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Cel Shading

 Cel Shading
type
FeatureClass
 Cel Shading
label
Cel Shading
 Cel Shading
page
CelShading
 Cel Shading
comment
Cel Shading is a style of computer rendering that replaces the shading gradient of conventional rendering with flat colors and shadows (as seen at right). In layman's terms, it imitates the look of hand-drawn artwork and animation. The style was codified with the Sega Dreamcast game Jet Set Radio.
While the style is not exclusive to Video Games, it is often used there since this is the only way to produce a hand-drawn look via computer polygons. In other media, Cel Shading can be useful to render specific items in a hand-drawn production, if a given scene would be too difficult to animate by hand, such as a rotating object or an Epic Tracking Shot traveling down the length of a massive vehicle. There are also animated series produced exclusively via cel shading, usually for similar reasons. When mixing cel shading with traditional animation, it's important to calibrate the renderer to avoid visually clashing with the rest of the production (i.e. being too detailed or smoothly animated).
Be careful when tossing terms around; Cel Shading applies first and foremost to the way the lighting is rendered. Conventional rendering can still utilize solid colors, simplistic textures, and cartoonish caricatures (e.g. The Incredibles or the 3D Super Mario Bros. games). Likewise, Cel Shading can be as realistically-proportioned and textured as any hand-drawing. Actual hand-drawn media is never an example, for obvious reasons, nor are cels drawn on computers in a manner similar to conventional animation. If a CGI cartoon is not exactly cel-shaded, but still has a "hand drawn" appearance, it may fit under Painted CGI.
The name comes from the cels that hand-drawn cartoons were traditionally painted on. Chiaroscuro is an oft-used visual effect.
 Cel Shading
fetched
2024-03-25T16:01:20Z
 Cel Shading
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2024-03-25T16:01:20Z
 Cel Shading
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Dropped link to FullmetalAlchemistBrotherhood: Not an Item - UNKNOWN
 Cel Shading
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Dropped link to Klaus: Not an Item - UNKNOWN
 Cel Shading
processingComment
Dropped link to PaintedCGI: Not an Item - FEATURE
 Cel Shading
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Dropped link to Rule34: Not an Item - UNKNOWN
 Cel Shading
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FullmetalAlchemistBrotherhood
 Cel Shading
processingUnknown
Rule34
 Cel Shading
processingUnknown
Klaus
 Cel Shading
isPartOf
DBTropes
 Cel Shading / int_1196ee1e
type
Cel Shading
 Cel Shading / int_1196ee1e
comment
Steambot Chronicles
 Cel Shading / int_1196ee1e
featureApplicability
1.0
 Cel Shading / int_1196ee1e
featureConfidence
1.0
 Steambot Chronicles (Video Game)
hasFeature
Cel Shading / int_1196ee1e
 Cel Shading / int_12f6b48
type
Cel Shading
 Cel Shading / int_12f6b48
comment
"The Steadfast Tin Soldier" segment of Fantasia 2000.
 Cel Shading / int_12f6b48
featureApplicability
1.0
 Cel Shading / int_12f6b48
featureConfidence
1.0
 The Steadfast Tin Soldier
hasFeature
Cel Shading / int_12f6b48
 Cel Shading / int_15433c06
type
Cel Shading
 Cel Shading / int_15433c06
comment
Fur Fighters
 Cel Shading / int_15433c06
featureApplicability
1.0
 Cel Shading / int_15433c06
featureConfidence
1.0
 Fur Fighters (Video Game)
hasFeature
Cel Shading / int_15433c06
 Cel Shading / int_173a029a
type
Cel Shading
 Cel Shading / int_173a029a
comment
The Drinky Crow Show uses cel-shading to resemble a Subverted Kids' Show or an old comic strip.
 Cel Shading / int_173a029a
featureApplicability
-0.3
 Cel Shading / int_173a029a
featureConfidence
1.0
 The Drinky Crow Show
hasFeature
Cel Shading / int_173a029a
 Cel Shading / int_17c40956
type
Cel Shading
 Cel Shading / int_17c40956
comment
Dark Chronicle
 Cel Shading / int_17c40956
featureApplicability
1.0
 Cel Shading / int_17c40956
featureConfidence
1.0
 Dark Chronicle (Video Game)
hasFeature
Cel Shading / int_17c40956
 Cel Shading / int_18dcf269
type
Cel Shading
 Cel Shading / int_18dcf269
comment
Suzy's Zoo: Daisuki! Witzy employs this trope so well that it is impossible to tell that it's actually CGI without checking the credits, or catching several very small quirks (ie, the characters turning wouldn't be that fluid if it was 2D animation).
 Cel Shading / int_18dcf269
featureApplicability
1.0
 Cel Shading / int_18dcf269
featureConfidence
1.0
 Suzy's Zoo: Daisuki! Witzy
hasFeature
Cel Shading / int_18dcf269
 Cel Shading / int_196199a1
type
Cel Shading
 Cel Shading / int_196199a1
comment
LEGO Dimensions does this for the worlds based on 2D animated franchises like The Simpsons, Scooby-Doo, Where Are You!, and Adventure Time. Characters from those worlds aren't cel-shaded outside of them, and characters from outside those worlds gain cel shading when they enter.
 Cel Shading / int_196199a1
featureApplicability
1.0
 Cel Shading / int_196199a1
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1.0
 LEGO Dimensions (Video Game)
hasFeature
Cel Shading / int_196199a1
 Cel Shading / int_19d740d8
type
Cel Shading
 Cel Shading / int_19d740d8
comment
At the time Disney made The Great Mouse Detective, a method for placing CGI directly into an animated film didn't exist. The clock's gears were created as wire-frame graphics, printed out and traced onto the animation cels. Retroactively, this achieves exactly the same look as modern-day cel-shaded animation, but is technically more reminiscent of Spider-Verse's Painted CGI technique. Disney would additionally utilize this technology two years later for the vehicles and New York City skyline in Oliver & Company.
 Cel Shading / int_19d740d8
featureApplicability
1.0
 Cel Shading / int_19d740d8
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1.0
 The Great Mouse Detective
hasFeature
Cel Shading / int_19d740d8
 Cel Shading / int_1b56abaa
type
Cel Shading
 Cel Shading / int_1b56abaa
comment
Done very well in Champions Online.
 Cel Shading / int_1b56abaa
featureApplicability
1.0
 Cel Shading / int_1b56abaa
featureConfidence
1.0
 Champions Online (Video Game)
hasFeature
Cel Shading / int_1b56abaa
 Cel Shading / int_1c5913e
type
Cel Shading
 Cel Shading / int_1c5913e
comment
Need for Speed Unbound uses Cel Shading for the characters, blended with CGI environments.
 Cel Shading / int_1c5913e
featureApplicability
1.0
 Cel Shading / int_1c5913e
featureConfidence
1.0
 Need for Speed Unbound (Video Game)
hasFeature
Cel Shading / int_1c5913e
 Cel Shading / int_1cc09117
type
Cel Shading
 Cel Shading / int_1cc09117
comment
Bleach: Shattered Blade
 Cel Shading / int_1cc09117
featureApplicability
1.0
 Cel Shading / int_1cc09117
featureConfidence
1.0
 Bleach (Manga)
hasFeature
Cel Shading / int_1cc09117
 Cel Shading / int_1e7ca85f
type
Cel Shading
 Cel Shading / int_1e7ca85f
comment
The Hydra in Hercules.
 Cel Shading / int_1e7ca85f
featureApplicability
1.0
 Cel Shading / int_1e7ca85f
featureConfidence
1.0
 Hercules
hasFeature
Cel Shading / int_1e7ca85f
 Cel Shading / int_1ee8851f
type
Cel Shading
 Cel Shading / int_1ee8851f
comment
Wild ARMs 3, done to hide the fact that the models are almost PS1-quality. All subsequent Wild ARMs games utilize it much better, however.
 Cel Shading / int_1ee8851f
featureApplicability
1.0
 Cel Shading / int_1ee8851f
featureConfidence
1.0
 Wild ARMs 3 (Video Game)
hasFeature
Cel Shading / int_1ee8851f
 Cel Shading / int_1f40d0b4
type
Cel Shading
 Cel Shading / int_1f40d0b4
comment
Ni no Kuni, the art for the game was done to such an extent to mimic hand-drawn animation. Given Studio Ghibli had involvement, it makes sense.
 Cel Shading / int_1f40d0b4
featureApplicability
1.0
 Cel Shading / int_1f40d0b4
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Cel Shading / int_1f40d0b4
 Cel Shading / int_2073eb8a
type
Cel Shading
 Cel Shading / int_2073eb8a
comment
TRON: Uprising. Helps considering that the show takes place in a digital world with digital characters, which helps invoke Uncanny Valley in a good way.
 Cel Shading / int_2073eb8a
featureApplicability
1.0
 Cel Shading / int_2073eb8a
featureConfidence
1.0
 TRON: Uprising
hasFeature
Cel Shading / int_2073eb8a
 Cel Shading / int_2237705a
type
Cel Shading
 Cel Shading / int_2237705a
comment
Drix from Osmosis Jones, to show that he was a synthetic drug in an organic world.
 Cel Shading / int_2237705a
featureApplicability
1.0
 Cel Shading / int_2237705a
featureConfidence
1.0
 Osmosis Jones
hasFeature
Cel Shading / int_2237705a
 Cel Shading / int_223c2a48
type
Cel Shading
 Cel Shading / int_223c2a48
comment
Breath of the Wild and Tears of the Kingdom use a Cel Shading style as well, though they use a much more powerful graphical engine, stylistically reminiscent of the gouache watermedia.
 Cel Shading / int_223c2a48
featureApplicability
1.0
 Cel Shading / int_223c2a48
featureConfidence
1.0
 The Legend of Zelda: Breath of the Wild (Video Game)
hasFeature
Cel Shading / int_223c2a48
 Cel Shading / int_23b65ea6
type
Cel Shading
 Cel Shading / int_23b65ea6
comment
Zone of the Enders: The Second Runner used a subtler version to give the visuals a unique style.
 Cel Shading / int_23b65ea6
featureApplicability
1.0
 Cel Shading / int_23b65ea6
featureConfidence
1.0
 Zone of the Enders (Video Game)
hasFeature
Cel Shading / int_23b65ea6
 Cel Shading / int_26674ed5
type
Cel Shading
 Cel Shading / int_26674ed5
comment
A tech demo for Metal Gear Solid 2: Sons of Liberty (available on the The Document of Metal Gear Solid 2 bonus disc) shows a cel shading effect being applied to a model of Mei Ling (from Metal Gear Solid VR Missions), as part of early experiments to capture Yoji Shinkawa's hand drawn style. The cel shading effect ended up being used in Metal Gear Solid 2: Substance's VR training missions to represent enemy soldiers.
 Cel Shading / int_26674ed5
featureApplicability
1.0
 Cel Shading / int_26674ed5
featureConfidence
1.0
 Metal Gear Solid 2: Sons of Liberty (Video Game)
hasFeature
Cel Shading / int_26674ed5
 Cel Shading / int_274d1e10
type
Cel Shading
 Cel Shading / int_274d1e10
comment
Arjun: The Warrior Prince was created using this technique.
 Cel Shading / int_274d1e10
featureApplicability
1.0
 Cel Shading / int_274d1e10
featureConfidence
1.0
 Arjun: The Warrior Prince (Animation)
hasFeature
Cel Shading / int_274d1e10
 Cel Shading / int_2871065c
type
Cel Shading
 Cel Shading / int_2871065c
comment
Kakurenbo: Hide and Seek is mainly cel-shading.
 Cel Shading / int_2871065c
featureApplicability
1.0
 Cel Shading / int_2871065c
featureConfidence
1.0
 Kakurenbo
hasFeature
Cel Shading / int_2871065c
 Cel Shading / int_2d644371
type
Cel Shading
 Cel Shading / int_2d644371
comment
The Tales Series uses this frequently, perhaps most notably in Tales of Vesperia and Tales of Symphonia.
 Cel Shading / int_2d644371
featureApplicability
1.0
 Cel Shading / int_2d644371
featureConfidence
1.0
 Tales Series (Video Game)
hasFeature
Cel Shading / int_2d644371
 Cel Shading / int_2ee4505b
type
Cel Shading
 Cel Shading / int_2ee4505b
comment
The end goal of The Long Long Holiday is to look like a traditionally animated series by employing the Cel Shading technique.
 Cel Shading / int_2ee4505b
featureApplicability
1.0
 Cel Shading / int_2ee4505b
featureConfidence
1.0
 The Long Long Holiday
hasFeature
Cel Shading / int_2ee4505b
 Cel Shading / int_3209fad1
type
Cel Shading
 Cel Shading / int_3209fad1
comment
The MMORPG Mabinogi
 Cel Shading / int_3209fad1
featureApplicability
1.0
 Cel Shading / int_3209fad1
featureConfidence
1.0
 Mabinogi (Video Game)
hasFeature
Cel Shading / int_3209fad1
 Cel Shading / int_32c3b145
type
Cel Shading
 Cel Shading / int_32c3b145
comment
The opening to Canada's Worst Driver is presented through this.
 Cel Shading / int_32c3b145
featureApplicability
1.0
 Cel Shading / int_32c3b145
featureConfidence
1.0
 Canada's Worst Driver
hasFeature
Cel Shading / int_32c3b145
 Cel Shading / int_33dd1d90
type
Cel Shading
 Cel Shading / int_33dd1d90
comment
During more than a decade of constant updates, the game lost some of the HL2's effects such as reflections on weapons and thus it looks even more "cartoony" now.
 Cel Shading / int_33dd1d90
featureApplicability
1.0
 Cel Shading / int_33dd1d90
featureConfidence
1.0
 Half-Life 2 (Video Game)
hasFeature
Cel Shading / int_33dd1d90
 Cel Shading / int_34768535
type
Cel Shading
 Cel Shading / int_34768535
comment
MadWorld combines this with Deliberately Monochrome to give the artstyle an overall Sin City-esque feel to it.
 Cel Shading / int_34768535
featureApplicability
1.0
 Cel Shading / int_34768535
featureConfidence
1.0
 MadWorld (Video Game)
hasFeature
Cel Shading / int_34768535
 Cel Shading / int_34e0e9fc
type
Cel Shading
 Cel Shading / int_34e0e9fc
comment
Strong Bad's Cool Game for Attractive People adopts the style of its parent web animated series Homestar Runner.
 Cel Shading / int_34e0e9fc
featureApplicability
1.0
 Cel Shading / int_34e0e9fc
featureConfidence
1.0
 Strong Bad's Cool Game for Attractive People (Video Game)
hasFeature
Cel Shading / int_34e0e9fc
 Cel Shading / int_36891e03
type
Cel Shading
 Cel Shading / int_36891e03
comment
TO (a two-episode anime that can be found on Netflix) is animated entirely with cel-shading, and looks very similar to Street Fighter IV's artstyle.
 Cel Shading / int_36891e03
featureApplicability
1.0
 Cel Shading / int_36891e03
featureConfidence
1.0
 2001 Nights (Manga)
hasFeature
Cel Shading / int_36891e03
 Cel Shading / int_368ee010
type
Cel Shading
 Cel Shading / int_368ee010
comment
Under the Skin
 Cel Shading / int_368ee010
featureApplicability
1.0
 Cel Shading / int_368ee010
featureConfidence
1.0
 Under the Skin
hasFeature
Cel Shading / int_368ee010
 Cel Shading / int_37b7264c
type
Cel Shading
 Cel Shading / int_37b7264c
comment
Initial D Fourth Stage uses cel shading to great effect, compared to the very obvious 3D of earlier stages.
 Cel Shading / int_37b7264c
featureApplicability
1.0
 Cel Shading / int_37b7264c
featureConfidence
1.0
 Initial D (Manga)
hasFeature
Cel Shading / int_37b7264c
 Cel Shading / int_3c6e7f9f
type
Cel Shading
 Cel Shading / int_3c6e7f9f
comment
Cross Ange: Rondo of Angel and Dragon Tr., one of the few Visual Novels to attempt this effect in order to replicate the look of the show.
 Cel Shading / int_3c6e7f9f
featureApplicability
1.0
 Cel Shading / int_3c6e7f9f
featureConfidence
1.0
 Cross Ange
hasFeature
Cel Shading / int_3c6e7f9f
 Cel Shading / int_3e174bf6
type
Cel Shading
 Cel Shading / int_3e174bf6
comment
Code Geass: Akito the Exiled uses cel shading on its highly detailed Knightmare Frames with very good results.
 Cel Shading / int_3e174bf6
featureApplicability
1.0
 Cel Shading / int_3e174bf6
featureConfidence
1.0
 Code Geass: Akito the Exiled
hasFeature
Cel Shading / int_3e174bf6
 Cel Shading / int_421928cf
type
Cel Shading
 Cel Shading / int_421928cf
comment
Digimon Adventure (PSP) uses this to make the game resemble the art style of the anime that it's based on.
 Cel Shading / int_421928cf
featureApplicability
1.0
 Cel Shading / int_421928cf
featureConfidence
1.0
 Digimon Adventure (PSP) (Video Game)
hasFeature
Cel Shading / int_421928cf
 Cel Shading / int_4811a5a6
type
Cel Shading
 Cel Shading / int_4811a5a6
comment
Asura's Wrath: Made to look more like Hindu and Buddhist art than a Cartoon, and not quite as pronounced as other examples, but it's occasionally noticeable.
 Cel Shading / int_4811a5a6
featureApplicability
1.0
 Cel Shading / int_4811a5a6
featureConfidence
1.0
 Asura's Wrath (Video Game)
hasFeature
Cel Shading / int_4811a5a6
 Cel Shading / int_4c90d0ea
type
Cel Shading
 Cel Shading / int_4c90d0ea
comment
Naruto: Clash of Ninja
 Cel Shading / int_4c90d0ea
featureApplicability
1.0
 Cel Shading / int_4c90d0ea
featureConfidence
1.0
 Naruto: Clash of Ninja (Video Game)
hasFeature
Cel Shading / int_4c90d0ea
 Cel Shading / int_5141197f
type
Cel Shading
 Cel Shading / int_5141197f
comment
Appleseed — The 2004 movie and its sequel, Ex Machina.
 Cel Shading / int_5141197f
featureApplicability
1.0
 Cel Shading / int_5141197f
featureConfidence
1.0
 Appleseed (Manga)
hasFeature
Cel Shading / int_5141197f
 Cel Shading / int_53b30902
type
Cel Shading
 Cel Shading / int_53b30902
comment
Valkyria Chronicles: Looks like a chiaroscuro drawing painted with watercolors.
 Cel Shading / int_53b30902
featureApplicability
1.0
 Cel Shading / int_53b30902
featureConfidence
1.0
 Valkyria Chronicles (Video Game)
hasFeature
Cel Shading / int_53b30902
 Cel Shading / int_576bff55
type
Cel Shading
 Cel Shading / int_576bff55
comment
The sequel series to Prime, Transformers: Robots in Disguise (2015), uses more cel-shading than its predecessor.
 Cel Shading / int_576bff55
featureApplicability
1.0
 Cel Shading / int_576bff55
featureConfidence
1.0
 Transformers: Robots in Disguise (2015)
hasFeature
Cel Shading / int_576bff55
 Cel Shading / int_5a1506e6
type
Cel Shading
 Cel Shading / int_5a1506e6
comment
Eternal Sonata uses very thin outlines around the character models.
 Cel Shading / int_5a1506e6
featureApplicability
1.0
 Cel Shading / int_5a1506e6
featureConfidence
1.0
 Eternal Sonata (Video Game)
hasFeature
Cel Shading / int_5a1506e6
 Cel Shading / int_5ccd92c0
type
Cel Shading
 Cel Shading / int_5ccd92c0
comment
Sonic Shuffle, released around the same time as Jet Set Radio, did the same.
 Cel Shading / int_5ccd92c0
featureApplicability
1.0
 Cel Shading / int_5ccd92c0
featureConfidence
1.0
 Sonic Shuffle (Video Game)
hasFeature
Cel Shading / int_5ccd92c0
 Cel Shading / int_5e34c30b
type
Cel Shading
 Cel Shading / int_5e34c30b
comment
Go! Go! Hypergrind
 Cel Shading / int_5e34c30b
featureApplicability
1.0
 Cel Shading / int_5e34c30b
featureConfidence
1.0
 Go! Go! Hypergrind (Video Game)
hasFeature
Cel Shading / int_5e34c30b
 Cel Shading / int_5f8a36ff
type
Cel Shading
 Cel Shading / int_5f8a36ff
comment
The Fairly OddParents: Breakin' da Rules uses this to imitate the series it's based on.
 Cel Shading / int_5f8a36ff
featureApplicability
1.0
 Cel Shading / int_5f8a36ff
featureConfidence
1.0
 The Fairly OddParents: Breakin' Da Rules (Video Game)
hasFeature
Cel Shading / int_5f8a36ff
 Cel Shading / int_68b5d8bb
type
Cel Shading
 Cel Shading / int_68b5d8bb
comment
Iron Man: Armored Adventures, whose animation is outsourced to French company Method Animation in cooperation with DQ Animation. Method Animation would later provide CGI to Zagtoon shows including Miraculous Ladybug and Zak Storm, and DQ Animation would later provide CGI for Miles from Tomorrowland, Casper's Scare School, and a few conspicuous rip-offs of Disney films.
 Cel Shading / int_68b5d8bb
featureApplicability
1.0
 Cel Shading / int_68b5d8bb
featureConfidence
1.0
 Iron Man: Armored Adventures
hasFeature
Cel Shading / int_68b5d8bb
 Cel Shading / int_69085a0
type
Cel Shading
 Cel Shading / int_69085a0
comment
Macross series from Macross Frontier onward use this to render the mecha. It's relatively well-done, if still somewhat conspicuous.
 Cel Shading / int_69085a0
featureApplicability
1.0
 Cel Shading / int_69085a0
featureConfidence
1.0
 Macross
hasFeature
Cel Shading / int_69085a0
 Cel Shading / int_6ab4996a
type
Cel Shading
 Cel Shading / int_6ab4996a
comment
The Wolf Among Us does this in a manner similar to a graphic novel, mostly so it can look like its source material, Fables.
 Cel Shading / int_6ab4996a
featureApplicability
1.0
 Cel Shading / int_6ab4996a
featureConfidence
1.0
 The Wolf Among Us (Video Game)
hasFeature
Cel Shading / int_6ab4996a
 Cel Shading / int_6d5d0e13
type
Cel Shading
 Cel Shading / int_6d5d0e13
comment
On Treasure Planet, cel shading was used for John Silver's cyborg parts and for the Robot Buddy character B.E.N. CG backgrounds were specially rendered to look like moving oil paintings.
 Cel Shading / int_6d5d0e13
featureApplicability
1.0
 Cel Shading / int_6d5d0e13
featureConfidence
1.0
 Treasure Planet
hasFeature
Cel Shading / int_6d5d0e13
 Cel Shading / int_6f1bcb62
type
Cel Shading
 Cel Shading / int_6f1bcb62
comment
Path of Radiance and its direct sequel Radiant Dawn both used cel-shading in cutscenes that at times looks almost exactly like traditional animation. This returned for Awakening and Fates, and appears to be the franchise style nowadays. A still from one of the cutscenes could pass for hand-drawn animation.
 Cel Shading / int_6f1bcb62
featureApplicability
1.0
 Cel Shading / int_6f1bcb62
featureConfidence
1.0
 Fire Emblem: Path of Radiance (Video Game)
hasFeature
Cel Shading / int_6f1bcb62
 Cel Shading / int_6f6c1eb7
type
Cel Shading
 Cel Shading / int_6f6c1eb7
comment
Digimon Data Squad: Another Mission, released in English as Digimon World Data Squad.
 Cel Shading / int_6f6c1eb7
featureApplicability
1.0
 Cel Shading / int_6f6c1eb7
featureConfidence
1.0
 Digimon Data Squad
hasFeature
Cel Shading / int_6f6c1eb7
 Cel Shading / int_701f0ece
type
Cel Shading
 Cel Shading / int_701f0ece
comment
Berserk had a 2012-13 movie trilogy adaptation which tried to blend lots of 3D character models and objects for the big army and action scenes with traditional 2D animation, using shaders to make the colors, shadows, and textures look more two-dimensional.
 Cel Shading / int_701f0ece
featureApplicability
1.0
 Cel Shading / int_701f0ece
featureConfidence
1.0
 Berserk (Manga)
hasFeature
Cel Shading / int_701f0ece
 Cel Shading / int_7318210e
type
Cel Shading
 Cel Shading / int_7318210e
comment
Dragalia Lost took this leap in September 2020 for its two-year anniversary, completely overhauling the game's graphics.
 Cel Shading / int_7318210e
featureApplicability
1.0
 Cel Shading / int_7318210e
featureConfidence
1.0
 Dragalia Lost (Video Game)
hasFeature
Cel Shading / int_7318210e
 Cel Shading / int_73549409
type
Cel Shading
 Cel Shading / int_73549409
comment
Storm Hawks is an All-CGI Cartoon, with every character and creature being rendered to look like a 2D cartoon. Animation-wise, the show is one of the best looking examples of its kind.
 Cel Shading / int_73549409
featureApplicability
1.0
 Cel Shading / int_73549409
featureConfidence
1.0
 Storm Hawks
hasFeature
Cel Shading / int_73549409
 Cel Shading / int_740fab62
type
Cel Shading
 Cel Shading / int_740fab62
comment
Ganbare Goemon: Toukai Douchuu Ooedo Tengurigaeshi no Maki
 Cel Shading / int_740fab62
featureApplicability
1.0
 Cel Shading / int_740fab62
featureConfidence
1.0
 Ganbare Goemon (Video Game)
hasFeature
Cel Shading / int_740fab62
 Cel Shading / int_749bfb24
type
Cel Shading
 Cel Shading / int_749bfb24
comment
Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness (the first two episodes, anyway)
 Cel Shading / int_749bfb24
featureApplicability
1.0
 Cel Shading / int_749bfb24
featureConfidence
1.0
 Penny Arcade Adventures (Video Game)
hasFeature
Cel Shading / int_749bfb24
 Cel Shading / int_74f7210c
type
Cel Shading
 Cel Shading / int_74f7210c
comment
The Legend of Zelda:
The Wind Waker famously used this, (although it was mixed with slightly realistic lighting and effects as well as relatively detailed textures) causing a huge backlash from the Fandom/Fan Dumb before and shortly after release, when some gamers grew fonder of the style. Nintendo used a similar cel-shading style with the Nintendo DS Zelda games (namely Phantom Hourglass and Spirit Tracks), tailored for the DS's lower hardware capacity.
Skyward Sword also has a cel-shading style (made to look like an impressionist painting rather than a cartoon), but set on characters with proportions more in line with Twilight Princess. It got the same initial reaction.
Breath of the Wild and Tears of the Kingdom use a Cel Shading style as well, though they use a much more powerful graphical engine, stylistically reminiscent of the gouache watermedia.
 Cel Shading / int_74f7210c
featureApplicability
1.0
 Cel Shading / int_74f7210c
featureConfidence
1.0
 The Legend of Zelda (Franchise)
hasFeature
Cel Shading / int_74f7210c
 Cel Shading / int_754e924a
type
Cel Shading
 Cel Shading / int_754e924a
comment
Transformers: Energon used cel shading for the CGI transformers. How well they did is a whole other matter entirely. Occasionally, the CGI would be replaced with traditional animation, creating an even worse jarring effect — and worse yet — it blew the CGI out of the water.
 Cel Shading / int_754e924a
featureApplicability
1.0
 Cel Shading / int_754e924a
featureConfidence
1.0
 Transformers: Energon
hasFeature
Cel Shading / int_754e924a
 Cel Shading / int_767bf050
type
Cel Shading
 Cel Shading / int_767bf050
comment
Poker Night at the Inventory uses this on the Strong Bad and Tycho models.
 Cel Shading / int_767bf050
featureApplicability
1.0
 Cel Shading / int_767bf050
featureConfidence
1.0
 Poker Night at the Inventory (Video Game)
hasFeature
Cel Shading / int_767bf050
 Cel Shading / int_7a4fcde
type
Cel Shading
 Cel Shading / int_7a4fcde
comment
Klonoa 2: Lunatea's Veil, the original version, uses cel shading.
 Cel Shading / int_7a4fcde
featureApplicability
1.0
 Cel Shading / int_7a4fcde
featureConfidence
1.0
 Klonoa 2: Lunatea's Veil (Video Game)
hasFeature
Cel Shading / int_7a4fcde
 Cel Shading / int_7afc0b3a
type
Cel Shading
 Cel Shading / int_7afc0b3a
comment
Attack of the Mutant is one of the earliest and most primitive uses of this technique, actually predating the usually-cited Trope Maker by three years.
 Cel Shading / int_7afc0b3a
featureApplicability
1.0
 Cel Shading / int_7afc0b3a
featureConfidence
1.0
 Attack of the Mutant (Video Game)
hasFeature
Cel Shading / int_7afc0b3a
 Cel Shading / int_7cabe488
type
Cel Shading
 Cel Shading / int_7cabe488
comment
Bendy and the Ink Machine uses a cel-shaded sytle that imates the look of early 30s animation and includes hand-drawn textures.
 Cel Shading / int_7cabe488
featureApplicability
1.0
 Cel Shading / int_7cabe488
featureConfidence
1.0
 Bendy and the Ink Machine (Video Game)
hasFeature
Cel Shading / int_7cabe488
 Cel Shading / int_7cc89746
type
Cel Shading
 Cel Shading / int_7cc89746
comment
Musashi Samurai Legend
 Cel Shading / int_7cc89746
featureApplicability
1.0
 Cel Shading / int_7cc89746
featureConfidence
1.0
 Musashi Samurai Legend (Video Game)
hasFeature
Cel Shading / int_7cc89746
 Cel Shading / int_7e31a540
type
Cel Shading
 Cel Shading / int_7e31a540
comment
The Dragon Ball Z: Budokai and Budokai Tenkaichi series, starting with the second one. (The GameCube version of the first Budokai had something like cel-shading, though.) This continues into Dragon Ball Fighter Z and Dragon Ball Z: Kakarot. Super Dragon Ball Z also uses cel-shading, being visually based on the manga.
 Cel Shading / int_7e31a540
featureApplicability
1.0
 Cel Shading / int_7e31a540
featureConfidence
1.0
 Dragon Ball Z: Budokai (Video Game)
hasFeature
Cel Shading / int_7e31a540
 Cel Shading / int_7ec23584
type
Cel Shading
 Cel Shading / int_7ec23584
comment
Mega Man X: Command Mission
 Cel Shading / int_7ec23584
featureApplicability
1.0
 Cel Shading / int_7ec23584
featureConfidence
1.0
 Mega Man X: Command Mission (Video Game)
hasFeature
Cel Shading / int_7ec23584
 Cel Shading / int_7f624b67
type
Cel Shading
 Cel Shading / int_7f624b67
comment
Sly Cooper
 Cel Shading / int_7f624b67
featureApplicability
1.0
 Cel Shading / int_7f624b67
featureConfidence
1.0
 SlyCooper
hasFeature
Cel Shading / int_7f624b67
 Cel Shading / int_8157f5eb
type
Cel Shading
 Cel Shading / int_8157f5eb
comment
Bomberman Online
 Cel Shading / int_8157f5eb
featureApplicability
1.0
 Cel Shading / int_8157f5eb
featureConfidence
1.0
 Bomberman Online (Video Game)
hasFeature
Cel Shading / int_8157f5eb
 Cel Shading / int_819b8c9e
type
Cel Shading
 Cel Shading / int_819b8c9e
comment
In one episode of Warehouse 13 featuring a virtual reality game, the "in-game" scenes were subtly rendered with cel shading techniques to help distinguish them from the outside reality.
 Cel Shading / int_819b8c9e
featureApplicability
1.0
 Cel Shading / int_819b8c9e
featureConfidence
1.0
 Warehouse 13
hasFeature
Cel Shading / int_819b8c9e
 Cel Shading / int_83d85959
type
Cel Shading
 Cel Shading / int_83d85959
comment
Mystery of Mortlake Mansion has elements of both this and oil painting.
 Cel Shading / int_83d85959
featureApplicability
1.0
 Cel Shading / int_83d85959
featureConfidence
1.0
 Mystery Of Mortlake Mansion (Video Game)
hasFeature
Cel Shading / int_83d85959
 Cel Shading / int_85a5a3b9
type
Cel Shading
 Cel Shading / int_85a5a3b9
comment
Transformers: Prime is animated in CG, but the overall look of the show emulates elements of both regular CG and cel-shaded graphics. What is done is in addition to the "hard line" shadow they also added a third level, a reflective highlight to the metal forms, and so achieving a "cel-shaded but not quite cel-shaded" look to it. The regular humans have a bit more of a traditional CG appearance, but the hard shadow is still apparent and they have slightly exaggerated proportions to better blend with the hyper-stylized robots.
 Cel Shading / int_85a5a3b9
featureApplicability
1.0
 Cel Shading / int_85a5a3b9
featureConfidence
1.0
 Transformers: Prime
hasFeature
Cel Shading / int_85a5a3b9
 Cel Shading / int_85ace659
type
Cel Shading
 Cel Shading / int_85ace659
comment
Another MMORPG, Dream of Mirror Online
 Cel Shading / int_85ace659
featureApplicability
1.0
 Cel Shading / int_85ace659
featureConfidence
1.0
 Dream of Mirror Online (Video Game)
hasFeature
Cel Shading / int_85ace659
 Cel Shading / int_86061aff
type
Cel Shading
 Cel Shading / int_86061aff
comment
The Neptunia series uses heavily-shaded models to give the characters an anime-inspired look. This is most easily seen in dungeons where you can play around with the camera. Otherwise, the visual novel-esque cutscenes tend to use either shaded CG stills or sprites.
 Cel Shading / int_86061aff
featureApplicability
1.0
 Cel Shading / int_86061aff
featureConfidence
1.0
 Neptunia (Video Game)
hasFeature
Cel Shading / int_86061aff
 Cel Shading / int_8607fd53
type
Cel Shading
 Cel Shading / int_8607fd53
comment
Gravity Rush
 Cel Shading / int_8607fd53
featureApplicability
1.0
 Cel Shading / int_8607fd53
featureConfidence
1.0
 Gravity Rush (Video Game)
hasFeature
Cel Shading / int_8607fd53
 Cel Shading / int_868085bd
type
Cel Shading
 Cel Shading / int_868085bd
comment
Teenage Mutant Ninja Turtles: Mutants In Manhattan has a cel-shaded art-style, giving it a comic book aesthetic.
 Cel Shading / int_868085bd
featureApplicability
1.0
 Cel Shading / int_868085bd
featureConfidence
1.0
 Teenage Mutant Ninja Turtles: Mutants In Manhattan (Video Game)
hasFeature
Cel Shading / int_868085bd
 Cel Shading / int_87289818
type
Cel Shading
 Cel Shading / int_87289818
comment
Mika and the Witch's Mountain
 Cel Shading / int_87289818
featureApplicability
1.0
 Cel Shading / int_87289818
featureConfidence
1.0
 Mika and the Witch's Mountain (Video Game)
hasFeature
Cel Shading / int_87289818
 Cel Shading / int_881fc8ff
type
Cel Shading
 Cel Shading / int_881fc8ff
comment
A Hat in Time
 Cel Shading / int_881fc8ff
featureApplicability
1.0
 Cel Shading / int_881fc8ff
featureConfidence
1.0
 A Hat in Time (Video Game)
hasFeature
Cel Shading / int_881fc8ff
 Cel Shading / int_88383ee7
type
Cel Shading
 Cel Shading / int_88383ee7
comment
The second and third Fullmetal Alchemist (2003) video games on the PS2 use cel-shaded graphics, and look a lot better than the first one for it.
 Cel Shading / int_88383ee7
featureApplicability
1.0
 Cel Shading / int_88383ee7
featureConfidence
1.0
 Fullmetal Alchemist (2003)
hasFeature
Cel Shading / int_88383ee7
 Cel Shading / int_8c87469c
type
Cel Shading
 Cel Shading / int_8c87469c
comment
Skyward Sword also has a cel-shading style (made to look like an impressionist painting rather than a cartoon), but set on characters with proportions more in line with Twilight Princess. It got the same initial reaction.
 Cel Shading / int_8c87469c
featureApplicability
1.0
 Cel Shading / int_8c87469c
featureConfidence
1.0
 The Legend of Zelda: Skyward Sword (Video Game)
hasFeature
Cel Shading / int_8c87469c
 Cel Shading / int_8c9862c7
type
Cel Shading
 Cel Shading / int_8c9862c7
comment
Prince of Persia (2008), another painted-style approach.
 Cel Shading / int_8c9862c7
featureApplicability
1.0
 Cel Shading / int_8c9862c7
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Cel Shading / int_8c9862c7
 Cel Shading / int_8d50e6ff
type
Cel Shading
 Cel Shading / int_8d50e6ff
comment
Some scenes in Kirby: Right Back at Ya! are rendered in cel-shaded 3D. The show alternates between traditional animation and cel-shading a lot.
 Cel Shading / int_8d50e6ff
featureApplicability
1.0
 Cel Shading / int_8d50e6ff
featureConfidence
1.0
 Kirby: Right Back at Ya!
hasFeature
Cel Shading / int_8d50e6ff
 Cel Shading / int_8f8df73b
type
Cel Shading
 Cel Shading / int_8f8df73b
comment
The wildebeest stampede from The Lion King (1994) was created this way, and took about two years to animate.
 Cel Shading / int_8f8df73b
featureApplicability
1.0
 Cel Shading / int_8f8df73b
featureConfidence
1.0
 The Lion King (1994)
hasFeature
Cel Shading / int_8f8df73b
 Cel Shading / int_909ca4b1
type
Cel Shading
 Cel Shading / int_909ca4b1
comment
ReBoot had an episode in a game based on Pokémon and Dragon Ball Z and the entire world was cel-shaded, even the main characters when they rebooted into game characters.
 Cel Shading / int_909ca4b1
featureApplicability
1.0
 Cel Shading / int_909ca4b1
featureConfidence
1.0
 ReBoot
hasFeature
Cel Shading / int_909ca4b1
 Cel Shading / int_915ce702
type
Cel Shading
 Cel Shading / int_915ce702
comment
Star Wars Resistance stands out from its predecessors The Clone Wars and Rebels by adopting this kind of animation style.
 Cel Shading / int_915ce702
featureApplicability
1.0
 Cel Shading / int_915ce702
featureConfidence
1.0
 Star Wars Resistance
hasFeature
Cel Shading / int_915ce702
 Cel Shading / int_92419df3
type
Cel Shading
 Cel Shading / int_92419df3
comment
Bomberman Jetters. Interestingly, the Japanese version of the game wasn't cel-shaded.
 Cel Shading / int_92419df3
featureApplicability
1.0
 Cel Shading / int_92419df3
featureConfidence
1.0
 Bomberman Jetters (Video Game)
hasFeature
Cel Shading / int_92419df3
 Cel Shading / int_935a39be
type
Cel Shading
 Cel Shading / int_935a39be
comment
Toon Link in Super Smash Bros. Brawl is frequently claimed to be cel-shaded befitting his source material, but from a technical perspective, he uses the same shading as everyone else.
 Cel Shading / int_935a39be
featureApplicability
1.0
 Cel Shading / int_935a39be
featureConfidence
1.0
 Super Smash Bros. Brawl (Video Game)
hasFeature
Cel Shading / int_935a39be
 Cel Shading / int_95818d99
type
Cel Shading
 Cel Shading / int_95818d99
comment
Killer7
 Cel Shading / int_95818d99
featureApplicability
1.0
 Cel Shading / int_95818d99
featureConfidence
1.0
 Killer7 (Video Game)
hasFeature
Cel Shading / int_95818d99
 Cel Shading / int_959f1374
type
Cel Shading
 Cel Shading / int_959f1374
comment
The Naruto: Ultimate Ninja series
 Cel Shading / int_959f1374
featureApplicability
1.0
 Cel Shading / int_959f1374
featureConfidence
1.0
 Naruto (Franchise)
hasFeature
Cel Shading / int_959f1374
 Cel Shading / int_95d534e1
type
Cel Shading
 Cel Shading / int_95d534e1
comment
The Dragon Prince is a cel-shaded show, the lower framerate is meant to mimic that of traditionally animated shows, with some of the backgrounds and visual effects being drawn traditionally.
 Cel Shading / int_95d534e1
featureApplicability
1.0
 Cel Shading / int_95d534e1
featureConfidence
1.0
 The Dragon Prince
hasFeature
Cel Shading / int_95d534e1
 Cel Shading / int_9b2d45ef
type
Cel Shading
 Cel Shading / int_9b2d45ef
comment
Freedom Project, which had character designs by Katsuhiro Otomo.
 Cel Shading / int_9b2d45ef
featureApplicability
1.0
 Cel Shading / int_9b2d45ef
featureConfidence
1.0
 Freedom Project
hasFeature
Cel Shading / int_9b2d45ef
 Cel Shading / int_9be0971
type
Cel Shading
 Cel Shading / int_9be0971
comment
Berserk (2016) is a hybrid between 3D CGI and 2D hand-drawn anime. The 3D characters and objects are filtered through a cel shader that turns the shadows into solid blocks of color instead of smooth gradients to make them look more like 2D cartoons. A particular feature is that the shadows are filled with a linear hatching effect which simulates shading with a pen or pencil, and the same hatching effect is applied to the shadows that appear on any 2D models to create a more uniform look.
 Cel Shading / int_9be0971
featureApplicability
1.0
 Cel Shading / int_9be0971
featureConfidence
1.0
 Berserk (2016)
hasFeature
Cel Shading / int_9be0971
 Cel Shading / int_9fcc8c53
type
Cel Shading
 Cel Shading / int_9fcc8c53
comment
Punch-Out!! for the Wii features this look and manages to make all characters move at 60 FPS, except in the cutscenes showing Mac training with Doc Louis. The game's overall art style harkens back to old-school American comics.
 Cel Shading / int_9fcc8c53
featureApplicability
1.0
 Cel Shading / int_9fcc8c53
featureConfidence
1.0
 Punch-Out!! (Video Game)
hasFeature
Cel Shading / int_9fcc8c53
 Cel Shading / int_a183d57f
type
Cel Shading
 Cel Shading / int_a183d57f
comment
The CGI parts of Futurama, such as the Planet Express ship and the New New York backdrop, are cel-shaded so well that in some scenes, the animation staff (in the DVD Commentary) can't tell what's CG and what's hand-drawn. Notably, it was one of, if not the first, to attempt this on a large scale.
 Cel Shading / int_a183d57f
featureApplicability
1.0
 Cel Shading / int_a183d57f
featureConfidence
1.0
 Futurama
hasFeature
Cel Shading / int_a183d57f
 Cel Shading / int_a201a0af
type
Cel Shading
 Cel Shading / int_a201a0af
comment
Hi-Fi RUSH
 Cel Shading / int_a201a0af
featureApplicability
1.0
 Cel Shading / int_a201a0af
featureConfidence
1.0
 Hi-Fi RUSH (Video Game)
hasFeature
Cel Shading / int_a201a0af
 Cel Shading / int_a2dee471
type
Cel Shading
 Cel Shading / int_a2dee471
comment
The Wind Waker famously used this, (although it was mixed with slightly realistic lighting and effects as well as relatively detailed textures) causing a huge backlash from the Fandom/Fan Dumb before and shortly after release, when some gamers grew fonder of the style. Nintendo used a similar cel-shading style with the Nintendo DS Zelda games (namely Phantom Hourglass and Spirit Tracks), tailored for the DS's lower hardware capacity.
 Cel Shading / int_a2dee471
featureApplicability
1.0
 Cel Shading / int_a2dee471
featureConfidence
1.0
 The Legend of Zelda: The Wind Waker (Video Game)
hasFeature
Cel Shading / int_a2dee471
 Cel Shading / int_a3748187
type
Cel Shading
 Cel Shading / int_a3748187
comment
GioGio's Bizarre Adventure, the PS2 adaptation of JoJo's Bizarre Adventure: Golden Wind, uses a game engine called "Artistoon" to imitate Hirohiko Araki's manga art style.
 Cel Shading / int_a3748187
featureApplicability
1.0
 Cel Shading / int_a3748187
featureConfidence
1.0
 JoJo's Bizarre Adventure: Golden Wind (Manga)
hasFeature
Cel Shading / int_a3748187
 Cel Shading / int_a659470e
type
Cel Shading
 Cel Shading / int_a659470e
comment
Vector Thrust, possibly the only example for this in a flight simulator.
 Cel Shading / int_a659470e
featureApplicability
1.0
 Cel Shading / int_a659470e
featureConfidence
1.0
 Vector Thrust (Video Game)
hasFeature
Cel Shading / int_a659470e
 Cel Shading / int_a8471b34
type
Cel Shading
 Cel Shading / int_a8471b34
comment
Fear Effect is an odd example: It used special textures to fake the look of cel-shading, but the characters weren't actually lit by anything. While it uses a completely different technique from cel-shading, in execution it looks identical.
 Cel Shading / int_a8471b34
featureApplicability
1.0
 Cel Shading / int_a8471b34
featureConfidence
1.0
 Fear Effect (Video Game)
hasFeature
Cel Shading / int_a8471b34
 Cel Shading / int_aa45f11c
type
Cel Shading
 Cel Shading / int_aa45f11c
comment
Chrome Hounds uses cel-shading in a subtle manner, similar to Zone of the Enders 2.
 Cel Shading / int_aa45f11c
featureApplicability
1.0
 Cel Shading / int_aa45f11c
featureConfidence
1.0
 Chromehounds (Video Game)
hasFeature
Cel Shading / int_aa45f11c
 Cel Shading / int_aaa12219
type
Cel Shading
 Cel Shading / int_aaa12219
comment
Terra uses bits of this this as part of its art style. Helps that it's drawn on a computer.
 Cel Shading / int_aaa12219
featureApplicability
1.0
 Cel Shading / int_aaa12219
featureConfidence
1.0
 Terra (Webcomic)
hasFeature
Cel Shading / int_aaa12219
 Cel Shading / int_b1433971
type
Cel Shading
 Cel Shading / int_b1433971
comment
The Sonic Rush series (and the DS version of Sonic Colors) puts outlines around Sonic, Blaze, and other characters who appear in 3D, but the models themselves have little to no shading.
 Cel Shading / int_b1433971
featureApplicability
1.0
 Cel Shading / int_b1433971
featureConfidence
1.0
 Sonic Rush (Video Game)
hasFeature
Cel Shading / int_b1433971
 Cel Shading / int_b1feec39
type
Cel Shading
 Cel Shading / int_b1feec39
comment
Breath of Fire: Dragon Quarter.
 Cel Shading / int_b1feec39
featureApplicability
1.0
 Cel Shading / int_b1feec39
featureConfidence
1.0
 Breath of Fire: Dragon Quarter (Video Game)
hasFeature
Cel Shading / int_b1feec39
 Cel Shading / int_b3b76008
type
Cel Shading
 Cel Shading / int_b3b76008
comment
Land of the Lustrous uses this and is considered one of the best examples of cel-shading in anime ever. Possibly in part because it gives off an intentional Uncanny Valley to the characters, who are either gems that just so happen to physically resemble humans, divine ghost-like beings, or an android.
 Cel Shading / int_b3b76008
featureApplicability
1.0
 Cel Shading / int_b3b76008
featureConfidence
1.0
 Land of the Lustrous (Manga)
hasFeature
Cel Shading / int_b3b76008
 Cel Shading / int_b4fe32c9
type
Cel Shading
 Cel Shading / int_b4fe32c9
comment
The 3D segments of Invader Zim use cel-shaded spaceships, planets and stuff.
 Cel Shading / int_b4fe32c9
featureApplicability
1.0
 Cel Shading / int_b4fe32c9
featureConfidence
1.0
 Invader Zim
hasFeature
Cel Shading / int_b4fe32c9
 Cel Shading / int_b5308da6
type
Cel Shading
 Cel Shading / int_b5308da6
comment
Cel Damage
 Cel Shading / int_b5308da6
featureApplicability
1.0
 Cel Shading / int_b5308da6
featureConfidence
1.0
 Cel Damage (Video Game)
hasFeature
Cel Shading / int_b5308da6
 Cel Shading / int_b6d6329f
type
Cel Shading
 Cel Shading / int_b6d6329f
comment
Dawn of the Seeker (also by the same people) uses cel shading for the human characters but photorealistic rendering for the environments and the monsters.
 Cel Shading / int_b6d6329f
featureApplicability
1.0
 Cel Shading / int_b6d6329f
featureConfidence
1.0
 Dawn of the Seeker
hasFeature
Cel Shading / int_b6d6329f
 Cel Shading / int_b7bfa9a3
type
Cel Shading
 Cel Shading / int_b7bfa9a3
comment
The Mysterious Cities of Gold: The second and third seasons are fully animated with cell-shading.
 Cel Shading / int_b7bfa9a3
featureApplicability
1.0
 Cel Shading / int_b7bfa9a3
featureConfidence
1.0
 The Mysterious Cities of Gold
hasFeature
Cel Shading / int_b7bfa9a3
 Cel Shading / int_b858fcb2
type
Cel Shading
 Cel Shading / int_b858fcb2
comment
Future Boy Conan PlayStation 2 game
 Cel Shading / int_b858fcb2
featureApplicability
1.0
 Cel Shading / int_b858fcb2
featureConfidence
1.0
 Future Boy Conan
hasFeature
Cel Shading / int_b858fcb2
 Cel Shading / int_bc848d30
type
Cel Shading
 Cel Shading / int_bc848d30
comment
In the SpongeBob SquarePants episode "Sandy, SpongeBob, & The Worm", this was used in one shot when Sandy & SpongeBob were running away from the giant worm.
 Cel Shading / int_bc848d30
featureApplicability
1.0
 Cel Shading / int_bc848d30
featureConfidence
1.0
 SpongeBob SquarePants
hasFeature
Cel Shading / int_bc848d30
 Cel Shading / int_be68ee29
type
Cel Shading
 Cel Shading / int_be68ee29
comment
Super Smash Bros. for Nintendo 3DS does something similar. This had previously been used for trophies based on The Wind Waker in Brawl.
 Cel Shading / int_be68ee29
featureApplicability
1.0
 Cel Shading / int_be68ee29
featureConfidence
1.0
 Super Smash Bros. for Nintendo 3DS and Wii U (Video Game)
hasFeature
Cel Shading / int_be68ee29
 Cel Shading / int_c0d295c4
type
Cel Shading
 Cel Shading / int_c0d295c4
comment
Team Fortress 2 uses a lighting system (Phong shading) which falls somewhere between cel-shading and realistic lighting. While the line between lit and unlit is stronger than a realistically-lit scene, it's also fuzzier than a cel-shaded one. The game's shaders also include ones for directional ambient light sources above and below the characters in addition to the standard lighting (ambient lighting is usually just handled by adding a constant amount of light to all lighting calculations regardless of the direction a surface is pointing so shadowed surfaces don't turn out black). This was inspired by, of all things, the advertising art of J.D. Leyendecker, who worked for The Saturday Evening Post. This additionally gives the game a sort of "Americana" feel, like that of a WWII ad, or manly pulp magazine.
During more than a decade of constant updates, the game lost some of the HL2's effects such as reflections on weapons and thus it looks even more "cartoony" now.
 Cel Shading / int_c0d295c4
featureApplicability
1.0
 Cel Shading / int_c0d295c4
featureConfidence
1.0
 Team Fortress 2 (Video Game)
hasFeature
Cel Shading / int_c0d295c4
 Cel Shading / int_c0fc0cca
type
Cel Shading
 Cel Shading / int_c0fc0cca
comment
The Simpsons Game
 Cel Shading / int_c0fc0cca
featureApplicability
1.0
 Cel Shading / int_c0fc0cca
featureConfidence
1.0
 The Simpsons Game (Video Game)
hasFeature
Cel Shading / int_c0fc0cca
 Cel Shading / int_c1a53d7f
type
Cel Shading
 Cel Shading / int_c1a53d7f
comment
Robotech: Battlecry
 Cel Shading / int_c1a53d7f
featureApplicability
1.0
 Cel Shading / int_c1a53d7f
featureConfidence
1.0
 Robotech: Battlecry (Video Game)
hasFeature
Cel Shading / int_c1a53d7f
 Cel Shading / int_c3f1bb0a
type
Cel Shading
 Cel Shading / int_c3f1bb0a
comment
Atelier Rorona
 Cel Shading / int_c3f1bb0a
featureApplicability
1.0
 Cel Shading / int_c3f1bb0a
featureConfidence
1.0
 Atelier Rorona: The Alchemist of Arland (Video Game)
hasFeature
Cel Shading / int_c3f1bb0a
 Cel Shading / int_c430014c
type
Cel Shading
 Cel Shading / int_c430014c
comment
The PC version of Sheep, Dog 'n' Wolf, although mostly just for the characters and some of the objects.
 Cel Shading / int_c430014c
featureApplicability
1.0
 Cel Shading / int_c430014c
featureConfidence
1.0
 Sheep, Dog 'n' Wolf (Video Game)
hasFeature
Cel Shading / int_c430014c
 Cel Shading / int_c51b8d7a
type
Cel Shading
 Cel Shading / int_c51b8d7a
comment
Shin Megami Tensei III: Nocturne and both Digital Devil Saga games.
 Cel Shading / int_c51b8d7a
featureApplicability
1.0
 Cel Shading / int_c51b8d7a
featureConfidence
1.0
 Shin Megami Tensei III: Nocturne (Video Game)
hasFeature
Cel Shading / int_c51b8d7a
 Cel Shading / int_c520bb20
type
Cel Shading
 Cel Shading / int_c520bb20
comment
Skyland: A weird middle ground between cartoon style and realism.
 Cel Shading / int_c520bb20
featureApplicability
1.0
 Cel Shading / int_c520bb20
featureConfidence
1.0
 Skyland
hasFeature
Cel Shading / int_c520bb20
 Cel Shading / int_c592d69d
type
Cel Shading
 Cel Shading / int_c592d69d
comment
Choro Q Works
 Cel Shading / int_c592d69d
featureApplicability
1.0
 Cel Shading / int_c592d69d
featureConfidence
1.0
 Choro Q (Video Game)
hasFeature
Cel Shading / int_c592d69d
 Cel Shading / int_c9633211
type
Cel Shading
 Cel Shading / int_c9633211
comment
No More Heroes and the sequels No More Heroes 2: Desperate Struggle, Travis Strikes Again: No More Heroes and No More Heroes III.
 Cel Shading / int_c9633211
featureApplicability
1.0
 Cel Shading / int_c9633211
featureConfidence
1.0
 No More Heroes (Video Game)
hasFeature
Cel Shading / int_c9633211
 Cel Shading / int_cbc10016
type
Cel Shading
 Cel Shading / int_cbc10016
comment
The characters in Sweets Fairy are CGI, but are cel-shaded to give them a 2D look.
 Cel Shading / int_cbc10016
featureApplicability
1.0
 Cel Shading / int_cbc10016
featureConfidence
1.0
 Sweets Fairy (Animation)
hasFeature
Cel Shading / int_cbc10016
 Cel Shading / int_d38fe19f
type
Cel Shading
 Cel Shading / int_d38fe19f
comment
Star Wars: Clone Wars: The CGI vehicles.
 Cel Shading / int_d38fe19f
featureApplicability
1.0
 Cel Shading / int_d38fe19f
featureConfidence
1.0
 Star Wars: Clone Wars
hasFeature
Cel Shading / int_d38fe19f
 Cel Shading / int_d48e807f
type
Cel Shading
 Cel Shading / int_d48e807f
comment
A far more obscure game by the name of Doctor Hauzer for the 3DO is likely the Ur-Example, being released in 1994, six years before being codified in video games by Jet Set Radio
 Cel Shading / int_d48e807f
featureApplicability
1.0
 Cel Shading / int_d48e807f
featureConfidence
1.0
 Jet Set Radio (Video Game)
hasFeature
Cel Shading / int_d48e807f
 Cel Shading / int_d57d722e
type
Cel Shading
 Cel Shading / int_d57d722e
comment
Ōkami uses a fairly unique rendering method involving flowing liquid shadows (and outlined models) meant to look like ink. Although in still shots it looks slightly similar to cel-shading, the actual technique, and the appearance in motion, is completely different (notably it isn't tied to light sources, instead being closer to ambient occlusion). The same applies for Ōkamiden.
 Cel Shading / int_d57d722e
featureApplicability
1.0
 Cel Shading / int_d57d722e
featureConfidence
1.0
 Ōkami (Video Game)
hasFeature
Cel Shading / int_d57d722e
 Cel Shading / int_d6c9c0a4
type
Cel Shading
 Cel Shading / int_d6c9c0a4
comment
Ghost in the Shell: Stand Alone Complex used excellent cel shading on the CG Tachikomas. Other CG vehicles tended to be rather more obvious.
 Cel Shading / int_d6c9c0a4
featureApplicability
1.0
 Cel Shading / int_d6c9c0a4
featureConfidence
1.0
 Ghost in the Shell: Stand Alone Complex
hasFeature
Cel Shading / int_d6c9c0a4
 Cel Shading / int_d7c808bc
type
Cel Shading
 Cel Shading / int_d7c808bc
comment
Films such as Tom & Jerry (2021), Chip 'n Dale: Rescue Rangers and the currently-pending Coyote Vs Acmenote the only screenshots from it so far are one where the Road Runner is running in the desert and another where Wile E. Coyote is seated in the courtroom with his lawyer. also use cel-shaded CGI for the animated characters in the real world to give them the impression of having jumped straight out of 2D animation. Unlike the Rocky and Bullwinkle example above, they do not have motion blur applied to them when moving.
 Cel Shading / int_d7c808bc
featureApplicability
1.0
 Cel Shading / int_d7c808bc
featureConfidence
1.0
 Tom & Jerry (2021)
hasFeature
Cel Shading / int_d7c808bc
 Cel Shading / int_d9301374
type
Cel Shading
 Cel Shading / int_d9301374
comment
Ultimate Spider-Man (2005) used a version that looked a bit more like a comic-book rather than a cartoon.
 Cel Shading / int_d9301374
featureApplicability
1.0
 Cel Shading / int_d9301374
featureConfidence
1.0
 Ultimate Spider-Man (2005) (Video Game)
hasFeature
Cel Shading / int_d9301374
 Cel Shading / int_dc943a19
type
Cel Shading
 Cel Shading / int_dc943a19
comment
Regal Academy is animated in cell-shaded CGI with Animesque elements.
 Cel Shading / int_dc943a19
featureApplicability
1.0
 Cel Shading / int_dc943a19
featureConfidence
1.0
 Regal Academy
hasFeature
Cel Shading / int_dc943a19
 Cel Shading / int_dda72858
type
Cel Shading
 Cel Shading / int_dda72858
comment
The Iron Giant: The Giant is CG, and fits perfect with the traditionally-animated human characters and landscapes. This is largely because the animation team added subtle imperfections to the Giant's outline and framerate to make it more closely resemble traditional animation.
 Cel Shading / int_dda72858
featureApplicability
1.0
 Cel Shading / int_dda72858
featureConfidence
1.0
 The Iron Giant
hasFeature
Cel Shading / int_dda72858
 Cel Shading / int_e22c949c
type
Cel Shading
 Cel Shading / int_e22c949c
comment
Dragon Quest entries VIII and IX.
 Cel Shading / int_e22c949c
featureApplicability
1.0
 Cel Shading / int_e22c949c
featureConfidence
1.0
 DragonQuest
hasFeature
Cel Shading / int_e22c949c
 Cel Shading / int_e4207303
type
Cel Shading
 Cel Shading / int_e4207303
comment
Seal Online
 Cel Shading / int_e4207303
featureApplicability
1.0
 Cel Shading / int_e4207303
featureConfidence
1.0
 Seal Online (Video Game)
hasFeature
Cel Shading / int_e4207303
 Cel Shading / int_e5de5644
type
Cel Shading
 Cel Shading / int_e5de5644
comment
XIII
 Cel Shading / int_e5de5644
featureApplicability
1.0
 Cel Shading / int_e5de5644
featureConfidence
1.0
 XIII (Video Game)
hasFeature
Cel Shading / int_e5de5644
 Cel Shading / int_e689486b
type
Cel Shading
 Cel Shading / int_e689486b
comment
The Darkness 2 has a cel-shaded look, apparently to remind players of it's comic book origins.
 Cel Shading / int_e689486b
featureApplicability
1.0
 Cel Shading / int_e689486b
featureConfidence
1.0
 The Darkness (Video Game)
hasFeature
Cel Shading / int_e689486b
 Cel Shading / int_e6eaeab8
type
Cel Shading
 Cel Shading / int_e6eaeab8
comment
The iDOLM@STER Starlit Season shows the anime idol art style into life.
 Cel Shading / int_e6eaeab8
featureApplicability
1.0
 Cel Shading / int_e6eaeab8
featureConfidence
1.0
 The iDOLM@STER (Video Game)
hasFeature
Cel Shading / int_e6eaeab8
 Cel Shading / int_e8595ff9
type
Cel Shading
 Cel Shading / int_e8595ff9
comment
Tangled was originally supposed to look like an oil painting on canvas, but the technology was never perfected, so it ended up being done with conventional computer animation. However, the look is much softer and more fluid than any movie that's come beforehand, and the character designs are a very good translation of Disney 2D. That said, the oil painting look can be seen in some of the backgrounds. It's especially evident in some of the forest scenes.
 Cel Shading / int_e8595ff9
featureApplicability
1.0
 Cel Shading / int_e8595ff9
featureConfidence
1.0
 Tangled
hasFeature
Cel Shading / int_e8595ff9
 Cel Shading / int_ea051cf0
type
Cel Shading
 Cel Shading / int_ea051cf0
comment
Viewtiful Joe
 Cel Shading / int_ea051cf0
featureApplicability
1.0
 Cel Shading / int_ea051cf0
featureConfidence
1.0
 Viewtiful Joe (Video Game)
hasFeature
Cel Shading / int_ea051cf0
 Cel Shading / int_ea4f62db
type
Cel Shading
 Cel Shading / int_ea4f62db
comment
Because of their bigger budgets, post-revival episodes of Family Guy use cel-shaded CG for things like cars and moving backgrounds.
 Cel Shading / int_ea4f62db
featureApplicability
1.0
 Cel Shading / int_ea4f62db
featureConfidence
1.0
 Family Guy
hasFeature
Cel Shading / int_ea4f62db
 Cel Shading / int_ea9fc779
type
Cel Shading
 Cel Shading / int_ea9fc779
comment
From the same production team, Vexille.
 Cel Shading / int_ea9fc779
featureApplicability
1.0
 Cel Shading / int_ea9fc779
featureConfidence
1.0
 Vexille
hasFeature
Cel Shading / int_ea9fc779
 Cel Shading / int_f3f08cd
type
Cel Shading
 Cel Shading / int_f3f08cd
comment
Red Steel 2 does this, which actually makes the game look better on the Wii than if they were to go for a realistic style.
 Cel Shading / int_f3f08cd
featureApplicability
1.0
 Cel Shading / int_f3f08cd
featureConfidence
1.0
 Red Steel (Video Game)
hasFeature
Cel Shading / int_f3f08cd
 Cel Shading / int_f519a74f
type
Cel Shading
 Cel Shading / int_f519a74f
comment
The Adventures of Rocky & Bullwinkle: The titular characters are animated this way when they come to the real world, though others, such as the animated weasel serving as a test subject for the CDI and Boris, Natasha, and Fearless Leader when they are zapped by the CDI near the end of the film, are animated in traditional 2D animation.
 Cel Shading / int_f519a74f
featureApplicability
1.0
 Cel Shading / int_f519a74f
featureConfidence
1.0
 The Adventures of Rocky & Bullwinkle
hasFeature
Cel Shading / int_f519a74f
 Cel Shading / int_f858847a
type
Cel Shading
 Cel Shading / int_f858847a
comment
Pokémon X and Y uses cel shading for virtually every 3D model, both in the overworld and during battles, where it's much more noticeable. The Pokémon Ruby and Sapphire remakes do this as well, since they're based on the same engine.
 Cel Shading / int_f858847a
featureApplicability
1.0
 Cel Shading / int_f858847a
featureConfidence
1.0
 Pokémon X and Y (Video Game)
hasFeature
Cel Shading / int_f858847a
 Cel Shading / int_fb9c177d
type
Cel Shading
 Cel Shading / int_fb9c177d
comment
Transformers:
Transformers: Prime is animated in CG, but the overall look of the show emulates elements of both regular CG and cel-shaded graphics. What is done is in addition to the "hard line" shadow they also added a third level, a reflective highlight to the metal forms, and so achieving a "cel-shaded but not quite cel-shaded" look to it. The regular humans have a bit more of a traditional CG appearance, but the hard shadow is still apparent and they have slightly exaggerated proportions to better blend with the hyper-stylized robots.
The sequel series to Prime, Transformers: Robots in Disguise (2015), uses more cel-shading than its predecessor.
 Cel Shading / int_fb9c177d
featureApplicability
1.0
 Cel Shading / int_fb9c177d
featureConfidence
1.0
 Transformers (Franchise)
hasFeature
Cel Shading / int_fb9c177d
 Cel Shading / int_fd3edee1
type
Cel Shading
 Cel Shading / int_fd3edee1
comment
Cartoon Network Racing utilizes this to make the characters look more like their animated counterparts.
 Cel Shading / int_fd3edee1
featureApplicability
1.0
 Cel Shading / int_fd3edee1
featureConfidence
1.0
 Cartoon Network Racing (Video Game)
hasFeature
Cel Shading / int_fd3edee1
 Cel Shading / int_fe955835
type
Cel Shading
 Cel Shading / int_fe955835
comment
In Sailor Moon Crystal, the switch to 3D animation used for team shots during the opening and for the heroine's Transformation Sequence is cel-shaded, but that doesn't prevent it from being fairly obvious, due to the flatter aesthetic of the traditionally animated Noodle People character designs. Complaints about this causing Unintentional Uncanny Valley lead to Season 2 and beyond switching to using traditional animation completely.
 Cel Shading / int_fe955835
featureApplicability
1.0
 Cel Shading / int_fe955835
featureConfidence
1.0
 Sailor Moon Crystal
hasFeature
Cel Shading / int_fe955835
 Cel Shading / int_ff0f1797
type
Cel Shading
 Cel Shading / int_ff0f1797
comment
Rogue Galaxy
 Cel Shading / int_ff0f1797
featureApplicability
1.0
 Cel Shading / int_ff0f1797
featureConfidence
1.0
 Rogue Galaxy (Video Game)
hasFeature
Cel Shading / int_ff0f1797

The following is a list of statements referring to the current page from other pages.

 Cel Shading
processingCategory2
Animation Tropes
 Sweets Fairy (Animation) / int_14931ba5
type
Cel Shading
 Berserk (2016) / int_14931ba5
type
Cel Shading
 Cross Ange / int_14931ba5
type
Cel Shading
 Dinosaur King / int_14931ba5
type
Cel Shading
 Eden / int_14931ba5
type
Cel Shading
 Freedom Project / int_14931ba5
type
Cel Shading
 Ghost in the Shell: Stand Alone Complex / int_14931ba5
type
Cel Shading
 KanColle / int_14931ba5
type
Cel Shading
 Kantai Collection / int_14931ba5
type
Cel Shading
 Tesagure! Bukatsu-mono / int_14931ba5
type
Cel Shading
 The Mysterious Cities of Gold / int_14931ba5
type
Cel Shading
 Chip 'n Dale: Rescue Rangers (2022) / int_14931ba5
type
Cel Shading
 Tom & Jerry (2021) / int_14931ba5
type
Cel Shading
 Guilty Gear (Franchise) / int_14931ba5
type
Cel Shading
 Sly Cooper (Franchise) / int_14931ba5
type
Cel Shading
 Red vs. Blue: Season 14 (Machinima) / int_14931ba5
type
Cel Shading
 LostPlanet
seeAlso
Cel Shading
 Arpeggio of Blue Steel (Manga) / int_14931ba5
type
Cel Shading
 Knights of Sidonia (Manga) / int_14931ba5
type
Cel Shading
 Canada's Worst Driver / int_14931ba5
type
Cel Shading
 Development Heaven / Sugar Wiki / int_14931ba5
type
Cel Shading
 A Hat in Time (Video Game) / int_14931ba5
type
Cel Shading
 Action Doom 2: Urban Brawl (Video Game) / int_14931ba5
type
Cel Shading
 Airforce Delta (Video Game) / int_14931ba5
type
Cel Shading
 Aqua Teen Hunger Force Zombie Ninja Pro-Am (Video Game) / int_14931ba5
type
Cel Shading
 Astro Boy (2004) (Video Game) / int_14931ba5
type
Cel Shading
 BTS Universe Story (Video Game) / int_14931ba5
type
Cel Shading
 Bad Day L.A. (Video Game) / int_14931ba5
type
Cel Shading
 Ben 10: Protector of Earth (Video Game) / int_14931ba5
type
Cel Shading
 Bendy and the Dark Revival (Video Game) / int_14931ba5
type
Cel Shading
 Beyond a Steel Sky (Video Game) / int_14931ba5
type
Cel Shading
 Borderlands (Video Game) / int_14931ba5
type
Cel Shading
 Bug Fables (Video Game) / int_14931ba5
type
Cel Shading
 Cel Damage (Video Game) / int_14931ba5
type
Cel Shading
 Crackdown (Video Game) / int_14931ba5
type
Cel Shading
 Daemon X Machina (Video Game) / int_14931ba5
type
Cel Shading
 Dark Chronicle (Video Game) / int_14931ba5
type
Cel Shading
 Darkest Dungeon II (Video Game) / int_14931ba5
type
Cel Shading
 Digimon Adventure (PSP) (Video Game) / int_14931ba5
type
Cel Shading
 Doctor Hauzer (Video Game) / int_14931ba5
type
Cel Shading
 Donkey Konga (Video Game) / int_14931ba5
type
Cel Shading
 Dragon Ball FighterZ (Video Game) / int_14931ba5
type
Cel Shading
 Dragon Ball Heroes (Video Game) / int_14931ba5
type
Cel Shading
 Dragon Ball Xenoverse (Video Game) / int_14931ba5
type
Cel Shading
 Dragon Ball Z: Budokai Tenkaichi (Video Game) / int_14931ba5
type
Cel Shading
 Drake of the 99 Dragons (Video Game) / int_14931ba5
type
Cel Shading
 E.X. Troopers (Video Game) / int_14931ba5
type
Cel Shading
 Fear Effect (Video Game) / int_14931ba5
type
Cel Shading
 Firefall (Video Game) / int_14931ba5
type
Cel Shading
 Fossil Fighters (Video Game) / int_14931ba5
type
Cel Shading
 Freejack Online (Video Game) / int_14931ba5
type
Cel Shading
 Ganbare Goemon (Video Game) / int_14931ba5
type
Cel Shading
 Gravity Rush (Video Game) / int_14931ba5
type
Cel Shading
 Guilty Gear (Video Game) / int_14931ba5
type
Cel Shading
 Heaven's Vault (Video Game) / int_14931ba5
type
Cel Shading
 Hellboy Web of Wyrd (Video Game) / int_14931ba5
type
Cel Shading
 Jaws Unleashed (Video Game) / int_14931ba5
type
Cel Shading
 Jet Set Radio (Video Game) / int_14931ba5
type
Cel Shading
 Karous (Video Game) / int_14931ba5
type
Cel Shading
 Kenka Banchō (Video Game) / int_14931ba5
type
Cel Shading
 Killer7 (Video Game) / int_14931ba5
type
Cel Shading
 Killer is Dead (Video Game) / int_14931ba5
type
Cel Shading
 Kinect: Disneyland Adventures (Video Game) / int_14931ba5
type
Cel Shading
 Life Is Strange (Video Game) / int_14931ba5
type
Cel Shading
 Loons: The Fight for Fame (Video Game) / int_14931ba5
type
Cel Shading
 Mika and the Witch's Mountain (Video Game) / int_14931ba5
type
Cel Shading
 NEO: The World Ends with You (Video Game) / int_14931ba5
type
Cel Shading
 Naruto: Clash of Ninja (Video Game) / int_14931ba5
type
Cel Shading
 Need for Speed (Video Game) / int_14931ba5
type
Cel Shading
 Need for Speed: Nitro (Video Game) / int_14931ba5
type
Cel Shading
 Ni no Kuni (Video Game) / int_14931ba5
type
Cel Shading
 Ōkami (Video Game) / int_14931ba5
type
Cel Shading
 Ōkamiden (Video Game) / int_14931ba5
type
Cel Shading
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_14931ba5
type
Cel Shading
 Pokémon X and Y (Video Game) / int_14931ba5
type
Cel Shading
 Poker Night 2 (Video Game) / int_14931ba5
type
Cel Shading
 Polandball: Not Safe for World (Video Game) / int_14931ba5
type
Cel Shading
 Professor Layton and the Miracle Mask (Video Game) / int_14931ba5
type
Cel Shading
 Punch-Out!! (Video Game) / int_14931ba5
type
Cel Shading
 Radirgy (Video Game) / int_14931ba5
type
Cel Shading
 Romancing SaGa (Video Game) / int_14931ba5
type
Cel Shading
 Rusty Hearts (Video Game) / int_14931ba5
type
Cel Shading
 S4 League (Video Game) / int_14931ba5
type
Cel Shading
 Sable (Video Game) / int_14931ba5
type
Cel Shading
 Scooby-Doo! Unmasked (Video Game) / int_14931ba5
type
Cel Shading
 Sheep, Dog 'n' Wolf (Video Game) / int_14931ba5
type
Cel Shading
 Skull Island: Rise of Kong (Video Game) / int_14931ba5
type
Cel Shading
 Sonic Shuffle (Video Game) / int_14931ba5
type
Cel Shading
 Street Fighter IV (Video Game) / int_14931ba5
type
Cel Shading
 Suikoden Tactics (Video Game) / int_14931ba5
type
Cel Shading
 Super Monkey Ball (Video Game) / int_14931ba5
type
Cel Shading
 Superman: Shadow of Apokolips (Video Game) / int_14931ba5
type
Cel Shading
 Teenage Mutant Ninja Turtles (2013) (Video Game) / int_14931ba5
type
Cel Shading
 Teenage Mutant Ninja Turtles: Mutants In Manhattan (Video Game) / int_14931ba5
type
Cel Shading
 The Legend of Zelda: Spirit Tracks (Video Game) / int_14931ba5
type
Cel Shading
 The Unfinished Swan (Video Game) / int_14931ba5
type
Cel Shading
 Transformers: Devastation (Video Game) / int_14931ba5
type
Cel Shading
 Valkyria Chronicles (Video Game) / int_14931ba5
type
Cel Shading
 Valkyria Chronicles II (Video Game) / int_14931ba5
type
Cel Shading
 Viewtiful Joe (Video Game) / int_14931ba5
type
Cel Shading
 Void Bastards (Video Game) / int_14931ba5
type
Cel Shading
 XIII (Video Game) / int_14931ba5
type
Cel Shading
 X-Men Legends (Video Game) / int_14931ba5
type
Cel Shading
 Xuan-Yuan Sword (Video Game) / int_14931ba5
type
Cel Shading
 Yu-Gi-Oh! Master Duel (Video Game) / int_14931ba5
type
Cel Shading
 The Legend of Zelda: The Wind Waker (Video Game) / int_14931ba5
type
Cel Shading
 Red vs. Blue: Season 14 (Web Animation) / int_14931ba5
type
Cel Shading
 Sonic Mania Adventures (Web Animation) / int_14931ba5
type
Cel Shading
 Team Sonic Racing Overdrive (Web Animation) / int_14931ba5
type
Cel Shading
 The Saga of Biorn (Web Animation) / int_14931ba5
type
Cel Shading
 Transformers: Prime Wars Trilogy (Web Animation) / int_14931ba5
type
Cel Shading
 Heartcore (Webcomic) / int_14931ba5
type
Cel Shading
 Handy Manny / int_14931ba5
type
Cel Shading
 Little People / int_14931ba5
type
Cel Shading
 Little People (Egmont) / int_14931ba5
type
Cel Shading
 Logorama / int_14931ba5
type
Cel Shading
 ReBoot / int_14931ba5
type
Cel Shading
 Regal Academy / int_14931ba5
type
Cel Shading
 Scary Godmother / int_14931ba5
type
Cel Shading
 Spider-Man: The New Animated Series
seeAlso
Cel Shading
 Spider-Man: The New Animated Series / int_14931ba5
type
Cel Shading
 Spirit: Riding Free / int_14931ba5
type
Cel Shading
 Star Wars: Clone Wars / int_14931ba5
type
Cel Shading
 Star Wars Resistance / int_14931ba5
type
Cel Shading
 Transformers: Robots in Disguise (2015) / int_14931ba5
type
Cel Shading
 TRON: Uprising / int_14931ba5
type
Cel Shading
 What If…? (2021) / int_14931ba5
type
Cel Shading
 Appleseed (Manga) / int_14931ba5
type
Cel Shading
 Prince of Persia (2008) (Video Game) / int_14931ba5
type
Cel Shading
 Steambot Chronicles (Video Game) / int_14931ba5
type
Cel Shading
 Iron Man: Armored Adventures / int_14931ba5
type
Cel Shading