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Area of Effect

 Area of Effect
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FeatureClass
 Area of Effect
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Area of Effect
 Area of Effect
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AreaOfEffect
 Area of Effect
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Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Some effects, rather than having a single target, affect everything within a given area. This area is the "area of effect", and attacks/buffs that work this way are called area of effect attacks/buffs. Popular in Tabletop Games and Strategy Games, area of effect attacks are very useful for taking out large numbers of weak enemies simultaneously. However, they'll usually avert Friendly Fireproof, adding another layer of strategy to their use. They aren't necessarily offensive in nature, either — healing or protection abilities often work in an area of effect as well.
Common forms taken by these attacks include powerful explosions, waves of fire, storms and blizzards, and other elemental phenomena that can cover a wide area. Abilities that call down rains of damaging projectiles, such as a Rain of Arrows, Storm of Blades, or multi-bolide variant of Meteor-Summoning Attack, also tend to take this form. Less orthodox variants can also include the summoning of large swarms of biting or stinging creatures.
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })Super-Trope to Splash Damage, but while splash damage falls off the farther away you get from the center of the attack, area of effect attacks affect everything in its area equally. Supertrope to Herd-Hitting Attack. See also Splash Damage Abuse, when an Area of Effect is abused to get enhanced performance out of the ability. If the "effect" within the area of effect is "instant, horrible death," then you're looking at an attack with an "Instant Death" Radius. Compare Smart Bomb, which involves the entire screen.
For more permanent areas of effect, see Place of Power, Field Power Effect and Geo Effects.
 Area of Effect
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2023-01-30T06:26:22Z
 Area of Effect
parsed
2023-01-30T06:26:22Z
 Area of Effect
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Dropped link to HumanShield: Not an Item - FEATURE
 Area of Effect
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Dropped link to TabletopGame: Not an Item - FEATURE
 Area of Effect
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DBTropes
 Area of Effect / int_1566c87d
type
Area of Effect
 Area of Effect / int_1566c87d
comment
Big Eyes, Small Mouth has "area" as a standard variable to enhance the effects of attributes. In most cases this goes hand-in-hand with the "target" variable to identify how many individuals within the area that an attribute can affect at one time. However, the "Weapon" attribute (which covers all forms of attack) automatically affects everything in range to begin with. Instead, for the low, low cost of 1 character point, the "selective" variable lets the user choose who is and isn't harmed when using the weapon.
 Area of Effect / int_1566c87d
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 Big Eyes, Small Mouth (Tabletop Game)
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Area of Effect / int_1566c87d
 Area of Effect / int_1cc09117
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Area of Effect
 Area of Effect / int_1cc09117
comment
In Bleach, this tends to be the go-to technique for dealing with an opponent who can use illusions or mess up sensory information. After all, it doesn't matter if they can disguise where they are if the character can just hit everywhere at once.
 Area of Effect / int_1cc09117
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 Bleach (Manga)
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Area of Effect / int_1cc09117
 Area of Effect / int_1ebbf613
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Area of Effect
 Area of Effect / int_1ebbf613
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Minecraft Dungeons: Some enchantments, like Burning, provide you with a damaging aura around yourself.
 Area of Effect / int_1ebbf613
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1.0
 Area of Effect / int_1ebbf613
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 Minecraft Dungeons (Video Game)
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Area of Effect / int_1ebbf613
 Area of Effect / int_2acb12c5
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Area of Effect
 Area of Effect / int_2acb12c5
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The X-Universe games has the Phased Shockwave Generator, an area of effect weapon that damages ships based on how many "squares" of splash damage touch the ship. What this essentially means is that capital ships will take absurd amounts of damage because they're so huge. Terran Conflict introduced the Plasma Burst Generator, which is basically a space flamethrower that shoots fusion exhaust at the enemies, dealing AOE damage. It works pretty much like the Shockwave Generator, but it is more focused (Shockwave Generators spread out at about 70 degrees, whereas Plasma Generators spread only 5-10 degrees), and mounted on smaller ships.
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 X (Video Game)
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Area-of-Effect is a distinct subcategory of Attack magic in the Lyrical Nanoha universe. It mainly consists of elemental spells that freeze/burn/etc. everything within a certain radius and massive shooting spells that produce so many projectiles, they are impossible to dodge.
 Area of Effect / int_2ef7cb74
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 Lyrical Nanoha (Franchise)
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 Area of Effect / int_2ef9f626
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Area of Effect
 Area of Effect / int_2ef9f626
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Hoshigami: Ruining Blue Earth: You could even increase the area of effect of your spells by crafting the Coinfeigms together.
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1.0
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 Hoshigami: Ruining Blue Earth (Video Game)
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 Area of Effect / int_36ee2abe
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Paranoia sees fit to warn about these in the "Tips for Traitors" section: "Never let the guy with the area-of-effect weapon take far left or right flank. The temptation to turn and wipe out the rest of the team in one go is just too much."
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 Paranoia (Tabletop Game)
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 Area of Effect / int_41b0198a
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 Area of Effect / int_41b0198a
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The Dresden Files: Discussed in the short story "Day Off", where Harry complains about the arbitrary diameter of a fireball spell while gaming with the Alphas.
 Area of Effect / int_41b0198a
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1.0
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 The Dresden Files
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 Area of Effect / int_4f115950
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Area of Effect
 Area of Effect / int_4f115950
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Robin (1993): While fighting Dodge's crew Tim uses a "wide burst attack" that sends an electrical charge out of his suit into the area around him to deal with Macro and Micro. The attack seems tailored to Micro and is able to knock him out without killing him while Tim couldn't pin down his location during the fight, for the others it mostly hurt their eyes and stung a little.
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 Robin (1993) (Comic Book)
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 Area of Effect / int_53b30902
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 Area of Effect / int_53b30902
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Flamethrowers in Valkyria Chronicles and Valkyria Chronicles II hit everything in a large conical shape in front of the unit, ignoring cover.
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 Valkyria Chronicles (Video Game)
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Area of Effect / int_53b30902
 Area of Effect / int_58b977d3
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Area of Effect
 Area of Effect / int_58b977d3
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Yo Kai Watch Blasters works with this trope in the same way as online role playing games, namely Final Fantasy XIV.
 Area of Effect / int_58b977d3
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 Yo-kai Watch Blasters (Video Game)
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 Area of Effect / int_5bd0554b
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 Area of Effect / int_5bd0554b
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Many hero spells in Warcraft III are this. Some are "friendly fire" spells that hurt friend and foe alike (such as the Archmage's Blizzard, Blood Mage's Flame Strike, and Pit Lord's Rain of Fire) and some are enemy-only targeted (such as the POTM's Starfall) or ally-only (Keeper of the Grove's Ultimate).
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 Warcraft (Video Game)
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 Area of Effect / int_629cd094
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Area of Effect
 Area of Effect / int_629cd094
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Mages in Dragon Age: Origins have access to massive AOE spells, which are pretty much a necessity late in the game, when crowd control becomes essential.
 Area of Effect / int_629cd094
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1.0
 Area of Effect / int_629cd094
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 Dragon Age: Origins (Video Game)
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 Area of Effect / int_68c8e9ad
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Area of Effect
 Area of Effect / int_68c8e9ad
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MAP attacks in the Super Robot Wars hit all tiles in the targeted area, most commonly a (near) circle around the user, though other patterns appear from time to time. Some are Friendly Fireproof, most are not.
 Area of Effect / int_68c8e9ad
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 Super Robot Wars (Video Game)
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 Area of Effect / int_6ac55ec7
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Dungeons & Dragons is the Trope Maker, having included areas of effect (typically in the form of dragons' breath and certain magic spells) since its very first edition.
 Area of Effect / int_6ac55ec7
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 Area of Effect / int_6ac55ec7
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 Dungeons & Dragons (Tabletop Game)
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Beginning Final Fantasy XI, the main series entries shifted to real time combat where herd-hitting attacks became dependent on positioning rather than a simple toggle. Final Fantasy XIV in particular loves this trope to bits. Enemies and bosses alike have a wide range of attacks that have varying degrees of AoEs. The maximum is what are called room-wide AoEs which are mostly exclusive to bosses, and completely fill the arena so they can't be avoided.
 Area of Effect / int_86814e94
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 Final Fantasy XI (Video Game)
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 Area of Effect / int_87cf8985
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Champions has Area Of Effect as a Power Advantage. It's used to turn regular single target attacks into this.
 Area of Effect / int_87cf8985
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 Area of Effect / int_87cf8985
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 Champions (Tabletop Game)
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All spell types in Nexus War games have variants or modifications to target everyone in the room who isn't somehow immune. These edged into Game-Breaker territory in the original game, in which factions prepared some of their spellcasters to be deployable nukes, and has been considerably toned down in the current iteration of the game.
 Area of Effect / int_93b9b77c
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 Nexus War (Video Game)
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 Area of Effect / int_9868ee76
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Blossom Tales: The Sleeping King has several attacks that deal damage to any enemy within a certain distance of the heroine: the basic Spin Attack, the Quake Spell, the Fire Spell, and the Thunder Spell.
 Area of Effect / int_9868ee76
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1.0
 Area of Effect / int_9868ee76
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 Blossom Tales: The Sleeping King (Video Game)
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 Area of Effect / int_9d34190a
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 Area of Effect / int_9d34190a
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Throughout The Elder Scrolls series, spells are available with an area of effect in addition to the single-target variety. Typically, these area of effect spells cost more Magicka to cast than single-target spells of the same type and level of damage. Many powerful magical enemy types like to spam these sorts of spells, including lesser Daedra, Liches, and Hagravens. Some of these spells also cross over with Splash Damage, as a target hit directly takes more damage than those around him in the area of effect.
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 The Elder Scrolls (Franchise)
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 Area of Effect / int_9f89a5f0
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While Pokémon started out with strictly one-on-one duels, latter games added Double and Triple Battles and introduced area-effect moves (or changed existing moves to be such, such as Earthquake and Explosion) of pretty much every kind imaginable.
 Area of Effect / int_9f89a5f0
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 Pokémon (Franchise)
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 Area of Effect / int_a133a31d
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 Area of Effect / int_a133a31d
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In Castlevania: Nocturne of the Tabletop, Eric Lecarde’s Mirror of Truth hits all enemies, no matter how far away or who they are engaged with.
 Area of Effect / int_a133a31d
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 Castlevania: Nocturne of the Tabletop (Tabletop Game)
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Area of Effect
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In the classic turn-based Final Fantasy games from Final Fantasy II to Final Fantasy IX, most spells can be set to target either all enemies or all allies. Final Fantasy instead had a large amount of offensive spells and upgraded support spells hit all enemies by default. In Final Fantasy X only a small handful spells can hit all enemies.
Beginning Final Fantasy XI, the main series entries shifted to real time combat where herd-hitting attacks became dependent on positioning rather than a simple toggle. Final Fantasy XIV in particular loves this trope to bits. Enemies and bosses alike have a wide range of attacks that have varying degrees of AoEs. The maximum is what are called room-wide AoEs which are mostly exclusive to bosses, and completely fill the arena so they can't be avoided.
Final Fantasy Tactics and its sequels are strategy RPGs with grid-based combat, wherein many abilities have areas of effect using the grid with different effective ranges and shapes.
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 Final Fantasy (Franchise)
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In Granblue Fantasy, some characters are able to hit all three enemies on the right side of the screen for every attack, the in-game descriptions label them as "all-foe attacks".
 Area of Effect / int_ba6cc3a1
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 Granblue Fantasy (Video Game)
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Cosmic Star Heroine features several abilities that deal damage to both the target and any allies within a certain radius. Since both the player party and enemies take arbitrary positions which they don't change for the entire battle, these skills tend to be very situational.
 Area of Effect / int_bb14ffc1
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 Cosmic Star Heroine (Video Game)
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El Goonish Shive: After getting turned into a catgirl via unknown means, Catalina is loathe to try to change back for fear of catgirl transformation area of affect.
 Area of Effect / int_bd310eaa
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 El Goonish Shive (Webcomic)
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These are ubiquitous in wargames, where area of effect determines what pieces are hit by artillery shells, spells, and similar attacks. Sometimes, the distance from a certain point on the table is measured instead to see if something is affected. Warhammer and Warhammer 40,000 have several round plastic templates and two "flame blast" templates (dragon breath, flamethrowers, "napalm," etc). Flames of War uses a similar plastic piece for representing bombardment.
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 Warhammer (Tabletop Game)
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Diablo and Diablo II feature lots of spells and effects with a circular hit radius, like Nova and its counterparts of other elements (including Diablo's Fire Nova), the Sorceress's Static Field (drops every nearby enemy's HP by a direct percentage), the Necromancer's Corpse Explosion and curses, the Barbarian's Warcries (both the buffing and de-buffing ones), and the Paladin's auras.
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 Diablo (Video Game)
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Molotov cocktails in Yo! Joe! Beat the Ghosts create pools of burning liquid which damage every enemy in their range. This is especially useful against bosses.
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 Yo! Joe! Beat the Ghosts (Video Game)
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Also many of the spells in the Grandia games.
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 Grandia (Video Game)
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Most Dragon Quest Monsters games forgo the distinction, due to the smaller monster groups - each side can typically field three to four monsters at once.
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 Dragon Quest Monsters (Video Game)
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Grenades in Resonance of Fate do the same amount of damage to anything within the blast radius rather than using Splash Damage.
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 Resonance of Fate (Video Game)
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In Kill la Kill, this is how Ryuuko defeats Inumuta in Episode 10. Can't see your enemy due to his optical camouflage? Why, attack the entire arena at once!
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 Kill la Kill
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Final Fantasy Tactics and its sequels are strategy RPGs with grid-based combat, wherein many abilities have areas of effect using the grid with different effective ranges and shapes.
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 Final Fantasy Tactics (Video Game)
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Dragon Quest has two forms of Area of Effect: spells that hit all monsters in a group (which consists of monsters of the same type, though some may still be in their own groups), and spells that hit all monsters in battle. The latter is typically reserved for explosive magic and high-level ice spells; most status magic, wind magic, and a certain line of fire magic typically only strike groups. (Your party, naturally, counts as one group.)
Most Dragon Quest Monsters games forgo the distinction, due to the smaller monster groups - each side can typically field three to four monsters at once.
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Avencast: Rise of the Mage only has a handful of such moves across the two skill trees, but they're indispensable in large-scale fights and vexing when used against you.
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The following is a list of statements referring to the current page from other pages.

 Area of Effect
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Game Tropes
 Kill la Kill / int_d89e305a
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 Phantasy Star Online 2: The Animation / int_d89e305a
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 Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_d89e305a
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 Critical Role: Tal'Dorei Campaign Setting (Tabletop Game) / int_d89e305a
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 Hero Clix (Tabletop Game) / int_d89e305a
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 Hollow Earth Expedition (Tabletop Game) / int_d89e305a
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 Alien: Isolation (Video Game) / int_d89e305a
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 Armored Core VI: Fires of Rubicon (Video Game) / int_d89e305a
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 Bleach: The 3rd Phantom (Video Game) / int_d89e305a
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 Bloons Adventure Time TD (Video Game) / int_d89e305a
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 Blossom Tales: The Sleeping King (Video Game) / int_d89e305a
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 Bonfire (Video Game) / int_d89e305a
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 Brave Frontier (Video Game) / int_d89e305a
type
Area of Effect
 Bug Fables (Video Game) / int_d89e305a
type
Area of Effect
 ChaoIslandTranquilCorruptGenocide
seeAlso
Area of Effect
 Command & Conquer: Red Alert 2 (Video Game) / int_d89e305a
type
Area of Effect
 Command & Conquer: Generals (Video Game) / int_d89e305a
type
Area of Effect
 Cookie Run Kingdom (Video Game) / int_d89e305a
type
Area of Effect
 DC Universe Online (Video Game) / int_d89e305a
type
Area of Effect
 Darkest Dungeon II (Video Game) / int_d89e305a
type
Area of Effect
 Deep Rock Galactic (Video Game) / int_d89e305a
type
Area of Effect
 Destiny (Video Game) / int_d89e305a
type
Area of Effect
 Diablo (1997) (Video Game) / int_d89e305a
type
Area of Effect
 Diablo II (Video Game) / int_d89e305a
type
Area of Effect
 Digimon Story: Cyber Sleuth (Video Game) / int_d89e305a
type
Area of Effect
 Disgaea 5: Alliance of Vengeance (Video Game) / int_d89e305a
type
Area of Effect
 Dragon Sinker (Video Game) / int_d89e305a
type
Area of Effect
 Dragon's Dogma (Video Game) / int_d89e305a
type
Area of Effect
 Dwarves Vs Zombies (Video Game) / int_d89e305a
type
Area of Effect
 EVE Online (Video Game) / int_d89e305a
type
Area of Effect
 Empire Earth (Video Game) / int_d89e305a
type
Area of Effect
 Empires: Dawn of the Modern World (Video Game) / int_d89e305a
type
Area of Effect
 Epic Seven (Video Game) / int_d89e305a
type
Area of Effect
 Etrian Odyssey (Video Game) / int_d89e305a
type
Area of Effect
 Fantasy General (Video Game) / int_d89e305a
type
Area of Effect
 Firefall (Video Game) / int_d89e305a
type
Area of Effect
 Flawed Crystals (Video Game) / int_d89e305a
type
Area of Effect
 Gensou Shoujo Taisen (Video Game) / int_d89e305a
type
Area of Effect
 Ghost Hacker (Video Game) / int_d89e305a
type
Area of Effect
 Goddess of Victory: NIKKE (Video Game) / int_d89e305a
type
Area of Effect
 Hades (Video Game) / int_d89e305a
type
Area of Effect
 Heroes of Might and Magic (Video Game) / int_d89e305a
type
Area of Effect
 Hitman 2 (Video Game) / int_d89e305a
type
Area of Effect
 Hitman 3 (Video Game) / int_d89e305a
type
Area of Effect
 Honkai: Star Rail (Video Game) / int_d89e305a
type
Area of Effect
 Hopeless (Video Game) / int_d89e305a
type
Area of Effect
 IDOLA: Phantasy Star Saga (Video Game) / int_d89e305a
type
Area of Effect
 Immortal Soul: Black Survival (Video Game) / int_d89e305a
type
Area of Effect
 Kingdom Hearts: Chain of Memories (Video Game) / int_d89e305a
type
Area of Effect
 Kingdom Hearts III (Video Game) / int_d89e305a
type
Area of Effect
 Knights of the Old Republic (Video Game) / int_d89e305a
type
Area of Effect
 Lumberwhack: Defend the Wild (Video Game) / int_d89e305a
type
Area of Effect
 Magia Record: Puella Magi Madoka Magica Side Story (Video Game) / int_d89e305a
type
Area of Effect
 Mario + Rabbids Sparks of Hope (Video Game) / int_d89e305a
type
Area of Effect
 Marvel Puzzle Quest (Video Game) / int_d89e305a
type
Area of Effect
 Medabots: Metabee and Rokusho (Video Game) / int_d89e305a
type
Area of Effect
 Mega Man 4 (Video Game) / int_d89e305a
type
Area of Effect
 Minecraft Dungeons (Video Game) / int_d89e305a
type
Area of Effect
 Nether Earth (Video Game) / int_d89e305a
type
Area of Effect
 Ni no Kuni II: Revenant Kingdom (Video Game) / int_d89e305a
type
Area of Effect
 Nobody Saves the World (Video Game) / int_d89e305a
type
Area of Effect
 Nocturne (RPG Maker) (Video Game) / int_d89e305a
type
Area of Effect
 Oceanhorn: Monster of Uncharted Seas (Video Game) / int_d89e305a
type
Area of Effect
 Octopath Traveler II (Video Game) / int_d89e305a
type
Area of Effect
 One Way Heroics (Video Game) / int_d89e305a
type
Area of Effect
 Other Friendship Is Magic Fan Games (Video Game) / int_d89e305a
type
Area of Effect
 Paint the Town Red (Video Game) / int_d89e305a
type
Area of Effect
 Paradroid (Video Game) / int_d89e305a
type
Area of Effect
 Persona 5 Strikers (Video Game) / int_d89e305a
type
Area of Effect
 Plants vs. Zombies (Video Game) / int_d89e305a
type
Area of Effect
 Pokémon Reborn (Video Game) / int_d89e305a
type
Area of Effect
 Primal Carnage (Video Game) / int_d89e305a
type
Area of Effect
 Puchiguru! Love Live! (Video Game) / int_d89e305a
type
Area of Effect
 Quest 64 (Video Game) / int_d89e305a
type
Area of Effect
 RWBY: Amity Arena (Video Game) / int_d89e305a
type
Area of Effect
 SATAZIUS (Video Game) / int_d89e305a
type
Area of Effect
 Sapphire Yours (Video Game)
seeAlso
Area of Effect
 Sdorica (Video Game) / int_d89e305a
type
Area of Effect
 Shadowverse (Video Game) / int_d89e305a
type
Area of Effect
 Shiness: The Lightning Kingdom (Video Game) / int_d89e305a
type
Area of Effect
 Slay (Video Game) / int_d89e305a
type
Area of Effect
 Star Trek: Strategic Operations Simulator (Video Game) / int_d89e305a
type
Area of Effect
 StarCraft II (Video Game) / int_d89e305a
type
Area of Effect
 Steredenn (Video Game) / int_d89e305a
type
Area of Effect
 Super Bomb Survival (Video Game) / int_d89e305a
type
Area of Effect
 Super Mario 3D (Video Game) / int_d89e305a
type
Area of Effect
 Super Robot Wars (Video Game) / int_d89e305a
type
Area of Effect
 Super Robot Wars 3 (Video Game) / int_d89e305a
type
Area of Effect
 SystemProtocolOne
seeAlso
Area of Effect
 Takeover (Video Game) / int_d89e305a
type
Area of Effect
 The Crackpet Show (Video Game) / int_d89e305a
type
Area of Effect
 The Division (Video Game) / int_d89e305a
type
Area of Effect
 The Elder Scrolls Online (Video Game) / int_d89e305a
type
Area of Effect
 The Tenth Line (Video Game) / int_d89e305a
type
Area of Effect
 Thelast.io (Video Game) / int_d89e305a
type
Area of Effect
 Tiny Rogues (Video Game) / int_d89e305a
type
Area of Effect
 Total War: Three Kingdoms (Video Game) / int_d89e305a
type
Area of Effect
 Tower Defense Simulator (Video Game) / int_d89e305a
type
Area of Effect
 Transistor (Video Game) / int_d89e305a
type
Area of Effect
 Trials of Mana (Video Game) / int_d89e305a
type
Area of Effect
 Triangle Strategy (Video Game) / int_d89e305a
type
Area of Effect
 20 Minutes Till Dawn (Video Game) / int_d89e305a
type
Area of Effect
 Unicorn Overlord (Video Game) / int_d89e305a
type
Area of Effect
 Vampire Survivors (Video Game) / int_d89e305a
type
Area of Effect
 Vectoid TD 3D (Video Game) / int_d89e305a
type
Area of Effect
 Villainous (2011) (Video Game) / int_d89e305a
type
Area of Effect
 Warcraft (Video Game) / int_d89e305a
type
Area of Effect
 Wynncraft (Video Game) / int_d89e305a
type
Area of Effect
 Xenoblade Chronicles 3 (Video Game) / int_d89e305a
type
Area of Effect
 Yakuza: Like a Dragon (Video Game) / int_d89e305a
type
Area of Effect
 Yooka-Laylee (Video Game) / int_d89e305a
type
Area of Effect
 Eden's Last Sunrise / Videogame / int_d89e305a
type
Area of Effect
 Lords of Magic / Videogame / int_d89e305a
type
Area of Effect
 My Little Pony: The Movie (2017) / int_d89e305a
type
Area of Effect
 Conduit 2 (Video Game) / int_d89e305a
type
Area of Effect