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Collision Damage

 Collision Damage
type
FeatureClass
 Collision Damage
label
Collision Damage
 Collision Damage
page
CollisionDamage
 Collision Damage
comment
Perhaps the character bruises easily. Perhaps the enemy is toxic. Or the character is obsessive-compulsive. Or maybe, they just weren't able to give the enemies an attack animation.
Either way, touching an enemy damages—if not outright kills—the player. If you're lucky, you might survive, although you may lose a Power-Up or two. On the plus side, Mercy Invincibility usually kicks in at this point. This is part of the reason why it seems like everything's trying to kill you.
Often the Invincibility Power-Up will give you Collision Damage effects on the enemy. This may even affect minor boss enemies.
This is a very, very old trope, dating back to Snake and specifically its original release as Blockade. It is most commonly seen in the Platformer; it is rarely seen in the Fighting Game or the RPG. It's also a Discredited Trope as many modern platformers have discarded it, at least without justification.
This tends to be a bit easier to believe if it's a vehicle-based shoot 'em up. Flying one of the choppers of Twin Cobra into an enemy chopper is usually about as helpful there as it would be if you took an AH-64 and used it to kiss a Hind. (Hint: not very.) It's just more blatant when it's a human(ish) victim and the enemy really just wanders by it.
It's particularly jarring when the boss attempting to swing its claw at you does the same amount of damage as you accidentally touching the claw. Apparently, attacking doesn't hurt more, just makes you more likely to touch the boss.
This will often happen even if facing an evil twin or otherwise "normal" opponent. This is a favorite tactic of the Personal Space Invader, who takes it up a notch by grabbing the player character beyond just touching them.
Not to be confused with the real-time model damaging employed in modern 3D games. See also One-Hit-Point Wonder. When this applies to walls, that's Deadly Walls.
 Collision Damage
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2024-04-23T05:16:40Z
 Collision Damage
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 Collision Damage
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Mook
 Collision Damage
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BartSimpsonsEscapeFromCampDeadly
 Collision Damage
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Princess Remedy (Video Game)
 Collision Damage
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DBTropes
 Collision Damage / int_11fd7982
type
Collision Damage
 Collision Damage / int_11fd7982
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Played straight for every game. Bumping into enemies will damage Samus and even some creatures in the Metroid Prime Trilogy that just wander about minding their own business can damage Samus by mere contact.
 Collision Damage / int_11fd7982
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1.0
 Collision Damage / int_11fd7982
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1.0
 Metroid Prime Trilogy (Video Game)
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Collision Damage / int_11fd7982
 Collision Damage / int_15ba0e84
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Collision Damage
 Collision Damage / int_15ba0e84
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In Kirby's Epic Yarn, collision damage is removed altogether, allowing to ride on enemies and bump into them.
 Collision Damage / int_15ba0e84
featureApplicability
1.0
 Collision Damage / int_15ba0e84
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1.0
 Kirby's Epic Yarn / Videogame
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Collision Damage / int_15ba0e84
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Collision Damage
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This is also averted with the character of Nabbit in New Super Luigi U. Unlike Luigi and the Toads, he takes no damage from any normal enemies, just lava pits and instant kill obstacles, with the side effect of not being able to get power ups (like the enemies from the game). It lets him break many, many levels.
 Collision Damage / int_15e08c21
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 New Super Luigi U (Video Game)
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Collision Damage / int_15e08c21
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Collision Damage
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In Kirby Super Star, Kirby has a "guard" technique to reduce or neutralize damage from attacks, including collision damage. Guarding while bosses are contacting Kirby can cause them to slowly take collision damage instead. This was Nerfed somewhat in the DS remake.
 Collision Damage / int_1622155
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1.0
 Collision Damage / int_1622155
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 Kirby Super Star (Video Game)
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Collision Damage
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In Battlefield 2 and 2142, players can be killed if they are crushed between a vehicle and stationary geometry. Acceptable. However, the same fatal damage is applied if the vehicle is parked, empty and motionless next to a wall, and the player walks in between. The game engine sees that the space between the vehicle and the wall is less than the size of the player, and applies indiscriminate logic. Death can also occur if you are beside a tank, but you happen to touch any portion of the kill zone (immediately beneath the treads) exposed by the ground's uneven surface.
 Collision Damage / int_1a1a594f
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1.0
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 Battlefield (Video Game)
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Collision Damage
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In the original Crash Bandicoot games this often resulted in a specific death animation. The first game had Crash spinning around and falling to the ground, the second had Crash turn into an angel, and the third would be some comedic sequence that you would always want to watch a second time.
 Collision Damage / int_1a76a111
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1.0
 Collision Damage / int_1a76a111
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 Crash Bandicoot (Video Game)
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Collision Damage / int_1a76a111
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Collision Damage
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In Bump 'n' Jump, you lose a car when it touches the sides of the road, potholes, and landing right on top of water. Other cars will simply bounce you away if you bump into them.
 Collision Damage / int_1ddf0773
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1.0
 Collision Damage / int_1ddf0773
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1.0
 Bump 'n' Jump (Video Game)
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Collision Damage / int_1ddf0773
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Collision Damage
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Kingdom Hearts II: Equipping a Gummi Ship with Impact Gummies will make it so that enemies take damage whenever they make contact with your ship.
 Collision Damage / int_1ff419c5
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1.0
 Collision Damage / int_1ff419c5
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1.0
 Kingdom Hearts II (Video Game)
hasFeature
Collision Damage / int_1ff419c5
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Collision Damage
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When you fight Knuckles he will take collision damage from you if he lands on you out of a glide (which makes him helpless in normal gameplay).
 Collision Damage / int_20e8e9bd
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1.0
 Collision Damage / int_20e8e9bd
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1.0
 Sonic 3 & Knuckles (Video Game)
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Collision Damage / int_20e8e9bd
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Collision Damage
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Donkey Kong Country: Donkey Kong and his fellow Kongs in the series will typically die if they run into an enemy. This trope can be inverted if you run into them while carrying a barrel, in which case the enemy will be the one to suffer the Collision Damage. In the first game, Diddy carries the barrels out in front of him, while Donkey carries them above his head. If Diddy runs into an enemy head-on or Donkey runs into them from below, they'll lose the barrel but the enemy will die.
 Collision Damage / int_22e5872a
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1.0
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 Donkey Kong Country (Video Game)
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Collision Damage
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Metroid: Every enemy, except for the dragons which try to shoot Samus, Skree which try to explode near Samus and the Metroids who try to latch onto Samus, rely on this. The bosses Ridley, Kraid, Fake Kraid and Mother Brain have projectile attacks but can still cause collision damage.
 Collision Damage / int_24d953d0
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1.0
 Collision Damage / int_24d953d0
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1.0
 Metroid (Video Game)
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Collision Damage / int_24d953d0
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Collision Damage
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Delivered by Skulls and Armas in Adventures of Lolo, but all other enemies either have long-range attacks or just can't kill you (directly, anyway).
 Collision Damage / int_26097013
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1.0
 Collision Damage / int_26097013
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1.0
 Adventures of Lolo (Video Game)
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Collision Damage / int_26097013
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Collision Damage
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In Wario Land, Wario can stun or kill most enemies just by bumping into them, without harming himself. However, most of these enemies either have spiky protection or carry sharp weapons, which do harm Wario if he touches them. The trick is to attack them from an unprotected side (usually from behind or below).
 Collision Damage / int_28438266
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1.0
 Collision Damage / int_28438266
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1.0
 Wario Land (Video Game)
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Collision Damage / int_28438266
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Collision Damage
 Collision Damage / int_2cfd81ad
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Ken's Labyrinth has this in full force for you (in addition to many enemies shooting projectiles). The difficulty selection determines whether or not enemies will actively try to ram into you. Inverted if you have a blue cloak active, as you can One-Hit Kill any enemy that isn't a boss. (By the way, this is the only way, other than holes, to kill the 8-balls and frozen ghost enemies.)
 Collision Damage / int_2cfd81ad
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 Ken's Labyrinth (Video Game)
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Collision Damage
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Mars Matrix not only averts this, but lets you fly over enemies without any harmful effect.
 Collision Damage / int_2d788b49
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1.0
 Collision Damage / int_2d788b49
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 Mars Matrix (Video Game)
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Collision Damage / int_2d788b49
 Collision Damage / int_2e97466d
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Collision Damage
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Earlier Ys games have it both ways: getting hit by enemies causes damage, while damaging them involves making the protagonist, Adol, run into them at an angle.
 Collision Damage / int_2e97466d
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1.0
 Collision Damage / int_2e97466d
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 Ys (Video Game)
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Collision Damage / int_2e97466d
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Collision Damage
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Donkey Kong Country Returns varies it slightly: while everything in the game deals basic collision damage straight-up, there are a few enemies that play an attacking animation when DK or Diddy touches them (such as Tikis biting them).
 Collision Damage / int_2fc7f6b9
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1.0
 Collision Damage / int_2fc7f6b9
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 Donkey Kong Country Returns (Video Game)
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Collision Damage
 Collision Damage / int_30f32521
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Certain enemies in Darksiders and Darksiders II are covered in a miasma of poison gas/mist that can be removed with ranged attacks. The catch is that they are removed for a short time so you need to get in your shots then move away quickly.
 Collision Damage / int_30f32521
featureApplicability
1.0
 Collision Damage / int_30f32521
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1.0
 Darksiders (Video Game)
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Collision Damage / int_30f32521
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Collision Damage
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ANNO: Mutationem: In the Mysterious Console DLC, Noni takes damage upon making physical contact with enemies as they attempt to move closer to her while firing an abundant of Bullet Hell weaponry.
 Collision Damage / int_31313512
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1.0
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1.0
 ANNO: Mutationem (Video Game)
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Collision Damage / int_31313512
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Hostile Waters: Colliding into another ship or sub causes you to die and end your game, even if you have lives left. If you do it to another sub, both you and it sink and you get points, but doing so to a ship causes only you to sink. Colliding into mines only makes you lose one life.
 Collision Damage / int_31568ea3
featureApplicability
1.0
 Collision Damage / int_31568ea3
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1.0
 Hostile Waters (Video Game)
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Collision Damage / int_31568ea3
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Collision Damage
 Collision Damage / int_31aec894
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Pole Position, one of the first Driving Games, had this in spades.
 Collision Damage / int_31aec894
featureApplicability
1.0
 Collision Damage / int_31aec894
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1.0
 Pole Position (Video Game)
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Collision Damage / int_31aec894
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Collision Damage
 Collision Damage / int_3205ef9
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In Miracle Girls, the playable characters cannot touch enemies unless they are eating candy.
 Collision Damage / int_3205ef9
featureApplicability
1.0
 Collision Damage / int_3205ef9
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1.0
 Miracle Girls (Video Game)
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Collision Damage / int_3205ef9
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Collision Damage
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A Boy and His Blob: It applies to some of the enemies too if they collide with different enemies.
 Collision Damage / int_324cbf56
featureApplicability
1.0
 Collision Damage / int_324cbf56
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1.0
 A Boy and His Blob (Video Game)
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Collision Damage / int_324cbf56
 Collision Damage / int_34209569
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Collision Damage
 Collision Damage / int_34209569
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Touching enemies & electrical fences in Aura Aura Climber will cause damage, if not kill you outright.
 Collision Damage / int_34209569
featureApplicability
1.0
 Collision Damage / int_34209569
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1.0
 Aura Aura Climber (Video Game)
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Collision Damage / int_34209569
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Collision Damage
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In Rabi-Ribi, touching an enemy will make Erina take damage, unless she's in the middle of attacking with her hammer. The Pure Love badge makes Erina immune to collision damage from female bosses (i.e. nearly every boss in the game), and the Fire Orb allows Erina to inflict collision damage on enemies as well.
 Collision Damage / int_396309a7
featureApplicability
1.0
 Collision Damage / int_396309a7
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1.0
 Rabi-Ribi (Video Game)
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Collision Damage / int_396309a7
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Collision Damage
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This trope is prevalent in all of the Shantae games, Shantae (2002), Shantae: Risky's Revenge, Shantae and the Pirate's Curse and one of the few modern games to play it completely straight. Monsters can hurt the player character on contact, while most of the time it's Shantae herself, but also the other playable characters as well (Like Sky, Bolo, and Rottytops in the "Friends To The End" mode in Half-Genie Hero.
In Shantae: Half-Genie Hero, naturally if you touch the body of the evil Risky Boots during your boss battle with her, she will damage you. However, in the "Pirate Queen's Quest" DLC for the game you play as the villain Risky Boots as she goes on a Perspective Flip quest to achieve her wicked goal. You battle the bosses from the main game, but when you get to the point in the game where you would normally face Risky Boots, you battle Shantae instead. In this scenario touching Shantae when controlling Risky Boots causes damage to Risky, which is the exact opposite of what happens in the main game. Hero or Bad guy, damage from touching enemies doesn't discriminate.
Shantae and the Seven Sirens: The Crystal Crab Monster Card gives Shantae the ability to break jugs by walking into them, instead of using an attack to damage and break them instead.
 Collision Damage / int_3a64aba3
featureApplicability
1.0
 Collision Damage / int_3a64aba3
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1.0
 Shantae (Video Game)
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Collision Damage / int_3a64aba3
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Collision Damage
 Collision Damage / int_3b8301c6
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The Lonely Goomba was asked in a Q&A video how he can lift things when he has no hands and he replies that Goombas are telekinetic and it's their telekinesis that kills Mario when he walks into them.
 Collision Damage / int_3b8301c6
featureApplicability
1.0
 Collision Damage / int_3b8301c6
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1.0
 The Lonely Goomba (Web Video)
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Collision Damage / int_3b8301c6
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Collision Damage
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In Super Mario 64, if a tiny Goomba runs at Mario, he will not take damage but will be knocked back as if he has; the tiny Goomba, on the other hand, will die on contact.
 Collision Damage / int_3e5c6c5a
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1.0
 Collision Damage / int_3e5c6c5a
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 Super Mario 64 (Video Game)
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Collision Damage / int_3e5c6c5a
 Collision Damage / int_41d79599
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Collision Damage
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In Dark Forces 2, collision damage was applied to the player in any direction so long as he was moving fast enough; long falls naturally damaged you, but Force Jumping into a low ceiling or running into a wall with Force Speed also did damage. Jedi Knight II and Academy did away with this, instead opting to place multiple Bottomless Pits in nearly every level.
 Collision Damage / int_41d79599
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1.0
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1.0
 Dark Forces Saga (Video Game)
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Collision Damage / int_41d79599
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Collision Damage
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Magical Chase: Running into enemies or obstacles will hurt you.
 Collision Damage / int_44cab3c9
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1.0
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1.0
 Magical Chase (Video Game)
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Collision Damage / int_44cab3c9
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Collision Damage
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Super Metroid: Ridley's sprite is given almost comically diminutive wings that amazingly still provide him with the ability to fly, because if they were the proper size, the impact detection for collision damage would make him impossible to get close to without being struck by them.
 Collision Damage / int_45501b8c
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1.0
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 Super Metroid (Video Game)
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In direct defiance of the fact that this trope is supposedly not seen in RPGs, World of Warcraft has one of these: the infamous "frogger" encounter in Naxxramas. Green oozes lazily slink across a hallway. Your party is on one side of them. You and your party need to get to the other side. It's harder than it sounds, since any lag at all will throw off your timing. The frogger hall has claimed many lives.
 Collision Damage / int_49ad83ee
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1.0
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 World of Warcraft (Video Game)
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Collision Damage / int_49ad83ee
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Collision Damage
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In The NewZealand Story, only enemies with spikes could kill the main character by touching him.
 Collision Damage / int_4e55ca56
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1.0
 Collision Damage / int_4e55ca56
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1.0
 The NewZealand Story (Video Game)
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Collision Damage / int_4e55ca56
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In Stampede Run, running into a small obstacle or runner without a take-out move will cause a stumble instead of knocking you out completely. You're fine if you can avoid stumbling again for 5 seconds or so, but if you stumble again the bull that's chasing you during that time will run you over, ending the game.
 Collision Damage / int_50c53bfc
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1.0
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 With Friends (Video Game)
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Everything in Magical Whip: Wizards of Phantasmal Forest will damage you from any direction for the same amount of damage. It doesn't matter whether it's a dragon, a pumpkin, or the lance of a knight.
 Collision Damage / int_54371fd6
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1.0
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 Magical Whip: Wizards of Phantasmal Forest (Video Game)
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Collision Damage
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In the original Rolling Thunder, touching an enemy causes you to lose one of your two hit points. In Rolling Thunder 2 onwards, however, touching an enemy simply knocks you back without any damage.
 Collision Damage / int_54c075b2
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1.0
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 Rolling Thunder (Video Game)
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The Urchins in Tales of Phantasia cause instant death to anyone who touches them, but don't have any actual attacks to speak of.
 Collision Damage / int_58cf4968
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1.0
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1.0
 Tales of Phantasia (Video Game)
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Metal Gear: The first and second 2D games have this, but went away when the series went 3D with Solid.
 Collision Damage / int_59151283
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1.0
 Collision Damage / int_59151283
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 Metal Gear (Video Game)
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Collision Damage
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Eternal Senia: Enemies can hurt Senia by bumping into her, and vice-versa, but the damage to Senia is mostly negligible.
 Collision Damage / int_59883767
featureApplicability
1.0
 Collision Damage / int_59883767
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1.0
 Eternal Senia (Video Game)
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Collision Damage / int_59883767
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Collision Damage
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In Binary Boy, you can only get killed through the collision damage of some kind.
 Collision Damage / int_5cae6358
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1.0
 Collision Damage / int_5cae6358
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1.0
 BinaryBoy
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Collision Damage / int_5cae6358
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Collision Damage
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Cave Story has a good deal of this; enemies like birds often appear in large swarms, making it hard not to get hit. However, some bosses don't inflict collision damage at all.
 Collision Damage / int_5e3832b5
featureApplicability
1.0
 Collision Damage / int_5e3832b5
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1.0
 Cave Story (Video Game)
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Collision Damage
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Silver Surfer (1990) was Nintendo Hard because just touching a wall would result in the character's death. Often the lethal parts were indistinguishable from the background.
 Collision Damage / int_6086a202
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1.0
 Collision Damage / int_6086a202
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1.0
 Silver Surfer (1990) (Video Game)
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Collision Damage
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comment
In Super Mario Bros. 2, there was the stop watch item that can be obtained after grabbing five ripe vegetables, which stops all the enemy action around Mario and friends. However the enemies can still damage them on touch, so don't get reckless.
 Collision Damage / int_62bf542
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1.0
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1.0
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Collision Damage / int_62bf542
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Collision Damage
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In Nightmare House, the player is encountered by shadows that do not move. If the player touches them, they lose 5-10 points worth of health.
 Collision Damage / int_632b7e54
featureApplicability
1.0
 Collision Damage / int_632b7e54
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1.0
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Collision Damage / int_632b7e54
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Collision Damage
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The older Sonic games also play this straight, however, to the point that the final boss in Sonic the Hedgehog 2 will kill you if it steps on the very tip of your toes. Apparently, Sonic's oversized shoes can be fatal if pinched.
 Collision Damage / int_63ac9abf
featureApplicability
1.0
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1.0
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Collision Damage / int_63ac9abf
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Collision Damage
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In Roundabout, touching anything taller than your limo inflicts a point of damage. Pedestrians are also slaughtered in one hit if you touch them.
 Collision Damage / int_65016f12
featureApplicability
1.0
 Collision Damage / int_65016f12
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1.0
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Collision Damage / int_65016f12
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Collision Damage
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In the Indiana Jones and the Last Crusade game for the Master System, Indy takes some damage from bullets and continuous damage from falling. What happens if he touches any enemy? Instant death.
 Collision Damage / int_655b7465
featureApplicability
1.0
 Collision Damage / int_655b7465
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1.0
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Collision Damage / int_655b7465
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Collision Damage
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This is a common source of player-character injury in theHunter: Call of the Wild, as animals don't seem to see your character as an obstacle when fleeing and will try to run through them. Luckily, most animals in the game can't kill you this way. At least, not with one hit.
 Collision Damage / int_68a92548
featureApplicability
1.0
 Collision Damage / int_68a92548
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1.0
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Collision Damage / int_68a92548
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Collision Damage
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In Carrie's Order Up!, your playing as a waitress running tables at a diner, and bumping into customers results in an angry patron and a lot of broken plates.
 Collision Damage / int_68e16823
featureApplicability
1.0
 Collision Damage / int_68e16823
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1.0
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Collision Damage / int_68e16823
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Collision Damage
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In Ninja Senki, your character is the only ninja in the game unable to deal collision damage. All other ninjas will gleefully damage you on touch, and all their non-ninja allies can do the same.
 Collision Damage / int_699d6ea3
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1.0
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Collision Damage
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Shanghai.EXE: Genso Network: If an enemy can go to Shanghai's side of the battlefield, moving onto their panel is going to hurt him, but not the other way around. Some examples are:
Cirno, who can coat herself in a spiky ball of ice and land on where Shanghai is at, and stays there for a little while.
Yorihime, who has some sword attacks that send her to the panel right in front of Shanghai, which puts her on Shanghai's side if Shanghai's on any column except her rightmost.
 Collision Damage / int_6a93bc16
featureApplicability
1.0
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1.0
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Collision Damage / int_6a93bc16
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Collision Damage
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Collision damage was enabled only once in Dynasty Warriors, specifically for the 4 version of the engine. A flying body could collide with another character and deal an enormous amount of damage to them. This led to the unfortunate tendency for officers with powerful Knock Back abilities to accidentally team-kill allies by launching a Mook into them, as well as players dying instantly because they caught a flying allied soldier with their face. Koei Tecmo realized that this made certain officers far more powerful than intended and turned certain game modes into near-certain death traps, and removed the damage from bodily impact in later iterations (now such an event merely knocks down anyone hit by a flying body).
 Collision Damage / int_6c47db4e
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1.0
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1.0
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Collision Damage / int_6c47db4e
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Collision Damage
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In Carmageddon you just need to touch the pedestrian to kill them.
 Collision Damage / int_6cc2b8b2
featureApplicability
1.0
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1.0
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Collision Damage / int_6cc2b8b2
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Collision Damage
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Cube Colossus: Flying into enemies or enemies bouncing into you will reduce your shields.
 Collision Damage / int_6e1a3355
featureApplicability
1.0
 Collision Damage / int_6e1a3355
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1.0
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Collision Damage / int_6e1a3355
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Collision Damage
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If Commander Keen touches an enemy or an environmental hazard, he assumes an agonized facial expression and falls entirely off the screen.
 Collision Damage / int_6ee28fa8
featureApplicability
1.0
 Collision Damage / int_6ee28fa8
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1.0
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Collision Damage / int_6ee28fa8
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Collision Damage
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comment
In The Fairyland Story, Ptolemy doesn't die if she stays on her enemies' heads (until they jump, anyway) and can actually use them as means of transportation.
 Collision Damage / int_6f8aeeb3
featureApplicability
1.0
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1.0
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Collision Damage / int_6f8aeeb3
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Collision Damage
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In Shantae: Half-Genie Hero, naturally if you touch the body of the evil Risky Boots during your boss battle with her, she will damage you. However, in the "Pirate Queen's Quest" DLC for the game you play as the villain Risky Boots as she goes on a Perspective Flip quest to achieve her wicked goal. You battle the bosses from the main game, but when you get to the point in the game where you would normally face Risky Boots, you battle Shantae instead. In this scenario touching Shantae when controlling Risky Boots causes damage to Risky, which is the exact opposite of what happens in the main game. Hero or Bad guy, damage from touching enemies doesn't discriminate.
 Collision Damage / int_7185e4b0
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1.0
 Collision Damage / int_7185e4b0
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1.0
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Collision Damage / int_7185e4b0
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Collision Damage
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In F-Zero GX, touching certain things in the course scenery will blow your machine up into pieces, even if the object is otherwise non-lethal to the touch or you touch it at a snail's pace.
 Collision Damage / int_7309ea2c
featureApplicability
1.0
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1.0
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Collision Damage / int_7309ea2c
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Collision Damage
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Borderlands games inverts this with vehicles, which do heavy damage to any enemy they touch while in motion. Running down enemies also does some damage to the vehicle, but this is negligible except for boss monsters or large hordes. Beware, however; some enemies can drive vehicles too, and if they run over a player, it will kill them instantly with no chance for a second wind.
 Collision Damage / int_73b74949
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1.0
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Collision Damage / int_73b74949
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Collision Damage
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The Legend of Zelda:
In the 2D games, most enemies had the Touch of Death. This largely went away after the move to 3D made clearer attack animations possible.
The Legend of Zelda: A Link to the Past: Link will suffer damage if he touches a monster. However, the Cane of Byrna allows Link to generate a magic force field that not only allows him to inflict this on the enemies, but also protects him from everything up to falling into pits. You'll still bounce (with no damage) off spikeballs, though.
 Collision Damage / int_74f7210c
featureApplicability
1.0
 Collision Damage / int_74f7210c
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1.0
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hasFeature
Collision Damage / int_74f7210c
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Collision Damage
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Halo:
In Halo: Combat Evolved, vehicles moving past a certain speed (which is very, very low) do 10000 damage to whatever they hit. Master Chief has 75 shields and 75 health. This was adjusted in subsequent games.
Sword lunges at a wall can kill the user.
The Halo 3 beta had a form of this, wherein players who set the characters' speed as high as it would go had them running at super-fast speeds and pasting themselves on anything they ran into.
 Collision Damage / int_755b343f
featureApplicability
1.0
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1.0
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Collision Damage / int_755b343f
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Collision Damage
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This is rather prominent in Banjo-Kazooie and its sequels, even though most enemies have actual attacks and attacking animations. As a matter of fact, in Banjo-Tooie's Terrydactyland level, after becoming a baby t-rex, the bargasaurus enemies won't attack you and you can even talk to them, but, confusingly, they still do contact damage. Another similarly confusing example is that, if you approach Mingy Jongo as any character other than Banjo and Kazooie together and touch him, you will take damage despite the fact that he's sleeping.
 Collision Damage / int_7579423f
featureApplicability
1.0
 Collision Damage / int_7579423f
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1.0
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hasFeature
Collision Damage / int_7579423f
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Collision Damage
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In Miner 2049er, the justification for the mutant organisms being harmful to touch was that they had absorbed a high level of radiation in the mine.
 Collision Damage / int_75b9de7c
featureApplicability
1.0
 Collision Damage / int_75b9de7c
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1.0
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Collision Damage / int_75b9de7c
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Collision Damage
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Running into things with an Overdrive ability active in Section 8 will result in this. However, damage to yourself when running into things is minimal. Run into an enemy, however, and he instantly dies. And you get an Achievement!
 Collision Damage / int_77378b06
featureApplicability
1.0
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1.0
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Collision Damage / int_77378b06
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Collision Damage
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Almost everything you touch in I Wanna Be the Guy will kill you. Even the apples.
 Collision Damage / int_77aa72de
featureApplicability
1.0
 Collision Damage / int_77aa72de
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1.0
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Collision Damage / int_77aa72de
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Collision Damage
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Most rare monsters in Sword of Mana deal one point of damage on contact as a passive ability. The effect also momentarily knocks the affected character flat on their back. This is a trait that regular enemies and even most bosses lack.
 Collision Damage / int_79b82b28
featureApplicability
1.0
 Collision Damage / int_79b82b28
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1.0
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Collision Damage / int_79b82b28
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Collision Damage
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In Halo: Combat Evolved, vehicles moving past a certain speed (which is very, very low) do 10000 damage to whatever they hit. Master Chief has 75 shields and 75 health. This was adjusted in subsequent games.
 Collision Damage / int_7bff7264
featureApplicability
1.0
 Collision Damage / int_7bff7264
featureConfidence
1.0
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Collision Damage / int_7bff7264
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Collision Damage
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The Treasure Hunter Man series, Treasure Hunter Man 1 and Treasure Hunter Man 2: When enemies touch the protagonists, they take damage, but the enemies don't.
 Collision Damage / int_7db0e818
featureApplicability
1.0
 Collision Damage / int_7db0e818
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1.0
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Collision Damage / int_7db0e818
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Collision Damage
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In Super Mario Bros., even the lowliest Goomba could kill you by running into you. Getting hit with a power-up active cost you the power-up but let you keep going. And the Super Star powerup lets you turn the tables.
In Super Mario Bros. 2, there was the stop watch item that can be obtained after grabbing five ripe vegetables, which stops all the enemy action around Mario and friends. However the enemies can still damage them on touch, so don't get reckless.
In Wario Land, Wario can stun or kill most enemies just by bumping into them, without harming himself. However, most of these enemies either have spiky protection or carry sharp weapons, which do harm Wario if he touches them. The trick is to attack them from an unprotected side (usually from behind or below).
This is also averted with the character of Nabbit in New Super Luigi U. Unlike Luigi and the Toads, he takes no damage from any normal enemies, just lava pits and instant kill obstacles, with the side effect of not being able to get power ups (like the enemies from the game). It lets him break many, many levels.
This trope is Played with in the Luigi's Mansion games. While the main enemies, the ghosts, don't deal damage to Luigi via direct contact, other enemies, like the spirit balls, mice, bats, crows, and spiders, do.
In Super Mario 64, if a tiny Goomba runs at Mario, he will not take damage but will be knocked back as if he has; the tiny Goomba, on the other hand, will die on contact.
Super Mario Bros. Wonder adds some justification with new enemy animations such as Goombas biting the player character when they get close. However, it also leans towards the nonsensical with one situation; during your first encounter with Bowser Jr there will be a point during the battle where he will make you gigantic in size, and he will become very small. At this stage of the boss fight he is about as tall as your foot and realistically you should be able to just squash him underneath it. However, if you happen to touch his very tiny body you will still be the one to take damage from him.
Hilariously lampshaded in the Japanese commercial for the Mario Kart 8 and Mercedes-Benz cross promotion. A realistically-proportioned, badass-looking Mario steps out of the car and his foot nudges a Goomba, resulting in a panicked look on his face as the classic 8-bit death theme plays.
In Super Princess Peach, the game instructs players to use the walk mechanic to sneak by Calm enemies (always found sleeping) without waking them up. Unfortunately, collision damage rules still apply to sleeping enemies, rendering this mechanic useless.
Being based around traditional Mario platform games rather than the turn-based RPG gameplay of the parent series, Super Paper Mario has the player characters take damage from touching enemies, with considerable Knock Back.
 Collision Damage / int_8258e260
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-1.0
 Collision Damage / int_8258e260
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1.0
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Collision Damage / int_8258e260
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Collision Damage
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In Super Princess Peach, the game instructs players to use the walk mechanic to sneak by Calm enemies (always found sleeping) without waking them up. Unfortunately, collision damage rules still apply to sleeping enemies, rendering this mechanic useless.
 Collision Damage / int_87a4e420
featureApplicability
1.0
 Collision Damage / int_87a4e420
featureConfidence
1.0
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Collision Damage / int_87a4e420
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Collision Damage
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Donkey Kong:
 Collision Damage / int_87b4dc3c
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1.0
 Collision Damage / int_87b4dc3c
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1.0
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Collision Damage / int_87b4dc3c
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Collision Damage
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The help file which accompanied the old (and highly addictive) puzzle game Chip's Challenge in its Windows incarnation attempted to justify this by describing Chip as a fragile fellow. Fragile indeed, as death-bringing enemies included paramecia, bugs and balls.
 Collision Damage / int_90ece54f
featureApplicability
1.0
 Collision Damage / int_90ece54f
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1.0
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Collision Damage / int_90ece54f
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Collision Damage
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Ecco the Dolphin used this trope, which could get really annoying in levels with a ton of jellyfish or sharks all over the place.
 Collision Damage / int_9175542a
featureApplicability
1.0
 Collision Damage / int_9175542a
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1.0
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Collision Damage / int_9175542a
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Collision Damage
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Being based around traditional Mario platform games rather than the turn-based RPG gameplay of the parent series, Super Paper Mario has the player characters take damage from touching enemies, with considerable Knock Back.
 Collision Damage / int_93fc1d2b
featureApplicability
1.0
 Collision Damage / int_93fc1d2b
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1.0
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Collision Damage / int_93fc1d2b
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Collision Damage
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Donkey Kong: In the NES version, you can actually commit suicide nearly the instant you gain control of Mario by running to the left. Mario will die when he touches the oil drum, before it's even set on fire.
Donkey Kong Country: Donkey Kong and his fellow Kongs in the series will typically die if they run into an enemy. This trope can be inverted if you run into them while carrying a barrel, in which case the enemy will be the one to suffer the Collision Damage. In the first game, Diddy carries the barrels out in front of him, while Donkey carries them above his head. If Diddy runs into an enemy head-on or Donkey runs into them from below, they'll lose the barrel but the enemy will die.
Donkey Kong Country Returns varies it slightly: while everything in the game deals basic collision damage straight-up, there are a few enemies that play an attacking animation when DK or Diddy touches them (such as Tikis biting them).
 Collision Damage / int_961eeacc
featureApplicability
1.0
 Collision Damage / int_961eeacc
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1.0
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Collision Damage / int_961eeacc
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Collision Damage
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Certain Pokémon can have an ability (like Rough Skin or Iron Barbs) that damages any opponent that attacks it with a direct-contact physical attack, or causing a status such as poison (the Poison Point ability). There’s also the Rocky Helmet held item that causes touch damage from physical attacks.
 Collision Damage / int_9f89a5f0
featureApplicability
1.0
 Collision Damage / int_9f89a5f0
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1.0
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Collision Damage / int_9f89a5f0
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type
Collision Damage
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The Ultimate Chimera from Mother 3 is a perfect example of this trope. Any small physical contact will result in the player and his cohorts instantaneously being mutilated and killed.
 Collision Damage / int_9fa025d
featureApplicability
1.0
 Collision Damage / int_9fa025d
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1.0
 Mother 3 (Video Game)
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Collision Damage / int_9fa025d
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Collision Damage
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Contact with enemies in Iji deals armor damage over time. However, thanks to Mercy Invincibility and a large health meter (should you choose to upgrade it), it's still possible to simply run through some levels without dying.
 Collision Damage / int_a4514a75
featureApplicability
1.0
 Collision Damage / int_a4514a75
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1.0
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Collision Damage / int_a4514a75
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Collision Damage
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Inverted in Warriors Orochi, for some characters including Xing Cai and Pang De, they can generate a green energy field as a special move. When this is on, they move quicker and cause collision damage that will knock down enemies that they walk into. Damage is initially poor, but gets stronger as your character improves.
 Collision Damage / int_a670a7dc
featureApplicability
1.0
 Collision Damage / int_a670a7dc
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1.0
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Collision Damage / int_a670a7dc
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Collision Damage
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In Dark Echo, one touch from an enemy is enough to kill the player.
 Collision Damage / int_a6764fce
featureApplicability
1.0
 Collision Damage / int_a6764fce
featureConfidence
1.0
 Dark Echo (Video Game)
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Collision Damage / int_a6764fce
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Collision Damage
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comment
Happens in the Jak and Daxter series of games. Simply touching an enemy, even if they're not facing you, gives the same effect as if they were attacking you: a loss of hit points and being knocked back.
 Collision Damage / int_a6f6433c
featureApplicability
1.0
 Collision Damage / int_a6f6433c
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1.0
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Collision Damage
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La-Mulana has plenty of it. However, it doesn't actually impact your Life Meter very much, so it would take a very long time for a bat to kill a player. More annoying than the damage is the potential to get knocked off a ladder or into a pit. The remake features a particularly cruel variant of this: Being in contact with Viy or Palenque will impose a life-draining effect that will kill you in seconds.
 Collision Damage / int_a6fb0678
featureApplicability
1.0
 Collision Damage / int_a6fb0678
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1.0
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hasFeature
Collision Damage / int_a6fb0678
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type
Collision Damage
 Collision Damage / int_a74ec89b
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Most games deal damage if enemies are touched: Castlevania: Circle of the Moon, Castlevania: Harmony of Dissonance, Castlevania: Aria of Sorrow.
 Collision Damage / int_a74ec89b
featureApplicability
1.0
 Collision Damage / int_a74ec89b
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1.0
 Castlevania: Circle of the Moon (Video Game)
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Collision Damage / int_a74ec89b
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Collision Damage
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Triggerheart Exelica will not penalize your life counter if you collide with an enemy ship — but you lose medals and can possibly alter your score, difficulty, and ending, just as losing a life can.
 Collision Damage / int_ac23474c
featureApplicability
1.0
 Collision Damage / int_ac23474c
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1.0
 Triggerheart Exelica (Video Game)
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Collision Damage / int_ac23474c
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Collision Damage
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Seen in Car Battler Joe, but only in the first battle, as your car isn't weaponized yet.
 Collision Damage / int_ac43d467
featureApplicability
1.0
 Collision Damage / int_ac43d467
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1.0
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Collision Damage / int_ac43d467
 Collision Damage / int_b0028436
type
Collision Damage
 Collision Damage / int_b0028436
comment
In JoJo's Bizarre Adventure, merely bumping into a Pillar Man can be fatal, as Mark finds out.
 Collision Damage / int_b0028436
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1.0
 Collision Damage / int_b0028436
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1.0
 JoJo's Bizarre Adventure (Manga)
hasFeature
Collision Damage / int_b0028436
 Collision Damage / int_b0f977aa
type
Collision Damage
 Collision Damage / int_b0f977aa
comment
Certain enemies in Star Ocean: The Last Hope like chimeras will cause minor damage if you touch certain parts of their bodies, regardless of the state they're in. However, it's frequently accompanied by bad status effects.
 Collision Damage / int_b0f977aa
featureApplicability
1.0
 Collision Damage / int_b0f977aa
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1.0
 Star Ocean: The Last Hope (Video Game)
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Collision Damage / int_b0f977aa
 Collision Damage / int_b1433971
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Collision Damage
 Collision Damage / int_b1433971
comment
The Sonic Boost move introduced in Sonic Rush and brought to glory in Sonic Unleashed is a more precise example. Sonic's spin needs to watch the spiky bits of enemies, but the Boost goes straight through every unguarded enemy.
 Collision Damage / int_b1433971
featureApplicability
1.0
 Collision Damage / int_b1433971
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1.0
 Sonic Rush (Video Game)
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Collision Damage / int_b1433971
 Collision Damage / int_b2cfe8df
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Collision Damage
 Collision Damage / int_b2cfe8df
comment
In Goblet Grotto, most enemies still require a (badly drawn) attack animation to hurt you, but some creatures like the Policemen, a Bloody Head ghost, an office door in one level or swear words (actual multi-coloured 2D words that slowly move towards you) hurt just through touch. It doesn't help that many of these are completely invulnerable as well.
 Collision Damage / int_b2cfe8df
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1.0
 Collision Damage / int_b2cfe8df
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 Goblet Grotto (Video Game)
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Collision Damage / int_b2cfe8df
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Collision Damage
 Collision Damage / int_b3801dda
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The collision physics in Trackmania are especially brutal. In a turn, if you bump the inside barrier you'll often go flying into the other barrier. The cars and track seem to be made from rubber!
 Collision Damage / int_b3801dda
featureApplicability
1.0
 Collision Damage / int_b3801dda
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1.0
 TrackMania (Video Game)
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Collision Damage / int_b3801dda
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type
Collision Damage
 Collision Damage / int_b49134f4
comment
Robotron: 2084: In a game that is one big Zerg Rush, physical contact between the scientist hero with any robotic entities is fatal.
 Collision Damage / int_b49134f4
featureApplicability
1.0
 Collision Damage / int_b49134f4
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1.0
 Robotron: 2084 (Video Game)
hasFeature
Collision Damage / int_b49134f4
 Collision Damage / int_b4967d43
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Collision Damage
 Collision Damage / int_b4967d43
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Sonic the Hedgehog reverses the equation and smashes through enemies when he's spinning, as long as that enemy doesn't have spikes pointed directly at him for him to run into and take damage from instead.
The Sonic Boost move introduced in Sonic Rush and brought to glory in Sonic Unleashed is a more precise example. Sonic's spin needs to watch the spiky bits of enemies, but the Boost goes straight through every unguarded enemy.
The older Sonic games also play this straight, however, to the point that the final boss in Sonic the Hedgehog 2 will kill you if it steps on the very tip of your toes. Apparently, Sonic's oversized shoes can be fatal if pinched.
When you fight Knuckles he will take collision damage from you if he lands on you out of a glide (which makes him helpless in normal gameplay).
In Shattered Crystal, however, Sonic and pals don't spin when they jump, and take damage from even the non-shielded enemies on contact. Learn to use the Homing Attack to circumvent this issue.
In Shadow the Hedgehog even touching the completely ordinary humans causes damage.
 Collision Damage / int_b4967d43
featureApplicability
1.0
 Collision Damage / int_b4967d43
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1.0
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Collision Damage / int_b4967d43
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Collision Damage
 Collision Damage / int_b7c72249
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In Castlevania: Symphony of the Night, when Alucard first enters the castle, if you fully unequipped your gear, you could use Collision Damage to fly so far back it was possible to skip the room with the Death cutscene and keep all your equipment. This does, however, require a cheat that cuts all stats but Luck (which turns up to 99).
 Collision Damage / int_b7c72249
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1.0
 Collision Damage / int_b7c72249
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Collision Damage / int_b7c72249
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Collision Damage
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Crystal Caves:
The game not only uses this, but there are two enemies (a pink snake and a green thing that looks like a jumping cactus) which leave behind corpses when they die, and these corpses still do Collision Damage. In several levels, it is very important that you kill them when they're in exactly the right spot (where you can jump over them) or else they'll block your way, dooming you to take damage.
At several points you have boss battles against human characters, and the key to beating them is recognizing that this trope does NOT apply, so you can just run straight past them to dodge their attacks.
 Collision Damage / int_b8d18083
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1.0
 Collision Damage / int_b8d18083
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Collision Damage / int_b8d18083
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Collision Damage
 Collision Damage / int_b962c879
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In Fairy Tail, Jackal's Bomb Curse can turn anything that physically touches him into a bomb that explodes violently, which simulates this pretty well if he takes the time to strike something and turn it into a delayed bomb. Natsu gets to witness this firsthand after pounding Jackal's face in something fierce in their first fight, though he figures out a way to neutralize the explosions.
 Collision Damage / int_b962c879
featureApplicability
1.0
 Collision Damage / int_b962c879
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1.0
 Fairy Tail (Manga)
hasFeature
Collision Damage / int_b962c879
 Collision Damage / int_baa4fbf9
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Collision Damage
 Collision Damage / int_baa4fbf9
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Be careful when playing Lyle in Cube Sector, you can easily damage yourself with your own cubes. Wait for them to stop moving.
 Collision Damage / int_baa4fbf9
featureApplicability
1.0
 Collision Damage / int_baa4fbf9
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1.0
 Lyle in Cube Sector (Video Game)
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Collision Damage / int_baa4fbf9
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Collision Damage
 Collision Damage / int_bb5b818a
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Mega Man Powered Up allows you to play as the Robot Masters after unlocking them. When you do so, a Wily-built Mega Man copy serves as a replacement boss for your character. And you take damage when you touch him. Hmm...
 Collision Damage / int_bb5b818a
featureApplicability
1.0
 Collision Damage / int_bb5b818a
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1.0
 Mega Man Powered Up (Video Game)
hasFeature
Collision Damage / int_bb5b818a
 Collision Damage / int_c5f50eb4
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Collision Damage
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All of the Contra series. Worse, you are almost always a One-Hit-Point Wonder, meaning that practically anything even remotely malignant is fatal. I mean, c'mon, you are a super muscloid juggernaut commando with muscles all the steroids in Major League Baseball couldn't build — yet a single poke by the lowliest mook is instant death. Crack out that Konami Code, people!
 Collision Damage / int_c5f50eb4
featureApplicability
1.0
 Collision Damage / int_c5f50eb4
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1.0
 Contra (Video Game)
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Collision Damage / int_c5f50eb4
 Collision Damage / int_c6245086
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Collision Damage
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Some recent games (usually ones with advanced physics engines) have brought this trope to next-gen gaming. In Crysis, for instance, you can take damage from sprinting into any inanimate object. Which leads to the Super-Soldier protagonist dying from collision with a dumpster. In a nice subversion, your enemies are also affected by collision damage, so you can take down a KPA soldier with a well-placed chicken to the face.
Super-sprinting into a tree and dying is possibly the most humiliating thing ever.
 Collision Damage / int_c6245086
featureApplicability
1.0
 Collision Damage / int_c6245086
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1.0
 Crysis (Video Game)
hasFeature
Collision Damage / int_c6245086
 Collision Damage / int_c7e43cb3
type
Collision Damage
 Collision Damage / int_c7e43cb3
comment
Sabrina: Brat Attack: Enemies slowly jaunt around and hurt Sabrina by walking into her. They even enforce this by slowly walking after Sabrina when they see her.
 Collision Damage / int_c7e43cb3
featureApplicability
1.0
 Collision Damage / int_c7e43cb3
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1.0
 Sabrina The Teenage Witch: Brat Attack (Video Game)
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Collision Damage / int_c7e43cb3
 Collision Damage / int_c96cfe29
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Collision Damage
 Collision Damage / int_c96cfe29
comment
The Legend of Zelda: A Link to the Past: Link will suffer damage if he touches a monster. However, the Cane of Byrna allows Link to generate a magic force field that not only allows him to inflict this on the enemies, but also protects him from everything up to falling into pits. You'll still bounce (with no damage) off spikeballs, though.
 Collision Damage / int_c96cfe29
featureApplicability
1.0
 Collision Damage / int_c96cfe29
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
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Collision Damage / int_c96cfe29
 Collision Damage / int_ca192152
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Collision Damage
 Collision Damage / int_ca192152
comment
Afterimage: The playable character takes damage upon making contact with enemies. However, there are few or specific instances where this is disabled, such as when you read Echoes in the environment.
 Collision Damage / int_ca192152
featureApplicability
1.0
 Collision Damage / int_ca192152
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1.0
 Afterimage (Video Game)
hasFeature
Collision Damage / int_ca192152
 Collision Damage / int_cab3141e
type
Collision Damage
 Collision Damage / int_cab3141e
comment
Shantae and the Seven Sirens: The Crystal Crab Monster Card gives Shantae the ability to break jugs by walking into them, instead of using an attack to damage and break them instead.
 Collision Damage / int_cab3141e
featureApplicability
1.0
 Collision Damage / int_cab3141e
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1.0
 Shantae and the Seven Sirens (Video Game)
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Collision Damage / int_cab3141e
 Collision Damage / int_cb650842
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Collision Damage
 Collision Damage / int_cb650842
comment
Secret Agent employed this. A cute fact: the ceiling fans look meaningless decorations, but will deal Collision Damage when jumped into.
 Collision Damage / int_cb650842
featureApplicability
1.0
 Collision Damage / int_cb650842
featureConfidence
1.0
 Secret Agent (Video Game)
hasFeature
Collision Damage / int_cb650842
 Collision Damage / int_cc9ba740
type
Collision Damage
 Collision Damage / int_cc9ba740
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Anything that moves in the Glider games can cause damage on touch (almost always killing you), which can also result from crashing into many kinds of immobile objects, such as furniture or the floor.
 Collision Damage / int_cc9ba740
featureApplicability
1.0
 Collision Damage / int_cc9ba740
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1.0
 Glider (Video Game)
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Collision Damage / int_cc9ba740
 Collision Damage / int_cd8e6855
type
Collision Damage
 Collision Damage / int_cd8e6855
comment
In the Ultraman licensed game on Super NES, you will take collision damage if you try to jump on the enemy.
 Collision Damage / int_cd8e6855
featureApplicability
1.0
 Collision Damage / int_cd8e6855
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1.0
 Ultraman
hasFeature
Collision Damage / int_cd8e6855
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type
Collision Damage
 Collision Damage / int_d23b032e
comment
Ogmo from Jumper series is just a suspectable to this as getting impaled, being electrocuted, burned or shot. Deaths by a contact with an enemy (boss or not) are counted as being "bossed".
 Collision Damage / int_d23b032e
featureApplicability
1.0
 Collision Damage / int_d23b032e
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1.0
 Jumper (Video Game)
hasFeature
Collision Damage / int_d23b032e
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type
Collision Damage
 Collision Damage / int_d4c96eb9
comment
Braid. Touch an enemy and you can see Tim grimace in pain as he flies off the screen, though you can also Goomba Stomp them to jump higher.
 Collision Damage / int_d4c96eb9
featureApplicability
1.0
 Collision Damage / int_d4c96eb9
featureConfidence
1.0
 Braid (Video Game)
hasFeature
Collision Damage / int_d4c96eb9
 Collision Damage / int_d4e44ba4
type
Collision Damage
 Collision Damage / int_d4e44ba4
comment
In Dodge, the only way for enemies to harm you is to crash into you. This method works equally well on each other.
 Collision Damage / int_d4e44ba4
featureApplicability
1.0
 Collision Damage / int_d4e44ba4
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1.0
 Dodge (Video Game)
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Collision Damage / int_d4e44ba4
 Collision Damage / int_d5166b44
type
Collision Damage
 Collision Damage / int_d5166b44
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The Halo 3 beta had a form of this, wherein players who set the characters' speed as high as it would go had them running at super-fast speeds and pasting themselves on anything they ran into.
 Collision Damage / int_d5166b44
featureApplicability
1.0
 Collision Damage / int_d5166b44
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1.0
 Halo 3 (Video Game)
hasFeature
Collision Damage / int_d5166b44
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Collision Damage
 Collision Damage / int_d5b72d0d
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Snake: In most editions (going back to the 1976 release Blockade), hitting the wall and/or yourself kills you instantly.
 Collision Damage / int_d5b72d0d
featureApplicability
1.0
 Collision Damage / int_d5b72d0d
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1.0
 Snake (Video Game)
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Collision Damage / int_d5b72d0d
 Collision Damage / int_da3eef3a
type
Collision Damage
 Collision Damage / int_da3eef3a
comment
Parasite Eve has this for touching any enemy in battle. Aya will suffer Scratch Damage.
 Collision Damage / int_da3eef3a
featureApplicability
1.0
 Collision Damage / int_da3eef3a
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1.0
 Parasite Eve (Video Game)
hasFeature
Collision Damage / int_da3eef3a
 Collision Damage / int_dab32bc
type
Collision Damage
 Collision Damage / int_dab32bc
comment
In the original Mega Man, smaller bosses like Ice Man and Cut Man would also take collision damage if they touched you (they even got pushed back), while larger ones like Guts Man didn't.
 Collision Damage / int_dab32bc
featureApplicability
1.0
 Collision Damage / int_dab32bc
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1.0
 Mega Man (Video Game)
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Collision Damage / int_dab32bc
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Collision Damage
 Collision Damage / int_dab32be
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This is one of the main reasons why Mega Man 3's Top Man's weapon is the worst in Mega Man history in the eyes of many fans. You couldn't get close enough to damage enemies with it without them damaging you also, unless the attack kills the enemy.
 Collision Damage / int_dab32be
featureApplicability
1.0
 Collision Damage / int_dab32be
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1.0
 Mega Man 3 (Video Game)
hasFeature
Collision Damage / int_dab32be
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type
Collision Damage
 Collision Damage / int_db59313b
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Pac-Man. One touch from a ghost monster causes the title character to shrivel up and evaporate, but with a power pellet, the tables are turned, allowing Pac to chomp the baddies.
 Collision Damage / int_db59313b
featureApplicability
1.0
 Collision Damage / int_db59313b
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1.0
 Pac-Man (Video Game)
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Collision Damage / int_db59313b
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type
Collision Damage
 Collision Damage / int_dbfffc66
comment
Action 52 is infamous for having spectacularly bad (and inconsistent) collision damage in its shoot-em-up games, to the point where it is arguably their greatest flaw. In Streemerz, even touching money bags causes damage. In Atmos Quake, the flaky collision detection makes the last stage impossible to beat.
 Collision Damage / int_dbfffc66
featureApplicability
1.0
 Collision Damage / int_dbfffc66
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1.0
 Action 52 (Video Game)
hasFeature
Collision Damage / int_dbfffc66
 Collision Damage / int_decd5ac3
type
Collision Damage
 Collision Damage / int_decd5ac3
comment
The Rayman games (at least the non-Rabbid titles) have this.
 Collision Damage / int_decd5ac3
featureApplicability
1.0
 Collision Damage / int_decd5ac3
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1.0
 Rayman (Video Game)
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Collision Damage / int_decd5ac3
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Collision Damage
 Collision Damage / int_df9e0da3
comment
In Jazz Jackrabbit touching an enemy will result in a lost heart. In the second title you can slightly avoid this by hitting them with a buttstomp, an uppercut (Jazz) or a karate dash (Spaz).
 Collision Damage / int_df9e0da3
featureApplicability
1.0
 Collision Damage / int_df9e0da3
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1.0
 Jazz Jackrabbit (Video Game)
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Collision Damage / int_df9e0da3
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Collision Damage
 Collision Damage / int_e035d18d
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The final boss of Blood (1997), Tchernobog, will instantly eradicate the player upon contact similar to the bosses found in Duke Nukem 3D.
 Collision Damage / int_e035d18d
featureApplicability
1.0
 Collision Damage / int_e035d18d
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1.0
 Blood (1997) (Video Game)
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Collision Damage / int_e035d18d
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Collision Damage
 Collision Damage / int_e3f9004b
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The Dragon's Lair NES game, as The Angry Videogame Nerd pointed out. Touching a door could kill you. In one hit. In a game with a life bar.
 Collision Damage / int_e3f9004b
featureApplicability
1.0
 Collision Damage / int_e3f9004b
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1.0
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Collision Damage / int_e3f9004b
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Collision Damage
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Dragon's Wake: Jackalope horns, ghosts and Goddamn Bats are some of the things that will hurt you on contact.
 Collision Damage / int_e3fe0091
featureApplicability
1.0
 Collision Damage / int_e3fe0091
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 Dragon's Wake (Video Game)
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Collision Damage / int_e3fe0091
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Collision Damage
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In Giana Sisters DS, most of enemies like Red Owls, Jellyfishes, Bugs and Worms hurt Giana by bumping into her.
 Collision Damage / int_e408ecdf
featureApplicability
1.0
 Collision Damage / int_e408ecdf
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1.0
 Giana Sisters DS (Video Game)
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Collision Damage / int_e408ecdf
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type
Collision Damage
 Collision Damage / int_e4b5d35b
comment
Averted in Freedom Planet. You'll never take damage from touching enemies, and can run right through them if you so choose. But the enemies often attack fast enough that you still need to be on your toes for them.
 Collision Damage / int_e4b5d35b
featureApplicability
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 Collision Damage / int_e4b5d35b
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1.0
 Freedom Planet (Video Game)
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Collision Damage / int_e4b5d35b
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Collision Damage
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In Duet, the entire point of the game is to avoid touching anything with your two orbs. If you do touch anything, you have to go back to the beginning of a level, and if you're doing a speed run, you're going to lose speed, which takes a while to grow back, so you better not touch anything.
 Collision Damage / int_e5d5e793
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1.0
 Collision Damage / int_e5d5e793
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1.0
 Duet (Video Game)
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Collision Damage / int_e5d5e793
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Collision Damage
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comment
NARC provides a notable reversal of this trope. You actually get more points for "busting" enemies (by touching them for a couple of seconds) than you do for killing them. However, this doesn't apply to all enemies, such as Joe "Dumpster Man" Rockhed.
 Collision Damage / int_e5d9ad97
featureApplicability
1.0
 Collision Damage / int_e5d9ad97
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1.0
 NARC (Video Game)
hasFeature
Collision Damage / int_e5d9ad97
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type
Collision Damage
 Collision Damage / int_e5da0072
comment
Muri: Touching an enemy hurts Adowa for one Energy and hurts the enemy as well.
 Collision Damage / int_e5da0072
featureApplicability
1.0
 Collision Damage / int_e5da0072
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1.0
 Muri (Video Game)
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Collision Damage / int_e5da0072
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Collision Damage
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Super Mario Bros. Wonder adds some justification with new enemy animations such as Goombas biting the player character when they get close. However, it also leans towards the nonsensical with one situation; during your first encounter with Bowser Jr there will be a point during the battle where he will make you gigantic in size, and he will become very small. At this stage of the boss fight he is about as tall as your foot and realistically you should be able to just squash him underneath it. However, if you happen to touch his very tiny body you will still be the one to take damage from him.
 Collision Damage / int_e61808cb
featureApplicability
1.0
 Collision Damage / int_e61808cb
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1.0
 Super Mario Bros. Wonder (Video Game)
hasFeature
Collision Damage / int_e61808cb
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Collision Damage
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Mega Man Battle Network: If an enemy can go to Mega's side of the battlefield, moving onto their panel is going to hurt him, but not the other way around. One such example is Sparky-s in the second game, a.k.a Shakey-s, in the 5th game: They attack by traveling across the battlefield in a wave-like pattern and when Mega is touched, it hurts him.
 Collision Damage / int_e863cc41
featureApplicability
1.0
 Collision Damage / int_e863cc41
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1.0
 Mega Man Battle Network (Video Game)
hasFeature
Collision Damage / int_e863cc41
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type
Collision Damage
 Collision Damage / int_ecc36299
comment
In Shadow the Hedgehog even touching the completely ordinary humans causes damage.
 Collision Damage / int_ecc36299
featureApplicability
1.0
 Collision Damage / int_ecc36299
featureConfidence
1.0
 Shadow the Hedgehog (Video Game)
hasFeature
Collision Damage / int_ecc36299
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Collision Damage
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This is a staple element of the Mega Man series. Since gameplay of the series is based on shooting enemies, physical contact with enemies is strongly discouraged.
In the original Mega Man, smaller bosses like Ice Man and Cut Man would also take collision damage if they touched you (they even got pushed back), while larger ones like Guts Man didn't.
This is one of the main reasons why Mega Man 3's Top Man's weapon is the worst in Mega Man history in the eyes of many fans. You couldn't get close enough to damage enemies with it without them damaging you also, unless the attack kills the enemy.
This also made Spark Shot useless. It stuns enemies in an electric field, but you still take collision damage if you touch them. Too bad, since if you didn't the weapon would be a Game-Breaker since you could one-shot every difficult enemy and just run past.
The best strategy for winning the Quick Man rematch in 3 meant actively trying to get hit by his boomerangs — which did only minor damage — so that the resulting Mercy Invincibility would protect you from the inevitable collision damage from an enemy much faster than you that would otherwise kill you in 2-3 hits.
Mega Man Powered Up allows you to play as the Robot Masters after unlocking them. When you do so, a Wily-built Mega Man copy serves as a replacement boss for your character. And you take damage when you touch him. Hmm...
Mega Man Battle Network: If an enemy can go to Mega's side of the battlefield, moving onto their panel is going to hurt him, but not the other way around. One such example is Sparky-s in the second game, a.k.a Shakey-s, in the 5th game: They attack by traveling across the battlefield in a wave-like pattern and when Mega is touched, it hurts him.
 Collision Damage / int_ef8bd4a5
featureApplicability
1.0
 Collision Damage / int_ef8bd4a5
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1.0
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Collision Damage / int_ef8bd4a5
 Collision Damage / int_f04b4111
type
Collision Damage
 Collision Damage / int_f04b4111
comment
Metroid:
Metroid: Every enemy, except for the dragons which try to shoot Samus, Skree which try to explode near Samus and the Metroids who try to latch onto Samus, rely on this. The bosses Ridley, Kraid, Fake Kraid and Mother Brain have projectile attacks but can still cause collision damage.
Played straight for every game. Bumping into enemies will damage Samus and even some creatures in the Metroid Prime Trilogy that just wander about minding their own business can damage Samus by mere contact.
Super Metroid: Ridley's sprite is given almost comically diminutive wings that amazingly still provide him with the ability to fly, because if they were the proper size, the impact detection for collision damage would make him impossible to get close to without being struck by them.
Metroid is also notable for including the Screw Attack, a permanent upgrade that lets you reverse collision damage back at weak enemies.
 Collision Damage / int_f04b4111
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1.0
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Collision Damage / int_f04b4111
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Collision Damage
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After a brainstorming session with Naruto in A Drop of Poison, Sabaku no Gaara finds a way to improve his taijutsu: he creates spinning sand gauntlets around both arms, capable of disintegrating rocks on contact. Melee fighting was his biggest weakness before, but he's now extremely dangerous to approach.
 Collision Damage / int_f13f681e
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1.0
 Collision Damage / int_f13f681e
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1.0
 A Drop of Poison (Fanfic)
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Collision Damage / int_f13f681e
 Collision Damage / int_f38b71c3
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Collision Damage
 Collision Damage / int_f38b71c3
comment
In Dead Space 2, coming into direct contact with the Final Boss spells instant death by Psychic-Assisted Suicide. Fortunately, that boss moves very slowly. Unfortunately, it's a Flunky Boss who can Flash Step to within a few meters of Isaac if he gets too far away.
 Collision Damage / int_f38b71c3
featureApplicability
1.0
 Collision Damage / int_f38b71c3
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1.0
 Dead Space 2 (Video Game)
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Collision Damage / int_f38b71c3
 Collision Damage / int_f3f99ac5
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Collision Damage
 Collision Damage / int_f3f99ac5
comment
In Bubble Bobble, if Bub or Bob touches any enemy that is not encapsulated in a bubble, he will die comically and immediately.
 Collision Damage / int_f3f99ac5
featureApplicability
1.0
 Collision Damage / int_f3f99ac5
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1.0
 Bubble Bobble (Video Game)
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Collision Damage / int_f3f99ac5
 Collision Damage / int_f59e607f
type
Collision Damage
 Collision Damage / int_f59e607f
comment
In Duke Nukem 3D, if the player touches a boss, he'd be killed instantly regardless of health. However, this only applies at a certain height; at ground level the player would die instantly but if he'd be suspended in midair, by using the Jetpack as an example, while touching any of the bosses from the torso and above no damage would be inflicted.
The shrink ray has this property as well. Anyone, Duke or enemy, who has been shrunk will die as soon as they are touched by anyone normal-sized.
 Collision Damage / int_f59e607f
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1.0
 Collision Damage / int_f59e607f
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1.0
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Collision Damage / int_f59e607f
 Collision Damage / int_f6bdc380
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Collision Damage
 Collision Damage / int_f6bdc380
comment
Postknight has this. However, both the player and the enemy take damage, as they essentially trade blows in each collision.
 Collision Damage / int_f6bdc380
featureApplicability
1.0
 Collision Damage / int_f6bdc380
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1.0
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Collision Damage / int_f6bdc380
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Collision Damage
 Collision Damage / int_f6cd341d
comment
Treasure Planet: Battle at Procyon: Ramming into ships will deal damage to both the ship doing the ramming and the ship being rammed, although the ship being rammed will usually receive more damage. Ramming damage is based on the weight, speed and material of the ship, a larger ship travelling faster will deal more damage than a smaller one travelling slower and Ironclads will deal more and receive less ramming damage than wooden ships of equivalent weight and speed. The Dreadnaught is the best ship in the game at ramming, as it is the largest Ironclad in the game.
 Collision Damage / int_f6cd341d
featureApplicability
1.0
 Collision Damage / int_f6cd341d
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1.0
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Collision Damage / int_f6cd341d
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Collision Damage
 Collision Damage / int_f8a382bd
comment
Tails' Skypatrol. Contact with enemies wouldn't kill you; you would simply spin out of control and begin crash-landing, but you could recover with good timing. Contact with a solid surface, though, was instantly fatal. Which is odd, because flying into ceilings or walls - or, God forbid, walking - doesn't hurt Tails at all in any other game.
 Collision Damage / int_f8a382bd
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1.0
 Collision Damage / int_f8a382bd
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1.0
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Collision Damage / int_f8a382bd
 Collision Damage / int_f95595b6
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Collision Damage
 Collision Damage / int_f95595b6
comment
Theta vs Pi 7 both plays this straight and discussed to the point of lampshading. It seems to be automatically in effect with enemies as some sort of rule of the universe (and disappears if they become allies). Apparently it makes interspecies relationships difficult.
 Collision Damage / int_f95595b6
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1.0
 Collision Damage / int_f95595b6
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1.0
 Theta vs Pi 7
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Collision Damage / int_f95595b6
 Collision Damage / int_f97683ef
type
Collision Damage
 Collision Damage / int_f97683ef
comment
Hollow Knight plays this straight throughout the game. With the exception of a few basically harmless creatures, the few enemies that don't deal one point of damage when you run into them deal two points instead.
 Collision Damage / int_f97683ef
featureApplicability
1.0
 Collision Damage / int_f97683ef
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1.0
 Hollow Knight (Video Game)
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Collision Damage / int_f97683ef
 Collision Damage / int_f9f6b55e
type
Collision Damage
 Collision Damage / int_f9f6b55e
comment
Happens in the entire Wonder Boy series except Monster World IV, where only enemies that look painful (on fire, for example) hurt to touch.
 Collision Damage / int_f9f6b55e
featureApplicability
1.0
 Collision Damage / int_f9f6b55e
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1.0
 Wonder Boy (Video Game)
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Collision Damage / int_f9f6b55e
 Collision Damage / int_fbd1d4b1
type
Collision Damage
 Collision Damage / int_fbd1d4b1
comment
This happens in the Blinx: The Time Sweeper series, but it's pretty fairly balanced by the fact that the good targeting system makes it very easy to snipe enemies.
 Collision Damage / int_fbd1d4b1
featureApplicability
1.0
 Collision Damage / int_fbd1d4b1
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1.0
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Collision Damage / int_fbd1d4b1
 Collision Damage / int_fbee71f9
type
Collision Damage
 Collision Damage / int_fbee71f9
comment
Journey to Silius takes this to its logical conclusion by featuring land mines that don't explode. Touching them just damages you.
 Collision Damage / int_fbee71f9
featureApplicability
1.0
 Collision Damage / int_fbee71f9
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1.0
 Journey to Silius (Video Game)
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Collision Damage / int_fbee71f9
 Collision Damage / int_ff101ac6
type
Collision Damage
 Collision Damage / int_ff101ac6
comment
Minty Fresh Adventure!: Colgate gets hurt if she touches enemies while time isn't stopped. In the psuedo sequel Fresh Minty Adventure, Minty likewise cannot touch enemies without being hurt. Unless she uses mints to subdue them first, allowing her to use the enemies as a Power Up Mount instead.
 Collision Damage / int_ff101ac6
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1.0
 Collision Damage / int_ff101ac6
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1.0
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Collision Damage / int_ff101ac6

The following is a list of statements referring to the current page from other pages.

 Collision Damage
processingCategory2
Castlevania (Franchise)
 Collision Damage
processingCategory2
Discredited Trope
 Collision Damage
processingCategory2
Older Than the NES
 Collision Damage
processingCategory2
Stock Video Game Puzzle
 Final Fantasy: The Spirits Within / int_6f3498bc
type
Collision Damage
 Kirby (Franchise) / int_6f3498bc
type
Collision Damage
 Rayman (Franchise) / int_6f3498bc
type
Collision Damage
 Popeye
seeAlso
Collision Damage
 Orthogonal / int_6f3498bc
type
Collision Damage
 AGameWithAKitty
seeAlso
Collision Damage
 ManCalledTrue
seeAlso
Collision Damage
 TouchOfDEath
seeAlso
Collision Damage
 Arcadia Quest (Tabletop Game) / int_6f3498bc
type
Collision Damage
 A Boy and His Blob (Video Game) / int_6f3498bc
type
Collision Damage
 ANNO: Mutationem (Video Game) / int_6f3498bc
type
Collision Damage
 Ace Combat 7: Skies Unknown (Video Game) / int_6f3498bc
type
Collision Damage
 Action 52 (Video Game) / int_6f3498bc
type
Collision Damage
 Adventure Island (Video Game) / int_6f3498bc
type
Collision Damage
 Adventures In The Magic Kingdom (Video Game) / int_6f3498bc
type
Collision Damage
 Adventures of Lolo (Video Game) / int_6f3498bc
type
Collision Damage
 Afterimage (Video Game) / int_6f3498bc
type
Collision Damage
 Air Combat (Video Game) / int_6f3498bc
type
Collision Damage
 Alien Breed (Video Game) / int_6f3498bc
type
Collision Damage
 Alien Soldier (Video Game) / int_6f3498bc
type
Collision Damage
 Amidar (Video Game) / int_6f3498bc
type
Collision Damage
 Amnesia: The Dark Descent (Video Game) / int_6f3498bc
type
Collision Damage
 Annalynn (Video Game) / int_6f3498bc
type
Collision Damage
 Antonball Deluxe (Video Game) / int_6f3498bc
type
Collision Damage
 Arc Angle (Video Game) / int_6f3498bc
type
Collision Damage
 Aura Aura Climber (Video Game) / int_6f3498bc
type
Collision Damage
 Avenging Spirit (Video Game) / int_6f3498bc
type
Collision Damage
 Axelay (Video Game) / int_6f3498bc
type
Collision Damage
 Azur Lane (Video Game) / int_6f3498bc
type
Collision Damage
 Azure Striker Gunvolt 3 (Video Game) / int_6f3498bc
type
Collision Damage
 BIOMETAL (Video Game) / int_6f3498bc
type
Collision Damage
 Bad Dudes (Video Game) / int_6f3498bc
type
Collision Damage
 Balloon Fight (Video Game) / int_6f3498bc
type
Collision Damage
 Bastion (Video Game) / int_6f3498bc
type
Collision Damage
 Beat Hazard (Video Game) / int_6f3498bc
type
Collision Damage
 Berenstain Bears' Camping Adventure (Video Game) / int_6f3498bc
type
Collision Damage
 Berzerk (Video Game) / int_6f3498bc
type
Collision Damage
 Bible Buffet (Video Game) / int_6f3498bc
type
Collision Damage
 BinaryBoy
seeAlso
Collision Damage
 Bio-Hazard Battle (Video Game) / int_6f3498bc
type
Collision Damage
 Blast Corps (Video Game) / int_6f3498bc
type
Collision Damage
 Blaster Master (Video Game) / int_6f3498bc
type
Collision Damage
 Blaster Master Zero III (Video Game) / int_6f3498bc
type
Collision Damage
 Blockade (Video Game) / int_6f3498bc
type
Collision Damage
 Bloodstained: Ritual of the Night (Video Game) / int_6f3498bc
type
Collision Damage
 Bomb Jack (Video Game) / int_6f3498bc
type
Collision Damage
 Bomberman (Video Game) / int_6f3498bc
type
Collision Damage
 Bonesaw: The Game (Video Game) / int_6f3498bc
type
Collision Damage
 Brigador (Video Game) / int_6f3498bc
type
Collision Damage
 Bubble Tanks (Video Game) / int_6f3498bc
type
Collision Damage
 Bugdom (Video Game) / int_6f3498bc
type
Collision Damage
 Bump 'n' Jump (Video Game) / int_6f3498bc
type
Collision Damage
 Bust a Groove (Video Game) / int_6f3498bc
type
Collision Damage
 Carrion (Video Game) / int_6f3498bc
type
Collision Damage
 Carrot Kingdom (Video Game) / int_6f3498bc
type
Collision Damage
 Cassette Beasts (Video Game) / int_6f3498bc
type
Collision Damage
 Castle Wolfenstein (Video Game) / int_6f3498bc
type
Collision Damage
 Castlevania: Aria of Sorrow (Video Game) / int_6f3498bc
type
Collision Damage
 Castlevania: Chronicles of Sorrow (Video Game) / int_6f3498bc
type
Collision Damage
 Castlevania II: Simon's Quest (Video Game) / int_6f3498bc
type
Collision Damage
 Castlevania: Symphony of the Night (Video Game) / int_6f3498bc
type
Collision Damage
 Cavern of Dreams (Video Game) / int_6f3498bc
type
Collision Damage
 Chippy (Video Game) / int_6f3498bc
type
Collision Damage
 Chip's Challenge (Video Game) / int_6f3498bc
type
Collision Damage
 Cho Ren Sha 68k (Video Game) / int_6f3498bc
type
Collision Damage
 Clarence's Big Chance (Video Game) / int_6f3498bc
type
Collision Damage
 Clean Asia (Video Game) / int_6f3498bc
type
Collision Damage
 Clu Clu Land (Video Game) / int_6f3498bc
type
Collision Damage
 Code Name: Viper (Video Game) / int_6f3498bc
type
Collision Damage
 Computer Space (Video Game) / int_6f3498bc
type
Collision Damage
 Cookie Run (Video Game) / int_6f3498bc
type
Collision Damage
 Copy Kitty (Video Game) / int_6f3498bc
type
Collision Damage
 Coraline (Video Game) / int_6f3498bc
type
Collision Damage
 Crash Bandicoot (Video Game) / int_6f3498bc
type
Collision Damage
 Crash Bandicoot 2: Cortex Strikes Back (Video Game) / int_6f3498bc
type
Collision Damage
 Crystal Caves (Video Game) / int_6f3498bc
type
Collision Damage
 Cube Colossus (Video Game) / int_6f3498bc
type
Collision Damage
 Dark Ages (Video Game) / int_6f3498bc
type
Collision Damage
 Dark Deception (Video Game) / int_6f3498bc
type
Collision Damage
 Dark Souls (Video Game) / int_6f3498bc
type
Collision Damage
 Darksiders II (Video Game) / int_6f3498bc
type
Collision Damage
 Dead Space 2 (Video Game) / int_6f3498bc
type
Collision Damage
 Death Smiles (Video Game) / int_6f3498bc
type
Collision Damage
 Deep Diving Simulator (Video Game) / int_6f3498bc
type
Collision Damage
 Descent (Video Game) / int_6f3498bc
type
Collision Damage
 Destruction Derby 2 (Video Game) / int_6f3498bc
type
Collision Damage
 Dexter's Laboratory: Deesaster Strikes! (Video Game) / int_6f3498bc
type
Collision Damage
 Diamond Digger (Video Game) / int_6f3498bc
type
Collision Damage
 Divinity: Original Sin II (Video Game) / int_6f3498bc
type
Collision Damage
 Dodge (Video Game) / int_6f3498bc
type
Collision Damage
 Donkey Kong (Video Game) / int_6f3498bc
type
Collision Damage
 Donkey Kong Country Returns (Video Game) / int_6f3498bc
type
Collision Damage
 Donut Dodo (Video Game) / int_6f3498bc
type
Collision Damage
 Doodle Jump (Video Game) / int_6f3498bc
type
Collision Damage
 Dottori-Kun (Video Game) / int_6f3498bc
type
Collision Damage
 Dragon Ball: Advanced Adventure (Video Game) / int_6f3498bc
type
Collision Damage
 Dragon Breed (Video Game) / int_6f3498bc
type
Collision Damage
 Dragon Quest Builders 2 (Video Game) / int_6f3498bc
type
Collision Damage
 Drakengard (Video Game) / int_6f3498bc
type
Collision Damage
 Duet (Video Game) / int_6f3498bc
type
Collision Damage
 Duke Nukem 3D (Video Game) / int_6f3498bc
type
Collision Damage
 Duke Nukem (Video Game) / int_6f3498bc
type
Collision Damage
 Duke Nukem II (Video Game) / int_6f3498bc
type
Collision Damage
 Dungeon Munchies (Video Game) / int_6f3498bc
type
Collision Damage
 E.V.O.: Search for Eden (Video Game) / int_6f3498bc
type
Collision Damage
 Einhänder (Video Game) / int_6f3498bc
type
Collision Damage
 Elephant Quest (Video Game) / int_6f3498bc
type
Collision Damage
 ENDER LILIES: Quietus of the Knights (Video Game) / int_6f3498bc
type
Collision Damage
 Error Game Reset (Video Game) / int_6f3498bc
type
Collision Damage
 Escape from the MindMaster (Video Game) / int_6f3498bc
type
Collision Damage
 F-Zero (Video Game) / int_6f3498bc
type
Collision Damage
 F-Zero 99 (Video Game) / int_6f3498bc
type
Collision Damage
 Felix the Cat (Video Game) / int_6f3498bc
type
Collision Damage
 Final Legacy (Video Game) / int_6f3498bc
type
Collision Damage
 Fire & Ice: The Daring Adventures of Cool Coyote (Video Game) / int_6f3498bc
type
Collision Damage
 Flat Kingdom (Video Game) / int_6f3498bc
type
Collision Damage
 Foodfight! (Video Game) / int_6f3498bc
type
Collision Damage
 FreeSpace (Video Game) / int_6f3498bc
type
Collision Damage
 Freedom Planet (Video Game) / int_6f3498bc
type
Collision Damage
 Frogun (Video Game) / int_6f3498bc
type
Collision Damage
 Fury³ (Video Game) / int_6f3498bc
type
Collision Damage
 Garfield: Big Fat Hairy Deal (Video Game) / int_6f3498bc
type
Collision Damage
 Garlic 2021 (Video Game) / int_6f3498bc
type
Collision Damage
 Gato Roboto (Video Game) / int_6f3498bc
type
Collision Damage
 Gauntlet (Video Game) / int_6f3498bc
type
Collision Damage
 Ghost Manor (Video Game) / int_6f3498bc
type
Collision Damage
 Gradius (Video Game) / int_6f3498bc
type
Collision Damage
 Grand Prix Legends (Video Game) / int_6f3498bc
type
Collision Damage
 Gravitar (Video Game) / int_6f3498bc
type
Collision Damage
 Grinning Cobossus (Video Game) / int_6f3498bc
type
Collision Damage
 Guerrilla War (Video Game) / int_6f3498bc
type
Collision Damage
 Gun Nac (Video Game) / int_6f3498bc
type
Collision Damage
 Gunlord (Video Game) / int_6f3498bc
type
Collision Damage
 GUNNER (Video Game)
seeAlso
Collision Damage
 Half-Minute Hero (Video Game) / int_6f3498bc
type
Collision Damage
 Happy Tree Friends Adventures (Video Game) / int_6f3498bc
type
Collision Damage
 Haunted House (Video Game) / int_6f3498bc
type
Collision Damage
 Head over Heels (Video Game) / int_6f3498bc
type
Collision Damage
 Heavy Weapon (Video Game) / int_6f3498bc
type
Collision Damage
 Hollow Knight (Video Game) / int_6f3498bc
type
Collision Damage
 HoloCure (Video Game) / int_6f3498bc
type
Collision Damage
 Home Alone 2: Lost in New York (SNES) (Video Game) / int_6f3498bc
type
Collision Damage
 Home Alone 2: Lost in New York (Sega) (Video Game) / int_6f3498bc
type
Collision Damage
 Homeworld (Video Game) / int_6f3498bc
type
Collision Damage
 Hostile Waters (Video Game) / int_6f3498bc
type
Collision Damage
 iRacing (Video Game) / int_6f3498bc
type
Collision Damage
 I Wanna Be the Guy (Video Game) / int_6f3498bc
type
Collision Damage
 Ice Climber (Video Game) / int_6f3498bc
type
Collision Damage
 Iji (Video Game) / int_6f3498bc
type
Collision Damage
 Impossible Mission (Video Game) / int_6f3498bc
type
Collision Damage
 Iron Marines (Video Game) / int_6f3498bc
type
Collision Damage
 Ivy the Kiwi? (Video Game) / int_6f3498bc
type
Collision Damage
 Jackal (Video Game) / int_6f3498bc
type
Collision Damage
 Jak 3 (Video Game) / int_6f3498bc
type
Collision Damage
 Jet Force Gemini (Video Game) / int_6f3498bc
type
Collision Damage
 Jet Set Radio (Video Game) / int_6f3498bc
type
Collision Damage
 KSB's RPG Parodies (Video Game) / int_6f3498bc
type
Collision Damage
 Kao the Kangaroo (Video Game) / int_6f3498bc
type
Collision Damage
 Kena: Bridge of Spirits (Video Game) / int_6f3498bc
type
Collision Damage
 Khimera: Destroy All Monster Girls (Video Game) / int_6f3498bc
type
Collision Damage
 Kick Master (Video Game) / int_6f3498bc
type
Collision Damage
 Kid Dracula (Video Game) / int_6f3498bc
type
Collision Damage
 Kid Icarus: Uprising (Video Game) / int_6f3498bc
type
Collision Damage
 Killer7 (Video Game) / int_6f3498bc
type
Collision Damage
 Kirby 64: The Crystal Shards (Video Game) / int_6f3498bc
type
Collision Damage
 Kirby Air Ride (Video Game) / int_6f3498bc
type
Collision Damage
 Kirby & the Amazing Mirror (Video Game) / int_6f3498bc
type
Collision Damage
 Klonoa Heroes: Densetsu no Star Medal (Video Game) / int_6f3498bc
type
Collision Damage
 Kromer Kollector (Video Game) / int_6f3498bc
type
Collision Damage
 Kye (Video Game) / int_6f3498bc
type
Collision Damage
 La-Mulana (Video Game) / int_6f3498bc
type
Collision Damage
 Lagoon (Video Game) / int_6f3498bc
type
Collision Damage
 Land-io (Video Game) / int_6f3498bc
type
Collision Damage
 Layla (Video Game) / int_6f3498bc
type
Collision Damage
 Lode Runner (Video Game) / int_6f3498bc
type
Collision Damage
 Looney Tunes (Video Game) / int_6f3498bc
type
Collision Damage
 Lords of Exile (Video Game) / int_6f3498bc
type
Collision Damage
 Lose/Lose (Video Game) / int_6f3498bc
type
Collision Damage
 Low G Man (Video Game) / int_6f3498bc
type
Collision Damage
 Lyle in Cube Sector (Video Game) / int_6f3498bc
type
Collision Damage
 Magical Chase (Video Game) / int_6f3498bc
type
Collision Damage
 Magical Pop'n (Video Game) / int_6f3498bc
type
Collision Damage
 Magical Whip: Wizards of Phantasmal Forest (Video Game) / int_6f3498bc
type
Collision Damage
 Manic Miner (Video Game) / int_6f3498bc
type
Collision Damage
 Mario Kart (Video Game) / int_6f3498bc
type
Collision Damage
 Mario Kart Arcade GP (Video Game) / int_6f3498bc
type
Collision Damage
 Marrow (Video Game) / int_6f3498bc
type
Collision Damage
 Maru's Mission (Video Game) / int_6f3498bc
type
Collision Damage
 Maximo: Ghosts to Glory (Video Game) / int_6f3498bc
type
Collision Damage
 McDonald's Treasure Land Adventure (Video Game) / int_6f3498bc
type
Collision Damage
 McKids (Video Game) / int_6f3498bc
type
Collision Damage
 Meat Boy (Video Game) / int_6f3498bc
type
Collision Damage
 Mega Man 2 (Video Game) / int_6f3498bc
type
Collision Damage
 Mega Man 4 (Video Game) / int_6f3498bc
type
Collision Damage
 Mega Man 8-Bit Deathmatch (Video Game) / int_6f3498bc
type
Collision Damage
 Mega Man (Classic) (Video Game) / int_6f3498bc
type
Collision Damage
 Mega Man X6 (Video Game) / int_6f3498bc
type
Collision Damage
 Mega Pony (Video Game) / int_6f3498bc
type
Collision Damage
 Mercenary Kings (Video Game) / int_6f3498bc
type
Collision Damage
 Metroid (Video Game) / int_6f3498bc
type
Collision Damage
 Metroid Dread (Video Game) / int_6f3498bc
type
Collision Damage
 Midtown Madness (Video Game) / int_6f3498bc
type
Collision Damage
 Mighty Gunvolt (Video Game) / int_6f3498bc
type
Collision Damage
 Miner 2049er (Video Game) / int_6f3498bc
type
Collision Damage
 Minoria (Video Game) / int_6f3498bc
type
Collision Damage
 Monster Tale (Video Game) / int_6f3498bc
type
Collision Damage
 Monster World IV (Video Game) / int_6f3498bc
type
Collision Damage
 Montezuma's Revenge (Video Game) / int_6f3498bc
type
Collision Damage
 MooMoo.io (Video Game) / int_6f3498bc
type
Collision Damage
 Moon Crystal (Video Game) / int_6f3498bc
type
Collision Damage
 Mother 3 (Video Game) / int_6f3498bc
type
Collision Damage
 Motherload (Video Game) / int_6f3498bc
type
Collision Damage
 NARC (Video Game) / int_6f3498bc
type
Collision Damage
 NASCAR Rumble (Video Game) / int_6f3498bc
type
Collision Damage
 NANACA†CRASH!! (Video Game) / int_6f3498bc
type
Collision Damage
 Ninja Commando (Video Game) / int_6f3498bc
type
Collision Damage
 NinjaSenki
seeAlso
Collision Damage
 Ninjish Guy In Low Res World (Video Game) / int_6f3498bc
type
Collision Damage
 Notebook Wars (Video Game) / int_6f3498bc
type
Collision Damage
 Novastorm (Video Game) / int_6f3498bc
type
Collision Damage
 Nuclear Throne (Video Game) / int_6f3498bc
type
Collision Damage
 OIDS (Video Game) / int_6f3498bc
type
Collision Damage
 Pac-Man (Video Game) / int_6f3498bc
type
Collision Damage
 Pac-Man Championship Edition (Video Game) / int_6f3498bc
type
Collision Damage
 Pandemonium! (1996) (Video Game) / int_6f3498bc
type
Collision Damage
 Pang (Video Game) / int_6f3498bc
type
Collision Damage
 Panic Restaurant (Video Game) / int_6f3498bc
type
Collision Damage
 Parasite Eve (Video Game) / int_6f3498bc
type
Collision Damage
 Parodius (Video Game) / int_6f3498bc
type
Collision Damage
 Pizza Pop! (Video Game) / int_6f3498bc
type
Collision Damage
 Poi (Video Game) / int_6f3498bc
type
Collision Damage
 Pokémon Legends: Arceus (Video Game) / int_6f3498bc
type
Collision Damage
 Pokémon Ranger (Video Game) / int_6f3498bc
type
Collision Damage
 Popeye (Video Game) / int_6f3498bc
type
Collision Damage
 Portal (Video Game) / int_6f3498bc
type
Collision Damage
 Postknight (Video Game) / int_6f3498bc
type
Collision Damage
 Power Bomberman (Video Game) / int_6f3498bc
type
Collision Damage
 Princess Peach: Showtime! (Video Game) / int_6f3498bc
type
Collision Damage
 Princess Remedy In A Heap Of Trouble (Video Game) / int_6f3498bc
type
Collision Damage
 Quarantine (Video Game) / int_6f3498bc
type
Collision Damage
 Quarantine (1994) (Video Game) / int_6f3498bc
type
Collision Damage
 RC Helicopter (Video Game) / int_6f3498bc
type
Collision Damage
 RPG Shooter: Starwish (Video Game) / int_6f3498bc
type
Collision Damage
 Rabi-Ribi (Video Game) / int_6f3498bc
type
Collision Damage
 Rally-X (Video Game) / int_6f3498bc
type
Collision Damage
 Rayman (Video Game) / int_6f3498bc
type
Collision Damage
 Rayman (Video Game) / int_6f3498bc
type
Collision Damage
 Rayman 2: The Great Escape (Video Game) / int_6f3498bc
type
Collision Damage
 Reactance (Video Game) / int_6f3498bc
type
Collision Damage
 Recettear: An Item Shop's Tale (Video Game) / int_6f3498bc
type
Collision Damage
 Risk of Rain (Video Game) / int_6f3498bc
type
Collision Damage
 River Raid (Video Game) / int_6f3498bc
type
Collision Damage
 Rocket Knight Adventures (Video Game) / int_6f3498bc
type
Collision Damage
 Rockman 4 Minus ∞ (Video Game) / int_6f3498bc
type
Collision Damage
 Rollergames (Video Game) / int_6f3498bc
type
Collision Damage
 Rolling Thunder (Video Game) / int_6f3498bc
type
Collision Damage
 Rune Factory 2 (Video Game) / int_6f3498bc
type
Collision Damage
 SM64.z64 (Video Game) / int_6f3498bc
type
Collision Damage
 Sabrina The Animated Series: Spooked! (Video Game) / int_6f3498bc
type
Collision Damage
 Sabrina The Animated Series: Zapped! (Video Game) / int_6f3498bc
type
Collision Damage
 Sabrina The Teenage Witch: Brat Attack (Video Game) / int_6f3498bc
type
Collision Damage
 Sailor Moon S (Game Gear) (Video Game) / int_6f3498bc
type
Collision Damage
 Scooby-Doo! Classic Creep Capers (Video Game) / int_6f3498bc
type
Collision Damage
 Scribblenauts (Video Game) / int_6f3498bc
type
Collision Damage
 Secret Agent (Video Game) / int_6f3498bc
type
Collision Damage
 Shantae (Video Game) / int_6f3498bc
type
Collision Damage
 Shantae and the Pirate's Curse (Video Game) / int_6f3498bc
type
Collision Damage
 Shantae and the Seven Sirens (Video Game) / int_6f3498bc
type
Collision Damage
 Shin Megami Tensei IV: Apocalypse (Video Game) / int_6f3498bc
type
Collision Damage
 Shinobi (Video Game) / int_6f3498bc
type
Collision Damage
 Shinobi Legions (Video Game) / int_6f3498bc
type
Collision Damage
 Shovel Knight (Video Game) / int_6f3498bc
type
Collision Damage
 SIGNALIS (Video Game) / int_6f3498bc
type
Collision Damage
 Silver Falls: Ghoul Busters (Video Game) / int_6f3498bc
type
Collision Damage
 Sinistar (Video Game) / int_6f3498bc
type
Collision Damage
 Skeleton Boomerang (Video Game) / int_6f3498bc
type
Collision Damage
 Sky: Children of the Light (Video Game) / int_6f3498bc
type
Collision Damage
 Smashing Drive (Video Game) / int_6f3498bc
type
Collision Damage
 Snake (Video Game) / int_6f3498bc
type
Collision Damage
 Sol Cresta (Video Game) / int_6f3498bc
type
Collision Damage
 Solar Jetman (Video Game) / int_6f3498bc
type
Collision Damage
 Solomon's Key (Video Game) / int_6f3498bc
type
Collision Damage
 Sonic 3 & Knuckles (Video Game) / int_6f3498bc
type
Collision Damage
 Sonic.Exe: Spirits of Hell (Video Game) / int_6f3498bc
type
Collision Damage
 Sonic Unleashed (Video Game) / int_6f3498bc
type
Collision Damage
 SoulBlazer (Video Game) / int_6f3498bc
type
Collision Damage
 Space Harrier (Video Game) / int_6f3498bc
type
Collision Damage
 Space Invaders Infinity Gene (Video Game) / int_6f3498bc
type
Collision Damage
 Spark & Sparkle (Video Game) / int_6f3498bc
type
Collision Damage
 Spark the Electric Jester (Video Game) / int_6f3498bc
type
Collision Damage
 Spider: The Video Game (Video Game) / int_6f3498bc
type
Collision Damage
 Spin Doctor (Video Game) / int_6f3498bc
type
Collision Damage
 Splatoon 3 (Video Game) / int_6f3498bc
type
Collision Damage
 Star Fox (1983) (Video Game) / int_6f3498bc
type
Collision Damage
 Star of Providence (Video Game) / int_6f3498bc
type
Collision Damage
 StarTropics (Video Game) / int_6f3498bc
type
Collision Damage
 Star Wars: The Arcade Game (Video Game) / int_6f3498bc
type
Collision Damage
 Starbound (Video Game) / int_6f3498bc
type
Collision Damage
 Starsiege (Video Game) / int_6f3498bc
type
Collision Damage
 Station 37 (Video Game) / int_6f3498bc
type
Collision Damage
 SteamWorld Dig (Video Game) / int_6f3498bc
type
Collision Damage
 Steel Saviour (Video Game) / int_6f3498bc
type
Collision Damage
 stikir (Video Game) / int_6f3498bc
type
Collision Damage
 Strikers 1945 (Video Game) / int_6f3498bc
type
Collision Damage
 SubSpace (Video Game) / int_6f3498bc
type
Collision Damage
 Sunset Riders (Video Game) / int_6f3498bc
type
Collision Damage
 Super Aleste (Video Game) / int_6f3498bc
type
Collision Damage
 Super Benbo Quest (Video Game) / int_6f3498bc
type
Collision Damage
 Super Bomberman (Video Game) / int_6f3498bc
type
Collision Damage
 Super Kirby Clash (Video Game) / int_6f3498bc
type
Collision Damage
 Super Mario Bros. (Video Game) / int_6f3498bc
type
Collision Damage
 Super Mario Bros. 2 (Video Game) / int_6f3498bc
type
Collision Damage
 Super Mario Bros. Wonder (Video Game) / int_6f3498bc
type
Collision Damage
 Super Mario Run (Video Game) / int_6f3498bc
type
Collision Damage
 Super Metroid (Video Game) / int_6f3498bc
type
Collision Damage
 Super Paper Mario (Video Game) / int_6f3498bc
type
Collision Damage
 Super Princess Peach (Video Game) / int_6f3498bc
type
Collision Damage
 Super Smash Flash (Video Game) / int_6f3498bc
type
Collision Damage
 Super Solvers (Video Game) / int_6f3498bc
type
Collision Damage
 Surround (Video Game) / int_6f3498bc
type
Collision Damage
 SWAT Kats (Video Game) / int_6f3498bc
type
Collision Damage
 Sword of Mana (Video Game) / int_6f3498bc
type
Collision Damage
 System Shock 2 (Video Game) / int_6f3498bc
type
Collision Damage
 Tcheco In The Castle Of Lucio (Video Game) / int_6f3498bc
type
Collision Damage
 Team Kirby Clash Deluxe (Video Game) / int_6f3498bc
type
Collision Damage
 Terranigma (Video Game) / int_6f3498bc
type
Collision Damage
 The Adventures Of Elena Temple (Video Game) / int_6f3498bc
type
Collision Damage
 The Adventures of Lomax (Video Game) / int_6f3498bc
type
Collision Damage
 The Binding of Isaac (Video Game) / int_6f3498bc
type
Collision Damage
 The Bugs Bunny Crazy Castle (Video Game) / int_6f3498bc
type
Collision Damage
 The Caverns of Hammerfest (Video Game) / int_6f3498bc
type
Collision Damage
 The Chaos Engine (Video Game) / int_6f3498bc
type
Collision Damage
 The Crackpet Show (Video Game) / int_6f3498bc
type
Collision Damage
 The Emperor's New Groove (Video Game) / int_6f3498bc
type
Collision Damage
 The Fairyland Story (Video Game) / int_6f3498bc
type
Collision Damage
 The Flintstones: The Rescue of Dino & Hoppy (Video Game) / int_6f3498bc
type
Collision Damage
 The Flintstones: The Surprise At Dinosaur Peak (Video Game) / int_6f3498bc
type
Collision Damage
 The Legend of Zelda: A Link to the Past (Video Game) / int_6f3498bc
type
Collision Damage
 The Lion King (Video Game) / int_6f3498bc
type
Collision Damage
 The NewZealand Story (Video Game) / int_6f3498bc
type
Collision Damage
 The Ninja Warriors (1987) (Video Game) / int_6f3498bc
type
Collision Damage
 The Revenge of Shinobi (Video Game) / int_6f3498bc
type
Collision Damage
 The Sacred Armour Of Antiriad (Video Game) / int_6f3498bc
type
Collision Damage
 The Spy Who Shot Me (Video Game) / int_6f3498bc
type
Collision Damage
 The Tank Builder (Video Game) / int_6f3498bc
type
Collision Damage
 The Ultimate Stuntman (Video Game) / int_6f3498bc
type
Collision Damage
 Thexder (Video Game) / int_6f3498bc
type
Collision Damage
 Tom and Jerry: The Ultimate Game of Cat and Mouse! (Video Game) / int_6f3498bc
type
Collision Damage
 Toss the Turtle (Video Game) / int_6f3498bc
type
Collision Damage
 Touhou Gensokyo ~ Lotus Land Story (Video Game) / int_6f3498bc
type
Collision Damage
 Touhou Kouryuudou ~ Unconnected Marketeers (Video Game) / int_6f3498bc
type
Collision Damage
 Transformers: Convoy no Nazo (Video Game) / int_6f3498bc
type
Collision Damage
 Transistor (Video Game) / int_6f3498bc
type
Collision Damage
 Treasure Planet: Battle at Procyon (Video Game) / int_6f3498bc
type
Collision Damage
 Tribal Hunter (Video Game) / int_6f3498bc
type
Collision Damage
 Turrican (Video Game) / int_6f3498bc
type
Collision Damage
 Twinkle Star Sprites (Video Game) / int_6f3498bc
type
Collision Damage
 Tyrian (Video Game) / int_6f3498bc
type
Collision Damage
 Umblade Senki (Video Game) / int_6f3498bc
type
Collision Damage
 Unexplored (Video Game) / int_6f3498bc
type
Collision Damage
 Urbanoids (Video Game) / int_6f3498bc
type
Collision Damage
 Vibrant Venture (Video Game) / int_6f3498bc
type
Collision Damage
 Virtual Boy Wario Land (Video Game) / int_6f3498bc
type
Collision Damage
 Void Stranger (Video Game) / int_6f3498bc
type
Collision Damage
 Völgarr the Viking (Video Game) / int_6f3498bc
type
Collision Damage
 Wario Land 3 (Video Game) / int_6f3498bc
type
Collision Damage
 Wario Land 4 (Video Game) / int_6f3498bc
type
Collision Damage
 Wario Land: Super Mario Land 3 (Video Game) / int_6f3498bc
type
Collision Damage
 Wario: Master of Disguise (Video Game) / int_6f3498bc
type
Collision Damage
 Wings.io (Video Game) / int_6f3498bc
type
Collision Damage
 With Friends (Video Game) / int_6f3498bc
type
Collision Damage
 Wizard of Wor (Video Game) / int_6f3498bc
type
Collision Damage
 Wrecking Crew (Video Game) / int_6f3498bc
type
Collision Damage
 X-Men (1993) (Video Game) / int_6f3498bc
type
Collision Damage
 X-Wing (Video Game) / int_6f3498bc
type
Collision Damage
 X-Wing Alliance (Video Game) / int_6f3498bc
type
Collision Damage
 Xenoblade Chronicles X (Video Game) / int_6f3498bc
type
Collision Damage
 Yars' Revenge (Video Game) / int_6f3498bc
type
Collision Damage
 You Have to Burn the Rope (Video Game) / int_6f3498bc
type
Collision Damage
 You Only Live Once (Video Game) / int_6f3498bc
type
Collision Damage
 Yousei Daisensou ~ Touhou Sangetsusei (Video Game) / int_6f3498bc
type
Collision Damage
 Zanac (Video Game) / int_6f3498bc
type
Collision Damage
 Zeliard (Video Game) / int_6f3498bc
type
Collision Damage
 Crash Bandicoot 3: Warped / Videogame / int_6f3498bc
type
Collision Damage
 Giana Sisters: Twisted Dreams (Video Game) / int_6f3498bc
type
Collision Damage
 Kirby's Epic Yarn / Videogame / int_6f3498bc
type
Collision Damage
 [PROTOTYPE] / Videogame / int_6f3498bc
type
Collision Damage
 Rogue Legacy (Video Game) / int_6f3498bc
type
Collision Damage
 Rune Factory 3 (Video Game) / int_6f3498bc
type
Collision Damage
 Joueur du Grenier (Web Video) / int_6f3498bc
type
Collision Damage
 Kid Radd (Webcomic) / int_6f3498bc
type
Collision Damage
 Aquaria (Video Game) / int_6f3498bc
type
Collision Damage
 In the Hunt (Video Game) / int_6f3498bc
type
Collision Damage
 Ys (Video Game) / int_6f3498bc
type
Collision Damage