Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Auto-Save

 Auto-Save
type
FeatureClass
 Auto-Save
label
Auto-Save
 Auto-Save
page
Autosave
 Auto-Save
comment
A feature in Video Games, where the game automatically saves data without the player's input, usually with a small notification. The game will save at certain points, such as when the player enters a new location, wins a certain battle, or after a certain number of minutes/turns have passed. An Auto-Save will always overwrite the previous file in the system. The option to save manually may also be present, in which case the Auto-Save system may rotate through multiple (usually three) save slots.
Although autosaving is usually meant to be just a convenience for the player, developers sometimes use it to prevent Save Scumming, which some feel is a form of cheating. While it used to be relatively uncommon in certain types of genres, such as Eastern RPGs, platform games and action games, it had become an expected feature across the medium by the late 2010s.
In arcade games with such systems, they will display Game Over screens in a literal sense after their auto-save is done (if the player decides to leave the game), signifying their sessions being ended. Though in recent games, the Game Over terms are changed to less insulting metaphors.
One downside to auto-saving is that the player might turn off their system or close the game in the middle of a save without knowing it (usually due to the "Now Saving..." indicator being easy to miss), potentially corrupting their save file in the process. However, many modern games with auto-save are on systems with User Operation Prohibit Flags, one of the few kinds of cases where such flags are seen as a good thing.
Compare and contrast Checkpoint, Save Point and Save-Game Limits.
 Auto-Save
fetched
2024-03-17T19:17:40Z
 Auto-Save
parsed
2024-03-17T19:17:40Z
 Auto-Save
processingComment
Dropped link to PlotCoupon: Not an Item - FEATURE
 Auto-Save
processingComment
Dropped link to SaveScumming: Not an Item - FEATURE
 Auto-Save
isPartOf
DBTropes
 Auto-Save / int_10b03dcf
type
Auto-Save
 Auto-Save / int_10b03dcf
comment
Batman: Arkham Asylum and Batman: Arkham City both autosave when entering or exiting a building.
 Auto-Save / int_10b03dcf
featureApplicability
1.0
 Auto-Save / int_10b03dcf
featureConfidence
1.0
 Batman: Arkham Asylum (Video Game)
hasFeature
Auto-Save / int_10b03dcf
 Auto-Save / int_1215a23d
type
Auto-Save
 Auto-Save / int_1215a23d
comment
Genshin Impact Auto Save is the only save. There is no manual save/load menu: you can only quit the game when you have finished a session, and continue when you log on again. The game doesn't even tell you when it is auto-saving.
 Auto-Save / int_1215a23d
featureApplicability
1.0
 Auto-Save / int_1215a23d
featureConfidence
1.0
 Genshin Impact (Video Game)
hasFeature
Auto-Save / int_1215a23d
 Auto-Save / int_17a21982
type
Auto-Save
 Auto-Save / int_17a21982
comment
Luigi's Mansion: Dark Moon saves when you complete a mission or ScareScraper game, unlike the original title and its manual save points.
 Auto-Save / int_17a21982
featureApplicability
1.0
 Auto-Save / int_17a21982
featureConfidence
1.0
 Luigi's Mansion: Dark Moon (Video Game)
hasFeature
Auto-Save / int_17a21982
 Auto-Save / int_17ace8e1
type
Auto-Save
 Auto-Save / int_17ace8e1
comment
Bioshock Infinite has only Save Point-based autosaves.
 Auto-Save / int_17ace8e1
featureApplicability
1.0
 Auto-Save / int_17ace8e1
featureConfidence
1.0
 BioShock Infinite (Video Game)
hasFeature
Auto-Save / int_17ace8e1
 Auto-Save / int_19b710e2
type
Auto-Save
 Auto-Save / int_19b710e2
comment
Her Majesty's Spiffing: The game autosaves at certain points, shown by the spinning hourglass icon in the top right corner of the screen.
 Auto-Save / int_19b710e2
featureApplicability
1.0
 Auto-Save / int_19b710e2
featureConfidence
1.0
 Her Majesty's Spiffing (Video Game)
hasFeature
Auto-Save / int_19b710e2
 Auto-Save / int_1bf11cc
type
Auto-Save
 Auto-Save / int_1bf11cc
comment
Rainbow Billy: The Curse of the Leviathan: This game appears to have this, as you can sometimes see a picture of a floppy disk appearing in the bottom left corner of the screen.
 Auto-Save / int_1bf11cc
featureApplicability
1.0
 Auto-Save / int_1bf11cc
featureConfidence
1.0
 Rainbow Billy: The Curse of the Leviathan (Video Game)
hasFeature
Auto-Save / int_1bf11cc
 Auto-Save / int_1e917305
type
Auto-Save
 Auto-Save / int_1e917305
comment
Oceanhorn: Monster of Uncharted Seas: The game seems to autosave whenever the Player Character enters a new area, or certain cutscenes finish.
 Auto-Save / int_1e917305
featureApplicability
1.0
 Auto-Save / int_1e917305
featureConfidence
1.0
 Oceanhorn: Monster of Uncharted Seas (Video Game)
hasFeature
Auto-Save / int_1e917305
 Auto-Save / int_223c2a48
type
Auto-Save
 Auto-Save / int_223c2a48
comment
The Legend of Zelda: Breath of the Wild moves the series away from Save Points and introduces autosaving, which occurs whenever entering a new area or performing something significant, as well as generally every couple of minutes or so. Save Scumming is allowed and tacitly encouraged by the ability to load any of the six most recent saves at any time (a feature removed in the DLC Master Mode). Manual saving is also possible.
 Auto-Save / int_223c2a48
featureApplicability
1.0
 Auto-Save / int_223c2a48
featureConfidence
1.0
 The Legend of Zelda: Breath of the Wild (Video Game)
hasFeature
Auto-Save / int_223c2a48
 Auto-Save / int_23266c69
type
Auto-Save
 Auto-Save / int_23266c69
comment
Gynophobia: Your game seems to save whenever you complete a level, as indicated by the message you get regarding it on the bottom of the loading screens.
 Auto-Save / int_23266c69
featureApplicability
1.0
 Auto-Save / int_23266c69
featureConfidence
1.0
 Gynophobia (Video Game)
hasFeature
Auto-Save / int_23266c69
 Auto-Save / int_28438266
type
Auto-Save
 Auto-Save / int_28438266
comment
Wario Land automatically saves when you beat a level or boss (in pretty much every game in the series).
 Auto-Save / int_28438266
featureApplicability
1.0
 Auto-Save / int_28438266
featureConfidence
1.0
 Wario Land (Video Game)
hasFeature
Auto-Save / int_28438266
 Auto-Save / int_28b53408
type
Auto-Save
 Auto-Save / int_28b53408
comment
All games in the FEAR series autosave after reaching a certain place and sometimes before or after a especially hard fight. The first game also has an option to save manually.
 Auto-Save / int_28b53408
featureApplicability
1.0
 Auto-Save / int_28b53408
featureConfidence
1.0
 First Encounter Assault Recon (Video Game)
hasFeature
Auto-Save / int_28b53408
 Auto-Save / int_291e9857
type
Auto-Save
 Auto-Save / int_291e9857
comment
The Dark Souls games and Bloodborne autosave almost constantly. While this is nice in that if the game gets unexpectedly shut off or crashes you'll only lose a couple of minutes of progress at most, it also means that everything that happens in the game will stick, whether it be killing a boss or an important friendly NPC. You cannot force a do-over by reloading an old save file: the consequences of your actions are permanent.
 Auto-Save / int_291e9857
featureApplicability
1.0
 Auto-Save / int_291e9857
featureConfidence
1.0
 Dark Souls (Video Game)
hasFeature
Auto-Save / int_291e9857
 Auto-Save / int_2990bf98
type
Auto-Save
 Auto-Save / int_2990bf98
comment
Dicey Dungeons automatically saves your progress, but it can't save during a battle, so you have to start it over if you quit during it.
 Auto-Save / int_2990bf98
featureApplicability
1.0
 Auto-Save / int_2990bf98
featureConfidence
1.0
 Dicey Dungeons (Video Game)
hasFeature
Auto-Save / int_2990bf98
 Auto-Save / int_29ed86a4
type
Auto-Save
 Auto-Save / int_29ed86a4
comment
The Of Pen and Paper series: Knights of Pen and Paper and Knights of Pen and Paper 2: The game does it after the party rests, and enters an area.
 Auto-Save / int_29ed86a4
featureApplicability
1.0
 Auto-Save / int_29ed86a4
featureConfidence
1.0
 Of Pen and Paper (Video Game)
hasFeature
Auto-Save / int_29ed86a4
 Auto-Save / int_2acb12c5
type
Auto-Save
 Auto-Save / int_2acb12c5
comment
The later games in the X-Universe series autosave when you dock at a space station. X: Rebirth shipped without an autosave, making the plethora of Game Breaking Bugs at release that much more painful; the game now saves periodically and at every station.
 Auto-Save / int_2acb12c5
featureApplicability
1.0
 Auto-Save / int_2acb12c5
featureConfidence
1.0
 X (Video Game)
hasFeature
Auto-Save / int_2acb12c5
 Auto-Save / int_2e7610d3
type
Auto-Save
 Auto-Save / int_2e7610d3
comment
River City Girls: Quitting is the only way to save manually. Otherwise the game just saves by itself, at least before cutscenes, probably upon entering another room.
 Auto-Save / int_2e7610d3
featureApplicability
1.0
 Auto-Save / int_2e7610d3
featureConfidence
1.0
 River City Girls (Video Game)
hasFeature
Auto-Save / int_2e7610d3
 Auto-Save / int_2fc7f6b9
type
Auto-Save
 Auto-Save / int_2fc7f6b9
comment
Donkey Kong Country Returns saves even if you leave a level, which is helpful if you just want to look for Diddy in the level, but KONG letter and puzzle pieces are programmed to only be counted when you reach the exit.
 Auto-Save / int_2fc7f6b9
featureApplicability
1.0
 Auto-Save / int_2fc7f6b9
featureConfidence
1.0
 Donkey Kong Country Returns (Video Game)
hasFeature
Auto-Save / int_2fc7f6b9
 Auto-Save / int_2ffcbd43
type
Auto-Save
 Auto-Save / int_2ffcbd43
comment
The GBA Fire Emblem titles all have a continuous autosave, though it's for keeping track of unit death counts to show on the ending screen instead of keeping your progress.
 Auto-Save / int_2ffcbd43
featureApplicability
1.0
 Auto-Save / int_2ffcbd43
featureConfidence
1.0
 FireEmblem
hasFeature
Auto-Save / int_2ffcbd43
 Auto-Save / int_3038d75c
type
Auto-Save
 Auto-Save / int_3038d75c
comment
Diablo II and Diablo III. The second game seems to autosave after some time has passed, as well as when leaving the game. The third game autosaves when entering a certain place.
 Auto-Save / int_3038d75c
featureApplicability
1.0
 Auto-Save / int_3038d75c
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Auto-Save / int_3038d75c
 Auto-Save / int_30c1ffd0
type
Auto-Save
 Auto-Save / int_30c1ffd0
comment
Stardew Valley autosaves at the end of every day. There's no manual saving option, so each farm can only be saved as one file, but you can have an unlimited number of farms.
 Auto-Save / int_30c1ffd0
featureApplicability
1.0
 Auto-Save / int_30c1ffd0
featureConfidence
1.0
 Stardew Valley / Videogame
hasFeature
Auto-Save / int_30c1ffd0
 Auto-Save / int_31313512
type
Auto-Save
 Auto-Save / int_31313512
comment
ANNO: Mutationem: Auto-saving is done automatically when entering a major location or passing by a certain spot in some areas.
 Auto-Save / int_31313512
featureApplicability
1.0
 Auto-Save / int_31313512
featureConfidence
1.0
 ANNO: Mutationem (Video Game)
hasFeature
Auto-Save / int_31313512
 Auto-Save / int_38e1d779
type
Auto-Save
 Auto-Save / int_38e1d779
comment
Every one of the Lego Adaptation Games does this.
 Auto-Save / int_38e1d779
featureApplicability
1.0
 Auto-Save / int_38e1d779
featureConfidence
1.0
 LEGO Adaptation Game (Video Game)
hasFeature
Auto-Save / int_38e1d779
 Auto-Save / int_38fc6312
type
Auto-Save
 Auto-Save / int_38fc6312
comment
Flippin Kaktus: The game will autosave at certain points, as indicated by the white outline of a floppy disk appearing on the screen when it happens.
 Auto-Save / int_38fc6312
featureApplicability
1.0
 Auto-Save / int_38fc6312
featureConfidence
1.0
 Flippin Kaktus (Video Game)
hasFeature
Auto-Save / int_38fc6312
 Auto-Save / int_3b7abee2
type
Auto-Save
 Auto-Save / int_3b7abee2
comment
Official ones such as Half-Life and Portal
 Auto-Save / int_3b7abee2
featureApplicability
1.0
 Auto-Save / int_3b7abee2
featureConfidence
1.0
 Half-Life (Video Game)
hasFeature
Auto-Save / int_3b7abee2
 Auto-Save / int_43f52aa9
type
Auto-Save
 Auto-Save / int_43f52aa9
comment
Oblivion expands it to automatically save your progress each time you enter a new location, with a small "Autosaving" notification on the upper left of the screen.
 Auto-Save / int_43f52aa9
featureApplicability
1.0
 Auto-Save / int_43f52aa9
featureConfidence
1.0
 The Elder Scrolls IV: Oblivion (Video Game)
hasFeature
Auto-Save / int_43f52aa9
 Auto-Save / int_4689ee11
type
Auto-Save
 Auto-Save / int_4689ee11
comment
Harthorn: It saves when you see "Saving" in one of the corners of the screen.
 Auto-Save / int_4689ee11
featureApplicability
1.0
 Auto-Save / int_4689ee11
featureConfidence
1.0
 Harthorn (Video Game)
hasFeature
Auto-Save / int_4689ee11
 Auto-Save / int_476bc61d
type
Auto-Save
 Auto-Save / int_476bc61d
comment
Kid Icarus: Uprising will autosave frequently during menus, particularly after accessing screens where you perform actions that alter your save file (e.g. buying weapons, doing Idol Toss, etc.). The game also automatically saves when you use the "Close Software" function in the 3DS menu.
 Auto-Save / int_476bc61d
featureApplicability
1.0
 Auto-Save / int_476bc61d
featureConfidence
1.0
 Kid Icarus: Uprising (Video Game)
hasFeature
Auto-Save / int_476bc61d
 Auto-Save / int_478ae9b8
type
Auto-Save
 Auto-Save / int_478ae9b8
comment
Treasures Of The Aegean: If you see a white cloud with "Saving" inside it in the top right corner of the screen, you can probably tell that this is happening.
 Auto-Save / int_478ae9b8
featureApplicability
1.0
 Auto-Save / int_478ae9b8
featureConfidence
1.0
 Treasures Of The Aegean (Video Game)
hasFeature
Auto-Save / int_478ae9b8
 Auto-Save / int_4f1bdd8c
type
Auto-Save
 Auto-Save / int_4f1bdd8c
comment
Sacred Odyssey: Rise of Ayden: The "Autosave" can be toggled on, so you save instantly at each checkpoint.
 Auto-Save / int_4f1bdd8c
featureApplicability
1.0
 Auto-Save / int_4f1bdd8c
featureConfidence
1.0
 Sacred Odyssey: Rise of Ayden (Video Game)
hasFeature
Auto-Save / int_4f1bdd8c
 Auto-Save / int_556e9c56
type
Auto-Save
 Auto-Save / int_556e9c56
comment
Child of Light: Auto Save is the only save. There are no manual save slots, but you can trigger an auto save by examining old shrines (if you're near one) or by using items in the main menu (if you have some to spare).
 Auto-Save / int_556e9c56
featureApplicability
1.0
 Auto-Save / int_556e9c56
featureConfidence
1.0
 Child of Light / Videogame
hasFeature
Auto-Save / int_556e9c56
 Auto-Save / int_5908ee91
type
Auto-Save
 Auto-Save / int_5908ee91
comment
Skyrim expands it even further, with semi-regular autosaves when you open the menu with a 15 minute cooldown. In the PC version, you can change the length of time after autosaves will trigger.
 Auto-Save / int_5908ee91
featureApplicability
1.0
 Auto-Save / int_5908ee91
featureConfidence
1.0
 The Elder Scrolls V: Skyrim (Video Game)
hasFeature
Auto-Save / int_5908ee91
 Auto-Save / int_5aa77bfe
type
Auto-Save
 Auto-Save / int_5aa77bfe
comment
Crash Bandicoot N. Sane Trilogy has autosaving as one of its several Anti-Frustration Features. It is enabled by default, with three other spare save slots for manual saves, but autosaving can also be deactivated at will for players who prefer to save completely manually.
 Auto-Save / int_5aa77bfe
featureApplicability
1.0
 Auto-Save / int_5aa77bfe
featureConfidence
1.0
 Crash Bandicoot N. Sane Trilogy (Video Game)
hasFeature
Auto-Save / int_5aa77bfe
 Auto-Save / int_5afbc0cb
type
Auto-Save
 Auto-Save / int_5afbc0cb
comment
Undertale makes use of this to screw with the player's head. While not telling the player that it's happening, the game automatically saves after the player makes moral choices, most notably sparing or killing the bosses. These saves also persist across the player's save files, and certain NPC's will "remember" what happened in previous saves. For instance, if the player kills the first boss, reloads the game and spares the boss, Flowey the Flower will call the player out on it.
 Auto-Save / int_5afbc0cb
featureApplicability
1.0
 Auto-Save / int_5afbc0cb
featureConfidence
1.0
 Undertale (Video Game)
hasFeature
Auto-Save / int_5afbc0cb
 Auto-Save / int_629cd094
type
Auto-Save
 Auto-Save / int_629cd094
comment
Dragon Age: Origins has the game autosave at certain predefined locations (often immediately before a battle) while Dragon Age II pretty much saves automatically each time the player enters a new area. Both have up to four autosave slots.
 Auto-Save / int_629cd094
featureApplicability
1.0
 Auto-Save / int_629cd094
featureConfidence
1.0
 Dragon Age: Origins (Video Game)
hasFeature
Auto-Save / int_629cd094
 Auto-Save / int_63a5a30e
type
Auto-Save
 Auto-Save / int_63a5a30e
comment
Cute Bite: There's six slots for the six previous autosaves, which trigger at certain points, like after every Hunting event, or at the start of a Hunting encounter.
 Auto-Save / int_63a5a30e
featureApplicability
1.0
 Auto-Save / int_63a5a30e
featureConfidence
1.0
 Cute Bite (Video Game)
hasFeature
Auto-Save / int_63a5a30e
 Auto-Save / int_65d26bbd
type
Auto-Save
 Auto-Save / int_65d26bbd
comment
Spark the Battle Dog: You know the game is auto-saving when a picture of a floppy disk appears in the corner of the screen.
 Auto-Save / int_65d26bbd
featureApplicability
1.0
 Auto-Save / int_65d26bbd
featureConfidence
1.0
 Spark The Battle Dog (Video Game)
hasFeature
Auto-Save / int_65d26bbd
 Auto-Save / int_6db5698
type
Auto-Save
 Auto-Save / int_6db5698
comment
Transistor: Usually saves happen whenever an Access Point is accessed, but the game also saves at the start of the motorcycle riding cutscene.
 Auto-Save / int_6db5698
featureApplicability
1.0
 Auto-Save / int_6db5698
featureConfidence
1.0
 Transistor (Video Game)
hasFeature
Auto-Save / int_6db5698
 Auto-Save / int_6e9ded2a
type
Auto-Save
 Auto-Save / int_6e9ded2a
comment
Robinson: The Journey: This is indicated by "Saving Game" appearing in the middle of the screen below a spinning circle.
 Auto-Save / int_6e9ded2a
featureApplicability
1.0
 Auto-Save / int_6e9ded2a
featureConfidence
1.0
 Robinson: The Journey (Video Game)
hasFeature
Auto-Save / int_6e9ded2a
 Auto-Save / int_6f3c813d
type
Auto-Save
 Auto-Save / int_6f3c813d
comment
Zombie Claus: Whenever you pick up a present, you get a "Save Game" message.
 Auto-Save / int_6f3c813d
featureApplicability
1.0
 Auto-Save / int_6f3c813d
featureConfidence
1.0
 Zombie Claus (Video Game)
hasFeature
Auto-Save / int_6f3c813d
 Auto-Save / int_73b74949
type
Auto-Save
 Auto-Save / int_73b74949
comment
The Borderlands series: Autosave both when a player changes areas and when they enter the proximity of a New-U station in the first and second games.
 Auto-Save / int_73b74949
featureApplicability
1.0
 Auto-Save / int_73b74949
featureConfidence
1.0
 Borderlands (Video Game)
hasFeature
Auto-Save / int_73b74949
 Auto-Save / int_747a18bc
type
Auto-Save
 Auto-Save / int_747a18bc
comment
Battle for Wesnoth automatically creates a save file every new turn and scenario, the former being referred specifically as autosave. Older automatic save files made every new turn will be removed automatically once there's too many of them (more than 10, by default).
 Auto-Save / int_747a18bc
featureApplicability
1.0
 Auto-Save / int_747a18bc
featureConfidence
1.0
 Battle for Wesnoth (Video Game)
hasFeature
Auto-Save / int_747a18bc
 Auto-Save / int_750abe82
type
Auto-Save
 Auto-Save / int_750abe82
comment
Grand Theft Auto IV, aside from the manual saving that is allowed at Save Points, autosaves after completing missions. The manual saving at Save Points allows several savegames, the autosave uses only one file that is replaced each time.
 Auto-Save / int_750abe82
featureApplicability
1.0
 Auto-Save / int_750abe82
featureConfidence
1.0
 Grand Theft Auto IV (Video Game)
hasFeature
Auto-Save / int_750abe82
 Auto-Save / int_7524c2a6
type
Auto-Save
 Auto-Save / int_7524c2a6
comment
Sharpshooter 3D saves your game automatically every few minutes. The words "Autosave" even appears onscreen each time.
 Auto-Save / int_7524c2a6
featureApplicability
1.0
 Auto-Save / int_7524c2a6
featureConfidence
1.0
 Sharpshooter 3D (Video Game)
hasFeature
Auto-Save / int_7524c2a6
 Auto-Save / int_77d931ea
type
Auto-Save
 Auto-Save / int_77d931ea
comment
Spelling Jungle: The player's progress is automatically saved once they've beaten a level, including the Spelldown challenge afterward.
 Auto-Save / int_77d931ea
featureApplicability
1.0
 Auto-Save / int_77d931ea
featureConfidence
1.0
 Spelling Jungle (Video Game)
hasFeature
Auto-Save / int_77d931ea
 Auto-Save / int_7988cb68
type
Auto-Save
 Auto-Save / int_7988cb68
comment
Mass Effect: Mass Effect has autosaves roughly at the beginnings, midpoints, and ends of missions. However, Mass Effect's missions are long. You can easily lose an hour or more of progress if you die without using manual saves. Mass Effect 2 and Mass Effect 3 greatly increase the frequency of autosaves, making this less of a problem.
 Auto-Save / int_7988cb68
featureApplicability
1.0
 Auto-Save / int_7988cb68
featureConfidence
1.0
 Mass Effect (Franchise)
hasFeature
Auto-Save / int_7988cb68
 Auto-Save / int_7b429ebd
type
Auto-Save
 Auto-Save / int_7b429ebd
comment
Saints Row 2 and Saints Row: The Third also have autosave.
 Auto-Save / int_7b429ebd
featureApplicability
1.0
 Auto-Save / int_7b429ebd
featureConfidence
1.0
 Saints Row 2 (Video Game)
hasFeature
Auto-Save / int_7b429ebd
 Auto-Save / int_7f9dbbcb
type
Auto-Save
 Auto-Save / int_7f9dbbcb
comment
Far Cry used auto-save checkpoints. It was also possible to enable an option to make manual saves.
 Auto-Save / int_7f9dbbcb
featureApplicability
1.0
 Auto-Save / int_7f9dbbcb
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Auto-Save / int_7f9dbbcb
 Auto-Save / int_7fad4020
type
Auto-Save
 Auto-Save / int_7fad4020
comment
Victoria: An Empire Under The Sun autosaves periodically, at intervals that can be set by the player (e.g. every 3 months in game time, 6 months, etc.). The player can also save manually at any point in the game.
 Auto-Save / int_7fad4020
featureApplicability
1.0
 Auto-Save / int_7fad4020
featureConfidence
1.0
 Victoria: An Empire Under The Sun (Video Game)
hasFeature
Auto-Save / int_7fad4020
 Auto-Save / int_819853fe
type
Auto-Save
 Auto-Save / int_819853fe
comment
Final Fantasy XIII-2 autosaves before key events like bosses.
 Auto-Save / int_819853fe
featureApplicability
1.0
 Auto-Save / int_819853fe
featureConfidence
1.0
 Final Fantasy XIII-2 (Video Game)
hasFeature
Auto-Save / int_819853fe
 Auto-Save / int_8258e260
type
Auto-Save
 Auto-Save / int_8258e260
comment
Super Mario Bros.:
Wario Land automatically saves when you beat a level or boss (in pretty much every game in the series).
Yoshi's Island saves after every level. As does its DS sequel.
Where previous 3D Mario games left it to you to save, or gave you the option after finding a Plot Coupon, Super Mario Galaxy 2 just does it for you. You can also save at any time on the Faceship.
Super Mario Odyssey: Collecting Power Moons, Purple Coins, or entering different rooms, will have the game auto save.
 Auto-Save / int_8258e260
featureApplicability
1.0
 Auto-Save / int_8258e260
featureConfidence
1.0
 Super Mario Bros. (Franchise)
hasFeature
Auto-Save / int_8258e260
 Auto-Save / int_891ea0e3
type
Auto-Save
 Auto-Save / int_891ea0e3
comment
Castle Wolfenstein. In the original 1981 version the game saved your situation every time you entered a room or died. If you died you could prevent this by opening the disk drive's door, then re-booting. The game would start up again right where you entered the room.
 Auto-Save / int_891ea0e3
featureApplicability
1.0
 Auto-Save / int_891ea0e3
featureConfidence
1.0
 Castle Wolfenstein (Video Game)
hasFeature
Auto-Save / int_891ea0e3
 Auto-Save / int_8ec954bf
type
Auto-Save
 Auto-Save / int_8ec954bf
comment
Great Greed featured autosave back in 1992 for the Game Boy, alongside three traditional save files.
 Auto-Save / int_8ec954bf
featureApplicability
1.0
 Auto-Save / int_8ec954bf
featureConfidence
1.0
 Great Greed (Video Game)
hasFeature
Auto-Save / int_8ec954bf
 Auto-Save / int_90759c85
type
Auto-Save
 Auto-Save / int_90759c85
comment
Pankapu: The game autosaves whenever a level is exited. A small image appears in the bottom right of the screen during an autosave.
 Auto-Save / int_90759c85
featureApplicability
1.0
 Auto-Save / int_90759c85
featureConfidence
1.0
 Pankapu (Video Game)
hasFeature
Auto-Save / int_90759c85
 Auto-Save / int_9330ec5d
type
Auto-Save
 Auto-Save / int_9330ec5d
comment
Yoshi's Island saves after every level. As does its DS sequel.
 Auto-Save / int_9330ec5d
featureApplicability
1.0
 Auto-Save / int_9330ec5d
featureConfidence
1.0
 Yoshi's Island (Video Game)
hasFeature
Auto-Save / int_9330ec5d
 Auto-Save / int_946c725e
type
Auto-Save
 Auto-Save / int_946c725e
comment
XCOM: Enemy Unknown and its sequel has this as an option where it saves after a certain number of days and after every mission, but the Iron Man difficulty setting ramps this up - it will save after every out of battle decision made and every turn to prevent Save Scumming.
 Auto-Save / int_946c725e
featureApplicability
1.0
 Auto-Save / int_946c725e
featureConfidence
1.0
 XCOM: Enemy Unknown (Video Game)
hasFeature
Auto-Save / int_946c725e
 Auto-Save / int_959e6cb
type
Auto-Save
 Auto-Save / int_959e6cb
comment
Dragon Quest IX only has autosave when calculating the odds of an alchemiracle, to prevent Save Scumming until you get the ultimate weapon/armor.
 Auto-Save / int_959e6cb
featureApplicability
1.0
 Auto-Save / int_959e6cb
featureConfidence
1.0
 Dragon Quest IX (Video Game)
hasFeature
Auto-Save / int_959e6cb
 Auto-Save / int_95f45f6b
type
Auto-Save
 Auto-Save / int_95f45f6b
comment
Shadowrun Returns was criticized for only having autosaves (which were done whenever a new area loaded), as the engine didn't support manual saves until the release of Dragonfall.
 Auto-Save / int_95f45f6b
featureApplicability
1.0
 Auto-Save / int_95f45f6b
featureConfidence
1.0
 Shadowrun Returns / Videogame
hasFeature
Auto-Save / int_95f45f6b
 Auto-Save / int_95f94bd6
type
Auto-Save
 Auto-Save / int_95f94bd6
comment
The Girl and the Robot has these. You know you've reached one when you see "Now Saving" in the top right corner.
 Auto-Save / int_95f94bd6
featureApplicability
1.0
 Auto-Save / int_95f94bd6
featureConfidence
1.0
 The Girl and the Robot (Video Game)
hasFeature
Auto-Save / int_95f94bd6
 Auto-Save / int_9868ee76
type
Auto-Save
 Auto-Save / int_9868ee76
comment
Blossom Tales: The Sleeping King does this to the point of going a bit overboard. In the Overworld, you save every time you enter a new section of the map. When in the dungeons, however, you save every time you enter a new room.
 Auto-Save / int_9868ee76
featureApplicability
1.0
 Auto-Save / int_9868ee76
featureConfidence
1.0
 Blossom Tales: The Sleeping King (Video Game)
hasFeature
Auto-Save / int_9868ee76
 Auto-Save / int_9d34190a
type
Auto-Save
 Auto-Save / int_9d34190a
comment
The Elder Scrolls:
Morrowind brings it into the series, autosaving every time you rest. It can also be turned off in the settings menu.
Oblivion expands it to automatically save your progress each time you enter a new location, with a small "Autosaving" notification on the upper left of the screen.
Skyrim expands it even further, with semi-regular autosaves when you open the menu with a 15 minute cooldown. In the PC version, you can change the length of time after autosaves will trigger.
 Auto-Save / int_9d34190a
featureApplicability
1.0
 Auto-Save / int_9d34190a
featureConfidence
1.0
 The Elder Scrolls (Franchise)
hasFeature
Auto-Save / int_9d34190a
 Auto-Save / int_9ef055f4
type
Auto-Save
 Auto-Save / int_9ef055f4
comment
The Ratchet & Clank games save in between levels.
 Auto-Save / int_9ef055f4
featureApplicability
1.0
 Auto-Save / int_9ef055f4
featureConfidence
1.0
 Ratchet & Clank (Franchise)
hasFeature
Auto-Save / int_9ef055f4
 Auto-Save / int_9fca1f57
type
Auto-Save
 Auto-Save / int_9fca1f57
comment
Mods, like Portal Reloaded do too.
 Auto-Save / int_9fca1f57
featureApplicability
1.0
 Auto-Save / int_9fca1f57
featureConfidence
1.0
 Portal Reloaded (Video Game)
hasFeature
Auto-Save / int_9fca1f57
 Auto-Save / int_a4ca329b
type
Auto-Save
 Auto-Save / int_a4ca329b
comment
Both Goldeneye 1997 and Goldeneye 2010 use auto save.
 Auto-Save / int_a4ca329b
featureApplicability
1.0
 Auto-Save / int_a4ca329b
featureConfidence
1.0
 GoldenEye (1997) (Video Game)
hasFeature
Auto-Save / int_a4ca329b
 Auto-Save / int_a52def46
type
Auto-Save
 Auto-Save / int_a52def46
comment
Kerbal Space Program always autosaves whenever you exit to the main menu, and periodically does so in flight as well. However, autosaving is disabled while flying in an atmosphere or moving across the surface of a body, as otherwise (since physics take a few seconds to kick in when loading a save) you could potentially end up, say, passing through the ground before the game notices where you are. This effectively makes it impossible to exit the game while flying in an atmosphere or driving over the surface without throwing away everything since the last autosave, but this can be circumvented by creating a quicksave named "persistent" (the filename KSP uses for its autosaves).
 Auto-Save / int_a52def46
featureApplicability
1.0
 Auto-Save / int_a52def46
featureConfidence
1.0
 Kerbal Space Program (Video Game)
hasFeature
Auto-Save / int_a52def46
 Auto-Save / int_a66b3bbc
type
Auto-Save
 Auto-Save / int_a66b3bbc
comment
DanceDanceRevolution games save if there is any important changes.
 Auto-Save / int_a66b3bbc
featureApplicability
1.0
 Auto-Save / int_a66b3bbc
featureConfidence
1.0
 DanceDanceRevolution (Video Game)
hasFeature
Auto-Save / int_a66b3bbc
 Auto-Save / int_a81325d3
type
Auto-Save
 Auto-Save / int_a81325d3
comment
Final Fantasy:
Final Fantasy XIII autosaves before every battle. If you die, you get the choice of Retry or Quit. Retry returns you to just before the battle, allowing you to fiddle with your strategy or just run away. Quit returns you to your last manual save.
Final Fantasy XIII-2 autosaves before key events like bosses.
 Auto-Save / int_a81325d3
featureApplicability
1.0
 Auto-Save / int_a81325d3
featureConfidence
1.0
 Final Fantasy (Franchise)
hasFeature
Auto-Save / int_a81325d3
 Auto-Save / int_accb04fd
type
Auto-Save
 Auto-Save / int_accb04fd
comment
The Matrix: Path of Neo has this show up as a little green memory card at the beginning of the levels, so that if you die, you don't have to start from the last level.
 Auto-Save / int_accb04fd
featureApplicability
1.0
 Auto-Save / int_accb04fd
featureConfidence
1.0
 The Matrix: Path of Neo (Video Game)
hasFeature
Auto-Save / int_accb04fd
 Auto-Save / int_afc879df
type
Auto-Save
 Auto-Save / int_afc879df
comment
Until Dawn goes to quite some lengths to work its save system into the game's themes. Every single time you make a decision, no matter how trivial, the game autosaves. There's Only One Save File. Any choice you make, you have to live with. Want to change your mind? Start over. After all, the past is beyond your control.
 Auto-Save / int_afc879df
featureApplicability
1.0
 Auto-Save / int_afc879df
featureConfidence
1.0
 Until Dawn (Video Game)
hasFeature
Auto-Save / int_afc879df
 Auto-Save / int_aff862a3
type
Auto-Save
 Auto-Save / int_aff862a3
comment
Dragon's Dogma has autosaving, though it doesn't seem to pop up often enough to be effective, especially considering the singular save file.
 Auto-Save / int_aff862a3
featureApplicability
1.0
 Auto-Save / int_aff862a3
featureConfidence
1.0
 Dragon's Dogma (Video Game)
hasFeature
Auto-Save / int_aff862a3
 Auto-Save / int_b1d8c295
type
Auto-Save
 Auto-Save / int_b1d8c295
comment
Plants vs. Zombies saves your progress every time you complete an action - be it completing a level, buying something from the store, or watering your garden.
 Auto-Save / int_b1d8c295
featureApplicability
1.0
 Auto-Save / int_b1d8c295
featureConfidence
1.0
 Plants vs. Zombies (Video Game)
hasFeature
Auto-Save / int_b1d8c295
 Auto-Save / int_b3309b69
type
Auto-Save
 Auto-Save / int_b3309b69
comment
Puyo Puyo games from the 2000's onward periodically autosave once you complete actions or beat levels. This was a problem for first-run DS copies of Puyo Puyo! 15th Anniversary, which had a Game-Breaking Bug where they could only save 255 times.
 Auto-Save / int_b3309b69
featureApplicability
1.0
 Auto-Save / int_b3309b69
featureConfidence
1.0
 Puyo Puyo (Video Game)
hasFeature
Auto-Save / int_b3309b69
 Auto-Save / int_b5a2b326
type
Auto-Save
 Auto-Save / int_b5a2b326
comment
Morrowind brings it into the series, autosaving every time you rest. It can also be turned off in the settings menu.
 Auto-Save / int_b5a2b326
featureApplicability
1.0
 Auto-Save / int_b5a2b326
featureConfidence
1.0
 The Elder Scrolls III: Morrowind (Video Game)
hasFeature
Auto-Save / int_b5a2b326
 Auto-Save / int_b61ffe5a
type
Auto-Save
 Auto-Save / int_b61ffe5a
comment
A Knight's Quest for Milk autosaves every time you get a new objective or clear an old one.
 Auto-Save / int_b61ffe5a
featureApplicability
1.0
 Auto-Save / int_b61ffe5a
featureConfidence
1.0
 A Knight's Quest for Milk (Video Game)
hasFeature
Auto-Save / int_b61ffe5a
 Auto-Save / int_b9419bd1
type
Auto-Save
 Auto-Save / int_b9419bd1
comment
Deus Ex: Human Revolution has autosaving, generally when moving between room sets and whenever significant conversations occur.
 Auto-Save / int_b9419bd1
featureApplicability
1.0
 Auto-Save / int_b9419bd1
featureConfidence
1.0
 Deus Ex: Human Revolution (Video Game)
hasFeature
Auto-Save / int_b9419bd1
 Auto-Save / int_b9aa83b5
type
Auto-Save
 Auto-Save / int_b9aa83b5
comment
Citizens of Earth has an auto-save slot which is automatically updated each time you go through a loading screen. It's convenient given the large amount of game breaking bugs, but if you happen to be doing a quest which takes place on a single large map and the game crashes or you get stuck somewhere because the game didn't load the character that lets you leave, you're out of luck unless you saved manually.
 Auto-Save / int_b9aa83b5
featureApplicability
1.0
 Auto-Save / int_b9aa83b5
featureConfidence
1.0
 Citizens of Earth (Video Game)
hasFeature
Auto-Save / int_b9aa83b5
 Auto-Save / int_bc55963
type
Auto-Save
 Auto-Save / int_bc55963
comment
Sniper Elite 4 has three autosave slots, and saves every one or two minutes. If things go wrong, don't hang around too long to see if you can sort them out.
 Auto-Save / int_bc55963
featureApplicability
1.0
 Auto-Save / int_bc55963
featureConfidence
1.0
 Sniper Elite 4 / Videogame
hasFeature
Auto-Save / int_bc55963
 Auto-Save / int_bc55964
type
Auto-Save
 Auto-Save / int_bc55964
comment
Sniper Elite 5 stretches the autosave interval out from one or two minutes to two or three minutes.
 Auto-Save / int_bc55964
featureApplicability
1.0
 Auto-Save / int_bc55964
featureConfidence
1.0
 Sniper Elite 5 (Video Game)
hasFeature
Auto-Save / int_bc55964
 Auto-Save / int_bf42e29d
type
Auto-Save
 Auto-Save / int_bf42e29d
comment
Hitman (2016) and Hitman 2 use identical autosave systems. The games have eight separate slots that update one after another in a timeline fashion.
 Auto-Save / int_bf42e29d
featureApplicability
1.0
 Auto-Save / int_bf42e29d
featureConfidence
1.0
 Hitman (2016) (Video Game)
hasFeature
Auto-Save / int_bf42e29d
 Auto-Save / int_c19c6efa
type
Auto-Save
 Auto-Save / int_c19c6efa
comment
Minecraft uses a single save state that overwrites itself persistently and upon quitting. Not even the game crashing will prevent it.
 Auto-Save / int_c19c6efa
featureApplicability
1.0
 Auto-Save / int_c19c6efa
featureConfidence
1.0
 Minecraft (Video Game)
hasFeature
Auto-Save / int_c19c6efa
 Auto-Save / int_c25cdd83
type
Auto-Save
 Auto-Save / int_c25cdd83
comment
Alekon: The games has "Saving..." appear in the top-right corner of the screen sometimes.
 Auto-Save / int_c25cdd83
featureApplicability
1.0
 Auto-Save / int_c25cdd83
featureConfidence
1.0
 Alekon (Video Game)
hasFeature
Auto-Save / int_c25cdd83
 Auto-Save / int_c35ec21c
type
Auto-Save
 Auto-Save / int_c35ec21c
comment
Super Mario Odyssey: Collecting Power Moons, Purple Coins, or entering different rooms, will have the game auto save.
 Auto-Save / int_c35ec21c
featureApplicability
1.0
 Auto-Save / int_c35ec21c
featureConfidence
1.0
 Super Mario Odyssey (Video Game)
hasFeature
Auto-Save / int_c35ec21c
 Auto-Save / int_c4a1d59e
type
Auto-Save
 Auto-Save / int_c4a1d59e
comment
Most Call of Duty games save between levels, and some save at checkpoints.
 Auto-Save / int_c4a1d59e
featureApplicability
1.0
 Auto-Save / int_c4a1d59e
featureConfidence
1.0
 Call of Duty (Video Game)
hasFeature
Auto-Save / int_c4a1d59e
 Auto-Save / int_c6e646e5
type
Auto-Save
 Auto-Save / int_c6e646e5
comment
G-Darius HD implements not only savestates, but also auto-saves whenever the player reaches a boss or an Area select or Zone select prompt, with the three most recent auto-saves stored.
 Auto-Save / int_c6e646e5
featureApplicability
1.0
 Auto-Save / int_c6e646e5
featureConfidence
1.0
 Darius (Video Game)
hasFeature
Auto-Save / int_c6e646e5
 Auto-Save / int_ca192152
type
Auto-Save
 Auto-Save / int_ca192152
comment
Afterimage: As indicated by a triangular emblem on the bottom right of the screen, the game autosaves whenever you pick up items from chests, obtain rare collectibles, or unlock achievements. It also autosaves whenever you return to the title screen, though that's more of a quality-of-life feature.
 Auto-Save / int_ca192152
featureApplicability
1.0
 Auto-Save / int_ca192152
featureConfidence
1.0
 Afterimage (Video Game)
hasFeature
Auto-Save / int_ca192152
 Auto-Save / int_cb1d762a
type
Auto-Save
 Auto-Save / int_cb1d762a
comment
Poptropica saves whenever you collect an item or trigger an event. This can be exploited, as you'll know if what you just did was important or not depending on if you see the "saving game" text appear.
 Auto-Save / int_cb1d762a
featureApplicability
1.0
 Auto-Save / int_cb1d762a
featureConfidence
1.0
 Poptropica (Video Game)
hasFeature
Auto-Save / int_cb1d762a
 Auto-Save / int_cc1462ed
type
Auto-Save
 Auto-Save / int_cc1462ed
comment
Heaven's Vault: Triggered by leaving a Moon or some other triggers. Making a translation is not one of them.
 Auto-Save / int_cc1462ed
featureApplicability
1.0
 Auto-Save / int_cc1462ed
featureConfidence
1.0
 Heaven's Vault (Video Game)
hasFeature
Auto-Save / int_cc1462ed
 Auto-Save / int_cf6ccaa7
type
Auto-Save
 Auto-Save / int_cf6ccaa7
comment
Animal Crossing: New Horizons introduces periodic Autosaves to the series. This has the side effect of Mr. Resetti being Demoted to Extra, as this makes Save Scumming (which he called you out for in older games) less doable anyway.
 Auto-Save / int_cf6ccaa7
featureApplicability
1.0
 Auto-Save / int_cf6ccaa7
featureConfidence
1.0
 Animal Crossing: New Horizons (Video Game)
hasFeature
Auto-Save / int_cf6ccaa7
 Auto-Save / int_cf8f5e21
type
Auto-Save
 Auto-Save / int_cf8f5e21
comment
In The Last Story, the game's autosave is referred to as a "Checkpoint Save", and it's made any time you're about to go into a battle. The game notes that it only keeps one Checkpoint Save at a time, though you can have as many save files (using the traditional Save Point) as you want.
 Auto-Save / int_cf8f5e21
featureApplicability
1.0
 Auto-Save / int_cf8f5e21
featureConfidence
1.0
 The Last Story (Video Game)
hasFeature
Auto-Save / int_cf8f5e21
 Auto-Save / int_d23b032e
type
Auto-Save
 Auto-Save / int_d23b032e
comment
The Jumper games automatically save progress at a moment that varies between games. Then again, being able to undo death-count wouldn't be rather fair.
 Auto-Save / int_d23b032e
featureApplicability
1.0
 Auto-Save / int_d23b032e
featureConfidence
1.0
 Jumper (Video Game)
hasFeature
Auto-Save / int_d23b032e
 Auto-Save / int_d4d633b7
type
Auto-Save
 Auto-Save / int_d4d633b7
comment
In Code 7, your game is saved pretty often; at the start of every cutscene, whenever you move to another location, and often even when you move to another computer through the network while gathering information. Because of this, there is no way to save manually. Every autosave overwrites the previous one, so Save Scumming isn't exactly encouraged, but it isn't prevented either, since the save files are pretty easy to find, copy and replace.
 Auto-Save / int_d4d633b7
featureApplicability
1.0
 Auto-Save / int_d4d633b7
featureConfidence
1.0
 Code 7 (Video Game)
hasFeature
Auto-Save / int_d4d633b7
 Auto-Save / int_d500b17d
type
Auto-Save
 Auto-Save / int_d500b17d
comment
The Forza series has always featured only auto saves without allowing manual saves, and has always done so in a sensible manner. The fourth installment of the Motorsport series, however, took the amount of auto saving that occurs to new extremes. Apparently in order to prevent any form of cheating (because all the cars and upgrades you unlock in the career mode can be used in competitive online modes as well), the game saves after practically anything you do — even if you didn't actually do anything at all! Enter any in-game menu like a car dealer or a tuning shop, exit again right away, and another auto save is being made. What's really annoying, though, is that you can't do anything while the game saves. You're forced to wait the two seconds it takes for the auto save to be written to the Xbox's storage media before the game reacts to your input again, and having to wait two seconds every single time you do anything at all quickly exhausts one's patience.
 Auto-Save / int_d500b17d
featureApplicability
1.0
 Auto-Save / int_d500b17d
featureConfidence
1.0
 Forza (Video Game)
hasFeature
Auto-Save / int_d500b17d
 Auto-Save / int_d54469f8
type
Auto-Save
 Auto-Save / int_d54469f8
comment
Kirby games always save like this. The sole exception is "The Great Cave Offensive" game in Kirby Super Star, which has a Metroidvania-like design including Save Points.
 Auto-Save / int_d54469f8
featureApplicability
1.0
 Auto-Save / int_d54469f8
featureConfidence
1.0
 Kirby
hasFeature
Auto-Save / int_d54469f8
 Auto-Save / int_dbdd3424
type
Auto-Save
 Auto-Save / int_dbdd3424
comment
Phantom Doctrine: The game is generous with auto saves.
It keeps auto saves of the last three combat turns, for your Save Scumming pleasure.
It also keeps auto saves of the last three game days on the world map.
 Auto-Save / int_dbdd3424
featureApplicability
1.0
 Auto-Save / int_dbdd3424
featureConfidence
1.0
 Phantom Doctrine (Video Game)
hasFeature
Auto-Save / int_dbdd3424
 Auto-Save / int_dc7a5d8f
type
Auto-Save
 Auto-Save / int_dc7a5d8f
comment
Purple saves progress automatically when you beat a boss, but level high-scores and item collections are saved instantly when you complete a level.
 Auto-Save / int_dc7a5d8f
featureApplicability
1.0
 Auto-Save / int_dc7a5d8f
featureConfidence
1.0
 Purple (Video Game)
hasFeature
Auto-Save / int_dc7a5d8f
 Auto-Save / int_df491a0c
type
Auto-Save
 Auto-Save / int_df491a0c
comment
Angry Birds and all its sequels automatically save your progress every time you complete a level.
 Auto-Save / int_df491a0c
featureApplicability
1.0
 Auto-Save / int_df491a0c
featureConfidence
1.0
 Angry Birds (Video Game)
hasFeature
Auto-Save / int_df491a0c
 Auto-Save / int_e19d973b
type
Auto-Save
 Auto-Save / int_e19d973b
comment
Initial D Arcade Stage may as well be the Trope Codifier at least for arcade games, with mandatory auto-saving between sessions overwriting data on their memory cards, even before the Game Over screens if the player ends their sessions altogether. This serves a purpose: to avoid cheating on data even in intentional Non-Standard Game Over scenarios.
 Auto-Save / int_e19d973b
featureApplicability
1.0
 Auto-Save / int_e19d973b
featureConfidence
1.0
 Initial D Arcade Stage (Video Game)
hasFeature
Auto-Save / int_e19d973b
 Auto-Save / int_e298b083
type
Auto-Save
 Auto-Save / int_e298b083
comment
Fatal Frame: Maiden of Black Water has autosave occur at various checkpoints during chapters and once after a chapter is successfully completed. There is no manual save option.
 Auto-Save / int_e298b083
featureApplicability
1.0
 Auto-Save / int_e298b083
featureConfidence
1.0
 Fatal Frame: Maiden of Black Water (Video Game)
hasFeature
Auto-Save / int_e298b083
 Auto-Save / int_e519f57
type
Auto-Save
 Auto-Save / int_e519f57
comment
The Radio Station: You know the game is autosaving when you see "Saving." in the bottom right corner of the screen.
 Auto-Save / int_e519f57
featureApplicability
1.0
 Auto-Save / int_e519f57
featureConfidence
1.0
 The Radio Station (Video Game)
hasFeature
Auto-Save / int_e519f57
 Auto-Save / int_e5d5d23c
type
Auto-Save
 Auto-Save / int_e5d5d23c
comment
Many Doom source ports, such as ZDoom, autosave whenever the player enters a new level, whilst also having the option of manual saves. In ZDoom at least, this differs from the Quake II example above, in that ZDoom has four autosave slots (new saves overwrite the oldest one) which are separate from the standard save slots.
 Auto-Save / int_e5d5d23c
featureApplicability
1.0
 Auto-Save / int_e5d5d23c
featureConfidence
1.0
 Doom (Video Game)
hasFeature
Auto-Save / int_e5d5d23c
 Auto-Save / int_e5d6f156
type
Auto-Save
 Auto-Save / int_e5d6f156
comment
HAAK: Even though there are many a Save Point in the game, it still autosaves at certain points, like when you have a conversation with Tr8, when you acquire a new item, or when you defeat any certain enemies.
 Auto-Save / int_e5d6f156
featureApplicability
1.0
 Auto-Save / int_e5d6f156
featureConfidence
1.0
 Haak (Video Game)
hasFeature
Auto-Save / int_e5d6f156
 Auto-Save / int_e6c59cc4
type
Auto-Save
 Auto-Save / int_e6c59cc4
comment
Done in Quake II. The game auto-saves into the first save slot whenever the player enters a new area, without notifying the player, but also allows the player to save in a different save slot manually whenever the player wishes.
 Auto-Save / int_e6c59cc4
featureApplicability
1.0
 Auto-Save / int_e6c59cc4
featureConfidence
1.0
 Quake II (Video Game)
hasFeature
Auto-Save / int_e6c59cc4
 Auto-Save / int_e863cc41
type
Auto-Save
 Auto-Save / int_e863cc41
comment
In Mega Man Battle Network, getting a new chip from the chip trader machine will cause the game to auto-save in any game after the first. This is to prevent Save Scumming for the desired chip.
 Auto-Save / int_e863cc41
featureApplicability
1.0
 Auto-Save / int_e863cc41
featureConfidence
1.0
 Mega Man Battle Network (Video Game)
hasFeature
Auto-Save / int_e863cc41
 Auto-Save / int_ea696eec
type
Auto-Save
 Auto-Save / int_ea696eec
comment
Metro Exodus has three auto save slots and one quick save. The auto saves are triggered by location, and are sometimes close to each other.
 Auto-Save / int_ea696eec
featureApplicability
1.0
 Auto-Save / int_ea696eec
featureConfidence
1.0
 Metro Exodus (Video Game)
hasFeature
Auto-Save / int_ea696eec
 Auto-Save / int_eb6802b4
type
Auto-Save
 Auto-Save / int_eb6802b4
comment
Final Fantasy XIII autosaves before every battle. If you die, you get the choice of Retry or Quit. Retry returns you to just before the battle, allowing you to fiddle with your strategy or just run away. Quit returns you to your last manual save.
 Auto-Save / int_eb6802b4
featureApplicability
1.0
 Auto-Save / int_eb6802b4
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Auto-Save / int_eb6802b4
 Auto-Save / int_ecccafaa
type
Auto-Save
 Auto-Save / int_ecccafaa
comment
Spyro: Year of the Dragon autosaves whenever you're entering a level or the hub.
 Auto-Save / int_ecccafaa
featureApplicability
1.0
 Auto-Save / int_ecccafaa
featureConfidence
1.0
 Spyro: Year of the Dragon (Video Game)
hasFeature
Auto-Save / int_ecccafaa
 Auto-Save / int_f65a4841
type
Auto-Save
 Auto-Save / int_f65a4841
comment
Resident Evil: Revelations 2 has one autosave file and no manual saves.
 Auto-Save / int_f65a4841
featureApplicability
1.0
 Auto-Save / int_f65a4841
featureConfidence
1.0
 Resident Evil: Revelations 2 (Video Game)
hasFeature
Auto-Save / int_f65a4841
 Auto-Save / int_f6a54e75
type
Auto-Save
 Auto-Save / int_f6a54e75
comment
The Kingdom Hearts games mark a checkpoint whenever you enter a new room, which you can return to if you are killed. 0.2 and III upgrade these to full-fledged, loadable save files.
 Auto-Save / int_f6a54e75
featureApplicability
1.0
 Auto-Save / int_f6a54e75
featureConfidence
1.0
 Kingdom Hearts (Franchise)
hasFeature
Auto-Save / int_f6a54e75
 Auto-Save / int_f7d93e4a
type
Auto-Save
 Auto-Save / int_f7d93e4a
comment
The Assassin's Creed series autosaves whenever you change cities, finish combat, collect a collectible, or otherwise make any progress worth saving.
 Auto-Save / int_f7d93e4a
featureApplicability
1.0
 Auto-Save / int_f7d93e4a
featureConfidence
1.0
 Assassin's Creed (Franchise)
hasFeature
Auto-Save / int_f7d93e4a

The following is a list of statements referring to the current page from other pages.

 Animal Crossing (Franchise) / int_316d4c91
type
Auto-Save
 Dragon Age (Franchise) / int_316d4c91
type
Auto-Save
 Fire Emblem (Franchise) / int_316d4c91
type
Auto-Save
 Kirby (Franchise) / int_316d4c91
type
Auto-Save
 Twitch Plays Pokémon: Arena (Lets Play) / int_315ec0b1
type
Auto-Save
 Twitch Plays Pokémon Colosseum (Lets Play) / int_315ec0b1
type
Auto-Save
 Twitch Plays Pokémon Crystal Anniversary (Lets Play) / int_315ec0b1
type
Auto-Save
 AutoSave
sameAs
Auto-Save
 AI: The Somnium Files (Video Game) / int_316d4c91
type
Auto-Save
 A Knight's Quest for Milk (Video Game) / int_315ec0b1
type
Auto-Save
 ANNO: Mutationem (Video Game) / int_315ec0b1
type
Auto-Save
 Afterimage (Video Game) / int_316d4c91
type
Auto-Save
 Alekon (Video Game) / int_316d4c91
type
Auto-Save
 Angry Birds (Video Game) / int_316d4c91
type
Auto-Save
 Anti-Idle: The Game (Video Game) / int_315ec0b1
type
Auto-Save
 Antimatter Dimensions (Video Game) / int_315ec0b1
type
Auto-Save
 Batman: Arkham Asylum (Video Game) / int_316d4c91
type
Auto-Save
 Batman: Arkham City (Video Game) / int_316d4c91
type
Auto-Save
 Beacon (2018) (Video Game) / int_316d4c91
type
Auto-Save
 Bingo The Multiva (Video Game) / int_315ec0b1
type
Auto-Save
 Blood Stone (Video Game) / int_315ec0b1
type
Auto-Save
 Blossom Tales: The Sleeping King (Video Game) / int_316d4c91
type
Auto-Save
 Borderlands (Video Game) / int_316d4c91
type
Auto-Save
 Bubbaruka! (Video Game) / int_315ec0b1
type
Auto-Save
 Bullet Witch (Video Game) / int_315ec0b1
type
Auto-Save
 Call of Duty (Video Game) / int_316d4c91
type
Auto-Save
 Castle Wolfenstein (Video Game) / int_316d4c91
type
Auto-Save
 Changed (Video Game) / int_316d4c91
type
Auto-Save
 Chaos Field (Video Game) / int_315ec0b1
type
Auto-Save
 Civilization (Video Game) / int_315ec0b1
type
Auto-Save
 Clubhouse Games (Video Game) / int_315ec0b1
type
Auto-Save
 Clubhouse Games: 51 Worldwide Classics (Video Game) / int_315ec0b1
type
Auto-Save
 Code 7 (Video Game) / int_316d4c91
type
Auto-Save
 Control (Video Game) / int_315ec0b1
type
Auto-Save
 Crush Crush (Video Game) / int_315ec0b1
type
Auto-Save
 Crystal Story (Video Game) / int_315ec0b1
type
Auto-Save
 Custom Robo (Video Game) / int_315ec0b1
type
Auto-Save
 DanceDanceRevolution (Video Game) / int_316d4c91
type
Auto-Save
 Darius (Video Game) / int_315ec0b1
type
Auto-Save
 Darkest Dungeon (Video Game) / int_315ec0b1
type
Auto-Save
 Death Road to Canada (Video Game) / int_316d4c91
type
Auto-Save
 Deus Ex: Human Revolution (Video Game) / int_316d4c91
type
Auto-Save
 Devil May Cry 4 (Video Game) / int_316d4c91
type
Auto-Save
 Diablo II (Video Game) / int_316d4c91
type
Auto-Save
 Dicey Dungeons (Video Game) / int_316d4c91
type
Auto-Save
 Donkey Kong Country Returns (Video Game) / int_316d4c91
type
Auto-Save
 Doom (Video Game) / int_315ec0b1
type
Auto-Save
 Dragon Quest IX (Video Game) / int_316d4c91
type
Auto-Save
 Dragon's Dogma (Video Game) / int_316d4c91
type
Auto-Save
 Dragon's Dogma II (Video Game) / int_316d4c91
type
Auto-Save
 Duet (Video Game) / int_316d4c91
type
Auto-Save
 Dust: An Elysian Tail (Video Game) / int_315ec0b1
type
Auto-Save
 Earth Defense Force 2025 (Video Game) / int_315ec0b1
type
Auto-Save
 Elite Beat Agents (Video Game) / int_316d4c91
type
Auto-Save
 Eredia The Diary Of Heroes (Video Game) / int_316d4c91
type
Auto-Save
 Fatal Frame: Maiden of Black Water (Video Game) / int_315ec0b1
type
Auto-Save
 Final Fantasy XIII (Video Game) / int_316d4c91
type
Auto-Save
 Final Fantasy XIII-2 (Video Game) / int_316d4c91
type
Auto-Save
 Final Fantasy XV (Video Game) / int_316d4c91
type
Auto-Save
 First Encounter Assault Recon (Video Game) / int_316d4c91
type
Auto-Save
 Flippin Kaktus (Video Game) / int_316d4c91
type
Auto-Save
 Ghostbusters: The Video Game (Video Game) / int_315ec0b1
type
Auto-Save
 Gift Clicker (Video Game) / int_315ec0b1
type
Auto-Save
 GoldenEye (1997) (Video Game) / int_315ec0b1
type
Auto-Save
 GoldenEye (2010) (Video Game) / int_316d4c91
type
Auto-Save
 GoldenEye Wii (Video Game) / int_316d4c91
type
Auto-Save
 Goodbye Volcano High (Video Game) / int_315ec0b1
type
Auto-Save
 Gran Turismo (Video Game) / int_316d4c91
type
Auto-Save
 Grand Theft Auto IV (Video Game) / int_316d4c91
type
Auto-Save
 Great Greed (Video Game) / int_316d4c91
type
Auto-Save
 Gynophobia (Video Game) / int_316d4c91
type
Auto-Save
 Haak (Video Game) / int_316d4c91
type
Auto-Save
 Half-Life (Video Game) / int_316d4c91
type
Auto-Save
 Happy Tree Friends Adventures (Video Game) / int_315ec0b1
type
Auto-Save
 Harthorn (Video Game) / int_316d4c91
type
Auto-Save
 Heaven's Vault (Video Game) / int_315ec0b1
type
Auto-Save
 Her Majesty's Spiffing (Video Game) / int_316d4c91
type
Auto-Save
 Idle Chop (Video Game) / int_316d4c91
type
Auto-Save
 Idle Mine (Video Game) / int_316d4c91
type
Auto-Save
 Idle Planet (Video Game) / int_315ec0b1
type
Auto-Save
 Indiana Jones and the Infernal Machine (Video Game) / int_315ec0b1
type
Auto-Save
 Jumper (Video Game) / int_316d4c91
type
Auto-Save
 Karous (Video Game) / int_315ec0b1
type
Auto-Save
 Khimera: Destroy All Monster Girls (Video Game) / int_316d4c91
type
Auto-Save
 Knuckles' Chaotix (Video Game) / int_315ec0b1
type
Auto-Save
 LEGO Adaptation Game (Video Game) / int_316d4c91
type
Auto-Save
 Legend of the Golden Robot (Video Game) / int_316d4c91
type
Auto-Save
 Little Runmo - The Game (Video Game) / int_315ec0b1
type
Auto-Save
 Loomian Legacy (Video Game) / int_315ec0b1
type
Auto-Save
 Loot Box Quest (Video Game) / int_315ec0b1
type
Auto-Save
 Love of Magic (Video Game) / int_315ec0b1
type
Auto-Save
 Luigi's Mansion: Dark Moon (Video Game) / int_316d4c91
type
Auto-Save
 Magic Twins (Video Game) / int_315ec0b1
type
Auto-Save
 Märchen Forest: Mylne and the Forest Gift (Video Game) / int_316d4c91
type
Auto-Save
 Mega Man Battle Network (Video Game) / int_316d4c91
type
Auto-Save
 Mega Man Maker (Video Game) / int_316d4c91
type
Auto-Save
 Metal Wolf Chaos (Video Game) / int_315ec0b1
type
Auto-Save
 Metro Exodus (Video Game) / int_315ec0b1
type
Auto-Save
 Miitopia (Video Game) / int_316d4c91
type
Auto-Save
 Mutant Year Zero: Road to Eden (Video Game) / int_315ec0b1
type
Auto-Save
 My Time at Sandrock (Video Game) / int_316d4c91
type
Auto-Save
 NEO: The World Ends with You (Video Game) / int_315ec0b1
type
Auto-Save
 Nexomon Extinction (Video Game) / int_315ec0b1
type
Auto-Save
 Nexuiz (Video Game) / int_316d4c91
type
Auto-Save
 Nightcry (Video Game) / int_315ec0b1
type
Auto-Save
 Nioh (Video Game) / int_316d4c91
type
Auto-Save
 Oceanhorn: Monster of Uncharted Seas (Video Game) / int_316d4c91
type
Auto-Save
 Osomatsu-san Hesokuri Wars: Battle of the NEETs (Video Game) / int_315ec0b1
type
Auto-Save
 Pankapu (Video Game) / int_316d4c91
type
Auto-Save
 Paper Mario: The Origami King (Video Game) / int_316d4c91
type
Auto-Save
 Paradigm (Video Game) / int_316d4c91
type
Auto-Save
 Phantom Doctrine (Video Game) / int_315ec0b1
type
Auto-Save
 Plants vs. Zombies (Video Game) / int_316d4c91
type
Auto-Save
 Poptropica (Video Game) / int_316d4c91
type
Auto-Save
 Portal (Video Game) / int_315ec0b1
type
Auto-Save
 Protect Me Knight (Video Game) / int_315ec0b1
type
Auto-Save
 Purple (Video Game) / int_316d4c91
type
Auto-Save
 Quake II (Video Game) / int_316d4c91
type
Auto-Save
 Rabi-Ribi (Video Game) / int_315ec0b1
type
Auto-Save
 Rainbow Billy: The Curse of the Leviathan (Video Game) / int_316d4c91
type
Auto-Save
 Ratchet & Clank (2002) (Video Game) / int_316d4c91
type
Auto-Save
 RAY Series (Video Game) / int_315ec0b1
type
Auto-Save
 Red Steel 2 (Video Game) / int_315ec0b1
type
Auto-Save
 Resident Evil 3 (Remake) (Video Game) / int_315ec0b1
type
Auto-Save
 Reventure (Video Game) / int_315ec0b1
type
Auto-Save
 Rise of the Tomb Raider (Video Game) / int_315ec0b1
type
Auto-Save
 Robinson: The Journey (Video Game) / int_316d4c91
type
Auto-Save
 Rune (Video Game) / int_315ec0b1
type
Auto-Save
 Rune Factory 5 (Video Game) / int_316d4c91
type
Auto-Save
 Sacred Odyssey: Rise of Ayden (Video Game) / int_316d4c91
type
Auto-Save
 Saints Row 2 (Video Game) / int_316d4c91
type
Auto-Save
 Saints Row: The Third (Video Game) / int_316d4c91
type
Auto-Save
 Sandcastle Builder (Video Game) / int_315ec0b1
type
Auto-Save
 Science Girls! (Video Game) / int_315ec0b1
type
Auto-Save
 Sharpshooter 3D (Video Game) / int_316d4c91
type
Auto-Save
 Shovel Knight (Video Game) / int_316d4c91
type
Auto-Save
 Silent Hill: Downpour (Video Game) / int_316d4c91
type
Auto-Save
 Sonic the Hedgehog (2006) (Video Game) / int_315ec0b1
type
Auto-Save
 Space Rangers (Video Game) / int_315ec0b1
type
Auto-Save
 Spark The Battle Dog (Video Game) / int_316d4c91
type
Auto-Save
 Spectacle (Video Game) / int_316d4c91
type
Auto-Save
 Spelling Jungle (Video Game) / int_316d4c91
type
Auto-Save
 Spider-Man: Shattered Dimensions (Video Game) / int_315ec0b1
type
Auto-Save
 Spyro: Year of the Dragon (Video Game) / int_316d4c91
type
Auto-Save
 Star Traders: Frontiers (Video Game) / int_315ec0b1
type
Auto-Save
 Street Legal (Video Game) / int_316d4c91
type
Auto-Save
 Super Mario Galaxy 2 (Video Game) / int_316d4c91
type
Auto-Save
 Super Mario World 2: Yoshi's Island (Video Game) / int_316d4c91
type
Auto-Save
 Sword Art Online (Video Game) / int_315ec0b1
type
Auto-Save
 Sword Fight (Video Game) / int_315ec0b1
type
Auto-Save
 Sword Of Rapier (Video Game) / int_315ec0b1
type
Auto-Save
 The Aquatic Adventure of the Last Human (Video Game) / int_315ec0b1
type
Auto-Save
 The Conduit (Video Game) / int_316d4c91
type
Auto-Save
 The Elder Scrolls IV: Oblivion (Video Game) / int_316d4c91
type
Auto-Save
 The Elder Scrolls Online (Video Game) / int_316d4c91
type
Auto-Save
 The Girl and the Robot (Video Game) / int_316d4c91
type
Auto-Save
 The Last Spell (Video Game) / int_315ec0b1
type
Auto-Save
 The Last Story (Video Game) / int_316d4c91
type
Auto-Save
 The Long Dark (Video Game) / int_316d4c91
type
Auto-Save
 The Matrix: Path of Neo (Video Game) / int_315ec0b1
type
Auto-Save
 The Outer Worlds (Video Game) / int_316d4c91
type
Auto-Save
 The Radio Station (Video Game) / int_316d4c91
type
Auto-Save
 The Walt Disney World Explorer (Video Game) / int_316d4c91
type
Auto-Save
 The World Ends with You (Video Game) / int_315ec0b1
type
Auto-Save
 Theatrhythm Final Fantasy (Video Game) / int_315ec0b1
type
Auto-Save
 Thexder (Video Game) / int_315ec0b1
type
Auto-Save
 Titan Quest (Video Game) / int_316d4c91
type
Auto-Save
 Transistor (Video Game) / int_316d4c91
type
Auto-Save
 Treasures Of The Aegean (Video Game) / int_316d4c91
type
Auto-Save
 Trikumax (Video Game) / int_315ec0b1
type
Auto-Save
 Turtle Pop: Journey to Freedom (Video Game) / int_316d4c91
type
Auto-Save
 Victoria: An Empire Under The Sun (Video Game) / int_316d4c91
type
Auto-Save
 Wario Land (Video Game) / int_316d4c91
type
Auto-Save
 Water's Fine (Video Game) / int_315ec0b1
type
Auto-Save
 WolfQuest (Video Game) / int_316d4c91
type
Auto-Save
 Xuan-Yuan Sword (Video Game) / int_316d4c91
type
Auto-Save
 Yars' Revenge (Video Game) / int_315ec0b1
type
Auto-Save
 Yoshi's Island (Video Game) / int_316d4c91
type
Auto-Save
 Yoshi's Island DS (Video Game) / int_316d4c91
type
Auto-Save
 Zombie Claus (Video Game) / int_316d4c91
type
Auto-Save
 Neo Cab (Video Game) / int_316d4c91
type
Auto-Save
 [PROTOTYPE] / Videogame / int_315ec0b1
type
Auto-Save
 Shadowrun Returns / Videogame / int_316d4c91
type
Auto-Save
 Sniper Elite 4 / Videogame / int_315ec0b1
type
Auto-Save
 Vietcong (Video Game) / int_316d4c91
type
Auto-Save
 Machi (Visual Novel) / int_315ec0b1
type
Auto-Save
 Tokyo Dark (Visual Novel) / int_316d4c91
type
Auto-Save
 Twitch Plays Pokémon: Arena (Web Video) / int_315ec0b1
type
Auto-Save
 Twitch Plays Pokémon Colosseum (Web Video) / int_315ec0b1
type
Auto-Save
 Twitch Plays Pokémon Crystal Anniversary (Web Video) / int_315ec0b1
type
Auto-Save
 Twitch Plays Pokémon Vietnamese Crystal (Web Video) / int_315ec0b1
type
Auto-Save