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Announcer Chatter

 Announcer Chatter
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 Announcer Chatter
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Announcer Chatter
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Every sports game played in the world always has one man or woman who plays the role of the announcer, whose job is to tell the spectators the scores, which team is entering the field, who the winner is, etc. Some announcers may add their own wit and charm. Video games also have some form of announcers that give short phrases or announce things during the game. While it can enhance the gameplay, if the announcer talks too much, it can become irritating. note The chance of there being an in-game option to turn off or at least lower the volume of Announcer Chatter almost always goes down in inverse proportion to how obnoxiously loud and intrusive the commentary is. Generally, announcers in video games announce character names and who the winner is.
Compare Combat Commentator, who talks even more.
 Announcer Chatter
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2023-11-13T17:15:41Z
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Announcer Chatter
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The Thunder Force series has an announcer call out the item you obtain.
Thunder Force AC, an arcade port of the console game Thunder Force III, extends this: in addition to the usual weapon-calling, there's a second, male announcer (for reading out the stage number and announcing the end of a stage), and the usual female announcer says the name of the stage.
Thunder Force VI's announcer reads out the stage name and warns you of approaching bosses...in Tangut.
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How Friendship Accidentally Saved Magical Britain: When canonical Hogwarts Quidditch commentator Lee Jordan accidentally swallows one of the Weasley twins' experimental candies and loses his voice just before a Quidditch game, Elestren Parkinson fills in for him as announcer and turns out to be shockingly good at it, her commentating style being a mirror of Lee's only biased in favor of Slytherin. (She also calls Fred and George Tweedledee and Tweedledum.) Once Lee recovers, the two do the announcing together for the rest of their time at Hogwarts, with their respective biases balancing each other out and their banter enhancing the entertainment value of the matches.
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 How Friendship Accidentally Saved Magical Britain (Fanfic)
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LEGO Dimensions added multiplayer battle arenas in its second year, featuring running commentary by NONE OTHER THAN BRIAN BLESSED.
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In Dragon Quest VIII, and in particular in the UK English dub, Morrie's Monster Arena features a verbose announcer who announces each team "In the blue corner we have... OUR HERO'S MONSTER TEAM!!!" and "In the red corner WE HAVE... THE SLIME FAMILY!!!" and introduces each fight with a not-so-witty stock phrase, typically ending in "ITS A HIGH MIGHT FIGHT THAT'S BOUND TO EXCITE! Let's get it on!" Round three starts out with "The moment you've all been waiting for!"
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Street Fighter Alpha 3 has an announcer who sounds extraordinarily happy most of the time and likes to talk a lot, including getting incredibly chatty at the victory screen. Most fighting game fans know his phrases by heart. Triumph or Die! GO FOR IT, MAN!
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Subject of a brief gag in one Simpsons Treehouse of Horror special:
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The announcer in Fuzion Frenzy 2 is notorious for chattering non-stop. One can press the A button at least ten times before any minigame starts or after any minigame ends and the announcer still wouldn't be finished commenting. Even within a game, he has the compelling need to eradicate silence with incessant commentary on every player's current status. This was one of the many factors that caused fans of the original to consider this a case of Sequel Itis.
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From Marvel vs. Capcom: "I almost had a heart attack there!" That said, announcer from MvC2 is actually pretty chill, only really giving his two cents at the victory screen (which is done so rather softly). The previous three announcers were much more pumped for the ensuing battle, with the MSHvSF one actually belting out the names of your Hyper Combos with much aplomb if you won a match with them.
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Going Commando and Up Your Arsenal have unnamed announcers for the Megacorp Games and Annihilation Nation respectively.
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 Ratchet & Clank: Going Commando (Video Game)
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Some server-side Counter-Strike mods are designed to play the UT announcer sounds.
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Played straight in Dark Sun: Shattered Lands... at first. The game starts with the main characters in an arena fighting to the death. The announcer is an arrogant jerk who taunts and belittles the party constantly — except for when an enemy or a player character dies in combat, which is probably the only way to weasel a compliment out of him. Later, after the party escapes and ends up in the wilderness, you can encounter the announcer and threaten him to get some good items, then kill him to get more goodies.
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MadWorld has two announcers, and one of them is Bender! And the other is Whose Line star, Greg Proops! Naturally, their characters serve as comic relief throughout the game as card-carrying pervert Howard "Buckshot" Holmes and Kreese Kreeley, a former competitor and fellow Testosterone Poisoning victim. The two comment on everything that goes on in the in-game sport of Deathwatch, and drop subtle hints for what you're supposed to do in the level and situation that you're in. Being the type of game that it is, the commentary usually Crosses the Line Twice. Example:
They also help lampshade video game breaks from reality:
They even provide commentary over the credits ("commentary" meaning "insulting every single member of the developers").
Even better when you consider that Proops is/was the voice of children's TV show character Bob the Builder.
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Modern Warfare matches have a different announcer for each team: Gaz for SAS, Griggs for USMC, etc. all of whom call out incoming killstreak rewards and time limits.
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Dead Rising 2's Terror Is Reality has TK as the host introducing the games, but then has two other commentators who actually comment during the games themselves, including a very funny ex-player as the color commentator.
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Smash TV had an announcer you would end up fighting in the end, in a rather creepy manner.
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The Elder Scrolls IV: Oblivion contains an arena in the Imperial City in which a player character can become a contestant and fight a series of battles. Despite the game having a fantasy setting that is generally medieval in nature, every fight is preceded by an announcer giving a brief speech about the contestants, followed by the phrase "Let the battle... begin!"
That's just making use of the talent, since Wes Johnson is the Washington Capitals' PA announcer, working in America's Imperial City, no less.
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Cosmo and Wanda fill this role in The Fairly OddParents: Breakin' da Rules and Shadow Showdown, pointing out wish stars, commenting on things central to completing the level, and occasionally mocking you when you die. There's also dedicated button for calling your fairies, prompting them to comment on things in the level, or something relating to the story of either game.
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The Monday Night Combat games bring us Mickey Cantor (who calls the game from prison and is hated so much that he's been subjected to six assassination attempts, two of which were succesful) and (in the sequel) his replacements Chip Valvano (who drifts off to sea on the backs of losing team members after matches) and GG Stacks (who's had seventy-three marriages and counting, four of which he divorced in the same morning). All three are completely insane, of course.
Stacks runs with the "insane" part during Blitz (which he participates in so he can take his personal problems out on you), who goes from playing the Straight Man to screaming into the mic as you destroy his robots.
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Quake III: Arena would announce "Humiliation!" when a player scored a kill with the melee weapon to both the killer and the dead player.
The announcer also yell Holy Shit as well. They'll do it in CTF games if you're the flag carrier and die just a foot away from your flag/capture point.
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There's an announcer in the Naruto: Clash of Ninja games, but he never talks during the battle. It's also different in every game (Naruto, the Third Hokage, Hayate and finally Genma).
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In Knights of the Old Republic, you have the chance to earn some credits in the duelling arena, where you can fight with no chance of death. The announcer, speaking to your audience, describes both you, going by the handle "Mysterious Stranger", and your opponent like it's a professional wrestling match, hyping you in the first two duels as having "No history, no past, and no name!" He seems to be enjoying himself each time, but he really, really enjoys announcing the one and only deathmatch.
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Sonic Colors:
Eggman does this for background chatter in-game, over the park's PA system. Alternates between taunting Sonic and parodying common amusement park sayings.
There's also an actual announcer who announces when you get combos during tricks ("Good! Great! Awesome! etc.") and whenever you get a Wisp power-up (Spike! Rocket! Frenzy!). This announcer was reused in the Planet Wisp stage in Sonic Generations.
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The original Grand Theft Auto 1 & 2 had a parody game-show announcer to voice pick-ups, bonuses, special feats, and the player's death. Grand Theft Auto: London 1969 had an announcer with a rowdy Cockney accent.
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Killer Instinct: C-c-c-c-c-COMBO BREAKER!!!
This is the pop culture part of the announcer from Killer Instinct, but not actually the primary purpose: in the first game, the announcer would also announce the actual combos, made even more badass by their idiosyncratic names and getting more and more epic at higher levels. Nothing got the blood pumping like pulling off a seven-hitter with the announcer proclaiming "Master Combo!" before someone nails an unfettered twelve-hit Killer Combo!
In chronological order, the combos go as such:
Triple Combo.
Super Combo.
Hyper Combo.
Brutal Combo.
Master Combo!
Blasterrr Combo!
AWESOME Combo!
MMMMMONSTER COMBO!
KIIIIIINNNG COMBO!
KILLER COMBO!
ULTRAAAAA COMBOOOOO!!!!
Ultimate... Combo.
The 2013 sequel offers three announcers to choose from (the new announcer, the original announcer and Ultratech boss ARIA) to suit your preferred flavor. It adds even more combo screams, including (in order) Basic, Triple, Quad, Solid, Hyper, Brutal, Master, Blaster, Extreme, Awesome, Monster, Insane, Beastly, King, Crazy, Killer, and Godlike. You can also pull off an ULTRAAA COOOOOOMBOOOOOOOOO!, or get an ULTRAAAAAAAAAAAAAAAAAAAAAAAA!!! if you do two or more in sequence.
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The DuckTales (2017) episode "Missing Links of Moonshire" had a subplot about Huey and Launchpad commentating on the titular golf game in order to earn a Junior Woodchuck's badge. They keep this up even when they've been magically transported to a Pocket Dimension where they need to keep playing or get trapped forever.
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In ModNation Racers, Biff Tradwell and Gary Reasons fill this role as commentators. Generally though, their conversations are limited to their personal lives and you only outside of career mode cutscenes hear them speak immediately before and immediately after each race (During the race, you only hear the player character's crew chief). One of Biff's post-race lines lampshades this by saying that he fell asleep midway through, with one of Gary's pre-race lines saying that Biff usually takes a nap during the actual race. Biff also doesn't seem to care one way or the other about his job, evidenced in lines at the end of the race where he ponders ways to get his own show, expresses happiness at the fact that he is on overtime pay as a result of said race, and laments the fact that despite being one of the commentators he doesn't get a copy of the broadcast free of charge.
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Mario Party 8 has a talking hat host who makes lots of nonsensical noises in lieu of actually matching the text. He talks so much, though, that the hat even comments on how much is being said.
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Saints Row: The Third has Zach and Bobby provide color commentary for games of Professor Genki's Super Ethical Reality Climax and the Genkibowl DLC, and during Murderbrawl XXXI in the final Luchadores mission. Both return in Saints Row IV to commentate on one of the mini-games, Professor Genki's Mind Over Murder.
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There's also an actual announcer who announces when you get combos during tricks ("Good! Great! Awesome! etc.") and whenever you get a Wisp power-up (Spike! Rocket! Frenzy!). This announcer was reused in the Planet Wisp stage in Sonic Generations.
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Wave Race 64 has one announcer that will always make a commentary in case you blow past the competition, fall behind, or get knocked off your jet ski. Its sequel, Wave Race: Blue Storm, demotes the announcer to just one phrase: "Ladies and gentlemen! Start your engines!" The constant chatter now goes to your character's coach and like in the previous game, will always comment when you fall off, pass a buoy the right or wrong way, and tells you when you have turbo power. Also in Blue Storm, there's an Easter Egg that went undiscovered for nine years. What is it? Basically, "Your Coach Is An Asshole" Mode. Absolutely hilarious.
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This is the main complaint done to Loudmouth Larry's comments by fans of Rock n' Roll Racing.
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s4league: "CRITICAL-CRI-CRI-CRITICAL!" "Amazing! Is it Possible!?" "Excellent! You the max!"
On a side note some of the quotes were probably taken from DJ Max.
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Even better when you consider that Proops is/was the voice of children's TV show character Bob the Builder.
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Capcom vs. SNK 2's announcer (Hiroaki Asai, a Japanese DJ and comedian) talks almost constantly every chance he gets. In addition to the usual pre-fight exclamations ("This battle is about to explode!", "This is gonna be a match to remember!", "Live or let die!", etc.), he's yapping at the high score screen (Example) "All records are meant to be broken!", the Groove Select screen (Example) "Great! I knew that groove was in your heart!", the character select screen, and the victory screen (Example) "Some may say that it was luck that helped this team to advance. That doesn't matter to me, because the bottom line is that this team won! They'd just better keep in mind that luck works in many mysterious ways.", and even adds in his own two cents during certain mid-match events, like if a character gets in an attack right at the start of the round ("Wow! They came out with a sneaky surprise attack at the start of the round!") or successfully pulls off a really powerful attack ("That's what we like to call BIG DAMAGE!"). Or even if the fighters do nothing at all when a match starts ("You can feel the calm before the storm as the round begins"). Naturally, his commentary can't be turned off, and he's also much louder than the average fighting game announcer. The combination of his hamminess and use of English resulted in one of the most memorable performances of this kind among the FGC, right up there with the above Alpha 3 announcer. KEEP ROCKIN', BABY!!
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Pac-Man Vs. features Charles Martinet as an announcer, doing an impression of his iconic Mario voice. Throughout the game, Mario comments on various happenings throughout the game, such as when Pac-Man eats a Power Pellet, when Bonus Fruits appear, and when a ghost catches Pac-Man.
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As the schtick of Ratchet: Deadlocked is that it's a In-Universe reality program, the entire game is commentated by Vox anchors Dallas and Juanita, who have a particular fondness for jeering Ratchet.
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Played around with Shao Kahn in Mortal Kombat; given that he's the announcer in the second and third games, he says "I win" instead of "(character) wins" when victorious. "It is official; you suck."
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In the first five books of the Harry Potter series, Lee Jordan provided this for the Hogwarts Quidditch matches, notable for his pro-Gryffindor, anti-Slytherin bias; after his graduation, Luna Lovegood took the role at least for one game in Harry's sixth year. (Thanks to her... distinctive outlook on life, Hilarity Ensued.)
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Score X kills with one weapon, get an award title, i.e. "Rocket Scientist!" for 15+ kills with the Rocket Launcher in Unreal Tournament III.
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Halo has an announcer for multiplayer as well. General announcements such as gametype (Slayer, Capture the flag, King of the Hill, to name but three) exist, and thankfully they only repeat for individual players who might join in mid-game, but other announcements, such as which team has the flag, will play for everyone. Repeatedly. Equally annoying are the kill statements. Thankfully enough the announcer voice is rather good, so the fiftieth time you hear "Killtacular" is just as good as the first time you hear "Running Riot." Latter games added alternate announcers; one of the female ones enjoys the carnage a little too much.
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Rift Apart has the Slaughterplex hosted by Zurkon Jr., the bloodthirsty and perpetually screaming son of the series' Mr. Zurkon weapon.
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Blood Bowl has Jim Johnson the vampire and Bob Bifford the ogre commenting on the matches. Mostly in the PC game, but they are lore-wise the most famous duo of commentators, too.
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Star Wars: The Old Republic Has Baron Deathmark doing the announcements for Huttball. Such announcements include reminders of the rules before the match starts, who's winning versus who's losing, taunting the losing team, and reminding the players that while cannibalism hasn't been done before, that doesn't mean the Player Characters can't or shouldn't do it.
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Captain Qwark shows in Tools of Destruction, working as a Double Agent for the heroes as the announcer of the Imperial Fight Festival.
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In Jikkyou Oshaberi Parodius, the inane Japanese running commentary on the gameplay, courtesy of Joji Yanami, is the titular gimmick—jikkyou oshaberi loosely translates as "live chatter."
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Crewmembers in Need for Speed: Carbon often fulfil this role; making a comment about how they and the player will win the race before the start, telling the player when they take first place, commenting if the police arrive mid-race, and finally another comment about the player or themselves winning the race (or even complaining if they lose the race).
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Downplayed with the announcer in Street Fighter III: 3rd Strike. He is very minimalist in comparison, and is generally more calm and direct than most announcers. Although he does break this for one particular line...
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In Project Blackout, a disembodied voice announces all of your headshots, chain kills, etc.
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Pokémon Stadium has an announcer voice that says which Pokémon came out, current standings, etc. The announcer also has a habit of getting very excited and becoming overenthusiastic when the action gets tense (such as "TAKEN DOWN WITH ONE HIT!"). There is an option to turn the announcer off.
The announcer never shuts up if you stall your turn due to taking a break or whatever. He'll spew lines like "What's the matter, trainer?" and the like over and over again until you take your turn.
Strangely enough, the announcer is absent when you fight Mewtwo after clearing the entire stadium challenges and Gym Leader Castle.
It's even worse in Pokémon Battle Revolution. The announcer constructs sentences out of Mons' names, attacks and stock phrases, but the gaps between pieces and changes in inflection make it painfully obvious the voice actor read each piece separately without the director notifying him how they fit together.
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Street Fighter 6 features an option for real-time pre-recorded commentary from notable figures within the Fighting Game Community, including (but not limited to) Jeremy "Viscious" Lopez and "Tasty Steve" Scott for play-by-play commentary, and James Chen and Thea Trinidad for color commentary.
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Ridge Racer 64 has a terrible, over-enthusiastic announcer saying what's going on during the race. Thankfully, he doesn't chatters too much. Ridge Racer Type 4, meanwhile, has a calmer, much better announcer with a deep echo added to his voice. Rage Racer's announcer is Reiko Nagase herself.
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Some of the replaceable lines can get interesting in later Professional Wrestling games that try to reproduce the announcers' dialogue, including 'witty' banter. A few can get it horribly wrong, as some reviews for SmackDown vs. Raw 2007 indicated—typically, in a niche game like this, it helps to actually, you know, get the maneuvers named correctly.
Smackdown Vs. Raw '09 is a little better with Jim Ross and Jerry Lawler, but worse with Michael Cole, who will oftentimes do nothing but repeat one category of move (calling any kind of kick "a vicious stomp," for example) or just plain mis-call moves. More cynical fans will consider this a subversion, as Michael Cole tends to be rather terrible in reality.
It got worse in 2010: not only do the commentators say the same thing five times in a minute (and lack much of the enthusiasm of a live event) one time there was a comment on a move from Snitsky. Snitsky isn't even in the game. As good as the other advancements are it's disappointing that some areas were just dialed in with no effort.
Smackdown Vs. RAW 2011 —at least the PS2 edition— is similarly bad about this, like how slapping on a leg lock will prompt comments about you applying pressure to the elbow or about how Vance Archer is going for the pin in a submission match he's not even participating in. Better yet, it has an option to disable Lawler and Cole's commentary that doesn't always work. In certain match types, they still yap at full loudness even with the voice volume turned completely down.
And WWE 14 has commentary that is not only terribly unenthusiastic, every second line is repeated over and over to the point of switching it off altogether.
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Used as the basis for occasional jokes on Mystery Science Theater 3000—typically to highlight how clunky or boring some of the "experiments" are.
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Hydro Thunder. "Fire the booster! Fire the booster now! Booster at max! Booster at 50%! Booster running low! Hit the ramp! Traffic up ahead! You're in 3rd place! You're in 2nd place! No, seriously, fire the booster! Detour up ahead! Watch yourself! Hit that other ramp! Get that icon which refills your booster, which is really important! Right turn up ahead! Left turn up ahead! No wait, a right turn then a left turn!"
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Ratchet & Clank has these in spades, due to Gladiator Subquests being a staple of the series.
Going Commando and Up Your Arsenal have unnamed announcers for the Megacorp Games and Annihilation Nation respectively.
As the schtick of Ratchet: Deadlocked is that it's a In-Universe reality program, the entire game is commentated by Vox anchors Dallas and Juanita, who have a particular fondness for jeering Ratchet.
Captain Qwark shows in Tools of Destruction, working as a Double Agent for the heroes as the announcer of the Imperial Fight Festival.
A Crack in Time and Into the Nexus have tournaments hosted and commentated by their respective warrior races the Agorians and the Thugs-4-Less.
Rift Apart has the Slaughterplex hosted by Zurkon Jr., the bloodthirsty and perpetually screaming son of the series' Mr. Zurkon weapon.
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DanceDanceRevolution has an announcer announce combo benchmarks, and combo breaks when he gets to ya. Then there's the general chatter he says during gameplay. The newest version of the game has one talk almost all the time over and over. Did we mention that the announcer sounds like a Mexican gangster?
And then there's the announcer for the DDR emulator Dance with Intensity, a bizarro-world version of the real thing. For example, where the 'real' announcer would say "You're like sunshine on a cloudy day!" the DwI announcer will say "You're like sunshine on my Raisin Bran!"
The announcer can also get real abusive if you're about to fail in the "Hottest Party" games. As if we weren't under enough pressure from doing bad...
"NOOOOOOOOOOOOOOOOOOOOOO!!"
Dance Dance Revolution X got a new announcer, who was much more restrained
Other Bemani games (besides Dance ManiaX) generally keep the announcer in the menus.
In most of the games after a certain point, you can turn off the Announcer's commentary (sometimes called "praise" in the options menu), but he'll still call out combos. In 2010 Dance Dance Revolution (Hottest Party 4 in some areas), this option was removed. Plus it seems like he comments every third arrow.
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The Monster Truck Madness series has 'Army' Armstrong, who comments on everything from trucks jockeying for position to spectacular crashes to trucks driving on water.
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The Real Bout Fatal Fury games have a very enthusiastic, very friendly announcer who you just can't help but adore, especially the Real Bout Special announcer.
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Theme Hospital has a snarky receptionist who, aside from calling staff to areas where they are needed, makes darkly comic jokes ("Messrs Burke & Hare to the rear exit, please!"), and even calls the player out for using cheat codes ("Hospital administrator is cheating!").
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Team Fortress 2 has the slightly psychotic female announcer, The Adminstrator, who runs both sides. When a checkpoint is captured, she's more encouraging to the successful attackers and scornful to the failing defenders, and, if the round ends in a tie, dismisses both sides with a frustrated "You failed!!". She doesn't keep her contempt for both teams a secret and it's hardly surprising that she has the same voice actress as GLaDOS from Portal (and the Combine Overwatch in Half-Life 2).
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Marvel vs. Capcom 3 not only has one announcer whose lines pay homage to Alpha 3 and CvS2, but but also has a second, optional announcer who runs commentary throughout the match, commenting on how the fighters fare and their strategies akin to the aforementioned Capcom vs. SNK 2 announcer. (While the female announcer was originally thought to be Issun from Ōkami due to their voice, Issun doesn't have any audible speech, merely providing the text for Amaterasu's victory quotes.)
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A Crack in Time and Into the Nexus have tournaments hosted and commentated by their respective warrior races the Agorians and the Thugs-4-Less.
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The Last Story's main city has a combat arena with a pair of announcers, who have special sets of lines for one particular set of battles in addition to the more generic chatter. After the main character is known to be the favorite of the city's leader, your enemies throw their fights, leading the announcers to gripe and complain about it.
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Soul Series:
"Transcending history, and the world, a tale of souls and swords, eternally retold..."
This victory strengthened the soul of... [insert winning player controlled character here]!
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The DJMAX series is generally good about keeping the announcer restricted to menus. But then came DJMAX Trilogy. If you have Live Mode enabled, songs will have a cool reverb effect when you achieve x3 Fever or more...but you'll also have the announcer shout your combo at set milestones ("100 Combo extend!", etc.), and make comments every time you activate a Fever gauge:
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On a side note some of the quotes were probably taken from DJ Max.
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NBA 2K series feature a very advanced one where the announcers can discuss the players on the floor( they have lines even for obscure role players) and the coaches, how the season progresses for the team, how the last season turned out for them, what is the strengths of the team etc.
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Quake:
Quake III: Arena would announce "Humiliation!" when a player scored a kill with the melee weapon to both the killer and the dead player.
The announcer also yell Holy Shit as well. They'll do it in CTF games if you're the flag carrier and die just a foot away from your flag/capture point.
Quake Live adds a "Denied!" message for when you miss picking up the Quad Damage powerup within a step or two of an opponent picking it up. Which typically results in you dying a (sparkly-) gibbed death.
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Throughout The Warriors, the radio DJ keeps up a running commentary on the events of the film, including taunting the Warriors for getting themselves into trouble. She provides the same service during the video game adaptation - after every mission, stand by the radio for a moment and she'll recap what's gone down. (If you die, she mocks you for it, as well.)
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League of Legends, descended from the previous game, featured an usually female announcer narrating the game (male in a couple regions such as Korea or Latin America), only a bit different: four kills in rapid succession are a "QUADRA KILL!", and slaughtering the entire enemy team is a "PENTAKILL!!!". The same announcer also tells important events such as destroyed turrets and destroyed inhibitors, although the Rift Herald, the Dragons and Baron Nashor are not called out but instead signaled by characteristic screams (they are explicitly called out in spectator mode though).
The game also has different announcers tied to seasonal events. The Bilgewater summer event in 2015 brought a pirate announcer, and the month after the release of the much-anticipated Aurelion Sol had Aurelion himself call out turret and inhibitor takedowns. The second set of Star Guardian skins gave us Star Guardian Ahri announcer ('Your turret has been destroyed. Don't worry, I didn't like that turret anyway.'), and the return of the Butcher's Bridge map had new champion Pyke perform announcer duty ('Minions have spawned! Those guys don't bleed... Ain't natural'). During the 2018 Odyssey event, Odyssey Kayn and his Enemy Within Rhaast took over commentary - occasionally pausing to argue with each other.
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Announcer Chatter
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NBA Jam was one of the earliest examples of this trope, with Tim Kitzrow doing his best Marv Albert impression. It was so popular that some of the lines ("BOOM-shakalaka!" "HE'S ON FIRE!") are popular within sports lexicon to this day.
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Announcer Chatter
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Nexuiz has announcements for kill streaks, time left, frags left and air shots.
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1.0
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Announcer Chatter
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Defense of the Ancients and Dota 2 started the tradition of always having an announcer narrate the games in the MOBA genre. The original map started out with Unreal's announcer calling out kill streaks (Killing spree! > Rampage! > Dominating!...) and kills in rapid succession (Double kill! > Triple kill! > M-M-M-M-MONSTER KILL! > HOLY SHIT!); when Valve took over the game, they added other well known voices of theirs such as GLaDOS or the announcer from Team Fortress 2.
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Announcer Chatter
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The Probending announcer in The Legend of Korra does play by play for the Probending matches, and late in the season keeps speaking in the same exact tone and cadence when he's being attacked by a terrorist. A season later, he's not even at the mic, but in the audience, when another attack happens during Bolin's film premiere, and calls out play-by-play on the fight as if it was a match.
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Super Monkey Ball, especially from Super Monkey Ball 2 and onwards, as the most insane announcers you'll ever hear. The guy is constantly yelling in the hammiest way possibly. And sometimes speaks broken English. It's amazing.
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Announcer Chatter
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The Mahjong Fight Club series has a female announcer who tallies up yaku (hand points) for winning hands, announces the parameters and tells you what wind position you are at the start of each hand, and speaks in the menus — she's silent during actual gameplay.
 Announcer Chatter / int_de69142d
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Announcer Chatter
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Blood (1997) had a memorable announcer for the "Bloodbath" gamemode, who also did the voice of Tchernobog. The voice was done by Monolith Productions' then-CEO and featured such immortal lines as "Disemboweled!" "Anal justice!" and "Rectal redemption"
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In an episode of Happy Endings, Penny, Dave and Alex are playing indoor baseball and David is both pitching and announcing, in a fairly obtrusive Howard Cosell announcer voice.
 Announcer Chatter / int_e036ebd3
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Need for Speed: ProStreet has the race announcer going on and on about Ryan Cooper (the player character) with undiminished enthusiasm from the first to the last race. It went to the point a few people were venting their anger on forums after having to listen to the race commentator chatter on and on.
 Announcer Chatter / int_e0b1dd89
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Announcer Chatter
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Tribes has one of these. "Team Inferno... SCORES!" "15 seconds... five, four, three, match begins, now."
 Announcer Chatter / int_e31f2cd8
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1.0
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Announcer Chatter
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The arcade dungeon-crawler Gauntlet may have been the first game with an announcer, featuring ongoing commentary tailored to the player's actions. The disembodied voice praised and criticized the player's actions, offered hints and advice, and sometimes challenged the player ("Let's see you get out of here!"). Some of its catch phrases, like "Wizard Needs Food Badly" have become part of the pop culture lexicon.
 Announcer Chatter / int_e37825ad
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Announcer Chatter
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SCP: Secret Laboratory: During a round, C.A.S.S.I.E. will announce spawning MTF units, deaths of SCPs, activated Generators, the activation/cancellation/re-activation of the Alpha Warhead and the status of the Decontamination Process via a text-to-speech system. Said TTS system can be used to make custom announcements.
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Announcer Chatter
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In StarCraft II, the first five minutes of each game tend to be uneventful, unless a player is trying a particularly daring strategy. As such, the announcers for the World Championship Series will often go off on random tangents during this time, whether it be gossiping about the players, comparing flight itineraries, or discussing time-travel movies.
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Announcer Chatter
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Sprint Vector. The racing show's hosts, Mr. Entertainment and Princess Shran, keep up a steady stream of dialog in every competitive race. They talk about the player's performance, offer Leaning on the Fourth Wall commentary about racing mechanics, and gush about corporate sponsors. None of this changes if Shran or Mr. E are also racing.
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Street Fighter IV follows the trend, with an announcer that delivers commentary with every third hit or so. THIS IS GONNA BE ONE HELL OF A SHOW!
 Announcer Chatter / int_ebc16974
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Announcer Chatter
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The announcer from Unreal Tournament has plenty of phrases:
For kill streaks, in multiples of five: "Killing spree!" "Rampage!" "Dominating!" "Unstoppable!" "Godlike!!" and, depending on the game, "Wicked Sick!" and "MASSACRE!!"
For kills in rapid succession, there's the progression of "Double Kill", "Multi Kill", "Ultra Kill", "Mega Kill" (post-UT'99), "M-M-M-Monster Kill", "Ludicrous Kill", "Holy shit!"
"Head shot!" after the player scores a headshot.
"Denied!" whenever a Redeemer gets shot down or a flag retrieved a few feet from the capture zone.
Score X kills with one weapon, get an award title, i.e. "Rocket Scientist!" for 15+ kills with the Rocket Launcher in Unreal Tournament III.
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Announcer Chatter
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Need for Speed
The early games had an announcer that would read aloud the countdown to start the race ("3... 2... 1... GO!"), announce your current position whenever you overtook an opponent, and announce on which position you ended the race.
Crewmembers in Need for Speed: Carbon often fulfil this role; making a comment about how they and the player will win the race before the start, telling the player when they take first place, commenting if the police arrive mid-race, and finally another comment about the player or themselves winning the race (or even complaining if they lose the race).
Need for Speed: ProStreet has the race announcer going on and on about Ryan Cooper (the player character) with undiminished enthusiasm from the first to the last race. It went to the point a few people were venting their anger on forums after having to listen to the race commentator chatter on and on.
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Announcer Chatter
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Super Smash Bros. has an announcer that not only announces character names and who the winner is, but also loudly announces the title of the first two games, mode of play chosen, a countdown when five seconds are left in a match, congratulating the player for beating single player, a bombastic announcement whenever the player fails a challenge (FAILUUURE!), and the classic "Continue?" and "Game Over!" It should be noted that, in every entry, the announcer shares their voice with Master Hand (and, starting in Melee, Crazy Hand), possibly suggesting Master Hand and the announcer are one in the same.
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1.0
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The following is a list of statements referring to the current page from other pages.

 Announcer Chatter
processingCategory2
Dialogue
 F-Zero: GP Legend / int_4f0b6445
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Announcer Chatter
 F-Zero: Legend of Falcon / int_4f0b6445
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Announcer Chatter
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Announcer Chatter
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Announcer Chatter
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Announcer Chatter
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Announcer Chatter
 The Contest (My Little Pony) (Fanfic) / int_4f0b6445
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Announcer Chatter
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Announcer Chatter
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Announcer Chatter
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Announcer Chatter
 Guilty Gear (Franchise) / int_4f0b6445
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Announcer Chatter
 League of Legends (Franchise) / int_4f0b6445
type
Announcer Chatter
 The King of Fighters (Franchise) / int_4f0b6445
type
Announcer Chatter
 DelveDeeper
seeAlso
Announcer Chatter
 H2Overdrive
seeAlso
Announcer Chatter
 Big Train / int_4f0b6445
type
Announcer Chatter
 Happy Endings / int_4f0b6445
type
Announcer Chatter
 High Stakes Poker / int_4f0b6445
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Announcer Chatter
 RuPaul's Drag Race UK vs the World / int_4f0b6445
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Announcer Chatter
 Blood Bowl (Tabletop Game) / int_4f0b6445
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Announcer Chatter
 Monopoly (Tabletop Game) / int_4f0b6445
type
Announcer Chatter
 Charlie and the Chocolate Factory (Theatre) / int_4f0b6445
type
Announcer Chatter
 Alien Breed (Video Game) / int_4f0b6445
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Announcer Chatter
 Apex Legends (Video Game) / int_4f0b6445
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Announcer Chatter
 Aqua Teen Hunger Force Zombie Ninja Pro-Am (Video Game) / int_4f0b6445
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Announcer Chatter
 Armed Police Batrider (Video Game) / int_4f0b6445
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Announcer Chatter
 Awesomenauts (Video Game) / int_4f0b6445
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Announcer Chatter
 beatmania (Video Game) / int_4f0b6445
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Announcer Chatter
 BEMANI (Video Game) / int_4f0b6445
type
Announcer Chatter
 Blood Drive (Video Game) / int_4f0b6445
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Announcer Chatter
 Burnout CRASH! (Video Game) / int_4f0b6445
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Announcer Chatter
 Cars (Video Game) / int_4f0b6445
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Announcer Chatter
 Cars 3: Driven to Win (Video Game) / int_4f0b6445
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Announcer Chatter
 Combat Arms (Video Game) / int_4f0b6445
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Announcer Chatter
 Cool Boarders (Video Game) / int_4f0b6445
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Announcer Chatter
 Counter-Strike (Video Game) / int_4f0b6445
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Announcer Chatter
 Counter-Strike Online (Video Game) / int_4f0b6445
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Announcer Chatter
 DJMAX (Video Game) / int_4f0b6445
type
Announcer Chatter
 DanceDanceRevolution (Video Game) / int_4f0b6445
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Announcer Chatter
 Dance Dance Revolution Mario Mix (Video Game) / int_4f0b6445
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Announcer Chatter
 Dance Masters (Video Game) / int_4f0b6445
type
Announcer Chatter
 Dangun Feveron (Video Game) / int_4f0b6445
type
Announcer Chatter
 Dawngate (Video Game) / int_4f0b6445
type
Announcer Chatter
 Defense of the Ancients (Video Game) / int_4f0b6445
type
Announcer Chatter
 Delve Deeper (Video Game) / int_4f0b6445
type
Announcer Chatter
 DonPachi (Video Game) / int_4f0b6445
type
Announcer Chatter
 Dota 2 (Video Game) / int_4f0b6445
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Announcer Chatter
 Drawn to Death (Video Game) / int_4f0b6445
type
Announcer Chatter
 DreamMix TV World Fighters (Video Game) / int_4f0b6445
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Announcer Chatter
 Egoboo (Video Game) / int_4f0b6445
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Announcer Chatter
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Announcer Chatter
 Extreme-G (Video Game) / int_4f0b6445
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Announcer Chatter
 FIFA Soccer (Video Game) / int_4f0b6445
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Announcer Chatter
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Announcer Chatter
 Fable II (Video Game) / int_4f0b6445
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Announcer Chatter
 Fable III (Video Game) / int_4f0b6445
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Announcer Chatter
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type
Announcer Chatter
 Fighting Layer (Video Game) / int_4f0b6445
type
Announcer Chatter
 Fire Fight (Video Game) / int_4f0b6445
type
Announcer Chatter
 Flipnic: Ultimate Pinball (Video Game) / int_4f0b6445
type
Announcer Chatter
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type
Announcer Chatter
 Fossil Fighters (Video Game) / int_4f0b6445
type
Announcer Chatter
 Future Cop: L.A.P.D. (Video Game) / int_4f0b6445
type
Announcer Chatter
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type
Announcer Chatter
 Groove Coaster (Video Game) / int_4f0b6445
type
Announcer Chatter
 Guilty Gear Xrd (Video Game) / int_4f0b6445
type
Announcer Chatter
 Gundam Battle Assault 2 (Video Game) / int_4f0b6445
type
Announcer Chatter
 Gundam Vs Series (Video Game) / int_4f0b6445
type
Announcer Chatter
 H 2 Overdrive (Video Game)
seeAlso
Announcer Chatter
 Heroes of the Storm (Video Game) / int_4f0b6445
type
Announcer Chatter
 Heroes of Newerth (Video Game) / int_4f0b6445
type
Announcer Chatter
 Hitman 2 (Video Game) / int_4f0b6445
type
Announcer Chatter
 Hitman 3 (Video Game) / int_4f0b6445
type
Announcer Chatter
 Hydro Thunder (Video Game) / int_4f0b6445
type
Announcer Chatter
 Hyperdimension Neptunia U: Action Unleashed (Video Game) / int_4f0b6445
type
Announcer Chatter
 Ibara (Video Game) / int_4f0b6445
type
Announcer Chatter
 In the Groove (Video Game) / int_4f0b6445
type
Announcer Chatter
 Jak and Daxter (Video Game) / int_4f0b6445
type
Announcer Chatter
 Jak X (Video Game) / int_4f0b6445
type
Announcer Chatter
 Jetpack Joyride (Video Game) / int_4f0b6445
type
Announcer Chatter
 KOF: Maximum Impact Regulation A (Video Game) / int_4f0b6445
type
Announcer Chatter
 Killer Instinct (Video Game) / int_4f0b6445
type
Announcer Chatter
 Killer Instinct (2013) (Video Game) / int_4f0b6445
type
Announcer Chatter
 LEGO Marvel Super Heroes 2 (Video Game) / int_4f0b6445
type
Announcer Chatter
 League of Legends (Video Game) / int_4f0b6445
type
Announcer Chatter
 LEGO Dimensions (Video Game) / int_4f0b6445
type
Announcer Chatter
 Live Powerful Pro Baseball (Video Game) / int_4f0b6445
type
Announcer Chatter
 MadWorld (Video Game) / int_4f0b6445
type
Announcer Chatter
 Madden NFL (Video Game) / int_4f0b6445
type
Announcer Chatter
 Mario Kart (Video Game) / int_4f0b6445
type
Announcer Chatter
 Mario Kart Arcade GP (Video Game) / int_4f0b6445
type
Announcer Chatter
 Mario Party 8 (Video Game) / int_4f0b6445
type
Announcer Chatter
 Marvel Super Heroes vs. Street Fighter (Video Game) / int_4f0b6445
type
Announcer Chatter
 Marvel vs. Capcom 3 (Video Game) / int_4f0b6445
type
Announcer Chatter
 Max Payne (Video Game) / int_4f0b6445
type
Announcer Chatter
 MechWarrior (Video Game) / int_4f0b6445
type
Announcer Chatter
 Metal Slug (Video Game) / int_4f0b6445
type
Announcer Chatter
 Metal Slug Defense (Video Game) / int_4f0b6445
type
Announcer Chatter
 Mortal Kombat II (Video Game) / int_4f0b6445
type
Announcer Chatter
 NBA 2K (Video Game) / int_4f0b6445
type
Announcer Chatter
 NBA Jam (Video Game) / int_4f0b6445
type
Announcer Chatter
 NCAA Football (Video Game) / int_4f0b6445
type
Announcer Chatter
 NHL Hockey (Video Game) / int_4f0b6445
type
Announcer Chatter
 NANACA†CRASH!! (Video Game) / int_4f0b6445
type
Announcer Chatter
 Need for Speed (Video Game) / int_4f0b6445
type
Announcer Chatter
 Nexuiz (Video Game) / int_4f0b6445
type
Announcer Chatter
 Nicktoons MLB (Video Game) / int_4f0b6445
type
Announcer Chatter
 Pac-Man Vs. (Video Game) / int_4f0b6445
type
Announcer Chatter
 Paladins (Video Game) / int_4f0b6445
type
Announcer Chatter
 Paperboy (Video Game) / int_4f0b6445
type
Announcer Chatter
 Parodius (Video Game) / int_4f0b6445
type
Announcer Chatter
 Pokémon Stadium (Video Game) / int_4f0b6445
type
Announcer Chatter
 Power Pro-kun Pocket 10 (Video Game) / int_4f0b6445
type
Announcer Chatter
 Project Blackout (Video Game) / int_4f0b6445
type
Announcer Chatter
 Pump It Up (Video Game) / int_4f0b6445
type
Announcer Chatter
 Q-Clash! (Video Game) / int_4f0b6445
type
Announcer Chatter
 Quake Champions (Video Game) / int_4f0b6445
type
Announcer Chatter
 RapidRacer
seeAlso
Announcer Chatter
 Ratchet: Deadlocked (Video Game) / int_4f0b6445
type
Announcer Chatter
 Reflec Beat (Video Game) / int_4f0b6445
type
Announcer Chatter
 Resident Evil 4 (Remake) (Video Game) / int_4f0b6445
type
Announcer Chatter
 Ridge Racer (Video Game) / int_4f0b6445
type
Announcer Chatter
 Rogue Company (Video Game) / int_4f0b6445
type
Announcer Chatter
 S4 League (Video Game) / int_4f0b6445
type
Announcer Chatter
 SCP: Secret Laboratory (Video Game) / int_4f0b6445
type
Announcer Chatter
 Sega Superstars (Video Game) / int_4f0b6445
type
Announcer Chatter
 Shock Troopers (Video Game) / int_4f0b6445
type
Announcer Chatter
 Skullgirls (Video Game) / int_4f0b6445
type
Announcer Chatter
 SkyDrift (Video Game) / int_4f0b6445
type
Announcer Chatter
 Smash TV (Video Game) / int_4f0b6445
type
Announcer Chatter
 Smite (Video Game) / int_4f0b6445
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 Sonic Colors (Video Game) / int_4f0b6445
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 Spin Jam (Video Game) / int_4f0b6445
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 Star Wars Episode I: Racer (Video Game) / int_4f0b6445
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 StepMania (Video Game) / int_4f0b6445
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 Street Fighter Alpha (Video Game) / int_4f0b6445
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 Super Crazy Guitar Maniac Deluxe (Video Game) / int_4f0b6445
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 Super Monkey Ball (Video Game) / int_4f0b6445
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 Team Fortress Classic (Video Game) / int_4f0b6445
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 The Binding of Isaac (Video Game) / int_4f0b6445
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 The Elder Scrolls IV: Oblivion (Video Game) / int_4f0b6445
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 The Fairly OddParents: Shadow Showdown (Video Game) / int_4f0b6445
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 The King of Fighters XV (Video Game) / int_4f0b6445
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 The Last Story (Video Game) / int_4f0b6445
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 Tropico (Video Game) / int_4f0b6445
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 Two Point Hospital (Video Game) / int_4f0b6445
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 Unreal Championship 2: The Liandri Conflict (Video Game) / int_4f0b6445
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 Unreal Tournament (Video Game) / int_4f0b6445
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 Unreal Tournament 2003 (Video Game) / int_4f0b6445
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 Unreal Tournament 2004 (Video Game) / int_4f0b6445
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 WWE Legends Of Wrestlemania (Video Game) / int_4f0b6445
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 WWE Video Games (Video Game) / int_4f0b6445
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 WWF No Mercy (Video Game) / int_4f0b6445
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 Wave Race (Video Game) / int_4f0b6445
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 Wolf Team (Video Game) / int_4f0b6445
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 Fuzion Frenzy (Video Game) / int_4f0b6445
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 CROSS†CHANNEL (Visual Novel) / int_4f0b6445
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 Vinesauce Tomodachi Life (Web Video) / int_4f0b6445
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 The Speed Gamers (Website) / int_4f0b6445
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