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Do Not Go Gentle

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The notion of not giving in to despair, in the face of death or other hopeless situations and keeping up the fight with all one has left until death finally stakes his claim. A common phrase for this trope is to "go out with a bang", or "go out in a blaze of glory". Death need not be an absolute certainty, but may be seen as inevitable.
It comes in two forms:
Death seems certain for a character, and they are going to just lie down and take it. Someone may admonish them for that, and they decide to get up and fight with all their might. May overlap with Rousing Speech. Also may manifest as a mental process, in defense of a loved one, or a rush of Heroic Spirit. Expect them to be outnumbered and out-gunned. Sometimes a hero or villain will decide to take out as many enemies as they can before their death. If a hero is doing this, it will most likely end in a Heroic Sacrifice, but it is as least certain to be a Dying Moment of Awesome.
Death is absolutely certain for a character, and they need encouragement to live the last of their time to the fullest. Their death is normally caused by cancer or other serious health problems. A family member or friend will help them with accomplishing a certain goal or advancing a cause that is important to them before they die.
Either way, the character performs as their last act a deed of great significance to those around them, be it their family, friends, a community, even the entire world. The character basically wants to say that if they do die here and now, people will remember it. The character does not die quietly. For heroes, this usually involves righting or avenging some wrong but can be just a matter of personal pride to make the enemy, or the world, feel their presence one last time. Villains can have their own version, usually in the form of throwing a Suicidal Cosmic Temper Tantrum out of pure spite or sheer hubris.
Regardless, their end is worthy of great stories and legend, but this is done intentionally by the character's own will and not by happenstance. Others may push the character toward it, but the character still has the option of going gently into that good night.
See also Hope Springs Eternal. Compare The Last Dance, It Has Been an Honor, Last Stand, Heroic Spirit. Contrast Despair Event Horizon (losing all hope), I Die Free (embracing death as an alternative to slavery), Miles to Go Before I Sleep (the concept of dying has already been accepted and embraced, and the fighting is to achieve a final objective rather than raging in general) and Better to Die than Be Killed (if the only choice you have left is how you are going to die, you may as well make your death the ultimate "up yours" to your enemies).
Named after the poem by Dylan Thomas, which is believed to be written to his father.
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The Mighty Thor: Issues #360-362: "...and though The Executioner stands alone, and the warriors of Hel seem numberless... Not one sets foot upon the bridge across the river Gjoll. They sing no songs in Hel, nor do they celebrate heroes, for silent is that dismal realm and cheerless. But the story of the Gjallerbru and the god who defended it is whispered across the Nine Worlds... and when a new arrival asks about the one to whom even Hela bows her head, the answer is always the same. "He stood alone at Gjallerbru."... and that answer is enough."
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Usagi Yojimbo: The aging samurai magistrate of a small rural village challenges Usagi, his friend, to a duel, insisting on dying by the sword rather than of the disease that is slowly killing him. Averted when Usagi convinces him to lower his sword and do as much good as he can for his people in the time he has left.
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Loki: Agent of Asgard: Facing the imminent end of all existence in The Final Incursion, the Asgardians notice an arrival of an army of the dead pouring forth from Hel, and that Old King Loki has killed Balder, meaning all hope seems lost. At which point the Allfather and Allmother arrive, bearing gifts. In the form of a magically enhanced pair of machineguns and a minigun. As the Allmother puts it:
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Subverted by the Tau, though not out of cowardice. Their Greater Good philosophy means that every Tau at every level of command must take the course of action that is best for the Tau as a whole, and getting into unwinnable fights is not that kind of action. That said, they're just as willing to fight to the death if need be (with plasma guns and high-tech mecha), but only if no other option presents itself (in Dawn of War: Dark Crusade, they evacuate the planet after their Ethereal is killed instead of dying to the last man).
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Welcome to Hoxford has Ray Delgado sum up the trope rather well.
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In Blue Moon Blossom, when the rabbit spirit is dying, as its last action, it flies over to the pit of rabbits that were turned to stone and crumbles away, restoring them all to life.
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In Amon Amarth's song "Across the Rainbow Bridge" an old viking decides that he wants to gain entry into Valhalla so he goes on a rampage to be killed in battle.
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The standard character retirement option in Masks: A New Generation is "Retire from the life or become a paragon of the city", representing the character either quitting superheroics or becoming a famous superhero who is, regardless, no longer part of the team and thus unplayable. The Doomed character retirement option is "Become a paragon of the city for however long you have left" - giving up on trying to escape their Doom and just dedicating the rest of their lives to doing what good they can. (This is also the OOC decision you have to make at the same time, given that another option at the same experience level is to do a controlled detonation of your oncoming fate, picking a new playbook if you survive!)
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Manowar: "Tonight we strike! There is thunder in the sky! Together we'll fight, and some of us will die! But they'll always remember that we made a stand! And many will die by my hand!"
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There are a number of instances of this trope in SCP Foundation, but one of the most spectacular ones is SCP-2069: Aliens attack Earth and rapidly destroy most of the planet's cities and major infrastructure, bringing mankind to its knees, and then the SCP Foundation and Global Occult Coalition join forces into an organization called AEGIS, assume control of every remaining military asset in the world and bring the fight to the aliens. They succeed in destroying nearly half the alien fleet with weaponized satellites while the other half was defending itself against thousands of ICBMs, then launched pretty much everything else at their grounded ships. When the aliens inevitably regain the upper hand through sheer technological and logistical advantage, AEGIS develops a weapon called a Nova Bomb, and, whatever it is, it's powerful enough to punch a hole from their reality into our own, probably taking the aliens with it.
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Mat-Ti in Suburban Knights is driven to one of these after being sent on one too many snipe hunts by the Channel Awesome crew. He goes right up to the Big Bad Malecite's face and declares he's going to fight even though he knows he's totally screwed. Fortunately, his "Heart" ring is actually Aeon's Ring, the one thing that can stop Malecite, and Mat-Ti defeats him. Unfortunately, Mat-Ti still dies in the process.
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The protagonists of Sevenshot Kid know that they aren't ready or capable of dealing with a tall, dark stranger but they know they're the only ones that can possibly hope to improve their situation.
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Exalted: In Second Edition this (crossed with Tired of Running) is how Lunars are made. Take a Heroic Mortal, put them in a situation where they're either dancing on the edge of or have crossed the Despair Event Horizon, and then they choose to get up and keep going. At which point they Exalt, and Luna shows up and tells them to go kick ass in her name.
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AJCO:
A slight inversion in with Egg, who has accepted that she will die and begs the others to not go gently in her last speech rather than the other way around.
It has an immediate effect on the person responsible for her apparent death in the first place, who promptly runs out into a landscape that she believes to be highly toxic after the girl.
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Delta Green: Practically the mission statement of Delta Green, and it even acknowledges that the fight against the cosmic horrors of the Cthulhu Mythos is at delaying the inevitable at best. This attitude is likewise a job requirement for agents.
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Batman gives one of these speeches to his fellow Justice League of America members, The Flash and Green Lantern (Kyle Rayner) at a time when all hope seems lost and he himself is lying in bed with a dangerously high fever.
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When faced with the imminent heat death of the universe, Galan of Taa refused to accept death quietly. Instead, he and a few others flew straight into the center of the Big Crunch. The others perished, but the newborn Power Cosmic merged with Galan. Thus was Galactus born. When Galactus was briefly depowered by the Fantastic Four and reverted to Galan, he was initially fatalistic about becoming Galactus again. Seeing the people of New York City struggling to survive no matter the odds reminded Galan of the man he once was. At the end of the story, he teleported himself to another dimension in an attempt to hide from the Power Cosmic a little longer. Before departing, he thanked the Four for reminding him of how important it is for people to never stop fighting against the inevitable.
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While Final Crisis itself showed the Martian Manhunter getting stabbed in the back by Libra's flaming spear, the Requiem one-shot reveals that J'onn didn't go to his Comic Book Death merely from this, but went down fighting the Secret Society, even managing to get some friends to tell his life story and tell Libra to his face that he'd never win.
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Red vs. Blue has this in Episode 18 of Revelation. Sarge gives this, surprisingly, stating that even though they have no chance of surviving (according to Simmons), they should go out and fight anyway. And the most surprising part is that even the coward Grif does just that.
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The Magic: The Gathering story arc of "Rise of the Eldrazi" depicted a horribly outclassed humanity fighting against plane eating elder gods called the Eldrazi. One card in particular, "Time Of Heroes", sums up this idea in its flavor text: "...The threat of the Eldrazi presented a simple choice: lay down your weapons and die for nothing, or hold them fast and die for something."
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Warhammer 40,000:
The Imperium of Man is dying. Culturally and technologically stagnant, their God-Emperor is on a life support machine that is in serious need of a good fix, and beset on all sides by xenos and horrors such as ageless and soulless killers, impossibly vast planet-consuming swathes of monsters and rape-happy evil space elves, while also attacked from within by traitors and heretics. The entire human race is making a Last Stand, and while it will take millennia for the end to come due to the sheer size of the Imperium, they will fight tooth and nail for every world and failing that drag their enemies kicking and screaming down with them. For the Emperor!
The Craftworld Eldar were driven to the brink of extinction by a great tragedy, and now exist as scattered survivalists seeking refuge among the stars. All their gods save three are dead, slain by a Chaos God of their own creation, who is now hunting their race down with the intent to consume their souls. Not only that, but their most ancient and powerful foes are rising from their tombs. Beset by enemies on all sides just like the Imperium and crippled by a low birth-rate, they are doomed in the long run and very unlikely to succeed in these goals, and they know it. However, they hope that they can deliver a final end to their ancient foes and use their souls to create a god of death which will curbstomp said Chaos God and free them from their curse. Until that goal is realized, they will keep fighting to the bitter end.
Subverted by the Tau, though not out of cowardice. Their Greater Good philosophy means that every Tau at every level of command must take the course of action that is best for the Tau as a whole, and getting into unwinnable fights is not that kind of action. That said, they're just as willing to fight to the death if need be (with plasma guns and high-tech mecha), but only if no other option presents itself (in Dawn of War: Dark Crusade, they evacuate the planet after their Ethereal is killed instead of dying to the last man).
Subverted and Played Straight at once by the Necrons. As a race of eternal robotic machines, they're biologically and intellectually stagnant. They have no way to reproduce more Necrons, all but their nobility were wiped of their personalities, and even among that minority, the capacity for creativity seems to be been lost. Despite that, their leaders are determined to reclaim their galactic empire and reverse the process of biotransference to restore themselves into new bodies (although there's plenty of argument over which one should come first). The Dynasties know they're doomed, but know they can stop it, and by the bones of the Old Ones, they're not giving up while they have the slimmest chance.
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Danganronpa 2: Goodbye Despair:
Subverted with the execution of Pekoyama, who tries to go down swinging against an army of robots until she accidentally badly injures her childhood friend who's she's spent her whole life protecting as his bodyguard, who rushed in to try and save her, allowing the robot army to finish her off while she's having a "My God, What Have I Done?" moment, gently cradling him as he bleeds.
Gundham Tanaka gives the students a Rousing Speech to this effect before heading off to his execution; the students had been locked in a building, slowly starving to death and losing hope, and Tanaka urged them to keep fighting from now on and never give up on life again, which is especially powerful when you remember that the only reason he killed was because he and Nidai agreed that Someone Has to Die, because no one would be freed from the building otherwise, so they had a Duel to the Death to decide which one would die in battle and which would be convicted for the killing and executed. Like Pekoyama, he also attempted to fight back during his execution, despite going willingly, though this ultimately failed.
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Eclipse Phase: it's right there in the game's tagline.
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type
Do Not Go Gentle
 Last One Standing (Fanfic) / int_3d897748
type
Do Not Go Gentle
 Nobledark Imperium (Fanfic) / int_3d897748
type
Do Not Go Gentle
 Old Man Henderson (Fanfic) / int_3d897748
type
Do Not Go Gentle
 Pokémon: Harmony and Chaos (Fanfic) / int_3d897748
type
Do Not Go Gentle
 Security! (Worm) (Fanfic) / int_3d897748
type
Do Not Go Gentle
 Something Lost Something Found (Fanfic) / int_3d897748
type
Do Not Go Gentle
 Super Smash Bros. Ultimate: World of Light (Fanfic) / int_3d897748
type
Do Not Go Gentle
 The Extradition (Fanfic) / int_3d897748
type
Do Not Go Gentle
 The Loud Sim Date (Fanfic) / int_3d897748
type
Do Not Go Gentle
 The War Is Far from Over Now (Fanfic) / int_3d897748
type
Do Not Go Gentle
 We Are Nothing (Fanfic) / int_3d897748
type
Do Not Go Gentle
 We Are The Nine (Fanfic) / int_3d897748
type
Do Not Go Gentle
 Aliens / int_3d897748
type
Do Not Go Gentle
 Babylon 5: In the Beginning / int_3d897748
type
Do Not Go Gentle
 Birch Street Gym / int_3d897748
type
Do Not Go Gentle
 Bohemian Rhapsody / int_3d897748
type
Do Not Go Gentle
 D-Day / int_3d897748
type
Do Not Go Gentle
 Dangerous Minds / int_3d897748
type
Do Not Go Gentle
 Double Impact / int_3d897748
type
Do Not Go Gentle
 Fitzcarraldo / int_3d897748
type
Do Not Go Gentle
 Hocus Pocus / int_3d897748
type
Do Not Go Gentle
 Interstellar / int_3d897748
type
Do Not Go Gentle
 Killer Angels / int_3d897748
type
Do Not Go Gentle
 Lake Placid vs. Anaconda / int_3d897748
type
Do Not Go Gentle
 Madadayo / int_3d897748
type
Do Not Go Gentle
 Man Of Iron (1972) / int_3d897748
type
Do Not Go Gentle
 Man on the Moon / int_3d897748
type
Do Not Go Gentle
 Aliens / int_3d897748
type
Do Not Go Gentle
 Nell / int_3d897748
type
Do Not Go Gentle
 No Time to Die / int_3d897748
type
Do Not Go Gentle
 Old / int_3d897748
type
Do Not Go Gentle
 Pacific Rim / int_3d897748
type
Do Not Go Gentle
 Pompeii / int_3d897748
type
Do Not Go Gentle
 Pontypool / int_3d897748
type
Do Not Go Gentle
 Repo! The Genetic Opera / int_3d897748
type
Do Not Go Gentle
 Return to Oz / int_3d897748
type
Do Not Go Gentle
 71: Into the Fire / int_3d897748
type
Do Not Go Gentle
 Space Jam: A New Legacy / int_3d897748
type
Do Not Go Gentle
 Star Trek III: The Search for Spock
seeAlso
Do Not Go Gentle
 Star Wars: Ewok Adventures / int_3d897748
type
Do Not Go Gentle
 Still Alice / int_3d897748
type
Do Not Go Gentle
 The Bucket List / int_3d897748
type
Do Not Go Gentle
 The Gray Man (2022) / int_3d897748
type
Do Not Go Gentle
 The Last Samurai / int_3d897748
type
Do Not Go Gentle
 The Martian / int_3d897748
type
Do Not Go Gentle
 The Revenant / int_3d897748
type
Do Not Go Gentle
 The 13th Warrior / int_3d897748
type
Do Not Go Gentle
 The Whales of August / int_3d897748
type
Do Not Go Gentle
 The Wolf's Call / int_3d897748
type
Do Not Go Gentle
 Went the Day Well? / int_3d897748
type
Do Not Go Gentle
 Willow / int_3d897748
type
Do Not Go Gentle
 Zombieland / int_3d897748
type
Do Not Go Gentle
 Zurich / int_3d897748
type
Do Not Go Gentle
 Ever After High (Franchise) / int_3d897748
type
Do Not Go Gentle
 Deathgate (Lets Play) / int_3d897748
type
Do Not Go Gentle
 The Museum (Lets Play) / int_3d897748
type
Do Not Go Gentle
 Amagi Brilliant Park / int_3d897748
type
Do Not Go Gentle
 Guin Saga / int_3d897748
type
Do Not Go Gentle
 Record of Grancrest War / int_3d897748
type
Do Not Go Gentle
 Amagi Brilliant Park / int_3d897748
type
Do Not Go Gentle
 And Our Flag Was Not There / int_3d897748
type
Do Not Go Gentle
 Callahan's Crosstime Saloon / int_3d897748
type
Do Not Go Gentle
 Deathstalker / int_3d897748
type
Do Not Go Gentle
 Destroyermen / int_3d897748
type
Do Not Go Gentle
 Do Not Go Gentle into That Good Night / int_3d897748
type
Do Not Go Gentle
 Drenai / int_3d897748
type
Do Not Go Gentle
 Dying of the Light / int_3d897748
type
Do Not Go Gentle
 Godzilla and Godzilla Raids Again / int_3d897748
type
Do Not Go Gentle
 Harry Potter and the Goblet of Fire / int_3d897748
type
Do Not Go Gentle
 Lights Are Off But Everyone's Home / int_3d897748
type
Do Not Go Gentle
 Little Mushroom / int_3d897748
type
Do Not Go Gentle
 On the Street Where You Live / int_3d897748
type
Do Not Go Gentle
 Out of the Dark / int_3d897748
type
Do Not Go Gentle
 Queen of the Black Coast / int_3d897748
type
Do Not Go Gentle
 Record of Grancrest War / int_3d897748
type
Do Not Go Gentle
 Records Of The Grand Historian / int_3d897748
type
Do Not Go Gentle
 Star Trek: Coda / int_3d897748
type
Do Not Go Gentle
 Star Trek: Ex Machina / int_3d897748
type
Do Not Go Gentle
 Tales from Jabba's Palace / int_3d897748
type
Do Not Go Gentle
 The Amazing Maurice and His Educated Rodents / int_3d897748
type
Do Not Go Gentle
 The Areal / int_3d897748
type
Do Not Go Gentle
 The Ballad of the White Horse / int_3d897748
type
Do Not Go Gentle
 The Borrowers / int_3d897748
type
Do Not Go Gentle
 The Brothers Lionheart / int_3d897748
type
Do Not Go Gentle
 The Dogs of War / int_3d897748
type
Do Not Go Gentle
 The Fall of the House of Usher / int_3d897748
type
Do Not Go Gentle
 The Fortress of the Black Cauldron / int_3d897748
type
Do Not Go Gentle
 The Hardy Boys / int_3d897748
type
Do Not Go Gentle
 The Killing Star / int_3d897748
type
Do Not Go Gentle
 The Salvation War / int_3d897748
type
Do Not Go Gentle
 The Troy Saga / int_3d897748
type
Do Not Go Gentle
 Wool / int_3d897748
type
Do Not Go Gentle
 Worm / int_3d897748
type
Do Not Go Gentle
 DareToBeBadAss
seeAlso
Do Not Go Gentle
 LastHoliday
seeAlso
Do Not Go Gentle
 Altair: A Record of Battles (Manga) / int_3d897748
type
Do Not Go Gentle
 Angolmois (Manga) / int_3d897748
type
Do Not Go Gentle
 Hellsing (Manga) / int_3d897748
type
Do Not Go Gentle
 Puella Magi Oriko Magica (Manga) / int_3d897748
type
Do Not Go Gentle
 Sabagebu! (Manga) / int_3d897748
type
Do Not Go Gentle
 Belly (Band) (Music) / int_3d897748
type
Do Not Go Gentle
 Calling All Dawns (Music) / int_3d897748
type
Do Not Go Gentle
 HammerFall (Music) / int_3d897748
type
Do Not Go Gentle
 London Calling (Music) / int_3d897748
type
Do Not Go Gentle
 The Tragically Hip (Music) / int_3d897748
type
Do Not Go Gentle
 Vulvodynia (Music) / int_3d897748
type
Do Not Go Gentle
 Rollplay (Podcast) / int_3d897748
type
Do Not Go Gentle
 Survival Of The Fittest Mini (Roleplay) / int_3d897748
type
Do Not Go Gentle
 The Ballad of Edgardo (Roleplay) / int_3d897748
type
Do Not Go Gentle
 Ukimiya (Roleplay) / int_3d897748
type
Do Not Go Gentle
 Andor / int_3d897748
type
Do Not Go Gentle
 Charité at War / int_3d897748
type
Do Not Go Gentle
 Crisis on Infinite Earths (2019) / int_3d897748
type
Do Not Go Gentle
 Gotham / int_3d897748
type
Do Not Go Gentle
 Scandal / int_3d897748
type
Do Not Go Gentle
 Scandal (2012) / int_3d897748
type
Do Not Go Gentle
 Taken / int_3d897748
type
Do Not Go Gentle
 The Hanging Gale / int_3d897748
type
Do Not Go Gentle
 The Outpost / int_3d897748
type
Do Not Go Gentle
 The Sing-Off / int_3d897748
type
Do Not Go Gentle
 Voltes V: Legacy / int_3d897748
type
Do Not Go Gentle
 Arkham Horror: The Card Game (Tabletop Game) / int_3d897748
type
Do Not Go Gentle
 Blades in the Dark (Tabletop Game) / int_3d897748
type
Do Not Go Gentle
 Oko Yrrhedesa (Tabletop Game) / int_3d897748
type
Do Not Go Gentle
 Starfire (Tabletop Game) / int_3d897748
type
Do Not Go Gentle
 The Witcher: Game of Imagination (Tabletop Game) / int_3d897748
type
Do Not Go Gentle
 Turandot (Theatre) / int_3d897748
type
Do Not Go Gentle
 Among Us (Video Game) / int_3d897748
type
Do Not Go Gentle
 Armored Core: Last Raven (Video Game) / int_3d897748
type
Do Not Go Gentle
 Assassin's Creed IV: Black Flag (Video Game) / int_3d897748
type
Do Not Go Gentle
 Blood Omen: Legacy of Kain (Video Game) / int_3d897748
type
Do Not Go Gentle
 Caves of Qud (Video Game) / int_3d897748
type
Do Not Go Gentle
 Chrono Trigger (Video Game) / int_3d897748
type
Do Not Go Gentle
 Corruption Expanded (Video Game) / int_3d897748
type
Do Not Go Gentle
 Dread X Collection (Video Game) / int_3d897748
type
Do Not Go Gentle
 Dwarves Vs Zombies (Video Game) / int_3d897748
type
Do Not Go Gentle
 Earth Defense Force 2025 (Video Game) / int_3d897748
type
Do Not Go Gentle
 Fable (Video Game) / int_3d897748
type
Do Not Go Gentle
 Game of Thrones (Telltale) (Video Game) / int_3d897748
type
Do Not Go Gentle
 Goodbye Volcano High (Video Game) / int_3d897748
type
Do Not Go Gentle
 Guns of Icarus (Video Game) / int_3d897748
type
Do Not Go Gentle
 inFAMOUS: Second Son (Video Game) / int_3d897748
type
Do Not Go Gentle
 Killzone (Video Game) / int_3d897748
type
Do Not Go Gentle
 Legacy of Kain (Video Game) / int_3d897748
type
Do Not Go Gentle
 Luigi's Mansion 3 (Video Game) / int_3d897748
type
Do Not Go Gentle
 Mega Man Battle Network 5: Team Colonel and Team ProtoMan (Video Game) / int_3d897748
type
Do Not Go Gentle
 Metal Gear Solid 4: Guns of the Patriots (Video Game) / int_3d897748
type
Do Not Go Gentle
 Metro 2033 (Video Game) / int_3d897748
type
Do Not Go Gentle
 Not for Broadcast (Video Game) / int_3d897748
type
Do Not Go Gentle
 OneShot (Video Game) / int_3d897748
type
Do Not Go Gentle
 Red Dead Redemption (Video Game) / int_3d897748
type
Do Not Go Gentle
 Robotech: Invasion (Video Game) / int_3d897748
type
Do Not Go Gentle
 Wanderers of Sorceria (Video Game) / int_3d897748
type
Do Not Go Gentle
 Pokémon Gold (Fanmade) (Web Animation) / int_3d897748
type
Do Not Go Gentle
 Carmilla the Series (Web Video) / int_3d897748
type
Do Not Go Gentle
 Suburban Knights (Web Video) / int_3d897748
type
Do Not Go Gentle
 Unus Annus (Web Video) / int_3d897748
type
Do Not Go Gentle
 Video Game High School (Web Video) / int_3d897748
type
Do Not Go Gentle
 Hammer and Bolter / int_3d897748
type
Do Not Go Gentle
 Harvie Krumpet / int_3d897748
type
Do Not Go Gentle
 The Exodite / int_3d897748
type
Do Not Go Gentle
 Tsuyoshi Kohsaka (Wrestling) / int_3d897748
type
Do Not Go Gentle
 Transformers Alter Verse / Fan Fic / int_3d897748
type
Do Not Go Gentle
 Temptation Island / int_3d897748
type
Do Not Go Gentle
 [PROTOTYPE 2] (Video Game) / int_3d897748
type
Do Not Go Gentle