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Armed Altruism

 Armed Altruism
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 Armed Altruism
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Armed Altruism
 Armed Altruism
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ArmedAltruism
 Armed Altruism
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The hero is alone in a Die Hard situation (with limited resources and running low on ammunition). He manages to free one or more hostages, and the first thing he does is to give away his only gun to one of them.
This may happen for several reasons. Possibly the rescuer is soon going to acquire another one himself. (You'd think, though, that in that situation, it would be better to wait until you actually had a second gun.) Possibly the rescuee is better trained to handle the weapon. Sometimes, however, it happens for absolutely no reason, other than to be dramatic and make things tougher for the hero and/or show what a good guy the hero is.
Note that this is completely different from any occasion where someone on a rescue mission gives a hostage a spare gun. This just makes good sense that both you and your ally/friend are armed while trying to escape.
In Real Life, it is worth noting that (in the highly unlikely event you find yourself disrupting a hostage situation) this is probably a good idea ONLY if the person you are giving the weapon to is better trained to use it than you are. It is also worth noting that a police officer or soldier who hands their government-issued weapon to a civilian stands a very good chance of being punished for breaking regulations.
Contrast The Great British Copper Capture, when an unarmed police officer encounters an armed criminal
 Armed Altruism
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 Armed Altruism
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Dropped link to LastStand: Not an Item - FEATURE
 Armed Altruism
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DBTropes
 Armed Altruism / int_2cdfb12
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Armed Altruism
 Armed Altruism / int_2cdfb12
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Far Cry 5: Inside Eden's Gate: Despite holding an assault rifle, Alex gives it to Hannah in favor of fleeing with the footage he and his friends filmed of Eden's Gate, leaving himself unarmed and unable to resist when Joseph and his brothers finally catch up to him.
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 Far Cry 5: Inside Eden's Gate
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Armed Altruism / int_2cdfb12
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Armed Altruism
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The Good Guys: Jack does this in the pilot, despite being specifically told by his superior not to.
 Armed Altruism / int_2e5afaef
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 The Good Guys
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Armed Altruism / int_2e5afaef
 Armed Altruism / int_38662f0a
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Armed Altruism
 Armed Altruism / int_38662f0a
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Escape from New York:
During the climax of the original film, Snake voluntarily gives his signature revolver to Maggie so she can attempt a Last Stand against the Duke. The look on his face makes it clear that he's doing so because Brain's death got to him, and he wants to make amends by giving Maggie the chance for revenge.
In the sequel, he gives the 1911 he takes from the Surgeon General Of Beverly Hills to Taslima, though this does absolutely no good, as she dies in the next scene.
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 Escape from New York
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Armed Altruism
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Air Force One: When James Marshall frees the staff from a locked room aboard the airplane, the first thing he does is give his gun to the Secret Service man, which makes tremendous sense, regardless of his President Action abilities.
 Armed Altruism / int_428a472b
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Armed Altruism
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The Spy Who Loved Me: Bond gives Vivienne a pistol with which to defend herself. She later puts six rounds into Sluggsy and Sol's car.
 Armed Altruism / int_686710c4
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 The Spy Who Loved Me
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Armed Altruism / int_686710c4
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Armed Altruism
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Silent Hill: For no apparent reason, police officer Cybil Bennet gives her pistol to the protagonist Harry Mason, an untrained novelist. She appears armed in other situations without Harry giving it back, so it may have been her backup handgun.
 Armed Altruism / int_68ff28c8
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 Silent Hill (Video Game)
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Armed Altruism
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Die Hard: Seeing through Hans' charade, John pretends to be doing this when he gives him a gun. Subverted not only because Hans is the Big Bad but also because the gun is empty.
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Armed Altruism
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Stargate SG-1: In "Foothold", as soon as Jack O'Neill frees Major Davis, he gives him his pistol.
 Armed Altruism / int_70814599
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Armed Altruism
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Bad Boys II: Syd's rescue.
 Armed Altruism / int_a0c5d5b2
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 Armed Altruism / int_bac40524
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Armed Altruism
 Armed Altruism / int_bac40524
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Desperados III: Defied. Marshal Wayne, upon his rescue, attempts to invoke this trope by asking McCoy to lend him his Buntline to which McCoy replies that that’ll occur only if “he takes a bullet to the head.�
 Armed Altruism / int_bac40524
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 Desperados III (Video Game)
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Armed Altruism
 Armed Altruism / int_c0d295c4
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Team Fortress 2: In the Mann vs. Machine teaser. When the RED Heavy, Scout, and Engineer find the BLU Soldier and Demoman playing cards, Heavy points a shotgun at them - then turns it around and throws it to Demoman, silently offering to join forces.
 Armed Altruism / int_c0d295c4
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Armed Altruism
 Armed Altruism / int_c72021c5
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Deus Ex:
After you free Agent Gunter, you have the option of giving him your pistol.
A player who isn't careful with their weapons can find themselves in this situation in Deus Ex: Human Revolution before the first shootout with Belltower in the Alice Garden Pods, as Arie Van Bruggen begs for a weapon to defend himself. And if you don't give him one, he will die. Of course, depending on Adam's augmentations, a gun may not even be remotely necessary to escape unharmed, ultimately subverting the spirit of this trope.
On the other hand, if you didn't know this was coming and didn't have a spare gun you picked up on the way, giving him one of your weapons means giving away a substantial investment of weapons mods that you're not going to get back.
 Armed Altruism / int_c72021c5
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Armed Altruism
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Lone Wolf: In the gamebook Fire on the Water, if you have the Magic Spear (the only weapon at that point that can harm a Helghast) you can give it to Lord-Lieutenant Rhygar so that he can guard the entrance of the Tarnalin tunnel. In early editions, you get killed for doing this.
 Armed Altruism / int_e9d7acf9
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Armed Altruism
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Dead Rising: In general, it's better to give your guns to the non-suicidal survivors you rescue because as NPCs they will have unlimited ammo. As an added bonus, since bosses tend to go for you first, doing so frees the survivors to pepper them with bullets.
 Armed Altruism / int_f17c3b1d
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Armed Altruism
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A player who isn't careful with their weapons can find themselves in this situation in Deus Ex: Human Revolution before the first shootout with Belltower in the Alice Garden Pods, as Arie Van Bruggen begs for a weapon to defend himself. And if you don't give him one, he will die. Of course, depending on Adam's augmentations, a gun may not even be remotely necessary to escape unharmed, ultimately subverting the spirit of this trope.
 Armed Altruism / int_f46bffb1
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1.0
 Armed Altruism / int_f46bffb1
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 Deus Ex: Human Revolution (Video Game)
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Armed Altruism / int_f46bffb1

The following is a list of statements referring to the current page from other pages.

 Armed Altruism
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Drama Tropes
 Armed Altruism
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Guns and Gunplay Tropes
 Air Force One / int_12c2aad
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Armed Altruism
 Die Hard / int_12c2aad
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Armed Altruism
 Escape from New York / int_12c2aad
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Armed Altruism
 Lone Wolf / int_12c2aad
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Armed Altruism
 The Spy Who Loved Me / int_12c2aad
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Armed Altruism
 TheGoodGuys
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Armed Altruism
 Dead Rising (Video Game) / int_12c2aad
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Armed Altruism
 Desperados III (Video Game) / int_12c2aad
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Armed Altruism
 Deus Ex (Video Game) / int_12c2aad
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Armed Altruism
 Silent Hill (Video Game) / int_12c2aad
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Armed Altruism