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Bullet Time

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Bullet Time
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Bullet Time (sometimes referred to as time-slice photography) is a visual effect used to slow down time during an action scene, allowing high-speed movements such as the flight path of individual bullets to be seen by the audience. The projectiles may also leave visible streaks and trails as they fly through the air.
It is a convenient way to depict Super-Reflexes, by allowing the audience to experience the same powers of enhanced perception that the character is using to react to danger. The difference between this and a regular Slow Motion shot is that, in bullet time, the camera moves (often a significant portion of a full circle) around the subject rather than a static or simple tracking shot. It is often used to stop action at a dramatic point so that the audience can see a panoramic or surround view around the event being emphasized.
In film, television and advertising, the effect is achieved by a set of still cameras surrounding the subject which are activated in rapid succession. The pictures in the still cameras are then displayed consecutively and spliced into movie frames, creating the effect of a single camera moving around a scene either frozen in time or moving incredibly slowly.
The first example of Bullet Time can be found in the obscure 1981 action film Kill and Kill Again. It was also later used in a commercial by The Gap and popularized by the film The Matrix to the point where most contemporary uses of it are parodies of, homages to, or ripoffs of The Matrix. Bullet Time was also used in computer games such as Max Payne and Enter the Matrix, where it allows the player to slow the game world down but still look and aim at normal speed.
Antecedents to Bullet Time occurred before the invention of cinema itself. Eadweard Muybridge used still cameras placed along a racetrack to take pictures of a galloping horse. Each camera was actuated by a taut string stretched across the track; as the horse galloped past, the camera shutters snapped, taking one frame at a time (the original intent was to settle a bet the governor of California had made, as to whether or not all four of the animal's legs would leave the ground). Muybridge later assembled the pictures into a rudimentary animation, by placing them on a glass disk which he spun in front of a light source. His zoopraxiscope was the direct inspiration for Thomas Edison's moving pictures. In effect, Muybridge had achieved the aesthetic opposite to The Matrix's Bullet Time sequences; it may be a historical accident that no 19th century bullet-time animations were made.
An identical phrase, "Bullet Time", is a registered trademark of none other than Warner Bros., the distributor of The Matrix. It was formerly a trademark of 3D Realms, producer of the Max Payne games. It should be noted that the "Bullet Time" trademark refers specifically to the technique of using multiple cameras and a green screen to "freeze" the action and rotate around it, rather than just slowing conventional action down.
Note that while Bullet Time is often used to depict Super-Reflexes, the two are not the same — the former is a visual depiction for the latter, not a synonym. Depiction of Bullet Time contained in imitative works should only be considered authentic if the effect is shown as being an element of the given environment's physics (i.e., the environment does actually slow down, at least for the individual experiencing it, with other distortions of physics, such as a limited absence/control of gravity as a consequence) rather than being purely visual/aesthetic in nature. As a result, this should not be considered the same thing as conventional slow motion.
See also Time Stands Still, Adrenaline Time, Overcrank, Hit Stop. Very High Velocity Rounds may ensue if your bullets aren't slowed but your enemies' are.
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Used in several episodes of Sherlock to show just how fast the eponymous character's brain works — in comparison to him, everybody else thinks in slow motion. Notably in "A Study in Pink", when he explains to John how he knew about Afghanistan or Harry, and in "A Scandal in Belgravia", when he decrypts the code. Also, in "His Last Vow", Sherlock's mind goes into an even faster version as he's being shot by Mary. His mind rapidly analyzes the events and his surroundings, allowing him to figure out how to fall in such a manner to minimize the damage from the bullet. This saves his life, as well as the facts that Mary deliberately went for a non-fatal shot and immediately called for an ambulance.
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inFAMOUS has the "Precision" mechanic, which slows things down to allow Cole to set up long-range sniper-like blasts of electricity. Especially useful for picking mooks off buildings, or knocking them away from gun turrets, but the game does not tell you that, while you're zoomed in, you're draining your energy, so if you take too long setting up a shot, you might suddenly find that you don't have the power necessary to actually shoot.
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Also happens near the end of The Two Thrones: when the Prince leaps off from the highest floating platform to deliver the final blow to the transformed but weakened Vizier (Zurvan), the camera pauses at the action, and we get an Orbital Shot of nearly 360 degrees in breathtaking view in a Shout-Out to The Matrix. However, you need to pay special attention to the Dagger, because if you don't press the button at the moment the Dagger flashes to perform a Finishing Move, it's Game Over for you.
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Sherlock Holmes (2009):
One of the strangest (and coolest) examples of this trope is the 2009 film, including an astonishingly well-conceived slow motion explosion that is nothing like you'd expect...
Then topped with the forest chase sequence in the sequel, Sherlock Holmes: A Game of Shadows, which must set some sort of record for how many times a scene goes in and out of Bullet Time.
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Even earlier, consuming a red potion in Pathways into Darkness would cause the game world to slow down to ridiculous levels, complete with distorted audio. This was back in 1993.
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A "wand time" variation shows up in a few points of Harry Potter and the Deathly Hallows, Part II.
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Kamen Rider Wizard has the post-script two-part team-up. Kabuto and Faiz in Accel mode battle two Worms at high speed while two other Riders fight non-speedy monsters. We switch from Kabuto and Faiz's point of view, where they fight at normal speed and Time Stands Still for the other nearby battle, to that of the others, which now takes place at normal speed while a messy, sparky blur occurs nearby.
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Sons of Guns: It's a show about a Louisiana firearms manufacturer.
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Jude's ARM in Wild ARMs 4 has the ability to allow him to move in an incredibly high speed, called Accelerator. His Assault Buster skill is the result of him using this ability in battle to slash the target multiple times in super speed.
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The main character of ''Ghostrunner can enhance his Sensory Perception to cause time to slow down while in mid-air. He can use this to dodge laser blasts and to reposition himself in the air so that when the slow-down ends, he's launched in whatever direction he's facing.
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In Avengers: Age of Ultron, Pietro sees a bullet suddenly emerging from the floor in front of him, and realizes too late that he is standing on glass Clint shot at from below during the fight in the HQ. Earlier, Pietro sees Thor's hammer Mjolnir slowly (from his perspective) fly past him, but his attempt to grab it fails spectacularly.
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Angel:
At the start of Connor's introduction in "A New World" when he launches several stakes at Angel.
"The Magic Bullet" slowed time down as Fred shot a bullet through Jasmine and into Angel. This was a major plot point. Individuals enthralled by Jasmine would snap out of it when they were exposed to her blood, so the Bullet Time Cam showed that the bullet carried Jasmine's blood with it as it entered Angel's body.
Also used in later episodes of Season 5 to show the time slowing effect of Iliria.
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The Legend of Zelda: Breath of the Wild has two separate instances of Bullet Time:
Preparing a bow in midair, either by jumping from horseback or falling from a great enough height, has time slow down so Link can aim his arrows more easily. Teba lampshades this after testing Link's skill at the Flight Range.
Dodging an enemy's attack with a specific enough timing will slow time down, allowing Link to mercilessly counter with a "Flurry Rush."
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In an episode of Psych, Shawn watches a bullet travel in bullet time. Unfortunately, his hyper-awareness has always been bullet time fast, but he's not. He gets shot.
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A feature in Metal Gear Solid V: The Phantom Pain is "Reaction Phase" when you get spotted for the first time. The game goes into a bullet time like phase to give players a few seconds to dispatch an enemy before he can call in reinforcements. Or if you don't like that, you can just turn it off.
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Bullet time is one of the major gameplay elements of Alpha Prime, powered by refined hubbardium.
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The Simpsons:
Parodied in the episode "New Kids on the Blecch"; *NSYNC shows up and starts doing music video tricks, only for one of the members to fall out of the Freeze Frame during the Bullet Time sequence.
There's also a Couch Gag done in bullet time.
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Wolfenstein II: The New Colossus has this as an ability you gain upon acquiring the Constrictor Harness - whenever you get spotted in stealth, you get slow-motion for a few seconds to kill the guy before he can set off the alarm, explained as the enemy in question being scared shitless for a moment at the sight of "Terror-Billy" after he was very publicly executed.
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MythBusters provide us with a rare non-fiction example of Bullet Time in their tests, most notably those involving guns or explosions. The effect is achieved by using high speed cameras to get more frames of the shot, then slowing down the image. The resulting footage is slowed down enough to see a shockwave expanding out from a massive explosion, but still looks as smooth as if it was being played in real time.
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Kameo: Elements of Power has Warrior Focus, which slows down time after getting a good combo on enemies.
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BloodRayne: One of Rayne's 'Vision modes'. Curiously it doesn't run out and need to be recharged, so you could play the entire game in slow-mo if you wanted. The second game also added 'super speed' and 'stop time' as upgrades.
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First Encounter Assault Recon gives the player character "enhanced reflexes" via Psychic Powers that let you slow down time to one fifth while doubling your movement and attack speed.
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Another parody of The Matrix can be seen in the clip for "Chihuahua" by DJ Bobo. Chihuahua in Bullet Time!
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Left POOR Dead: During Tippy's 'death'
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Kung Fu Panda:
The first movie has bullet-time nerve strikes. Tricky to pull off, but useful against rampaging snow leopards.
There is also bullet-time sitting, on Tai Lung's face. Rule of Funny, naturally.
In the scene where Po and Shifu are fighting over the dumpling, this is used to show how freakishly fast Shifu is. As Po is jumping up to catch the dumpling with his mouth, he's moving in bullet time. Shifu, however, is not.
Comes up several more times in the second film, most notably when the entire heroic cast performs a slow-motion leap, with Po saying "I love you guys", also in slow-mo.
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Wreck-It Ralph: Vanellope enters this when she mentally works out how to use her glitch to her advantage, before being crushed between Turbo's car bumper and a cave column.
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The Autobots have an ability simply called "Focus" in Transformers: Devastation. It works basically like Bayonetta's Witch Time, only it lasts much shorter and will only give them enough time to counter attack an opponent.
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One upgrade in Tesla: The Weather Man allows you to press Shift to slow down time enough to pluck bullets right out of the air with the levitation ability.
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In Grand Theft Auto V, Michael has this as his special ability. This can be useful when you're playing with "Free Aim". Franklin's special ability is a variant that can only be used when driving. It comes in handy during street races, as it makes your car much easier to maneuver around corners.
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Sonic exclusively can slow down time with a "Time Break" ability introduced in Sonic and the Secret Rings which was later used in Sonic Generations, but it slows Sonic down as well.
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The Outer Limits (1963): In an episode, a pilot crash lands. Time for him remains the same, but time in the location he lands slows to a crawl. While in the town, he realizes that a truck is rolling down an incline and will run over a little boy riding his tricycle. He uses a safety belt to tie the emergency brake to the tires, and the truck is stopped before it hits the boy.
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V for Vendetta, in the final fight between V and Creedy's men. Time is slowed during V's knife attack, which wipes out Creedy's men in the seconds it take for them to reload. Complete with knife streaks.
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Requiem: Avenging Angel featured a bullet-time power called "WARP TIME". The game's demo coincided with the release of The Matrix in theaters, resulting in some positive comparisons at the time.
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Guilty Gear Xrd add a time slowing mechanic to the series' trademark "Roman Cancel" mechanic.
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Half-Life 2's SMOD has an HEV Suit function which slows down time, mainly giving the player an increased reaction time, even to the point of dodging bullets! Certain players use the cheat for unlimited AUX power to have a little fun with this and, the installation of SMOD: CSS Sci-Fi, Redux, and a few others allow options for how it works such as Default, F.E.A.R. style, Max Payne, Time stop (Stopping other NPC's and Physics but simply slowing down the player while bullets are still hitscan), and Script style (Physics, NPC's and the Player slow down but bullets retain their hit scan properties as if the "Host_timescale" command was used)
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The titular hero of Kamen Rider Zero-One has this while transformed as his Transformation Trinket grants him the mental processing speed of a supercomputer.
 Bullet Time / int_359b115d
featureApplicability
1.0
 Bullet Time / int_359b115d
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1.0
 Kamen Rider Zero-One
hasFeature
Bullet Time / int_359b115d
 Bullet Time / int_39136df1
type
Bullet Time
 Bullet Time / int_39136df1
comment
The anime School Rumble did a spoof of this, right down to the Matrix-style dodge. It should be noted that said dodge ended with the performer flat on his back after time returned to normal. The same thing happened to Neo.
 Bullet Time / int_39136df1
featureApplicability
1.0
 Bullet Time / int_39136df1
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1.0
 School Rumble (Manga)
hasFeature
Bullet Time / int_39136df1
 Bullet Time / int_39fe00f1
type
Bullet Time
 Bullet Time / int_39fe00f1
comment
Dragon Age: Inquisition uses Bullet Time for the Necromancer's Haste focus ability and the Tempest's Flask of Lightning. The former affects the entire party, the latter only affects the user.
 Bullet Time / int_39fe00f1
featureApplicability
1.0
 Bullet Time / int_39fe00f1
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1.0
 DragonAgeInquisition
hasFeature
Bullet Time / int_39fe00f1
 Bullet Time / int_3aeb1c75
type
Bullet Time
 Bullet Time / int_3aeb1c75
comment
It is suggested several times in Dragon Ball that we are seeing the battles as they appear to the main characters, who are all fast enough to dodge bullets and thus have incredibly heightened reflexes, meaning they're pretty much in Bullet Time constantly. This would explain some of the pacing inconsistencies (like the famous "ten-episode-long five minutes"), but the series never says for sure whether this is the case.
 Bullet Time / int_3aeb1c75
featureApplicability
1.0
 Bullet Time / int_3aeb1c75
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1.0
 Dragon Ball (Franchise)
hasFeature
Bullet Time / int_3aeb1c75
 Bullet Time / int_3b05a9de
type
Bullet Time
 Bullet Time / int_3b05a9de
comment
Used in both Power Rangers Time Force and Mirai Sentai Timeranger. Early on when the titular characters are attacked by the villain's robotic grunts, they flashily dodge the projectiles launched at them in slow-motion (except Red; since he's the new guy, he doesn't know how to do that and just gets hit a lot). Later, during a mecha fight, the Rangers' Megazord bounces off the sky and launches itself toward the super-sized villain, both firing at each other as the camera does a 360-degree freeze pan around the combatants.
 Bullet Time / int_3b05a9de
featureApplicability
1.0
 Bullet Time / int_3b05a9de
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1.0
 Power Rangers Time Force
hasFeature
Bullet Time / int_3b05a9de
 Bullet Time / int_3be31c4
type
Bullet Time
 Bullet Time / int_3be31c4
comment
Modern Warfare:
In the first game, collecting 20 intel laptops would unlock the "Slow-Mo" cheat. When the cheat is active, you lose the ability to knife things in return for being able to slow time down.
In Modern Warfare 2, time will automatically slow down (though not enough to see individual bullets flying) every time you breach a door with explosives to simulate the kind of reflexes a soldier needs in order to quickly clear out rooms of hostiles without retaliation.
 Bullet Time / int_3be31c4
featureApplicability
1.0
 Bullet Time / int_3be31c4
featureConfidence
1.0
 Modern Warfare (Video Game)
hasFeature
Bullet Time / int_3be31c4
 Bullet Time / int_3c69e536
type
Bullet Time
 Bullet Time / int_3c69e536
comment
In Sonic the Hedgehog (2020), Sonic's Super-Speed allows him to practically move so fast that everything appears to stand still or move in super slow motion. He uses this ability first to save himself and Tom from irate patrons at the western-themed bar, messing around with all the participants of a Bar Brawl he accidentally started. The second time is when he pushes Tom & Maddie off the Transamerica to face Robotnik and his drones who immediately fire a Macross Missile Massacre at him and escapes them all. Unfortunately, Robotnik uses Sonic's dropped quill to enter Bullet Time himself and his jet now moves at the same speed as Sonic does.
 Bullet Time / int_3c69e536
featureApplicability
1.0
 Bullet Time / int_3c69e536
featureConfidence
1.0
 Sonic the Hedgehog (2020)
hasFeature
Bullet Time / int_3c69e536
 Bullet Time / int_3faf8fe7
type
Bullet Time
 Bullet Time / int_3faf8fe7
comment
One scene in Pleasant Goat and Big Big Wolf: The Tiger Prowess emulates this effect when Wolffy throws a bunch of arrows at Leopold. When Leopold dodges the arrows, the scene slows down and the camera moves around him, complete with a ripple trail coming from the arrows.
 Bullet Time / int_3faf8fe7
featureApplicability
1.0
 Bullet Time / int_3faf8fe7
featureConfidence
1.0
 Pleasant Goat and Big Big Wolf: The Tiger Prowess (Animation)
hasFeature
Bullet Time / int_3faf8fe7
 Bullet Time / int_41352473
type
Bullet Time
 Bullet Time / int_41352473
comment
Excel♡Saga spoofs (like everything else) the Matrix example in episode 9. The use of cheap CG makes it even funnier. Also, the goons only shot the guy's hat.
 Bullet Time / int_41352473
featureApplicability
1.0
 Bullet Time / int_41352473
featureConfidence
1.0
 Excel♡Saga
hasFeature
Bullet Time / int_41352473
 Bullet Time / int_41d79599
type
Bullet Time
 Bullet Time / int_41d79599
comment
Dark Forces Saga:
Using Force Speed in Jedi Knight II: Jedi Outcast and Jedi Knight: Jedi Academy will slow down time, allowing you to fire or dodge blaster bolts in a de facto bullet time.
Also, killing another lightsaber user (or, on one level, speeder bike rider) slows the whole game into bullet time for a second just for effect. The slo-mo spinning death cam is actually an option in the menu: turning it to the highest level means the effect is triggered for every kill the player makes. It's impractical and the delay will probably get you killed, but it does result in a surprisingly cinematic Adrenaline Time effect when fighting packs of mooks.
 Bullet Time / int_41d79599
featureApplicability
1.0
 Bullet Time / int_41d79599
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1.0
 Dark Forces Saga (Video Game)
hasFeature
Bullet Time / int_41d79599
 Bullet Time / int_44c8aa3d
type
Bullet Time
 Bullet Time / int_44c8aa3d
comment
The series Once a Thief used Bullet Time, since it was based on a John Woo movie that also made use of it.
 Bullet Time / int_44c8aa3d
featureApplicability
1.0
 Bullet Time / int_44c8aa3d
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1.0
 Once a Thief
hasFeature
Bullet Time / int_44c8aa3d
 Bullet Time / int_46b77e18
type
Bullet Time
 Bullet Time / int_46b77e18
comment
Kung Pow! Enter the Fist has the Chosen One fighting a cow in the meadow and dodging milk shots mimicking The Matrix.
 Bullet Time / int_46b77e18
featureApplicability
1.0
 Bullet Time / int_46b77e18
featureConfidence
1.0
 Kung Pow! Enter the Fist
hasFeature
Bullet Time / int_46b77e18
 Bullet Time / int_47dfc6f
type
Bullet Time
 Bullet Time / int_47dfc6f
comment
Total Drama:
Harold finally earns the Killer Bass' trust that he can earn them the victory in "Dodgebrawl" when he dodges one of Owen's throws by bending backwards, a scene which is shown in slow-motion.
In "Saving Private Leechball", Zoey dodges a hail fire of leeches thrown at her by Jo by bending backwards, a scene which is shown in slow-motion. She ups the ante by grabbing one leech from above her and using it to reload her own slingshot.
 Bullet Time / int_47dfc6f
featureApplicability
1.0
 Bullet Time / int_47dfc6f
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1.0
 Total Drama
hasFeature
Bullet Time / int_47dfc6f
 Bullet Time / int_49ad83ee
type
Bullet Time
 Bullet Time / int_49ad83ee
comment
In World of Warcraft during the Monk Class Hall questline to obtain the final champion, at one point you have to traverse packs of demons to close the portals they're coming from and reach the other side, but they're too many, so your character resorts to drinking the Valarjar's special brew, granting you extreme speed, depicted by slowing everything down except your character.
 Bullet Time / int_49ad83ee
featureApplicability
1.0
 Bullet Time / int_49ad83ee
featureConfidence
1.0
 World of Warcraft (Video Game)
hasFeature
Bullet Time / int_49ad83ee
 Bullet Time / int_4c08aa7e
type
Bullet Time
 Bullet Time / int_4c08aa7e
comment
In The Return of Hanuman, Maruti avoids bullets this way in the gangsters' hangout behind a large wall.
 Bullet Time / int_4c08aa7e
featureApplicability
1.0
 Bullet Time / int_4c08aa7e
featureConfidence
1.0
 The Return of Hanuman (Animation)
hasFeature
Bullet Time / int_4c08aa7e
 Bullet Time / int_4ce5263e
type
Bullet Time
 Bullet Time / int_4ce5263e
comment
In XCOM: Enemy Unknown, you get a Bullet Time effect when someone/thing takes a Reaction Shot.
 Bullet Time / int_4ce5263e
featureApplicability
1.0
 Bullet Time / int_4ce5263e
featureConfidence
1.0
 XCOM: Enemy Unknown (Video Game)
hasFeature
Bullet Time / int_4ce5263e
 Bullet Time / int_4ec0b3f2
type
Bullet Time
 Bullet Time / int_4ec0b3f2
comment
The Final Countdown gives this treatment to the explosion of a Japanese Zero when it's struck by a Sidewinder missile. Bonus points for the film being made in 1980, decades before bullet time became common practice.
 Bullet Time / int_4ec0b3f2
featureApplicability
1.0
 Bullet Time / int_4ec0b3f2
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1.0
 The Final Countdown
hasFeature
Bullet Time / int_4ec0b3f2
 Bullet Time / int_4f7c0ccb
type
Bullet Time
 Bullet Time / int_4f7c0ccb
comment
Mann & Machine used this in the climax of most episodes.
 Bullet Time / int_4f7c0ccb
featureApplicability
1.0
 Bullet Time / int_4f7c0ccb
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1.0
 Mann & Machine
hasFeature
Bullet Time / int_4f7c0ccb
 Bullet Time / int_4f9064f5
type
Bullet Time
 Bullet Time / int_4f9064f5
comment
The first movie has bullet-time nerve strikes. Tricky to pull off, but useful against rampaging snow leopards.
 Bullet Time / int_4f9064f5
featureApplicability
1.0
 Bullet Time / int_4f9064f5
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1.0
 Kung Fu Panda
hasFeature
Bullet Time / int_4f9064f5
 Bullet Time / int_4f9064f6
type
Bullet Time
 Bullet Time / int_4f9064f6
comment
Comes up several more times in the second film, most notably when the entire heroic cast performs a slow-motion leap, with Po saying "I love you guys", also in slow-mo.
 Bullet Time / int_4f9064f6
featureApplicability
1.0
 Bullet Time / int_4f9064f6
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1.0
 Kung Fu Panda 2
hasFeature
Bullet Time / int_4f9064f6
 Bullet Time / int_52fca0e9
type
Bullet Time
 Bullet Time / int_52fca0e9
comment
In Star Trek: Insurrection, the Ba'ku have figured out how to induce a temporary bullet time whenever they want. Picard figures out how to do it just in time to save his movie love interest.
 Bullet Time / int_52fca0e9
featureApplicability
1.0
 Bullet Time / int_52fca0e9
featureConfidence
1.0
 Star Trek: Insurrection
hasFeature
Bullet Time / int_52fca0e9
 Bullet Time / int_5425ce75
type
Bullet Time
 Bullet Time / int_5425ce75
comment
Grand Theft Auto:
Grand Theft Auto III has adrenaline pills, which also power up your punches to the point that people are frequently instantly killed sent flying back a good foot or two from them.
In Grand Theft Auto V, Michael has this as his special ability. This can be useful when you're playing with "Free Aim". Franklin's special ability is a variant that can only be used when driving. It comes in handy during street races, as it makes your car much easier to maneuver around corners.
 Bullet Time / int_5425ce75
featureApplicability
1.0
 Bullet Time / int_5425ce75
featureConfidence
1.0
 Grand Theft Auto (Video Game)
hasFeature
Bullet Time / int_5425ce75
 Bullet Time / int_54fa7b9
type
Bullet Time
 Bullet Time / int_54fa7b9
comment
Die Hard: Vendetta has the "Hero Time" moment where the player moves at superhuman speed, while shooting terrorists with ease.
 Bullet Time / int_54fa7b9
featureApplicability
1.0
 Bullet Time / int_54fa7b9
featureConfidence
1.0
 Die Hard: Vendetta (Video Game)
hasFeature
Bullet Time / int_54fa7b9
 Bullet Time / int_58a0656b
type
Bullet Time
 Bullet Time / int_58a0656b
comment
PAYDAY 2 has a variant similar to the Phantom Pain usage, where putting on your mask in view of armed hostiles will put you into a slow-motion state for a few seconds to give you time to clear them out before they open fire and alert the entire level. It also happens when you're incapacitated, assuming it's not a Cloaker kick or Taser, to allow you a little more time to line up shots on whoever downed you.
 Bullet Time / int_58a0656b
featureApplicability
1.0
 Bullet Time / int_58a0656b
featureConfidence
1.0
 PAYDAY 2 (Video Game)
hasFeature
Bullet Time / int_58a0656b
 Bullet Time / int_5908ee91
type
Bullet Time
 Bullet Time / int_5908ee91
comment
The Elder Scrolls V: Skyrim:
The "Kill Cam" is used during some melee kills, making it less a bullet time and more a melee time. Though it is also used straight when firing arrows from your bow, some magic spells at range, and crossbows (with the Dawnguard DLC).
There is also an ability (perk) in the "Archery" skill tree that will allow you to slow down time while you take a shot. It uses your stamina attribute to maintain the effect (as long as you are "aiming").
Finally, there is the "Slow Time" Shout, which does Exactly What It Says on the Tin.
The Dawnguard DLC adds this as an ability (Supernatural Reflexes) for Vampire Lords.
 Bullet Time / int_5908ee91
featureApplicability
1.0
 Bullet Time / int_5908ee91
featureConfidence
1.0
 The Elder Scrolls V: Skyrim (Video Game)
hasFeature
Bullet Time / int_5908ee91
 Bullet Time / int_59151283
type
Bullet Time
 Bullet Time / int_59151283
comment
Metal Gear:
A feature in Metal Gear Solid V: The Phantom Pain is "Reaction Phase" when you get spotted for the first time. The game goes into a bullet time like phase to give players a few seconds to dispatch an enemy before he can call in reinforcements. Or if you don't like that, you can just turn it off.
In Metal Gear Rising: Revengeance, a subdued version of this is part Raiden's blade mode: while it doesn't slow down time enough to stop bullets, it can slow down missiles enough to cut them out of the air.
 Bullet Time / int_59151283
featureApplicability
1.0
 Bullet Time / int_59151283
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Bullet Time / int_59151283
 Bullet Time / int_59a835fb
type
Bullet Time
 Bullet Time / int_59a835fb
comment
The "Chaos Control" abilities introduced by Shadow in Sonic Adventure 2 allow the user to warp space and time including slowing it down.
 Bullet Time / int_59a835fb
featureApplicability
1.0
 Bullet Time / int_59a835fb
featureConfidence
1.0
 Sonic Adventure 2 (Video Game)
hasFeature
Bullet Time / int_59a835fb
 Bullet Time / int_59da62aa
type
Bullet Time
 Bullet Time / int_59da62aa
comment
Fallout: New Vegas also introduced the Turbo drug and the non-addictive perk version of it, "Implant GRX", which are more traditional versions of video game Bullet Time.
 Bullet Time / int_59da62aa
featureApplicability
1.0
 Bullet Time / int_59da62aa
featureConfidence
1.0
 Fallout: New Vegas (Video Game)
hasFeature
Bullet Time / int_59da62aa
 Bullet Time / int_5b3356f8
type
Bullet Time
 Bullet Time / int_5b3356f8
comment
In Turning Red, the shot of Mei transforming at school for the first time is shown like this.
 Bullet Time / int_5b3356f8
featureApplicability
1.0
 Bullet Time / int_5b3356f8
featureConfidence
1.0
 Turning Red
hasFeature
Bullet Time / int_5b3356f8
 Bullet Time / int_5b95bc94
type
Bullet Time
 Bullet Time / int_5b95bc94
comment
Grand Theft Auto III has adrenaline pills, which also power up your punches to the point that people are frequently instantly killed sent flying back a good foot or two from them.
 Bullet Time / int_5b95bc94
featureApplicability
1.0
 Bullet Time / int_5b95bc94
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Bullet Time / int_5b95bc94
 Bullet Time / int_5c622d7f
type
Bullet Time
 Bullet Time / int_5c622d7f
comment
Devil May Cry 3: Dante's Awakening introduces Quicksliver style, which allows Dante to slow down time. It's first used by the boss Geryon.
 Bullet Time / int_5c622d7f
featureApplicability
1.0
 Bullet Time / int_5c622d7f
featureConfidence
1.0
 Devil May Cry 3: Dante's Awakening (Video Game)
hasFeature
Bullet Time / int_5c622d7f
 Bullet Time / int_5ce98a6d
type
Bullet Time
 Bullet Time / int_5ce98a6d
comment
Enter the Matrix naturally has it as one of the main features.
 Bullet Time / int_5ce98a6d
featureApplicability
1.0
 Bullet Time / int_5ce98a6d
featureConfidence
1.0
 Enter the Matrix (Video Game)
hasFeature
Bullet Time / int_5ce98a6d
 Bullet Time / int_5d4da196
type
Bullet Time
 Bullet Time / int_5d4da196
comment
The first Spider-Man film represents Peter's first use of Spider-sense with Bullet Time.
 Bullet Time / int_5d4da196
featureApplicability
1.0
 Bullet Time / int_5d4da196
featureConfidence
1.0
 Spider-Man
hasFeature
Bullet Time / int_5d4da196
 Bullet Time / int_5ddbeea3
type
Bullet Time
 Bullet Time / int_5ddbeea3
comment
Meatgrinder have the screen turning on slo-mo the moment your heart rate reaches over 120 BPM, allowing you to move with enhanced reflexes to kill everyone in a short period of time.
 Bullet Time / int_5ddbeea3
featureApplicability
1.0
 Bullet Time / int_5ddbeea3
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1.0
 Meatgrinder (Video Game)
hasFeature
Bullet Time / int_5ddbeea3
 Bullet Time / int_5e150650
type
Bullet Time
 Bullet Time / int_5e150650
comment
Exalted has some. Panoptic Fusion Discipline induces Bullet Time for the rest of a scene, improving your defenses and all of your attacks with a full "Aim" action.
 Bullet Time / int_5e150650
featureApplicability
1.0
 Bullet Time / int_5e150650
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1.0
 Exalted (Tabletop Game)
hasFeature
Bullet Time / int_5e150650
 Bullet Time / int_5e3f6639
type
Bullet Time
 Bullet Time / int_5e3f6639
comment
Full Metal Panic? Fumoffu has the Matrix-parody version when a Battle Butler dodges a grenade fired by S�suke, only for the grenade to blow up a pillar behind the butler which falls on him instead.
 Bullet Time / int_5e3f6639
featureApplicability
1.0
 Bullet Time / int_5e3f6639
featureConfidence
1.0
 Full Metal Panic? Fumoffu
hasFeature
Bullet Time / int_5e3f6639
 Bullet Time / int_5e4ba4cd
type
Bullet Time
 Bullet Time / int_5e4ba4cd
comment
Overload features the Time Bomb, a weapon that triggers a temporary slowdown into bullet time when fired.
 Bullet Time / int_5e4ba4cd
featureApplicability
1.0
 Bullet Time / int_5e4ba4cd
featureConfidence
1.0
 Overload (Video Game)
hasFeature
Bullet Time / int_5e4ba4cd
 Bullet Time / int_5e91c7e
type
Bullet Time
 Bullet Time / int_5e91c7e
comment
Resident Evil 5 frequently uses Bullet Time in cutscenes whenever Wesker's involved.
 Bullet Time / int_5e91c7e
featureApplicability
1.0
 Bullet Time / int_5e91c7e
featureConfidence
1.0
 Resident Evil 5 (Video Game)
hasFeature
Bullet Time / int_5e91c7e
 Bullet Time / int_5e9f9178
type
Bullet Time
 Bullet Time / int_5e9f9178
comment
Metallica: Through the Never uses this on and off during the scene where Trip, on fire, is fighting with the rioters.
 Bullet Time / int_5e9f9178
featureApplicability
1.0
 Bullet Time / int_5e9f9178
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1.0
 Metallica: Through the Never
hasFeature
Bullet Time / int_5e9f9178
 Bullet Time / int_5ec72b29
type
Bullet Time
 Bullet Time / int_5ec72b29
comment
In Hyperion two characters are given temporary upgrades that alter their abilities and perfections so much that they can watch energy weapons burn through the air around them while they slaughter a group of soldiers.
 Bullet Time / int_5ec72b29
featureApplicability
1.0
 Bullet Time / int_5ec72b29
featureConfidence
1.0
 Hyperion
hasFeature
Bullet Time / int_5ec72b29
 Bullet Time / int_615d90c6
type
Bullet Time
 Bullet Time / int_615d90c6
comment
The end of the title sequence of Speed Racer looks suspiciously similar to the classic Bullet Time rotation. This is unsurprising, as the Wachowski siblings are fans of the show. Naturally, when they made the Speed Racer movie, bullet time showed up in some places.
 Bullet Time / int_615d90c6
featureApplicability
1.0
 Bullet Time / int_615d90c6
featureConfidence
1.0
 Speed Racer
hasFeature
Bullet Time / int_615d90c6
 Bullet Time / int_61de95d6
type
Bullet Time
 Bullet Time / int_61de95d6
comment
In Freelancer, there is a cut-scene involving Trent and a couple of Liberty Security Force officers who are chasing down Lonnigan. They shoot bullets, and as the camera follows the bullet, it does so in bullet time.
 Bullet Time / int_61de95d6
featureApplicability
1.0
 Bullet Time / int_61de95d6
featureConfidence
1.0
 Freelancer (Video Game)
hasFeature
Bullet Time / int_61de95d6
 Bullet Time / int_6209d3ce
type
Bullet Time
 Bullet Time / int_6209d3ce
comment
The Trauma Center games temporarily slow time down during an operation whenever Derek activates his "Healing Touch". What happens when Stiles' Healing Touch happens twice? He puts The Flash to complete shame and becomes a syringing, suturing GOD.
 Bullet Time / int_6209d3ce
featureApplicability
1.0
 Bullet Time / int_6209d3ce
featureConfidence
1.0
 Trauma Center / Videogame
hasFeature
Bullet Time / int_6209d3ce
 Bullet Time / int_6285aa66
type
Bullet Time
 Bullet Time / int_6285aa66
comment
In Cobalt Bullet Time is activated whenever your character enters at critical moments. This usually happens whenever you are fired upon at close range or by very powerful weapons. This is for you to either get out of the way of incoming fire, or block it with a combat roll.
 Bullet Time / int_6285aa66
featureApplicability
1.0
 Bullet Time / int_6285aa66
featureConfidence
1.0
 Cobalt (Video Game)
hasFeature
Bullet Time / int_6285aa66
 Bullet Time / int_6300d32a
type
Bullet Time
 Bullet Time / int_6300d32a
comment
300, from the same director as Sucker Punch and Watchmen above, uses it in most of the fighting scenes
 Bullet Time / int_6300d32a
featureApplicability
1.0
 Bullet Time / int_6300d32a
featureConfidence
1.0
 300
hasFeature
Bullet Time / int_6300d32a
 Bullet Time / int_64cd00b7
type
Bullet Time
 Bullet Time / int_64cd00b7
comment
Buffalo '66 is one of the earliest examples of this trope, although the camera pans around moments that are frozen in time rather than slowed down. The camera also appears to be handheld.
 Bullet Time / int_64cd00b7
featureApplicability
1.0
 Bullet Time / int_64cd00b7
featureConfidence
1.0
 Buffalo '66
hasFeature
Bullet Time / int_64cd00b7
 Bullet Time / int_654ab3ee
type
Bullet Time
 Bullet Time / int_654ab3ee
comment
In Assassin's Creed: Revelations, you get slo-mo effects when you do an Air Assassination or finish off the last enemy in an encounter. This carries on into Assassin's Creed III.
 Bullet Time / int_654ab3ee
featureApplicability
1.0
 Bullet Time / int_654ab3ee
featureConfidence
1.0
 Assassin's Creed: Revelations (Video Game)
hasFeature
Bullet Time / int_654ab3ee
 Bullet Time / int_656a52a9
type
Bullet Time
 Bullet Time / int_656a52a9
comment
Several action sequences in Fahrenheit (a.k.a.Indigo Prophecy) feature bullet-time scenes, most notably where Lucas is fleeing from police custody. Unfortunately, the players may miss some of the cool effects, as their eyes are supposed to be glued to the lights on the circles they're supposed to be mirroring. In the scene, Lucas runs towards a cop shooting at him and dodges all the bullets (in slow-mo, of course) before drop-kicking the officer.
 Bullet Time / int_656a52a9
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 Fahrenheit (Video Game)
hasFeature
Bullet Time / int_656a52a9
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Bullet Time
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Using Force Speed in Jedi Knight II: Jedi Outcast and Jedi Knight: Jedi Academy will slow down time, allowing you to fire or dodge blaster bolts in a de facto bullet time.
 Bullet Time / int_66b7b92d
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1.0
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1.0
 Jedi Knight II: Jedi Outcast (Video Game)
hasFeature
Bullet Time / int_66b7b92d
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Bullet Time
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Psych-Out uses this during Dave's Heroic Sacrifice.
 Bullet Time / int_6808f90d
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1.0
 Bullet Time / int_6808f90d
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1.0
 Psych-Out
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Bullet Time / int_6808f90d
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Bullet Time
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A tabletop example can be found in the Mutants & Masterminds supplement Mecha & Manga. Bullet Time is a power that allows you to spend a hero point while using extra effort to gain an amount of extra actions dependent on the power's rating. However, you may only get one extra attack through this method, though this is due to balance the damaging system of the game.
 Bullet Time / int_69071a1b
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1.0
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 Mutants & Masterminds (Tabletop Game)
hasFeature
Bullet Time / int_69071a1b
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Bullet Time
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The X-Files: The episode "Rush" features teenagers who can move at super-fast speeds. Bullet Time is used in several scenes as the action slows down around the characters.
 Bullet Time / int_691be369
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1.0
 Bullet Time / int_691be369
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1.0
 The X-Files
hasFeature
Bullet Time / int_691be369
 Bullet Time / int_6974b82
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Bullet Time
 Bullet Time / int_6974b82
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Dread Templar have your Slow Motion Time ability, which causes the screen to move in slow-motion for several seconds as you slice up demons.
 Bullet Time / int_6974b82
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1.0
 Bullet Time / int_6974b82
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 Dread Templar (Video Game)
hasFeature
Bullet Time / int_6974b82
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Bullet Time
 Bullet Time / int_6c1d09b3
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Fallout 3's slow motion death cams for say... Managing a headshot on an unaware enemy that results in a One-Hit Kill. Notably referred to as the "Kill Cam" in the developers tools. Additionally, New Vegas overhaul mod 'Project Nevada' comes with the ability to activate bullet time, with awesome results.
 Bullet Time / int_6c1d09b3
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1.0
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1.0
 Fallout 3 (Video Game)
hasFeature
Bullet Time / int_6c1d09b3
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Bullet Time
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Fallout 4's VATS system, instead of making time stop like the rest of the franchise, made it painfully slow.
Additionally, the drug Jet and its variants, Psycho Jet and Jet Fuel, will now have Turbo's effects.
 Bullet Time / int_6c1d09b4
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1.0
 Bullet Time / int_6c1d09b4
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 Fallout 4 (Video Game)
hasFeature
Bullet Time / int_6c1d09b4
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Bullet Time
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X-Men Film Series
X-Men: Days of Future Past features a young Quicksilver. His scenes usually just show his movement as a blur, but his bullet-time sequence, as well as highlighting how he sees the world when he runs, shows him to be not just fast enough to dodge bullets meant for him — he's fast enough to artfully rearrange them in flight so that they do not hit his allies. AFTER running a lap of the room and inventively messing with over half a dozen shooters on the opposing side. These scenes in particular make him so fast that it's as if time has completely stopped when he moves. Appropriately, it's set to the song "Time in a Bottle".
He replicates and improves on his above feat in X-Men: Apocalypse, where this time Quicksilver evacuates the entirety of the Xavier Academy all by himself, literally Outrunning The Fireball that's destroying the building around him several times over. And here it's set to "Sweet Dreams".
The entirety of the opening credits for Deadpool is in frozen time, with the camera whirling around a car doing a tumble while Deadpool is fighting some mooks in it, first from an extreme close-up and then slowly panning away. In addition to the Credits Gag, this allow the viewers to catch plenty of hilarious little details, like a picture of Ryan Reynolds in Green Lantern (2011) getup, or Deadpool giving a wedgie to the one bad guy on a motorcycle.
 Bullet Time / int_6c2c4bf3
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1.0
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1.0
 X-Men Film Series
hasFeature
Bullet Time / int_6c2c4bf3
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Bullet Time
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Any time firearms are used in Auction Hunters. Strangely enough, this trope can be seen at numerous other times for purely dramatic effect while dealing with non-high speed events.
 Bullet Time / int_6cd93a17
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1.0
 Bullet Time / int_6cd93a17
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1.0
 Auction Hunters
hasFeature
Bullet Time / int_6cd93a17
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Bullet Time
 Bullet Time / int_6f734712
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Appears regularly in Smallville whenever Clark goes into Super-Speed mode. Commonly called "Clark time".
 Bullet Time / int_6f734712
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1.0
 Bullet Time / int_6f734712
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1.0
 Smallville
hasFeature
Bullet Time / int_6f734712
 Bullet Time / int_6f96cb3d
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Bullet Time
 Bullet Time / int_6f96cb3d
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Sucker Punch uses it in the Train scene.
 Bullet Time / int_6f96cb3d
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1.0
 Bullet Time / int_6f96cb3d
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1.0
 Sucker Punch
hasFeature
Bullet Time / int_6f96cb3d
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Bullet Time
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Wonder Woman (2017): When the Germans storm the beaches of Themiscyra, Diana notices she has a sharp enough reaction time that she can see the bullets as they travel. Later on, in the Veld onslaught, several instances of slow-mo bullet-time occur, with Diana casually swatting them away with her vambraces.
 Bullet Time / int_7149a731
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1.0
 Bullet Time / int_7149a731
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 Wonder Woman (2017)
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Bullet Time / int_7149a731
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Bullet Time
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Avatar: The Last Airbender:
In Toph's introductory episode, the battles that she is in use Bullet Time to emphasize that yes she's winning, and yes she's blind.
Also happens in the series finale, when Katara watches Zuko take Azula's lightning for her.
 Bullet Time / int_72262aee
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1.0
 Bullet Time / int_72262aee
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 Avatar: The Last Airbender
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Bullet Time / int_72262aee
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Bullet Time
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Used in Aria the Scarlet Ammo to demonstrate Kinji's Super-Reflexes when he is in his "Hysteria Mode".
 Bullet Time / int_72a832ed
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1.0
 Bullet Time / int_72a832ed
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 Aria the Scarlet Ammo
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Bullet Time / int_72a832ed
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Bullet Time
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Punishing: Gray Raven, similar to Bayonetta, causes enemies to temporarily slow to a crawl following a correctly timed dodge, while also giving special attacks a temporary damage boost. One "Memory" item reverses this, granting an extra chance for slow motion (with a cooldown) any time a player pulls of a fully boosted special attack.
 Bullet Time / int_72b0df53
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1.0
 Bullet Time / int_72b0df53
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1.0
 Punishing: Gray Raven (Video Game)
hasFeature
Bullet Time / int_72b0df53
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Bullet Time
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Honkai Impact 3rd, being heavily inspired by Bayonetta's fighting system, has many Valkyrie suits with their own Bullet Time called "Time Fracture", an exact copy of "Witch Time" (including the aesthetics). It can be activated by either doing an "Ultimate Evasion", (sometimes) a QTE, or (rarely) an Ultimate.
In the "Ultimate Evasion" side, the requirements needed by most Valkyrie suits is barely dodging an attack a la Bayonetta. Some suits have gotten creative by adding bonus effects, changing the requirements (eg. Yamabuki Armor note she instead needs to guard an attack with her shield ), or not needing any requirements at all other than a cooldown (Knight Moonbeam/Herrscher of the Void note Even HoV is unique in that rather than making a "Global Time Fracture" like everyone else, she instead creates a "bubble" that traps those enemies she phases through, even the ones immune to Time Fracture)
 Bullet Time / int_72f08b60
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1.0
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 Honkai Impact 3rd (Video Game)
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Bullet Time / int_72f08b60
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Bullet Time
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Stalingrad uses this on a few occasions, such as when two characters duck out of the way of an incoming German artillery shell or when the Russians bounce an artillery shell off a tank and into German HQ.
 Bullet Time / int_746f1599
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1.0
 Bullet Time / int_746f1599
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1.0
 Stalingrad (2013)
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Bullet Time / int_746f1599
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Bullet Time
 Bullet Time / int_74da632f
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Progressbar 95: The "slow time" button in later versions of Progressbar slows down the movement of everything drastically for a few seconds.
 Bullet Time / int_74da632f
featureApplicability
1.0
 Bullet Time / int_74da632f
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1.0
 Progressbar 95 (Video Game)
hasFeature
Bullet Time / int_74da632f
 Bullet Time / int_7565a23b
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Bullet Time
 Bullet Time / int_7565a23b
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Killing Floor calls this "Zed Time", a random, short period of slow-motion when the player kills an enemy. The Commando perk has abilities that allow him to chain Zed Time slowdowns by continuing to kill enemies during it. Killing Floor 2 expands on this by allowing any perk to chain the first two Zed Times together, and they also get several bonuses that trigger during Zed Time such as faster reloads.
 Bullet Time / int_7565a23b
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1.0
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 Killing Floor (Video Game)
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Bullet Time / int_7565a23b
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Bullet Time
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Mass Effect 2:
An Infiltrator invested in the passive skill Operative can get a few seconds of bullet time when looking down a sniper scope, to help the player line up a headshot. Soldiers also get the exclusive "Adrenaline Rush" perk, which is like a cross between this and Adrenaline Time. Vanguards can also specify whether their Biotic Charge either affects a larger area of impact or enters bullet time after the impact; perfect for lining up a meatshot on a ragdolling enemy.
The Soldier "Adrenaline Rush" can be used to take it one step further. When you sprint, the time is also slowed down slightly. If you activate the Adrenaline Rush and sprint, the missiles and enemies nearly stand still while you storm across the room. Now, how cool is that? You can outrun a missile!
 Bullet Time / int_7668653a
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1.0
 Bullet Time / int_7668653a
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1.0
 Mass Effect 2 (Video Game)
hasFeature
Bullet Time / int_7668653a
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Bullet Time
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Fallout:
Fallout 3's slow motion death cams for say... Managing a headshot on an unaware enemy that results in a One-Hit Kill. Notably referred to as the "Kill Cam" in the developers tools. Additionally, New Vegas overhaul mod 'Project Nevada' comes with the ability to activate bullet time, with awesome results.
Fallout: New Vegas also introduced the Turbo drug and the non-addictive perk version of it, "Implant GRX", which are more traditional versions of video game Bullet Time.
Fallout 4's VATS system, instead of making time stop like the rest of the franchise, made it painfully slow.
Additionally, the drug Jet and its variants, Psycho Jet and Jet Fuel, will now have Turbo's effects.
 Bullet Time / int_76b8cb10
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1.0
 Bullet Time / int_76b8cb10
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1.0
 Fallout (Franchise)
hasFeature
Bullet Time / int_76b8cb10
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Bullet Time
 Bullet Time / int_76e7de99
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In Starlight and Shadows trilogy by Elaine Cunningham, a berserker rage does this to the point where even hand crossbow bolts aren't too fast to swat with a cudgel or dodge out of square hits.
 Bullet Time / int_76e7de99
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1.0
 Bullet Time / int_76e7de99
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1.0
 Forgotten Realms (Tabletop Game)
hasFeature
Bullet Time / int_76e7de99
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Bullet Time
 Bullet Time / int_77071ef9
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Sega's 1981 arcade game Astro Blaster had a Warp button that allowed the player to slow down the action to a crawl for 10 seconds that can only be used once per ship in each level.
 Bullet Time / int_77071ef9
featureApplicability
1.0
 Bullet Time / int_77071ef9
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1.0
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Bullet Time / int_77071ef9
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Bullet Time
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After the release of X-Men: Days of Future Past and then even more so in case of X-Men: Apocalypse Quicksilver and his bullet time sequences are parodied or homage surprisingly often, especially in Post-Soviet web-series.
This scene of Russian movie review web-series Patriot KINO has its host, Pikuly going full-on Quicksilver to go back in time and destroy a script for a bad Russian superhero flick.
And beginning of this Ukrainian web-series episode has Slowcopper, a Captain Ersatz of Quicksilver who only does something with super-speed when he does it slowly. As a result, he doesn't run in his super-speed mode but merely walks, constantly doing seemingly pointless things to slow himself down (such as looking at his reflection in the kettle and tossing around some plastic bags), so he can be faster.
 Bullet Time / int_77582c7b
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1.0
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 X-Men: Days of Future Past
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Bullet Time / int_77582c7b
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Bullet Time
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In Sol Cresta, whenever you change your ships' formations, the action slows down. It may come in handy in harder levels and obstacles.
 Bullet Time / int_77a9787
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1.0
 Bullet Time / int_77a9787
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 Sol Cresta (Video Game)
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Bullet Time / int_77a9787
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Bullet Time
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When Captain Jack Sparrow shoots at the barrels of dynamite to injure the kraken in Pirates of the Caribbean: Dead Man's Chest.
 Bullet Time / int_78146d21
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1.0
 Bullet Time / int_78146d21
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1.0
 Pirates of the Caribbean: Dead Man's Chest
hasFeature
Bullet Time / int_78146d21
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Bullet Time
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Rebuild World: Akira gets taught by his Virtual Sidekick Alpha how to use "compressed time", which fits the trope in every regard except for the realism of bullets themselves not being visible (even when he starts using an upgraded version of the ability). Afterwards, he uses it frequently for Gun Fu, and for the Mundane Utility of having conversations with Alpha over only a couple seconds using his Telepathy. While Akira does in fact use this power to pull a High-Speed Missile Dodge as well as dodging and cutting down tank rounds. The ability itself is regarded as something one needs a brain implant or special drugs to use; many of Akira's later human enemies do just that allowing them to keep up with him. For instance, an entire battle Akira has with dozens of enemies with it takes place over less than a minute.
 Bullet Time / int_7ac38ec4
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1.0
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Bullet Time / int_7ac38ec4
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Bullet Time
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Bayonetta has this as a signature mechanic — dodge an attack the instant before it would hit and you enter "Witch Time", where enemies are so slow they might as well be standing still. It's the best way to get hits in against the game's tougher, lightning-fast monsters — which is why the Harder Than Hard mode, Nonstop Infinite Climax, makes it nearly impossible to activate. The Final Boss, Father Balder, is shown to have this in cutscenes as well — in actual gameplay, it's represented as him dodging basically everything you throw at him without an opening.
 Bullet Time / int_7b2ca7a2
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1.0
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hasFeature
Bullet Time / int_7b2ca7a2
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Bullet Time
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Hotel Babylon does not only this, but has the camera move around during it- a ride through the hotel lobby is the norm.
 Bullet Time / int_7b87c908
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1.0
 Bullet Time / int_7b87c908
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 Hotel Babylon
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Bullet Time / int_7b87c908
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Bullet Time
 Bullet Time / int_7be30333
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In ThunderCats (2011), Rascally Rabbit the Drifter has this as a secondary power of his Wuxia-level Not Quite Flight and Super-Reflexes. His lightness and ability to drift on windcurrents makes him appear able to effortlessly Overcrank himself, which he demonstrates by performing a flying No, I Am Behind You in apparent slow-mo while actually chatting in real time.
 Bullet Time / int_7be30333
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1.0
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 ThunderCats (2011)
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Bullet Time / int_7be30333
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Bullet Time
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Heavily used in The Flash (2014) to show the world from Barry's perspective, especially in his fight with the Multiplex, when he uses his hyper-accelerated perception to figure out which of the copies is the Prime in the middle of a Foe-Tossing Charge. In "Elongated Journey Into Night", two Corrupt Cops try to shoot him and Joe. Despite facing away from them, he manages to go into Bullet Time mode before the bullet hits him. He then rips off the scene from X-Men: Days of Future Past by catching the bullets and forcing the cops to smack one another on the head with their guns with slight taps from him. Joe comments that he never gets tired of seeing that. During Barry's early fights with Savitar, this is when you know that Oh, Crap! is a big understatement, as we see things from Barry's accelerated viewpoint, except Savitar looks like a blur, the same way as Barry looks like to a normal person.
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1.0
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 The Flash (2014)
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Bullet Time / int_7cf5a07
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Bullet Time
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Coolio's music video for "C U When You Get There".
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1.0
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 Coolio (Music)
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Bullet Time / int_7e3cca6a
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Bullet Time
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Watchmen abuses the hell out of it, with actual bullets, a flamethrower, and countless other things used during the fights in the film.
 Bullet Time / int_7e793c21
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1.0
 Bullet Time / int_7e793c21
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1.0
 Watchmen
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Bullet Time / int_7e793c21
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Bullet Time
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We Are Legion (We Are Bob): The Bobs can crank their frame rate up so high that milliseconds pass like minutes. They typically only do this in combat.
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1.0
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Bullet Time / int_7f6d17a2
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Bullet Time
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In Sword Art Online Alternative: Gun Gale Online, LLENN leans backwards to dodge a bullet fired at her head.
 Bullet Time / int_80bf553f
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1.0
 Bullet Time / int_80bf553f
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1.0
 Sword Art Online Alternative: Gun Gale Online
hasFeature
Bullet Time / int_80bf553f
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Bullet Time
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Slow motion is overused in the Charlie's Angels (2000) films, with the best case of bullet time itself being as shots are fired during a motocross race (in mid-air!) in the second one.
 Bullet Time / int_80f63b6b
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1.0
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 Charlie's Angels (2000)
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Bullet Time / int_80f63b6b
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Bullet Time
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Kamen Rider:
Kamen Rider Kabuto uses a variation of this where characters with super speed fight each other in a fraction of a second, so the show uses Bullet Time to slow the action for the viewer's benefit. This results in a near frozen environment (raindrops or glass shards very slowly still falling, or in one instance a character thrown into the air by an explosion still serenely rotating several feet up) while the fighters battle at a more normal speed.
The opening of Kamen Rider Double has bullets flying in slow motion.
Kamen Rider Wizard has the post-script two-part team-up. Kabuto and Faiz in Accel mode battle two Worms at high speed while two other Riders fight non-speedy monsters. We switch from Kabuto and Faiz's point of view, where they fight at normal speed and Time Stands Still for the other nearby battle, to that of the others, which now takes place at normal speed while a messy, sparky blur occurs nearby.
The titular hero of Kamen Rider Zero-One has this while transformed as his Transformation Trinket grants him the mental processing speed of a supercomputer.
 Bullet Time / int_81f5d35d
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1.0
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Bullet Time / int_81f5d35d
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Bullet Time
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Cyberpunk: Edgerunners decides to give its protagonist arguably his most powerful implant at the very beginning. The Militech Apogee model of the Sandevistan cyberware is, as its manufacturer suggests, a military-grade perception/agility booster; and, in Cyberpunk 2077's 2.0 update, the most powerful one of its type in the game. Activating it overclocks David's perception and muscle control to the point where everything around him slows to a crawl, allowing him to react to and/or dodge things at "normal" speed. To outside observers, David is a nearly imperceptible blur.
 Bullet Time / int_82d0db97
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1.0
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 Cyberpunk: Edgerunners
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Bullet Time / int_82d0db97
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Bullet Time
 Bullet Time / int_8459204b
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Appears within the first 60 seconds of Legend of the Seeker's pilot episode (with crossbow bolts, natch), and exploited frequently from there on and included in nearly every fight scene.
 Bullet Time / int_8459204b
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1.0
 Bullet Time / int_8459204b
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 Legend of the Seeker
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Bullet Time / int_8459204b
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Bullet Time
 Bullet Time / int_84986bf9
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In RuneScape, the only way to dodge poison darts in the Agility Dungeon, your character has to enter bullet time and dodge them in a direct homage to The Matrix. However, this particular obstacle takes the most time to complete and has the worst penalty for failure (fail too often and you can't attempt it for a while) in that particular dungeon. So it's generally avoided whenever possible.
 Bullet Time / int_84986bf9
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1.0
 Bullet Time / int_84986bf9
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1.0
 RuneScape (Video Game)
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Bullet Time / int_84986bf9
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Bullet Time
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In "Timmy's Secret Wish!", Foop is trying to find one last thing to blame Timmy on as the judge is about to hit the gavel in bullet time.
 Bullet Time / int_866ab72
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1.0
 Bullet Time / int_866ab72
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1.0
 Timmy's Secret Wish!
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Bullet Time / int_866ab72
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Bullet Time
 Bullet Time / int_867776d1
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Implosion has a modular gear system that you can use to equip "Precognition Protocol" which allows you to slow down nearby enemies.
 Bullet Time / int_867776d1
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1.0
 Bullet Time / int_867776d1
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1.0
 Implosion (Video Game)
hasFeature
Bullet Time / int_867776d1
 Bullet Time / int_8818f28f
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Bullet Time
 Bullet Time / int_8818f28f
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In Warhammer 40,000: Space Marine, the unlockable "Marksman" upgrade to Fury mode slows down time for Titus, allowing him to line up precision shots with his weapon. Extremely useful for putting Stalker-pattern bolter rounds and lascannon shots on target in the middle of a frenetic firefight.
 Bullet Time / int_8818f28f
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1.0
 Bullet Time / int_8818f28f
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1.0
 Warhammer 40,000: Space Marine (Video Game)
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Bullet Time / int_8818f28f
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Bullet Time
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The Time Stop Hat in A Hat in Time.
 Bullet Time / int_881fc8ff
featureApplicability
1.0
 Bullet Time / int_881fc8ff
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1.0
 A Hat in Time (Video Game)
hasFeature
Bullet Time / int_881fc8ff
 Bullet Time / int_88fce462
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Bullet Time
 Bullet Time / int_88fce462
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In The King of Fighters XIII, K' begins his super move with a single strike, a moment of bullet time and then a longer flurry of attacks. He uses that bullet time to put his shades back on. Naturally.
 Bullet Time / int_88fce462
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1.0
 Bullet Time / int_88fce462
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1.0
 The King of Fighters (Video Game)
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Bullet Time / int_88fce462
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Bullet Time
 Bullet Time / int_890f6a72
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Space Jam: A New Legacy: The Goon Squad has a player named Cronos (based on Damian Lillard) that can activate "Dame Time", which allows him to enter super-speed mode for a set amount of time. He uses it during the game for what is three seconds in real-time (complete with a timer on the corner of the screen), not only to make a shot, but also tie up the Road Runner, serve him to Wile E. Coyote, and dress LeBron and Tweety as pirates.
 Bullet Time / int_890f6a72
featureApplicability
1.0
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1.0
 Space Jam: A New Legacy
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Bullet Time / int_890f6a72
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Bullet Time
 Bullet Time / int_8a344f1
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In Sniper Elite the in-game bullet cam shows a slow mode bullet leaving your rifle and hitting your target. Happens with head/neck shots, some body kill shots, and if you hit multiple enemies in a row with a single bullet.
 Bullet Time / int_8a344f1
featureApplicability
1.0
 Bullet Time / int_8a344f1
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1.0
 Sniper Elite (Video Game)
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Bullet Time / int_8a344f1
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Bullet Time
 Bullet Time / int_8b5820ed
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John Marston's "Dead Eye" ability in Red Dead Redemption slows everything to a crawl and allows the player to take the time to aim precision shots at difficult targets. Later in the game it can be upgraded (or downgraded) so rather than actually shooting people while in Dead Eye mode you just "paint" targets and at the pull of the trigger let off a hail of gunfire at high speed.
Ditto for the game's predecessor, Red Dead Revolver. Jack Swift however has his own version of Deadeye, which automatically targets enemies in range and rapidly fires a hail of bullets from twin revolvers, presumably being this trope from a full speed perspective. A similar effect is used for Red in multiplayer, where Bullet Time would obviously be problematic.
 Bullet Time / int_8b5820ed
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1.0
 Bullet Time / int_8b5820ed
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1.0
 Red Dead Redemption (Video Game)
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Bullet Time / int_8b5820ed
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Bullet Time
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Spider-Man: Shattered Dimensions gives Spider-Man 2099 temporary bursts of "Accelerated Vision".
 Bullet Time / int_8cb09143
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1.0
 Bullet Time / int_8cb09143
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1.0
 Spider-Man: Shattered Dimensions (Video Game)
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Bullet Time / int_8cb09143
 Bullet Time / int_8e898734
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Bullet Time
 Bullet Time / int_8e898734
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In Painkiller, the Haste and Double Haste cards have this effect.
 Bullet Time / int_8e898734
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1.0
 Bullet Time / int_8e898734
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1.0
 Painkiller (Video Game)
hasFeature
Bullet Time / int_8e898734
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Bullet Time
 Bullet Time / int_8eab5c5
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Kamen Rider Kabuto uses a variation of this where characters with super speed fight each other in a fraction of a second, so the show uses Bullet Time to slow the action for the viewer's benefit. This results in a near frozen environment (raindrops or glass shards very slowly still falling, or in one instance a character thrown into the air by an explosion still serenely rotating several feet up) while the fighters battle at a more normal speed.
 Bullet Time / int_8eab5c5
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1.0
 Bullet Time / int_8eab5c5
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1.0
 Kamen Rider Kabuto
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Bullet Time / int_8eab5c5
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Bullet Time
 Bullet Time / int_8eda89ef
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Arbitrarily appears in brief bursts during a single fight scene in Darker than Black, with the characters dodging each other's knives / blood. And bullets in Ryuusei no Gemini (it doesn't end well for Goran since he runs at the speed of a bullet in the middle of the rain, effectively having the rain become a water jet cutter on his entire body)
 Bullet Time / int_8eda89ef
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1.0
 Bullet Time / int_8eda89ef
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1.0
 Darker Than Black
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Bullet Time / int_8eda89ef
 Bullet Time / int_9003a042
type
Bullet Time
 Bullet Time / int_9003a042
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So Close: In the opening scene, when Lynn reveals herself as an assassin sent to kill Chow Lui, she defeats her target's mooks with slow motion fights and shootings.
 Bullet Time / int_9003a042
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1.0
 Bullet Time / int_9003a042
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1.0
 So Close
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Bullet Time / int_9003a042
 Bullet Time / int_9068877a
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Bullet Time
 Bullet Time / int_9068877a
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Used extensively Red vs. Blue season 12 episode "Long Time No See" when Epsilon is analyzing and preparing for the fight with the space pirates. It's not clear if that's how he always sees the world, or if he just sped up his perceptions for that situation.
 Bullet Time / int_9068877a
featureApplicability
1.0
 Bullet Time / int_9068877a
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1.0
 Red vs. Blue (Web Animation)
hasFeature
Bullet Time / int_9068877a
 Bullet Time / int_91103245
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Bullet Time
 Bullet Time / int_91103245
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The Stars My Destination (1956) just might be the earliest example of this effect:
 Bullet Time / int_91103245
featureApplicability
1.0
 Bullet Time / int_91103245
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1.0
 The Stars My Destination
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Bullet Time / int_91103245
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Bullet Time
 Bullet Time / int_91fedfaa
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Walking with Dinosaurs and its related series often utilized this. Most memorable examples are when the Gastornis bird attacks the Propalaeotherium and when a Hyaenodon chases an entelodont, making a splash in a puddle, and the camera circles around them.
 Bullet Time / int_91fedfaa
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1.0
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1.0
 Walking with Dinosaurs
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Bullet Time / int_91fedfaa
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Bullet Time
 Bullet Time / int_928bbf9b
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Rin, of the Books of Bayern, can move into a state where she has "one foot in the world of humans and one in the world of trees." In this state, she is able to dodge incoming arrows, because apparently trees do not comprehend time. Eh, we'll buy it.
 Bullet Time / int_928bbf9b
featureApplicability
1.0
 Bullet Time / int_928bbf9b
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1.0
 Books of Bayern
hasFeature
Bullet Time / int_928bbf9b
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Bullet Time
 Bullet Time / int_92916f5a
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Shrek. Hilarious parody of The Matrix, as Princess Fiona "goes Trinity" on Robin Hood and His Merry Men, complete with the rotating camera angle — and a mid-air pause while she fixes her hair. She attempts the rotating camera angle trick again in Shrek 4D against Thelonius, but he manages to tie her up while she's in the middle of doing it.
 Bullet Time / int_92916f5a
featureApplicability
1.0
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1.0
 Shrek
hasFeature
Bullet Time / int_92916f5a
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Bullet Time
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DC Extended Universe
Notably averted in Man of Steel, under enforcement by the director. The action never slows down and the movements of the characters are shown in real time, to the point the camera itself can barely keep up. That, and the natural durability of the characters, really hammers home just how insanely fast and powerful the Kryptonians are.
Wonder Woman (2017): When the Germans storm the beaches of Themiscyra, Diana notices she has a sharp enough reaction time that she can see the bullets as they travel. Later on, in the Veld onslaught, several instances of slow-mo bullet-time occur, with Diana casually swatting them away with her vambraces.
Justice League: Barry Allen/The Flash alternates between being invisible to the audience, a blur, and bullet time. When forced to fight a Came Back Wrong Superman, he is shocked when Superman moves at roughly the same rate as him instead of being frozen like the others. Superman later goes into bullet time while fighting Steppenwolf.
 Bullet Time / int_961b37e0
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-1.0
 Bullet Time / int_961b37e0
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1.0
 DC Extended Universe (Franchise)
hasFeature
Bullet Time / int_961b37e0
 Bullet Time / int_970312db
type
Bullet Time
 Bullet Time / int_970312db
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Included in one of Jurassic Park: Trespasser's mods that attempted to make it more playable. The effect kicks in whenever a dinosaur attacks, usually by raptors jumping near the player. Sadly, it also slows down the player, and only wears off after getting to a safe distance from the dinos or by killing them — a hard task, since the player's laughably slow to begin with.
 Bullet Time / int_970312db
featureApplicability
1.0
 Bullet Time / int_970312db
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1.0
 Jurassic Park: Trespasser (Video Game)
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Bullet Time / int_970312db
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Bullet Time
 Bullet Time / int_97abe183
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The Adventures of Jimmy Neutron, Boy Genius parodies this in the episode "Maximum Hugh" in which Hugh eats marshmallows thrown by Jimmy.
 Bullet Time / int_97abe183
featureApplicability
1.0
 Bullet Time / int_97abe183
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1.0
 The Adventures of Jimmy Neutron, Boy Genius
hasFeature
Bullet Time / int_97abe183
 Bullet Time / int_97e7606f
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Bullet Time
 Bullet Time / int_97e7606f
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Alan Wake. The gameplay will slow down into a cinematic bullet time, complete with the rotating camera, whenever something mildly awesome is done, like when dodging an attack well, lighting a flare moments before getting swarmed, or lighting up the Taken in a particularly flashy manner. This combined with the light and particle effects makes these scenes especially awesome.
 Bullet Time / int_97e7606f
featureApplicability
1.0
 Bullet Time / int_97e7606f
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1.0
 Alan Wake (Video Game)
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Bullet Time / int_97e7606f
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Bullet Time
 Bullet Time / int_99af5702
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TimeShift uses Bullet Time as an essential game mechanic. You cannot finish the game without using the time powers, and even with them it's still hard.
 Bullet Time / int_99af5702
featureApplicability
1.0
 Bullet Time / int_99af5702
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1.0
 TimeShift (Video Game)
hasFeature
Bullet Time / int_99af5702
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Bullet Time
 Bullet Time / int_9a1a8272
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In the Odd Squad episode "Training Day", this is used when Olive, Ophelia, Oakley and Todd are attempting to find which of the four doors, located inside a white room, leads to the Training Room. As they work to solve the problem, Olive, Ophelia and Oakley move in slow-motion while Todd moves at normal speed, in order to emphasize how he is Good with Numbers and can solve problems faster than most, if not all, of his peers.
 Bullet Time / int_9a1a8272
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1.0
 Bullet Time / int_9a1a8272
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1.0
 Odd Squad
hasFeature
Bullet Time / int_9a1a8272
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Bullet Time
 Bullet Time / int_9b5c40ef
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The bullet slowdown mode is a feature available to all playable characters in the Espgaluda series, through the consumption of jewels acquired through the game; however, failing to deactivate the slowdown mode before the jewel counter is depleted makes all of the onscreen bullets travel twice as fast their normal speed (see this video for example).
 Bullet Time / int_9b5c40ef
featureApplicability
1.0
 Bullet Time / int_9b5c40ef
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1.0
 Espgaluda (Video Game)
hasFeature
Bullet Time / int_9b5c40ef
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Bullet Time
 Bullet Time / int_9b891ef2
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The climax of the first Scary Movie parodied The Matrix bullet-time scene with a thrown circular tray. The killer bends back... and you can hear a crack. When time speeds back up, he can't "un-bend".
 Bullet Time / int_9b891ef2
featureApplicability
1.0
 Bullet Time / int_9b891ef2
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1.0
 Scary Movie
hasFeature
Bullet Time / int_9b891ef2
 Bullet Time / int_9baabb4f
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Bullet Time
 Bullet Time / int_9baabb4f
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Mr. Shifty can fill a meter that lets him go into this instead of getting shot and dying.
 Bullet Time / int_9baabb4f
featureApplicability
1.0
 Bullet Time / int_9baabb4f
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1.0
 Mr. Shifty (Video Game)
hasFeature
Bullet Time / int_9baabb4f
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Bullet Time
 Bullet Time / int_9c1a8ce7
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Chaos Legion has a Legion sidekick which can slow down time for the enemies, in addition to raining Beam Spam on said enemies.
 Bullet Time / int_9c1a8ce7
featureApplicability
1.0
 Bullet Time / int_9c1a8ce7
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1.0
 Chaos Legion (Video Game)
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Bullet Time / int_9c1a8ce7
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Bullet Time
 Bullet Time / int_9c33b8ab
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One of the earliest TV examples is the 1996 Sliders episode "Double Cross". The CGI used was not nearly as convincing as that of The Matrix.
 Bullet Time / int_9c33b8ab
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1.0
 Bullet Time / int_9c33b8ab
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1.0
 Sliders
hasFeature
Bullet Time / int_9c33b8ab
 Bullet Time / int_9eef37e7
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Bullet Time
 Bullet Time / int_9eef37e7
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El Paso, Elsewhere, being an indie Spiritual Successor to Max Payne, naturally has the option for the player to slowdown and dive. In-Universe, this seems to be explained by the amount of painkillers and drugs that James Savage is taking throughout the game.
 Bullet Time / int_9eef37e7
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1.0
 Bullet Time / int_9eef37e7
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1.0
 El Paso, Elsewhere (Video Game)
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Bullet Time / int_9eef37e7
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Bullet Time
 Bullet Time / int_9f6c32a9
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This is an explicitly-stated ability of Wesley in Wanted.
 Bullet Time / int_9f6c32a9
featureApplicability
1.0
 Bullet Time / int_9f6c32a9
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1.0
 Wanted
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Bullet Time / int_9f6c32a9
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Bullet Time
 Bullet Time / int_a040500a
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Best Served Cold: Shenkt the Professional Killer has Super-Speed that he can activate at will, making time seem to slow down to a snail's pace while he continues to move normally.
 Bullet Time / int_a040500a
featureApplicability
1.0
 Bullet Time / int_a040500a
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1.0
 Best Served Cold
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Bullet Time / int_a040500a
 Bullet Time / int_a0c5d5b2
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Bullet Time
 Bullet Time / int_a0c5d5b2
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Occurs in the first shootout in Bad Boys II with The Klan, particularly in that one scene where Marcus gets Shot in the Ass and in the final confrontation with Johnny Tapia where Marcus ends up shooting the latter directly on the forehead, defeating him.
 Bullet Time / int_a0c5d5b2
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1.0
 Bullet Time / int_a0c5d5b2
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1.0
 Bad Boys II
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Bullet Time / int_a0c5d5b2
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Bullet Time
 Bullet Time / int_a183d57f
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Futurama:
Used in "A Clone of My Own" as the Planet Express ship is about to blast off after its engines are repaired. This was done to highlight the revelation that the engines work by moving the whole universe around the ship.
In "Three Hundred Big Boys", this happens to Fry after he drinks 100 cups of coffee. He sees everything in bullet time while he moves normally. Everyone else says "we were just saved from the fire by an orange blur!"
 Bullet Time / int_a183d57f
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1.0
 Bullet Time / int_a183d57f
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 Futurama
hasFeature
Bullet Time / int_a183d57f
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Bullet Time
 Bullet Time / int_a3411dd1
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The Imperial Cadre in In Fury Born use a combination of top secret drugs called "the Tick" or "Old Speedy" that cause the user's mental processes and perception to vastly accelerate, making it seem as if time has slowed down. Although they can't physically move any faster or have faster reflexes than they otherwise would, their perception of everything moving slower while the drugs are active allows them to think about what they're doing and what's happening around them, giving them the ability to be very precise in their actions and to evaluate the situation instead of having to rely on pure reflex or instinctive response.
 Bullet Time / int_a3411dd1
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1.0
 Bullet Time / int_a3411dd1
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1.0
 In Fury Born
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Bullet Time / int_a3411dd1
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Bullet Time
 Bullet Time / int_a4517e73
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In the game WET, your amazing acrobatic moves slow down into bullet time whenever you draw your guns and start blasting away.
 Bullet Time / int_a4517e73
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1.0
 Bullet Time / int_a4517e73
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 WET (Video Game)
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Bullet Time / int_a4517e73
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Bullet Time
 Bullet Time / int_a45c5246
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Inverted in the climax of The Ice Pirates: The title pirates are going through a time-warp, where time is speeding up, and the film actually speeds up for seconds at a time. The result is weirdly cool.
 Bullet Time / int_a45c5246
featureApplicability
1.0
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1.0
 The Ice Pirates
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Bullet Time / int_a45c5246
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Bullet Time
 Bullet Time / int_a45e7f19
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Tower of Fantasy has a mechanic similar to Bayonetta's Witch time called Phantasia and this can be activated by doing a perfect dodge, meaning dashing out of the enemy's attack at the right moment. The enemies significantly slow down and all weapons will be immediately charged, allowing everyone to use all their discharge attacks for massive damage. If in a group, only the aggro holder can activate Phantasia.
 Bullet Time / int_a45e7f19
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1.0
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1.0
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Bullet Time / int_a45e7f19
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Bullet Time
 Bullet Time / int_a4f2460b
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The Shock Series follows Mr. Red's quest to earn the role of janitor, which for some reason involves beating up hordes of opponents. Aiding him is his "Shock" ability, which grants him a quick burst of Super-Speed that includes this trope. "Shock 3" in particular uses a good deal of bullet time to frame Mr. Red's movements, and at the end, Mr. Green too.
 Bullet Time / int_a4f2460b
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1.0
 Bullet Time / int_a4f2460b
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1.0
 Shock Series (Web Animation)
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Bullet Time / int_a4f2460b
 Bullet Time / int_a6543322
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Bullet Time
 Bullet Time / int_a6543322
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Youmu Konpaku of the Touhou Project series will regularly slow everything down for most of her spellcards in Touhou Youyoumu ~ Perfect Cherry Blossom. Bullet Time is even more epic when there's hundreds of bullets coming at you.
 Bullet Time / int_a6543322
featureApplicability
1.0
 Bullet Time / int_a6543322
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1.0
 Touhou Project (Franchise)
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Bullet Time / int_a6543322
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Bullet Time
 Bullet Time / int_a6bbf758
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The Hellsing anime loves this trope, and uses it frequently with Alucard's guns.
 Bullet Time / int_a6bbf758
featureApplicability
1.0
 Bullet Time / int_a6bbf758
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1.0
 Hellsing
hasFeature
Bullet Time / int_a6bbf758
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Bullet Time
 Bullet Time / int_a75c8ef3
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Parodied in Madagascar: Escape 2 Africa as well, when Alex does his zoo shtick for the stranded New Yorkers, he performs a slow-motion leap, only for one of the people, who are all still moving normally ask, "how does he DO that?"
 Bullet Time / int_a75c8ef3
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1.0
 Bullet Time / int_a75c8ef3
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1.0
 Madagascar: Escape 2 Africa
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Bullet Time / int_a75c8ef3
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Bullet Time
 Bullet Time / int_a8729c90
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The Fairly OddParents!:
In the opening of "Power Mad!", Timmy uses this to dodge carrots shot at him.
In "Timmy's Secret Wish!", Foop is trying to find one last thing to blame Timmy on as the judge is about to hit the gavel in bullet time.
 Bullet Time / int_a8729c90
featureApplicability
1.0
 Bullet Time / int_a8729c90
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1.0
 The Fairly OddParents!
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Bullet Time / int_a8729c90
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Bullet Time
 Bullet Time / int_accb04fd
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The Matrix: Path of Neo being part of The Matrix, has this as one of the main gameplay features in all levels, but the second one.
 Bullet Time / int_accb04fd
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1.0
 Bullet Time / int_accb04fd
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1.0
 The Matrix: Path of Neo (Video Game)
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Bullet Time / int_accb04fd
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Bullet Time
 Bullet Time / int_afa87e53
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Getting Molasses Time in Backyard Skateboarding made you extremely slow, which allowed you to perform extremely high-point combos.
 Bullet Time / int_afa87e53
featureApplicability
1.0
 Bullet Time / int_afa87e53
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1.0
 Backyard Sports (Video Game)
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Bullet Time / int_afa87e53
 Bullet Time / int_afd82d82
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Bullet Time
 Bullet Time / int_afd82d82
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It's first used in Squatters for a sex scene, to symbolize frozen moments, but is later used for actual bullets to show their trajectory.
 Bullet Time / int_afd82d82
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1.0
 Bullet Time / int_afd82d82
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 Squatters
hasFeature
Bullet Time / int_afd82d82
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Bullet Time
 Bullet Time / int_b0b4e8ff
comment
In Jade Empire, while you only fight one enemy who shoots actual bullets at you, the PC possesses the ability to use 'Focus Mode,' which puts you in a limited-duration Bullet Time. This comes in surprisingly handy on harder difficulty levels. The end boss can do this too, if you use focus mode yourself they cancel and it plays at normal speed. Given who taught it to your character, this isn't really surprising.
 Bullet Time / int_b0b4e8ff
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1.0
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 Jade Empire (Video Game)
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Bullet Time / int_b0b4e8ff
 Bullet Time / int_b11626d
type
Bullet Time
 Bullet Time / int_b11626d
comment
Happens in Paper Mario: The Origami King when Olivia saves Mario from Colored Pencil Rockets at Overlook Tower.
 Bullet Time / int_b11626d
featureApplicability
1.0
 Bullet Time / int_b11626d
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1.0
 Paper Mario: The Origami King (Video Game)
hasFeature
Bullet Time / int_b11626d
 Bullet Time / int_b3b59d72
type
Bullet Time
 Bullet Time / int_b3b59d72
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In recent productions of The Addams Family, when Wednesday William Tells her fiancee as a test of his love to her. The arrow is transported through special "Bullet Time" staging, lighting, and sound effects before hitting the apple at Lucas's head.
 Bullet Time / int_b3b59d72
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1.0
 Bullet Time / int_b3b59d72
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1.0
 The Addams Family (Theatre)
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Bullet Time / int_b3b59d72
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Bullet Time
 Bullet Time / int_b4967d43
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Sonic the Hedgehog:
The "Chaos Control" abilities introduced by Shadow in Sonic Adventure 2 allow the user to warp space and time including slowing it down.
Sonic exclusively can slow down time with a "Time Break" ability introduced in Sonic and the Secret Rings which was later used in Sonic Generations, but it slows Sonic down as well.
In Sonic Superstars, the yellow Chaos Emerald grants this ability, slowing down the world, but not Sonic and friends.
 Bullet Time / int_b4967d43
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1.0
 Bullet Time / int_b4967d43
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1.0
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hasFeature
Bullet Time / int_b4967d43
 Bullet Time / int_b54c7522
type
Bullet Time
 Bullet Time / int_b54c7522
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In Justice League Heroes: The Flash, The Flash is able to enter a bullet time mode at any point he has power left in his speed force meter.
 Bullet Time / int_b54c7522
featureApplicability
1.0
 Bullet Time / int_b54c7522
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1.0
 Justice League Heroes: The Flash (Video Game)
hasFeature
Bullet Time / int_b54c7522
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Bullet Time
 Bullet Time / int_b5a087d7
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An early episode of Robot Chicken parodies this with a sketch named "The Pac-Matrix", in which Pac-Man discovers a Morpheus-esque version of himself in the maze and takes the red pill to exit the game. He promptly re-enacts the scene from the page image, slow-motion dodging bullets fired by ghosts taking the place of Agents... but since his torso is perfectly spherical, he can't actually duck under the bullets, and ends up still getting shot.
 Bullet Time / int_b5a087d7
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1.0
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 Robot Chicken
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Bullet Time / int_b5a087d7
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type
Bullet Time
 Bullet Time / int_b616ddbb
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The mostly animated music video for Ko Rn's "Freak on a Leash".
 Bullet Time / int_b616ddbb
featureApplicability
1.0
 Bullet Time / int_b616ddbb
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1.0
 Korn (Music)
hasFeature
Bullet Time / int_b616ddbb
 Bullet Time / int_b8c3cc30
type
Bullet Time
 Bullet Time / int_b8c3cc30
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Young Justice (2010):
In "Bloodlines", Impulse (a cocky speedster from the future) does this when Robin tries to him him with his electric staff.
In "The Fix", Tigress tells Miss Martian to attack her and "make it look good" to maintain her cover as The Mole. Miss Martian uses her telekinesis to throw an entire car at Tigress which she (barely) ducks in this fashion.
 Bullet Time / int_b8c3cc30
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1.0
 Bullet Time / int_b8c3cc30
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1.0
 Young Justice (2010)
hasFeature
Bullet Time / int_b8c3cc30
 Bullet Time / int_b9aed0de
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Bullet Time
 Bullet Time / int_b9aed0de
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Blade uses bullet time in the confrontation between Blade and Deacon Frost. It also came out before The Matrix, a fact they gripe about in the DVD Commentary.
 Bullet Time / int_b9aed0de
featureApplicability
1.0
 Bullet Time / int_b9aed0de
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1.0
 Blade
hasFeature
Bullet Time / int_b9aed0de
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Bullet Time
 Bullet Time / int_b9c1cff1
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One of the powers available to the Prince of Persia in the recent Sands of Time trilogy, what with the various time-controlling artifacts around, is naturally the ability to slow time's passing.
Also happens near the end of The Two Thrones: when the Prince leaps off from the highest floating platform to deliver the final blow to the transformed but weakened Vizier (Zurvan), the camera pauses at the action, and we get an Orbital Shot of nearly 360 degrees in breathtaking view in a Shout-Out to The Matrix. However, you need to pay special attention to the Dagger, because if you don't press the button at the moment the Dagger flashes to perform a Finishing Move, it's Game Over for you.
 Bullet Time / int_b9c1cff1
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1.0
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Bullet Time / int_b9c1cff1
 Bullet Time / int_ba084d45
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Bullet Time
 Bullet Time / int_ba084d45
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Pulled off in an interesting manner in Hamilton. An ensemble member plays the role of the bullet that kills him in his duel against Burr by placing her thumb and forefinger an inch a part and following what would be the bullet's trajectory in slow motion as Alexander gives his final soliloquy. Same ensemble member also plays the role of a bullet that narrowly misses him in battle.
 Bullet Time / int_ba084d45
featureApplicability
1.0
 Bullet Time / int_ba084d45
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1.0
 Hamilton (Theatre)
hasFeature
Bullet Time / int_ba084d45
 Bullet Time / int_ba2f3b55
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Bullet Time
 Bullet Time / int_ba2f3b55
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Used in Kopps, when the gangsters shoot at Benny in his daydream at the beginning of the movie and he starts to catch the bullets with his bare hands. Combined with the use of visible bullet trails, this is also a shoutout to The Matrix.
 Bullet Time / int_ba2f3b55
featureApplicability
1.0
 Bullet Time / int_ba2f3b55
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1.0
 Kopps
hasFeature
Bullet Time / int_ba2f3b55
 Bullet Time / int_ba4a8099
type
Bullet Time
 Bullet Time / int_ba4a8099
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Operation Wolf Returns: First Mission will sometimes go into slow motion and give you a chance to shoot at enemies more easily.
 Bullet Time / int_ba4a8099
featureApplicability
1.0
 Bullet Time / int_ba4a8099
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1.0
 Operation Wolf Returns: First Mission (Video Game)
hasFeature
Bullet Time / int_ba4a8099
 Bullet Time / int_ba4cb51c
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Bullet Time
 Bullet Time / int_ba4cb51c
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The Discovery series Time Warp is all about this, in a semi-MythBusters-ish style (it does only realistic stuff, compared to the wackiness that can be myths on MythBusters).
 Bullet Time / int_ba4cb51c
featureApplicability
1.0
 Bullet Time / int_ba4cb51c
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1.0
 Time Warp
hasFeature
Bullet Time / int_ba4cb51c
 Bullet Time / int_bb58cad8
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Bullet Time
 Bullet Time / int_bb58cad8
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Justice League: Barry Allen/The Flash alternates between being invisible to the audience, a blur, and bullet time. When forced to fight a Came Back Wrong Superman, he is shocked when Superman moves at roughly the same rate as him instead of being frozen like the others. Superman later goes into bullet time while fighting Steppenwolf.
 Bullet Time / int_bb58cad8
featureApplicability
1.0
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1.0
 Justice League (2017)
hasFeature
Bullet Time / int_bb58cad8
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type
Bullet Time
 Bullet Time / int_bd310eaa
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In El Goonish Shive, during the "Parable" storyline, Susan's slow time spell becomes nerfed from effectively Time Stands Still to this.
 Bullet Time / int_bd310eaa
featureApplicability
1.0
 Bullet Time / int_bd310eaa
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1.0
 El Goonish Shive (Webcomic)
hasFeature
Bullet Time / int_bd310eaa
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Bullet Time
 Bullet Time / int_bdf6d43e
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One of the newest features in Project X Zone 2 allows you to time Critical Hits more easily as well as gain back some of the Cross Gauge you used to activate it if used correctly.
 Bullet Time / int_bdf6d43e
featureApplicability
1.0
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1.0
 Project × Zone (Video Game)
hasFeature
Bullet Time / int_bdf6d43e
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Bullet Time
 Bullet Time / int_bef11602
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In Wolfenstein, the second power granted to B.J. by the mystical Thule Medallion is "Mire", which in its basic form is standard bullet time (everything but the player's aiming is slowed down). Later upgrades get more ridiculous, including one that lets you move at normal speed while everything else is slowed down, and one that emits a shockwave around you whenever you activate the ability that turns most enemies caught within it into ash.
 Bullet Time / int_bef11602
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1.0
 Bullet Time / int_bef11602
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1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Bullet Time / int_bef11602
 Bullet Time / int_bef4b763
type
Bullet Time
 Bullet Time / int_bef4b763
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The movie version of Lost in Space used bullet time before The Matrix came out.
 Bullet Time / int_bef4b763
featureApplicability
1.0
 Bullet Time / int_bef4b763
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1.0
 Lost in Space
hasFeature
Bullet Time / int_bef4b763
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type
Bullet Time
 Bullet Time / int_c1398918
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Witchblade: Slightly justified, because the point of an early scene with it is to show that the Witchblade can slow down time, rather than just to make the bullets look dramatic.
 Bullet Time / int_c1398918
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1.0
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1.0
 Witchblade
hasFeature
Bullet Time / int_c1398918
 Bullet Time / int_c1df815e
type
Bullet Time
 Bullet Time / int_c1df815e
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Achron has a multiplayer variant of this trope, which is interesting because the Bullet Time is subjective; you don't slow time for all the other players when you activate the ability. It's usually used to better micromanage battles.
 Bullet Time / int_c1df815e
featureApplicability
1.0
 Bullet Time / int_c1df815e
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hasFeature
Bullet Time / int_c1df815e
 Bullet Time / int_c2b6dc6c
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Bullet Time
 Bullet Time / int_c2b6dc6c
comment
The appropriately-named "Time Slow" ability in Gemini: Heroes Reborn. Once activated, everything around Cassandra slows down, even mook conversation ("Sheeeeeeeeee's ooooooooveeeeerrrrr theeeeereeeeee...") while Cassandra moves at normal speed.
 Bullet Time / int_c2b6dc6c
featureApplicability
1.0
 Bullet Time / int_c2b6dc6c
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1.0
 Gemini: Heroes Reborn (Video Game)
hasFeature
Bullet Time / int_c2b6dc6c
 Bullet Time / int_c326acd9
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Bullet Time
 Bullet Time / int_c326acd9
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In Inazuma Eleven, the Heaven's Time hissatsu technique allows the user to slow down time around them to a near-halt, leisurely walk past opponents while dribbling the ball, after which the effect wears off and a whirlwind occurs in the space they passed through (presumably because of all the air particles they displaced) and blows the opponents off their feet.
 Bullet Time / int_c326acd9
featureApplicability
1.0
 Bullet Time / int_c326acd9
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1.0
 Inazuma Eleven (Video Game)
hasFeature
Bullet Time / int_c326acd9
 Bullet Time / int_c3e7ab30
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Bullet Time
 Bullet Time / int_c3e7ab30
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Perfect Dark has an item called the Combat Boost which, when administered, slows down your perception of time for greater reaction speed and accuracy. (It was originally called the Adrenaline Pill, but this was later bowdlerized.) There is also a cheat called Singer Play Slo-Mo in which every level can be played this way.
 Bullet Time / int_c3e7ab30
featureApplicability
1.0
 Bullet Time / int_c3e7ab30
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1.0
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hasFeature
Bullet Time / int_c3e7ab30
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Bullet Time
 Bullet Time / int_c4282b71
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My Little Pony: Friendship Is Magic:
In "Buckball Season", Applejack kicks an apple with the bullet time effect as it falls in slow motion. Her body takes on a similar effect as she lets out a distorted shout.
In "The Saddle Row Review", Twilight dives forward to prevent Rarity from opening the door, her entire body turning into a projectile with this effect.
 Bullet Time / int_c4282b71
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1.0
 Bullet Time / int_c4282b71
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1.0
 My Little Pony: Friendship Is Magic
hasFeature
Bullet Time / int_c4282b71
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Bullet Time
 Bullet Time / int_c42e88f5
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The intro of Ultimate Marvel vs. Capcom 3 is done entirely in Bullet Time. Take a look.
 Bullet Time / int_c42e88f5
featureApplicability
1.0
 Bullet Time / int_c42e88f5
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1.0
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Bullet Time / int_c42e88f5
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Bullet Time
 Bullet Time / int_c4b82575
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The trailer for Underworld: Awakening has Selene go into super-speed (from her point-of-view) against a squad of armed guards, as she quickly slices their throats before they can fire off a shot. Strangely, the guards should have been better prepared, given that she wakes up in The Unmasked World, where humans are openly hunting vampires and lycans.
 Bullet Time / int_c4b82575
featureApplicability
1.0
 Bullet Time / int_c4b82575
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1.0
 Underworld (2003)
hasFeature
Bullet Time / int_c4b82575
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Bullet Time
 Bullet Time / int_c4df4e18
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Starting with Tony Hawk Underground 2, you have the ability to "Focus", which means you can use your Special meter to slow down the world around you. Doing this would allow you to accumulate points at a normal rate whilst everything moves in slow motion (so holding a grab would rack up way more points than you would if you didn't use it) as well as make it easier to balance grinds and manuals. This would evolve into Tony Hawk's Project 8's "Nail the Trick" function that let you control how you perform flip tricks in slow-motion using the analog sticks to control your skater's feet.
 Bullet Time / int_c4df4e18
featureApplicability
1.0
 Bullet Time / int_c4df4e18
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1.0
 Tony Hawk's Pro Skater (Video Game)
hasFeature
Bullet Time / int_c4df4e18
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Bullet Time
 Bullet Time / int_c62e9c3d
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DUSK-12 sees you playing as a Super-Soldier with enhanced reflexes and the ability where the time around you moves at a snail's pace while you kick ass at normal speed. Against enemies with firearms, you can even perform a Dodge the Bullet while in bullet-time.
 Bullet Time / int_c62e9c3d
featureApplicability
1.0
 Bullet Time / int_c62e9c3d
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1.0
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hasFeature
Bullet Time / int_c62e9c3d
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Bullet Time
 Bullet Time / int_c9ff6d3f
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The Cube is a stunt game show which uses an array of special cameras around the playing field (the title cube) to achieve this effect. For example, the show often freezes the action or goes into slow-motion as the camera angle swings around, usually at a strategically-timed point such as when the contestant just jumped and is still in midair.
 Bullet Time / int_c9ff6d3f
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1.0
 Bullet Time / int_c9ff6d3f
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1.0
 The Cube
hasFeature
Bullet Time / int_c9ff6d3f
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Bullet Time
 Bullet Time / int_ca876243
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An Arrow Time version occurs King Arthur: Legend of the Sword whenever Arthur draws on the full magical power of Excalibur in battle, enabling him to cut down large numbers of enemy soldiers and dodge spears and arrows.
 Bullet Time / int_ca876243
featureApplicability
1.0
 Bullet Time / int_ca876243
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1.0
 King Arthur: Legend of the Sword
hasFeature
Bullet Time / int_ca876243
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Bullet Time
 Bullet Time / int_cac1f772
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CSI:
The Necro Cam sequences in various episodes sometimes display a Bullet Time effect.
Used to excellent effect in the promo and episode for the season 10 premiere, the latter being a How We Got Here bit. Special attention was given to Langston taking down a gunman with his bare hands.
 Bullet Time / int_cac1f772
featureApplicability
1.0
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 CSI
hasFeature
Bullet Time / int_cac1f772
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Bullet Time
 Bullet Time / int_cba48b98
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God Hand causes time-slowing whenever choosing a move from the God Reel/Roulette/Wheel.
 Bullet Time / int_cba48b98
featureApplicability
1.0
 Bullet Time / int_cba48b98
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hasFeature
Bullet Time / int_cba48b98
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Bullet Time
 Bullet Time / int_cdddd63a
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In The Dead Zone, medium Johnny Smith can have visions in Bullet Time, sometimes even reviewing or replaying them, to get a better perspective of the events he's seeing. For example with a car crash, for which he examine every second under every angle, to see exactly how it will happen.
 Bullet Time / int_cdddd63a
featureApplicability
1.0
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1.0
 The Dead Zone
hasFeature
Bullet Time / int_cdddd63a
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Bullet Time
 Bullet Time / int_ce393bac
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The later Burnout games have Impact Time, which lets you slow down time after a collision and use the burning debris from accidents to destroy opponents or alter your flying car's trajectory to smash into more destructible stuff.
 Bullet Time / int_ce393bac
featureApplicability
1.0
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Bullet Time / int_ce393bac
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Bullet Time
 Bullet Time / int_d181882f
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Steven Universe: Future: In "Guidance", Smokey Quartz utilizes some of Steven's slowly growing Pink Powers in order to move fast enough that the flapping of bird's wings appears to be going at a snail's pace, and a roller coaster that was about to fly into the ocean is now inching along slowly. Parodied a little in that Smokey Quartz has no control over how long the speed boost lasts- there's only enough time for her to get the people off the roller coaster before time returns to normal.
 Bullet Time / int_d181882f
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1.0
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1.0
 Steven Universe: Future
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Bullet Time / int_d181882f
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Bullet Time
 Bullet Time / int_d183ccdf
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According to March of the Dinosaurs, Troodon see things in slow-motion, maximizing their hunting efficiency.
 Bullet Time / int_d183ccdf
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1.0
 Bullet Time / int_d183ccdf
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 March of the Dinosaurs
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Bullet Time / int_d183ccdf
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Bullet Time
 Bullet Time / int_d4e44ba4
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The black-trailed power-ups in Dodge cause the enemies to move in slow-motion.
 Bullet Time / int_d4e44ba4
featureApplicability
1.0
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Bullet Time / int_d4e44ba4
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Bullet Time
 Bullet Time / int_d4e47577
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Doom³'s expansion pack Resurrection of Evil has the "Heart of Hell" artifact, central to the plot of the game. Once you kill the first of the Hunter bosses trying to reclaim the artifact, you gain the "Helltime" power, allowing the Heart of Hell to slow down time around all things but the player, complete with changes to the pitch and speed of all sounds around them. It can be later combined with a "Berserker" power and an "Invulnerability" power from later bosses, allowing a fully powered up Heart of Hell to make the player nearly unstoppable for a short time.
 Bullet Time / int_d4e47577
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1.0
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1.0
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hasFeature
Bullet Time / int_d4e47577
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Bullet Time
 Bullet Time / int_d4fe015f
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Referenced in an episode of QI. While discussing how a fly would see a movie (they would see it more like a slide show, with frame-black-frame-black, etc.), one guest notes: "A fly must sit there, watching the Matrix, thinking "When is something going to happen?""
 Bullet Time / int_d4fe015f
featureApplicability
1.0
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1.0
 QI
hasFeature
Bullet Time / int_d4fe015f
 Bullet Time / int_d50a1ab9
type
Bullet Time
 Bullet Time / int_d50a1ab9
comment
In Geist, traveling around as a ghost slows everything around you to a crawl. Later on, at least two of the bodies you can inhabit pick up a suit of armor that gives you limited amounts of bullet time slowdown in battle. If you're clever, you can even use both at the same time.
 Bullet Time / int_d50a1ab9
featureApplicability
1.0
 Bullet Time / int_d50a1ab9
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1.0
 Geist (Video Game)
hasFeature
Bullet Time / int_d50a1ab9
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type
Bullet Time
 Bullet Time / int_d57d722e
comment
Ōkami features Kasugami's ability to slow down time, allowing you to, say, sneak past those pesky guards, or see an ultra-fast attack. It's also incredibly awesome to be able to mow down a whole bunch of Mooks in a fraction of a second, or beat up someone while they're in the middle of a Flash Step. A subversion also takes place: Kasugami, the god of Mist, about to be attacked by flying guitars, slows them down using his power while jumping and twisting dramatically... and gets hit by them anyway.
 Bullet Time / int_d57d722e
featureApplicability
1.0
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1.0
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hasFeature
Bullet Time / int_d57d722e
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Bullet Time
 Bullet Time / int_d5b06916
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Pablo from TAGAP gains enhanced reflexes whenever he overdoses on the titular green pills. In 4, he gains a pill meter that automatically recharges over time, and can pop two pills in a row to slow down time even further - which allows him to cleave certain enemies even when they aren't stunned.
 Bullet Time / int_d5b06916
featureApplicability
1.0
 Bullet Time / int_d5b06916
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1.0
 TAGAP (Video Game)
hasFeature
Bullet Time / int_d5b06916
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type
Bullet Time
 Bullet Time / int_d6c9c0a4
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Ghost in the Shell: Stand Alone Complex uses this on occasion when cyborgs fight, thus.
 Bullet Time / int_d6c9c0a4
featureApplicability
1.0
 Bullet Time / int_d6c9c0a4
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1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Bullet Time / int_d6c9c0a4
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Bullet Time
 Bullet Time / int_d7626bdd
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The entirety of the opening credits for Deadpool is in frozen time, with the camera whirling around a car doing a tumble while Deadpool is fighting some mooks in it, first from an extreme close-up and then slowly panning away. In addition to the Credits Gag, this allow the viewers to catch plenty of hilarious little details, like a picture of Ryan Reynolds in Green Lantern (2011) getup, or Deadpool giving a wedgie to the one bad guy on a motorcycle.
 Bullet Time / int_d7626bdd
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1.0
 Bullet Time / int_d7626bdd
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1.0
 Deadpool (2016)
hasFeature
Bullet Time / int_d7626bdd
 Bullet Time / int_d78fa721
type
Bullet Time
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comment
GunFu Fighter have the screen slowing down when you activate the titular GunFu skill.
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1.0
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Bullet Time / int_d78fa721
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type
Bullet Time
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Super Hot is basically this exact trope distilled into its purest essence. If you stand still, so does time. It only moves when you move.
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1.0
 Bullet Time / int_dafa63e5
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Bullet Time / int_dafa63e5
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type
Bullet Time
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Several of the Pro-Bending Arena fight scenes in The Legend of Korra.
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1.0
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Bullet Time / int_db96ded4
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type
Bullet Time
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comment
Love at First Sight (Once Upon a Time): Emma sees everything in slow motion when she kills and that includes bullets and guns, even being able to catch shampoo bottles faster than the eye can see. Regina can also do this after Emma teaches her how to and deploys it to kill Neal and Jekyll in the climax.
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1.0
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1.0
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Bullet Time / int_dc654230
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type
Bullet Time
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comment
In Kingdom Hearts III, certain worlds (namely San Fransokyo and Arendelle) have environmental objects that Sora can slide behind with a Reaction Command to take cover. When behind cover, Sora can then use the Cover Fire Command to slide out in slow motion and fire magic bullets at enemies.
 Bullet Time / int_de8f1f24
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1.0
 Bullet Time / int_de8f1f24
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1.0
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hasFeature
Bullet Time / int_de8f1f24
 Bullet Time / int_e4014525
type
Bullet Time
 Bullet Time / int_e4014525
comment
Ditto for the game's predecessor, Red Dead Revolver. Jack Swift however has his own version of Deadeye, which automatically targets enemies in range and rapidly fires a hail of bullets from twin revolvers, presumably being this trope from a full speed perspective. A similar effect is used for Red in multiplayer, where Bullet Time would obviously be problematic.
 Bullet Time / int_e4014525
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1.0
 Bullet Time / int_e4014525
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Bullet Time / int_e4014525
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type
Bullet Time
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comment
Furies in The Legend of Spyro games have this. The Eternal Night also has an extra power for Spyro, fittingly called "Dragon Time", which slows time down for everything around him.
 Bullet Time / int_e44291b7
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1.0
 Bullet Time / int_e44291b7
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1.0
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hasFeature
Bullet Time / int_e44291b7
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type
Bullet Time
 Bullet Time / int_e5c5bc22
comment
GURPS has Altered Time Rate. For the low, low cost of 100 points, you can get an Extra Turn whenever you would take one normally.
 Bullet Time / int_e5c5bc22
featureApplicability
1.0
 Bullet Time / int_e5c5bc22
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1.0
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hasFeature
Bullet Time / int_e5c5bc22
 Bullet Time / int_e5d94391
type
Bullet Time
 Bullet Time / int_e5d94391
comment
MDK2 has a time-limited "Slo Mo" mode for Max the six-legged robot dog, though the game keeps it a secret. In the PC version, it's activated by pressing Equip — no matter if it equips a weapon or not — four times while holding down Fire. The effect lasts only for around half a minute, but it's cool nonetheless, and it can be activated as many times as the player wishes.
 Bullet Time / int_e5d94391
featureApplicability
1.0
 Bullet Time / int_e5d94391
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1.0
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hasFeature
Bullet Time / int_e5d94391
 Bullet Time / int_e62b7190
type
Bullet Time
 Bullet Time / int_e62b7190
comment
Virtua Cop 3 has the "Exceeding Sense" mode, activated by stepping on a pedal. When activated, time slows down to the point where enemy bullets become visible and can be shot away. Obviously, there is a limit to how much you can do this, shown by an on-screen gauge.
 Bullet Time / int_e62b7190
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1.0
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1.0
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hasFeature
Bullet Time / int_e62b7190
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type
Bullet Time
 Bullet Time / int_e8595ff9
comment
Tangled. Rapunzel swings away from the ledge at the dam, and Maximus lunges to catch her hair with his teeth. The score makes it clear that this is a Shout-Out.
 Bullet Time / int_e8595ff9
featureApplicability
1.0
 Bullet Time / int_e8595ff9
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1.0
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hasFeature
Bullet Time / int_e8595ff9
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type
Bullet Time
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comment
In The Citadel, if the player can find the Reflex Booster in one of the game's secret levels, they can activate a bullet time effect by consuming a O2 Canister to overdose their Oxygen Meter. This ability can be upgraded further with its Lv. 2 version and allows players to shoot as much bullets as possible without reloading while in bullet time.
 Bullet Time / int_e889e07a
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1.0
 Bullet Time / int_e889e07a
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1.0
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Bullet Time / int_e889e07a
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type
Bullet Time
 Bullet Time / int_e8eeabfb
comment
BoBoiBoy Movie 2: Bak Bak, the walking tree that serves as the heroes' accuracy training, seamlessly dodges BoBoiBoy Ice and Gopal's scattered attacks, jumping as the blasts pass it in slow-motion.
 Bullet Time / int_e8eeabfb
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1.0
 Bullet Time / int_e8eeabfb
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1.0
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hasFeature
Bullet Time / int_e8eeabfb
 Bullet Time / int_e9d7acf9
type
Bullet Time
 Bullet Time / int_e9d7acf9
comment
Lone Wolf: In Book 9, The Cauldron of Fear, during an escape from jail, it is possible for Lone Wolf (on a very high roll helped by Huntmastery and the Circle of Solaris) to see time slowing down as arrows fly toward him, and cut them into matchwood with his sword in one strike.
 Bullet Time / int_e9d7acf9
featureApplicability
1.0
 Bullet Time / int_e9d7acf9
featureConfidence
1.0
 Lone Wolf
hasFeature
Bullet Time / int_e9d7acf9
 Bullet Time / int_ea051cf0
type
Bullet Time
 Bullet Time / int_ea051cf0
comment
In Viewtiful Joe, Joe has VFX Slow which allows him to dodge a great deal of stuff. Later on, it actually becomes impractical to just "dodge" them, however.
 Bullet Time / int_ea051cf0
featureApplicability
1.0
 Bullet Time / int_ea051cf0
featureConfidence
1.0
 Viewtiful Joe (Video Game)
hasFeature
Bullet Time / int_ea051cf0
 Bullet Time / int_ea4f62db
type
Bullet Time
 Bullet Time / int_ea4f62db
comment
Family Guy: In "Fecal Matters", the Quicksilver scene from X-Men: Days of Future Past is parodied when Meg inexplicably enters bullet time and, in a rare moment of payback, positions her family to hurt themselves when things return to normal speed.
 Bullet Time / int_ea4f62db
featureApplicability
1.0
 Bullet Time / int_ea4f62db
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1.0
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hasFeature
Bullet Time / int_ea4f62db
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type
Bullet Time
 Bullet Time / int_eb049de6
comment
Then topped with the forest chase sequence in the sequel, Sherlock Holmes: A Game of Shadows, which must set some sort of record for how many times a scene goes in and out of Bullet Time.
 Bullet Time / int_eb049de6
featureApplicability
1.0
 Bullet Time / int_eb049de6
featureConfidence
1.0
 Sherlock Holmes: A Game of Shadows
hasFeature
Bullet Time / int_eb049de6
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type
Bullet Time
 Bullet Time / int_eca84d14
comment
In Over the Hedge, it occurs when Hammy gets a hold of an energy drink.
 Bullet Time / int_eca84d14
featureApplicability
1.0
 Bullet Time / int_eca84d14
featureConfidence
1.0
 Over the Hedge
hasFeature
Bullet Time / int_eca84d14
 Bullet Time / int_ede28baa
type
Bullet Time
 Bullet Time / int_ede28baa
comment
Vanquish calls this AR Mode, and it can be either activated manually, or is automatically triggered when Sam is critically injured. Staying in it too long results in overheating.
 Bullet Time / int_ede28baa
featureApplicability
1.0
 Bullet Time / int_ede28baa
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1.0
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hasFeature
Bullet Time / int_ede28baa
 Bullet Time / int_f088d641
type
Bullet Time
 Bullet Time / int_f088d641
comment
Another Matrix spoof can be seen in Flander's Company, episode "Motus", complete with bending backwards to avoid projectiles — though this time it's thrown tops and not bullets.
 Bullet Time / int_f088d641
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1.0
 Bullet Time / int_f088d641
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Bullet Time / int_f088d641
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type
Bullet Time
 Bullet Time / int_f2041376
comment
Charmed (1998):
Though not a straight example, Piper's ability to seemingly stop time demonstrates this when she freezes bullets, and that tends to happen on occasion. The same goes for Cole when he's stockpiles up on demonic powers in Season 5.
In a second season episode, a hired hit-woman goes after the Sisters and attempts to gun them down. The action momentarily slows down to show Prue using her powers to stop and repell the woman's bullets back at her. And in a seventh season episode the action slows down again while Kyle has Phoebe hostage, a gun pointed at her head as he demands to talk to Avatar Leo. Time slows when Leo throws lightning at Kyle, Kyle throws a vanquishing potion at Leo, and Phoebe just barely dodges the bullet fired from Kyle's gun.
 Bullet Time / int_f2041376
featureApplicability
1.0
 Bullet Time / int_f2041376
featureConfidence
1.0
 Charmed (1998)
hasFeature
Bullet Time / int_f2041376
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type
Bullet Time
 Bullet Time / int_f38b1d2f
comment
He replicates and improves on his above feat in X-Men: Apocalypse, where this time Quicksilver evacuates the entirety of the Xavier Academy all by himself, literally Outrunning The Fireball that's destroying the building around him several times over. And here it's set to "Sweet Dreams".
 Bullet Time / int_f38b1d2f
featureApplicability
1.0
 Bullet Time / int_f38b1d2f
featureConfidence
1.0
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hasFeature
Bullet Time / int_f38b1d2f
 Bullet Time / int_f3ae2950
type
Bullet Time
 Bullet Time / int_f3ae2950
comment
In Metal Gear Rising: Revengeance, a subdued version of this is part Raiden's blade mode: while it doesn't slow down time enough to stop bullets, it can slow down missiles enough to cut them out of the air.
 Bullet Time / int_f3ae2950
featureApplicability
1.0
 Bullet Time / int_f3ae2950
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1.0
 Metal Gear Rising: Revengeance (Video Game)
hasFeature
Bullet Time / int_f3ae2950
 Bullet Time / int_f5855286
type
Bullet Time
 Bullet Time / int_f5855286
comment
The Legend of Zelda: Tears of the Kingdom lets Link use Bullet Time just like in Breath of the Wild. Additionally, Ganondorf has the ability to slow down time to dodge Link's attack as well. You can reduce the chances that he'll dodge by doing your own Perfect Dodge and Flurry Rush — but he's still able to dodge that too, meaning that there will be stretches of the battle where you're both dodging each other in slow motion trying to get in a strike.
 Bullet Time / int_f5855286
featureApplicability
1.0
 Bullet Time / int_f5855286
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1.0
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Bullet Time / int_f5855286
 Bullet Time / int_f61ea51b
type
Bullet Time
 Bullet Time / int_f61ea51b
comment
Interview with the Vampire (2022): In the climax of the pilot, Lestat de Lioncourt's vampiric Super-Speed is illustrated by him walking normally while everything around him moves at a snail's pace; in particular, the priest appears to be running in slow-motion from Lestat's perspective.
 Bullet Time / int_f61ea51b
featureApplicability
1.0
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1.0
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Bullet Time / int_f61ea51b
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type
Bullet Time
 Bullet Time / int_f6db149f
comment
In Sonic Superstars, the yellow Chaos Emerald grants this ability, slowing down the world, but not Sonic and friends.
 Bullet Time / int_f6db149f
featureApplicability
1.0
 Bullet Time / int_f6db149f
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1.0
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Bullet Time / int_f6db149f
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type
Bullet Time
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comment
Possibly the first game ever featuring this to come out in the wake of The Matrix was the original Unreal Tournament (November 1999, eight months after the film's March release), although you could only trigger it with a console command. Just start a Practice Session, and during gameplay, type slomo 0,X into the console. The result is a scalable bullet time environment, considering that slomo 0,1 means super-slow, slomo 0,9 means just a little slower than normal. If you type a number greater than 1 after slomo, you receive a faster gameplay - this can be any number, but after a while, your machine will not keep up with the pace. Any number after 15 caused major suffering to the machine... Slomo 0,0 doesn't work, if you want Time Freeze, there is a command for that too. Combine this with the command behindview 1, and just watch as the game turns into a familiar TPS, only you have more freedom. The mentioned commands only work against bots of course, though the game does have an actual Bullet Time mod to work with other players, complete with sound clips from Max Payne and The Matrix.
 Bullet Time / int_f8f51b13
featureApplicability
1.0
 Bullet Time / int_f8f51b13
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1.0
 Unreal Tournament (Video Game)
hasFeature
Bullet Time / int_f8f51b13
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type
Bullet Time
 Bullet Time / int_f91f25d8
comment
Gungrave: Overdose has "Time-type" Demolition Shots, which are basically a lengthy bullet time. On top of that, the game will heal you proportionally to the amount of destruction you caused during the slow-mo.
 Bullet Time / int_f91f25d8
featureApplicability
1.0
 Bullet Time / int_f91f25d8
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1.0
 Gungrave (Video Game)
hasFeature
Bullet Time / int_f91f25d8
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type
Bullet Time
 Bullet Time / int_f935976a
comment
The Titan Motion in Will Rock. Unlike other examples here, it totally sucks since it slows down even your own bullets.
 Bullet Time / int_f935976a
featureApplicability
1.0
 Bullet Time / int_f935976a
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1.0
 Will Rock (Video Game)
hasFeature
Bullet Time / int_f935976a
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type
Bullet Time
 Bullet Time / int_f94da147
comment
In When Taekwondo Strikes, bullet time is used in a shot of Huang beating one of the villains.
 Bullet Time / int_f94da147
featureApplicability
1.0
 Bullet Time / int_f94da147
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1.0
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Bullet Time / int_f94da147
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type
Bullet Time
 Bullet Time / int_fa3976bb
comment
Wolfenstein:
In Wolfenstein, the second power granted to B.J. by the mystical Thule Medallion is "Mire", which in its basic form is standard bullet time (everything but the player's aiming is slowed down). Later upgrades get more ridiculous, including one that lets you move at normal speed while everything else is slowed down, and one that emits a shockwave around you whenever you activate the ability that turns most enemies caught within it into ash.
Wolfenstein II: The New Colossus has this as an ability you gain upon acquiring the Constrictor Harness - whenever you get spotted in stealth, you get slow-motion for a few seconds to kill the guy before he can set off the alarm, explained as the enemy in question being scared shitless for a moment at the sight of "Terror-Billy" after he was very publicly executed.
 Bullet Time / int_fa3976bb
featureApplicability
1.0
 Bullet Time / int_fa3976bb
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1.0
 Wolfenstein (Video Game)
hasFeature
Bullet Time / int_fa3976bb
 Bullet Time / int_fa77d43c
type
Bullet Time
 Bullet Time / int_fa77d43c
comment
Used in Terminator Salvation, but not by the heroes. Turns out one of the reasons the moto-terminators are so deadly is that they can predict the movement of obstacles at high speeds.
 Bullet Time / int_fa77d43c
featureApplicability
1.0
 Bullet Time / int_fa77d43c
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Bullet Time / int_fa77d43c
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type
Bullet Time
 Bullet Time / int_fcf34eec
comment
In Full Metal Panic!: The Second Raid, S�suke does this with tank shells until he manages to disintegrate them mid-air.
 Bullet Time / int_fcf34eec
featureApplicability
1.0
 Bullet Time / int_fcf34eec
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Bullet Time / int_fcf34eec
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type
Bullet Time
 Bullet Time / int_fcfa999b
comment
FLCL does this three times, once in episode 1 before Haruko gives Naota "CPR", again in episode 3, as Naota crashes into Ninamori in a near-kiss turned head-butt, and finally in the episode "Brittle Bullet".
 Bullet Time / int_fcfa999b
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1.0
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 FLCL
hasFeature
Bullet Time / int_fcfa999b
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type
Bullet Time
 Bullet Time / int_fd5d7b47
comment
Need for Speed: Most Wanted and Carbon have the Speedbreaker, which slows down time so you can easily take any tricky corner (it even makes it easy to take an U-turn with the Dodge Challenger at full speed!), and also makes your car heavier to let you toss around squad cars with little effort.
 Bullet Time / int_fd5d7b47
featureApplicability
1.0
 Bullet Time / int_fd5d7b47
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1.0
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Bullet Time / int_fd5d7b47
 Bullet Time / int_fdc66d32
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Bullet Time
 Bullet Time / int_fdc66d32
comment
The opening of Kamen Rider Double has bullets flying in slow motion.
 Bullet Time / int_fdc66d32
featureApplicability
1.0
 Bullet Time / int_fdc66d32
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Bullet Time / int_fdc66d32
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Bullet Time
 Bullet Time / int_fdd4739b
comment
When the hostage explodes in the opening of Swordfish, the film moves into Bullet Time and does an Orbital Shot to showcase the damage done to everyone in the vicinity.
 Bullet Time / int_fdd4739b
featureApplicability
1.0
 Bullet Time / int_fdd4739b
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Bullet Time / int_fdd4739b
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type
Bullet Time
 Bullet Time / int_fe83990a
comment
Saint Seiya: Sanctuary Battle has the "7th Sense" mode where enemies move slower as well as their attacks and projectiles. While using 7th Sense, some of your cosmo-attacks will trigger special camera angles with the whole game frozen for a second.
 Bullet Time / int_fe83990a
featureApplicability
1.0
 Bullet Time / int_fe83990a
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The following is a list of statements referring to the current page from other pages.

 Bullet Time
processingCategory2
Camera Tricks
 Bullet Time
processingCategory2
Dead Horse Trope
 Bullet Time
processingCategory2
Stock Parodies
 Bullet Time
processingCategory2
The Newest Ones in the Book
 Bullet Time
processingCategory2
Time Tropes
 BoBoiBoy Movie 2 (Animation) / int_8af25294
type
Bullet Time
 Pleasant Goat and Big Big Wolf: The Tiger Prowess (Animation) / int_8af25294
type
Bullet Time
 The Return of Hanuman (Animation) / int_8af25294
type
Bullet Time
 Blood: The Last Vampire / int_8af25294
type
Bullet Time
 Canaan / int_8af25294
type
Bullet Time
 Cowboy Bebop / int_8af25294
type
Bullet Time
 Cyberpunk: Edgerunners / int_8af25294
type
Bullet Time
 Excel♡Saga / int_8af25294
type
Bullet Time
 FLCL / int_8af25294
type
Bullet Time
 Grenadier / int_8af25294
type
Bullet Time
 Karas / int_8af25294
type
Bullet Time
 Lupin III: The Woman Called Fujiko Mine / int_8af25294
type
Bullet Time
 My-HiME / int_8af25294
type
Bullet Time
 Ponyo on the Cliff by the Sea / int_8af25294
type
Bullet Time
 Saint Seiya: Legend of Sanctuary / int_8af25294
type
Bullet Time
 The Girl Who Leapt Through Time / int_8af25294
type
Bullet Time
 Main Hoon Na / int_8af25294
type
Bullet Time
 Lazarus (Comic Book) / int_8af25294
type
Bullet Time
 NYX (Comic Book) / int_8af25294
type
Bullet Time
 Wanted (Comic Book) / int_8af25294
type
Bullet Time
 Zsazsa Zaturnnah (Comic Book) / int_8af25294
type
Bullet Time
 Wreck-It Ralph / Disney / int_8af25294
type
Bullet Time
 Equestrian Joe / Fan Fic / int_8af25294
type
Bullet Time
 Halo: Chimera Rising (Fanfic) / int_8af25294
type
Bullet Time
 Neomorphs / Fan Fic / int_8af25294
type
Bullet Time
 Pokémon Mystery Dungeon: Silver Resistance / Fan Fic / int_8af25294
type
Bullet Time
 Storms Overhead / Fan Fic
seeAlso
Bullet Time
 A Courier For Kivotos (Fanfic) / int_8af25294
type
Bullet Time
 A Speeding Bullet (Fanfic) / int_8af25294
type
Bullet Time
 AZRE (Fanfic) / int_8af25294
type
Bullet Time
 Finishing the Fight (Fanfic) / int_8af25294
type
Bullet Time
 Harbinger (Fanfic) / int_8af25294
type
Bullet Time
 Harbinger (Peptuck) (Fanfic) / int_8af25294
type
Bullet Time
 Love at First Sight (Once Upon a Time) (Fanfic) / int_8af25294
type
Bullet Time
 One for All and Eight for the Ninth (Fanfic) / int_8af25294
type
Bullet Time
 The Archer And The Arrow (Fanfic) / int_8af25294
type
Bullet Time
 The Butcher Bird (Fanfic) / int_8af25294
type
Bullet Time
 The Great Westmore Nerf War (Fanfic) / int_8af25294
type
Bullet Time
 Wayward (RWBY) (Fanfic) / int_8af25294
type
Bullet Time
 The Matrix / int_8af25294
type
Bullet Time
 Alita: Battle Angel / int_8af25294
type
Bullet Time
 Ant-Man and the Wasp / int_8af25294
type
Bullet Time
 Avalanche / int_8af25294
type
Bullet Time
 Avengers: Age of Ultron / int_8af25294
type
Bullet Time
 Bad Boys II / int_8af25294
type
Bullet Time
 Bandidas / int_8af25294
type
Bullet Time
 Behind Enemy Lines / int_8af25294
type
Bullet Time
 Black Butler / int_8af25294
type
Bullet Time
 Blade (1998) / int_8af25294
type
Bullet Time
 Blade Trilogy / int_8af25294
type
Bullet Time
 Charlie's Angels (2000) / int_8af25294
type
Bullet Time
 Deadpool (2016) / int_8af25294
type
Bullet Time
 Eliminators / int_8af25294
type
Bullet Time
 Fight Club / int_8af25294
type
Bullet Time
 Four Flies on Grey Velvet
seeAlso
Bullet Time
 God of Cookery / int_8af25294
type
Bullet Time
 Godzilla: Final Wars / int_8af25294
type
Bullet Time
 Hansel & Gretel: Witch Hunters / int_8af25294
type
Bullet Time
 I, Robot / int_8af25294
type
Bullet Time
 Immortals / int_8af25294
type
Bullet Time
 John Wick: Chapter 3 – Parabellum / int_8af25294
type
Bullet Time
 Jupiter Ascending / int_8af25294
type
Bullet Time
 Justice League (2017) / int_8af25294
type
Bullet Time
 Kill and Kill Again / int_8af25294
type
Bullet Time
 Kung Fu Hustle / int_8af25294
type
Bullet Time
 Kung Pow! Enter the Fist / int_8af25294
type
Bullet Time
 La Tour Montparnasse Infernale / int_8af25294
type
Bullet Time
 Leprechaun / int_8af25294
type
Bullet Time
 Lost in Space / int_8af25294
type
Bullet Time
 Macbeth (2015) / int_8af25294
type
Bullet Time
 Main Hoon Na / int_8af25294
type
Bullet Time
 Man of Steel / int_8af25294
type
Bullet Time
 Maniac! (1980) / int_8af25294
type
Bullet Time
 Metallica: Through the Never / int_8af25294
type
Bullet Time
 Morbius (2022) / int_8af25294
type
Bullet Time
 Psych-Out / int_8af25294
type
Bullet Time
 Ready Player One (2018) / int_8af25294
type
Bullet Time
 Scary Movie / int_8af25294
type
Bullet Time
 Sherlock Holmes (2009) / int_8af25294
type
Bullet Time
 So Close / int_8af25294
type
Bullet Time
 Sonic the Hedgehog (2020) / int_8af25294
type
Bullet Time
 Sonic the Hedgehog 2 (2022) / int_8af25294
type
Bullet Time
 Speed Racer / int_8af25294
type
Bullet Time
 Spider-Man / int_8af25294
type
Bullet Time
 Squatters / int_8af25294
type
Bullet Time
 Stalingrad (2013) / int_8af25294
type
Bullet Time
 Swordfish / int_8af25294
type
Bullet Time
 T-34 / int_8af25294
type
Bullet Time
 Team America: World Police / int_8af25294
type
Bullet Time
 Terminator Salvation / int_8af25294
type
Bullet Time
 The Amazing Spider-Man 2 / int_8af25294
type
Bullet Time
 The Art of War / int_8af25294
type
Bullet Time
 The Book of Eli / int_8af25294
type
Bullet Time
 The Final Countdown / int_8af25294
type
Bullet Time
 The Final Girls / int_8af25294
type
Bullet Time
 The Green Hornet / int_8af25294
type
Bullet Time
 The Last Airbender / int_8af25294
type
Bullet Time
 The Matrix Resurrections / int_8af25294
type
Bullet Time
 The One / int_8af25294
type
Bullet Time
 The Other Guys / int_8af25294
type
Bullet Time
 The Smurfs 2 / int_8af25294
type
Bullet Time
 Thir13en Ghosts / int_8af25294
type
Bullet Time
 TRON: Legacy / int_8af25294
type
Bullet Time
 Wanted / int_8af25294
type
Bullet Time
 Watchmen / int_8af25294
type
Bullet Time
 When Taekwondo Strikes / int_8af25294
type
Bullet Time
 Wonder Woman 1984 / int_8af25294
type
Bullet Time
 Wonder Woman (2017) / int_8af25294
type
Bullet Time
 X-Men: Apocalypse / int_8af25294
type
Bullet Time
 X-Men: Days of Future Past / int_8af25294
type
Bullet Time
 Zack Snyder's Justice League / int_8af25294
type
Bullet Time
 Guilty Gear (Franchise) / int_8af25294
type
Bullet Time
 Sly Cooper (Franchise) / int_8af25294
type
Bullet Time
 TheMatrix#ref_feature_instances
seeAlso
Bullet Time
 TheMatrix.ttl
seeAlso
Bullet Time
 Accel World / int_8af25294
type
Bullet Time
 Aria the Scarlet Ammo / int_8af25294
type
Bullet Time
 Bakemonogatari / int_8af25294
type
Bullet Time
 Rebuild World / int_8af25294
type
Bullet Time
 Accel World / int_8af25294
type
Bullet Time
 Arc of Fire / int_8af25294
type
Bullet Time
 Bakemonogatari / int_8af25294
type
Bullet Time
 Best Served Cold / int_8af25294
type
Bullet Time
 Breakfast of Champions / int_8af25294
type
Bullet Time
 Division by Zero / int_8af25294
type
Bullet Time
 Gaunt's Ghosts / int_8af25294
type
Bullet Time
 Kämpfer / int_8af25294
type
Bullet Time
 Kane Series / int_8af25294
type
Bullet Time
 Lone Wolf / int_8af25294
type
Bullet Time
 Pathfinder (2010) / int_8af25294
type
Bullet Time
 Rebuild World / int_8af25294
type
Bullet Time
 Solo Leveling / int_8af25294
type
Bullet Time
 Soon I Will Be Invincible / int_8af25294
type
Bullet Time
 Straight Outta Fangton / int_8af25294
type
Bullet Time
 Succession / int_8af25294
type
Bullet Time
 Sword Art Online Alternative: Gun Gale Online / int_8af25294
type
Bullet Time
 Sword of Truth / int_8af25294
type
Bullet Time
 The Beginning After the End / int_8af25294
type
Bullet Time
 The Generalist / int_8af25294
type
Bullet Time
 The Laundry Files / int_8af25294
type
Bullet Time
 The Quantum Thief / int_8af25294
type
Bullet Time
 The Stars My Destination / int_8af25294
type
Bullet Time
 The Succession Duology / int_8af25294
type
Bullet Time
 We Are Legion (We Are Bob) / int_8af25294
type
Bullet Time
 Bullettime
sameAs
Bullet Time
 EvilOverlordListCellblockA
seeAlso
Bullet Time
 ExitPath
seeAlso
Bullet Time
 FullMetalJousting
seeAlso
Bullet Time
 IOfTheStorm
seeAlso
Bullet Time
 Summer Blockbuster / int_8af25294
type
Bullet Time
 The Pre Hollywood Era
seeAlso
Bullet Time
 TheReturner
seeAlso
Bullet Time
 TimeWarp
seeAlso
Bullet Time
 Black Cat (Manga) / int_8af25294
type
Bullet Time
 Blattodea (Manga) / int_8af25294
type
Bullet Time
 Gachiakuta (Manga) / int_8af25294
type
Bullet Time
 Highschool of the Dead (Manga) / int_8af25294
type
Bullet Time
 Minami-ke (Manga) / int_8af25294
type
Bullet Time
 Pokémon RéBURST (Manga) / int_8af25294
type
Bullet Time
 Saint Young Men (Manga) / int_8af25294
type
Bullet Time
 Seitokai Yakuindomo (Manga) / int_8af25294
type
Bullet Time
 X Blade (Manga) / int_8af25294
type
Bullet Time
 Adema (Music) / int_8af25294
type
Bullet Time
 Crazy Frog (Music) / int_8af25294
type
Bullet Time
 Korn (Music) / int_8af25294
type
Bullet Time
 A Dragon of the North (Roleplay) / int_8af25294
type
Bullet Time
 A Sword Without A Hilt (Roleplay) / int_8af25294
type
Bullet Time
 CDT Adventure (Roleplay) / int_8af25294
type
Bullet Time
 CDT Space Liner (Roleplay) / int_8af25294
type
Bullet Time
 CSI / int_8af25294
type
Bullet Time
 Charmed (1998) / int_8af25294
type
Bullet Time
 Chuck / int_8af25294
type
Bullet Time
 Conan / int_8af25294
type
Bullet Time
 Dimension 404 / int_8af25294
type
Bullet Time
 Dinosaur Planet / int_8af25294
type
Bullet Time
 Flander's Company / int_8af25294
type
Bullet Time
 Full Metal Jousting
seeAlso
Bullet Time
 Legend of the Seeker / int_8af25294
type
Bullet Time
 Luke Cage (2016) / int_8af25294
type
Bullet Time
 Major Crimes / int_8af25294
type
Bullet Time
 Mammals vs. Dinos / int_8af25294
type
Bullet Time
 MythBusters (2017) / int_8af25294
type
Bullet Time
 MythBusters / int_8af25294
type
Bullet Time
 Power Rangers Time Force / int_8af25294
type
Bullet Time
 Prehistoric Assassins / int_8af25294
type
Bullet Time
 Pushing Daisies / int_8af25294
type
Bullet Time
 Sherlock / int_8af25294
type
Bullet Time
 Sons of Guns / int_8af25294
type
Bullet Time
 The Flash (2014) / int_8af25294
type
Bullet Time
 Time Trax / int_8af25294
type
Bullet Time
 Time Warp / int_8af25294
type
Bullet Time
 TopGuns
seeAlso
Bullet Time
 Top Shot / int_8af25294
type
Bullet Time
 Valientes / int_8af25294
type
Bullet Time
 Witchblade / int_8af25294
type
Bullet Time
 Hamilton (Theatre) / int_8af25294
type
Bullet Time
 A King's Tale: Final Fantasy XV (Video Game) / int_8af25294
type
Bullet Time
 Advent Rising (Video Game) / int_8af25294
type
Bullet Time
 Alan Wake (Video Game) / int_8af25294
type
Bullet Time
 Aliens versus Predator (1999) (Video Game) / int_8af25294
type
Bullet Time
 Alpha Protocol (Video Game) / int_8af25294
type
Bullet Time
 Arknights (Video Game) / int_8af25294
type
Bullet Time
 Army of Two (Video Game) / int_8af25294
type
Bullet Time
 Assassin's Creed III (Video Game) / int_8af25294
type
Bullet Time
 Assassin's Creed: Odyssey (Video Game) / int_8af25294
type
Bullet Time
 Assassin's Creed: Revelations (Video Game) / int_8af25294
type
Bullet Time
 Astro Blaster (Video Game) / int_8af25294
type
Bullet Time
 Azur Lane (Video Game) / int_8af25294
type
Bullet Time
 Batman: Arkham City (Video Game) / int_8af25294
type
Bullet Time
 Bayonetta (Video Game) / int_8af25294
type
Bullet Time
 Bayonetta 2 (Video Game) / int_8af25294
type
Bullet Time
 Blaster Master Zero II (Video Game) / int_8af25294
type
Bullet Time
 Bleed (Video Game) / int_8af25294
type
Bullet Time
 BloodRayne (Video Game) / int_8af25294
type
Bullet Time
 Bloodhound (Video Game) / int_8af25294
type
Bullet Time
 Bloody Spell (Video Game) / int_8af25294
type
Bullet Time
 Bullet Hell Monday (Video Game) / int_8af25294
type
Bullet Time
 Bulletstorm (Video Game) / int_8af25294
type
Bullet Time
 Bunny Must Die! Chelsea and the 7 Devils (Video Game)
seeAlso
Bullet Time
 Burnout (Video Game) / int_8af25294
type
Bullet Time
 Call of Duty: Vanguard (Video Game) / int_8af25294
type
Bullet Time
 Call of Juarez: Gunslinger (Video Game) / int_8af25294
type
Bullet Time
 Call of Juarez: The Cartel (Video Game) / int_8af25294
type
Bullet Time
 Carnivores (Video Game) / int_8af25294
type
Bullet Time
 Celeste (Video Game) / int_8af25294
type
Bullet Time
 Chaos Legion (Video Game) / int_8af25294
type
Bullet Time
 Chaser (Video Game) / int_8af25294
type
Bullet Time
 Chrome (2003) (Video Game) / int_8af25294
type
Bullet Time
 Conker's Bad Fur Day (Video Game) / int_8af25294
type
Bullet Time
 Cooking Simulator (Video Game) / int_8af25294
type
Bullet Time
 Copy Kitty (Video Game) / int_8af25294
type
Bullet Time
 Crash Bandicoot 4: It's About Time (Video Game) / int_8af25294
type
Bullet Time
 Creed: Rise to Glory (Video Game) / int_8af25294
type
Bullet Time
 Cross Fire X (Video Game) / int_8af25294
type
Bullet Time
 CULTIC (Video Game) / int_8af25294
type
Bullet Time
 DUSK-12 (Video Game) / int_8af25294
type
Bullet Time
 Darksiders III (Video Game) / int_8af25294
type
Bullet Time
 Days Gone (Video Game) / int_8af25294
type
Bullet Time
 Dead Island (Video Game) / int_8af25294
type
Bullet Time
 Dead Space 2 (Video Game) / int_8af25294
type
Bullet Time
 Deadhunt (Video Game) / int_8af25294
type
Bullet Time
 ΔV: Rings of Saturn (Video Game) / int_8af25294
type
Bullet Time
 Desperados III (Video Game) / int_8af25294
type
Bullet Time
 Deus Ex: Mankind Divided (Video Game) / int_8af25294
type
Bullet Time
 Die Hard: Vendetta (Video Game) / int_8af25294
type
Bullet Time
 Dodge (Video Game) / int_8af25294
type
Bullet Time
 Dong Dong Never Die (Video Game) / int_8af25294
type
Bullet Time
 Doom (2016) (Video Game) / int_8af25294
type
Bullet Time
 Doom³ (Video Game) / int_8af25294
type
Bullet Time
 Door Kickers (Video Game) / int_8af25294
type
Bullet Time
 Drake of the 99 Dragons (Video Game) / int_8af25294
type
Bullet Time
 Dread Templar (Video Game) / int_8af25294
type
Bullet Time
 DUSK (Video Game) / int_8af25294
type
Bullet Time
 EVERSPACE (Video Game) / int_8af25294
type
Bullet Time
 El Paso, Elsewhere (Video Game) / int_8af25294
type
Bullet Time
 Elevator Action: Death Parade (Video Game) / int_8af25294
type
Bullet Time
 Enemy Front (Video Game) / int_8af25294
type
Bullet Time
 Enslaved: Odyssey to the West (Video Game) / int_8af25294
type
Bullet Time
 Enter the Matrix (Video Game) / int_8af25294
type
Bullet Time
 Espgaluda (Video Game) / int_8af25294
type
Bullet Time
 Exit Path (Video Game) / int_8af25294
type
Bullet Time
 Extinction (Video Game) / int_8af25294
type
Bullet Time
 Fahrenheit (Video Game) / int_8af25294
type
Bullet Time
 Fallout 3 (Video Game) / int_8af25294
type
Bullet Time
 First Encounter Assault Recon (Video Game) / int_8af25294
type
Bullet Time
 Forgive Me Father (Video Game) / int_8af25294
type
Bullet Time
 Gun (Video Game) / int_8af25294
type
Bullet Time
 Geist (Video Game) / int_8af25294
type
Bullet Time
 Gemini: Heroes Reborn (Video Game) / int_8af25294
type
Bullet Time
 Get Off My Lawn (2014) (Video Game) / int_8af25294
type
Bullet Time
 Ghostrunner (Video Game) / int_8af25294
type
Bullet Time
 Ginga Force (Video Game) / int_8af25294
type
Bullet Time
 Go Vacation (Video Game) / int_8af25294
type
Bullet Time
 God Hand (Video Game) / int_8af25294
type
Bullet Time
 God of War Ragnarök (Video Game) / int_8af25294
type
Bullet Time
 Granblue Fantasy: Relink (Video Game) / int_8af25294
type
Bullet Time
 Guilty Gear (Video Game) / int_8af25294
type
Bullet Time
 Gundemonium Series (Video Game) / int_8af25294
type
Bullet Time
 Gungrave (Video Game) / int_8af25294
type
Bullet Time
 Highway Acceleroid Booster (Video Game) / int_8af25294
type
Bullet Time
 Impaler (Video Game) / int_8af25294
type
Bullet Time
 Jade Empire (Video Game) / int_8af25294
type
Bullet Time
 Jak and Daxter: The Lost Frontier (Video Game) / int_8af25294
type
Bullet Time
 Jetpack Joyride (Video Game) / int_8af25294
type
Bullet Time
 Kameo: Elements of Power (Video Game) / int_8af25294
type
Bullet Time
 Katana ZERO (Video Game) / int_8af25294
type
Bullet Time
 Katawa Crash (Video Game) / int_8af25294
type
Bullet Time
 Killing Floor (Video Game) / int_8af25294
type
Bullet Time
 Killing Floor 2 (Video Game) / int_8af25294
type
Bullet Time
 Kinect Rush: A Disney–Pixar Adventure (Video Game) / int_8af25294
type
Bullet Time
 Kingdom Hearts III (Video Game) / int_8af25294
type
Bullet Time
 Kirby and the Forgotten Land (Video Game) / int_8af25294
type
Bullet Time
 Kirby Star Allies (Video Game) / int_8af25294
type
Bullet Time
 Laika: Aged Through Blood (Video Game) / int_8af25294
type
Bullet Time
 LEGO Dimensions (Video Game) / int_8af25294
type
Bullet Time
 Lightning Returns: Final Fantasy XIII (Video Game) / int_8af25294
type
Bullet Time
 Like a Dragon (Video Game) / int_8af25294
type
Bullet Time
 Limbo (Video Game) / int_8af25294
type
Bullet Time
 Limbo (2010) (Video Game) / int_8af25294
type
Bullet Time
 Mafia III (Video Game) / int_8af25294
type
Bullet Time
 Mario Tennis (Video Game) / int_8af25294
type
Bullet Time
 Marlow Briggs and the Mask of Death (Video Game) / int_8af25294
type
Bullet Time
 Max Payne (Video Game) / int_8af25294
type
Bullet Time
 Max Payne 3 (Video Game) / int_8af25294
type
Bullet Time
 Meat Boy (Video Game) / int_8af25294
type
Bullet Time
 Meatgrinder (Video Game) / int_8af25294
type
Bullet Time
 Mega Man 11 (Video Game) / int_8af25294
type
Bullet Time
 Mega Man Powered Up (Video Game) / int_8af25294
type
Bullet Time
 Meloetta: Melody of Discord (Video Game) / int_8af25294
type
Bullet Time
 Metal Gear Rising: Revengeance (Video Game) / int_8af25294
type
Bullet Time
 Metal Gear Solid V (Video Game) / int_8af25294
type
Bullet Time
 Metal Gear Solid V: The Phantom Pain (Video Game) / int_8af25294
type
Bullet Time
 Middle-earth: Shadow of Mordor (Video Game) / int_8af25294
type
Bullet Time
 Midnight Club (Video Game) / int_8af25294
type
Bullet Time
 Mini Attack Urban Combat (Video Game) / int_8af25294
type
Bullet Time
 Mirror's Edge (Video Game) / int_8af25294
type
Bullet Time
 Mobius Final Fantasy (Video Game) / int_8af25294
type
Bullet Time
 Monster (Video Game) / int_8af25294
type
Bullet Time
 Mr. Driller (Video Game) / int_8af25294
type
Bullet Time
 Mr. Shifty (Video Game) / int_8af25294
type
Bullet Time
 My Friend Pedro (Video Game) / int_8af25294
type
Bullet Time
 Need for Speed (Video Game) / int_8af25294
type
Bullet Time
 Need for Speed: Most Wanted (Video Game) / int_8af25294
type
Bullet Time
 Nin²-Jump (Video Game) / int_8af25294
type
Bullet Time
 No More Heroes (Video Game) / int_8af25294
type
Bullet Time
 OTXO (Video Game) / int_8af25294
type
Bullet Time
 Ōkami (Video Game) / int_8af25294
type
Bullet Time
 One Finger Death Punch (Video Game) / int_8af25294
type
Bullet Time
 Only Up! (Video Game) / int_8af25294
type
Bullet Time
 Operation Wolf Returns: First Mission (Video Game) / int_8af25294
type
Bullet Time
 Overload (Video Game) / int_8af25294
type
Bullet Time
 PAYDAY 2 (Video Game) / int_8af25294
type
Bullet Time
 Painkiller (Video Game) / int_8af25294
type
Bullet Time
 Paint the Town Red (Video Game) / int_8af25294
type
Bullet Time
 Pang (Video Game) / int_8af25294
type
Bullet Time
 Paper Mario: Color Splash (Video Game) / int_8af25294
type
Bullet Time
 Phantasy Star Nova (Video Game) / int_8af25294
type
Bullet Time
 Phantom Breaker (Video Game) / int_8af25294
type
Bullet Time
 Postal 2 (Video Game) / int_8af25294
type
Bullet Time
 Postal 4: No Regerts (Video Game) / int_8af25294
type
Bullet Time
 Postal: Brain Damaged (Video Game) / int_8af25294
type
Bullet Time
 Prince of Persia: The Sands of Time (Video Game) / int_8af25294
type
Bullet Time
 Prince of Persia: Warrior Within (Video Game) / int_8af25294
type
Bullet Time
 Progressbar 95 (Video Game) / int_8af25294
type
Bullet Time
 Project Downfall (Video Game) / int_8af25294
type
Bullet Time
 Project Sylpheed (Video Game) / int_8af25294
type
Bullet Time
 Project × Zone (Video Game) / int_8af25294
type
Bullet Time
 Punishing: Gray Raven (Video Game) / int_8af25294
type
Bullet Time
 Quake (Video Game) / int_8af25294
type
Bullet Time
 Quantum Break (Video Game) / int_8af25294
type
Bullet Time
 Quantum Conundrum (Video Game) / int_8af25294
type
Bullet Time
 R-Type (Video Game) / int_8af25294
type
Bullet Time
 RAD (Video Game) / int_8af25294
type
Bullet Time
 Red Dead Redemption (Video Game) / int_8af25294
type
Bullet Time
 Red Dead Revolver (Video Game) / int_8af25294
type
Bullet Time
 Requiem: Avenging Angel (Video Game) / int_8af25294
type
Bullet Time
 Reservoir Dogs (Video Game) / int_8af25294
type
Bullet Time
 Resident Evil 0 (Video Game) / int_8af25294
type
Bullet Time
 Rhythm Heaven (Video Game) / int_8af25294
type
Bullet Time
 Road of Fury (Video Game) / int_8af25294
type
Bullet Time
 RotaZion (Video Game) / int_8af25294
type
Bullet Time
 Rusty (Video Game) / int_8af25294
type
Bullet Time
 Sakura Wars (2019) (Video Game) / int_8af25294
type
Bullet Time
 Samurai Jack: The Shadow of Aku (Video Game) / int_8af25294
type
Bullet Time
 Samurai Warriors (Video Game) / int_8af25294
type
Bullet Time
 ScourgeBringer (Video Game) / int_8af25294
type
Bullet Time
 Scurge: Hive (Video Game) / int_8af25294
type
Bullet Time
 Severed Steel (Video Game) / int_8af25294
type
Bullet Time
 Shadow of the Tomb Raider (Video Game) / int_8af25294
type
Bullet Time
 Shadowgrounds (Video Game) / int_8af25294
type
Bullet Time
 Sin and Punishment: Star Successor (Video Game) / int_8af25294
type
Bullet Time
 Sine Mora (Video Game) / int_8af25294
type
Bullet Time
 Singularity (Video Game) / int_8af25294
type
Bullet Time
 Skinwalker Hunt (Video Game) / int_8af25294
type
Bullet Time
 Slayers X: Terminal Aftermath: Vengance of the Slayer (Video Game) / int_8af25294
type
Bullet Time
 Sleeping Dogs (2012) (Video Game) / int_8af25294
type
Bullet Time
 Sly Cooper and the Thievius Raccoonus (Video Game) / int_8af25294
type
Bullet Time
 Sniper Elite (Video Game) / int_8af25294
type
Bullet Time
 Sniper Elite V2 (Video Game) / int_8af25294
type
Bullet Time
 Sniper Ghost Warrior Contracts (Video Game) / int_8af25294
type
Bullet Time
 Sol Cresta (Video Game) / int_8af25294
type
Bullet Time
 Soundodger (Video Game) / int_8af25294
type
Bullet Time
 Spec Ops: The Line (Video Game) / int_8af25294
type
Bullet Time
 Spin Doctor (Video Game) / int_8af25294
type
Bullet Time
 Star Fetchers (Video Game) / int_8af25294
type
Bullet Time
 Star Fox Zero (Video Game) / int_8af25294
type
Bullet Time
 Star Raiders (Video Game) / int_8af25294
type
Bullet Time
 Star Wars Jedi: Fallen Order (Video Game) / int_8af25294
type
Bullet Time
 Star Wars Outlaws (Video Game) / int_8af25294
type
Bullet Time
 State of Decay (Video Game) / int_8af25294
type
Bullet Time
 Stitch: Experiment 626 (Video Game) / int_8af25294
type
Bullet Time
 Stranglehold (Video Game) / int_8af25294
type
Bullet Time
 Subvein (Video Game) / int_8af25294
type
Bullet Time
 Superfighters (Video Game) / int_8af25294
type
Bullet Time
 Superhot (Video Game) / int_8af25294
type
Bullet Time
 Swords of Destiny (Video Game) / int_8af25294
type
Bullet Time
 Terminator: Resistance (Video Game) / int_8af25294
type
Bullet Time
 Tesla: The Weather Man (Video Game) / int_8af25294
type
Bullet Time
 The Binding of Isaac (Video Game) / int_8af25294
type
Bullet Time
 The Citadel (Video Game) / int_8af25294
type
Bullet Time
 The Evil Within 2 (Video Game) / int_8af25294
type
Bullet Time
 The Matrix: Path of Neo (Video Game) / int_8af25294
type
Bullet Time
 The Outer Worlds (Video Game) / int_8af25294
type
Bullet Time
 Time Crisis (Video Game) / int_8af25294
type
Bullet Time
 Time Rifters (Video Game) / int_8af25294
type
Bullet Time
 Tomb Raider: Anniversary (Video Game) / int_8af25294
type
Bullet Time
 Tomb Raider: Legend (Video Game) / int_8af25294
type
Bullet Time
 Tomb Raider: Underworld (Video Game) / int_8af25294
type
Bullet Time
 Toribash (Video Game) / int_8af25294
type
Bullet Time
 Total Overdose (Video Game) / int_8af25294
type
Bullet Time
 Touhou Luna Nights (Video Game) / int_8af25294
type
Bullet Time
 Tower of Fantasy (Video Game) / int_8af25294
type
Bullet Time
 Transformers: Devastation (Video Game) / int_8af25294
type
Bullet Time
 Trauma Center (Atlus) (Video Game) / int_8af25294
type
Bullet Time
 Trepang2 (Video Game) / int_8af25294
type
Bullet Time
 True Crime: Streets of LA (Video Game) / int_8af25294
type
Bullet Time
 TurboCharged ARCADE! (Video Game) / int_8af25294
type
Bullet Time
 Ubersoldier (Video Game) / int_8af25294
type
Bullet Time
 Vanquish (Video Game) / int_8af25294
type
Bullet Time
 Velvet Assassin (Video Game) / int_8af25294
type
Bullet Time
 Viewtiful Joe (Video Game)
seeAlso
Bullet Time
 Viewtiful Joe (Video Game) / int_8af25294
type
Bullet Time
 Virtua Cop (Video Game) / int_8af25294
type
Bullet Time
 Virtua Quest (Video Game) / int_8af25294
type
Bullet Time
 WET (Video Game) / int_8af25294
type
Bullet Time
 Warhammer40000Spacemarine
seeAlso
Bullet Time
 Watch_Dogs (Video Game) / int_8af25294
type
Bullet Time
 Wolfenstein (2009) (Video Game) / int_8af25294
type
Bullet Time
 XCOM: Enemy Unknown (Video Game) / int_8af25294
type
Bullet Time
 Yakuza (Video Game) / int_8af25294
type
Bullet Time
 Achron (Video Game) / int_8af25294
type
Bullet Time
 Disgaea 4: A Promise Unforgotten / Videogame / int_8af25294
type
Bullet Time
 NieR: Automata / Videogame / int_8af25294
type
Bullet Time
 Nightmare Reaper (Video Game) / int_8af25294
type
Bullet Time
 Sniper Elite 4 / Videogame / int_8af25294
type
Bullet Time
 Sniper Elite III / Videogame / int_8af25294
type
Bullet Time
 Syndicate / Videogame / int_8af25294
type
Bullet Time
 DRAMAtical Murder (Visual Novel) / int_8af25294
type
Bullet Time
 Dangan Ronpa (Visual Novel) / int_8af25294
type
Bullet Time
 High School Story (Visual Novel) / int_8af25294
type
Bullet Time
 Rewrite (Visual Novel) / int_8af25294
type
Bullet Time
 Umineko: When They Cry (Visual Novel) / int_8af25294
type
Bullet Time
 Dick Figures (Web Animation) / int_8af25294
type
Bullet Time
 Killing Spree (Web Animation) / int_8af25294
type
Bullet Time
 Mortal Kombat Vs Street Fighter (Web Animation) / int_8af25294
type
Bullet Time
 Murder Drones (Web Animation) / int_8af25294
type
Bullet Time
 My Little Pony: Equestria Girls Digital Series (Web Animation) / int_8af25294
type
Bullet Time
 Shock Series (Web Animation) / int_8af25294
type
Bullet Time
 Super Mario Bros. Z (Web Animation) / int_8af25294
type
Bullet Time
 Tasty Cools (Web Animation) / int_8af25294
type
Bullet Time
 The Matwix (Web Animation) / int_8af25294
type
Bullet Time
 Xiao Xiao (Web Animation) / int_8af25294
type
Bullet Time
 Hoot (Web Video) / int_8af25294
type
Bullet Time
 Super Power Beat Down (Web Video) / int_8af25294
type
Bullet Time
 TierZoo (Web Video) / int_8af25294
type
Bullet Time
 MAG-ISA (Webcomic) / int_8af25294
type
Bullet Time
 Nip and Tuck (Webcomic) / int_8af25294
type
Bullet Time
 Raven's Dojo (Webcomic) / int_8af25294
type
Bullet Time
 Vampire Reviews / Webvideo / int_8af25294
type
Bullet Time
 Angry Birds Toons / int_8af25294
type
Bullet Time
 Batman: Under the Red Hood / int_8af25294
type
Bullet Time
 Danger Mouse / int_8af25294
type
Bullet Time
 Elliott from Earth / int_8af25294
type
Bullet Time
 Encanto / int_8af25294
type
Bullet Time
 Hot Wheels: Battle Force 5 / int_8af25294
type
Bullet Time
 Justice League: The Flashpoint Paradox / int_8af25294
type
Bullet Time
 Legend of the Guardians: The Owls of Ga'Hoole / int_8af25294
type
Bullet Time
 Monster Buster Club / int_8af25294
type
Bullet Time
 Muppet Babies (2018) / int_8af25294
type
Bullet Time
 PAW Patrol / int_8af25294
type
Bullet Time
 Shrek 4D / int_8af25294
type
Bullet Time
 Slugterra / int_8af25294
type
Bullet Time
 Tangled / int_8af25294
type
Bullet Time
 The Land Before Time X: The Great Longneck Migration / int_8af25294
type
Bullet Time
 The Penguins of Madagascar / int_8af25294
type
Bullet Time
 We Bare Bears / int_8af25294
type
Bullet Time
 Wolfwalkers / int_8af25294
type
Bullet Time
 Wreck-It Ralph / int_8af25294
type
Bullet Time
 Girls und Panzer / int_8af25294
type
Bullet Time
 Light and Dark The Adventures of Dark Yagami / Fan Fic / int_8af25294
type
Bullet Time
 The First Law / int_8af25294
type
Bullet Time
 bullettime
sameAs
Bullet Time
 Appleseed (Manga) / int_8af25294
type
Bullet Time
 Smallville / int_8af25294
type
Bullet Time
 The Six Million Dollar Man / int_8af25294
type
Bullet Time
 Onimusha (Video Game) / int_8af25294
type
Bullet Time
 Wild ARMs 4 (Video Game) / int_8af25294
type
Bullet Time