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Cheap Gold Coins

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In Real Life gold coins were like hundred-dollar bills; only used for very large transactionsnote except, perhaps, for the gold one-dollar coins minted in the middle of the 19th century, which were about the size of a Half Dime, which could be equivalent to anything from 20 to 7,000 modern dollars depending on your estimate, and most people were unlikely to see very many in their lifetimes unless they happened to work at places where such large transactions were commonplace. In these economies, the average citizen would be much more likely to carry around their cash in the form of silver and bronze coins instead, making finding a gold coin a very special occurrence.
However, in many fantasy settings, the most basic equipment costs dozens or even hundreds of gold pieces, often to the point that characters can be seen walking around with bags stuffed full of the stuff!
This is most likely to give players some point of familiarity by making the cost similar to what it would be in dollars, or yen in Japanese games (which might be why they tend to be worse with it, as one yen has been consistently worth about $0.01 for quite some time). In video games, another reason for it is simplifying things - having to deal with multiple denominations would be annoying, so everything is priced in gold.
For a basis of comparison, a cheap sword for a peasant cost six pence (1/40th of a poundnote i.e. a pound weight of sterling silver) in the 1340s. In the 14th century an unskilled or semiskilled laborer working for wages-only would have earned around 1 to 2 pounds per year (a servant working for board plus wages might have earned as little as two shillings - a tenth of a pound). A middle-class urban family might earn 5-10 pounds per year.note Prices from Standards of Living in the Later Middle Ages by Christopher Dyer.
The most common gold coins of the era were worth around six shillings (a bit under a third of a pound) or more, so for most people, one (generic) gold coin would represent at least a few weeks' earnings, if not a few months'. You would not use gold to do your grocery shopping. Between the fall of the Western Roman Empire and the mid-13th century, gold coinage wasn't even minted in Western Europe— the primary coin was the silver penny,note which was for the longest time the only coin other than its denominations the half-penny and farthing which had a purchasing value of about 15 USD as of 2020.note From "Daily Life in the Middle Ages", by Paul B Newman, written in 2001, giving a value of 10 USD
Indeed, even today in First World countries, one Troy ounce of gold is worth anywhere from a fortnight to two month's pay for many people that are considered middle class. (The price of gold exceeds two thousand US dollars per Troy ounce as of this writing.) It's been noted that for most of civilized history (down to today), a one-ounce gold coin would pay for a nice gentleman's suit of clothes.
Subtrope of Fictional Currency and Gold–Silver–Copper Standard. May overlap with Artistic License – Economics. Contrast Ridiculous Future Inflation and Rare Money. Compare Treasure Is Bigger in Fiction and Worthless Yellow Rocks.
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Averted in Gate, as the amount of money initially requested by Sugawara from The Empire as a reparation, 500 million suwani, turns up to be more gold than probably exists in their world. For the record, suwani is a really large gold coin weighing ~60 grams, with a couple of them often representing an average man's whole life savings. Otherwise the story pays little attention to the money, but the cost of a meal and a couple of beers paid by Yao in an Alnus tavern seems to be three or four copper pieces, which is about right for the High Medieval times.
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Magic 2.0: Everyone in medieval England (renamed Camelot under the advice of a wizard calling himself Merlin) uses gold coins as pocket change. This is likely due to the fact that the wizards are capable of conjuring large amounts of gold at will, thus greatly depreciating its value. Jimmy even implies they're doing this on purpose, so that Camelot will never try to invade another country for their gold. By a few books in this has gotten so out of hand that the price of gold falls below silver right across Europe.
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Averted and arguably inverted in Wurm Online. Gold coins are extremely rare, and few players will ever actually see one even if they have a gold deposit inside their territory; even silver coins aren't that common, understandably so given that the exchange rate is fixed at one silver coin to 1€, or about US$1.35.
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In The Smurfs story "The Finance Smurf", every Smurf uses gold coins, as that is the only precious metal the titular character has on hand to make the currency, and even Miner considers them Worthless Yellow Rocks.
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Dragon Age:
Almost averted in Dragon Age: Origins, where one gold coin equals 100 silver coins or 10,000 copper coins, with two copper coins being enough for an ordinary flagon of ale.
Played straight in Dragon Age: Inquisition, where prices are all in gold instead of the Gold–Silver–Copper Standard of the prior two games. Justified in that you're working for an N.G.O. Superpower rather than simply handling the finances of a small group of adventurers.
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Justified in Log Horizon: all gold in the world comes from monsters dying, which then comes from an endless supply created from nothing as far as we know, so gold is far more common in the world because it is far more abundant or at least easily available.
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Guild Wars has gold as the base currency, with platinum bars being the equivalent of 1000 gold. Interestingly averted in the sequel which moved to the Gold–Silver–Copper Standard.
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In the G.I. Joe: A Real American Hero episode "Money to Burn", Cobra Commander uses a plasma transmitter to detonate all cash in the United States so that he can blackmail civilians to trade in their material goods for "Cobra Currency" - gold coins with his face on it. At the end, G.I. Joe detonates the Cobra Currency supply sending those coins flying all over the snow-burdened mountains where they were battling Cobra troopers, who get busy trying to collect those coins for themselves as while Baroness tries to talk them out of doing so asserting that it's just gold-painted polymer alloy that is worthless to them if the Joes succeed in blocking widespread distribution of those coins to all civilians - which they do. The Vipers get captured and rounded up by the Joes.
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NetHack: A fortune cookie costs 7 gold "zorkmids", a food ration 45 zorkmids, and artifact weapons cost a few thousand zorkmids.
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In Diablo II, between players, the gold piece was even more devalued than it was with vendors. While a vendor might pay 140 gold for a single low-quality gemstone, already a pretty silly exchange, you'd have a hard time convincing a player to part with a single chipped gem even for all the gold he could physically carry (Now limited to several hundred thousand, but thankfully stored as a simple number and not taking any storage space).
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Stardew Valley: The economy in town uses nothing but gold coins, and you can buy everything from seeds to a bus pass, the latter costing 500 gold coins. Averted with the Desert Trader, who will only trade for precious gems, and if you try to give him gold, says "Your coin has no value where I come from.... Do you have anything else to trade?"
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Played straight in Dragon Age: Inquisition, where prices are all in gold instead of the Gold–Silver–Copper Standard of the prior two games. Justified in that you're working for an N.G.O. Superpower rather than simply handling the finances of a small group of adventurers.
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Realistically averted in The Curse of Chalion: one gold coin is enough money to make Cazaril very frightened of muggers, and the first thing he does when he gets to a city is change it for more practical copper pieces. Further, he cannot do this at just any shop; he has to visit a moneylender.
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In Harry Potter, golden Galleons are the highest denomination of currency, but still not worth that much — Harry pays ten Galleons for the Ominoculars in Goblet of Fire, for example. J. K. Rowling has said in an interview that one Galleon is worth roughly £5.
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Blades in the Dark has a similar aversion. The only currency tracked by the game is Coin. A Coin is a large gold coin, worth a month of unskilled labor or the largest bag of silver coins you can comfortably hold in one hand. The game also mentions that physical Coins are rarely seen and that the Coin (much like the British Pound for most of its existence) is primarily a unit of accounting. "Flashing Coin" is a byword for reckless and extravagant spending.
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Mainly averted in Discworld, where the "gold coins" issued by the Ankh-Morpork banks actually contain less gold than the equivalent volume of seawater, which ends up being a plot point in Making Money. Justified in the Agatean Empire (the fantasy counterpart to Imperial China), where gold is a very common metal and is used for low-value coins. Played with when the first Agatean tourist arrives in Ankh-Morpork with a chest full of pure gold coins, and starts paying for meals with enough gold to buy the restaurant, forcing the Ankh-Morporkian authorities to react to the threat to the economy. Gold is so common there that they often use it as an alternative to lead for roofing just because it's prettier. The coins only have value because the central banks back them with silver.
Further justified in that Agatean is on the "Counter Weight" continent. It's believed that all that gold keeps the Disc balanced. In fact, while there is indeed an abnormal metal density in the Counterweight Continent that balances out the Disc, the metal in question is not gold but Octiron, a highly magical mineral, and most of it is buried far too deep in the crust to be mined. Gold is 'only' about as common as copper, there.
In Hogfather, the Auditors pay for the assassination of the Disc's equivalent of Santa Claus with completely blank coin-sized disks. This somewhat relieves Lord Downey, the head of the Assassin's Guild who's not very comfortable with the contract, until he learns they are made of pure gold (and this is in Ankh-Morpork). The Auditors are able to manipulate matter effortlessly but don't know much about humans, which is also why they made the coins simply materialize already inside their vault.
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World of Warcraft gradually manifested this trope as it became easier to acquire money over time. When the game first came out, five gold pieces represented a fairly substantial amount of money, but after several expansion packs, most players have cash reserves in the hundreds of thousands or millions of gold pieces.
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In Warhammer Fantasy Roleplay, the money system goes brass, silver and gold and is based on Old British Money. The 4th edition core rulebook gives the main coinages in the Empire the equivalent modern value of 1 brass penny = £1, 1 silver shilling = £12 and 1 gold crown = £240. Outside of adventures, most characters earn a wage based on their status in society, with the lowest of the low earning between 2-20 pennies a week and the richest of the rich as much as 5 crowns (before cost of living is applied). Either way, it is as likely for a Player Character to be toting around a thousand gold crowns (or their equivalent) as it is for most people to walk around with 240,000 pounds on their person nowadays — which is to say, not very.
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I Woke Up As a Dungeon, Now What?: As one of the more common drops from dungeon treasure chests, gold coins are far less valuable in this setting than on Earth. Even a member of a poverty-strapped tribe can rustle up a bag full of gold coins, and is willing to spend dozens of them to power a taming ritual for a relatively minor dungeon monster.
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Skyrim adds the "Transmute" spell, an Adept level Alteration school spell. Using it will turn any Iron Ore you are carrying into Silver Ore, and then the Silver Ore into Gold Ore. It is a rare spell (found only in two locations and not available for purchase), so it is hardly ubiquitous enough to justify the trope, though it does add to the plentiful Money for Nothing for the Player Character.
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Done more sensibly in Fallout: New Vegas, since only Caesar's Legion issues gold coins, and they're worth 25 of their silver coins. It's still only equivalent to 100 caps though.note Given that $100 of Pre-War Money is worth 10 caps, this is about equal to $1000 dollars, so it's roughly equivalent to today's gold prices, assuming the Aureus weighs 1 ounce. And assuming that pre-war dollars were worth as much as real-world 21st century dollars despite the economic troubles they had leading up to the war and that they retained that value After the End. The NCR used to mint gold coins but during the NCR-Brotherhood war, the Brotherhood of Steel blew up the NCR gold deposits and their economic situation has only been going worse and worse as $100 NCR dollars give a measly 40 bottle caps, something citizens and military personnel in New Vegas bemoan.
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In For the King, the only unit of currency in the game is the Fahrul gold piece, which is stated to be solid gold. Everything in the game is priced in a whole number of gold coins, and even the cheapest and most useless things are worth a gold coin or two.
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Almost averted in Dragon Age: Origins, where one gold coin equals 100 silver coins or 10,000 copper coins, with two copper coins being enough for an ordinary flagon of ale.
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Played dead straight in nearly every Dungeons & Dragons video game (much as in the tabletop game itself, mentioned above) except Planescape: Torment where all money in the game is rendered in copper coins. You start the game in the Hive Ward, home to the poorest of the poor in Sigil, so the idea of finding any kind of gold coinage there is beyond ridiculous. Later, despite moving into more affluent areas, the sole coin remains copper because the game engine was designed only to use one kind of currency, even if buying late-game gear with them would be like buying a car with pennies.
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Fallout 2 used gold coins (later established as NCR dollars) as the main currency in the Core Region. A simple pre-war police tonfa costs 30 of these coins. A sharpened wooden pole is worth 5!
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Parodied in Myth Adventures, Skeeve and Aahz are given a pitiful amount (on Klah) of gold coins to win a war with, but on Deva it turns out that one gold coin is a pretty decent asking price for an interdimensional mercenary's services.
Of course, said mercenary was a powerless imp who was desperate for a job, and the others were just interested in a scrap. Aahz's attempts to hire a legitimate fighting squad flopped when they demanded he pay their drink tab first.
In a later book it's a plot point that twenty gold pieces is a really small amount of money, even by the standards of a low-grade con artist.
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Cerebus the Aardvark: Played with when Cerebus is able to buy room and board at an inn for the rest of his natural life with a single gold coin — but only because his and the Cirinists' abortive attempt at ascension used up all the gold in the economy.
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Fallout:
Fallout 2 used gold coins (later established as NCR dollars) as the main currency in the Core Region. A simple pre-war police tonfa costs 30 of these coins. A sharpened wooden pole is worth 5!
Done more sensibly in Fallout: New Vegas, since only Caesar's Legion issues gold coins, and they're worth 25 of their silver coins. It's still only equivalent to 100 caps though.note Given that $100 of Pre-War Money is worth 10 caps, this is about equal to $1000 dollars, so it's roughly equivalent to today's gold prices, assuming the Aureus weighs 1 ounce. And assuming that pre-war dollars were worth as much as real-world 21st century dollars despite the economic troubles they had leading up to the war and that they retained that value After the End. The NCR used to mint gold coins but during the NCR-Brotherhood war, the Brotherhood of Steel blew up the NCR gold deposits and their economic situation has only been going worse and worse as $100 NCR dollars give a measly 40 bottle caps, something citizens and military personnel in New Vegas bemoan.
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Gold pieces are RuneScape's standard Global Currency. A typical tavern might charge one or two gold pieces for a mug of beer. A chocolate cake is about 400 gold pieces. A typical piece of armour could be anywhere from 40,000 to 20,000,000. A pumpkin costs hundreds of millions.
It's possible to mine gold, which is where things start to get weird. Gold ore and gold bars are almost worthless, being worth less than 100 coins and only used in making jewelry. This is partly due to the fact that they can't be crafted into coins outside of alchemy, which only results in a mere 180 coins at best. On the flip side, gold leaves are incredibly expensive, costing 130,000 coins, as they can only be purchased from an NPC who sells them as a ingredient for posh furniture. This results in a rather strange case where a single sheet of gold is worth thousands of bars of gold.
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In Hogfather, the Auditors pay for the assassination of the Disc's equivalent of Santa Claus with completely blank coin-sized disks. This somewhat relieves Lord Downey, the head of the Assassin's Guild who's not very comfortable with the contract, until he learns they are made of pure gold (and this is in Ankh-Morpork). The Auditors are able to manipulate matter effortlessly but don't know much about humans, which is also why they made the coins simply materialize already inside their vault.
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 Cheap Gold Coins / int_9004922f
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 Hogfather
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Cheap Gold Coins / int_9004922f
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Cheap Gold Coins
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Averted in Anima: Beyond Fantasy, where 1 gold coin equals to 100 silver coins and the daily wage of unskilled labor is 1 silver coin.
 Cheap Gold Coins / int_920d318c
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-1.0
 Cheap Gold Coins / int_920d318c
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 Anima: Beyond Fantasy (Tabletop Game)
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Cheap Gold Coins / int_920d318c
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Cheap Gold Coins
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Hero Realms has all the players start off with Gold coins, even if they're playing different character classes. Gold is also the lowest paying Item in the game, and this being a Deckbuilder is one of the cards to get rid of from the deck. Eventually, players will upgrade to higher paying Fire Gems and Actions, and sacrifice or discard Gold to get better cards.
 Cheap Gold Coins / int_9713db63
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1.0
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 Hero Realms (Tabletop Game)
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Cheap Gold Coins / int_9713db63
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type
Cheap Gold Coins
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Played with in The Quest of the Unaligned, when rich airhead Ruahkini produces 25 gold to cover a month's bar fees for the main character. Judging from the reaction of the bar's patrons, he probably paid for a couple of year's worth of drinks.
 Cheap Gold Coins / int_9ba3174f
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1.0
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Cheap Gold Coins / int_9ba3174f
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Cheap Gold Coins
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The Elder Scrolls
Standard for the series. Even the cheapest items (usually Shop Fodder) in the game generally cost at least a few gold coins (called Septims), with no lower value currency anywhere to be found. Hilariously, a gold ingot can be sold for more gold coins than that ingot would reasonably be able to produce.
Skyrim adds the "Transmute" spell, an Adept level Alteration school spell. Using it will turn any Iron Ore you are carrying into Silver Ore, and then the Silver Ore into Gold Ore. It is a rare spell (found only in two locations and not available for purchase), so it is hardly ubiquitous enough to justify the trope, though it does add to the plentiful Money for Nothing for the Player Character.
 Cheap Gold Coins / int_9d34190a
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1.0
 Cheap Gold Coins / int_9d34190a
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1.0
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Cheap Gold Coins / int_9d34190a
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Cheap Gold Coins
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Averted in the Wano Country arc of One Piece, although using platinum instead of gold. It's noted that a single platinum coin would be worth enough to build a nice home, and the coins that most people use are silver. (This doesn't come up outside of Wano because the rest of the world uses beli, which appear to be fiat money.)
 Cheap Gold Coins / int_9e2f90f4
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-1.0
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1.0
 One Piece (Manga)
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Cheap Gold Coins / int_9e2f90f4
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Cheap Gold Coins
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In the original EverQuest, gold coins weren't just cheap, but they weren't even the most valuable coin. The platinum piece was most valuable, and some rare items could easily go for thousands of platinum (tens of thousands of gold).
 Cheap Gold Coins / int_9f02efb1
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1.0
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1.0
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Cheap Gold Coins / int_9f02efb1
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Cheap Gold Coins
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Averted in Ultima I, where your cash on hand is denominated in Copper Pence. The game's flavor text refers to gold and silver coins as being worth 100 or 10 pence respectively. A suit of plate armor costs about 150 pence (1.5 gold pieces), and a space shuttle costs about 13 gold pieces.
 Cheap Gold Coins / int_ac0de2f6
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-1.0
 Cheap Gold Coins / int_ac0de2f6
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1.0
 Ultima I (Video Game)
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Cheap Gold Coins / int_ac0de2f6
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Cheap Gold Coins
 Cheap Gold Coins / int_b0b4e8ff
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Jade Empire runs on the silver standard, but you usually end up spending hundreds of coins at a time. Of course, what you're buying are immensely valuable things like unique legendary weapons and magical gems. At one point a character from the counterpart of Europe argues that the Empire should use gold as currency, "just because".
 Cheap Gold Coins / int_b0b4e8ff
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1.0
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1.0
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Cheap Gold Coins / int_b0b4e8ff
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Cheap Gold Coins
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Pippi Longstocking pays for everything with the gold coins in the chest her father left her. Pippi, who isn't very sharp at math, is apparently unaware of their real value, though (she once pays a whole handful of them to a sweets shop in exchange for candy for the children of the entire village!), and nobody seems especially willing to point it out to her. Justified in that it is virtually impossible for Pippi to break down the coins into smaller denominations, and since she has plenty of these coins she doesn't worry about running out.
 Cheap Gold Coins / int_b2ec030b
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1.0
 Cheap Gold Coins / int_b2ec030b
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1.0
 Pippi Longstocking
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Cheap Gold Coins / int_b2ec030b
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Cheap Gold Coins
 Cheap Gold Coins / int_b30ae4db
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Averted in Game of Thrones. Ser Davos Seaworth talks the Iron Bank of Braavos into giving his master Stannis Baratheon a loan in gold coin to hire mercenaries. They're given a case of coin about the size of a textbook, which gets him thousands of cavalrymen.
 Cheap Gold Coins / int_b30ae4db
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-1.0
 Cheap Gold Coins / int_b30ae4db
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1.0
 Game of Thrones
hasFeature
Cheap Gold Coins / int_b30ae4db
 Cheap Gold Coins / int_b9073868
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Cheap Gold Coins
 Cheap Gold Coins / int_b9073868
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Averted in Spice and Wolf, where Lawrence has to exchange his gold coins for silver in order to buy clothing (the vendors wouldn't have change). Also one of the early plot arcs involves speculation on the silver content of one nation's coins.
 Cheap Gold Coins / int_b9073868
featureApplicability
-1.0
 Cheap Gold Coins / int_b9073868
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1.0
 Spice and Wolf
hasFeature
Cheap Gold Coins / int_b9073868
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Cheap Gold Coins
 Cheap Gold Coins / int_bb444181
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Averted in Tales of the Questor, a gold coin is more money than many people see in their lifetime. And certainly enough to hire a Questor, especially in the metal-poor Seven Villages where they normally use rings and beads instead of coins.
 Cheap Gold Coins / int_bb444181
featureApplicability
-1.0
 Cheap Gold Coins / int_bb444181
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1.0
 Tales of the Questor (Webcomic)
hasFeature
Cheap Gold Coins / int_bb444181
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Cheap Gold Coins
 Cheap Gold Coins / int_c74f2d3c
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In Diablo, a gold piece is the tiniest unit of currency in the game. Level 1 monsters routinely carry up to 10 gold pieces (which they drop on the ground when you kill them). Vendors are willing to pay you 2 gold pieces for a damaged club (basically a broken stick). By level 10, you'll be carrying around (and paying) thousands of gold pieces. This becomes an issue due to a Scrappy Mechanic: every 5000 gold coins take up one unit of inventory space, forcing players to store gold in town. Apparently, massive piles of gold and other valuables were completely safe while sitting straight on the ground.
In Diablo II, between players, the gold piece was even more devalued than it was with vendors. While a vendor might pay 140 gold for a single low-quality gemstone, already a pretty silly exchange, you'd have a hard time convincing a player to part with a single chipped gem even for all the gold he could physically carry (Now limited to several hundred thousand, but thankfully stored as a simple number and not taking any storage space).
Diablo III, along with making the protagonists into awakened demigods who can slaughter and loot monsters at speeds previously unheard of in the franchise, also granted them the ability to carry as much gold as they would like. By the time the player can clear the content on the highest difficulty, their chests contain tens of billions of gold coins.
 Cheap Gold Coins / int_c74f2d3c
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1.0
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1.0
 Diablo (Video Game)
hasFeature
Cheap Gold Coins / int_c74f2d3c
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type
Cheap Gold Coins
 Cheap Gold Coins / int_c90faa8c
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Played with in Hägar the Horrible, a sleazy "public relations" man offers to improve Hagar's reputation for 100 gold, Hagar's idea for promoting goodwill instead amounts to buying a round for the whole bar for only five gold.
 Cheap Gold Coins / int_c90faa8c
featureApplicability
1.0
 Cheap Gold Coins / int_c90faa8c
featureConfidence
1.0
 Hägar the Horrible (Comic Strip)
hasFeature
Cheap Gold Coins / int_c90faa8c
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type
Cheap Gold Coins
 Cheap Gold Coins / int_cacc7427
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Subverted in Galavant, Madalena puts a bounty of six gold coins on Sid's head. He tries to convince a crowd of peasants who want to turn him in that it's too small a price for someone's life, and one of them retorts that it's enough to buy a farm. An earlier episode played it straight, with the buy-in for a jousting tournament being a hundred gold and one of the competitors substituting a chicken.
 Cheap Gold Coins / int_cacc7427
featureApplicability
-0.3
 Cheap Gold Coins / int_cacc7427
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1.0
 Galavant
hasFeature
Cheap Gold Coins / int_cacc7427
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type
Cheap Gold Coins
 Cheap Gold Coins / int_cc9f0389
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In Titan Quest gold is the only currency and the player quickly starts amassing it in the hundreds of thousands.
 Cheap Gold Coins / int_cc9f0389
featureApplicability
1.0
 Cheap Gold Coins / int_cc9f0389
featureConfidence
1.0
 Titan Quest (Video Game)
hasFeature
Cheap Gold Coins / int_cc9f0389
 Cheap Gold Coins / int_d6e2146d
type
Cheap Gold Coins
 Cheap Gold Coins / int_d6e2146d
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Diablo III, along with making the protagonists into awakened demigods who can slaughter and loot monsters at speeds previously unheard of in the franchise, also granted them the ability to carry as much gold as they would like. By the time the player can clear the content on the highest difficulty, their chests contain tens of billions of gold coins.
 Cheap Gold Coins / int_d6e2146d
featureApplicability
1.0
 Cheap Gold Coins / int_d6e2146d
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1.0
 Diablo III (Video Game)
hasFeature
Cheap Gold Coins / int_d6e2146d
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Cheap Gold Coins
 Cheap Gold Coins / int_dea37b6c
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Ironclaw averts this. The standard coin is the silver denar, which is worth a day of unskilled labor, or a day's worth of good food and a room at an inn. Gold aureals are worth 24 denarii.
 Cheap Gold Coins / int_dea37b6c
featureApplicability
1.0
 Cheap Gold Coins / int_dea37b6c
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1.0
 Ironclaw (Tabletop Game)
hasFeature
Cheap Gold Coins / int_dea37b6c
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Cheap Gold Coins
 Cheap Gold Coins / int_e22c949c
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Used and abused in the Dragon Quest series, where a simple healing herb, the sort that grows wild pretty much everywhere and is dropped en masse by the ludicrously-easy-to-kill slimes, generally costs eight gold pieces. A cloth bandana will run you forty-five gold pieces.
 Cheap Gold Coins / int_e22c949c
featureApplicability
1.0
 Cheap Gold Coins / int_e22c949c
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1.0
 DragonQuest
hasFeature
Cheap Gold Coins / int_e22c949c
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type
Cheap Gold Coins
 Cheap Gold Coins / int_e48493b3
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The Ultima series is an odd case with this. The existence of silver and copper coins in the game world is mentioned, but you only ever see gold yourself. A person working at the mint in Ultima VI shows you copper and silver coins, and then says something like "A grand adventurer such as yourself would surely only deal in gold." That still doesn't explain why one night at a regular inn can cost twenty gold.
Averted in Ultima I, where your cash on hand is denominated in Copper Pence. The game's flavor text refers to gold and silver coins as being worth 100 or 10 pence respectively. A suit of plate armor costs about 150 pence (1.5 gold pieces), and a space shuttle costs about 13 gold pieces.
 Cheap Gold Coins / int_e48493b3
featureApplicability
-1.0
 Cheap Gold Coins / int_e48493b3
featureConfidence
1.0
 Ultima (Video Game)
hasFeature
Cheap Gold Coins / int_e48493b3
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type
Cheap Gold Coins
 Cheap Gold Coins / int_e500f417
comment
Harvest Moon/Story of Seasons games have the player pay for everything in G, short for gold. Most coins that can be found via foraging or mining are worth some value of G, but can't be used as currency.
 Cheap Gold Coins / int_e500f417
featureApplicability
1.0
 Cheap Gold Coins / int_e500f417
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1.0
 Harvest Moon (Video Game)
hasFeature
Cheap Gold Coins / int_e500f417
 Cheap Gold Coins / int_e5c5bc22
type
Cheap Gold Coins
 Cheap Gold Coins / int_e5c5bc22
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Averted in GURPS Dungeon crawl adventures. A copper piece is worth about a dollar, while a gold coin is closer to $80. The basic set campaigns book suggests that if you want a more realistic setting make a copper farthing worth $1 and a silver penny half the diameter $4, and exchanging silver and gold at a 20 to 1 rate. But if a GM wants wealth to be less portable they could make a dollar equivalent to a one ounce silver coin and thus make a one ounce gold piece worth $20.
 Cheap Gold Coins / int_e5c5bc22
featureApplicability
-1.0
 Cheap Gold Coins / int_e5c5bc22
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1.0
 GURPS (Tabletop Game)
hasFeature
Cheap Gold Coins / int_e5c5bc22
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Cheap Gold Coins
 Cheap Gold Coins / int_e75c6d45
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Goblins once parodied the poorly thought out prices in the Player's Handbook.
 Cheap Gold Coins / int_e75c6d45
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1.0
 Cheap Gold Coins / int_e75c6d45
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1.0
 Goblins (Webcomic)
hasFeature
Cheap Gold Coins / int_e75c6d45
 Cheap Gold Coins / int_ebe37329
type
Cheap Gold Coins
 Cheap Gold Coins / int_ebe37329
comment
Flying Circus averts this. Whilst gold coins (referred to as Thaler) are the standard currency in the game, a single Thaler is worth a lot of money in-universe - about a few months pay for an unskilled labourer.
 Cheap Gold Coins / int_ebe37329
featureApplicability
1.0
 Cheap Gold Coins / int_ebe37329
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1.0
 Flying Circus (Tabletop Game)
hasFeature
Cheap Gold Coins / int_ebe37329
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Cheap Gold Coins
 Cheap Gold Coins / int_f309f886
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The Dark Profit Saga: Subverted. Dwarven alchemists figured out how to make gold, collapsing the gold standard and leading to the adoption of the giltin, a fiat currency backed by the trade guilds with gilded tin coins and banknotes. The fact that the dwarven kingdoms are still trying to use gold as a currency has resulted in a severe economic recession for them.
 Cheap Gold Coins / int_f309f886
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-0.3
 Cheap Gold Coins / int_f309f886
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1.0
 The Dark Profit Saga
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Cheap Gold Coins / int_f309f886
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Cheap Gold Coins
 Cheap Gold Coins / int_f349915b
comment
Gold is common enough in the Dragonlance setting that it isn't even valuable enough to be used for coinage at all.
 Cheap Gold Coins / int_f349915b
featureApplicability
1.0
 Cheap Gold Coins / int_f349915b
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1.0
 Dragonlance
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Cheap Gold Coins / int_f349915b
 Cheap Gold Coins / int_f74b5f80
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Cheap Gold Coins
 Cheap Gold Coins / int_f74b5f80
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Averted in an episode of the Babylon 5 follow-up Crusade; the crew visits a human colony which is voluntarily living at a pre-industrial level. Captain Gideon goes to a tavern and holds up a gold-colored coin, asking for whatever it will buy. The tavernkeeper responds that it's enough to buy the entire tavern. Not just all the food and drink in it. All of it.
 Cheap Gold Coins / int_f74b5f80
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-1.0
 Cheap Gold Coins / int_f74b5f80
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1.0
 Babylon 5
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Cheap Gold Coins / int_f74b5f80
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Cheap Gold Coins
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The standard currency of Flight Rising is treasure, represented by gold coins. You get 250 treasure per day just for logging in and keeping your dragons fed, while higher-end lair expansions will set you back over a million treasure. Each.
 Cheap Gold Coins / int_ff07c169
featureApplicability
1.0
 Cheap Gold Coins / int_ff07c169
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The following is a list of statements referring to the current page from other pages.

 Cheap Gold Coins
processingCategory2
Currency Tropes
 Cheap Gold Coins
processingCategory2
Money Tropes
 Cheap Gold Coins
processingCategory2
The Gilded Index
 Cheap Gold Coins
processingCategory2
Treasure Tropes
 Harry Potter and the Natural 20 (Fanfic) / int_68b24098
type
Cheap Gold Coins
 The Two Year Emperor (Fanfic) / int_68b24098
type
Cheap Gold Coins
 Death March to the Parallel World Rhapsody / int_68b24098
type
Cheap Gold Coins
 Mushoku Tensei / int_68b24098
type
Cheap Gold Coins
 Mushoku Tensei: Jobless Reincarnation / int_68b24098
type
Cheap Gold Coins
 Death March to the Parallel World Rhapsody / int_68b24098
type
Cheap Gold Coins
 Magic 2.0 / int_68b24098
type
Cheap Gold Coins
 Mushoku Tensei: Jobless Reincarnation / int_68b24098
type
Cheap Gold Coins
 Overlord (2012) / int_68b24098
type
Cheap Gold Coins
 Pippi Longstocking / int_68b24098
type
Cheap Gold Coins
 The Colour of Magic / int_68b24098
type
Cheap Gold Coins
 Quest in Show (Podcast) / int_68b24098
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Cheap Gold Coins
 Dark Sun (Tabletop Game) / int_68b24098
type
Cheap Gold Coins
 Hero Realms (Tabletop Game) / int_68b24098
type
Cheap Gold Coins
 Warhammer Fantasy Roleplay (Tabletop Game) / int_68b24098
type
Cheap Gold Coins
 AdventureQuest (Video Game) / int_68b24098
type
Cheap Gold Coins
 Diablo II (Video Game) / int_68b24098
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Cheap Gold Coins
 Fire Emblem Engage (Video Game) / int_68b24098
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Cheap Gold Coins
 Flight Rising (Video Game) / int_68b24098
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Cheap Gold Coins
 For the King (Video Game) / int_68b24098
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Cheap Gold Coins
 Lakeburg Legacies (Video Game) / int_68b24098
type
Cheap Gold Coins
 Love Nikki - Dress Up Queen (Video Game) / int_68b24098
type
Cheap Gold Coins
 MouseHunt (2008) (Video Game) / int_68b24098
type
Cheap Gold Coins
 Quest for Glory V (Video Game) / int_68b24098
type
Cheap Gold Coins
 Story of Seasons: A Wonderful Life (Video Game) / int_68b24098
type
Cheap Gold Coins
 Stronghold Kingdoms (Video Game) / int_68b24098
type
Cheap Gold Coins
 Sun Haven (Video Game) / int_68b24098
type
Cheap Gold Coins
 Tibia (Video Game) / int_68b24098
type
Cheap Gold Coins
 Viva Piñata (Video Game) / int_68b24098
type
Cheap Gold Coins
 Stardew Valley / Videogame / int_68b24098
type
Cheap Gold Coins
 Tales of the Questor (Webcomic) / int_68b24098
type
Cheap Gold Coins