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Arc Number

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Arc Number
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ArcNumber
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This is the number that pops up over and over again in a given work, often in seemingly unrelated contexts. In a fantasy world whose arc number is 12, there might be 12 deadly sins, 12 levels of hell, and an ice cream chain that sells 12 flavors at a time. Sometimes the number really is significant; sometimes, it's just an in-joke, Stock Shout Out, or an obvious sign of a Milestone Celebration. That is, it's the numeric equivalent of Arc Words.
For discussions of the significance of certain numbers across multiple works, see Numerological Motif. Also, a sufficiently influential work may be the Trope Maker for a Numerological Motif involving its Arc Number. Subtropes include Rule of Three and Rule of Seven.
 Arc Number
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2024-04-17T06:01:21Z
 Arc Number
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2024-04-17T06:01:21Z
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Dropped link to ActionGirl: Not an Item - FEATURE
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 Arc Number
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Dropped link to EldritchAbomination: Not an Item - FEATURE
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 Arc Number
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Dropped link to Gorillaz: Not an Item - IGNORE
 Arc Number
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 Arc Number
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Dropped link to JacobTwoTwoMeetsTheHoodedFang: Not an Item - UNKNOWN
 Arc Number
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Dropped link to LeetLingo: Not an Item - FEATURE
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Dropped link to MarilynManson: Not an Item - IGNORE
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Dropped link to MilestoneCelebration: Not an Item - FEATURE
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Dropped link to Mutant: Not an Item - UNKNOWN
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Dropped link to MythologyGag: Not an Item - FEATURE
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Dropped link to NumberOfTheBeast: Not an Item - FEATURE
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Dropped link to TVTomeAdventures: Not an Item - UNKNOWN
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 Arc Number
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Dropped link to TaylorSwift: Not an Item - IGNORE
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Dropped link to TheWhiteStripes: Not an Item - IGNORE
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Dropped link to ThirtySecondsToMars: Not an Item - IGNORE
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Dropped link to VivaLasVegas: Not an Item - FEATURE
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 Arc Number
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Mutant
 Arc Number
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JacobTwoTwoMeetsTheHoodedFang
 Arc Number
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WarcraftIII
 Arc Number
processingUnknown
TVTomeAdventures
 Arc Number
isPartOf
DBTropes
 Arc Number / int_11859033
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Arc Number
 Arc Number / int_11859033
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In Narbonic, 5478 pops up occasionally. For example, Artie was originally Lab Test Subject RT-5478. In Real Life, it's the author's birthdate.
 Arc Number / int_11859033
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 Arc Number / int_11859033
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 Narbonic (Webcomic)
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Arc Number / int_11859033
 Arc Number / int_1253f289
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Arc Number
 Arc Number / int_1253f289
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Several of Dream Theater's studio albums have arc numbers based on their order in the band's discography:
6 is for Six Degrees of Inner Turbulence, with six songs and the title track being sixth in line, chronicling six mental disorders.
7 is for Train of Thought, which contains seven tracks, and "T" is written as "7" in Leet Speak.
8 is for Octavarium and its title track, which revolves around the idea that "everything ends where it began", using uses the number 8 and the octave (C, D, E, F, G, A, B, C) as an example. What's more is that it's the eighth track on their eighth album and its length in minutes (twenty-four) is divisible by eight. Various other elements in the song also allude to cycles and/or the number 8, including each song ascending the F Lydian scale with their key signature ("The Root of all Evil" and "Octavarium" are both in F, and each song in between fills in appropriately).
It took the band 12 albums to release a Self-Titled Album, and the numerology of Dream Theater is abundant. The band's name (and hence the album's name) is twelve letters long, and a chromatic scale contains twelve notes.
The band even uses a non-integer arc number, namely the ratio of 8:5, inspired by the number of white and black keys respectively which cover an octave on a piano. This was first exhibited in the aforementioned Six Degrees of Inner Turbulence, with five songs on the first disc and the title suite divided into eight tracks on the second disc. Octavarium has five ambient interludes woven in between the eight proper songs, which complete the chromatic octave of key signatures. Dream Theater contains eight songs under eight minutes, followed by "Illumination Theory" which is 22 minutes and contains five movements. The theme of the octave in Octavarium was even inspired by Mike Portnoy realizing they were about to work on their eighth studio album having just released their fifth live album.
Dream Theater's spinoff group, Liquid Tension Experiment, also exercised the 8:5 ratio on the deluxe version of Liquid Tension Experiment 3. It's a Distinct Double Album, with the first disc containing the eight composed tracks of the album proper, while the second disc, "A Night at the Improv", contains five extended improvisation jams.
 Arc Number / int_1253f289
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 Arc Number / int_1253f289
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 Dream Theater (Music)
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Arc Number / int_1253f289
 Arc Number / int_145d53f0
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Arc Number
 Arc Number / int_145d53f0
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The Five Nights at Freddy's franchise has the number 1987, referring to an... incident that happens in the timeline.
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1.0
 Arc Number / int_145d53f0
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 Five Nights at Freddy's (Franchise)
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Arc Number / int_145d53f0
 Arc Number / int_1543f8a
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Arc Number
 Arc Number / int_1543f8a
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Zero Time Dilemma continues the trend.
There are nine people who were living in Dcom and were abducted, as well as nine bodies for the robotic tenth player, Sean 729. Note that 729 = 9x9x9, referencing the triple nines of the first title. The AB Game makes a brief reappearance, and again the goal is to reach 9 points, though the fact that it's only for one section means the point values increase to allow it to occur with a single betrayal.
10 also proves to be a recurring number. There are ten doors in the Monty Hall problem, ten total players, ten total lives trapped down in the shelter thanks to the presence of Team Pet Gab, and the escape door has an X, the Roman numeral for 10. Also, it's not a Nonary Game this time, it's the Decision Game.
 Arc Number / int_1543f8a
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 Arc Number / int_1543f8a
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 Zero Time Dilemma (Visual Novel)
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Arc Number / int_1543f8a
 Arc Number / int_177ecec6
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Arc Number
 Arc Number / int_177ecec6
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Lollipop Chainsaw 's platinum trophy for the PS3 is entitled "JULIET 51". It is also the 51st achievement in the game.
 Arc Number / int_177ecec6
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 Arc Number / int_177ecec6
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 Lollipop Chainsaw (Video Game)
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Arc Number / int_177ecec6
 Arc Number / int_18135672
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Arc Number
 Arc Number / int_18135672
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Holocaust 2000 has the Number of The Antichrist, 30.397368 = 2√231, which looks like "IESVS" spelled upside-down.
 Arc Number / int_18135672
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 Arc Number / int_18135672
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 Holocaust 2000
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Arc Number / int_18135672
 Arc Number / int_188ecb94
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Arc Number
 Arc Number / int_188ecb94
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The magic number in Half-Minute Hero, as one might guess, is 30. Each of the 4 main modes is 30 stages long, and also 30 seconds long, barring any attempts to turn back the clock.
 Arc Number / int_188ecb94
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 Arc Number / int_188ecb94
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 Half-Minute Hero (Video Game)
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Arc Number / int_188ecb94
 Arc Number / int_18ce7450
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Arc Number
 Arc Number / int_18ce7450
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Hellsinker has 771.
 Arc Number / int_18ce7450
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1.0
 Arc Number / int_18ce7450
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 Hellsinker (Video Game)
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Arc Number / int_18ce7450
 Arc Number / int_1adee40d
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Arc Number
 Arc Number / int_1adee40d
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The World Ends with You repeats the number 7—each game lasts a week (7 days), there's a character named 777, when Joshua says Makoto has done a 180, Neku corrects that to 7 times 180.
And then we have 4 shown blatantly throughout the game. You have 4 major bosses, 4 locations to fight those bosses, 4 controllable characters....the list goes on. It's even in ''Shi''buya and the original Japanese title itself.
 Arc Number / int_1adee40d
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 The World Ends with You (Video Game)
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Arc Number / int_1adee40d
 Arc Number / int_1afa31a2
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Arc Number
 Arc Number / int_1afa31a2
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In RENT the song seasons of love turns around the repetition of 525600, the number of minutes in a year, as a way to emphasize the shortness of life and all that can be accomplished in that time, harkening to the broad themes of the show.
 Arc Number / int_1afa31a2
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 RENT (Theatre)
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Arc Number / int_1afa31a2
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Arc Number
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The number 11 appears everywhere in Us. The scripture Jeremiah 11:11 appears on a cardboard sign seen twice, as well as on a alarm clock, on a baseball scoreboard, and the rabbit cages are in rows of 11.
 Arc Number / int_1b9ff398
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 Us
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Arc Number / int_1b9ff398
 Arc Number / int_1c767213
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Arc Number
 Arc Number / int_1c767213
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12 seems to pop up in several places in Azrael's Tear. There were 12 Templar Knights sent to guard the Grail, 12 ships were sent to supply Aeternis before the aforementioned Guardians sealed it against the outside world, and the protagonist enters during the 12th month of 2012, among other things.
 Arc Number / int_1c767213
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 Azrael's Tear (Video Game)
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 Arc Number / int_1cc09117
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Bleach:
The number 5 keeps cropping up.
Every time the protagonists need to engage in a rescue there are always five members. The Soul Society arc had five Ryouka (Ichigo, Orihime, Sado, Uryuu and Yoruichi). The Arrancar arc had five invaders (Ichigo, Uryuu, Sado, Renji and Rukia). In response to an effort by Urahara, Isshin and Rukia during the Lost Agent arc, the Shinigami sent five representatives to rescue Ichigo (Byakuya, Renji, Kenpachi, Ikkaku and Hitsugaya). In the Thousand Year Blood War Arc, the Royal Guard is sent to pick up the pieces of a demolished Gotei 13, and sure enough, there are five members in total (Ichibei, Senjumaru, Ouetsu, Kirio and Tenjirou).
The Quincies are dominated by the number 5. Their cross motif is a five-pointed cross that can appear in both pentacle and pentagram formation. There are also special attacks that utilise five Seele Schneiders to pull off. Later on, they reveal they've designated five Special War Potentials that they take very great interest in (Ichigo, Kenpachi and Aizen are quickly confirmed, Yamamoto is quickly excluded, the identities of the remaining two- Ichibe and Urahara- are not revealed for a long time). Tite Kubo also admitted the Quincy name partially derives from the Latin word for "five".
The number 9 also keeps cropping up, especially in the Thousand Year Blood War arc. Yhwach seems to function in relation to the number nine: he was sealed for 999 years. After 900 years, he regained a heartbeat. After 90 years, he regained his ability to reason. After 9 years, he regained his power. And apparently after 9 days, he'll regain the world.
 Arc Number / int_1cc09117
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 Arc Number / int_1cc09117
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 Bleach (Manga)
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 Arc Number / int_1db09807
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6 in Circles. There are 6 men who are a rating of 6 on the Kinsey scale and they all live under the address of 6 Kinsey Circle.
 Arc Number / int_1db09807
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 Arc Number / int_1db09807
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 Circles (Comic Book)
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 Arc Number / int_1ff419c5
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 Arc Number / int_1ff419c5
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A more subtle one: Xemnas, the final boss of Kingdom Hearts II, is the number 1 of the Organization; Marluxia, the final boss of Chain of Memoriesnote In Sora's story, anyway., is number 11 - double one. The final boss in 358/2 Days is Xion, AKA: no.i...an imaginary number whose algebraic square is -1.
 Arc Number / int_1ff419c5
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 Arc Number / int_1ff419c5
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 Kingdom Hearts II (Video Game)
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 Arc Number / int_21495938
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Arc Number
 Arc Number / int_21495938
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Dream Theater's spinoff group, Liquid Tension Experiment, also exercised the 8:5 ratio on the deluxe version of Liquid Tension Experiment 3. It's a Distinct Double Album, with the first disc containing the eight composed tracks of the album proper, while the second disc, "A Night at the Improv", contains five extended improvisation jams.
 Arc Number / int_21495938
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 Arc Number / int_21495938
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 Liquid Tension Experiment (Music)
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 Arc Number / int_22147342
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Arc Number
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Much like the comics, Arrow and The Flash (2014) tend to feature the number 52 rather frequently. Just like the comics, it references the number of Alternate Universes... barring one.
 Arc Number / int_22147342
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 Arc Number / int_22147342
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 Arrow
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Arc Number
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During the fourth season of CSI: NY, the number 333 popped up in a lot of episodes (Mac would be called at 3:33 am, or there'd be a murder on the 3 train at the 33rd St station).
 Arc Number / int_2221ecbd
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 CSI: NY
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Arc Number / int_2221ecbd
 Arc Number / int_223c2a48
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In The Legend of Zelda: Breath of the Wild, the number four revolves around the Champions, most likely to invoke Four Is Death and the past's tragedy regarding them. There are four major non-Hylian races with major quest arcs, four dead Champions, each from the four races and four Divine Beasts once plioted by the Champions. The Champions represent the four weapon types in the game. There are four Blights corrupting the Divine Beasts and four powers to be gained from the Champions' freed spirits. Even the runes and upgrades rely on fours. There are four main rune shrines at the beginning of the game. There are four Great Fairies to upgrade armor and clothing up to four times. The Goddess Hylia statues's price for health or stamina is four spirit orbs.
 Arc Number / int_223c2a48
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 The Legend of Zelda: Breath of the Wild (Video Game)
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Arc Number / int_223c2a48
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Arc Number
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Pinky and Pepper Forever has the number 6. The comic flashes back to six months ago after the opening in hell, showing how Pinky and Pepper ended up in hell. Pinky appeared to Pepper in her dream six weeks after she killed herself, tempting her to die. Pepper has to endure six years of torture at Pinky's hands before being able to join her as a trainee grim reaper, and they are finally released back into the mortal realm to begin reaping 666 years later, if the subtitle is meant to be taken literally.
 Arc Number / int_23394b95
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Truth Seekers: 1-5-9-7 appears frequently, most obviously as the output of the Numbers Station Gus listens to, but in several other places, including the model number of the burning washer/dryer in Astrid's visions.
 Arc Number / int_259201aa
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Arc Number
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Umineko: When They Cry has quite a few:
The plot before the core arcs questioned the existence of a 19th person, the events of the series were built up for 19 years, and the core arcs themselves revealed that the true age of a certain person who is heavily involved in the murders is 19. Lampshaded and invoked by Furfur and Zepar in Episode 6 in the fantasy duel, where the duelists are asked to walk 19 steps away from one another.
07151129 was scrawled on the walls in Episode 3. It's also repeated ominously in a song on the VN soundtrack. It's the code to a safe, specifically, the code to the "Golden Land" which contains the liquidated gold from the island. Also, July 15th is Battler's birthday, and the 29th of November is the day "Yasu" solved the epitaph and became 'Beatrice'. Thus it is the combined birthdays of a pair of lovers.
For the When They Cry universe, we have 34. Miyo's name (as well as Lambdadelta's), can be read as 34, and the controversial file in Higurashi was called File No. 34. Less related is the fact that Shannon's real name can be read as 34.
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Despite the title, Sarah Zero is brought to you by the number 28.
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 Sarah Zero (Webcomic)
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 Arc Number / int_287a2dae
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The Ultimate Haunted House has 13. There are 13 rooms in the house, the player has to find 13 keys by 13 o' clock, the house is located at 1313 Mourning Lane.
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Even Sora's appearance in Super Smash Bros. Ultimate as the game's last DLC fighter has brought along some 13s. Sora was announced on October 5, 2021, and his release date was October 18, 2021, 13 days later, as well as 13 days before Halloween. That update brings the game to version 13.0.0. In addition, including Piranha Plant and counting Pyra and Mythra seperately, Sora is the 13th DLC fighter.
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In Quest Fantasy, 7874.
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 Arc Number / int_2990bf98
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Dicey Dungeons uses 6 as its magic number. There are six playable characters, who are all transformed into six-sided dice, with six challenges through six levels of Lady Luck's dungeons, and so on.
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Arc Number
 Arc Number / int_29a1559e
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The Oracle Trilogy has one in the number nine. Nine priestesses, nine days in each book, nine... it goes on.
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 The Oracle Trilogy
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The 2023 Toxic Crusaders game does it subtly, by having 7 playable characters (the original Crusaders plus Yvonne and Mrs. Junko) and 7 levels to clear in total.
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The number 12 is everywhere in Juni Taisen: Zodiac War: The War happens every twelve years (on December 12th, no less), there are twelve participants, twelve Beast Gems to collect, and twelve hours to win it all before the poison in their bodies kills them. Even this year's host is named Duodecuple (12 in Latin).
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The Old World of Darkness did something similar with 13, although not quite as much. Thirteen Clans in Vampire: The Masquerade, thirteen extant Tribes in Werewolf: The Apocalypse, thirteen major Guilds in Wraith: The Oblivion, etc.
Mage: The Ascension does something similar with the number nine. There are nine Spheres which correspond to the fundamental underpinnings of reality, along with the Council of Nine Mystic Traditions, with each of the said Traditions specializing in one particular Sphere.
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SiIvaGunner uses the number 7 often. 7 is related to Grand Dad, a character who often appears in rips accompanied by The Flintstones theme.
The King for Another Day tournament features Jack and Elmo, who are associated with the number 8, a reference to the eight sides of an octagon.
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On that note, Heroes has the number 9. We still don't know why it's relevant, but it was on a bus that Isaac painted. It was also Maury's apartment number in Volume 2.
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Where Talent Goes on Vacation has the number 33. The fic is set to last 33 days in-universe and have 33 installments. As mentioned above, Talent High School had 33 classes, and there are 33 characters from the school (16 students from Class 33, 16 more from Class 32 and their teacher).
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For the When They Cry universe, we have 34. Miyo's name (as well as Lambdadelta's), can be read as 34, and the controversial file in Higurashi was called File No. 34. Less related is the fact that Shannon's real name can be read as 34.
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Rhapsody of Fire's The Dark Secret Saga has 7. Seven demons, seven books, seven towers, seven wizards - apparently a reflection on the seven deadly sins.
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The Hitchhiker's Guide to the Galaxy (1978): "42."
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A Practical Guide to Evil: As a story where the kinds of patterns that stories follow provide actual power to those following them, this is used, played with, discussed, and exploited:
3: This initially seen in the concept of Patterns of Three, which are a loss/victory over a rival, followed by a draw against them and a guaranteed victory/loss against them, but other forms of Rule of Three are seen, such as three factions fighting at both First Liesse and the Battle of Keter. (The Yonder version adds three legendary swords of Callow.)
5: Bands of Five, which provide a significant boost of power to the five Named that form one. Five companies fight at the War College, and Keter has five guest palaces.
The series also has a variant on the trope: the expression "X and one." It most commonly takes the form of "seven and one", but other values of X are used as well—e.g. the War of Thirteen Tyrants and One, The Battle of Four Armies and One. It's discussed in-story that the "one" in the pattern exists to shape it—for example, the Gray Pilgrim's sacrifice of his "crown" alongside seven Proceran princes' crowns shaped the nascent Twilight Ways into his image: a peaceful eternal evening lit by the Pilgrim's Star, despite having been a borderline hellscape less than three hours beforehand. The pattern as a whole was apparently started by the Titans, when one Titan opposed seven who tried to alter the story.
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Midnight's Children has 1001. Most obviously, it's the number of the titular children, but it occurs in other contexts as well, mostly in Saleem's musings.
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In the Dragaera books, everything related to the Dragaeran Empire comes in 17, or in powers of 17. All novels in the series have 17 or 34 chapters, a custom that began by accident.
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7 in the Scott Pilgrim saga. It becomes more readily apparent when Scott finally reaches Gideon, Ramona's 7th and final evil ex. There's only 6 books in the series however, because two of her exes (a pair of twins) are defeated simultaneously in the 5th book. There are also mini-arc numbers for each ex; most wear their numbers, and coincidentally have them around them. Except for, again, 5 and 6, who get the number "11" (which is 5+6). Scott Pilgrim himself is usually connected with the number 0.
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Archipelago and City of Somnus have six: six great spirits (Dragonfly, Raven, Crane, Weasel, Tortoise, Hare), six heroes who bound the Great Raven, six heirs to unbind him, five guards for a Majestan (making a group of six people). Also, Odette's visions form a honeycomb - a pattern of hexagons (her Animal Motif is a bee).
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Parodied in Aqua Teen Hunger Force's 100th episode. It shouldn't take a century to figure out the number. I'll give you 'til 1:00.
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Similar to the Silent Hill example above, Eternal Darkness seems to really like 3:33. Alex is woken up at 3:33. The clock in the main hall of the mansion? Stopped at 3:33. And it should come as no surprise that when you find a puzzle involving a clock, it has to be set to... yep, 3:33.
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A lot of things in The 39 Clues come in groups of 7, and ironically the number 39 is completely meaningless.
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RWBY: Four is an important recurring number. There are only four extant Kingdoms, each with a four-year academy. Academy teams consist of four people, each based on four main colors. There are four basic types of Dust, four Maidens representing the four seasons, four divine Relics being pursued by the Big Bad, and the story begins just before the 40th Vytal Festival. Four orbs appear when true magic manifests in its basic form, two of which represent the Gods of Light and Darkness. The reason why the four Academies create four-student teams is because of the founding King of Vale's love for an ancient fairy tale about a Hunter's four children who learn team-work is the key to protecting humanity from the Grimm; both the King of Vale and the fairy tale Hunter are heavily implied to be previous incarnations of Professor Ozpin. Also, the origin of the Forever War between the Big Bad and Big Good lies rooted in the tragic deaths of their four daughters.
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Kirby has 86, as it is the Goroawase Number for HAL Laboratory.
Kirby's Dream Collection: Special Edition, being a celebration of the series' 20th anniversary, frequently features the number 20 throughout the game. The intro cutscene has some Waddle Dees building a giant number 20 out of golden Star Blocks, the game's logo prominently features the number 20, and the Smash Combat Chamber levels end with Star Blocks in the shape of the number 20 that the player can destroy to collect the coins hidden inside.
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The number "39" is sometimes used for things related to Hatsune Miku, because the digits 3 and 9 can be read as "mi" and "ku" in Japanese.
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Eberron: 12+ 1, a Baker's dozen. The guy who designed Eberron is named Keith Baker, although by Word of God he didn't realise the "Baker's dozen" connection until the setting was already nearly done. There are lots of examples where you get 12 obvious things and a 13th hidden one. 12 dragonmarked houses — and the eradicated (apart from one lich, who can't use it, and some non-canonical novels) 13th dragonmark of Death. 12 Planes — and the sealed 13th Plane of Dal Quor. 12 moons — plus the 13th dark moon, which disappeared with the sealing of the 13th plane. 12 nations in the Khorvaire continent, plus Cyre... the 13th nation, which is now the D&D equivalent of Fallout. It was made especially blatant in "Faiths of Eberron", which states that the Silver Flame celebrates 13 holidays, including one that seems to have nothing to do with anything and is just about eating pastries, and which is on its way out. The name of the fading holiday? Baker's Night.
Taken further, most likely by accident, in 5th edition. The Player's Handbook in 5e contains 12 classes. The 13th class, Artificer, was introduced in the edition's first Eberron sourcebook.
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Dragon Ball has 7 in a lot of places. There's the 7 Dragon Balls that were the focus of the first saga, and 7 major story arcs in the manga. By the end of the manga, there are only 7 Saiyans left (Goku, Vegeta, and the hybrids Gohan, Goten, Trunks, Bra, and Pan.). The tournaments that were major events in the first part of the series all took place on the seventh. To top it all off, the entire series takes place in Universe 7.
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Harry Potter: 7 is a traditionally magical number. There are 7 books, 7 years at Hogwarts, 7 children in the Weasley family, Harry takes 7 classes from his first to third year, Hogwarts has 7 floors, 7 Quidditch players on a team, Wolfsbane potion must be drunk over the course of 7 days to prevent a transformed werewolf from losing his mind... The Harry Potter wiki has an extensive list on uses of the number 7 in the series. Voldemort knowingly invokes this when he decides to split his soul into 7 pieces by making 6 horcruxes. Unfortunately for him, he accidentally creates a 7th horcrux, which ultimately leads to his downfall.
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Ever since it became the title of their breakthrough album, Rush (Band) has loved the number 2112. It's been the key to unlocking a DVD Easter Egg, the source of many video jokes on their Time Machine Tour, and represents one possible time on the Clockwork Angels clockface (2112 = 9:12 PM in military time).
There was also 30 during the R30 tour, which was in honor of their debut album turning 30 in 2004. While it's been more or less confirmed by the band that there won't be an R40 tour in 2014 since the band is taking a year or two off after wrapping up the 2012-2013 tour in support of Clockwork Angels, some fans have latched onto the idea of an R42 tour (though there have been rumors that the band will be returning to the stage as early as January 2015), and thus have made "42" a significant number in the fandom. Remind you of anything?
"R42" (2016) would also mark the 40th anniversary of the aforementioned 2112, so all the arcs, anniversaries and jokes could be converging together in one nice tour.
The R40 tour took place in the late spring and summer of 2015. As predicted, 40 and the usual suspect 2112 became arc numbers.
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Manifest uses 828 a lot in the early seasons. The plane was Flight 828, Romans 8:28 is often (mis)quoted, variations of it (414, 5328, 2414, etc.) are used for street addresses, and it even shows up as a time span (828 hours) at one point. Downplayed in later seasons as they switch to different kinds of symbolism.
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The number 95 in Penguindrum. It is a reference to the earthquake in Kobe and the Tokyo sarin gas attack, both of these events took place in 1995, in which Momoka Oginome was a victim of the gas attacks.
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Sense8. You can probably guess what number it is. Eight main characters, in eight different locations, all born on August 8th... etc.
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The Saints Row franchise claims 'Anything important is always connected to a 31.' Code numbers will always be a series of 3s and 1s, Johnny Gat was imprisoned for 2 years and 31 days, Shaundi has you steal police equipment from Precinct 31, and Channel 13 shows news about the Saints, and later their shows. The third game features a wrestling tournament named Murderbrawl 31. The fourth game sees the player character put into the 13th Lotus-Eater Machine, which takes them to "Simulation 31".
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Spider-Man: Across the Spider-Verse: In a plot twist, it's revealed that the spider that bit Miles came from another universe, appropriately titled "Earth-42". After Miles uses the Go Home machine towards the end, he is sent to Earth-42 due to the spider DNA in him, leaving that universe without a Spider-Man, which only traveled to Earth-1610B as a result of Kingpin's collider tests.
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Treasure Island: Number three is used several times throughout the novel. "Admiral Benbow" is visited three times by the pirates: first its Black Dog, then Blind Pew, and then Pew and Dog with the rest of their gang; there are three major adult characters and Jim's friends: Dr. Livesey, Squire Trelawney and Captain Smollett; as their evil counterpart there are three major mutineers: John Silver, Israel Hands and George Merry; Squire takes on the journey three of his servants (all of whom end up dead); there are three secret locations on the island where Flint hid his treasure, as indicated by the map; there are three major mountain tops on Treasure Island (named respectively after three types of masts); the "pointing arrow", which shows direction to the treasure is situated near three big trees; Ben Gunn spent three years marooned on the island; all the major action on the island happens on the course of three (and a half) days; at the end there are three surviving pirates left on the island; Ben Gunn spent all of his share in three weeks time.
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In the prequel manga Fairy Tail ZERØ, there is a 7-year Time Skip between the opening scenes of the story, set in the year X679, and the main story, set in X686.
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The Dresden Files:
Three. There are three prominent Vampire Courts (Red, White, and Black), three types of fae (Winter, Summer, and Wyld), three Sidhe Queens for each Court, thirty (three times ten) pieces of silver containing Fallen Angels, and three Swords of the Cross created by the three nails that pierced Christ at the Crucifixion.
Five. The Denarians, for whatever reason, only show up in series entries that are multiples of five - Death Masks (the fifth), Small Favor (the tenth), and Skin Game (the fifteenth).
Seven. There are seven members of the Senior Council and Seven Laws of Magic. Harry Dresden was also Driven to Suicide by one of the Fallen lying to him with seven words, and the Archangel Uriel serves as a Hope Bringer to Harry by giving him seven words of utter truth after he comes Back from the Dead.
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Seven Missionaries: 7 monks (one prideful, one envious, one furious, one lustful, one lazy, one avaricious, one gluttonous) are sent to convert the Vikings after word of their un-monastic lifestyle gets out. They succeed, sort of; the last panel shows the Vikings standing before their temple before they go raiding like the beginning, except now it's a crucifix instead of Odin. Probably helped that Brother Conan broke his bonds and saved the Vikings by slaughtering his way through a rival clan shouting "GOD IS LOVE!"
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Cotton Hill from King of the Hill constantly referred to the number 50 as an estimate, probably because of his favorite accomplishment during World War II, where he took out 50 Japanese enemy soldiers in an event that also cost him his shins.
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Discworld:
All significant numbers gravitate towards 8. There's an 8th colour in the spectrum, being the 8th son of an 8th son makes you a wizard (and a wizard's 8th son is a sourcerer), Box 5 from The Phantom of the Opera becomes Box 8 in Maskerade, and so on. Plus, it's considered very bad among wizards to speak the word "eight" out loud. For instance, the dorms at Unseen University have Room 7, Room 7-A, Room 9...
It has been suggested that Terry Pratchett gave the number fifty-seven a special significance. It certainly crops up a lot when otherwise randomly selected accretions of things need to have a numerical value assigned to them.
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Places, events and people in the Dread Empire series have a tendency to be grouped in nines. The fact that the Ancient Conspiracy pulling everyone's strings is organized in cells of nine is doubtless not coincidental.
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The number 17 pops up a lot in Ever17. And if it isn't 17, it's somehow divisible by 17. The sequel, Remember11, builds on this in a lot of ways. There's two (1+1) protagonists, the game is set in 2011, 31 (the 11th prime) victims of the plane crash, and Yuni is 11 years old, among other things.
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Five comes up a lot in Sentinels of the Multiverse. The main superteams all have five core members (the Freedom Five are self-explanatory, there are five Prime Wardens, and a total of five people are in the Dark Watch, although Nightmist and Harpy don't have much overlap; the big exception are the Sentinels/Void Guard, with four). The game is designed for a maximum of five hero decks, and, in team villain mode, five villain decks as well. Most actual decks have a multiple of five cards in them (40 for heroes, 25 for villains, 20 for team villains and 15 for environments). Obliv Aeon has ten Scions, and five of them have unique shields.
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Virtue's Last Reward has 9 players with the objective to obtain 9 points and become able to open the 9 door in the facility they're in. There are also 9 depictions of lions eating the sun all over the building.
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In Everhood, 8, the upturned infinity. It appears in numerous circumstances throughout the game, such as the Endless Corridor having 888 rooms, the Magic 8 Ball, and other locations.
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Beyond the Pyramids: Legend of the White Lion utilizes ten dollars to link beginning, middle, and end. In this world, Tswana tells Maria money can't buy her access to the hidden gate within the pyramid when she offers him the ten dollars she has on her. In the other world, Tswana agrees to be the group's third for half the money in Moja's pouch. Though the audience isn't told how much that is, an earlier scene has Moja earn twenty dollars by selling a spear to tourists, making Tswana's price ten dollars and Moja's effective earnings ten dollars. Back in this world at the film's end, Maria buys a spear from Moja for ten dollars (the ones Tswana wouldn't accept) to remember him by.
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In Donnie Darko, Frank the Bunny tells Donnie that the world will end in 28 days, 6 hours, 42 minutes and 12 seconds. Donnie then writes these numbers on his arm to remember them.
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For some odd reason, the number 5 in Warcraft. Five playable factions in Warcraft III, World of Warcraft shipped with five playable races per faction (and five hub racial cities, although only four starting zones), many players have theorized there were originally five old gods (though one was perhaps split in two by an experiment gone wrong), and most recently the mysterious whisper of Ilgynoth "five keys to open the way, five torches to light our path". The Shadowlands expansion has five zones. Revendreth has five Princes, Ardenweald has five major groves, Bastion has five temples and Maldraxxus has five Houses. Both Mists of Pandaria and Cataclysm also added five zones: and The Burning Crusade added five new starting zones (two for the Draenei race, three for the Blood Elf race). Also, pieces of rare and epic gear have five distinct stats: usually, two main stats and three secondary stats. Most classes have five buttons to press in their rotation as well, most of the time. There is also the classical four elements plus spirit, which many players theorize are the elemental forces: though this is unconfirmed in canon lore. Also, after the Legion expansion there are now five factions of elves: the Kaldorei, Shal'dorei, Sin'dorei, Quel'dorei and Ren'dorei (Night Elf, Nightbourne, Blood Elf, High Elf and Void elf). Most dungeons also have five bosses or boss fights. There are five Titans in the Titan Pantheon, and thus five Pillars of Creation: artifacts which they left behind. Thus the Legion expansion also had five questing zones. Also, the five floors of Icecrown, the five wings of Ulduar and the five ships that make up Tempest Keep.
The games also really like the numbers four, six and seven. Four dragonflights. Seven nations in the Alliance of Lordaeron prior to Warcraft III(Lordaeron, Stormwind, Gilneas, Dalaran, Kul Tiras, Ironforge and Quel'thalas). Both the Burning Crusade and Warlords of Draenor expansions featured six zones on the planet Draenor, and the orcs were divided into six major clans before the formation of the First Horde. The Exodar has six sections, Silvermoon City has seven districts. There are usually six or seven bosses per raid (though some had as many as eleven: another number that tends to show up a lot in these games). A filler raid is usually four bosses (although sometimes it's just one). There were originally seven Titans, and seven Titan facilities on Azeroth. There are the traditional European Four Elements, and four druid specializations. There are technically speaking four roles in the gameplay: with melée and ranged damage being very different due to how fight mechanics tend to work. There are four Titan Keepers in Ulduar, though there are actually seven Titan Keepers in total (counting Ra-Den, Tyr and Odyn). To name just a few examples of these numbers occurring.
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The number 12 is prevalent in Katanagatari. There are twelve swords. The story takes place roughly over twelve months and comprises twelve episodes/volumes. Also, there are twelve Maniwani leaders and twelve Shogunate guards.
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Homestuck of MS Paint Adventures gets a ton of mileage out of this trope.
First there's 413, corresponding to April 13, the date the comic began and when most of the comic takes place. It appears everywhere, (either as 413, 4-13 or 4-1-3) from the numbers on timers, to times, dates, the versions of computer programs, the numbers used in Terezi's typing quirk, sums of money, and more. Variations like 3-14, 1-43, 1-34 or 4-31 pop up as well. Also, the human kids all have 4 letter first names and 6/7 last. 6+7 makes 13, making more 413. It should also be noted that in playing cards, which are the Midnight Crew's motif, there are 4 suits of 13 cards each; and The Felt contains 17 (4+13) members - 15 pool balls plus Doc Scratch and Lord English. And to top it all off, the number of important characters grouped in fours is 52 - 4 pre-Scratch kids, 4 post-Scratch kids, 12 trolls, 12 post-Scratch trolls, 4 sprites, 4 post-Scratch sprites, 4 exiles, 4 Midnight Crew members/troll exiles, and the last group - Calliope, Caliborn/Lord English, Doc Scratch, and Andrew Hussie.
The number 612, or 6-12 (or 2-16), also appears, usually in relation to the Trolls, (June 12, 6:12 AM, 612 hours, 6 hours and 12 minutes...) often as a form of 12 divided into two groups of 6. It corresponds to Act 5's release date (June 12, 2010).
Later in Act 5 Act 2, 10-25 starts appearing as well, 1025 being 413+612.
In Act 6, the new Arc Number is 11, usually in groups. (November 11 2011, 11:11, 1:11 etc.) Just like 413 refers to the humans, 612 to the trolls, 11-11-11 refers to the cherubs.
All this even extends outside the comic itself: many of the music albums have costs, song lengths, and even time signatures based around these numbers.
Several characters have numbers that are associated with them, usually showing up in their typing quirks: Sollux with 2, Vriska with 8, Nepeta with 33, Karkat and Kankri/The Sufferer with 69*And not the pun you're thinking of either, it's the Cancer sign, Equius with 100, Eridan with 311, Feferi with 38, Gamzee with 420
Kanaya uses 6. Her sign is the sixth in the zodiac, the sentence 'you are one of the few', which has six words, is repeated six times in her introduction, her lusus has three body segments with two legs each, she was the last and sixth to join the Red Team, and her aspect symbol has six arms. She also has a lot in common with the sixth element, carbon.
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64 in My Favorite Band Does Not Exist: Idea believes that he will die in Chapter 64 and Reacher has written a song called "Chapter 64."
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In the Mandela Catalogue, the number 3 is used several times throughout the series, like Alternate attacks, according to recordings, taking place around 3 am, Mark being trapped in his room for three days, and the "woman" asking the BPS if they can stay for three nights. More overt examples like the 333 corruption that splices footage from unrelated videos. 3 in the Bible is typically associated with "The Father, the Son, and the Holy Spirit" adding further to the Religious Horror the Alternates bring.
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Kamen Rider Kuuga also uses the number 2000 a lot, which just happens to be the year the Kamen Rider franchise returned after an 11-year hiatus.
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The Tygrine Cat and its sequel have 3. Each book has three parts, and in-story there are the Three Pillars of Tygrine philosophy (instinct, judgment, and spirit), and three gates at the heart of Fiåney leading to realms that represent each of the pillars. The protagonist also ends up becoming part of a Power Trio in the sequel.
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Michael Jordan: Chaos in the Windy City fittingly has 23, Jordan's longtime jersey number in the NBA, appears throughout the game. Most occurences grant a 1UP or a special ability, or even incorporate it in cheat codes.
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Five. The Denarians, for whatever reason, only show up in series entries that are multiples of five - Death Masks (the fifth), Small Favor (the tenth), and Skin Game (the fifteenth).
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Grand Theft Auto has 69 popping around in many places, from the number of a fire truck to a military base.
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The number 87 appears multiple times throughout the 2017 DuckTales series, whether it's DT-87, the McDuck Manor security system, or 87 cents that was stolen from Scrooge's money bin one day. This is a reference to when the original DuckTales series premiered in 1987. Webby is also known as experiment 87, codenamed April, created by F.O.W.L. using Scrooge's DNA.
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42 is an arc number in The Hunting of the Snark.
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The Order of the Stick:
Three. Virtually all adventuring parties in this comic are groups of six people (three times two), and the Order of the Stick has six permanent members, three of whom are humans (Roy, Haley, and Elan), and three of whom are not (Vaarsuvius the elf, Belkar the halfling, and Durkon the dwarf). The Order also has three animal companions — Blackwing, Mr. Scruffy, and Bloodfeast the Extreme-inator. And looking beyond the Order, there are three extant pantheons limited to three continents and linked to three cardinal directions (North, South, and West). Team Evil also consists of three permanent members — Lord Xykon, Redcloak, and the Monster in the Darkness. The IFCC consists of three different entities from the Lower Planes, and their Faustian bargain with Vaarsuvius has the wizard gain a Soul Splice connected to three different spellcasters (for a total of four). And, of course, because this is a world based around Dungeons & Dragons, there are nine (three squared) possible Character Alignments that a person can have.
To a lesser extent, there's also four. There used to be four pantheons, and the rise of the Dark One's purple quiddity might mean that a fourth pantheon could come into existence permanently. Furthermore, there are seven main story arcs not counting the prequel tales (three plus four). And the Twelve Gods of the South consist of twelve gods (three times four).
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Flower, Sun and Rain: to unlock everything, the player must take 510,000 steps.
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In A Void by Perec, a book written without the letter 'e', the two numbers are 26 and (always referring to the fifth out of all the 26 things being missing) the other is 25. (Meta: referring to the missing 'e'. Which really only works in the original French because there's no 'e' in 'vingt' (twenty in French).)
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Fallout: New Vegas has 6. 6 Couriers, 6 items, 6 destinations. You can also find a canyon wall full of graffiti telling Courier 6 to come home, which turns out to be the path to The Divide.
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Magnolia uses the numbers 8 and 2 often in conjunction, leading to a quote of Exodus 8:2 and the plague of frogs it describes.
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Ghostwriter: The number 4 shows up a lot. There are 4 episodes per story arc, 4 founding Ghostwriter Team members, 4 Sixth Rangers, the story arc "Four Days of the Cockatoo", 4 THABTOs, 4 Thunder Heads, 4 husbands of Lana Barnes, 4 parts of the Hoodman contest, etc.
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In Turning Red, four is a significant number. The boyband in the movie is named 4*Town and they use the number frequently. Counting is always done to or from four, the bands logo is a stylised four. They cross their legs to resemble the number when they rise off the ground during their performance. Also there are four members of Mei's friend group to start and Four Is Death in Chinese culture is referenced.
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In YU-NO we frequently hear about 400 year periods of time, which turns out to be when Dela Grante and Earth make their closest causality based passes and thus travel between the 2 is somewhat possible.
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"2501" in Ghost in the Shell 2: Innocence. Interestingly, in the first movie, the significance of this number is explained immediately, but because of what happens during that movie, its sudden presence in the sequel is not immediately explainable. It means that the Major, who has merged with and become one being with the Puppetmaster (aka Project 2501), is keeping an eye on Batou from the net.
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JLA (1997) #19 & #20: Odd things keep happening around the world, all related to the number 7. It turns out, this synchronicity was the result of 7 split photons trying to re-connect through "spooky action" and sending out messages to the universe in the form of warped probabilities, and the only hero who can stop the craziness is The Atom, who was the 7th person to join the JLA in its history.
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My Singing Monsters: Magical Nexus seems to be associated with the number 18, with that being the level you need to unlock it, and also the level the monsters needed to be to travel to it, among other things.
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Schlock Mercenary: The arc "Mandatory Failure" has some discussion of Fobott'r traditional numerology. Each of the first thirteen numbers (they use Base 12 because they have twelve fingers) is a homonym for another word, giving some quick and easy symbolism. Finger, feet, hand, arms, head, self, crest, thing, strike, secret, magic, power, spare. Their names are typically combinations of these words/numbers that can have interesting meanings in context.
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In Soul Eater, the number 42 shows up a lot with things related to Death, Death the Kid, or Death City. This is a pun on how in Japanese "4-2" is pronounced "shi-ni", which sounds like "death".
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Almost everything in Exalted is based around the number 5.
This is even the case when it looks like it isn't; there are 7 types of Exalt - Solar, Lunar, Terrestrial, Sidereal, Alchemical, Abyssal and Infernal - but since the last 2 are based on corrupted Solar shards... (However, third edition breaks this by introducing several new Exalted types.)
There are only 3 Lunar castes... But there used to be 5.
7 also appears, usually with mystic connotations. Again with the Lunars - their source book suggests you can consider the Lunars to have 7 castes as well as 3 or 5: the 5 original castes, the casteless, and chimerae.
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The number 2056 pops up quite a bit in Portal Stories: Mel and even has an achievement for finding a room full of scrawlings of that number. This is a reference to the online handle of one of the developers, LoneWolf2056.
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Yumi and the Nightmare Painter: Virtuosity seems to have been associated with the number thirteen: there are a lot of thirteens in Yumi's rituals, while a nightmare requires thirteen feedings to achieve full stability, and there are thirteen yoki-hijo plus Yumi.
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Several Silent Hill games use at least one Arc Number to add to the creepy factor; in Homecoming, for instance, every clock in the town of Shepherd's Glen is stopped dead at exactly 2:06. This later becomes the solution to several puzzles. Cutscenes and scattered documents imply that "206" was Alex's room number during his horrific stay at Alchemilla Hospital; in the cutscene before the final boss fight it is also revealed that 2:06 is the time when his little brother Joshua died.
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Speed Racer has 5s in many places; in one episode, Speed applied for some big testing program and was by total coincidence assigned the applicant number 555. (This is unsurprising, considering the Punny Name given the series in Japanese.)
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The Nostalgia Critic regularly lampshades that he always does Top 11 lists instead of Top 10 lists "because I like to go one step beyond." This structure caught on with other members of the Channel Awesome site at the time, turning 11 into sort of a site-wide Arc Number (though he'll up it to 12 for Christmas Lists for obvious reasons).
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Pi in Metal Gear Solid 4: Guns of the Patriots shows up on number plates on cars, posters on walls, and in the lyrics to a song, amongst other places, probably to symbolise how Ouroboros-shaped the plot is. To a much lesser extent is 893 - both part of Drebin's name, and the maximum number of bullets you can carry for any given caliber. Also, certain radio frequencies pop up in nearly every game after they're introduced and are nearly always used for the same thing - your commanding officer is near-always at 140.85, saving your game is near-always done by calling 140.96, and so on.
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Kagerou Project has a minor one with 107, which was both the number of the room Kido, Kano, and Seto shared back at the orphanage, as well as number on the door of their current apartment.
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5 in Edward Scissorhands, which subtly reminds the audience of the titular character's lack of fingers. A disproportionately high numbers of characters in the film have either five-letter names or names that begin with "E" (the fifth letter of the alphabet), a pivotal scene has Edward donning a black baseball cap emblazoned with a "V" (the Roman numeral for five), Edward's iconic scissor-blades are almost always arranged in V-formation, Edward becomes the fifth member of the Boggs family when Peggy takes him in, and there are five women in Peg's regular group of friends note  Joyce, Marge, Helen, Tinka and Cissy.
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The numbers 27 and 42 appear frequently throughout Xavier Riddle and the Secret Museum. Brad Meltzer has stated that 42 is for Jackie Robinson's uniform number, but has explicitly refused to state what the 27 stands for.
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Kakos Industries has a list of random numbers at the end of each episode that are not meant to be heard or remembered by the listeners. Among them, the most reacurring is the number four. As it turns out, the episodes with the most devastating events happen around the forties.
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Emily the Strange: The Lost Days: Lists in the main character's journals always go to 13—except when Molly writes one list.
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The upcoming miniseries The Pentaverate is deeply concerned with the number five, as you might cues from the name, the marketing, and its Meaningful Release Date of May 5, 2022.
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The number 25 appears all over the place in Macross Frontier - it's the 25th migration fleet, the Macross-class ship is called the Macross Quarter (=25 percent!), the hero mecha are VF-25, one of the characters is a quarter alien, etc. Perhaps not so coincidentally, Macross Frontier celebrates the 25th anniversary of the franchise.
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Macross:
The number 25 appears all over the place in Macross Frontier - it's the 25th migration fleet, the Macross-class ship is called the Macross Quarter (=25 percent!), the hero mecha are VF-25, one of the characters is a quarter alien, etc. Perhaps not so coincidentally, Macross Frontier celebrates the 25th anniversary of the franchise.
Similarly, the number seven crops up all over Macross 7, to the point that they withheld 3 episodes from broadcast so that the series would be 49 episodes (7 squared) long.
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The X-Files frequently uses arc numbers with the most common being 1013 (series creator Chris Carter's birthday and the name of his production company) and 1121 (Carter's wife's birthday). Use as times (10:13) and dates (November 21st) being particularly common.
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This is the MCU's third standalone Spider-Man film.
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Disney Ducks Comic Universe:
The regular Beagle Boys from Disney comics all have prison numbers consisting of two groups of three digits and those three digits are always 1, 6 and 7. Do the math and you discover that there are no more than 36 Beagle Boys, except that there is an endless supply of the Specialist Beagle Boys (the only regularly used Specialist in the stories being Intellectual-176, or I-176 on his prison uniform).
This has varied over the years. Originally, the Beagle Boys all had numbers starting 617-, followed by a second combination of 1, 6 and 7. That meant that there were only 6 possible numbers, but as there were usually only 3 or 4 Beagle Boys in any story, it wasn't a problem. Later, the 617 prefix was kept, but the individual number became less restricted; for instance, there was at least one story featuring Beagle Boys 617-001, -002 and -003. Other variations have appeared.
Issues 2500 and 3000 of the Italian Mickey Mouse comic magazine hve all the stories inside circulating around the respective number. The former features plots such as Scrooge McDuck celebrating his 2500th billion of dollars and sending Donald 2500 leagues under the sea to get a coin he once lost, or Casey trying to get what's wrong in a fake bill but noticing only at the end that there is no such thing as a 2500 dollars bill, while the latter features Goofy finding 3000 copies of an apparently rare issue 1 of an old comic, the Beagle Boys making a big reunion of all 3000 members around the world and a young Donald Duck trying to contact someone from the year 3000 by modifying an old radio.
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The Stormlight Archive:
10 is important throughout the series. There are 10 Heralds we meet at the beginning of the first book, 10 orders of Knights Radiant, 10 forms of surgebinding, 10 levels of voidbinding, the 10 Fools, 10 original Silver Kingdoms, 10 major gemstones, 10 trait combinations. This turns out to be because it is the number most associated with Honor.
Odium is associated with the number 9, and especially 10 things with one missing. There are 9 Unmade, Odium's champion has 9 shadows, the Everstorm comes every 9 days, 9 of the Heralds abandoned the Oathpact (leaving behind 9 Honorblades), the Fused are created in batches of 9, and there are 9 different variations of Fused.
Cultivation, on the other hand, seems to be associated with threes. 3 Gods, 3 Bondsmiths, 3 personal interventions (Lift, Dalanar, Taravangian).
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Every story in The Lion King Adventures has seven chapters.
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The Big Finish Doctor Who audio drama Forty-Five, made to celebrate the show's 45th aniversary is a series of short adventures in which the Seventh Doctor keeps encountering the number ... oh, you guessed. It turns out to be a sign that the Word Lord Nobody No-One is near.
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Betterman has 26 as an arc number.
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2-1-6 is important in Fallout 3.
It's introduced at the very beginning of the game as the chapter and verse of the PC's mother's favorite Bible passage, Revelation 21:6. It's mentioned a few times during gameplay. Fully 20 years later, at the very end of the game, it recurs as the keycode to the MacGuffin — 2-1-6. The importance of this sequence is NEVER explicitly told to the player by anyone who would know it, but it does show up as one of the response options when the player is interrogated for the code (providing the closest thing to a direct clue in the game as to what the code might actually be).
Also in Fallout 3, the number 2 scrawled on the walls of nearly every building with a heavy Raider presence.
87 residents of Vault 87 died from "unexplained" causes.
Vaults 101 and 108, the latter of which is also half of 216.
Fallout: New Vegas has 6. 6 Couriers, 6 items, 6 destinations. You can also find a canyon wall full of graffiti telling Courier 6 to come home, which turns out to be the path to The Divide.
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The Sharkasm Crew has a few:
14, the date of June that is Kason's birthday.
626, for adding up to 14.
519, the area code that St. Marys resides in.
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Apocalyptic prophecies, such as Daniel and Revelation, have a lot of references to a specific period of time variously rendered three and a half years, 42 months, 1260 days, and "time, times, and half a time," which is usually interpreted to be the length of the reign of a terrible end-of-the-world dictator.
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Chuubo's Marvelous Wish-Granting Engine tosses around the number 8 a lot. There are eight colors of arc, eight genres, characters get 8 each of skill points, Will, and perk slots, and the default setting (Town) has 8 regions.
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Five in Sucker Punch. There are five heroines and five items to find; the number 5 is also painted on all vehicles Amber steers.
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POPGOES is focused on the number 6. There are six initial animatronics, six pieces to the Blackrabbit animatronic along with the six 3-D printers needed to make them, and six vent cameras.
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Nazi Zombies has the number 115, the element that was used in creating the zombies and enhancing weapons. Even has its own song.
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According to official stats, Doraemon is 129.3 cm tall and weighs 129.3 kg, his head and body are both 129.3 cm in circumference, his legs are 129.3 mm long, he produces 129.3 horsepower, he can jump his own height and run at 129.3 km/h when frightened by a mouse, and his birthday is 2112/9/3. This number was apparently chosen because 129.3 cm was the average height of a Japanese fourth grader when the manga was written. (Ironically, Doraemon is drawn to be shorter than the main human characters, who are actual fourth graders.)
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Season 10 of Arthur has at least one 10 featured in every episode. The season premier, "Happy Anniversary", features almost twenty of them.
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The Legend of Zelda series as a whole places a strong emphasis on threes: three creator Goddesses, three pieces of the Triforce, three different timelines, three main recurring characters (Link, Zelda, and Ganon/Ganondorf), three key attributes (Courage, Wisdom, and Power), and many games additionally require Link to gather three MacGuffins or complete three dungeons to progress through each major stage of the plot. However, four is just as likely to pop up, with later games especially leaning into this number despite retaining some instances of Rule of Three.
In The Legend of Zelda: Breath of the Wild, the number four revolves around the Champions, most likely to invoke Four Is Death and the past's tragedy regarding them. There are four major non-Hylian races with major quest arcs, four dead Champions, each from the four races and four Divine Beasts once plioted by the Champions. The Champions represent the four weapon types in the game. There are four Blights corrupting the Divine Beasts and four powers to be gained from the Champions' freed spirits. Even the runes and upgrades rely on fours. There are four main rune shrines at the beginning of the game. There are four Great Fairies to upgrade armor and clothing up to four times. The Goddess Hylia statues's price for health or stamina is four spirit orbs.
This emphasis on fours carries over into The Legend of Zelda: Tears of the Kingdom with the return of the four main races, the four Great Fairies, and the requirement that MacGuffins be redeemed for upgrades in sets of four, among other things. However, the story also carries a strong emphasis on the number five. The Zonai are introduced as a fifth major race, there are five Sages, a major story setpiece has five main parts, each major dungeon has a five-part lock or mechanism that needs to be dealt with (though one part is Already Done for You), Phantom Ganon splits into five during its boss fight, the Final Boss summons five phantom copies of himself during his second phase, and at the climax of the game, there are five dragons in Hyrule's skies — the three from Breath of the Wild plus the Light Dragon and Demon Dragon.
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In Haruhi Suzumiya's Endless Eight arc, there are 8 parts and it takes place during August (the broadcast of this ended at the beginning of August as well). A bit less obviously, turning an 8 sideways gives you the infinity symbol.
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The Last Horizon: Seven is a very important number in magic, so it shows up quite often in multiple contexts. In Varic's ritual, if everything went perfectly he would have gained the experience of seven lives total (they were expecting four, hoping for five, and got six), and Horizon's eyes are seven-pointed stars.
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In V for Vendetta, 5 is a recurring number. "V" is even the Roman numeral 5. V (who tends to speak in iambic pentameter) was patient number 5, in a room marked with the Roman numeral "V". V's motto: Vi Veri Vniversum Vivus Vici (V.V.V.V.V.).
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Killer is Dead has a stage set in "Area 151". Also, the DLC level is labeled as "Episode 51".
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The author of Warverse seems to really love 612. Lampshaded at one point, when Christopher McGraw tells Benezia "Remind me to talk to you about the cult of six-one-two, fun story, that".
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BEMANI musician DJ YOSHITAKA composed a large number of songs that are specifically 185 BPM.
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Gunnerkrigg Court has 113. The number is also something of an Author Catch Phrase for Tom Siddell; considering that the number has appeared in his artwork that predates and/or has nothing to do with Gunnerkrigg, it does seem more likely that the number has personal meaning for Mr. Siddell, rather than a meaning specific to the comic.
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That and using/attaining 37 ("In a row?!") of anything is always funny.
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Traveller has 6 as an arc number. There are 6 major races, jump drives go up to 6 parsecs, maneuver drives provide up to 6G acceleration, and the Droyne are completely obsessed with the number 6. It probably has something to do with most versions of the game only using 6-sided dice.
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Sound Horizon's Märchen makes mention of or alludes to the number 7 numerous times, examples from which range from obvious (it's based on 7 fairy tales and Seven Deadly Sins; it starts off and ends with a countdown from the number 7), to obscure (Snow White is said to have become the "fairest of them all" at age 7 in the original fairy tale; the "bonus track" is a collection of 29 (3x7) sound snippets, each 7 seconds in length.)
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13th Age, so called because default games take place during the 13th Age of its setting, has 13 Icons - major NPCs who the players start out with some connection to. The most powerful monsters in the corebook - Balor and Huge Red Dragon - come in at level 13 threats, and the game as a whole is (C) 2013. The "13 True Ways" sourcebook adds yet more to this, by containing 13 inns, 13 dungeons and 13 flying realms.
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Romeo and Juliet: Juliet is between the ages of 13 through 14 years old in the story. This fact is put on emphasis during the play, from Juliet being the 13th character to appear on stage, to Romeo calling her name 14 times. This suggests that the play was putting importance on Juliet's surprising wisdom in spite of her age and youth to emphasize her immaturity.
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The Lord of the Rings uses the number Nine. There are 9 Nazgûl, who wield the 9 Rings for Mortal Men. There are 9 in the Fellowship, because Elrond chose them to match the Nazgûl. Sauron has 9 fingers. Frodo also has 9 fingers, at the end. There were 9 people who touched the One Ring (Sauron, Isildur, Déagol, Sméagol, Bilbo, Frodo, Gandalf, Tom Bombadil, Sam). In Real Life, 9 was an Arc Number both in Norse Mythology and popular Medieval Christianized astrology (where it represented perfection, a "trinity of trinities") - both of which influenced Tolkien immensely.
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Star Trek has a more compressed example in the TNG's "Cause and Effect," featuring a "Groundhog Day" Loop in which the Enterprise is repeatedly destroyed. On the final iteration, the characters keep encountering the number 3, and discover that it's a message from themselves in the previous go-round telling them how to avoid destruction.
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Puss in Boots: The Last Wish is all about Puss being on his last life, so naturally, it features the number eight prominently. The film's opening features a battle against a giant with a large bell being used as a weapon, tolling seven times throughout the battle, with the eighth toll being when it crushed Puss in the aftermath, ending his eighth life. At the tavern, a clock chime can subtly be heard in the background. On the eighth chime, the candles suddenly go out as the wolf arrives, and Puss has eight empty glasses in front of him. There are eight characters seeking the wishing star, Puss, Kitty, Perrito, Big Jack Horner, and Goldilocks and the three bears.
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Kamen Rider:
The OOO, Den-O, All Riders: Let's Go Kamen Riders movie has the number 40, relating to the franchise's 40-year birthday.
Kamen Rider Kuuga also uses the number 2000 a lot, which just happens to be the year the Kamen Rider franchise returned after an 11-year hiatus.
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8492 in Ace Combat 5: The Unsung War. Towards the end of the game, it is revealed to be the the callsign of the Belkan aggressor squadron, which doesn't officially exist but acts as a shadowy nemesis of the Wardogs/Razgriz.
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42 appears a lot in the Spider-Man: Spider-Verse film series.
Spider-Man: Into the Spider-Verse: 42 is the lottery number that got Miles into the school, 42 is the number present on the spider that bit him, 2 numbers that spell out 42 are present after Miles falls off a building, and 4+2 makes 6, the number of main Spider-People we see as part of the Spider-Gang. According to the director, it's a reference to Jackie Robinson, "a barrier-smashing black superhero" like Miles.
Spider-Man: Across the Spider-Verse: In a plot twist, it's revealed that the spider that bit Miles came from another universe, appropriately titled "Earth-42". After Miles uses the Go Home machine towards the end, he is sent to Earth-42 due to the spider DNA in him, leaving that universe without a Spider-Man, which only traveled to Earth-1610B as a result of Kingpin's collider tests.
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In Final Fantasy XI, monthly campaigns start on the 11th (Japan time) and a big celebration for the month of November. There were originally 11 jobs in its first release, now expanded to 22 (11*2). Corsair, a job with Blackjack-style gambling mechanics, gets the highest stat bonus rolling up to 11 and busts at 12. Vorseals, stat bonuses available in some zones, cap at 11 for each category except for a few of them.
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In Johnny the Homicidal Maniac, Nny lives in house 777, and at one point wears a shirt that proclaims this "# of the Moose." See also Invader Zim below.
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Spider-Man: Into the Spider-Verse: 42 is the lottery number that got Miles into the school, 42 is the number present on the spider that bit him, 2 numbers that spell out 42 are present after Miles falls off a building, and 4+2 makes 6, the number of main Spider-People we see as part of the Spider-Gang. According to the director, it's a reference to Jackie Robinson, "a barrier-smashing black superhero" like Miles.
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In Danganronpa, the number 11037 appears as a Dying Clue in the first game, as a password in the second (which was chosen in-universe as a deliberate reference to said Dying Clue), and as a Freeze-Frame Bonus in the third where it makes up one small part of a ridiculously long password. Also in the third, the Hope's Peak Academy Monopad theme costs 11037 casino coins.
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Lost has six numbers: 4, 8, 15, 16, 23, 42, which recur both individually and together. As well as 108, the sum of the other numbers.
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Downplayed when the Game Grumps take a look at the strange Miis contained on a used Wii Arin bought. Most of their names have "677" on them, and Jon thinks it's some sort of code. (Subverted in the end: the original owner explained it was the Wii contained on the store floor for people to try out, and thus many people made weird-looking Miis with bizarre names.)
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Square One TV: How appropriate for a show about math!
In Kate Monday / Pat Tuesday's voiceover narrations for Mathnet, the times mentioned are always 43 minutes past the hour.
The Mathnet police procedural also has the number 313 appear now and then: tow truck numbers, apartment numbers, made-up crime codes, etc.
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A Series of Unfortunate Events:
13. There are 13 books, each of which have 13 chapters. Averted in the final installment, however, thanks to the additional "Chapter Fourteen" which is treated as a separate book despite consisting of a single chapter.
667 Dark Street and Kit Snicket's page is 667.
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In Darker than Black the number 201 (Hei's Contractor Messier Code) tends to find its way into everything.
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In Oktober, 636 seems to crop up a lot. None of the characters seem to know what it means; however, due to their extreme smartness, they've learned to note its importance.
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Red vs. Blue:
Downplayed with the number 7, which is usually limited to just Mythology Gags related to the series' parent franchise of Halo. Some example include Sister's claiming that she's had seven abortions before the events of The Blood Gulch Chronicles, the Red Zealot of the Battle Creek Zealots stating that Caboose "the Anti-Flag" will rule over the Zealots for seven years, the Meta capturing seven different A.I.s before their defeat in Reconstruction, Grif being on the receiving end of seven different Groin Attacks from Tex during "This One Goes To Eleven," and both Alpha-Church and Epsilon-Church only each living for seven years In-Universe before they were destroyed.
On a more general level, the whole series has 57. Most fans seem to believe that it's related to the fact that the first alien to ever appear in the series appeared in Episode 57, the finale of Season 3. For instance, Recreation has Sarge saying that he has saved up 57 hours' worth of complaints for Grif to listen to in case he dies in battle. Season 15 also has Jax Jonez noting that Sarge's real name is "like 57 syllables."
invoked Notably, The Chorus Trilogy runs with the usage of 57, with it appearing everywhere. Hilariously enough, Word of God states that it was actually just a massive series of coincidences piling up to the point where the creators decided to keep throwing the number in just to screw with the fans.
"Manticore Blues," Freckles' main theme in The Chorus Trilogy, is 57 seconds long.
The Basebook pic of Freckles wearing a hat in Season 11 was 57% uploaded by the time Tucker destroyed the computer.
In Season 12, Caboose's lottery numbers at the gas station are 5 and 7.
Felix's Pelican thrusters were 57% damaged in "Prologue."
Counselor Aiden Price says that Carolina is 57% more likely to abandon her teammates when placed in a competitive scenario.
As of "Capital Assets", Matthews has thanked Grif a total of 57 times for him and the rest of the Reds and Blues stopping the Chorus Civil War.
Finally, there's the fact that if one counts the "Armonia" two-parter as one whole episode, then The Chorus Trilogy has 57 total episodes.
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Ecco the Dolphin: Defender of the Future likes the number three. 3 Bad Futures that need to be averted, 3 castes in the Man's Nightmare segment, 3 dolphin groups note Clan, Outcast, and Resistance in the Dolphin's Nightmare segment, 3 bosses in the "Hanging Waters" levels, 3 dominant species on Earth, 3 attacks needed to defeat the Crayfish boss, etc.
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Midsommar has nine, and its multiples. The festival occurs every ninety years, lasts nine days, and the ritual requires nine sacrifices. This is true to real Scandinavian paganism, as nine is a sacred number in Norse Mythology.
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11 in Billy vs. SNAKEMAN. For instance, the game's webmaster and creator goes by the name of the "Eleventy Billionth Hokage", and multiples of 11 are frequently used in bonus multipliers and some of the mini-games ("Over 11000", anyone?)
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By the end of the film, we have been exposed to seven Champions, Billy and his five siblings as well as the Fallen Champion.
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Baldi's Basics in Education and Learning: The number 99 appears a lot in the franchise; some examples of this being all of the blue doors having this number, rarely encountering a cropped 99 upon Baldi catching you which can jumpscare you again before the game quits by itself, and if you keep breaking the rules in Here School, the Principal of the Thing can send you into 99 seconds of detention.
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Soul Eater: Troubled Souls has the number 2.
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Ben 10: No points for guessing the arc number. At the start of the original series, Ben is 10 years old and has access to 10 alien forms that last 10 minutes before needing to recharge. His future self goes by "Ben 10,000", and even after gaining access to more alien forms, Ben is still universally referred to as "Ben 10". It also helps that his last name is Tennyson. In one episode it's mentioned this specific Ben (the one we have seen throughout the franchise until the reboot) is from Dimension 10.
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42 in Demo Reel. Rebecca has gone through 42 jobs in a very small space of time, and Donnie's age is 42. It can't be stressed enough about how much he doesn't look it.
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Odd Squad: The number 43 pops up numerous times in Season 1 as Easter Eggs. Although it's the badge number of Olive's former partner Odd Todd, it's also a reference to Mathnet from Square One TV, which the show takes inspiration from.
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Case Closed has "4869," the Goroawase Number for "Sherlock." It's been used frequently as a password for various devices and as code numbers and even, in the anime, as a license plate (before that was retconned). It's associated both with the protagonist, Kudou Shinichi (fittingly a modern adaptation of the Sherlock Holmes archetype), and with the main antagonists, the Karasuma Group, who developed a drug with those serial numbers that they used as a poison and subsequently dubbed it "the Experimental Detective." In a twist of irony, their first human test subject for the 4869 batch was, by complete coincidence, Kudou Shinichi.
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In Les Misérables, the number 24601 (Jean Val Jean's prison number) is repeatedly referenced, mainly in his struggles with Javert.
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Deltarune: 1997 is a number predominantly associated with Spamton in Chapter 2, though some other characters also use the number. One of Virovirokun's battle phrases is "Happy new year 1997!", Spamton introduces himself as "Number 1 Rated Salesman1997", randomly through his first battle he'll mumble the number to himself, the slogan he spits at you when telling you the whereabouts of what becomes his NEO form is copyrighted 1997, on the Weird Route he sells you the ThornRing for 1997 KROMER, and then during his Spamton NEO fight at the end of the Weird Route he states he sold you the ring at the price of "[his] Favorite Year".
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8 in The Multiversity. Exaggerated in Pax Americana #1, which even replaces Watchmen's 3x3 grid with a 2x4 one.
Overall, the numbers seven and eight are a recurring theme in Grant Morrison's work, most obviously Seven Soldiers of Victory (2005), in which it's a major plot point that the titular team has an eighth member.
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Where Talent Goes to Die:
The number four. There are sixteen students in the class (4x4), four of whom survive. There are four murders in the course of the story, plus an Accidental Murder and a case in which a student asked another student to kill her. In Chapter III, the students take four-hour shifts guarding the gun that could be used as a murder weapon.
There's also the number three. The fic stars the 33rd class of Talent High School. Three students refuse to vote for Mitamura. The first killing takes place on the third night. The second and fifth motives have deadlines that are three days after their introduction. Three students also have highly unusual talents.
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The Elder Scrolls series has the number 9, most often expressed as a form of "8+1". There are 9 Divines in the Imperial religion, comprising 8 conventional gods and 1 human who became a god. There are traditionally 9 provinces in the Cyrodiilic Empire (Cyrodiil itself and 8 others), and 9 districts and principal cities in the provinces of Skyrim and Cyrodiil (both the capital plus 8 others). The Amulet of Kings has 8 small jewels and 1 large jewel. There are eight 'Towers' sustaining the barriers between the realms, and one 'zeroth stone' that is the origin of their power. Even the universe itself is said to be shaped like a wheel with 8 spokes, the '+1' being the solid line made when viewed on it's side.
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A Song of Ice and Fire:
The number 7 is everywhere, particularly in the Seven Kingdoms of Westeros (Really 7 provinces). There are Seven members of the Kingsguard, Seven gates to King's Landing, and most importantly, Seven gods that are the main religion of Westeros.
The number 3 also pops up a lot throughout Daenerys Targaryen's storyline. She is explicitly told "The dragon (in her family sigil) has three heads" as a key prophecy. She is the youngest of three children, given three dragon eggs for her wedding gift which later hatch into three dragons. Her husband, Drogo, has three bloodriders (bodyguards) and she has three handmaidens, and later three bloodriders of her own. In later books, she conquers three cities in Slaver's Bay.
The number 9 is used elsewhere; with the 9 Free Cities in Essos, as well as the nine point of view characters in the first book in the series.
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The number 7 in Septimus Heap, "Septimus" means seventh in Latin. The books are about a seventh son of a seventh son, who will have amazing Magykal powers. Let's just say that if it has to do with magic and/or wizards, and it isn't somehow related to the number 7, it's because it's related to the number 49 (7x7)
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47 in Inland Empire.
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Men in Black: The Green Saliva Blues: Brought up repeatedly throughout the book — a healthy Zahurian adult has 208 branches, making 208 a sacred number to their kind. Consequently, when Zahurians are transported to another planet to feed, it's in a group of 208 at a time (though when they come to Earth, they're typically dropped off in smaller batches, some distance away from one another). The Men in Black aren't aware of the exact significance (due to the Zahurians seeing all non-Zahurians as food only and being unwilling to communicate with them as a result), just that 208 is important to the Zahurians somehow.
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The number 52 appeared throughout The DCU for a year between 2006 and 2007, hinting at the mystery surrounding the weekly series 52. While eventually the title was explained (it referred to the 52 parallel Earths that had been newly created) why the number itself kept popping up in the unlikeliest places never was. The real reason was that the writers were told to salt their stories with "52" references, with the expectation that it would become meaningful later on. Most writers treated it as an oncoming cataclysmic event, with characters randomly spouting the number (or even having aliens scream the number in phonetic English). In hindsight, reading such references in context rarely yields anything remotely related to parallel Earths. Note that it still exists as an arc number, with the post-Flashpoint reboot lineup having 52 new titles.
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Rugrats: Lou Pickles, and his obsession with the number 15.
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Battle for Dream Island has 2763, a number often used for how many times something has happened, the distance it will take to get somewhere, or other purposes. Word of God confirms that this is because of the amount of offspring within Cary and Michael Huang's family per generation. Specifically, Cary and Michael make two, their father is one of seven siblings, the father's father is one of six siblings, and that father is one of three siblings. Played with in episode 5 of TPOT, which instead uses the number 2762, which Coiny justifies as not everything always being the same distance away.
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Splatoon 2: Octo Expansion heavily features the number 8, with references to the number ranging from obvious to obscure. To share just a few of them: the campaign features an Octoling going by the codename Agent 8 and has 80 main levels, with the hub areas stylized after a 1980s aesthetic. Some of the levels task you with guiding a giant 8-ball to the goal, while others will have you collecting 8 data points. The poems for Mem cakes follow a three line, imabic octometer structure. The audio files in Marina's chat room are .mp8 files. The new "Off the Hook" music tracks from the Octo Expansion are numbered 80 through 84 in Squid Beatz 2. If you add up the numbers from the titles of every Dedf1sh song played during campaign and divide them by how many there are, you get 8. After beating the final boss, the Turf War meter that appears goes up to 888.8%, and the Optional Boss of the expansion is unlocked by opening the locker marked #8 in Deepsea Central Station.
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Every episode of Touch (2012) has its own arc number, which is usually first shown written by Jacob in his notebook. The number of the episode appears throughout: as everything from times to dates to addresses to phone numbers to ....
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11 recurs often in the Paranormal Curio series. The Affix is a gem with 11-sided symmetry that warps causality, and the number 11 shows up with greater frequency later in the series.
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40 appears in The Old Testament quite a bit. (So do 7 and 12, but they also show up frequently in other works from that time...) Examples include Noah's Flood (it rained for 40 days and 40 nights), the Exodus (which lasted 40 years), and the amount of time Moses spent on Mt. Sinai (40 days and 40 nights). It also pops up in the New Testament, when Jesus fasts for 40 days and is tempted by Satan.
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The lore-important characters in the Cookie Run series generally feature groups of 5 as a motif: the Five Dragons, Five Ancient Heroes, and Five Elemental Legendaries (arguably, if you consider Frost Queen or Stardust to be part of the original LINE legendaries' group). There's also the 5 protagonists of Cookie Run Kingdom (namely Gingerbrave, Strawberry, Wizard, Chili Pepper, and Custard III).
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Final Fantasy: There is Final Fantasy IV (and its sequel), Final Fantasy VII (including the Compilation), Final Fantasy X, Final Fantasy XIII, Dissidia, and possibly more. Interestingly, the number II is mentioned enough on This Very Wiki and the Final Fantasy pages to make it an Arc Number (for example, VII has II in it, Final Fantasy VIII's page mentions II as an influence, and XII's page is a combination of the two). And in Final Fantasy V, there are five protagonists, with five-letter names, five characters for the power-up before the final boss battle, five battle themes, and it was also released five years after the first game.
In Final Fantasy XI, monthly campaigns start on the 11th (Japan time) and a big celebration for the month of November. There were originally 11 jobs in its first release, now expanded to 22 (11*2). Corsair, a job with Blackjack-style gambling mechanics, gets the highest stat bonus rolling up to 11 and busts at 12. Vorseals, stat bonuses available in some zones, cap at 11 for each category except for a few of them.
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The Lord of the Rings: The Rings of Power: Rule of Three. Season 1 presents 3 candidates who could be Sauron in disguise: Adar, the Stranger and Halbrand, there are the 3 priestesses of Sauron from Rhun, and the first 3 rings of power that are made at the end of the season, Narya, Nenya and Vilya.
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5 in Magic: The Gathering. There's a reason: There are 5 colors of magic, each with 2 enemies and 2 allies (as illustrated on the card backs) so the creators often do the same thing with a variation for each color. 10 pops up just as much, since that's how many two- and three- color combinations can be made, and most sets have a full "cycle" of ten cards that represent how each color pair works in that set.
The horror-focused Innistrad block had a slight 13 theme due to the number's superstitious stigma. Included were a card that made 13 creature tokens, a card that gave a creature -13/-13 (and one that gave a creature -13/-0), several cards that dealt 13 damage, a toughness 13 creature, and a couple of 13/13 creatures. Alas, there were less than 13 cards in this subtheme. Shadows over Innistrad, the block's sequel, continued this theme, with the main antagonist Emrakul, the Promised End even being a 13/13 for 13 mana, and one of the block's more infamous cards taking this running theme to its logical conclusion
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The number 60659 in Cube 2: Hypercube, which the characters encounter written on one of the walls and suspect may be a clue to finding their way out of the death maze. It's the time period in minutes until the hypercube collapses in on itself and the dimensional portal from the physical world closes.
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Fablehaven: Five is used quite a lot. There are five magical artifacts that were created to serve as the keys to Zzyzx, and five vaults were built to house them. The Fairy Queen is stated to have five children. There are five Great Monarchs and crowns. There are also five books in the Fablehaven series, and Dragonwatch is set to be five books long as well.
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The Fairly OddParents!: Virtually all major events in the fairies' lives, such as Cosmo's birth, Wanda meeting Cosmo, both becoming fairy godparents for the first time, etc. all happened exactly 10,000 years ago. As mind-boggling as it sounds, the fact that Wanda once said fairies have terrible memories makes these claims to the time of the events as unreliable.
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Even the author's Get Smart/The Time Machine crossover has a reference to the number 99 that's not a reference to Agent 99!
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The Saki doujin, "Neutral Position" (NSFW) suggests that there is one in play for Saki Achiga-hen.
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"4423" from Den-noh Coil. What could it be? A time? A date? A telephone number? A hospital room number/patient number? A really weird pun?
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Mage: The Ascension does something similar with the number nine. There are nine Spheres which correspond to the fundamental underpinnings of reality, along with the Council of Nine Mystic Traditions, with each of the said Traditions specializing in one particular Sphere.
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In The Amazing World of Gumball, the number 700 frequently pops up.
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Each Deltora Quest series has a different Arc Number related to the number of Plot Coupons the characters are looking for: 7 in Deltora Quest, 3 in Shadowlands and 4 in Dragons Of Deltora.
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The Summer of Sangaile: 17. It's Sangaile's age, plus recurring in several other ways.
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Reign of the Seven Spellblades: Seven (which is a trope in its own right), but also one-fifth or variations thereof: if someone cites a statistic or a probability, it's almost invariably a one-in-five chance.
According to Esmeralda's opening remarks to the Sword Roses' freshman class in volume 1 (the anime's pilot episode), one of every five students who matriculate to Kimberly will not survive to graduate. There being six main characters, the odds are against them all making it out of the series alive (Oliver is already known to be Secretly Dying because his Unique Protagonist Asset is Cast from Lifespan).
Nanao cites a similar statistic in volume 3 (episode 12) to dissuade Guy from a half-baked plan to go into the labyrinth in search of Pete after Ophelia kidnaps him: in her days as a samurai, when comrades of hers went missing on the battlefield, only one in five ever turned up alive. This is also the odds that Miligan gives for Pete surviving if no one goes to get him, but a rescue attempt with the help of an upperclassman like herself might raise that to a 21% chance.
On a somewhat lighter note, Chela also says in volume 4 while giving The Talk to the other Sword Roses that statistically four out of five Kimberly students will have their first sexual experience at the school—meaning one in five won't.
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Barely an episode of the third season of Ashes to Ashes (2008) goes by without 6-6-2-0 showing up. It turns out to be the collar number Gene was wearing when he was killed.
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Game of Thrones:
Used in-universe in the Seven Kingdoms with the Faith of the Seven, worshiped primarily in the south. There are seven gods, seven Kingsguards, seven hells, etc. Perhaps by coincidence, the soundtrack to the second season trailer is "Seven Devils" by Florence and the Machine.
Rule of Three: Daenerys is the third-born, hatches three dragons, dispatches three scouts while Crossing the Desert, and conquers three cities.
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The number 24 appears quite a bit in the Puyo Puyo series, as it's the Goroawase Number for "puyo". Puyo Pop Fever was released on the 24th of a month for its various ports, and later games often have 24 playable characters in them.
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The number 11 crops up so often in Shoebox Zoo that it almost becomes irritating.
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Invader Zim continues the trend from Jhonen Vasquez's comic book by naming a character Prisoner 777.
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The numbers 180 and 23 crop up a lot in the Final Destination series, usually when a character is about to be killed and also as The Reveal in Final Destination 5.
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The number 2808 pops up a fair amount in Nero's music and promotional material
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True Potential: Three. Naruto, Hinata, and Shikamaru form Team 3, there's a lot of emphasis on legendary trios such as Hiruzen, Homura, and Koharu, and the Legendary Sannin (with Team 3 becoming the next legends of their generation), and Naruto's Genin Team is Team 9, which is 3 squared.
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The number 7 is one for Reborn! (2004). 7 Vongola Guardians, 7 Arcobaleno, 7 Real Funeral Wreaths, 7 Flames of the Sky and Earth each, etc. The most important one is the Tri-ni-set, or 7³, which are made up of 3 sets of 7 rings: the 7 Vongola Rings, the 7 Mare Rings and the 7 Arcobaleno Pacifiers. 7³ is also said to be foundation of the world.
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The number 9 for Slipknot.
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In Koan of the Day, the number 40 occurs almost whenever numbers are mentioned, such as here and here.
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Young Justice has 16.
The series is set on Earth-16 of the DC multiverse, with 16-year-old Aqualad as its leader. Superboy and Miss Martian are aliens that are roughly equivalent to 16-year-old humans, with Superboy being a clone grown for 16 weeks prior to the first episode. Wally has his sixteenth birthday towards the end of the first season. Time stamps are often at 16 minutes or 16 hours. The second season is set in the year 2016, and its first episode begins at 16:00.
When co-creator Greg Weisman was asked on Ask Greg about the significance of the number 16 on the show, he replied with "<chuckles evily>". He answered that question on the sixteenth of the month.
The sixteenth episode of the second season and the final episode both aired on the sixteenth of the month, while the official soundtrack will also be released on the sixteenth of the month.
Season 3 continues it: among other things, Brion Markov is sixteen minutes younger than his older twin brother, Gregor; Victor Stone, the future Cyborg, is number 16 on his football team; and Gabrielle Daou was 16 years old when she took a bribe to let an assassin in to kill the king and queen of Markovia and was killed herself to cover any loose ends.
The first episode also has a sort of Mythology Gag Arc Number; Project Kr is on level 52.
"Leverage" opens with Beast Boy filming Space Trek. Episode 16, scene 16, take 16. He later says they had to do 52 takes.
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Fairy Tail has 7 as its arc number.
The dragons all disappeared in the year X777 on the 7th of July (the 7th month of the year), 7 years before the series begins; it was also the same year Lucy's mother died. There is also a 7-year Time Skip in the middle of the series. Later, during the Grand Magic Games, 7 guilds are chosen to participate in the tournament with a total of eight teams (Fairy Tail has two). After the tournament, 7 dragons are brought from the past and fought by 7 Dragon Slayers (Natsu, Gajeel, Wendy, Laxus, Cobra, Sting, and Rogue). By the final arc, the 7 Dragon Slayers left standing do battle with Acnologia, the Dragon King.
In the prequel manga Fairy Tail ZERØ, there is a 7-year Time Skip between the opening scenes of the story, set in the year X679, and the main story, set in X686.
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Hamilton has numerous references to the number 10, that being the denomination of the money Hamilton is on (ten-dollar founding Father). Counting to ten also references dueling—that his son Philip does so in a childhood exercise is significant.
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On Classic Concentration, contestants who picked square #22 were reminded that that is host Alex Trebek's lucky number.
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Campaign two of Critical Role has the number 9. The main characters call themselves the Mighty Nein, there are three eyes on each of the three leviathan beasts depicted in Uk'otoa's temple, Molly has nine red eye tattoos on his body that he can't remember the origin of, Arc Villain Lucien's title is "The Nonagon" (a nine-sided shape), and he seeks to form a covenant with the Somnovem (also referred to as the Eyes of Nine), a group of nine ancient beings who command the living city of Cognouza. What's unique about this example is that, given the improvisational nature of the show, much of this was entirely coincidental — the Mighty Nein got their name because the cast kept rolling an unusual number of 9's early on, and one of their number has a pronounced German accent.
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Zero Escape:
Nine Hours, Nine Persons, Nine Doors:
From the game's title, 9 victims, 9 hours to escape, and 9 doors numbered from 1 to 9.
9 seconds before the numbered doors close since they're opened, and 81 seconds (9x9) to find the detonator-deactivation-scanner once inside.
Another Nonary game happened 9 years ago, and 9 clovers were handed out by Snake.
A substance called ICE-9 is mentioned several times throughout the game, despite being a Shout-Out to Cat's Cradle.
The final puzzle is a Sudoku puzzle, which is all about sets of 9.
The incinerator incinerates after 18 minutes. 1+8=9 or 18/2=9
The digital root of all the known ages of the characters is a 9. Ace/Ichinomiya (50) + Snake/Niels (24) + Santa (24) + Clover/Yotsuba (18) + Junpei (21) + June/Murasaki (21) + Seven (45) + Lotus/Yashiro (40) = 243 = 2 + 4 + 3 = 9.
In the Captain's Quarters, after telling Clover about the bookmark Santa gave you, she takes 6 paces to the left, 6 paces to the right, then 6 paces to the left. 6+6+6=18 > 1+8=9. 18 is also 9x2.
A key aspect of the game revolves around the calculation of Digital Roots. Although not explicitly stated, calculating a Digital Root is mathematically equivalent to calculating the number modulo 9.
The passnumber to the safe and the coffin is 14383421. Multiply that number by 9, and you get 129450789: the actual numerical value of everyone's bracelets.
The characters themselves were based off The Enneagram, though their bracelet numbers don't necessarily correspond to the number they're based on.
Virtue's Last Reward has 9 players with the objective to obtain 9 points and become able to open the 9 door in the facility they're in. There are also 9 depictions of lions eating the sun all over the building.
Zero Time Dilemma continues the trend.
There are nine people who were living in Dcom and were abducted, as well as nine bodies for the robotic tenth player, Sean 729. Note that 729 = 9x9x9, referencing the triple nines of the first title. The AB Game makes a brief reappearance, and again the goal is to reach 9 points, though the fact that it's only for one section means the point values increase to allow it to occur with a single betrayal.
10 also proves to be a recurring number. There are ten doors in the Monty Hall problem, ten total players, ten total lives trapped down in the shelter thanks to the presence of Team Pet Gab, and the escape door has an X, the Roman numeral for 10. Also, it's not a Nonary Game this time, it's the Decision Game.
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The OOO, Den-O, All Riders: Let's Go Kamen Riders movie has the number 40, relating to the franchise's 40-year birthday.
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Illuminatus! does this with 5 and 23, and to a slightly lesser extent 17. 5 is mostly associated with the Bavarian Illuminati and 23 with the Discordians (though there are exceptions in both directions). It specifically adds two extra elements to the Hegelian triad of thesis, antithesis, and synthesis: parenthesis and paralysis.
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Phaeton has the number 6.
6 Primary Elements
6 Eternals
6 Forbidden Spells
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The BEN file in the game was saved at an owl statue in the Stone Temple at 23:04.
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9 is an in universe example in Drowtales. The old world had 9 moons, the old religion worshipped 9 deities. The Chelian council has 9 seats, for the leaders of the 9 great clans. All student groups in the Orthorbae consist of 8 students so counting the teacher, there are always 9 people in a classroom during the courses. The school itself has only 8 towers though, which leads a number of characters to speculate that there had to be a 9th one at one point. There still is, the cavern's fake sky is covering it up.
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The number 11 in Minecraft. The music disc "11" plays a person running away from someone, or something, with their fate unknown (presumably death). This disc's ID is 11, and is 1:11 in length. Minecraft 1.0 was also going to be released on 11/11/11. note  It was delayed by a week to avoid competition with The Elder Scrolls V: Skyrim, which was released on the 11th. Similarly, the fan-made creepypasta Herobrine, referenced in the game's changelog, has been removed repeatedly. However, the usual 'Removed Herobrine' joke entry was skipped in the 1.1 update changelong.
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In Achron, the AI Echo is fond of repeating the number 76013, which is ultimately revealed to be the number of time loop iterations so far.
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The number 196833 pops up a lot in Planetary.
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Seven comes up a lot throughout SHAZAM! (2019).
Sivana is working with the literal manifestations of the Seven Deadly Sins.
The Council of Seven Wizards and their seven thrones.
By the end of the film, we have been exposed to seven Champions, Billy and his five siblings as well as the Fallen Champion.
There are seven symbols needed to enter the Rock of Eternity and it must be repeated seven times.
When Billy, as Shazam, and Freddy went to a home realtor office to try to purchase a lair, the realtor asks how many rooms they'll need. Billy wants one room while Freddy wants seven.
When Billy meets his mother at her apartment, she lives on the seventh floor and her room number is 707.
Mister Mind mentions the Seven Realms to Sivana.
Meta example: the film happens to be the seventh DCEU film to be released.
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Duke Nukem Forever has the number 69. Duke's penthouse is on the 69th floor of the casino, the Devastator holds 69 rockets, and as of the ending, Duke is running for 69th President.
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Doctor Who:
"The Shakespeare Code" has 14, which is the number of stars in the star cluster the antagonists come from.
"The Eleventh Hour": The Doctor invokes this by writing a computer virus that causes every digital device on the planet to switch to the number 0, in order to signal the location of Prisoner Zero to the Atraxi.
In series 7, specifically once Clara becomes a companion, a few numbers start cropping up. First, "Eleven" remains from since the beginning of series 7 (since this is the eleventh Doctor), but also the number twenty-three. Clara, for some odd reason, doesn't seem to acknowledge the existence of the number; she mistypes a "123" password as "124", and in a diary she's had since she was a kid, she has her age listed for every age except 23, which she skips. The date 23rd of November (i.e. 23/11) also crops up a lot, for obvious reasons.
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The number 16 in the Mistborn trilogy. (Especially in Hero of Ages.) It's also a meta-Arc Number for all Brandon Sanderson's adult fantasy works, although it's less obvious in the others.
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Code: Pony Evolution has the arc number of 12
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In Monster, Johan's hospital room number is 402; Eva stays at a hotel in room 402. For good measure, the number of people poisoned at the Red Rose Mansion is 42, and the apartment of the "Thursday boy" is 204.
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Future GPX Cyber Formula: The number 11 plays a part in the Double-One arc. The story takes place during the 11th CF Grand Prix, Asurada has been upgraded into the Super Asurada AKF-11, and it is also the title for 2 consecutive championship wins in CF. In addition, the first episode of the OVA came out in November of 1992.
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No More Heroes has a clothing store named Area 51. Also, leading up to the first game's release, the game's Japanese website featured 51 gameplay clips.
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JAG: In "Brig Break", the number 7 is repeated throughout the episode in various contexts. The keycode to disable the nuclear bomb has a 7 in it, Austin mentions at one point that they have 7 minutes left, and finally they disable the bomb with 7 seconds left.
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Similarly, the number seven crops up all over Macross 7, to the point that they withheld 3 episodes from broadcast so that the series would be 49 episodes (7 squared) long.
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All significant numbers gravitate towards 8. There's an 8th colour in the spectrum, being the 8th son of an 8th son makes you a wizard (and a wizard's 8th son is a sourcerer), Box 5 from The Phantom of the Opera becomes Box 8 in Maskerade, and so on. Plus, it's considered very bad among wizards to speak the word "eight" out loud. For instance, the dorms at Unseen University have Room 7, Room 7-A, Room 9...
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Cursed World: In the first novel, Initial Sparks, a great number of things are said to have happened "five years ago," some related, some not so much.
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Pac-Man 256 is a game based on a famous glitch from Pac-Man that causes the game to crash on level 256. Additionally, if Pac-Man can eat 256 dots in a row without missing any, he activates a Smart Bomb that wipes out all the ghosts on-screen.
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The Hunger Games:
12 and relatedly 24 and 6. 12 districts, 24 tributes (who become eligible at age 12), training scores of up to 12, 12 arrows in the quiver in the arena, 12 houses in the Victor's Village, 24 wedding dresses designed for Katniss, then voted down to 6, and lightning strikes at midnight and noon in a certain section of the Quarter Quell arena, which later becomes important to the plot. Also, in the first book, Prim and Rue were 12 years old, and Rue was one of 6 siblings. In Mockingjay: there's 12 ft ×12 ft apartment in District 13. And of course, the main characters are from District 12.
For District 13: 1. Unity is extremely important there.
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The number 12 on Battlestar Galactica (2003) appears quite often. The number 13 also appears with nearly as much frequency. Usually the 13th member of a group is somewhat different than their 12 predecessors and usually meets an unfortunate end. There's also 33, which is central to the mythology of the first episode then never turns up again in any significant way. Why? Because even Ron Moore doesn't give a shit, that's why.
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Ed, Edd n Eddy seems obsessed with 62.
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OMORI: 143 subtly appears as an arc number throughout the game. The internal variable for the WTF Value is set at 143, Something In The Dark will deal 143 damage as its final attack if you don't defeat it in time, Something In The Wind will inflict 143 damage on its first turn, and there's a secret entrance to Black Space 2 only attainable by waiting 143 seconds in a certain area. There are many more examples and the game's wiki has pretty much all of them catalogued.
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In Ōkami, the number 8 comes up a lot, being a game based on the legend of Orochi, the eight-headed snake. The first major boss is the Spider Queen, her shadowed form even briefly appearing like Orochi, and she has 8 vulnerable points inside her abdomen-flowers. There are 8 Satomi Canine Warriors and during the boss fight with Crimson Helm, the 8 protection orbs given by the Warriors appear to protect Amaterasu. The door leading to Orochi's temple is marked with an infinity symbol (a 8 turned on its side) and to gain entry to his chambers, Amaterasu has to ring the Bell eight times. The sake used to get Orochi drunk is purified eight times and poured into eight vats. During the fight with Ninetails, eight tails must be cut off first.
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Riven is all in units of 5.
The D'ni culture (which you first get glimpses of in Riven, and pick up through every other game and novel) has a base 25 numbering system. The little toy in the classroom in Riven does a good job of showing you the basics; it uses only 4 symbols plus a 0 (the '5' is just the '1' turned on its side, and a '6' is a '5' with a '1', and so on). The only tricky part is numbers with more than one digit: while they arrange things in 5s, their numbers go up to 25 (5x5) before you see another character.
The name Riven is 5 characters long.
The title Riven: The Sequel to Myst is 5 words long.
Pentagonal architecture and pentagrams are prevalent in the game world.
The original CD-ROM version came on 5 discs. The download package from GOG.com (for Mac, at least) is 5.5 GB.
There are 5 islands, 5 entrances to the Big Bad's lair (one per island), a series of 5 associated color-symbol puzzles to unlock them, and a 5-step code to get in.
There is a 5-step code to enter the Rebel age.
The submarine on Jungle Island has 5 stops.
Knocking 5 times on the door of one of the Jungle Island dwellings will elicit a response from the people living inside.
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No More Heroes 2: Desperate Struggle has Travis starting over in the UAA rankings from rank 51note Which doesn't mean he actually fights 51 assassins. For example, he climbs halfway up the rankings after facing the second boss in the game, whose cheerleader underlings are ranked along with him. Also, the clothing store is renamed Airport 51.
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Doctor Who (Titan): The Many Lives of Doctor Who is a series of short stories, one for each Doctor from 1 to 12, which each involve the number 13 in some way. In some cases this is deeply hidden, such as an alien race whose biology is based on aluminium (which, not mentioned in the story, is atomic number of 13) but it's always there.
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The Power of Five: Five, of course.
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Where the Heart Is has recurring 5s as a plot point.
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42, the answer to the Ultimate Question of Life, the Universe and Everything in The Hitchhiker's Guide to the Galaxy. It's what you get when you multiply 6x9. In reality though, this was because 6x9 was the distorted version of the real question imprinted on Arthur Dent's brainwaves, due to the fact that he was not actually the race meant to live on earth. The real question, "what is 6x7?", would have been the reveal if the original human race had not been accidentally replaced. Note that it actually does equal 42 in base 13 math. People asked the author if this was intentional:
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Eight Billion Genies uses 8 as a meta arc number. The story tracks the effects of the genies in multiples of eight — eight seconds, eight minutes, eight hours, eight days, and so on. The series is eight issues long.
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In Total Drama Presents: The Ridonculous Race, the Adversity Twins seem to have a thing with 12, coming in 12th place the first five times in a row, and placing twelfth in the contest overall. This may be a joke on a line Mickey gives in the first episode, insisting that they're not cursed, just "whatever's right before cursed." So they're one spot ahead of thirteen.
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The number 614, often accompanied by the letters "Gen", appears frequently early on in Evan Almighty, which the titular Evan Baxter takes notice of. His General Electric-brand alarm clock starts to go off at 6:14 AM despite being set for 7:00 AM. He receives a shipment of lumber from Go-4-Wood meant for an address that starts with 614, with the purchase order number 0006-14. His co-worker has a new phone extension of 614, and another staffer's new baby boy weighs in at, as Evan anticipated, 6 pounds, 14 ounces. His new license plates read "GEN 614". This all leads up to him meeting God, who asks him to be the new Noah and build an ark, just like how Noah was instructed to build an arc in Genesis 6:14.
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Find Us Alive: 32
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Trails Series uses the number 7 prominently throughout the various arcs.
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In The Legend of Korra, the number ten thousand is of particular significance, especially where the Avatar's history is concerned. It has been 10,000 years since the first Avatar, Avatar Wannote In an example of a Meaningful Name, Wan actually means 10,000 in Chinese. The Harmonic Convergence, when the spirits Vaatu and Raava must do battle, occurs every 10,000 years. Vaatu boasts that he is older than humanity by 10,000 lifetimes. Carried over from the parent series, we have Wan Shi Tong, "He Who Knows Ten Thousand Things."
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Kirby's Dream Collection: Special Edition, being a celebration of the series' 20th anniversary, frequently features the number 20 throughout the game. The intro cutscene has some Waddle Dees building a giant number 20 out of golden Star Blocks, the game's logo prominently features the number 20, and the Smash Combat Chamber levels end with Star Blocks in the shape of the number 20 that the player can destroy to collect the coins hidden inside.
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There are 27 levels in the main dungeon of Dungeon Crawl, the maximum level of a character is 27, and skill levels are also capped at 27.
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The visual novel Sekien no Inganock: 41 Creatures who brought doom to Inganock, 41 Kikai standing behind someone's back and 41 people disappearing every year.
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The Hex: Six is the arc number. The Six Pint Inn. Six guests at the inn. Six gameplay segments. Six sides on a hexagon. Sado's spider form has six legs instead of eight.
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Buffy the Vampire Slayer:
730, appearing first in the season 3 finale, and later reappearing in the season 4 finale where it's said to be "late ... completely wrong". The season 3 finale was scheduled to air exactly 730 days before the season 5 finale, in which Buffy dies.
314 in Season 4, who is otherwise known as Adam.
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The Cosmere: Each of the 16 original Shards of Adonalsium appears to have their own number associated with them.
The number 16 in the Mistborn trilogy. (Especially in Hero of Ages.) It's also a meta-Arc Number for all Brandon Sanderson's adult fantasy works, although it's less obvious in the others.
The Stormlight Archive:
10 is important throughout the series. There are 10 Heralds we meet at the beginning of the first book, 10 orders of Knights Radiant, 10 forms of surgebinding, 10 levels of voidbinding, the 10 Fools, 10 original Silver Kingdoms, 10 major gemstones, 10 trait combinations. This turns out to be because it is the number most associated with Honor.
Odium is associated with the number 9, and especially 10 things with one missing. There are 9 Unmade, Odium's champion has 9 shadows, the Everstorm comes every 9 days, 9 of the Heralds abandoned the Oathpact (leaving behind 9 Honorblades), the Fused are created in batches of 9, and there are 9 different variations of Fused.
Cultivation, on the other hand, seems to be associated with threes. 3 Gods, 3 Bondsmiths, 3 personal interventions (Lift, Dalanar, Taravangian).
Yumi and the Nightmare Painter: Virtuosity seems to have been associated with the number thirteen: there are a lot of thirteens in Yumi's rituals, while a nightmare requires thirteen feedings to achieve full stability, and there are thirteen yoki-hijo plus Yumi.
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Both 12 and 13 (and their multiples) in Midnighters.
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The Submachine series uses 32 a lot: In Sub 2, Mur plans to leave the lighthouse in the next "32 days"; in Sub 4 it took "32 years" to explore the Subnet, including "32 chambers filled with sand" (which you get to explore in a Gaiden Game called 32 Chambers); in Sub 7 the Winter Palace was built in "1832" etc. This may or may not be a reference to Discordianism.
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My Sweet Audrina: The number 9 comes up a lot and is generally associated with bad things. The first Audrina's birthday is September 9th (the ninth day of the ninth month), and she dies on her ninth birthday. The second Audrina's birthday is also September 9th, and she was born nine years after the first Audrina died. The second Audrina's sister, Sylvia, is born on her ninth birthday while their mother dies that same day.
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Synodic Reboot has 105. The character xylemTheologian also has peculiar inclus10n5 of the number in her messages, whenever the sequence "io" appears with an "s" either immediately after or only a few letters away.
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Green Eggs and Ham: The number 17 shows up or is mentioned many times during Season 1.
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The Armored Core series has the number 9 which first appeared with the fandoms memetic final boss Nineball/Hustler One, now every time you see something with the 9 you'll be shitting your pants due to them being a badass. The most notable example is White Glint from For Answer who is rank #9 and the game says that there better than the rank suggest. And before you ask, the jokes with Cirno have been made
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9 in Hollow Places, mostly due to its association with the Nine-Eyed Fish.
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Limited gameline Demon: The Descent is of particular note, being based around the number 4.
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Nightmare has the number 26 appear repeatedly. It's the room the player needs to get to as a goal, the plot-important car accident took place on route 26 and the TV needs to be set to 26 to proceed.
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Queen Millennia: There's a notable amount of nines in the estimated collision date: 9/9/1999 00:09:09. 9 meteor fragments land on Earth in the first chapter. Hajime's uncle has a family of nine. One of the Millennial Thieves' helicopters is labeled 99. La-Metal's diameter is 9 times of Earth's. La-Metal has been on its current orbit for 99999 years, and it's orbiting period is 999 years and 9 months.
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In Always Coming Home, the Kesh divide everything into Nine Houses. The Five Houses of Earth represent corporal things like Earth, human beings, domestic animals and plants. The Four Houses of the Sky include things like generic groups, the dead, the unborn, and the fictional. All three numbers are therefore frequent in the book.
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333 in Unknown Armies.
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In Nickelodeon's Doug, the number 47 gets used a lot.
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Shane Acker's 9 makes heavy use of... Well, take a wild guess. It's the name of the hero; there are nine stitchpunks; the Fabrication Machine's eye has nine sides; 1's clock tower is stuck at 9:09; and many more examples besides.
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No Man's Sky has the number 16 continually cropping up in strange places, and discovering the significance of that number eventually becomes the focus of the main plot. It's because Atlas, the AI running the computer simulation the game takes place in, only has sixteen minutes left before it shuts down, and its obsession with its impending death causes the number to appear everywhere.
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Similarly, any time the numbers 4 or 404 show up in Marble Hornets, it means bad news.
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New World of Darkness:
The 3 main settings are also based around the number 5. Vampire: The Requiem has 5 Clans & 5 Covenants, Mage: The Awakening has its Paths & Orders, Werewolf: The Forsaken has Auspices & Tribes. The limited gamelines, however, cheerfully break the pattern.
Limited gameline Demon: The Descent is of particular note, being based around the number 4.
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Kingdom of Loathing:
There's a strong implication implies the number 12 is evil, what with the Sinister Dodecahedron, fuzzy dice killing you if they get boxcars, the level 12 quest being to start a war, etc. This may or may not be related to Jick's apparent hatred of the number 13. Look at the object numbers carefully.
And there's so many references to the number 11 in the game, it's ridiculous. It's not even funny.
And of course, the number 23FNORD
That and using/attaining 37 ("In a row?!") of anything is always funny.
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In AI: The Somnium Files, it's 6. Date can remain in a somnium for six minutes, he lost his left eye and memories of the past six years ago, and many characters' ages are a multiple of six note specifically, Mizuki (12), Iris (18), Ota (24), Date (30), Pewter, Shoko and Mama (36), Boss and Hayato (42), Moma (48), Mayumi (54), and So (60).
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In Horizon Zero Dawn, every important event in Aloy's life occurs in a multiple of six. When she was six months old, she was named; when she was six years old, she found her Focus; when she turned eighteen (3 x 6), she was made a Seeker. Also, Word of God confirms that six months in-universe passed between the end of the first game and the sequel.
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Destroy the Godmodder: Three in this case: 9, 0, and 1. There were nine Anti-Godmodder Ancestors, nine members of Limbo's Council of Nine, and nine members of the Chosen Few that created the Void. 0 and 1 pop up frequently with regards to Project Binary, Binary Prime, and The Employer, since they're all made out of binary coding. In addition, "901" is used many times as well in random circumstances simply because 9/01 (September 1st) was the day Destroy the Godmodder 2 started. It is likely that this usage was inspired by Homestuck.
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The Sidemen have 19, due to the group forming on the nineteenth of October 2013. They have the number in Roman numeral form (XIX) underneath the Sidemen logo on much of their merchandise.
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Zack Snyder's Justice League: Minor example, but 100,000. Steppenwolf and Darkseid both state that Apokolips has conquered a hundred thousand planets, and Cyborg hacks an ATM to give a Struggling Single Mother $100,000.
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In Artemis Fowl: The Atlantis Complex, Artemis becomes obsessed with the belief that the number 5 is good and the number 4 is evil, and goes to great lengths to use 5s and avoid 4s as much as possible, which is one of the first signs that he's going insane.
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The Pieces Lie Where They Fell: Six, or multiples thereof, appears a great deal. Word of God is that ponies have come to view it as a sacred number.
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"21" shows up more than any other number in the appropriately named Eyeshield 21. It was Sena's number for the Deimon entrance exam. Sena's birth date is December 21. It was Hiruma's winning number from blackjack, earning them enough money to return home from America. Even Yamato's prediction of 42-0 for the Deimon-Teikoku game could be interpreted as 2 * 21 = 42. When Hiruma and Agon combined for the Dragon Fly, their jersey numbers are 1 and 2 respectively. Also Yamato before the Japan-America game confronts Mr Don at a casino and bets on red. The ball lands on Red 21.
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This emphasis on fours carries over into The Legend of Zelda: Tears of the Kingdom with the return of the four main races, the four Great Fairies, and the requirement that MacGuffins be redeemed for upgrades in sets of four, among other things. However, the story also carries a strong emphasis on the number five. The Zonai are introduced as a fifth major race, there are five Sages, a major story setpiece has five main parts, each major dungeon has a five-part lock or mechanism that needs to be dealt with (though one part is Already Done for You), Phantom Ganon splits into five during its boss fight, the Final Boss summons five phantom copies of himself during his second phase, and at the climax of the game, there are five dragons in Hyrule's skies — the three from Breath of the Wild plus the Light Dragon and Demon Dragon.
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The Kingdom Hearts series tends to make heavy use of the numbers 3, 7, and 13, though the first two are played more subtly.
A more subtle one: Xemnas, the final boss of Kingdom Hearts II, is the number 1 of the Organization; Marluxia, the final boss of Chain of Memoriesnote In Sora's story, anyway., is number 11 - double one. The final boss in 358/2 Days is Xion, AKA: no.i...an imaginary number whose algebraic square is -1.
They managed to get two arc numbers into the recipe for Ultima Weapon in KH2. Without the mandatory Energy Crystal (which cuts crafting requirements in half), it requires 13 pieces of Orichalcum+ to forge (which is more than the amount that exists in the game). With the Energy Crystal, though, the game rounds up to 7.
Then they took it to an even greater extreme with the Updated Re-release of the games on PS3/PS4 and Kingdom Hearts III. Adding up every "numbered" Kingdom Hearts game (1, 2, 1.5, 2.5, 2.8, 0.2, and 3) comes out to, you guessed it, 13.
There are also 7 letters in "Kingdom" and 6 in "Hearts". The total amount of letters in "Kingdom Hearts"? That's right, 13.
Furthermore, in what may or may not be a coincidence,the first release window for Kingdom Hearts III was in 2018, it will have been 13 years since the release of Kingdom Hearts II (which was in 2005). However, it's subverted when the game was pushed back to January 2019.... which, if you want to be technical, is the 13th month of 2018. That being said, however, 2019 is the 13th anniversary of the Western release of Kingdom Hearts II, so it may well be a Double Subversion.
Even Sora's appearance in Super Smash Bros. Ultimate as the game's last DLC fighter has brought along some 13s. Sora was announced on October 5, 2021, and his release date was October 18, 2021, 13 days later, as well as 13 days before Halloween. That update brings the game to version 13.0.0. In addition, including Piranha Plant and counting Pyra and Mythra seperately, Sora is the 13th DLC fighter.
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Nine Hours, Nine Persons, Nine Doors:
From the game's title, 9 victims, 9 hours to escape, and 9 doors numbered from 1 to 9.
9 seconds before the numbered doors close since they're opened, and 81 seconds (9x9) to find the detonator-deactivation-scanner once inside.
Another Nonary game happened 9 years ago, and 9 clovers were handed out by Snake.
A substance called ICE-9 is mentioned several times throughout the game, despite being a Shout-Out to Cat's Cradle.
The final puzzle is a Sudoku puzzle, which is all about sets of 9.
The incinerator incinerates after 18 minutes. 1+8=9 or 18/2=9
The digital root of all the known ages of the characters is a 9. Ace/Ichinomiya (50) + Snake/Niels (24) + Santa (24) + Clover/Yotsuba (18) + Junpei (21) + June/Murasaki (21) + Seven (45) + Lotus/Yashiro (40) = 243 = 2 + 4 + 3 = 9.
In the Captain's Quarters, after telling Clover about the bookmark Santa gave you, she takes 6 paces to the left, 6 paces to the right, then 6 paces to the left. 6+6+6=18 > 1+8=9. 18 is also 9x2.
A key aspect of the game revolves around the calculation of Digital Roots. Although not explicitly stated, calculating a Digital Root is mathematically equivalent to calculating the number modulo 9.
The passnumber to the safe and the coffin is 14383421. Multiply that number by 9, and you get 129450789: the actual numerical value of everyone's bracelets.
The characters themselves were based off The Enneagram, though their bracelet numbers don't necessarily correspond to the number they're based on.
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Octopath Traveler: As the title suggests, the number 8 is important here.
There are eight playable characters, each with their own storyline (hence the title). Each of these characters has one of eight unique basic job classes (and can dual-class). In addition, each one of these jobs plus the four secret ones has eight skills to be learned.
The continent the game takes place in is divided into eight geographical regions (Frostlands, Flatlands, Coastlands, etc.) and the playable characters each start their journey in a different one of these regions.
Olberic lost his king and his city-state of Hornburg eight years ago.
Eight warring clans used to inhabit the Flatlands, before uniting against an opposing army and founding the city-state of Atlasdam.
There are eight three-part sidequests to take part in, one for each of Orsterra's regions.
Out of the 24 towns in the game, eight of them have unique musicnote They are: Flamesgrace, Atlasdam, Cobbleston, Sunshade, Clearbrook, Victors Hollow, Grandport, and Orewell. One of these towns can be found in each of the eight geographical regions.
The Steam version of the game has 88 achievements.
At the end of his story, Cyrus is seen teaching a class of eight students.
The song that plays during the credits is eight minutes long.
During the second phase of the True Final Boss fight, Lyblac, the Blade of the Fallen, and the Abyssal Maw all have eight different attacks.
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Ben Drowned: Also known as Haunted Majora's Mask Cartridge story, has 423 popping up in everything related to the story.
April 23rd or 4/23 is the date on which Ben drowned.
You shouldn't have done that... appears on screen in DROWNED.wmv at 4 minutes and 23 seconds in.
Ryukaki moved into Ben's old house on April 23rd
One of the login details, mhftt has been revealed by Jadusable to mean Matt Hubris four two three.
The last note in Discworld/TheTruth.rtf by Jadusable was written at 4:23PM.
The BEN file in the game was saved at an owl statue in the Stone Temple at 23:04.
One of the pages on the official website (Youshouldn'thavedonethat.net which is now down and redirects to the Within Hubris forum) had "for the fold number 3" written at the bottom of it. For = 4. the fold = 2 (folding in half) and number 3 is self explanatory.
The Jadusable video "2" is 43 seconds long.
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Arrowverse:
Much like the comics, Arrow and The Flash (2014) tend to feature the number 52 rather frequently. Just like the comics, it references the number of Alternate Universes... barring one.
Five is a significant number in Arrow:
Oliver spent five years in hell before he went back home.
It's in the fifth episode, "Damaged", that Oliver stops doing his crusade solo and becomes accompanied by a partner (Diggle, in this case).
Starting with Season 2, Team Arrow consists of five members most of the time. Whenever a member leaves, someone else joins (e.g. in Season 3, Sara dies and Laurel joins, while later, Roy leaves and Thea joins), and if the count is more than five, you can bet that someone will leave shortly (one of the three New Recruits from Season 5, Evelyn, is revealed to be a traitor). It isn't until Dinah Drake joins midway through Season 5, carrying on the Black Canary legacy after Laurel's death, that the membership becomes more fluid.
Oliver met five women during his five years in hell whom he became acquainted and, with the exception of one, developed a romantic attraction with: Shado, Sara Lance,note While Oliver knew and was romantically attached with Sara before, he really came to know her during their experiences in Lian Yu and the Amazo. Tatsu Yamashiro, Taiana Venediktova, and Talia al Ghul.
Season 5 is the last in the series to feature a dual narrative of the present and the past, culminating in the Season 5 finale, a recreation of the pilot's first scene. The season's running theme is Oliver's past ten years (the five years in hell, and the five years of his vigilantism in Star City) coming back to haunt him, the Big Bad being someone whose father was killed during his crusade. By the season finale, Oliver learns only by forgiving himself can help him move on from his darkness, hence from that point onwards, the show deemphasizes his past in favor of the present and the future.
Five women have donned the Canary mantle throughout the show; Sara Lance, Laurel Lance, Dinah Drake, Rene Ramirez's daughter in the Bad Future storyline, and finally, the Earth-2 Laurel Lance.
503, the number of people killed during the Undertaking, is mentioned a lot in Arrow Season 2.
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Zote of Hollow Knight is associated with the number 57. He's got 57 written precepts, and 57 is the number of Zotelings you must kill during the Eternal Ordeal to unlock the Zote-themed title screen.
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Don't Hug Me I'm Scared has 1906.
The date in all 5 shorts is June 19th, which in England is 19/06 since Europeans put the the day before the month.
The journey through time in the second is arranged so that each day the trio go to is on June 19th. Also during the Victorian Time sequence, you can see a wanted poster for Yellow Puppet, with the reward being $1,906.
The Kickstarter page after ominously stating "all will be revealed…" shows a picture of a calendar with June 19th on it, and the Kickstarter itself ended on June 19th.
In Episode 3, Mr. and Mrs. Dead both died in 1906, and the missing poster at the beginning says "last seen June 19th.".
In the fourth video, Colin shows the time as 19:06, and the newspaper's date is also 19/06.
The fridge in the fifth video has a note saying "ROY:011119067482".
In both the fourth and fifth videos, there is a poster of numbers in random. The numbers 19 and 06 are next to each other.
Word of God confirmed in a tweet that the significance of the date June 19th will be revealed by the end.
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Across the Transformers franchise, the number thirteen pops up frequently: there are thirteen original Primes, and The Transformers: Robots in Disguise takes it further by establishing thirteen Cybertronian colonies seeded with thirteen super-powerful ores.
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In Inception, Cobb forces Fisher to tell him the first six numbers that come into his mind, claiming that his father might have given him the code to his safe without Fisher knowing it was a code. Held at gunpoint, Fisher comes up with 528491. Since it is all a dream in which all the details are filled in by the dreamers, this number becomes the code for all further locks they later encounter in the dreams. Even the rooms in the Hotel have the numbers 528 and 491, even though one is supposed to be the one right below the other.note Since hotels are built on repetitive floorplans, and the first room on the fifth floor is number 501, room 528 would be right above room 428 in an actual hotel.
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Magic rings come in sets of 3, 7, 9, or 1. There are 5 wizards. The Hobbit has 13 dwarves (plus one hobbit, picked for the lucky number). The Silmarillion has 7 gods plus 7 goddesses, and 3 Silmarilli. Tolkien sure liked prime numbers. Also, 9.
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A recurring gag in SlimKirby's Let's Plays is his hatred of the number 41. This is an in-joke referring to his friend, fellow Let's Player ShadowMarioXLI.
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Arc Number / int_fd4e9dbc
 Arc Number / int_fdbace96
type
Arc Number
 Arc Number / int_fdbace96
comment
618 appears quite a bit in Gravity Falls (for example, the street address of the Mystery Shack is 618 Gopher Road). This is because June 18th is creator Alex Hirsch's birthday. The more story-related one is the number 3: the story takes place over the three months of summer, there are three major story arcsnote Learning about the town and the journals, discovering the identity of the author, and dealing with the apocalypse (initially intended to be three seasons), something important happened 30 years ago (three rounds of ten), there are three journals, Stanford's underground laboratory has three floors, the show's Caesar Ciphers always use a key of three, and the main Arc Symbol seen throughout the series is a triangle.
 Arc Number / int_fdbace96
featureApplicability
1.0
 Arc Number / int_fdbace96
featureConfidence
1.0
 Gravity Falls
hasFeature
Arc Number / int_fdbace96
 Arc Number / int_fdf7a632
type
Arc Number
 Arc Number / int_fdf7a632
comment
The 3 main settings are also based around the number 5. Vampire: The Requiem has 5 Clans & 5 Covenants, Mage: The Awakening has its Paths & Orders, Werewolf: The Forsaken has Auspices & Tribes. The limited gamelines, however, cheerfully break the pattern.
 Arc Number / int_fdf7a632
featureApplicability
1.0
 Arc Number / int_fdf7a632
featureConfidence
1.0
 Vampire: The Requiem (Tabletop Game)
hasFeature
Arc Number / int_fdf7a632
 Arc Number / int_fe16b92c
type
Arc Number
 Arc Number / int_fe16b92c
comment
Throughout Season 10 of Happy Heroes, the number 4451 is seen on electronic screens often, with Careful S. being the only one to see them. The number is being transmitted to him by Kalo, and it's related to Big M. and Little M. bringing in an ultimate weapon that could devastate the welfare of Planet Xing.
 Arc Number / int_fe16b92c
featureApplicability
1.0
 Arc Number / int_fe16b92c
featureConfidence
1.0
 Happy Heroes (Animation)
hasFeature
Arc Number / int_fe16b92c
 Arc Number / int_fe9efc72
type
Arc Number
 Arc Number / int_fe9efc72
comment
Hamtaro's arc number is 86. For example, Hamtaro is 8.6 centimeters, and his birthday is on August 6, or 8/6 note which is also Cappy's birthday.
 Arc Number / int_fe9efc72
featureApplicability
1.0
 Arc Number / int_fe9efc72
featureConfidence
1.0
 Hamtaro
hasFeature
Arc Number / int_fe9efc72
 Arc Number / int_ff22ba03
type
Arc Number
 Arc Number / int_ff22ba03
comment
The Postman: 8. The Holnists have 8 harsh laws they abide by, and every member is branded with the number on their arm. In the finale, it becomes a plot point when Shakespeare shows he was also forcibly inducted this way, with the right as a result to challenge Bethlehem for the leadership under those laws.
 Arc Number / int_ff22ba03
featureApplicability
1.0
 Arc Number / int_ff22ba03
featureConfidence
1.0
 The Postman
hasFeature
Arc Number / int_ff22ba03

The following is a list of statements referring to the current page from other pages.

 Arc Number
processingCategory2
Drama Tropes
 Arc Number
processingCategory2
Motifs
 Arc Number
processingCategory2
Number Tropes
 Arc Number
processingCategory2
Older Than Dirt
 Happy Heroes (Animation) / int_9203bf6
type
Arc Number
 Aggressive Retsuko / int_9203bf6
type
Arc Number
 Aggretsuko / int_9203bf6
type
Arc Number
 Den-noh Coil / int_9203bf6
type
Arc Number
 Digimon Adventure tri. / int_9203bf6
type
Arc Number
 Eden of the East / int_9203bf6
type
Arc Number
 5 Centimeters per Second / int_9203bf6
type
Arc Number
 Future Card Buddyfight / int_9203bf6
type
Arc Number
 Gatchaman Crowds / int_9203bf6
type
Arc Number
 Ghost in the Shell / int_9203bf6
type
Arc Number
 Ghost in the Shell (1995) / int_9203bf6
type
Arc Number
 Hell Girl
seeAlso
Arc Number
 ID: Invaded / int_9203bf6
type
Arc Number
 Interstella 5555 / int_9203bf6
type
Arc Number
 Love Live! Sunshine!! / int_9203bf6
type
Arc Number
 Love Live! Superstar!! / int_9203bf6
type
Arc Number
 Macross Frontier / int_9203bf6
type
Arc Number
 Penguindrum / int_9203bf6
type
Arc Number
 Robotech / int_9203bf6
type
Arc Number
 The Orbital Children / int_9203bf6
type
Arc Number
 Time Bokan 24 / int_9203bf6
type
Arc Number
 Tokyo Godfathers / int_9203bf6
type
Arc Number
 Yu-Gi-Oh! GO RUSH!! / int_9203bf6
type
Arc Number
 Yu-Gi-Oh! SEVENS / int_9203bf6
type
Arc Number
 Yu-Gi-Oh! VRAINS / int_9203bf6
type
Arc Number
 Yume no Crayon Oukoku / int_9203bf6
type
Arc Number
 Big Finish Doctor Who (Audio Play) / int_9203bf6
type
Arc Number
 Eccentrically Bored (Blog) / int_9203bf6
type
Arc Number
 The Rapture Logs (Blog) / int_9203bf6
type
Arc Number
 Animal Man (Comic Book) / int_9203bf6
type
Arc Number
 Captain America: Sentinel of Liberty (Comic Book) / int_9203bf6
type
Arc Number
 Circles (Comic Book) / int_9203bf6
type
Arc Number
 Eight Billion Genies (Comic Book) / int_9203bf6
type
Arc Number
 52 (Comic Book) / int_9203bf6
type
Arc Number
 Garfield: His 9 Lives (Comic Book) / int_9203bf6
type
Arc Number
 Gravity Falls: Lost Legends (Comic Book) / int_9203bf6
type
Arc Number
 Great Ten (Comic Book) / int_9203bf6
type
Arc Number
 House and Powers of X (Comic Book) / int_9203bf6
type
Arc Number
 Jonah Hex (2005) (Comic Book) / int_9203bf6
type
Arc Number
 Miles Morales: Spider-Man (2018) (Comic Book) / int_9203bf6
type
Arc Number
 Planetary (Comic Book) / int_9203bf6
type
Arc Number
 Resurrection of Magneto (Comic Book) / int_9203bf6
type
Arc Number
 Rise of the Powers of X (Comic Book) / int_9203bf6
type
Arc Number
 Secret Wars (2015) (Comic Book) / int_9203bf6
type
Arc Number
 Seven Soldiers of Victory (2005) (Comic Book) / int_9203bf6
type
Arc Number
 The Human Target (2021) (Comic Book) / int_9203bf6
type
Arc Number
 The Multiversity (Comic Book) / int_9203bf6
type
Arc Number
 The Transformers: Last Stand of the Wreckers (Comic Book) / int_9203bf6
type
Arc Number
 The Transformers: Robots in Disguise (Comic Book) / int_9203bf6
type
Arc Number
 The Transformers: Unicron (Comic Book) / int_9203bf6
type
Arc Number
 The Ultimates (2015) (Comic Book) / int_9203bf6
type
Arc Number
 Ultimate Spider-Man (2000) (Comic Book) / int_9203bf6
type
Arc Number
 Winter Soldier (Comic Book) / int_9203bf6
type
Arc Number
 X-Men: The Krakoan Age (Comic Book) / int_9203bf6
type
Arc Number
 X-Men: The Trial of Magneto (Comic Book) / int_9203bf6
type
Arc Number
 From Hell / Comicbook / int_9203bf6
type
Arc Number
 Ancienverse / Fan Fic / int_9203bf6
type
Arc Number
 Code: Pony Evolution (Fanfic) / int_9203bf6
type
Arc Number
 Cultstuck / Fan Fic / int_9203bf6
type
Arc Number
 Dimensions
seeAlso
Arc Number
 FourHundredNinetySixReasons
seeAlso
Arc Number
 Futaba's Unveiling (Fanfic) / int_9203bf6
type
Arc Number
 HecksingUlumateCrconikals
seeAlso
Arc Number
 Herding Cats / Fan Fic / int_9203bf6
type
Arc Number
 KiraIsJustice
seeAlso
Arc Number
 Seventh Endmost Vision (Fanfic) / int_9203bf6
type
Arc Number
 Showa & Vampire / Fan Fic / int_9203bf6
type
Arc Number
 Soul Eater: Troubled Souls / Fan Fic
seeAlso
Arc Number
 The Last Spartan / Fan Fic / int_9203bf6
type
Arc Number
 The Pieces Lie Where They Fell / Fan Fic / int_9203bf6
type
Arc Number
 Warverse / Fan Fic / int_9203bf6
type
Arc Number
 Where Talent Goes on Vacation / Fan Fic / int_9203bf6
type
Arc Number
 Austraeoh (Fanfic) / int_9203bf6
type
Arc Number
 Between My Brother and Me: Ab Initio (Fanfic) / int_9203bf6
type
Arc Number
 Danganronpa Yakuza Arc (Fanfic) / int_9203bf6
type
Arc Number
 Definition of a Human (Fanfic) / int_9203bf6
type
Arc Number
 Digimon Adventure: Side Order (Fanfic) / int_9203bf6
type
Arc Number
 Digimon Xros Wars AU 02 (Fanfic) / int_9203bf6
type
Arc Number
 Ennea Series (Fanfic) / int_9203bf6
type
Arc Number
 First Flight (Fanfic) / int_9203bf6
type
Arc Number
 Forum of Thrones (Fanfic) / int_9203bf6
type
Arc Number
 Kimi No Na Iowa (Fanfic) / int_9203bf6
type
Arc Number
 Kira Is Justice (Fanfic) / int_9203bf6
type
Arc Number
 Lusnati Style (Fanfic) / int_9203bf6
type
Arc Number
 Messages From The Stars (Fanfic) / int_9203bf6
type
Arc Number
 My Little Pony AU Fanfic Mutant (Fanfic) / int_9203bf6
type
Arc Number
 Platinum Angel (Fanfic) / int_9203bf6
type
Arc Number
 SOSchip (Fanfic) / int_9203bf6
type
Arc Number
 Ships Ahoy! (Fanfic) / int_9203bf6
type
Arc Number
 snipers solve 99% of all problems (Fanfic) / int_9203bf6
type
Arc Number
 The Accidental Animagus (Fanfic) / int_9203bf6
type
Arc Number
 The Aethion Expanded Multiverse (Fanfic) / int_9203bf6
type
Arc Number
 The Green Eyed's Tale (Fanfic) / int_9203bf6
type
Arc Number
 The Kings of Winter (Fanfic) / int_9203bf6
type
Arc Number
 The Lion King Adventures (Fanfic) / int_9203bf6
type
Arc Number
 The Seven Misfortunes of Lady Fortune (Fanfic) / int_9203bf6
type
Arc Number
 The Song of Seven (Fanfic) / int_9203bf6
type
Arc Number
 The Wario Barker Collection (Fanfic) / int_9203bf6
type
Arc Number
 Varian And The Seven Kingdoms (Fanfic) / int_9203bf6
type
Arc Number
 With Pearl and Ruby Glowing (Fanfic) / int_9203bf6
type
Arc Number
 Xtremly Scray (Fanfic) / int_9203bf6
type
Arc Number
 A Clockwork Orange / int_9203bf6
type
Arc Number
 Alita: Battle Angel / int_9203bf6
type
Arc Number
 Belfast / int_9203bf6
type
Arc Number
 Beyond the Pyramids: Legend of the White Lion / int_9203bf6
type
Arc Number
 Black Mirror: Bandersnatch / int_9203bf6
type
Arc Number
 Blade Runner 2049 / int_9203bf6
type
Arc Number
 Candyman (2021) / int_9203bf6
type
Arc Number
 Captain America: The First Avenger / int_9203bf6
type
Arc Number
 Clerks / int_9203bf6
type
Arc Number
 Cube 2: Hypercube / int_9203bf6
type
Arc Number
 Donnie Darko / int_9203bf6
type
Arc Number
 Edward Scissorhands / int_9203bf6
type
Arc Number
 Evan Almighty / int_9203bf6
type
Arc Number
 Fantastic Four Duology / int_9203bf6
type
Arc Number
 Final Destination / int_9203bf6
type
Arc Number
 Ghost Stories (2017) / int_9203bf6
type
Arc Number
 Halloween H20: Twenty Years Later / int_9203bf6
type
Arc Number
 Harry Potter / int_9203bf6
type
Arc Number
 Holocaust 2000 / int_9203bf6
type
Arc Number
 In Fabric / int_9203bf6
type
Arc Number
 Inception / int_9203bf6
type
Arc Number
 Jeepers Creepers / int_9203bf6
type
Arc Number
 Khadak / int_9203bf6
type
Arc Number
 Labyrinth / int_9203bf6
type
Arc Number
 Leave the World Behind / int_9203bf6
type
Arc Number
 Magnolia / int_9203bf6
type
Arc Number
 Midsommar / int_9203bf6
type
Arc Number
 Murder on the Orient Express (1974) / int_9203bf6
type
Arc Number
 Nightmares / int_9203bf6
type
Arc Number
 Nope / int_9203bf6
type
Arc Number
 Nymphomaniac / int_9203bf6
type
Arc Number
 OOO, Den-O, All Riders: Let's Go Kamen Riders / int_9203bf6
type
Arc Number
 π / int_9203bf6
type
Arc Number
 Population 436 / int_9203bf6
type
Arc Number
 Quintet / int_9203bf6
type
Arc Number
 Reefer Madness: The Musical / int_9203bf6
type
Arc Number
 Revolver (2005) / int_9203bf6
type
Arc Number
 Rings / int_9203bf6
type
Arc Number
 Run Lola Run / int_9203bf6
type
Arc Number
 Sauna / int_9203bf6
type
Arc Number
 Saw VI / int_9203bf6
type
Arc Number
 Scott Pilgrim vs. The World / int_9203bf6
type
Arc Number
 Se7en / int_9203bf6
type
Arc Number
 Seven Chances / int_9203bf6
type
Arc Number
 Shang-Chi and the Legend of the Ten Rings / int_9203bf6
type
Arc Number
 Shaun of the Dead / int_9203bf6
type
Arc Number
 SHAZAM! (2019) / int_9203bf6
type
Arc Number
 Southland Tales / int_9203bf6
type
Arc Number
 Spider-Man: No Way Home / int_9203bf6
type
Arc Number
 Star Trek: Generations / int_9203bf6
type
Arc Number
 Stay (2005) / int_9203bf6
type
Arc Number
 Sucker Punch / int_9203bf6
type
Arc Number
 Tenet / int_9203bf6
type
Arc Number
 The 39 Steps (1935) / int_9203bf6
type
Arc Number
 The Amityville Horror (1979) / int_9203bf6
type
Arc Number
 The Doom Generation / int_9203bf6
type
Arc Number
 The Fifth Element / int_9203bf6
type
Arc Number
 The Grudge (2020) / int_9203bf6
type
Arc Number
 The Guard / int_9203bf6
type
Arc Number
 The Hunger Games: Catching Fire / int_9203bf6
type
Arc Number
 The Machinist / int_9203bf6
type
Arc Number
 The Matrix Reloaded / int_9203bf6
type
Arc Number
 The Number 23 / int_9203bf6
type
Arc Number
 The Postman / int_9203bf6
type
Arc Number
 The View Askewniverse / int_9203bf6
type
Arc Number
 The Wandering Earth / int_9203bf6
type
Arc Number
 The World's End / int_9203bf6
type
Arc Number
 Timerider: The Adventure of Lyle Swann / int_9203bf6
type
Arc Number
 Triangle / int_9203bf6
type
Arc Number
 2046 / int_9203bf6
type
Arc Number
 Us / int_9203bf6
type
Arc Number
 Weird: The Al Yankovic Story / int_9203bf6
type
Arc Number
 Zack Snyder's Justice League / int_9203bf6
type
Arc Number
 Arrowverse (Franchise) / int_9203bf6
type
Arc Number
 Assassin's Creed (Franchise) / int_9203bf6
type
Arc Number
 Danganronpa (Franchise) / int_9203bf6
type
Arc Number
 Evillious Chronicles (Franchise)
seeAlso
Arc Number
 Final Destination (Franchise) / int_9203bf6
type
Arc Number
 Fire Emblem (Franchise) / int_9203bf6
type
Arc Number
 Halo (Franchise) / int_9203bf6
type
Arc Number
 Little Witch Academia (Franchise) / int_9203bf6
type
Arc Number
 Love Live! (Franchise) / int_9203bf6
type
Arc Number
 Mega Man (Franchise) / int_9203bf6
type
Arc Number
 The Fear Mythos (Franchise) / int_9203bf6
type
Arc Number
 The Hitchhiker's Guide to the Galaxy (Franchise) / int_9203bf6
type
Arc Number
 Halo: The Fall of Reach / int_9203bf6
type
Arc Number
 J Smith OTI (Lets Play) / int_9203bf6
type
Arc Number
 Let's Race With RPGM (Lets Play) / int_9203bf6
type
Arc Number
 Sir Ron Lionheart (Lets Play) / int_9203bf6
type
Arc Number
 SlimKirby (Lets Play) / int_9203bf6
type
Arc Number
 Sorceror Nobody (Lets Play) / int_9203bf6
type
Arc Number
 Date A Live / int_9203bf6
type
Arc Number
 Demon Lord, Retry! / int_9203bf6
type
Arc Number
 A Series of Unfortunate Events / int_9203bf6
type
Arc Number
 A Void
seeAlso
Arc Number
 Always Coming Home / int_9203bf6
type
Arc Number
 Anachronauts / int_9203bf6
type
Arc Number
 Armada / int_9203bf6
type
Arc Number
 Arsène Lupin / int_9203bf6
type
Arc Number
 Artemis Fowl / int_9203bf6
type
Arc Number
 Chronicles of the Kencyrath / int_9203bf6
type
Arc Number
 City of Angles / int_9203bf6
type
Arc Number
 Cool Winds / int_9203bf6
type
Arc Number
 Coyote Stories / int_9203bf6
type
Arc Number
 Darkover / int_9203bf6
type
Arc Number
 Date A Live / int_9203bf6
type
Arc Number
 Deltora Quest / int_9203bf6
type
Arc Number
 Demon Lord, Retry! / int_9203bf6
type
Arc Number
 Discworld / int_9203bf6
type
Arc Number
 Dragaera / int_9203bf6
type
Arc Number
 Dryadalis / int_9203bf6
type
Arc Number
 Emily The Strange The Lost Days / int_9203bf6
type
Arc Number
 Eon: Dragoneye Reborn / int_9203bf6
type
Arc Number
 Erast Fandorin / int_9203bf6
type
Arc Number
 Finnegans Wake / int_9203bf6
type
Arc Number
 Fractal Noise / int_9203bf6
type
Arc Number
 Game Of The Gods / int_9203bf6
type
Arc Number
 Gleams of Aeterna / int_9203bf6
type
Arc Number
 Harry Potter and the Prisoner of Azkaban / int_9203bf6
type
Arc Number
 House of Leaves / int_9203bf6
type
Arc Number
 Jacob Two-Two / int_9203bf6
type
Arc Number
 James Bond / int_9203bf6
type
Arc Number
 Juni Taisen: Zodiac War / int_9203bf6
type
Arc Number
 Katanagatari / int_9203bf6
type
Arc Number
 King's Game / int_9203bf6
type
Arc Number
 Kings Game 2009 / int_9203bf6
type
Arc Number
 La Vita Nuova / int_9203bf6
type
Arc Number
 Left Behind / int_9203bf6
type
Arc Number
 Lucifer's Lottery / int_9203bf6
type
Arc Number
 Men in Black: The Green Saliva Blues / int_9203bf6
type
Arc Number
 Midnight’s Children / int_9203bf6
type
Arc Number
 Mistborn: The Original Trilogy / int_9203bf6
type
Arc Number
 My Sweet Audrina / int_9203bf6
type
Arc Number
 Nans&#333; Satomi Hakkenden / int_9203bf6
type
Arc Number
 Oathbringer / int_9203bf6
type
Arc Number
 Old Kingdom / int_9203bf6
type
Arc Number
 Overheaven / int_9203bf6
type
Arc Number
 Pact / int_9203bf6
type
Arc Number
 Popol Vuh / int_9203bf6
type
Arc Number
 Pretty Girls / int_9203bf6
type
Arc Number
 Principia Discordia / int_9203bf6
type
Arc Number
 Ready Player Two / int_9203bf6
type
Arc Number
 Reflections of Eterna / int_9203bf6
type
Arc Number
 Reign of the Seven Spellblades / int_9203bf6
type
Arc Number
 Revolving Door / int_9203bf6
type
Arc Number
 Seasons of Love / int_9203bf6
type
Arc Number
 Second Apocalypse / int_9203bf6
type
Arc Number
 Seveneves / int_9203bf6
type
Arc Number
 Shutter Island / int_9203bf6
type
Arc Number
 Skary Childrin and the Carousel of Sorrow / int_9203bf6
type
Arc Number
 Stuck / int_9203bf6
type
Arc Number
 The 39 Clues / int_9203bf6
type
Arc Number
 The Amazing Maurice and His Educated Rodents / int_9203bf6
type
Arc Number
 The Ballad of Songbirds and Snakes / int_9203bf6
type
Arc Number
 The Broken Empire Trilogy / int_9203bf6
type
Arc Number
 The Bunker Diary / int_9203bf6
type
Arc Number
 The Children of Lir / int_9203bf6
type
Arc Number
 The Cosmere / int_9203bf6
type
Arc Number
 The Crying of Lot 49 / int_9203bf6
type
Arc Number
 The Dark Tower / int_9203bf6
type
Arc Number
 The Epic of Gilgamesh / int_9203bf6
type
Arc Number
 The Familiar / int_9203bf6
type
Arc Number
 The Hunger Games / int_9203bf6
type
Arc Number
 The Hunting of the Snark / int_9203bf6
type
Arc Number
 The Kingkiller Chronicle / int_9203bf6
type
Arc Number
 The Last Horizon / int_9203bf6
type
Arc Number
 The Lightbringer Series / int_9203bf6
type
Arc Number
 The Locked Tomb / int_9203bf6
type
Arc Number
 The Luminaries / int_9203bf6
type
Arc Number
 The Magic Tree House / int_9203bf6
type
Arc Number
 The Nautical Ballad of Ben Bo Bohns / int_9203bf6
type
Arc Number
 The Night Angel Trilogy / int_9203bf6
type
Arc Number
 The Oracle Trilogy / int_9203bf6
type
Arc Number
 The Perfect Insider / int_9203bf6
type
Arc Number
 The Power of Five / int_9203bf6
type
Arc Number
 The Raven Cycle / int_9203bf6
type
Arc Number
 The Saga of Tanya the Evil / int_9203bf6
type
Arc Number
 The Stormlight Archive / int_9203bf6
type
Arc Number
 The Tatami Galaxy / int_9203bf6
type
Arc Number
 The Well of Moments / int_9203bf6
type
Arc Number
 The Witches / int_9203bf6
type
Arc Number
 This Used To Be About Dungeons / int_9203bf6
type
Arc Number
 To Sleep in a Sea of Stars / int_9203bf6
type
Arc Number
 Treasure Island / int_9203bf6
type
Arc Number
 Tsun-Tsun TzimTzum / int_9203bf6
type
Arc Number
 24 DS / int_9203bf6
type
Arc Number
 2312 / int_9203bf6
type
Arc Number
 Two Can Keep A Secret / int_9203bf6
type
Arc Number
 Unda Vosari / int_9203bf6
type
Arc Number
 Unsong / int_9203bf6
type
Arc Number
 Unsouled / int_9203bf6
type
Arc Number
 Vita Nuova / int_9203bf6
type
Arc Number
 White as Snow / int_9203bf6
type
Arc Number
 Why Not Me? / int_9203bf6
type
Arc Number
 Wizard's Hall / int_9203bf6
type
Arc Number
 Wolves of the Calla / int_9203bf6
type
Arc Number
 Nintendo Power (Magazine) / int_9203bf6
type
Arc Number
 Private Eye (Magazine) / int_9203bf6
type
Arc Number
 AnimorphsRevenge
seeAlso
Arc Number
 Fellfromfiction
seeAlso
Arc Number
 Hellgirl
seeAlso
Arc Number
 Micah
seeAlso
Arc Number
 Angel Crush (Manga) / int_9203bf6
type
Arc Number
 Black God (Manga) / int_9203bf6
type
Arc Number
 Black Paradox (Manga) / int_9203bf6
type
Arc Number
 Death Note (Manga) / int_9203bf6
type
Arc Number
 Diabolo (Manga) / int_9203bf6
type
Arc Number
 Doraemon (Manga) / int_9203bf6
type
Arc Number
 EDENS ZERO (Manga) / int_9203bf6
type
Arc Number
 Eyeshield 21 (Manga) / int_9203bf6
type
Arc Number
 Love Is in the Bag (Manga) / int_9203bf6
type
Arc Number
 LoveRoma
seeAlso
Arc Number
 Medaka Box (Manga) / int_9203bf6
type
Arc Number
 Monster (Manga) / int_9203bf6
type
Arc Number
 Queen Millennia (Manga) / int_9203bf6
type
Arc Number
 Reborn! (2004) (Manga) / int_9203bf6
type
Arc Number
 Samurai 8: The Tale of Hachimaru (Manga) / int_9203bf6
type
Arc Number
 Soul Eater (Manga) / int_9203bf6
type
Arc Number
 The Disastrous Life of Saiki K. (Manga) / int_9203bf6
type
Arc Number
 Uncle from Another World (Manga) / int_9203bf6
type
Arc Number
 Undead Unluck (Manga) / int_9203bf6
type
Arc Number
 Welcome to Demon School! Iruma-kun if: Episode of Mafia (Manga) / int_9203bf6
type
Arc Number
 YuYu Hakusho (Manga) / int_9203bf6
type
Arc Number
 Abigail (Music) / int_9203bf6
type
Arc Number
 Abigail (Album) (Music) / int_9203bf6
type
Arc Number
 alt-J (Music) / int_9203bf6
type
Arc Number
 American Murder Song (Music) / int_9203bf6
type
Arc Number
 Bertine Zetlitz (Music) / int_9203bf6
type
Arc Number
 Beverly Kills 50187 (Music) / int_9203bf6
type
Arc Number
 Blut aus Nord (Music) / int_9203bf6
type
Arc Number
 Death Grips (Music) / int_9203bf6
type
Arc Number
 Dream Theater (Music) / int_9203bf6
type
Arc Number
 EXO (Music) / int_9203bf6
type
Arc Number
 Fearless (Music) / int_9203bf6
type
Arc Number
 Fearless Fred Fury (Music) / int_9203bf6
type
Arc Number
 Fifth Harmony (Music) / int_9203bf6
type
Arc Number
 Foo Fighters (Music) / int_9203bf6
type
Arc Number
 4 (Album) (Music) / int_9203bf6
type
Arc Number
 HIM (Music) / int_9203bf6
type
Arc Number
 Hells Pit (Music) / int_9203bf6
type
Arc Number
 Homestuck (Music) / int_9203bf6
type
Arc Number
 In Extremo (Music) / int_9203bf6
type
Arc Number
 In Rainbows (Music) / int_9203bf6
type
Arc Number
 JT Music (Music) / int_9203bf6
type
Arc Number
 Jack White (Music) / int_9203bf6
type
Arc Number
 Joel Plaskett (Music) / int_9203bf6
type
Arc Number
 LD 50 (Music) / int_9203bf6
type
Arc Number
 Lay (Music) / int_9203bf6
type
Arc Number
 Mechanical Animals (Music) / int_9203bf6
type
Arc Number
 Mili (Music) / int_9203bf6
type
Arc Number
 Miracle Musical (Music) / int_9203bf6
type
Arc Number
 Music Has the Right to Children (Music) / int_9203bf6
type
Arc Number
 1989 (Music) / int_9203bf6
type
Arc Number
 NiziU (Music) / int_9203bf6
type
Arc Number
 Oneohtrix Point Never (Music) / int_9203bf6
type
Arc Number
 Poppy (Music) / int_9203bf6
type
Arc Number
 Red (2012) (Music) / int_9203bf6
type
Arc Number
 Rush (Band) (Music) / int_9203bf6
type
Arc Number
 SiIvaGunner (Music) / int_9203bf6
type
Arc Number
 Slipknot (Music) / int_9203bf6
type
Arc Number
 Straight Outta Lynwood (Music) / int_9203bf6
type
Arc Number
 System of a Down (Music) / int_9203bf6
type
Arc Number
 TWICE (Music) / int_9203bf6
type
Arc Number
 Tendon Levey (Music) / int_9203bf6
type
Arc Number
 The Amazing Jeckel Brothers (Music) / int_9203bf6
type
Arc Number
 The Chalkeaters (Music) / int_9203bf6
type
Arc Number
 The Mighty Death Pop (Music) / int_9203bf6
type
Arc Number
 Tommy Tutone (Music) / int_9203bf6
type
Arc Number
 Trench (Music) / int_9203bf6
type
Arc Number
 Trippie Redd (Music) / int_9203bf6
type
Arc Number
 Find Us Alive (Podcast) / int_9203bf6
type
Arc Number
 Kakos Industries (Podcast) / int_9203bf6
type
Arc Number
 RABBITS (Podcast) / int_9203bf6
type
Arc Number
 The Deca Tapes (Podcast) / int_9203bf6
type
Arc Number
 Welcome to Night Vale (Podcast) / int_9203bf6
type
Arc Number
 BigFinishDoctorWho
seeAlso
Arc Number
 Quiet, Please (1947) (Radio) / int_9203bf6
type
Arc Number
 Tropes A to F / Real Life / int_9203bf6
type
Arc Number
 Animorphs Revenge (Roleplay) / int_9203bf6
type
Arc Number
 Auxiliorum Res Septem (Roleplay) / int_9203bf6
type
Arc Number
 Destroy the Godmodder (Roleplay) / int_9203bf6
type
Arc Number
 Eurreach (Roleplay) / int_9203bf6
type
Arc Number
 Fifteen Strangers (Roleplay) / int_9203bf6
type
Arc Number
 Ink City (Roleplay) / int_9203bf6
type
Arc Number
 Lost And Found Of The Multiverse (Roleplay)
seeAlso
Arc Number
 NineAndZero2
seeAlso
Arc Number
 Super Robot Wars G (Roleplay) / int_9203bf6
type
Arc Number
 Team Paradox (Roleplay) / int_9203bf6
type
Arc Number
 Towergirls (Roleplay) / int_9203bf6
type
Arc Number
 Unregistered (Roleplay) / int_9203bf6
type
Arc Number
 Alias / int_9203bf6
type
Arc Number
 Ancient Aliens / int_9203bf6
type
Arc Number
 Barney Miller / int_9203bf6
type
Arc Number
 Battlestar Galactica (2003) / int_9203bf6
type
Arc Number
 Borje / int_9203bf6
type
Arc Number
 Cloak & Dagger (2018) / int_9203bf6
type
Arc Number
 Concentration / int_9203bf6
type
Arc Number
 Crisis on Earth-X / int_9203bf6
type
Arc Number
 Dimension 404 / int_9203bf6
type
Arc Number
 1899 / int_9203bf6
type
Arc Number
 El internado / int_9203bf6
type
Arc Number
 Eurovision Song Contest / int_9203bf6
type
Arc Number
 Evil (2019) / int_9203bf6
type
Arc Number
 FlashForward (2009) / int_9203bf6
type
Arc Number
 Flight 29 Down / int_9203bf6
type
Arc Number
 Fringe / int_9203bf6
type
Arc Number
 Ghostwriter / int_9203bf6
type
Arc Number
 House of Anubis / int_9203bf6
type
Arc Number
 How I Met Your Mother / int_9203bf6
type
Arc Number
 Inside No. 9 / int_9203bf6
type
Arc Number
 JAG / int_9203bf6
type
Arc Number
 Kamen Rider Kuuga / int_9203bf6
type
Arc Number
 Kamen Rider OOO / int_9203bf6
type
Arc Number
 Manifest / int_9203bf6
type
Arc Number
 Mister Rogers' Neighborhood / int_9203bf6
type
Arc Number
 Moon Knight (2022) / int_9203bf6
type
Arc Number
 Ninpuu Sentai Hurricaneger / int_9203bf6
type
Arc Number
 Odd Squad / int_9203bf6
type
Arc Number
 Painkiller Jane / int_9203bf6
type
Arc Number
 Pointless / int_9203bf6
type
Arc Number
 Press Your Luck / int_9203bf6
type
Arc Number
 Sense8 / int_9203bf6
type
Arc Number
 Sh15uya / int_9203bf6
type
Arc Number
 Shoebox Zoo / int_9203bf6
type
Arc Number
 Square One TV / int_9203bf6
type
Arc Number
 Squid Game: The Challenge / int_9203bf6
type
Arc Number
 Supergirl (2015) / int_9203bf6
type
Arc Number
 The 100 / int_9203bf6
type
Arc Number
 The Flash (2014) / int_9203bf6
type
Arc Number
 The Gong Show / int_9203bf6
type
Arc Number
 The Good Fight / int_9203bf6
type
Arc Number
 The Gruen Transfer / int_9203bf6
type
Arc Number
 The Haunting of Hill House (2018) / int_9203bf6
type
Arc Number
 The Mole / int_9203bf6
type
Arc Number
 The OA / int_9203bf6
type
Arc Number
 The Pentaverate / int_9203bf6
type
Arc Number
 The Prisoner (1967) / int_9203bf6
type
Arc Number
 The Storyteller / int_9203bf6
type
Arc Number
 The Twilight Zone (2019) / int_9203bf6
type
Arc Number
 Tim and Eric Awesome Show, Great Job! / int_9203bf6
type
Arc Number
 Touch (2012) / int_9203bf6
type
Arc Number
 True Detective / int_9203bf6
type
Arc Number
 12 Monkeys / int_9203bf6
type
Arc Number
 Twin Peaks / int_9203bf6
type
Arc Number
 2gether: The Series / int_9203bf6
type
Arc Number
 Weinerville / int_9203bf6
type
Arc Number
 Witchblade / int_9203bf6
type
Arc Number
 Years and Years / int_9203bf6
type
Arc Number
 Chuubo's Marvelous Wish-Granting Engine (Tabletop Game) / int_9203bf6
type
Arc Number
 Dark•Matter (1999) (Tabletop Game) / int_9203bf6
type
Arc Number
 Demon: The Descent (Tabletop Game) / int_9203bf6
type
Arc Number
 Eberron (Tabletop Game) / int_9203bf6
type
Arc Number
 Ehdrigohr (Tabletop Game) / int_9203bf6
type
Arc Number
 Legends of the Wulin (Tabletop Game) / int_9203bf6
type
Arc Number
 Leviathan: The Tempest (Tabletop Game) / int_9203bf6
type
Arc Number
 MÖRK BORG (Tabletop Game) / int_9203bf6
type
Arc Number
 Sentinels of the Multiverse (Tabletop Game) / int_9203bf6
type
Arc Number
 7 Wonders (Tabletop Game) / int_9203bf6
type
Arc Number
 The Wild Beyond the Witchlight (Tabletop Game) / int_9203bf6
type
Arc Number
 Traveller (Tabletop Game) / int_9203bf6
type
Arc Number
 Unknown Armies (Tabletop Game) / int_9203bf6
type
Arc Number
 A Little Night Music (Theatre) / int_9203bf6
type
Arc Number
 Blood Brothers (Theatre) / int_9203bf6
type
Arc Number
 Hamilton (Theatre) / int_9203bf6
type
Arc Number
 King Lear (Theatre) / int_9203bf6
type
Arc Number
 Macbeth (Theatre) / int_9203bf6
type
Arc Number
 Six: The Musical (Theatre) / int_9203bf6
type
Arc Number
 The Merchant of Venice (Theatre) / int_9203bf6
type
Arc Number
 13 (Theatre) / int_9203bf6
type
Arc Number
 2:22: A Ghost Story (Theatre) / int_9203bf6
type
Arc Number
 AI: The Somnium Files (Video Game) / int_9203bf6
type
Arc Number
 AI: The Somnium Files - nirvanA Initiative (Video Game) / int_9203bf6
type
Arc Number
 Ace Combat 5: The Unsung War (Video Game) / int_9203bf6
type
Arc Number
 Alan Wake II (Video Game) / int_9203bf6
type
Arc Number
 Alchemist Code (Video Game) / int_9203bf6
type
Arc Number
 Anti-Idle: The Game (Video Game) / int_9203bf6
type
Arc Number
 Antimatter Dimensions (Video Game) / int_9203bf6
type
Arc Number
 Armored Core (Video Game) / int_9203bf6
type
Arc Number
 Armored Core VI: Fires of Rubicon (Video Game) / int_9203bf6
type
Arc Number
 Assassin's Creed: Brotherhood (Video Game) / int_9203bf6
type
Arc Number
 Azrael's Tear (Video Game) / int_9203bf6
type
Arc Number
 BTS Island: In the SEOM (Video Game) / int_9203bf6
type
Arc Number
 Baldi's Basics in Education and Learning (Video Game) / int_9203bf6
type
Arc Number
 Batman: Arkham VR (Video Game) / int_9203bf6
type
Arc Number
 Bendy and the Ink Machine (Video Game) / int_9203bf6
type
Arc Number
 Blaseball (Video Game) / int_9203bf6
type
Arc Number
 Blush Blush (Video Game) / int_9203bf6
type
Arc Number
 Bomberman (Video Game) / int_9203bf6
type
Arc Number
 Book of Hours (Video Game) / int_9203bf6
type
Arc Number
 Call of Duty: Zombies (Video Game) / int_9203bf6
type
Arc Number
 Come On 285 Enemies (Video Game) / int_9203bf6
type
Arc Number
 Conception: Please Give Birth to My Child! (Video Game) / int_9203bf6
type
Arc Number
 Control (Video Game) / int_9203bf6
type
Arc Number
 Cookie Run (Video Game) / int_9203bf6
type
Arc Number
 Cookie Run Kingdom (Video Game) / int_9203bf6
type
Arc Number
 CouncilRyS RPG (Video Game) / int_9203bf6
type
Arc Number
 Daylight (Video Game) / int_9203bf6
type
Arc Number
 Dear Esther (Video Game) / int_9203bf6
type
Arc Number
 Death Stranding (Video Game) / int_9203bf6
type
Arc Number
 Destiny 2 (Video Game) / int_9203bf6
type
Arc Number
 Deus Ex (Video Game) / int_9203bf6
type
Arc Number
 Deus Ex: Mankind Divided (Video Game) / int_9203bf6
type
Arc Number
 Dicey Dungeons (Video Game) / int_9203bf6
type
Arc Number
 Do It For Me (Video Game) / int_9203bf6
type
Arc Number
 .flow (Video Game) / int_9203bf6
type
Arc Number
 Dr. Langeskov, The Tiger, and The Terribly Cursed Emerald: A Whirlwind Heist (Video Game) / int_9203bf6
type
Arc Number
 Dragon's Crown (Video Game) / int_9203bf6
type
Arc Number
 Drowned God (Video Game) / int_9203bf6
type
Arc Number
 Dungeon Crawl (Video Game) / int_9203bf6
type
Arc Number
 Epic Seven (Video Game) / int_9203bf6
type
Arc Number
 Eternal Darkness (Video Game) / int_9203bf6
type
Arc Number
 Everhood (Video Game) / int_9203bf6
type
Arc Number
 Exponential Idle (Video Game) / int_9203bf6
type
Arc Number
 Fallen London (Video Game) / int_9203bf6
type
Arc Number
 Final Fantasy Type-0 (Video Game) / int_9203bf6
type
Arc Number
 Final Fantasy V (Video Game) / int_9203bf6
type
Arc Number
 Final Fantasy VII Rebirth (Video Game) / int_9203bf6
type
Arc Number
 Final Fantasy VII Remake (Video Game) / int_9203bf6
type
Arc Number
 Final Fantasy XIII (Video Game) / int_9203bf6
type
Arc Number
 Final Fantasy XIII-2 (Video Game) / int_9203bf6
type
Arc Number
 Final Fantasy XV (Video Game) / int_9203bf6
type
Arc Number
 Fire Emblem: The Binding Blade (Video Game) / int_9203bf6
type
Arc Number
 Five Nights at Freddy's 4 (Video Game) / int_9203bf6
type
Arc Number
 Flower Knight Girl (Video Game) / int_9203bf6
type
Arc Number
 4 Elements (Video Game) / int_9203bf6
type
Arc Number
 Four Elements II (Video Game) / int_9203bf6
type
Arc Number
 GAME OF THE YEAR 420BLAZEIT (Video Game) / int_9203bf6
type
Arc Number
 Gish (Video Game) / int_9203bf6
type
Arc Number
 Gone Home (Video Game) / int_9203bf6
type
Arc Number
 Grand Dad Mania (Video Game) / int_9203bf6
type
Arc Number
 Guild Wars 2 (Video Game) / int_9203bf6
type
Arc Number
 Gungrave (Video Game) / int_9203bf6
type
Arc Number
 Halo: Combat Evolved (Video Game) / int_9203bf6
type
Arc Number
 Hard Corps: Uprising (Video Game) / int_9203bf6
type
Arc Number
 Hatsune Miku: Project DIVA (Video Game) / int_9203bf6
type
Arc Number
 Hugo's House of Horrors (Video Game) / int_9203bf6
type
Arc Number
 Hyper Light Drifter (Video Game) / int_9203bf6
type
Arc Number
 I Miss the Sunrise (Video Game) / int_9203bf6
type
Arc Number
 Ingress (Video Game) / int_9203bf6
type
Arc Number
 Killer7 (Video Game) / int_9203bf6
type
Arc Number
 Killer is Dead (Video Game) / int_9203bf6
type
Arc Number
 Kingdom Hearts 3D [Dream Drop Distance] (Video Game) / int_9203bf6
type
Arc Number
 Kingdom of Loathing (Video Game) / int_9203bf6
type
Arc Number
 Kirby's Dream Collection (Video Game) / int_9203bf6
type
Arc Number
 Lightning Returns: Final Fantasy XIII (Video Game) / int_9203bf6
type
Arc Number
 Little Nightmares (Video Game) / int_9203bf6
type
Arc Number
 Madison 2022 (Video Game) / int_9203bf6
type
Arc Number
 Mafia: The City of Lost Heaven (Video Game) / int_9203bf6
type
Arc Number
 Make a Good Mega Man Level Contest (Video Game) / int_9203bf6
type
Arc Number
 Marathon (Video Game) / int_9203bf6
type
Arc Number
 Marc Eck&#333;'s Getting Up: Contents Under Pressure (Video Game) / int_9203bf6
type
Arc Number
 Mario Kart (Video Game) / int_9203bf6
type
Arc Number
 Marvel: Avengers Alliance (Video Game) / int_9203bf6
type
Arc Number
 Marvel's Spider-Man 2 (Video Game) / int_9203bf6
type
Arc Number
 Master Detective Archives: Rain Code (Video Game) / int_9203bf6
type
Arc Number
 Merry Gear Solid (Video Game) / int_9203bf6
type
Arc Number
 Metal Gear Solid V: The Phantom Pain (Video Game) / int_9203bf6
type
Arc Number
 Michael Jordan: Chaos in the Windy City (Video Game) / int_9203bf6
type
Arc Number
 Mobius Final Fantasy (Video Game) / int_9203bf6
type
Arc Number
 Monster Hunter: World (Video Game) / int_9203bf6
type
Arc Number
 Mother 3 (Video Game) / int_9203bf6
type
Arc Number
 Myst (Video Game) / int_9203bf6
type
Arc Number
 Myth (Video Game) / int_9203bf6
type
Arc Number
 Neftelia (Video Game)
seeAlso
Arc Number
 Nightmare (Video Game) / int_9203bf6
type
Arc Number
 No Man's Sky (Video Game) / int_9203bf6
type
Arc Number
 No More Heroes (Video Game) / int_9203bf6
type
Arc Number
 OFF (Video Game) / int_9203bf6
type
Arc Number
 Observation (Video Game) / int_9203bf6
type
Arc Number
 Octopath Traveler (Video Game) / int_9203bf6
type
Arc Number
 Octopath Traveler: Champions of the Continent (Video Game) / int_9203bf6
type
Arc Number
 Octopath Traveler II (Video Game) / int_9203bf6
type
Arc Number
 &#332;kami (Video Game) / int_9203bf6
type
Arc Number
 POPGOES (Video Game) / int_9203bf6
type
Arc Number
 Pac-Man 256 (Video Game) / int_9203bf6
type
Arc Number
 Phantasy Star (Video Game) / int_9203bf6
type
Arc Number
 Pillars of Eternity (Video Game) / int_9203bf6
type
Arc Number
 Planescape: Torment (Video Game) / int_9203bf6
type
Arc Number
 Pokémon Sun and Moon (Video Game) / int_9203bf6
type
Arc Number
 Pokémon Uranium (Video Game) / int_9203bf6
type
Arc Number
 Professor Layton and the Unwound Future (Video Game) / int_9203bf6
type
Arc Number
 Project × Zone (Video Game) / int_9203bf6
type
Arc Number
 Puyo Puyo (Video Game) / int_9203bf6
type
Arc Number
 Pyre (Video Game) / int_9203bf6
type
Arc Number
 Quantum Break (Video Game) / int_9203bf6
type
Arc Number
 Quest Fantasy (Video Game) / int_9203bf6
type
Arc Number
 Resident Evil 7: Biohazard (Video Game) / int_9203bf6
type
Arc Number
 Rhythm Doctor (Video Game) / int_9203bf6
type
Arc Number
 Riven (Video Game) / int_9203bf6
type
Arc Number
 Road 96 (Video Game) / int_9203bf6
type
Arc Number
 Saints Row (Video Game) / int_9203bf6
type
Arc Number
 77p egg: Eggwife (Video Game) / int_9203bf6
type
Arc Number
 ShadysPoopong
seeAlso
Arc Number
 Shroud of the Avatar: Forsaken Virtues (Video Game) / int_9203bf6
type
Arc Number
 SIGNALIS (Video Game) / int_9203bf6
type
Arc Number
 Silent Hill: Homecoming (Video Game) / int_9203bf6
type
Arc Number
 Silent Hills (Video Game) / int_9203bf6
type
Arc Number
 Snowdrop Escape (Video Game) / int_9203bf6
type
Arc Number
 Solid & Shade (Video Game) / int_9203bf6
type
Arc Number
 Space Station 13 (Video Game) / int_9203bf6
type
Arc Number
 Spider-Man (PS4) (Video Game) / int_9203bf6
type
Arc Number
 Splatoon 2 (Video Game) / int_9203bf6
type
Arc Number
 Splatoon 3 (Video Game) / int_9203bf6
type
Arc Number
 Stories Untold (Video Game) / int_9203bf6
type
Arc Number
 Submachine (Video Game) / int_9203bf6
type
Arc Number
 Sunless Sea (Video Game) / int_9203bf6
type
Arc Number
 Super Bomberman (Video Game) / int_9203bf6
type
Arc Number
 Super Mario Bros. 35 (Video Game) / int_9203bf6
type
Arc Number
 Super Paper Mario (Video Game) / int_9203bf6
type
Arc Number
 Super Robot Wars 30 (Video Game) / int_9203bf6
type
Arc Number
 System Shock (Video Game) / int_9203bf6
type
Arc Number
 Tales of Monkey Island (Video Game) / int_9203bf6
type
Arc Number
 Tales of the Abyss (Video Game) / int_9203bf6
type
Arc Number
 Terminal 7 (Video Game) / int_9203bf6
type
Arc Number
 The Battle Cats (Video Game) / int_9203bf6
type
Arc Number
 The Binding of Isaac (Video Game) / int_9203bf6
type
Arc Number
 The Day The Noobs Took Over Roblox 2 (Video Game) / int_9203bf6
type
Arc Number
 The Elder Scrolls Online (Video Game) / int_9203bf6
type
Arc Number
 The Forgotten City (Video Game) / int_9203bf6
type
Arc Number
 The Hex (Video Game) / int_9203bf6
type
Arc Number
 The Impossible Quiz (Video Game) / int_9203bf6
type
Arc Number
 The Legend of Zelda: Majora's Mask (Video Game) / int_9203bf6
type
Arc Number
 The Secret World (Video Game) / int_9203bf6
type
Arc Number
 The Stanley Parable (Video Game) / int_9203bf6
type
Arc Number
 The Talos Principle 2 (Video Game) / int_9203bf6
type
Arc Number
 The 25th Ward (Video Game) / int_9203bf6
type
Arc Number
 The Ultimate Haunted House (Video Game) / int_9203bf6
type
Arc Number
 The Wonderful 101 (Video Game) / int_9203bf6
type
Arc Number
 Tokyo Afterschool Summoners (Video Game) / int_9203bf6
type
Arc Number
 Trails Series (Video Game) / int_9203bf6
type
Arc Number
 Transistor (Video Game) / int_9203bf6
type
Arc Number
 Travis Strikes Again: No More Heroes (Video Game) / int_9203bf6
type
Arc Number
 Ultima IV (Video Game) / int_9203bf6
type
Arc Number
 Ultima Underworld (Video Game) / int_9203bf6
type
Arc Number
 Undertale 2: Revenge of the Robots (Video Game) / int_9203bf6
type
Arc Number
 Valkyria Chronicles (Video Game) / int_9203bf6
type
Arc Number
 Valkyria Chronicles II (Video Game) / int_9203bf6
type
Arc Number
 Valkyria Chronicles III (Video Game) / int_9203bf6
type
Arc Number
 Venus Blood (Video Game) / int_9203bf6
type
Arc Number
 Visage (Video Game) / int_9203bf6
type
Arc Number
 Visage (2020) (Video Game) / int_9203bf6
type
Arc Number
 Void Stranger (Video Game) / int_9203bf6
type
Arc Number
 West of Loathing (Video Game) / int_9203bf6
type
Arc Number
 World of Horror (Video Game) / int_9203bf6
type
Arc Number
 Xenoblade Chronicles 3 (Video Game) / int_9203bf6
type
Arc Number
 Yakuza 5 (Video Game) / int_9203bf6
type
Arc Number
 Yandere Simulator (Video Game) / int_9203bf6
type
Arc Number
 You Don't Know Jack (Video Game) / int_9203bf6
type
Arc Number
 Yume 2kki (Video Game) / int_9203bf6
type
Arc Number
 Zork (Video Game) / int_9203bf6
type
Arc Number
 Achron (Video Game) / int_9203bf6
type
Arc Number
 NieR: Automata / Videogame / int_9203bf6
type
Arc Number
 Portal Stories: Mel / Videogame
seeAlso
Arc Number
 Stevensgame / Videogame / int_9203bf6
type
Arc Number
 Tetris / Videogame / int_9203bf6
type
Arc Number
 After School Murder Club!! (Visual Novel) / int_9203bf6
type
Arc Number
 CROSS†CHANNEL (Visual Novel) / int_9203bf6
type
Arc Number
 Endless Summer (Visual Novel) / int_9203bf6
type
Arc Number
 Fate/stay night (Visual Novel) / int_9203bf6
type
Arc Number
 Featherbent (Visual Novel) / int_9203bf6
type
Arc Number
 428: Shibuya Scramble (Visual Novel) / int_9203bf6
type
Arc Number
 ghostpia (Visual Novel) / int_9203bf6
type
Arc Number
 Lucy ~The Eternity She Wished For~ (Visual Novel) / int_9203bf6
type
Arc Number
 Muv-Luv Alternative (Visual Novel) / int_9203bf6
type
Arc Number
 Never 7 (Visual Novel) / int_9203bf6
type
Arc Number
 Nine Hours, Nine Persons, Nine Doors (Visual Novel) / int_9203bf6
type
Arc Number
 Pesterquest (Visual Novel) / int_9203bf6
type
Arc Number
 Psycholonials (Visual Novel) / int_9203bf6
type
Arc Number
 Red Carpet Diaries (Visual Novel) / int_9203bf6
type
Arc Number
 Remember11 (Visual Novel) / int_9203bf6
type
Arc Number
 TRianThology ~Sanmenkyou no Kuni no Alice~ (Visual Novel) / int_9203bf6
type
Arc Number
 Umineko: When They Cry (Visual Novel) / int_9203bf6
type
Arc Number
 Virtue's Last Reward (Visual Novel) / int_9203bf6
type
Arc Number
 Zero Escape (Visual Novel) / int_9203bf6
type
Arc Number
 Zero Time Dilemma (Visual Novel) / int_9203bf6
type
Arc Number
 Battle for BFDI (Web Animation) / int_9203bf6
type
Arc Number
 Battle for Dream Island (Web Animation) / int_9203bf6
type
Arc Number
 DaThings (Web Animation) / int_9203bf6
type
Arc Number
 Eskimo Bob (Web Animation) / int_9203bf6
type
Arc Number
 hololive ERROR (Web Animation) / int_9203bf6
type
Arc Number
 Nijisanji (Web Animation) / int_9203bf6
type
Arc Number
 No Evil (Web Animation) / int_9203bf6
type
Arc Number
 Overly Sarcastic Productions (Web Animation) / int_9203bf6
type
Arc Number
 Pamtri (Web Animation) / int_9203bf6
type
Arc Number
 Red vs. Blue: The Chorus Trilogy (Web Animation) / int_9203bf6
type
Arc Number
 Stupid Kids (Web Animation) / int_9203bf6
type
Arc Number
 Geometry Dash Episodes / Web Comic / int_9203bf6
type
Arc Number
 Memoria / Web Comic / int_9203bf6
type
Arc Number
 Ben Drowned (Web Video) / int_9203bf6
type
Arc Number
 CPU Kerfuffle (Web Video) / int_9203bf6
type
Arc Number
 Clear Lakes 44 (Web Video) / int_9203bf6
type
Arc Number
 Critical Role: Campaign Two (Web Video) / int_9203bf6
type
Arc Number
 Cutie Pie Marzia (Web Video) / int_9203bf6
type
Arc Number
 Don't Hug Me I'm Scared (Web Video) / int_9203bf6
type
Arc Number
 ECKVA (Web Video) / int_9203bf6
type
Arc Number
 Games Done Quick (Web Video) / int_9203bf6
type
Arc Number
 Jreg (Web Video) / int_9203bf6
type
Arc Number
 Kson On Air (Web Video) / int_9203bf6
type
Arc Number
 Lazy Game Reviews (Web Video) / int_9203bf6
type
Arc Number
 MURDER Sci 100 (Web Video) / int_9203bf6
type
Arc Number
 Mandela Catalogue (Web Video) / int_9203bf6
type
Arc Number
 newLEGACYinc (Web Video) / int_9203bf6
type
Arc Number
 Pizza Time Pizza (Web Video) / int_9203bf6
type
Arc Number
 Real-Time Fandub (Web Video) / int_9203bf6
type
Arc Number
 Sgt. Frog Abridged (Web Video) / int_9203bf6
type
Arc Number
 Sidemen (Web Video) / int_9203bf6
type
Arc Number
 Super Mario 64: CLASSIFIED (Web Video) / int_9203bf6
type
Arc Number
 THE MONUMENT MYTHOS (Web Video) / int_9203bf6
type
Arc Number
 The Sharkasm Crew (Web Video) / int_9203bf6
type
Arc Number
 The Trinity Desk Project (Web Video) / int_9203bf6
type
Arc Number
 Tribe Twelve (Web Video) / int_9203bf6
type
Arc Number
 Verum (Web Video) / int_9203bf6
type
Arc Number
 A-Ville (Webcomic) / int_9203bf6
type
Arc Number
 Archipelago (Webcomic) / int_9203bf6
type
Arc Number
 Bard Quest (Webcomic) / int_9203bf6
type
Arc Number
 Batman: Wayne Family Adventures (Webcomic) / int_9203bf6
type
Arc Number
 City of Somnus (Webcomic) / int_9203bf6
type
Arc Number
 8-Bit Theater (Webcomic) / int_9203bf6
type
Arc Number
 Ennui GO! (Webcomic) / int_9203bf6
type
Arc Number
 Gunnerkrigg Court (Webcomic) / int_9203bf6
type
Arc Number
 Halo: A Fistful of Arrows (Webcomic) / int_9203bf6
type
Arc Number
 Homestuck^2 (Webcomic) / int_9203bf6
type
Arc Number
 Homestuck: Beyond Canon (Webcomic) / int_9203bf6
type
Arc Number
 Kill Six Billion Demons (Webcomic) / int_9203bf6
type
Arc Number
 Memoria (2010) (Webcomic) / int_9203bf6
type
Arc Number
 Nan Quest (Webcomic) / int_9203bf6
type
Arc Number
 NEXT!!! Sound of the Future (Webcomic) / int_9203bf6
type
Arc Number
 Paradox Space (Webcomic) / int_9203bf6
type
Arc Number
 Serenity Rose (Webcomic) / int_9203bf6
type
Arc Number
 Sparklecare (Webcomic) / int_9203bf6
type
Arc Number
 Strange School (Webcomic) / int_9203bf6
type
Arc Number
 Sweet Jade and Hella John (Webcomic) / int_9203bf6
type
Arc Number
 Synodic Reboot (Webcomic) / int_9203bf6
type
Arc Number
 Vast Error (Webcomic) / int_9203bf6
type
Arc Number
 World Of Light (Webcomic) / int_9203bf6
type
Arc Number
 Advent of Code (Website) / int_9203bf6
type
Arc Number
 Goodbye Strangers (Website) / int_9203bf6
type
Arc Number
 Amphibia / int_9203bf6
type
Arc Number
 Ben 10: Omniverse / int_9203bf6
type
Arc Number
 Chaotic / int_9203bf6
type
Arc Number
 Doug / int_9203bf6
type
Arc Number
 DuckTales (2017) / int_9203bf6
type
Arc Number
 Green Eggs and Ham (2019) / int_9203bf6
type
Arc Number
 Hot Wheels: Battle Force 5 / int_9203bf6
type
Arc Number
 Infinity Train / int_9203bf6
type
Arc Number
 Jacob Two-Two / int_9203bf6
type
Arc Number
 Mummies Alive! / int_9203bf6
type
Arc Number
 My Adventures with Superman / int_9203bf6
type
Arc Number
 Onyx Equinox / int_9203bf6
type
Arc Number
 Paradise PD / int_9203bf6
type
Arc Number
 Princess Gwenevere and the Jewel Riders / int_9203bf6
type
Arc Number
 Puss in Boots: The Last Wish / int_9203bf6
type
Arc Number
 Spider-Man: Into the Spider-Verse / int_9203bf6
type
Arc Number
 Turning Red / int_9203bf6
type
Arc Number
 Vixen / int_9203bf6
type
Arc Number
 Xavier Riddle and the Secret Museum / int_9203bf6
type
Arc Number
 Young Justice - Original Series / int_9203bf6
type
Arc Number
 Young Justice - Revival Series / int_9203bf6
type
Arc Number
 Pro Wrestling ZERO1 (Wrestling) / int_9203bf6
type
Arc Number
 Samoan Dynasty (Wrestling) / int_9203bf6
type
Arc Number
 Dennou Coil / int_9203bf6
type
Arc Number
 Digimon Adventure 02 / int_9203bf6
type
Arc Number
 Future GPX Cyber Formula / int_9203bf6
type
Arc Number
 Macross 7 / int_9203bf6
type
Arc Number
 Mawaru-Penguindrum / int_9203bf6
type
Arc Number
 Ambush Bug (Comic Book) / int_9203bf6
type
Arc Number
 Atomic Robo / Comicbook / int_9203bf6
type
Arc Number
 Transformers Alter Verse / Fan Fic / int_9203bf6
type
Arc Number
 Aeon Legion: Labyrinth / int_9203bf6
type
Arc Number
 Septimus Heap / int_9203bf6
type
Arc Number
 The Bible / int_9203bf6
type
Arc Number
 Red vs. Blue: The Chorus Trilogy (Machinima) / int_9203bf6
type
Arc Number
 Ultraman Leo / int_9203bf6
type
Arc Number
 Ever17 (Visual Novel) / int_9203bf6
type
Arc Number
 Seven Kingdoms: The Princess Problem (Visual Novel) / int_9203bf6
type
Arc Number
 12Riven (Visual Novel) / int_9203bf6
type
Arc Number