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Camera Centering

 Camera Centering
type
FeatureClass
 Camera Centering
label
Camera Centering
 Camera Centering
page
CameraCentering
 Camera Centering
comment
In a nutshell, this is the mechanic of allowing the player to center the camera (either behind the player character or where the PC is facing) in any 3D video game without a fixed camera. The main purpose is to help keep the player oriented on the action, and thus avoiding Camera Screw.
It's often done by pressing a single button, and sometimes it's a combination of buttons (but this is usually reserved for games where every other single button command is being used for other things), or overlapping with other functions (such as doing one effect, and then centering immediately after you release the button). Some games even do this automatically (usually if the player is still for a few seconds).
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })This has two forms depending on how the camera works:
FPS Style: In a First-Person Shooter, or a third person game with a behind-the-player camera, the camera merely centers on the Y-axis, as the camera is otherwise always looking directly ahead.
Third Person Style: In games with free movement unattached to the camera, centering moves directly behind the player character and centers on the Y-axis.
The centering is also either instantaneous or takes a fraction of a second (as the camera spins to the centered position). Even if a game also has a rotating camera, centering will still be faster and more accurate.
Often this will use the same button as the Camera Lock-On, and the game automatically switches between which function depending on if there are any enemies withing lock on range. Other games will overlap with the Freelook Button, and releasing that button will center the camera; in short, just tapping and releasing the button still acts as camera centering.
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })See also Free Rotating Camera.
 Camera Centering
fetched
2022-08-11T22:56:43Z
 Camera Centering
parsed
2022-08-11T22:56:43Z
 Camera Centering
processingComment
Dropped link to Splatoon1: Not an Item - UNKNOWN
 Camera Centering
processingUnknown
Splatoon1
 Camera Centering
isPartOf
DBTropes
 Camera Centering / int_1c1ceec7
type
Camera Centering
 Camera Centering / int_1c1ceec7
comment
Monster Hunter
 Camera Centering / int_1c1ceec7
featureApplicability
1.0
 Camera Centering / int_1c1ceec7
featureConfidence
1.0
 Monster Hunter (Video Game)
hasFeature
Camera Centering / int_1c1ceec7
 Camera Centering / int_34170b02
type
Camera Centering
 Camera Centering / int_34170b02
comment
Same in Samurai Warriors.
 Camera Centering / int_34170b02
featureApplicability
1.0
 Camera Centering / int_34170b02
featureConfidence
1.0
 Samurai Warriors (Video Game)
hasFeature
Camera Centering / int_34170b02
 Camera Centering / int_464a2270
type
Camera Centering
 Camera Centering / int_464a2270
comment
Epic Mickey
 Camera Centering / int_464a2270
featureApplicability
1.0
 Camera Centering / int_464a2270
featureConfidence
1.0
 Epic Mickey (Video Game)
hasFeature
Camera Centering / int_464a2270
 Camera Centering / int_49aa2aa4
type
Camera Centering
 Camera Centering / int_49aa2aa4
comment
Ace Combat games often feature "Auto Pilot": a button or a button combination, that when pressed, not only brings the player's aircraft to a perfectly horizontal position but also makes sure the cockpit is on top. Unlike most examples of this trope, aligning a plane this way may take up to a second, since the whole aircraft has to be turned around instead of just changing the direction of sight.
 Camera Centering / int_49aa2aa4
featureApplicability
1.0
 Camera Centering / int_49aa2aa4
featureConfidence
1.0
 Ace Combat (Video Game)
hasFeature
Camera Centering / int_49aa2aa4
 Camera Centering / int_5425ce75
type
Camera Centering
 Camera Centering / int_5425ce75
comment
Some of the Grand Theft Auto games do this when driving. Hitting the side/behind view buttons centers the camera once released. Other games have a dedicated button.
 Camera Centering / int_5425ce75
featureApplicability
1.0
 Camera Centering / int_5425ce75
featureConfidence
1.0
 Grand Theft Auto (Video Game)
hasFeature
Camera Centering / int_5425ce75
 Camera Centering / int_6b2934ed
type
Camera Centering
 Camera Centering / int_6b2934ed
comment
Overlord I, or at least Overlord: Dark Legend.
 Camera Centering / int_6b2934ed
featureApplicability
1.0
 Camera Centering / int_6b2934ed
featureConfidence
1.0
 Overlord I (Video Game)
hasFeature
Camera Centering / int_6b2934ed
 Camera Centering / int_6c47db4e
type
Camera Centering
 Camera Centering / int_6c47db4e
comment
In Dynasty Warriors, the block button also doubles as this function.
Same in Samurai Warriors.
 Camera Centering / int_6c47db4e
featureApplicability
1.0
 Camera Centering / int_6c47db4e
featureConfidence
1.0
 Dynasty Warriors (Video Game)
hasFeature
Camera Centering / int_6c47db4e
 Camera Centering / int_6f2d1072
type
Camera Centering
 Camera Centering / int_6f2d1072
comment
MechWarrior's Humongous Mecha have separate controls for the legs (steering) and torso (camera, aiming), which can make them confusing to operate in close quarters combat. Every game therefore comes with a "Center" button which will align the torso to the legs, legs to the torso, or the mean between the two. Some come with additional "level" button to center the Y-axis crosshair.
 Camera Centering / int_6f2d1072
featureApplicability
1.0
 Camera Centering / int_6f2d1072
featureConfidence
1.0
 MechWarrior (Video Game)
hasFeature
Camera Centering / int_6f2d1072
 Camera Centering / int_782a1f0
type
Camera Centering
 Camera Centering / int_782a1f0
comment
Phantasy Star Online, Phantasy Star Universe, and Phantasy Star Zero.
 Camera Centering / int_782a1f0
featureApplicability
1.0
 Camera Centering / int_782a1f0
featureConfidence
1.0
 Phantasy Star Online (Video Game)
hasFeature
Camera Centering / int_782a1f0
 Camera Centering / int_7935de84
type
Camera Centering
 Camera Centering / int_7935de84
comment
God Eater Burst
 Camera Centering / int_7935de84
featureApplicability
1.0
 Camera Centering / int_7935de84
featureConfidence
1.0
 GodEaterBurst
hasFeature
Camera Centering / int_7935de84
 Camera Centering / int_806c20e5
type
Camera Centering
 Camera Centering / int_806c20e5
comment
Demon's Souls overlapped with the lock on button. This also was done in the Dark Souls series and Bloodborne.
 Camera Centering / int_806c20e5
featureApplicability
1.0
 Camera Centering / int_806c20e5
featureConfidence
1.0
 Demon's Souls (Video Game)
hasFeature
Camera Centering / int_806c20e5
 Camera Centering / int_99687645
type
Camera Centering
 Camera Centering / int_99687645
comment
Dawn of Mana
 Camera Centering / int_99687645
featureApplicability
1.0
 Camera Centering / int_99687645
featureConfidence
1.0
 Dawn of Mana (Video Game)
hasFeature
Camera Centering / int_99687645
 Camera Centering / int_9cac3606
type
Camera Centering
 Camera Centering / int_9cac3606
comment
Final Fantasy Crystal Chronicles: The Crystal Bearers
 Camera Centering / int_9cac3606
featureApplicability
1.0
 Camera Centering / int_9cac3606
featureConfidence
1.0
 Final Fantasy Crystal Chronicles: The Crystal Bearers (Video Game)
hasFeature
Camera Centering / int_9cac3606
 Camera Centering / int_9ef055f4
type
Camera Centering
 Camera Centering / int_9ef055f4
comment
Some of the Ratchet & Clank games.
 Camera Centering / int_9ef055f4
featureApplicability
1.0
 Camera Centering / int_9ef055f4
featureConfidence
1.0
 Ratchet & Clank (Franchise)
hasFeature
Camera Centering / int_9ef055f4
 Camera Centering / int_accb04fd
type
Camera Centering
 Camera Centering / int_accb04fd
comment
The Matrix: Path of Neo has this by clicking in the analogue on console versions, and it's very useful after you finish fights after moving the camera around a lot.
 Camera Centering / int_accb04fd
featureApplicability
1.0
 Camera Centering / int_accb04fd
featureConfidence
1.0
 The Matrix: Path of Neo (Video Game)
hasFeature
Camera Centering / int_accb04fd
 Camera Centering / int_ae050a9f
type
Camera Centering
 Camera Centering / int_ae050a9f
comment
The Legend of Zelda: Ocarina of Time uses this with the camera lock on. Most of the 3D Zelda games since then have done the same.
 Camera Centering / int_ae050a9f
featureApplicability
1.0
 Camera Centering / int_ae050a9f
featureConfidence
1.0
 The Legend of Zelda: Ocarina of Time / Videogame
hasFeature
Camera Centering / int_ae050a9f
 Camera Centering / int_af9c3802
type
Camera Centering
 Camera Centering / int_af9c3802
comment
Jett Rocket
 Camera Centering / int_af9c3802
featureApplicability
1.0
 Camera Centering / int_af9c3802
featureConfidence
1.0
 Jett Rocket (Video Game)
hasFeature
Camera Centering / int_af9c3802
 Camera Centering / int_b87de35b
type
Camera Centering
 Camera Centering / int_b87de35b
comment
Super Mario Sunshine
 Camera Centering / int_b87de35b
featureApplicability
1.0
 Camera Centering / int_b87de35b
featureConfidence
1.0
 Super Mario Sunshine (Video Game)
hasFeature
Camera Centering / int_b87de35b
 Camera Centering / int_c6e9c6cc
type
Camera Centering
 Camera Centering / int_c6e9c6cc
comment
Super Mario Galaxy, but only in certain spots.
 Camera Centering / int_c6e9c6cc
featureApplicability
1.0
 Camera Centering / int_c6e9c6cc
featureConfidence
1.0
 Super Mario Galaxy (Video Game)
hasFeature
Camera Centering / int_c6e9c6cc
 Camera Centering / int_c834792e
type
Camera Centering
 Camera Centering / int_c834792e
comment
The Spyro the Dragon games, once you release the freelook button.
 Camera Centering / int_c834792e
featureApplicability
1.0
 Camera Centering / int_c834792e
featureConfidence
1.0
 Spyro the Dragon (Franchise)
hasFeature
Camera Centering / int_c834792e
 Camera Centering / int_c9633211
type
Camera Centering
 Camera Centering / int_c9633211
comment
No More Heroes
 Camera Centering / int_c9633211
featureApplicability
1.0
 Camera Centering / int_c9633211
featureConfidence
1.0
 No More Heroes (Video Game)
hasFeature
Camera Centering / int_c9633211
 Camera Centering / int_ccf23308
type
Camera Centering
 Camera Centering / int_ccf23308
comment
Katamari Damacy
 Camera Centering / int_ccf23308
featureApplicability
1.0
 Camera Centering / int_ccf23308
featureConfidence
1.0
 Katamari Damacy (Video Game)
hasFeature
Camera Centering / int_ccf23308
 Camera Centering / int_eb6802b4
type
Camera Centering
 Camera Centering / int_eb6802b4
comment
Final Fantasy XIII
 Camera Centering / int_eb6802b4
featureApplicability
1.0
 Camera Centering / int_eb6802b4
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Camera Centering / int_eb6802b4
 Camera Centering / int_f6a54e75
type
Camera Centering
 Camera Centering / int_f6a54e75
comment
Some of the Kingdom Hearts games.
 Camera Centering / int_f6a54e75
featureApplicability
1.0
 Camera Centering / int_f6a54e75
featureConfidence
1.0
 Kingdom Hearts (Franchise)
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Camera Centering / int_f6a54e75

The following is a list of statements referring to the current page from other pages.

 Camera Centering
processingCategory2
Various Video Game Views
 God Eater (Franchise) / int_1dca8d43
type
Camera Centering
 Ratchet & Clank (Franchise) / int_1dca8d43
type
Camera Centering
 Spyro the Dragon (Franchise) / int_1dca8d43
type
Camera Centering
 The Legend of Zelda (Franchise) / int_1dca8d43
type
Camera Centering
 Chantelise (Video Game) / int_1dca8d43
type
Camera Centering
 Dawn of Mana (Video Game) / int_1dca8d43
type
Camera Centering
 Final Fantasy Crystal Chronicles: The Crystal Bearers (Video Game) / int_1dca8d43
type
Camera Centering
 God Eater (Video Game) / int_1dca8d43
type
Camera Centering
 Grand Theft Auto (Video Game) / int_1dca8d43
type
Camera Centering
 Kingdom Hearts: 358/2 Days (Video Game) / int_1dca8d43
type
Camera Centering
 Kingdom Hearts coded (Video Game) / int_1dca8d43
type
Camera Centering
 Little Big Adventure (Video Game) / int_1dca8d43
type
Camera Centering
 Phantasy Star Zero (Video Game) / int_1dca8d43
type
Camera Centering
 Samurai Warriors (Video Game) / int_1dca8d43
type
Camera Centering
 Super Mario Galaxy (Video Game) / int_1dca8d43
type
Camera Centering
 The Matrix: Path of Neo (Video Game) / int_1dca8d43
type
Camera Centering
 Toukiden (Video Game) / int_1dca8d43
type
Camera Centering
 Town of Salem (Video Game) / int_1dca8d43
type
Camera Centering
 The Legend of Zelda: Ocarina of Time / Videogame / int_1dca8d43
type
Camera Centering