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Chain Reaction Destruction

 Chain Reaction Destruction
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 Chain Reaction Destruction
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Chain Reaction Destruction
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In older 2D video games, a common way of portraying the destruction of a large mechanical entity (typically, a boss) is to have multiple explosions go off one-by-one all over its surface until it either disintegrates or fully explodes in a giant fireball.
This is an easy effect to achieve with sprite animation - all a game has to do is spawn a series of explosion sprites at random locations. Staggering the explosions in sequence reduces the number of sprites needed on-screen at the same time, which makes it easier for older hardware to handle while still giving a satisfyingly destructive effect. Often the explosions are spawned at a constant rate, giving a characteristic rhythm to this kind of destruction.
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Generally, the explosions simply occur at random positions on the entity's body, even if there is nothing at that location that seems like it should be able to explode. In lazier cases, the explosions may not even match the mask of the structure very precisely, causing even seemingly empty air to erupt in flame.
Some games that use this effect attempt to inject more realism by having parts explode in a more logical fashion - for example, having the extremities disintegrate prior to the main body instead of the whole thing just randomly exploding all over.
Obviously, machines in Real Life don't tend to behave this way - if something blows up, it tends to do it all at once rather than in an orderly sequential manner.
A common effect in 2D action games, particularly shoot 'em ups of the 1990s. Subtrope of Stuff Blowing Up, often with Made of Explodium. Not to be confused with Disaster Dominoes.
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 Chain Reaction Destruction
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DBTropes
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Chain Reaction Destruction
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Some bosses in Hydorah.
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Bosses in Little Nemo: The Dream Master.
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Chain Reaction Destruction
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Numerous bosses in Gunstar Heroes series. Considering that even the regular enemies explode even in a more spectacular fashion than the enemies in Contra series, it's hardly surprising.
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Star Fox 64 has the train boss crashing into a weapons depot in The Scottish Planet, demonstrating the (at the time) newfangled rumble feature like few games have since. Made all the more satisfying in that going to the planet and the train's demise are both optional.
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Most bosses in Earnest Evans.
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In Samurai Jack, this is how Aku finally goes out.
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Bosses in Hero Core.
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Chain Reaction Destruction
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Bosses and some of the larger structures in Godzilla: Monster of Monsters!.
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The first boss in Battletoads in Battlemaniacs.
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Bosses in Decap Attack
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The bosses in Moon Crystal. It's strange because large part of the bosses are living creatures.
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Bosses in Super Spy Hunter.
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Many minibosses in the original Mega Man (Classic) series.
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The kaiju Wario and giant nose boss in WarioWare Inc: Smooth Moves.
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Chain Reaction Destruction
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Bosses in Metroid Fusion are consumed in explosions before pixellizing into their Core-X forms.
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Chain Reaction Destruction
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Capital ships and space stations in the X-Universe series suffer two or three secondary explosions, then one enormous flash that completely disintegrates ships and leaves a burned-out hulk behind in the case of most stations. Anything corvette-size or smaller explodes immediately in a small fireball, averting the trope. The explosions do no damage in the vanilla game, though various Game Mods such as Xtended add it.
Capital ships in X Rebirth will have dozens of explosions go through their hull, then a massive implosion followed by an explosion as the jumpdrive goes critical. Ships near the explosion take massive damage.
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The Phantom Menace: After Anakin puts two proton torpedoes into one of the reactors, the Trade Federation ship explodes at random points all over its hull before splitting in half.
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Missile Command is the Trope Codifier of videogaming history. Part of the strategy is that even though you have a limited number of missiles, you try to destroy the missiles at the edge of your explosion, because their explosion can take out other missiles, causing a chain reaction of explosions. Since you get bonus points for unlaunched missiles, it also aids your score.
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Bosses in Forgotten Worlds.
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Secret of Evermore bosses get the "simple destruction" variation.
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A few of the bosses in Vectorman series.
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Bosses in Ikaruga.
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Tengen Toppa Gurren Lagann loves this.
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Cuphead: Bosses are wracked by repeated explosions after being defeated, although they aren't physically destroyed.
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Final boss transforms back in to normal Dr. Chaos after series of explosions.
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Each time a Gargantua is killed in Half-Life 1, its death is marked by a series of explosions.
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Half-Life 2 does this with Gunships.
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Destromon in Digimon World 3.
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All of the final boss's forms in Dynamite Dux.
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Stronger enemies, minibosses and bosses in Alien Hominid.
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The floating baseball stadium dropship in the final stage of Ninja Baseball Batman.
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Bosses and structures in Raptor: Call of the Shadows will suffer from multiple explosions once they have taken enough damage. The buildings themselves have sequential explosions that move from one end to the other, interestingly.
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Bosses in Shantae and the Pirate's Curse.
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Bosses in Blaster Master series.
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The villain in the Kamen Rider Hibiki movie goes out this way.
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Power Rangers Monster of the Week types tend to spark a lot before dramatically falling and then going up in a huge ball of explodium.
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Bosses in Totally Rad.
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The first planet in Super Metroid.
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Bosses in Rocket Knight Adventures series.
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Inuyasha: Sesshoumaru's true sword, Bakusaiga, utterly destroys everything it cuts, and everything that touches what it cuts.
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Most bosses in The Binding of Isaac die in a more meaty version of this.
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XCOM: Enemy Unknown: Sectopods explode four times when destroyed. With Enemy Within running, the last explosion deals considerable damage up to four tiles away.
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Return of the Jedi: The second Death Star is destroyed when the Rebels' attack on its main reactor initiates a chain reaction of explosions that quickly spread through the battlestation before culminating in a larger detonation that destroys it.
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Some large Lambent in Gears of War 3.
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Bosses in Meikyuujou Hydra.
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The final boss of Blue Dragon sinks into lava while numerous explosions erupt across his body.
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Bosses and a few minibosses in Shatterhand.
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In Obsidian, if you decide to use the Crossover Switch to crash Ceres' systems, the AI's entire world self-destructs bit by bit, while the Conductor lets out a Big "NO!", before she too explodes in a white flash, ending with the Obsidian structure destroyed and you and Max returned to reality.
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In Kero Blaster, both of Nanao's forms shrink upon defeat after exploding.
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 Chain Reaction Destruction / int_56dce3c1
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At the climax of Guardians of the Galaxy Vol. 2, Planet Ego goes out with a massive chain reaction after Groot's bomb explodes on the core.
 Chain Reaction Destruction / int_56dce3c1
featureApplicability
1.0
 Chain Reaction Destruction / int_56dce3c1
featureConfidence
1.0
 Guardians of the Galaxy Vol. 2
hasFeature
Chain Reaction Destruction / int_56dce3c1
 Chain Reaction Destruction / int_5780b85e
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_5780b85e
comment
In Gundam Wing: Endless Duel, defeated fighters collapse while repeatedly exploding.
 Chain Reaction Destruction / int_5780b85e
featureApplicability
1.0
 Chain Reaction Destruction / int_5780b85e
featureConfidence
1.0
 Gundam Wing: Endless Duel (Video Game)
hasFeature
Chain Reaction Destruction / int_5780b85e
 Chain Reaction Destruction / int_591aa39f
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_591aa39f
comment
Many bosses in Metal Slug series.
 Chain Reaction Destruction / int_591aa39f
featureApplicability
1.0
 Chain Reaction Destruction / int_591aa39f
featureConfidence
1.0
 Metal Slug (Video Game)
hasFeature
Chain Reaction Destruction / int_591aa39f
 Chain Reaction Destruction / int_5986a220
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_5986a220
comment
A few bosses and minibosses in Legendary Wings.
 Chain Reaction Destruction / int_5986a220
featureApplicability
1.0
 Chain Reaction Destruction / int_5986a220
featureConfidence
1.0
 Legendary Wings (Video Game)
hasFeature
Chain Reaction Destruction / int_5986a220
 Chain Reaction Destruction / int_5b23fd25
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_5b23fd25
comment
Bosses in NES version of Joe & Mac. Notable that the bosses are dinosaurs.
 Chain Reaction Destruction / int_5b23fd25
featureApplicability
1.0
 Chain Reaction Destruction / int_5b23fd25
featureConfidence
1.0
 Joe & Mac (Video Game)
hasFeature
Chain Reaction Destruction / int_5b23fd25
 Chain Reaction Destruction / int_5e3832b5
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_5e3832b5
comment
Without actually exploding himself, Balrog from Cave Story does this.
 Chain Reaction Destruction / int_5e3832b5
featureApplicability
1.0
 Chain Reaction Destruction / int_5e3832b5
featureConfidence
1.0
 Cave Story (Video Game)
hasFeature
Chain Reaction Destruction / int_5e3832b5
 Chain Reaction Destruction / int_5fcc8c7c
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_5fcc8c7c
comment
Bosses in Midnight Resistance.
 Chain Reaction Destruction / int_5fcc8c7c
featureApplicability
1.0
 Chain Reaction Destruction / int_5fcc8c7c
featureConfidence
1.0
 Midnight Resistance (Video Game)
hasFeature
Chain Reaction Destruction / int_5fcc8c7c
 Chain Reaction Destruction / int_605dd875
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_605dd875
comment
In the Stargate-verse it is a preferable destruction animation of ships destruction but these explosions hardly count as small.
 Chain Reaction Destruction / int_605dd875
featureApplicability
1.0
 Chain Reaction Destruction / int_605dd875
featureConfidence
1.0
 Stargate-verse (Franchise)
hasFeature
Chain Reaction Destruction / int_605dd875
 Chain Reaction Destruction / int_60d22137
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_60d22137
comment
Third and both phases of the fifth boss in Mr. Gimmick.
 Chain Reaction Destruction / int_60d22137
featureApplicability
1.0
 Chain Reaction Destruction / int_60d22137
featureConfidence
1.0
 Mr. Gimmick! (Video Game)
hasFeature
Chain Reaction Destruction / int_60d22137
 Chain Reaction Destruction / int_6453ec07
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_6453ec07
comment
Capital ships in X Rebirth will have dozens of explosions go through their hull, then a massive implosion followed by an explosion as the jumpdrive goes critical. Ships near the explosion take massive damage.
 Chain Reaction Destruction / int_6453ec07
featureApplicability
1.0
 Chain Reaction Destruction / int_6453ec07
featureConfidence
1.0
 X: Rebirth (Video Game)
hasFeature
Chain Reaction Destruction / int_6453ec07
 Chain Reaction Destruction / int_67e95af7
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_67e95af7
comment
A few bosses of Conquest of the Crystal Palace.
 Chain Reaction Destruction / int_67e95af7
featureApplicability
1.0
 Chain Reaction Destruction / int_67e95af7
featureConfidence
1.0
 Conquest of the Crystal Palace (Video Game)
hasFeature
Chain Reaction Destruction / int_67e95af7
 Chain Reaction Destruction / int_68c8e9ad
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_68c8e9ad
comment
In Super Robot Wars, almost everyone explodes with several small explosions followed by a big one. Even living beings like the Radam beasts.
 Chain Reaction Destruction / int_68c8e9ad
featureApplicability
1.0
 Chain Reaction Destruction / int_68c8e9ad
featureConfidence
1.0
 Super Robot Wars (Video Game)
hasFeature
Chain Reaction Destruction / int_68c8e9ad
 Chain Reaction Destruction / int_691e7af9
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_691e7af9
comment
The train boss, Godzilla, and the final boss in The Revenge of Shinobi.
 Chain Reaction Destruction / int_691e7af9
featureApplicability
1.0
 Chain Reaction Destruction / int_691e7af9
featureConfidence
1.0
 The Revenge of Shinobi (Video Game)
hasFeature
Chain Reaction Destruction / int_691e7af9
 Chain Reaction Destruction / int_6ad06d7c
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_6ad06d7c
comment
Opponents in Tech Romancer.
 Chain Reaction Destruction / int_6ad06d7c
featureApplicability
1.0
 Chain Reaction Destruction / int_6ad06d7c
featureConfidence
1.0
 Tech Romancer (Video Game)
hasFeature
Chain Reaction Destruction / int_6ad06d7c
 Chain Reaction Destruction / int_6c873983
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_6c873983
comment
The destroyer boss in Combat Instinct.
 Chain Reaction Destruction / int_6c873983
featureApplicability
1.0
 Chain Reaction Destruction / int_6c873983
featureConfidence
1.0
 Combat Instinct (Video Game)
hasFeature
Chain Reaction Destruction / int_6c873983
 Chain Reaction Destruction / int_6e0e351
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_6e0e351
comment
Any ship in Escape Velocity will suffer a series of secondary explosions at random intervals, the duration of said series dependent on the ship's DeathDelay stat. If said stat is more than 60 frames, the ship blows up in a huge explosion that damages anything in a radius dependent on the ship's mass.
 Chain Reaction Destruction / int_6e0e351
featureApplicability
1.0
 Chain Reaction Destruction / int_6e0e351
featureConfidence
1.0
 Escape Velocity (Video Game)
hasFeature
Chain Reaction Destruction / int_6e0e351
 Chain Reaction Destruction / int_7353a7bd
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_7353a7bd
comment
Many bosses, minibosses and pieces of scenery in Dynamite Headdy.
 Chain Reaction Destruction / int_7353a7bd
featureApplicability
1.0
 Chain Reaction Destruction / int_7353a7bd
featureConfidence
1.0
 Dynamite Headdy (Video Game)
hasFeature
Chain Reaction Destruction / int_7353a7bd
 Chain Reaction Destruction / int_74f7210c
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_74f7210c
comment
The Legend of Zelda:
The Legend of Zelda: A Link to the Past: Enemies and Bosses resembling segmented worms -such as Sandworms, Lanmolas and Moldorms- are known to go down in a series of small explosions.
Twinmold in The Legend of Zelda: Majora's Mask.
 Chain Reaction Destruction / int_74f7210c
featureApplicability
1.0
 Chain Reaction Destruction / int_74f7210c
featureConfidence
1.0
 The Legend of Zelda (Franchise)
hasFeature
Chain Reaction Destruction / int_74f7210c
 Chain Reaction Destruction / int_7529056
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_7529056
comment
One of the castles in Super Mario World.
 Chain Reaction Destruction / int_7529056
featureApplicability
1.0
 Chain Reaction Destruction / int_7529056
featureConfidence
1.0
 Super Mario World (Video Game)
hasFeature
Chain Reaction Destruction / int_7529056
 Chain Reaction Destruction / int_7668653a
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_7668653a
comment
Mass Effect 2: If you upgraded the Normandy's main gun, shooting the Collector cruiser causes it to be wracked by a series of fiery explosions before going up with a Planar Shockwave.
 Chain Reaction Destruction / int_7668653a
featureApplicability
1.0
 Chain Reaction Destruction / int_7668653a
featureConfidence
1.0
 Mass Effect 2 (Video Game)
hasFeature
Chain Reaction Destruction / int_7668653a
 Chain Reaction Destruction / int_772f4ff2
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_772f4ff2
comment
Bosses in Bio Metal.
 Chain Reaction Destruction / int_772f4ff2
featureApplicability
1.0
 Chain Reaction Destruction / int_772f4ff2
featureConfidence
1.0
 BIOMETAL (Video Game)
hasFeature
Chain Reaction Destruction / int_772f4ff2
 Chain Reaction Destruction / int_7bf97a85
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_7bf97a85
comment
The bosses in ActRaiser
 Chain Reaction Destruction / int_7bf97a85
featureApplicability
1.0
 Chain Reaction Destruction / int_7bf97a85
featureConfidence
1.0
 ActRaiser (Video Game)
hasFeature
Chain Reaction Destruction / int_7bf97a85
 Chain Reaction Destruction / int_7c19a801
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_7c19a801
comment
Destroying a ship in FTL: Faster Than Light makes it give off a few explosions before falling apart.
 Chain Reaction Destruction / int_7c19a801
featureApplicability
1.0
 Chain Reaction Destruction / int_7c19a801
featureConfidence
1.0
 FTL: Faster Than Light (Video Game)
hasFeature
Chain Reaction Destruction / int_7c19a801
 Chain Reaction Destruction / int_7d122312
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_7d122312
comment
Half of the bosses in The Flintstones - The Rescue of Dino and Hoppy. Besides the final boss, other bosses are not mechanical at all. In the sequel, that won't happen since bosses seem to fall through the floor.
 Chain Reaction Destruction / int_7d122312
featureApplicability
1.0
 Chain Reaction Destruction / int_7d122312
featureConfidence
1.0
 The Flintstones
hasFeature
Chain Reaction Destruction / int_7d122312
 Chain Reaction Destruction / int_7dad8347
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_7dad8347
comment
Everything bigger than a fighter in FreeSpace. The bigger the ship, the more little explosions go off before the big boom that typically splits the whole ship in half.
 Chain Reaction Destruction / int_7dad8347
featureApplicability
1.0
 Chain Reaction Destruction / int_7dad8347
featureConfidence
1.0
 FreeSpace (Video Game)
hasFeature
Chain Reaction Destruction / int_7dad8347
 Chain Reaction Destruction / int_7f8a38b6
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_7f8a38b6
comment
In Mobile Suit Gundam Wing, Space Fortress Barge does this after having its main cannon cleaved open by Zechs Merquise and Epyon's beam saber.
 Chain Reaction Destruction / int_7f8a38b6
featureApplicability
1.0
 Chain Reaction Destruction / int_7f8a38b6
featureConfidence
1.0
 Mobile Suit Gundam Wing
hasFeature
Chain Reaction Destruction / int_7f8a38b6
 Chain Reaction Destruction / int_7f8bcabc
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_7f8bcabc
comment
A few bosses in Demon's Crest.
 Chain Reaction Destruction / int_7f8bcabc
featureApplicability
1.0
 Chain Reaction Destruction / int_7f8bcabc
featureConfidence
1.0
 Demons Crest (Video Game)
hasFeature
Chain Reaction Destruction / int_7f8bcabc
 Chain Reaction Destruction / int_7ffb6d7b
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_7ffb6d7b
comment
Bosses in Faxanadu.
 Chain Reaction Destruction / int_7ffb6d7b
featureApplicability
1.0
 Chain Reaction Destruction / int_7ffb6d7b
featureConfidence
1.0
 Faxanadu (Video Game)
hasFeature
Chain Reaction Destruction / int_7ffb6d7b
 Chain Reaction Destruction / int_803beb04
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_803beb04
comment
Bosses in Earthworm Jim.
 Chain Reaction Destruction / int_803beb04
featureApplicability
1.0
 Chain Reaction Destruction / int_803beb04
featureConfidence
1.0
 Earthworm Jim (Video Game)
hasFeature
Chain Reaction Destruction / int_803beb04
 Chain Reaction Destruction / int_80dfc3db
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_80dfc3db
comment
Green Lantern (2011): Hal Jordan punches Parallax into the sun, causing him to repeatedly explode.
 Chain Reaction Destruction / int_80dfc3db
featureApplicability
1.0
 Chain Reaction Destruction / int_80dfc3db
featureConfidence
1.0
 Green Lantern (2011)
hasFeature
Chain Reaction Destruction / int_80dfc3db
 Chain Reaction Destruction / int_813c002d
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_813c002d
comment
All bosses in two out of the three games which form part of Three Wonders: Midnight Wanderers and Chariot.
 Chain Reaction Destruction / int_813c002d
featureApplicability
1.0
 Chain Reaction Destruction / int_813c002d
featureConfidence
1.0
 Three Wonders (Video Game)
hasFeature
Chain Reaction Destruction / int_813c002d
 Chain Reaction Destruction / int_826ef177
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_826ef177
comment
The main enemy base in the ending of Bionic Commando.
 Chain Reaction Destruction / int_826ef177
featureApplicability
1.0
 Chain Reaction Destruction / int_826ef177
featureConfidence
1.0
 Bionic Commando (Video Game)
hasFeature
Chain Reaction Destruction / int_826ef177
 Chain Reaction Destruction / int_8276c475
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_8276c475
comment
Bosses in Chakan: The Forever Man.
 Chain Reaction Destruction / int_8276c475
featureApplicability
1.0
 Chain Reaction Destruction / int_8276c475
featureConfidence
1.0
 ChakanTheForeverMan
hasFeature
Chain Reaction Destruction / int_8276c475
 Chain Reaction Destruction / int_82ca6aa3
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_82ca6aa3
comment
Bosses in DonPachi.
 Chain Reaction Destruction / int_82ca6aa3
featureApplicability
1.0
 Chain Reaction Destruction / int_82ca6aa3
featureConfidence
1.0
 DonPachi (Video Game)
hasFeature
Chain Reaction Destruction / int_82ca6aa3
 Chain Reaction Destruction / int_85698529
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_85698529
comment
Bowser's castle at the end of Paper Mario 64.
 Chain Reaction Destruction / int_85698529
featureApplicability
1.0
 Chain Reaction Destruction / int_85698529
featureConfidence
1.0
 Paper Mario 64 (Video Game)
hasFeature
Chain Reaction Destruction / int_85698529
 Chain Reaction Destruction / int_864c2666
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_864c2666
comment
Both normal enemies and bosses in Power Blade.
 Chain Reaction Destruction / int_864c2666
featureApplicability
1.0
 Chain Reaction Destruction / int_864c2666
featureConfidence
1.0
 Power Blade (Video Game)
hasFeature
Chain Reaction Destruction / int_864c2666
 Chain Reaction Destruction / int_87b652bb
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_87b652bb
comment
Several unit and building death animations in Starcraft II
 Chain Reaction Destruction / int_87b652bb
featureApplicability
1.0
 Chain Reaction Destruction / int_87b652bb
featureConfidence
1.0
 StarCraft II (Video Game)
hasFeature
Chain Reaction Destruction / int_87b652bb
 Chain Reaction Destruction / int_8a217f9c
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_8a217f9c
comment
Bosses in Alundra erupt all over with brilliant explosion, then give a death cry and fade into blue light.
 Chain Reaction Destruction / int_8a217f9c
featureApplicability
1.0
 Chain Reaction Destruction / int_8a217f9c
featureConfidence
1.0
 Alundra (Video Game)
hasFeature
Chain Reaction Destruction / int_8a217f9c
 Chain Reaction Destruction / int_8c118330
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_8c118330
comment
Algeroth, the final boss of Doom Troopers.
 Chain Reaction Destruction / int_8c118330
featureApplicability
1.0
 Chain Reaction Destruction / int_8c118330
featureConfidence
1.0
 Doom Troopers (Video Game)
hasFeature
Chain Reaction Destruction / int_8c118330
 Chain Reaction Destruction / int_8ee74374
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_8ee74374
comment
A lot of the bosses in Gargoyle's Quest series. One of its sequels, Demon's Crest, takes it further when even the regular enemies qualify.
 Chain Reaction Destruction / int_8ee74374
featureApplicability
1.0
 Chain Reaction Destruction / int_8ee74374
featureConfidence
1.0
 Gargoyle's Quest (Video Game)
hasFeature
Chain Reaction Destruction / int_8ee74374
 Chain Reaction Destruction / int_8fcd631a
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_8fcd631a
comment
A large robot dog and Shredder in the first Teenage Mutant Ninja Turtles NES game.
 Chain Reaction Destruction / int_8fcd631a
featureApplicability
1.0
 Chain Reaction Destruction / int_8fcd631a
featureConfidence
1.0
 TeenageMutantNinjaTurtles
hasFeature
Chain Reaction Destruction / int_8fcd631a
 Chain Reaction Destruction / int_9009562f
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_9009562f
comment
Every mechanical boss in Teenage Mutant Ninja Turtles: Turtles in Time, and Cement Man in the arcade version. Also, every boss in The Hyperstone Heist.
 Chain Reaction Destruction / int_9009562f
featureApplicability
1.0
 Chain Reaction Destruction / int_9009562f
featureConfidence
1.0
 Teenage Mutant Ninja Turtles: Turtles in Time (Video Game)
hasFeature
Chain Reaction Destruction / int_9009562f
 Chain Reaction Destruction / int_916f87f3
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_916f87f3
comment
Bosses from Radiant Silvergun spout fiery explosions and then implode into a tiny ball of light.
 Chain Reaction Destruction / int_916f87f3
featureApplicability
1.0
 Chain Reaction Destruction / int_916f87f3
featureConfidence
1.0
 Radiant Silvergun (Video Game)
hasFeature
Chain Reaction Destruction / int_916f87f3
 Chain Reaction Destruction / int_9734b6
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_9734b6
comment
Happens every time a boss is defeated in Reelism.
 Chain Reaction Destruction / int_9734b6
featureApplicability
1.0
 Chain Reaction Destruction / int_9734b6
featureConfidence
1.0
 REELism (Video Game)
hasFeature
Chain Reaction Destruction / int_9734b6
 Chain Reaction Destruction / int_980a4d78
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_980a4d78
comment
Bosses in Super Bomberman and Pocket Bomberman.
 Chain Reaction Destruction / int_980a4d78
featureApplicability
1.0
 Chain Reaction Destruction / int_980a4d78
featureConfidence
1.0
 Bomberman (Video Game)
hasFeature
Chain Reaction Destruction / int_980a4d78
 Chain Reaction Destruction / int_993ad00f
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_993ad00f
comment
Bosses in Twinkle Tale.
 Chain Reaction Destruction / int_993ad00f
featureApplicability
1.0
 Chain Reaction Destruction / int_993ad00f
featureConfidence
1.0
 Twinkle Tale (Video Game)
hasFeature
Chain Reaction Destruction / int_993ad00f
 Chain Reaction Destruction / int_9bb0a36b
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_9bb0a36b
comment
The final missile in Rush'n Attack.
 Chain Reaction Destruction / int_9bb0a36b
featureApplicability
1.0
 Chain Reaction Destruction / int_9bb0a36b
featureConfidence
1.0
 Rush'n Attack (Video Game)
hasFeature
Chain Reaction Destruction / int_9bb0a36b
 Chain Reaction Destruction / int_9c1a8ce7
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_9c1a8ce7
comment
Most bosses in Chaos Legion are covered with dozens of fiery explosions and then simply die.
 Chain Reaction Destruction / int_9c1a8ce7
featureApplicability
1.0
 Chain Reaction Destruction / int_9c1a8ce7
featureConfidence
1.0
 Chaos Legion (Video Game)
hasFeature
Chain Reaction Destruction / int_9c1a8ce7
 Chain Reaction Destruction / int_9d436434
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_9d436434
comment
Bosses in Pulseman.
 Chain Reaction Destruction / int_9d436434
featureApplicability
1.0
 Chain Reaction Destruction / int_9d436434
featureConfidence
1.0
 Pulseman (Video Game)
hasFeature
Chain Reaction Destruction / int_9d436434
 Chain Reaction Destruction / int_a18fe200
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_a18fe200
comment
Bosses in Ufouria. The Final Boss takes it Up to Sixteen.
 Chain Reaction Destruction / int_a18fe200
featureApplicability
1.0
 Chain Reaction Destruction / int_a18fe200
featureConfidence
1.0
 Ufouria (Video Game)
hasFeature
Chain Reaction Destruction / int_a18fe200
 Chain Reaction Destruction / int_a4513181
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_a4513181
comment
The first and third bosses of Bug Justified for the first boss, since the giant snail's shell acts like a helicopter bomber, not so justified for the giant swamp worm.
 Chain Reaction Destruction / int_a4513181
featureApplicability
1.0
 Chain Reaction Destruction / int_a4513181
featureConfidence
1.0
 Bug
hasFeature
Chain Reaction Destruction / int_a4513181
 Chain Reaction Destruction / int_a599305d
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_a599305d
comment
Bosses in the Mega Man Zero and Mega Man ZX series.
 Chain Reaction Destruction / int_a599305d
featureApplicability
1.0
 Chain Reaction Destruction / int_a599305d
featureConfidence
1.0
 Mega Man Zero (Video Game)
hasFeature
Chain Reaction Destruction / int_a599305d
 Chain Reaction Destruction / int_a5fddd5e
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_a5fddd5e
comment
Bosses in My Little Pony Rise Of The Clockwork Stallions.
 Chain Reaction Destruction / int_a5fddd5e
featureApplicability
1.0
 Chain Reaction Destruction / int_a5fddd5e
featureConfidence
1.0
 My Little Pony Rise Of The Clockwork Stallions (Video Game)
hasFeature
Chain Reaction Destruction / int_a5fddd5e
 Chain Reaction Destruction / int_a67926bf
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_a67926bf
comment
Oddly, in Monster Party normal enemies die like this, but not the bosses who just fade away.
 Chain Reaction Destruction / int_a67926bf
featureApplicability
1.0
 Chain Reaction Destruction / int_a67926bf
featureConfidence
1.0
 Monster Party (Video Game)
hasFeature
Chain Reaction Destruction / int_a67926bf
 Chain Reaction Destruction / int_a6fb0678
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_a6fb0678
comment
Ellmac from La-Mulana, awkwardly, since he is a giant frill-necked lizard.
 Chain Reaction Destruction / int_a6fb0678
featureApplicability
1.0
 Chain Reaction Destruction / int_a6fb0678
featureConfidence
1.0
 La-Mulana (Video Game)
hasFeature
Chain Reaction Destruction / int_a6fb0678
 Chain Reaction Destruction / int_a796bde8
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_a796bde8
comment
Liquid Snake's Hind helicopter in Metal Gear Solid.
 Chain Reaction Destruction / int_a796bde8
featureApplicability
1.0
 Chain Reaction Destruction / int_a796bde8
featureConfidence
1.0
 Metal Gear Solid (Video Game)
hasFeature
Chain Reaction Destruction / int_a796bde8
 Chain Reaction Destruction / int_a7bb27f5
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_a7bb27f5
comment
Wily's escape pod at the end of Mega Man II.
 Chain Reaction Destruction / int_a7bb27f5
featureApplicability
1.0
 Chain Reaction Destruction / int_a7bb27f5
featureConfidence
1.0
 Mega Man II (Video Game)
hasFeature
Chain Reaction Destruction / int_a7bb27f5
 Chain Reaction Destruction / int_a7bb29b4
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_a7bb29b4
comment
All bosses in Mega Man X7 and Mega Man X8. Also, X1's fortress bosses.
 Chain Reaction Destruction / int_a7bb29b4
featureApplicability
1.0
 Chain Reaction Destruction / int_a7bb29b4
featureConfidence
1.0
 Mega Man X7 (Video Game)
hasFeature
Chain Reaction Destruction / int_a7bb29b4
 Chain Reaction Destruction / int_a91998cd
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_a91998cd
comment
In War of the Worlds, Ray sticks a grenade into a tripod. The tripod then explodes repeatedly and falls over.
 Chain Reaction Destruction / int_a91998cd
featureApplicability
1.0
 Chain Reaction Destruction / int_a91998cd
featureConfidence
1.0
 WarOfTheWorlds
hasFeature
Chain Reaction Destruction / int_a91998cd
 Chain Reaction Destruction / int_aaffa15a
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_aaffa15a
comment
Bosses and walls in Heavy Barrel.
 Chain Reaction Destruction / int_aaffa15a
featureApplicability
1.0
 Chain Reaction Destruction / int_aaffa15a
featureConfidence
1.0
 Heavy Barrel (Video Game)
hasFeature
Chain Reaction Destruction / int_aaffa15a
 Chain Reaction Destruction / int_ab515a31
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_ab515a31
comment
The Magician in House of the Dead.
 Chain Reaction Destruction / int_ab515a31
featureApplicability
1.0
 Chain Reaction Destruction / int_ab515a31
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
Chain Reaction Destruction / int_ab515a31
 Chain Reaction Destruction / int_b161783b
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_b161783b
comment
Bosses in Gurumin: A Monstrous Adventure lightly explode, then slowly dissolve into light.
 Chain Reaction Destruction / int_b161783b
featureApplicability
1.0
 Chain Reaction Destruction / int_b161783b
featureConfidence
1.0
 Gurumin: A Monstrous Adventure (Video Game)
hasFeature
Chain Reaction Destruction / int_b161783b
 Chain Reaction Destruction / int_b34ad8d2
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_b34ad8d2
comment
Bosses and minibosses in Adventure Island II, III and IV.
 Chain Reaction Destruction / int_b34ad8d2
featureApplicability
1.0
 Chain Reaction Destruction / int_b34ad8d2
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Chain Reaction Destruction / int_b34ad8d2
 Chain Reaction Destruction / int_b412c47b
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_b412c47b
comment
Bosses in Gaiares.
 Chain Reaction Destruction / int_b412c47b
featureApplicability
1.0
 Chain Reaction Destruction / int_b412c47b
featureConfidence
1.0
 Gaiares (Video Game)
hasFeature
Chain Reaction Destruction / int_b412c47b
 Chain Reaction Destruction / int_b55b8015
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_b55b8015
comment
Bosses in Ninja Gaiden NES games.
 Chain Reaction Destruction / int_b55b8015
featureApplicability
1.0
 Chain Reaction Destruction / int_b55b8015
featureConfidence
1.0
 Ninja Gaiden (Video Game)
hasFeature
Chain Reaction Destruction / int_b55b8015
 Chain Reaction Destruction / int_b906a721
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_b906a721
comment
Bosses in Secret of Mana.
 Chain Reaction Destruction / int_b906a721
featureApplicability
1.0
 Chain Reaction Destruction / int_b906a721
featureConfidence
1.0
 Secret of Mana (Video Game)
hasFeature
Chain Reaction Destruction / int_b906a721
 Chain Reaction Destruction / int_b9cf7b5f
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_b9cf7b5f
comment
"Bosses" in BIT.TRIP Beat.
 Chain Reaction Destruction / int_b9cf7b5f
featureApplicability
1.0
 Chain Reaction Destruction / int_b9cf7b5f
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
Chain Reaction Destruction / int_b9cf7b5f
 Chain Reaction Destruction / int_baa4fbf9
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_baa4fbf9
comment
The bosses of Lyle in Cube Sector go out like this. The final boss exploding is also how Lyle escapes the pit he and the boss fell into.
 Chain Reaction Destruction / int_baa4fbf9
featureApplicability
1.0
 Chain Reaction Destruction / int_baa4fbf9
featureConfidence
1.0
 Lyle in Cube Sector (Video Game)
hasFeature
Chain Reaction Destruction / int_baa4fbf9
 Chain Reaction Destruction / int_bbaf7882
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_bbaf7882
comment
Bosses in Skeleton Boomerang.
 Chain Reaction Destruction / int_bbaf7882
featureApplicability
1.0
 Chain Reaction Destruction / int_bbaf7882
featureConfidence
1.0
 Skeleton Boomerang (Video Game)
hasFeature
Chain Reaction Destruction / int_bbaf7882
 Chain Reaction Destruction / int_beac6ffb
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_beac6ffb
comment
Twinmold in The Legend of Zelda: Majora's Mask.
 Chain Reaction Destruction / int_beac6ffb
featureApplicability
1.0
 Chain Reaction Destruction / int_beac6ffb
featureConfidence
1.0
 The Legend of Zelda: Majora's Mask (Video Game)
hasFeature
Chain Reaction Destruction / int_beac6ffb
 Chain Reaction Destruction / int_c25cfc1d
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_c25cfc1d
comment
Bosses in M.U.S.H.A..
 Chain Reaction Destruction / int_c25cfc1d
featureApplicability
1.0
 Chain Reaction Destruction / int_c25cfc1d
featureConfidence
1.0
 Aleste (Video Game)
hasFeature
Chain Reaction Destruction / int_c25cfc1d
 Chain Reaction Destruction / int_c305f9a9
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_c305f9a9
comment
Bosses and minibosses in Axelay.
 Chain Reaction Destruction / int_c305f9a9
featureApplicability
1.0
 Chain Reaction Destruction / int_c305f9a9
featureConfidence
1.0
 Axelay (Video Game)
hasFeature
Chain Reaction Destruction / int_c305f9a9
 Chain Reaction Destruction / int_c5f50eb4
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_c5f50eb4
comment
Many, many bosses in Contra series. Sometimes applies to some of the other objects too.
 Chain Reaction Destruction / int_c5f50eb4
featureApplicability
1.0
 Chain Reaction Destruction / int_c5f50eb4
featureConfidence
1.0
 Contra (Video Game)
hasFeature
Chain Reaction Destruction / int_c5f50eb4
 Chain Reaction Destruction / int_c6e646e5
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_c6e646e5
comment
Bosses in later games in the Darius series.
 Chain Reaction Destruction / int_c6e646e5
featureApplicability
1.0
 Chain Reaction Destruction / int_c6e646e5
featureConfidence
1.0
 Darius (Video Game)
hasFeature
Chain Reaction Destruction / int_c6e646e5
 Chain Reaction Destruction / int_c6e9c6cc
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_c6e9c6cc
comment
Multiple mechanical bosses in both Super Mario Galaxy games.
 Chain Reaction Destruction / int_c6e9c6cc
featureApplicability
1.0
 Chain Reaction Destruction / int_c6e9c6cc
featureConfidence
1.0
 Super Mario Galaxy (Video Game)
hasFeature
Chain Reaction Destruction / int_c6e9c6cc
 Chain Reaction Destruction / int_c7a2f584
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_c7a2f584
comment
Bosses in Axiom Verge are covered with eight-bit explosions, and then massively explode into paint in slow-motion.
 Chain Reaction Destruction / int_c7a2f584
featureApplicability
1.0
 Chain Reaction Destruction / int_c7a2f584
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Chain Reaction Destruction / int_c7a2f584
 Chain Reaction Destruction / int_c96cfe29
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_c96cfe29
comment
The Legend of Zelda: A Link to the Past: Enemies and Bosses resembling segmented worms -such as Sandworms, Lanmolas and Moldorms- are known to go down in a series of small explosions.
 Chain Reaction Destruction / int_c96cfe29
featureApplicability
1.0
 Chain Reaction Destruction / int_c96cfe29
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Chain Reaction Destruction / int_c96cfe29
 Chain Reaction Destruction / int_cc01f6bc
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_cc01f6bc
comment
Final boss in Galaga '88.
 Chain Reaction Destruction / int_cc01f6bc
featureApplicability
1.0
 Chain Reaction Destruction / int_cc01f6bc
featureConfidence
1.0
 Galaga (Video Game)
hasFeature
Chain Reaction Destruction / int_cc01f6bc
 Chain Reaction Destruction / int_cc5e15b2
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_cc5e15b2
comment
The ICSS's self-destruct sequence in Geostorm is this.
 Chain Reaction Destruction / int_cc5e15b2
featureApplicability
1.0
 Chain Reaction Destruction / int_cc5e15b2
featureConfidence
1.0
 Geostorm
hasFeature
Chain Reaction Destruction / int_cc5e15b2
 Chain Reaction Destruction / int_cd1c6d83
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_cd1c6d83
comment
Minibosses and bosses in Gun Nac.
 Chain Reaction Destruction / int_cd1c6d83
featureApplicability
1.0
 Chain Reaction Destruction / int_cd1c6d83
featureConfidence
1.0
 Gun Nac (Video Game)
hasFeature
Chain Reaction Destruction / int_cd1c6d83
 Chain Reaction Destruction / int_d11c8e1d
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_d11c8e1d
comment
Both phases of final boss in Jackal
 Chain Reaction Destruction / int_d11c8e1d
featureApplicability
1.0
 Chain Reaction Destruction / int_d11c8e1d
featureConfidence
1.0
 Jackal (Video Game)
hasFeature
Chain Reaction Destruction / int_d11c8e1d
 Chain Reaction Destruction / int_d2d8454c
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_d2d8454c
comment
The final boss in Karnov
 Chain Reaction Destruction / int_d2d8454c
featureApplicability
1.0
 Chain Reaction Destruction / int_d2d8454c
featureConfidence
1.0
 Karnov (Video Game)
hasFeature
Chain Reaction Destruction / int_d2d8454c
 Chain Reaction Destruction / int_d501cea3
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_d501cea3
comment
Many bosses from Fraxy.
 Chain Reaction Destruction / int_d501cea3
featureApplicability
1.0
 Chain Reaction Destruction / int_d501cea3
featureConfidence
1.0
 Fraxy (Video Game)
hasFeature
Chain Reaction Destruction / int_d501cea3
 Chain Reaction Destruction / int_d54469f8
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_d54469f8
comment
Some bosses in Kirby series are borderline that but a few of them (like Wham Bam bosses) are true examples. Explosions are replaced with pentagrams though.
 Chain Reaction Destruction / int_d54469f8
featureApplicability
1.0
 Chain Reaction Destruction / int_d54469f8
featureConfidence
1.0
 Kirby
hasFeature
Chain Reaction Destruction / int_d54469f8
 Chain Reaction Destruction / int_d60b9aee
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_d60b9aee
comment
Bosses in Castle in the Darkness explode all over while spouting coins, then burst into a ring of sparkles.
 Chain Reaction Destruction / int_d60b9aee
featureApplicability
1.0
 Chain Reaction Destruction / int_d60b9aee
featureConfidence
1.0
 Castle in the Darkness (Video Game)
hasFeature
Chain Reaction Destruction / int_d60b9aee
 Chain Reaction Destruction / int_d6141856
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_d6141856
comment
Capital chips in Zanac.
 Chain Reaction Destruction / int_d6141856
featureApplicability
1.0
 Chain Reaction Destruction / int_d6141856
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Chain Reaction Destruction / int_d6141856
 Chain Reaction Destruction / int_dab32c2
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_dab32c2
comment
Bass in Mega Man 7 explodes, talks, and teleports away.
 Chain Reaction Destruction / int_dab32c2
featureApplicability
1.0
 Chain Reaction Destruction / int_dab32c2
featureConfidence
1.0
 Mega Man 7 (Video Game)
hasFeature
Chain Reaction Destruction / int_dab32c2
 Chain Reaction Destruction / int_dab32c3
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_dab32c3
comment
Bosses in Mega Man 8. and Megaman 11.
 Chain Reaction Destruction / int_dab32c3
featureApplicability
1.0
 Chain Reaction Destruction / int_dab32c3
featureConfidence
1.0
 Mega Man 8 (Video Game)
hasFeature
Chain Reaction Destruction / int_dab32c3
 Chain Reaction Destruction / int_dab32e3
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_dab32e3
comment
Bosses in the Mega Man X 1-6. X4 and X5 use Akuma's trademark Finishing Move sound effect, just so you know they didn't live through it.
 Chain Reaction Destruction / int_dab32e3
featureApplicability
1.0
 Chain Reaction Destruction / int_dab32e3
featureConfidence
1.0
 Mega Man X (Video Game)
hasFeature
Chain Reaction Destruction / int_dab32e3
 Chain Reaction Destruction / int_dbc900dc
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_dbc900dc
comment
Bosses in Kabuki Quantum Fighter.
 Chain Reaction Destruction / int_dbc900dc
featureApplicability
1.0
 Chain Reaction Destruction / int_dbc900dc
featureConfidence
1.0
 Kabuki Quantum Fighter (Video Game)
hasFeature
Chain Reaction Destruction / int_dbc900dc
 Chain Reaction Destruction / int_dc7a5d8f
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_dc7a5d8f
comment
Bosses and minibosses in Purple do this with stars instead of flames.
 Chain Reaction Destruction / int_dc7a5d8f
featureApplicability
1.0
 Chain Reaction Destruction / int_dc7a5d8f
featureConfidence
1.0
 Purple (Video Game)
hasFeature
Chain Reaction Destruction / int_dc7a5d8f
 Chain Reaction Destruction / int_dca35126
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_dca35126
comment
Stage bosses in Blazing Chrome turn into a huge, slowly expanding fireball.
 Chain Reaction Destruction / int_dca35126
featureApplicability
1.0
 Chain Reaction Destruction / int_dca35126
featureConfidence
1.0
 Blazing Chrome (Video Game)
hasFeature
Chain Reaction Destruction / int_dca35126
 Chain Reaction Destruction / int_deae6de5
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_deae6de5
comment
Bosses in Ghouls 'n Ghosts.
 Chain Reaction Destruction / int_deae6de5
featureApplicability
1.0
 Chain Reaction Destruction / int_deae6de5
featureConfidence
1.0
 Ghosts 'n Goblins (Video Game)
hasFeature
Chain Reaction Destruction / int_deae6de5
 Chain Reaction Destruction / int_dec5f386
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_dec5f386
comment
Bosses in Raiden games.
 Chain Reaction Destruction / int_dec5f386
featureApplicability
1.0
 Chain Reaction Destruction / int_dec5f386
featureConfidence
1.0
 Raiden (Video Game)
hasFeature
Chain Reaction Destruction / int_dec5f386
 Chain Reaction Destruction / int_df9e0da3
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_df9e0da3
comment
Bosses in Jazz Jackrabbit have red chain of explosions accompanied by sparks.
 Chain Reaction Destruction / int_df9e0da3
featureApplicability
1.0
 Chain Reaction Destruction / int_df9e0da3
featureConfidence
1.0
 Jazz Jackrabbit (Video Game)
hasFeature
Chain Reaction Destruction / int_df9e0da3
 Chain Reaction Destruction / int_e03c4c5a
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_e03c4c5a
comment
3/5 of the bosses in Vice: Project Doom.
 Chain Reaction Destruction / int_e03c4c5a
featureApplicability
1.0
 Chain Reaction Destruction / int_e03c4c5a
featureConfidence
1.0
 Vice: Project Doom (Video Game)
hasFeature
Chain Reaction Destruction / int_e03c4c5a
 Chain Reaction Destruction / int_e247f391
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_e247f391
comment
Bosses in The Legend of Zelda: The Minish Cap, The Legend of Zelda: Four Swords Adventures and The Legend of Zelda: A Link Between Worlds.
 Chain Reaction Destruction / int_e247f391
featureApplicability
1.0
 Chain Reaction Destruction / int_e247f391
featureConfidence
1.0
 The Legend of Zelda: The Minish Cap (Video Game)
hasFeature
Chain Reaction Destruction / int_e247f391
 Chain Reaction Destruction / int_e4395deb
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_e4395deb
comment
Final boss in Michael Jackson's Moonwalker.
 Chain Reaction Destruction / int_e4395deb
featureApplicability
1.0
 Chain Reaction Destruction / int_e4395deb
featureConfidence
1.0
 Michael Jackson's Moonwalker (Video Game)
hasFeature
Chain Reaction Destruction / int_e4395deb
 Chain Reaction Destruction / int_e8017696
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_e8017696
comment
The AK supertank boss in TankForce.
 Chain Reaction Destruction / int_e8017696
featureApplicability
1.0
 Chain Reaction Destruction / int_e8017696
featureConfidence
1.0
 Battle City (Video Game)
hasFeature
Chain Reaction Destruction / int_e8017696
 Chain Reaction Destruction / int_e8f5a3ff
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_e8f5a3ff
comment
Castlevania: Aria of Sorrow's true ending has the castle explode repeatedly before imploding.
 Chain Reaction Destruction / int_e8f5a3ff
featureApplicability
1.0
 Chain Reaction Destruction / int_e8f5a3ff
featureConfidence
1.0
 Castlevania: Chronicles of Sorrow (Video Game)
hasFeature
Chain Reaction Destruction / int_e8f5a3ff
 Chain Reaction Destruction / int_ee666734
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_ee666734
comment
Bosses in Mushihime Sama series.
 Chain Reaction Destruction / int_ee666734
featureApplicability
1.0
 Chain Reaction Destruction / int_ee666734
featureConfidence
1.0
 Mushihime-sama (Video Game)
hasFeature
Chain Reaction Destruction / int_ee666734
 Chain Reaction Destruction / int_eeb072e
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_eeb072e
comment
Bosses in Adventure Kingdom though, with one last large explosion in the end before destruction.
 Chain Reaction Destruction / int_eeb072e
featureApplicability
1.0
 Chain Reaction Destruction / int_eeb072e
featureConfidence
1.0
 Adventure Kingdom (Video Game)
hasFeature
Chain Reaction Destruction / int_eeb072e
 Chain Reaction Destruction / int_f7e2be8e
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_f7e2be8e
comment
The floating island in the end of chapter 6 of Super Meat Boy with the help of Self-Destruct Mechanism.
 Chain Reaction Destruction / int_f7e2be8e
featureApplicability
1.0
 Chain Reaction Destruction / int_f7e2be8e
featureConfidence
1.0
 Meat Boy (Video Game)
hasFeature
Chain Reaction Destruction / int_f7e2be8e
 Chain Reaction Destruction / int_f88df431
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_f88df431
comment
Major story bosses (mostly the Bonne fights) in Mega Man Legends.
 Chain Reaction Destruction / int_f88df431
featureApplicability
1.0
 Chain Reaction Destruction / int_f88df431
featureConfidence
1.0
 Mega Man Legends (Video Game)
hasFeature
Chain Reaction Destruction / int_f88df431
 Chain Reaction Destruction / int_f8ee3c81
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_f8ee3c81
comment
Numerous bosses in Metroid series.
 Chain Reaction Destruction / int_f8ee3c81
featureApplicability
1.0
 Chain Reaction Destruction / int_f8ee3c81
featureConfidence
1.0
 Metroid
hasFeature
Chain Reaction Destruction / int_f8ee3c81
 Chain Reaction Destruction / int_f9f2ac63
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_f9f2ac63
comment
Bosses in My Little Pony Magic Shards but with twinkling stars instead of explosions.
 Chain Reaction Destruction / int_f9f2ac63
featureApplicability
1.0
 Chain Reaction Destruction / int_f9f2ac63
featureConfidence
1.0
 My Little Pony Magic Shards (Video Game)
hasFeature
Chain Reaction Destruction / int_f9f2ac63
 Chain Reaction Destruction / int_fbee71f9
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_fbee71f9
comment
Bosses in Journey to Silius.
 Chain Reaction Destruction / int_fbee71f9
featureApplicability
1.0
 Chain Reaction Destruction / int_fbee71f9
featureConfidence
1.0
 Journey to Silius (Video Game)
hasFeature
Chain Reaction Destruction / int_fbee71f9
 Chain Reaction Destruction / int_fc01ad14
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_fc01ad14
comment
Cyborg Justice has every inch of the Final Boss explode 4 times.
 Chain Reaction Destruction / int_fc01ad14
featureApplicability
1.0
 Chain Reaction Destruction / int_fc01ad14
featureConfidence
1.0
 Cyborg Justice (Video Game)
hasFeature
Chain Reaction Destruction / int_fc01ad14
 Chain Reaction Destruction / int_fc6dcb7c
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_fc6dcb7c
comment
Bosses in Little Samson carry explosives around too in case they get killed.
 Chain Reaction Destruction / int_fc6dcb7c
featureApplicability
1.0
 Chain Reaction Destruction / int_fc6dcb7c
featureConfidence
1.0
 Little Samson (Video Game)
hasFeature
Chain Reaction Destruction / int_fc6dcb7c
 Chain Reaction Destruction / int_fd933142
type
Chain Reaction Destruction
 Chain Reaction Destruction / int_fd933142
comment
This is how Batsu of Tomica Hero Rescue Force goes out.
 Chain Reaction Destruction / int_fd933142
featureApplicability
1.0
 Chain Reaction Destruction / int_fd933142
featureConfidence
1.0
 Tomica Hero Rescue Force
hasFeature
Chain Reaction Destruction / int_fd933142

The following is a list of statements referring to the current page from other pages.

 A Light in the Attic / int_2453012d
type
Chain Reaction Destruction
 Falling Up (Silverstein) / int_2453012d
type
Chain Reaction Destruction
 RangerX
seeAlso
Chain Reaction Destruction
 AirMech (Video Game) / int_2453012d
type
Chain Reaction Destruction
 Burn The Trash (Video Game) / int_2453012d
type
Chain Reaction Destruction
 Mushroom Kingdom Fusion (Video Game) / int_2453012d
type
Chain Reaction Destruction