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Badass Army

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Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })This is where the Badass Crew is taken to the next logical step and turned into an entire army. The Badass Army is made of 100% badasses and there is absolutely nothing that can stop them short of overwhelming numbers or an even more badass Badass Army. There is not a single soldier who can not hold their own in a fight. They are likely to be super soldiers and have a high likelihood to have been raised in The Spartan Way. They will not use Hollywood Tactics, like amateurs.
Count on them to boast many a Colonel Badass, and many more Sergeant Rocks. Almost always commanded by one or several Four Star Badasses.
The polar opposite of Red Shirt Army. A sub-trope of this, where an especially Badass Army is sealed in the can, is the Sealed Army in a Can. Proud Warrior Race Guy is another variant where a guy is from a culture that makes an unusually big deal about trying to be this. Usually an Elite Army. Compare Humans Are Warriors, where having a Badass Army is humanity's hat, and with Men of Sherwood, a smaller scale support crew. Semper Fi is similar, but they are quick to inform you that they are not an army, regardless of the infantry, tanks, artillery, and attack helicopters that they use.
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Examples:
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DBTropes
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Sengoku Basara has Date Masamune's army of badass Delinquents. ARE YOU READY GAIZ??!!
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The Dinochrome Brigade in the Bolo universe, created by Keith Laumer. When your individual "soldiers" are self-aware artificially intelligent super-tanks the size of a WWII battleship, with individual firepower measured in megatons per second, yeah, you've got an army of badasses.
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The Sardaukar, an army of soldier-fanatics trained The Spartan Way on a prison planet.
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 Dune
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A modern military like the JSDF in Gate faces off against a Medieval European Fantasy army in the other, and annihilates them.
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 Gate
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In the superhero story Worm, the Dragon Teeth consists of the best Badass Normal PRT soldiers armed with the best mass-produced gear that the combined efforts of Dragon and Defiant could produce.
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Samurai Jack: In season five, it's shown that in the 50 year Time Skip that The Scotsman has had many, many daughters, who are all big and muscular amazons hefting huge swords and spears. If they're anything like their dad (or mom), these girls are doubtlessly a force to be reckoned with.
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Dragon Age has the Grey Wardens. Just to be considered for admittance you have to be pretty badass to begin with and joining the Grey Wardens just makes them that much more badass. To underscore how badass they are, the Dwarves are only willing to risk venturing into the Deep Roads in large armed bands and even then they often lose a few on account of the Darkspawn that have overrun the Deep Roads. The Grey Wardens, on the other hand, are the only ones who can venture alone into the Deep Roads without being considered suicidal.
Each Grey Warden is even considered a one man army. Apart from them, there is also the dwarven Legion of the Dead. The Legion swears off all ties to family, life, hope... everything. They enter the Deep Roads where they are accountable only to the King of Orzammar, never leaving nor ceasing their fight so long as they have orders. Their job is so lethal that upon their joining, a funeral is held and they are declared already dead. This way, they have nothing left to fear.
Hell, the plot of the game is to assemble such an army under your command to defeat the blight. While a morally inclined Warden will get a typical fantasy army composed of humans, dwarves, elves, and mages, the far less scrupulous of players will get an army of humans, dwarves, stone golems, werewolves, and drug-addled, fanatical, mage-killing templars.
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Bleach:
The Gotei 13 is an elite army unit split into 13 divisions. They only take the best students from the Academy into their ranks. Once the best students join, they discover to their shock that their abilities are only average... and that's just the rank and file. It takes truly exceptional shinigami to become seated officers, never mind lieutenants or captains. The Gotei 13 can handle most threats that exist, but the top threats have to be dealt with by the higher ranks.
The Arrancar Army was Aizen's attempt to create an army that could rival the strength of the Gotei 13. Several of the highest ranking Espada couldn't be fought by individual captains and the shinigami had to team up to take them on.
The Vandenreich, which invaded and conquered Hueco Mundo (which was being run by a Vasto Lorde level Arrancar at the time) and then proceeded to lay siege to Soul Society. Among their number are the Sternritter (Star Knights), which seem to be their answer to the Espada and Gotei 13 Captains, and the Soldaten (Soldiers), which are obviously their grunts but are noticeably more powerful than counterpart Shinigami or Arrancar.
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The Hell Knights/Nephilim in Sonic X: Dark Chaos are essentially the Hell Knights from Doom crossed with Chaos Space Marines from Warhammer 40,000. A small group of them led by their leader Astorath nearly defeats the entire Metarex armada and the Blue Typhoon during the final battle. Sonic and his friends pretty much fit this trope too, as they manage to beat back said Hell Knights and severely damage the Demon fleet.
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Fire Emblem:
As a general rule of thumb, any Player Character army shapes up to be this, with some tactical skill and a little luck. If fate's on your side, you can create a whole army of One-Man Armies, wiping out dozens of enemy soldiers and collectively taking on groups ten times their size without taking a single casualty.
Not as though the NPC armies aren't competent or badass in their own right. In a lot of missions, they generally Hold the Line against a far superior force so that the Player Army can sweep in as The Cavalry - and in some instances, they even drive them back!
Fire Emblem: Radiant Dawn has its final act chronicles three badass armies, all in an attempts to take on Ashera, a Light Is Not Good God of Evil.
Fire Emblem Fates has a few badass armies to boot.
Despite being a peaceful nation, the Hoshidan Army can very well hold its own against the on-paper stronger Nohrian forces, to the point they're the only nation who doesn't crumble under their might without external support. It's telling that they need to be on the wrong side of a Kingmaker Scenario to be brought down.
The Nohrian army is likely the strongest military in the world Fates takes place in, boasting a king who's a one man army, the Royals Who Actually Do Something, and despite being subjected to poor resources and a civil war, they still manage to be the continent's strongest force. Similar to Hoshido, it takes being on the wrong end of a Kingmaker Scenario to be brought down.
The best part is? They can join forces to defeat the true enemy in Revelation! If a Badass Army has it's badassness increased by two, then imagine how powerful The Alliance would be!
In general, it's harder to find an army in this series that isn't this trope, rather than the ones who are.
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In The Belgariad by David Eddings:
The legions of the Tolnedran Empire, who are considered by more or less the entire cast to be the best trained fighting force in the world.
The Mimbrate knights are a truly fearsome force, if you can just get them to stop dueling each other over real or imagined slights (and to understand that it's not good for the cavalry to ride down their own infantry just because they're in the way of where the best fighting is). The motto of Arends in general might as well be "Honor Before Everything, including Common Sense."
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The ghost army in The Return of the King, being immortal and all.
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The Royal Manticorean Navy in Honor Harrington has held its own against the navies of far larger star nations, with setbacks, for a long time, one of them over the span of several decades.
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Early episodes of The Simpsons episodes often depicted mundane businesses which employ large, zealous, hyper-vigilant security forces.
Disne—uh, Itchy and Scratchy Land seems to be protected by The Gestapo.
Mr. Burns' stormtroopers in "Rosebud" seem to be brutally efficient. The episode also shows that Burns also employs the palace guards of The Wicked Witch of the West. They had to get work somewhere after their boss melted.
Subverted in "Boy Scoutz in 'n the Hood", where the arcade's badass army turns out to be just the Squeaky Voiced Teen, who politely asks Bart and Milhouse to leave.
Inverted whenever the military is depicted on the show.
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In Mount & Blade, it's quite easy for the player to make up an elite army of top tier units including Swadian Knights, Nord Huscarls, Rhodok Sharpshooters, Vaegir Marksmen, other exotic and powerful mercenaries, and of course, the player character and his elite retinue of True Companions. With a small force of around 50-90 of these, you can make absolute hay of another army consisting of hundreds of lower level troops, especially if you're defending a choke-point or a wall.
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The Dogs of War from Cry Havoc are considerably more badass than their enemies.
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The Nightcrawlers in F.E.A.R. Perseus Mandate are an entire, permanent free-standing army of very well-trained and skilled soldiers that tote better equipment than the F.E.A.R. crew, and that's at the lowest level of their pecking order. A regular squad is more than twice as dangerous as one of Replica Elites. Their own Elite units are nothing short of mini-boss ninjas with even better aim than their regular brethren, on top of being fast enough to challenge the Sergeant's Bullet Time-like Super Reflexes and carry more explosives than any normal soldier would deem unsafe. The Nightcrawler Commander is the only boss in the first generation of the series, and he makes VERY good on that title. They're not badass just in combat either, as their rather organization existed and acted right under the nose of the US government while having a plethora of data on certain individuals, such as the whole second F.E.A.R. team and Commissioner Betters. They're not quite on Alma's level, though.
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A Diplomatic Visit: The fourth story, The Diplomat's Life, features the release of the Umbrum Forces, which could possibly engulf the entire world in darkness (figuratively and literally).
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Lyrical Nanoha has the Time-Space Administration Bureau (TSAB), which includes Air Armaments Service, Ground Armaments Service, and the Dimensional Navy among different other services. The heroes were/are members of two subdivisions, the Riot Force 6 and the Special Duty Section 6, respectively. When the former was active, it was criticized by other branches for being founded by a former criminal, having ex-criminal as their members, and being overpowered. And of course, the Special Duty Section 6 is even more powerful, not only it has almost every member of the Riot Force 6, it has even additional powerful members, and most of the old members are stronger than ever.
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Near the end of the first half of Tengen Toppa Gurren Lagann, Team Dai-Gurren is joined by an entire army of humans in stolen Gunmen. Naturally, they're all Badass. Especially the scene where the entire force rallies around the Dai-Gurren and they takeoff into a huge melee.
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In Naruto, the Fourth Ninja World War leads to the five great villages pooling their resources to form a Badass Army. They are up against Kabuto's Badass Army of zombies. Both armies consist of individuals who can single-handedly destroy whole military units or level entire cities.
One-Man Army Naruto makes the entire Allied Shinobi Forces take a level in badass by transferring his mixed Kurama chakra to everyone in the surviving army. Its enough to overwhelm Juubi, Obito and Madara and sever the latter two's control over the former... on top of two tails of the former.
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Xros Heart certainly qualifies. They may start out as only a few members, but they sure gain lots of powerful allies fast, and aside from that, they are all badass. They definitely prove this shortly before Beelzemon joins them, when the entire army is willing to risk their lives to protect their enemy, who also holds a grudge against the Bagura Army. And even after Ba'almon's death, he is reincarnated as Beelzemon, and is a dozen times more badass after that, and joins Xros Heart.
And it was just the beginning. It becomes even more badass when Nene, Blue Flare and then Yuu join them.
In the sequel series, they are helped by an even more Badass Army composed of the heroes of all previous Digimon series.
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Fullmetal Alchemist: The whole Briggs Division. According to Major General Olivier Armstrong, each one of her Briggs men can take down a grizzly bear in hand to hand combat.
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In Half-Life 2, the Combine, the army of the Universal Union defeats all the world's military forces and conquers Earth in 7 hours. Also, the HECU in the first "Half-Life", were pretty badass too, considering they were a bunch of cigar-smoking war veterans, fighting toe-to-toe with a whole alien army
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In King Arthur: The Role-Playing Wargame, you are King Arthur and can hire (or with a high enough tech-level, even build) mighty Sidhe troops and Giants to complement your Knights of the Round Table and more mundane troops. But even among the mundane troops, you can get powerful troops that are affiliated with particular alignments and religious belief.
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Four of them (five if you count Atlas) in the RWBY/The Hobbit/The Lord of the Ringsnote And Red vs. Blue, for some characters, including Jaune's sister and the few named members of the Sky Knights of Vale, namely Tucker, Caboose, and Freckles Fusion Fic Rise of a Star Knight, and its sequel Knights of Remnant: The Ring of Darkness. Each Kingdom has a Star Knight, whose powers are passed from father to eldest son (or brother to brother), and each Star Knight has their own army, that answers to the Star Knight or their Generalnote usually the second son of the Star Knight's family, though the current one for the Sky Knights of Vale is Jaune's older sister, though it is still loyal to that kingdom, refusing any orders that would harm it. They are made up of the best their kingdom has to offer, with all members being chosen by the Star Knight or the General, and also get the best equipmentnote Most of which seems familiar..., including Powered Armor and Mini-Mecha.
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G.I. Joe would be a non-superhuman example, at least in the comics where a rifle pointed at you was at least vaguely threatening.
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Weaver Nine: The PRT and the Protectorate consider an Endbringer attack equivalent to a malicious natural disaster. An event they cannot hope to truly stop, just to drive it off and minimize the damage. To The Society? It's time for weapons testing. Two instances of Society forces engaging Leviathan resulted in zero casualties for the Society. The force defending Monrovia? Who repelled Leviathan without any casualties? Numbered twelve people... and five missiles. Contrast to the Protectorate, who lose one in four capes to every endbringer fight, due to their Zerg Rush stratagem.
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In Paranoia, the elite Vulture Warriors of Armed Forces easily outshine even the better Troubleshooters when it comes to direct combat, albeit at the expense of things like subtlety and cunning. The Troubleshooters are more known for being the Redshirt Army, but they can push into Badass Army territory as well. In general, they're described as the largest, best-armed group of psychopaths ever assembled; they're given combat training, lethal weapons, and permission to use them openly, and they were at least devious enough to rise above Infrared clearance (usually by fingering a buddy for treason as evidence of extreme loyalty). Faced with personal agendas and grudges, backfiring weapons, unreliable information, and actual competent enemies, good enough players can still (almost, sorta) succeed at the mission.
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Experienced soldiers in the Survey Corps in Attack on Titan are this. Combined with their ability to dual wield swords and swing from building to building, many are already killed dozens of Titans. Contrast the Garrison and Military Police troops who die like flies once the real fighting starts since they have no real experience fighting Titans.
Ironically, only the top 10 students of the Training Corps can join the Military Police, but it is the weakest army when facing Titans.
Zig-Zagged later on. While most of the Military Police Brigade are corrupt louts, it turns out the "Top 10" rule served to make the Military Police into a recruiting ground for the Anti-Personnel Control Group - a secret unit of highly skilled fighters/assassins equipped with a specialized variant of the 3D maneuver gear, and were officially formed as a counter to the Survey Corps.
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The heavenly host in Supernatural contains many garrisons of powerful angels. Unfortunately, the angels are often fighting each other.
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In the Whateley Universe, the Knights of Purity, who are set up in teams of ordinary baseline guys who face down and battle mutant threats.
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In The Elenium by David Eddings, the four orders of Church Knights. Not only do they generally tear equivalent secular armies apart in hand to hand combat, but (in an interesting shift from the Dungeons & Dragons cliché of warrior =/= wizard) can totally use magic as well. One of the Orders has such a fearsome reputation for what they do to prisoners that just about anyone they capture immediately spills the beans. Think about that for a minute. Of course, they spread that reputation themselves, specifically so they don't have to do anything.
The Atans are another example. There is only a single one in The Elenium and her role is fairly minor, but they get showcased more in the sequel series, The Tamuli, making clear that not only are the Atans a culture that has focused on combat training and breeding for size and physical ability for many generations (not as a matter of policy, their beauty standards just ended up that way), but they also train to act in co-ordination with other Atans, and as such generally act with discipline and coordination while part of an army. Their main flaw is that they are exclusively infantry and have a strong bias towards melee combat (while the Church Knights are about as specialized in their individual Orders, when it comes to the point of them deploying as armies they generally act in co-ordination with either other Elene forces, or with Church Knights of other Orders). This generally isn't a significant flaw against human forces.
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Legions of Shinsan from the Dread Empire definately fit the trope, being described as the best army that has ever fought. Led by tervola, powerful warrior-mages, Shinsan legionaries fight and die in absolute silence. Lack of Battle Cry and fanatical obedience to tervola are two of plenty reasons why Shinsan is called a Dread Empire by the West.
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Final Fantasy VII has Shin-ra's SOLDIER units. And in its sequel, Dirge of Cerberus, the Deepground soldiers. The World Regenesis Organization too. Sure they got beaten up at first but once they decided it was time to play hardball, they quickly wiped Deepground out with their badass air force and shock troopers.
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Final Fantasy XIV has the Grand Companies which the player can join one of: the Immortal Flames of Ul'dah, the Order of the Twin Adder of Gridania, and the Maelstrom of Limsa Lominsa. In the game's story, the Scions of the Seventh Dawn found their own Grand Company independent of Eorzea's city-states, the Crystal Braves.
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Ace Combat:
Ace Combat Zero: The Belkan War: The Belkan Military, particularly their Air Force, are (or rather, were) the Badass Army of Strangereal. In about a week, they almost took over one of its neighbors and took control of hundreds of miles of land from a US-equivalent superpower. Also, their airforce contains the most named aces than any other in the series—that has gotta tell you something.
Ace Combat 6: Fires of Liberation:
The Estovakian Military are close runners-up who, after suffering under years of civil war, were able to quickly bounce back its military and almost took over its neighbor, Emmeria. The fact that Estovakians profited from the work of Belkan emigrants probably contributed.
From the same game, there's also the Emmerian Military. Despite losing the initial battles as Estovakia launched a surprise attack on their country, they quickly regroup and formed a resistance force which manages to hold the Estovakians from finishing them off, before slowly but surely regain their foothold and take their country back with their mighty Air Force. It's telling that this game marks the first time in the series where you, the protagonist Ace Pilot, is explicitly shown to be not the only one winning the entire war for your side: your allies do contribute to the success as well. Your wingmen will help attack your designated targets, and you can cooperate with ground and naval forces to engage the enemy on different fronts in large-scale operations. The Emmerian Military is the definitive Badass Army of Strangereal bar none.
Ace Combat 04: Shattered Skies: The Erusean military could have had this had they done like the Belkans had (ten years before) and had a Badass Air Force... instead, their Badass Navy simply got cut off from supplies, trapped in harbor, then bombed to bits. Worse yet, their Air Force's Badassery was limited to a single (though elite) squadron and the effectiveness (to a point) of the Stonehenge Turret Network that had allowed them to deter ISAF air power, so when both of them were cut off, and the best of the rest probably fell at the satellite launch furball.
Look at this link for a kind of in-verse "analysis" of Erusea's military and their shortcomings. Among other things, the navy was the only real badass part.
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World of Warcraft is full of these.
Quoting High Commander Halford Wyrmbane: Through the valleys and peaks of Mount Hyjal, across the shifting sands of Silithus, against the Legion's dread armies -- we have fought. We are the nameless, faceless, sons and daughters of the Alliance. By the Light and by the might of the Alliance, the first strike belongs to us and the last strike is all that our enemies see. We are 7th Legion.
The human and Alliance armies may not have been this in the beginning when they were getting beaten by the old (evil) Horde. But during World of Warcraft's storylines, they and the armies of the new (good/neutral) Horde have been hardened by beating just about anything the whole magical universe has to throw at them, starting with The Legions of Hell in just the first Expansion Pack. So now they have ordinary footsoldiers facing off against armies of supernatural monsters.
Speaking of The Legions of Hell, the Burning Legion's mission is to conquer and destroy every world in the universe. They've made a good start at least. When they really invade Azeroth, they send the Alliance and the Horde limping back severely weakened from the first battle.
Illidan's demon hunters are a relatively small group whose mission is to destroy the endless Burning Legion and who are quite capable of facing off against it in most circumstances.
Armies of Legionfall, that is conformed by the members of all class orders.
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Rise of the Believers:
The two main camps of these are the Guardians and Anti-Guardians. With the Guardians having the likes of The Lady of the Lake and The Moon Rabbit, while the other possessing beings like The Boogeyman and the Hydra of Lerna, you can be certain both sides are formidable.
Even neutral parties can have powerful armies. It's best not to invoke the fury of any fae court.
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Ian Irvine's View From the Mirror quartet has the Whelm, a race of human-like creatures who - when finding a master they deem to be 'strong', will become the fearsome Garshard - an almost unstoppable force.
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Ace Combat 04: Shattered Skies: The Erusean military could have had this had they done like the Belkans had (ten years before) and had a Badass Air Force... instead, their Badass Navy simply got cut off from supplies, trapped in harbor, then bombed to bits. Worse yet, their Air Force's Badassery was limited to a single (though elite) squadron and the effectiveness (to a point) of the Stonehenge Turret Network that had allowed them to deter ISAF air power, so when both of them were cut off, and the best of the rest probably fell at the satellite launch furball.
Look at this link for a kind of in-verse "analysis" of Erusea's military and their shortcomings. Among other things, the navy was the only real badass part.
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The Alternian Trolls from Homestuck are implied to have this, seeing as though all adult trolls are sent offworld to conquer and plunder other planets.
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In the back story for Knights of the Old Republic, the Mandalorian Neo-Crusaders were a force to be reckoned with. One of the few times the great warrior clans united towards a single goal, and they almost brought the numerically superior Republic to its knees. They were essentially a spacefaring Roman Legion, giving conquered populaces the choice to join or die. At the end of the Mandalorian War, a Jedi Knight named Revan managed to defeat the ruling Mandalore at the time, and his lieutenant, Meetra Surik, activated a weapon of mass destruction that caused an Earth-Shattering Kaboom and nearly destroyed both fleets. Without a clear line of succession and impressed by the Jedi’s pragmatism, the clans scattered and went about their business. that is until an amnesiac Revan remembers where he hid Mandalore’s mask and gives it to his Mandalorian friend Canderous Ordo, with the instructions to rebuild their army.
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Star Wars: The Clone Wars: The entire Republic clone army, whether from small squads to entire legions, have managed to win several battles across the galaxy along side their Jedi leaders despite being outnumbered 100 to 1 (as stated during the pilot). Most prominent is during the Battle of Umbara where they won despite their Jedi General Pong Krell trying to sabotage the battle and get them killed.
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Squad 422 in Valkyria Chronicles III. While the combined force of Gallian military and conscripted militia have a hard time stopping Batomys, Kurt Irving and his men can take on Echidna by themselves and win. Keep in mind that Squad 422 does this without any meaningful support from the HQ because they have been declared Dangerous Deserter, and for all purposes are actually deserters. Altaha Abilia, indeed.
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In The Order of the Stick, the Sapphire Guard is the Praetorian Guard of Azure City. They merely count as Elite Mooks to the Big Bad Xykon, who kills them rather effortlessly. What happens after, though, frightens even him.
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By the events of Skyrim, the Stormcloaks are a faction comprised mostly of Nord warriors is fighting for Skyrim's independence. They can go toe-to-toe with the Imperial IVth Legion, one of the branches of the Imperial Military that's in the best shape since the Great War, and while they're not as regimented or as well-trained as the Legion, they make up for it by being individually superior fighters. Their initiation rite to join is to swim to an iceberg in the middle of freezing ocean and kill an undead ice wraith; this feat becomes even more impressive if you use the Frostfall mod, which adds a complex set of cold weather survival mechanics to the game, and then just swimming out to the iceberg without succumbing to severe hypothermia is a challenge, nevermind beat the ice wraith and swim back.
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The Metal Gear series almost entirely revolves around the idea of Badass Armies that consist entirely of Super Soldiers. The Genome Soldiers from Metal Gear Solid are supposed to be this, having been augmented with genetic code from Big Boss, but against a full clone of Big Boss himself, they fail rather spectacularly. There are a number of supposedly elite mercenary groups in Metal Gear Solid 4: Guns of the Patriots, but only the Frogs can really take claim to that title. They get bonus points for also being an Amazon Brigade. Portable Ops and Peace Walker revolve around Big Boss assembling his own private army of Badasses. However, Guns of the Patriots proves that you don't need Super Soldiers to qualify. Snake's support, who armed with WWII- era naval weaponry (since anything else more modern is locked out), and normal soldiers who didn't have the benefit of SOP, still manages to effectively fight the FROGS to the standstill.
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Fallout: New Vegas has a fair few:
While the NCR's regular troopers are the Red Shirt Army, the NCR Rangers and Heavy Troopers deserve a mention. Heavy Troopers are armed with heavy machine guns and miniguns and armoured in scavenged Powered Armor, while Rangers are described as one-man platoons who go into battle wearing a Badass Longcoat over pre-war riot gear and are armed with some of the best revolvers and rifles in the game.
Caesar's Legion has several examples. First, the Praetorian guard who defend Caesar go into battle with shotgun gauntlets and sunglasses, the Centurions are equipped with heavy weapons and armour scavenged from their defeated enemies, and even their regular troopers are known for defeating their much better trained and equipped NCR counterparts with only Improvised Weapons, numbers and sheer determination.
Securitron Mk.II's are armed with machine guns, automatic grenade launchers, laser gatlings and missile launchers. They also self-repair and are resistant to small-arms fire. Except for the tire.
The Boomers deserve a mention. A bunch of tribals descended from Vault 34, armed with heavy artillery, missile launchers, flame-throwers and a B-29 bomber. When they were attacked by raiders while travelling to Nellis air force base, they had a kill-death ratio of 43:1.
The Brotherhood of Steel; while impressive they are also vastly outnumbered by their enemies (primarily the NCR), with Mr. House noting that all that combat training and power armor won't save you if you're outnumbered 15 to 1.
The Enclave back in Fallout 2, before Villain Decay set in. Enclave patrols were the some of the nastiest things you could run into out in the wastelands of 2240, even at the higher levels, shrugging off your Frickin' Laser Beams while returning fire with Gauss and Plasma Rifles. And in New Vegas, a small band of geriatric former members using old rusty Powered Armor can play a significant role in the final battle if you get them involved. The closing narration will say that they become Living Legends and a reminder of why the people of the wasteland used to fear the sound of Enclave Vertibirds.
It's somewhat understated, but the Great Khans are one of the most well-armed and dangerous raider groups in the Mojave, toting decent-quality lever-action rifles, sub-machineguns and shotguns. Both men and women are expected to be able to hold their own in either a brawl or a shootout, and the initiation rite is to endure a savage beating from multiple Khans - showing any visible sign of pain or discomfort at any point in the hazing results in automatic failure, and this means the average Khan warrior is determined and tough-as-nails. The Khans also make heavy use of combat drugs to give them an edge in combat.
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The nations in Iron Kingdoms field large well armed and trained armies. The factions in WARMACHINE have large warjacks the form the very muscle of the forces, and they are backed up with dozens of well armed infantry and lead by badass commanders. The factions in HORDE follow the same formation, except they have massive beasts in place of warjacks.
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In Endless Legend, all of the armies of the main factions qualify, especially if they successfully research and recruit the Guardians. But the biggest badasses are perhaps the Vaulters, a faction of underground dwelling humans that use bows and Lost Technology, it was the Vaulters who canonically conquer the dying planet Auriga and escape it (leaving almost everyone else to die out).
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The Tech Infantry would be this, what with being an entire army of supernaturally strong and speedy Werewolves, Vampires, and Reality Warper Mages, all wearing Powered Armor and each one carrying enough heavy weaponry to level a medium-sized city. Unfortunately, they are usually incompetently led, spend half their time fighting each other instead of the alien enemy, spend the other half of the time trying to run away to avoid the draft, and their usual enemies are equally powerful fighters and far more numerous.
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The ancient Nord armies led by masters of the Thu'um. They first managed to defeat and nearly wipe out the dragons, then they carved out an empire spanning from High Rock and Hammerfell in the west, across Skyrim and northern Cyrodiil, to Morrowind in the east. It took a coalition of Dwemer and Chimer forces to finally bring them to a halt.
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Exalted has the Realm's Dragon-Blooded military, a fighting force made up mostly of elementally-powered super soldiers. On the more mundane side, there's Lookshy's Seventh Legion, who are basically what happens when you take Spartans and give them giant robots.
One feels the need to mention that the commanding officers of Lookshy are still basically Dragon-Bloods, and raised from birth to be soldiers even more so than their counterparts in the Realm. If Lookshy's mortals are elite badasses in giant robots and power armor, Lookshy's leaders make you wonder how the mortals managed to make it through boot camp.
The point of learning War charms is so that you can have your own Badass Army. With the right combination of charms, you can have an army made of 'mere mortals' who can take on the Dragon-Blooded, will not be demoralized when fighting horde upon horde of undead, and even shake off supernatural influence that will shatter the mind of normal people.
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The Imperial Service in The Vorkosigan Saga is renowned in-universe both for their discipline, and their brutality. The latter improves over time, but their reputation does not.
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Stargate: When push comes to shove, every single SG Team will take off their red shirts and pull out all the stops just to rescue their own. SG Teams only tend to be redshirts when on joint missions with SG-1, or when subject to The Worf Effect offscreen. When they're on their own, they're almost always this trope.
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300: The Spartans. Xerxes' Immortals (being dual-wielding masked undead ninjas) are also this trope; according to the narrator they had never been defeated before meeting the Spartans. It's merely one Badass Army meeting an even more Badass Army.
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Codex Alera:
The Aleran Legions in general. They're Roman legions souped up with a wide range of elemental superpowers, including archers who can snipe targets from hundreds of yards, soldiers who can launch fireballs, and flying support units. All of this is in addition to a baseline level of powers in all legionnaires, including a low level of super strength and endurance and the ability to march far faster than normal humans. The Legions have allowed Alera to carve out a stable and powerful nation in the face of hostile Wolfmen, Yetis and animal-bonding barbarian tribes.
The First Aleran Legion becomes this, primarily due to their Captain's influence. This is particularly impressive given that they were originally formed as a political statement from the people none of the High Lords wanted in their personal legions. And with people from every citystate in the realm in it, no place need fear of the legion attacking them. Guess after you beat off an army of 8-foot-tall wolfmen outnumbering you ten-to-one, only the badasses are left.
By the end of the sixth book, the Hero's army now includes the 8ft tall wolfmen they beat back, and a group of barbarian hordes who bond with an animal and gain some of the beast's strengths.
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The Earth Defense Force has Powered Armor soldiers, jetpacks, giant robots, tanks and loads of weapons that are 20 Minutes into the Future or reverse-engineered from alien tech. In game, your forces actually get stronger as difficulty increases. It reaches a point where some levels, the EDF can wipe out the aliens without your help.
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Fire Emblem Fates has a few badass armies to boot.
Despite being a peaceful nation, the Hoshidan Army can very well hold its own against the on-paper stronger Nohrian forces, to the point they're the only nation who doesn't crumble under their might without external support. It's telling that they need to be on the wrong side of a Kingmaker Scenario to be brought down.
The Nohrian army is likely the strongest military in the world Fates takes place in, boasting a king who's a one man army, the Royals Who Actually Do Something, and despite being subjected to poor resources and a civil war, they still manage to be the continent's strongest force. Similar to Hoshido, it takes being on the wrong end of a Kingmaker Scenario to be brought down.
The best part is? They can join forces to defeat the true enemy in Revelation! If a Badass Army has it's badassness increased by two, then imagine how powerful The Alliance would be!
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Super Robot Wars essentially takes the Badass Armies of every faction, weeds out the lesser members through a Sorting Algorithm of Evil, so by the end of the game you're fighting the biggest and baddest of them all. Arguably, by the end of most SRW games, you are the biggest and baddest of them all.
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The nation of Creon in Total Annihilation: Kingdoms is able to fight four powerful magical kingdoms all at once with nothing but Steampunk technology. The four kingdoms have to join forces to fight the Creonites to a stalemate. The kingdom of Zhon is also a good candidate, an untamed land where the entire population are badass savages and monstrous beastmen.
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Avatar: The Last Airbender:
In the original Avatar: The Last Airbender, Chief Hakoda's forces from the Southern Water Tribe count as this; with the assistance of earthbender technology and Sokka's inventions, they broke through the most powerful blockade in the whole Fire Nation and would have captured the capital had the Fire Nation not already chanced upon their plans.
Sequel Series The Legend of Korra has Amon's Equalist foot soldiers, his Chi-Blockers. They're all Badass Normal Gas Mask Mooks trained specifically in a Pressure Point-striking fighting method designed to temporarily disarm and disable the wielders of Elemental Powers. One easily disabled The Chosen One Korra in her first confrontation against them.
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Legionnaire has several, including the Khan Army, the Equestrian armed forces, and the infamous, titular Equestrian Legion.
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Ace Combat 6: Fires of Liberation:
The Estovakian Military are close runners-up who, after suffering under years of civil war, were able to quickly bounce back its military and almost took over its neighbor, Emmeria. The fact that Estovakians profited from the work of Belkan emigrants probably contributed.
From the same game, there's also the Emmerian Military. Despite losing the initial battles as Estovakia launched a surprise attack on their country, they quickly regroup and formed a resistance force which manages to hold the Estovakians from finishing them off, before slowly but surely regain their foothold and take their country back with their mighty Air Force. It's telling that this game marks the first time in the series where you, the protagonist Ace Pilot, is explicitly shown to be not the only one winning the entire war for your side: your allies do contribute to the success as well. Your wingmen will help attack your designated targets, and you can cooperate with ground and naval forces to engage the enemy on different fronts in large-scale operations. The Emmerian Military is the definitive Badass Army of Strangereal bar none.
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The Space Knights of Galador. First, two hundred of them in nuthin' but Powered Armor fought off the entire Wraith starfleet to defend their homeworld. Then they fanned out across the entire galaxy hunting down and killing every Wraith they could lay their hands on. Eventually, the last of their kind annihilated the entire species by sending their planet into Limbo. Bad. Ass.
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Fallout 4 also has quite a few:
The Eastern Brotherhood of Steel have taken a huge level in badass since 3, as even though not all of their soldiers come in Powered Armor now, the ones that do have it have the awesomely powerful T-60 armour instead of the old T-45. Brotherhood Knights are powerful: just one of them can clear out entire Raider camps on their own and one of the few things that consistently beat Deathclaws. They also maintain an entire fleet of captured Enclave Vertibirds, a Cool Airship called the Prydwen and have even rebuilt Liberty Prime.
The Railroad don't really seem to have the makings of one of these, being an unassuming bunch of idealistic wastelanders united by a common cause, but you'd be mistaken. Railroad Heavies are often seen wearing coats with metal plates woven into the fabric, and come equipped with railway rifles, which can punch through Brotherhood of Steel T-60 armour with ease. Plus they have some of the best covert operations of all the factions. If you lead them to victory against all the other factions at the end of the game, it's implied they become a nation in and of themselves as they have captured Vertibirds for your to use along with hundreds of comprehensively superhuman Synths who'd happily take up arms to express their gratitude towards the faction which freed them from slavery.
The Gunners are a ruthless mercenary company modelling themselves off the old military forces of the pre-war United States. Gunners can pose a considerable challenge to the player as they serve as Elite Mooks to Raiders and come equipped with durable combat armour and often sport high-tier firearms and energy weapons.
The Commonwealth Minutemen certainly don't start as this, considering they got wiped out by the Gunners, ghouls and mirelurks quite early on, but if the player helps them rebuild, they can easily become this as at higher levels they begin carrying all sorts of weapons ranging from high-quality pipe guns to plasma weapons and even coming equipped with metal armour. At this point they're on par with their main rivals the Gunners and can even give Deathclaws a tough fight in groups. Not to mention once they get hold of some artillery, they can inflict a humiliating Curb-Stomp Battle on the Brotherhood of Steel by shelling their fancy heavily-armoured troops from miles away and blast the Prydwen out of the sky.
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Balalaika in Black Lagoon commands one of these. Justified as they are all former Russian Special Forces. To highlight their level of awesome, they carried out a highly organized campaign that crippled and took control of the Japanese Underworld. Even Rock essentially said "These guys aren't just ordinary Mooks" when he first saw them.
There's also the US Army Special Forces Unit, Gray Fox. Led by Major Shane Caxton. In addition to their military careers before the events of "El Baile de la Muerte", they've survived a few dozen hired mercenaries, contact with elite FARC soldiers, Revy and Shenhua (who they disarmed rather easily), as well as close contact and a gunfight with Roberta. Thrice. Especially considering they were funnelled into several situations that should have killed them. Eda warns Chang that if he pursues them into the jungle, he and his men are as good as dead. Their established badassery only shows further how dangerous Roberta is when she kills several of them. And even then, they're under orders not to kill her by that point.
In the anime adaptation, the battle is less one-sided, as Gray Fox cripple Roberta for life as she tries killing them. By the time Garcia manages to put his plan into action, it's ambiguous whether he's saving Gray Fox from Roberta, or Roberta from Gray Fox.
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Words of Radiance (second book of The Stormlight Archive): Bridge Four (and the rest of the bridgemen) are now guards in Dalinar's employ, under Kaladin's command. They also insist on being referred to as Bridge Four, rather than by the name of Dalinar's previous (now deceased) honor guard.
The Knights Radiant were also this historically. Each member had a set of special powers given by their spren, including enhanced speed and durability given by Stormlight, a Soul-Cutting Blade that was actually their spren manifesting physically, and two types of "surges", special powers that allowed them to manipulate things like gravity, light or growth.
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Various Icelandic sagas feature the Jomsvikings, supposedly an elite warrior band that only accepted first-rate fighters and which was based in a fortress called Jomsborg at the southern shore of the Baltic. They are the heroes (or are they?) of Saga of the Jomsvikings and also figure in Heimskringla and the "Tale of Styrbjörn". Unsurprisingly, they also appear in modern Historical Fiction literature, such as Frans G. Bengtsson's The Long Ships.
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Berserk:
Judeau says that even though the individual soldiers in the Band of the Hawk are no different than the mercenaries you would find in other armies, Griffith's inspirational leadership has made them into a force that's more than the sum of its parts. There's no one in the Band of the Hawk who didn't join of their own will or who isn't willing to endure suffering, and their superior morale and tactics have enabled them to defeat armies that were much stronger than them on paper.
In later arcs Griffith's new Band of the Hawk is even more so because in addition to disciplined and motivated humans, its ranks include champions and monsters with superhuman powers.
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First Easter Mirage Corps, commonly called Mirage Knights or just simply Mirages, from The Five Star Stories. An elite knightly order of Kingdom of Grees, which serves as bodyguards and personal army to Emperor Amaterasu, Mirage.A.
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In the original Avatar: The Last Airbender, Chief Hakoda's forces from the Southern Water Tribe count as this; with the assistance of earthbender technology and Sokka's inventions, they broke through the most powerful blockade in the whole Fire Nation and would have captured the capital had the Fire Nation not already chanced upon their plans.
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Just about any human military in Worldfall, as they have had six years to prepare for the invaders. Chinese tank crews maintain a 6:1 kill/death ratio against Race landcruisers.
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The Traitor Son Cycle:
The Red Company. With exception of three or four sorcerers, they're all Badass Normals who, armed in medieval technology, routinely fight and slay beasts and monsters bigger, tougher, nastier and more numerous than them. They're so good at it that when they're tasked with fighting other humans, they complain that they're bored.
The Order of Saint Thomas. They're both the best knights and some of the best sorcerers Alba has, and they're so good at fighting, people accompanying them sometimes don't even realize that a battle has just taken place.
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The titular Megaforce-an elite multinational "phantom army" equipped with the most advanced firepower devised by man (by 1982 standards).
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The Fremen, at least on Arrakis, and especially after Paul Atreides organizes them and teaches them the Weirding Way.
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Don't discount them though; they absolutely have their moments. For a brief time during the Dominion War, due to some ship-disabling technobabble, the Klingon Empire held the entire front against the Dominion while their Federation and Romulan allies found a way to get their ships functional again.
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The Black Company: The entire Black Company. They were the only force to survive the Battle of Charm. They fought powerful, godlike wizards and won. Who do you call when you need to take out an Eldritch Abomination? And who did you need to take out the avatar of death itself? The Black company.
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[PROTOTYPE]'s Blackwatch is definitely one of these. Every individual soldier gets an honorable mention as a Badass Normal, and they have one of the best creeds of all time (its listed in the quote section for this trope). They are assholes, vicious even beyond the requirements for a hellish job combating bioweapons, but there is no denying their unflinching (sometimes crossing into psychotic) dedication to their duty.
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Halo:
Despite being frequently demolished by the Covenant, the human military is considered this by the Covenant's Elites - after all, it's tough to fight a war against hordes of technologically and physically superior aliens led by 8-foot tall Elite warriors who can give a tough fight to the Master Chief himself. In fact, many Elites were so impressed they wanted to ask the humans to join the Covenant. It has been stated in the expanded universe that the humans are generally on par with the Covenant on the ground and fight like maniacs because this is a war for survival; it's just that when the Covenant do not secure a planet on the ground, they resort to glassing the planet because the Covenant space forces are much better than what the Humans can gather.
The Spartans themselves are a more obvious example, regardless of which version we're talking about. Even the Spartans from "quantity over quality" iterations are individually superior to almost any other type of soldier in the galaxy.
Before the Spartans, there were also the ODSTs - Orbital Drop Shock Troopers that quite literally drop onto a planet from an orbiting battleship in a Jeep-sized drop pod, all within just a few minutes. Unlike the Spartans, they do this without the latest in augmentations and powered armor.
The Covenant is a quite a badass army itself. The Grunts know how to use their numbers right, and they're experts with heavy weaponry. The Jackals are excellent snipers and very hard to kill when they have energy shields. The Drones are extremely fast and agile fearless warriors who comes in hundreds. The Hunters are basically living tanks instead of infantry warriors, who can take a lot of punishment and deliver even more punishment back to the enemy. The Brutes are zealous devoted warriors who have immense physical strength, great endurance, and weaponry that is extremely deadly in and out of melee combat. And the Elites themselves more than live up to their names; when faced with a Brute-led Covenant fleet three times their own strength in Halo 3, the Elite fleet's commander simply remarks "Then it will be a fair fight" before proceeding to stomp the enemy force's ass.
The backstory indicates that the Forerunner Warrior-Servants were this as well; for one thing, their average soldier was capable of remote-controlling a entire small fleet by themselves. The ancient humans they fought against were this too, given that they managed to give the Forerunners a good fight despite inferior technology and numbers.
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The badassery of asari commandos is perfectly summed up by the War Assets entry for the Serrice Guard, a unit of asari commandos, in Mass Effect 3. After a space battle with a Blood Pack ship, they and the Blood Pack were forced to crash land on a planet. Over the course of nine days, the Blood Pack suffered over a hundred casualties from traps, ambushes, and night assaults. When the Blood Pack gave up and finally surrendered, they found out that they had only been fighting FIVE asari commandos.
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Traveller has a number of these. The best usually follow Terran traditions because Humans Are Warriors.
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The Maganac Corps from Mobile Suit Gundam Wing, a group of 40 Arabian rebel pilots who are Quatre's personal squadron, True Companions, and occasional father figures. And they kick ass in machines that are outdated and underpowered because they're all ace pilots and they have exceptional teamwork.
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The World Army of Earth 2 fought off the parademon invasion with the help of Superman, Batman, and Wonder Woman at the start of the series. After the parademon invasion, they start creating their own Wonders to combat future threats.
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Star Trek:
Starfleet is one of these. Minus the occasional curb stomping by foes like the Borg or the Narada from the new movie, Starfleet regularly goes toe to toe with the biggest and baddest and usually wins or forces a draw, even against foes with better tech. Starfleet even has certain ships that take whole fleets by themselves; these ships tend to be named Enterprise, though Defiant certainly earned her way into the ranks, and Voyager counts for those who admit it exists. Despite showings of Hollywood Tactics, their land forces are nothing to shake a stick at either, as these scenes demonstrate. Even more formidable is their engineering corps, known across the galaxy as masters of technology who can take an technological edge an enemy may have then learn its secrets, adopt it and use it against them.
Technically, the Borg could be considered a Badass race.
The Klingons wish they were these, but Honor Before Reason hurts their strategy and tactics, and their equipment isn't the best, likely because a Proud Warrior Race Guy society doesn't exactly reward being an engineer.
Don't discount them though; they absolutely have their moments. For a brief time during the Dominion War, due to some ship-disabling technobabble, the Klingon Empire held the entire front against the Dominion while their Federation and Romulan allies found a way to get their ships functional again.
Jem'Hadar, on the other hand, are badass.
In the Star Trek: The Next Generation episode "The Hunted", a race called the Angosians forced their troops to undergo genetic engineering to become an entire force of One Man Armys. When the troops were no longer needed, they were sent to an orbiting penal colony. They manage to escape their prison and overwhelm the entire planet's defenses in a matter of hours.
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Say what you like about them, the Koopa Troop from Super Mario Bros. has accomplished AMAZING things with nothing but their own power and a beloved leader. Together they've conquered the Mushroom Kingdom twice, assaulted the Star Spirits, and stolen from God... twice. Not to mention their fierce loyalty to their leader, even after several losses. If it weren't for Mario, the universe would be screwed several times over. Even in side games, where some Koopas usually help Mario, they're undoubtedly Badass. With a leader like Demon King Bowser there's no wonder they never give up.
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The Joes from G.I. Joe: The Rise of Cobra. Cobra's Neo-Vipers would be this if they had the numbers (only 26 were made at the time of the movie, though there appear to be more). The "More than 26" part was because the Vipers (normal soldiers) and the Neo-Vipers look the same (Neo-Vipers have metal color chest armour while Vipers are all black, and in the game blue, like they should be).
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The Norman military in Lords Among The Ashes. It took sacrificing one-hundred elite soldiers for another kingdom to dispose of a Ghoul. It takes ten Norman soldiers to do the same and they would be expected to survive. They're also the only force to ever kill a Titan.It helps that they're led by Jaune Arc but there's a reason they are the only "Legendary" fighting force on Remnant.
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The Jägers from Girl Genius are considered one of the most dangerous armies in all of Europe. And one of the most psychotic, for some. The Geisters might also qualify, though it's been proven that they are no match for Jägers, but then again, it was Da Boyz.
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The Jomsvikings from Vinland Saga. Though their actual historic existence is unclear, they appear in stories from the 12th century (most prominently, Saga of the Jomsvikings) which quite match the way they appear in the manga.
Fox's face pretty much sums up what you would look like if you had to meet them on the battlefield.
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In Dan Simmons's Hyperion Cantos, the Hegemony's military force, simply called the FORCE, is a small but elite army using advanced weapons and gear (including spaceships able to devastate planets, power armors, One-Hit Kill "death wands", cybernetic implants, personal cloaking, etc.), trained using virtual reality, and depicted as able to face any threat in the known universe. Some of their officers, most notably Colonel Kassad, one of the main characters of the first book, qualify as Colonel Badass. They only have trouble with really powerful and unexpected threats like cybernetic monsters sent from the distant future or nearly-omniscient treacherous AIs.
Most of this still holds true for the PAX from Hyperion's sequel Endymion, and especially their elite unit, the Swiss Guard.
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The Jokers of Alice and the Nightmare have this reputation in-universe. Seeing how they're an elite force drawn from the lowest social caste, there has to be something to punch through the layers of Fantastic Racism.
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The Clans from BattleTech. Not that surprising considering that their entire society revolves around martial prowess. It's also subverted in that they will frequently fall victim to Honor Before Reason. The Inner Sphere armies have centuries of experience in war with one another, and some mercenary commands are famous and badass enough to be respected by the Inner Sphere and the Clans.
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The Wheel of Time:
The Band of the Red Hand, not the most dramatic example on this page but they have more than earned the title of Badass. Led by Four-Star Badass Mat Cauthon, under his leadership they have never lost a battle, fought to a standstill some of the greatest armies in the world and pulled off marches of 50 miles then at the end of it dug trenches around their camp and set up barricades so that they would not be surprised in the night. And they have their own theme song, too. Like everything else he does, Mat formed the Band by accident.
The Fists of Heaven are a rapid-strike airborne infantry force that is used to attack targets thousands of miles away from friendly territory. Soldiers are transported in boxes that are delivered by the dragon-like To'raken.
The Aiel, a large culture of wasteland warriors who are each worth a dozen or more standard soldiers.
The Asha'man, an entire army of battle wizards. They are trained exhaustively in all the ways that the Power can be used to kill. Even though they can rip other armies apart just by looking at them, they are still trained in swordsmanship so that they can kill you the old fashioned way as well.
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Mr. Burns' stormtroopers in "Rosebud" seem to be brutally efficient. The episode also shows that Burns also employs the palace guards of The Wicked Witch of the West. They had to get work somewhere after their boss melted.
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 The Wizard of Oz
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The knights of Far Far Away Castle in Shrek 2. Despite lacking any kind of magic powers in a fairy tale setting, they successfully manage to take down a hundred-foot-tall gingerbread man with industrial-size drums of warm milk they seemingly had ready for this exact scenario. Moreover, as strange and lopsided as the battle might seem, not a single one of them is seen fleeing his post.
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Shattered Empire has the Galactic Empire or what's left of it using Battle Droids left over from the Clone Wars and Orcs of all things.
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In Gladiator Maximus starts out as the General of the Badass Felix Legions. When he becomes a gladiator he fashions a Badass Army of his very own in the space of a few minutes to win a badly mismatched fight in the Colosseum. They remain loyal to him until the end.
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While Wonder Woman's people the Amazons are traditionally Technical Pacifists they're also a bunch of women who have been training in and perfecting their usage of the fighting arts for several millieniums, are faster and stronger than a normal human, several of them are superheroes in their own right, quite a few have studied magic, and they've been modifying and updating their armor for millieniums as well.
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This is Rider's strongest Noble Phantasm in Fate/Zero. His shared Reality Marble is something like a reminder of the world from when he was basically king of the known world. It summons his entire army as low class Heroic Spirits, even his horse. This basically terrifies all the other Heroes when they find out about it, as it's EX ranked and, well, it's an army made of total badasses. It's also used to prove a point: Namely, Saber made a shitty king since she never inspired true loyalty no matter how good of a person or warrior she was.
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General Woundwort's Owsla in Watership Down. Apparently even The Thousand Enemies preferred to stay away from them.
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The Elder Scrolls:
Just about any army comprised of the races of Men qualifies, but there are a few especially notable examples. One example is the Imperial Legion. While the Imperials of Cyrodiil may lack the cool powers and strengths of the other races, but they more than make up for it through discipline and collective martial skill, and the armies of Cyrodiil have conquered all of Tamriel twice. Ultimately, the come down heavily on the "soldier" side of the Soldier vs. Warrior debate. By the 4th Era, they're not in much better shape than the Empire they serve, but they've still got enough spirit left to fight off the Aldmeri Dominion and keep Skyrim from fully seceding.
Like the races of Men in general, just about any Nord army qualifies (as well as their ancestors, the Atmorans), but a few deserve special mention:
Ysgramor and his 500 Companions. They managed to destroy the entire Falmer civilization in Skyrim and nearly drove them to extinction as a race.
The ancient Nord armies led by masters of the Thu'um. They first managed to defeat and nearly wipe out the dragons, then they carved out an empire spanning from High Rock and Hammerfell in the west, across Skyrim and northern Cyrodiil, to Morrowind in the east. It took a coalition of Dwemer and Chimer forces to finally bring them to a halt.
By the events of Skyrim, the Stormcloaks are a faction comprised mostly of Nord warriors is fighting for Skyrim's independence. They can go toe-to-toe with the Imperial IVth Legion, one of the branches of the Imperial Military that's in the best shape since the Great War, and while they're not as regimented or as well-trained as the Legion, they make up for it by being individually superior fighters. Their initiation rite to join is to swim to an iceberg in the middle of freezing ocean and kill an undead ice wraith; this feat becomes even more impressive if you use the Frostfall mod, which adds a complex set of cold weather survival mechanics to the game, and then just swimming out to the iceberg without succumbing to severe hypothermia is a challenge, nevermind beat the ice wraith and swim back.
The very African/Middle Eastern Redguards certainly qualify. And they have a Badass Navy as well. The "Warrior Wave" of Yokudans (Ra'Gada), ancestors of the Redguards, cleared Hammerfell for the resettlement of their people after Yokuda sank beneath the sea. After only a few brutal months, Hammerfell was cleansed of any Men, Mer, or beast to make it safe for settlement. This even included Orcs and giant goblins. Later, by the time of Skyrim, they broke off from the Empire, said "screw you" to the Aldmeri Dominion, and then successfully repelled invasion attempts by an army that fought the Empire to a crippling standstill.
Speaking of the Empire by the time of Skyrim, the Aldmeri Dominion qualifies. After having been crushed by Tiber Septim and his Numidium some 700 years before, the Dominion reformed following the Oblivion Crisis, now under the leadership of the even more extremist Thalmor. The Altmer, already a Witch Species in which every soldier is a Magic Knight, annexed the province of Valenwood and then got the Khajiit of Elsweyr to join them as vassals. They kicked off the Great War by delivering the severed heads of every Blade within the Dominion to the Emperor and quickly captured the Imperial City. Only with Nord reinforcements form Skyrim was the Emperor able to reclaim the city, and even then his military was too weakened to continue the fight, forcing him to accept the humiliating terms of the White-Gold Concordant. The inclusion of a ban on Talos worship was too much for the Nords to take, leading to the Skyrim Civil War. Each party recognizes that a second Great War is inevitable, but the Dominion is able to sit back and prepare while the forces of Cyrodiil and Skyrim bleed each other dry.
The Argonians as of the 4th Era. Usually depicted as being at the very least marginally Cloud Cuckoolander in their tendencies, they have proven to be an exceptionally "hidden badass" fighting force. Following the Oblivion Crisis, their race Took a Level in Badass. The Hist, whose sap the Argonians drink to grow, began to change the Argonians, making them stronger and more aggressive to prepare for the coming chaos and wars following the crisis. Offscreen events recorded in the in-game books make it clear they're masters of Viet Cong style guerilla warfare, and their invasion of Morrowind (and, therefore, its rich ebony deposits) is speculated to have made them one of the only nations still capable of standing against the Aldmeri Dominion. They were also the only force in all of Tamriel that not only held off the Dremora in the Oblivion Crisis, but actually forced the Dremora to close their gates because the Argonians were invading Oblivion.
The Dunmer (Dark Elves) of Morrowind, especially those within House Redoran. Great House Redoran is the "Warrior House" of the Dunmer, following a strict code of honor and highly valuing martial prowess in its members. They are the Dunmer's first line of defense, to the point that even the Imperial Legions recognize the Redorans as a badass army. In the backstory, when Tiber Septim was threatening to invade Morrowind, House Redoran was preparing to defend Morrowind on their own while the other Great Houses chose to remain neutral or to accommodate the empire before the armistice was signed. Game sources identify them as exceptional soldiers that seamlessly combine mobile tactics, swordplay, and magic. At the end of the 3rd Era, they were subjected to the loss of their Physical Gods, the Oblivion Crisis, a moon crashing into their province, the eruption of Red Mountain, and the aforementioned invasion by Argonians... and House Redoran STILL managed to hold the line north of Mournhold.
In Online, Big Bad Daedric Prince Molag Bal creates one out of the lesser Daedra Xivkyn. Xivkyn are an unholy hybrid of the massive and powerful but unruly and untrustworthy Xivilai with the Proud Warrior Race Legions of Hell Dremora (who refer to themselves as the "Kyn" in the Daedric language). They very nearly succeeded in taking over Mundus during the Planemeld while being an implacable fighting force.
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A Song of Ice and Fire:
The eunuch slave soldiers called Unsullied are considered the best fighting force in the world. They are raised The Spartan Way and conditioned with drugs and brainwashing techniques to make them robotically fearless and literally immune to pain. They somewhat subvert this trope by the fact that they are substantially less effective individually. Their castration limits their physical strength, and their combat skills specialize in phalanx tactics designed for large-scale battlefields. One character notes that they are soldiers, not warriors.
The Night's Watch consists of badass rangers who have to hunt down and kill groups of barbarians, zombies, giants and terrifying supernatural beings of legend. However, by the time the series begins, their numbers have dwindled to a virtual skeleton crew, most of them convicted criminals.
The Golden Company, the most illustrious sellsword company in the world. They are 10,000 strong and have a reputation for never breaking a contract. They were formed by generals banished from Westeros during a civil war, giving them a stricter sense of pride and purpose than other mercenary bands. Most importantly they are the equivalent of a modern "combined arms" unit — with infantry, archers, engineers and mounted elements all trained to fight as a single force. This avoids the Crippling Overspecialization of the Unsullied.
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The Whitebeard Pirates and their allies consist of about forty-two Badass Crews joined into a single force to take on the World Government, itself sporting its own Badass Army of Marine officers and privateer pirates, and cyborg Pacifcas.
Following the Dressrosa arc, the Straw Hat Pirates themselves have upgraded from a small (if powerful) Ragtag Bunch of Misfits to an entire pirate fleet full of notorious figures.
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Any army in Gaunt's Ghosts, but notably the Ghosts, who can be best summed up as Scottish-influenced-ninja-army-with-laser-guns.
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In the Ghost Rider: Heaven's On Fire miniseries, when Johnny Blaze needs to take down a rebel angel who's usurped Heaven, he gets the help of every Ghost Rider who ever existed. And over the course of history, there's been a Spirit of Vengeance for every culture in every era. This◊ is what the resulting army of Ghost Riders looks like.
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Avengers: Endgame: In the climax, every single Badass Army in the MCU turns up for the final battle against Thanos: Wakandans, Asgardians, Sorcerers, and Ravagers show up to stand together with the Avengers.
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Downplayed for the The Chain's eponymous mercenary company. While once fully this trope, they have suffered a number of great defeats, and their numbers have fallen.
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Ace Combat Zero: The Belkan War: The Belkan Military, particularly their Air Force, are (or rather, were) the Badass Army of Strangereal. In about a week, they almost took over one of its neighbors and took control of hundreds of miles of land from a US-equivalent superpower. Also, their airforce contains the most named aces than any other in the series—that has gotta tell you something.
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Victoria: The Victorians' Rated M for Manly militia troops completely crush everybody they go up against, even though they consist entirely of light infantry with obsolete equipment, due primarily to outside-the-box guerilla tactics and an absolutely ruthless disregard for such silly things as the laws and customs of warnote at one point they get the idea to deter air-strikes by kidnapping the families of the enemy pilots and using them as human shields - more worringly the book presents them as the good guys. But mostly because of Plot Armor - the book is a Christian libertarian Author Tract and an extremely bad one at that.
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In The Legend of Heroes: Trails of Cold Steel, after the initial surprise the Imperial Army had at the start of the Civil War in the first game, they get their act together in Cold Steel II and actually hold their ground even if they're technologically outmatched. By Cold Steel IV, Giliath Osborne has the biggest army in Erebonia and he's sending them to war against the rest of the world trying to stop their advance towards Calvard due to Calvard's attempted assassination towards the emperor. note Long story short, they're actually framed because the gun used to assassinate the emperor is from the republic who already has a shaky relationship with The Empire and actually sent a hundred intelligence officers to spy on Erebonia only for them to get captured but not before one of Rean's students grabbing the gun made in Calvard without anyone noticing and using said gun to shoot the emperor because said student was inflicted by the curse of Erebonia and is used as a scapegoat. Said student is also from the Empire, specifically Hamel, a Doomed Hometown that the empire had to erase its existence in history in order not to leak the real reason behind the Hundred Days War with Liberl.
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The Exile's Violin: Leblanc's air fleet wins the battle against the Big Bad's dreadnaughts, follows him to his secret base and then steadily plows through his defenses to reach him personally. Jacquie and Clay do nothing but watch them work. Then Max activates the Exile's Violin and they all die like so many Red Shirts.
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Kaizoku Sentai Gokaiger begins with 34 Sentai teams united against an Alien Invasion.
In Kamen Rider Decade: All Riders vs. Dai-Shocker, we get to see...well the epic line up speaks for itself. It gets even more epic when they decide the Big Bad Shadowmoon doesn't just deserve one Rider Kick but all of them!
And there is the movie Kamen Rider X Super Sentai Superhero Taisen, whith the two armies joining forces together.
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The God Empress of Ponykind has the Twenty Legions of Equestria. Each one is comprised of one thousand ponies clad in heavy armor (based off the armor Imperial Space Marines wear), led by a Four-Star Badass, and capable of taking on an army three times its size.
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Non-human example. Destroy All Monsters features an army of monsters that are mind-controlled by aliens to destroy the major cities of the world. They help destroy the evil aliens after being freed from their mind control. This army consists of Godzilla, Rodan, Mothra, Kumonga (Spiega), Gorosaurus, Anguirus, Manda, Baragon, Varan, and Minya. Oh, and the monster army has a truly epic Moment of Awesome where they fight and ultimately kill pre-Badass Decay King Ghidorah.
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Game of Thrones:
Khal Drogo leads a massive horde of fierce Dothraki horsemen. Westerosi nobles consider them unbeatable in the field.
Daenerys acquires an army of Unsullied spearman. Conditioned to be immune to fear and pain, they are considered to be the finest soldiers in the world. Their intense training and fierce devotion to their master makes them one of the qualitatively strongest armies in the world. According to a History and Lore segment, the Free City of Qohor once bought an army of three thousand Unsullied to protect the city from a horde of fifty thousand Dothraki lead by one Khal Temmo. Only six hundred Unsullied were left alive after the battle, but Khal Temmo, all his sons and his bloodriders were dead, and the remaining Dothraki all cut their braids and retreated in shame.
Tyrion had his own personal force of mountain clansmen, who had proven to be the Lannisters' most effective front-line offense and defense.
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The live-action Transformers series are very big on portraying the US military this way. Made even more badass by the fact that the US soldiers appear to be more effective against the Decepticons then the Autobots do.
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Cloud Atlas: The Kona, who ride warhorses, carry primitive crossbows and scimitars and use scary-awesome warpaint. Later in the movie they begin to split between this and Red Shirt Army.
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In Online, Big Bad Daedric Prince Molag Bal creates one out of the lesser Daedra Xivkyn. Xivkyn are an unholy hybrid of the massive and powerful but unruly and untrustworthy Xivilai with the Proud Warrior Race Legions of Hell Dremora (who refer to themselves as the "Kyn" in the Daedric language). They very nearly succeeded in taking over Mundus during the Planemeld while being an implacable fighting force.
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Fate Zero Sanity has two such armies in the form of Noble Phantasms. The first is the familiar "Ionian Hetairoi" belonging to Rider. The second belongs to Avenger, "Vampire King: Army of the Dead". And yes, the biggest battle in the war involves the two of them, with the other six Servants aiding the former, duking it out in a winner-take-all battle. And it is glorious.
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Coming in at a close second are the armies of the Empire - essentially the Early Modern German army crossed with the Landsknechts and set up against things like the above. Similar to the Imperial Guard, they get by with massive brass balls, a lot of bodies, guns, fire, faith, steel and some badass leaders - such as warrior-priests of the mighty god Sigmar. Unlike the Imperial Guard, they manage to kill Bloodthirsters without the aid of tank the size of city blocks.
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Warhammer 40,000:
The Space Marines of this setting are an excellent example. This is an entire army of genetically enhanced 9-foot-tall super soldiers encased in 3-inch thick power armor carrying handheld grenade launchers as pistols and massive chainsaw-swords as close combat weapons. Did we mention that they are put through Training from Hell, where the survival rate is about 1 out of every thousand?
The hilariously feral Orks. Orks are hulking green-skinned monsters made of fungus. They were engineered by Precursors as bioweapons. They're ridiculously tough and able to smash a human into paste with their strength, and their guns- I mean, shootas tend to be wildly inaccurate BFGs as powerful as the previously described handheld grenade launchers. They also have latent psychic power that allows any technology or plan to work as long as they believe it so, and they're stupid enough to believe a LOT of things, so they're mild Reality Warpers. Oh, and they have absolutely no sense of self-preservation or fear of death. And they come in droves. Have fun.
The Stoic and high-tech Eldar. Don't let the bright colours, thin frames and jewels fool you. Like the above Orks, they were engineered as bioweapons by a now-extinct alien race. All Eldar have agility and reflexes that make humans seem to move like clumsy children in slow-motion, they are all latently psychic and use it to great effect on the battlefield, and they have hyper-advanced weapons including guns that fire molecule-thin shuriken and anti-armour guns that fire black holes. Their Aspect Warriors are highly specialized elite warriors who train for decades to fight with a particular exotic weapon or fighting style, and any meeting with their intended opponent is a Curb-Stomp Battle just waiting to happen.
The Chaos Space Marines. Take the above mentioned Space Marines, and make them give in to their selfish, base desires. They're individually far superior warriors to their loyalist cousins due to their "blessings" and their millennia of combat experience, although they don't have the same level of technological sophistication, and they also lack the discipline and cohesion that their loyalist counterparts do note This is represented by them getting an extra attack in close combat, but not having the Combat Tactics and And They Shall Have No Fear special rules. However, it still stands that the Chaos Space Marines are really the only army in the whole setting who can take on Space Marines head-on, 1-on-1, and stand a good chance of winning.
The Khorne Daemonkin are basically Khorne Berserkers taken up to eleven; no longer being shackled by concepts such as causality and inter-god rivals, they are the combined forces of the literal God of War himself and are terrifyingly effective at what they do.
Necrons. They get back up after you kill them, serve gods that eat hope, their standard infantry weapons can one-shot tanks, and they're not even all awake yet. Oh, and they managed to break through the defenses surrounding Mars (home of the Adeptus Mechanicus... with only five ships. Granted, only one made it to the surface, and it was promptly destroyed, but this is a whole lot more than pretty much anyone else has done in millennia.
The Tau Empire, an alliance of several alien Badass Armies, most notably the Tau and their BFGs and Mini-Mecha, and their allies: the Kroot, the Vespid, the Demuirg, the Gue'vesa, and the Tarellian Dog-Soldiers. Their burgeoning empire has fought off Tyranid hive fleets, Ork invasions and Imperial crusades, and they're small fry compared to the galaxy's other major players.
The Imperial Guard. It doesn't matter how many of them you kill, they will march forward grimly until they crush you under the weight of their own bodies. And that's just infantry. Imperial Guard Armour Regiments are composed entirely of powerful warmachines, and their artillery is lethal. They routinely go toe-to-toe with all the other hyper-advanced aliens and galactic horrors listed here despite being entirely unaugmented humans with equipment that, while even better than cutting-edge modern tech, is considered low-powered and weak in-universe. And they don't always lose.
The planet-eating Tyranids, an extra-galactic race who are not so much an army as a powerful force of nature. Unlike every other faction, they have actually succeeded in conquering a galaxy or two (or rather consuming) and virtually every other faction in the game is deathly afraid of them. Guided by a massive, incredibly intelligent Hive Mind, they use Organic Technology and sheer numbers to overwhelm their opponents — and if that doesn't work, they can just adapt their tactics to beat you another way. While the Imperium fends off Ork and Chaos invasions as a matter of course, an attack by the Great Devourer is nothing short of terrifying for them.
When it comes down to it, Warhammer 40000 is basically all about several Badass Armies all fighting each other in a Forever War. Every army except the Planetary Defence Forces count as this trope. Hell, even some of the (richer and more prestigious) PDFs count!
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The orc marines of Grunts!. They're only stopped in the beginning because the modern weaponry from our world isn't shielded against weaponfail spells. Once they get magic nullifying talismans, they're pretty unstoppable. Until the sci-fi bug army shows up. Then they develop biological warfare. This army doesn't get defeated, only experiences mild setbacks.
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Project X Zone brings together a platoon's worth of ass-kickers from franchises owned by Capcom, Bandai Namco Entertainment, and Sega, and pits them against a brigade of baddies that include a demon noble, a demon king, a super-soldier, a combat robot with a photographic memory, an all-consuming beast, and the Terror of Death.
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Warhammer has various examples that, for the most part, provided the inspiration and blueprint for it's sci-fi offspring's entries.
Arguably the biggest are the Warriors of Chaos. Think hulking, 8 - 10 foot tall superhuman Vikings from the far north, their fiercest and strongest fighters clad in several inch-thick plate armour forged in the depths of Hell itself, their least and weakest still giant men clad in the hides of whatever slavering beasts they've hunted and killed, and all wield massive axes and blades that lesser men would struggle to lift, let alone use effectively. Did we also mention that the country they hail from is basically adjacent to a blasted landscape where at the heart of which lies an honest-to-god portal to the depths of hell itself? Hell, let the esteemed Richter Kleiss fill you in on why these guys will fuck you up.
Coming in at a close second are the armies of the Empire - essentially the Early Modern German army crossed with the Landsknechts and set up against things like the above. Similar to the Imperial Guard, they get by with massive brass balls, a lot of bodies, guns, fire, faith, steel and some badass leaders - such as warrior-priests of the mighty god Sigmar. Unlike the Imperial Guard, they manage to kill Bloodthirsters without the aid of tank the size of city blocks.
The other factions are nothing to sneeze at either. The armies of Bretonnia are led typical Arthurian knights who's standard tactics is charging straight at the enemy in cavalry charges. The Dwarfs are a stocky axe-wielding race who face opponents many times their size and numbers on a daily basis, and every one of them is a warrior from the High King to the lowliest goats cheese merchant. The High Elves who have some of the finest and most elite warriors in the Old World.
The Lizardmen. Skinks are fast, nimble, and fire deadly accurate volleys of poison darts, but if you can pin them down, you can kill them. Unfortunately, while you've been pinning them down, the Saurus have arrived, meaning you're about to be slaughtered and probably eaten by hulking reptilian warriors who have been purpose-bred to kill since before humanity first used fire, and if they're Temple Guard, wielding halberds that can casually crush the highest-quality armour humans can make. Backing this up are literal dinosaurs and the Slann, who are some of the most terrifyingly potent mages in the Warhammer world, capable of snuffing out entire units with magical death or bestowing spectacular boons on friendly units; in the eighth edition rules, a Temple Guard unit that a Slann had buffed with Birona's Timewarp was capable of being charged on all sides by zombies and skeletons and winning the combat handily.
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The entirety of Frank Castle's Vietnam era Force Recon Marine unit. Whose various exploits during the Vietnam war would go on to become the stuff of legend/nightmares.
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 The Punisher (Comic Book)
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My Little Pony: Friendship is Magic / S.T.A.L.K.E.R. crossover, See The Zone And Survive has one: Dawn faction, created by Strider, Celestia and their friends/allies. Not only they have a large number of really good soldiers and mercenaries, assload of firearms, shitload of ammo but also a freaking tanks (two T-80B and one T-64BM), APC's (two BTR-70K), IFV's (four BMP-2M), helicopters (three Mi-24D and two Mi-26S), some bikes plus workshop and maintenance bay for them. And some of these vehicles have been upgraded by them. And they have their own R&D section. Holy crap!
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Doctor Who:
The Sontarans appear to have one of these, until UNIT figures out how their weapons are being disabled and rolls over them. Even without that (like with most of the new series), their prowess is very much an Informed Ability, marching in close formation through enemy held buildings, etc — though it's stated that they could easily vaporise the Earth from orbit, and that they critically underestimated UNIT's capabilities on the ground.
The Daleks' entire species is one. There is a reason anyone who is not the Doctor (and sometimes even him) craps their pants at the mere mention of them. So badass they were a match for the Time Lords, pushing them all the way back to besieging Gallifrey itself at the conclusion of the Time War. To put their power in perspective, when the Doctor encountered one on Earth in 2012, he declared that the entire combined military might of Earth would be incapable of stopping one Dalek foot soldier. A few years later (or, technically, before, thanks to time travel), a Dalek army invades Earth and completely crushes all opposition worldwide within 15 minutes.
Classic Cybermen. In their original appearance they were immune to all weaponry, and were only stopped due to an allergy to gold causing gold dust to muck up their system (which got Flanderized into gold being kryptonite to them). In the revival series, the Mondasian Cybermen are shown to be at war with a far future human empire, a war spanning multiple galaxies in which the first response to a Cyberman on a planet is to annihilate the planet, because the Cybermen will "upgrade" themselves within minutes to adapt to anything used against them.
The Daleks and Cybermen did once get into a battle with each other. The Daleks won overwhelmingly, with the Cybermen unable to get even a single kill against them.
UNIT, when they know what they're doing and have the equipment to shut the Doctor up. (Duct Tape?)
"A Good Man Goes to War" blows all of them away. The army assembled by the Doctor to take Demon's Run wins overwhelmingly without a single shot fired.
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Each of the Five Powers of Lambda sports a Badass Army to some degree or another.
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In the Crusader series, the Silencer Corps definitely count. As far as can be told, they don't even care for mottos or creeds—the closest thing is a saying that has entered mainstream parlance: Silencers get the job done.
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Maria's newborn army in the Twilight saga certainly fits this trope. By using an idea pioneered by another Southern nomad, Benito, Maria began creating newborn vampires to create a virtually unstoppable army. With Jasper Whitlock and her sisters, Nettie and Lucy, she was able to take over many Mexican territories previously owned by other vampire clans.
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The Last Samurai has the samurai rebels who take on western civil-war era weapons with swords and bows, giving quite a good accounting of themselves until the gatling guns appear in the final battle
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And there is the movie Kamen Rider X Super Sentai Superhero Taisen, whith the two armies joining forces together.
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The Xeteskian Protectors in Chronicles of the Raven. They are individually highly skilled warriors, and partially psychic, so each knows exactly what all the others are doing and feeling. A few dozen have been known to hold off (or even defeat) massive armies of normal soldiers.
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The Suikoden series should get a mention - they are the 108 Stars of Destiny, after all. That's one hundred and eight central figures in an army that eventually gathers into tens of thousands who are all exceptional in their chosen fields. In every game, you lead an army of pretty special individuals.
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Andromeda: Nietzschean's are another subversion where they wished they were these.
They are. It's just that Andromeda's crew is even more badass.
Individually, all the Nietzscheans are seriously badass, but they also have Chronic Backstabbing Disorder for anyone they don't consider kin, which made it impossible for them to form a stable government with only them in it.
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The Covenant is a quite a badass army itself. The Grunts know how to use their numbers right, and they're experts with heavy weaponry. The Jackals are excellent snipers and very hard to kill when they have energy shields. The Drones are extremely fast and agile fearless warriors who comes in hundreds. The Hunters are basically living tanks instead of infantry warriors, who can take a lot of punishment and deliver even more punishment back to the enemy. The Brutes are zealous devoted warriors who have immense physical strength, great endurance, and weaponry that is extremely deadly in and out of melee combat. And the Elites themselves more than live up to their names; when faced with a Brute-led Covenant fleet three times their own strength in Halo 3, the Elite fleet's commander simply remarks "Then it will be a fair fight" before proceeding to stomp the enemy force's ass.
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In Codename: Kids Next Door, the KND is a Badass Adorable, Child Soldier, and Badass Normal (with a dash of Kid Hero) example of this trope, this is an army that protects their world's children from being oppressed and harmed by evil Child-hating adults, many of which have super powers, and yet, when they go toe-to-toe with the KND, they mostly lose in the end. It's a wonder why at least some of the villains don't cringe in fear or dread over the thought of taking them on.
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Prince Roger: The Mardukans, once they get their hands on plasma cannons, are able to take on much larger armies, and do good even against Powered Armor foes while lacking such equipment for themselves (being only humanoid, and not human, with four arms each).
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In Total War, the player can easily create an army of elite units and, with enough victories, gain them battlefield experience as well as upgrading their weapons and armor. It is especially noticeable in Shogun II. Not only can you have a Hero units with full upgrades leading the pack (who can often take on entire armies by themselves at that point) but then you can deck out the rest of the force with badass samurai units that are deadly enough on their own, let alone with upgrades.
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Deconstructed in Red Dead Redemption II. The outlaw characters dread the idea of drawing the wrath of the US Army, seeing that outcome as a death sentence. However when actually fought, they turn out to be nothing more than young boys and green recruits, no match for hardened career outlaws except in overwhelming numbers.
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Stellaris: Empires who get a good lead on their genetics technology can build armies of Expies of Space Marines and tamed Xenomorphs. Spiritualist empires can back them up with Expies of Jedi.
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In Buffy the Vampire Slayer: the Class of '99 becomes one to fight Big Bad Mayor Wilkins and his horde of vampire Mooks. The new Slayer Army during the Battle of the Hellmouth also counts.
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End of Nations has the Liberation Front, the Shadow Revolution, and the Order of Nations.
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ELEX pits the Clerics, a religious, technology-loving police state with Elex-powered plasma weapons, battle mechs and drones, against the Berserkers, a clan of hardcore warriors regressed back to medieval ways of war but also converting Elex into Mana to use magic. In other words, it's druidic Viking Magic Knights vs. the Brotherhood of Steel but more advanced and building their own tech instead of scavenging it. Between them are the Outlaws, basically Mad Max baddies with old-fashioned guns, Elex-derived combat stims and a fierce Might Makes Right attitude. Oh, and finally you have the Albs, high-tech Super Soldiers who consume Elex to gain incredible powers at the cost of their emotions. It's an unusual setting.
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Badass Army / int_e5d5be0d
 Badass Army / int_e5de447c
type
Badass Army
 Badass Army / int_e5de447c
comment
The X-COM initiative in any of the games. The series' is based around the enemy being a completely unknown alien menace that vastly outnumbers and outguns humanity even on the most fundamental levels, and the player, the director of the X-COM project, has to hire troops, reverse-engineer alien technology and halt the invasion in less than a year. Furthermore, due to the nature of the alien threat and the troops' aiming skills, by the end of the game any small squadron of survivors from the rest of the game will count as this. And this isn't even touching on the rest of the series' which stacks the odds even more against humanity; nor the actual alien invasion force which will fuck you up if you're not ready to face them. And are smarter than they might seem at first.
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1.0
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Badass Army / int_e5de447c
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type
Badass Army
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comment
The eponymous Lensmen may be SF's ur-example. The Galactic Patrol is a pretty Badass Army in its own right. The Lensmen are its elite forces. The Grey Lensmen are the elite of those.
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1.0
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Badass Army / int_e5fd2cef
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type
Badass Army
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comment
Final Fantasy VIII has the SeeD mercenary army, which has 5 groups of three take on an army as their graduating test with minimal support. Additionally, most of the playable characters are newly-graduated SeeDs, and manage to fight the Sorceresses.
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featureApplicability
1.0
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Badass Army / int_eb6719f6
 Badass Army / int_eb9e3429
type
Badass Army
 Badass Army / int_eb9e3429
comment
The Mummy Returns had three: the opening army led by the Scorpion King, the Army of Anubis, and the Medjai.
 Badass Army / int_eb9e3429
featureApplicability
1.0
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 The Mummy Returns
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Badass Army / int_eb9e3429
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type
Badass Army
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comment
The Leafmen from Epic, being incredibly structured and full of competent warriors.
 Badass Army / int_ec261ef1
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1.0
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featureConfidence
1.0
 Epic
hasFeature
Badass Army / int_ec261ef1
 Badass Army / int_ec28245c
type
Badass Army
 Badass Army / int_ec28245c
comment
Both the Saiyajin and Freeza's army in Dragon Ball Z. To put this in perspective, these are groups that only consider a small handful of fighters enough to wipe out the populace of civilized planet. Raditz, who is only considered a common soldier, curb-stomped Goku and Piccolo, who were both persons of mass destruction at that point in the series.
 Badass Army / int_ec28245c
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1.0
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featureConfidence
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Badass Army / int_ec28245c
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type
Badass Army
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comment
The Culture: Special Circumstances: its members are either Sociopathic Heroes before they joined, or they are formed to become this. Some advanced civilizations which are on good terms with the Culture simply refuse to let TWO members of SC travel together within their sphere of influence: too much foreign badassitude in the same place being apparently dangerous even to powerful space traveling civilizations.
 Badass Army / int_ec9965ca
featureApplicability
1.0
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 The Culture
hasFeature
Badass Army / int_ec9965ca
 Badass Army / int_ef06b063
type
Badass Army
 Badass Army / int_ef06b063
comment
A Crown of Stars: The army of Empire of Avalon is vast, comprised of well-trained and highly competent Super Soldiers, many of them with Psychic Powers, and equipped with all sci-fi imaginable weaponry. They are so badass that they make known where their main bases are located in case any of their enemies want to pick a fight.
 Badass Army / int_ef06b063
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1.0
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Badass Army / int_ef06b063
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type
Badass Army
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comment
The Lord of the Rings:
The elven army is implied as being this trope, especially at the battle on the slopes of Mount Doom. They are also played this way at Helm's Deep, when they arrive to great triumph and stand-to in perfect unison. Of course, being immortal and a few thousand years old does tend to give you a bit of extra training time. Their badassery is and Informed Attribute as - Besides Legolas - they mostly seem to be letting the Uruk Hai kill them.
The ghost army in The Return of the King, being immortal and all.
The Rohirrim, at Minas Tirith, where the full might of their cavalry is able to perform some great deeds, even against oliphaunts twenty times the size of their horses.
 Badass Army / int_f1da64b5
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1.0
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Badass Army / int_f1da64b5
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type
Badass Army
 Badass Army / int_f1fbeee0
comment
Destroy the Godmodder:
In general, any army that has a significant amount of charging put into its summon tends to be this. Notable examples from 2 include the Crockercorp Drones, Robomonkey Rebellion, Project Nexus, and the Army of Godmodders that assisted the Anti-Godmodders in Trial 6.
Project Nexus in particular was an example of this, as it lasted for hundreds of pages and was responsible for the deaths of numerous entities on both sides.
The Massive Battle of the Armies took this Up to Eleven, with every single player-summoned army being an example of this.
 Badass Army / int_f1fbeee0
featureApplicability
1.0
 Badass Army / int_f1fbeee0
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Badass Army / int_f1fbeee0
 Badass Army / int_f2295fa8
type
Badass Army
 Badass Army / int_f2295fa8
comment
The Fish Speakers and their successors The Honored Matres have this spliced with Amazon Brigade. The Fish Speakers were created by Leto II from Sardaukar and Freman stock after the Fremen badassery was diluted through massive relocation from Arrakis (which was the source of their badassery). The Honored Matres evolved from the Fish Speakers and the Bene Gesserit during the 1000 year exodus, and took their badassery to eleven.
 Badass Army / int_f2295fa8
featureApplicability
1.0
 Badass Army / int_f2295fa8
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 God-Emperor of Dune
hasFeature
Badass Army / int_f2295fa8
 Badass Army / int_f5c28dbb
type
Badass Army
 Badass Army / int_f5c28dbb
comment
The Grantville Militia in 1632 which not only had More Dakka but could defy Croats with schoolboys with baseball bats.
 Badass Army / int_f5c28dbb
featureApplicability
1.0
 Badass Army / int_f5c28dbb
featureConfidence
1.0
 1632
hasFeature
Badass Army / int_f5c28dbb
 Badass Army / int_f74b5f80
type
Badass Army
 Badass Army / int_f74b5f80
comment
The Rangers aka the Anla'Shok from Babylon 5, who can be summed up as being part Jedi, part Ace Pilot.
 Badass Army / int_f74b5f80
featureApplicability
1.0
 Badass Army / int_f74b5f80
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 Babylon 5
hasFeature
Badass Army / int_f74b5f80
 Badass Army / int_f9b9dfe4
type
Badass Army
 Badass Army / int_f9b9dfe4
comment
Fire Emblem: Radiant Dawn has its final act chronicles three badass armies, all in an attempts to take on Ashera, a Light Is Not Good God of Evil.
 Badass Army / int_f9b9dfe4
featureApplicability
1.0
 Badass Army / int_f9b9dfe4
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Badass Army / int_f9b9dfe4
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type
Badass Army
 Badass Army / int_fd314ec1
comment
In Kamen Rider Decade: All Riders vs. Dai-Shocker, we get to see...well the epic line up speaks for itself. It gets even more epic when they decide the Big Bad Shadowmoon doesn't just deserve one Rider Kick but all of them!
 Badass Army / int_fd314ec1
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1.0
 Badass Army / int_fd314ec1
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Badass Army / int_fd314ec1
 Badass Army / int_fd96c2bc
type
Badass Army
 Badass Army / int_fd96c2bc
comment
The Judges of Judge Dredd have had to become this on occasion. Two notable occasions are after the Great Atomic War of 2070 when the Judges brought down Robert L. Booth and during the Apocalypse War against the Sov Block.
Hell, they have their own defence division comprised of judges who are seen to be too dangerous for use on the streets, but have been found useful in wars around the galaxy as well as in defence of the city. Also, Mega City One has a space corps, a regular military which fights offworld.
 Badass Army / int_fd96c2bc
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 Badass Army / int_fd96c2bc
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Badass Army / int_fd96c2bc
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type
Badass Army
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comment
In Saint Seiya it's stated that the titular Saints can move faster than the speed of sound. And that's just the lowly ones, the Gold Saints can move at the speed of light. Gold Saint Leo Aioria can punch you one billion times at that speed, his attack resembling a gold web of doom. And there are 88 of them. Not to mention the 108 spectres under command of two undead gods serving Hades.
 Badass Army / int_fe83990a
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1.0
 Badass Army / int_fe83990a
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Badass Army / int_fe83990a
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type
Badass Army
 Badass Army / int_ff8d0a13
comment
Mahu in "Crownless Eagle" the army of the Commonwealth Republic is this, thanks to a mixture of veteran soldiers, more than competent commanders and the nation´s technological advances.
 Badass Army / int_ff8d0a13
featureApplicability
1.0
 Badass Army / int_ff8d0a13
featureConfidence
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Badass Army / int_ff8d0a13
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type
Badass Army
 Badass Army / int_ff9ab17f
comment
In the Star Trek: The Next Generation episode "The Hunted", a race called the Angosians forced their troops to undergo genetic engineering to become an entire force of One Man Armys. When the troops were no longer needed, they were sent to an orbiting penal colony. They manage to escape their prison and overwhelm the entire planet's defenses in a matter of hours.
 Badass Army / int_ff9ab17f
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1.0
 Badass Army / int_ff9ab17f
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Badass Army / int_ff9ab17f
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type
Badass Army
 Badass Army / int_ffc6c28f
comment
Starship Troopers: The Mobile Infantry. Johnny states that a single M.I. private in powered armor could defeat a whole squadron of tanks, if anyone were stupid enough to send tanks against them.
 Badass Army / int_ffc6c28f
featureApplicability
1.0
 Badass Army / int_ffc6c28f
featureConfidence
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Badass Army / int_ffc6c28f

The following is a list of statements referring to the current page from other pages.

 Badass Army
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Star Wars (Franchise)
 Badass Army
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Combat Tropes
 Badass Army
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Ensembles
 Badass Army
processingCategory2
Military and Warfare Tropes
 About Sidorov Vova (Animation) / int_8878f3be
type
Badass Army
 Iron Kid (Animation) / int_8878f3be
type
Badass Army
 DEVILMAN crybaby / int_8878f3be
type
Badass Army
 Legend of Galactic Heroes / int_8878f3be
type
Badass Army
 Mai-Otome / int_8878f3be
type
Badass Army
 Mobile Suit Gundam Wing / int_8878f3be
type
Badass Army
 Rage of Bahamut: Genesis / int_8878f3be
type
Badass Army
 The Galaxy Railways / int_8878f3be
type
Badass Army
 The PreDespair Kids (Blog) / int_8878f3be
type
Badass Army
 Block 109 (Comic Book) / int_8878f3be
type
Badass Army
 Darth Maul: Son of Dathomir (Comic Book) / int_8878f3be
type
Badass Army
 Earth 2 (Comic Book) / int_8878f3be
type
Badass Army
 Hydra (Comic Book) / int_8878f3be
type
Badass Army
 Red Skull (Comic Book) / int_8878f3be
type
Badass Army
 Sonic the Hedgehog/Mega Man: Worlds Collide (Comic Book) / int_8878f3be
type
Badass Army
 Stormwatch PHD (Comic Book) / int_8878f3be
type
Badass Army
 Superman: Red Son (Comic Book) / int_8878f3be
type
Badass Army
 The Punisher MAX (Comic Book) / int_8878f3be
type
Badass Army
 Uncanny X-Men (2011) (Comic Book) / int_8878f3be
type
Badass Army
 Wanted (Comic Book) / int_8878f3be
type
Badass Army
 A Dragon in Shining Armour / Fan Fic / int_8878f3be
type
Badass Army
 A Sticky Situation / Fan Fic / int_8878f3be
type
Badass Army
 Age of Dragons / Fan Fic / int_8878f3be
type
Badass Army
 An ISOT In Grimdark / Fan Fic / int_8878f3be
type
Badass Army
 Ancienverse / Fan Fic / int_8878f3be
type
Badass Army
 Callof Darkness / Fan Fic
seeAlso
Badass Army
 Fairly English Story / Fan Fic / int_8878f3be
type
Badass Army
 Fall of Starfleet, Rebirth of Friendship / Fan Fic / int_8878f3be
type
Badass Army
 Frontier / Fan Fic / int_8878f3be
type
Badass Army
 Harry Potter and the Methods of Rationality / Fan Fic / int_8878f3be
type
Badass Army
 Nerve Damage / Fan Fic / int_8878f3be
type
Badass Army
 SlothelodiousQueens
seeAlso
Badass Army
 The Celestia Vs The World / Fan Fic / int_8878f3be
type
Badass Army
 The Difference One Man Can Make / Fan Fic / int_8878f3be
type
Badass Army
 The Equestrian Wind Mage / Fan Fic / int_8878f3be
type
Badass Army
 The Hammer And The Rings / Fan Fic / int_8878f3be
type
Badass Army
 The Lion Of The North / Fan Fic / int_8878f3be
type
Badass Army
 The Manhattan Project II / Fan Fic / int_8878f3be
type
Badass Army
 The Weaver Option (Fanfic) / int_8878f3be
type
Badass Army
 The Weedverse / Fan Fic / int_8878f3be
type
Badass Army
 Zero Requiem / Fan Fic / int_8878f3be
type
Badass Army
 A Diplomatic Visit (Fanfic) / int_8878f3be
type
Badass Army
 A Game of Vengeance and Justice (Fanfic) / int_8878f3be
type
Badass Army
 A Thing of Vikings (Fanfic) / int_8878f3be
type
Badass Army
 A Trident Is Forged (Fanfic) / int_8878f3be
type
Badass Army
 Aska
seeAlso
Badass Army
 Black Crayons (Fanfic) / int_8878f3be
type
Badass Army
 Code Geass Megiddo (Fanfic) / int_8878f3be
type
Badass Army
 Fate Zero Sanity (Fanfic) / int_8878f3be
type
Badass Army
 Five Worlds War (Fanfic) / int_8878f3be
type
Badass Army
 Forum of Thrones (Fanfic) / int_8878f3be
type
Badass Army
 LandOfTheAryans
seeAlso
Badass Army
 Legionnaire (Fanfic) / int_8878f3be
type
Badass Army
 Maybe I'm a Lion (Fanfic) / int_8878f3be
type
Badass Army
 Morphin Fate (Fanfic)
seeAlso
Badass Army
 Nymeria's War (Fanfic) / int_8878f3be
type
Badass Army
 RWBY: Destiny of Remnant (Fanfic) / int_8878f3be
type
Badass Army
 Saerang (Fanfic) / int_8878f3be
type
Badass Army
 See The Zone And Survive (Fanfic)
seeAlso
Badass Army
 Son Of The Seven Kingdoms / Fan Fic / int_8878f3be
type
Badass Army
 The Dark Lords of Nerima (Fanfic) / int_8878f3be
type
Badass Army
 TheForeverTrilogy
seeAlso
Badass Army
 The Great Alicorn Hunt (Fanfic) / int_8878f3be
type
Badass Army
 The Phoenician Of Blood And Fire (Fanfic) / int_8878f3be
type
Badass Army
 Yet again, with a little extra help (Fanfic) / int_8878f3be
type
Badass Army
 Act of Valor / int_8878f3be
type
Badass Army
 Ah Boys to Men
seeAlso
Badass Army
 Attack on Titan (2015) / int_8878f3be
type
Badass Army
 Braveheart / int_8878f3be
type
Badass Army
 El Alamein: The Line of Fire / int_8878f3be
type
Badass Army
 Kamen Rider Decade All Riders Vs Dai Shocker / int_8878f3be
type
Badass Army
 Megaforce
seeAlso
Badass Army
 Tears of the Sun / int_8878f3be
type
Badass Army
 The 300 Spartans / int_8878f3be
type
Badass Army
 The Elite Squad / int_8878f3be
type
Badass Army
 The Hobbit: The Battle of the Five Armies / int_8878f3be
type
Badass Army
 The Lord Inquisitor / int_8878f3be
type
Badass Army
 The Lord of the Rings / int_8878f3be
type
Badass Army
 The Lord of the Rings: The Two Towers / int_8878f3be
type
Badass Army
 300 / int_8878f3be
type
Badass Army
 Triumph of the Will / int_8878f3be
type
Badass Army
 Troy / int_8878f3be
type
Badass Army
 War Dog / int_8878f3be
type
Badass Army
 Dune (Franchise) / int_8878f3be
type
Badass Army
 Fire Emblem (Franchise) / int_8878f3be
type
Badass Army
 Star Trek (Franchise) / int_8878f3be
type
Badass Army
 Tekken (Franchise) / int_8878f3be
type
Badass Army
 Deathgate (Lets Play) / int_8878f3be
type
Badass Army
 Kruggsmash (Lets Play) / int_8878f3be
type
Badass Army
 Tear of Grace (Lets Play) / int_8878f3be
type
Badass Army
 Towersoared (Lets Play) / int_8878f3be
type
Badass Army
 Utterly Mad Zone (Lets Play) / int_8878f3be
type
Badass Army
 Durarara!! / int_8878f3be
type
Badass Army
 Fate/Zero / int_8878f3be
type
Badass Army
 High School D×D / int_8878f3be
type
Badass Army
 Lord Marksman and Vanadis / int_8878f3be
type
Badass Army
 So I'm a Spider, So What? / int_8878f3be
type
Badass Army
 Tokyo Ravens / int_8878f3be
type
Badass Army
 A Practical Guide To Evil / int_8878f3be
type
Badass Army
 A Trial of Blood and Steel / int_8878f3be
type
Badass Army
 Ambergris / int_8878f3be
type
Badass Army
 Anabasis / int_8878f3be
type
Badass Army
 Archmaester Gyldayn's Histories / int_8878f3be
type
Badass Army
 Arcia Chronicles / int_8878f3be
type
Badass Army
 Beau Geste / int_8878f3be
type
Badass Army
 Chapterhouse: Dune / int_8878f3be
type
Badass Army
 Children of Earth and Sky / int_8878f3be
type
Badass Army
 Chronicles of the Raven / int_8878f3be
type
Badass Army
 Ciaphas Cain / int_8878f3be
type
Badass Army
 CoDominium / int_8878f3be
type
Badass Army
 Codex Alera / int_8878f3be
type
Badass Army
 ExilesViolin
seeAlso
Badass Army
 Gate / int_8878f3be
type
Badass Army
 God-Emperor of Dune / int_8878f3be
type
Badass Army
 Green Rider / int_8878f3be
type
Badass Army
 Harald
seeAlso
Badass Army
 Heaven Sword and Dragon Sabre / int_ebb18b9e
type
Badass Army
 Heimskringla / int_8878f3be
type
Badass Army
 Heretics of Dune / int_8878f3be
type
Badass Army
 History of U.S. Naval Operations in World War II
seeAlso
Badass Army
 In Fury Born / int_8878f3be
type
Badass Army
 Inda / int_8878f3be
type
Badass Army
 Intersections
seeAlso
Badass Army
 Kitty Norville / int_8878f3be
type
Badass Army
 Lambda / int_8878f3be
type
Badass Army
 Last Legionary / int_8878f3be
type
Badass Army
 LongRoadNorth
seeAlso
Badass Army
 Malazan Book of the Fallen / int_8878f3be
type
Badass Army
 Manticore Ascendant / int_8878f3be
type
Badass Army
 Memories of Ice / int_8878f3be
type
Badass Army
 Metafictionized Phlebotinum Poisoning / int_8878f3be
type
Badass Army
 Spartan / int_8878f3be
type
Badass Army
 Star Wars: Allegiance / int_8878f3be
type
Badass Army
 Starship Troopers / int_8878f3be
type
Badass Army
 Takeshi Kovacs / int_8878f3be
type
Badass Army
 The Arts of Dark and Light / int_8878f3be
type
Badass Army
 The Battle of Magh Tuireadh / int_8878f3be
type
Badass Army
 The Belgariad / int_8878f3be
type
Badass Army
 The Course of Empire / int_8878f3be
type
Badass Army
 The Draka / int_8878f3be
type
Badass Army
 The Elder Scrolls / int_8878f3be
type
Badass Army
 The Elenium / int_8878f3be
type
Badass Army
 TheExilesViolin
seeAlso
Badass Army
 The Fort
seeAlso
Badass Army
 The General Series / int_8878f3be
type
Badass Army
 The Heroes of Olympus / int_8878f3be
type
Badass Army
 The Heroic Legend of Arslan / int_ebb18b9e
type
Badass Army
 The Kane Chronicles / int_8878f3be
type
Badass Army
 TheLadyVoltigeur
seeAlso
Badass Army
 The Mote in God's Eye / int_8878f3be
type
Badass Army
 The Mysteries of Udolpho / int_8878f3be
type
Badass Army
 The Saga of the Jomsvikings / int_8878f3be
type
Badass Army
 The Salvation War / int_8878f3be
type
Badass Army
 The Sword of Shannara Trilogy / int_8878f3be
type
Badass Army
 The Unknown Soldier / int_8878f3be
type
Badass Army
 Time of Death / int_8878f3be
type
Badass Army
 Ultramarines / int_8878f3be
type
Badass Army
 Victoria / int_8878f3be
type
Badass Army
 Watership Down / int_8878f3be
type
Badass Army
 Word Bearers / int_8878f3be
type
Badass Army
 Words of Radiance / int_8878f3be
type
Badass Army
 World Of Warcraft Illidan / int_8878f3be
type
Badass Army
 Wyvern Diary
seeAlso
Badass Army
 Faze Combat (Machinima) / int_8878f3be
type
Badass Army
 AngloDutchWars
seeAlso
Badass Army
 BadAssArmy
sameAs
Badass Army
 Badassarmy
sameAs
Badass Army
 Conservation of Ninjutsu
seeAlso
Badass Army
 Crecy
seeAlso
Badass Army
 Harald
seeAlso
Badass Army
 HistoryOfUSNavalOperationsInWorldWarII
seeAlso
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 ImmortalityProtocolCy-Fox
seeAlso
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 ImperialGuard
seeAlso
Badass Army
 Intersections
seeAlso
Badass Army
 KamenRiderSpirits
seeAlso
Badass Army
 LostPlanet
seeAlso
Badass Army
 MacedonianSuccessionWars
seeAlso
Badass Army
 OliverCromwell
seeAlso
Badass Army
 Prussia
seeAlso
Badass Army
 PunicWars
seeAlso
Badass Army
 Raikage
seeAlso
Badass Army
 RealWomenNeverWearDressesSandbox
seeAlso
Badass Army
 ShakaZulu
seeAlso
Badass Army
 Sri Lankan Civil War
seeAlso
Badass Army
 TheDarkonWargamingClub
seeAlso
Badass Army
 VictorDavisHanson
seeAlso
Badass Army
 VictoryAtSea
seeAlso
Badass Army
 Black Lagoon (Manga) / int_8878f3be
type
Badass Army
 Highschool of the Dead (Manga) / int_8878f3be
type
Badass Army
 Seraph of the End (Manga) / int_8878f3be
type
Badass Army
 The Rose of Versailles (Manga) / int_8878f3be
type
Badass Army
 Until Death Do Us Part (Manga) / int_8878f3be
type
Badass Army
 Vinland Saga (Manga) / int_8878f3be
type
Badass Army
 Wolfsmund (Manga) / int_8878f3be
type
Badass Army
 07-Ghost (Manga) / int_8878f3be
type
Badass Army
 Sabaton (Music) / int_8878f3be
type
Badass Army
 ASOIAFNG (Roleplay)
seeAlso
Badass Army
 A Sword Without A Hilt (Roleplay) / int_8878f3be
type
Badass Army
 Communication (Roleplay) / int_8878f3be
type
Badass Army
 Destroy the Godmodder (Roleplay) / int_8878f3be
type
Badass Army
 ExcaliburSquadron
seeAlso
Badass Army
 Lost And Found Of The Multiverse (Roleplay)
seeAlso
Badass Army
 MorimuneHighSchoolRP
seeAlso
Badass Army
 Shadowhunter Peril (Roleplay)
seeAlso
Badass Army
 Synthesis
seeAlso
Badass Army
 Twilit Overture (Roleplay) / int_8878f3be
type
Badass Army
 Void of the Stars (Roleplay) / int_8878f3be
type
Badass Army
 Andromeda / int_8878f3be
type
Badass Army
 Kaizoku Sentai Gokaiger / int_8878f3be
type
Badass Army
 Kamen Rider Decade / int_8878f3be
type
Badass Army
 Narcos / int_8878f3be
type
Badass Army
 Soviet Storm: World War II in the East / int_8878f3be
type
Badass Army
 Ultraseven / int_8878f3be
type
Badass Army
 Victory at Sea / int_8878f3be
type
Badass Army
 Walker, Texas Ranger / int_8878f3be
type
Badass Army
 Demon: The Fallen (Tabletop Game) / int_8878f3be
type
Badass Army
 Mage: The Ascension (Tabletop Game) / int_8878f3be
type
Badass Army
 Mutant Chronicles (Tabletop Game) / int_8878f3be
type
Badass Army
 Warhammer (Tabletop Game) / int_8878f3be
type
Badass Army
 Henry V (Theatre) / int_8878f3be
type
Badass Army
 Ace Combat Zero: The Belkan War (Video Game) / int_8878f3be
type
Badass Army
 AdventureQuest 3D (Video Game) / int_8878f3be
type
Badass Army
 Battalion Wars (Video Game) / int_8878f3be
type
Badass Army
 Battle Brothers (Video Game) / int_8878f3be
type
Badass Army
 Command & Conquer: Tiberian Series (Video Game) / int_8878f3be
type
Badass Army
 Command & Conquer: Generals (Video Game) / int_8878f3be
type
Badass Army
 Crimson Echoes (Video Game) / int_8878f3be
type
Badass Army
 Dark Souls III (Video Game) / int_8878f3be
type
Badass Army
 Doom Eternal (Video Game) / int_8878f3be
type
Badass Army
 Dune II (Video Game) / int_ebb18b9e
type
Badass Army
 Dwarf Fortress (Video Game) / int_8878f3be
type
Badass Army
 Earth Defense Force 2025 (Video Game) / int_8878f3be
type
Badass Army
 End of Nations (Video Game) / int_8878f3be
type
Badass Army
 Enemy Territory: Quake Wars (Video Game) / int_8878f3be
type
Badass Army
 Fallout 2 (Video Game) / int_8878f3be
type
Badass Army
 Fallout UIF (Video Game) / int_8878f3be
type
Badass Army
 Final Fantasy VIII (Video Game) / int_8878f3be
type
Badass Army
 Fire Emblem: Path of Radiance (Video Game) / int_8878f3be
type
Badass Army
 Freeman Guerrilla Warfare (Video Game) / int_8878f3be
type
Badass Army
 Front Mission 1 (Video Game) / int_8878f3be
type
Badass Army
 Godfall (Video Game) / int_8878f3be
type
Badass Army
 Gothic (Video Game) / int_8878f3be
type
Badass Army
 Guilty Gear (Video Game) / int_8878f3be
type
Badass Army
 Half Life 1 (Video Game) / int_8878f3be
type
Badass Army
 Jagged Alliance (Video Game) / int_8878f3be
type
Badass Army
 Marathon (Video Game) / int_8878f3be
type
Badass Army
 Metal Gear Solid: Portable Ops (Video Game) / int_8878f3be
type
Badass Army
 Mount & Blade (Video Game) / int_8878f3be
type
Badass Army
 MouseHunt (Video Game) / int_8878f3be
type
Badass Army
 Mystic Guardian (Video Game) / int_8878f3be
type
Badass Army
 Myth (Video Game) / int_8878f3be
type
Badass Army
 Nuclear Winter (Video Game) / int_8878f3be
type
Badass Army
 Phoenix Point (Video Game) / int_8878f3be
type
Badass Army
 Raze's Hell (Video Game) / int_8878f3be
type
Badass Army
 Real Space (Video Game) / int_8878f3be
type
Badass Army
 RimWorld (Video Game) / int_8878f3be
type
Badass Army
 Rise of the Reds (Video Game) / int_ebb18b9e
type
Badass Army
 Rome: Total War (Video Game) / int_8878f3be
type
Badass Army
 Sekiro: Shadows Die Twice (Video Game) / int_8878f3be
type
Badass Army
 Sengoku Basara (Video Game) / int_8878f3be
type
Badass Army
 Skylanders (Video Game) / int_8878f3be
type
Badass Army
 Star Traders Frontiers (Video Game) / int_8878f3be
type
Badass Army
 Star Wars: Battlefront II (Video Game) / int_8878f3be
type
Badass Army
 Super Robot Wars 2 (Video Game) / int_8878f3be
type
Badass Army
 Super Robot Wars Alpha (Video Game) / int_8878f3be
type
Badass Army
 Super Robot Wars W (Video Game) / int_8878f3be
type
Badass Army
 Tales of the World (Video Game) / int_8878f3be
type
Badass Army
 The Last of Us Part II (Video Game) / int_8878f3be
type
Badass Army
 The Legend of Heroes: Trails in the Sky (Video Game) / int_8878f3be
type
Badass Army
 The Lord of the Rings Online (Video Game) / int_8878f3be
type
Badass Army
 The Wonderful 101 (Video Game) / int_8878f3be
type
Badass Army
 Third Age: Total War (Video Game) / int_8878f3be
type
Badass Army
 Thrones of Britannia: A Total War Saga (Video Game) / int_8878f3be
type
Badass Army
 Total War: Attila (Video Game) / int_8878f3be
type
Badass Army
 Total War: Rome II (Video Game) / int_8878f3be
type
Badass Army
 Total War: Warhammer (Video Game) / int_8878f3be
type
Badass Army
 Total War: Warhammer II (Video Game) / int_8878f3be
type
Badass Army
 Underrail (Video Game) / int_8878f3be
type
Badass Army
 Valkyria Chronicles (Video Game) / int_8878f3be
type
Badass Army
 War of the Visions: Final Fantasy Brave Exvius (Video Game) / int_8878f3be
type
Badass Army
 Warhammer 40,000: Space Marine (Video Game) / int_8878f3be
type
Badass Army
 Warhammer: Mark of Chaos (Video Game) / int_8878f3be
type
Badass Army
 Yggdra Union (Video Game) / int_8878f3be
type
Badass Army
 Lords of Magic / Videogame / int_8878f3be
type
Badass Army
 The Crown & the Flame (Visual Novel) / int_8878f3be
type
Badass Army
 Alfa Legion (Web Animation) / int_8878f3be
type
Badass Army
 Plastic Apocalypse (Web Animation) / int_8878f3be
type
Badass Army
 Cry Havoc (Webcomic) / int_ebb18b9e
type
Badass Army
 Brony D&D (Web Video) / int_8878f3be
type
Badass Army
 Epic Rap Battles of History (Web Video) / int_8878f3be
type
Badass Army
 Masako X - Dragon Ball What-If (Web Video) / int_8878f3be
type
Badass Army
 Sonic (Web Video) / int_8878f3be
type
Badass Army
 Chaos Theory (Webcomic) / int_8878f3be
type
Badass Army
 Darths & Droids (Webcomic) / int_8878f3be
type
Badass Army
 Exterminatus Now (Webcomic) / int_8878f3be
type
Badass Army
 Looking for Group (Webcomic) / int_8878f3be
type
Badass Army
 Second Empire (Webcomic) / int_8878f3be
type
Badass Army
 The Crossoverlord (Webcomic) / int_ebb18b9e
type
Badass Army
 Trader Lydia (Webcomic) / int_8878f3be
type
Badass Army
 Badass of the Week (Website) / int_8878f3be
type
Badass Army
 Neo-Duelist League (Website) / int_8878f3be
type
Badass Army
 New Sith Brotherhood (Website) / int_8878f3be
type
Badass Army
 The War Hawks / Webvideo / int_8878f3be
type
Badass Army
 Star Wars: The Clone Wars (Season 1 — Season 6) / int_8878f3be
type
Badass Army
 Red Daughter of Krypton (Comic Book) / int_8878f3be
type
Badass Army
 A Crown of Stars (Fanfic) / int_8878f3be
type
Badass Army
 Mighty Morphin Mecha Rangers / Fan Fic / int_8878f3be
type
Badass Army
 Transformers Alter Verse / Fan Fic / int_8878f3be
type
Badass Army
 Liaden Universe / int_8878f3be
type
Badass Army
 Thaïs of Athens / int_8878f3be
type
Badass Army
 Tides of Darkness / int_8878f3be
type
Badass Army
 Red vs. Blue: The Chorus Trilogy (Machinima) / int_8878f3be
type
Badass Army
 badassarmy
sameAs
Badass Army
 Akame ga Kill! (Manga) / int_ebb18b9e
type
Badass Army
 Appleseed (Manga) / int_8878f3be
type
Badass Army
 Nura: Rise of the Yokai Clan (Manga) / int_8878f3be
type
Badass Army
 Smallville / int_8878f3be
type
Badass Army
 Tech Infantry (Tabletop Game) / int_8878f3be
type
Badass Army
 Legion of Super-Heroes / int_8878f3be
type
Badass Army