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Brains For Brawns

 Brains For Brawns
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Brains For Brawns
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A weird sort of a balancing trope that often gets implemented in works, where in exchange for getting more body strength or more muscular and such, you'd have to sacrifice a proportional amount of intelligence for it. The reverse is true as well, implying that you can't have both at the same time.
Sometimes this gets done as some sort of balancing by the author with his characters for whatever reason, other times though, it gets done to keep the status quo of someone who happens to have a Geek Physiques for example and wants to get more powerful but introducing said problem into the equation.
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Contrast Genius Bruiser, for when a character defies this by either keeping or getting the brains AND the brawns too.
Examples:
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The Incredible Hulk (Comic Book)
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Arcanum
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Brains For Brawns
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League of Super Evil: In one Episode, After being mocked for being weak, Doktor Frogg devises an invention that swaps "brains for brawl", Turning him from a very weak super genius into an unnaturally strong lug who could barely speak. Sure enough causing him to regain his intelligence (as is required later in the episode when they get trapped in an building rigged to explode and only Frogg is smart enough to disable the bomb) undoes the process.
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Beast (Marvel Comics):
Hank McCoy was afraid that this would happen to him after he took his experimental serum and changed into his second look, a blue-furred ape-man. However, this fear was unfounded and he instead gained a boost to his strength and agility while losing none of his brainpower, becoming the posterchild for the Genius Bruiser.
In the Mutant X alternate universe, however, this trope was played straight and he turned into the Brute, a being possessing even more physical might than the Beast but with a limited, childlike mind.
During his time with X-Force in the late '80s, McCoy briefly regained his human appearance, but was also afflicted with a condition that caused his intelligence to degrade whenever he used his strength.
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Dave the Barbarian: In an attempt to impress a handsome teen who's into strong babes, Princess Candy has Uncle Oswitch cook her up a strength enhancing potion. The potion works, also giving her normally petite physique a more Heroic Build, but she's warned the potion may have unforeseen side effects if she takes too much. Naturally when Candy still finds herself outclassed by a rival, she decides to down the whole bottle, swelling to behemoth size but also having her intelligence reduced to that of a neanderthal. She manages to defeat the other girl, but in the process scares off the object of her affections. Fortunately the potion's effect can be reversed, and the episode ends with Candy back to normal.
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Half-Giants, a race introduced in Dark Sun, originally got a +4 adjustment to strength and +2 to constitution while suffering -2 each to intelligence, wisdom, and charisma, making them tend to being slower and socially rougher than their compatriots. Although if you rolled high in intelligence and/or wisdom while creating the character you could still end up with a Genius Bruiser.
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In the Mutant X alternate universe, however, this trope was played straight and he turned into the Brute, a being possessing even more physical might than the Beast but with a limited, childlike mind.
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Spider-Man: The New Animated Series: "Flash Memory" involves an experimental drug that dramatically increases the subjects intelligence, turning two Dumb Muscle thugs into a pair of criminal masterminds and Flash Thompson into an articulate, refined genius. However, it comes with the dangerous side effect of dramatically weakening their bodies, not just making them physically weaker but overtime meaning that ordinary activity puts more and more strain on their organs, as they later discover the process will continue until they're bodies become to weak to continue and the strain kills them. The cure likewise removes their previously enhanced intellect.
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The Adventures of Dr. McNinja: Martin Monster is an Expy of the Incredible Hulk, a man who turns into a large monster when sufficiently angered. His introductory arc reveals that his increased physical power comes at the cost of a drop in intelligence; as he puts it he becomes really dumb in monster form. Martin keeps this very secret, both for the obvious reason that people regularly take advantage of his monster form's stupidity when they discover it, but also shame because he's the son of the genius scientist who created the monster form to begin with. Martin's shame is so great that he would rather be seen as an opportunistic traitor for selling out his old superhero team than admit he was simply duped into doing so.
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Fallout: New Vegas has the Large Wasteland Tequilla, a consumable item that temporarily buffs your strength and lowers your intelligence. At maximum survival skill, it gives +10 Strength and -10 Intelligence, making you as strong and as stupid as the game allows (yes, for some reason, improving your survival skill causes the debuff effects of food and drink to be amplified as well as the buffs)
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Dungeons & Dragons:
This is extremely common in all editions — fighters and other martial characters tend to Dump Stat intelligence since it rarely provides any useful features for them (for the most part, as long as you have someone in the party willing to play The Smart Guy, nobody else needs to) while spellcasters typically Dump Stat strength because again, it gives them very little in the way of actual benefits.
Half-Giants, a race introduced in Dark Sun, originally got a +4 adjustment to strength and +2 to constitution while suffering -2 each to intelligence, wisdom, and charisma, making them tend to being slower and socially rougher than their compatriots. Although if you rolled high in intelligence and/or wisdom while creating the character you could still end up with a Genius Bruiser.
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Lampshaded in The Lion King, when Scar points out "Well, as far as brains go, I got the lion's share. But, when it comes to brute strength... I'm afraid I'm at the shallow end of the gene pool."
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In My Hero Academia, Rikido Sato consumes sugar to activate his Quirk, "Sugar Rush", which increases his strength and muscle mass at the cost of his intelligence.
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During his time with X-Force in the late '80s, McCoy briefly regained his human appearance, but was also afflicted with a condition that caused his intelligence to degrade whenever he used his strength.
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Maul from Wild CATS (a Hulk variation) is a genius physicist who can increase his size and strength at the cost of reduced intelligence.
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Batman: Arkham Origins: Bane develops TN-1, an experimental compound created to be more potent than his Venom, in an attempt to eliminate his need for Venom. The compound increases muscle mass and physical strength far beyond what Venom can do, but it also results in severe memory loss. Bane injects this into himself as a last ditch effort to kill Batman, turning himself into a raging brute obsessed with killing the Batman. Not only does Batman subdue him, but he loses all memory of Batman's secret identity.
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In Scooby-Doo 2: Monsters Unleashed, Shaggy and Scooby discover a massive collection of potions in an underground lab. After Scooby drinks one and turns into a monster, they begin desperately downing other vials to find an antidote. Shaggy takes one that makes him turn buff and confident, but at the same time he ends up acting like a dumb Jerk Jock who gets in the way of Scooby's (who was turned into a genius scientist) attempts to turn them back.
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