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Cyberspace

 Cyberspace
type
FeatureClass
 Cyberspace
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Cyberspace
 Cyberspace
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Cyberspace
 Cyberspace
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Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })The idea of a gateway to Another Dimension is quite old. Sometimes the dimensional gateway would appear to be a mirror or book. A computer is both of these. "Cyberspace" is the dimension it opens.
Rather than go Down the Rabbit Hole into a Spirit World, the character puts on some VR goggles, plugs an Ethernet cable into his skull, or gets "digitized" into data. What do they see when they go online? A pretty nifty 3D world, designed as a Viewer-Friendly Interface made up of Holographic Terminals over a background full of Matrix Raining Code superimposed over Tron Lines. Not only is everything online, you can expect "surfing" from one site/database to another to be handled with all the aesthetic aplomb of a Design Student's Orgasm and to be completely lagless.
One curious alternative idea that seems to infest many cyberspaces is travel time... The Metaverse of Snow Crash has people walking to the shops on The Internet. This could be seen as the illogical conclusion to the increasingly graphical user interface design evolution from the concise but user-unfriendly command line to drag-and-drop windows and pointers and presumably to the final stages where your avatar crumples up your virtual document and walks over to the virtual bin with it. People in the future clearly have a phenomenal amount of patience with their user interfaces. Essentially, Cyberspace is stylized into a simulation that's virtually indistinguishable from real life, and less of a recreational pastime or tool.
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })If there are other webizens or hackers in cyberspace (not to mention AIs and ghosts), they will either be amorphous gobs of light, be completely outlandishly dressed (or have non-human avatars) because there are no physical limitations, or appear exactly as they would in real life (even wearing the street clothes they were wearing as they logged on).
Sometimes, a Holodeck Malfunction turns Cyberspace outright dangerous — not just online, but in real life, because Your Mind Makes It Real. It may take an Orphean Rescue to get those trapped out.
Frequently pops up in Cyberpunk and Post-Cyberpunk settings. See also The Metaverse, which is when society at large uses the Internet this way. Compare Platonic Cave, Hard Light (where Cyberspace can manipulate the physical world), and Inside a Computer System (which may be completely self-contained and have no connection to the outside world or other people).
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_3'); })Consult the Virtual Reality Index for media that makes use of cyberspace in Real Life.
Examples:
 Cyberspace
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 Cyberspace
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 Cyberspace
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Dropped link to Anime: Not an Item - IGNORE
 Cyberspace
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Dropped link to ColourCodedTimestop: Not an Item - FEATURE
 Cyberspace
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Dropped link to FightingGame: Not an Item - IGNORE
 Cyberspace
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Dropped link to LotusEaterMachine: Not an Item - FEATURE
 Cyberspace
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Dropped link to MMORPG: Not an Item - FEATURE
 Cyberspace
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 Cyberspace
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 Cyberspace
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 Cyberspace
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Dropped link to TropeCodifier: Not an Item - FEATURE
 Cyberspace
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 Cyberspace
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Dropped link to UrbanFantasy: Not an Item - FEATURE
 Cyberspace
isPartOf
DBTropes
 Cyberspace / int_10a6cec6
type
Cyberspace
 Cyberspace / int_10a6cec6
comment
Thomas Holden's Void Forge follows a group of game developers trapped in a VR world they helped create.
 Cyberspace / int_10a6cec6
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1.0
 Cyberspace / int_10a6cec6
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1.0
 VoidForge
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Cyberspace / int_10a6cec6
 Cyberspace / int_12ac1725
type
Cyberspace
 Cyberspace / int_12ac1725
comment
Suspicious Links has Interspace, where Id Electronica, the being who dragged the main heroine into Interspace, lives.
 Cyberspace / int_12ac1725
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1.0
 Cyberspace / int_12ac1725
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1.0
 Suspicious Links (Webcomic)
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Cyberspace / int_12ac1725
 Cyberspace / int_142657fa
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Cyberspace
 Cyberspace / int_142657fa
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The final level of Thunder Force V, where you enter the satellite ship Judgement Sword to finish the Guardian super computer.
 Cyberspace / int_142657fa
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1.0
 Cyberspace / int_142657fa
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1.0
 Thunder Force (Video Game)
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Cyberspace / int_142657fa
 Cyberspace / int_17c09676
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Cyberspace
 Cyberspace / int_17c09676
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Often visited in the cyberpunk game BloodNet. It's depicted as a sort of a purple, empty space where the cyberspace surfers (taking the form of gold humanoids) travel from "node" to "node", and collect files in the form of geometric shapes.
 Cyberspace / int_17c09676
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1.0
 Cyberspace / int_17c09676
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 BloodNet (Video Game)
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Cyberspace / int_17c09676
 Cyberspace / int_1ff419c5
type
Cyberspace
 Cyberspace / int_1ff419c5
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Ansem the Wise from Kingdom Hearts II was obsessed with Cyberspace, as many of his inventions seen in game revolve around it.
Roxas is trapped in a digital copy of Twilight Town where he can live as a normal teenager. He and everyone else enter the data-world physically though, not mentally, and apparently everything in that world can be brought into the real world, solid and everything. As the journal says that Ansem used ENCOM technology to build the virtual Twilight Town, and the movie TRON used a laser scanner to physically teleport Flynn in and out of cyberspace, this does make sense.
Later, Sora enters a copy of the virtual world from TRON (the only case in the series where a Disney world is explicitly stated to be an alternate universe from that of the movie), which functions in a similar manner as the movie. However, like in the Data Twilight Town, items made in the computer world can be removed. The MCP even manages to use Hollow Bastion's Heartless Factory to materialize The Heartless from Cyberspace.
In Final Mix+, Sora can visit the Cavern of Remembrance, where he can fight data simulations of the members of Organization XIII. Kingdom Hearts coded takes place in Cyberspace and stars a digital copy of Sora.
Kingdom Hearts 3D: Dream Drop Distance allows Sora and Riku to enter The Grid, which is the computer world based on TRON: Legacy. Unlike the other computer worlds, The Grid can be directly selected from the "World Selection", though in this case, it's because it's a Dream World. This is the only time in the series where a program (Quorra) actually gets to leave their computer world.
 Cyberspace / int_1ff419c5
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1.0
 Cyberspace / int_1ff419c5
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1.0
 Kingdom Hearts II (Video Game)
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Cyberspace / int_1ff419c5
 Cyberspace / int_2221ecbd
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Cyberspace
 Cyberspace / int_2221ecbd
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Half of of CSI: NY's episode "Down the Rabbit Hole" took place in Second Life.
 Cyberspace / int_2221ecbd
featureApplicability
1.0
 Cyberspace / int_2221ecbd
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1.0
 CSI: NY
hasFeature
Cyberspace / int_2221ecbd
 Cyberspace / int_2243b85c
type
Cyberspace
 Cyberspace / int_2243b85c
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The "Cybergirl" table in Epic Pinball is ostensibly about this.
 Cyberspace / int_2243b85c
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1.0
 Cyberspace / int_2243b85c
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1.0
 Epic Pinball (Video Game)
hasFeature
Cyberspace / int_2243b85c
 Cyberspace / int_226e95a4
type
Cyberspace
 Cyberspace / int_226e95a4
comment
The Televerse in Burn:Cycle, which ASCII reside in to trade data with people in the real world, and places like the Sum Zero bar have public terminals to interface with it. Near the end, Sol Cutter gets uploaded into the Televerse as a virtual construct, in the hopes of finding a way to defuse the titular virus in his head. The Televerse resembles a myriad of neuron-like pathways connecting to warped points in the "ceiling" that lead to different locations, including Sol's own memories.
 Cyberspace / int_226e95a4
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1.0
 Cyberspace / int_226e95a4
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 Burn:Cycle (Video Game)
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Cyberspace / int_226e95a4
 Cyberspace / int_229ba2b8
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Cyberspace
 Cyberspace / int_229ba2b8
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Just like the tabletop-game they were adapted from, some of the Shadowrun video-games feature a Matrix that can be entered by characters.
 Cyberspace / int_229ba2b8
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1.0
 Cyberspace / int_229ba2b8
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1.0
 Shadowrun (Video Game)
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Cyberspace / int_229ba2b8
 Cyberspace / int_243f5fd3
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Cyberspace
 Cyberspace / int_243f5fd3
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Sonic the Hedgehog:
Electric Egg Zone from Sonic Chaos and Atomic Destroyer Zone from Sonic Triple Trouble both have computer board designs to them.
The Techno Base Zone in Sonic Advance 2, and its equivalent Cyber Track Zone in Sonic Advance 3 also fit this. Though the former is Tron-ish, while the latter feels more like the physical insides of a giant computer.
The levels Digital Circuit and Mad Matrix in Shadow the Hedgehog are set in the Internet and the computer network in Eggman's base.
 Cyberspace / int_243f5fd3
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1.0
 Cyberspace / int_243f5fd3
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 SonicTheHedgehog
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Cyberspace / int_243f5fd3
 Cyberspace / int_24931627
type
Cyberspace
 Cyberspace / int_24931627
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Completely merging organic brains with digital technology is the central theme of Ghost in the Shell. Almost every every person who works in the government, law enforcement, management, and the technology sector can directly link his brain to a computer. At some points people voice their belief that a person can survive as a completely digital lifeform, leaving any organic body behind while still retaining their soul. And this was in 1989.
The anime series Ghost in the Shell: Stand Alone Complex goes even further and implies that every person in East Asia receives such an interface in their early teens. The only exceptions seem to be young children under the age of 10. It also shows civilian chat rooms that use life-like three dimensional avatars, in addition to the very simple icons that represent a person in military and security software.
 Cyberspace / int_24931627
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1.0
 Cyberspace / int_24931627
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 Ghost in the Shell (Manga)
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Cyberspace / int_24931627
 Cyberspace / int_2675c915
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Cyberspace
 Cyberspace / int_2675c915
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Season 4 of Agents of S.H.I.E.L.D. introduces The Framework, a virtual Earth designed to give those properly logged in a shared world where they each experience how their lives would have gone without their deepest regret, and a place to save human consciousness from death. It's so advanced that those inside can't tell the difference between it and reality, and the AI's who take the form of the residents not logged in believe they are those people.
 Cyberspace / int_2675c915
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1.0
 Cyberspace / int_2675c915
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 Agents of S.H.I.E.L.D.
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Cyberspace / int_2675c915
 Cyberspace / int_279cd0b8
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Cyberspace
 Cyberspace / int_279cd0b8
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Quest World in Jonny Quest: The Real Adventures.
 Cyberspace / int_279cd0b8
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1.0
 Cyberspace / int_279cd0b8
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1.0
 Jonny Quest: The Real Adventures
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Cyberspace / int_279cd0b8
 Cyberspace / int_27faf621
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Cyberspace
 Cyberspace / int_27faf621
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Cyberchase on PBS. The entire series takes place inside a world actually named Cyberspace, where sentient computer programs act like people, which is similar to...
 Cyberspace / int_27faf621
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1.0
 Cyberspace / int_27faf621
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1.0
 Cyberchase
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Cyberspace / int_27faf621
 Cyberspace / int_2b06665c
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Cyberspace
 Cyberspace / int_2b06665c
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Superhuman Samurai Syber-Squad (based on a show called Denkou Choujin Gridman by Tsuburaya Productions) centered around this.
 Cyberspace / int_2b06665c
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1.0
 Cyberspace / int_2b06665c
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 Superhuman Samurai Syber-Squad
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Cyberspace / int_2b06665c
 Cyberspace / int_2ba1d958
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Cyberspace
 Cyberspace / int_2ba1d958
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The Matrix is about Earth's people in the future being tricked into thinking Cyberspace is actually normal present-day reality.
 Cyberspace / int_2ba1d958
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1.0
 Cyberspace / int_2ba1d958
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 The Matrix
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Cyberspace / int_2ba1d958
 Cyberspace / int_2cd28570
type
Cyberspace
 Cyberspace / int_2cd28570
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The Wired in Serial Experiments Lain. It plays fast and loose with its concept of geography, and we never really find out what the characters are using to control their avatars, though there are vague implications.
 Cyberspace / int_2cd28570
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1.0
 Cyberspace / int_2cd28570
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 Serial Experiments Lain
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Cyberspace / int_2cd28570
 Cyberspace / int_2d316ba2
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Cyberspace
 Cyberspace / int_2d316ba2
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In TMNT: Back to the Sewers, the Turtles spent a lot of time in cyberspace searching for pieces of data to reconstruct Splinter.
 Cyberspace / int_2d316ba2
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1.0
 Cyberspace / int_2d316ba2
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 Teenage Mutant Ninja Turtles (2003)
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Cyberspace / int_2d316ba2
 Cyberspace / int_2f2d941
type
Cyberspace
 Cyberspace / int_2f2d941
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The Legendary Moonlight Sculptor is about the main character Weed's adventure in the titled VRMMORPG. It is so realistic that those who advance beyond a certain stage in the cooking skill are said to be assured of a job for the rest of their life as any restaurant would welcome them as a professional chef. The game's system assists all combat and skills with tooltips the character can see, and players can let the game guide their actions at the penalty of decreasing the action's effect. The game thankfully does not use Killed Off for Real or other issues as a plot device like other VRMMORPG based stories often do. The focus is instead on the main character as he tries to earn money for his hospitalized grandma and college-bound younger sister through selling items for money.
 Cyberspace / int_2f2d941
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1.0
 Cyberspace / int_2f2d941
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 The Legendary Moonlight Sculptor
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Cyberspace / int_2f2d941
 Cyberspace / int_306233e6
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Cyberspace
 Cyberspace / int_306233e6
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The central plot of Summer Wars revolves around Oz, a cyberspace communications network.
 Cyberspace / int_306233e6
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1.0
 Cyberspace / int_306233e6
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 SummerWars
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Cyberspace / int_306233e6
 Cyberspace / int_30e9309f
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Cyberspace
 Cyberspace / int_30e9309f
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In the 1997 informative video The Kids Guide to the Internet it uses the term with graphics of the kids' heads flying around.
 Cyberspace / int_30e9309f
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1.0
 Cyberspace / int_30e9309f
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 The Kids Guide to the Internet
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Cyberspace / int_30e9309f
 Cyberspace / int_31a48eed
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Cyberspace
 Cyberspace / int_31a48eed
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The Outer Limits (1995): In "Human Trials", Captains Kelvin Parkhurst, Eric Woodward, Alice Wheeler and William Hinman, members of the Free Alliance military, participate in a test to determine which of them is the best qualified for a secret solo mission. The test involves placing the subjects in a virtual environment via a neural stimulator to gauge their reactions to the scenarios presented. Clips are shown from "Nightmare", "Hearts and Minds", "The Human Operators", "In the Blood", "Monster", "The Voyage Home", "Tempests" and "Worlds Within" to represent the virtual scenarios.
 Cyberspace / int_31a48eed
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1.0
 Cyberspace / int_31a48eed
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1.0
 The Outer Limits (1995)
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Cyberspace / int_31a48eed
 Cyberspace / int_324ac40f
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Cyberspace
 Cyberspace / int_324ac40f
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Beneath a Steel Sky sees you revisit a Cyberspace environment as a number of different users to gain clues for the "real world" adventure.
 Cyberspace / int_324ac40f
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1.0
 Cyberspace / int_324ac40f
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 Beneath a Steel Sky (Video Game)
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Cyberspace / int_324ac40f
 Cyberspace / int_3373736d
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Cyberspace
 Cyberspace / int_3373736d
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Electric Egg Zone from Sonic Chaos and Atomic Destroyer Zone from Sonic Triple Trouble both have computer board designs to them.
 Cyberspace / int_3373736d
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1.0
 Cyberspace / int_3373736d
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1.0
 Sonic the Hedgehog Chaos (Video Game)
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Cyberspace / int_3373736d
 Cyberspace / int_393ab0d2
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Cyberspace
 Cyberspace / int_393ab0d2
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The final segment of I Have No Mouth and I Must Scream involves the Chinese and Russian supercomputers teleporting AM's victims the number of which, vary according to how well you helped them out; into AM's "RAM-space". It resembles a huge cerebral landscape pockmarked with shards of broken glass lodged in the tissue, occasional bits of machinery, and huge columns representing AM's primary components. AM kicks you back to analog in the bad ending, receiving the same outcome as Ted's in the original short story.
 Cyberspace / int_393ab0d2
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1.0
 Cyberspace / int_393ab0d2
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 I Have No Mouth and I Must Scream (Video Game)
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Cyberspace / int_393ab0d2
 Cyberspace / int_39deed0c
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Cyberspace
 Cyberspace / int_39deed0c
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Yu-Gi-Oh! VRAINS, like Sword Art Online, takes place in Virtual Reality where VR Duels are set in cyberspace constructed with the latest technology.
 Cyberspace / int_39deed0c
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1.0
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 Yu-Gi-Oh! VRAINS
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Cyberspace / int_39deed0c
 Cyberspace / int_3c601190
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Cyberspace
 Cyberspace / int_3c601190
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Ghost in the Machine: There are lots of visual graphics to show the killer travelling through cyberspace. Josh and his friend are also shown playing some sort of virtual reality First-Person Shooter in an arcade hall.
 Cyberspace / int_3c601190
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 Ghost in the Machine
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Cyberspace / int_3c601190
 Cyberspace / int_402b4c55
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Cyberspace
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In TekWar "computer Jocks" jack into cyberspace to locate information, but risk being caught by the authorities and having their brains fried.
 Cyberspace / int_402b4c55
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1.0
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 TekWar
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Cyberspace / int_402b4c55
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Cyberspace
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The 100 has the City of Light, a shared virtual reality that anyone who has taken one of A.L.I.E.'s computer chips can enter by meditating, or choose to remain in permanently even after their physical body has died.
 Cyberspace / int_405243c7
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 The 100
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Cyberspace / int_405243c7
 Cyberspace / int_4069fad1
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Cyberspace
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In Metroid: Third Derivative when Samus seeks JD's help to fix her Varia Suit, he has to upload her mind to his computer so that he can fix the suit. To help her pass the time, JD asks Samus to take on the Space Pirate training program.
 Cyberspace / int_4069fad1
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 Metroid: Third Derivative (Webcomic)
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Cyberspace / int_4069fad1
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Cyberspace
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Like its inspiration .hack and Mega Man Battle Network, TOME features Cyberspace as an interface used to access the world of the game. This is most noticeable in TVTome Adventures, which features the most soft Sci-Fi compared to the reboot universe and especially the RPG adaptation (where TOME is just a video game with no sci-fi cyberspace elements).
 Cyberspace / int_43388a7e
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 DotHack
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Cyberspace / int_43388a7e
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Cyberspace
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In the Whateley Universe, being able to dive into cyberspace is Merry's best power. It turns out she's not the only one who can do it, though, and one of the others is trying to kill everyone...
 Cyberspace / int_4522fd1
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 Whateley Universe
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Cyberspace / int_4522fd1
 Cyberspace / int_49a0a477
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Cyberspace
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Neal Stephenson's Snow Crash is another notable example of the "cyberspace qua operating system" network and is the trope namer for The Metaverse. It's a particularly bad offender with respect to UI inconvenience... walking between sites in the metaverse takes time, and in one particularly unpleasant example a giant animated, unskippable intro flight sequence was required to visit a particular site. It also notes how inconvenient the general interface is; Hiro works in Flatspace (a plain 2D GUI like the one that you are probably using right now) when he gets serious.
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 Snow Crash
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Cyberspace / int_49a0a477
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Cyberspace
 Cyberspace / int_49c6e3e2
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The fictional town in Dennou Coil has a virtual reality accessible via glasses that's more or less this.
 Cyberspace / int_49c6e3e2
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 Cyberspace / int_49c6e3e2
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 Dennou Coil
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Cyberspace / int_49c6e3e2
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Cyberspace
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Ralph Breaks the Internet mostly takes place inside of the internet, with Ralph and Vanellope walking around it like one of their arcade games in the first film. Many alements of the internet are Anthropomorphised such as KnowsMore being a search engine and Yesss being an algorithm.
 Cyberspace / int_49cb0175
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 Ralph Breaks the Internet
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Cyberspace / int_49cb0175
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Cyberspace
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In RoboCop: The Series after Diana is murdered and her brain used to control traffic lights (and other things too) in Delta City her consciousness is trapped in one of these. We occasionally see it when she's affected with viruses or when other characters use VR equipment.
 Cyberspace / int_4d238cb5
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 RoboCop: The Series
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Cyberspace / int_4d238cb5
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Cyberspace
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Never a gameplay element but the Nod ending of Command & Conquer: Tiberian Dawn has Nod's Netwarriors infiltrate the GDI Ion Cannon control and destroy a major landmark of the player's choice.
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 Command & Conquer: Tiberian Dawn (Video Game)
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Cyberspace / int_4d2d6ce4
 Cyberspace / int_4efd20ba
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Cyberspace
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Some episodes of Freakazoid! feature cyberspace, including his origin story.
 Cyberspace / int_4efd20ba
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1.0
 Cyberspace / int_4efd20ba
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 Freakazoid!
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Cyberspace / int_4efd20ba
 Cyberspace / int_52ef161a
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Cyberspace
 Cyberspace / int_52ef161a
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DC Nation used this during the "J" plot. Jericho had been trapped in there for a decade with a crazy Technopath. When Jericho tried to get help, Oracle mistook him for a hacker. Queue Joey's powers misfiring and bringing Barbara into cyberspace. And then Babs realizes that there's no interface to bother with and that she's no longer in a wheelchair, making her twice as scary as she was as either Batgirl or Oracle...Babs describes it as a cross of TRON and The Matrix.
 Cyberspace / int_52ef161a
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 DC Nation (Roleplay)
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Cyberspace / int_52ef161a
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Cyberspace
 Cyberspace / int_57358c2
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In Accel World, VR and AR spaces are everywhere thanks to the ubiquitous Neurolinkers, but a form of cyberspace exists in the form of the underground game/"lifehacking tool" Brain Burst, which creates a Year Inside, Hour Outside effect by accelerating the user's mind to 1000 times its normal speed. The client program can only be installed by people with high full-dive compatibility (i.e. those young enough to have grown up wearing a Neurolinker) and has ways of enforcing its own secrecy. It has three main modes:
The Accelerated World, accessed with the command "Burst Link". This projects the user into a blue-tinted VR version of their surroundings (resembling a Colour Coded Time Stop), generated using a backdoor in future Japan's network of social cameras. In this space you can view a list of other Burst Linkers in the same network/district, as well as interact with those who accelerated at the same time. Brain Burst's mostly-teenage population find Acceleration invaluable for giving them more hours to study... but the camera data can also be used to cheat on tests or even gather blackmail material, and opening other files or programs on your Neurolinker while Accelerated allows a user to bypass some security restrictions.
The Duel Field, a sort of "social Fighting Game" in which accelerated Burst Linkers control a duel avatar whose appearance and powers are assigned by the system based on their personality. The field appears as a distorted version of the real world, with normal buildings warped into fantastic shapes, and with impossibly detailed graphics and physics. Winning fights allows a Burst Linker to conquer territory for their Legion, as well as to earn Burst Points - used as a currency for accelerating, for improving their avatar, and also for special commands like "Physical Burst" (which grants the user a few seconds of Super Reflexes in real life, making it a favorite of athletes).
The Unlimited Neutral Field, an MMO version of the Duel Field with no time limit or regional restrictions, accessible once the Burst Linker's duel avatar has been upgraded to level 4. Monsters in the field drop Burst Points when defeated, but even the weakest are extremely powerful and require a team of players to defeat. While Burst Linkers can enter the UNF from any location (appearing in the same place they were standing), logging out is only possible from special exit portals, making it possible for players to get trapped for years of subjective time until their Neurolinker is disconnected. Obsessive gamers (and kids neglected by their parents) have been known to spend more time in the UNF than in real life, causing their physical and mental ages to get out of sync.
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Cyberspace / int_57358c2
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The backstory of Overlord (2012) features the DMMORPG (Dive Massively Multiplayer Online Role Playing Game) known as Yggdrasil, a fully immersive virtual fantasy world. As the story starts, it's being shut down, with the protagonist staying online until the final moments... and then finds himself somehow transformed into his player avatar (an obscenely-powerful lich sorcerer) and transported along with his guild base and all its NPCs into a new world.
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Cyberspace / int_5890b960
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Cyberspace
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Ghost Whisperer unexpectedly brought Melinda into cyberspace in the episode "Ghost in the Machine", in the context of the fictional social network/MMORPG/sandbox Virtual Life. You see, there was a ghost who was in the game itself for complicated reasons... and she can "enter" the game, too, which of course is never going to be touched on again... and, um... Jennifer Love Hewitt in a stripperiffic avatar outfit!
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Cyberspace / int_5aa392c7
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Cyberspace
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Ready Player One is focused on the virtual world of Oasis, originally conceived as a next-gen MMO game using a VR headset that uses low-power lasers to project the image onto the user's retina (thus making the user "see" everything without the tunneled way we see things on a computer screen) and haptic gloves that allow the user to control his or her character and receive touch feedback. Eventually, Oasis grew to contain thousands upon thousands of worlds, to the point where the terms "Oasis" and "the Internet" are interchangeable. The protagonist attends school exclusively through VR and loves it, especially since he doesn't have to deal with bullies in Real Life (the school planet is a non-PvP zone, meaning fighting is not allowed, so all bullies can do is hurl insults, but muting them is an easy counter).
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Cyberspace / int_5ab7ccaf
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Cyberspace
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A Virus Named TOM has the titular character, a computer virus, dwelling in cyberspace.
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Cyberspace / int_5b9ec568
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Cyberspace
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In Saints Row: The Third, the final mission against the Deckers gang involves entering the Decker mainframe via virtual reality. Both Kinzie Kensington and Matt Miller have fun with this at your expense, with Kinzie initially making your avatar a toilet and a blow-up doll and Matt putting you through a Text Adventure and inducing Interface Screw whenever he can.
Saints Row IV takes place within a computer simulation of Steelport designed by Zinyak to break the Boss's mind. The Boss, however, figures out how to take advantage of the fact that they're in a virtual reality to gain superpowers. One activity in the game involves hacking into stores to gain access to them after Zinyak locks them out.
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Cyberspace / int_5c07d6ab
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Cyberspace
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Also Enter the Matrix for the same reasons.
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Cyberspace / int_5ce98a6d
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Cyberspace
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The Day of Wonders in the Apocalypse film series takes place within a virtual reality program, mostly consisting of a white room with a Digital Avatar of The Antichrist in it to offer whoever enters it the Mark of the Beast, with the alternative being death, usually by decapitation.
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Cyberspace / int_6370c951
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Cyberspace
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Kagerou Project: Ene exists within cyberspace (one of her songs is even about her cybernetic journey to Shintaro's computer), but she used to be human. Later expanded on; her power allows her to jump from her human body into any electronic device with an internet connection.
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Cyberspace / int_63773e18
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Cyberspace
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The Idlewild series has Immersive Virtual Reality. Users can meet in common areas or build their own domains from scratch.
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Cyberspace / int_68f45eab
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Cyberspace
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Sword Art Online: A VRMMORPG where players login to find that they can no longer logout. The creator of the game issues an ultimatum: complete the game by defeating the Final Boss on the 100th floor, and you will be allowed to log out. However, if your avatar dies, then the helmet used to play the game will unleash a pulse of microwave radiation that will fry your brain, killing you in real life. The game aspect is much like a Roguelike, the main virtual reality aspect is just the visual and audio realism... and the imminent death.
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Cyberspace / int_6b3b7231
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Cyberspace
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Corrector Yui is a Magical Girl in Cyberspace.
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1.0
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Cyberspace / int_6bb7b3cc
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Cyberspace
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In The Adventures of Rad Gravity, the second half of Cyberia has you going inside a supercomputer to shut it down.
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Cyberspace / int_730859d1
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Cyberspace
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The plot of Spy Kids 3-D: Game Over has the title characters traveling inside a video game.
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Cyberspace / int_74700c46
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Cyberspace
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In Mass Effect 3, Shepard ends up entering the Geth consensus, in which they witnesses a first-hand account of the Geth-Quarian war.
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Cyberspace / int_7668653b
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Cyberspace
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The anime series Sword Art Online, originally a 2001 novel, revolves around the concept. It takes place in a Virtual Reality Massively Multiplayer Online Role-Playing Game (VR MMORPG), where thousands of players immerse their consciousness completely within a virtual reality, but remain trapped there for several years, being forced to adapt to the new virtual environment. Subsequent story arcs take place in different VR MMO games, but without the dangers from having one's consciousness trapped in the game.
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Cyberspace / int_7700a651
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Cyberspace
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The Techno Base Zone in Sonic Advance 2, and its equivalent Cyber Track Zone in Sonic Advance 3 also fit this. Though the former is Tron-ish, while the latter feels more like the physical insides of a giant computer.
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Cyberspace / int_7a93a957
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Cyberspace
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In the Sly Cooper series, Bentley "hacks" miscellaneous devices by playing a retro-style shoot 'em up.
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Cyberspace / int_7f624b67
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Cyberspace
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In Transformers Armada episode "Chase", Sideways attempted to steal three of the Mini-Cons by dragging them and the kids into cybserspace. This episode also gave us our first glimpse of Unicron.
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Cyberspace / int_815220e8
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Cyberspace
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The Warehouse 13 episode "Don't Hate The Player" involves a stereotypical rescue mission into an Artefact-enhanced VR computer game. Pete takes the opportunity to be a gladiator, Leena gets enhanced with an impressive pair of... wings, and Claudia is horrified to discover that her image has been used for an insipid princess. Oh, and the VR sequences are rotoscoped.
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Cyberspace / int_819b8c9e
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Cyberspace
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The Panzer Dragoon series uses this in the later installments as the protagonists, along with their dragons, are digitized into a global network known as Sestren.
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Cyberspace / int_858da35d
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Cyberspace
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Like everything else, this trope is used in a very tongue-in-cheek way as the setting of World of Goo's fourth chapter, "Information Superhighway". All the levels are monochromatic green-and-black until you turn on the world's Graphical Processing Unit.
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Cyberspace / int_88043b11
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Cyberspace
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Werewolf: The Apocalypse has the Cyberrealm, which is pretty much the same as the Digital Web except the latter is exclusive to Mages, whereas Cyberrealm is a playground for Glass Walkers and other tech-savvy Werewolves.
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Cyberspace / int_88b580f0
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Cyberspace
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Fat Guy Stuck in Internet portrays cyberspace as the other dimension form of this trope.
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Cyberspace / int_890061a9
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Cyberspace
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The episode "Reality 2.0" of Sam & Max takes place partly in cyberspace. Actually, Sam and Max are wearing VR goggles and navigate cyberspace by physically moving to the same locations in Real Life (i.e. they're walking around like idiots wearing strange-looking eyepieces). One example involves them trying to access a distant server by spoofing a firewall, by outfitting their virtual car with decals that match the required checksum. All objects carried in the inventory become their virtual counterparts in cyberspace, although the gun (a Zeerust blaster in cyberspace) is still pretty much useless. You may also mess with virtual rules by affecting their respective controllers.
Later on, you find yourself in a beta-version of cyberspace called Reality 1.5, which is a text-based version.
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Cyberspace / int_8a6d4a19
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Cyberspace
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Space Quest: There's a part in the 6th game where Roger enters Virtual Reality to dig up some dirt on Big Bad Sharpei. It resembles an abandoned construction site crossed with an ill-maintained archive of musty paperwork and Microsoft Windows.
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Cyberspace / int_8aef1fcf
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Cyberspace
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Remember Me had the Ego Rooms, which are small regions of Cyberspace created for especially rich and powerful people, where they conjure up anything they want. The battles against Madame Voorhees and the Final Boss take place in these, and feature environment altered on the fly as well as digital versions of SABRE Enforcers and security robots summoned to assist the bosses.
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Cyberspace / int_8e9eb558
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Cyberspace
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ReBoot is a variation; it has the actual computer data/programs/whatnot as characters, with the mysterious, capricious, and destructive "User" as the only sign of humans. Though there are some to believe the User to be a myth.
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Cyberspace / int_909ca4b1
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Cyberspace
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The eponymous Electrosphere in Ace Combat 3: Electrosphere is some sort of virtual reality underlying the physical realm, which only AIs (such as Nemo) and "sublimated" humans (such as Dision and Cynthia) can enter, however.
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Cyberspace / int_91f0110a
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Cyberspace
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Twipsy is about a courier who delivers e-mails in the Internet. About half of the show takes place in the Internet, rendered in 3D CGI graphics. It can be entered by humans as well.
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Cyberspace / int_9515bbbc
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Cyberspace
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R. Talsorian Games' Cyberpunk 2020.
The Netrunner card game using the same setting (at least in its original incarnation).
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Cyberspace / int_95226eb6
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Cyberspace
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Happens twice during the T260G's scenario in SaGa Frontier; once during a story mission and another which is the Point of No Return.
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Cyberspace / int_971b0368
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Cyberspace
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An interesting take on the trope in The History of the Galaxy book. The terms "cyberspace" and "virtual reality" are separated. Virtual reality is this trope, while cyberspace is something else. Only cybreakers (hackers with many brain implants who can interface with pretty much any device wirelessly) and mnemonics (the government/corporate counterparts to cybreakers). Both are able to perceive the world around them in a way that allows them to see any piece of electronics in the vicinity and try to access it using various wireless means (e.g. radio, infra-red). Virtual reality is fully immersive by allowing any person to use his or her implant (present since birth) to connect to the Interstar network. Certain genetically-engineered people are able to do the same by using a special IR-emitting and sensing organ (apparently, most computers in the 'verse have an IR port).
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Cyberspace
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On Regular Show, Mordecai, Rigby and Pops end up inside the internet while trying to make a viral video. There the find the Warden of the Internet, an old woman on a screen who acts as a Moral Guardian, punishing those who clutter up the web with silly videos by trapping them within their own videos.
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Cyberspace / int_9e2dbb4d
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Cyberspace
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Dystopia, which has a Cyberpunk setting, features Cyberspace as a significant part of gameplay. Your Commander during the tutorial justifies the techy-ness by saying:
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Cyberspace
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Pokémon:
Porygon and its upgraded forms were designed to be able to enter and move freely through computers.
Pokémon that the player has caught but not added to the party are sent to the Storage System, where they are kept as packages of data only accessible through the Pokémon Center computers.
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Cyberspace / int_9f89a5f0
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Cyberspace
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Digimon Story: Cyber Sleuth revolves around a cyberspace called Eden, which essentially works like a (relatively) physical version of the Internet where users immerse their consciousness completely within a virtual reality and websites are represented as entire locations for people to meet up in.
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In The Thirteenth Floor, humanity creates a computer-simulated reality so detailed that its denizens become self-aware. We then discover that our universe is itself only a computer-simulated reality run by the "next level up".
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Cyberspace / int_a09b76a
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Cyberspace
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Futurama has the future Internet depicted as a classic cyberspace set-up, with a huge skyscraper as Google's home page, and all the porn sites in the red light district.
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Cyberspace / int_a183d57f
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Cyberspace
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Murderworld features the Loka, a virtual space that hosts a variety of entertainments and experiences, the most popular being the violent Murderworld game itself. The user interface for this system is described as a kind of skull-fitted webbing that deciphers brain patterns, which allows users to generate in-Loka actions, and they in return receive feedback in the form of a limited range of sensations.
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Cyberspace / int_a38e87be
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Cyberspace
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Rez (pictured), an on-rails shooter/rhythm action game for the Dreamcast, PS2 and the Xbox 360 based entirely around the process of of hacking into a Master Computer that is doubting her existence. Very much an example of Hollywood Hacking via Extreme Graphical Representation - the obligatory vector graphics are present and correct. But the main character could also be a virus.
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Cyberspace / int_a4516bb4
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Cyberspace
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VR Troopers featured virtual reality as an Alternate Universe, so things created in VR (such as Mecha-Mooks, supervillain forms, and a Monster of the Week for every occasion) could be brought into reality. "Virtual Reality" tends to resemble the BBC Quarry in most episodes.
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Cyberspace / int_a4ccfbf7
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The Netrunner card game using the same setting (at least in its original incarnation).
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Sheep Man's stage in Mega Man 10 resembles some form of cyberspace: the walls and floor contain green dancing binary on a black background, and one recurring enemy is a *mouse cursor* that "draws" little blue panels into existence, which then fly at you!
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A couple of episodes of The Fairly OddParents have Timmy asking his fairies to turn him into data so he can interact with machines from the inside. He has journeyed through the internet to retrieve an e-mail he regretted sending to his crush, invaded other cartoon shows by travelling through the broadcast signals, and transformed the fictional universe of an outdated videogame into a virtual reality players can interact with.
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Similarly, Mage: The Ascension had the Digital Web, a spiritual reflection of cyberspace heavily patronized by the Virtual Adepts.
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Parodied in "The Code" episode of The Amazing World of Gumball, where Gumball and Darwin go into the internet to get inside their neighbor's computer. Turns out they were simply imagining it and were just making fools of themselves.
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The Matrix: Path of Neo very obviously seeing it's got The Matrix in the title.
Also Enter the Matrix for the same reasons.
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The Virtua Fighter spinoff Virtua Quest takes place in a virtual world called "Nexus". The player character, Sei, goes galavanting around in the abandoned corners of Nexus, looking for lost data. The cast of the fourth Virtua Fighter appear as ghost data called Virtua Souls, and bestow Sei with knowledge of their fighting techniques.
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The Spider-Man story "Virtual Mortality" involves a plot to "merge the real world with virtual reality," following the computer-illiterate trend of cyberspace being a real, physical place.
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In the interactive fiction game Frederik Pohl's Gateway (loosely based on the Heechee Saga) Virtual Realities are fairly common and play an important part in the story. Typically, the player will have to break the VR they're in somehow - for example, by causing it to run out of memory or doing something that confuses the simulation.
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The world of Gamerz Heaven appears to be a virtual reality similar to the real world, but it's never really explained.
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Cyberspace
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In The Singularity Is Near, the future story features a sentient AI and begins in Second Life and progresses through more and more advanced versions of cyberspace.
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Shadowrun has the Matrix, which plays this to its conclusion as nerds obviously would. Systems can use the default TRON-inspired iconography, but can be programmed to be anything; libraries with books for files and librarians for security to overgrown jungle ruins with treasures for files and angry natives for security. Deckers in turn can be anything from underage wizards with wands and glasses to BFG-toting commandos. Which leads to the awesome possibilities of Rambo clones getting their asses kicked by librarians or teenage wizards disabling angry natives with butterscotch syrup.
In 2075 the Matrix was reformatted again and centralized through a massive server called "The Foundation", formed by networking together 100 technomancers, until they were killed and the Foundation continued running due to the massive amounts of Resonance and Dissonance energy they channeled converting the Matrix into a full-blown metaplane.
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The Pokémon episode that centers around Porygon has the main trio loaded into a computer. Or it would if such an episode had been made.
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Doctor Who:
"The Deadly Assassin", set on the Doctor's home planet Gallifrey, has the Doctor venturing into a cyber dreamscape called the Matrix. It's unique, however, in that it's not meant for a living person to go into AT ALL. It's basically a library of dead Time Lords' neural impulses, which are used to forecast future events and figure out how to deal with them. It only serves the "alternate dimension" function because the Master has tampered with it big-time.
"Forest of the Dead": The Library's data core is a computer large and powerful enough to create one of these capable of holding thousands of people inside it, living mostly unaware of what's going on, for a century. And the cyberspace was intended as the playground of a terminally ill little girl who underwent Brain Uploading.
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The Non-Adventures of Wonderella: "If I know my pseudo-science, this VR helmet will let me enter the Internet to see what's up."
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Journey into Space: In The Host, Jet enters a virtual reality environment in order to confront the personality construct of J.J. Andreev.
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In Advent of Code season 2017 you are digitized inside Santa's printer and must solve problems for various programs in order to fix the printer and print the Naughty/Nice list.
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The show Andromeda gives you brightly-lighted tubes, electronic sounds, all sorts of crap zooming around, and a Godzilla-sized avatar for the titular ship's AI.
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The anime series Ghost in the Shell: Stand Alone Complex goes even further and implies that every person in East Asia receives such an interface in their early teens. The only exceptions seem to be young children under the age of 10. It also shows civilian chat rooms that use life-like three dimensional avatars, in addition to the very simple icons that represent a person in military and security software.
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Mega Man X 4 features Cyber Peacock's level set in cyber space, X5 had the "Zero Space" final levels and the Trope Namer Zero series had cyberspace as the parallel world where Cyber Elves and reploid souls live, which is essentially the source code of reality, such that Cyber Elves do their magic by hacking cyberspace.
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The MARZENA Series introduces the Glial-Net, an internet where websites are self-aware AIs, thanks to famous science writer Anika From Bremen teaching software programmers how to create true intelligence. Each AI has its own holo universe separated from the real world and with which it can cross to an extend using cameras to create a "Real Virtual Space," thus making them like ghosts.
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David Wingrove's Chung Kuo has the Shell, an entertainment system in its early stages.
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In Alternity, the Internet, radio, TV, the telephone networks, etc., have all been replaced by a single network known as "The Grid". While most people just connect with PDAs, "Grid Pilots" link their brain to it and walk around inside websites set up as 3D worlds.
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Cyberspace
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The video game Ripper makes heavy use of a VR-type Cyberspace; they even call it as such, and it's a major plot point throughout the game.
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Cyberspace
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PlanetSide and its sequel have virtual training areas for soldiers to try out all available equipment without endangering their fellow soldiers. In the first game, Our Graphics Will Suck in the Future and all objects in the virtual training area have thick outlines, with wireframe terrain. In the second game, everything looks normal up close but everything past a few hundred meters fades out to black-and-white wireframe.
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In Scooby-Doo and the Cyber Chase, the titular character and his friends are turned into data and trapped inside a computer game after being zapped by an experimental laser. They quickly realize that the only way to escape cyber space is to beat the game, but a sentient malware is sent by the film's villain to thwart their attempts.
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Genius: The Transgression has The Grid, a strange realm made from people's perception of the Internet as this trope. More specifically it's a Bardo, an alternate dimension formed by the discrediting of a widely held scientific view.
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Electric Wonderland depicts a future where the Internet has become a physical world. People can change forms with Digital Avatars, and the laws of physics no longer limit occurrences and abilities.
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Befitting the franchise, most of Tron 2.0 was set here. The plot involved a greedy rival corporation planning to exploit the digital world by digitizing a squad of mercenaries to steal and manipulate everything from state secrets to global finance in a bid to Take Over the World.
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DSBT InsaniT: This is the premise of episode 6, 'VRcade'
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Cyberspace
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Very prominent in the Chaos Timeline (of course, only towards the end, since it starts in 1200).
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Cyberspace
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Being a sci-fi series that isn't TOO bothered by realism, Paperinik New Adventures has to have this, of course. Apparently, super-genius extraordinaire Everett Ducklair built an entrance to cyberspace in his basement to analyze his own programs from within. Paperinik uses it for some hands-on hacking, when necessary.
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The Mega Man Battle Network Series takes place in an alternate reality where the net is the height of technology. Everything is connected to the internet, which is represented as a massive world that people can interact with through their Net Navigators, virtual pets with highly advanced A.I.
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System Shock frequently requires the player to log into a cyberspace representation of the Citadel Station network in order to retrieve passwords and disable door locks while fighting against security programs. And eventually take down SHODAN herself.
It's also used as tutorial levels in the sequel. And at the end, SHODAN hijacks the Von Braun's Faster-than-light drive to create a portal into cyberspace that has a reconstruction of Citadel Station's first level, still under construction. A passage inside that leads to the second takedown of SHODAN. It goes away when she's defeated...although she's not fully dead yet.
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The levels Digital Circuit and Mad Matrix in Shadow the Hedgehog are set in the Internet and the computer network in Eggman's base.
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Saints Row IV takes place within a computer simulation of Steelport designed by Zinyak to break the Boss's mind. The Boss, however, figures out how to take advantage of the fact that they're in a virtual reality to gain superpowers. One activity in the game involves hacking into stores to gain access to them after Zinyak locks them out.
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Mega Man:
Mega Man X 4 features Cyber Peacock's level set in cyber space, X5 had the "Zero Space" final levels and the Trope Namer Zero series had cyberspace as the parallel world where Cyber Elves and reploid souls live, which is essentially the source code of reality, such that Cyber Elves do their magic by hacking cyberspace.
The Mega Man Battle Network Series takes place in an alternate reality where the net is the height of technology. Everything is connected to the internet, which is represented as a massive world that people can interact with through their Net Navigators, virtual pets with highly advanced A.I.
Sheep Man's stage in Mega Man 10 resembles some form of cyberspace: the walls and floor contain green dancing binary on a black background, and one recurring enemy is a *mouse cursor* that "draws" little blue panels into existence, which then fly at you!
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Cyberspace
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This is where much of Destroy the Godmodder takes place, as universes based off of video games such as Minecraftia and Paradox Space explicitly run on computer code.
It is eventually revealed that the entire multiverse may be this, as it runs off of a "Source Code of Reality" that was derived from the creation of universes such as Minecraftia.
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Clarence's Big Chance: You can travel into Clarence's computer and do quests on the internet.
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BoxxyQuest: The Gathering Storm is an atypical example. It’s set inside the Internet, so it’s quite literally Cyberspace, but rather than the typical sci-fi mess of Tron Lines and Matrix Raining Code, here the Internet is presented as a charming JRPG fantasy world. Websites are akin to towns, and are populated by normal users, friendly A.I.s, and Playful Hackers who are basically treated like mages. Ironically enough, the only area that resembles “traditional” Cyberspace, the new world Arianna is incubating within the Firewall, is treated as a frightening aberration that must be kept from spreading.
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Kingdom Hearts 3D: Dream Drop Distance allows Sora and Riku to enter The Grid, which is the computer world based on TRON: Legacy. Unlike the other computer worlds, The Grid can be directly selected from the "World Selection", though in this case, it's because it's a Dream World. This is the only time in the series where a program (Quorra) actually gets to leave their computer world.
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In Code Lyoko, four of the main characters travel to a virtual world to battle a malevolent A.I. bent on world domination. Everything in the digital universe is rendered in 3D, sharply contrasting the traditional 2D animation of the real world segments.
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Inception turns this trope on its head by using nearly every single trope related to Cyberspace that it can without any computers, because the characters are dream-hackers. You still have a dimension that can affect people's minds. There are dangerous security "systems" that can hurt people in the real world. You need a team of experts to pull off a typical hackers' Impossible Mission plot, part of which is getting to the "target system" in the first place. The environment can be "programmed" and cheated, and the setting straddles the line between Cyberpunk and Post-Cyberpunk. Oh, and there's a Haunted Technology subplot too.
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The following is a list of statements referring to the current page from other pages.

 Cyberspace
processingCategory2
Futuristic Tech Index
 Cyberspace
processingCategory2
Settings
 Cyberspace
processingCategory2
The Internet
 Happy Heroes (Animation) / int_6563a3f2
type
Cyberspace
 Ange Vierge / int_6563a3f2
type
Cyberspace
 Armitage III / int_6563a3f2
type
Cyberspace
 Digimon Frontier / int_6563a3f2
type
Cyberspace
 Digimon Tamers / int_6563a3f2
type
Cyberspace
 Fate/Extra Last Encore / int_6563a3f2
type
Cyberspace
 Ghost in the Shell: Stand Alone Complex / int_6563a3f2
type
Cyberspace
 Psycho-Pass / int_6563a3f2
type
Cyberspace
 Robot Carnival / int_6563a3f2
type
Cyberspace
 Serial Experiments Lain / int_6563a3f2
type
Cyberspace
 Yu-Gi-Oh! VRAINS / int_6563a3f2
type
Cyberspace
 I Think We're All Bozos on This Bus (Audio Play) / int_6563a3f2
type
Cyberspace
 Forever Evil (Comic Book) / int_6563a3f2
type
Cyberspace
 Paperinik New Adventures (Comic Book) / int_6563a3f2
type
Cyberspace
 Soft X Ray Mindhunters (Comic Book) / int_6563a3f2
type
Cyberspace
 Aeon Natum Engel / Fan Fic / int_6563a3f2
type
Cyberspace
 Code Lyoko: EG / Fan Fic / int_6563a3f2
type
Cyberspace
 Digimon Regenesis / Fan Fic
seeAlso
Cyberspace
 Digimon United / Fan Fic / int_6563a3f2
type
Cyberspace
 Entropy / Fan Fic / int_6563a3f2
type
Cyberspace
 Alternative Gods (Fanfic) / int_6563a3f2
type
Cyberspace
 Diamond Adventure! The Dark Mystery (Fanfic) / int_6563a3f2
type
Cyberspace
 DigimonAnotherTimeAnotherWorld
seeAlso
Cyberspace
 ThroughADiamondSky
seeAlso
Cyberspace
 Trope Pantheons (Fanfic) / int_6563a3f2
type
Cyberspace
 Yu-Gi-Oh! Forever (Fanfic) / int_6563a3f2
type
Cyberspace
 Avengers: Age of Ultron / int_6563a3f2
type
Cyberspace
 Ghost in the Machine / int_6563a3f2
type
Cyberspace
 Inception / int_6563a3f2
type
Cyberspace
 Julie and Jack / int_6563a3f2
type
Cyberspace
 Minority Report / int_6563a3f2
type
Cyberspace
 Overdrawn at the Memory Bank / int_6563a3f2
type
Cyberspace
 Pixel Perfect / int_6563a3f2
type
Cyberspace
 Rocky and Bullwinkle
seeAlso
Cyberspace
 The Kids Guide to the Internet / int_6563a3f2
type
Cyberspace
 The Lawnmower Man / int_63a0b3d2
type
Cyberspace
 The Singularity Is Near / int_6563a3f2
type
Cyberspace
 The Social Dilemma / int_6563a3f2
type
Cyberspace
 TRON / int_6563a3f2
type
Cyberspace
 Digimon (Franchise) / int_6563a3f2
type
Cyberspace
 .hack (Franchise) / int_6563a3f2
type
Cyberspace
 Kingdom Hearts (Franchise) / int_63a0b3d2
type
Cyberspace
 The Matrix (Franchise) / int_6563a3f2
type
Cyberspace
 Magical Girl Raising Project / int_6563a3f2
type
Cyberspace
 Caffeine
seeAlso
Cyberspace
 Caffeine
seeAlso
Cyberspace
 Chaos Timeline / int_6563a3f2
type
Cyberspace
 Cyber Joly Drim
seeAlso
Cyberspace
 Cybernetrix / int_6563a3f2
type
Cyberspace
 Edenborn
seeAlso
Cyberspace
 Jack Blank / int_6563a3f2
type
Cyberspace
 Labyrinth of Reflections / int_6563a3f2
type
Cyberspace
 Necroverse
seeAlso
Cyberspace
 Otherland / int_6563a3f2
type
Cyberspace
 The History of the Galaxy / int_6563a3f2
type
Cyberspace
 CoyotesSong
seeAlso
Cyberspace
 CyberSpace
sameAs
Cyberspace
 DIGIMON
seeAlso
Cyberspace
 ElectricWonderland
seeAlso
Cyberspace
 FernGameSeries
seeAlso
Cyberspace
 Grimalkin
seeAlso
Cyberspace
 NewKashubiaSeries
seeAlso
Cyberspace
 PixelPerfect
seeAlso
Cyberspace
 ReBoot
seeAlso
Cyberspace
 Reality Check
seeAlso
Cyberspace
 TheLibraryOfBabel
seeAlso
Cyberspace
 VR5
seeAlso
Cyberspace
 Blame! (Manga) / int_6563a3f2
type
Cyberspace
 EDENS ZERO (Manga) / int_6563a3f2
type
Cyberspace
 Reality Check (Manga)
seeAlso
Cyberspace
 I Think We're All Bozos on This Bus (Music)
seeAlso
Cyberspace
 mind.in.a.box (Music) / int_6563a3f2
type
Cyberspace
 Friends at the Table (Podcast) / int_63a0b3d2
type
Cyberspace
 Tropes A to F / Real Life / int_6563a3f2
type
Cyberspace
 Destroy the Godmodder (Roleplay) / int_63a0b3d2
type
Cyberspace
 Pokémon and Digimon RP (Roleplay) / int_63a0b3d2
type
Cyberspace
 Star Army (Roleplay)
seeAlso
Cyberspace
 Argo's World / int_6563a3f2
type
Cyberspace
 CSI: NY / int_6563a3f2
type
Cyberspace
 Kamen Rider Double / int_6563a3f2
type
Cyberspace
 Psi Factor / int_6563a3f2
type
Cyberspace
 RoboCop: The Series / int_6563a3f2
type
Cyberspace
 TekWar / int_6563a3f2
type
Cyberspace
 The 100 / int_6563a3f2
type
Cyberspace
 VR Troopers / int_6563a3f2
type
Cyberspace
 TheChihuahuaIsTheMastermind
seeAlso
Cyberspace
 Cyberpunk (Tabletop Game) / int_6563a3f2
type
Cyberspace
 Cyberspace
seeAlso
Cyberspace
 Genius: The Transgression (Tabletop Game) / int_6563a3f2
type
Cyberspace
 Net Runner (Tabletop Game) / int_6563a3f2
type
Cyberspace
 Numenera (Tabletop Game) / int_6563a3f2
type
Cyberspace
 Shadowrun (Tabletop Game) / int_6563a3f2
type
Cyberspace
 Charlie and the Chocolate Factory (Theatre) / int_6563a3f2
type
Cyberspace
 A Super Mario Thing (Video Game) / int_6563a3f2
type
Cyberspace
 Aurora Adventure (Video Game) / int_6563a3f2
type
Cyberspace
 Beneath a Steel Sky (Video Game) / int_6563a3f2
type
Cyberspace
 Beyond a Steel Sky (Video Game) / int_6563a3f2
type
Cyberspace
 BoxxyQuest: The Gathering Storm (Video Game) / int_6563a3f2
type
Cyberspace
 Card City Nights (Video Game) / int_6563a3f2
type
Cyberspace
 Clarence's Big Chance (Video Game) / int_6563a3f2
type
Cyberspace
 Cyberpunk 2077 (Video Game) / int_6563a3f2
type
Cyberspace
 Deus Ex: Mankind Divided (Video Game) / int_6563a3f2
type
Cyberspace
 DmC: Devil May Cry (Video Game) / int_63a0b3d2
type
Cyberspace
 .hack//G.U. (Video Game) / int_6563a3f2
type
Cyberspace
 Dystopia (Video Game)
seeAlso
Cyberspace
 Epic Battle Fantasy (Video Game) / int_6563a3f2
type
Cyberspace
 Epic Pinball (Video Game) / int_6563a3f2
type
Cyberspace
 Girls Frontline (Video Game) / int_6563a3f2
type
Cyberspace
 Hacx (Video Game) / int_6563a3f2
type
Cyberspace
 Heavy Rain (Video Game) / int_63a0b3d2
type
Cyberspace
 Hellsinker (Video Game) / int_6563a3f2
type
Cyberspace
 Hypnospace Outlaw (Video Game) / int_6563a3f2
type
Cyberspace
 Kingdom Hearts 3D: Dream Drop Distance (Video Game) / int_6563a3f2
type
Cyberspace
 Kingdom Hearts II (Video Game) / int_6563a3f2
type
Cyberspace
 Layla (Video Game) / int_6563a3f2
type
Cyberspace
 Mega Man Battle Network (Video Game) / int_6563a3f2
type
Cyberspace
 Mega Man X4 (Video Game) / int_6563a3f2
type
Cyberspace
 Mega Man Zero (Video Game) / int_6563a3f2
type
Cyberspace
 Metaspace (Video Game) / int_6563a3f2
type
Cyberspace
 Nitronic Rush (Video Game) / int_6563a3f2
type
Cyberspace
 Pokémon Ultra Sun and Ultra Moon (Video Game) / int_6563a3f2
type
Cyberspace
 Quasar (Video Game)
seeAlso
Cyberspace
 Rabi-Ribi (Video Game) / int_6563a3f2
type
Cyberspace
 Reelism (Video Game) / int_6563a3f2
type
Cyberspace
 Remember Me (Video Game) / int_6563a3f2
type
Cyberspace
 Rodea: The Sky Soldier (Video Game) / int_6563a3f2
type
Cyberspace
 Saints Row: The Third (Video Game) / int_6563a3f2
type
Cyberspace
 Shadow the Hedgehog (Video Game) / int_6563a3f2
type
Cyberspace
 Shadowrun (Video Game) / int_6563a3f2
type
Cyberspace
 Sly Cooper (Video Game) / int_6563a3f2
type
Cyberspace
 Sonic Advance Trilogy (Video Game) / int_6563a3f2
type
Cyberspace
 Sonic the Hedgehog Chaos (Video Game) / int_63a0b3d2
type
Cyberspace
 Super Bomberman (Video Game) / int_6563a3f2
type
Cyberspace
 Super Smash Bros. Ultimate (Video Game) / int_6563a3f2
type
Cyberspace
 System Shock (Video Game) / int_6563a3f2
type
Cyberspace
 System Shock 2 (Video Game) / int_6563a3f2
type
Cyberspace
 Technobabylon (Video Game) / int_6563a3f2
type
Cyberspace
 The What-Iffers in: Final Fancy (Video Game) / int_6563a3f2
type
Cyberspace
 Tokyo Xanadu (Video Game) / int_6563a3f2
type
Cyberspace
 Vine Realms (Video Game) / int_6563a3f2
type
Cyberspace
 Virtua Quest (Video Game) / int_6563a3f2
type
Cyberspace
 Within A Deep Forest (Video Game) / int_6563a3f2
type
Cyberspace
 World of Goo (Video Game) / int_63a0b3d2
type
Cyberspace
 Kirby's Epic Yarn / Videogame / int_63a0b3d2
type
Cyberspace
 Shadowrun Returns / Videogame / int_6563a3f2
type
Cyberspace
 Bonus Stage (Web Animation) / int_6563a3f2
type
Cyberspace
 gen:LOCK (Web Animation) / int_6563a3f2
type
Cyberspace
 Meta Runner (Web Animation) / int_6563a3f2
type
Cyberspace
 TheNetCourt
seeAlso
Cyberspace
 Desu Nyan Fucking Shit (Webcomic) / int_63a0b3d2
type
Cyberspace
 Genocide Man (Webcomic) / int_6563a3f2
type
Cyberspace
 Planet Zebeth (Webcomic)
seeAlso
Cyberspace
 Sly Cooper Thief Of Virtue (Webcomic) / int_63a0b3d2
type
Cyberspace
 Suspicious Links (Webcomic) / int_63a0b3d2
type
Cyberspace
 Tower of God (Webcomic) / int_6563a3f2
type
Cyberspace
 Aqua Teen Hunger Force / int_6563a3f2
type
Cyberspace
 Code Lyoko / int_6563a3f2
type
Cyberspace
 Freakazoid! / int_6563a3f2
type
Cyberspace
 Ralph Breaks the Internet / int_6563a3f2
type
Cyberspace
 ReBoot
seeAlso
Cyberspace
 ReBoot / int_6563a3f2
type
Cyberspace
 Robin and the Dreamweavers / int_6563a3f2
type
Cyberspace
 Digimon Adventure 02 / int_6563a3f2
type
Cyberspace
 Summer Wars / int_6563a3f2
type
Cyberspace
 Swamp Thing (Comic Book) / int_6563a3f2
type
Cyberspace
 Undocumented Features / Fan Fic / int_6563a3f2
type
Cyberspace
 Cyber Joly Drim / int_6563a3f2
type
Cyberspace
 cyberspace
sameAs
Cyberspace
 Tsubasa -RESERVoir CHRoNiCLE- (Manga) / int_6563a3f2
type
Cyberspace
 Jonny Quest: The Real Adventures / int_6563a3f2
type
Cyberspace