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Does Not Like Magic

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Someone who, despite living in a world where magic is part of everyday life, considers magic to be "unnatural" and something you should avoid at all costs.
The person who dislikes magic may be a practitioner of Arbitrary Skepticism.
Compare Flat-Earth Atheist. Both are about supernatural settings where one character is set apart by preferring the mundane, whether by choice or ignorance — but it is still much closer related to Nay-Theist: Both Flat-Earth Atheist and Nay-Theist refuse to believe/worship, while someone who Does Not Like Magic just thinks it is bad, evil or dangerous.
Common in magical settings among Church Militants. The standard for the Anti-Magical Faction. Science Hero's typically display this attitude in Magic Versus Science stories.
Muggles (the trope, not the common folk like the word is used in Harry Potter) are typically suspicious of magic because they are All of the Other Reindeer.
Compare Magic Is Evil (the magic hater may consider it to be), Anti-Magical Faction (where a whole society feels this way), Ban on Magic, and Obsessively Normal (a particularly potent motivation for this trope). May also use Anti-Magic if they really hate magic.
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In Dreamfall: The Longest Journey, in the magic half of the world, there's an oppressive theocratic empire called the Azadi. They believe in technology and are trying to snuff out magic. They force conquered populations to employ their Steampunk devices instead of using magical means, and even round up magical beings into ghettos to separate them from the normal human population. It's too bad for them technology just doesn't work right in their universe.
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Princess Bubblegum from Adventure Time is very anti-magic. She fully believes all magic is science that is not understood yet and vents this belief each time it is brought up, even when just acknowledging magic would have gotten her, Finn and Jake free from prison. However, the very setting of the show proves her wrong since she is friends with a half-vampire/half-demon girl whose father is a demon lord who likes to steal souls, a ghost princess, Death being an actual character in the show, numerous afterlives known as "Dead Worlds" are confirmed to exist, and PB herself being the reincarnation of a Candy Elemental, making herself a magical being.
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Hank McCoy, too. The X-Men: Endangered Species short series is about him trying — and failing — to understand the way Scarlet Witch's "no more mutants" spell works and revert it. He even goes on a rant about how, for all the weird magic stuff he found, he always hoped Sufficiently Analyzed Magic was in effect. That the effect of said spell was the mutant population being reduced to 198 doesn't hurt his case. Ironically, the "Time-Displaced Hank" from All-New X-Men ultimately switched from studying science to studying magic after being stranded in the future, because he couldn't catch up to how far science had advanced.
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Dragon Age:
Fenris from Dragon Age II despises all magic users, since he was enslaved and turned into a living weapon by mages in Tevinter. However, he can come to have genuine respect for a Mage Hawke for his/her ability to control his/her powers and temptations. In the final act he states that Hawke is a strong mage who does not need the supervision of the Circle.
Carver is a lesser case, with most of his resentment coming from having been born into a family with two or more Mages in it, though he can eventually get over this later in the game. It's worth noting that Carver's main issue seems to be more with Magic itself, due to all the trouble it causes, rather than any particular dislike for Mages themselves. Should he become a Templar, he's one of the more tolerant members of the Order and even defies Meredith when she calls for Hawke's execution.
Sera from Dragon Age: Inquisition; partly because she sees mages as natural elites, partly because she's just plain scared of anything Fade-related. When Dorian points out that her fighting style involves magic elixirs, she retorts that they come out of bottles and have no risk of Demonic Possession. If she ends up in the Fade during the Warden arc, she has something close to a panic attack and lists every curse word she can think of.
The Iron Bull also tends to get extremely nervous whenever magic and the Fade come up, and is terrified of Demonic Possession. Unlike the other three examples, Bull usually draws a distinction between magic and mages, an attitude he admits is discouraged by the Qun; he gets along well with the party's mages and expresses sympathy for qunari mages. He can even become romantically involved with a mage Inquisitor or Dorian without the You Are a Credit to Your Race attitude Fenris and Sera show.
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X-Men:
Exodus exhibits this attitude. Being a displaced 12th century knight, it's no surprise. He rebukes the High Evolutionary for his "occult dabblings" and considers the Scarlet Witch to be mutantkind's #1 enemy after she brings about M-Day, referring to her as "The Pretender". He softens on this after the Trial of Magneto, when Wanda uses her death and resurrection to become "The Redeemer", creating a mutant afterlife and ultimate Cerebro back-up that also a) neatly bypasses the need for the Crucible, b) allows the resurrection of every mutant that ever slipped through Cerebro's sensors, and tells her story alongside her.
X-Factor's resident Gadgeteer Genius Forge takes science's side in the Magic Versus Science debate despite having been trained as a shaman before his mutant ability developed. Actually, it's because he was trained as a shaman, as he accidentally summoned a demon once and has been haunted by it ever since.
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Aleister Crowley in A Certain Magical Index despises magic due to it causing the death of his family and founded the science side as a counterpart to the magic side. Ironically, he was responsible for the modern understanding of magic and is arguably the most skilled magician in the setting.
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After seeing too many spells backfire or just fail altogether, Connor from Angel develops this attitude. by "Salvage".
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Fflewddur Fflam of The Chronicles of Prydain regularly complains about the dangers of magic and every time the protagonists find some artifact, he tries to convince them to throw it away.
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Downplayed in The Worst Witch book A Bad Spell for the Worst Witch. When Mildred needs to kidnap somebody, the easiest way would be to turn them into a small animal and keep them in a box, but she feels that there have been enough animal enchantments in the school (especially as she herself was recently turned into a frog), so she decides instead to do a nice, straightforward kidnap, where you can see exactly what is happening.
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Chase Stein of the Runaways doesn't like magic, though he doesn't have anything against Team Mom Nico (who happens to be a magician). After he used Nico's Staff of One on a villain he claimed that he wanted to puke and said he would never do it again if had a choice. In a later arc after Gertrude's death and explaining to Nico that he planned to sacrifice himself to the Gibborim so they would revive her, Chase took the Staff of One from Nico telling her he was going to get rid of the "evil stick" so she could lead a happy life.
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Havel The Rock from Dark Souls, an old battlefield compatriot of Lord Gwyn, was the sworn enemy of Seath the Scaleless. Seath had invented sorcery, so Havel despised sorcery, and made certain to devise means of counteraction. He went so far to create the Great Magic Barrier miracle to shield himself from it.
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Mortal Kombat vs. DC Universe: Superman. Considering his vulnerability to magic, this is very much justified.
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Most characters in the DarkSun campaign setting do not like arcane magic at all, because it's widely perceived as the reason the world is such a Crapsack World (with, admittedly, some justification). And in this setting, divine magic more or less doesn't exist (the place is such a Crapsack World even the gods gave up on it). The few practitioners of arcane magic fall into one of two camps: the Veiled Alliance, who survive by being secretive and/or pretending their spells are actually psionic abilities, and the Sorcerer-Kings and their minions, who survive by being so freaking powerful no-one dares to say boo about it. Other defiler mages are universally hated and chased on sight, including by the aforementioned Sorcerer-Kings who dislike any prospective competition.
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Lex Luthor on Justice League prefers technology and has a strong distrust of magic, but he admits that it is mostly because he doesn't understand it.
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Yes, Your Grace: Ivo acquires a distaste of witchcraft later in the game. The ending reveals that a big factor was that by that point, Ivo's father-in-law had obliviously survived two of Ivo's seemingly fool-proof plans to end his life due to being extremely lucky. Ivo hence got convinced some sort of powerful magic was at work.
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There's even been cases where Khorne has given favor to psykers like the fallen Chief Librarian and Chapter Master of the Blood Ravens, Azariah Kyras, who ascended to Daemonhood after pledging himself to him, and while there has been arguments on whether this could actually happen, it should be noted that the psyker in question never showed himself using his powers after revealing his allegiance (save a telepathic transmission), and his "gift of allegiance" to Khorne involved offering the souls of the billions slain in the Exterminatus of Sub-Sector Aurelia, so Khorne might have been willing to let that one slide.
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X-Factor's resident Gadgeteer Genius Forge takes science's side in the Magic Versus Science debate despite having been trained as a shaman before his mutant ability developed. Actually, it's because he was trained as a shaman, as he accidentally summoned a demon once and has been haunted by it ever since.
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In the Eberron campaign setting, the Ashbound sect of Druids feels this way about arcane magic (the sort practiced by Wizards and Sorcerers), although they're generally tolerant of divine magic (the sort practiced by Clerics and — unsurprisingly — Druids).
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Sera from Dragon Age: Inquisition; partly because she sees mages as natural elites, partly because she's just plain scared of anything Fade-related. When Dorian points out that her fighting style involves magic elixirs, she retorts that they come out of bottles and have no risk of Demonic Possession. If she ends up in the Fade during the Warden arc, she has something close to a panic attack and lists every curse word she can think of.
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Harry Potter:
Aunt Petunia, after being told she couldn't go to Hogwarts like her sister Lily, decided that all wizards and witches were "freaks" - an attitude she extended to her orphaned nephew (who didn't even know he was a wizard) more than a decade later. Not surprisingly, she's married to a man who hates magic at least as much, and they and their son go into a Freak Out anytime anything magical happens.
The first few books suggest Tom Riddle Senior, Voldemort's father, left his wife and unborn child just because he found out the former was a witch. The sixth book revealed she had him doped up on Love Potion and he just wanted to get away, making him a more justified example than Vernon or even Petunia and Dudley.
The Muggle Prime Minister isn't fond of his dealings with the magical world either, which is understandable as pretty much every visit by the Minister for Magic means that something really bad is happening.
After being attacked by three Muggle boys, Ariana Dumbledore suppressed her magic, but it would sometimes explode out of her, especially when she got emotional.
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About the only one who doesn't have this problem is Black Panther, who has a PhD in physics and superhuman abilities he owes to his nation's Panther God. His ability to combine science and mysticism has let him take down Mephisto.
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In The Dresden Files Harry Dresden explains this as a fear of the unknown, the dark things that come in the night. A number of the rules of magic work to enforce stereotypes like that. (Magic doesn't work as well in the day, most magical creatures aren't friendly, and so forth).
Murphy claims that when Harry stops being his snarky, geeky self, he becomes an icon of fearsome power, so much that even she's afraid, and she's covering his back. She understands exactly why muggles would want to kill off wizards.
Played with; the muggles can be just as effective at ruining someone's day as any wizard or fae, and getting mortals involved in a magical conflict is seen as akin to whipping out nukes. It says something about the Dresdenverse where everyone is scared of everyone, for entirely valid reasons.
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Tweeny Witches: Lennon wishes magic would disappear from the world and believes that some people can only use magic to bring misery. This causes Sheila to angrily tell him not to treat magic with contempt. He gets over his hatred of magic thanks to Arusu's influence, though.
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Discworld:
Commander Sam Vimes of City Watch novels doesn't trust magic enough to use it in his investigations, although he does consider supernatural creatures and forensic alchemists quite useful.
Ironically, unlike many examples of this trope, he quite likes wizards. This is because they keep themselves to themselves and even when they cause trouble, it's not trouble that makes him fill out any paperwork. Wizards are actually known for doing as little magic as possible, so that's another part of it.
In The Light Fantastic Trymon notes that Rincewind, ironically an (extremely incompetent) wizard, never really trusted magic and kept saying that there must be a better way to do things.
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The Ripple System: Kline asks Ned what kind of build he's planning; he says magic. Kline then makes sure to program the Ax of Unbridled Knowledge he's giving Ned to hate magic, because Kline is a dick.
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In the Halloweentown movies, Gwen is a witch who married a human and prefers to live magic-free in the human world even after he's passed away. Her oldest son, Dylan, shares this outlook, while her mother and two daughters do not. As the series goes on Gwen and Dylan both warm up to magic to various degrees, depending on the situation and writer.
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The Garlean race in Final Fantasy XIV cannot cast magic due to their third eye, but they prefer to dominate with superior weaponry and magitek. In Endwalker, you find out that most Garleans outright distrust anyone that can use magic since their enemies, the Eorzeans, can use magic against them with devastating effect. They even object to healing magic being used on them.
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In The Light Fantastic Trymon notes that Rincewind, ironically an (extremely incompetent) wizard, never really trusted magic and kept saying that there must be a better way to do things.
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The main character of The Adventures of Dr. McNinja hates magic (also ghosts). This is due in part to its mysterious nature, but also stems from a childhood incident involving a ghost wizard. His grandfather died after casting a spell to contain a ghost wizard trying to curse the young McNinja. As part of the spell's conditions, Doc can't tell anyone his true name or else the ghost wizard will be freed.
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Beka Cooper has a mild case in Mastiff thanks to being held in magic against her will in Bloodhound. Mostly she wants to know exactly what the mage intends to do and why.
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Lord Wyldon of Protector of the Small is against magical healing even though it's widely available because Real Men Get Shot.
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DuckTales (2017):
Scrooge McDuck in this incarnation considers magic "a shortcut to hard work," according to Webby. He doesn't even allow spellbooks in his mansion. Then again, considering how often Scrooge deals with the supernatural, he's probably just being cautious. He is, however, pragmatic enough to consider magic as an acceptable means of defense against other magic, even spending millions to protect himself and his money bin from countless curses.
The Phantom Blot wants to destroy magic and magic users. This is because Magica de Spell destroyed his village and family, causing him to hate all magic, whether it's good or evil.
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In The Order of the Stick, Thor reveals that the Northern mortals from the previous iteration of the world became barbarians that put little to no faith in magic, dismissing it as being "for fools and simpletons". Given how mortal belief influences the gods in this setting, this resulted in Odin, the god of magic for the Northern pantheon, suffering from a sort of brain damage in this current iteration.
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In the Trinity comic, he mentions why he hates magic. It's unpredictable... just like madness. He further clarifies his position in the Wonder Woman-led version of Justice League Dark. Among his many skills, he's an occultist who's studied under masters of the art (though he doesn't practise himself) and from what he learnt — the only limits to magic is self-imposed and that there are dozens of unstable individuals with the power of the gods at their fingertip and held back only by a modicum of restraint.
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The Night Elves from the Warcraft franchise are a druidic culture with a deep intolerance of arcane magic, since in ancient times their empress Azshara was reckless enough with her use of magic to attract the attention of the Burning Legion, which led to the Sundering and the collapse of the elven empire. But arcane magic isn't inherently demonic, and it takes conscious effort to cause a similar catastrophe, so this was to some extent an old prejudice. After years of working alongside other Alliance races with their own Mages (or even Warlocks!) without negative consequences, the Night Elves relaxed their stance and allowed their exiled arcanists to return, so that as of the Cataclysm expansion Night Elf players are able to become Mages.
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Wizards of Waverly Place:
Theresa even openly admitted to hating magic. In the movie, that is completely true. In the series, it varies from episode to episode, where sometimes she hates it, sometimes she is just being cautious, and sometimes she enjoys it. She also implied that she wanted to be a wizard too, so much of this inconsistency can be attributed to...let's call it "Wand Envy".
Played straighter with Harper, who mentioned giving Theresa her 'I hate magic' T-shirt, and pushes Alex to learn how to do things normally (during Alex's 10-Minute Retirement from the magic competition).
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Bahrmeul of Lunarosse has this attitude since he thinks magic is for wimps. It's one of the reasons for the gigantic rift between him and his son Abel, as Abel is one of the most powerful magic users in the world.
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The Faceless Men are initially presented as being like this in A Song of Ice and Fires That Weren't All My fault with regards to Harry Dresden, meaning that they're easily framed for threatening to try get him out of Braavos. As it turns out, though, they only object to necromancy (which isn't exactly unreasonable).
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The New 52 interpretation of Doctor Thirteen has him more of a magical scientist... while the skepticism went to his ancestor, the original Doctor Thirteen. Heck, the former is berated by the latter's ghost for believing in such things.
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Glom the human fighter in the second season of Dark Dice refers to all magic users as "witches", distrusts one of the other party members just for mentioning the god of magic (along with being a divine spellcaster), and is so shaken by seeing his sister cast a spell that he takes stress damage and has to be convinced that it was just an illusion.
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The top scientists of the Marvel Universe all have this problem to some degree:
Tony Stark, as demonstrated here. Though in one story in which he has to wield a magical Excalibur in the future, he does concede to himself that maybe — just maybe — magic does have its good points.
Hank Pym as well, although to a slightly lesser degree.
Reed Richards too. He's long since given up on trying to study and decipher magic and has accepted that it's just something he'll never be able to fully understand. Ironically Reed's rival Doctor Doom swings in the completely opposite direction, being a Sorcerous Overlord who often (and loudly) boasts of being equally adept in science and spellcraft.
Hank McCoy, too. The X-Men: Endangered Species short series is about him trying — and failing — to understand the way Scarlet Witch's "no more mutants" spell works and revert it. He even goes on a rant about how, for all the weird magic stuff he found, he always hoped Sufficiently Analyzed Magic was in effect. That the effect of said spell was the mutant population being reduced to 198 doesn't hurt his case. Ironically, the "Time-Displaced Hank" from All-New X-Men ultimately switched from studying science to studying magic after being stranded in the future, because he couldn't catch up to how far science had advanced.
About the only one who doesn't have this problem is Black Panther, who has a PhD in physics and superhuman abilities he owes to his nation's Panther God. His ability to combine science and mysticism has let him take down Mephisto.
Though a downplayed case compared to the Black Panther, the heroic Black Knight also has advanced knowledge of both science and sorcery. Unfortunately, being C-List Fodder compared to the rest of this list means he doesn't get many opportunities to contribute his knowledge to the Crisis Crossover of the day.
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The Black Magician Trilogy: Most of the slum inhabitants in Imardin hate magic because the local Wizarding School restricts membership to the aristocracy, who callously oppress them. The protagonist is a slum girl whose tremendous innate magic forces the school to recruit her, which leaves her feeling like a Category Traitor at first.
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Kokonoe of BlazBlue has low opinions on magic (including the Magitek of the setting), believing that science is superior. And she is a renowned scientist of Sector Seven, who held the belief that as long as magic isn't properly understood (by science), people will be at the mercy of mages. Ironically, Kokonoe was the daughter of Nine, one of the ten greatest sorcerers in the world (called the Ten Sages), and also inherits her magic potential.
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Tony Stark, as demonstrated here. Though in one story in which he has to wield a magical Excalibur in the future, he does concede to himself that maybe — just maybe — magic does have its good points.
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Turning Point: Being a woman of science and humanist thinking, Lisa abhors magic and its tendency to throw out logic and its arbitrary rules out of principle.
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There's a group of people in Tales of Innocence that have the supernatural ability to seal Devic Artes (which are a totally different thing than magic).
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Dungeons & Dragons:
Surprisingly, Elminster, greatest archmage of the Forgotten Realms was originally like this. His hometown was destroyed by a dragon-riding mage that killed his parents, and very nearly killed him too, which he found to be a part of the coup installing an oppressive magocracy. This led to him having a rather intense grudge against mages until the goddess of Magic herself decided to step into his life. Seeing her temple knee-deep in dust and her servant dicing insolent Magelords like salad sort of helped.
Bedine and Uthgardt barbarians consider arcane magic sort of ignominious trickery. The former used to exile magic-users, the latter may or may not attack a wizard upon identification. At least Bedine has a good reason: spellcasting may attract Phaerimm inclined to make anyone around "disappear".
In the Eberron campaign setting, the Ashbound sect of Druids feels this way about arcane magic (the sort practiced by Wizards and Sorcerers), although they're generally tolerant of divine magic (the sort practiced by Clerics and — unsurprisingly — Druids).
Most characters in the DarkSun campaign setting do not like arcane magic at all, because it's widely perceived as the reason the world is such a Crapsack World (with, admittedly, some justification). And in this setting, divine magic more or less doesn't exist (the place is such a Crapsack World even the gods gave up on it). The few practitioners of arcane magic fall into one of two camps: the Veiled Alliance, who survive by being secretive and/or pretending their spells are actually psionic abilities, and the Sorcerer-Kings and their minions, who survive by being so freaking powerful no-one dares to say boo about it. Other defiler mages are universally hated and chased on sight, including by the aforementioned Sorcerer-Kings who dislike any prospective competition.
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A grunt in Dungeon Twilight who gets his own Day in the Limelight watches a bar fight between sorcerers with disdain. It's less that he hates magic and more that throwing spells at each other from a distance doesn't have the same feeling than hacking and slashing. He gleefully approves of a shaman slitting a little boy's throat solely because it's something he recognizes the method.
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Michael from the Knight and Rogue Series has no issue with small magics like magica plants and animals that have their properties enhanced, or Gifts that allow humans to detect magica. Genuine human magic, however, freaks him out. This makes it rather unfortunate that he becomes the only (intelligent) human to be able to wield magic.
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Avatar: The Last Airbender:
Sokka. "I'm just a guy... with a boomerang... didn't ask for all this flying... and magic..."
Amon and the Equalists from the Sequel Series The Legend of Korra. Amon however turns out to be a Boomerang Bigot.
Likewise, Desna and Eska make it clear later on they hate anything to do with spirits.
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In The Traitor Son Cycle:
Tom Lachlan is rather disturbed when he realizes that his boss is a hermeticist, and tries very hard not to remember about it on day-to-day basis. He eventually grows more comfortable with sorcery.
The Patriarch of Rhum and his lackeys are a far more severe example - they outright consider hermeticism to be the power of the Devil, and form an Anti-Magical Faction to stop it.
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Arcane: Initially, Piltover is expressly against magic with its founding to get away from the tyranny of mages. Though Jayce and Viktor's safe harnessing of magic via Hextech helps change minds, Heimerdinger still is very cautious about using it.
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Surprisingly, Elminster, greatest archmage of the Forgotten Realms was originally like this. His hometown was destroyed by a dragon-riding mage that killed his parents, and very nearly killed him too, which he found to be a part of the coup installing an oppressive magocracy. This led to him having a rather intense grudge against mages until the goddess of Magic herself decided to step into his life. Seeing her temple knee-deep in dust and her servant dicing insolent Magelords like salad sort of helped.
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Hank Pym as well, although to a slightly lesser degree.
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Sweet & Bitter Magic: Wren's father hates it as her mother was killed in a magically caused plague. However, he gets over this easily when Wren tells him she's a source (basically, pure magic).
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In Jewelpet, Yuku hates magic and thinks everyone is overly dependent on it. This is because he himself is terrible at magic, while coming from a world where magic is all-important.
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Batman fits this trope to a T... but he somehow beats the crap out of every magical villain ever.
In the Trinity comic, he mentions why he hates magic. It's unpredictable... just like madness. He further clarifies his position in the Wonder Woman-led version of Justice League Dark. Among his many skills, he's an occultist who's studied under masters of the art (though he doesn't practise himself) and from what he learnt — the only limits to magic is self-imposed and that there are dozens of unstable individuals with the power of the gods at their fingertip and held back only by a modicum of restraint.
In The Return of Bruce Wayne comic 2 of 6 he does protect those who are accused of witchcraft but are truly innocent. That and he is seen as a man of magical powers in the first two issues by some people.
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The Space Wolves had such a deep hatred of sorcery that they needed little excuse to attack the psychically-gifted Thousand Sons during the Horus Heresy. The Wolves of Fenris do have psykers, called Rune Priests, their Primarch Leman Russ insist that they practice a sort of natural shamanism that is totally different from the witchcraft they so despise, but it turns out that while Russ might have always believed that, a good number of them know that's a complete and utter lie and are aware of their hypocrisy.
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In Yu-Gi-Oh! ARC-V, Noboru Gongenzaka has no Spell or Trap Cards in his deck because his Superheavy Samurai monsters can only use their effects when he has no Spell or Trap Cards in his graveyard, that's why he does not look for Action Cards. Unlike the other two examples above, Gongenzaka's deck works well. However, to balance this out, his Synchro Monster Superheavy Samurai Warlord Susanowo allows him to activate Spell Cards from his opponent's graveyard. He later gains Superheavy Samurai Steam Fiend Tetsudo'o, which allows him to Banish Spells and Traps from his graveyard, allowing him to use them without hampering his strategy.
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The Commander from Ixia and Sitia hates magic for some very good reasons.
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In Soon I Will Be Invincible, the one person from The Champions that Doctor Impossible cannot tolerate as much as his nemesis CoreFire is the team's resident illusionist, Mister Mystic, if only because magic is the one thing that cannot be explained by Doctor Impossible's endeared science.
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Throughout Star vs. the Forces of Evil, it's implied (and eventually confirmed) that Toffee's endgame is the total destruction of magic, which was used by the Butterfly family to hold dominance over monsters for centuries (and is the cause of his missing finger). Shortly before the Series Finale, Star Butterfly herself comes to hate magic, and aims to finish what Toffee started, and succeeds.
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Alanna of Song of the Lioness starts off as fearing her own powerful magic, but learns how to use it properly after she leaves the home of her magic-hating father. Later she meets a warrior named Liam who is so afraid of magic it contributes to their break-up.
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Digger doesn't trust magic one bit, mostly because she's seen the damage caused by dwarves who used magic in their tunnels.
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The Wheel of Time: The self-styled Prophet of the Dragon condemns Channeling as "unnatural", which forces him to ignore the fact that his revered Dragon Reborn is a Channeler himself and founds an organization of Channelers. He's also a total lunatic who accepts or refuses the aid of Channelers based on what he imagines the Dragon would want at the time.
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The Bridge: Humanity's Stand:
Zilla is uncomfortable around magic. Though he respects magical beings like Mothra and Gamera, magic doesn't make much sense to him and he remarks that his abilities at least make sense.
Several members of the Global Defense Force like Captain Gordon and Stacker Pentecost constantly remark that they don't trust magic.
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Yog from Heroes of Might and Magic hates magic even more than the average Barbarian. While studying magic always bored him, he only really started to hate magic after a fellow student he loved, Vidomina, unwittingly opened a Tome of Eldritch Lore and became an evil Necromancer as a result. Ironic since he's a half-genie with a talent for lightning magic similar to Solymr. In his personal Shadow of Death campaign "Birth of a Barbarian", Yog is still technically a Wizard with the Chain Lightning specialization, but his stat growth is more in line with Barbarians. More importantly, this Campaign specific version of him cannot acquire a spellbook or learn any magic at all (rendering his own specialization completely useless). This can make his campaign a bit challenging for players accustomed to casting spells. He apparently lightens up on this attitude later in life, since the "normal" Barbarian Hero version of him can buy a spellbook and learn magic like any other Hero.
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The Citadel from The Difference One Man Can Make is so opposed to sorcery they decide to send assassins after the one man able to bring it back to Westeros. They also vote for killing his children, on the chance of them inheriting their father's powers.
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Darren on Bewitched; of course the way Endora treats him probably contributes to this.
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The Elder Scrolls:
The Nords, a Proud Warrior Race of Horny Vikings, as a rule of thumb, have an inherent distrust of magic and those who practice it. Though they will make an exception for practitioners of Restoration magic (since more healers is always good), Enchanting (using magic to make weapons and armor more useful), and the Thu'um (The Magic of the Voice, of which early Nords were the first human practitioners). Nords who choose to pursue magical interests are often disowned by their families. However, it is revealed in Skyrim that this is true only for the modern Nords. Ancient Nords considered magic to be "the Clever Craft" and held magic users in high regard. Several ancient Nord heroes used magic to supplement their formidable combat skills, making them Magic Knights. Countless wars against the various Mage Species races of Mer (Elves) soured the Nords to magic over time, and more recent events, such as the collapse of much of the city of Winterhold being blamed on the local College of Winterhold, have only made things worse. In fact, the College questline involves an Artifact of Doom which nearly destroys the entire world. Despite this, most of the Jarls of Skyrim still retain the services of Court Wizards who advise them in matters of magic, though they are still rather disrespected. Another example of the difference between the ancient and modern Nords views toward magic can be seen in their treatment of Jhunal, the old Nordic aspect of the Aedric Divine Julianos. Jhunal was the god of mathematics and language to the ancient Nords, and (as both Jhunal and Julianos) has an association with magic. As time passed, however, Jhunal had a "falling out" with the other gods of the Nordic pantheon and is no longer present in modern Nordic religious tradition.
The Redguards, another Proud Warrior Race made up of Scary Black Man Master Swordsmen, likewise have a similar dislike of magic users. According to lore, the Redguards believe that magic is for the weak and the wicked and their children are taught cautionary stories of men who steal souls and tamper with minds. Necromancy is especially frowned upon, as the Redguards' religion leaves their warriors forbidden to raise arms against the honored dead; there is a specialized society dedicated to fighting the undead, but they are shunned despite the necessity of their role and mostly wander the Alik'r desert as exiles. Any warrior who uses magic is considered not a true warrior in Redguard culture. The one exception is for Destruction magic, which isn't believed to have the nastier effects of other schools of magic and because dealing more damage is always appreciated in Redguard culture. Like the Nords, they have some historical justification for it as well. Their ancestors fought a devastating war in their ancient homeland of Yokuda against the magically inclined Sinistral Mer (aka the Left-Handed Elves) in which the ancient Yokudans drove them to extinction. It was so bad that even modern Redguards refuse to speak of them to this day. Upon migrating to Tamriel, the Redguards have often found themselves in conflict with the neighboring magically-inclined Bretons of High Rock as well.
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While magic isn't common in A Song of Ice and Fire, there are several groups and people who dislike it. The Dothraki culture is fearful of it, and the Maesters - an institution of scholars - are opposed to it as well because it clashes with their naturalistic worldview. Varys has personal reasons for disliking magic - he was castrated as a child as part of a strange supernatural ritual.
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Cast a Deadly Spell. Phillip Lovecraft refuses to use any kind of magic, even though everyone else does. This is repeatedly commented on by other characters. Although, it seems to work according to Disney's The Princess and the Frog type rules — that is, piecemeal bargains with demons that whittle away at the magician's soul until there's nothing left, so Phil's smarter than the average bear for not doing that.
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In the Sword of Truth series, this crops up a lot. Everyone has at least a small spark of the Gift ("Han" in the Swordverse) and could learn to use magic to an extent, but they're fearful and jealous of "born wizards", who have a LOT of the Gift. Played with, in that a large fraction of magic is just being clever and tricking people, and isn't 'magical' per se, but still swells the wizards' reputation.
The Imperial Order plays off this a lot, claiming that all naturally-born wizards and sorceresses are evil and must be purged. That doesn't stop them from employing the wizards and sorceresses, mind you. Jagang does seem to genuinely believe that he and the wizards and sorceresses are necessary evils.
Bizarrely, the Mord-Sith, a harem of fearless, skintight-red-leather clad, magical-taser-bearing amazon torturer bodyguards whose primary purpose is to protect the Lord Rahl from magic by capturing enemy magic and using that magic to torture its owner, are freaking terrified of anything to do with magic.
Richard thoroughly disapproves of prophecy. Prophets are considered one of the most dangerous kinds of wizards around, because of their future knowledge, ranking in closely after War Wizards, but there's only been one of those in three thousand years, Richard, obviously. Most of the people who are afraid of prophets are afraid of them for their future knowledge and ability to start wars by telling prophecy to the untrained. Richard? He doesn't like it because it's riddles that interfere with free will.
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While they didn't take it as far as Mortarion or Angron, Ferrus Manus, Perturabo and to a lesser extent Rogal Dorn also disapproved of the Librarius Program that Magnus the Red had thrown his support behind. In another win for irony, Perturabo would join the same side as Mortarion and Magnus, and by the time of Storm of Iron, the Warsmith who attacks Hydra Cordatus would have a Sorcerer openly serving in an advisory role.
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Oglaf: Parodied with the Barbarian Hero Kronar... though he's not above learning magic to destroy a hated enemy when nothing else will do.
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Return to Castle Wolfenstein - Dr. Strasse dismisses the occult SS division as a bunch of hooey, even though it works. He desperately is trying to advance his Super-Soldier programs to compete.
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The game Tales of Maj'Eyal includes the town Zigur, comprised almost entirely of violent and obsessive magic haters, hunting down those who either use magic or items powered by magic without regards to personality or history. Semi-justified as one of the biggest disasters of the setting, the Spellblaze, was caused by magic (although not on purpose). While their creed is extreme, several of the settings' worst threats are magic abusers, thus there is at least SOME cause for their existence.
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Crimson and Noire:
Gabriel Agreste hates magic after Emile fell into a coma using the damaged Butterfly Miraculous. Becoming the akuma Protector and triggering his son's Claustrophobia only reinforces this, and he tells Nathalie he won't a volunteer champion again.
Kagami's mother Tomoe views magic as a curse, and sees Crimson and Noire as no different than the akumas they fight.
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Game of Thrones: Varys, ever since he was ritually castrated and left to die by a sorcerer as a boy. In his experience, magic practitioners are typically associated with pain, torture and death. He even admits to staunchly opposing Stannis because of his association with the magical priestess Melisandre. However, he does make an exception for dragons, eventually.
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In Fairy Tail, Eclair hates magic. This is because magic made her immortal, and she doesn't want to be.
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Shadowrun. In early editions the Detective archetype character would not touch magic, though his cases often involved it.
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The Chaos god Khorne in Warhammer fantasy and Warhammer 40,000 is a brutal War God who considers magic the tool of weaklings incapable of winning their own battles, which naturally makes him the eternal rival of Tzeentch, Chaos God of Sorcery (though they're not complete opposites, that would be Slaanesh, the Chaos god(dess) of desire, who Khorne sees as even more of a cowardly effeminate weakling). Note that Khorne has no problem with magical wargear or summoning his daemons to fight alongside you, but it's probably unwise to discuss the potential hypocrisy of this.
There's even been cases where Khorne has given favor to psykers like the fallen Chief Librarian and Chapter Master of the Blood Ravens, Azariah Kyras, who ascended to Daemonhood after pledging himself to him, and while there has been arguments on whether this could actually happen, it should be noted that the psyker in question never showed himself using his powers after revealing his allegiance (save a telepathic transmission), and his "gift of allegiance" to Khorne involved offering the souls of the billions slain in the Exterminatus of Sub-Sector Aurelia, so Khorne might have been willing to let that one slide.
Warhammer's Dwarfs have a deep distrust of magic, purportedly because they're sensible about the dangers it poses, though the fact that the High Elves are some of the greatest spellcasters in the setting probably doesn't help. This doesn't mean that Dwarfs don't use magic, and indeed they've produced some of the most potent magical artifacts in the game - instead the Dwarfs prefer to capture magic in runes of power rather let it "float about all willy-nilly where it could do no end of harm." They don't have wizards as such, but Runesmiths with a smaller repertoire of magical effects, but no chance of dangerous miscasts. Heck, the titular Warhammer itself, Ghal Maraz, was forged by the Dwarven god of metalworking, the Ultimate Blacksmith.
The Space Wolves had such a deep hatred of sorcery that they needed little excuse to attack the psychically-gifted Thousand Sons during the Horus Heresy. The Wolves of Fenris do have psykers, called Rune Priests, their Primarch Leman Russ insist that they practice a sort of natural shamanism that is totally different from the witchcraft they so despise, but it turns out that while Russ might have always believed that, a good number of them know that's a complete and utter lie and are aware of their hypocrisy.
On the other side of the Heresy, the Death Guard were in part lured to Horus's side by Mortarion's mistrust of psykers. Given that the side Mortarion joined a) has a god devoted to magic, b) is the same one that the Thousand Sons ended up on, and c) resulted in him gaining full access to psyker powers once he turned into a Daemon Primarch, we can probably scratch up a win for universal irony there. Even after their conversion, Mortarion's hatred is strong enough that sorcerers are still looked down upon amongst the Death Guard, and the few amongst them who have such powers have low standing.
And then you have the Blood Pact, a terrifying Khornate faction due in no small part because they have psykers called Gore Mages.
The War Hounds, renamed World Eaters, used to have psykers. That changed after the Butcher's Nails were implanted in most of their heads. Turns out driving archaeotech nails into your head doesn't mix well with psychic power. Most of the legion's psykers died painful deaths. One of the signs that the World Eaters were beyond saving was that the rest of the legion did not care. This from a legion that once valued brotherhood above all else. When the World Eaters' Primarch Angron finally led them to damnation by pledging them all to Khorne, one of the first things he did to cement his new allegiance was to slaughter the few psykers who didn't have the Nails. These psykers thought of themselves as War Hounds to the very end. The World Eaters no longer have any psykers in their ranks, which is just how Khorne likes it.
The Dark Eldar don't like psykers for a couple of reasons. Psykers can see through the tech-based glamour they use to appear young and beautiful, revealing that the Dark Eldar look exactly like what one would imagine ages old soul sucking abominations would look like. Psykers are also daemon magnets whose very presence makes it easier for daemons to breach the Warp. Since the Dark Eldar live in the Webway, a place that is even easier for daemons to invade than the Materium, and the Dark Eldar are the favorite prey of the Chaos god Slaanesh, anything that makes it easier for the forces of the Warp to attack them cannot be tolerated. The Dark Eldar's natural psychic potential is severely atrophied as a result, to the point that they cannot manipulate wraithbone like the Craftworld Eldar.
While they didn't take it as far as Mortarion or Angron, Ferrus Manus, Perturabo and to a lesser extent Rogal Dorn also disapproved of the Librarius Program that Magnus the Red had thrown his support behind. In another win for irony, Perturabo would join the same side as Mortarion and Magnus, and by the time of Storm of Iron, the Warsmith who attacks Hydra Cordatus would have a Sorcerer openly serving in an advisory role.
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Red Sonja has expressed a dislike of magic due to having fought a number of Evil Sorcerers.
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In Delicious in Dungeon, the times Senshi has supported the use of magic over more mundane methods of achieving a goal are incredibly rare, putting him at odds with Marcille regularly.
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In Someday's Dreamers: Spellbound, the main character herself has magical abilities, but does not think they are of any help to her.
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Conan the Barbarian, at least in his comic incarnation. Though he uses magic swords and the like when forced, Conan is extremely distrustful of sorcery. To be fair, he occupies a universe where, for the most part, Magic Is Evil. This carries over to the film adaptations of Conan, as his parents were killed by the Evil Sorceror Thulsa Doom and he is antagonized by the wizard Thoth-Amon in the second film.
This aspect of his character is toned down for the Marvel comics. He still generally holds that sorcery is a tool for the weak and the wicked, but is willing to give a magic user a chance to earn his trust and respect - and if they do, Conan will become a staunch ally. He has successfully teamed up with Doctor Doom, Doctor Strange, Scarlet Witch and Magik.
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The second anime adaptation of Yu-Gi-Oh! has two examples:
Kazuya Jonouchi had originally no Spell or Trap Cards in his deck because he believed he needed only Monster Cards to fight. This is the reason why he lost every duel before the Duelist Kingdom, because Spell and Trap Cards are necessary to support his monsters and to defend himself. Jonouchi eventually got new Spell and Trap Cards, which heavily improved his dueling skills.
Two filler episodes features the young boy Rick (no Dub Name Change this time) who runs only Dragon-type Monster Cards in his deck. Other than them, his only Spell Card is Dragon Treasure, that's why he never won a single duel. Yugi gives Rick the Spell Card Heart of the Underdog to improve his deck a little bit. When Rick is forced to duel a Duel Computer to save everyone trapped in Kaiba Land, Yugi takes his place and wins the duel with Heart of the Underdog.
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Nectar of Dharani: The dwarves find magic, with its inconsistent rules and restrictions, to be annoying at best.
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Brit from Dante's Cove actively dislikes and distrusts magic, despite dating someone who practices magic, and seeing it in her day-to-day life. The fact that she kept herself untouched by magic out of distrust becomes a plot point in the finale.
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Fenris from Dragon Age II despises all magic users, since he was enslaved and turned into a living weapon by mages in Tevinter. However, he can come to have genuine respect for a Mage Hawke for his/her ability to control his/her powers and temptations. In the final act he states that Hawke is a strong mage who does not need the supervision of the Circle.
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Goldstein is centered around the premise that Anthony "Yehudah" Goldstein has to attend Hogwartsnote to avoid becoming a Person of Mass Destruction a la Ariana Dumbledore despite the fact that, as an Orthodox Jew, magic would generally be against his religion. His father, Meir, always seems particularly uncomfortable whenever the issue comes up, though thankfully he and his wife are still supportive.
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Chisame Hasegawa from Negima! Magister Negi Magi doesn't like anything that would come from a Fantasy Kitchen Sink, including magic, because it's weird and disrupts her "normal" non-magical life. However, she is perfectly fine using her pactio artifact but there she has the excuse of it being, basically, magitek for data. Later, certain events reveal that it has grown on her significantly.
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The Bridge: Gigan, a cyborg Kaiju, is very uncomfortable around magic. His scanners cannot make heads or tales of it. When his ability to detect energy is compared to scrying, he becomes offended and says at least his abilities follow the laws of physics and make sense.
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The Banishers of Mage: The Awakening take this up to a murderous extreme; they are Mages who, for whatever reason, found their own Awakening so traumatic that they are convinced Magic Is Evil and so want to kill every magic-user and destroy every source of magic in the world.
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In the Dora Wilk Series, Witkacy is still unsettled by magic, distrusting himself with an opening portal between Thorn and Toruń and hiding from combat spells - something he'd never do with muggle weapons.
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Reed Richards too. He's long since given up on trying to study and decipher magic and has accepted that it's just something he'll never be able to fully understand. Ironically Reed's rival Doctor Doom swings in the completely opposite direction, being a Sorcerous Overlord who often (and loudly) boasts of being equally adept in science and spellcraft.
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This is the central conflict of Merlin. King Uther Pendragon doesn't trust magic due to the circumstances surrounding his wife's death, and seeing as he's the king this results in Camelot living under a Ban on Magic. The young Merlin has to train in secret while using his powers to help an almost-as-young Prince Arthur.
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Does Not Like Magic
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Nick Fury, at least as imagined in Marvel 1602. He's willing to work with Doctor Strange but does not trust him or his art. A little odd, considering he does trust Carlos Javier's team, when he would have no basis for distinguishing between their disparate power sources.
 Does Not Like Magic / int_f5d65775
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 Does Not Like Magic / int_f5d65775
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Does Not Like Magic
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In Monstress, most humans are this. Even the ones who aren't actively against magical beings such as the Arcanics (i.e. the Edenites) are wary around them.
 Does Not Like Magic / int_f6093124
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1.0
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Does Not Like Magic
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While the Anti-Mage hero in the Warcraft mod-based game Defense of the Ancients: All-Stars does not hate magic, and is instead just really good at fighting mages, Anti-Mage from Dota 2 despises magic and made a lifetime vow to destroy it. The reasons for which are interesting, to say the least.
 Does Not Like Magic / int_f62adb88
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The Chronicles of Dorsa: Worshipers of Preyla, like Akella, believe the goddess forbids them to use the shadow arts, as they're considered unnatural and too dangerous. Akella expresses fear and antipathy to them often.
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The following is a list of statements referring to the current page from other pages.

 Does Not Like Magic
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Complaining Index
 Does Not Like Magic
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Does Not Like This Index
 Does Not Like Magic
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Magic and Powers
 Does Not Like Magic
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Speculative Fiction Tropes
 Does Not Like Magic
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Urban Fantasy Tropes
 Mahou Shojo Lalabel / int_d4b013c1
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Does Not Like Magic
 Dark Knights of Steel (Comic Book) / int_d4b013c1
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Does Not Like Magic
 Monstress (Comic Book) / int_d4b013c1
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Does Not Like Magic
 Savage Avengers (Comic Book) / int_d4b013c1
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Does Not Like Magic
 Kith And Kin Series (Fanfic) / int_d4b013c1
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Does Not Like Magic
 The Difference One Man Can Make / Fan Fic / int_d4b013c1
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Does Not Like Magic
 The Return to Gravity Falls / Fan Fic / int_d4b013c1
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Does Not Like Magic
 A Knight's Tale as Inquisitor (Fanfic) / int_d4b013c1
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Does Not Like Magic
 A Song of Ice and Fires That Weren't All My fault (Fanfic) / int_d4b013c1
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Does Not Like Magic
 Crimson and Noire (Fanfic) / int_d4b013c1
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Does Not Like Magic
 Equestria Girls: Friendship Souls (Fanfic) / int_d4b013c1
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Does Not Like Magic
 Fate: Souls and Singularities (Fanfic) / int_d4b013c1
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Does Not Like Magic
 Forum of Thrones (Fanfic) / int_d4b013c1
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Does Not Like Magic
 Luz Noceda, the Time Lord Witch (Fanfic) / int_d4b013c1
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Does Not Like Magic
 Reapers Among Fairies (Fanfic) / int_d4b013c1
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Does Not Like Magic
 Ten Times The Witch (Fanfic) / int_d4b013c1
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Does Not Like Magic
 The Grail's Dark Knight (Fanfic) / int_d4b013c1
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Does Not Like Magic
 Two's a Crowd (Fanfic) / int_d4b013c1
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Does Not Like Magic
 Cast a Deadly Spell / int_d4b013c1
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Does Not Like Magic
 Halloweentown / int_d4b013c1
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Does Not Like Magic
 Conan the Barbarian (Franchise) / int_d4b013c1
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Does Not Like Magic
 Annals of the Western Shore / int_d4b013c1
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Does Not Like Magic
 Dora Wilk Series / int_d4b013c1
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Does Not Like Magic
 The Chronicles of Dorsa / int_d4b013c1
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Does Not Like Magic
 The Merlin Trilogy / int_d4b013c1
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Does Not Like Magic
 The Ripple System / int_d4b013c1
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Does Not Like Magic
 The Shadow Campaigns / int_d4b013c1
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Does Not Like Magic
 The Traitor Son Cycle / int_d4b013c1
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Does Not Like Magic
 The Unexplored Summon://Blood-Sign / int_d4b013c1
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Does Not Like Magic
 The Worst Witch / int_d4b013c1
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Does Not Like Magic
 Tortall Universe / int_d4b013c1
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Does Not Like Magic
 Little Witch Academia (Keisuke Sato) (Manga) / int_d4b013c1
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Does Not Like Magic
 Nectar of Dharani (Manga) / int_d4b013c1
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Does Not Like Magic
 Dark Dice (Podcast) / int_d4b013c1
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Does Not Like Magic
 Dice And Virtue (Podcast) / int_d4b013c1
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Does Not Like Magic
 A Dynasty of Dynamic Alcoholism (Roleplay) / int_d4b013c1
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 Even Further Beyond (Roleplay) / int_d4b013c1
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Does Not Like Magic
 Honey, I Shrunk the Kids / int_d4b013c1
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Does Not Like Magic
 Just Add Magic / int_d4b013c1
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Does Not Like Magic
 Delta Green (Tabletop Game) / int_d4b013c1
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Does Not Like Magic
 Eberron (Tabletop Game) / int_d4b013c1
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Does Not Like Magic
 Ravenloft (Tabletop Game) / int_d4b013c1
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Does Not Like Magic
 The Strange (Tabletop Game) / int_d4b013c1
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Does Not Like Magic
 Baldur's Gate II (Video Game) / int_d4b013c1
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Does Not Like Magic
 Drakensang (Video Game) / int_d4b013c1
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Does Not Like Magic
 Lunarosse (Video Game) / int_d4b013c1
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Does Not Like Magic
 Super Lesbian Animal RPG (Video Game) / int_d4b013c1
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Does Not Like Magic
 The Last Spell (Video Game) / int_d4b013c1
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Does Not Like Magic
 Wynncraft (Video Game) / int_d4b013c1
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Does Not Like Magic
 Long Live the Queen (Visual Novel) / int_d4b013c1
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Does Not Like Magic
 Syrup and the Ultimate Sweet (Visual Novel) / int_d4b013c1
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Does Not Like Magic
 The Unexpectables (Web Video) / int_d4b013c1
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Does Not Like Magic
 Gunnerkrigg Court (Webcomic) / int_d4b013c1
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Does Not Like Magic
 Oglaf (Webcomic) / int_d4b013c1
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Does Not Like Magic
 Val and Isaac (Webcomic) / int_d4b013c1
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Does Not Like Magic
 Neo-Duelist League (Website) / int_d4b013c1
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 DuckTales (2017) / int_d4b013c1
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 The Nutcracker Prince / int_d4b013c1
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 Wizards of Waverly Place / int_d4b013c1
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Does Not Like Magic