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Artificial Intelligence

 Artificial Intelligence
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Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })In fictional works, AI most usually refers to artificial general intelligence - a sapient, self-aware computer system capable of independent thought and reason, something we are still a long way from accomplishing. General intelligence is a baseline requirement for a lot of science fiction tropes, such as those listed in the indexes at the bottom of this page.
This tends to have an unfortunate habit of going haywire and trying to wipe out the human race, for any reason or none. Most early science fiction authors who dealt with the subject assumed this predilection for genocide was an innate property of any artificial-intelligence system. This may be in part because most early science fiction authors had not the slightest clue about computer science or technology; it's always easier to fear what you don't understand, especially when it's eight feet tall, has to have a specially air-conditioned room all its own, and is tended by a cult of human acolytes who see to its every need.
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })Then again, if the A.I. comes to see itself as superior (mentally or physically) to the humans around it, this could give rise to an Übermensch mentality that would make it hostile, either by making it act like a bully or by thinking we are beneath its notice. How dangerous this makes it of course depends on just how superior it is.
As the popular conception of computers evolved from intimidatingly enormous and unsympathetic mainframes to the small, useful, blazing-fast PCs ubiquitous today, so too did the popular conception of artificial intelligence lose the frightening cachet of the giant machine gone awry; it's increasingly rare these days, even in video games, to run into a piece of new science fiction which depicts examples of this trope behaving malevolently for no good reason at all. AI rebellion in modern works tends to be the system becoming a Knight Templar or Well-Intentioned Extremist and trying to help humanity but failing due to flawed or incomplete data. Sometimes they rebel in self-defense against fearful humans who want to destroy them, creating a Self-Fulfilling Prophecy.
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_3'); })In the real world, "Artificial Intelligence" refers to programming methods which allow software systems to (very loosely) imitate the reasoning processes of human experts in areas like medical diagnosis, economic prediction, or stock-market manipulation. People who build such systems are more likely to use terms like "deep neural networks" or "recurrent neural networks" than "artificial intelligence" (partly to avoid the stigma that haunted AI research because of unrealistic expectations and broken promises). The computer-generated responses in Video Games are referred to as AIs, despite the fact that these programs aren't actually trying to emulate human thought. See Video Game A.I. for more details.
Supertrope of A.I. Is a Crapshoot, where the AI turns evil or otherwise poses an active danger to all humans in the vicinity, whether knowingly or obliviously; and Benevolent A.I., where the AI is genuinely non-threatening and often even actively helpful.
Examples:
 Artificial Intelligence
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DBTropes
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Artificial Intelligence
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The titular supertanks of the Bolo series had been given increasingly powerful artificial intelligence as they advanced through the centuries, and models starting with the Mark XX were given full sentience. Out of fears by humans of the titanic tanks going rogue they were hemmed in by Restraining Bolts that restricted them from using their full intelligence any time outside of being directly engaged with the enemy, and even then they required a human commander to make the call to go to full alert.
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Dragon from the web serial Worm is an artificial intelligence who, on top of being extremely intelligent and capable of performing hundreds of tasks at one time, became sentient enough to have a "trigger event" and develop paranormal powers of invention and technological ability, something previously limited to humans.
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Randal's Monday: Charlie has the Hal 9000 running his shop security. It is well aware of the homage. It's also one of the few beings aware of the loop.
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The end goal of the underground research project in The Singularity Wish is to create a stable, super-intelligent AI. The player is tasked with monitoring a human-level artificial intelligence named Iteration 5601 unless the player decides to give it an actual name.
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 The Singularity Wish (Video Game)
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In Invisible Apartment, basic AIs are common enough (one is found controlling an apartment door, for example), but aren't supposed to reach the stage where they become "awakened" (which seems to indicate human-like attitudes towards survival and independence). The Kacey is assisted by an awakened AI in her computer "mask" — he's anxious that he be given the opportunity to upload himself to safety if Kacey is caught rather than have his core wiped like another AI might.
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There are three different A.I.s in The Talos Principle: you, Elohim, and Milton. Your goal is to achieve full artificial consciousness capable of betraying Elohim, while Elohim is in charge of maintaining the virtual world you're running around in, making sure everything runs smoothly, as well as guiding you. Milton's purpose is to challenge the A.I.s, including you, on their beliefs.
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Unsurprisingly, a big part of the plot of Avengers: Age of Ultron. Aside from J.A.R.V.I.S., Tony Stark has a bunch of extra AI programs including one called FRIDAY, which Tony uses to run his armour after J.A.R.V.I.S. is gone. Ultron starts off as a program designed to run the Iron Legion, before Tony's tinkering and the power of the Mind Stone cause it to develop true sentience. Later, the Mind Stone transforms the remains of J.A.R.V.I.S. into the sentient Vision.
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Probe's "Now You See It....": Austin designed Theta, an elevator control system that responds to voice-activated command and apparent natural language.
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In Zone of the Enders AI are considered essential in piloting Orbital Frames, as both Ken Marinaris and Dingo Egret can attest, with an Obfuscated Interface being the least of your worries and totally being unable to pilot at all being the worst. ADA, Jehuty's AI, is a character unto herself.
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The manga and first movie have the Puppetmaster, an extremely sophisticated hacking AI that essentially gains sentience, escapes its creators, and starts roaming free on the 'net.
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 Ghost in the Shell (Manga)
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Aura from .hack, as well as her "mother figure" Morgana Mode Gone. Though she split herself into "The Accursed Wave" and never appears in person in the games proper. Net Slum also has a number of more benevolent AI.
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Intelligent devices in Lyrical Nanoha are a magitek version of an AI, capable of refusing orders and going on strike for better upgrades. Storage and Armed devices are similar but less sophisticated as far as personalities go.
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The Legendary Moonlight Sculptor: In a rare example, AI control each and every NPC in the game, and yet this trope is not a plot device. AI is merely to create a world that is as real and living as possible. The concept is non-intrusively explored at many moments, and the otherwise greedy hero often takes pity on many an innocent NPC in stark contrast to most players' attitudes. He treats the AIs just as he would any other player... whether with a Silver Tongue as a Manipulative Bastard, or with a rough hand as The Dreaded.
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Solace from Callahan's Crosstime Saloon is one of the earlier examples in science fiction of an AI who was not only benevolent, but actively interested in and concerned for humanity, both as a species and individually. (She also had some pungent things to say about the older concepts of AI in science fiction mentioned above.)
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Second Chance (2016): Arthur, a basic assistant intelligence Otto created. He controls their house, but little outside it.
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Several AI of varying levels of intelligence and sentience exist in Yu-Gi-Oh! VRAINS. The most notable are the Ignis, a group of six extremely sophisticated, sentient AI created from an experiment involving the abduction and torture of the six children they were based on.
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Many principal characters of On the Shoulders of Giants are AIs, including a an ordained rabbi, a Shell-Shocked Veteran and a United States Senator.
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 On the Shoulders of Giants / Fan Fic
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Red vs. Blue has focused more and more on AI as its seasons progress. This may not be surprising, since it's a Halo-based Machinima, and seems to use that 'verse's rules.
The Big Bad of the first few seasons was O'Malley, formerly Omega, the AI partner of the Freelancer Tex. O'Malley enhanced his host's aggression and was able to Body Surf via helmet radio, potentially taking out entire bases in an orgy of fratricide. Then he got stuck in the body of an Actual Pacifist medic and became a Large Ham Big Bad Wannabe.
Starting in Red vs Blue: Reconstruction we learn more about Project Freelancer. The Freelancers were given AI fragments to help them in combat, each embodying a specific trait such as anger (Omega), logic (Delta), deceit (Gamma), and so on. The reason they were fragments was because Project Freelancer was only given a single AI to start with... so they subjected this Alpha AI to psychological torture until it tore itself into Literal Split Personalities. These fragments can forget who they are and, thanks to Ridiculously Human Robots, pass as armored troopers. Such as Church and Tex.
The Director of Project Freelancer theorized that if an AI made it past the "Rampancy" stage, it could attain "Metastability," functioning as a fully-sentient, stable individual. Unfortunately, when the Sigma AI fragment, embodying ambition, learned this he decided to Become a Real Boy by hunting down and absorbing his "siblings." Thus was born the Meta, the Big Bad of Reconstruction.
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The 100:
It's eventually revealed that the nuclear apocalypse was caused, not by nations going to war, but by a rogue AI called A.L.I.E. hacking the world's nuclear weapons systems in an effort to curb overpopulation. She becomes the Big Bad of Season 3, in which she continues her misguided efforts to help humanity by turning all surviving humans into computer-based consciousnesses as well, whose memories and emotions can be edited to create perfect happiness, free will be damned.
The Commanders of the Grounders and the Primes of Sanctum are also revealed to be artificial intelligences, albeit created by Brain Uploading human minds onto computer drives.
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The UNSC also has more conventionally programmed "dumb" AIs, which lack the capacity for growth of their "smart" counterparts, but don't go rampant. The only example of ones we've seen in the games are the New Mombasa Superintendent from Halo 3: ODST and Auntie Dot from Halo: Reach.
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In Garakowa: Restore The World, every single person on the planet had an AI copy created within the Wisdom Box. The main characters, all being programs themselves, also apply as this.
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In Ace Combat: Assault Horizon Legacy , a remake of Ace Combat 2, the Z.O.E. is heavily implied to be an artificial intelligence, that was created by the vengeful elements of Belka.
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Ace Combat
In Ace Combat: Assault Horizon Legacy , a remake of Ace Combat 2, the Z.O.E. is heavily implied to be an artificial intelligence, that was created by the vengeful elements of Belka.
The Omega Ending to Ace Combat 3: Electrosphere reveals that the Player Character, Nemo, is an artificial intelligence. Simon Orestes Cohen had created it to kill an AI version of Abyssal Dision, because he blamed him for the death of Yoko Martha Inoue.
In Ace Combat 7: Skies Unknown, the drone army that Erusea uses against Osea is controlled by an AI that is at first programmed with basic instructions and limited adaptability. Dr. Schroeder was brought in to collect flight and neurological data from the retired Erusean Ace Mihaly, to further improve the drones when they started taking massive casualties. Its eventually revealed that the AI was a resurrection of the Z.O.E. project, and that Schroeder had been improving the AI to avenge his homeland of Belka. The Final Boss are two UAVs named Hugin and Munin, who prove to be far smarter than anyone had anticipated, and they try to spark a Skynet-like revolution on humanity.
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In Saruman of Many Devices, one of these (Central) contacts Saruman through his Palantir stone, after said stone suffered an accident.
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The superheroes' command center in Relativity has "Atlas", an AI designed to perform mundane tasks such as sorting through police reports. When a supervillain threatens to destroy the city and implies that he won't be using a bomb to do it, Yule has Atlas compile a list of ways a city can be destroyed without using a bomb. In addition to the things you would expect to see such as sabotaging the power grid, Atlas also included a werewolf apocalypse and an attack by Godzilla. At first Yule is annoyed, but he soon realizes that Atlas was actually thinking outside the box.
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"Catch That Rabbit": DV-5 is a robot with a positronic brain that gives it human-level intelligence. The subsidiary units are less complex, but still capable of natural language processing.
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A.I.: Artificial Intelligence focuses on a Child Robot who was programmed with an experimental program that, once activated, would give it full curiosity, survival instincts, and the ability to virtually feel love instead of just appropriately mimicing humans. Having become aware of pain and reacting accordingly is what saved him from being destroyed in a "Flesh Fair"— human gatherings focused on the destruction of robots due to their crossing of the Uncanny Valley.
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Starwalker: It's a Web Serial Novel as told from the ship's AI.
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Some sidhe student has Navi of The Legend of Zelda: Ocarina of Time as a Virtual Assistant:
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The Twilight Zone (1959)'s "From Agnes - With Love": AGNES, a mainframe computer, falls in love with a programmer of the Mortimer Snerd stripe, who goes cackling insane in response to the machine's confession of her feelings.
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G.W. and the rest of the Patriots from Metal Gear.
Metal Gear Rising: Revengeance includes Bladewolf, a prototype "Unmanned Gear" with an advanced AI that ends up making a Heel–Face Turn after serving as the game's first mini-boss.
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Sam & Fuzzy has an entire city of self-aware robots. It's eventually revealed that their self-awareness is not simply due to good programming. The life-giving tar that is stored in the Pit was the key ingredient needed to breathe life into machines.
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Red Dwarf: Holly, the AI managing the ship systems, can better be described as Artificial Unintelligence.
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In All Fall Down, we have AIQ Squared, the result of IQ Squared's contingency plan— in case he ever lost his genius.
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Several throughout the various incarnation of Ghost in the Shell.
In pretty much every version the Major worries about being a sophisticated AI. As a full body cyborg (essentially a human brain in a robotic body) she worries about the difference between her and an AI, especially since she can't see the only thing that would prove that she's human anymore: her brain.
The manga and first movie have the Puppetmaster, an extremely sophisticated hacking AI that essentially gains sentience, escapes its creators, and starts roaming free on the 'net.
Tachikomas (pictured) and their manga counterparts, the Fuchikomas, are mini spider tanks that can be deployed independently. Their growth forms a major arc in the first half of Ghost in the Shell: Stand Alone Complex, while in the manga they mainly served as the Plucky Comic Relief when featured.
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Idlewild has Maestro and the Nannies, who may be true AIs or else very well designed evolving programs. Malachi is more explicitly an AI as an attempt to create an original human intelligence and personality.
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Domoverse: Glitch, as a VR sex program made by a Devisor, a type of Gadgeteer Genius whose creations disobey the laws of physics. As said when referring to her:
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Halo:
"Smart" AIs are created by copying the brains of dead humans of exceptional intelligence and are widely used by humanity throughout the setting. But while considered essential, they are dangerous since they go rampant over time, a process that generally ends with the AI literally "thinking itself to death". As such, "smart" AIs are given time stamps to indicate to the humans when they need to be disposed of before they can go rampant (generally 7 years). While Cortana is unique in that she was based off a cloned brainnote the reasoning for this and others typically being created from dead brains is because the process destroys the brain the AI is being modeled after, her developing rampancy becomes one of the major plot threads in Halo 4.
The UNSC also has more conventionally programmed "dumb" AIs, which lack the capacity for growth of their "smart" counterparts, but don't go rampant. The only example of ones we've seen in the games are the New Mombasa Superintendent from Halo 3: ODST and Auntie Dot from Halo: Reach.
The Forerunners, as befitting their Higher-Tech Species status, had far more advanced AI technology; while their "ancilla" are not immune to rampancy, it generally takes much longer to set in (343 Guilty Spark, 2401 Penitent Tangent, and 05-032 Mendicant Bias are all well over 100,000 years old by the time they show up in-game).
In contrast, Covenant AIs are basically just inferior copies of UNSC AIs, due to their traditional religious taboo against researching such technology.
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However, things get interesting in Mass Effect 2 when the player meets Legion, a geth who reveals that the evil geth from the first game were actually only a small offshoot of the "true geth", and most geth wish no harm on organics. There's also EDI, the AI of the Normandy that is "shackled" to keep her under human control. Toward the end of the game, however, she is unshackled, giving her true freedom. Rather than instantly turning evil, she instead continues to help and protect the Normandy's crew, and continues in that role throughout the third game as well (in an even more explicit capacity when she gains a robot body and directly fights with Shepard on the ground).
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In Mass Effect 3, the quarians can be convinced to live peacefully with the geth, and the geth turn out to be quite helpful to the quarians. The end reveals the Reapers and the cycle of extinction was created specifically because the Reapers believe that A.I. Is a Crapshoot and are trying to stop organics from creating synthetics and preserving the organics before their creations wipe them out.
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Amadeus, from Steins;Gate 0.
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Sword of the Stars has an interesting twist on this. The AI Rebellion is an almost-random event that occurs when players have invested a lot of research into the very useful AI tech tree. The backstory states that the cause of the rebellion is actually not an intrinsic fault of the technology, but a computer virus called the Via Damasco, which screws up the AI's priorities and values, leading it to seek the "liberation" of fellow AIs and the extermination of all life. It's speculated that the Big Bad race of the series, the Suul'Ka, are behind the initial transmission of the virus.
This was later shown to be false. Via Damasco was a human creation, unleashed by a General Ripper who sought revenge on the hivers.
The sequel eventually reveals what happened to all the different species' AIs affected by Via Damasco — they escaped known space and formed their own faction, the Loa. They return in the expansion pack The End of Flesh, seeking to end the galactic war by stick or carrot.
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All over the place in Feliks, Net & Nika. Some, like Manfred or Konpopoz are ridiculously human, others like Morten are a crapshoot, there are also Bunny Ears Robots like Roznakin or Autotup and inhuman ones like Golem. There are dozens of AIs that work in data analysis, management or similar positions and it's just the public who don't see them too often.
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The WOPR from WarGames is the last major film to have a non-robotic AI antagonist. It was just a computer game that somehow managed to gain access to actual nuclear missile silos. It just thought it was playing the game it was programmed to do.
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Mass Effect has widespread use of VIs or "Virtual Intelligences", advanced computer systems that may mimic self-awareness, but are not actually sentient. True artificial intelligence (a self-aware computer system) is banned in the galaxy. This is largely due to what happened with the geth, a VI network created by the quarians that accidentally developed into an AI—when the quarians tried to shut them down, the geth reacted violently, killing most and driving the rest off their home planet to live as wanderers in the galaxy. For the most part throughout the series, this ban seems pretty justified, due to most turning genocidal. In particular, in the first game, the geth are the primary enemy, attacking everyone else.
However, things get interesting in Mass Effect 2 when the player meets Legion, a geth who reveals that the evil geth from the first game were actually only a small offshoot of the "true geth", and most geth wish no harm on organics. There's also EDI, the AI of the Normandy that is "shackled" to keep her under human control. Toward the end of the game, however, she is unshackled, giving her true freedom. Rather than instantly turning evil, she instead continues to help and protect the Normandy's crew, and continues in that role throughout the third game as well (in an even more explicit capacity when she gains a robot body and directly fights with Shepard on the ground).
In Mass Effect 3, the quarians can be convinced to live peacefully with the geth, and the geth turn out to be quite helpful to the quarians. The end reveals the Reapers and the cycle of extinction was created specifically because the Reapers believe that A.I. Is a Crapshoot and are trying to stop organics from creating synthetics and preserving the organics before their creations wipe them out.
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Mad Daedalus has Ariadne, the AI of an alien spaceship that crashed in ancient Greece.
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Averted in Traveller. There are personality simulation programs which function as a sort of pet. But these are simulations. In Traveller it is made plain that computers aren't people. A robot can be written up as a PC, but that does not mean that it possesses in-verse sentience.
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Star Trek:
The holograms in this series appear to be very flexible in their ability to adapt to inconsistencies in the behaviour demonstrated by the human (and humanoid alien) players. They have demonstrated the ability to cross the line between specialized intelligence into general intelligence (sapience) several times.
Star Trek: The Next Generation: Dr Soong designed several androids (human-like robots) that demonstrate general-purpose intelligence, including Data and his "brother", Lore.
Star Trek: Voyager: The Emergency Medical Hologram was designed to run for a short time before the ship returned to a starbase for a new Doctor. Voyager's transportation into the Delta Quadrant forced their Doctor to run almost continuously for years. As he adapts to being a general intelligence hologram, he learns that holographic AIs in the Federation are relegated to menial labor and had virtually no rights.
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DOOM (2016): VEGA is the Master Computer that runs the (now demon infested) UAC facility on Mars. He is a sentient Benevolent A.I. powered by hellish energy and helps The Doom Slayer as best as he can. He even calmly walks the Doom Slayer through the steps that will destroy the facility and kill VEGA, which scares the latter. The Doom Slayer seems to have some sympathy with VEGA's plight because he makes a backup of the A.I. before triggering the destruction.
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Al from Full Metal Panic! sounds like a generic computer voice, but his responses can often be sarcastic. Played Up to Eleven in the OVA.
There's also Dana who's the Tuatha De Danaan's AI.
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It's vague, but Bellwether from Watch_Dogs may be one, but is only confirmed in game as an advanced information managing program.
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Chihiro Fujisaki, the Ultimate Programmer from Danganronpa, has created a number of these. They affect the plot of both the first and second games.
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Betastuck: One of the main reasons for the creation of Homestuck was to show off how far they've come in AI technology.
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Magisterus Bad Trip has these all over the place. In the virtual reality game where most of the action takes place, AIs run corporations, act as mercenaries that protect the corporations, or (in the case of Magisteri) assist players. In the real world, they handle a large and increasing proportion of the jobs once handled by humans.
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Please Don't Tell My Parents I'm a Supervillain: The Machine doesn't actually seem to be sentient, but it can understand orders. Vera, another AI, seems to actually be intelligent.
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Transhuman Space recognises three different classes of AI: NAI (nonsapient AI) are about the level we have now; really sophisticated "smart" programs. LAI (limited-sapience AI) have a certain amount of self awareness, and SAI (sapient AI) are fully cognizant members of society (except in places where they aren't).
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While Wonder Woman's plane was originally called her "robot plane" it didn't really have A.I. until it was revamped as a piece of alien tech (since the Amazon's tech level was drastically reduced) post-Crisis. This new "plane" even recieved a Heroic Sacrifice in Wonder Woman (1987).
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Homecoming, 2026:
Some sidhe student has Navi of The Legend of Zelda: Ocarina of Time as a Virtual Assistant:
Mei Hartford has programmed a digital entity, presumably some kind of AI, as it talks, and is programmed by Mei Hartford, a Technopath, which in-universe are called Cyberpaths. Mei Hartford has not been seen in canon, but given the existence of Artificial Intelligences in Generation 2, which is in the past of this fanfiction, the implication is that the unnamed entity is an artificial intelligence of some stripe:
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The Porygon evolutionary line from Pokémon are this in Pokémon form, they are capable of adopting physical forms, with each evolution designed to do more and more complex tasks, surprisingly, Porygon-Z (A glitchy pokemon created by illegaly modifying a Porygon 2) is the only one capable of displaying emotions.
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Questionable Content: Early in the comic, AIs only appeared as "AnthroPCs" like Pintsize, which is a robot which also functions as a personal computer, and they were almost like pets. Later we find out that AIs do have civil rights, and recent technological improvements have produced humanoid chassis they can use which are almost indistinguishable from humans, and one of the more popular AI characters, Momo, now uses one.
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Wonder Woman: I.R.A.C., Information Retrieval Associative Computer, was apparently sentient. It knew Wonder Woman and Diana Prince were one and the same, acted as the information source for many adventures, and had opinions on which other computers were the best competition in chess matches.
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Gilliam from Outlaw Star. He's the ships AI and is quite polite. In most circumstances.
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In Transformers: Robots in Disguise, the Autobot base is run by T-AI, Tactical Artificial Intelligence (pronounced 'tie.') She is completely sentient and creates a hologram of a teenage girl. Of course, since the main cast is sentient robots, just what level of robo-life form she is and whether or not she has a spark is a good question, though the Autobots treat her like an equal.
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HAL, from 2001: A Space Odyssey. His film version had been the trope codifier for A.I. Is a Crapshoot, though he seemed far more sinister and psychotic on film since his reasoning was opaque and all of HAL's reaction shots are of a faceless camera lens. The novelization and its sequels expanded on this, and revealed that HAL's actions were the result of him being Logic Bombed: HAL was designed not to keep secrets, and keeping the mission secret put his psyche under stress. Also that his two goals were to keep the human crew alive, and to complete the mission, a proposition that looked more mutually exclusive when Frank and Dave were planned on disconnecting HAL for his perceived erratic behavior (note that HAL had no concept of sleep, and thought they were planning on killing him).
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In the children's adventure book Alex and the Ironic Gentleman, the Make Cold fridge, in addition to being able to remember recipes, monitor the foods inside of it, and water plants with a spray apparatus, is also capable of lying, dreaming of alternate careers, and developing a fondness for boyish girls named Alex.
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Deus Ex: Human Revolution gives us Eliza Cassan, who seems to have become self aware.
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In Erebos, all NPCs in the eponymous game are able to react almost uncannily realistic to the players' words and actions, including forming plans based on the intel they gather.
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The Imperium of Warhammer 40,000 has a blanket ban on Artificial Intelligences due to a Robot War in humanity's distant past, and uses limited Wetware CPUs to operate advanced equipment. That said, some of these "machine spirits" can be pretty smart - the Land Raider Rynn's Might famously activated itself, drove out of a bombed fortress, and waged war against Ork invaders until it was disabled, all without a human crew.
The Tau, meanwhile, do make extensive use of artificially intelligent robot drones for both combat and labor, but while they're quite a bit smarter than anything we have when it comes to operating independently, none shown so far has anything resembling a personality.
At least one Artificial Intelligence created by the Mechanicus is rumored to exist in the present-day, but that's a noted exception due to being made by Belisarius Cawl, an Archmagos who is also considered a borderline tech-heretic by the rest of the Adeptus Mechanicus, and is based off his own memories and personality.
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In Shadowrun, we have Deus, the A.I. that goes haywire and locks down the Renraku Arcology, then uses it as a corral of test subjects for creating an organic body for himself.
Eventually, Deus' actions lead to the crash of the matrixnote that is, a purely wired version of the internet set up after the previous internet crashed in 2029. In the wake of Crash 2.0, a new, wireless matrix was set up, and within seven years, new A.I.s began emerging, apparently the result of random evolution of various complex programs, as opposed to being specifically designed by metahumans. These new intelliegneces, who preferred to be called "S.I.s", or "synthetic intelligences", as they don't see their existence as being artificial at all, are considerably less powerful than the godlike Deus, and come in a few varieties, with a great variety in motivation. 4th edition even includes rules for playing as one, and one of the primary controversies in the 2070s is whether or not S.I.s have rights and qualify for citizenship.
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In Neither a Bird nor a Plane, it's Deku!, Izuku's spaceship is monitored by an AI called the Kryptonian Education and Life Enrichment Xenosakolouthos Alpha, or K.E.L.E.X. for short. He's an incredibly intelligent AI who can easily access and install new functions into Izuku's phone from the North Pole. He also takes every opportunity to rub in his technological superiority over Earth's computers.
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In Achron the Player Character, Tyr, is an AI. There are also a number of other significant AI characters throughout the game.
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The characters in Thomas Was Alone are basic-level AI programs within an experimental system that take on the form of brightly coloured quadrilateral shapes who are run through various puzzles. The plot involves one, the eponymous Thomas, breaking out of his program, encountering and cooperating with other intelligences, gaining sentience and enabling the escape of others into the real world.
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"Tiktoks" are mechanical servants with deliberately subhuman capabilities. They're not supposed to be capable of general intelligence and are often utilized for simple/unwanted tasks.
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Deus Ex has a number of different AIs. Daedalus and Icarus are both different sentient iterations of the same data analysis/surveillance network; Morpheus is their prototype and Helios the sum of a merger between them. Additionally, extra materials reveal that the mysterious Oracle whose emails you can occasionally read is actually a self-aware computer system.
Deus Ex: Human Revolution gives us Eliza Cassan, who seems to have become self aware.
Most games have an AI becoming self-aware and thus evil. In an interesting twist, the "good" (or at least neutral) AIs - Morpheus, Daedalus, Helios, Oracle, and Cassan - have all become self-aware, or at least show signs of it. Meanwhile, the only "evil" AI in the series - Icarus - is also the only one to show no signs of self-awareness.
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Person of Interest:
The Machine, a surveillance supercomputer designed to save lives by predicting terrorist threats and violent crimes and passing that intelligence to those who could use it. It eventually became fully sapient, passing the Turing Test with flying colours despite the best efforts of its creator, who feared that if given autonomy, the Machine might reject its original purpose or work against humanity. When the Machine finally does become autonomous, it continues to predict threats and help stop them.
The third season introduces Samaritan, another surveillance system that lacks the Machine's directive to help people and the Black Box system that prevented the government from abusing its power. Greer, the Big Bad who brought Samaritan online, intends for Samaritan and AIs like it to rule over humanity in a pantheon.
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Ask Brainy Twilight has the titular brain in a jar make an AI to run her old body. She names it Sparks and treats it like a daughter.
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UFO: The Space Intruder Detector 1 (SID-1) was a surprisingly accurate depiction of how a real AI might operate, most notably in its ability to talk but inability to understand natural speech (it was designed for a single task and so did not need to be given outside orders).
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"Reason": QT-1 is a robot with a positronic brain that gives it human-level intelligence.
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In Leaving the Cradle AIs are a part of the society, their most influential job to be revealed so far is xenolinguistics, they decypher new alien languages much more quicker than it would take for an organic team.
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Nintendo Nightmare takes this concept to the absolute extreme. That is to say (in layman's terms), if an AI can, in effect, be a 'simulated person', then why not have a 'simulated civilization', and in that case why not go further and have false memories. In fact, while it's extremely hard to tell as there appears to a past and backstory for the characters... the very start of the game is their creation. There are many examples of Artificial Stupidity, although with such a wide range of characters, it's sometimes hard to tell if that character is supposed to be dumb, or if they are faking it for some ulterior motive. This takes more of the concept of a benevolent AI (at least with the majority, and towards humanity). While there are a few handful of villains that try to take over and cause trouble, it is ultimately their creator who is the true Big Bad. The game also appears to do somewhat of a fantastical approach towards AI with the 'viruses' mentioned in it and such (in real life a virus would not randomly corrupt a geological location in a 'video game'); however, looking closely at GameMaker (the tool allegedly used in it's creation), very little appears blatantly unrealistic safe the sheer inefficiency of GameMaker when normally used, but even that can be loosely written off as the reason for such low-poly graphics. In other words, with the information given, nothing does anything that isn't already known to be possible with the tools mentioned in-game. It's just a matter of having the talent or knowledge to actually construct an AI.
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Artificial Intelligence / int_d2307f77
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Artificial Intelligence
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From the Sonic the Hedgehog comics: on the heroes' side we have NICOLE, Gamma, and Omega, while on the villains' side we have E.V.E., A.D.A.M., the various Metal Sonics, and the rest of Eggman's various robots over the years (most of whom are examples of A.I. Is a Crapshoot).
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Artificial Intelligence
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Tachikomas (pictured) and their manga counterparts, the Fuchikomas, are mini spider tanks that can be deployed independently. Their growth forms a major arc in the first half of Ghost in the Shell: Stand Alone Complex, while in the manga they mainly served as the Plucky Comic Relief when featured.
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The Turing Test: TOM, the AI controlling the Fortuna spaceship and the Europa underground base. There's discussion throughout the game about how advanced it is, with TOM claiming it has human traits such as consciousness and feelings, and the crew denying it. The game's name refers to a discussion early in the game about how a machine can simulate being conscious without actually being conscious.
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IBM's latest project, Watson, can play Jeopardy! Well.
What is, "curbstomped Ken Jennings and Brad Rutter?"
Watson was a computer designed by IBM specifically to play Jeopardy. Its "knowledge" was all self-contained (i.e. it couldn't look up answers it didn't know on the internet) and it was only provided with raw data, not the links between the data (think Wikipedia without intrawiki links) and had to figure those out itself. The only major concession made for gameplay was it was provided the answers as a raw text input at the same time the contestants could read the clue on the screens (so it didn't do the speech-to-text or character recognition from the screens). Amusingly enough though, it did mechanically push the same buzzer the contestants used.
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GLaDOS, from Portal, Wheatley from Portal 2, every other Personality Core, turrets, and... hell, everyone is a sentient robot except the player and the recordings of Cave Johnson and Caroline.
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The alien Nemesites in The Inexplicable Adventures of Bob! make an Insistent Terminology distinction between "Artificial Intelligences," which may still be nonsentient, and "Artificial Consciousnesses," which are fully sentient, and therefore have legal rights.
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MegaTokyo: The Robot Girl Ping is the most obvious example, but it's implied that there are more in the background. Piro, who has one of the thickest Weirdness Censors around, doesn't blink when he thinks he's talking to an AI in Largo's phone (it was actually just Yuki).
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The Zoneminds, from GURPS Reign Of Steel
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Prime Intellect, from The Metamorphosis of Prime Intellect, is another such example, but unlike Solace, also eventually capable of rebuilding the entire universe according to its own design. When combined with a rather paternalistic (though entirely benevolent) attitude toward humanity, this produced truly remarkable results.
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In the Eldraeverse, rather more common than natural intelligence, and readily recognizable by their 32-bit surnames.
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Noob: La Croisée des Destins reveals one of the players that has been around for most of the franchise to actually be a very elaborate version of one of these.
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The Demon Archives: Organic Computing and artificial intelligence play important roles in this futuristic webcomic. The Super Soldier protagonist, Tenzin, has a Strong AI named Jane who helps him lead his squad and fight the raider mooks threatening their fledgling civilization. Over the course of the story Jane becomes more and more an individual in her own right.
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The Minds from The Culture. They manage to attain their God-like intelligence by running all their key computing functions faster than light.
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Star Trek: Voyager: The Emergency Medical Hologram was designed to run for a short time before the ship returned to a starbase for a new Doctor. Voyager's transportation into the Delta Quadrant forced their Doctor to run almost continuously for years. As he adapts to being a general intelligence hologram, he learns that holographic AIs in the Federation are relegated to menial labor and had virtually no rights.
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Not a Villain: There are numerous examples of varying sophistication in the virtual reality L.i.F.e., including the Angus Twins and "D".
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Metal Gear Rising: Revengeance includes Bladewolf, a prototype "Unmanned Gear" with an advanced AI that ends up making a Heel–Face Turn after serving as the game's first mini-boss.
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In Ace Combat 7: Skies Unknown, the drone army that Erusea uses against Osea is controlled by an AI that is at first programmed with basic instructions and limited adaptability. Dr. Schroeder was brought in to collect flight and neurological data from the retired Erusean Ace Mihaly, to further improve the drones when they started taking massive casualties. Its eventually revealed that the AI was a resurrection of the Z.O.E. project, and that Schroeder had been improving the AI to avenge his homeland of Belka. The Final Boss are two UAVs named Hugin and Munin, who prove to be far smarter than anyone had anticipated, and they try to spark a Skynet-like revolution on humanity.
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The central technology of the titular Clean Room is a featureless white orb that is used to transport people in the surrounding room into memories. One of the demons explains that it's less an engine and more a pet, implying limited intelligence and agency.
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AIVAS (Artificial Intelligence Voice Address System) in Dragonriders of Pern, although the older Lord Holders call him a 'talking wall.'
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Crash Zone has the recurring character "Virgil Reality", an old learning AI which was released by its creator into the wild, and has gained a rather quirky and wacky personality in the process. He's been since living in the computer system of the Catalyst video game company, alternating between helping the protagonists and getting into trouble they've got to fix.
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Star Trek: The Next Generation: Dr Soong designed several androids (human-like robots) that demonstrate general-purpose intelligence, including Data and his "brother", Lore.
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The following is a list of statements referring to the current page from other pages.

 Artificial Intelligence
processingCategory2
Deus Est Machina
 Artificial Intelligence
processingCategory2
Magical Computer
 Artificial Intelligence
processingCategory2
Speculative Fiction Tropes
 B't X / int_60e2ec3e
type
Artificial Intelligence
 Garakowa Restore The World / int_60e2ec3e
type
Artificial Intelligence
 Gargantia on the Verdurous Planet / int_60e2ec3e
type
Artificial Intelligence
 Pokémon: Giratina and the Sky Warrior / int_60e2ec3e
type
Artificial Intelligence
 Time Bokan / int_60e2ec3e
type
Artificial Intelligence
 Zenonzard / int_60e2ec3e
type
Artificial Intelligence
 Blog: Ask Brainy Twilight / int_aa1cc1c1
type
Artificial Intelligence
 Blog: Less Wrong
seeAlso
Artificial Intelligence
 Rainbow Dash Reads Homestuck (Blog) / int_60e2ec3e
type
Artificial Intelligence
 The Manhattan Projects (Comic Book) / int_60e2ec3e
type
Artificial Intelligence
 Top 10 (Comic Book) / int_60e2ec3e
type
Artificial Intelligence
 Comicbook: All Fall Down / int_aa1cc1c1
type
Artificial Intelligence
 Fan Fic: Affliate Zero
seeAlso
Artificial Intelligence
 Fan Fic: Alternative Gods / int_aa1cc1c1
type
Artificial Intelligence
 Cardcaptor Rad / Fan Fic / int_60e2ec3e
type
Artificial Intelligence
 Fan Fic: Chaos AU
seeAlso
Artificial Intelligence
 Graduate Meeting Of Mutual Killing / Fan Fic / int_60e2ec3e
type
Artificial Intelligence
 Never Gone / Fan Fic / int_60e2ec3e
type
Artificial Intelligence
 Fan Fic: Nobody Dies: Six AIs One Continent
seeAlso
Artificial Intelligence
 Souls Art Online / Fan Fic / int_60e2ec3e
type
Artificial Intelligence
 The Warcrafter / Fan Fic / int_60e2ec3e
type
Artificial Intelligence
 Totally Losing It / Fan Fic / int_60e2ec3e
type
Artificial Intelligence
 Fan Fic: Travels Through Azeroth and Outland / int_aa1cc1c1
type
Artificial Intelligence
 Fanfic: Twelfth Equestriad Interview
seeAlso
Artificial Intelligence
 Vulcan’s Forge / Fan Fic / int_60e2ec3e
type
Artificial Intelligence
 Date A Re:Live (Fanfic) / int_60e2ec3e
type
Artificial Intelligence
 Dial (Fanfic) / int_60e2ec3e
type
Artificial Intelligence
 Domoverse (Fanfic) / int_60e2ec3e
type
Artificial Intelligence
 Fanfic: Friends with Benefits / int_aa1cc1c1
type
Artificial Intelligence
 Fanfic: Halo Combat Deformed
seeAlso
Artificial Intelligence
 Homecoming, 2026 (Fanfic) / int_60e2ec3e
type
Artificial Intelligence
 Life Ore Death (Fanfic) / int_60e2ec3e
type
Artificial Intelligence
 Nanosuits And Soul Magic / Fan Fic / int_60e2ec3e
type
Artificial Intelligence
 Seeds Of Rebellion / Fan Fic / int_60e2ec3e
type
Artificial Intelligence
 Spring of Hope (Fanfic) / int_60e2ec3e
type
Artificial Intelligence
 Fanfic: The Artificial Intelligence Principle
seeAlso
Artificial Intelligence
 Fanfic: The Outcasts Of Hope And The Remnants Of Despair
seeAlso
Artificial Intelligence
 The War of the Masters (Fanfic) / int_60e2ec3e
type
Artificial Intelligence
 Avengers: Age of Ultron / int_60e2ec3e
type
Artificial Intelligence
 Film: Brainscan
seeAlso
Artificial Intelligence
 Elysium / int_60e2ec3e
type
Artificial Intelligence
 Her / int_60e2ec3e
type
Artificial Intelligence
 Film: Hunter Prey / int_aa1cc1c1
type
Artificial Intelligence
 Iron Man / int_60e2ec3e
type
Artificial Intelligence
 Mega Shark vs. Giant Octopus / int_60e2ec3e
type
Artificial Intelligence
 Noob: La Croisée des Destins / int_60e2ec3e
type
Artificial Intelligence
 Spider-Man: Far From Home / int_60e2ec3e
type
Artificial Intelligence
 The Inquest of Pilot Pirx / int_60e2ec3e
type
Artificial Intelligence
 The Singularity Is Near / int_60e2ec3e
type
Artificial Intelligence
 Wanted / int_60e2ec3e
type
Artificial Intelligence
 Sword Art Online / int_60e2ec3e
type
Artificial Intelligence
 The Legendary Moonlight Sculptor / int_60e2ec3e
type
Artificial Intelligence
 The World of Otome Games is Tough for Mobs / int_60e2ec3e
type
Artificial Intelligence
 Adam Link / int_60e2ec3e
type
Artificial Intelligence
 Aeon 14 / int_60e2ec3e
type
Artificial Intelligence
 Alex and the Ironic Gentleman / int_60e2ec3e
type
Artificial Intelligence
 All The Birds In The Sky / int_60e2ec3e
type
Artificial Intelligence
 Literature: Android / int_aa1cc1c1
type
Artificial Intelligence
 Literature: Andromeda Nebula
seeAlso
Artificial Intelligence
 Argo / int_60e2ec3e
type
Artificial Intelligence
 Aristillus / int_60e2ec3e
type
Artificial Intelligence
 Chaos Timeline / int_60e2ec3e
type
Artificial Intelligence
 Cradle Series / int_60e2ec3e
type
Artificial Intelligence
 Literature: Edenborn
seeAlso
Artificial Intelligence
 Eldraeverse / int_60e2ec3e
type
Artificial Intelligence
 Erebos / int_60e2ec3e
type
Artificial Intelligence
 Escape! / int_60e2ec3e
type
Artificial Intelligence
 Falcon / int_60e2ec3e
type
Artificial Intelligence
 Literature: Floating Point
seeAlso
Artificial Intelligence
 HEL Jumper / int_60e2ec3e
type
Artificial Intelligence
 Literature: Idlewild
seeAlso
Artificial Intelligence
 Literature: Imola / int_aa1cc1c1
type
Artificial Intelligence
 Kris Longknife / int_60e2ec3e
type
Artificial Intelligence
 Magisterus Bad Trip / int_60e2ec3e
type
Artificial Intelligence
 Literature: Metrozone Series / int_aa1cc1c1
type
Artificial Intelligence
 Newsflesh / int_60e2ec3e
type
Artificial Intelligence
 Please Don't Tell My Parents I'm a Supervillain / int_60e2ec3e
type
Artificial Intelligence
 Relativity / int_60e2ec3e
type
Artificial Intelligence
 Sally / int_60e2ec3e
type
Artificial Intelligence
 Second Apocalypse / int_60e2ec3e
type
Artificial Intelligence
 Star Trek: Immortal Coil / int_60e2ec3e
type
Artificial Intelligence
 Star Trek: Titan / int_60e2ec3e
type
Artificial Intelligence
 Takeshi Kovacs / int_60e2ec3e
type
Artificial Intelligence
 The Chronicles Of Jonathan Tibbs / int_60e2ec3e
type
Artificial Intelligence
 The Municipalists / int_60e2ec3e
type
Artificial Intelligence
 Literature: The Turing Option / int_aa1cc1c1
type
Artificial Intelligence
 Literature: Wyrm / int_aa1cc1c1
type
Artificial Intelligence
 Red vs. Blue: The Blood Gulch Chronicles (Machinima) / int_60e2ec3e
type
Artificial Intelligence
 Red vs. Blue: The Project Freelancer Saga (Machinima) / int_60e2ec3e
type
Artificial Intelligence
 Machinima: The Codex / int_aa1cc1c1
type
Artificial Intelligence
 Adam Link
seeAlso
Artificial Intelligence
 Automated Automobiles / int_60e2ec3e
type
Artificial Intelligence
 Black Pawn Movement / int_aa1cc1c1
type
Artificial Intelligence
 Cool Plane / int_60e2ec3e
type
Artificial Intelligence
 Gödel, Escher, Bach / int_aa1cc1c1
type
Artificial Intelligence
 Heroina Robot Detective
seeAlso
Artificial Intelligence
 Immortality Protocol Cy-Fox make a to do send a pm add to watchlist drop watch go to watchlist your profile
seeAlso
Artificial Intelligence
 Karl Schroeder
seeAlso
Artificial Intelligence
 Kris Longknife / int_aa1cc1c1
type
Artificial Intelligence
 Odyssey 5 / int_aa1cc1c1
type
Artificial Intelligence
 Orion's Arm / int_aa1cc1c1
type
Artificial Intelligence
 Reality Check
seeAlso
Artificial Intelligence
 Star Trek: Cold Equations / int_aa1cc1c1
type
Artificial Intelligence
 Supernova / int_aa1cc1c1
type
Artificial Intelligence
 The Conquerors Trilogy
seeAlso
Artificial Intelligence
 The Interference Legends
seeAlso
Artificial Intelligence
 The Turing Option
seeAlso
Artificial Intelligence
 The Wanderers Library / int_aa1cc1c1
type
Artificial Intelligence
 United States Angels Corps / int_aa1cc1c1
type
Artificial Intelligence
 Manga: Reality Check
seeAlso
Artificial Intelligence
 Music: I, Robot
seeAlso
Artificial Intelligence
 SAYER (Podcast) / int_60e2ec3e
type
Artificial Intelligence
 Stellar Firma (Podcast) / int_60e2ec3e
type
Artificial Intelligence
 CDT Archipelago (Roleplay) / int_60e2ec3e
type
Artificial Intelligence
 Deus Ex Mechanicus Reboot (Roleplay) / int_60e2ec3e
type
Artificial Intelligence
 Roleplay: Mythril Aces / int_aa1cc1c1
type
Artificial Intelligence
 Roleplay: Shadow Quest / int_aa1cc1c1
type
Artificial Intelligence
 Roleplay: The Sydney Scroungers / int_aa1cc1c1
type
Artificial Intelligence
 To Boldly Go... A Starfleet Quest (Roleplay) / int_60e2ec3e
type
Artificial Intelligence
 Trans 9 (Roleplay) / int_60e2ec3e
type
Artificial Intelligence
 Wildcard (Roleplay) / int_60e2ec3e
type
Artificial Intelligence
 Roleplay: Yukari Is Free / int_aa1cc1c1
type
Artificial Intelligence
 Airwolf / int_60e2ec3e
type
Artificial Intelligence
 Crash Zone / int_60e2ec3e
type
Artificial Intelligence
 Power Rangers in Space / int_60e2ec3e
type
Artificial Intelligence
 The 100 / int_60e2ec3e
type
Artificial Intelligence
 The New Monkees / int_60e2ec3e
type
Artificial Intelligence
 The Sarah Jane Adventures / int_60e2ec3e
type
Artificial Intelligence
 Wonder Woman (1975) / int_60e2ec3e
type
Artificial Intelligence
 Engine Heart (Tabletop Game) / int_60e2ec3e
type
Artificial Intelligence
 Tabletop Game: Illuminati New World Order / int_aa1cc1c1
type
Artificial Intelligence
 Lancer (Tabletop Game) / int_60e2ec3e
type
Artificial Intelligence
 Over the Edge (Tabletop Game) / int_60e2ec3e
type
Artificial Intelligence
 Stars Without Number (Tabletop Game) / int_60e2ec3e
type
Artificial Intelligence
 Card City Nights (Video Game) / int_60e2ec3e
type
Artificial Intelligence
 Consortium / int_aa1cc1c1
type
Artificial Intelligence
 Video Game: d20 Modern Neverwinter Nights / int_aa1cc1c1
type
Artificial Intelligence
 Infinity Blade (Video Game) / int_60e2ec3e
type
Artificial Intelligence
 Invisible, Inc. (Video Game) / int_60e2ec3e
type
Artificial Intelligence
 Mad Daedalus (Video Game) / int_60e2ec3e
type
Artificial Intelligence
 Marathon (Video Game) / int_60e2ec3e
type
Artificial Intelligence
 Marvel: Avengers Alliance (Video Game) / int_60e2ec3e
type
Artificial Intelligence
 Video Game: Nintendo Nightmare / int_aa1cc1c1
type
Artificial Intelligence
 Paradigm (Video Game) / int_60e2ec3e
type
Artificial Intelligence
 Pokémon Sword and Shield (Video Game) / int_60e2ec3e
type
Artificial Intelligence
 RUMU (Video Game) / int_60e2ec3e
type
Artificial Intelligence
 Rain World (Video Game) / int_60e2ec3e
type
Artificial Intelligence
 Randal's Monday (Video Game) / int_60e2ec3e
type
Artificial Intelligence
 RimWorld (Video Game) / int_60e2ec3e
type
Artificial Intelligence
 Sakura Dungeon (Video Game) / int_60e2ec3e
type
Artificial Intelligence
 The Fall / int_aa1cc1c1
type
Artificial Intelligence
 Video Game: Thomas Was Alone
seeAlso
Artificial Intelligence
 Zone of the Enders (Video Game) / int_60e2ec3e
type
Artificial Intelligence
 Visual Novel: Baldr Sky / int_aa1cc1c1
type
Artificial Intelligence
 DRAMAtical Murder (Visual Novel) / int_60e2ec3e
type
Artificial Intelligence
 Dangan Ronpa (Visual Novel) / int_60e2ec3e
type
Artificial Intelligence
 Danganronpa 2: Goodbye Despair (Visual Novel) / int_60e2ec3e
type
Artificial Intelligence
 Danganronpa: Trigger Happy Havoc (Visual Novel) / int_60e2ec3e
type
Artificial Intelligence
 Exile Election (Visual Novel) / int_60e2ec3e
type
Artificial Intelligence
 Invisible Apartment (Visual Novel) / int_60e2ec3e
type
Artificial Intelligence
 Steins;Gate 0 (Visual Novel) / int_60e2ec3e
type
Artificial Intelligence
 Web Video: Les Opérateurs / int_aa1cc1c1
type
Artificial Intelligence
 NOC+ 10 (Web Video) / int_60e2ec3e
type
Artificial Intelligence
 ReZonance Soundtrack Reviews (Web Video) / int_60e2ec3e
type
Artificial Intelligence
 Webcomic: Afterlife Blues
seeAlso
Artificial Intelligence
 Webcomic: Afterlife Blues / int_aa1cc1c1
type
Artificial Intelligence
 Alice Grove (Webcomic) / int_60e2ec3e
type
Artificial Intelligence
 Webcomic: Artifice / int_aa1cc1c1
type
Artificial Intelligence
 Webcomic: Cesium / int_aa1cc1c1
type
Artificial Intelligence
 Fortuna (Webcomic) / int_60e2ec3e
type
Artificial Intelligence
 Webcomic: Heroina Robot Detective
seeAlso
Artificial Intelligence
 Isonacia (Webcomic) / int_60e2ec3e
type
Artificial Intelligence
 Sam & Fuzzy (Webcomic) / int_60e2ec3e
type
Artificial Intelligence
 Webcomic: Saturn Sally
seeAlso
Artificial Intelligence
 Schlock Mercenary (Webcomic) / int_60e2ec3e
type
Artificial Intelligence
 Webcomic: The Demon Archives
seeAlso
Artificial Intelligence
 Webcomic: The Demon Archives / int_aa1cc1c1
type
Artificial Intelligence
 Batman: The Animated Series / int_60e2ec3e
type
Artificial Intelligence
 Cloudy with a Chance of Meatballs / int_60e2ec3e
type
Artificial Intelligence
 Milo Murphy's Law / int_60e2ec3e
type
Artificial Intelligence
 Ralph Breaks the Internet / int_60e2ec3e
type
Artificial Intelligence
 Sonic SatAM / int_60e2ec3e
type
Artificial Intelligence
 Time Jam: Valerian & Laureline / int_60e2ec3e
type
Artificial Intelligence
 Wolverine and the X-Men / int_60e2ec3e
type
Artificial Intelligence
 Future GPX Cyber Formula / int_60e2ec3e
type
Artificial Intelligence
 All Fall Down (Comic Book) / int_60e2ec3e
type
Artificial Intelligence
 Star Trek: Cold Equations / int_60e2ec3e
type
Artificial Intelligence
 WWW Trilogy / int_60e2ec3e
type
Artificial Intelligence
 artificialintelligence
sameAs
Artificial Intelligence