learn a Shout ("Dragonrend") that acts like an Anti-Air Brown Note to them, forcing them to land. However, it's a late-game Shout you can only learn about 3/4 of the way through the main quest. Tough luck to all you melee-only Dovahkiin out there!
 Airborne Mook / int_5908ee91
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1.0
 Airborne Mook / int_5908ee91
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1.0
 The Elder Scrolls V: Skyrim (Video Game)
hasFeature
Airborne Mook / int_5908ee91
 Airborne Mook / int_591aa39f
type
Airborne Mook
 Airborne Mook / int_591aa39f
comment
Metal Slug has the dangerously annoying helicopters and missile aircrafts.
 Airborne Mook / int_591aa39f
featureApplicability
1.0
 Airborne Mook / int_591aa39f
featureConfidence
1.0
 Metal Slug (Video Game)
hasFeature
Airborne Mook / int_591aa39f
 Airborne Mook / int_599e5956
type
Airborne Mook
 Airborne Mook / int_599e5956
comment
Donkey Kong Country 3: Dixie Kong's Double Trouble!: Knik-Knaks are beetle-like enemies, of which only the red ones are seen flying (yellow ones remain in the ground), and remain static in one spot.
 Airborne Mook / int_599e5956
featureApplicability
1.0
 Airborne Mook / int_599e5956
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1.0
 Donkey Kong Country 3: Dixie Kong's Double Trouble! (Video Game)
hasFeature
Airborne Mook / int_599e5956
 Airborne Mook / int_59da62aa
type
Airborne Mook
 Airborne Mook / int_59da62aa
comment
Fallout: New Vegas adds the similar, but much tougher Cazadors.
 Airborne Mook / int_59da62aa
featureApplicability
1.0
 Airborne Mook / int_59da62aa
featureConfidence
1.0
 Fallout: New Vegas (Video Game)
hasFeature
Airborne Mook / int_59da62aa
 Airborne Mook / int_5af65c1f
type
Airborne Mook
 Airborne Mook / int_5af65c1f
comment
In Underhero, purple butterflies are an early one. They attack by dive-bombing the player, and are attacked with slingshots.
 Airborne Mook / int_5af65c1f
featureApplicability
1.0
 Airborne Mook / int_5af65c1f
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1.0
 Underhero (Video Game)
hasFeature
Airborne Mook / int_5af65c1f
 Airborne Mook / int_5c622d7f
type
Airborne Mook
 Airborne Mook / int_5c622d7f
comment
Devil May Cry 3: Dante's Awakening has the feminine Fallen Angels, which shield themselves from attacks with their white wings. They have to have them shattered while in flight to bring them down to the ground, then defeated before having time to regenerate them.
 Airborne Mook / int_5c622d7f
featureApplicability
1.0
 Airborne Mook / int_5c622d7f
featureConfidence
1.0
 Devil May Cry 3: Dante's Awakening (Video Game)
hasFeature
Airborne Mook / int_5c622d7f
 Airborne Mook / int_5cdad167
type
Airborne Mook
 Airborne Mook / int_5cdad167
comment
In Minority Report, Precrime police brigades use jet packs.
 Airborne Mook / int_5cdad167
featureApplicability
1.0
 Airborne Mook / int_5cdad167
featureConfidence
1.0
 Minority Report
hasFeature
Airborne Mook / int_5cdad167
 Airborne Mook / int_5d78cbd2
type
Airborne Mook
 Airborne Mook / int_5d78cbd2
comment
ObsCure and its sequel had the university girls mutated into moth-like flying enemies, which also had a habit of attacking in swarms.
 Airborne Mook / int_5d78cbd2
featureApplicability
1.0
 Airborne Mook / int_5d78cbd2
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1.0
 ObsCure / Videogame
hasFeature
Airborne Mook / int_5d78cbd2
 Airborne Mook / int_61e9a1bc
type
Airborne Mook
 Airborne Mook / int_61e9a1bc
comment
Project: Horned Owl has robots on jet thrusters that assault the heroes in outdoor environments, plenty which shows up in the rooftop stages.
 Airborne Mook / int_61e9a1bc
featureApplicability
1.0
 Airborne Mook / int_61e9a1bc
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1.0
 Project: Horned Owl (Video Game)
hasFeature
Airborne Mook / int_61e9a1bc
 Airborne Mook / int_62624eee
type
Airborne Mook
 Airborne Mook / int_62624eee
comment
Serious Sam: The Harpies from the first game, and the Flying Kleers, Floaters, Hellchicks, and Levitators from Serious Sam II. They all possess projectile attacks, whether they be fireballs (Flying Kleers), energy projectiles (Harpies, Floaters, Levitators) or bats (Hellchicks).
 Airborne Mook / int_62624eee
featureApplicability
1.0
 Airborne Mook / int_62624eee
featureConfidence
1.0
 Serious Sam (Video Game)
hasFeature
Airborne Mook / int_62624eee
 Airborne Mook / int_62bf541
type
Airborne Mook
 Airborne Mook / int_62bf541
comment
Super Mario Bros. introduces Lakitu (which flies on clouds out of normal range and drop Spinies onto the player) and Koopa Paratroopas (flying versions of the usual Koopas; they lose their wings and fall to earth if Mario jumps on them, becoming regular Koopa Troopas).
 Airborne Mook / int_62bf541
featureApplicability
1.0
 Airborne Mook / int_62bf541
featureConfidence
1.0
 Super Mario Bros. (Video Game)
hasFeature
Airborne Mook / int_62bf541
 Airborne Mook / int_62bf542
type
Airborne Mook
 Airborne Mook / int_62bf542
comment
In Super Mario Bros. 2, Albatosses slowly fly through a horizontal line (almost always to the left, but the ones appearing at the start of World 6-2 soar to the right), while the Beezos fly faster (to the point that characters can only stand over them for a brief moment). Pidgits use carpets to fly in an oscillating pattern until they aim at the player's character to harm them (in Super Mario World, they replace Bullet Bills upon completion of the Special World and can fly just fine without a carpet).
 Airborne Mook / int_62bf542
featureApplicability
1.0
 Airborne Mook / int_62bf542
featureConfidence
1.0
 Super Mario Bros. 2 (Video Game)
hasFeature
Airborne Mook / int_62bf542
 Airborne Mook / int_62bf543
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Airborne Mook
 Airborne Mook / int_62bf543
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Super Mario Bros. 3: Paragoombas are winged versions of the Goombas, another common type of Mook. Yellow ones fly high overhead to avoid Mario's attacks, while dropping Micro-Goombas that stick onto Mario and weigh him down. They also lose their wings when jumped on.
 Airborne Mook / int_62bf543
featureApplicability
1.0
 Airborne Mook / int_62bf543
featureConfidence
1.0
 Super Mario Bros. 3 (Video Game)
hasFeature
Airborne Mook / int_62bf543
 Airborne Mook / int_63b32574
type
Airborne Mook
 Airborne Mook / int_63b32574
comment
Machine Hunter has winged alien soldiers in the rooftop and asteroid levels.
 Airborne Mook / int_63b32574
featureApplicability
1.0
 Airborne Mook / int_63b32574
featureConfidence
1.0
 Machine Hunter (Video Game)
hasFeature
Airborne Mook / int_63b32574
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type
Airborne Mook
 Airborne Mook / int_68237790
comment
Pathfinder: Xanderghul created winged sinspawn capable of flight, both because he felt that his minions should be able to literally soar over his rivals' and because his domain was highly mountainous.
 Airborne Mook / int_68237790
featureApplicability
1.0
 Airborne Mook / int_68237790
featureConfidence
1.0
 Pathfinder (Tabletop Game)
hasFeature
Airborne Mook / int_68237790
 Airborne Mook / int_68c8e9ad
type
Airborne Mook
 Airborne Mook / int_68c8e9ad
comment
Super Robot Wars includes a broad selection of flying units, both giant robots and more conventional aircrafts.
 Airborne Mook / int_68c8e9ad
featureApplicability
1.0
 Airborne Mook / int_68c8e9ad
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1.0
 Super Robot Wars (Video Game)
hasFeature
Airborne Mook / int_68c8e9ad
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type
Airborne Mook
 Airborne Mook / int_68ff28c8
comment
The infamous Air Screamers and their Otherworld version, Night Flutters, in Silent Hill. They only appear when it’s dark and foggy and usually aren’t spotted until your siren starts ringing. Avoiding them is difficult because they fly faster than you and are smart enough not to fly straight to your location but will circle you and then attack. Fighting them is even worse, as they attack out of reach of melee weapons unless it’s too cramped for that (and even then, they can’t be attacked by knife at all), forcing you to waste seven Handgun bullets to bring them down.
Silent Hill 3 had the Pendulum, a whirring machine-like thing that flew like a helicopter with blades of rusted metal (which it eagerly used to cut you up as well, of course.) Silent Hill: Homecoming had the airborne insectoid swarms, which would cling to Alex and drain his health over time.
Also, Silent Hill 4 had relatively weak Mothbats, which were notable for weakness to Bug Spray and being capable of distracting the ghost of main antagonist from pursuing you.
 Airborne Mook / int_68ff28c8
featureApplicability
1.0
 Airborne Mook / int_68ff28c8
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1.0
 Silent Hill (Video Game)
hasFeature
Airborne Mook / int_68ff28c8
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type
Airborne Mook
 Airborne Mook / int_68ff28ca
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Silent Hill 3 had the Pendulum, a whirring machine-like thing that flew like a helicopter with blades of rusted metal (which it eagerly used to cut you up as well, of course.) Silent Hill: Homecoming had the airborne insectoid swarms, which would cling to Alex and drain his health over time.
 Airborne Mook / int_68ff28ca
featureApplicability
1.0
 Airborne Mook / int_68ff28ca
featureConfidence
1.0
 Silent Hill 3 (Video Game)
hasFeature
Airborne Mook / int_68ff28ca
 Airborne Mook / int_68ff28cb
type
Airborne Mook
 Airborne Mook / int_68ff28cb
comment
Also, Silent Hill 4 had relatively weak Mothbats, which were notable for weakness to Bug Spray and being capable of distracting the ghost of main antagonist from pursuing you.
 Airborne Mook / int_68ff28cb
featureApplicability
1.0
 Airborne Mook / int_68ff28cb
featureConfidence
1.0
 Silent Hill 4 (Video Game)
hasFeature
Airborne Mook / int_68ff28cb
 Airborne Mook / int_699d6ea3
type
Airborne Mook
 Airborne Mook / int_699d6ea3
comment
Ninja Senki features one in every level group. The ghosts in sections 1 & 2, Purple Flames (these fly high and drop small flames onto the ground) at sections 3 & 4, demon heads going in circles around you on sections 5 & 6, etc., etc.
 Airborne Mook / int_699d6ea3
featureApplicability
1.0
 Airborne Mook / int_699d6ea3
featureConfidence
1.0
 NinjaSenki
hasFeature
Airborne Mook / int_699d6ea3
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type
Airborne Mook
 Airborne Mook / int_6ac55ec7
comment
Dungeons & Dragons:
Formian winged warriors are a subtype of the common warrior caste capable of aerial movement, and specialize in skirmishing against landbound foes using their agility and ability to shoot their tail spikes as a ranged attack from the air.
Quadrones are the only winged variant of modrons, and often combine this with their proficiency with bows to serve as aerial ranged support for modron forces.
 Airborne Mook / int_6ac55ec7
featureApplicability
1.0
 Airborne Mook / int_6ac55ec7
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1.0
 Dungeons & Dragons (Tabletop Game)
hasFeature
Airborne Mook / int_6ac55ec7
 Airborne Mook / int_6bf2d08
type
Airborne Mook
 Airborne Mook / int_6bf2d08
comment
Super Mario Maker and its sequel has Para-anything. Any enemy in the game can have wings if you wish so. Including Bowser himself.
 Airborne Mook / int_6bf2d08
featureApplicability
1.0
 Airborne Mook / int_6bf2d08
featureConfidence
1.0
 Super Mario Maker (Video Game)
hasFeature
Airborne Mook / int_6bf2d08
 Airborne Mook / int_6c1d09b3
type
Airborne Mook
 Airborne Mook / int_6c1d09b3
comment
Fallout 3 has the Bloatflies, which attack by spitting their larvae at truly unearthly speeds, and Mr. Handy — Mr. Gutsy robots, as well as Eyebots used by the Enclave.
 Airborne Mook / int_6c1d09b3
featureApplicability
1.0
 Airborne Mook / int_6c1d09b3
featureConfidence
1.0
 Fallout 3 (Video Game)
hasFeature
Airborne Mook / int_6c1d09b3
 Airborne Mook / int_710c399b
type
Airborne Mook
 Airborne Mook / int_710c399b
comment
Two kinds of flying enemies appear in Defense Grid: The Awakening, one of which just has more health than the other. In any case, both of them are very dangerous as they are immune to some towers, and cores stolen by them cannot be replaced.
 Airborne Mook / int_710c399b
featureApplicability
1.0
 Airborne Mook / int_710c399b
featureConfidence
1.0
 Defense Grid: The Awakening (Video Game)
hasFeature
Airborne Mook / int_710c399b
 Airborne Mook / int_7393c0ce
type
Airborne Mook
 Airborne Mook / int_7393c0ce
comment
Hellsister Trilogy: Darkseid deploys legions of bat-winged parademons in order to deter the heroes. Superman and Supergirl destroy hundreds of parademons in battle, but the aerial demons succeed in slowing the heroes down.
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 Hellsister Trilogy (Fanfic)
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Airborne Mook
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Borderlands:
Borderlands: The Rakk, which were hard to hit in the air due to their attack patterns, but could be comfortably killed with shotguns once they dived down to attack you.
Borderlands 2:
Hyperion Surveyor drones, whose main purpose is to repair the Loaders on the ground and occasionally hit back at you with weak electrical attacks.
JET Loader, which is effectively a basic GUN Loader capable of temporarily transforming into a jet and attacking from the air. They aren't much of a challenge... but the same can't be said about the miniature version that comes out of some ammo chests. Its reduced health was more than offset by always having shielding and being much harder to hit.
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 Borderlands (Video Game)
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Airborne Mook / int_73b74949
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Airborne Mook
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[PROTOTYPE] and its sequel had their protagonists so powerful that the helicopters, normally reserved for Boss Battle|s in games or at least acting as Boss in Mook Clothing, became this trope. After all, both Alex Mercer and James Heller could just jump up to their level and kick them out of the air.
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 [PROTOTYPE] / Videogame
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Airborne Mook
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Lucifer Ring have gargoyles, giant eagles, weevils and oversized insects as recurring foes. They have a habit of showing up in places with platforming elements making you fall and suffer damage in the process.
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1.0
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 Lucifer Ring (Video Game)
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Airborne Mook / int_74c72fe1
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Airborne Mook
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The Legend of Zelda:
The Legend of Zelda: The game marked the debut of Peahats, which hover in the air with the flower-like petals above their heads and tend to move from one spot to another in a straight line. Peahats have since appeared in later games in the series, usually having a more flexible movement as well as higher endurance.
Zelda II: The Adventure of Link, being much more of a platform game than other games in the series, has several. Bubbles bounce around the screen in diagonals and take a ton of hits to kill. Aches and Achemen are bats that swoop down from the ceiling, Achemen turn into a demon when they land and spit fireballs. Mobys are a bird that swoops down out of the sky and beelines at Link once they reach his height. Bago Bagos are a skeletal monster head that take soaring leaps across the screen while spitting stones. Ras are the animated dragon head statues and the Ledge Bats of the game. Moas are flying ghostly eyeballs — the orange ones in palaces try to drop fireballs on Link, the outdoor types just try to fly into him. Girobokkus are a slower moving, armored floating eye that are invincible when their eyes are closed. Boons are fast moving dragonflies that rain rocks down beneath them, luckily they're fragile because they're very hard to hit.
In The Legend of Zelda: The Wind Waker, the Mothula enemies come in winged and wingless varieties. The winged Mothulas can have their wings shot off with ranged weapons such as the hookshot, the arrows or the boomerang, bringing them to the ground.
Flying variants of the octopus-like Octoroks appear from time to time. Sky Octoroks appear in The Legend of Zelda: Skyward Sword and The Legend of Zelda: Breath of the Wild. The ones in the former fly through leaves attached to their tops, which they spin like propellers and spit rocks at Link when they spot him. The ones in the latter game are instead Living Gasbags that fly thanks to inflated mantles, but can't spit rocks.note Though the Sky Octoroks carrying Black and Silver Moblins can spit rocks in Hyrule Warriors: Age of Calamity The Legend of Zelda: Link's Awakening also features Winged Octoroks that dodge Link's attacks by fluttering out of the way.
The Lizalfos enemies have winged relatives, the Aeralfos (from The Legend of Zelda: Twilight Princess and The Legend of Zelda: Tri Force Heroes), that attack Link from the air with strafing attacks.
The Legend of Zelda: Breath of the Wild has Guardian Skywatchers, flying variants of the Guardians that have the same deadly firepower as their Stalker cousins, but with the advantage of being airborne.
The Legend of Zelda: Tears of the Kingdom has Moth Gibdos, flying variants of the Gibdos that spawn from Gibdo hives and spit acid at Link. The same game also introduces Aerocudas, flying wyvern-like creatures that carry their fellow Ganon minions into battle, as well as various objects to drop on Link, such as Bomb Barrels and Snowballs.
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Super Mario World introduces Parabombs, which are Bob-ombs falling onto the floor with a parachute. Also, in the Forest of Illusion, some enemies such as Galoombas and Bob-ombs themselves that are otherwise ground-based travel encased in floating bubbles.
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1.0
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 Super Mario World (Video Game)
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Halo has the jump/jet-packing Elite Rangers and Brute Jumpers, as well as the robotic Sentinels and insectoid Drones. Halo 4 adds Ranger variants of the Jackals and Grunts.
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1.0
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 Halo (Franchise)
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Airborne Mook / int_755b343f
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Airborne Mook
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Mass Effect: Flying Assault Drones and Rocket Drones. Their flying makes them immune to most biotic attacks, and they have some of the strongest shielding in the game and very tough weapons to boot. They land eventually, though, and can be lured to your side with a high enough Hacking skill.
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1.0
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1.0
 Mass Effect (Video Game)
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Airborne Mook / int_76686539
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Airborne Mook
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Mass Effect 2 nerfs the Rocket and Assault Drones, but allows enemy Engineers to create small drones of their own. These have very low health, but are fast and usually attempt to flank you and dislodge you from cover using their melee electric shock attack. Luckily, engineers can create their own.
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1.0
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1.0
 Mass Effect 2 (Video Game)
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Airborne Mook / int_7668653a
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Airborne Mook
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Mass Effect 3 has the Harvesters. Made from a wild, non-sentient specie, these are very tough, have a powerful cannon attack and spawn more basic husks around them. The multiplayer also has the very fast Geth Bomber drones with difficult-to-dodge attacks.
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1.0
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 Mass Effect 3 (Video Game)
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Airborne Mook / int_7668653b
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Airborne Mook
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Magical Girl Lyrical Nanoha StrikerS has the Type II Gadget Drones that are specially made for aerial missions. The Type I and Type III Gadgets have also Flight abilities, but theirs are inferior.
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 Magical Girl Lyrical Nanoha StrikerS
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Airborne Mook / int_76e539c2
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Airborne Mook
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Shrek the Third: The Dragonlings in the tie-in game. Subverted in that most of them still fly low enough to be within reach of Shrek’s fists or Arthur’s sword. An elite white dragonling doesn’t make that mistake, however, and will only come down right before attacking.
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 Shrek the Third (Video Game)
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Airborne Mook
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BioShock:
BioShock and BioShock 2 had the security drones, which flew around thanks to having helicopter rotors, had either machine guns or rocket launchers were activated if you stayed too long in front of the security cameras on some levels. However, they became your allies if you managed to hack the security cameras, and BioShock 2 allowed Delta to have the drone itself with a Hacking Dart.
Bioshock Infinite: The Mosquitoes will attack you on sight and have a chaingun instead of regular machine gun, but are otherwise the same. Friendly ones could also be summoned by Elizabeth from other dimensions throught the use of Tears.
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1.0
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Airborne Mook
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Psychonauts 2: One of the new mental world enemies introduced are Regrets, ugly bug-like creatures that try to drop heavy weights on Raz. Luckily they're vulnerable to you steal
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1.0
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 Psychonauts 2 (Video Game)
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Airborne Mook
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Killer is Dead had the Wire drones, which would fly around and pepper you with gunfire while you’re busy fighting regular Wires on the ground. They’re more of a nuisance due to protagonist being Made of Iron, however, and are quickly shot down with his Arm Cannon.
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Airborne Mook
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BioShock and BioShock 2 had the security drones, which flew around thanks to having helicopter rotors, had either machine guns or rocket launchers were activated if you stayed too long in front of the security cameras on some levels. However, they became your allies if you managed to hack the security cameras, and BioShock 2 allowed Delta to have the drone itself with a Hacking Dart.
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1.0
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1.0
 BioShock (Video Game)
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Airborne Mook
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Tales of Symphonia: Hawks stay in the air and swoop to attack, unless knocked down by an attack.
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1.0
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 Tales of Symphonia (Video Game)
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Airborne Mook / int_792239e5
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Airborne Mook
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Mass Effect:
Mass Effect: Flying Assault Drones and Rocket Drones. Their flying makes them immune to most biotic attacks, and they have some of the strongest shielding in the game and very tough weapons to boot. They land eventually, though, and can be lured to your side with a high enough Hacking skill.
Mass Effect 2 nerfs the Rocket and Assault Drones, but allows enemy Engineers to create small drones of their own. These have very low health, but are fast and usually attempt to flank you and dislodge you from cover using their melee electric shock attack. Luckily, engineers can create their own.
Mass Effect 3 has the Harvesters. Made from a wild, non-sentient specie, these are very tough, have a powerful cannon attack and spawn more basic husks around them. The multiplayer also has the very fast Geth Bomber drones with difficult-to-dodge attacks.
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1.0
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1.0
 Mass Effect (Franchise)
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Airborne Mook / int_7988cb68
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Airborne Mook
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Aliens: Extermination and Aliens: Armageddon both contains flying alien monsters, including winged chestbursters, facehuggers, and alien drones with bat-like wings.
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1.0
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 Aliens Extermination (Video Game)
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Airborne Mook
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Death's Gambit: You'll often encounter floating crystals that pulse shockwaves around themselves. Garde Tum has drones that fire actual lasers. There are also semi-examples, like the ghostly cultists who merely lack legs and so float off the ground instead, and the Aldwynn Ascended, whose powers allow them to briefly sprout wings and fly up high, only to dive down for a devastating attack.
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 Death's Gambit (Video Game)
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Airborne Mook
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Alien Soldier:
The game starts off with the bugs that fly around in circles if you get close, fire a few shots and explode. Ranger and Homing traits counter them though.
It also has bomb-dropping birds. These get an advantage in the more claustrophobic areas, where the walls can shield them.
One part of the game features drones that travel in long lines and explode into suicide bullets. Thankfully, Bullet Catch ability turns those into health.
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Airborne Mook
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The final stage of the Time Crisis spinoff, Crisis Zone, contains mooks on jetpacks, which pursues you while you're pursuing their boss on a speedboat.
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1.0
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 Time Crisis (Video Game)
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Airborne Mook
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Super Mario Bros.: The games have several:
Super Mario Bros. introduces Lakitu (which flies on clouds out of normal range and drop Spinies onto the player) and Koopa Paratroopas (flying versions of the usual Koopas; they lose their wings and fall to earth if Mario jumps on them, becoming regular Koopa Troopas).
In Super Mario Bros.: The Lost Levels, Bloopers move and behave exactly the same on air as they do underwater (quick ascent, low descent; they only sidestep during the brief moment they move up). The good news is that Mario can stomp on them on the air.
In Super Mario Bros. 2, Albatosses slowly fly through a horizontal line (almost always to the left, but the ones appearing at the start of World 6-2 soar to the right), while the Beezos fly faster (to the point that characters can only stand over them for a brief moment). Pidgits use carpets to fly in an oscillating pattern until they aim at the player's character to harm them (in Super Mario World, they replace Bullet Bills upon completion of the Special World and can fly just fine without a carpet).
Super Mario Bros. 3: Paragoombas are winged versions of the Goombas, another common type of Mook. Yellow ones fly high overhead to avoid Mario's attacks, while dropping Micro-Goombas that stick onto Mario and weigh him down. They also lose their wings when jumped on.
Super Mario World introduces Parabombs, which are Bob-ombs falling onto the floor with a parachute. Also, in the Forest of Illusion, some enemies such as Galoombas and Bob-ombs themselves that are otherwise ground-based travel encased in floating bubbles.
Super Mario World 2: Yoshi's Island introduces Fly Guys, which fly almost steadily in many levels (though some hold valuable red coins and are sadistic enough to fly away from the screen shortly afterwards, preventing you from getting those coins unless you replay the level from the start). Toadies are also introduced, and they're the ones who will take away Baby Mario if he hovers around the level for too long.
Super Mario 64 has both the Fly Guys and the debuting Snufit (a ghostly subspecies of the Snifits). Famously, Klepto the Condor flies in some levels and will take away Mario's hat if he's given the chance to.
Super Mario Galaxy and Super Mario Galaxy 2 have Cluckbooms, chicken-like mooks that drop bombs on Mario or Luigi. The moving sand's currents makes them harder to deal with (even when you bring them down with Star Bits).
Super Mario 3D Land and Super Mario 3D World has Para-Biddybuds, which typically fly in groups and with a joint pattern, as well as Stingbies, a bee enemy that chases Mario and/or Luigi if they spot them, though they are limited by the heights in their flights. 3D World also introduces Parabones (Dry Bones with wings), which are also present in Super Mario Odyssey.
Super Mario Maker and its sequel has Para-anything. Any enemy in the game can have wings if you wish so. Including Bowser himself.
Super Mario Odyssey introduces the Urban Stingbies, which are mosquito variants of the usual Stingbies found in Metro Kingdom and a part of Darker Side. Unlike their regular relatives, they charge at Mario at the cost of their lives without being held back by a certain height.
Infinite Adaptive Mario, a Java remake with self-adjusting difficulty, contains Para-Bullet Bills.
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Bionic Commando: The helicopter-pack soldiers.
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1.0
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 Bionic Commando (Video Game)
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Airborne Mook
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Zelda II: The Adventure of Link, being much more of a platform game than other games in the series, has several. Bubbles bounce around the screen in diagonals and take a ton of hits to kill. Aches and Achemen are bats that swoop down from the ceiling, Achemen turn into a demon when they land and spit fireballs. Mobys are a bird that swoops down out of the sky and beelines at Link once they reach his height. Bago Bagos are a skeletal monster head that take soaring leaps across the screen while spitting stones. Ras are the animated dragon head statues and the Ledge Bats of the game. Moas are flying ghostly eyeballs — the orange ones in palaces try to drop fireballs on Link, the outdoor types just try to fly into him. Girobokkus are a slower moving, armored floating eye that are invincible when their eyes are closed. Boons are fast moving dragonflies that rain rocks down beneath them, luckily they're fragile because they're very hard to hit.
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 Zelda II: The Adventure of Link (Video Game)
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Airborne Mook
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Attack of the Clones: Geonosian soldiers are winged members of their race, who can fly and are armed with shock sticks or sonic blasters.
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1.0
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 Attack of the Clones
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Airborne Mook
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Transformers: Prime: Some of the Decepticon Vehicons (also known as Eradicons) have jet forms.
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1.0
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 Transformers: Prime
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Airborne Mook / int_85a5a3b9
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Airborne Mook
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In Super Mario Bros.: The Lost Levels, Bloopers move and behave exactly the same on air as they do underwater (quick ascent, low descent; they only sidestep during the brief moment they move up). The good news is that Mario can stomp on them on the air.
 Airborne Mook / int_85e32df4
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1.0
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1.0
 Super Mario Bros.: The Lost Levels (Video Game)
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Airborne Mook
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Kâbus 22 has giant flying bat Maduns as an enemy type.
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1.0
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 Kabus 22 (Video Game)
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Airborne Mook
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Donkey Kong:
Donkey Kong Country: The debut of the vulture enemy, the Necky, who serves as the Vile Vulture of the Kremling Krew. Neckies simply fly around, trying to get in the Kongs' way. There are also smaller versions called Mini-Neckies, that hover in place while spitting projectiles. Finally, there are grounded Neckies that stand in one spot and throw nuts around. Master Necky is a very large Necky who serves as a boss in Monkey Mines, and a re-colored version, Master Necky Snr, is the boss of Chimp Caverns.
Donkey Kong Country 2: Diddy's Kong Quest:
Zingers hover in place or patrol a set area. As an airborne Spiny, they can't be stomped by the Kongs alone, and can only be defeated with thrown objects, strong Animal Friends, or exclamation-point barrels.
Flitters are large dragonflies that have similar behaviors to Zingers (hovering, patrolling, or moving in one direction), but unlike Zingers, these can be stomped on by the Kongs.
Mini-Neckies float onscreen for a moment before divebombing the Kongs' location.
Kloaks float in place and throws objects and/or enemies, such as crates, Click-Clacks, and Spinies.
Donkey Kong Country 3: Dixie Kong's Double Trouble!: Knik-Knaks are beetle-like enemies, of which only the red ones are seen flying (yellow ones remain in the ground), and remain static in one spot.
Donkey Kong Country Returns: Tiki Buzzes are drum-like Tikis that are winged and stay airborne without actively attacking the Kongs, though their fiery variants, Flaming Tiki Buzzes, do expel fireballs onto them.
Donkey Kong Country: Tropical Freeze: Hootzes are owl-like creatures that are part of the Snowmad tribe, and either remain static in an aerial spot or move in a certain patter (back and forth in a straight line or around a circle). Like Tiki Buzzes, they can come in fiery variants, the Hot Hootzes, who expel fireballs onto the Kongs, and the Blue Hootzes, who hover in place while engulfed in blue fire.
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Airborne Mook
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Warhammer 40,000: Space Marine had the Chaos Plague Drones, which were powered by a bound Nurgle demon and equipped with machine guns.
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1.0
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 Warhammer 40,000: Space Marine (Video Game)
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Airborne Mook
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The Balloon Zombie from the first game flies over all your defenses and cannot be targeted by most Plants. The Anti-Air exceptions are the Cactus and Cattail, which pop their balloons, and the Blover, which flat-out blows away all of the Balloon Zombies on the screen.
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1.0
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1.0
 Plants vs. Zombies (Video Game)
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Airborne Mook
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Flying variants of the octopus-like Octoroks appear from time to time. Sky Octoroks appear in The Legend of Zelda: Skyward Sword and The Legend of Zelda: Breath of the Wild. The ones in the former fly through leaves attached to their tops, which they spin like propellers and spit rocks at Link when they spot him. The ones in the latter game are instead Living Gasbags that fly thanks to inflated mantles, but can't spit rocks.note Though the Sky Octoroks carrying Black and Silver Moblins can spit rocks in Hyrule Warriors: Age of Calamity The Legend of Zelda: Link's Awakening also features Winged Octoroks that dodge Link's attacks by fluttering out of the way.
 Airborne Mook / int_8c87469c
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1.0
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1.0
 The Legend of Zelda: Skyward Sword (Video Game)
hasFeature
Airborne Mook / int_8c87469c
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type
Airborne Mook
 Airborne Mook / int_8e9eb558
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Remember Me: The AV-48S Seraphim security robots fly safely beyond the reach of your melee attacks and fire energy projectiles. They’re also protected with shields most of the time, forcing you to time the long-range Spammer shots to when they lower it to get it recharged. Luckily, they’re also Glass Cannon|s and are destroyed with just two Junk Shots.
 Airborne Mook / int_8e9eb558
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1.0
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1.0
 Remember Me (Video Game)
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Airborne Mook / int_8e9eb558
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type
Airborne Mook
 Airborne Mook / int_8fc0298d
comment
Area 51 (FPS) has the translucent, spherical aliens that floated in the air.
 Airborne Mook / int_8fc0298d
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1.0
 Airborne Mook / int_8fc0298d
featureConfidence
1.0
 Area 51 (FPS) (Video Game)
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Airborne Mook / int_8fc0298d
 Airborne Mook / int_90b916ba
type
Airborne Mook
 Airborne Mook / int_90b916ba
comment
Batman: The Animated Series: One episode has the Joker activate an army of toys, including a squadron of tiny attack planes that dive-bomb Batman.
 Airborne Mook / int_90b916ba
featureApplicability
1.0
 Airborne Mook / int_90b916ba
featureConfidence
1.0
 Batman: The Animated Series
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Airborne Mook / int_90b916ba
 Airborne Mook / int_91a18640
type
Airborne Mook
 Airborne Mook / int_91a18640
comment
Desktop Tower Defense has the appropriately-named "Flying" creep.
 Airborne Mook / int_91a18640
featureApplicability
1.0
 Airborne Mook / int_91a18640
featureConfidence
1.0
 Desktop Tower Defense (Video Game)
hasFeature
Airborne Mook / int_91a18640
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type
Airborne Mook
 Airborne Mook / int_91f0df16
comment
There are multiple varieties of these in Salt and Sanctuary.
 Airborne Mook / int_91f0df16
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1.0
 Airborne Mook / int_91f0df16
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1.0
 Salt and Sanctuary / Videogame
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Airborne Mook / int_91f0df16
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type
Airborne Mook
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comment
Diseviled features the Demon Bats, and their tougher cousins, the Demon Flyers. They will fly around the general area, before swooping towards the hero. Fireballs make short work of them, with only one hit needed before they fall.
 Airborne Mook / int_94bb808e
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1.0
 Airborne Mook / int_94bb808e
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1.0
 Diseviled (Video Game)
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Airborne Mook / int_94bb808e
 Airborne Mook / int_961b37e0
type
Airborne Mook
 Airborne Mook / int_961b37e0
comment
DC Extended Universe: Batman v Superman: Dawn of Justice (in the Bad Future nightmare) and Justice League feature the Parademons, airborne soldier creatures from Apokolips.
 Airborne Mook / int_961b37e0
featureApplicability
1.0
 Airborne Mook / int_961b37e0
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1.0
 DC Extended Universe (Franchise)
hasFeature
Airborne Mook / int_961b37e0
 Airborne Mook / int_97e7606f
type
Airborne Mook
 Airborne Mook / int_97e7606f
comment
Alan Wake had the Taken Crows, which were obviously extremely weak, but attacked in whole swarms to compensate. Alan Wake's American Nightmare had replaced them with Taken that could temporarily turn themselves into a swarm of crows.
 Airborne Mook / int_97e7606f
featureApplicability
1.0
 Airborne Mook / int_97e7606f
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1.0
 Alan Wake (Video Game)
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Airborne Mook / int_97e7606f
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type
Airborne Mook
 Airborne Mook / int_98da2344
comment
Air Force Delta also throws multiple varieties of hostile planes at you.
 Airborne Mook / int_98da2344
featureApplicability
1.0
 Airborne Mook / int_98da2344
featureConfidence
1.0
 Airforce Delta (Video Game)
hasFeature
Airborne Mook / int_98da2344
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type
Airborne Mook
 Airborne Mook / int_996edf24
comment
Wonder Woman Vol 1: Atomia's Protron mooks have built in jet packs, which makes them more annoying than the usual mook as this was long before later writers gave Diana the ability to fly on her own.
 Airborne Mook / int_996edf24
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1.0
 Airborne Mook / int_996edf24
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1.0
 Wonder Woman (Franchise)
hasFeature
Airborne Mook / int_996edf24
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type
Airborne Mook
 Airborne Mook / int_999855bb
comment
Heroes of Might and Magic:
Heroes of Might and Magic III generally had one or two flying units per race. Some, like Citadel Lightning Birds or the Tower Gargoyles, would only cover seven squares or so, while others, like Angels, Pegassi or all dragon types, could fly to any square on the board. The Dungeon faction Harpies deserve a special mention: when upgraded, these had the “Return Back (to a starting point) After Striking� and “Enemy Doesn’t Respond To Blows� trait, which essentially made them into a ranged unit that could attack with impunity and flee if a stronger unit cornered them.
Heroes of Might and Magic V has a smaller selection of races, but tries to give them more variety to compensate. As such, the flying units also gain more unique traits. For instance, Gryphons can fly off the map for one turn to dive down at your chosen spot in the next. If the enemy troops are still there, they receive doubled damage from the attack.
 Airborne Mook / int_999855bb
featureApplicability
1.0
 Airborne Mook / int_999855bb
featureConfidence
1.0
 Heroes of Might and Magic (Video Game)
hasFeature
Airborne Mook / int_999855bb
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type
Airborne Mook
 Airborne Mook / int_99ab6339
comment
Mercenary Kings had several airborne robot enemies. Some are rather weak and more of an annoyance, (Flyer, Ghost) but the Bomber and the Copter Turret are both very powerful.
 Airborne Mook / int_99ab6339
featureApplicability
1.0
 Airborne Mook / int_99ab6339
featureConfidence
1.0
 Mercenary Kings (Video Game)
hasFeature
Airborne Mook / int_99ab6339
 Airborne Mook / int_9b0424b5
type
Airborne Mook
 Airborne Mook / int_9b0424b5
comment
Smurf: Rescue In Gargamel's Castle has hawks and bats that you must avoid, since you cannot destroy them.
 Airborne Mook / int_9b0424b5
featureApplicability
1.0
 Airborne Mook / int_9b0424b5
featureConfidence
1.0
 Smurf: Rescue In Gargamel's Castle (Video Game)
hasFeature
Airborne Mook / int_9b0424b5
 Airborne Mook / int_9c6ceb95
type
Airborne Mook
 Airborne Mook / int_9c6ceb95
comment
Age of Wonders had various flying units for each faction. Usually, they were amongst its most powerful, like the dragons, White And Dark Angels, the cat-wyvern-like thing, the air elemental and more. It helped that they were practically invulnerable to the melee attacks (unless those were the counter-attacks in response to be hit) and practically had to be wailed down with ranged units (that had a habit of missing) or the expensive magic.
 Airborne Mook / int_9c6ceb95
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1.0
 Airborne Mook / int_9c6ceb95
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1.0
 Age of Wonders (Video Game)
hasFeature
Airborne Mook / int_9c6ceb95
 Airborne Mook / int_9d34190a
type
Airborne Mook
 Airborne Mook / int_9d34190a
comment
The Elder Scrolls:
Morrowind has Cliff Racers, a prime example of Goddamned Bats. They appear all over the game's island setting, make an irritating sound, do little damage yet can make you flinch when they hit you, drop crappy loot, often carry diseases, come in flocks of three to ten, and their hit detection leaves a lot to be desired. They are so reviled that Bethesda took notice and, in later games, it is mentioned that one of Morrowind's Ensemble Darkhorses drove their entire species to extinction.
Skyrim has Dragons. They can appear randomly at any time to attack you as a Boss in Mook Clothing. They spend most of the battle flying until you've chipped away about 2/3 of their health, which forces them to land. Thankfully, you learn a Shout ("Dragonrend") that acts like an Anti-Air Brown Note to them, forcing them to land. However, it's a late-game Shout you can only learn about 3/4 of the way through the main quest. Tough luck to all you melee-only Dovahkiin out there!
 Airborne Mook / int_9d34190a
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1.0
 Airborne Mook / int_9d34190a
featureConfidence
1.0
 The Elder Scrolls (Franchise)
hasFeature
Airborne Mook / int_9d34190a
 Airborne Mook / int_9db1766a
type
Airborne Mook
 Airborne Mook / int_9db1766a
comment
Devil May Cry generally has one or more of those per game.
Devil May Cry 3: Dante's Awakening has the feminine Fallen Angels, which shield themselves from attacks with their white wings. They have to have them shattered while in flight to bring them down to the ground, then defeated before having time to regenerate them.
Of note are the Bianco Angelos and Alto Angelos (White Angels and High Angels in Broken Italian) in Devil May Cry 4, which combined this trope with Shield-Bearing Mook: their wings could also fold together as a shield.
 Airborne Mook / int_9db1766a
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1.0
 Airborne Mook / int_9db1766a
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1.0
 Devil May Cry (Video Game)
hasFeature
Airborne Mook / int_9db1766a
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type
Airborne Mook
 Airborne Mook / int_9df32140
comment
Pikmin 3:
The wasp-like Scornets fly all the time, and Winged Pikmin are needed to fight them effectively.
The Winged Pikmin can be considered a variant of this under the player's control, being by and large vanilla Pikmin but with wings, allowing them to tackle airborne foes and move directly over obstacles such as walls, cliffs and bodies of water.
 Airborne Mook / int_9df32140
featureApplicability
1.0
 Airborne Mook / int_9df32140
featureConfidence
1.0
 Pikmin 3 (Video Game)
hasFeature
Airborne Mook / int_9df32140
 Airborne Mook / int_9f89a5f0
type
Airborne Mook
 Airborne Mook / int_9f89a5f0
comment
Pokémon:
In general, weak Flying-types turn up regularly in early routes and wilderness areas. They cannot be targeted with Ground-type moves, and tend to be pretty speedy on top of that.
Pokémon with the Levitate ability to dodge Ground-type attacks largely act the same. The Tynamo family is particularly nasty for this reason; its offensive stats are high enough that it can do more than stall, and its weakness to Ground attacks is annulled by its Levitate ability, effectively leaving it with none. That is, unless Gastro Acid, Entrainment, Gravity, Mummy, or Mold Breaker come out to play.
 Airborne Mook / int_9f89a5f0
featureApplicability
1.0
 Airborne Mook / int_9f89a5f0
featureConfidence
1.0
 Pokémon (Franchise)
hasFeature
Airborne Mook / int_9f89a5f0
 Airborne Mook / int_a25325a5
type
Airborne Mook
 Airborne Mook / int_a25325a5
comment
Donkey Kong Country: Tropical Freeze: Hootzes are owl-like creatures that are part of the Snowmad tribe, and either remain static in an aerial spot or move in a certain patter (back and forth in a straight line or around a circle). Like Tiki Buzzes, they can come in fiery variants, the Hot Hootzes, who expel fireballs onto the Kongs, and the Blue Hootzes, who hover in place while engulfed in blue fire.
 Airborne Mook / int_a25325a5
featureApplicability
1.0
 Airborne Mook / int_a25325a5
featureConfidence
1.0
 Donkey Kong Country: Tropical Freeze (Video Game)
hasFeature
Airborne Mook / int_a25325a5
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type
Airborne Mook
 Airborne Mook / int_a29d52d0
comment
The Kingdom Rush series has quite a number of these, which cannot be blocked by Barracks or directly targeted by Artillery (though Splash Damage will still hurt them). Every wave containing these is demarcated by a different wave marker to alert the player. Downplayed by Gulaemons and Leap Dragons, which are normally grounded enemies but can fly for a short while every now and then.
 Airborne Mook / int_a29d52d0
featureApplicability
1.0
 Airborne Mook / int_a29d52d0
featureConfidence
1.0
 Kingdom Rush (Video Game)
hasFeature
Airborne Mook / int_a29d52d0
 Airborne Mook / int_a2dee471
type
Airborne Mook
 Airborne Mook / int_a2dee471
comment
In The Legend of Zelda: The Wind Waker, the Mothula enemies come in winged and wingless varieties. The winged Mothulas can have their wings shot off with ranged weapons such as the hookshot, the arrows or the boomerang, bringing them to the ground.
 Airborne Mook / int_a2dee471
featureApplicability
1.0
 Airborne Mook / int_a2dee471
featureConfidence
1.0
 The Legend of Zelda: The Wind Waker (Video Game)
hasFeature
Airborne Mook / int_a2dee471
 Airborne Mook / int_a321a398
type
Airborne Mook
 Airborne Mook / int_a321a398
comment
Super Mario 3D Land and Super Mario 3D World has Para-Biddybuds, which typically fly in groups and with a joint pattern, as well as Stingbies, a bee enemy that chases Mario and/or Luigi if they spot them, though they are limited by the heights in their flights. 3D World also introduces Parabones (Dry Bones with wings), which are also present in Super Mario Odyssey.
 Airborne Mook / int_a321a398
featureApplicability
1.0
 Airborne Mook / int_a321a398
featureConfidence
1.0
 Super Mario 3D Land (Video Game)
hasFeature
Airborne Mook / int_a321a398
 Airborne Mook / int_a4514a75
type
Airborne Mook
 Airborne Mook / int_a4514a75
comment
Iji had the Skysmasher drones in its last level. Not only did their flying pattern make them hard to hit normally, but they also did something no other enemy could — their Shocksplinter projectile was fired alongside the ground. Thus, the ducking move, normally foolproof against explosive projectiles, was 100% useless.
 Airborne Mook / int_a4514a75
featureApplicability
1.0
 Airborne Mook / int_a4514a75
featureConfidence
1.0
 Iji (Video Game)
hasFeature
Airborne Mook / int_a4514a75
 Airborne Mook / int_a74ec89b
type
Airborne Mook
 Airborne Mook / int_a74ec89b
comment
Various flying demon enemies that cast magic begin popping up in later installments as well. If you don't have an aerial attack like the trusty axe subweapon they become a very serious pain in the ass, such as Earth Demon of Castlevania: Circle of the Moon whose spell affects the ground the player's on.
 Airborne Mook / int_a74ec89b
featureApplicability
1.0
 Airborne Mook / int_a74ec89b
featureConfidence
1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Airborne Mook / int_a74ec89b
 Airborne Mook / int_a81325d3
type
Airborne Mook
 Airborne Mook / int_a81325d3
comment
Final Fantasy:
Final Fantasy XII has some enemies with the flying status, which means that you can't use melee attacks against them unless they are guns or bows/crossbows. Alternatively, one can just use magic on them without having to open up the inventory all the time.
Final Fantasy VII also has enemies with the "flying" status which cannot be damaged by melee attacks. There are also bat enemies which had a 1/8 (later ones had 1/4) chance of completely avoiding a physical attack.
Final Fantasy XIII has a wide variety of flying enemies including Wyverns, winged Cie'th, and airborne soldiers. They can be damaged by melee attacks, but tend to be more mobile than other enemies and are immune to being launched when staggered.
 Airborne Mook / int_a81325d3
featureApplicability
1.0
 Airborne Mook / int_a81325d3
featureConfidence
1.0
 Final Fantasy (Franchise)
hasFeature
Airborne Mook / int_a81325d3
 Airborne Mook / int_a825da3e
type
Airborne Mook
 Airborne Mook / int_a825da3e
comment
Magic: The Gathering: Creatures with the Flying ability are these. They can only be blocked by creatures with Flying or creatures with Reach.
 Airborne Mook / int_a825da3e
featureApplicability
1.0
 Airborne Mook / int_a825da3e
featureConfidence
1.0
 Magic: The Gathering (Tabletop Game)
hasFeature
Airborne Mook / int_a825da3e
 Airborne Mook / int_a86d8142
type
Airborne Mook
 Airborne Mook / int_a86d8142
comment
Arena.Xlsm, made in Microsoft Excel, had Bees, Wasps, Hornets, Bats, Vultures, Gargoyles and more. All of these are Immune to Ranged Attacks, apparently due to being able to dodge them mid-flight. This is a considerable problem, since it forces you to wait for them to come to you, even as some of them may still be able to shoot you at the same time as moving towards you. Thankfully, their immunity goes away if you manage to get them exhausted. (Though Hard Mode lets them keep their immunity).
 Airborne Mook / int_a86d8142
featureApplicability
1.0
 Airborne Mook / int_a86d8142
featureConfidence
1.0
 Arena.Xlsm (Video Game)
hasFeature
Airborne Mook / int_a86d8142
 Airborne Mook / int_af552e7e
type
Airborne Mook
 Airborne Mook / int_af552e7e
comment
Metroid Prime:
War Wasps are small, agile targets that dart around and shoot stingers, with the Hive Mecha spawning a variant that instead rams into you. Diligent use of locking onto them will let you quickly dispatch each wasp with a few Power Beam shots, and a Missile to their hive will stop them from spawning until the room reloads.
Once you reach the uppermost part of the Space Pirates' base in Phendrana Drifts, you'll meet Space Pirates that are equipped with jetpacks. They'll shoot missiles down at you, and if defeated without freezing or incinerating them, they'll attempt to divebomb you before exploding. After their initial encounter, jetpack Space Pirates become uncommon enemies.
 Airborne Mook / int_af552e7e
featureApplicability
1.0
 Airborne Mook / int_af552e7e
featureConfidence
1.0
 Metroid Prime (Video Game)
hasFeature
Airborne Mook / int_af552e7e
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type
Airborne Mook
 Airborne Mook / int_af60702d
comment
The Legend of Zelda: The game marked the debut of Peahats, which hover in the air with the flower-like petals above their heads and tend to move from one spot to another in a straight line. Peahats have since appeared in later games in the series, usually having a more flexible movement as well as higher endurance.
 Airborne Mook / int_af60702d
featureApplicability
1.0
 Airborne Mook / int_af60702d
featureConfidence
1.0
 The Legend of Zelda (Video Game)
hasFeature
Airborne Mook / int_af60702d
 Airborne Mook / int_b1d8c295
type
Airborne Mook
 Airborne Mook / int_b1d8c295
comment
Plants vs. Zombies
The Balloon Zombie from the first game flies over all your defenses and cannot be targeted by most Plants. The Anti-Air exceptions are the Cactus and Cattail, which pop their balloons, and the Blover, which flat-out blows away all of the Balloon Zombies on the screen.
The sequel introduces several- the Seagull Zombie, the Parrot Zombie, the Jetpack and Disco Jetpack zombies, and any zombie carried by the Bug Zombie. Unlike the Balloon zombie, regular plants could thankfully hit them. The Dodo Rider is an interesting case- it starts out as a grounded mook, but when it encounters ice floes or troublesome plants it flies over them until it passes the obstacle.
 Airborne Mook / int_b1d8c295
featureApplicability
1.0
 Airborne Mook / int_b1d8c295
featureConfidence
1.0
 Plants vs. Zombies (Video Game)
hasFeature
Airborne Mook / int_b1d8c295
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type
Airborne Mook
 Airborne Mook / int_b2cfe8df
comment
Goblet Grotto had the “mosquitoes� (which looked like football-sized cross between mosquito and a fly) and the 1.5 meter tall albatrosses, which attacked with the two daggers they held in their paws.
 Airborne Mook / int_b2cfe8df
featureApplicability
1.0
 Airborne Mook / int_b2cfe8df
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1.0
 Goblet Grotto (Video Game)
hasFeature
Airborne Mook / int_b2cfe8df
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type
Airborne Mook
 Airborne Mook / int_b387b675
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Stormwinds has every single enemy, which are all flying Steampunk machines of the nation of Demo. Justified in that Demo is attempting to invade from across the ocean. A good number of them tend to be carried by huge balloons as their method of flight, shooting them there will cause them to take massive damage.
 Airborne Mook / int_b387b675
featureApplicability
1.0
 Airborne Mook / int_b387b675
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1.0
 Stormwinds (Video Game)
hasFeature
Airborne Mook / int_b387b675
 Airborne Mook / int_b4967d43
type
Airborne Mook
 Airborne Mook / int_b4967d43
comment
The Sonic the Hedgehog series has quite a few aerial Badniks, like the Buzz Bombers and Buzzers. They tend to fly within Sonic's attack range, though, and most are rather easily dispatched.
 Airborne Mook / int_b4967d43
featureApplicability
1.0
 Airborne Mook / int_b4967d43
featureConfidence
1.0
 Sonic the Hedgehog (Franchise)
hasFeature
Airborne Mook / int_b4967d43
 Airborne Mook / int_b4da204b
type
Airborne Mook
 Airborne Mook / int_b4da204b
comment
Mini Robot Wars has the Scout Helicopter, Jetpacker, Napalm Airship, Hyper Jet, Ghost and Reaper. The good news is that they do not have much health compared to land-based mooks. During the New Game Plus, many of the land-based enemy units get a helicopter attachment that allows them to travel in the air at a fast speed.
 Airborne Mook / int_b4da204b
featureApplicability
1.0
 Airborne Mook / int_b4da204b
featureConfidence
1.0
 Mini Robot Wars (Video Game)
hasFeature
Airborne Mook / int_b4da204b
 Airborne Mook / int_b55b8015
type
Airborne Mook
 Airborne Mook / int_b55b8015
comment
Ninja Gaiden: The goddamned birds cause heavy damage, if not knock the player into a pit.
 Airborne Mook / int_b55b8015
featureApplicability
1.0
 Airborne Mook / int_b55b8015
featureConfidence
1.0
 Ninja Gaiden (Video Game)
hasFeature
Airborne Mook / int_b55b8015
 Airborne Mook / int_b5a2b326
type
Airborne Mook
 Airborne Mook / int_b5a2b326
comment
Morrowind has Cliff Racers, a prime example of Goddamned Bats. They appear all over the game's island setting, make an irritating sound, do little damage yet can make you flinch when they hit you, drop crappy loot, often carry diseases, come in flocks of three to ten, and their hit detection leaves a lot to be desired. They are so reviled that Bethesda took notice and, in later games, it is mentioned that one of Morrowind's Ensemble Darkhorses drove their entire species to extinction.
 Airborne Mook / int_b5a2b326
featureApplicability
1.0
 Airborne Mook / int_b5a2b326
featureConfidence
1.0
 The Elder Scrolls III: Morrowind (Video Game)
hasFeature
Airborne Mook / int_b5a2b326
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type
Airborne Mook
 Airborne Mook / int_b63ff53e
comment
Deep Rock Galactic: The macteras are winged bugs that will either shoot you with pointy projectiles (the mactera spawns), spit globs of sticky goo or cover the map with said goo (the mactera bombers), or downright grab the player and transport them randomly around the map before dropping them after a certain amount of time, or when a fellow player shoots the damn thing. It should be noted these are playing the trope perfectly by having the spawns be able to perform some very efficient evasive manouvers when targeted. The fact the grabber has a tendency to move the captured dwarf in front of other enemies, or drop them from the highest possible point of the map can easily infuriate players against it.
 Airborne Mook / int_b63ff53e
featureApplicability
1.0
 Airborne Mook / int_b63ff53e
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Airborne Mook / int_b63ff53e
 Airborne Mook / int_b97f910f
type
Airborne Mook
 Airborne Mook / int_b97f910f
comment
The sequel introduces several- the Seagull Zombie, the Parrot Zombie, the Jetpack and Disco Jetpack zombies, and any zombie carried by the Bug Zombie. Unlike the Balloon zombie, regular plants could thankfully hit them. The Dodo Rider is an interesting case- it starts out as a grounded mook, but when it encounters ice floes or troublesome plants it flies over them until it passes the obstacle.
 Airborne Mook / int_b97f910f
featureApplicability
1.0
 Airborne Mook / int_b97f910f
featureConfidence
1.0
 Plants vs. Zombies 2: It's About Time (Video Game)
hasFeature
Airborne Mook / int_b97f910f
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type
Airborne Mook
 Airborne Mook / int_babc3924
comment
Mario & Luigi: Dream Team adds mooks (and bosses) that change from being airborne mooks to land-based ones mid battle (and vice versa), with Flibbees going between being right way up and on the floor and upside down and in mid air. There's also Robo Drilldigger, a giant boss who has both land and sky forms (and whom is immune to the jump or hammer depending on which one is in use) and the boss Pi'illodium, who can thankfully be taken out the air and made vulnerable to ground based attacks if you destroy its wings.
 Airborne Mook / int_babc3924
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1.0
 Airborne Mook / int_babc3924
featureConfidence
1.0
 Mario & Luigi: Dream Team (Video Game)
hasFeature
Airborne Mook / int_babc3924
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type
Airborne Mook
 Airborne Mook / int_bcadd7cb
comment
Warhammer 40,000: The malleability of the more basic Tyranid organisms means that it's fairly easy for the Hive Mind to create airborne variants of them.
Gargoyles are essentially just Gaunts, the basic foot troops of the swarms, with a pair of wings tacked on. Nightgaunts are a similar variation, but with scything talons instead of the Gargoyles' organic guns.
Shrikes are a variant of the common Warriors equipped with membranous wings, intended to serve both as highly mobile shock troops and to oversee other flying organisms who might otherwise become separated from ground-bound synapse creatures.
Sky-slashers are a winged variant of Ripper swarms, used for skyborne Zerg Rushes.
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1.0
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1.0
 Warhammer 40,000 (Tabletop Game)
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Airborne Mook / int_bcadd7cb
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type
Airborne Mook
 Airborne Mook / int_bdaadeed
comment
Serious annoyance in Onimusha due to melee-oriented combat meaning a limited number of ranged attack options. This is especially true in Onimusha: Dawn of Dreams where, unless you're playing as Ohatsu who uses guns, you'll have problem to deal with them, as bow is no longer available. Mages are the worst, as they constanly float out of your range while casting curses on you. The most reliable way is to use Lv2/3 charged Light magic attack.
 Airborne Mook / int_bdaadeed
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1.0
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1.0
 Onimusha (Video Game)
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Airborne Mook / int_bdaadeed
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Airborne Mook
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comment
Son of the Sannin: Akatsuki's Zetsu clone army includes a winged variant capable of flying. The Shinobi Allied Forces refer to them as "Flyers". Kurotsuchi prefers to call them "Miserable Sons of Bitches" since their attack forced her to back off on her plans of overseeing the battle from above.
 Airborne Mook / int_bdcd318c
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1.0
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featureConfidence
1.0
 Son of the Sannin (Fanfic)
hasFeature
Airborne Mook / int_bdcd318c
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type
Airborne Mook
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comment
Mystic Towers had one of these in each tower. There’s a flying fungus named Fungafly, a so-called Bagfly, bird called Monobeak, jellyfish-like Stinger, Snapdragons and Verdragons, etc. There were usually slightly weaker than the land-bound enemies, but also faster and couldn't be avoided by levitating away from them.
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1.0
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1.0
 Mystic Towers (Video Game)
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Airborne Mook / int_bf2fa7e4
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Airborne Mook
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The legendary bats of Spelunky, which have a great detection range, but poor pathfinding and are thankfully one-hitpoint wonders. The Jungle levels occasionally have Vampires that can turn into Bat-form to keep things fresh. Then, the Ice Cave levels have laser-firing UFOs. These also die in one hit, but their shots can irreparably destroy the platforms. Woe betide you if they manage to hit the shrine to Kali...
The paid Spelunky remake also has the Jungle Wasps, which are tougher and more dangerous than bats.
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1.0
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1.0
 Spelunky (Video Game)
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Airborne Mook / int_c01a7c9e
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Airborne Mook
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One of the enemy types in Cryostasis: Sleep Of Reason has grown large, moth-like wings and strafes around a lot, making them hard to hit.
 Airborne Mook / int_c0901315
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1.0
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1.0
 Cryostasis (Video Game)
hasFeature
Airborne Mook / int_c0901315
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Airborne Mook
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Minecraft has a number of flying mobs. A number of them are harmless or passive (such as parrots and bats), and then there are the less harmless ones. In most cases, bringing a bow and arrows is a good idea:
Ghasts are large floating ghost-like jellyfish found only in the Nether and fire exploding fireballs at you. You can use melee to hit their fireballs back to them to kill them.
Blazes are also only found in the Nether and are capable of floating above the ground, although they usually stay around ground level. They fire less explosive fireballs at you that can't be deflected.
Vexes are ghostlike entities summoned by Evokers that harass you and can pass through walls, but lose health over time.
Phantoms are undead manta ray-like Animalistic Abominations that spawn at night in the overworld in large numbers and swoop at the player — but they only appear if the player hasn't slept for three days, since they're attracted to insomnia. Notably, they were picked in a vote for a new mob by fans who felt that the overworld had too few of this trope.
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1.0
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1.0
 Minecraft (Video Game)
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Airborne Mook / int_c19c6efa
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type
Airborne Mook
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comment
Super Mario Odyssey introduces the Urban Stingbies, which are mosquito variants of the usual Stingbies found in Metro Kingdom and a part of Darker Side. Unlike their regular relatives, they charge at Mario at the cost of their lives without being held back by a certain height.
 Airborne Mook / int_c35ec21c
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1.0
 Airborne Mook / int_c35ec21c
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1.0
 Super Mario Odyssey (Video Game)
hasFeature
Airborne Mook / int_c35ec21c
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type
Airborne Mook
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comment
Super Mario Galaxy and Super Mario Galaxy 2 have Cluckbooms, chicken-like mooks that drop bombs on Mario or Luigi. The moving sand's currents makes them harder to deal with (even when you bring them down with Star Bits).
 Airborne Mook / int_c6e9c6cc
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1.0
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1.0
 Super Mario Galaxy (Video Game)
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Airborne Mook / int_c6e9c6cc
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type
Airborne Mook
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Axiom Verge has the fly-like enemies who dive down on the player, then retreat away from their line of fire, before coming back for another go.
 Airborne Mook / int_c7a2f584
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1.0
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1.0
 Axiom Verge (Video Game)
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Airborne Mook / int_c7a2f584
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Airborne Mook
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Doom II: Pain Elementals are brown-colored floating demons that spawn Lost Souls. When defeated, they split into more Lost Souls.
 Airborne Mook / int_c7aa3c5c
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1.0
 Airborne Mook / int_c7aa3c5c
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1.0
 Doom II (Video Game)
hasFeature
Airborne Mook / int_c7aa3c5c
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type
Airborne Mook
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Spyro the Dragon:
Copter Gnorcs fly by means of harnesses with large helicopter blades.
Gnorc Balloonists float by means of holding on to large balloons. The only way to defeat them is to pop their balloons when they dip down to attack, sending them plunging into the bottomless pits they hover over.
Plane Gnorcs fly around on big diesely airplanes.
In Spyro: A Hero's Tail, Birdmem are skinny gnorcs who fly with leather wings strapped to their arms and mostly exist as obstacles in certain platforming sections, while Balloon-a-rang Gnorcs float with balloons tied to their backs and must have their boomerangs reflected back at them to pop their balloons and send them falling to their doom.
 Airborne Mook / int_c834792e
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1.0
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1.0
 Spyro the Dragon (Franchise)
hasFeature
Airborne Mook / int_c834792e
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type
Airborne Mook
 Airborne Mook / int_c9158a62
comment
The Legend of Spyro: Dawn of the Dragon: Grublin flies have a pair of insect wings that allow them to follow Spyro and Cynder in the air, although unlike them they can't gain much altitude. Wyverns later appear as stronger airborne opponents.
 Airborne Mook / int_c9158a62
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1.0
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1.0
 The Legend of Spyro: Dawn of the Dragon (Video Game)
hasFeature
Airborne Mook / int_c9158a62
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type
Airborne Mook
 Airborne Mook / int_ca5699d9
comment
Full Metal Furies has the various drones, who generally use shock attacks.
 Airborne Mook / int_ca5699d9
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1.0
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featureConfidence
1.0
 Full Metal Furies (Video Game)
hasFeature
Airborne Mook / int_ca5699d9
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type
Airborne Mook
 Airborne Mook / int_cd81ac45
comment
Bug also had at least one in each level, and they were usually very annoying to defeat.
 Airborne Mook / int_cd81ac45
featureApplicability
1.0
 Airborne Mook / int_cd81ac45
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1.0
 Bug! (1995) (Video Game)
hasFeature
Airborne Mook / int_cd81ac45
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type
Airborne Mook
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comment
Dead Space:
Dead Space has the sorta-flying Infectors, which are weak but fast, and whose main purpose consists of making more Necromorphs from the corpses lying around.
The Dead Space 2 DLC Severed has the actual winged Flyer Necromorphs. Thankfully, they are also the weakest of the bunch.
Dead Space 3 has a Necromorph formed from the alien spore plant that is only encountered in Zero-G environment and will shoot you with its spores.
 Airborne Mook / int_cd95b8df
featureApplicability
1.0
 Airborne Mook / int_cd95b8df
featureConfidence
1.0
 Dead Space (Franchise)
hasFeature
Airborne Mook / int_cd95b8df
 Airborne Mook / int_cf0603d0
type
Airborne Mook
 Airborne Mook / int_cf0603d0
comment
Heavy Weapon has your tank on the ground, and most of your enemies in the air. There are some ground-based enemies too, which can sometimes be more annoying than the aerial ones.
 Airborne Mook / int_cf0603d0
featureApplicability
1.0
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1.0
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hasFeature
Airborne Mook / int_cf0603d0
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type
Airborne Mook
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American McGee's Alice:
The original game has only the insectoid Bolterlfies as its flying mooks. Its sequel Alice: Madness Returns has much greater variety. Besides Bolterfly-like enemies, there are also the Drifting Ruins, which fire shots that crystallize into spikes when they hit the ground, and the Bitch Babies, which literally vomit acid down you and can have it reflected right back at them.
Madness Returns also had the Samurai Wasps: an entire class of Airborne Mooks with regular katana Wasps, the ranged archer Wasps and the elite Naginata-wielding Daimyo Wasps. There was also originally supposed to be a Wasp Queen as a level’s boss, but time constraints had forced it to be removed alongside the bosses of all other levels besides the the last one.
 Airborne Mook / int_cf6917ab
featureApplicability
1.0
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featureConfidence
1.0
 American McGee's Alice (Video Game)
hasFeature
Airborne Mook / int_cf6917ab
 Airborne Mook / int_d4bb6044
type
Airborne Mook
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comment
Arcuz, by Armor Games, has Hornets, which can only be hit mid-jump. Same goes for the bats in the sequel.
 Airborne Mook / int_d4bb6044
featureApplicability
1.0
 Airborne Mook / int_d4bb6044
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1.0
 Arcuz (Video Game)
hasFeature
Airborne Mook / int_d4bb6044
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type
Airborne Mook
 Airborne Mook / int_d4d2fbc3
comment
Chasm features several varieties of ghosts, giant wasps, Imps who attack the player with hammers, and the dragonling creatures who spit out a Spread Shot of fireballs.
 Airborne Mook / int_d4d2fbc3
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1.0
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1.0
 Chasm (Video Game)
hasFeature
Airborne Mook / int_d4d2fbc3
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type
Airborne Mook
 Airborne Mook / int_d4dcdd3e
comment
The third PS2 game had flying torches and self-moving fireballs, only around in the Hermione levels, as she was the only one who had the freezing spell needed to deal with them.
 Airborne Mook / int_d4dcdd3e
featureApplicability
1.0
 Airborne Mook / int_d4dcdd3e
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1.0
 Harry Potter and the Prisoner of Azkaban (Video Game)
hasFeature
Airborne Mook / int_d4dcdd3e
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type
Airborne Mook
 Airborne Mook / int_d50d5f55
comment
Gloom has the flying headcrab-like things which slowly fire projectiles. You can't shoot upwards either, you'll either have to let them fly off on their own (Unholy Parish), or wait until they float down to striking distance (their homegrounds of Lightless Forest, where they are spawned from nests).
 Airborne Mook / int_d50d5f55
featureApplicability
1.0
 Airborne Mook / int_d50d5f55
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1.0
 Gloom (Video Game)
hasFeature
Airborne Mook / int_d50d5f55
 Airborne Mook / int_d5eb9d32
type
Airborne Mook
 Airborne Mook / int_d5eb9d32
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Wells: One of the enemies Wells faces is little round flying robots.
 Airborne Mook / int_d5eb9d32
featureApplicability
1.0
 Airborne Mook / int_d5eb9d32
featureConfidence
1.0
 Wells (Video Game)
hasFeature
Airborne Mook / int_d5eb9d32
 Airborne Mook / int_dbce0953
type
Airborne Mook
 Airborne Mook / int_dbce0953
comment
Pikmin:
Shearwigs are relatives of the common Sheargrub enemies with wings, allowing them to fly above the Pikmin's reach.
Puffy and Withering Blowhogs, unlike the other two Blowhog varieties, are filled with air and float above easy fighting range.
Pikmin 3:
The wasp-like Scornets fly all the time, and Winged Pikmin are needed to fight them effectively.
The Winged Pikmin can be considered a variant of this under the player's control, being by and large vanilla Pikmin but with wings, allowing them to tackle airborne foes and move directly over obstacles such as walls, cliffs and bodies of water.
 Airborne Mook / int_dbce0953
featureApplicability
1.0
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1.0
 Pikmin (Video Game)
hasFeature
Airborne Mook / int_dbce0953
 Airborne Mook / int_dffb9d98
type
Airborne Mook
 Airborne Mook / int_dffb9d98
comment
Mario & Luigi: Bowser's Inside Story: Bowser has it pretty rough against the (very few) airborne enemies he fights — he is unable to attack them via any of his normal attacks, as his punches can't reach high enough and his fire breath can't be aimed upwards, and needs to inhale them so that the Bros. can deal with them.
 Airborne Mook / int_dffb9d98
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1.0
 Airborne Mook / int_dffb9d98
featureConfidence
1.0
 Mario & Luigi: Bowser's Inside Story (Video Game)
hasFeature
Airborne Mook / int_dffb9d98
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type
Airborne Mook
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Turgor had the crow-like monsters appear when you’ve used up too much Color in a given area. What made them really dangerous was the fact they seldom flew freely. Instead, they pretended to be regular sprigs of Color, only revealing themselves when you’ve uprooted them.
 Airborne Mook / int_e34d9eac
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1.0
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1.0
 Turgor (Video Game)
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Airborne Mook / int_e34d9eac
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type
Airborne Mook
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comment
Doom:
Cacodemons are floating, cyclopean masses of flesh that shoot projectiles and can take a fair amount of damage before being defeated.
Lost Souls are floating skulls in flames that attack Doomguy by dashing towards him.
 Airborne Mook / int_e5d5d23c
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1.0
 Airborne Mook / int_e5d5d23c
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1.0
 Doom (Video Game)
hasFeature
Airborne Mook / int_e5d5d23c
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type
Airborne Mook
 Airborne Mook / int_e5d77ecf
comment
hets has three main varieties, and all are quite dangerous. The large flies will speed up as soon as they see you, and when chasing you, they'll follow the shortest possible distance while also bobbing up and down, to make targeting difficult. The mosquito-like enemies will freeze for a second when they see you, but then they'll immediately fly in a straight line to the place you were standing at that time, not stopping until they've hit you or some obstacle. Lastly, there are the skulls that'll float lazily until they notice you, but then will regularly fire projectiles just like your own.
 Airborne Mook / int_e5d77ecf
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1.0
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1.0
 hets (Video Game)
hasFeature
Airborne Mook / int_e5d77ecf
 Airborne Mook / int_e5da461b
type
Airborne Mook
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comment
NieR had robotic drones which attacked you with lightning and some sort of magic bullets.
 Airborne Mook / int_e5da461b
featureApplicability
1.0
 Airborne Mook / int_e5da461b
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1.0
 NieR
hasFeature
Airborne Mook / int_e5da461b
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type
Airborne Mook
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comment
XCOM has Floaters and an assortment of similar aliens in the sequels.
 Airborne Mook / int_e5de407c
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1.0
 Airborne Mook / int_e5de407c
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1.0
 X-COM (Video Game)
hasFeature
Airborne Mook / int_e5de407c
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type
Airborne Mook
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comment
Arknights: Drones serve as airborne enemies. The most basic variant can't even attack your operators, but later drones are significantly more dangerous, being equipped with long-range guns (sometimes even gatling guns), drop bombs, launch magic spells, or buffing every enemy unit in a radius around them, all while still completely bypassing your melee operators.
 Airborne Mook / int_e64a6382
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1.0
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1.0
 Arknights (Video Game)
hasFeature
Airborne Mook / int_e64a6382
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type
Airborne Mook
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System Shock had certain unlucky members of the crew mutated by SHODAN into some sort of a completely transparent flying ray. Besides being agile and difficult to spot, these also spat acid.
 Airborne Mook / int_ea377bc0
featureApplicability
1.0
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1.0
 System Shock (Video Game)
hasFeature
Airborne Mook / int_ea377bc0
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type
Airborne Mook
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comment
Final Fantasy XIII has a wide variety of flying enemies including Wyverns, winged Cie'th, and airborne soldiers. They can be damaged by melee attacks, but tend to be more mobile than other enemies and are immune to being launched when staggered.
 Airborne Mook / int_eb6802b4
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1.0
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1.0
 Final Fantasy XIII (Video Game)
hasFeature
Airborne Mook / int_eb6802b4
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type
Airborne Mook
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Metroid:
Metroid: Memus, Geegas, Wavers, Mellows, Reos, Rippers, Ripper I Is, Mellas, Gamets, Gerutas, Zebbos, Holtz, Multiviolas, Rinkas... flying enemies come in a wider variety than any other type.
Metroid Prime:
War Wasps are small, agile targets that dart around and shoot stingers, with the Hive Mecha spawning a variant that instead rams into you. Diligent use of locking onto them will let you quickly dispatch each wasp with a few Power Beam shots, and a Missile to their hive will stop them from spawning until the room reloads.
Once you reach the uppermost part of the Space Pirates' base in Phendrana Drifts, you'll meet Space Pirates that are equipped with jetpacks. They'll shoot missiles down at you, and if defeated without freezing or incinerating them, they'll attempt to divebomb you before exploding. After their initial encounter, jetpack Space Pirates become uncommon enemies.
 Airborne Mook / int_f04b4111
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1.0
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1.0
 Metroid (Franchise)
hasFeature
Airborne Mook / int_f04b4111
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type
Airborne Mook
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Ninja: Shadow of Darkness have those pesky gargoyle mooks that attacks you en masse in the mountains.
 Airborne Mook / int_f33b3f7b
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1.0
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1.0
 Ninja: Shadow of Darkness (Video Game)
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Airborne Mook / int_f33b3f7b
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Airborne Mook
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Madagascar:
The first film's game on Game Boy Advance has the city pigeons suicidal enough to attack a lion.
Madagascar 2 Escape To Africa's tie-in game has the vultures, which are a One-Hit-Point Wonder and easy to deal with, if not the fact they often attack just as you begin balancing on ledges and can cause you to fall off.
 Airborne Mook / int_f3553eff
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1.0
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1.0
 Madagascar (Video Game)
hasFeature
Airborne Mook / int_f3553eff
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type
Airborne Mook
 Airborne Mook / int_f38b71c2
comment
Dead Space has the sorta-flying Infectors, which are weak but fast, and whose main purpose consists of making more Necromorphs from the corpses lying around.
 Airborne Mook / int_f38b71c2
featureApplicability
1.0
 Airborne Mook / int_f38b71c2
featureConfidence
1.0
 Dead Space (Video Game)
hasFeature
Airborne Mook / int_f38b71c2
 Airborne Mook / int_f38b71c3
type
Airborne Mook
 Airborne Mook / int_f38b71c3
comment
The Dead Space 2 DLC Severed has the actual winged Flyer Necromorphs. Thankfully, they are also the weakest of the bunch.
 Airborne Mook / int_f38b71c3
featureApplicability
1.0
 Airborne Mook / int_f38b71c3
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1.0
 Dead Space 2 (Video Game)
hasFeature
Airborne Mook / int_f38b71c3
 Airborne Mook / int_f38b71c4
type
Airborne Mook
 Airborne Mook / int_f38b71c4
comment
Dead Space 3 has a Necromorph formed from the alien spore plant that is only encountered in Zero-G environment and will shoot you with its spores.
 Airborne Mook / int_f38b71c4
featureApplicability
1.0
 Airborne Mook / int_f38b71c4
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1.0
 Dead Space 3 (Video Game)
hasFeature
Airborne Mook / int_f38b71c4
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type
Airborne Mook
 Airborne Mook / int_f4a96ea5
comment
You Are Empty: The Electricians are zombies with helicopter-like blades on their back that fly dive down and attack you with their arc welders.
 Airborne Mook / int_f4a96ea5
featureApplicability
1.0
 Airborne Mook / int_f4a96ea5
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1.0
 You Are Empty (Video Game)
hasFeature
Airborne Mook / int_f4a96ea5
 Airborne Mook / int_f5855286
type
Airborne Mook
 Airborne Mook / int_f5855286
comment
The Legend of Zelda: Tears of the Kingdom has Moth Gibdos, flying variants of the Gibdos that spawn from Gibdo hives and spit acid at Link. The same game also introduces Aerocudas, flying wyvern-like creatures that carry their fellow Ganon minions into battle, as well as various objects to drop on Link, such as Bomb Barrels and Snowballs.
 Airborne Mook / int_f5855286
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Airborne Mook
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Kingdom Hearts had plenty of those. One of its traditions has been that mage enemies (whether Heartless or Unversed) are hovering sphere-like enemies that cast from their chosen element and have two part names. First part is their colour, second is either type of song (Heartless) or a spice (Unversed).
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Terraria has a number of them, including demonic eyes and eaters of souls.
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1.0
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Hollow Knight: Some of the sentries in the City of Tears are winged, allowing them to patrol its airspace and attack the Knight from above; the ones with swords swoop down to swipe at the plaeyer before retreating, while the ones with lances throw their weapons and divebomb you. Most are located in the outdoor areas of the City of Tears, where they can take advantage of the open space to manouver and stay out of the Knight's melee range between attacks.
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Airborne Mook
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The Giant Mosquitoes in the Blighttown swamp in Dark Souls. Hard to hit, annoying things. They're easily killed by the even the weakest of attacks but here is the kicker; They endlessly respawn.
 Airborne Mook / int_fab472d2
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1.0
 Airborne Mook / int_fab472d2
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Airborne Mook
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Into the Breach: Hornet, Moth, and Mosquito Vek, as well as the Psions, hover above the ground, making them immune to drowning and falling into a pit. However, they are still vulnerable to hazards on the ground, such as landmines or acid pools.
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Journey to Silius has various robotic bats, hovering Xenomorph-like bots, and the "HumpBot".
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1.0
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Airborne Mook / int_fbee71f9

The following is a list of statements referring to the current page from other pages.

 Airborne Mook
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Flying Tropes
 Airborne Mook
processingCategory2
Villains
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Airborne Mook
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Airborne Mook
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Airborne Mook
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Airborne Mook
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Airborne Mook
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Airborne Mook
 Popeye
seeAlso
Airborne Mook
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Airborne Mook
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Airborne Mook
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Airborne Mook
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Airborne Mook
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Airborne Mook
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Airborne Mook
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Airborne Mook
 Ace Combat (Video Game) / int_5560dbb5
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Airborne Mook
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Airborne Mook
 Alien Soldier (Video Game) / int_5560dbb5
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Airborne Mook
 Aliens Extermination (Video Game) / int_5560dbb5
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Airborne Mook
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Airborne Mook
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Airborne Mook
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Airborne Mook
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Airborne Mook
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Airborne Mook
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Airborne Mook
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Airborne Mook
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Airborne Mook
 Black Future '88 (Video Game) / int_5560dbb5
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Airborne Mook
 Blade Master (Video Game) / int_5560dbb5
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Airborne Mook
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Airborne Mook
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Airborne Mook
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Airborne Mook
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Airborne Mook
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Airborne Mook
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Airborne Mook
 Bugdom (Video Game) / int_5560dbb5
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Airborne Mook
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Airborne Mook
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Airborne Mook
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Airborne Mook
 Candy box! (Video Game) / int_5560dbb5
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Airborne Mook
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Airborne Mook
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Airborne Mook
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Airborne Mook
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Airborne Mook
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Airborne Mook
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Airborne Mook
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Airborne Mook
 Cortex Command (Video Game) / int_5560dbb5
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Airborne Mook
 Countdown Vampires (Video Game) / int_5560dbb5
type
Airborne Mook
 Crash Bandicoot 2: Cortex Strikes Back (Video Game) / int_5560dbb5
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Airborne Mook
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Airborne Mook
 Cyber Chaser (Video Game) / int_5560dbb5
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Airborne Mook
 Dark Forces (Video Game) / int_5560dbb5
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Airborne Mook
 Dark Souls (Video Game) / int_5560dbb5
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Airborne Mook
 Dawn of War III (Video Game) / int_5560dbb5
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Airborne Mook
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Airborne Mook
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Airborne Mook
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Airborne Mook
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Airborne Mook
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Airborne Mook
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Airborne Mook
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Airborne Mook
 Devil May Cry 4 (Video Game) / int_5560dbb5
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Airborne Mook
 Devil May Cry 5 (Video Game) / int_5560dbb5
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Airborne Mook
 Diseviled (Video Game) / int_5560dbb5
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Airborne Mook
 DmC: Devil May Cry (Video Game) / int_5560dbb5
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Airborne Mook
 Donkey Kong Country 2: Diddy's Kong Quest (Video Game) / int_5560dbb5
type
Airborne Mook
 Donkey Kong Country 3: Dixie Kong's Double Trouble! (Video Game) / int_5560dbb5
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Airborne Mook
 Donkey Kong Country Returns (Video Game) / int_5560dbb5
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Airborne Mook
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Airborne Mook
 Doom (Video Game) / int_5560dbb5
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Airborne Mook
 Doom Eternal (Video Game) / int_5560dbb5
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Airborne Mook
 Doom II (Video Game) / int_5560dbb5
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Airborne Mook
 Dragon Ball Online (Video Game) / int_5560dbb5
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Airborne Mook
 Dragon Force (Sega) (Video Game) / int_5560dbb5
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Airborne Mook
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Airborne Mook
 Dungeon Blitz (Video Game) / int_5560dbb5
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Airborne Mook
 Dynamite Alex (Video Game) / int_5560dbb5
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Airborne Mook
 Earth Defense Force (Video Game) / int_5560dbb5
type
Airborne Mook
 Earth Defense Force 2025 (Video Game) / int_5560dbb5
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Airborne Mook
 Elephant Quest (Video Game) / int_5560dbb5
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Airborne Mook
 Elona (Video Game) / int_5560dbb5
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Airborne Mook
 Elsword (Video Game) / int_5560dbb5
type
Airborne Mook
 Epic Battle Fantasy (Video Game) / int_5560dbb5
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Airborne Mook
 Fancy Pants Adventures (Video Game) / int_5560dbb5
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Airborne Mook
 Feda: The Emblem of Justice (Video Game) / int_5560dbb5
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Airborne Mook
 Final Fantasy: All the Bravest (Video Game) / int_5560dbb5
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Airborne Mook
 Fire Emblem Warriors: Three Hopes (Video Game) / int_5560dbb5
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Airborne Mook
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type
Airborne Mook
 Forgive Me Father (Video Game) / int_5560dbb5
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Airborne Mook
 Fracture (Video Game) / int_5560dbb5
type
Airborne Mook
 Freedom Planet 2 (Video Game) / int_5560dbb5
type
Airborne Mook
 Fullmetal Alchemist 2: Curse Of The Crimson Elixir (Video Game) / int_5560dbb5
type
Airborne Mook
 Fullmetal Alchemist 3: The Girl Who Succeeds God (Video Game) / int_5560dbb5
type
Airborne Mook
 G-Force (Video Game) / int_5560dbb5
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Airborne Mook
 G.I. Joe (Video Game) / int_5560dbb5
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Airborne Mook
 GMOTA (Video Game) / int_5560dbb5
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Airborne Mook
 Game & Watch (Video Game) / int_5560dbb5
type
Airborne Mook
 Garden Gnome Carnage (Video Game) / int_5560dbb5
type
Airborne Mook
 Gatling Gears (Video Game) / int_5560dbb5
type
Airborne Mook
 Gemcraft (Video Game) / int_5560dbb5
type
Airborne Mook
 Ghoulboy (Video Game) / int_5560dbb5
type
Airborne Mook
 Goblet Grotto (Video Game) / int_5560dbb5
type
Airborne Mook
 Gobtron (Video Game) / int_5560dbb5
type
Airborne Mook
 Grid Warrior (Video Game) / int_5560dbb5
type
Airborne Mook
 Halo 2 (Video Game) / int_5560dbb5
type
Airborne Mook
 Halo 3 (Video Game) / int_5560dbb5
type
Airborne Mook
 Halo Infinite (Video Game) / int_5560dbb5
type
Airborne Mook
 Happy Tree Friends Adventures (Video Game) / int_5560dbb5
type
Airborne Mook
 Harry Potter (Video Game) / int_5560dbb5
type
Airborne Mook
 Haunted Museum (Video Game) / int_5560dbb5
type
Airborne Mook
 Heavy Weapon (Video Game) / int_5560dbb5
type
Airborne Mook
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type
Airborne Mook
 Helldivers II (Video Game) / int_5560dbb5
type
Airborne Mook
 Hollow Knight (Video Game) / int_5560dbb5
type
Airborne Mook
 Hostile Waters: Antaeus Rising (Video Game) / int_5560dbb5
type
Airborne Mook
 Hype: The Time Quest (Video Game) / int_5560dbb5
type
Airborne Mook
 Hyper Princess Pitch (Video Game) / int_5560dbb5
type
Airborne Mook
 Ice Age (Video Game) / int_5560dbb5
type
Airborne Mook
 Ice Climber (Video Game) / int_5560dbb5
type
Airborne Mook
 Infinitode (Video Game) / int_5560dbb5
type
Airborne Mook
 Iron Brigade (Video Game) / int_5560dbb5
type
Airborne Mook
 Iron Marines (Video Game) / int_5560dbb5
type
Airborne Mook
 Jersey Devil (Video Game) / int_5560dbb5
type
Airborne Mook
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type
Airborne Mook
 Kabus 22 (Video Game) / int_5560dbb5
type
Airborne Mook
 King's Field (Video Game) / int_ccd2fb95
type
Airborne Mook
 Knights Of Valour (Video Game) / int_5560dbb5
type
Airborne Mook
 Kung Food (Video Game) / int_5560dbb5
type
Airborne Mook
 Legend (1994) (Video Game) / int_5560dbb5
type
Airborne Mook
 Legendary (2008) (Video Game) / int_5560dbb5
type
Airborne Mook
 Legendary: The Box (Video Game) / int_5560dbb5
type
Airborne Mook
 Machine Hunter (Video Game) / int_5560dbb5
type
Airborne Mook
 Mad Stalker: Full Metal Force (Video Game) / int_5560dbb5
type
Airborne Mook
 Magical Whip: Wizards of Phantasmal Forest (Video Game) / int_5560dbb5
type
Airborne Mook
 Mario & Luigi: Bowser's Inside Story (Video Game) / int_5560dbb5
type
Airborne Mook
 Mario & Luigi: Dream Team (Video Game) / int_5560dbb5
type
Airborne Mook
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type
Airborne Mook
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type
Airborne Mook
 Mega Man The Final Chapter (Video Game) / int_5560dbb5
type
Airborne Mook
 Metal Gear Solid 3: Snake Eater (Video Game) / int_5560dbb5
type
Airborne Mook
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type
Airborne Mook
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type
Airborne Mook
 Metroid (Video Game) / int_5560dbb5
type
Airborne Mook
 Metroid Prime (Video Game) / int_5560dbb5
type
Airborne Mook
 Mini Robot Wars (Video Game) / int_5560dbb5
type
Airborne Mook
 Monday Night Combat (Video Game) / int_5560dbb5
type
Airborne Mook
 Moon Diver (Video Game) / int_5560dbb5
type
Airborne Mook
 Muramasa: The Demon Blade (Video Game) / int_5560dbb5
type
Airborne Mook
 Neopets: The Darkest Faerie (Video Game) / int_5560dbb5
type
Airborne Mook
 Nether Runner (Video Game) / int_5560dbb5
type
Airborne Mook
 New Super Marisa Land (Video Game) / int_5560dbb5
type
Airborne Mook
 NinjaSenki
seeAlso
Airborne Mook
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type
Airborne Mook
 Onimusha: Dawn of Dreams (Video Game) / int_5560dbb5
type
Airborne Mook
 Orcs Must Die! (Video Game) / int_5560dbb5
type
Airborne Mook
 Origin Realms (Video Game) / int_5560dbb5
type
Airborne Mook
 Osomatsu-san Hesokuri Wars: Battle of the NEETs (Video Game) / int_5560dbb5
type
Airborne Mook
 Over the Hedge (Video Game) / int_5560dbb5
type
Airborne Mook
 Paint the Town Red (Video Game) / int_5560dbb5
type
Airborne Mook
 Palworld (Video Game) / int_5560dbb5
type
Airborne Mook
 Panzer Dragoon (Video Game) / int_5560dbb5
type
Airborne Mook
 Phoenotopia (Video Game) / int_5560dbb5
type
Airborne Mook
 Phoenotopia: Awakening (Video Game) / int_5560dbb5
type
Airborne Mook
 Pikmin (Video Game) / int_5560dbb5
type
Airborne Mook
 Pirates (NIX) (Video Game) / int_5560dbb5
type
Airborne Mook
 Pizza Vs. Skeletons (Video Game) / int_5560dbb5
type
Airborne Mook
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type
Airborne Mook
 Plants vs. Zombies (Video Game) / int_5560dbb5
type
Airborne Mook
 Plants vs. Zombies: Heroes (Video Game) / int_5560dbb5
type
Airborne Mook
 Plants vs. Zombies 2: It's About Time (Video Game) / int_5560dbb5
type
Airborne Mook
 Popeye (Video Game) / int_5560dbb5
type
Airborne Mook
 Prince of Persia: The Sands of Time (Video Game) / int_5560dbb5
type
Airborne Mook
 Project: Horned Owl (Video Game) / int_5560dbb5
type
Airborne Mook
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type
Airborne Mook
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type
Airborne Mook
 Red Baron (Video Game) / int_5560dbb5
type
Airborne Mook
 Remember Me (Video Game) / int_5560dbb5
type
Airborne Mook
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type
Airborne Mook
 SAR: Search and Rescue (Video Game) / int_5560dbb5
type
Airborne Mook
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type
Airborne Mook
 ScourgeBringer (Video Game) / int_5560dbb5
type
Airborne Mook
 Serious Sam 3: BFE (Video Game) / int_5560dbb5
type
Airborne Mook
 Shiness: The Lightning Kingdom (Video Game) / int_5560dbb5
type
Airborne Mook
 Shotgun King: The Final Checkmate (Video Game) / int_5560dbb5
type
Airborne Mook
 Shrek the Third (Video Game) / int_5560dbb5
type
Airborne Mook
 Skautfold (Video Game) / int_5560dbb5
type
Airborne Mook
 Skeleton Warriors (Video Game) / int_5560dbb5
type
Airborne Mook
 Smurf: Rescue In Gargamel's Castle (Video Game) / int_5560dbb5
type
Airborne Mook
 Solomon's Keep (Video Game) / int_5560dbb5
type
Airborne Mook
 Sonic 3 & Knuckles (Video Game) / int_5560dbb5
type
Airborne Mook
 Sonic Colors (Video Game) / int_5560dbb5
type
Airborne Mook
 Sonic the Hedgehog (Video Game) / int_5560dbb5
type
Airborne Mook
 Sonic the Hedgehog 2 (Video Game) / int_5560dbb5
type
Airborne Mook
 Sonic the Hedgehog 4 (Video Game) / int_5560dbb5
type
Airborne Mook
 Soul of the Samurai (Video Game) / int_5560dbb5
type
Airborne Mook
 Spears 'n' Spades (Video Game) / int_5560dbb5
type
Airborne Mook
 Splatter Master (Video Game) / int_5560dbb5
type
Airborne Mook
 SpongeBob SquarePants: Battle for Bikini Bottom (Video Game) / int_5560dbb5
type
Airborne Mook
 Star Wars Episode I: Jedi Power Battles (Video Game) / int_5560dbb5
type
Airborne Mook
 Starbound (Video Game) / int_5560dbb5
type
Airborne Mook
 Stormwinds (Video Game) / int_5560dbb5
type
Airborne Mook
 Stubbs the Zombie (Video Game) / int_5560dbb5
type
Airborne Mook
 Sundered (Video Game) / int_5560dbb5
type
Airborne Mook
 Sunset Overdrive (Video Game) / int_5560dbb5
type
Airborne Mook
 Super Mario 3D Land (Video Game) / int_5560dbb5
type
Airborne Mook
 Super Mario 3D World (Video Game) / int_5560dbb5
type
Airborne Mook
 Super Mario Bros. (Video Game) / int_5560dbb5
type
Airborne Mook
 Super Mario Bros. 2 (Video Game) / int_5560dbb5
type
Airborne Mook
 Super Mario Bros. 3 (Video Game) / int_5560dbb5
type
Airborne Mook
 Super Mario Bros. 35 (Video Game) / int_5560dbb5
type
Airborne Mook
 Super Mario Galaxy (Video Game) / int_5560dbb5
type
Airborne Mook
 Super Mario Maker (Video Game) / int_5560dbb5
type
Airborne Mook
 Super Mario World (Video Game) / int_5560dbb5
type
Airborne Mook
 Super Mario World 2: Yoshi's Island (Video Game) / int_5560dbb5
type
Airborne Mook
 Super Mega Man 2 (Video Game) / int_5560dbb5
type
Airborne Mook
 Super Metroid (Video Game) / int_5560dbb5
type
Airborne Mook
 Supertux (Video Game) / int_5560dbb5
type
Airborne Mook
 System Shock (Video Game) / int_5560dbb5
type
Airborne Mook
 Team Fortress Arcade (Video Game) / int_5560dbb5
type
Airborne Mook
 Teenage Mutant Ninja Turtles (2003) (Video Game) / int_5560dbb5
type
Airborne Mook
 Teenage Mutant Ninja Turtles: Manhattan Missions (Video Game) / int_5560dbb5
type
Airborne Mook
 Teenage Mutant Ninja Turtles: Shredder's Revenge (Video Game) / int_5560dbb5
type
Airborne Mook
 Teenage Mutant Ninja Turtles 3: Mutant Nightmare (Video Game) / int_5560dbb5
type
Airborne Mook
 Terminator: Resistance (Video Game) / int_5560dbb5
type
Airborne Mook
 Terminator Salvation (Arcade) (Video Game) / int_5560dbb5
type
Airborne Mook
 The Crackpet Show (Video Game) / int_5560dbb5
type
Airborne Mook
 The Last Spell (Video Game) / int_5560dbb5
type
Airborne Mook
 The Legend of Zelda (Video Game) / int_5560dbb5
type
Airborne Mook
 The Legend of Zelda: Link's Awakening (Video Game) / int_5560dbb5
type
Airborne Mook
 The Legendary Starfy (Video Game) / int_5560dbb5
type
Airborne Mook
 The Magic Circle (Video Game) / int_5560dbb5
type
Airborne Mook
 The Ninja Warriors (1994) (Video Game) / int_5560dbb5
type
Airborne Mook
 The Outer Worlds (Video Game) / int_5560dbb5
type
Airborne Mook
 Tokyo Jungle (Video Game) / int_5560dbb5
type
Airborne Mook
 Tower Defense Simulator (Video Game) / int_5560dbb5
type
Airborne Mook
 Tower Madness (Video Game) / int_5560dbb5
type
Airborne Mook
 Transformers: Cybertron Adventures (Video Game) / int_5560dbb5
type
Airborne Mook
 Transformers: Prime – The Game (Video Game) / int_5560dbb5
type
Airborne Mook
 Transformers: War for Cybertron (Video Game) / int_5560dbb5
type
Airborne Mook
 Vectoid TD 3D (Video Game) / int_5560dbb5
type
Airborne Mook
 Wario World (Video Game) / int_5560dbb5
type
Airborne Mook
 Wild Guns (Video Game) / int_5560dbb5
type
Airborne Mook
 Witchery (Video Game) / int_5560dbb5
type
Airborne Mook
 X-COM (Video Game) / int_5560dbb5
type
Airborne Mook
 Zelda II: The Adventure of Link (Video Game) / int_5560dbb5
type
Airborne Mook
 Altered Beast (Video Game) / int_5560dbb5
type
Airborne Mook
 Crash Bandicoot 3: Warped / Videogame / int_5560dbb5
type
Airborne Mook
 ObsCure / Videogame / int_5560dbb5
type
Airborne Mook
 Plazma Burst (Video Game) / int_5560dbb5
type
Airborne Mook
 The Legend of Zelda: The Wind Waker (Video Game) / int_5560dbb5
type
Airborne Mook
 In the Hunt (Video Game) / int_5560dbb5
type
Airborne Mook