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Cold Sleep, Cold Future

 Cold Sleep, Cold Future
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Whenever a Human Popsicle shows up in a story, there's a 50/50 chance you'll get this as well.
To put it simply, it's a Fish out of Temporal Water story but not Played for Laughs. For a better explanation, when a cryonics patient wakes up, the future is a Dystopia where most everyone tends to be dour, pessimistic, cynical, or any resulting combination thereof. The Good Old Ways have been forgotten. Even the group's designated humorous guy tends to either be a Deadpan Snarker or a No Celebrities Were Harmed homage to somebody like George Carlin or Bill Hicks. The formerly frozen character may or may not fit in (mostly the latter happens).
Depending on the tone of the story, the former popsicle might convince his new associates to lighten up a bit, or he might be dragged down by his bleak situation.
The reason for this universal (or at least planetary) viewing of the glass as half-empty varies. Either something very bad happened to the world, or the story is a satire on society's becoming more cynical. Compare Dystopia, or in extreme cases, Crapsack World. See also Good Is Old-Fashioned. Rip Van Winkle is the slightly shorter sister version of this trope.

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In the Metal Hurlant Chronicles episode "Cold Hard Facts", someone is thawed out in the 24th century by the Hurlant. Unfortunately, he has no memory of who he was, and all he does is draw, which the government considers "useless", so they execute him to harvest his organs. The final scene implies that he was Walt Disney.
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Buck Rogers in the 25th Century is a prime example. The free-wheeling, chick-stealing, All-American Rogers is at odds with a future where humor and disco dancing are long-lost memories, and the world is run by A.I.s. Of course, a massive nuclear war will do that to a planet....
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The Sleeper Awakes shows Cold Sleep producing a Cold Future, as the protagonist awakens to a dystopian world ruled by the trustees of his own now-vast fortune.
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Blue Gender: The humans are fighting an almost hopeless war against the Blue.
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While not necessarily involving cold sleep (more a form of time travel), Half-Life 2 still fits most of this trope. Earth has been the victim of an Alien Invasion directly caused by you in Half-Life; urban locations are only sanctuaries from feral alien attacks, and those who live in the numbered cities are routinely beaten by the Civil Protection or rounded up and turned into stalkers and otherwise experimented on by The Combine, "our benefactors".
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Idiocracy may be the ultimate example of the Crapsack World subtrope. The hero actually spends most of the movie having to make everyone realize they're living in a Crapsack World.
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The prequel novel Chasm City starts off with a chilling message to all Sleeper Starship travelers entering the Yellowstone system after the Melding Plague destroyed most of their civilization; because there is no Subspace Ansible technology, travelers were setting out for what they thought was the shining center of civilization only to arrive >10 years later at a dilapidated and deadly world.
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Sholan Alliance: Thanks to an alien stasis cube, Rezac and Zashou get treated to a mix of this trope and a 1500-year version of Rip Van Winkle.
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Cold Sleep, Cold Future
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Ultimate Captain America, a different character than the classic, also went through the refreezing. He associates better with his few surviving friends and is very stuck in the past. When he learned that Hank Pym assaulting his miniaturized wife with bug spray and mind-controlled ants was merely the latest attack in a years-long abusive relationship, he storms off, smacks Hank around until he goes giant, and then and only then kicks Hank's sixty-foot tall (naked!) rear end.
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Cold Sleep, Cold Future
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Vorkosigan Saga: Multiple different aspects of this are seen in Cryoburn. Yani was dying of old age before he was frozen but could only afford to pay to be frozen for a hundred years or until a cure for old age was found, whichever came first, so a century later he was thawed out, and dumped on the street: old and broke. Others are more fortunate: being revived when a cure was found for what was killing them, and still having money. They tend to isolate themselves in enclaves of people from their own time, so they can live among people who get the same jokes, and with whom they have other things in common. Meanwhile, the planet is effectively ruled by the corporations that own the cryo-storage facilities because they can vote on behalf of the frozen people in their care, who outnumber the living.
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Marvel Universe:
Normally Captain America, frozen anywhere from twenty to fifty years thanks to Comic-Book Time, is pretty well adjusted to the modern world. Now and again (mostly when he was newly introduced), he does angst about values shifting and morality becoming looser. Notably, in Avengers: Earth's Mightiest Heroes, he is shocked by the world he's woken up in (and by what's on the TV) and ashamed that he wasn't there to fight for it.
Ultimate Captain America, a different character than the classic, also went through the refreezing. He associates better with his few surviving friends and is very stuck in the past. When he learned that Hank Pym assaulting his miniaturized wife with bug spray and mind-controlled ants was merely the latest attack in a years-long abusive relationship, he storms off, smacks Hank around until he goes giant, and then and only then kicks Hank's sixty-foot tall (naked!) rear end.
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The Lost Fleet: Captain John Geary spends a hundred years drifting through space in an Escape Pod, in cryosleep, after his ship is shot out from under him in the opening engagement of a war between The Alliance and the Syndicate Worlds. When he's revived, he finds the war is still raging, a bloody and seemingly endless stalemate in which half-trained sailors in jerry-built ships are thrown at each other in wasteful head-on charges, and the ever-worsening toll in blood and treasure is causing unrest in the civilian population and even the military. Oh, and just to set the tin lid on it all, the Syndics have successfully lured the majority of the Alliance fleet into an ambush and Geary is now technically the most senior officer in what's left of it. Luckily, Geary turns out to be a really good fleet commander, and by the end of the first arc, his future and that of his nation are both looking rather warmer.
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Fallout 4:
This is the main story's premise, though whether or not the protagonist is public about his/her former life is up to the player.
Downplayed with Nick Valentine. He's a synth through and through, but his neural patterns were based off a real pre-war cop, meaning he has the memories to match. When the Institute trashed him, he woke up in a pile of debris two hundred years after his supposed death to a nightmarish, irradiated version of Boston, an experience topped only by the Tomato in the Mirror revelation that followed shortly after.
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Altered Carbon: Everyone who gets resleeved suffers from this, and it's not helped by the fact that you wake up in a completely different body. Even the protagonist Takeshi Kovacs, who is used to being resleeved and has specific training to cope with it, seriously contemplates real death or just going back into cold sleep.
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Avatar: The Last Airbender: Aang was warned of the impending doom, but he didn't think it would get so bad. While Aang is frozen, the Fire Nation wipes out his people (the Air Nomads) and conquers most of the world. Fire Nation culture changes to be brutal, nationalistic, prejudiced and joyless, but Aang plans to change that when he defeats the Fire Lord. When he first comes out, Aang also experiences a bit of this problem with his friends Katara and Sokka. All Aang wants to do is play—but the Water Tribe children have lived in a war their whole life, and are more used to hunting and working than goofing off like kids are expected to in Aang's time. Nonetheless, a taste of light-hearted fun was something Katara needed in a bad situation like the War.
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Cold Sleep, Cold Future
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One Dresden Codak strip has a time traveler going to see the wonders of the future. His head promptly explodes, unable to handle telepathic output of the future-people's brains.
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In Arrivals from the Dark, this is pretty much the history of the Faata. Their original civilization (as glimpsed by their Half-Human Hybrid offspring in his Genetic Memory) was not very different from human. However, an unknown cataclysm known as an Eclypse results in total collapse of their civilization. When they finally manage to rebuild, they send spaceships (possibly Generation Ships) on sublight journeys to other stars on exploratory missions. However, the ship-bound Faata return decades (or centuries) later to find that the planet-bound Faata suffered the Second Eclipse and have been reduced to savages that barely survive. Disgusted, they resolve to remake the Faata society in such a way as to ensure the unending prosperity of their race and prevent the Third Eclipse. They use genetic engineering to create a caste-based society with the smartest at the top, gifted with longevity and perfect health. The other castes (mostly made up of their savage brethren) would be considered non-sentient servants and remade to serve specific tasks. These would include soldiers, pilots, workers, etc. Most females were turned into breeders who are kept in a perpetual vegetative state, "producing" new Faata as needed. A later discovery of a mind-reading biological computer would restrict the higher caste to only those with Psychic Powers. All alien races were to be conquered and adapted to serve the Faata. After the four devastating wars with humanity (they attacked first, by the way), the Faata expended so many resources (in terms of materiel and personnel), that their culture was thrown in disarray and collapsed. In essence, their expansionist ways result in the exact outcome they desperately wanted to avoid. On the other hand, humanity ended up with new colonies and a vastly higher technology level than before the first encounter with the Faata.
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Gargoyles puts the eponymous characters in the magical equivalent of Cold Sleep (i.e. a sleeping spell that can only be broken by raising Castle Wyvern above the clouds), and while Manhattan in 1994 isn't exactly a Crapsack World, Goliath quickly points out that it's just as savage as 994 Scotland.
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Hyperion Cantos: When Martin Silenus comes out of cryo, he has so much brain damage that the only words he can speak or write are the Seven Dirty Words. Also, his entire family is dead, and their accounts have been dissolved. He is good for nothing but digging trenches, so that's where they put him.
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In the Known Space story The Defenseless Dead, a law is being debated to allow people in cryogenic suspension to be harvested for their organs. In an attempt to forestall this, the doctors take the risk of reviving several people to plead their case, but when interviewed by the media, they come across as paranoid and mentally disturbed. The protagonist thinks that's an entirely reasonable reaction for someone who has woken up in a world populated by cannibalistic ghouls who want to harvest their body parts.
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Grim Hollow has an entire playable race with this as its backstory; the Dreamers are a race who were ancient when the elves were young, but went into hibernation to escape some long-forgotten calamaity. It worked... but the world they've woken up to isn't much better. One compares it to hibernating to survive the winter, only to sleep through spring and summer and wake up right back in another autumn.
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In The Forever War, it's Time Dilation that causes the veterans of the first campaign of the interstellar war to arrive in a Crapsack World where crime is so prevalent that people hire bodyguards just to leave the house, and overpopulation is so bad that the government encourages homosexuality, and this is close enough that some of their relatives are still alive. After their second campaign centuries have passed, homosexuality is mandatory, people are grown in tubes, and they're considered barbaric atavisms. Following the third, Man has become a Hive Mind of clones, allowing them to communicate with their enemies and realize that they had no reason to fight after all. Fortunately, Man has established some "old style" colonies that the characters can live in.
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Blast from the Past has a similar reversal, as the 1950s valued Adam reintroduces honesty, chivalry, and (surprisingly) tolerance, albeit on a smaller scale than others on this list.
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Futurama:
One instance, at least. Leela is very cynical about the Moon, which almost kills Fry's wide-eyed enthusiasm about visiting the place. She warms up by the end of the episode, though. By contrast, Bender retains his Deadpan Snarker attitude for the remainder of the series, but then, he's a Jerkass. In fact, Bender was attempting to commit suicide when Fry met him, and it's only an electrical jolt to the head that changes his programming.
Various earlier drafts for the show and the pilot show a much more dystopian future. These various aspects were dropped as the series continued, and the world of Futurama has about the same amount of pros and cons as modern-day living, albeit with a lot more convenient technology and general weirdness.
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In Portal 2, Chell spends anywhere from 20 to 300 years in an artificial coma to wake to ... the same Crapsack World she was in before, only now the enrichment centre is slowly falling apart. Seeing as Portal shares the same universe as Half-Life, the outside world may still be controlled by an alien empire known as the Combine, which owns a fair chunk of The Multiverse.
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Rebuild of Evangelion has Shinji nearly destroy the world just to save Rei by the end of 2.22. Shinji is then lost inside Unit-01, and is retrieved 14 years later... to a seriously changed world. Not only does everyone hate him for what he did, but when he tries to change the world back by the end of the movie, he only makes things somehow even worse. Also, by the time Shinji re-appears, the planet is starting to turn into a giant monstrosity, complete with an anatomically correct eye centered at the epicenter of Near-Third Impact and a huge ravine with anatomically correct teeth! Nothing whatsoever is what it used to be.
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In Return from the Stars, astronauts who have completed a century-long interstellar exploration mission return to an Earth where violence and risk-taking is so foreign to the population that the returning astronauts are regarded as nothing more than dangerous beasts.
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In The Legend of Zelda: Ocarina of Time, the hero Link is placed into an enchanted sleep for seven years, to allow him to safely reach adulthood and deal with the problem of Ganondorf. When he wakes, he finds that the country of Hyrule has been overrun by the Big Bad and his hordes of evil. The real King's been murdered, the Princess is missing, and he's got to make everything right again. Subverted somewhat in that once he does fix all the problems, he gets sent back in time so he can live out his childhood properly.
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Warhammer 40,000 has Robaute Guiliman reawakening from his stasis field by Yvraine. He realizes that the Imperium turned into corrupt theocracy where individual liberty is non-existent and everything including technology, society regressed, but he fights for its ideals anyway.
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Doctor Who: In "The Ark in Space", the Doctor and his companions arrive on the eponymous ark, where the future of humanity is 'cryogenically'note even the Doctor doesn't point out that the word is 'cryonically' frozen. It's mentioned that emotionality is not encouraged in this future society, which doesn't stop the characters from emoting wildly merely because they're being absorbed by Wiirn.
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The protagonist of A World Out of Time is revived into an authoritarian world. He's expected to earn his new lease on life by piloting a sublight interstellar mission. If he fails to qualify, they'll erase his brain pattern from the body (of a condemned criminal, executed by brainwipe) he's using and try again with the next Human Popsicle.
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Yuri, the protagonist of Proxima, is put into stasis as a child, at a time of environmental catastrophe. He wakes up in a world which resents people of his parents' generation, blaming them and, by extension, him, for worsening global warming by their disastrous attempts to solve it. He's treated badly, and ends up being press-ganged into a half-baked colonisation effort on a barely habitable exoplanet. Even the woman he ends up having a child with can barely stand him, through no fault of his own, and abandons him at the first opportunity.
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A careful listener may discern that Queen's song "'39" is about Time Dilation and its effects on explorers ("The Volunteers") in a particular instance.
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In Manifold: Space, the Portal Network works at the speed of light; traveling to Alpha Centauri takes 4 objective years there and 4 years back, even though the subjective time is instant. Except for the very first time that Madeleine Meacher went through the portal and exploited the Compound-Interest Time Travel Gambit, the Earth gets progressively worse. The second journey isn't too bad, though the resource wars are getting more intense. The third time, a new ice age is upon the world and global industrial and civilization has collapsed, including the technological base. Later, Earth is all but abandoned saved for a few feudal kingdoms as humans from the Asteroid Belt work to restore the planet from Earth orbit. In her final journey, Mankind has been pushed back to one last bastion at Mercury, fleeing from an alien invasion.
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Revelation Space Series:
Inhabitants of Yellowstone (the hub of human civilization) sometimes put themselves into cryo-vaults to await the future for a variety of reasons (compound interest, boredom, etc.). At some point, the Melding Plague — a nano-technological virus — arrives at Yellowstone, destroying or corrupting most advanced technology that made the nigh-Utopia possible. The gleaming self-evolving spires of Chasm City went corrupt, entombing hapless inhabitants in their walls, and the ring of space stations orbiting the planet was largely destroyed. Now all but a tiny minority of the ultra-rich (and ultra lucky) live in the highest sections of Chasm City, while the rest of the population live in squalor in the decaying remains below. It gets better eventually, but then the Inhibitors show up.
The prequel novel Chasm City starts off with a chilling message to all Sleeper Starship travelers entering the Yellowstone system after the Melding Plague destroyed most of their civilization; because there is no Subspace Ansible technology, travelers were setting out for what they thought was the shining center of civilization only to arrive >10 years later at a dilapidated and deadly world.
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Demolition Man has this almost backwards. John reintroduces violence to the anger-neutered future so it can defend itself from a de-frosted sociopath. Strangely, it got this way in just thirty years. Some of the main characters are older than this by a significant amount, and they don't see anything strange about it. In fact, we have characters referring to John Spartan as a "primitive" and a "Neanderthal" for his less-than-PC attitudes, despite the fact that they were around then too. Of course, John Spartan's methods were considered overly violent and Neanderthalic even in the time period he was from — that's what got him frozen in the first place.
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In Transmetropolitan, cryonically preserved humans are known as "Revivals" and have become their own caste of unwanted social misfits, revived more out of a begrudged sense of duty than any real desire to have yesterday's people cluttering up today's world. Revivals almost inevitably become depressed, insane and suicidal as a result of the social neglect they face from a future that doesn't care for them, as well as a frankly schizophrenic future (think all the vices of the internet, writ large by hipsters and vomited out into the street). This takes minutes: we follow one Revival who collapses from sensory overload as soon as she walks out onto the street. She gets better, though.
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Star Trek: Voyager:
"Living Witness" has a backup copy of the Doctor rebooted in the far future on a world with racial tensions about to pop off, and where his crewmates have all been given a Historical Villain Upgrade, and the ruling government is using it as an excuse to crack down on minorities who historically sided with the "evil" Voyager. The Doctor's efforts to set the record straight and avoid being tried as a war criminal nearly start a civil war. Happily, the Distant Finale shows that this turned out to be their world's difficult first steps towards healing and reconciliation.
In "Timeless", Voyager is destroyed when the ship's experimental slipstream drive malfunctioned mid-flight, sending the ship crash-landing on an ice planet, killing everybody aboard. Fifteen years later, the two sole survivors, Harry and Chakotay, who were aboard the Delta Flyer, have tracked down Voyager. When they re-activate the Doctor, who was deactivated hours before the accident, he's shocked to find the ship has been destroyed, and that the two survivors, especially Harry, have deep-seated Survivor Guilt, convincing him to work with them to prevent the accident from happening.
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Happens to the protagonist of The World at the End of Time. After the failed attempt to find what's happening on the planet Nebo, he and his wife are put on suspended animation to be thawed out 400 years later in a very different — and far more hostile — world than that they knew.
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Normally Captain America, frozen anywhere from twenty to fifty years thanks to Comic-Book Time, is pretty well adjusted to the modern world. Now and again (mostly when he was newly introduced), he does angst about values shifting and morality becoming looser. Notably, in Avengers: Earth's Mightiest Heroes, he is shocked by the world he's woken up in (and by what's on the TV) and ashamed that he wasn't there to fight for it.
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Star Trek: The Next Generation:
In "The Neutral Zone", three late 20th century humans are revived in the middle of a showdown with the Romulans. Two of the three adapt fairly quickly to a future that is better than their past, but the third is a formerly wealthy financier who reacts badly to the loss of his money, prestige and power. The tie-in novel Debtor's Planet reveals that the financier did finally find a niche in Federation society: his mindset and skills make him the perfect choice as an ambassador to the Ferengi. In a later novel, Mere Mortals, he's Federation Secretary of Commerce. In the end, his future appears not to have been so cold after all.
In "Relics", Scotty was found in stasis after his ship crashed 75 years ago. Scotty is initially amazed about all the advancements in technology, and tries to show that his engineering expertise is still useful in the 24th century. But eventually, he gets depressed that many engineering issues he was proud to have handled during the 23rd century have been long resolved, and he feels he has no place in the 24th century. Geordi, however, helps Scotty see that there's always a place for engineers like him.
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The following is a list of statements referring to the current page from other pages.

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Speculative Fiction Tropes
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Time Travel Tropes
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 Analogue: A Hate Story (Visual Novel) / int_74e24e75
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